@schmoker/rageenginebridge 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/ragemp.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { I as IEngine, n as IEntityPool, z as IPlayer, L as IVehicle, k as ICreatableEntityPool, x as IPed, P as PedCreateOpts, w as IObject, e as IBlip, B as BlipCreateOpts, h as ICheckpoint, c as CheckpointCreateOpts, i as IColshape, d as ColshapeCreateOpts, g as ICamera, C as CameraCreateOpts, f as IBrowser, b as BrowserCreateOpts, H as ITextLabel, U as TextLabelCreateOpts, t as IMarker, y as IPickup, o as IEvents, p as IGui, s as IKeys, F as IStorage, M as IVoiceChat, u as INametags, D as IRaycasting, j as IConsole, l as IDiscord, G as ISystem, J as IUser, v as INativesBridge, V as Vector3, m as IEntity, E as EntityType, R as RGB, Q as RGBA } from './IEngine-BSo5z5Jl.js';
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+ import { I as IEngine, p as IEntityPool, K as IPlayer, S as IVehicle, m as ICreatableEntityPool, H as IPed, Y as PedCreateOpts, G as IObject, f as IBlip, B as BlipCreateOpts, i as ICheckpoint, c as CheckpointCreateOpts, j as IColshape, d as ColshapeCreateOpts, h as ICamera, C as CameraCreateOpts, g as IBrowser, b as BrowserCreateOpts, P as ITextLabel, a2 as TextLabelCreateOpts, z as IMarker, J as IPickup, q as IEvents, u as IGui, y as IKeys, M as IStorage, T as IVoiceChat, D as INametags, L as IRaycasting, k as IConsole, n as IDiscord, O as ISystem, Q as IUser, F as INativesBridge, U as IWeapon, N as IStreaming, V as IWorld, r as IGameplay, x as IHUD, e as IAudio, t as IGraphics, s as IGameplayCamera, l as IControls, a3 as Vector3, o as IEntity, E as EntityType, Z as Quaternion, _ as RGB, $ as RGBA } from './IEngine-Do3K_WiX.js';
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2
 
3
3
  declare class RageMpEngine implements IEngine {
4
4
  readonly players: IEntityPool<IPlayer>;
@@ -25,6 +25,15 @@ declare class RageMpEngine implements IEngine {
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  readonly system: ISystem;
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  readonly user: IUser;
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  readonly natives: INativesBridge;
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+ readonly weapon: IWeapon;
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+ readonly streaming: IStreaming;
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+ readonly world: IWorld;
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+ readonly gameplay: IGameplay;
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+ readonly hud: IHUD;
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+ readonly audio: IAudio;
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+ readonly graphics: IGraphics;
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+ readonly gameplayCamera: IGameplayCamera;
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+ readonly controls: IControls;
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  private _localPlayer;
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  constructor();
30
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  get localPlayer(): IPlayer;
@@ -117,6 +126,46 @@ declare class RageMpEntity implements IEntity {
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  isInWater(): boolean;
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  isInAir(): boolean;
119
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  isVisible(): boolean;
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+ getRotation(rotationOrder?: number): Vector3;
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+ getQuaternion(): Quaternion;
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+ setQuaternion(x: number, y: number, z: number, w: number): void;
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+ setCoordsNoOffset(x: number, y: number, z: number, alive?: boolean, deadFlag?: boolean, ragdollFlag?: boolean): void;
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+ attachTo(entity: number, boneIndex: number, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean): void;
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+ attachToPhysically(entity: number, boneIndex1: number, boneIndex2: number, xOff1: number, yOff1: number, zOff1: number, xOff2: number, yOff2: number, zOff2: number, xRot: number, yRot: number, zRot: number, breakForce: number, fixedRot: boolean, collision: boolean, teleport: boolean, order: number): void;
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+ detach(dynamic: boolean, collision: boolean): void;
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+ isAttached(): boolean;
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+ isAttachedTo(entity: number): boolean;
