@satisfactory-dev/docs.json.ts 0.11.1 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (270) hide show
  1. package/common-imports.json +63 -0
  2. package/data-progress--common.md +38 -0
  3. package/data-progress--version_1_0_0_0.md +0 -0
  4. package/foo.log +837 -1093
  5. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
  6. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
  7. package/generated-types/1.0/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
  8. package/generated-types/1.0/classes/CoreUObject/FGBuildable.d.ts +10 -38
  9. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
  10. package/generated-types/1.0/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
  11. package/generated-types/1.0/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
  12. package/generated-types/1.0/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +3 -2
  13. package/generated-types/1.0/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
  14. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
  15. package/generated-types/1.0/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
  16. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
  17. package/generated-types/1.0/classes/CoreUObject/FGBuildableCornerWallLightweight.d.ts +1 -1
  18. package/generated-types/1.0/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
  19. package/generated-types/1.0/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
  20. package/generated-types/1.0/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
  21. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
  22. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
  23. package/generated-types/1.0/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
  24. package/generated-types/1.0/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
  25. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
  26. package/generated-types/1.0/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
  27. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
  28. package/generated-types/1.0/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
  29. package/generated-types/1.0/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
  30. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
  31. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
  32. package/generated-types/1.0/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +2 -2
  33. package/generated-types/1.0/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
  34. package/generated-types/1.0/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
  35. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
  36. package/generated-types/1.0/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
  37. package/generated-types/1.0/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  38. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturer.d.ts +6 -3
  39. package/generated-types/1.0/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
  40. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
  41. package/generated-types/1.0/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
  42. package/generated-types/1.0/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
  43. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
  44. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
  45. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
  46. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
  47. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
  48. package/generated-types/1.0/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
  49. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleBase.d.ts +1 -1
  50. package/generated-types/1.0/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
  51. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortal.d.ts +2 -2
  52. package/generated-types/1.0/classes/CoreUObject/FGBuildablePortalSatellite.d.ts +2 -2
  53. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerBooster.d.ts +6 -3
  54. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
  55. package/generated-types/1.0/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
  56. package/generated-types/1.0/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
  57. package/generated-types/1.0/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
  58. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
  59. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
  60. package/generated-types/1.0/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -11
  61. package/generated-types/1.0/classes/CoreUObject/FGBuildableRamp.d.ts +1 -1
  62. package/generated-types/1.0/classes/CoreUObject/FGBuildableRampLightweight.d.ts +1 -1
  63. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
  64. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  65. package/generated-types/1.0/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
  66. package/generated-types/1.0/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
  67. package/generated-types/1.0/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
  68. package/generated-types/1.0/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
  69. package/generated-types/1.0/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
  70. package/generated-types/1.0/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
  71. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
  72. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
  73. package/generated-types/1.0/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
  74. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
  75. package/generated-types/1.0/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
  76. package/generated-types/1.0/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
  77. package/generated-types/1.0/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
  78. package/generated-types/1.0/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
  79. package/generated-types/1.0/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
  80. package/generated-types/1.0/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
  81. package/generated-types/1.0/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
  82. package/generated-types/1.0/classes/CoreUObject/FGCentralStorageContainer.d.ts +2 -2
  83. package/generated-types/1.0/classes/CoreUObject/FGChainsaw.d.ts +3 -2
  84. package/generated-types/1.0/classes/CoreUObject/FGChargedWeapon.d.ts +3 -2
  85. package/generated-types/1.0/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
  86. package/generated-types/1.0/classes/CoreUObject/FGConsumableEquipment.d.ts +3 -2
  87. package/generated-types/1.0/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
  88. package/generated-types/1.0/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
  89. package/generated-types/1.0/classes/CoreUObject/FGEquipment.d.ts +3 -24
