@rpgm-tools/neo-angband-content 0.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE.md +43 -0
- package/README.md +65 -0
- package/dist/compile.d.ts +10 -0
- package/dist/compile.d.ts.map +1 -0
- package/dist/compile.js +42 -0
- package/dist/compile.js.map +1 -0
- package/dist/data-exactness.reader.d.ts +105 -0
- package/dist/data-exactness.reader.d.ts.map +1 -0
- package/dist/data-exactness.reader.js +547 -0
- package/dist/data-exactness.reader.js.map +1 -0
- package/dist/index.d.ts +17 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +15 -0
- package/dist/index.js.map +1 -0
- package/dist/parser.d.ts +70 -0
- package/dist/parser.d.ts.map +1 -0
- package/dist/parser.js +365 -0
- package/dist/parser.js.map +1 -0
- package/dist/records.d.ts +101 -0
- package/dist/records.d.ts.map +1 -0
- package/dist/records.js +244 -0
- package/dist/records.js.map +1 -0
- package/dist/specs/generate.d.ts +12 -0
- package/dist/specs/generate.d.ts.map +1 -0
- package/dist/specs/generate.js +57 -0
- package/dist/specs/generate.js.map +1 -0
- package/dist/specs/index.d.ts +9 -0
- package/dist/specs/index.d.ts.map +1 -0
- package/dist/specs/index.js +60 -0
- package/dist/specs/index.js.map +1 -0
- package/dist/specs/init.d.ts +23 -0
- package/dist/specs/init.d.ts.map +1 -0
- package/dist/specs/init.js +305 -0
- package/dist/specs/init.js.map +1 -0
- package/dist/specs/misc.d.ts +33 -0
- package/dist/specs/misc.d.ts.map +1 -0
- package/dist/specs/misc.js +146 -0
- package/dist/specs/misc.js.map +1 -0
- package/dist/specs/mon-init.d.ts +22 -0
- package/dist/specs/mon-init.d.ts.map +1 -0
- package/dist/specs/mon-init.js +157 -0
- package/dist/specs/mon-init.js.map +1 -0
- package/dist/specs/obj-init.d.ts +19 -0
- package/dist/specs/obj-init.d.ts.map +1 -0
- package/dist/specs/obj-init.js +219 -0
- package/dist/specs/obj-init.js.map +1 -0
- package/dist/specs/ui-entry.d.ts +22 -0
- package/dist/specs/ui-entry.d.ts.map +1 -0
- package/dist/specs/ui-entry.js +69 -0
- package/dist/specs/ui-entry.js.map +1 -0
- package/dist/specs/visuals.d.ts +26 -0
- package/dist/specs/visuals.d.ts.map +1 -0
- package/dist/specs/visuals.js +35 -0
- package/dist/specs/visuals.js.map +1 -0
- package/pack/activation.json +3340 -0
- package/pack/artifact.json +5146 -0
- package/pack/blow_effects.json +370 -0
- package/pack/blow_methods.json +286 -0
- package/pack/body.json +59 -0
- package/pack/brand.json +100 -0
- package/pack/chest_trap.json +117 -0
- package/pack/class.json +5501 -0
- package/pack/constants.json +470 -0
- package/pack/curse.json +580 -0
- package/pack/dungeon_profile.json +836 -0
- package/pack/ego_item.json +2900 -0
- package/pack/flavor.json +1541 -0
- package/pack/hints.json +303 -0
- package/pack/history.json +1656 -0
- package/pack/manifest.json +52 -0
- package/pack/monster.json +29392 -0
- package/pack/monster_base.json +688 -0
- package/pack/monster_spell.json +2735 -0
- package/pack/names.json +1204 -0
- package/pack/object.json +11877 -0
- package/pack/object_base.json +364 -0
- package/pack/object_property.json +2034 -0
- package/pack/p_race.json +447 -0
- package/pack/pain.json +150 -0
- package/pack/pit.json +617 -0
- package/pack/player_property.json +519 -0
- package/pack/player_timed.json +1321 -0
- package/pack/projection.json +664 -0
- package/pack/quest.json +18 -0
- package/pack/realm.json +34 -0
- package/pack/room_template.json +9571 -0
- package/pack/shape.json +263 -0
- package/pack/slay.json +116 -0
- package/pack/store.json +675 -0
- package/pack/summon.json +143 -0
- package/pack/terrain.json +511 -0
- package/pack/trap.json +1483 -0
- package/pack/ui_entry.json +382 -0
- package/pack/ui_entry_base.json +60 -0
- package/pack/ui_entry_renderer.json +43 -0
- package/pack/ui_knowledge.json +302 -0
- package/pack/vault.json +4355 -0
- package/pack/visuals.json +680 -0
- package/pack/world.json +1030 -0
- package/package.json +67 -0
- package/src/compile.ts +55 -0
- package/src/data-exactness.reader.ts +559 -0
- package/src/index.ts +31 -0
- package/src/parser.ts +406 -0
- package/src/records.ts +341 -0
- package/src/specs/generate.ts +61 -0
- package/src/specs/index.ts +103 -0
- package/src/specs/init.ts +322 -0
- package/src/specs/misc.ts +153 -0
- package/src/specs/mon-init.ts +165 -0
- package/src/specs/obj-init.ts +230 -0
- package/src/specs/ui-entry.ts +74 -0
- package/src/specs/visuals.ts +37 -0
package/pack/summon.json
ADDED
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@@ -0,0 +1,143 @@
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{
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"file": "summon",
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"source": "lib/gamedata/summon.txt",
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"records": [
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{
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"name": "ANY",
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"msgt": "SUM_MONSTER",
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"uniques": 1,
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"desc": "a monster"
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},
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{
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"name": "KIN",
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"msgt": "SUM_MONSTER",
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"uniques": 0,
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"desc": "similar monsters"
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},
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{
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"name": "MONSTER",
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"msgt": "SUM_MONSTER",
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"uniques": 0,
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"desc": "a monster"
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},
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{
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"name": "MONSTERS",
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"msgt": "SUM_MONSTER",
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"uniques": 0,
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"desc": "monsters"
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},
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{
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"name": "ANIMAL",
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"msgt": "SUM_ANIMAL",
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"uniques": 0,
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"race-flag": "ANIMAL",
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"desc": "animals"
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},
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{
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"name": "SPIDER",
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"msgt": "SUM_SPIDER",
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"uniques": 0,
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"base": [
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"spider"
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],
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"desc": "spiders"
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},
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{
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"name": "HOUND",
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"msgt": "SUM_HOUND",
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"uniques": 0,
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"base": [
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"zephyr hound",
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"canine"
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],