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+ applyForceTo(forceType: number, x: number, y: number, z: number, offX: number, offY: number, offZ: number, boneIndex: number, isDirectionRel: boolean, ignoreUpVec: boolean, isForceRel: boolean, p12: boolean, p13: boolean): void;
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+ applyForceToCenterOfMass(forceType: number, x: number, y: number, z: number, p5: boolean, isDirectionRel: boolean, isForceRel: boolean, p8: boolean): void;
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+ setHasGravity(toggle: boolean): void;
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+ setDynamic(toggle: boolean): void;
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+ hasCollidedWithAnything(): boolean;
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+ isTouching(entity: number): boolean;
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+ isTouchingModel(modelHash: number): boolean;
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+ setNoCollision(entity: number, toggle: boolean): void;
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+ isPlayingAnim(animDict: string, animName: string, taskFlag: number): boolean;
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+ stopAnim(animDict: string, animName: string, p3: number): void;
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+ setLodDist(value: number): void;
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+ getLodDist(): number;
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+ isOccluded(): boolean;
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+ setMotionBlur(toggle: boolean): void;
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+ setAlwaysPrerender(toggle: boolean): void;
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+ setProofs(bulletProof: boolean, fireProof: boolean, explosionProof: boolean, collisionProof: boolean, meleeProof: boolean, p6: boolean, p7: boolean, drownProof: boolean): void;
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+ getHeightAboveGround(): number;
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+ getSubmergedLevel(): number;
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+ getRotationVelocity(): Vector3;
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+ getAnimCurrentTime(animDict: string, animName: string): number;
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+ getAnimTotalTime(animDict: string, animName: string): number;
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+ setAnimCurrentTime(animDict: string, animName: string, time: number): void;
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+ setAnimSpeed(animDict: string, animName: string, speedMultiplier: number): void;
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+ hasBeenDamagedByEntity(entity: number, p2?: boolean): boolean;
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+ clearLastDamageEntity(): void;
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+ hasClearLosToEntity(entity: number, traceType?: number): boolean;
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+ getOffsetFromInWorldCoords(offsetX: number, offsetY: number, offsetZ: number): Vector3;
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+ isUpright(angle: number): boolean;
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+ isUpsidedown(): boolean;
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+ doesHavePhysics(): boolean;
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+ setAsMissionEntity(p1?: boolean, p2?: boolean): void;
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  }
121
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122
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  declare class RageMpPlayer extends RageMpEntity implements IPlayer {
@@ -178,6 +227,46 @@ declare class RageMpPlayer extends RageMpEntity implements IPlayer {
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  canRagdoll(): boolean;
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  setCanRagdoll(toggle: boolean): void;
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  setRagdollOnCollision(toggle: boolean): void;
230
+ setWantedLevel(level: number): void;
231
+ getWantedLevel(): number;
232
+ clearWantedLevel(): void;
233
+ setControl(toggle: boolean, flags?: number): void;
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+ isControlOn(): boolean;
235
+ setEveryoneIgnore(toggle: boolean): void;
236
+ setPoliceIgnore(toggle: boolean): void;
237
+ setWeaponDamageModifier(modifier: number): void;
238
+ setVehicleDamageModifier(modifier: number): void;
239
+ setMeleeWeaponDamageModifier(modifier: number): void;
240
+ resetStamina(): void;
241
+ setCanDoDriveBy(toggle: boolean): void;
242
+ setCanUseCover(toggle: boolean): void;
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+ getMaxArmour(): number;