  90. package/generated-types/1.0/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
  91. package/generated-types/1.0/classes/CoreUObject/FGEquipmentStunSpear.d.ts +3 -2
  92. package/generated-types/1.0/classes/CoreUObject/FGEquipmentZipline.d.ts +3 -2
  93. package/generated-types/1.0/classes/CoreUObject/FGGasMask.d.ts +7 -3
  94. package/generated-types/1.0/classes/CoreUObject/FGGolfCartDispenser.d.ts +3 -2
  95. package/generated-types/1.0/classes/CoreUObject/FGHoverPack.d.ts +3 -2
  96. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptor.d.ts +6 -42
  97. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
  98. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
  99. package/generated-types/1.0/classes/CoreUObject/FGItemDescriptorPowerBoosterFuel.d.ts +2 -2
  100. package/generated-types/1.0/classes/CoreUObject/FGJetPack.d.ts +2 -2
  101. package/generated-types/1.0/classes/CoreUObject/FGJumpingStilts.d.ts +3 -3
  102. package/generated-types/1.0/classes/CoreUObject/FGObjectScanner.d.ts +6 -2
  103. package/generated-types/1.0/classes/CoreUObject/FGParachute.d.ts +16 -5
  104. package/generated-types/1.0/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
  105. package/generated-types/1.0/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
  106. package/generated-types/1.0/classes/CoreUObject/FGPortableMinerDispenser.d.ts +2 -1
  107. package/generated-types/1.0/classes/CoreUObject/FGPowerShardDescriptor.d.ts +2 -2
  108. package/generated-types/1.0/classes/CoreUObject/FGRecipe.d.ts +1 -1
  109. package/generated-types/1.0/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
  110. package/generated-types/1.0/classes/CoreUObject/FGSchematic.d.ts +6 -122
  111. package/generated-types/1.0/classes/CoreUObject/FGSuitBase.d.ts +2 -2
  112. package/generated-types/1.0/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
  113. package/generated-types/1.0/classes/CoreUObject/FGWeapon.d.ts +3 -2
  114. package/generated-types/1.0/common/unassigned.d.ts +2 -115
  115. package/generated-types/common/classes/CoreUObject/FGFauxEntry.d.ts +7 -0
  116. package/generated-types/common/classes/CoreUObject/FGSchematic.d.ts +74 -0
  117. package/generated-types/common/common/scalar.js +1 -0
  118. package/generated-types/common/common/unassigned.d.ts +377 -0
  119. package/generated-types/common/common/unassigned.js +1 -0
  120. package/generated-types/common/utils/validators.d.ts +14 -0
  121. package/generated-types/common/utils/validators.js +14 -0
  122. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeInstantHit.d.ts +2 -2
  123. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeProjectile.d.ts +3 -2
  124. package/generated-types/update8/classes/CoreUObject/FGAmmoTypeSpreadshot.d.ts +2 -2
  125. package/generated-types/update8/classes/CoreUObject/FGBuildable.d.ts +4 -38
  126. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentMerger.d.ts +2 -2
  127. package/generated-types/update8/classes/CoreUObject/FGBuildableAttachmentSplitter.d.ts +1 -1
  128. package/generated-types/update8/classes/CoreUObject/FGBuildableBeamLightweight.d.ts +2 -2
  129. package/generated-types/update8/classes/CoreUObject/FGBuildableBlueprintDesigner.d.ts +2 -2
  130. package/generated-types/update8/classes/CoreUObject/FGBuildableCircuitSwitch.d.ts +1 -1
  131. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorBelt.d.ts +6 -3
  132. package/generated-types/update8/classes/CoreUObject/FGBuildableConveyorLift.d.ts +7 -3
  133. package/generated-types/update8/classes/CoreUObject/FGBuildableCornerWall.d.ts +2 -2
  134. package/generated-types/update8/classes/CoreUObject/FGBuildableDockingStation.d.ts +2 -2
  135. package/generated-types/update8/classes/CoreUObject/FGBuildableDoor.d.ts +2 -2
  136. package/generated-types/update8/classes/CoreUObject/FGBuildableDroneStation.d.ts +2 -2
  137. package/generated-types/update8/classes/CoreUObject/FGBuildableFactory.d.ts +2 -2
  138. package/generated-types/update8/classes/CoreUObject/FGBuildableFactoryBuilding.d.ts +1 -1
  139. package/generated-types/update8/classes/CoreUObject/FGBuildableFactorySimpleProducer.d.ts +2 -2
  140. package/generated-types/update8/classes/CoreUObject/FGBuildableFloodlight.d.ts +2 -2
  141. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundation.d.ts +3 -2
  142. package/generated-types/update8/classes/CoreUObject/FGBuildableFoundationLightweight.d.ts +1 -1
  143. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingActivator.d.ts +2 -2
  144. package/generated-types/update8/classes/CoreUObject/FGBuildableFrackingExtractor.d.ts +1 -1
  145. package/generated-types/update8/classes/CoreUObject/FGBuildableGenerator.d.ts +1 -1
  146. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorFuel.d.ts +2 -2
  147. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorGeoThermal.d.ts +2 -2
  148. package/generated-types/update8/classes/CoreUObject/FGBuildableGeneratorNuclear.d.ts +3 -2
  149. package/generated-types/update8/classes/CoreUObject/FGBuildableJumppad.d.ts +2 -2
  150. package/generated-types/update8/classes/CoreUObject/FGBuildableLadder.d.ts +2 -2
  151. package/generated-types/update8/classes/CoreUObject/FGBuildableLightSource.d.ts +3 -2
  152. package/generated-types/update8/classes/CoreUObject/FGBuildableLightsControlPanel.d.ts +3 -2
  153. package/generated-types/update8/classes/CoreUObject/FGBuildableMAM.d.ts +2 -2
  154. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturer.d.ts +7 -3
  155. package/generated-types/update8/classes/CoreUObject/FGBuildableManufacturerVariablePower.d.ts +2 -2
  156. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthrough.d.ts +2 -2
  157. package/generated-types/update8/classes/CoreUObject/FGBuildablePassthroughPipeHyper.d.ts +1 -1
  158. package/generated-types/update8/classes/CoreUObject/FGBuildablePillarLightweight.d.ts +2 -2
  159. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeHyper.d.ts +2 -2
  160. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeReservoir.d.ts +2 -2
  161. package/generated-types/update8/classes/CoreUObject/FGBuildablePipeline.d.ts +3 -2
  162. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineJunction.d.ts +1 -1
  163. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelinePump.d.ts +2 -2
  164. package/generated-types/update8/classes/CoreUObject/FGBuildablePipelineSupport.d.ts +2 -2
  165. package/generated-types/update8/classes/CoreUObject/FGBuildablePoleLightweight.d.ts +2 -2
  166. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerPole.d.ts +2 -2
  167. package/generated-types/update8/classes/CoreUObject/FGBuildablePowerStorage.d.ts +2 -2
  168. package/generated-types/update8/classes/CoreUObject/FGBuildablePriorityPowerSwitch.d.ts +2 -2
  169. package/generated-types/update8/classes/CoreUObject/FGBuildableRadarTower.d.ts +2 -2
  170. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadSignal.d.ts +2 -2
