@satisfactory-dev/docs.json.ts 0.11.1 → 0.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/common-imports.json +63 -0
- package/data-progress--common.md +38 -0
- package/data-progress--version_1_0_0_0.md +0 -0
- package/foo.log +837 -1093
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +10 -38
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
- package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +6 -3
- package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +6 -3
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -11
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
- package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
- package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +3 -24
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +7 -3
- package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +3 -2
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +6 -42
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +3 -3
- package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +6 -2
- package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +16 -5
- package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +2 -1
- package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +1 -1
- package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +6 -122
- package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
- package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +3 -2
- package/generated-types/1.0/common/unassigned.d.ts +2 -115
- package/generated-types/common/classes/CoreUObject/FGFauxEntry.d.ts +7 -0
- package/generated-types/common/classes/CoreUObject/FGSchematic.d.ts +74 -0
- package/generated-types/common/common/scalar.js +1 -0
- package/generated-types/common/common/unassigned.d.ts +377 -0
- package/generated-types/common/common/unassigned.js +1 -0
- package/generated-types/common/utils/validators.d.ts +14 -0
- package/generated-types/common/utils/validators.js +14 -0
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +4 -38
- package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
- package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
- package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +7 -3
- package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
- package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +3 -2
- package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
- package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +4 -25
- package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +5 -42
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +1 -1
- package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +5 -122
- package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
- package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +3 -2
- package/generated-types/update8/common/unassigned.d.ts +3 -116
- package/lib/CustomParsingTypes/TypedString.d.ts +5 -3
- package/lib/CustomParsingTypes/TypedString.js +11 -6
- package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +7 -0
- package/lib/CustomParsingTypes/ValueToRegexFormatter.js +70 -2
- package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.d.ts +2 -2
- package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +3 -1
- package/lib/DataDiscovery/CustomTypes/TypedString.d.ts +2 -0
- package/lib/DataDiscovery/CustomTypes/TypedString.js +4 -3
- package/lib/DataDiscovery/JsonSchema/Object.d.ts +5 -2
- package/lib/DataDiscovery/JsonSchema/Object.js +35 -4
- package/lib/DataDiscovery/JsonSchema/OneOf.js +3 -0
- package/lib/DataDiscovery/JsonSchema/Ref.js +10 -2
- package/lib/DataDiscovery.js +10 -1
- package/lib/DocsSchema.d.ts +2 -0
- package/lib/DocsSchema.js +7 -0
- package/lib/DocsToAutoImport/from_Node_array.js +12 -12
- package/lib/DocsTsAutoImports.d.ts +4 -1
- package/lib/DocsTsAutoImports.js +45 -4
- package/lib/DocsTsGenerator.d.ts +9635 -10401
- package/lib/DocsTsGenerator.js +29 -6
- package/lib/DocsValidation.js +2 -0
- package/lib/StringStartsWith.d.ts +5 -0
- package/lib/StringStartsWith.js +15 -0
- package/lib/TsFactoryWrapper.js +2 -1
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +2 -2
- package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +2 -2
- package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.d.ts +3 -3
- package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +9 -3
- package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.d.ts +4 -2
- package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +10 -2
- package/lib/TypeDefinitionDiscovery.js +56 -10
- package/lib/TypeDefinitionWriter.js +26 -6
- package/lib/TypesDiscovery/JsonSchema/$ref.d.ts +7 -0
- package/lib/TypesDiscovery/JsonSchema/$ref.js +42 -0
- package/lib/TypesDiscovery.js +7 -4
- package/lib/helpers.js +5 -0
- package/package.json +1 -1
- package/schema/1.0.schema.json +1236 -2584
- package/schema/common.schema.json +2005 -0
- package/schema/update8.schema.json +803 -2216
- package/types-progress--common.md +98 -0
- package/types-progress--update8.md +58 -47
- package/types-progress--version_1_0_0_0.md +65 -48
- package/generated-types/update8/common/scalar.d.ts +0 -7
- /package/generated-types/{1.0/common/scalar.js → common/classes/CoreUObject/FGFauxEntry.js} +0 -0
- /package/generated-types/{update8/common/scalar.js → common/classes/CoreUObject/FGSchematic.js} +0 -0
- /package/generated-types/{1.0 → common}/common/scalar.d.ts +0 -0
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@@ -1,7 +1,8 @@
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import { Montage_1P__type, Montage_3P__type
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import { Montage_1P__type, Montage_3P__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
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import { xyz__type, empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGGolfCartDispenser__type = FGEquipment__base__type & {
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mBuildDisqualifierText: 'Vehicles cannot be built or deployed on top of existing vehicles!';
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canDisplayDisqualifier: boolean__type;
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import {
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import { FilterMontageTag__type, empty_object__type, xyz__type, NativeClass__type } from '../../common/unassigned';
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import { FilterMontageTag__type } from '../../common/unassigned';
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import { FGEquipment__base__type } from './FGEquipment';
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import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
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import { empty_object__type, xyz__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGHoverPack__type = FGEquipment__base__type & {
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mCurrentPlayerVelocity_SFX: decimal_string__type;
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mCurrentMouseDelta_SFX: decimal_string__type;
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@@ -1,43 +1,10 @@
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import {
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import {