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+ setMaxArmour(value: number): void;
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+ getInvincible(): boolean;
246
+ setParachuteTintIndex(tintIndex: number): void;
247
+ getParachuteTintIndex(): number;
248
+ setMaxWantedLevel(maxWantedLevel: number): void;
249
+ setWantedLevelNow(p1?: boolean): void;
250
+ setDispatchCopsFor(toggle: boolean): void;
251
+ setAllRandomPedsFlee(toggle: boolean): void;
252
+ setAllRandomPedsFleeThisFrame(): void;
253
+ isFreeAiming(): boolean;
254
+ isFreeAimingAtEntity(entity: number): boolean;
255
+ getTargetEntity(): number;
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+ setRunSprintMultiplierFor(multiplier: number): void;
257
+ setSwimMultiplierFor(multiplier: number): void;
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+ setHealthRechargeMultiplier(regenRate: number): void;
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+ getHealthRechargeLimit(): number;
260
+ setHealthRechargeLimit(limit: number): void;
261
+ setWeaponDefenseModifier(modifier: number): void;
262
+ setMeleeWeaponDefenseModifier(modifier: number): void;
263
+ setVehicleDefenseModifier(modifier: number): void;
264
+ disableFiring(toggle: boolean): void;
265
+ setForcedAim(toggle: boolean): void;
266
+ getTimeSinceLastArrest(): number;
267
+ getTimeSinceLastDeath(): number;
268
+ getPlayersLastVehicle(): number;
269
+ getGroup(): number;
181
270
  }
182
271
 
183
272
  declare class RageMpVehicle extends RageMpEntity implements IVehicle {
@@ -256,6 +345,87 @@ declare class RageMpVehicle extends RageMpEntity implements IVehicle {
256
345
  getHandling(field: string): number;
257
346
  resetHandling(): void;
258
347
  setSuspensionHeight(height: number): void;
348
+ smashWindow(index: number): void;
349
+ fixWindow(index: number): void;
350
+ removeWindow(index: number): void;
351
+ rollDownWindow(index: number): void;
352
+ rollUpWindow(index: number): void;
353
+ rollDownWindows(): void;
354
+ isWindowIntact(index: number): boolean;
355
+ areAllWindowsIntact(): boolean;
356
+ setDoorsLocked(lockStatus: number): void;
357
+ getDoorLockStatus(): number;
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+ setDoorControl(doorIndex: number, speed: number, angle: number): void;
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+ setDoorsShut(closeInstantly: boolean): void;
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+ isSirenOn(): boolean;
361
+ setSiren(toggle: boolean): void;
362
+ isAlarmActivated(): boolean;
363
+ setAlarm(toggle: boolean): void;
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+ isConvertible(): boolean;
365
+ lowerConvertibleRoof(instantly?: boolean): void;
366
+ raiseConvertibleRoof(instantly?: boolean): void;
367
+ setForwardSpeed(speed: number): void;
368
+ setMaxSpeed(maxSpeed: number): void;
369
+ setHandbrake(toggle: boolean): void;
370
+ setIndicatorLights(index: number, toggle: boolean): void;
371
+ setInteriorLight(toggle: boolean): void;
372
+ setFullbeam(toggle: boolean): void;
373
+ setSearchlight(toggle: boolean, canBeUsedByAI: boolean): void;
374
+ setLightMultiplier(multiplier: number): void;
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+ setExtraColours(pearlescent: number, wheel: number): void;
376
+ getExtraColours(): {
377
+ pearlescent: number;
378
+ wheel: number;
379
+ };
380
+ setTyreSmokeColor(r: number, g: number, b: number): void;
381
+ getTyreSmokeColor(): RGB;
382
+ getClass(): number;
383
+ explode(isAudible: boolean, isInvisible: boolean): void;
384
+ isDamaged(): boolean;
385
+ isStolen(): boolean;
386
+ setIsStolen(toggle: boolean): void;
387
+ isStopped(): boolean;
388
+ setOnGroundProperly(): boolean;
389
+ setDeformationFixed(): void;
390
+ isBumperBrokenOff(front: boolean): boolean;
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+ attachToTowTruck(towTruck: number, rear: boolean, hookOffsetX: number, hookOffsetY: number, hookOffsetZ: number): void;
392
+ detachFromTowTruck(towTruck: number): void;
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+ detachFromAnyTowTruck(): void;
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+ attachToCargobob(cargobob: number, p1: number, x: number, y: number, z: number): void;
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+ detachFromCargobob(cargobob: number): void;
396
+ detachFromAnyCargobob(): void;
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+ setTrainSpeed(speed: number): void;
398
+ setTrainCruiseSpeed(speed: number): void;
399
+ getAcceleration(): number;
400
+ getMaxBraking(): number;
401
+ getMaxTraction(): number;
402
+ getIsLeftHeadlightDamaged(): boolean;
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+ getIsRightHeadlightDamaged(): boolean;
404
