@satisfactory-dev/docs.json.ts 0.11.1 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (270) hide show
  1. package/common-imports.json +63 -0
  2. package/data-progress--common.md +38 -0
  3. package/data-progress--version_1_0_0_0.md +0 -0
  4. package/foo.log +837 -1093
  5. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
  6. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
  7. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
  8. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +10 -38
  9. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
  10. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
  11. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
  12. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +3 -2
  13. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
  14. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
  15. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
  16. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
  17. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +1 -1
  18. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
  19. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
  20. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
  21. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
  22. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
  23. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
  24. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
  25. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
  26. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
  27. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
  28. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
  29. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
  30. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
  31. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
  32. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +2 -2
  33. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
  34. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
  35. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
  36. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
  37. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  38. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +6 -3
  39. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
  40. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
  41. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
  42. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
  43. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
  44. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
  45. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
  46. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
  47. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
  48. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
  49. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +1 -1
  50. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
  51. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +2 -2
  52. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +2 -2
  53. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +6 -3
  54. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
  55. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
  56. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
  57. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
  58. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
  59. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
  60. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -11
  61. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +1 -1
  62. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +1 -1
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
  82. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +2 -2
  83. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +3 -2
  84. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +3 -2
  85. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
  86. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +3 -2
  87. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
  88. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
  89. package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +3 -24
  90. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
  91. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +3 -2
  92. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +3 -2
  93. package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +7 -3
  94. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +3 -2
  95. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +3 -2
  96. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +6 -42
  97. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
  98. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
  99. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +2 -2
  100. package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +2 -2
  101. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +3 -3
  102. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +6 -2
  103. package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +16 -5
  104. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
  105. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
  106. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +2 -1
  107. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +2 -2