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"desc": "hounds"
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},
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{
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"name": "HYDRA",
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"msgt": "SUM_HYDRA",
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"uniques": 0,
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"base": [
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"hydra"
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],
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"desc": "hydras"
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},
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{
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"name": "AINU",
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"msgt": "SUM_AINU",
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"uniques": 0,
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"base": [
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"ainu"
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],
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"desc": "ainur"
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},
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{
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"name": "DEMON",
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"msgt": "SUM_DEMON",
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"uniques": 0,
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"race-flag": "DEMON",
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"desc": "demons"
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},
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{
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"name": "UNDEAD",
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"msgt": "SUM_UNDEAD",
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"uniques": 0,
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"race-flag": "UNDEAD",
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"desc": "undead"
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},
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{
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"name": "DRAGON",
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"msgt": "SUM_DRAGON",
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"uniques": 0,
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"race-flag": "DRAGON",
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"desc": "dragons"
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},
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{
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"name": "HI_DEMON",
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"msgt": "SUM_HI_DEMON",
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"uniques": 1,
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"base": [
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"major demon"
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],
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"desc": "greater demons"
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},
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{
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"name": "HI_UNDEAD",
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"msgt": "SUM_HI_UNDEAD",
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"uniques": 1,
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"base": [
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"vampire",
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"wraith",
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"lich"
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],
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"desc": "greater undead"
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},
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{
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"name": "HI_DRAGON",
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"msgt": "SUM_HI_DRAGON",
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"uniques": 1,
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"base": [
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"ancient dragon"
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],
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"desc": "ancient dragons"
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},
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{
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"name": "WRAITH",
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"msgt": "SUM_WRAITH",
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"uniques": 1,
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"base": [
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"wraith"
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],
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"race-flag": "UNIQUE",
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"fallback": "HI_UNDEAD",
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"desc": "ringwraiths"
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},
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{
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"name": "UNIQUE",
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"msgt": "SUM_UNIQUE",
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"uniques": 1,
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"race-flag": "UNIQUE",
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"fallback": "HI_UNDEAD",
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"desc": "unique monsters"
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}
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]
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}
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{
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"file": "terrain",
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"source": "lib/gamedata/terrain.txt",
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"records": [
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{
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"code": "NONE",
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"name": "unknown grid",
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"graphics": {
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"glyph": " ",
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"color": "w"
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},
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"priority": 2
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},
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{
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"code": "FLOOR",
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"name": "open floor",
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"graphics": {
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"glyph": ".",
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"color": "w"
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},
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"priority": 5,
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"flags": [
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"LOS | PROJECT | PASSABLE | FLOOR | OBJECT | EASY | TRAP | TORCH"
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],
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"desc": [
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"An open floor or bare ground. Can be walked across by anything, and can",
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" hold traps or items. Does not break line of sight."