+ getModColor1(): {
405
+ paintType: number;
406
+ color: number;
407
+ pearlescentColor: number;
408
+ };
409
+ getModColor2(): {
410
+ paintType: number;
411
+ color: number;
412
+ };
413
+ getConvertibleRoofState(): number;
414
+ isOnAllWheels(): boolean;
415
+ isDriveable(isOnFireCheck?: boolean): boolean;
416
+ detachFromTrailer(): void;
417
+ isAttachedToTrailer(): boolean;
418
+ getTrailerVehicle(): number;
419
+ getHeliMainRotorHealth(): number;
420
+ getHeliTailRotorHealth(): number;
421
+ getLandingGearState(): number;
422
+ getDeformationAtPos(offsetX: number, offsetY: number, offsetZ: number): Vector3;
423
+ setBoatAnchor(toggle: boolean): void;
424
+ isBoatAnchoredAndFrozen(): boolean;
425
+ getLayoutHash(): number;
426
+ isBig(): boolean;
427
+ isInBurnout(): boolean;
428
+ doesHaveRoof(): boolean;
259
429
  }
260
430
 
261
431
  declare class RageMpPed extends RageMpEntity implements IPed {
@@ -288,6 +458,89 @@ declare class RageMpPed extends RageMpEntity implements IPed {
288
458
  canRagdoll(): boolean;
289
459
  setCanRagdoll(toggle: boolean): void;
290
460
  setRagdollOnCollision(toggle: boolean): void;
461
+ isDucking(): boolean;
462
+ isProne(): boolean;
463
+ isOnFoot(): boolean;
464
+ isRunning(): boolean;
465
+ isWalking(): boolean;
466
+ isSprinting(): boolean;
467
+ isStopped(): boolean;
468
+ taskCombat(targetPed: number, p2?: number, p3?: number): void;
469
+ taskCombatHatedTargetsInArea(x: number, y: number, z: number, radius: number, p5?: number): void;
470
+ taskAimGunAtCoord(x: number, y: number, z: number, time: number, p5?: boolean, p6?: boolean): void;
471
+ taskAimGunAtEntity(entity: number, duration: number, p3?: boolean): void;
472
+ taskFollowNavMeshToCoord(x: number, y: number, z: number, speed: number, timeout: number, stoppingRange: number, persistFollowing: boolean, unk: number): void;
473
+ taskGoToCoordAnyMeans(x: number, y: number, z: number, speed: number, p5: number, p6: boolean, walkingStyle: number, p8: number): void;
474
+ taskEnterVehicle(vehicle: number, timeout: number, seat: number, speed: number, p5: number, p6: number): void;
475
+ taskLeaveVehicle(vehicle: number, flags: number): void;
476
+ taskStartScenarioAtPosition(scenarioName: string, x: number, y: number, z: number, heading: number, duration: number, sittingScenario: boolean, teleport: boolean): void;
477
+ taskStartScenarioInPlace(scenarioName: string, unkDelay: number, playEnterAnim: boolean): void;
478
+ taskLookAtCoord(x: number, y: number, z: number, duration: number, p5: number, p6: number): void;
479
+ taskLookAtEntity(entity: number, duration: number, p3: number, p4: number): void;
480
+ setRelationshipGroupHash(groupHash: number): void;
481
+ getRelationshipGroupHash(): number;
482
+ addDecorationFromHashes(collection: number, overlay: number): void;
483
+ clearDecorations(): void;
484
+ applyBlood(boneIndex: number, xRot: number, yRot: number, zRot: number, woundType: string): void;
485
+ clearBloodDamage(): void;
486
+ applyDamageTo(damageAmount: number, p2: boolean, p3: number): void;
487
+ setToRagdoll(time1: number, time2: number, ragdollType: number, p4: boolean, p5: boolean, p6: boolean): boolean;
488
+ isRagdoll(): boolean;
489
+ isInCover(exceptUseWeapon?: boolean): boolean;
490
+ isGoingIntoCover(): boolean;
491
+ isInMeleeCombat(): boolean;
492
+ isDoingDriveby(): boolean;
493
+ isFleeing(): boolean;
494
+ isFatallyInjured(): boolean;
495
+ isInjured(): boolean;
496
+ isDeadOrDying(p1?: boolean): boolean;
497
+ getSourceOfDeath(): number;
498
+ getCauseOfDeath(): number;
499
+ getLastDamageBone(): number;
500
+ clearLastDamageBone(): void;
501
+ setAccuracy(accuracy: number): void;
502
+ getAccuracy(): number;
503
+ setFiringPattern(patternHash: number): void;
504
+ setShootRate(shootRate: number): void;
505
+ setCanBeTargetted(toggle: boolean): void;
506
+ setCanBeTargettedByTeam(team: number, toggle: boolean): void;
507
+ setCanBeTargettedByPlayer(player: number, toggle: boolean): void;
508
+ setSuffersCriticalHits(toggle: boolean): void;
509
+ setDiesInWater(toggle: boolean): void;
510
+ setDiesInSinkingVehicle(toggle: boolean): void;
511
+ isMale(): boolean;
512
+ isHuman(): boolean;
513
+ setSeeingRange(value: number): void;
514
+ setHearingRange(value: number): void;
515
+ setDucking(toggle: boolean): void;
516
+ getMoney(): number;
517
+ setMoney(amount: number): void;
518
+ setStealthMovement(p1: boolean, action: string): void;
519
+ getStealthMovement(): boolean;
520
+ getSeatIsTryingToEnter(): number;
521
+ getVehicleIsTryingToEnter(): number;
522
+ getVehicleIsUsing(): number;
523
+ setAsGroupLeader(groupId: number): void;
524
+ setAsGroupMember(groupId: number): void;
525
+ removeFromGroup(): void;
526
+ isGroupMember(groupId: number): boolean;
527
+ isInGroup(): boolean;
528
