@schmoker/rageenginebridge 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/IEngine-Do3K_WiX.d.cts +1129 -0
- package/dist/IEngine-Do3K_WiX.d.ts +1129 -0
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +2 -2
- package/dist/index.d.ts +2 -2
- package/dist/index.js.map +1 -1
- package/dist/ragemp.cjs +1726 -14
- package/dist/ragemp.cjs.map +1 -1
- package/dist/ragemp.d.cts +527 -2
- package/dist/ragemp.d.ts +527 -2
- package/dist/ragemp.js +1713 -1
- package/dist/ragemp.js.map +1 -1
- package/package.json +2 -2
- package/dist/IEngine-BSo5z5Jl.d.cts +0 -598
- package/dist/IEngine-BSo5z5Jl.d.ts +0 -598
package/dist/ragemp.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { I as IEngine,
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1
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+
import { I as IEngine, p as IEntityPool, K as IPlayer, S as IVehicle, m as ICreatableEntityPool, H as IPed, Y as PedCreateOpts, G as IObject, f as IBlip, B as BlipCreateOpts, i as ICheckpoint, c as CheckpointCreateOpts, j as IColshape, d as ColshapeCreateOpts, h as ICamera, C as CameraCreateOpts, g as IBrowser, b as BrowserCreateOpts, P as ITextLabel, a2 as TextLabelCreateOpts, z as IMarker, J as IPickup, q as IEvents, u as IGui, y as IKeys, M as IStorage, T as IVoiceChat, D as INametags, L as IRaycasting, k as IConsole, n as IDiscord, O as ISystem, Q as IUser, F as INativesBridge, U as IWeapon, N as IStreaming, V as IWorld, r as IGameplay, x as IHUD, e as IAudio, t as IGraphics, s as IGameplayCamera, l as IControls, a3 as Vector3, o as IEntity, E as EntityType, Z as Quaternion, _ as RGB, $ as RGBA } from './IEngine-Do3K_WiX.js';
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2
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3
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declare class RageMpEngine implements IEngine {
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readonly players: IEntityPool<IPlayer>;
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@@ -25,6 +25,15 @@ declare class RageMpEngine implements IEngine {
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readonly system: ISystem;
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readonly user: IUser;
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readonly natives: INativesBridge;
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readonly weapon: IWeapon;
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readonly streaming: IStreaming;
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readonly world: IWorld;
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readonly gameplay: IGameplay;
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readonly hud: IHUD;
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readonly audio: IAudio;
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readonly graphics: IGraphics;
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readonly gameplayCamera: IGameplayCamera;
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readonly controls: IControls;
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private _localPlayer;
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constructor();
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get localPlayer(): IPlayer;
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@@ -117,6 +126,46 @@ declare class RageMpEntity implements IEntity {
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isInWater(): boolean;
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isInAir(): boolean;
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isVisible(): boolean;
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129
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getRotation(rotationOrder?: number): Vector3;
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getQuaternion(): Quaternion;
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setQuaternion(x: number, y: number, z: number, w: number): void;
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132
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setCoordsNoOffset(x: number, y: number, z: number, alive?: boolean, deadFlag?: boolean, ragdollFlag?: boolean): void;
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133
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attachTo(entity: number, boneIndex: number, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean): void;
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+
attachToPhysically(entity: number, boneIndex1: number, boneIndex2: number, xOff1: number, yOff1: number, zOff1: number, xOff2: number, yOff2: number, zOff2: number, xRot: number, yRot: number, zRot: number, breakForce: number, fixedRot: boolean, collision: boolean, teleport: boolean, order: number): void;
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detach(dynamic: boolean, collision: boolean): void;
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isAttached(): boolean;
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isAttachedTo(entity: number): boolean;
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applyForceTo(forceType: number, x: number, y: number, z: number, offX: number, offY: number, offZ: number, boneIndex: number, isDirectionRel: boolean, ignoreUpVec: boolean, isForceRel: boolean, p12: boolean, p13: boolean): void;
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+
applyForceToCenterOfMass(forceType: number, x: number, y: number, z: number, p5: boolean, isDirectionRel: boolean, isForceRel: boolean, p8: boolean): void;
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setHasGravity(toggle: boolean): void;
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setDynamic(toggle: boolean): void;
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hasCollidedWithAnything(): boolean;
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isTouching(entity: number): boolean;
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isTouchingModel(modelHash: number): boolean;
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setNoCollision(entity: number, toggle: boolean): void;
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isPlayingAnim(animDict: string, animName: string, taskFlag: number): boolean;
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stopAnim(animDict: string, animName: string, p3: number): void;
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setLodDist(value: number): void;