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import {
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-
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mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
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mCanBeDiscarded: boolean__type;
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mRememberPickUp: boolean__type;
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mEnergyValue: decimal_string__type;
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mRadioactiveDecay: decimal_string__type;
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mSmallIcon: Texture2D__type;
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mPersistentBigIcon: Texture2D__type;
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mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
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mDescriptorStatBars: '' | [
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{
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Value: integer_string__type;
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},
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...{
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Value: integer_string__type;
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}[]
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];
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mMenuPriority: decimal_string__type;
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mFluidColor: color__type;
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mGasColor: color__type;
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import { mGasType__type } from '../../common/unassigned';
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import { StringStartsWith } from '../../utils/validators';
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import { boolean__type, integer_string__type } from '../../../common/common/scalar';
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import { common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type, mForm__type, None__type, common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
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mGasType: mGasType__type;
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mCompatibleItemDescriptors: '' | [
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{
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CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
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CompatibleItemDescriptors: UnrealEngineString__array__type;
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},
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...{
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CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
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CompatibleItemDescriptors: UnrealEngineString__array__type;
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}[]
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];
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mClassToScanFor: None__type | StringStartsWith<'/Game/FactoryGame/Resource/Environment/'> | StringStartsWith<'/Game/FactoryGame/World/Benefit/'> | StringStartsWith<'/Game/FactoryGame/Prototype/WAT/'>;
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mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
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mShouldOverrideScannerDisplayText: boolean__type;
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mScannerDisplayText: string;
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mScannerLightColor: color__type;
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mIsAlienItem: boolean__type;
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mNeedsPickUpMarker: boolean__type;
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};
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@@ -45,10 +12,7 @@ export type FGItemDescriptor__FGResourceDescriptor__type = FGItemDescriptor__FGR
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mResourceSinkPoints: integer_string__type;
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};
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export type FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type = FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type & {
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mSubCategories:
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UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
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...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
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];
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mSubCategories: common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type;
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mForm: mForm__type;
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};
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export type FGItemDescriptor__NativeClass = NativeClass__type & {
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@@ -1,5 +1,5 @@
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '
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import { NativeClass__type } from '../../../common/common/unassigned';
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export type FGItemDescriptorBiomass__type = FGItemDescriptor__FGResourceDescriptor__type;
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export type FGItemDescriptorBiomass__NativeClass = NativeClass__type & {
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Classes: [
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import { integer_string__type } from '../../common/scalar';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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import {
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import { integer_string__type } from '../../../common/common/scalar';
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import { NativeClass__type } from '../../../common/common/unassigned';
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export type FGItemDescriptorNuclearFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
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mSpentFuelClass: UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Parts/NuclearWaste/'>> | 'None';
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mAmountOfWaste: integer_string__type;
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@@ -1,6 +1,6 @@
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import { decimal_string__type } from '../../common/scalar';
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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import {
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import { decimal_string__type } from '../../../common/common/scalar';
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import { NativeClass__type } from '../../../common/common/unassigned';
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export type FGItemDescriptorPowerBoosterFuel__type = FGItemDescriptor__FGResourceDescriptor__type & {