+ taskStandStill(time: number): void;
529
+ taskWanderStandard(p1?: number, p2?: number): void;
530
+ taskWanderInArea(x: number, y: number, z: number, radius: number, minimalLength: number, timeBetweenWalks: number): void;
531
+ taskSmartFleeCoord(x: number, y: number, z: number, distance: number, time: number, p6?: boolean, p7?: boolean): void;
532
+ taskPatrol(p1: string, p2: number, p3: boolean, p4: boolean): void;
533
+ taskHandsUp(duration: number, facingPed: number, p3: number, p4: boolean): void;
534
+ taskPlayPhoneGestureAnimation(animDict: string, animation: string, boneMaskType: string, p4: number, p5: number, p6: boolean, p7: boolean): void;
535
+ taskStopPhoneGestureAnimation(p1?: number): void;
536
+ taskClimbLadder(p1: number): void;
537
+ taskSwapWeapon(p1: boolean): void;
538
+ taskReloadWeapon(unused: boolean): void;
539
+ taskUseMobilePhone(p1: number, p2?: number): void;
540
+ taskUseMobilePhoneTimed(duration: number): void;
541
+ setMaxMoveBlendRatio(value: number): void;
542
+ resurrect(): void;
543
+ clearSecondaryTask(): void;
291
544
  }
292
545
 
293
546
  declare class RageMpObject extends RageMpEntity implements IObject {
@@ -296,6 +549,8 @@ declare class RageMpObject extends RageMpEntity implements IObject {
296
549
  placeOnGroundProperly(): boolean;
297
550
  slide(toX: number, toY: number, toZ: number, speedX: number, speedY: number, speedZ: number): boolean;
298
551
  setTargetable(targetable: boolean): void;
552
+ setPhysicsParams(weight: number, p1: number, p2: number, p3: number, p4: number, gravity: number, p6: number, p7: number, p8: number, p9: number, buoyancy: number): void;
553
+ markForDeletion(): void;
299
554
  }
300
555
 
301
556
  declare class RageMpBlip implements IBlip {
@@ -423,4 +678,274 @@ declare class RageMpMarker extends RageMpEntity implements IMarker {
423
678
  declare class RageMpPickup extends RageMpEntity implements IPickup {
424
679
  }
425
680
 
426
- export { RageMpBlip, RageMpBrowser, RageMpCamera, RageMpCheckpoint, RageMpColshape, RageMpCreatablePool, RageMpEngine, RageMpEntity, RageMpEntityPool, RageMpMarker, RageMpObject, RageMpPed, RageMpPickup, RageMpPlayer, RageMpTextLabel, RageMpVehicle };
681
+ declare class RageMpWeapon implements IWeapon {
682
+ giveComponentToPed(ped: number, weaponHash: number, componentHash: number): void;
683
+ removeComponentFromPed(ped: number, weaponHash: number, componentHash: number): void;
684
+ hasPedGotComponent(ped: number, weaponHash: number, componentHash: number): boolean;
685
+ isPedComponentActive(ped: number, weaponHash: number, componentHash: number): boolean;
686
+ removeFromPed(ped: number, weaponHash: number): void;
687
+ setPedInfiniteAmmo(ped: number, toggle: boolean, weaponHash: number): void;
688
+ setPedInfiniteAmmoClip(ped: number, toggle: boolean): void;
689
+ getMaxAmmo(ped: number, weaponHash: number): number;
690
+ getMaxAmmoInClip(ped: number, weaponHash: number, p2?: boolean): number;
691
+ getClipSize(weaponHash: number): number;
692
+ getAmmoInPed(ped: number, weaponHash: number): number;
693
+ addAmmoToPed(ped: number, weaponHash: number, ammo: number): void;
694
+ setPedAmmo(ped: number, weaponHash: number, ammo: number, p3?: boolean): void;
695
+ getCurrentPed(ped: number, p2?: boolean): number;
696
+ setCurrentPed(ped: number, weaponHash: number, bForceInHand?: boolean): void;
697
+ setPedTintIndex(ped: number, weaponHash: number, tintIndex: number): void;
698
+ getPedTintIndex(ped: number, weaponHash: number): number;
699
+ hasPedBeenDamagedBy(ped: number, weaponHash: number, weaponType: number): boolean;
700
+ clearPedLastDamage(ped: number): void;
701
+ getDamage(weaponHash: number, componentHash: number): number;
702
+ getTimeBetweenShots(weaponHash: number): number;
703
+ setPedDropsWeaponsWhenDead(ped: number, toggle: boolean): void;
704
+ setPedDrops(ped: number): void;
705
+ makePedReload(ped: number): boolean;
706
+ isPedArmed(ped: number, typeFlags: number): boolean;
707
+ hasPedGot(ped: number, weaponHash: number, p2?: boolean): boolean;
708
+ getWeapontypeGroup(weaponHash: number): number;
709
+ setCurrentDamageEventAmount(amount: number): void;
710
+ }
711
+
712
+ declare class RageMpStreaming implements IStreaming {
713
+ requestModel(model: number): void;
714
+ hasModelLoaded(model: number): boolean;
715
+ setModelAsNoLongerNeeded(model: number): void;
716
+ isModelValid(model: number): boolean;
717
+ isModelAPed(model: number): boolean;
718
+ isModelAVehicle(model: number): boolean;
719
+ requestAnimDict(animDict: string): void;
720
+ hasAnimDictLoaded(animDict: string): boolean;
721
+ removeAnimDict(animDict: string): void;
722
+ requestAnimSet(animSet: string): void;
723
+ hasAnimSetLoaded(animSet: string): boolean;
724
+ removeAnimSet(animSet: string): void;
725
