@safe-engine/cocos 2.6.4 → 2.6.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dragonbones/DragonBonesSystem.js +3 -3
- package/dist/dragonbones/PixiDragonBonesSprite.d.ts +18 -8
- package/dist/dragonbones/PixiDragonBonesSprite.d.ts.map +1 -1
- package/dist/dragonbones/PixiDragonBonesSprite.js +41 -48
- package/dist/dragonbones/db-cocos/CocosFactory.d.ts.map +1 -1
- package/dist/dragonbones/db-cocos/CocosFactory.js +2 -1
- package/dist/dragonbones/db-cocos/SimpleMeshNode.d.ts +1 -1
- package/dist/dragonbones/db-cocos/SimpleMeshNode.d.ts.map +1 -1
- package/dist/dragonbones/db-cocos/SimpleMeshNode.js +1 -1
- package/dist/gui/GUISystem.js +1 -1
- package/dist/gworld/components/AnimationComponent.d.ts +65 -0
- package/dist/gworld/components/AnimationComponent.d.ts.map +1 -0
- package/dist/gworld/components/AnimationComponent.js +141 -0
- package/dist/gworld/components/CollideComponent.d.ts +64 -0
- package/dist/gworld/components/CollideComponent.d.ts.map +1 -0
- package/dist/gworld/components/CollideComponent.js +269 -0
- package/dist/gworld/components/EnhancedComponent.d.ts +22 -0
- package/dist/gworld/components/EnhancedComponent.d.ts.map +1 -0
- package/dist/gworld/components/EnhancedComponent.js +51 -0
- package/dist/gworld/components/GUIComponent.d.ts +67 -0
- package/dist/gworld/components/GUIComponent.d.ts.map +1 -0
- package/dist/gworld/components/GUIComponent.js +166 -0
- package/dist/gworld/components/NoRenderComponent.d.ts +38 -0
- package/dist/gworld/components/NoRenderComponent.d.ts.map +1 -0
- package/dist/gworld/components/NoRenderComponent.js +81 -0
- package/dist/gworld/components/NodeComp.d.ts +152 -0
- package/dist/gworld/components/NodeComp.d.ts.map +1 -0
- package/dist/gworld/components/NodeComp.js +405 -0
- package/dist/gworld/components/RenderComponent.d.ts +58 -0
- package/dist/gworld/components/RenderComponent.d.ts.map +1 -0
- package/dist/gworld/components/RenderComponent.js +166 -0
- package/dist/gworld/core/NodePool.d.ts +9 -0
- package/dist/gworld/core/NodePool.d.ts.map +1 -0
- package/dist/gworld/core/NodePool.js +30 -0
- package/dist/gworld/core/Scene.d.ts +5 -0
- package/dist/gworld/core/Scene.d.ts.map +1 -0
- package/dist/gworld/core/Scene.js +38 -0
- package/dist/gworld/core/decorator.d.ts +9 -0
- package/dist/gworld/core/decorator.d.ts.map +1 -0
- package/dist/gworld/core/decorator.js +43 -0
- package/dist/gworld/index.d.ts +8 -0
- package/dist/gworld/index.d.ts.map +1 -0
- package/dist/gworld/index.js +43 -0
- package/dist/gworld/systems/AnimationSystem.d.ts +6 -0
- package/dist/gworld/systems/AnimationSystem.d.ts.map +1 -0
- package/dist/gworld/systems/AnimationSystem.js +30 -0
- package/dist/gworld/systems/CollideSystem.d.ts +20 -0
- package/dist/gworld/systems/CollideSystem.d.ts.map +1 -0
- package/dist/gworld/systems/CollideSystem.js +171 -0
- package/dist/gworld/systems/GUISystem.d.ts +15 -0
- package/dist/gworld/systems/GUISystem.d.ts.map +1 -0
- package/dist/gworld/systems/GUISystem.js +123 -0
- package/dist/gworld/systems/NoRenderSystem.d.ts +16 -0
- package/dist/gworld/systems/NoRenderSystem.d.ts.map +1 -0
- package/dist/gworld/systems/NoRenderSystem.js +85 -0
- package/dist/gworld/systems/RenderSystem.d.ts +22 -0
- package/dist/gworld/systems/RenderSystem.d.ts.map +1 -0
- package/dist/gworld/systems/RenderSystem.js +104 -0
- package/dist/helper/NodePool.d.ts +9 -0
- package/dist/helper/NodePool.d.ts.map +1 -0
- package/dist/helper/NodePool.js +29 -0
- package/dist/helper/html-text-parser.d.ts +30 -0
- package/dist/helper/html-text-parser.d.ts.map +1 -0
- package/dist/helper/html-text-parser.js +354 -0
- package/dist/spine/CCSkeleton.d.ts +1 -188
- package/dist/spine/CCSkeleton.d.ts.map +1 -1
- package/dist/spine/CCSkeleton.js +127 -103
- package/dist/spine/CCSkeletonAnimation.d.ts +6 -136
- package/dist/spine/CCSkeletonAnimation.d.ts.map +1 -1
- package/dist/spine/CCSkeletonAnimation.js +101 -95
- package/dist/spine/CCSkeletonCanvasRenderCmd.d.ts.map +1 -1
- package/dist/spine/CCSkeletonCanvasRenderCmd.js +3 -6
- package/dist/spine/CCSkeletonTexture.d.ts +1 -24
- package/dist/spine/CCSkeletonTexture.d.ts.map +1 -1
- package/dist/spine/CCSkeletonTexture.js +6 -4
- package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts +1 -27
- package/dist/spine/CCSkeletonWebGLRenderCmd.d.ts.map +1 -1
- package/dist/spine/CCSkeletonWebGLRenderCmd.js +247 -243
- package/dist/spine/PixiSpineSprite.d.ts +19 -0
- package/dist/spine/PixiSpineSprite.d.ts.map +1 -0
- package/dist/spine/PixiSpineSprite.js +72 -0
- package/package.json +1 -1
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@@ -26,6 +26,7 @@ import { SkeletonTexture } from './CCSkeletonTexture';
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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var gworld = gworld || {};
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export const _atlasLoader = {
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spAtlasFile: null,
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setAtlasFile: function (spAtlasFile) {
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@@ -38,14 +39,14 @@ export const _atlasLoader = {
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tex.setRealTexture(texture);
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return tex;
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},
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unload: function () { },
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unload: function (obj) { },
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};
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/**
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* The event type of spine skeleton animation. It contains event types: START(0), END(1), COMPLETE(2), EVENT(3).
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* @constant
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* @type {{START: number, END: number, COMPLETE: number, EVENT: number}}
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*/
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-
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gworld.ANIMATION_EVENT_TYPE = {
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START: 0,
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INTERRUPT: 1,
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END: 2,
