@rtzh/engine 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (113) hide show
  1. package/Source/Scene/GltfLoader.js +2 -2
  2. package/package.json +1 -1
  3. package/Build/ThirdParty/Workers/zip-web-worker.js +0 -640
  4. package/Build/Workers/chunk-245NZYCR.js +0 -124
  5. package/Build/Workers/chunk-25BA4527.js +0 -837
  6. package/Build/Workers/chunk-4HXPSZRC.js +0 -1483
  7. package/Build/Workers/chunk-4Z26IS65.js +0 -3514
  8. package/Build/Workers/chunk-55IROWAX.js +0 -139
  9. package/Build/Workers/chunk-56XTN5NJ.js +0 -1800
  10. package/Build/Workers/chunk-5VZISKJF.js +0 -629
  11. package/Build/Workers/chunk-5WAG5YKS.js +0 -368
  12. package/Build/Workers/chunk-66YGZWBI.js +0 -1317
  13. package/Build/Workers/chunk-6H33B6OL.js +0 -37
  14. package/Build/Workers/chunk-6LZBBEA7.js +0 -439
  15. package/Build/Workers/chunk-6XJO625E.js +0 -497
  16. package/Build/Workers/chunk-75UGCVME.js +0 -102
  17. package/Build/Workers/chunk-7B23DD46.js +0 -1054
  18. package/Build/Workers/chunk-7NCJH26L.js +0 -352
  19. package/Build/Workers/chunk-AIW5F22O.js +0 -352
  20. package/Build/Workers/chunk-AL22JVIA.js +0 -256
  21. package/Build/Workers/chunk-AVSQILVI.js +0 -75
  22. package/Build/Workers/chunk-B2VFNYD7.js +0 -280
  23. package/Build/Workers/chunk-BOV6T7FO.js +0 -44
  24. package/Build/Workers/chunk-DP76S3IQ.js +0 -1067
  25. package/Build/Workers/chunk-EDIUN7V3.js +0 -219
  26. package/Build/Workers/chunk-EKMWNF4U.js +0 -55
  27. package/Build/Workers/chunk-ELXGXAYS.js +0 -682
  28. package/Build/Workers/chunk-FVYRV2T6.js +0 -455
  29. package/Build/Workers/chunk-GDIBU55R.js +0 -778
  30. package/Build/Workers/chunk-HAY6YE7M.js +0 -97
  31. package/Build/Workers/chunk-I76SRIKN.js +0 -138
  32. package/Build/Workers/chunk-IELTSYPZ.js +0 -241
  33. package/Build/Workers/chunk-J4MIJCN5.js +0 -171
  34. package/Build/Workers/chunk-JFO3ELF3.js +0 -642
  35. package/Build/Workers/chunk-K4IMD7KH.js +0 -162
  36. package/Build/Workers/chunk-KFMCOG26.js +0 -692
  37. package/Build/Workers/chunk-KH2OWUUA.js +0 -163
  38. package/Build/Workers/chunk-KQIZ7AFF.js +0 -8366
  39. package/Build/Workers/chunk-KVE5EAPO.js +0 -398
  40. package/Build/Workers/chunk-OAOREOSO.js +0 -940
  41. package/Build/Workers/chunk-OFJRMGNX.js +0 -788
  42. package/Build/Workers/chunk-PLLZB3R4.js +0 -198
  43. package/Build/Workers/chunk-POY6ZE32.js +0 -2058
  44. package/Build/Workers/chunk-PV5B2YNB.js +0 -2719
  45. package/Build/Workers/chunk-Q2DXNFYW.js +0 -414
  46. package/Build/Workers/chunk-QWV2DM66.js +0 -1443
  47. package/Build/Workers/chunk-R73BHGGI.js +0 -305
  48. package/Build/Workers/chunk-S3AE3MZZ.js +0 -511
  49. package/Build/Workers/chunk-SBFTVHRW.js +0 -57
  50. package/Build/Workers/chunk-SOR7PD4V.js +0 -114
  51. package/Build/Workers/chunk-TO7TWUET.js +0 -476
  52. package/Build/Workers/chunk-TSAJNE4K.js +0 -101
  53. package/Build/Workers/chunk-TWF4XRZ6.js +0 -73
  54. package/Build/Workers/chunk-UTWLMOPM.js +0 -387
  55. package/Build/Workers/chunk-UYT2PBMV.js +0 -58
  56. package/Build/Workers/chunk-WAS3IHIQ.js +0 -288
  57. package/Build/Workers/chunk-WO5ZNC7S.js +0 -1045
  58. package/Build/Workers/chunk-X65Y2JSA.js +0 -55
  59. package/Build/Workers/chunk-XOVHLPKW.js +0 -299
  60. package/Build/Workers/chunk-YPGJSFOO.js +0 -1460
  61. package/Build/Workers/combineGeometry.js +0 -66
  62. package/Build/Workers/createBoxGeometry.js +0 -58
  63. package/Build/Workers/createBoxOutlineGeometry.js +0 -231