+ requestClipSet(clipSet: string): void;
726
+ hasClipSetLoaded(clipSet: string): boolean;
727
+ removeClipSet(clipSet: string): void;
728
+ requestIpl(iplName: string): void;
729
+ removeIpl(iplName: string): void;
730
+ isIplActive(iplName: string): boolean;
731
+ requestNamedPtfxAsset(fxName: string): void;
732
+ hasNamedPtfxAssetLoaded(fxName: string): boolean;
733
+ removeNamedPtfxAsset(fxName: string): void;
734
+ requestCollisionAtCoord(x: number, y: number, z: number): void;
735
+ hasCollisionForModelLoaded(model: number): boolean;
736
+ }
737
+
738
+ declare class RageMpWorld implements IWorld {
739
+ setClockTime(hour: number, minute: number, second: number): void;
740
+ getClockHours(): number;
741
+ getClockMinutes(): number;
742
+ getClockSeconds(): number;
743
+ setClockDate(day: number, month: number, year: number): void;
744
+ getClockDayOfWeek(): number;
745
+ getClockDayOfMonth(): number;
746
+ getClockMonth(): number;
747
+ getClockYear(): number;
748
+ pauseClock(toggle: boolean): void;
749
+ advanceClockTimeTo(hour: number, minute: number, second: number): void;
750
+ addToClockTime(hours: number, minutes: number, seconds: number): void;
751
+ getMillisecondsPerGameMinute(): number;
752
+ addExplosion(x: number, y: number, z: number, explosionType: number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number, noDamage: boolean): void;
753
+ addOwnedExplosion(ped: number, x: number, y: number, z: number, explosionType: number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void;
754
+ startEntityFire(entity: number): number;
755
+ stopEntityFire(entity: number): void;
756
+ isEntityOnFire(entity: number): boolean;
757
+ getNumberOfFiresInRange(x: number, y: number, z: number, radius: number): number;
758
+ stopFireInRange(x: number, y: number, z: number, radius: number): void;
759
+ isExplosionInArea(explosionType: number, x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean;
760
+ isExplosionInSphere(explosionType: number, x: number, y: number, z: number, radius: number): boolean;
761
+ getWaterHeight(x: number, y: number, z: number): number;
762
+ getWaterHeightNoWaves(x: number, y: number, z: number): number;
763
+ testVerticalProbeAgainstAllWater(x: number, y: number, z: number, p3: number): number;
764
+ getInteriorAtCoords(x: number, y: number, z: number): number;
765
+ getInteriorAtCoordsWithType(x: number, y: number, z: number, interiorType: string): number;
766
+ getInteriorFromEntity(entity: number): number;
767
+ activateInteriorEntitySet(interior: number, entitySetName: string): void;
768
+ deactivateInteriorEntitySet(interior: number, entitySetName: string): void;
769
+ isInteriorEntitySetActive(interior: number, entitySetName: string): boolean;
770
+ pinInteriorInMemory(interior: number): void;
771
+ unpinInterior(interior: number): void;
772
+ isInteriorReady(interior: number): boolean;
773
+ refreshInterior(interior: number): void;
774
+ getZoneAtCoords(x: number, y: number, z: number): number;
775
+ getZoneFromNameId(zoneName: string): number;
776
+ getNameOfZone(x: number, y: number, z: number): string;
777
+ setWeatherTypeNow(weatherType: string): void;
778
+ setWeatherTypePersist(weatherType: string): void;
779
+ setWeatherTypeOverTime(weatherType: string, time: number): void;
780
+ clearWeatherTypePersist(): void;
781
+ setOverrideWeather(weatherType: string): void;
782
+ clearOverrideWeather(): void;
783
+ setWindSpeed(speed: number): void;
784
+ getWindSpeed(): number;
785
+ getWindDirection(): Vector3;
786
+ getRainLevel(): number;
787
+ getSnowLevel(): number;
788
+ setDeepOceanScaler(intensity: number): void;
789
+ enableInteriorProp(interior: number, propName: string): void;
790
+ setScenarioTypeEnabled(scenarioType: string, toggle: boolean): void;
791
+ setGxtEntry(labelNameOrHash: string, newLabelValue: string): void;
792
+ statSetInt(statName: number, value: number, save?: boolean): boolean;
793
+ createObject(modelHash: number, x: number, y: number, z: number, isNetwork: boolean, bScriptHostObj: boolean, dynamic: boolean): number;
794
+ deleteObject(object: number): void;
795
+ getObjectOffsetFromCoords(xPos: number, yPos: number, zPos: number, heading: number, xOffset: number, yOffset: number, zOffset: number): Vector3;
796
+ startShapeTestLosProbe(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, flags: number, entity: number, p8: number): number;
797
+ getShapeTestResult(shapeTestHandle: number): {
798
+ hit: boolean;
799
+ endCoords: Vector3;
800
+ surfaceNormal: Vector3;
801
+ entityHit: number;
802
+ result: number;
803
+ };
804
+ getScreenCoordFromWorldCoord(worldX: number, worldY: number, worldZ: number): {
805
+ success: boolean;
806
+ screenX: number;
807
+ screenY: number;
808
+ };
809
+ getActiveScreenResolution(): {
810
+ x: number;
811
+ y: number;
812
+ };