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mBoostPercentage: decimal_string__type;
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mBoostDuration: decimal_string__type;
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@@ -1,7 +1,7 @@
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { decimal_string__type, boolean__type, integer_string__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
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import { decimal_string__type, boolean__type, integer_string__type } from '../../../common/common/scalar';
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export type FGJetPack__type = FGEquipment__base__type & {
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FuelTypeDescriptos: '';
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mOnFuelAmountChanged: empty_object__type;
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@@ -1,7 +1,7 @@
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { FGEquipment__base__type } from './FGEquipment';
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import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
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import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGJumpingStilts__type = FGEquipment__base__type & {
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mSprintSpeedFactor: decimal_string__type;
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mJumpSpeedFactor: decimal_string__type;
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@@ -11,7 +11,7 @@ export type FGJumpingStilts__type = FGEquipment__base__type & {
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?: FGJumpingStilts__Montage__type;
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};
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export type FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/'>>;
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export type FGJumpingStilts__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/BladeRunners/' | '/Game/WwiseAudio/Events/Equipment/Equipment_Gear/BladeRunners/'>>;
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export type FGJumpingStilts__Montage__type = {
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AudioEvent: FGJumpingStilts__AudioEvent__type;
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bSeparate3PAudioEvent: boolean__type;
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@@ -1,7 +1,8 @@
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import { Montage_1P__type, Montage_3P__type
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import { Montage_1P__type, Montage_3P__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import { decimal_string__type, boolean__type } from '../../common/scalar';
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import { FGEquipment__base__type } from './FGEquipment';
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import { xyz__type, empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
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import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
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export type FGObjectScanner__type = FGEquipment__base__type & {
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mScannerCycleLeftMontage: {
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Montage_1P: Montage_1P__type;
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@@ -17,6 +18,9 @@ export type FGObjectScanner__type = FGEquipment__base__type & {
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mBeepDelayMin: decimal_string__type;
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mDetectionRange: decimal_string__type;
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mUpdateClosestObjectTime: decimal_string__type;
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mClosestObject: {
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ActorLocation: xyz__type;
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};
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mClosestObjectInScanRange: boolean__type;
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mNormalizedDistanceToClosestObject: decimal_string__type;
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mAngleToClosestObject: decimal_string__type;
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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import {
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import { FilterMontageTag__type, Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { FilterMontageTag__type, Montage_1P__type, Montage_3P__type, CameraAnim__type } from '../../common/unassigned';
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import { FGEquipment__base__type } from './FGEquipment';
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import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
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import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGParachute__type = FGEquipment__base__type & {
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DeployedVFXComponents: '';
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mParachuteDeployMontageList: {
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@@ -101,11 +102,21 @@ export type FGParachute__type = FGEquipment__base__type & {
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};
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mUseDistanceOverride: decimal_string__type;
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mIsDeployed: boolean__type;
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mEquipMontage?:
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mEquipMontage?: FGParachute__mEquipMontage__type;
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mStingerMontage?: empty_object__type;
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mUnEquipMontage?:
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mUnEquipMontage?: FGParachute__mUnEquipMontage__type;
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};
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export type FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/' | '/Game/WwiseAudio/Events/Equipment/Equipment_Gear/Parachute/'>>;
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export type FGParachute__mEquipMontage__type = {
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Montages: [
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{
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AudioEvent: UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Equipment_Gear/Parachute/'>>;
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}
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];
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};
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export type FGParachute__mUnEquipMontage__type = {
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AudioEvent: FGParachute__AudioEvent__type;
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};
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export type FGParachute__AudioEvent__type = UnrealEngineString<'/Script/AkAudio.AkAudioEvent', StringStartsWith<'/Game/WwiseAudio/Events/Equipment/Parachute/'>>;