  108. package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +1 -1
  109. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
  110. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +6 -122
  111. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +2 -2
  112. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
  113. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +3 -2
  114. package/generated-types/1.0/common/unassigned.d.ts +2 -115
  115. package/generated-types/common/classes/CoreUObject/FGFauxEntry.d.ts +7 -0
  116. package/generated-types/common/classes/CoreUObject/FGSchematic.d.ts +74 -0
  117. package/generated-types/common/common/scalar.js +1 -0
  118. package/generated-types/common/common/unassigned.d.ts +377 -0
  119. package/generated-types/common/common/unassigned.js +1 -0
  120. package/generated-types/common/utils/validators.d.ts +14 -0
  121. package/generated-types/common/utils/validators.js +14 -0
  122. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
  123. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
  124. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
  125. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +4 -38
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +2 -2
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
  143. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
  144. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
  145. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
  146. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
  147. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
  148. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +3 -2
  149. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
  150. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
  151. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
  152. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
  153. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  154. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +7 -3
  155. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
  156. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
  157. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
  158. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
  159. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
  160. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
  161. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
  162. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
  163. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
  164. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
  165. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
  166. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
  167. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
  168. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
  169. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
  170. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
  171. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
  172. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -2
  173. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +2 -2
  174. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
  175. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  176. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
  177. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
  178. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
  179. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
  180. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +2 -2
  181. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
  182. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
  183. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
  184. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
  185. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
  186. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
  187. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
  188. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
  189. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
  190. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
  191. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
  192. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
  193. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
  194. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +3 -2
  195. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +2 -2
  196. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
  197. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +1 -1
  198. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
  199. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
  200. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +4 -25
  201. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
  202. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +2 -2
  203. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +2 -2
  204. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +2 -2
  205. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +2 -2
  206. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +2 -2
  207. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +5 -42
  208. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
  209. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
  210. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +2 -2