813
+ getScreenResolution(): {
814
+ x: number;
815
+ y: number;
816
+ };
817
+ }
818
+
819
+ declare class RageMpGameplay implements IGameplay {
820
+ getHashKey(string: string): number;
821
+ getDistanceBetweenCoords(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, useZ: boolean): number;
822
+ getGroundZFor3dCoord(x: number, y: number, z: number, ignoreWater?: boolean, p5?: boolean): number;
823
+ getGameTimer(): number;
824
+ getFrameTime(): number;
825
+ getFrameCount(): number;
826
+ shootSingleBulletBetweenCoords(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, damage: number, p7: boolean, weaponHash: number, ownerPed: number, isAudible: boolean, isInvisible: boolean, speed: number): void;
827
+ clearAreaOfEverything(x: number, y: number, z: number, radius: number, p4?: boolean, p5?: boolean, p6?: boolean, p7?: boolean): void;
828
+ clearAreaOfVehicles(x: number, y: number, z: number, radius: number, p4?: boolean, p5?: boolean, p6?: boolean, p7?: boolean, p8?: boolean, p9?: boolean): void;
829
+ clearAreaOfPeds(x: number, y: number, z: number, radius: number, flags?: number): void;
830
+ clearAreaOfObjects(x: number, y: number, z: number, radius: number, flags?: number): void;
831
+ getHeadingFromVector2d(dx: number, dy: number): number;
832
+ setFadeOutAfterDeath(toggle: boolean): void;
833
+ setRandomEventFlag(toggle: boolean): void;
834
+ }
835
+
836
+ declare class RageMpHUD implements IHUD {
837
+ displayHud(toggle: boolean): void;
838
+ displayRadar(toggle: boolean): void;
839
+ isRadarHidden(): boolean;
840
+ isMinimapRendering(): boolean;
841
+ setRadarBigmapEnabled(toggleBigMap: boolean, showFullMap: boolean): void;
842
+ isHudComponentActive(id: number): boolean;
843
+ hideHudComponentThisFrame(id: number): void;
844
+ showHudComponentThisFrame(id: number): void;
845
+ isWaypointActive(): boolean;
846
+ deleteWaypoint(): void;
847
+ setNewWaypoint(x: number, y: number): void;
848
+ beginTextCommandDisplayText(text: string): void;
849
+ endTextCommandDisplayText(x: number, y: number, p2?: number): void;
850
+ addTextComponentSubstringPlayerName(text: string): void;
851
+ setTextScale(scale: number, size: number): void;
852
+ setTextFont(fontType: number): void;
853
+ setTextColour(red: number, green: number, blue: number, alpha: number): void;
854
+ setTextCentre(align: boolean): void;
855
+ setTextDropShadow(): void;
856
+ setTextOutline(): void;
857
+ setTextWrap(start: number, end: number): void;
858
+ beginTextCommandThefeedPost(text: string): void;
859
+ endTextCommandThefeedPostMessagetext(txdName: string, textureName: string, flash: boolean, iconType: number, sender: string, subject: string): number;
860
+ endTextCommandThefeedPostMessagetextTu(txdName: string, textureName: string, flash: boolean, iconType: number, sender: string, subject: string, duration: number): number;
861
+ getLabelText(labelName: string): string;
862
+ setTextJustification(justifyType: number): void;
863
+ setTextRightJustify(toggle: boolean): void;
864
+ replaceColour(hudColorIndex: number, hudColorIndex2: number): void;
865
+ }
866
+
867
+ declare class RageMpAudio implements IAudio {
868
+ getSoundId(): number;
869
+ releaseSoundId(soundId: number): void;
870
+ playSoundFrontend(soundId: number, audioName: string, audioRef: string, p3?: boolean): void;
871
+ playSound(soundId: number, audioName: string, audioRef: string, p3?: boolean, p4?: number, p5?: boolean): void;
872
+ stopSound(soundId: number): void;
873
+ hasSoundFinished(soundId: number): boolean;
874
+ playAmbientSpeechWithVoice(ped: number, speechName: string, voiceName: string, speechParam: string, p4?: boolean): void;
875
+ requestScriptAudioBank(p0: string, p1?: boolean, p2?: number): boolean;
876
+ releaseNamedScriptAudioBank(audioBank: string): void;
877
+ startAudioScene(scene: string): boolean;
878
+ stopAudioScene(scene: string): void;
879
+ isAudioSceneActive(scene: string): boolean;
880
+ setAudioFlag(flagName: string, toggle: boolean): void;
881
+ playPedRingtone(ringtoneName: string, ped: number, p2?: boolean): void;
882
+ stopPedRingtone(ped: number): void;
883
+ setAmbientZoneListStatePersistent(ambientZone: string, p1: boolean, p2: boolean): void;
884
+ setAmbientZoneState(zoneName: string, p1: boolean, p2: boolean): void;
885
+ setStaticEmitterEnabled(emitterName: string, toggle: boolean): void;
886
+ }
887
+
888
+ declare class RageMpGraphics implements IGraphics {
889
+ useParticleFxAsset(name: string): void;
890
+ startParticleFxNonLoopedAtCoord(effectName: string, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, scale: number, xAxis?: boolean, yAxis?: boolean, zAxis?: boolean): number;
891
+ startParticleFxNonLoopedOnEntity(effectName: string, entity: number, offsetX: number, offsetY: number, offsetZ: number, rotX: number, rotY: number, rotZ: number, scale: number, axisX?: boolean, axisY?: boolean, axisZ?: boolean): boolean;