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export type FGParachute__NativeClass = NativeClass__type & {
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Classes: [FGParachute__type];
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};
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@@ -1,6 +1,6 @@
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import { empty_object__type, NativeClass__type } from '../../common/unassigned';
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import { boolean__type, decimal_string__type } from '../../common/scalar';
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import { FGBuildable__consumes_power_base__type } from './FGBuildable';
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import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
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import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
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export type FGPipeHyperStart__type = FGBuildable__consumes_power_base__type & {
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mWindDirectionFromTurbine: empty_object__type;
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['mIsWindSoundPlaying?']: boolean__type;
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@@ -1,6 +1,6 @@
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import { UnrealEngineString } from '../../utils/validators';
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import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
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import { NativeClass__type } from '
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import { NativeClass__type } from '../../../common/common/unassigned';
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export type FGPoleDescriptor__type = FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type & {
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mForm: 'RF_INVALID';
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mSubCategories: [
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@@ -1,6 +1,7 @@
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import { Montage_1P__type, Montage_3P__type
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import { Montage_1P__type, Montage_3P__type } from '../../common/unassigned';
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import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
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3
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import { FGEquipment__placeable__type } from './FGEquipment';
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import { NativeClass__type } from '../../../common/common/unassigned';
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5
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export type FGPortableMinerDispenser__type = FGEquipment__placeable__type & {
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6
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mEquipMontage: {
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7
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Montages: [
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@@ -1,6 +1,6 @@
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-
import { decimal_string__type } from '../../common/scalar';
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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-
import {
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import { decimal_string__type } from '../../../common/common/scalar';
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import { NativeClass__type } from '../../../common/common/unassigned';
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4
4
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export type FGPowerShardDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
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5
5
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mPowerShardType: 'PST_Overclock' | 'PST_ProductionBoost';
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6
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mExtraPotential: decimal_string__type;
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@@ -1,5 +1,5 @@
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1
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-
import { ItemClass__amount_required__type, NativeClass__type } from '../../common/unassigned';
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2
1
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import { FGCustomizationRecipe__FGRecipe__type } from './FGCustomizationRecipe';
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2
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import { ItemClass__amount_required__type, NativeClass__type } from '../../../common/common/unassigned';
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3
3
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export type FGRecipe__type = FGCustomizationRecipe__FGRecipe__type & {
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4
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mIngredients: ItemClass__amount_required__type | '';
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5
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mProduct: ItemClass__amount_required__type;
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@@ -1,6 +1,6 @@
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1
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-
import { decimal_string__type } from '../../common/scalar';
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2
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-
import { color_decimal__type, NativeClass__type } from '../../common/unassigned';
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3
1
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import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
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2
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import { decimal_string__type } from '../../../common/common/scalar';
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import { color_decimal__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGResourceDescriptor__type = FGItemDescriptor__FGResourceDescriptor__type & {
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mDecalSize: decimal_string__type;
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mPingColor: color_decimal__type;
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import {
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import {
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import { UnrealEngineString__array__type, ItemClass__type, quaternion__type, SpecifiedColor__type, xy__type, empty_object__type, Texture2D__type, mEventType__optional_csv__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
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import { integer_string__type, decimal_string__type, boolean__type } from '../../../common/common/scalar';