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@@ -53,7 +54,7 @@ const ANIMATION_EVENT_TYPE = {
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COMPLETE: 4,
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EVENT: 5,
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};
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-
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gworld.TrackEntryListeners = function (startListener, endListener, completeListener, eventListener, interruptListener, disposeListener) {
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this.startListener = startListener || null;
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this.endListener = endListener || null;
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this.completeListener = completeListener || null;
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@@ -64,13 +65,13 @@ const TrackEntryListeners = function (startListener, endListener, completeListen
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this.callbackTarget = null;
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this.skeletonNode = null;
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};
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const proto = TrackEntryListeners.prototype;
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const proto = gworld.TrackEntryListeners.prototype;
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proto.start = function (trackEntry) {
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if (this.startListener) {
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this.startListener(trackEntry);
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}
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if (this.callback) {
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, ANIMATION_EVENT_TYPE.START, null, 0);
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, gworld.ANIMATION_EVENT_TYPE.START, null, 0);
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}
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};
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proto.interrupt = function (trackEntry) {
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@@ -78,7 +79,7 @@ proto.interrupt = function (trackEntry) {
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this.interruptListener(trackEntry);
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}
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if (this.callback) {
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, ANIMATION_EVENT_TYPE.INTERRUPT, null, 0);
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, gworld.ANIMATION_EVENT_TYPE.INTERRUPT, null, 0);
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}
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};
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proto.end = function (trackEntry) {
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this.endListener(trackEntry);
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}
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if (this.callback) {
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, ANIMATION_EVENT_TYPE.END, null, 0);
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, gworld.ANIMATION_EVENT_TYPE.END, null, 0);
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}
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};
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proto.dispose = function (trackEntry) {
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this.disposeListener(trackEntry);
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}
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if (this.callback) {
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, ANIMATION_EVENT_TYPE.DISPOSE, null, 0);
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, gworld.ANIMATION_EVENT_TYPE.DISPOSE, null, 0);
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}
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};
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proto.complete = function (trackEntry) {
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@@ -103,7 +104,7 @@ proto.complete = function (trackEntry) {
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this.completeListener(trackEntry, loopCount);
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}
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if (this.callback) {
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, ANIMATION_EVENT_TYPE.COMPLETE, null, loopCount);
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, gworld.ANIMATION_EVENT_TYPE.COMPLETE, null, loopCount);
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}
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};
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proto.event = function (trackEntry, event) {
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this.eventListener(trackEntry, event);
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}
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if (this.callback) {
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, ANIMATION_EVENT_TYPE.EVENT, event, 0);
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this.callback.call(this.callbackTarget, this.skeletonNode, trackEntry, gworld.ANIMATION_EVENT_TYPE.EVENT, event, 0);
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}
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};
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TrackEntryListeners.getListeners = function (entry) {
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gworld.TrackEntryListeners.getListeners = function (entry) {
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if (!entry.listener) {
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entry.listener = new TrackEntryListeners();
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entry.listener = new gworld.TrackEntryListeners();
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}
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return entry.listener;
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};
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/**
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* The skeleton animation of spine. It updates animation's state and skeleton's world transform.