  171. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadStation.d.ts +2 -2
  172. package/generated-types/update8/classes/CoreUObject/FGBuildableRailroadTrack.d.ts +2 -2
  173. package/generated-types/update8/classes/CoreUObject/FGBuildableRamp.d.ts +2 -2
  174. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceExtractor.d.ts +3 -2
  175. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSink.d.ts +2 -2
  176. package/generated-types/update8/classes/CoreUObject/FGBuildableResourceSinkShop.d.ts +2 -2
  177. package/generated-types/update8/classes/CoreUObject/FGBuildableSnowDispenser.d.ts +1 -1
  178. package/generated-types/update8/classes/CoreUObject/FGBuildableSpaceElevator.d.ts +1 -1
  179. package/generated-types/update8/classes/CoreUObject/FGBuildableSplitterSmart.d.ts +2 -2
  180. package/generated-types/update8/classes/CoreUObject/FGBuildableStair.d.ts +2 -2
  181. package/generated-types/update8/classes/CoreUObject/FGBuildableStorage.d.ts +2 -2
  182. package/generated-types/update8/classes/CoreUObject/FGBuildableTradingPost.d.ts +2 -2
  183. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatform.d.ts +2 -2
  184. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformCargo.d.ts +2 -2
  185. package/generated-types/update8/classes/CoreUObject/FGBuildableTrainPlatformEmpty.d.ts +1 -1
  186. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkway.d.ts +2 -2
  187. package/generated-types/update8/classes/CoreUObject/FGBuildableWalkwayLightweight.d.ts +2 -1
  188. package/generated-types/update8/classes/CoreUObject/FGBuildableWall.d.ts +2 -2
  189. package/generated-types/update8/classes/CoreUObject/FGBuildableWallLightweight.d.ts +1 -1
  190. package/generated-types/update8/classes/CoreUObject/FGBuildableWaterPump.d.ts +2 -2
  191. package/generated-types/update8/classes/CoreUObject/FGBuildableWidgetSign.d.ts +2 -2
  192. package/generated-types/update8/classes/CoreUObject/FGBuildableWire.d.ts +2 -2
  193. package/generated-types/update8/classes/CoreUObject/FGBuildingDescriptor.d.ts +4 -8
  194. package/generated-types/update8/classes/CoreUObject/FGChainsaw.d.ts +3 -2
  195. package/generated-types/update8/classes/CoreUObject/FGChargedWeapon.d.ts +2 -2
  196. package/generated-types/update8/classes/CoreUObject/FGConsumableDescriptor.d.ts +2 -2
  197. package/generated-types/update8/classes/CoreUObject/FGConsumableEquipment.d.ts +1 -1
  198. package/generated-types/update8/classes/CoreUObject/FGConveyorPoleStackable.d.ts +1 -1
  199. package/generated-types/update8/classes/CoreUObject/FGCustomizationRecipe.d.ts +2 -14
  200. package/generated-types/update8/classes/CoreUObject/FGEquipment.d.ts +4 -25
  201. package/generated-types/update8/classes/CoreUObject/FGEquipmentDescriptor.d.ts +2 -2
  202. package/generated-types/update8/classes/CoreUObject/FGEquipmentStunSpear.d.ts +2 -2
  203. package/generated-types/update8/classes/CoreUObject/FGEquipmentZipline.d.ts +2 -2
  204. package/generated-types/update8/classes/CoreUObject/FGGasMask.d.ts +2 -2
  205. package/generated-types/update8/classes/CoreUObject/FGGolfCartDispenser.d.ts +2 -2
  206. package/generated-types/update8/classes/CoreUObject/FGHoverPack.d.ts +2 -2
  207. package/generated-types/update8/classes/CoreUObject/FGItemDescriptor.d.ts +5 -42
  208. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorBiomass.d.ts +1 -1
  209. package/generated-types/update8/classes/CoreUObject/FGItemDescriptorNuclearFuel.d.ts +2 -2
  210. package/generated-types/update8/classes/CoreUObject/FGJetPack.d.ts +2 -2
  211. package/generated-types/update8/classes/CoreUObject/FGJumpingStilts.d.ts +2 -2
  212. package/generated-types/update8/classes/CoreUObject/FGObjectScanner.d.ts +2 -2
  213. package/generated-types/update8/classes/CoreUObject/FGParachute.d.ts +2 -2
  214. package/generated-types/update8/classes/CoreUObject/FGPipeHyperStart.d.ts +2 -2
  215. package/generated-types/update8/classes/CoreUObject/FGPoleDescriptor.d.ts +1 -1
  216. package/generated-types/update8/classes/CoreUObject/FGPortableMinerDispenser.d.ts +1 -1
  217. package/generated-types/update8/classes/CoreUObject/FGRecipe.d.ts +1 -1
  218. package/generated-types/update8/classes/CoreUObject/FGResourceDescriptor.d.ts +2 -2
  219. package/generated-types/update8/classes/CoreUObject/FGSchematic.d.ts +5 -122
  220. package/generated-types/update8/classes/CoreUObject/FGSuitBase.d.ts +2 -2
  221. package/generated-types/update8/classes/CoreUObject/FGVehicleDescriptor.d.ts +2 -2
  222. package/generated-types/update8/classes/CoreUObject/FGWeapon.d.ts +3 -2
  223. package/generated-types/update8/common/unassigned.d.ts +3 -116
  224. package/lib/CustomParsingTypes/TypedString.d.ts +5 -3
  225. package/lib/CustomParsingTypes/TypedString.js +11 -6
  226. package/lib/CustomParsingTypes/ValueToRegexFormatter.d.ts +7 -0
  227. package/lib/CustomParsingTypes/ValueToRegexFormatter.js +70 -2
  228. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.d.ts +2 -2
  229. package/lib/DataDiscovery/CustomTypes/BooleanOrBooleanExtended.js +3 -1
  230. package/lib/DataDiscovery/CustomTypes/TypedString.d.ts +2 -0
  231. package/lib/DataDiscovery/CustomTypes/TypedString.js +4 -3
  232. package/lib/DataDiscovery/JsonSchema/Object.d.ts +5 -2
  233. package/lib/DataDiscovery/JsonSchema/Object.js +35 -4
  234. package/lib/DataDiscovery/JsonSchema/OneOf.js +3 -0
  235. package/lib/DataDiscovery/JsonSchema/Ref.js +10 -2
  236. package/lib/DataDiscovery.js +10 -1
  237. package/lib/DocsSchema.d.ts +2 -0
  238. package/lib/DocsSchema.js +7 -0
  239. package/lib/DocsToAutoImport/from_Node_array.js +12 -12
  240. package/lib/DocsTsAutoImports.d.ts +4 -1
  241. package/lib/DocsTsAutoImports.js +45 -4
  242. package/lib/DocsTsGenerator.d.ts +9635 -10401
  243. package/lib/DocsTsGenerator.js +29 -6
  244. package/lib/DocsValidation.js +2 -0
  245. package/lib/StringStartsWith.d.ts +5 -0
  246. package/lib/StringStartsWith.js +15 -0
  247. package/lib/TsFactoryWrapper.js +2 -1
  248. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.d.ts +2 -2
  249. package/lib/TypeDefinitionDiscovery/CustomParsingTypes/typed_string.js +2 -2
  250. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.d.ts +3 -3
  251. package/lib/TypeDefinitionDiscovery/JsonSchema/Object/ExtendsObject.js +9 -3
  252. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.d.ts +4 -2
  253. package/lib/TypeDefinitionDiscovery/JsonSchema/ObjectType.js +10 -2
  254. package/lib/TypeDefinitionDiscovery.js +56 -10
  255. package/lib/TypeDefinitionWriter.js +26 -6
  256. package/lib/TypesDiscovery/JsonSchema/$ref.d.ts +7 -0
  257. package/lib/TypesDiscovery/JsonSchema/$ref.js +42 -0
  258. package/lib/TypesDiscovery.js +7 -4
  259. package/lib/helpers.js +5 -0
  260. package/package.json +1 -1
  261. package/schema/1.0.schema.json +1236 -2584
  262. package/schema/common.schema.json +2005 -0
  263. package/schema/update8.schema.json +803 -2216