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]
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},
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{
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"code": "CLOSED",
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"name": "closed door",
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"graphics": {
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"glyph": "+",
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"color": "U"
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},
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"priority": 17,
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"flags": [
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"DOOR_ANY | DOOR_CLOSED | INTERESTING"
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],
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"digging": 5,
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"desc": [
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"Doors may be locked; getting through them may not be easy. Your",
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" disarming skill makes all the difference to your ability to handle locks,",
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" but you can also take a pickaxe to them, or blast them open",
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" with magic. Monsters are also slowed down by doors; you can earn yourself",
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" valuable time by locking them."
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],
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"confused-msg": [
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"bangs into a door"
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]
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},
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{
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"code": "OPEN",
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"name": "open door",
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"graphics": {
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"glyph": "'",
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"color": "U"
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},
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"priority": 15,
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"flags": [
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"LOS | PROJECT | PASSABLE | DOOR_ANY | INTERESTING | CLOSABLE | EASY"
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],
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"desc": [
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"A door that is already open. Player, monster, spell and missile can pass",
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" through as long as it stays open."
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],
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"look-in-preposition": [
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"in"
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]
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},
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{
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"code": "BROKEN",
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"name": "broken door",
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"graphics": {
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"glyph": "'",
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"color": "u"
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},
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"priority": 15,
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"flags": [
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"LOS | PROJECT | PASSABLE | DOOR_ANY | INTERESTING | EASY"
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],
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"desc": [
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"A door so broken that it cannot be shut."
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],
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"look-in-preposition": [
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"in"
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]
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},
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{
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"code": "LESS",
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"name": "up staircase",
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"graphics": {
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"glyph": "<",
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"color": "w"
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},
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"priority": 25,
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"flags": [
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"LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | STAIR | UPSTAIR",
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"EASY | TORCH"
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],
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"desc": [
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"A staircase up to a shallower part of the dungeon."
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]
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},
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{
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"code": "MORE",
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"name": "down staircase",
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"graphics": {
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"glyph": ">",
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"color": "w"
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},
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"priority": 25,
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"flags": [
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"LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | STAIR | DOWNSTAIR",
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"EASY | TORCH"
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],
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"desc": [
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"A staircase down to a deeper part of the dungeon."
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]
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},
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{
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"code": "STORE_GENERAL",
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"name": "General Store",
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"graphics": {
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"glyph": "1",
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127
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+
"color": "U"
|
|
128
|
+
},
|
|
129
|
+
"priority": 20,
|
|
130
|
+
"flags": [
|
|
131
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
132
|
+
],
|
|
133
|
+
"desc": [
|
|
134
|
+
"The General Store sells food, ammunition and lighting supplies."
|
|
135
|
+
],
|
|
136
|
+
"look-prefix": [
|
|
137
|
+
"the entrance to the"
|
|
138
|
+
],
|
|
139
|
+
"look-in-preposition": [
|
|
140
|
+
"at"
|
|
141
|
+
]
|
|
142
|
+
},
|
|
143
|
+
{
|
|
144
|
+
"code": "STORE_ARMOR",
|
|
145
|
+
"name": "Armoury",
|
|
146
|
+
"graphics": {
|
|
147
|
+
"glyph": "2",
|
|
148
|
+
"color": "s"
|
|
149
|
+
},
|
|
150
|
+
"priority": 20,
|
|
151
|
+
"flags": [
|
|
152
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
153
|
+
],
|
|
154
|
+
"desc": [
|
|
155
|
+
"The armour sold here will give you some protection against the blows of",
|
|
156
|
+
" your enemies."