  211. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +2 -2
  212. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +2 -2
  213. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +2 -2
  214. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
  215. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
  216. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +1 -1
  217. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +1 -1
  218. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
  219. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +5 -122
  220. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +2 -2
  221. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
  222. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +3 -2
  223. package/generated-types/update8/common/unassigned.d.ts +3 -116
  224. package/lib/CustomParsingTypes/TypedString.d.ts +5 -3
  225. package/lib/CustomParsingTypes/TypedString.js +11 -6
  226. package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +7 -0
  227. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +70 -2
  228. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.d.ts +2 -2
  229. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +3 -1
  230. package/lib/DataDiscovery/CustomTypes/TypedString.d.ts +2 -0
  231. package/lib/DataDiscovery/CustomTypes/TypedString.js +4 -3
  232. package/lib/DataDiscovery/JsonSchema/Object.d.ts +5 -2
  233. package/lib/DataDiscovery/JsonSchema/Object.js +35 -4
  234. package/lib/DataDiscovery/JsonSchema/OneOf.js +3 -0
  235. package/lib/DataDiscovery/JsonSchema/Ref.js +10 -2
  236. package/lib/DataDiscovery.js +10 -1
  237. package/lib/DocsSchema.d.ts +2 -0
  238. package/lib/DocsSchema.js +7 -0
  239. package/lib/DocsToAutoImport/from_Node_array.js +12 -12
  240. package/lib/DocsTsAutoImports.d.ts +4 -1
  241. package/lib/DocsTsAutoImports.js +45 -4
  242. package/lib/DocsTsGenerator.d.ts +9635 -10401
  243. package/lib/DocsTsGenerator.js +29 -6
  244. package/lib/DocsValidation.js +2 -0
  245. package/lib/StringStartsWith.d.ts +5 -0
  246. package/lib/StringStartsWith.js +15 -0
  247. package/lib/TsFactoryWrapper.js +2 -1
  248. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +2 -2
  249. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +2 -2
  250. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.d.ts +3 -3
  251. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +9 -3
  252. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.d.ts +4 -2
  253. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +10 -2
  254. package/lib/TypeDefinitionDiscovery.js +56 -10
  255. package/lib/TypeDefinitionWriter.js +26 -6
  256. package/lib/TypesDiscovery/JsonSchema/$ref.d.ts +7 -0
  257. package/lib/TypesDiscovery/JsonSchema/$ref.js +42 -0
  258. package/lib/TypesDiscovery.js +7 -4
  259. package/lib/helpers.js +5 -0
  260. package/package.json +1 -1
  261. package/schema/1.0.schema.json +1236 -2584
  262. package/schema/common.schema.json +2005 -0
  263. package/schema/update8.schema.json +803 -2216
  264. package/types-progress--common.md +98 -0
  265. package/types-progress--update8.md +58 -47
  266. package/types-progress--version_1_0_0_0.md +65 -48
  267. package/generated-types/update8/common/scalar.d.ts +0 -7
  268. /package/generated-types/{1.0/common/scalar.js → common/classes/CoreUObject/FGFauxEntry.js} +0 -0
  269. /package/generated-types/{update8/common/scalar.js → common/classes/CoreUObject/FGSchematic.js} +0 -0
  270. /package/generated-types/{1.0 → common}/common/scalar.d.ts +0 -0
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { integer_string__type, decimal_string__type, boolean__type } from '../../common/scalar';
3
2
  import { FGBuildable__consumes_power_base__type } from './FGBuildable';
4
- import { NativeClass__type } from '../../common/unassigned';
3
+ import { integer_string__type, decimal_string__type, boolean__type } from '../../../common/common/scalar';
4
+ import { NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGBuildableTradingPost__type = FGBuildable__consumes_power_base__type & {
6
6
  mWorkBenchOccupied: 'Craft Bench occupied';
7
7
  mWorkBenchFree: 'Use Craft Bench';
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { boolean__type } from '../../common/scalar';
3
- import { mPlatformDockingStatus__type, empty_object__type } from '../../common/unassigned';
4
2
  import { FGBuildable__consumes_power_base__type } from './FGBuildable';
3
+ import { boolean__type } from '../../../common/common/scalar';
4
+ import { mPlatformDockingStatus__type, empty_object__type } from '../../../common/common/unassigned';
5
5
  export type FGBuildableTrainPlatform__base__type = FGBuildable__consumes_power_base__type & {
6
6
  mPlatformConnections: [
7
7
  UnrealEngineString<'/Script/FactoryGame.FGTrainPlatformConnection', StringStartsWith<'/Game/FactoryGame/Buildable/Factory/Train/Station/'>>,
@@ -1,6 +1,6 @@
1
- import { integer_string__type, boolean__type, decimal_string__type } from '../../common/scalar';
2
- import { empty_object__type, mDockingRuleSet__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGBuildableTrainPlatform__base__type } from './FGBuildableTrainPlatform';
2
+ import { integer_string__type, boolean__type, decimal_string__type } from '../../../common/common/scalar';
3
+ import { empty_object__type, mDockingRuleSet__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGBuildableTrainPlatformCargo__type = FGBuildableTrainPlatformCargo__FGBuildableRailroadStation__type & {