  264. package/types-progress--common.md +98 -0
  265. package/types-progress--update8.md +58 -47
  266. package/types-progress--version_1_0_0_0.md +65 -48
  267. package/generated-types/update8/common/scalar.d.ts +0 -7
  268. /package/generated-types/{1.0/common/scalar.js → common/classes/CoreUObject/FGFauxEntry.js} +0 -0
  269. /package/generated-types/{update8/common/scalar.js → common/classes/CoreUObject/FGSchematic.js} +0 -0
  270. /package/generated-types/{1.0 → common}/common/scalar.d.ts +0 -0
@@ -0,0 +1,74 @@
1
+ import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
2
+ import { integer_string__type } from '../../common/scalar';
3
+ import { UnrealEngineString__array__type, ItemClass__type } from '../../common/unassigned';
4
+ export type FGSchematic__mUnlocks_equipment_slots__type = {
5
+ Class: 'BP_UnlockArmEquipmentSlot_C';
6
+ mNumArmEquipmentSlotsToUnlock: integer_string__type;
7
+ };
8
+ export type FGSchematic__mUnlocks_inventory_slots__type = {
9
+ Class: 'BP_UnlockInventorySlot_C';
10
+ mNumInventorySlotsToUnlock: integer_string__type;
11
+ };
12
+ export type FGSchematic__mUnlocks_mEmotes__type = {
13
+ Class: 'BP_UnlockEmote_C';
14
+ mEmotes: UnrealEngineString__array__type;
15
+ };
16
+ export type FGSchematic__mUnlocks_mItemsToGive__type = {
17
+ Class: 'BP_UnlockGiveItem_C';
18
+ mItemsToGive: ItemClass__type;
19
+ };
20
+ export type FGSchematic__mUnlocks_mRecipes__type = {
21
+ Class: 'BP_UnlockRecipe_C' | 'BP_UnlockBlueprints_C';
22
+ mRecipes: UnrealEngineString__array__type;
23
+ };
24
+ export type FGSchematic__mUnlocks_mScannableObjects__type = {
25
+ Class: 'BP_UnlockScannableObject_C';
26
+ mScannableObjects: [
27
+ {
28
+ ItemDescriptor: UnrealEngineString;
29
+ ActorsAllowedToScan: [
30
+ UnrealEngineString<'/Script/CoreUObject.Class'>,
31
+ ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
32
+ ];
33
+ },
34
+ ...{
35
+ ItemDescriptor: UnrealEngineString;
36
+ ActorsAllowedToScan: [
37
+ UnrealEngineString<'/Script/CoreUObject.Class'>,
38
+ ...UnrealEngineString<'/Script/CoreUObject.Class'>[]
39
+ ];
40
+ }[]
41
+ ];
42
+ };
43
+ export type FGSchematic__mUnlocks_mSchematics__type = {
44
+ Class: 'BP_UnlockSchematic_C';
45
+ mSchematics: [
46
+ FGSchematic__mUnlocks_mSchematics__mSchematics__type,
47
+ ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
48
+ ];
49
+ };
50
+ export type FGSchematic__mUnlocks_mSchematics__mSchematics__type = UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/' | '/Game/FactoryGame/Events/Christmas/'>>;
51
+ export type FGSchematic__mUnlocks_mTapeUnlocks__type = {
52
+ Class: 'FGUnlockTape';
53
+ mTapeUnlocks: [
54
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>,
55
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/Tape/'>>[]
56
+ ];
57
+ };
58
+ export type FGSchematic__mUnlocks_resources_to_scan__type = {
59
+ Class: 'BP_UnlockScannableResource_C';
60
+ mResourcesToAddToScanner: '' | [
61
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>,
62
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Resource/'>>[]
63
+ ];
64
+ mResourcePairsToAddToScanner: [
65
+ {
66
+ ResourceDescriptor: UnrealEngineString;
67
+ ResourceNodeType?: 'FrackingCore' | 'Geyser';
68
+ },
69
+ ...{
70
+ ResourceDescriptor: UnrealEngineString;
71
+ ResourceNodeType?: 'FrackingCore' | 'Geyser';
72
+ }[]
73
+ ];
74
+ };
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,377 @@
1
+ import { UnrealEngineString, StringStartsWith, StringPassedRegExp } from '../utils/validators';
2
+ import { decimal_string__signed__type, integer_string__type, decimal_string__type, boolean__type, boolean_extended__type, integer_string__signed__type } from './scalar';
3
+ import { FGSchematic__mUnlocks_mSchematics__mSchematics__type, FGSchematic__mUnlocks_mTapeUnlocks__type, FGSchematic__mUnlocks_mRecipes__type, FGSchematic__mUnlocks_resources_to_scan__type, FGSchematic__mUnlocks_mEmotes__type, FGSchematic__mUnlocks_mSchematics__type, FGSchematic__mUnlocks_inventory_slots__type, FGSchematic__mUnlocks_equipment_slots__type, FGSchematic__mUnlocks_mScannableObjects__type, FGSchematic__mUnlocks_mItemsToGive__type } from '../classes/CoreUObject/FGSchematic';
4
+ export type class__type = class__no_description__type & {
5
+ mDescription: string;
6
+ };
7
+ export type class__no_description__type = class__no_description_or_display_name__type & {
8
+ mDisplayName: string;
9
+ };
10
+ export type class__no_description_or_display_name__type = {
11
+ ClassName: Exclude<string, ''>;
12
+ };
13
+ export type color__type = {
14
+ B: integer_string__type;
15
+ G: integer_string__type;
16
+ R: integer_string__type;
17
+ A: integer_string__type;
18
+ };
19
+ export type color_decimal__type = {
20
+ R: decimal_string__type;
21
+ G: decimal_string__type;
22
+ B: decimal_string__type;
23
+ A: decimal_string__type;
24
+ };
25
+ export type common_base__FGBuildable__base__type = class__type & {
26
+ MaxRenderDistance: decimal_string__signed__type;
27
+ mAlternativeMaterialRecipes: string | [
28
+ {
29
+ mMaterial: Exclude<string, ''>;
30
+ mRecipe: Exclude<string, ''>;
31
+ },
32
+ ...{
33
+ mMaterial: Exclude<string, ''>;
34
+ mRecipe: Exclude<string, ''>;
35
+ }[]
36
+ ];
37
+ mContainsComponents: boolean__type;
38
+ mIsConsideredForBaseWeightValue: decimal_string__type;
39
+ mBuildEffectSpeed: decimal_string__type;
40
+ mAllowColoring: boolean__type;
41
+ mAllowPatterning: boolean__type;
42
+ mSkipBuildEffect: boolean__type;
43
+ mForceNetUpdateOnRegisterPlayer: boolean__type;
44
+ mToggleDormancyOnInteraction: boolean__type;
45
+ mIsMultiSpawnedBuildable: boolean__type;
46
+ mShouldShowAttachmentPointVisuals: boolean__type;
47
+ mCanContainLightweightInstances: boolean__type;
48
+ mAffectsOcclusion: boolean__type;
49
+ mOcclusionShape: 'ROCS_Box' | 'ROCS_Ramp' | 'ROCS_Box_Special' | 'ROCS_CornerRamp';
50
+ mScaleCustomOffset: decimal_string__type;
51
+ mCustomScaleType: 'ROCSS_Center' | 'ROCSS_Top' | 'ROCSS_Bot';
52
+ mOcclusionBoxInfo: '' | [
53
+ {
54
+ Min: xyz__type;
55
+ Max: xyz__type;
56
+ IsValid: boolean__type;
57
+ },
58
+ ...{
59
+ Min: xyz__type;
60
+ Max: xyz__type;
61
+ IsValid: boolean__type;
62
+ }[]
63
+ ];
64
+ mAttachmentPoints: '';
65
+ mInteractingPlayers: '';
66
+ mIsUseable: boolean__type;
67
+ mHideOnBuildEffectStart: boolean__type;
68
+ mShouldModifyWorldGrid: boolean__type;
69
+ mBlueprintBuildEffectID?: integer_string__signed__type;
70
+ };
71
+ export type common_base__FGBuildingDescriptor__ClassName__type = Exclude<string, '' | 'Desc_ConveyorPole_C' | 'Desc_PipelineSupport_C' | 'Desc_PipeSupportStackable_C' | 'Desc_HyperPoleStackable_C' | 'Desc_PipeHyperSupport_C' | 'Desc_ConveyorPoleStackable_C'>;
72
+ export type common_base__FGBuildingDescriptor__mForm__type = 'RF_INVALID';
73
+ export type common_base__FGBuildingDescriptor__mSubCategories__type = [
74
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>,
75