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getLodDist(): number;
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isOccluded(): boolean;
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setMotionBlur(toggle: boolean): void;
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setAlwaysPrerender(toggle: boolean): void;
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setProofs(bulletProof: boolean, fireProof: boolean, explosionProof: boolean, collisionProof: boolean, meleeProof: boolean, p6: boolean, p7: boolean, drownProof: boolean): void;
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getHeightAboveGround(): number;
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getSubmergedLevel(): number;
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getRotationVelocity(): Vector3;
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getAnimCurrentTime(animDict: string, animName: string): number;
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getAnimTotalTime(animDict: string, animName: string): number;
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setAnimCurrentTime(animDict: string, animName: string, time: number): void;
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setAnimSpeed(animDict: string, animName: string, speedMultiplier: number): void;
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hasBeenDamagedByEntity(entity: number, p2?: boolean): boolean;
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clearLastDamageEntity(): void;
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hasClearLosToEntity(entity: number, traceType?: number): boolean;
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getOffsetFromInWorldCoords(offsetX: number, offsetY: number, offsetZ: number): Vector3;
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isUpright(angle: number): boolean;
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isUpsidedown(): boolean;
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doesHavePhysics(): boolean;
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setAsMissionEntity(p1?: boolean, p2?: boolean): void;
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}
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declare class RageMpPlayer extends RageMpEntity implements IPlayer {
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@@ -178,6 +227,46 @@ declare class RageMpPlayer extends RageMpEntity implements IPlayer {
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canRagdoll(): boolean;
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setCanRagdoll(toggle: boolean): void;
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setRagdollOnCollision(toggle: boolean): void;
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+
setWantedLevel(level: number): void;
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getWantedLevel(): number;
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clearWantedLevel(): void;
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setControl(toggle: boolean, flags?: number): void;
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isControlOn(): boolean;
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setEveryoneIgnore(toggle: boolean): void;
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setPoliceIgnore(toggle: boolean): void;
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setWeaponDamageModifier(modifier: number): void;
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setVehicleDamageModifier(modifier: number): void;
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setMeleeWeaponDamageModifier(modifier: number): void;
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resetStamina(): void;
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setCanDoDriveBy(toggle: boolean): void;
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setCanUseCover(toggle: boolean): void;
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getMaxArmour(): number;
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setMaxArmour(value: number): void;
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getInvincible(): boolean;
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setParachuteTintIndex(tintIndex: number): void;
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getParachuteTintIndex(): number;
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setMaxWantedLevel(maxWantedLevel: number): void;
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setWantedLevelNow(p1?: boolean): void;
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setDispatchCopsFor(toggle: boolean): void;
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setAllRandomPedsFlee(toggle: boolean): void;
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setAllRandomPedsFleeThisFrame(): void;
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isFreeAiming(): boolean;
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isFreeAimingAtEntity(entity: number): boolean;
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getTargetEntity(): number;
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setRunSprintMultiplierFor(multiplier: number): void;
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setSwimMultiplierFor(multiplier: number): void;
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setHealthRechargeMultiplier(regenRate: number): void;
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getHealthRechargeLimit(): number;
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setHealthRechargeLimit(limit: number): void;
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setWeaponDefenseModifier(modifier: number): void;
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setMeleeWeaponDefenseModifier(modifier: number): void;
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setVehicleDefenseModifier(modifier: number): void;
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disableFiring(toggle: boolean): void;
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setForcedAim(toggle: boolean): void;
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getTimeSinceLastArrest(): number;
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getTimeSinceLastDeath(): number;
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getPlayersLastVehicle(): number;
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getGroup(): number;
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}