5
5
  mStorageSizeX: integer_string__type;
6
6
  mStorageSizeY: integer_string__type;
@@ -1,5 +1,5 @@
1
1
  import { FGBuildableTrainPlatform__base__type } from './FGBuildableTrainPlatform';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGBuildableTrainPlatformEmpty__type = FGBuildableTrainPlatform__base__type;
4
4
  export type FGBuildableTrainPlatformEmpty__NativeClass = NativeClass__type & {
5
5
  Classes: [
@@ -1,7 +1,7 @@
1
1
  import { FGBuildableWalkwayLightweight__type } from './FGBuildableWalkwayLightweight';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
2
  import { FGBuildable__base__type } from './FGBuildable';
4
- import { NativeClass__type } from '../../common/unassigned';
3
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
4
+ import { NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGBuildableWalkway__type = FGBuildableWalkway__base__type & {
6
6
  mDisableSnapOn: {
7
7
  Right: boolean__type;
@@ -1,5 +1,6 @@
1
- import { mDisableSnapOn__type, NativeClass__type } from '../../common/unassigned';
1
+ import { mDisableSnapOn__type } from '../../common/unassigned';
2
2
  import { FGBuildableWalkway__base__type } from './FGBuildableWalkway';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
4
  export type FGBuildableWalkwayLightweight__type = FGBuildableWalkway__base__type & {
4
5
  mDisableSnapOn: mDisableSnapOn__type;
5
6
  };
@@ -1,8 +1,8 @@
1
1
  import { FGBuildableWallLightweight__type } from './FGBuildableWallLightweight';
2
- import { decimal_string__type } from '../../common/scalar';
3
2
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
3
  import { FGBuildable__base__type } from './FGBuildable';
5
- import { NativeClass__type } from '../../common/unassigned';
4
+ import { decimal_string__type } from '../../../common/common/scalar';
5
+ import { NativeClass__type } from '../../../common/common/unassigned';
6
6
  export type FGBuildableWall__base__type = FGBuildable__base__type & {
7
7
  mHeight: decimal_string__type;
8
8
  };
@@ -1,5 +1,5 @@
1
1
  import { FGBuildableWall__base__rectangle__type } from './FGBuildableWall';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGBuildableWallLightweight__type = FGBuildableWall__base__rectangle__type;
4
4
  export type FGBuildableWallLightweight__NativeClass = NativeClass__type & {
5
5
  Classes: [
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString } from '../../utils/validators';
2
- import { decimal_string__type, boolean__type } from '../../common/scalar';
3
- import { xyz__type, None__type, NativeClass__type } from '../../common/unassigned';
4
2
  import { FGBuildable__extractor_base__type } from './FGBuildable';
3
+ import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
4
+ import { xyz__type, None__type, NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGBuildableWaterPump__type = FGBuildable__extractor_base__type & {
6
6
  mWaterpumpTimeline_RTPC_B8FA6F944E717E3B7A286E84901F620E: decimal_string__type;
7
7
  mWaterpumpTimeline__Direction_B8FA6F944E717E3B7A286E84901F620E: 'Forward';
@@ -1,6 +1,6 @@
1
- import { decimal_string__type, integer_string__type } from '../../common/scalar';
2
- import { empty_object__type, xy__integer__type, color_decimal__type, xy__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGBuildable__base__type } from './FGBuildable';
2
+ import { decimal_string__type, integer_string__type } from '../../../common/common/scalar';
3
+ import { empty_object__type, xy__integer__type, color_decimal__type, xy__type, xyz__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGBuildableWidgetSign__type = FGBuildable__base__type & {
5
5
  mGainSignificanceDistance: decimal_string__type;
6
6
  mTextElementToDataMap: empty_object__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { None__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGBuildable__base__type } from './FGBuildable';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { None__type, xyz__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGBuildableWire__type = FGBuildable__base__type & {
5
5
  mMaxLength: decimal_string__type;
6
6
  mMaxPowerTowerLength: decimal_string__type;
@@ -1,13 +1,9 @@
1
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
1
  import { FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { common_base__FGBuildingDescriptor__ClassName__type, common_base__FGBuildingDescriptor__mForm__type, common_base__FGBuildingDescriptor__mSubCategories__type, NativeClass__type } from '../../../common/common/unassigned';
4
3
  export type FGBuildingDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
5
- ClassName: Exclude<string, '' | 'Desc_ConveyorPole_C' | 'Desc_PipelineSupport_C' | 'Desc_PipeSupportStackable_C' | 'Desc_HyperPoleStackable_C' | 'Desc_PipeHyperSupport_C' | 'Desc_ConveyorPoleStackable_C'>;
6
- mForm: 'RF_INVALID';
7
- mSubCategories: [
8
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>,
9
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>[]
10
- ];
4
+ ClassName: common_base__FGBuildingDescriptor__ClassName__type;
5
+ mForm: common_base__FGBuildingDescriptor__mForm__type;
6
+ mSubCategories: common_base__FGBuildingDescriptor__mSubCategories__type;
11
7
  };
12
8
  export type FGBuildingDescriptor__NativeClass = NativeClass__type & {
13
9
  Classes: [FGBuildingDescriptor__type, ...FGBuildingDescriptor__type[]];
@@ -1,6 +1,7 @@