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Special/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Walls/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Power/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Production/' | '/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Organisation/'>>[]
76
+ ];
77
+ export type common_base__FGCustomizationRecipe__FGRecipe__type = class__no_description__type & {
78
+ FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(?:-?[A-Z][A-Za-z0-9_]+/)*(Recipe_[A-Za-z0-9_]+)\\.\\1_C$'>;
79
+ mDisplayName: Exclude<string, ''>;
80
+ mIngredients: '' | ItemClass__type;
81
+ mProduct: '' | ItemClass__type;
82
+ mManufacturingMenuPriority: decimal_string__type;
83
+ mManufactoringDuration: decimal_string__type;
84
+ mManualManufacturingMultiplier: decimal_string__type;
85
+ mRelevantEvents: mEventType__optional_csv__type;
86
+ mVariablePowerConsumptionConstant: decimal_string__type;
87
+ mVariablePowerConsumptionFactor: decimal_string__type;
88
+ };
89
+ export type common_base__FGEquipment__base__type = class__no_description_or_display_name__type & {
90
+ mRandomAnim?: integer_string__type;
91
+ mCanPress?: boolean__type;
92
+ mAnimData?: [
93
+ {
94
+ Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
95
+ CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
96
+ },
97
+ {
98
+ Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
99
+ CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
100
+ },
101
+ {
102
+ Montage_7_2E66F6A948A8606E71185682EA2AC4EC: UnrealEngineString<'/Script/Engine.AnimMontage', '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_01_Montage.MedkitUse_01_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_02_Montage.MedkitUse_02_Montage' | '/Game/FactoryGame/Character/Player/Animation/FirstPerson/MedkitUse_03_Montage.MedkitUse_03_Montage'>;
103
+ CameraAnimationSequence_11_920C446448786C507704569A05006500: UnrealEngineString<'/Script/TemplateSequence.CameraAnimationSequence', '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_01_CameraAnimSequence.MedkitUse_01_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_02_CameraAnimSequence.MedkitUse_02_CameraAnimSequence' | '/Game/FactoryGame/Character/Player/CameraShake/MedkitUse_03_CameraAnimSequence.MedkitUse_03_CameraAnimSequence'>;
104
+ }
105
+ ];
106
+ mCurrentAnimData?: empty_object__type;
107
+ mEquipmentSlot: 'ES_ARMS' | 'ES_BACK' | 'ES_BODY' | 'ES_HEAD' | 'ES_LEGS';
108
+ mAttachSocket: Exclude<string, ''>;
109
+ mNeedsDefaultEquipmentMappingContext: boolean__type;
110
+ mCostToUse: '' | ItemClass__type;
111
+ mArmAnimation: 'AE_ShockShank' | 'AE_StunSpear' | 'AE_Generic2Hand' | 'AE_Generic1Hand' | 'AE_None' | 'AE_ChainSaw' | 'AE_RebarGun' | 'AE_Rifle' | 'AE_Nobelisk';
112
+ mBackAnimation: 'BE_None' | 'BE_Jetpack';
113
+ mDefaultEquipmentActions: integer_string__type;
114
+ mReceivedDamageModifiers: '';
115
+ mSwappedOutThirdPersonMaterials: empty_object__type;
116
+ };
117
+ export type common_base__FGItemDescriptor__FGBuildingDescriptor__FGResourceDescriptor__type = class__type & {
118
+ mAbbreviatedDisplayName: string;
119
+ mStackSize: 'SS_ONE' | 'SS_FLUID' | 'SS_SMALL' | 'SS_MEDIUM' | 'SS_BIG' | 'SS_HUGE';
120
+ mCanBeDiscarded: boolean__type;
121
+ mRememberPickUp: boolean__type;
122
+ mEnergyValue: decimal_string__type;
123
+ mRadioactiveDecay: decimal_string__type;
124
+ mSmallIcon: Texture2D__type;
125
+ mPersistentBigIcon: Texture2D__type;
126
+ mCrosshairMaterial: ('' | 'None') | StringStartsWith<'/Game/FactoryGame/Interface/UI/Material/Crosshairs/'>;
127
+ mDescriptorStatBars: '' | [
128
+ {
129
+ Value: integer_string__type;
130
+ },
131
+ ...{
132
+ Value: integer_string__type;
133
+ }[]
134
+ ];
135
+ mMenuPriority: decimal_string__type;
136
+ mFluidColor: color__type;
137
+ mGasColor: color__type;
138
+ mCompatibleItemDescriptors: '' | [
139
+ {
140
+ CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
141
+ CompatibleItemDescriptors: UnrealEngineString__array__type;
142
+ },
143
+ ...{
144
+ CompatibleItemType: 'CIT_AMMO' | 'CIT_WEAPON';
145
+ CompatibleItemDescriptors: UnrealEngineString__array__type;
146
+ }[]
147
+ ];
148
+ mScannableType: 'RTWOT_Default' | 'RTWOT_WeakSignal' | 'RTWOT_Flora';
149
+ mShouldOverrideScannerDisplayText: boolean__type;
150
+ mScannerDisplayText: string;
151
+ mScannerLightColor: color__type;
152
+ };
153
+ export type common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type = '' | [
154
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>,
155
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Interface/UI/InGame/BuildMenu/BuildCategories/Sub_Transport/'>>[]
156
+ ];
157
+ export type common_base__FGSchematic__base__type = class__type & {
158
+ FullName: StringPassedRegExp<'^BlueprintGeneratedClass /Game/FactoryGame/(Schematics|Events/Christmas)/'>;
159
+ mType: Exclude<string, ''>;
160
+ mSubCategories: '' | [None__type, ...None__type[]] | [
161
+ UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>,
162
+ ...UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/'>>[]
163
+ ];
164
+ mMenuPriority: decimal_string__signed__type;
165
+ mTechTier: integer_string__type;
166
+ mCost: '' | ItemClass__type;
167
+ mTimeToComplete: decimal_string__type;
168
+ mRelevantShopSchematics: '' | [
169
+ (UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type),
170
+ ...(UnrealEngineString<'/Script/Engine.BlueprintGeneratedClass', StringStartsWith<'/Game/FactoryGame/Schematics/ResourceSink/'>> | None__type)[]
171
+ ];
172
+ mIsPlayerSpecific: boolean__type;
173
+ mUnlocks: [
174
+ ...{
175
+ Class: Exclude<string, ''>;
176
+ }[]
177
+ ];
178
+ mSchematicIcon: {
179
+ DrawAs: 'Image';
180
+ ImageSize: xy__type;
181
+ Margin: empty_object__type;
182
+ TintColor: SpecifiedColor__type;
183
+ OutlineSettings: {
184
+ CornerRadii: quaternion__type;
185
+ Color: SpecifiedColor__type;
186
+ RoundingType: 'HalfHeightRadius';
187
+ };
188
+ ResourceObject?: Texture2D__type;
189
+ UVRegion: {
190
+ Min: xy__type;
191
+ Max: xy__type;
192
+ bIsValid: boolean__type;
193
+ };
194
+ };
195
+ mSmallSchematicIcon: Texture2D__type;
196
+ mSchematicDependencies: [
197
+ ...{
198
+ Class: Exclude<string, ''>;
199
+ }[]
200
+ ];
201
+ mDependenciesBlocksSchematicAccess: boolean__type;
202
+ mHiddenUntilDependenciesMet: boolean__type;
203
+ mRelevantEvents: mEventType__optional_csv__type;
204
+ mIncludeInBuilds: 'IIB_PublicBuilds';
205
+ };
206
+ export type common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type = {
207
+ Class: 'BP_GamePhaseReachedDependency_C';
208
+ mGamePhase: Exclude<string, ''>;
209
+ };
210
+ export type common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type = {
211
+ Class: StringPassedRegExp<'BP_[A-Z][A-z]+_C$'>;
212
+ mSchematics: [
213
+ FGSchematic__mUnlocks_mSchematics__mSchematics__type,
214
+ ...FGSchematic__mUnlocks_mSchematics__mSchematics__type[]
215
+ ];
216
+ mRequireAllSchematicsToBePurchased: boolean__type;