|
|
157
|
+
],
|
|
158
|
+
"look-prefix": [
|
|
159
|
+
"the entrance to the"
|
|
160
|
+
],
|
|
161
|
+
"look-in-preposition": [
|
|
162
|
+
"at"
|
|
163
|
+
]
|
|
164
|
+
},
|
|
165
|
+
{
|
|
166
|
+
"code": "STORE_WEAPON",
|
|
167
|
+
"name": "Weapon Smiths",
|
|
168
|
+
"graphics": {
|
|
169
|
+
"glyph": "3",
|
|
170
|
+
"color": "w"
|
|
171
|
+
},
|
|
172
|
+
"priority": 20,
|
|
173
|
+
"flags": [
|
|
174
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
175
|
+
],
|
|
176
|
+
"desc": [
|
|
177
|
+
"Weapons for hitting and shooting your enemies are forged in the hot, acrid",
|
|
178
|
+
" backroom of this enticing shop."
|
|
179
|
+
],
|
|
180
|
+
"look-prefix": [
|
|
181
|
+
"the entrance to the"
|
|
182
|
+
],
|
|
183
|
+
"look-in-preposition": [
|
|
184
|
+
"at"
|
|
185
|
+
]
|
|
186
|
+
},
|
|
187
|
+
{
|
|
188
|
+
"code": "STORE_BOOK",
|
|
189
|
+
"name": "Bookseller",
|
|
190
|
+
"graphics": {
|
|
191
|
+
"glyph": "4",
|
|
192
|
+
"color": "g"
|
|
193
|
+
},
|
|
194
|
+
"priority": 20,
|
|
195
|
+
"flags": [
|
|
196
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
197
|
+
],
|
|
198
|
+
"desc": [
|
|
199
|
+
"A quiet, reflective place of refuge, lined with shelves of",
|
|
200
|
+
" mystical tomes."
|
|
201
|
+
],
|
|
202
|
+
"look-prefix": [
|
|
203
|
+
"the entrance to the"
|
|
204
|
+
],
|
|
205
|
+
"look-in-preposition": [
|
|
206
|
+
"at"
|
|
207
|
+
]
|
|
208
|
+
},
|
|
209
|
+
{
|
|
210
|
+
"code": "STORE_ALCHEMY",
|
|
211
|
+
"name": "Alchemy Shop",
|
|
212
|
+
"graphics": {
|
|
213
|
+
"glyph": "5",
|
|
214
|
+
"color": "b"
|
|
215
|
+
},
|
|
216
|
+
"priority": 20,
|
|
217
|
+
"flags": [
|
|
218
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
219
|
+
],
|
|
220
|
+
"desc": [
|
|
221
|
+
"A dim, scented room where potions and scrolls are traded."
|
|
222
|
+
],
|
|
223
|
+
"look-prefix": [
|
|
224
|
+
"the entrance to the"
|
|
225
|
+
],
|
|
226
|
+
"look-in-preposition": [
|
|
227
|
+
"at"
|
|
228
|
+
]
|
|
229
|
+
},
|
|
230
|
+
{
|
|
231
|
+
"code": "STORE_MAGIC",
|
|
232
|
+
"name": "Magic Shop",
|
|
233
|
+
"graphics": {
|
|
234
|
+
"glyph": "6",
|
|
235
|
+
"color": "r"
|
|
236
|
+
},
|
|
237
|
+
"priority": 20,
|
|
238
|
+
"flags": [
|
|
239
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
240
|
+
],
|
|
241
|
+
"desc": [
|
|
242
|
+
"A shop for devices and adornments with magic trapped within."