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declare class RageMpVehicle extends RageMpEntity implements IVehicle {
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@@ -256,6 +345,87 @@ declare class RageMpVehicle extends RageMpEntity implements IVehicle {
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getHandling(field: string): number;
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resetHandling(): void;
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setSuspensionHeight(height: number): void;
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smashWindow(index: number): void;
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fixWindow(index: number): void;
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removeWindow(index: number): void;
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rollDownWindow(index: number): void;
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rollUpWindow(index: number): void;
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rollDownWindows(): void;
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isWindowIntact(index: number): boolean;
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areAllWindowsIntact(): boolean;
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setDoorsLocked(lockStatus: number): void;
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getDoorLockStatus(): number;
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setDoorControl(doorIndex: number, speed: number, angle: number): void;
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setDoorsShut(closeInstantly: boolean): void;
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isSirenOn(): boolean;
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setSiren(toggle: boolean): void;
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isAlarmActivated(): boolean;
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setAlarm(toggle: boolean): void;
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isConvertible(): boolean;
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lowerConvertibleRoof(instantly?: boolean): void;
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366
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raiseConvertibleRoof(instantly?: boolean): void;
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setForwardSpeed(speed: number): void;
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setMaxSpeed(maxSpeed: number): void;
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setHandbrake(toggle: boolean): void;
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setIndicatorLights(index: number, toggle: boolean): void;
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setInteriorLight(toggle: boolean): void;
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setFullbeam(toggle: boolean): void;
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setSearchlight(toggle: boolean, canBeUsedByAI: boolean): void;
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setLightMultiplier(multiplier: number): void;
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setExtraColours(pearlescent: number, wheel: number): void;
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getExtraColours(): {
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pearlescent: number;
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wheel: number;
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};
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setTyreSmokeColor(r: number, g: number, b: number): void;
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getTyreSmokeColor(): RGB;
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getClass(): number;
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explode(isAudible: boolean, isInvisible: boolean): void;
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isDamaged(): boolean;
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isStolen(): boolean;
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setIsStolen(toggle: boolean): void;
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isStopped(): boolean;
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setOnGroundProperly(): boolean;
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setDeformationFixed(): void;
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isBumperBrokenOff(front: boolean): boolean;
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attachToTowTruck(towTruck: number, rear: boolean, hookOffsetX: number, hookOffsetY: number, hookOffsetZ: number): void;
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detachFromTowTruck(towTruck: number): void;
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393
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detachFromAnyTowTruck(): void;
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attachToCargobob(cargobob: number, p1: number, x: number, y: number, z: number): void;
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detachFromCargobob(cargobob: number): void;
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detachFromAnyCargobob(): void;
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397
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setTrainSpeed(speed: number): void;
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398
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setTrainCruiseSpeed(speed: number): void;
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399
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getAcceleration(): number;
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400
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getMaxBraking(): number;
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401
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getMaxTraction(): number;
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402
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getIsLeftHeadlightDamaged(): boolean;
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403
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getIsRightHeadlightDamaged(): boolean;
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404
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getModColor1(): {
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paintType: number;
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color: number;
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pearlescentColor: number;
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};