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import { UnrealEngineString__array__type, common_base__FGSchematic__mUnlocks__type, common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type, common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type, empty_object__type, common_base__FGSchematic__base__type, NativeClass__type } from '../../../common/common/unassigned';
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export type FGSchematic__type = FGSchematic__base__type;
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export type FGSchematic__base__type =
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FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
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export type FGSchematic__base__type = common_base__FGSchematic__base__type & {
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mType: 'EST_Custom' | 'EST_Customization' | 'EST_ResourceSink' | 'EST_Milestone' | 'EST_Alternate' | 'EST_MAM' | 'EST_HardDrive' | 'EST_Tutorial';
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mStatisticGameplayTag: empty_object__type | {
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TagName: 'Stats.Gameplay.Schematics.Schematic2-5' | 'Stats.Gameplay.Schematics.Schematic3-1' | 'Stats.Gameplay.Schematics.Schematic9-2' | 'Stats.Gameplay.Schematics.Schematic9-1' | 'Stats.Gameplay.Schematics.Schematic5-1' | 'Stats.Gameplay.Schematics.Schematic3-4' | 'Stats.Gameplay.Schematics.Schematic5-4' | 'Stats.Gameplay.Schematics.Schematic7-1' | 'Stats.Gameplay.Schematics.Schematic4-1' | 'Stats.Gameplay.Schematics.Schematic5-2' | 'Stats.Gameplay.Schematics.Schematic2-1' | 'Stats.Gameplay.Schematics.Schematic8-5' | 'Stats.Gameplay.Schematics.Schematic7-5' | 'Stats.Gameplay.Schematics.Schematic8-1' | 'Stats.Gameplay.Schematics.Schematic8-2' | 'Stats.Gameplay.Schematics.Schematic7-4' | 'Stats.Gameplay.Schematics.Schematic7-2' | 'Stats.Gameplay.Schematics.Schematic8-4' | 'Stats.Gameplay.Schematics.Schematic9-5' | 'Stats.Gameplay.Schematics.Schematic9-4' | 'Stats.Gameplay.Schematics.Schematic9-3' | 'Stats.Gameplay.Schematics.Schematic8-3' | 'Stats.Gameplay.Schematics.Schematic7-3' | 'Stats.Gameplay.Schematics.Schematic6-7' | 'Stats.Gameplay.Schematics.Schematic6-6' | 'Stats.Gameplay.Schematics.Schematic6-5' | 'Stats.Gameplay.Schematics.Schematic6-3' | 'Stats.Gameplay.Schematics.Schematic6-2' | 'Stats.Gameplay.Schematics.Schematic6-1' | 'Stats.Gameplay.Schematics.Schematic5-5' | 'Stats.Gameplay.Schematics.Schematic5-3' | 'Stats.Gameplay.Schematics.Schematic4-5' | 'Stats.Gameplay.Schematics.Schematic4-4' | 'Stats.Gameplay.Schematics.Schematic4-3' | 'Stats.Gameplay.Schematics.Schematic4-2' | 'Stats.Gameplay.Schematics.Schematic3-3' | 'Stats.Gameplay.Schematics.Schematic3-2' | 'Stats.Gameplay.Schematics.Schematic2-3' | 'Stats.Gameplay.Schematics.Schematic2-2' | 'Stats.Gameplay.Schematics.Schematic1-3' | 'Stats.Gameplay.Schematics.Schematic1-2' | 'Stats.Gameplay.Schematics.Schematic1-1';
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@@ -11,58 +9,15 @@ export type FGSchematic__base__type = class__type & {
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mSchematicUnlockTag: empty_object__type | {
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TagName: 'Stats.Gameplay.UnlockedGoldenNut';
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};
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mSubCategories: '' | [None__type, ...None__type[]] | [
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UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
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...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
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];
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mMenuPriority: decimal_string__signed__type;
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mTechTier: integer_string__type;
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mCost: '' | ItemClass__type;
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mTimeToComplete: decimal_string__type;
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mRelevantShopSchematics: '' | [
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(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
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...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
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];
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mIsPlayerSpecific: boolean__type;
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mUnlocks: [
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...(FGSchematic__mUnlocks_Class__type |
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...(FGSchematic__mUnlocks_Class__type | common_base__FGSchematic__mUnlocks__type | FGSchematic__mUnlocks_mCustomizationUnlocks__type | FGSchematic__mUploadSpeedPercentageDecrease__type | FGSchematic__mItemStackLimitIncrease__type | FGSchematic__mNumSlotsToUnlock__type)[]
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];
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mSchematicIcon: {
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DrawAs: 'Image';
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ImageSize: xy__type;
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Margin: empty_object__type;
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TintColor: SpecifiedColor__type;
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OutlineSettings: {
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CornerRadii: quaternion__type;
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Color: SpecifiedColor__type;
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RoundingType: 'HalfHeightRadius';
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};
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ResourceObject?: Texture2D__type;
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UVRegion: {
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Min: xy__type;
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Max: xy__type;
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bIsValid: boolean__type;
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};
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};
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mSmallSchematicIcon: Texture2D__type;
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mSchematicDependencies: [
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...({
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Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
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mSchematics: [
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FGSchematic__mUnlocks_mSchematics__mSchematics__type,
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...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
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];
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mRequireAllSchematicsToBePurchased: boolean__type;
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} | {
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Class: 'BP_GamePhaseReachedDependency_C';
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...(common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type | (common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type & {