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* @class
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* @extends Skeleton
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* @extends gworld.Skeleton
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* @example
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* var spineBoy = new SkeletonAnimation('res/skeletons/spineboy.json', 'res/skeletons/spineboy.atlas');
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* this.addChild(spineBoy, 4);
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*/
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export
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_state
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_ownsAnimationStateData
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_listener
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export const SkeletonAnimation = Skeleton.extend({
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_state: null,
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_ownsAnimationStateData: false,
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_listener: null,
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/**
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* Initializes a SkeletonAnimation. please do not call this function by yourself, you should pass the parameters to constructor to initialize it.
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* @override
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*/
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init: function () {
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Skeleton.prototype.init.call(this);
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this._ownsAnimationStateData = true;
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this.setAnimationStateData(new spine.AnimationStateData(this._skeleton.data));
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}
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},
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/**
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* Sets animation state data to SkeletonAnimation.
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* @param {spine.AnimationStateData} stateData
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* @param {gworld.spine.AnimationStateData} stateData
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*/
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setAnimationStateData(stateData) {
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setAnimationStateData: function (stateData) {
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const state = new spine.AnimationState(stateData);
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this._listener = new TrackEntryListeners();
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this._listener = new gworld.TrackEntryListeners();
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// state.rendererObject = this;
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state.addListener(this._listener);
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this._state = state;
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}
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},
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/**
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* Mix applies all keyframe values, interpolated for the specified time and mixed with the current values.
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* Mix applies all keyframe values, interpolated for the specified time and mixed with the current values. <br/>
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* @param {String} fromAnimation
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* @param {String} toAnimation
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*/
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setMix(fromAnimation, toAnimation, duration) {
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setMix: function (fromAnimation, toAnimation, duration) {
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this._state.data.setMixWith(fromAnimation, toAnimation, duration);
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}
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},
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/**
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* Sets event listener of SkeletonAnimation.
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* @param {Object} target
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* @param {Function} callback
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*/
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setAnimationListener(target, callback) {
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setAnimationListener: function (target, callback) {
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this._listener.callbackTarget = target;
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this._listener.callback = callback;
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}
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},
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/**
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* Set the current animation. Any queued animations are cleared.
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* @param {Number} trackIndex
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* @param {String} name
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* @param {Boolean} loop
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* @returns {spine.TrackEntry|null}
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* @returns {gworld.spine.TrackEntry|null}
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*/
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setAnimation: function (trackIndex, name, loop) {
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const animation = this._skeleton.data.findAnimation(name);
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if (!animation) {
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cc.log(`Spine: Animation not found: ${name}`);
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return null;
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}
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return this._state.setAnimationWith(trackIndex, animation, loop);
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}
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},
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/**
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* Adds an animation to be played delay seconds after the current or last queued animation.
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* @returns {gworld.spine.TrackEntry|null}
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addAnimation(trackIndex, name, loop, delay) {
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addAnimation: function (trackIndex, name, loop, delay) {
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delay = delay == null ? 0 : delay;
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return null;
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}
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},
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/**
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* @returns {gworld.spine.Animation|null}
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findAnimation: function (name) {
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}
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},
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/**
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* Returns track entry by trackIndex.