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getModColor2(): {
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paintType: number;
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color: number;
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};
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413
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getConvertibleRoofState(): number;
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414
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isOnAllWheels(): boolean;
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415
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isDriveable(isOnFireCheck?: boolean): boolean;
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416
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detachFromTrailer(): void;
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417
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isAttachedToTrailer(): boolean;
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418
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getTrailerVehicle(): number;
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419
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getHeliMainRotorHealth(): number;
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420
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getHeliTailRotorHealth(): number;
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421
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getLandingGearState(): number;
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422
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+
getDeformationAtPos(offsetX: number, offsetY: number, offsetZ: number): Vector3;
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423
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setBoatAnchor(toggle: boolean): void;
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424
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isBoatAnchoredAndFrozen(): boolean;
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425
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getLayoutHash(): number;
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426
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isBig(): boolean;
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427
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isInBurnout(): boolean;
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428
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doesHaveRoof(): boolean;
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}
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declare class RageMpPed extends RageMpEntity implements IPed {
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@@ -288,6 +458,89 @@ declare class RageMpPed extends RageMpEntity implements IPed {
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canRagdoll(): boolean;
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setCanRagdoll(toggle: boolean): void;
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setRagdollOnCollision(toggle: boolean): void;
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461
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isDucking(): boolean;
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462
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isProne(): boolean;
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463
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isOnFoot(): boolean;
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464
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isRunning(): boolean;
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465
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isWalking(): boolean;
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466
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isSprinting(): boolean;
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467
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isStopped(): boolean;
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468
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taskCombat(targetPed: number, p2?: number, p3?: number): void;
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taskCombatHatedTargetsInArea(x: number, y: number, z: number, radius: number, p5?: number): void;
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470
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taskAimGunAtCoord(x: number, y: number, z: number, time: number, p5?: boolean, p6?: boolean): void;
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471
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taskAimGunAtEntity(entity: number, duration: number, p3?: boolean): void;
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472
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taskFollowNavMeshToCoord(x: number, y: number, z: number, speed: number, timeout: number, stoppingRange: number, persistFollowing: boolean, unk: number): void;
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473
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taskGoToCoordAnyMeans(x: number, y: number, z: number, speed: number, p5: number, p6: boolean, walkingStyle: number, p8: number): void;
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474
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taskEnterVehicle(vehicle: number, timeout: number, seat: number, speed: number, p5: number, p6: number): void;
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475
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taskLeaveVehicle(vehicle: number, flags: number): void;
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476
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taskStartScenarioAtPosition(scenarioName: string, x: number, y: number, z: number, heading: number, duration: number, sittingScenario: boolean, teleport: boolean): void;
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477
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taskStartScenarioInPlace(scenarioName: string, unkDelay: number, playEnterAnim: boolean): void;
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478
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taskLookAtCoord(x: number, y: number, z: number, duration: number, p5: number, p6: number): void;
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479