  64. package/Build/Workers/createCircleGeometry.js +0 -201
  65. package/Build/Workers/createCircleOutlineGeometry.js +0 -147
  66. package/Build/Workers/createCoplanarPolygonGeometry.js +0 -505
  67. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +0 -225
  68. package/Build/Workers/createCorridorGeometry.js +0 -1258
  69. package/Build/Workers/createCorridorOutlineGeometry.js +0 -563
  70. package/Build/Workers/createCylinderGeometry.js +0 -60
  71. package/Build/Workers/createCylinderOutlineGeometry.js +0 -231
  72. package/Build/Workers/createEllipseGeometry.js +0 -72
  73. package/Build/Workers/createEllipseOutlineGeometry.js +0 -65
  74. package/Build/Workers/createEllipsoidGeometry.js +0 -59
  75. package/Build/Workers/createEllipsoidOutlineGeometry.js +0 -61
  76. package/Build/Workers/createFrustumGeometry.js +0 -58
  77. package/Build/Workers/createFrustumOutlineGeometry.js +0 -234
  78. package/Build/Workers/createGeometry.js +0 -173
  79. package/Build/Workers/createGroundPolylineGeometry.js +0 -1602
  80. package/Build/Workers/createPlaneGeometry.js +0 -223
  81. package/Build/Workers/createPlaneOutlineGeometry.js +0 -124
  82. package/Build/Workers/createPolygonGeometry.js +0 -1404
  83. package/Build/Workers/createPolygonOutlineGeometry.js +0 -532
  84. package/Build/Workers/createPolylineGeometry.js +0 -491
  85. package/Build/Workers/createPolylineVolumeGeometry.js +0 -374
  86. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +0 -272
  87. package/Build/Workers/createRectangleGeometry.js +0 -1264
  88. package/Build/Workers/createRectangleOutlineGeometry.js +0 -476
  89. package/Build/Workers/createSimplePolylineGeometry.js +0 -397
  90. package/Build/Workers/createSphereGeometry.js +0 -116
  91. package/Build/Workers/createSphereOutlineGeometry.js +0 -116
  92. package/Build/Workers/createTaskProcessorWorker.js +0 -32
  93. package/Build/Workers/createVectorTileClampedPolylines.js +0 -492
  94. package/Build/Workers/createVectorTileGeometries.js +0 -387
  95. package/Build/Workers/createVectorTilePoints.js +0 -114
  96. package/Build/Workers/createVectorTilePolygons.js +0 -386
  97. package/Build/Workers/createVectorTilePolylines.js +0 -262
  98. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +0 -91
  99. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -565
  100. package/Build/Workers/createVerticesFromHeightmap.js +0 -2254
  101. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +0 -499
  102. package/Build/Workers/createWallGeometry.js +0 -487
  103. package/Build/Workers/createWallOutlineGeometry.js +0 -335
  104. package/Build/Workers/decodeDraco.js +0 -369
  105. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +0 -2680
  106. package/Build/Workers/decodeI3S.js +0 -1339
  107. package/Build/Workers/gaussianSplatSorter.js +0 -62
  108. package/Build/Workers/gaussianSplatTextureGenerator.js +0 -68
  109. package/Build/Workers/incrementallyBuildTerrainPicker.js +0 -121
  110. package/Build/Workers/transcodeKTX2.js +0 -3463
  111. package/Build/Workers/transferTypedArrayTest.js +0 -41
  112. package/Build/Workers/upsampleQuantizedTerrainMesh.js +0 -820
  113. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +0 -95
@@ -1,305 +0,0 @@
1
- /**
2
- * @license
3
- * Cesium - https://github.com/CesiumGS/cesium
4
- * Version 0.0.1
5
- *
6
- * Copyright 2011-2022 Cesium Contributors
7
- *
8
- * Licensed under the Apache License, Version 2.0 (the "License");
9
- * you may not use this file except in compliance with the License.