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* @returns {gworld.spine.TrackEntry|null}
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*/
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getCurrent: function (trackIndex) {
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return this._state.getCurrent(trackIndex);
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}
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},
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/**
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* Clears all tracks of animation state.
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*/
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clearTracks: function () {
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this._state.clearTracks();
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}
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},
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/**
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*/
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clearTrack(trackIndex) {
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clearTrack: function (trackIndex) {
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this._state.clearTrack(trackIndex);
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},
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/**
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* Update will be called automatically every frame if "scheduleUpdate" is called when the node is "live".
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* It updates animation's state and skeleton's world transform.
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* @param {Number} dt Delta time since last update
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* @override
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*/
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update(dt) {
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-
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+
update: function (dt) {
|
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+
this._super(dt);
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dt *= this._timeScale;
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this._renderCmd.setDirtyFlag(cc.Node._dirtyFlags.contentDirty);
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this._state.update(dt);
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this._state.apply(this._skeleton);
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this._skeleton.updateWorldTransform(true);
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this._renderCmd._updateChild();
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},
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/**
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* @param {function} listener
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*/
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+
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this._listener.startListener = listener;
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}
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+
},
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/**
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* Set the interrupt listener
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* @param {function} listener
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*/
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-
setInterruptListener(listener) {
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setInterruptListener: function (listener) {
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this._listener.interruptListener = listener;
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-
}
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},
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/**
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* Set the end event listener.
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* @param {function} listener
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*/
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|
-
setEndListener(listener) {
|
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+
setEndListener: function (listener) {
|
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|
this._listener.endListener = listener;
|
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-
}
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+
},
|
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|
/**
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* Set the dispose listener
|
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* @param {function} listener
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*/
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267
|
-
setDisposeListener(listener) {
|
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276
|
+
setDisposeListener: function (listener) {
|
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this._listener.disposeListener = listener;
|
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269
|
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}
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|
270
|
-
setCompleteListener(listener) {
|
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+
},
|
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|
+
setCompleteListener: function (listener) {
|
|
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|
this._listener.completeListener = listener;
|
|
272
|
-
}
|
|
273
|
-
setEventListener(listener) {
|
|
281
|
+
},
|
|
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|
+
setEventListener: function (listener) {
|
|
274
283
|
this._listener.eventListener = listener;
|
|
275
|
-
}
|
|
276
|
-
setTrackStartListener(entry, listener) {
|
|
277
|
-
TrackEntryListeners.getListeners(entry).startListener = listener;
|
|
278
|
-
}
|
|
279
|
-
setTrackInterruptListener(entry, listener) {
|
|
280
|
-
TrackEntryListeners.getListeners(entry).interruptListener = listener;
|
|
281
|
-
}
|
|
282
|
-
setTrackEndListener(entry, listener) {
|
|
283
|
-
TrackEntryListeners.getListeners(entry).endListener = listener;
|
|
284
|
-
}
|
|
285
|
-
setTrackDisposeListener(entry, listener) {
|
|
286
|
-
TrackEntryListeners.getListeners(entry).disposeListener = listener;
|
|
287
|
-
}
|
|
288
|
-
setTrackCompleteListener(entry, listener) {
|
|
289
|
-
TrackEntryListeners.getListeners(entry).completeListener = listener;
|
|
290
|
-
}
|
|
291
|
-
setTrackEventListener(entry, listener) {
|
|
292
|
-
TrackEntryListeners.getListeners(entry).eventListener = listener;
|
|
293
|
-
}
|
|
294
|
-
getState() {
|
|
284
|
+
},
|
|
285
|
+
setTrackStartListener: function (entry, listener) {
|
|
286
|
+
gworld.TrackEntryListeners.getListeners(entry).startListener = listener;
|
|
287
|
+
},
|
|
288
|
+
setTrackInterruptListener: function (entry, listener) {
|
|
289
|
+
gworld.TrackEntryListeners.getListeners(entry).interruptListener = listener;
|
|
290
|
+
},
|
|
291
|
+
setTrackEndListener: function (entry, listener) {
|
|
292
|
+
gworld.TrackEntryListeners.getListeners(entry).endListener = listener;
|
|
293
|
+
},
|
|
294
|
+
setTrackDisposeListener: function (entry, listener) {
|
|
295
|
+
gworld.TrackEntryListeners.getListeners(entry).disposeListener = listener;
|
|
296
|
+
},
|
|
297
|
+
setTrackCompleteListener: function (entry, listener) {
|
|
298
|
+
gworld.TrackEntryListeners.getListeners(entry).completeListener = listener;
|
|
299
|
+
},
|
|
300
|
+
setTrackEventListener: function (entry, listener) {
|
|
301
|
+
gworld.TrackEntryListeners.getListeners(entry).eventListener = listener;
|
|
302
|
+
},
|
|
303
|
+
getState: function () {
|
|
295
304
|
return this._state;
|
|
296
|
-
}
|
|
297
|
-
|
|
298
|
-
|
|
299
|
-
|
|
300
|
-
|
|
301
|
-
|
|
302
|
-
|
|
303
|
-
|
|
304
|
-
|
|
305
|
-
|
|
306
|
-
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
return new SkeletonAnimation(skeletonDataFile, atlasFile, scale);
|
|
310
|
-
}
|
|
311
|
-
}
|
|
305
|
+
},
|
|
306
|
+
});
|
|
307
|
+
/**
|
|
308
|
+
* Creates a skeleton animation object.