|
|
243
|
+
],
|
|
244
|
+
"look-prefix": [
|
|
245
|
+
"the entrance to the"
|
|
246
|
+
],
|
|
247
|
+
"look-in-preposition": [
|
|
248
|
+
"at"
|
|
249
|
+
]
|
|
250
|
+
},
|
|
251
|
+
{
|
|
252
|
+
"code": "STORE_BLACK",
|
|
253
|
+
"name": "Black Market",
|
|
254
|
+
"graphics": {
|
|
255
|
+
"glyph": "7",
|
|
256
|
+
"color": "D"
|
|
257
|
+
},
|
|
258
|
+
"priority": 20,
|
|
259
|
+
"flags": [
|
|
260
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
261
|
+
],
|
|
262
|
+
"desc": [
|
|
263
|
+
"Watch your back and hold onto your purse as you enter this disreputable",
|
|
264
|
+
" haunt - and do not expect friendly service or good bargains."
|
|
265
|
+
],
|
|
266
|
+
"look-prefix": [
|
|
267
|
+
"the entrance to the"
|
|
268
|
+
],
|
|
269
|
+
"look-in-preposition": [
|
|
270
|
+
"at"
|
|
271
|
+
]
|
|
272
|
+
},
|
|
273
|
+
{
|
|
274
|
+
"code": "HOME",
|
|
275
|
+
"name": "Home",
|
|
276
|
+
"graphics": {
|
|
277
|
+
"glyph": "8",
|
|
278
|
+
"color": "y"
|
|
279
|
+
},
|
|
280
|
+
"priority": 20,
|
|
281
|
+
"flags": [
|
|
282
|
+
"SHOP | LOS | PROJECT | PASSABLE | PERMANENT | INTERESTING | EASY"
|
|
283
|
+
],
|
|
284
|
+
"desc": [
|
|
285
|
+
"Your safe piece of Middle Earth, and the only place you can store goods",
|
|
286
|
+
" apart from on your person."
|
|
287
|
+
],
|
|
288
|
+
"look-prefix": [
|
|
289
|
+
"the entrance to the"
|
|
290
|
+
],
|
|
291
|
+
"look-in-preposition": [
|
|
292
|
+
"at"
|
|
293
|
+
]
|
|
294
|
+
},
|
|
295
|
+
{
|
|
296
|
+
"code": "SECRET",
|
|
297
|
+
"name": "secret door",
|
|
298
|
+
"graphics": {
|
|
299
|
+
"glyph": "#",
|
|
300
|
+
"color": "w"
|
|
301
|
+
},
|
|
302
|
+
"mimic": "GRANITE",
|
|
303
|
+
"priority": 10,
|
|
304
|
+
"flags": [
|
|
305
|
+
"WALL | ROCK | DOOR_ANY | GRANITE | TORCH"
|
|
306
|
+
],
|
|
307
|
+
"digging": 5,
|
|
308
|
+
"desc": [
|
|
309
|
+
"A door that appears like a granite wall to untrained eyes."
|
|
310
|
+
],
|
|
311
|
+
"confused-msg": [
|
|
312
|
+
"bashes into a wall"
|
|
313
|
+
]
|
|
314
|
+
},
|
|
315
|
+
{
|
|
316
|
+
"code": "RUBBLE",
|
|
317
|
+
"name": "pile of rubble",
|
|
318
|
+
"graphics": {
|
|
319
|
+
"glyph": ":",
|
|
320
|
+
"color": "W"
|
|
321
|
+
},
|
|
322
|
+
"priority": 13,
|
|
323
|
+
"flags": [
|
|
324
|
+
"ROCK | NO_SCENT | NO_FLOW | INTERESTING | TORCH"
|
|
325
|
+
],
|
|
326
|
+
"digging": 1,
|
|
327
|
+
"desc": [
|
|
328
|
+
"Ends LOS, stops missiles, bolts, and beams. May dissolve or be tunnelled",
|
|
329
|
+
" to normal floor."