217
+ };
218
+ export type common_base__FGSchematic__mUnlocks__type = FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type;
219
+ export type empty_object__type = '()';
220
+ export type faux_1__type = class__type & {
221
+ faux: UnrealEngineString__array__type | decimal_string__type | decimal_string__signed__type | integer_string__type | integer_string__signed__type | color__type | color_decimal__type | empty_object__type | None__type | xyz__type | xy__type | xy__integer__type | quaternion__type | pitch_yaw_roll__type | xyz__integer__type | xyz_array__type | transformation__type | common_base__FGSchematic__base__type;
222
+ };
223
+ export type faux_10__type = class__type & {
224
+ faux: 'FGBuildingDescriptor--properties';
225
+ ClassName?: common_base__FGBuildingDescriptor__ClassName__type;
226
+ mForm: common_base__FGBuildingDescriptor__mForm__type;
227
+ mSubCategories: common_base__FGBuildingDescriptor__mSubCategories__type;
228
+ };
229
+ export type faux_11__type = class__type & {
230
+ faux: 'FGBuildable--base';
231
+ FGBuildable: common_base__FGBuildable__base__type;
232
+ };
233
+ export type faux_12__type = class__type & {
234
+ faux: 'mEventType--optional-csv';
235
+ mEventType__optional_csv?: mEventType__optional_csv__type;
236
+ };
237
+ export type faux_13__type = class__type & {
238
+ faux: 'FGSchematic--mUnlocks_mSchematics--mSchematics';
239
+ FGSchematic__mUnlocks_mSchematics__mSchematics: FGSchematic__mUnlocks_mSchematics__mSchematics__type;
240
+ };
241
+ export type faux_14__type = class__type & {
242
+ faux: 'common-base--FGSchematic--mUnlocks';
243
+ common_base__FGSchematic__mUnlocks: common_base__FGSchematic__mUnlocks__type;
244
+ optional?: FGSchematic__mUnlocks_mTapeUnlocks__type | FGSchematic__mUnlocks_mRecipes__type | FGSchematic__mUnlocks_resources_to_scan__type | FGSchematic__mUnlocks_mEmotes__type | FGSchematic__mUnlocks_mSchematics__type | FGSchematic__mUnlocks_inventory_slots__type | FGSchematic__mUnlocks_equipment_slots__type | FGSchematic__mUnlocks_mScannableObjects__type | FGSchematic__mUnlocks_mItemsToGive__type;
245
+ optional2?: common_base__FGSchematic__base__mSchematicDependencies__mRequireAllSchematicsToBePurchased__type;
246
+ optional3?: common_base__FGSchematic__base__mSchematicDependencies__mGamePhase__type;
247
+ };
248
+ export type faux_15__type = class__type & {
249
+ faux: 'common-base--FGEquipment--base';
250
+ FGSchematic__mUnlocks_mSchematics__mSchematics?: common_base__FGEquipment__base__type;
251
+ };
252
+ export type faux_16__type = class__type & {
253
+ faux: 'faux-16';
254
+ mAspect?: mAspect__type;
255
+ mPlatformDockingStatus?: mPlatformDockingStatus__type;
256
+ mDockingRuleSet?: mDockingRuleSet__type;
257
+ mBatteryStatus?: mBatteryStatus__type;
258
+ InfinityExtrap?: InfinityExtrap__type;
259
+ mDamageTypes?: mDamageTypes__type;
260
+ };
261
+ export type faux_2__type = class__type & {
262
+ faux_bool: boolean__type;
263
+ };
264
+ export type faux_3__type = class__type & {
265
+ faux_bool_extended: boolean_extended__type;
266
+ };
267
+ export type faux_4__type = class__type & {
268
+ faux_texture: Texture2D__type;
269
+ };
270
+ export type faux_5__type = class__type & {
271
+ faux_none: None__type;
272
+ };
273
+ export type faux_6__type = class__type & {
274
+ mForm: mForm__type;
275
+ };
276
+ export type faux_7__type = class__type & {
277
+ ItemClass_opt: ItemClass__type;
278
+ };
279
+ export type faux_8__type = class__type & {
280
+ ItemClass: ItemClass__amount_required__type;
281
+ };
282
+ export type faux_9__type = class__type & {
283
+ faux: 'FGItemDescriptor--FGResourceDescriptor--FGPoleDescriptor--mSubCategories';
284
+ mSubCategories: common_base__FGItemDescriptor__FGResourceDescriptor__FGPoleDescriptor__mSubCategories__type;
285
+ };
286
+ export type InfinityExtrap__type = 'RCCE_Constant';
287
+ export type ItemClass__type = [
288
+ {
289
+ ItemClass: UnrealEngineString;
290
+ Amount?: integer_string__type;
291
+ },
292
+ ...{
293
+ ItemClass: UnrealEngineString;
294
+ Amount?: integer_string__type;
295
+ }[]
296
+ ];
297
+ export type ItemClass__amount_required__type = [
298
+ {
299
+ ItemClass: UnrealEngineString;
300
+ Amount: integer_string__type;
301
+ },
302
+ ...{
303
+ ItemClass: UnrealEngineString;
304
+ Amount: integer_string__type;
305
+ }[]
306
+ ];
307
+ export type mAspect__type = 'RSA_None';
308
+ export type mBatteryStatus__type = 'BS_Idle';
309
+ export type mDamageTypes__type = [
310
+ UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>,
311
+ ...UnrealEngineString<'/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Energy.BP_PointDamageType_Energy_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Gas.BP_PointDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Gas.BP_RadialDamageType_Gas_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_PointDamageType_Physical.BP_PointDamageType_Physical_C' | '/Game/FactoryGame/-Shared/Blueprint/DamageTypes/BP_RadialDamageType_Explosive.BP_RadialDamageType_Explosive_C'>[]
312
+ ];
313
+ export type mDockingRuleSet__type = {
314
+ DockForDuration: decimal_string__type;
315
+ };
316
+ export type mEventType__type = 'EV_Christmas';
317
+ export type mEventType__optional_csv__type = '' | [mEventType__type, ...mEventType__type[]];
318
+ export type mForm__type = 'RF_SOLID' | 'RF_LIQUID' | 'RF_GAS' | 'RF_INVALID';
319
+ export type mPlatformDockingStatus__type = 'ETPDS_None';
320
+ export type NativeClass__type = {
321
+ NativeClass: UnrealEngineString<'/Script/CoreUObject.Class', StringStartsWith<'/Script/FactoryGame.FG'>>;
322
+ };
323
+ export type None__type = 'None';
324
+ export type pitch_yaw_roll__type = {
325
+ Pitch: decimal_string__signed__type;
326
+ Yaw: decimal_string__signed__type;
327
+ Roll: decimal_string__signed__type;
328
+ };
329
+ export type quaternion__type = {
330
+ X: decimal_string__signed__type;
331
+ Y: decimal_string__signed__type;
332
+ Z: decimal_string__signed__type;
333
+ W: decimal_string__type;
334
+ };
335
+ export type SpecifiedColor__type = {
336
+ SpecifiedColor: color_decimal__type;
337
+ };
338
+ export type Texture2D__type = StringStartsWith<'Texture2D /Game/FactoryGame/'> | None__type | UnrealEngineString<'/Script/Engine.Texture2D'>;
339
+ export type transformation__type = {
340
+ Rotation: quaternion__type;
341
+ Translation: xyz__type;
342
+ Scale3D: xyz__type;
343
+ };
344
+ export type UnrealEngineString__array__type = [
345
+ UnrealEngineString,
346
+ ...UnrealEngineString[]
347
+ ];
348
+ export type xy__type = {
349
+ X: decimal_string__signed__type;
350
+ Y: decimal_string__signed__type;
351
+ };
352
+ export type xy__integer__type = {
353
+ X: integer_string__type;
354
+ Y: integer_string__type;
355
+ };
356
+ export type xyz__type = {
357
+ X: decimal_string__signed__type;
358
+ Y: decimal_string__signed__type;
359
+ Z: decimal_string__signed__type;
360
+ };
361
+ export type xyz__integer__type = {