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mGamePhase: 'EGP_Victory';
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mOnlyAllowInSelectedPhase: boolean__type;
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})[]
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}))[]
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];
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mDependenciesBlocksSchematicAccess: boolean__type;
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mHiddenUntilDependenciesMet: boolean__type;
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mRelevantEvents: mEventType__optional_csv__type;
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mIncludeInBuilds: 'IIB_PublicBuilds';
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};
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export type FGSchematic__mItemStackLimitIncrease__type = {
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Class: 'BP_UnlockCentralStorageItemLimit_C';
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@@ -75,81 +30,10 @@ export type FGSchematic__mNumSlotsToUnlock__type = {
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export type FGSchematic__mUnlocks_Class__type = {
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Class: 'BP_UnlockInfoOnly_C' | 'BP_UnlockCheckmark_C' | 'BP_UnlockCustomizer_C' | 'BP_UnlockMap_C' | 'BP_UnlockBuildEfficiency_C' | 'BP_UnlockBuildOverclock_C' | 'BP_UnlockBuildProductionBoost_C';
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};
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export type FGSchematic__mUnlocks_equipment_slots__type = {
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Class: 'BP_UnlockArmEquipmentSlot_C';
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mNumArmEquipmentSlotsToUnlock: integer_string__type;
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};
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export type FGSchematic__mUnlocks_inventory_slots__type = {
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Class: 'BP_UnlockInventorySlot_C';
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mNumInventorySlotsToUnlock: integer_string__type;
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|
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|
-
};
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|
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export type FGSchematic__mUnlocks_mCustomizationUnlocks__type = {
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Class: 'FGUnlockCustomization';
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mCustomizationUnlocks: UnrealEngineString__array__type;
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};
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export type FGSchematic__mUnlocks_mEmotes__type = {
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Class: 'BP_UnlockEmote_C';
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mEmotes: UnrealEngineString__array__type;
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|
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};
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|
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export type FGSchematic__mUnlocks_mItemsToGive__type = {
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Class: 'BP_UnlockGiveItem_C';
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|
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mItemsToGive: ItemClass__type;
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|
-
};
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|
-
export type FGSchematic__mUnlocks_mRecipes__type = {
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Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
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|
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mRecipes: UnrealEngineString__array__type;
|
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|
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};
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export type FGSchematic__mUnlocks_mScannableObjects__type = {
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Class: 'BP_UnlockScannableObject_C';
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mScannableObjects: [
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|
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{
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|
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ItemDescriptor: UnrealEngineString;
|
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|
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ActorsAllowedToScan: [
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UnrealEngineString<'/Script/CoreUObject.Class'>,
|
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109
|
-
...UnrealEngineString<'/Script/CoreUObject.Class'>[]
|
|
110
|
-
];
|
|
111
|
-
},
|
|
112
|
-
...{
|
|
113
|
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ItemDescriptor: UnrealEngineString;
|
|
114
|
-
ActorsAllowedToScan: [
|
|
115
|
-
UnrealEngineString<'/Script/CoreUObject.Class'>,
|
|
116
|
-
...UnrealEngineString<'/Script/CoreUObject.Class'>[]
|
|
117
|
-
];
|
|
118
|
-
}[]
|
|
119
|
-
];
|
|
120
|
-
};
|
|
121
|
-
export type FGSchematic__mUnlocks_mSchematics__type = {
|
|
122
|
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Class: 'BP_UnlockSchematic_C';
|
|
123
|
-
mSchematics: [
|
|
124
|
-
FGSchematic__mUnlocks_mSchematics__mSchematics__type,
|
|
125
|
-
...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
|
|
126
|
-
];
|
|
127
|
-
};
|
|
128
|
-
export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
|
|
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|
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export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
|
|
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|
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Class: 'FGUnlockTape';
|
|
131
|
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mTapeUnlocks: [
|
|
132
|
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UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
|
|
133
|
-
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
|
|
134
|
-
];
|
|
135
|
-
};
|
|
136
|
-
export type FGSchematic__mUnlocks_resources_to_scan__type = {
|
|
137
|
-
Class: 'BP_UnlockScannableResource_C';
|
|
138
|
-
mResourcesToAddToScanner: '' | [
|
|
139
|
-
UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
|
|
140
|
-
...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
|
|
141
|
-
];
|
|
142
|
-
mResourcePairsToAddToScanner: [
|
|
143
|
-
{
|
|
144
|
-
ResourceDescriptor: UnrealEngineString;
|
|
145
|
-
ResourceNodeType?: 'FrackingCore' | 'Geyser';
|
|
146
|
-
},
|
|
147
|
-
...{
|
|
148
|
-
ResourceDescriptor: UnrealEngineString;
|
|
149
|
-
ResourceNodeType?: 'FrackingCore' | 'Geyser';
|
|
150
|
-
}[]
|
|
151
|
-
];
|
|
152
|
-
};
|
|
153
37
|
export type FGSchematic__mUploadSpeedPercentageDecrease__type = {
|
|
154
38
|
Class: 'BP_UnlockCentralStorageUploadSpeed_C';
|
|
155
39
|
mUploadSpeedPercentageDecrease: decimal_string__type;
