@rpgm-tools/neo-angband-content 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (113) hide show
  1. package/LICENSE.md +43 -0
  2. package/README.md +65 -0
  3. package/dist/compile.d.ts +10 -0
  4. package/dist/compile.d.ts.map +1 -0
  5. package/dist/compile.js +42 -0
  6. package/dist/compile.js.map +1 -0
  7. package/dist/data-exactness.reader.d.ts +105 -0
  8. package/dist/data-exactness.reader.d.ts.map +1 -0
  9. package/dist/data-exactness.reader.js +547 -0
  10. package/dist/data-exactness.reader.js.map +1 -0
  11. package/dist/index.d.ts +17 -0
  12. package/dist/index.d.ts.map +1 -0
  13. package/dist/index.js +15 -0
  14. package/dist/index.js.map +1 -0
  15. package/dist/parser.d.ts +70 -0
  16. package/dist/parser.d.ts.map +1 -0
  17. package/dist/parser.js +365 -0
  18. package/dist/parser.js.map +1 -0
  19. package/dist/records.d.ts +101 -0
  20. package/dist/records.d.ts.map +1 -0
  21. package/dist/records.js +244 -0
  22. package/dist/records.js.map +1 -0
  23. package/dist/specs/generate.d.ts +12 -0
  24. package/dist/specs/generate.d.ts.map +1 -0
  25. package/dist/specs/generate.js +57 -0
  26. package/dist/specs/generate.js.map +1 -0
  27. package/dist/specs/index.d.ts +9 -0
  28. package/dist/specs/index.d.ts.map +1 -0
  29. package/dist/specs/index.js +60 -0
  30. package/dist/specs/index.js.map +1 -0
  31. package/dist/specs/init.d.ts +23 -0
  32. package/dist/specs/init.d.ts.map +1 -0
  33. package/dist/specs/init.js +305 -0
  34. package/dist/specs/init.js.map +1 -0
  35. package/dist/specs/misc.d.ts +33 -0
  36. package/dist/specs/misc.d.ts.map +1 -0
  37. package/dist/specs/misc.js +146 -0
  38. package/dist/specs/misc.js.map +1 -0
  39. package/dist/specs/mon-init.d.ts +22 -0
  40. package/dist/specs/mon-init.d.ts.map +1 -0
  41. package/dist/specs/mon-init.js +157 -0
  42. package/dist/specs/mon-init.js.map +1 -0
  43. package/dist/specs/obj-init.d.ts +19 -0
  44. package/dist/specs/obj-init.d.ts.map +1 -0
  45. package/dist/specs/obj-init.js +219 -0
  46. package/dist/specs/obj-init.js.map +1 -0
  47. package/dist/specs/ui-entry.d.ts +22 -0
  48. package/dist/specs/ui-entry.d.ts.map +1 -0
  49. package/dist/specs/ui-entry.js +69 -0
  50. package/dist/specs/ui-entry.js.map +1 -0
  51. package/dist/specs/visuals.d.ts +26 -0
  52. package/dist/specs/visuals.d.ts.map +1 -0
  53. package/dist/specs/visuals.js +35 -0
  54. package/dist/specs/visuals.js.map +1 -0
  55. package/pack/activation.json +3340 -0
  56. package/pack/artifact.json +5146 -0
  57. package/pack/blow_effects.json +370 -0
  58. package/pack/blow_methods.json +286 -0
  59. package/pack/body.json +59 -0
  60. package/pack/brand.json +100 -0
  61. package/pack/chest_trap.json +117 -0
  62. package/pack/class.json +5501 -0
  63. package/pack/constants.json +470 -0
  64. package/pack/curse.json +580 -0
  65. package/pack/dungeon_profile.json +836 -0
  66. package/pack/ego_item.json +2900 -0
  67. package/pack/flavor.json +1541 -0
  68. package/pack/hints.json +303 -0
  69. package/pack/history.json +1656 -0
  70. package/pack/manifest.json +52 -0
  71. package/pack/monster.json +29392 -0
  72. package/pack/monster_base.json +688 -0
  73. package/pack/monster_spell.json +2735 -0
  74. package/pack/names.json +1204 -0
  75. package/pack/object.json +11877 -0
  76. package/pack/object_base.json +364 -0
  77. package/pack/object_property.json +2034 -0
  78. package/pack/p_race.json +447 -0
  79. package/pack/pain.json +150 -0
  80. package/pack/pit.json +617 -0
  81. package/pack/player_property.json +519 -0
  82. package/pack/player_timed.json +1321 -0
  83. package/pack/projection.json +664 -0
  84. package/pack/quest.json +18 -0
  85. package/pack/realm.json +34 -0
  86. package/pack/room_template.json +9571 -0
  87. package/pack/shape.json +263 -0
  88. package/pack/slay.json +116 -0
  89. package/pack/store.json +675 -0
  90. package/pack/summon.json +143 -0
  91. package/pack/terrain.json +511 -0
  92. package/pack/trap.json +1483 -0
  93. package/pack/ui_entry.json +382 -0
  94. package/pack/ui_entry_base.json +60 -0
  95. package/pack/ui_entry_renderer.json +43 -0
  96. package/pack/ui_knowledge.json +302 -0
  97. package/pack/vault.json +4355 -0
  98. package/pack/visuals.json +680 -0
  99. package/pack/world.json +1030 -0
  100. package/package.json +67 -0
  101. package/src/compile.ts +55 -0
  102. package/src/data-exactness.reader.ts +559 -0
  103. package/src/index.ts +31 -0
  104. package/src/parser.ts +406 -0
  105. package/src/records.ts +341 -0
  106. package/src/specs/generate.ts +61 -0
  107. package/src/specs/index.ts +103 -0
  108. package/src/specs/init.ts +322 -0
  109. package/src/specs/misc.ts +153 -0
  110. package/src/specs/mon-init.ts +165 -0
  111. package/src/specs/obj-init.ts +230 -0
  112. package/src/specs/ui-entry.ts +74 -0
  113. package/src/specs/visuals.ts +37 -0
@@ -0,0 +1,519 @@
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+ {
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+ "file": "player_property",
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+ "source": "lib/gamedata/player_property.txt",
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+ "records": [
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+ {
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+ "type": "player",
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+ "code": "ROCK",
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+ "desc": [
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+ "You are made of rock."