892
+ startParticleFxLoopedAtCoord(effectName: string, x: number, y: number, z: number, xRot: number, yRot: number, zRot: number, scale: number, xAxis?: boolean, yAxis?: boolean, zAxis?: boolean, p11?: boolean): number;
893
+ startParticleFxLoopedOnEntity(effectName: string, entity: number, xOffset: number, yOffset: number, zOffset: number, xRot: number, yRot: number, zRot: number, scale: number, xAxis?: boolean, yAxis?: boolean, zAxis?: boolean): number;
894
+ stopParticleFxLooped(ptfxHandle: number, p1?: boolean): void;
895
+ removeParticleFx(ptfxHandle: number, p1?: boolean): void;
896
+ doesParticleFxLoopedExist(ptfxHandle: number): boolean;
897
+ setParticleFxLoopedColour(ptfxHandle: number, r: number, g: number, b: number, p4?: boolean): void;
898
+ setParticleFxLoopedAlpha(ptfxHandle: number, alpha: number): void;
899
+ setParticleFxLoopedScale(ptfxHandle: number, scale: number): void;
900
+ drawLine(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, red: number, green: number, blue: number, alpha: number): void;
901
+ drawPoly(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, x3: number, y3: number, z3: number, red: number, green: number, blue: number, alpha: number): void;
902
+ drawRect(x: number, y: number, width: number, height: number, r: number, g: number, b: number, a: number, p8?: boolean): void;
903
+ drawSprite(textureDict: string, textureName: string, screenX: number, screenY: number, width: number, height: number, heading: number, red: number, green: number, blue: number, alpha: number, p11?: boolean): void;
904
+ animpostfxPlay(effectName: string, duration: number, looped: boolean): void;
905
+ animpostfxStop(effectName: string): void;
906
+ animpostfxIsRunning(effectName: string): boolean;
907
+ animpostfxStopAll(): void;
908
+ setTimecycleModifier(modifierName: string): void;
909
+ setTimecycleModifierStrength(strength: number): void;
910
+ clearTimecycleModifier(): void;
911
+ drawMarker(type: number, posX: number, posY: number, posZ: number, dirX: number, dirY: number, dirZ: number, rotX: number, rotY: number, rotZ: number, scaleX: number, scaleY: number, scaleZ: number, red: number, green: number, blue: number, alpha: number, bobUpAndDown: boolean, faceCamera: boolean, p19: number, rotate: boolean, textureDict: string | null, textureName: string | null, drawOnEnts: boolean): void;
912
+ getAspectRatio(b?: boolean): number;
913
+ getSafeZoneSize(): number;
914
+ requestScaleformMovie(scaleformName: string): number;
915
+ beginScaleformMovieMethod(scaleform: number, methodName: string): boolean;
916
+ endScaleformMovieMethod(): void;
917
+ scaleformMovieMethodAddParamInt(value: number): void;
918
+ requestStreamedTextureDict(textureDict: string, p1?: boolean): void;
919
+ hasStreamedTextureDictLoaded(textureDict: string): boolean;
920
+ }
921
+
922
+ declare class RageMpGameplayCamera implements IGameplayCamera {
923
+ getCoord(): Vector3;
924
+ getRot(rotationOrder?: number): Vector3;
925
+ getFov(): number;
926
+ getRelativeHeading(): number;
927
+ setRelativeHeading(heading: number): void;
928
+ getRelativePitch(): number;
929
+ setRelativePitch(angle: number, scalingFactor?: number): void;
930
+ shake(shakeName: string, intensity: number): void;
931
+ isShaking(): boolean;
932
+ setShakeAmplitude(amplitude: number): void;
933
+ stopShaking(p0?: boolean): void;
934
+ renderScriptCams(render: boolean, ease: boolean, easeTime: number, p3: boolean, p4: boolean): void;
935
+ stopRenderingScriptCamsUsingCatchUp(render: boolean, p1: number, p2: number, p3: number): void;
936
+ getFinalRenderedCoord(): Vector3;
937
+ getFinalRenderedRot(rotationOrder?: number): Vector3;
938
+ getFinalRenderedFov(): number;
939
+ }
940
+
941
+ declare class RageMpControls implements IControls {
942
+ disableAllControlActions(padIndex: number): void;
943
+ disableControlAction(padIndex: number, control: number, disable: boolean): void;
944
+ enableControlAction(padIndex: number, control: number, enable: boolean): void;
945
+ isControlPressed(padIndex: number, control: number): boolean;
946
+ isDisabledControlJustPressed(padIndex: number, control: number): boolean;
947
+ isDisabledControlPressed(padIndex: number, control: number): boolean;
948
+ getDisabledControlNormal(padIndex: number, control: number): number;
949
+ }
950
+
951
+ export { RageMpAudio, RageMpBlip, RageMpBrowser, RageMpCamera, RageMpCheckpoint, RageMpColshape, RageMpControls, RageMpCreatablePool, RageMpEngine, RageMpEntity, RageMpEntityPool, RageMpGameplay, RageMpGameplayCamera, RageMpGraphics, RageMpHUD, RageMpMarker, RageMpObject, RageMpPed, RageMpPickup, RageMpPlayer, RageMpStreaming, RageMpTextLabel, RageMpVehicle, RageMpWeapon, RageMpWorld };