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
2
|
-
import { decimal_string__type, boolean__type } from '../../common/scalar';
|
|
3
|
-
import { empty_object__type, NativeClass__type } from '../../common/unassigned';
|
|
4
2
|
import { FGEquipment__base__type } from './FGEquipment';
|
|
3
|
+
import { decimal_string__type, boolean__type } from '../../../common/common/scalar';
|
|
4
|
+
import { empty_object__type, NativeClass__type } from '../../../common/common/unassigned';
|
|
5
5
|
export type FGSuitBase__type = FGEquipment__base__type & {
|
|
6
6
|
mImmunity: decimal_string__type;
|
|
7
7
|
mIsWorking: boolean__type;
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { decimal_string__type, integer_string__type } from '../../common/scalar';
|
|
2
1
|
import { FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__type } from './FGItemDescriptor';
|
|
3
|
-
import {
|
|
2
|
+
import { decimal_string__type, integer_string__type } from '../../../common/common/scalar';
|
|
3
|
+
import { NativeClass__type } from '../../../common/common/unassigned';
|
|
4
4
|
export type FGVehicleDescriptor__fueled_with_inventory__type = FGVehicleDescriptor__with_inventory__type & {
|
|
5
5
|
mFuelConsumption: decimal_string__type;
|
|
6
6
|
};
|
|
@@ -1,7 +1,8 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Montage_1P__type, Montage_3P__type, CameraAnim__type, empty_object__type, weaponState__type, UnrealEngineString__array__type, NativeClass__type } from '../../common/unassigned';
|
|
1
|
+
import { Montage_1P__type, Montage_3P__type, CameraAnim__type, weaponState__type } from '../../common/unassigned';
|
|
3
2
|
import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
|
|
4
3
|
import { FGEquipment__base__type } from './FGEquipment';
|
|
4
|
+
import { decimal_string__type, boolean__type, integer_string__type } from '../../../common/common/scalar';
|
|
5
|
+
import { empty_object__type, UnrealEngineString__array__type, NativeClass__type } from '../../../common/common/unassigned';
|
|
5
6
|
export type FGWeapon__base__type = FGEquipment__base__type & {
|
|
6
7
|
mShowCycleAmmoRadialMenuTimer: empty_object__type;
|
|
7
8
|
mOnWeaponStateChanged: empty_object__type;
|
|
@@ -1,29 +1,9 @@
|
|
|
1
1
|
import { UnrealEngineString, StringStartsWith } from '../utils/validators';
|
|
2
|
-
import { integer_string__type, decimal_string__type, decimal_string__signed__type, boolean__type } from './scalar';
|
|
3
2
|
import { FGBuildableBlueprintDesigner__base__type } from '../classes/CoreUObject/FGBuildableBlueprintDesigner';
|
|
4
3
|
import { FGBuildableResourceExtractor__miner__base__type } from '../classes/CoreUObject/FGBuildableResourceExtractor';
|
|
4
|
+
import { decimal_string__type, boolean__type } from '../../common/common/scalar';
|
|
5
|
+
import { InfinityExtrap__type, None__type, xyz__type, quaternion__type, empty_object__type } from '../../common/common/unassigned';
|
|
5
6
|
export type CameraAnim__type = UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', StringStartsWith<'/Game/FactoryGame/Character/Player/CameraShake/'>>;
|
|
6
|
-
export type class__type = class__no_description__type & {
|
|
7
|
-
mDescription: string;
|
|
8
|
-
};
|
|
9
|
-
export type class__no_description__type = class__no_description_or_display_name__type & {
|
|
10
|
-
mDisplayName: string;
|
|
11
|
-
};
|
|
12
|
-
export type class__no_description_or_display_name__type = {
|
|
13
|
-
ClassName: Exclude<string, ''>;
|
|
14
|
-
};
|
|
15
|
-
export type color__type = {
|
|
16
|
-
B: integer_string__type;
|
|
17
|
-
G: integer_string__type;
|
|
18
|
-
R: integer_string__type;
|
|
19
|
-
A: integer_string__type;
|
|
20
|
-
};
|
|
21
|
-
export type color_decimal__type = {
|
|
22
|
-
R: decimal_string__type;
|
|
23
|
-
G: decimal_string__type;
|
|
24
|
-
B: decimal_string__type;
|
|
25
|
-
A: decimal_string__type;
|
|
26
|
-
};
|
|
27
7
|
export type EditorCurveData__type = {
|
|
28
8
|
EditorCurveData: {
|
|
29
9
|
DefaultValue: decimal_string__type;
|
|
@@ -32,7 +12,6 @@ export type EditorCurveData__type = {
|
|
|
32
12
|
};
|
|
33
13
|
ExternalCurve?: UnrealEngineString<'/Script/Engine.CurveFloat', '/Game/FactoryGame/Resource/Parts/SpikedRebar/SpikedRebar_Falloff.SpikedRebar_Falloff' | '/Game/FactoryGame/Resource/Parts/CartridgeStandard/LinearDamageFalloff.LinearDamageFalloff'>;
|
|
34
14
|
};
|
|
35
|
-
export type empty_object__type = '()';
|
|
36
15
|
export type FGBuildableBlueprintDesigner__mk1__type = FGBuildableBlueprintDesigner__base__type & {
|
|
37
16
|
ClassName: 'Build_BlueprintDesigner_C';
|
|
38
17
|
mDisplayName: 'Blueprint Designer Mk.1';
|
|
@@ -56,30 +35,7 @@ export type FGBuildableResourceExtractor__miner_mk3__type = FGBuildableResourceE
|
|
|
56
35
|
};
|
|
57
36
|
export type FilterMontageTag__type = 'HasAmmunition' | 'EquipmentInHand_None' | 'EquipmentInHand_TwoHanded';
|
|
58
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export type FilterMontageTag__charged__type = 'LowCharged' | 'MediumCharged' | 'FullyCharged';
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export type InfinityExtrap__type = 'RCCE_Constant';
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export type ItemClass__type = [
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{
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export type ItemClass__amount_required__type = [
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}[]
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];
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export type mAspect__type = 'RSA_None';
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export type MaterialSlotName__type = 'lambert1' | 'lambert10' | 'lambert9_001' | 'lambert2' | 'Material_002' | 'Material_003' | 'Rocket1' | 'Rocket2' | 'Rifle' | '01 - Default';
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export type mBatteryStatus__type = 'BS_Idle';
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export type mChainsawState__type = None__type;
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export type mClearanceData__type = '' | [
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{
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];
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export type mDamageTypes__type = [
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UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
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...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
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];
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export type mDisableSnapOn__type = {
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export type mDockingRuleSet__type = {
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};
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export type mEventType__type = 'EV_Christmas';
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export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
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export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
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export type mGasType__type = 'GT_NORMAL' | 'GT_ENERGY';