10
- * You may obtain a copy of the License at
11
- *
12
- * http://www.apache.org/licenses/LICENSE-2.0
13
- *
14
- * Unless required by applicable law or agreed to in writing, software
15
- * distributed under the License is distributed on an "AS IS" BASIS,
16
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
- * See the License for the specific language governing permissions and
18
- * limitations under the License.
19
- *
20
- * Columbus View (Pat. Pend.)
21
- *
22
- * Portions licensed separately.
23
- * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
- */
25
-
26
- import {
27
- Quaternion_default
28
- } from "./chunk-KQIZ7AFF.js";
29
- import {
30
- Cartesian3_default,
31
- Matrix3_default
32
- } from "./chunk-QWV2DM66.js";
33
- import {
34
- Math_default
35
- } from "./chunk-6XJO625E.js";
36
-
37
- // packages/engine/Source/Core/EllipseGeometryLibrary.js
38
- var EllipseGeometryLibrary = {};
39
- var rotAxis = new Cartesian3_default();
40
- var tempVec = new Cartesian3_default();
41
- var unitQuat = new Quaternion_default();
42
- var rotMtx = new Matrix3_default();
43
- function pointOnEllipsoid(theta, rotation, northVec, eastVec, aSqr, ab, bSqr, mag, unitPos, result) {
44
- const azimuth = theta + rotation;
45
- Cartesian3_default.multiplyByScalar(eastVec, Math.cos(azimuth), rotAxis);
46
- Cartesian3_default.multiplyByScalar(northVec, Math.sin(azimuth), tempVec);
47
- Cartesian3_default.add(rotAxis, tempVec, rotAxis);
48
- let cosThetaSquared = Math.cos(theta);
49
- cosThetaSquared = cosThetaSquared * cosThetaSquared;
50
- let sinThetaSquared = Math.sin(theta);
51
- sinThetaSquared = sinThetaSquared * sinThetaSquared;
52
- const radius = ab / Math.sqrt(bSqr * cosThetaSquared + aSqr * sinThetaSquared);
53
- const angle = radius / mag;
54
- Quaternion_default.fromAxisAngle(rotAxis, angle, unitQuat);
55
- Matrix3_default.fromQuaternion(unitQuat, rotMtx);
56
- Matrix3_default.multiplyByVector(rotMtx, unitPos, result);
57
- Cartesian3_default.normalize(result, result);
58
- Cartesian3_default.multiplyByScalar(result, mag, result);
59
- return result;
60
- }
61
- var scratchCartesian1 = new Cartesian3_default();
62
- var scratchCartesian2 = new Cartesian3_default();
63
- var scratchCartesian3 = new Cartesian3_default();
64
- var scratchNormal = new Cartesian3_default();
65
- EllipseGeometryLibrary.raisePositionsToHeight = function(positions, options, extrude) {
66
- const ellipsoid = options.ellipsoid;
67
- const height = options.height;
68
- const extrudedHeight = options.extrudedHeight;
69
- const size = extrude ? positions.length / 3 * 2 : positions.length / 3;
70
- const finalPositions = new Float64Array(size * 3);
71
- const length = positions.length;
72
- const bottomOffset = extrude ? length : 0;
73
- for (let i = 0; i < length; i += 3) {
74
- const i1 = i + 1;
75
- const i2 = i + 2;
76
- const position = Cartesian3_default.fromArray(positions, i, scratchCartesian1);
77
- ellipsoid.scaleToGeodeticSurface(position, position);
78
- const extrudedPosition = Cartesian3_default.clone(position, scratchCartesian2);
79
- const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
80
- const scaledNormal = Cartesian3_default.multiplyByScalar(
81
- normal,
82
- height,
83
- scratchCartesian3
84
- );
85
- Cartesian3_default.add(position, scaledNormal, position);
86
- if (extrude) {
87
- Cartesian3_default.multiplyByScalar(normal, extrudedHeight, scaledNormal);
88
- Cartesian3_default.add(extrudedPosition, scaledNormal, extrudedPosition);
89