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taskLookAtEntity(entity: number, duration: number, p3: number, p4: number): void;
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480
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+
setRelationshipGroupHash(groupHash: number): void;
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481
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getRelationshipGroupHash(): number;
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482
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+
addDecorationFromHashes(collection: number, overlay: number): void;
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483
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clearDecorations(): void;
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484
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applyBlood(boneIndex: number, xRot: number, yRot: number, zRot: number, woundType: string): void;
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485
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clearBloodDamage(): void;
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486
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+
applyDamageTo(damageAmount: number, p2: boolean, p3: number): void;
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487
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+
setToRagdoll(time1: number, time2: number, ragdollType: number, p4: boolean, p5: boolean, p6: boolean): boolean;
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488
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+
isRagdoll(): boolean;
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489
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+
isInCover(exceptUseWeapon?: boolean): boolean;
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490
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+
isGoingIntoCover(): boolean;
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491
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+
isInMeleeCombat(): boolean;
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492
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+
isDoingDriveby(): boolean;
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493
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+
isFleeing(): boolean;
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494
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+
isFatallyInjured(): boolean;
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495
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+
isInjured(): boolean;
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496
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+
isDeadOrDying(p1?: boolean): boolean;
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497
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+
getSourceOfDeath(): number;
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498
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+
getCauseOfDeath(): number;
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499
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+
getLastDamageBone(): number;
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500
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+
clearLastDamageBone(): void;
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501
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+
setAccuracy(accuracy: number): void;
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502
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+
getAccuracy(): number;
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503
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+
setFiringPattern(patternHash: number): void;
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504
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+
setShootRate(shootRate: number): void;
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505
|
+
setCanBeTargetted(toggle: boolean): void;
|
|
506
|
+
setCanBeTargettedByTeam(team: number, toggle: boolean): void;
|
|
507
|
+
setCanBeTargettedByPlayer(player: number, toggle: boolean): void;
|
|
508
|
+
setSuffersCriticalHits(toggle: boolean): void;
|
|
509
|
+
setDiesInWater(toggle: boolean): void;
|
|
510
|
+
setDiesInSinkingVehicle(toggle: boolean): void;
|
|
511
|
+
isMale(): boolean;
|
|
512
|
+
isHuman(): boolean;
|
|
513
|
+
setSeeingRange(value: number): void;
|
|
514
|
+
setHearingRange(value: number): void;
|
|
515
|
+
setDucking(toggle: boolean): void;
|
|
516
|
+
getMoney(): number;
|
|
517
|
+
setMoney(amount: number): void;
|
|
518
|
+
setStealthMovement(p1: boolean, action: string): void;
|
|
519
|
+
getStealthMovement(): boolean;
|
|
520
|
+
getSeatIsTryingToEnter(): number;
|
|
521
|
+
getVehicleIsTryingToEnter(): number;
|
|
522
|
+
getVehicleIsUsing(): number;
|
|
523
|
+
setAsGroupLeader(groupId: number): void;
|
|
524
|
+
setAsGroupMember(groupId: number): void;
|
|
525
|
+
removeFromGroup(): void;
|
|
526
|
+
isGroupMember(groupId: number): boolean;
|
|
527
|
+
isInGroup(): boolean;
|
|
528
|
+
taskStandStill(time: number): void;
|
|
529
|
+
taskWanderStandard(p1?: number, p2?: number): void;
|
|
530
|
+
taskWanderInArea(x: number, y: number, z: number, radius: number, minimalLength: number, timeBetweenWalks: number): void;
|
|
531
|
+
taskSmartFleeCoord(x: number, y: number, z: number, distance: number, time: number, p6?: boolean, p7?: boolean): void;
|
|
532
|
+
taskPatrol(p1: string, p2: number, p3: boolean, p4: boolean): void;
|
|
533
|
+
taskHandsUp(duration: number, facingPed: number, p3: number, p4: boolean): void;
|
|
534
|
+
taskPlayPhoneGestureAnimation(animDict: string, animation: string, boneMaskType: string, p4: number, p5: number, p6: boolean, p7: boolean): void;
|
|
535
|
+
taskStopPhoneGestureAnimation(p1?: number): void;
|
|
536
|
+
taskClimbLadder(p1: number): void;
|
|
537
|
+
taskSwapWeapon(p1: boolean): void;
|
|
538
|
+
taskReloadWeapon(unused: boolean): void;
|
|
539
|
+
taskUseMobilePhone(p1: number, p2?: number): void;
|
|
540
|
+
taskUseMobilePhoneTimed(duration: number): void;
|
|
541
|
+
setMaxMoveBlendRatio(value: number): void;
|
|
542
|
+
resurrect(): void;
|
|
543
|
+
clearSecondaryTask(): void;
|
|
291
544
|
}
|
|
292
545
|
|
|
293
546
|
declare class RageMpObject extends RageMpEntity implements IObject {
|
|
@@ -296,6 +549,8 @@ declare class RageMpObject extends RageMpEntity implements IObject {