362
+ X: integer_string__type;
363
+ Y: integer_string__type;
364
+ Z: integer_string__type;
365
+ };
366
+ export type xyz_array__type = [
367
+ {
368
+ X: decimal_string__type;
369
+ Y: decimal_string__signed__type;
370
+ Z: decimal_string__signed__type;
371
+ },
372
+ ...{
373
+ X: decimal_string__type;
374
+ Y: decimal_string__signed__type;
375
+ Z: decimal_string__signed__type;
376
+ }[]
377
+ ];
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,14 @@
1
+ export type StringStartsWith<prefix extends string> = keyof {
2
+ [pseudo_key in keyof {
3
+ [key: string]: unknown;
4
+ } as pseudo_key extends string ? `${prefix}${pseudo_key}` : never]: string;
5
+ };
6
+ export type StringPassedRegExp<pattern extends string, T extends string = string> = T & {
7
+ [pseudo_key in pattern]: never;
8
+ };
9
+ export declare class UnrealEngineString<left extends string = string, right extends string = string> {
10
+ readonly left: left;
11
+ readonly right: right;
12
+ protected constructor(left: left, right: right);
13
+ static fromString<left extends string = string, right extends string = string>(value: string): UnrealEngineString<left, right>;
14
+ }
@@ -0,0 +1,14 @@
1
+ export class UnrealEngineString {
2
+ left;
3
+ right;
4
+ constructor(left, right) {
5
+ this.left = left;
6
+ this.right = right;
7
+ }
8
+ static fromString(value) {
9
+ const result = /^([^']+)'(?:"([^"]+)"|([^"]+))'$/.exec(value);
10
+ if (!result)
11
+ throw new Error(`Not an UnrealEngineString (${value})`);
12
+ return new UnrealEngineString(result[1], (result[2] || result[3]));
13
+ }
14
+ }
@@ -1,6 +1,6 @@
1
- import { boolean__type, decimal_string__type } from '../../common/scalar';
2
- import { xyz__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
2
+ import { boolean__type, decimal_string__type } from '../../../common/common/scalar';
3
+ import { xyz__type, NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGAmmoTypeInstantHit__base__type = FGAmmoTypeProjectile__base__type & {
5
5
  mPlayFireEffects: boolean__type;
6
6
  };
@@ -1,7 +1,8 @@
1
- import { boolean__type, decimal_string__type, decimal_string__signed__type, integer_string__type } from '../../common/scalar';
2
1
  import { UnrealEngineString, StringStartsWith } from '../../utils/validators';
3
- import { MaterialSlotName__type, EditorCurveData__type, empty_object__type, transformation__type, xyz__type, color_decimal__type, mDamageTypes__type, NativeClass__type } from '../../common/unassigned';
2
+ import { MaterialSlotName__type, EditorCurveData__type } from '../../common/unassigned';
4
3
  import { FGItemDescriptor__FGResourceDescriptor__type } from './FGItemDescriptor';
4
+ import { boolean__type, decimal_string__type, decimal_string__signed__type, integer_string__type } from '../../../common/common/scalar';
5
+ import { empty_object__type, transformation__type, xyz__type, color_decimal__type, mDamageTypes__type, NativeClass__type } from '../../../common/common/unassigned';
5
6
  export type FGAmmoTypeProjectile__type = FGAmmoTypeProjectile__base__type & {
6
7
  mInitialProjectileSpeedOverride: decimal_string__signed__type;
7
8
  mProjectileMaxSpeedOverride: decimal_string__signed__type;
@@ -1,6 +1,6 @@
1
- import { integer_string__type, decimal_string__type } from '../../common/scalar';
2
1
  import { FGAmmoTypeProjectile__base__type } from './FGAmmoTypeProjectile';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { integer_string__type, decimal_string__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGAmmoTypeSpreadshot__type = FGAmmoTypeProjectile__base__type & {
5
5
  SpreadTrail_Velocity: decimal_string__type;
6
6
  mNumShots: {
@@ -1,9 +1,8 @@
1
- import { decimal_string__signed__type, boolean__type, decimal_string__type, integer_string__signed__type, integer_string__type } from '../../common/scalar';
2
- import { empty_object__type, xyz__type, UnrealEngineString__array__type, None__type, class__type, NativeClass__type } from '../../common/unassigned';
3
1
  import { StringPassedRegExp } from '../../utils/validators';
4
- export type FGBuildable__base__type = class__type & {
5
- MaxRenderDistance: decimal_string__signed__type;
6
- mAlternativeMaterialRecipes: '' | [
2
+ import { boolean__type, decimal_string__type, integer_string__type, decimal_string__signed__type, integer_string__signed__type } from '../../../common/common/scalar';
3
+ import { empty_object__type, UnrealEngineString__array__type, None__type, common_base__FGBuildable__base__type, NativeClass__type } from '../../../common/common/unassigned';
4
+ export type FGBuildable__base__type = common_base__FGBuildable__base__type & {
5
+ mAlternativeMaterialRecipes?: '' | [
7
6
  {
8
7
  mMaterial: '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Asphalt.MaterialDesc_Foundation_Asphalt_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Concrete.MaterialDesc_Foundation_Concrete_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_Default.MaterialDesc_Foundation_Default_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_GripMetal.MaterialDesc_Foundation_GripMetal_C' | '/Game/FactoryGame/Buildable/-Shared/Customization/Materials/MaterialDesc_Foundation_PolishedConcrete.MaterialDesc_Foundation_PolishedConcrete_C';
9
8
  mRecipe: '/Game/FactoryGame/Recipes/Buildings/Foundations/Recipe_QuarterPipeCorner_01.Recipe_QuarterPipeCorner_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x1.Recipe_QuarterPipeMiddle_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x2.Recipe_QuarterPipeMiddle_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x4.Recipe_QuarterPipeMiddle_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeInCorner_Asphalt_8x4.Recipe_QuarterPipeInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x1.Recipe_QuarterPipeMiddle_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x2.Recipe_QuarterPipeMiddle_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x4.Recipe_QuarterPipeMiddle_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x1.Recipe_QuarterPipeMiddleInCorner_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x2.Recipe_QuarterPipeMiddleInCorner_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x4.Recipe_QuarterPipeMiddleInCorner_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x1.Recipe_QuarterPipeMiddle_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x2.Recipe_QuarterPipeMiddle_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x4.Recipe_QuarterPipeMiddle_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x1.Recipe_QuarterPipeMiddle_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x2.Recipe_QuarterPipeMiddle_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x4.Recipe_QuarterPipeMiddle_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x1.Recipe_QuarterPipeMiddleInCorner_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x2.Recipe_QuarterPipeMiddleInCorner_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x4.Recipe_QuarterPipeMiddleInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x1.Recipe_QuarterPipeMiddleOutCorner_Grip_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x2.Recipe_QuarterPipeMiddleOutCorner_Grip_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x4.Recipe_QuarterPipeMiddleOutCorner_Grip_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeInCorner_Grip_8x4.Recipe_QuarterPipeInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x1.Recipe_QuarterPipeMiddle_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x2.Recipe_QuarterPipeMiddle_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x4.Recipe_QuarterPipeMiddle_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeInCorner_ConcretePolished_8x4.Recipe_QuarterPipeInCorner_ConcretePolished_8x4_C';