1
- import { decimal_string__type, integer_string__type, boolean__type } from '../../common/scalar';
2
- import { mChainsawState__type, NativeClass__type } from '../../common/unassigned';
1
+ import { mChainsawState__type } from '../../common/unassigned';
3
2
  import { FGEquipment__base__type } from './FGEquipment';
3
+ import { decimal_string__type, integer_string__type, boolean__type } from '../../../common/common/scalar';
4
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
5
  export type FGChainsaw__type = FGEquipment__base__type & {
5
6
  mSawingMontageLength: decimal_string__type;
6
7
  mInterpSawProgress: decimal_string__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
2
1
  import { FGWeapon__base__type } from './FGWeapon';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGChargedWeapon__type = FGWeapon__base__type & {
5
5
  mRadialMenuShowUpTime: decimal_string__type;
6
6
  mDispensedProjectiles: '';
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { pitch_yaw_roll__type, xyz__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGEquipmentDescriptor__base__type } from './FGEquipmentDescriptor';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { pitch_yaw_roll__type, xyz__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGConsumableDescriptor__type = FGConsumableDescriptor__base__type;
5
5
  export type FGConsumableDescriptor__base__type = FGEquipmentDescriptor__base__type & {
6
6
  mCustomHandsMeshScale: decimal_string__type;
@@ -1,5 +1,5 @@
1
1
  import { FGEquipment__base__type } from './FGEquipment';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGConsumableEquipment__NativeClass = NativeClass__type & {
4
4
  Classes: [FGEquipment__base__type, ...FGEquipment__base__type[]];
5
5
  };
@@ -1,5 +1,5 @@
1
1
  import { FGBuildablePoleLightweight__type } from './FGBuildablePoleLightweight';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGConveyorPoleStackable__NativeClass = NativeClass__type & {
4
4
  Classes: [FGBuildablePoleLightweight__type];
5
5
  };
@@ -1,21 +1,9 @@
1
- import { StringPassedRegExp } from '../../utils/validators';
2
- import { decimal_string__type } from '../../common/scalar';
3
- import { mEventType__optional_csv__type, ItemClass__type, class__no_description__type, NativeClass__type } from '../../common/unassigned';
4
- export type FGCustomizationRecipe__FGRecipe__type = class__no_description__type & {
5
- FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(?:-?[A-Z][A-Za-z0-9_]+/)*(Recipe_[A-Za-z0-9_]+)\\.\\1_C$'>;
6
- mDisplayName: Exclude<string, ''>;
7
- mIngredients: '' | ItemClass__type;
8
- mProduct: '' | ItemClass__type;
9
- mManufacturingMenuPriority: decimal_string__type;
10
- mManufactoringDuration: decimal_string__type;
11
- mManualManufacturingMultiplier: decimal_string__type;
1
+ import { common_base__FGCustomizationRecipe__FGRecipe__type, NativeClass__type } from '../../../common/common/unassigned';
2
+ export type FGCustomizationRecipe__FGRecipe__type = common_base__FGCustomizationRecipe__FGRecipe__type & {
12
3
  mProducedIn: '' | [
13
4
  ('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench'),
14
5
  ...('/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkBenchComponent.BP_WorkBenchComponent_C' | '/Game/FactoryGame/Buildable/-Shared/WorkBench/BP_WorkshopComponent.BP_WorkshopComponent_C' | '/Game/FactoryGame/Buildable/Factory/AssemblerMk1/Build_AssemblerMk1.Build_AssemblerMk1_C' | '/Game/FactoryGame/Buildable/Factory/AutomatedWorkBench/Build_AutomatedWorkBench.Build_AutomatedWorkBench_C' | '/Game/FactoryGame/Buildable/Factory/Blender/Build_Blender.Build_Blender_C' | '/Game/FactoryGame/Buildable/Factory/ConstructorMk1/Build_ConstructorMk1.Build_ConstructorMk1_C' | '/Game/FactoryGame/Buildable/Factory/FoundryMk1/Build_FoundryMk1.Build_FoundryMk1_C' | '/Game/FactoryGame/Buildable/Factory/HadronCollider/Build_HadronCollider.Build_HadronCollider_C' | '/Game/FactoryGame/Buildable/Factory/ManufacturerMk1/Build_ManufacturerMk1.Build_ManufacturerMk1_C' | '/Game/FactoryGame/Buildable/Factory/OilRefinery/Build_OilRefinery.Build_OilRefinery_C' | '/Game/FactoryGame/Buildable/Factory/Packager/Build_Packager.Build_Packager_C' | '/Game/FactoryGame/Buildable/Factory/SmelterMk1/Build_SmelterMk1.Build_SmelterMk1_C' | '/Game/FactoryGame/Equipment/BuildGun/BP_BuildGun.BP_BuildGun_C' | '/Script/FactoryGame.FGBuildGun' | '/Script/FactoryGame.FGBuildableAutomatedWorkBench')[]
15
6
  ];
16
- mRelevantEvents: mEventType__optional_csv__type;
17
- mVariablePowerConsumptionConstant: decimal_string__type;
18
- mVariablePowerConsumptionFactor: decimal_string__type;
19
7
  };
20
8
  export type FGCustomizationRecipe__NativeClass = NativeClass__type & {
21
9
  Classes: [
@@ -1,25 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { integer_string__type, boolean__type, decimal_string__type } from '../../common/scalar';
3
- import { empty_object__type, ItemClass__type, class__no_description_or_display_name__type } from '../../common/unassigned';
4
- export type FGEquipment__base__type = class__no_description_or_display_name__type & {
5
- mRandomAnim?: integer_string__type;
6
- mCanPress?: boolean__type;
7
- mAnimData?: [
8
- {
9
- Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
10
- CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
11
- },
12
- {
13
- Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
14
- CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
15
- },
16
- {
17
- Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
18
- CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
19
- }
20
- ];
21
- mCurrentAnimData?: empty_object__type;
22
- mEquipmentSlot: 'ES_ARMS' | 'ES_BACK' | 'ES_BODY' | 'ES_HEAD' | 'ES_LEGS';
2
+ import { boolean__type, integer_string__type, decimal_string__type } from '../../../common/common/scalar';
3
+ import { empty_object__type, common_base__FGEquipment__base__type } from '../../../common/common/unassigned';
4
+ export type FGEquipment__base__type = common_base__FGEquipment__base__type & {
23
5
  mAttachSocket: 'hand_lSocket' | 'hand_rSocket' | 'root' | 'None' | 'helmetSocket' | 'jumpingStilt_lSocket';
24
6
  mComponentNameToFirstPersonMaterials: empty_object__type | [
25
7
  [
@@ -41,10 +23,7 @@ export type FGEquipment__base__type = class__no_description_or_display_name__typ
41
23
  }
42
24
  ][]
43
25
  ];
44
- mNeedsDefaultEquipmentMappingContext: boolean__type;
45
- mCostToUse: '' | ItemClass__type;
46
- mArmAnimation: 'AE_ShockShank' | 'AE_StunSpear' | 'AE_Generic2Hand' | 'AE_Generic1Hand' | 'AE_None' | 'AE_ChainSaw' | 'AE_RebarGun' | 'AE_Rifle' | 'AE_Nobelisk';
47
- mBackAnimation: 'BE_None' | 'BE_Jetpack';
26
+ mNeedsDefaultEquipmentMappingContext?: boolean__type;
48
27
  mHasPersistentOwner: boolean__type;
49
28
  mOnlyVisibleToOwner: boolean__type;
50
29
  mDefaultEquipmentActions: integer_string__type;
@@ -1,6 +1,6 @@
1
1
  import { FGItemDescriptor__FGResourceDescriptor__type, FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
2
- import { integer_string__type } from '../../common/scalar';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { integer_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGEquipmentDescriptor__type = FGEquipmentDescriptor__base__type;
5
5
  export type FGEquipmentDescriptor__base__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
6
6
  mResourceSinkPoints: integer_string__type;
@@ -1,6 +1,6 @@
1
- import { mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
- import { integer_string__type, decimal_string__type } from '../../common/scalar';
3
1
  import { FGEquipment__base__type } from './FGEquipment';
2
+ import { mDamageTypes__type, NativeClass__type } from '../../../common/common/unassigned';
3
+ import { integer_string__type, decimal_string__type } from '../../../common/common/scalar';
4
4
  export type FGEquipmentStunSpear__type = FGEquipmentStunSpear__base__type & {
5
5
  mDamageTypes?: mDamageTypes__type;
6
6
  mArmAnimation?: 'AE_StunSpear';
@@ -1,6 +1,6 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
1
  import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGEquipmentZipline__type = FGEquipment__base__type & {
5
5
  mShouldPlayDeactivateSound: boolean__type;
6
6
  mZiplineJumpLaunchVelocity: decimal_string__type;
@@ -1,6 +1,6 @@
1
- import { mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
1
  import { FGEquipment__base__type } from './FGEquipment';
2
+ import { mDamageTypes__type, NativeClass__type } from '../../../common/common/unassigned';
3
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
4
4
  export type FGGasMask__type = FGEquipment__base__type & {
5
5
  mDamageTypesToProtectAgainst: mDamageTypes__type;
6
6
  mPostProcessEnabled: boolean__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type, boolean__type } from '../../common/scalar';
2
1
  import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGGolfCartDispenser__type = FGEquipment__base__type & {
5
5
  mMaxSpawnDistance: decimal_string__type;
6
6
  mSpawningClearance: decimal_string__type;
@@ -1,6 +1,6 @@
1
- import { empty_object__type, xyz__type, NativeClass__type } from '../../common/unassigned';
2
- import { decimal_string__type, boolean__type } from '../../common/scalar';
3
1
  import { FGEquipment__base__type } from './FGEquipment';
2
+ import { empty_object__type, xyz__type, NativeClass__type } from '../../../common/common/unassigned';
3
+ import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
4
4
  export type FGHoverPack__type = FGEquipment__base__type & {
5
5
  mHoverPackActiveTimer: empty_object__type;
6
6
  mCurrentPlayerVelocity: decimal_string__type;
@@ -1,51 +1,14 @@
1
- import { boolean__type, decimal_string__type, integer_string__type } from '../../common/scalar';
2
- import { Texture2D__type, color__type, mForm__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
3
- import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
4
- export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = class__type & {
5
- mAbbreviatedDisplayName: string;
6
- mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
7
- mCanBeDiscarded: boolean__type;
8
- mRememberPickUp: boolean__type;
9
- mEnergyValue: decimal_string__type;
10
- mRadioactiveDecay: decimal_string__type;
11
- mSmallIcon: Texture2D__type;
12
- mPersistentBigIcon: Texture2D__type;
13
- mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
14
- mDescriptorStatBars: '' | [
15
- {
16
- Value: integer_string__type;
17
- },
18
- ...{
19
- Value: integer_string__type;
20
- }[]
21
- ];
22
- mMenuPriority: decimal_string__type;
23
- mFluidColor: color__type;
24
- mGasColor: color__type;
25
- mCompatibleItemDescriptors: '' | [
26
- {
27
- CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
28
- CompatibleItemDescriptors: UnrealEngineString__array__type;
29
- },
30
- ...{
31
- CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
32
- CompatibleItemDescriptors: UnrealEngineString__array__type;