|
|
309
|
+
* @deprecated since v3.0, please use new SkeletonAnimation(skeletonDataFile, atlasFile, scale) instead.
|
|
310
|
+
* @param {spine.SkeletonData|String} skeletonDataFile
|
|
311
|
+
* @param {String|spine.Atlas|spine.SkeletonData} atlasFile atlas filename or atlas data or owns SkeletonData
|
|
312
|
+
* @param {Number} [scale] scale can be specified on the JSON or binary loader which will scale the bone positions, image sizes, and animation translations.
|
|
313
|
+
* @returns {gworld.Skeleton}
|
|
314
|
+
*/
|
|
315
|
+
SkeletonAnimation.createWithJsonFile = SkeletonAnimation.create = function (skeletonDataFile, atlasFile /* or atlas*/, scale) {
|
|
316
|
+
return new SkeletonAnimation(skeletonDataFile, atlasFile, scale);
|
|
317
|
+
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CCSkeletonCanvasRenderCmd.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonCanvasRenderCmd.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"CCSkeletonCanvasRenderCmd.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonCanvasRenderCmd.ts"],"names":[],"mappings":"AA+PA,eAAO,MAAM,eAAe,KAAyB,CAAA"}
|
|
@@ -31,8 +31,7 @@ var gworld = gworld || {};
|
|
|
31
31
|
const proto = (gworld.CanvasRenderCmd.prototype = Object.create(cc.Node.CanvasRenderCmd.prototype));
|
|
32
32
|
proto.constructor = gworld.CanvasRenderCmd;
|
|
33
33
|
proto.rendering = function (wrapper, scaleX, scaleY) {
|
|
34
|
-
|
|
35
|
-
let i, n, slot, slotNode;
|
|
34
|
+
let node = this._node, i, n, slot, slotNode;
|
|
36
35
|
wrapper = wrapper || cc._renderContext;
|
|
37
36
|
const locSkeleton = node._skeleton, drawOrder = locSkeleton.drawOrder;
|
|
38
37
|
for (i = 0, n = drawOrder.length; i < n; i++) {
|
|
@@ -48,8 +47,7 @@ var gworld = gworld || {};
|
|
|
48
47
|
return;
|
|
49
48
|
wrapper.setTransform(this._worldTransform, scaleX, scaleY);
|
|
50
49
|
wrapper.setGlobalAlpha(1);
|
|
51
|
-
let attachment;
|
|
52
|
-
const drawingUtil = cc._drawingUtil;
|
|
50
|
+
let attachment, drawingUtil = cc._drawingUtil;
|
|
53
51
|
if (node._debugSlots) {
|
|
54
52
|
// Slots.
|
|
55
53
|
drawingUtil.setDrawColor(0, 0, 255, 255);
|
|
@@ -109,8 +107,7 @@ var gworld = gworld || {};
|
|
|
109
107
|
};
|
|
110
108
|
proto._createChildFormSkeletonData = function () {
|
|
111
109
|
const node = this._node;
|
|
112
|
-
|
|
113
|
-
let spriteName, sprite;
|
|
110
|
+
let locSkeleton = node._skeleton, spriteName, sprite;
|
|
114
111
|
for (let i = 0, n = locSkeleton.slots.length; i < n; i++) {
|
|
115
112
|
const slot = locSkeleton.slots[i], attachment = slot.attachment;
|
|
116
113
|
const slotNode = new cc.Node();
|
|
@@ -1,25 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
Copyright (c) 2017 Chukong Technologies Inc.