|
|
330
|
+
],
|
|
331
|
+
"confused-msg": [
|
|
332
|
+
"bumps into some rocks"
|
|
333
|
+
]
|
|
334
|
+
},
|
|
335
|
+
{
|
|
336
|
+
"code": "MAGMA",
|
|
337
|
+
"name": "magma vein",
|
|
338
|
+
"graphics": {
|
|
339
|
+
"glyph": "%",
|
|
340
|
+
"color": "D"
|
|
341
|
+
},
|
|
342
|
+
"priority": 12,
|
|
343
|
+
"flags": [
|
|
344
|
+
"WALL | ROCK | NO_SCENT | NO_FLOW | MAGMA | TORCH"
|
|
345
|
+
],
|
|
346
|
+
"digging": 2,
|
|
347
|
+
"desc": [
|
|
348
|
+
"A seam of soft rock. It can be removed by digging or magic, and passed",
|
|
349
|
+
" through by immaterial monsters. It stops any spells, missiles or line of",
|
|
350
|
+
" sight."
|
|
351
|
+
],
|
|
352
|
+
"confused-msg": [
|
|
353
|
+
"bashes into a wall"
|
|
354
|
+
]
|
|
355
|
+
},
|
|
356
|
+
{
|
|
357
|
+
"code": "QUARTZ",
|
|
358
|
+
"name": "quartz vein",
|
|
359
|
+
"graphics": {
|
|
360
|
+
"glyph": "%",
|
|
361
|
+
"color": "s"
|
|
362
|
+
},
|
|
363
|
+
"priority": 11,
|
|
364
|
+
"flags": [
|
|
365
|
+
"WALL | ROCK | NO_SCENT | NO_FLOW | QUARTZ | TORCH"
|
|
366
|
+
],
|
|
367
|
+
"digging": 3,
|
|
368
|
+
"desc": [
|
|
369
|
+
"A seam of hardish rock. It can be removed by digging or magic, and passed",
|
|
370
|
+
" through by immaterial monsters. It stops any spells, missiles or line of",
|
|
371
|
+
" sight."
|
|
372
|
+
],
|
|
373
|
+
"confused-msg": [
|
|
374
|
+
"bashes into a wall"
|
|
375
|
+
]
|
|
376
|
+
},
|
|
377
|
+
{
|
|
378
|
+
"code": "MAGMA_K",
|
|
379
|
+
"name": "magma vein with treasure",
|
|
380
|
+
"graphics": {
|
|
381
|
+
"glyph": "*",
|
|
382
|
+
"color": "o"
|
|
383
|
+
},
|
|
384
|
+
"priority": 19,
|
|
385
|
+
"flags": [
|
|
386
|
+
"WALL | ROCK | INTERESTING | NO_SCENT | NO_FLOW | GOLD | MAGMA"
|
|
387
|
+
],
|
|
388
|
+
"digging": 2,
|
|
389
|
+
"desc": [
|
|
390
|
+
"A seam of soft rock. It can be removed by digging or magic, and passed",
|
|
391
|
+
" through by immaterial monsters. It stops any spells, missiles or line of",
|
|
392
|
+
" sight. It contains visible treasure."
|
|
393
|
+
],
|
|
394
|
+
"confused-msg": [
|
|
395
|
+
"bashes into a wall"
|
|
396
|
+
]
|
|
397
|
+
},
|
|
398
|
+
{
|
|
399
|
+
"code": "QUARTZ_K",
|
|
400
|
+
"name": "quartz vein with treasure",
|
|
401
|
+
"graphics": {
|
|
402
|
+
"glyph": "*",
|
|
403
|
+
"color": "y"
|
|
404
|
+
},
|
|
405
|
+
"priority": 19,
|
|
406
|
+
"flags": [
|
|
407
|
+
"WALL | ROCK | INTERESTING | NO_SCENT | NO_FLOW | GOLD | QUARTZ"
|
|
408
|
+
],
|
|
409
|
+
"digging": 3,
|
|
410
|
+
"desc": [
|
|
411
|
+
"A seam of hardish rock. It can be removed by digging or magic, and passed",
|
|
412
|
+
" through by immaterial monsters. It stops any spells, missiles or line of",
|
|
413
|
+
" sight. It contains visible treasure."