|
|
|
296
549
|
placeOnGroundProperly(): boolean;
|
|
297
550
|
slide(toX: number, toY: number, toZ: number, speedX: number, speedY: number, speedZ: number): boolean;
|
|
298
551
|
setTargetable(targetable: boolean): void;
|
|
552
|
+
setPhysicsParams(weight: number, p1: number, p2: number, p3: number, p4: number, gravity: number, p6: number, p7: number, p8: number, p9: number, buoyancy: number): void;
|
|
553
|
+
markForDeletion(): void;
|
|
299
554
|
}
|
|
300
555
|
|
|
301
556
|
declare class RageMpBlip implements IBlip {
|
|
@@ -423,4 +678,274 @@ declare class RageMpMarker extends RageMpEntity implements IMarker {
|
|
|
423
678
|
declare class RageMpPickup extends RageMpEntity implements IPickup {
|
|
424
679
|
}
|
|
425
680
|
|
|
426
|
-
|
|
681
|
+
declare class RageMpWeapon implements IWeapon {
|
|
682
|
+
giveComponentToPed(ped: number, weaponHash: number, componentHash: number): void;
|
|
683
|
+
removeComponentFromPed(ped: number, weaponHash: number, componentHash: number): void;
|
|
684
|
+
hasPedGotComponent(ped: number, weaponHash: number, componentHash: number): boolean;
|
|
685
|
+
isPedComponentActive(ped: number, weaponHash: number, componentHash: number): boolean;
|
|
686
|
+
removeFromPed(ped: number, weaponHash: number): void;
|
|
687
|
+
setPedInfiniteAmmo(ped: number, toggle: boolean, weaponHash: number): void;
|
|
688
|
+
setPedInfiniteAmmoClip(ped: number, toggle: boolean): void;
|
|
689
|
+
getMaxAmmo(ped: number, weaponHash: number): number;
|
|
690
|
+
getMaxAmmoInClip(ped: number, weaponHash: number, p2?: boolean): number;
|
|
691
|
+
getClipSize(weaponHash: number): number;
|
|
692
|
+
getAmmoInPed(ped: number, weaponHash: number): number;
|
|
693
|
+
addAmmoToPed(ped: number, weaponHash: number, ammo: number): void;
|
|
694
|
+
setPedAmmo(ped: number, weaponHash: number, ammo: number, p3?: boolean): void;
|
|
695
|
+
getCurrentPed(ped: number, p2?: boolean): number;
|
|
696
|
+
setCurrentPed(ped: number, weaponHash: number, bForceInHand?: boolean): void;
|
|
697
|
+
setPedTintIndex(ped: number, weaponHash: number, tintIndex: number): void;
|
|
698
|
+
getPedTintIndex(ped: number, weaponHash: number): number;
|
|
699
|
+
hasPedBeenDamagedBy(ped: number, weaponHash: number, weaponType: number): boolean;
|
|
700
|
+
clearPedLastDamage(ped: number): void;
|
|
701
|
+
getDamage(weaponHash: number, componentHash: number): number;
|
|
702
|
+
getTimeBetweenShots(weaponHash: number): number;
|
|
703
|
+
setPedDropsWeaponsWhenDead(ped: number, toggle: boolean): void;
|
|
704
|
+
setPedDrops(ped: number): void;
|
|
705
|
+
makePedReload(ped: number): boolean;
|
|
706
|
+
isPedArmed(ped: number, typeFlags: number): boolean;
|
|
707
|
+
hasPedGot(ped: number, weaponHash: number, p2?: boolean): boolean;
|
|
708
|
+
getWeapontypeGroup(weaponHash: number): number;
|
|
709
|
+
setCurrentDamageEventAmount(amount: number): void;
|
|
710
|
+
}
|
|
711
|
+
|
|
712
|
+
declare class RageMpStreaming implements IStreaming {
|
|
713
|
+
requestModel(model: number): void;
|
|
714
|
+
hasModelLoaded(model: number): boolean;
|
|
715
|
+
setModelAsNoLongerNeeded(model: number): void;
|
|
716
|
+
isModelValid(model: number): boolean;
|
|
717
|
+
isModelAPed(model: number): boolean;
|
|
718
|
+
isModelAVehicle(model: number): boolean;
|
|
719
|
+
requestAnimDict(animDict: string): void;
|
|
720
|
+
hasAnimDictLoaded(animDict: string): boolean;
|
|
721
|
+
removeAnimDict(animDict: string): void;
|
|
722
|
+
requestAnimSet(animSet: string): void;
|
|
723
|
+
hasAnimSetLoaded(animSet: string): boolean;
|
|
724
|
+
removeAnimSet(animSet: string): void;
|
|
725
|
+
requestClipSet(clipSet: string): void;
|
|
726
|
+
hasClipSetLoaded(clipSet: string): boolean;
|
|
727
|
+
removeClipSet(clipSet: string): void;
|
|
728
|
+
requestIpl(iplName: string): void;
|
|
729
|
+
removeIpl(iplName: string): void;
|
|
730
|
+
isIplActive(iplName: string): boolean;
|
|
731
|
+
requestNamedPtfxAsset(fxName: string): void;
|
|
732
|
+
hasNamedPtfxAssetLoaded(fxName: string): boolean;
|
|
733
|
+
removeNamedPtfxAsset(fxName: string): void;
|
|
734
|
+
requestCollisionAtCoord(x: number, y: number, z: number): void;
|
|
735
|
+
hasCollisionForModelLoaded(model: number): boolean;
|
|
736
|
+
}
|
|
737
|
+
|
|
738
|
+
declare class RageMpWorld implements IWorld {
|
|
739
|
+
setClockTime(hour: number, minute: number, second: number): void;
|
|
740
|
+
getClockHours(): number;
|
|
741
|
+
getClockMinutes(): number;
|
|
742
|
+
getClockSeconds(): number;
|
|
743
|
+
setClockDate(day: number, month: number, year: number): void;
|
|
744
|
+
getClockDayOfWeek(): number;
|
|
745
|
+
getClockDayOfMonth(): number;
|
|
746
|
+
getClockMonth(): number;
|
|
747
|
+
getClockYear(): number;
|
|
748
|
+
pauseClock(toggle: boolean): void;
|
|
749
|
+
advanceClockTimeTo(hour: number, minute: number, second: number): void;
|
|
750
|
+
addToClockTime(hours: number, minutes: number, seconds: number): void;
|
|
751
|
+
getMillisecondsPerGameMinute(): number;
|
|
752
|
+
addExplosion(x: number, y: number, z: number, explosionType: number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number, noDamage: boolean): void;
|
|
753
|
+
addOwnedExplosion(ped: number, x: number, y: number, z: number, explosionType: number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void;
|
|
754
|
+
startEntityFire(entity: number): number;
|
|
755
|
+
stopEntityFire(entity: number): void;
|
|
756
|
+
isEntityOnFire(entity: number): boolean;
|
|
757
|
+
getNumberOfFiresInRange(x: number, y: number, z: number, radius: number): number;
|
|
758
|
+
stopFireInRange(x: number, y: number, z: number, radius: number): void;
|
|
759
|
+
isExplosionInArea(explosionType: number, x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean;
|
|
760
|
+
isExplosionInSphere(explosionType: number, x: number, y: number, z: number, radius: number): boolean;
|
|
761
|
+
getWaterHeight(x: number, y: number, z: number): number;
|
|
762
|
+
getWaterHeightNoWaves(x: number, y: number, z: number): number;
|
|
763
|
+
testVerticalProbeAgainstAllWater(x: number, y: number, z: number, p3: number): number;
|
|
764
|
+
getInteriorAtCoords(x: number, y: number, z: number): number;
|
|
765
|
+
getInteriorAtCoordsWithType(x: number, y: number, z: number, interiorType: string): number;
|
|
766
|
+
getInteriorFromEntity(entity: number): number;
|
|
767
|
+
activateInteriorEntitySet(interior: number, entitySetName: string): void;
|
|
768
|
+