|
|
3
|
-
|
|
4
|
-
http://www.cocos2d-x.org
|
|
5
|
-
|
|
6
|
-
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
7
|
-
of this software and associated documentation files (the "Software"), to deal
|
|
8
|
-
in the Software without restriction, including without limitation the rights
|
|
9
|
-
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
10
|
-
copies of the Software, and to permit persons to whom the Software is
|
|
11
|
-
furnished to do so, subject to the following conditions:
|
|
12
|
-
|
|
13
|
-
The above copyright notice and this permission notice shall be included in
|
|
14
|
-
all copies or substantial portions of the Software.
|
|
15
|
-
|
|
16
|
-
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
17
|
-
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
18
|
-
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
19
|
-
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
20
|
-
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
21
|
-
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
22
|
-
THE SOFTWARE.
|
|
23
|
-
****************************************************************************/
|
|
24
|
-
export declare const SkeletonTexture: (image: any) => void;
|
|
1
|
+
export declare const SkeletonTexture: any;
|
|
25
2
|
//# sourceMappingURL=CCSkeletonTexture.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CCSkeletonTexture.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonTexture.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"CCSkeletonTexture.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonTexture.ts"],"names":[],"mappings":"AAoEA,eAAO,MAAM,eAAe,KAAyB,CAAA"}
|
|
@@ -22,11 +22,12 @@ import * as spine from '@esotericsoftware/spine-core';
|
|
|
22
22
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
23
23
|
THE SOFTWARE.
|
|
24
24
|
****************************************************************************/
|
|
25
|
-
|
|
26
|
-
|
|
25
|
+
var gworld = gworld || {};
|
|
26
|
+
gworld.SkeletonTexture = function (image) {
|
|
27
|
+
// spine.Texture.call(this, image);
|
|
27
28
|
};
|
|
28
|
-
cc.inherits(SkeletonTexture, spine.Texture);
|
|
29
|
-
cc.extend(SkeletonTexture.prototype, {
|
|
29
|
+
cc.inherits(gworld.SkeletonTexture, spine.Texture);
|
|
30
|
+
cc.extend(gworld.SkeletonTexture.prototype, {
|
|
30
31
|
name: 'gworld.SkeletonTexture',
|
|
31
32
|
_texture: null,
|
|
32
33
|
setRealTexture: function (tex) {
|
|
@@ -58,3 +59,4 @@ cc.extend(SkeletonTexture.prototype, {
|
|
|
58
59
|
}
|
|
59
60
|
},
|
|
60
61
|
});
|
|
62
|
+
export const SkeletonTexture = gworld.SkeletonTexture;
|
|
@@ -1,28 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
|
3
|
-
|
|
4
|
-
http://www.cocos2d-x.org
|
|
5
|
-
|
|
6
|
-
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
7
|
-
of this software and associated documentation files (the "Software"), to deal
|
|
8
|
-
in the Software without restriction, including without limitation the rights
|
|
9
|
-
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
10
|
-
copies of the Software, and to permit persons to whom the Software is
|
|
11
|
-
furnished to do so, subject to the following conditions:
|
|
12
|
-
|
|
13
|
-
The above copyright notice and this permission notice shall be included in
|
|
14
|
-
all copies or substantial portions of the Software.
|
|
15
|
-
|
|
16
|
-
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
17
|
-
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
18
|
-
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
19
|
-
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
20
|
-
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
21
|
-
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
22
|
-
THE SOFTWARE.
|
|
23
|
-
****************************************************************************/
|
|
24
|
-
export declare const WebGLRenderCmd: {
|
|
25
|
-
(renderableObject: any): void;
|
|
26
|
-
prototype: any;
|
|
27
|
-
};
|
|
1
|
+
export declare const WebGLRenderCmd: any;
|
|
28
2
|
//# sourceMappingURL=CCSkeletonWebGLRenderCmd.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CCSkeletonWebGLRenderCmd.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonWebGLRenderCmd.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"CCSkeletonWebGLRenderCmd.d.ts","sourceRoot":"","sources":["../../src/spine/CCSkeletonWebGLRenderCmd.ts"],"names":[],"mappings":"AAyWA,eAAO,MAAM,cAAc,KAAwB,CAAA"}
|