|
|
414
|
+
],
|
|
415
|
+
"confused-msg": [
|
|
416
|
+
"bashes into a wall"
|
|
417
|
+
]
|
|
418
|
+
},
|
|
419
|
+
{
|
|
420
|
+
"code": "GRANITE",
|
|
421
|
+
"name": "granite wall",
|
|
422
|
+
"graphics": {
|
|
423
|
+
"glyph": "#",
|
|
424
|
+
"color": "W"
|
|
425
|
+
},
|
|
426
|
+
"priority": 10,
|
|
427
|
+
"flags": [
|
|
428
|
+
"WALL | ROCK | GRANITE | NO_SCENT | NO_FLOW | TORCH"
|
|
429
|
+
],
|
|
430
|
+
"digging": 4,
|
|
431
|
+
"desc": [
|
|
432
|
+
"A seam of hard rock. It can be removed by digging or magic, and passed",
|
|
433
|
+
" through by immaterial monsters. It stops any spells, missiles or line of",
|
|
434
|
+
" sight."
|
|
435
|
+
],
|
|
436
|
+
"confused-msg": [
|
|
437
|
+
"bashes into a wall"
|
|
438
|
+
]
|
|
439
|
+
},
|
|
440
|
+
{
|
|
441
|
+
"code": "PERM",
|
|
442
|
+
"name": "permanent wall",
|
|
443
|
+
"graphics": {
|
|
444
|
+
"glyph": "#",
|
|
445
|
+
"color": "z"
|
|
446
|
+
},
|
|
447
|
+
"priority": 10,
|
|
448
|
+
"flags": [
|
|
449
|
+
"WALL | ROCK | PERMANENT | NO_SCENT | NO_FLOW"
|
|
450
|
+
],
|
|
451
|
+
"desc": [
|
|
452
|
+
"You can dig through most walls but these are impenetrable. The dungeon is",
|
|
453
|
+
" surrounded by these kinds of walls and some special rooms are made of them."
|
|
454
|
+
],
|
|
455
|
+
"confused-msg": [
|
|
456
|
+
"bashes into a wall"
|
|
457
|
+
]
|
|
458
|
+
},
|
|
459
|
+
{
|
|
460
|
+
"code": "LAVA",
|
|
461
|
+
"name": "lava",
|
|
462
|
+
"graphics": {
|
|
463
|
+
"glyph": "#",
|
|
464
|
+
"color": "r"
|
|
465
|
+
},
|
|
466
|
+
"priority": 10,
|
|
467
|
+
"flags": [
|
|
468
|
+
"LOS | PROJECT | FIERY | PASSABLE | NO_SCENT | BRIGHT"
|
|
469
|
+
],
|
|
470
|
+
"desc": [
|
|
471
|
+
"A fiery pool of glowing lava. Step in it at your peril!"
|
|
472
|
+
],
|
|
473
|
+
"walk-msg": [
|
|
474
|
+
"The lava will scald you! Really step in? "
|
|
475
|
+
],
|
|
476
|
+
"run-msg": [
|
|
477
|
+
"Lava blocks your path. Step into it? "
|
|
478
|
+
],
|
|
479
|
+
"hurt-msg": [
|
|
480
|
+
"The lava burns you!"
|
|
481
|
+
],
|
|
482
|
+
"die-msg": [
|
|
483
|
+
"burning to a cinder in lava"
|
|
484
|
+
],
|
|
485
|
+
"look-prefix": [
|
|
486
|
+
"some"
|
|
487
|
+
],
|
|
488
|
+
"resist-flag": [
|
|
489
|
+
"IM_FIRE"
|
|
490
|
+
]
|
|
491
|
+
},
|
|
492
|
+
{
|
|
493
|
+
"code": "PASS_RUBBLE",
|
|
494
|
+
"name": "pile of passable rubble",
|
|
495
|
+
"graphics": {
|
|
496
|
+
"glyph": ":",
|
|
497
|
+
"color": "u"
|
|
498
|
+
},
|
|
499
|
+
"priority": 13,
|
|
500
|
+
"flags": [
|
|
501
|
+
"ROCK | PASSABLE | INTERESTING | TORCH"
|
|
502
|
+
],
|
|
503
|
+
"digging": 1,
|
|
504
|
+
"desc": [
|
|
505
|
+
"Ends LOS, stops missiles, bolts, and beams, and reduces the radius of ball",
|
|
506
|
+
" spells. May dissolve or be tunnelled to normal floor, and can be walked",
|
|
507
|
+
" through by the player and monsters."
|
|
508
|
+
]
|
|
509
|
+
}
|
|
510
|
+
]
|
|
511
|
+
}
|