deactivateInteriorEntitySet(interior: number, entitySetName: string): void;
|
|
769
|
+
isInteriorEntitySetActive(interior: number, entitySetName: string): boolean;
|
|
770
|
+
pinInteriorInMemory(interior: number): void;
|
|
771
|
+
unpinInterior(interior: number): void;
|
|
772
|
+
isInteriorReady(interior: number): boolean;
|
|
773
|
+
refreshInterior(interior: number): void;
|
|
774
|
+
getZoneAtCoords(x: number, y: number, z: number): number;
|
|
775
|
+
getZoneFromNameId(zoneName: string): number;
|
|
776
|
+
getNameOfZone(x: number, y: number, z: number): string;
|
|
777
|
+
setWeatherTypeNow(weatherType: string): void;
|
|
778
|
+
setWeatherTypePersist(weatherType: string): void;
|
|
779
|
+
setWeatherTypeOverTime(weatherType: string, time: number): void;
|
|
780
|
+
clearWeatherTypePersist(): void;
|
|
781
|
+
setOverrideWeather(weatherType: string): void;
|
|
782
|
+
clearOverrideWeather(): void;
|
|
783
|
+
setWindSpeed(speed: number): void;
|
|
784
|
+
getWindSpeed(): number;
|
|
785
|
+
getWindDirection(): Vector3;
|
|
786
|
+
getRainLevel(): number;
|
|
787
|
+
getSnowLevel(): number;
|
|
788
|
+
setDeepOceanScaler(intensity: number): void;
|
|
789
|
+
enableInteriorProp(interior: number, propName: string): void;
|
|
790
|
+
setScenarioTypeEnabled(scenarioType: string, toggle: boolean): void;
|
|
791
|
+
setGxtEntry(labelNameOrHash: string, newLabelValue: string): void;
|
|
792
|
+
statSetInt(statName: number, value: number, save?: boolean): boolean;
|
|
793
|
+
createObject(modelHash: number, x: number, y: number, z: number, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean): number;
|
|
794
|
+
deleteObject(object: number): void;
|
|
795
|
+
getObjectOffsetFromCoords(xPos: number, yPos: number, zPos: number, heading: number, xOffset: number, yOffset: number, zOffset: number): Vector3;
|
|
796
|
+
startShapeTestLosProbe(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, flags: number, entity: number, p8: number): number;
|
|
797
|
+
getShapeTestResult(shapeTestHandle: number): {
|
|
798
|
+
hit: boolean;
|
|
799
|
+
endCoords: Vector3;
|
|
800
|
+
surfaceNormal: Vector3;
|
|
801
|
+
entityHit: number;
|
|
802
|
+
result: number;
|
|
803
|
+
};
|
|
804
|
+
getScreenCoordFromWorldCoord(worldX: number, worldY: number, worldZ: number): {
|
|
805
|
+
success: boolean;
|
|
806
|
+
screenX: number;
|
|
807
|
+
screenY: number;
|
|
808
|
+
};
|
|
809
|
+
getActiveScreenResolution(): {
|
|
810
|
+
x: number;
|
|
811
|
+
y: number;
|
|
812
|
+
};
|
|
813
|
+
getScreenResolution(): {
|
|
814
|
+
x: number;
|
|
815
|
+
y: number;
|
|
816
|
+
};
|
|
817
|
+
}
|
|
818
|
+
|
|
819
|
+
declare class RageMpGameplay implements IGameplay {
|
|
820
|
+
getHashKey(string: string): number;
|
|
821
|
+
getDistanceBetweenCoords(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, useZ: boolean): number;
|
|
822
|
+
getGroundZFor3dCoord(x: number, y: number, z: number, ignoreWater?: boolean, p5?: boolean): number;
|
|
823
|
+
getGameTimer(): number;
|
|
824
|
+
getFrameTime(): number;
|
|
825
|
+
getFrameCount(): number;
|
|
826
|
+
shootSingleBulletBetweenCoords(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, damage: number, p7: boolean, weaponHash: number, ownerPed: number, isAudible: boolean, isInvisible: boolean, speed: number): void;
|
|
827
|
+
clearAreaOfEverything(x: number, y: number, z: number, radius: number, p4?: boolean, p5?: boolean, p6?: boolean, p7?: boolean): void;
|
|
828
|
+
clearAreaOfVehicles(x: number, y: number, z: number, radius: number, p4?: boolean, p5?: boolean, p6?: boolean, p7?: boolean, p8?: boolean, p9?: boolean): void;
|
|
829
|
+
clearAreaOfPeds(x: number, y: number, z: number, radius: number, flags?: number): void;
|
|
830
|
+
clearAreaOfObjects(x: number, y: number, z: number, radius: number, flags?: number): void;
|
|
831
|
+
getHeadingFromVector2d(dx: number, dy: number): number;
|
|
832
|
+
setFadeOutAfterDeath(toggle: boolean): void;
|
|
833
|
+
setRandomEventFlag(toggle: boolean): void;
|
|
834
|
+
}
|
|
835
|
+
|
|
836
|
+
declare class RageMpHUD implements IHUD {
|
|
837
|
+
displayHud(toggle: boolean): void;
|
|
838
|
+
displayRadar(toggle: boolean): void;
|
|
839
|
+
isRadarHidden(): boolean;
|
|
840
|
+
isMinimapRendering(): boolean;
|
|
841
|
+
setRadarBigmapEnabled(toggleBigMap: boolean, showFullMap: boolean): void;
|
|
842
|
+
isHudComponentActive(id: number): boolean;
|
|
843
|
+
hideHudComponentThisFrame(id: number): void;
|
|
844
|
+
showHudComponentThisFrame(id: number): void;
|
|
845
|
+
isWaypointActive(): boolean;
|
|
846
|
+
deleteWaypoint(): void;
|
|
847
|
+
setNewWaypoint(x: number, y: number): void;
|
|
848
|
+
beginTextCommandDisplayText(text: string): void;
|
|
849
|
+
endTextCommandDisplayText(x: number, y: number, p2?: number): void;
|
|
850
|
+
addTextComponentSubstringPlayerName(text: string): void;
|
|
851
|
+
setTextScale(scale: number, size: number): void;
|
|
852
|
+
setTextFont(fontType: number): void;
|
|
853
|
+
setTextColour(red: number, green: number, blue: number, alpha: number): void;
|
|
854
|
+
setTextCentre(align: boolean): void;
|
|
855
|
+
setTextDropShadow(): void;
|
|
856
|
+
setTextOutline(): void;
|
|
857
|
+
setTextWrap(start: number, end: number): void;
|
|
858
|
+
beginTextCommandThefeedPost(text: string): void;
|
|
859
|
+
endTextCommandThefeedPostMessagetext(txdName: string, textureName: string, flash: boolean, iconType: number, sender: string, subject: string): number;
|
|
860
|
+
endTextCommandThefeedPostMessagetextTu(txdName: string, textureName: string, flash: boolean, iconType: number, sender: string, subject: string, duration: number): number;
|
|
861
|
+
getLabelText(labelName: string): string;
|
|
862
|
+
setTextJustification(justifyType: number): void;
|
|
863
|
+
setTextRightJustify(toggle: boolean): void;
|
|
864
|
+
replaceColour(hudColorIndex: number, hudColorIndex2: number): void;
|
|
865
|
+
}
|
|
866
|
+
|
|
867
|
+
declare class RageMpAudio implements IAudio {
|
|
868
|
+
getSoundId(): number;
|
|
869
|
+
releaseSoundId(soundId: number): void;
|
|
870
|
+
playSoundFrontend(soundId: number, audioName: string, audioRef: string, p3?: boolean): void;
|
|
871
|
+
playSound(soundId: number, audioName: string, audioRef: string, p3?: boolean, p4?: number, p5?: boolean): void;
|
|
872
|
+
stopSound(soundId: number): void;
|
|
873
|
+
hasSoundFinished(soundId: number): boolean;
|
|
874
|
+
playAmbientSpeechWithVoice(ped: number, speechName: string, voiceName: string, speechParam: string, p4?: boolean): void;