@@ -13,40 +12,7 @@ export type FGBuildable__base__type = class__type & {
13
12
  mRecipe: '/Game/FactoryGame/Recipes/Buildings/Foundations/Recipe_QuarterPipeCorner_01.Recipe_QuarterPipeCorner_01_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x1.Recipe_QuarterPipeMiddle_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x2.Recipe_QuarterPipeMiddle_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddle_Asphalt_8x4.Recipe_QuarterPipeMiddle_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4.Recipe_QuarterPipeMiddleInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4.Recipe_QuarterPipeMiddleOutCorner_Asphalt_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/AsphaltSet/Recipe_QuarterPipeInCorner_Asphalt_8x4.Recipe_QuarterPipeInCorner_Asphalt_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x1.Recipe_QuarterPipeMiddle_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x2.Recipe_QuarterPipeMiddle_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddle_Concrete_8x4.Recipe_QuarterPipeMiddle_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x1.Recipe_QuarterPipeMiddleInCorner_Concrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x2.Recipe_QuarterPipeMiddleInCorner_Concrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleInCorner_Concrete_8x4.Recipe_QuarterPipeMiddleInCorner_Concrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/ConcreteSet/Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4.Recipe_QuarterPipeMiddleOutCorner_Concrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x1.Recipe_QuarterPipeMiddle_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x2.Recipe_QuarterPipeMiddle_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddle_Ficsit_4x4.Recipe_QuarterPipeMiddle_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4.Recipe_QuarterPipeMiddleInCorner_Ficsit_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/FicsitSet/Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4.Recipe_QuarterPipeMiddleOutCorner_Ficsit_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x1.Recipe_QuarterPipeMiddle_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x2.Recipe_QuarterPipeMiddle_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddle_Grip_8x4.Recipe_QuarterPipeMiddle_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x1.Recipe_QuarterPipeMiddleInCorner_Grip_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x2.Recipe_QuarterPipeMiddleInCorner_Grip_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleInCorner_Grip_8x4.Recipe_QuarterPipeMiddleInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x1.Recipe_QuarterPipeMiddleOutCorner_Grip_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x2.Recipe_QuarterPipeMiddleOutCorner_Grip_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeMiddleOutCorner_Grip_4x4.Recipe_QuarterPipeMiddleOutCorner_Grip_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/GripMetal/Recipe_QuarterPipeInCorner_Grip_8x4.Recipe_QuarterPipeInCorner_Grip_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x1.Recipe_QuarterPipeMiddle_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x2.Recipe_QuarterPipeMiddle_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddle_PolishedConcrete_8x4.Recipe_QuarterPipeMiddle_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4.Recipe_QuarterPipeMiddleInCorner_PolishedConcrete_8x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x1_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x2_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4.Recipe_QuarterPipeMiddleOutCorner_PolishedConcrete_4x4_C' | '/Game/FactoryGame/Buildable/Building/Foundation/PolishedConcreteSet/Recipe_QuarterPipeInCorner_ConcretePolished_8x4.Recipe_QuarterPipeInCorner_ConcretePolished_8x4_C';
14
13
  }[]
15
14
  ];
16
- mContainsComponents: boolean__type;
17
- mIsConsideredForBaseWeightValue: decimal_string__type;
18
- mBuildEffectSpeed: decimal_string__type;
19
- mAllowColoring: boolean__type;
20
- mAllowPatterning: boolean__type;
21
- mSkipBuildEffect: boolean__type;
22
- mForceNetUpdateOnRegisterPlayer: boolean__type;
23
- mToggleDormancyOnInteraction: boolean__type;
24
- mIsMultiSpawnedBuildable: boolean__type;
25
- mShouldShowAttachmentPointVisuals: boolean__type;
26
15
  mCreateClearanceMeshRepresentation: boolean__type;
27
- mCanContainLightweightInstances: boolean__type;
28
- mAffectsOcclusion: boolean__type;
29
- mOcclusionShape: 'ROCS_Box' | 'ROCS_Ramp' | 'ROCS_Box_Special' | 'ROCS_CornerRamp';
30
- mScaleCustomOffset: decimal_string__type;
31
- mCustomScaleType: 'ROCSS_Center' | 'ROCSS_Top' | 'ROCSS_Bot';
32
- mOcclusionBoxInfo: '' | [
33
- {
34
- Min: xyz__type;
35
- Max: xyz__type;
36
- IsValid: boolean__type;
37
- },
38
- ...{
39
- Min: xyz__type;
40
- Max: xyz__type;
41
- IsValid: boolean__type;
42
- }[]
43
- ];
44
- mAttachmentPoints: '';
45
- mInteractingPlayers: '';
46
- mIsUseable: boolean__type;
47
- mHideOnBuildEffectStart: boolean__type;
48
- mShouldModifyWorldGrid: boolean__type;
49
- mBlueprintBuildEffectID: integer_string__signed__type;
50
16
  };
51
17
  export type FGBuildable__circuits_base__type = FGBuildable__base__type & {
52
18
  mOnCircuitsChanged: empty_object__type;
@@ -1,6 +1,6 @@
1
- import { integer_string__signed__type } from '../../common/scalar';
2
1
  import { FGBuildable__base__type } from './FGBuildable';
3
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { integer_string__signed__type } from '../../../common/common/scalar';
3
+ import { NativeClass__type } from '../../../common/common/unassigned';
4
4
  export type FGBuildableAttachmentMerger__type = FGBuildable__base__type & {
5
5
  mCurrentInputIndex: integer_string__signed__type;
6
6
  };
@@ -1,5 +1,5 @@
1
1
  import { FGBuildable__splitter__base__type } from './FGBuildable';
2
- import { NativeClass__type } from '../../common/unassigned';
2
+ import { NativeClass__type } from '../../../common/common/unassigned';
3
3
  export type FGBuildableAttachmentSplitter__type = FGBuildable__splitter__base__type;
4
4
  export type FGBuildableAttachmentSplitter__NativeClass = NativeClass__type & {
5
5
  Classes: [FGBuildableAttachmentSplitter__type];