- finalPositions[i + bottomOffset] = extrudedPosition.x;
90
- finalPositions[i1 + bottomOffset] = extrudedPosition.y;
91
- finalPositions[i2 + bottomOffset] = extrudedPosition.z;
92
- }
93
- finalPositions[i] = position.x;
94
- finalPositions[i1] = position.y;
95
- finalPositions[i2] = position.z;
96
- }
97
- return finalPositions;
98
- };
99
- var unitPosScratch = new Cartesian3_default();
100
- var eastVecScratch = new Cartesian3_default();
101
- var northVecScratch = new Cartesian3_default();
102
- EllipseGeometryLibrary.computeEllipsePositions = function(options, addFillPositions, addEdgePositions) {
103
- const semiMinorAxis = options.semiMinorAxis;
104
- const semiMajorAxis = options.semiMajorAxis;
105
- const rotation = options.rotation;
106
- const center = options.center;
107
- const granularity = options.granularity * 8;
108
- const aSqr = semiMinorAxis * semiMinorAxis;
109
- const bSqr = semiMajorAxis * semiMajorAxis;
110
- const ab = semiMajorAxis * semiMinorAxis;
111
- const mag = Cartesian3_default.magnitude(center);
112
- const unitPos = Cartesian3_default.normalize(center, unitPosScratch);
113
- let eastVec = Cartesian3_default.cross(Cartesian3_default.UNIT_Z, center, eastVecScratch);
114
- eastVec = Cartesian3_default.normalize(eastVec, eastVec);
115
- const northVec = Cartesian3_default.cross(unitPos, eastVec, northVecScratch);
116
- let numPts = 1 + Math.ceil(Math_default.PI_OVER_TWO / granularity);
117
- const deltaTheta = Math_default.PI_OVER_TWO / (numPts - 1);
118
- let theta = Math_default.PI_OVER_TWO - numPts * deltaTheta;
119
- if (theta < 0) {
120
- numPts -= Math.ceil(Math.abs(theta) / deltaTheta);
121
- }
122
- const size = 2 * (numPts * (numPts + 2));
123
- const positions = addFillPositions ? new Array(size * 3) : void 0;
124
- let positionIndex = 0;
125
- let position = scratchCartesian1;
126
- let reflectedPosition = scratchCartesian2;
127
- const outerPositionsLength = numPts * 4 * 3;
128
- let outerRightIndex = outerPositionsLength - 1;
129
- let outerLeftIndex = 0;
130
- const outerPositions = addEdgePositions ? new Array(outerPositionsLength) : void 0;
131
- let i;
132
- let j;
133
- let numInterior;
134
- let t;
135
- let interiorPosition;
136
- theta = Math_default.PI_OVER_TWO;
137
- position = pointOnEllipsoid(
138
- theta,
139
- rotation,
140
- northVec,
141
- eastVec,
142
- aSqr,
143
- ab,
144
- bSqr,
145
- mag,
146
- unitPos,
147
- position
148
- );
149
- if (addFillPositions) {
150
- positions[positionIndex++] = position.x;
151
- positions[positionIndex++] = position.y;
152
- positions[positionIndex++] = position.z;
153
- }
154
- if (addEdgePositions) {
155
- outerPositions[outerRightIndex--] = position.z;
156
- outerPositions[outerRightIndex--] = position.y;
157
- outerPositions[outerRightIndex--] = position.x;
158
- }
159
- theta = Math_default.PI_OVER_TWO - deltaTheta;
160
- for (i = 1; i < numPts + 1; ++i) {
161
- position = pointOnEllipsoid(
162
- theta,
163
- rotation,
164
- northVec,
165
- eastVec,
166
- aSqr,
167
- ab,
168
- bSqr,
169
- mag,
170
- unitPos,
171
- position
172
- );
173
- reflectedPosition = pointOnEllipsoid(
174
- Math.PI - theta,
175
- rotation,
176
- northVec,
177
- eastVec,
178
- aSqr,
179
- ab,
180
- bSqr,
181
- mag,
182
- unitPos,
183
- reflectedPosition
184
- );
185
- if (addFillPositions) {
186
- positions[positionIndex++] = position.x;
187
- positions[positionIndex++] = position.y;
188
- positions[positionIndex++] = position.z;
189
- numInterior = 2 * i + 2;
190
- for (j = 1; j < numInterior - 1; ++j) {