33
- }[]
34
- ];
1
+ import { StringStartsWith } from '../../utils/validators';
2
+ import { integer_string__type } from '../../../common/common/scalar';
3
+ import { common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type, mForm__type, None__type, common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type, NativeClass__type } from '../../../common/common/unassigned';
4
+ export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
35
5
  mClassToScanFor: None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'>;
36
- mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
37
- mShouldOverrideScannerDisplayText: boolean__type;
38
- mScannerDisplayText: string;
39
- mScannerLightColor: color__type;
40
6
  };
41
7
  export type FGItemDescriptor__FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
42
8
  mResourceSinkPoints: integer_string__type;
43
9
  };
44
10
  export type FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
45
- mSubCategories: '' | [
46
- UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
47
- ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
48
- ];
11
+ mSubCategories: common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type;
49
12
  mForm: mForm__type;
50
13
  };
51
14
  export type FGItemDescriptor__NativeClass = NativeClass__type & {
@@ -1,5 +1,5 @@
1
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
4
4
  export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
5
5
  Classes: [
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { integer_string__type } from '../../common/scalar';
3
2
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
- import { NativeClass__type } from '../../common/unassigned';
3
+ import { integer_string__type } from '../../../common/common/scalar';
4
+ import { NativeClass__type } from '../../../common/common/unassigned';
5
5
  export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
6
6
  mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>>;
7
7
  mAmountOfWaste: integer_string__type;
@@ -1,7 +1,7 @@
1
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
- import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
4
2
  import { FGEquipment__base__type } from './FGEquipment';
3
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
4
+ import { decimal_string__type, boolean__type, integer_string__type } from '../../../common/common/scalar';
5
5
  export type FGJetPack__type = FGEquipment__base__type & {
6
6
  FuelTypeDescriptos: '';
7
7
  mOnFuelAmountChanged: empty_object__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
1
  import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGJumpingStilts__type = FGEquipment__base__type & {
5
5
  mSprintSpeedFactor: decimal_string__type;
6
6
  mJumpSpeedFactor: decimal_string__type;
@@ -1,6 +1,6 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGEquipment__base__type } from './FGEquipment';
2
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
3
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGObjectScanner__type = FGEquipment__base__type & {
5
5
  mPlayingSound: boolean__type;
6
6
  mScreenUpdateTimer: empty_object__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type, boolean__type } from '../../common/scalar';
2
1
  import { FGEquipment__base__type } from './FGEquipment';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGParachute__type = FGEquipment__base__type & {
5
5
  ArmEquipmentsToSkipAnim: [
6
6
  ('AE_ChainSaw' | 'AE_PortableMiner' | 'AE_Generic2Hand' | 'AE_Nobelisk' | 'AE_Rifle'),
@@ -1,6 +1,6 @@
1
- import { empty_object__type, NativeClass__type } from '../../common/unassigned';
2
- import { boolean__type, decimal_string__type } from '../../common/scalar';
3
1
  import { FGBuildable__consumes_power_base__type } from './FGBuildable';
2
+ import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
3
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
4
4
  export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
5
5
  mWindDirectionFromTurbine: empty_object__type;
6
6
  ['mIsWindSoundPlaying?']: boolean__type;
@@ -1,6 +1,6 @@
1
1
  import { UnrealEngineString } from '../../utils/validators';
2
2
  import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
3
- import { NativeClass__type } from '../../common/unassigned';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
5
5
  mForm: 'RF_INVALID';
6
6
  mSubCategories: [
@@ -1,5 +1,5 @@
1
1
  import { FGEquipment__placeable__type } from './FGEquipment';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGPortableMinerDispenser__type = FGEquipment__placeable__type;
4
4
  export type FGPortableMinerDispenser__NativeClass = NativeClass__type & {
5
5
  Classes: [FGPortableMinerDispenser__type];
@@ -1,5 +1,5 @@
1
- import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
2
1
  import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
2
+ import { ItemClass__amount_required__type, NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
4
4
  mIngredients: ItemClass__amount_required__type;
5
5
  mProduct: ItemClass__amount_required__type;
@@ -1,6 +1,6 @@
1
- import { decimal_string__type } from '../../common/scalar';
2
- import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
2
+ import { decimal_string__type } from '../../../common/common/scalar';
3
+ import { color_decimal__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
5
5
  mDecalSize: decimal_string__type;
6
6
  mPingColor: color_decimal__type;