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export type mLightControlData__type = {
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};
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export type Montage_1P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/FirstPerson/'>>;
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export type Montage_3P__type = UnrealEngineString<'/Script/Engine.AnimMontage', StringStartsWith<'/Game/FactoryGame/Character/Player/Animation/ThirdPerson/'>>;
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export type mPlatformDockingStatus__type = 'ETPDS_None';
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export type mSnappedPassthroughs__type = '';
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export type NativeClass__type = {
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};
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export type None__type = 'None';
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export type pitch_yaw_roll__type = {
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};
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export type quaternion__type = {
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};
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export type SpecifiedColor__type = {
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};
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export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
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export type transformation__type = {
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Rotation: quaternion__type;
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Translation: xyz__type;
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};
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export type UnrealEngineString__array__type = [
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UnrealEngineString,
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...UnrealEngineString[]
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];
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|
export type weaponState__type = 'EWS_Unequipped';
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export type xy__type = {
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X: decimal_string__signed__type;
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Y: decimal_string__signed__type;
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};
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|
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export type xy__integer__type = {
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|
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X: integer_string__type;
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|
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Y: integer_string__type;
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|
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};
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|
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export type xyz__type = {
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|
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X: decimal_string__signed__type;
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|
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Y: decimal_string__signed__type;
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|
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Z: decimal_string__signed__type;
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|
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};
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|
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|
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export type xyz__integer__type = {
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|
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|
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X: integer_string__type;
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|
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Y: integer_string__type;
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|
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|
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Z: integer_string__type;
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|
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};
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|
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export type xyz_array__type = [
|
|
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|
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{
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|
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|
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X: decimal_string__type;
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|
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Y: decimal_string__signed__type;
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|
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Z: decimal_string__signed__type;
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|
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},
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|
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...{
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X: decimal_string__type;
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|
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Y: decimal_string__signed__type;
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Z: decimal_string__signed__type;
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|
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}[]
|
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|
-
];
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|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { faux_1__type, faux_2__type, faux_3__type, faux_4__type, faux_5__type, faux_6__type, faux_7__type, faux_8__type, common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type, faux_9__type, faux_10__type, faux_11__type, faux_12__type, common_base__FGCustomizationRecipe__FGRecipe__type, faux_13__type, faux_14__type, faux_15__type, faux_16__type, NativeClass__type } from '../../common/unassigned';
|
|
2
|
+
export type FGFauxEntry__NativeClass = NativeClass__type & {
|
|
3
|
+
Classes: [
|
|
4
|
+
(faux_1__type | faux_2__type | faux_3__type | faux_4__type | faux_5__type | faux_6__type | faux_7__type | faux_8__type | common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type | faux_9__type | faux_10__type | faux_11__type | faux_12__type | common_base__FGCustomizationRecipe__FGRecipe__type | faux_13__type | faux_14__type | faux_15__type | faux_16__type),
|
|
5
|
+
...(faux_1__type | faux_2__type | faux_3__type | faux_4__type | faux_5__type | faux_6__type | faux_7__type | faux_8__type | common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type | faux_9__type | faux_10__type | faux_11__type | faux_12__type | common_base__FGCustomizationRecipe__FGRecipe__type | faux_13__type | faux_14__type | faux_15__type | faux_16__type)[]
|
|
6
|
+
];
|
|
7
|
+
};
|