191
- t = j / (numInterior - 1);
192
- interiorPosition = Cartesian3_default.lerp(
193
- position,
194
- reflectedPosition,
195
- t,
196
- scratchCartesian3
197
- );
198
- positions[positionIndex++] = interiorPosition.x;
199
- positions[positionIndex++] = interiorPosition.y;
200
- positions[positionIndex++] = interiorPosition.z;
201
- }
202
- positions[positionIndex++] = reflectedPosition.x;
203
- positions[positionIndex++] = reflectedPosition.y;
204
- positions[positionIndex++] = reflectedPosition.z;
205
- }
206
- if (addEdgePositions) {
207
- outerPositions[outerRightIndex--] = position.z;
208
- outerPositions[outerRightIndex--] = position.y;
209
- outerPositions[outerRightIndex--] = position.x;
210
- outerPositions[outerLeftIndex++] = reflectedPosition.x;
211
- outerPositions[outerLeftIndex++] = reflectedPosition.y;
212
- outerPositions[outerLeftIndex++] = reflectedPosition.z;
213
- }
214
- theta = Math_default.PI_OVER_TWO - (i + 1) * deltaTheta;
215
- }
216
- for (i = numPts; i > 1; --i) {
217
- theta = Math_default.PI_OVER_TWO - (i - 1) * deltaTheta;
218
- position = pointOnEllipsoid(
219
- -theta,
220
- rotation,
221
- northVec,
222
- eastVec,
223
- aSqr,
224
- ab,
225
- bSqr,
226
- mag,
227
- unitPos,
228
- position
229
- );
230
- reflectedPosition = pointOnEllipsoid(
231
- theta + Math.PI,
232
- rotation,
233
- northVec,
234
- eastVec,
235
- aSqr,
236
- ab,
237
- bSqr,
238
- mag,
239
- unitPos,
240
- reflectedPosition
241
- );
242
- if (addFillPositions) {
243
- positions[positionIndex++] = position.x;
244
- positions[positionIndex++] = position.y;
245
- positions[positionIndex++] = position.z;
246
- numInterior = 2 * (i - 1) + 2;
247
- for (j = 1; j < numInterior - 1; ++j) {
248
- t = j / (numInterior - 1);
249
- interiorPosition = Cartesian3_default.lerp(
250
- position,
251
- reflectedPosition,
252
- t,
253
- scratchCartesian3
254
- );
255
- positions[positionIndex++] = interiorPosition.x;
256
- positions[positionIndex++] = interiorPosition.y;
257
- positions[positionIndex++] = interiorPosition.z;
258
- }
259
- positions[positionIndex++] = reflectedPosition.x;
260
- positions[positionIndex++] = reflectedPosition.y;
261
- positions[positionIndex++] = reflectedPosition.z;
262
- }
263
- if (addEdgePositions) {
264
- outerPositions[outerRightIndex--] = position.z;
265
- outerPositions[outerRightIndex--] = position.y;
266
- outerPositions[outerRightIndex--] = position.x;
267
- outerPositions[outerLeftIndex++] = reflectedPosition.x;
268
- outerPositions[outerLeftIndex++] = reflectedPosition.y;
269
- outerPositions[outerLeftIndex++] = reflectedPosition.z;
270
- }
271
- }
272
- theta = Math_default.PI_OVER_TWO;
273
- position = pointOnEllipsoid(
274
- -theta,
275
- rotation,
276
- northVec,
277
- eastVec,
278
- aSqr,
279
- ab,
280
- bSqr,
281
- mag,
282
- unitPos,
283
- position
284
- );
285
- const r = {};
286
- if (addFillPositions) {
287
- positions[positionIndex++] = position.x;
288
- positions[positionIndex++] = position.y;
289
- positions[positionIndex++] = position.z;
290
- r.positions = positions;
291
- r.numPts = numPts;
292
- }
293
- if (addEdgePositions) {
294
- outerPositions[outerRightIndex--] = position.z;
295
- outerPositions[outerRightIndex--] = position.y;
296
- outerPositions[outerRightIndex--] = position.x;
297
- r.outerPositions = outerPositions;
298
- }
299
- return r;
300
- };
301
- var EllipseGeometryLibrary_default = EllipseGeometryLibrary;
302
-
303
- export {
304
- EllipseGeometryLibrary_default
305
- };