|
|
875
|
+
requestScriptAudioBank(p0: string, p1?: boolean, p2?: number): boolean;
|
|
876
|
+
releaseNamedScriptAudioBank(audioBank: string): void;
|
|
877
|
+
startAudioScene(scene: string): boolean;
|
|
878
|
+
stopAudioScene(scene: string): void;
|
|
879
|
+
isAudioSceneActive(scene: string): boolean;
|
|
880
|
+
setAudioFlag(flagName: string, toggle: boolean): void;
|
|
881
|
+
playPedRingtone(ringtoneName: string, ped: number, p2?: boolean): void;
|
|
882
|
+
stopPedRingtone(ped: number): void;
|
|
883
|
+
setAmbientZoneListStatePersistent(ambientZone: string, p1: boolean, p2: boolean): void;
|
|
884
|
+
setAmbientZoneState(zoneName: string, p1: boolean, p2: boolean): void;
|
|
885
|
+
setStaticEmitterEnabled(emitterName: string, toggle: boolean): void;
|
|
886
|
+
}
|
|
887
|
+
|
|
888
|
+
declare class RageMpGraphics implements IGraphics {
|
|
889
|
+
useParticleFxAsset(name: string): void;
|
|
890
|
+
startParticleFxNonLoopedAtCoord(effectName: string, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, scale: number, xAxis?: boolean, yAxis?: boolean, zAxis?: boolean): number;
|
|
891
|
+
startParticleFxNonLoopedOnEntity(effectName: string, entity: number, offsetX: number, offsetY: number, offsetZ: number, rotX: number, rotY: number, rotZ: number, scale: number, axisX?: boolean, axisY?: boolean, axisZ?: boolean): boolean;
|
|
892
|
+
startParticleFxLoopedAtCoord(effectName: string, x: number, y: number, z: number, xRot: number, yRot: number, zRot: number, scale: number, xAxis?: boolean, yAxis?: boolean, zAxis?: boolean, p11?: boolean): number;
|
|
893
|
+
startParticleFxLoopedOnEntity(effectName: string, entity: number, xOffset: number, yOffset: number, zOffset: number, xRot: number, yRot: number, zRot: number, scale: number, xAxis?: boolean, yAxis?: boolean, zAxis?: boolean): number;
|
|
894
|
+
stopParticleFxLooped(ptfxHandle: number, p1?: boolean): void;
|
|
895
|
+
removeParticleFx(ptfxHandle: number, p1?: boolean): void;
|
|
896
|
+
doesParticleFxLoopedExist(ptfxHandle: number): boolean;
|
|
897
|
+
setParticleFxLoopedColour(ptfxHandle: number, r: number, g: number, b: number, p4?: boolean): void;
|
|
898
|
+
setParticleFxLoopedAlpha(ptfxHandle: number, alpha: number): void;
|
|
899
|
+
setParticleFxLoopedScale(ptfxHandle: number, scale: number): void;
|
|
900
|
+
drawLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, red: number, green: number, blue: number, alpha: number): void;
|
|
901
|
+
drawPoly(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, x3: number, y3: number, z3: number, red: number, green: number, blue: number, alpha: number): void;
|
|
902
|
+
drawRect(x: number, y: number, width: number, height: number, r: number, g: number, b: number, a: number, p8?: boolean): void;
|
|
903
|
+
drawSprite(textureDict: string, textureName: string, screenX: number, screenY: number, width: number, height: number, heading: number, red: number, green: number, blue: number, alpha: number, p11?: boolean): void;
|
|
904
|
+
animpostfxPlay(effectName: string, duration: number, looped: boolean): void;
|
|
905
|
+
animpostfxStop(effectName: string): void;
|
|
906
|
+
animpostfxIsRunning(effectName: string): boolean;
|
|
907
|
+
animpostfxStopAll(): void;
|
|
908
|
+
setTimecycleModifier(modifierName: string): void;
|
|
909
|
+
setTimecycleModifierStrength(strength: number): void;
|
|
910
|
+
clearTimecycleModifier(): void;
|
|
911
|
+
drawMarker(type: number, posX: number, posY: number, posZ: number, dirX: number, dirY: number, dirZ: number, rotX: number, rotY: number, rotZ: number, scaleX: number, scaleY: number, scaleZ: number, red: number, green: number, blue: number, alpha: number, bobUpAndDown: boolean, faceCamera: boolean, p19: number, rotate: boolean, textureDict: string | null, textureName: string | null, drawOnEnts: boolean): void;
|
|
912
|
+
getAspectRatio(b?: boolean): number;
|
|
913
|
+
getSafeZoneSize(): number;
|
|
914
|
+
requestScaleformMovie(scaleformName: string): number;
|
|
915
|
+
beginScaleformMovieMethod(scaleform: number, methodName: string): boolean;
|
|
916
|
+
endScaleformMovieMethod(): void;
|
|
917
|
+
scaleformMovieMethodAddParamInt(value: number): void;
|
|
918
|
+
requestStreamedTextureDict(textureDict: string, p1?: boolean): void;
|
|
919
|
+
hasStreamedTextureDictLoaded(textureDict: string): boolean;
|
|
920
|
+
}
|
|
921
|
+
|
|
922
|
+
declare class RageMpGameplayCamera implements IGameplayCamera {
|
|
923
|
+
getCoord(): Vector3;
|
|
924
|
+
getRot(rotationOrder?: number): Vector3;
|
|
925
|
+
getFov(): number;
|
|
926
|
+
getRelativeHeading(): number;
|
|
927
|
+
setRelativeHeading(heading: number): void;
|
|
928
|
+
getRelativePitch(): number;
|
|
929
|
+
setRelativePitch(angle: number, scalingFactor?: number): void;
|
|
930
|
+
shake(shakeName: string, intensity: number): void;
|
|
931
|
+
isShaking(): boolean;
|
|
932
|
+
setShakeAmplitude(amplitude: number): void;
|
|
933
|
+
stopShaking(p0?: boolean): void;
|
|
934
|
+
renderScriptCams(render: boolean, ease: boolean, easeTime: number, p3: boolean, p4: boolean): void;
|
|
935
|
+
stopRenderingScriptCamsUsingCatchUp(render: boolean, p1: number, p2: number, p3: number): void;
|
|
936
|
+
getFinalRenderedCoord(): Vector3;
|
|
937
|
+
getFinalRenderedRot(rotationOrder?: number): Vector3;
|
|
938
|
+
getFinalRenderedFov(): number;
|
|
939
|
+
}
|
|
940
|
+
|
|
941
|
+
declare class RageMpControls implements IControls {
|
|
942
|
+
disableAllControlActions(padIndex: number): void;
|
|
943
|
+
disableControlAction(padIndex: number, control: number, disable: boolean): void;
|
|
944
|
+
enableControlAction(padIndex: number, control: number, enable: boolean): void;
|
|
945
|
+
isControlPressed(padIndex: number, control: number): boolean;
|
|
946
|
+
isDisabledControlJustPressed(padIndex: number, control: number): boolean;
|
|
947
|
+
isDisabledControlPressed(padIndex: number, control: number): boolean;
|
|
948
|
+
getDisabledControlNormal(padIndex: number, control: number): number;
|
|
949
|
+
}
|
|
950
|
+
|
|
951
|
+
export { RageMpAudio, RageMpBlip, RageMpBrowser, RageMpCamera, RageMpCheckpoint, RageMpColshape, RageMpControls, RageMpCreatablePool, RageMpEngine, RageMpEntity, RageMpEntityPool, RageMpGameplay, RageMpGameplayCamera, RageMpGraphics, RageMpHUD, RageMpMarker, RageMpObject, RageMpPed, RageMpPickup, RageMpPlayer, RageMpStreaming, RageMpTextLabel, RageMpVehicle, RageMpWeapon, RageMpWorld };
|