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+ ],
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+ "name": "Rock"
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+ },
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+ {
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+ "type": "player",
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+ "code": "KNOW_MUSHROOM",
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+ "desc": [
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+ "You easily recognize mushrooms."
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+ ],
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+ "name": "Mushroom Lore"
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+ },
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+ {
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+ "type": "player",
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+ "code": "KNOW_ZAPPER",
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+ "desc": [
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+ "You easily recognize magic devices."
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+ ],
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+ "name": "Device Lore"
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+ },
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+ {
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+ "type": "player",
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+ "code": "SEE_ORE",
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+ "desc": [
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+ "You can sense ore in the walls."
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+ ],
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+ "name": "Miner"
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+ },
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+ {
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+ "type": "player",
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+ "code": "FAST_SHOT",
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+ "desc": [
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+ "Your shooting speed improves every 3 levels."
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+ ],
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+ "name": "Extra Shots",
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+ "bindui": {
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+ "ui": "shots_ui_compact_0",
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+ "aux": 0,
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+ "uival": "special"
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+ }
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+ },
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+ {
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+ "type": "player",
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+ "code": "BRAVERY_30",
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+ "desc": [
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+ "You become immune to fear at level 30."
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+ ],
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+ "name": "Relentless [30]",
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+ "bindui": {
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+ "ui": "pfear_ui_compact_0",
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+ "aux": 0,
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+ "uival": "special"
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+ }
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+ },
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+ {
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+ "type": "player",
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+ "code": "BLESS_WEAPON",
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+ "desc": [
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+ "You get improved melee with blessed or hafted weapons."
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+ ],
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+ "name": "Blessed Fighter"
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+ },
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+ {
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+ "type": "player",
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+ "code": "ZERO_FAIL",
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+ "desc": [
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+ "You may obtain a perfect success rate with magic."
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+ ],
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+ "name": "Full Spellcaster"
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+ },
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+ {
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+ "type": "player",
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+ "code": "BEAM",
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+ "desc": [
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+ "Your bolt spells frequently turn into beams."
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+ ],
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+ "name": "Extra Spell Beaming"
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+ },
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+ {
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+ "type": "player",
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+ "code": "CHOOSE_SPELLS",
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+ "desc": [
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+ "You may choose your own spells to study."
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+ ],
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+ "name": "Spell Choice"
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+ },
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+ {
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+ "type": "player",
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+ "code": "NO_MANA",
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+ "desc": [
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+ "You cannot cast spells."
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+ ],
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+ "name": "No Magic"
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+ },
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+ {
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+ "type": "player",
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+ "code": "CHARM",
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+ "desc": [
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+ "You are extra persuasive to monsters."
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+ ],
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+ "name": "Charms"
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+ },
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+ {
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+ "type": "player",
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+ "code": "UNLIGHT",
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+ "desc": [
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+ "You gain stealth in, can see in, and resist the dark."
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+ ],
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+ "name": "Unlight",
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+ "bindui": {
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+ "ui": "resist_ui_compact_0<DARK>",
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+ "aux": 0,
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+ "uival": "1"
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+ }
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+ },
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+ {
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+ "type": "player",
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+ "code": "STEAL",
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+ "desc": [
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+ "You can steal from monsters."
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+ ],
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+ "name": "Pickpocketing"
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+ },
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+ {
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+ "type": "player",
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+ "code": "SHIELD_BASH",
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+ "desc": [
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+ "You can bash monsters with a shield in melee."
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+ ],
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+ "name": "Shield Bash"
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+ },
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+ {
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+ "type": "player",
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+ "code": "EVIL",
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+ "desc": [
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+ "You resist nether, but are hurt by holy attacks."
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+ ],
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+ "name": "Evil",
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+ "bindui": {
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+ "ui": "resist_ui_compact_0<NETHER>",
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+ "aux": 0,
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+ "uival": "1"
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+ }
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+ },
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+ {
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+ "type": "player",
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+ "code": "COMBAT_REGEN",
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+ "desc": [
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+ "You draw power from the thrill of combat, represented by",
158
+ " Spell Points (SP). You gain SP when damaged by an enemy or",
159
+ " when you attack in melee. As your blood cools your power fades;",
160
+ " you lose SP at half the rate other classes gain them.",
161
+ " When you spend SP by casting a spell you regain some health, and",
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+ " fading SP replenish your health more efficiently. The more damaged",
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+ " you are, the bigger these health gains will be."
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+ ],
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+ "name": "Combat Regeneration",
166
+ "bindui": {
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+ "ui": "imphp_ui_compact_0",
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+ "aux": 0,
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+ "uival": "1"
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+ }
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+ },
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+ {
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+ "type": "object",
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+ "code": "SUST_STR",
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+ "desc": [
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+ "Your strength is sustained."
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+ ],
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+ "name": "Sustain Strength",
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+ "bindui": {
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+ "ui": "stat_mod_ui_compact_0<STR>",
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+ "aux": 1,
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+ "uival": "1"
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+ }
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+ },
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+ {
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+ "type": "object",
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+ "code": "SUST_INT",
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+ "desc": [
189
+ "Your intelligence is sustained."
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+ ],
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+ "name": "Sustain Intelligence",
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+ "bindui": {
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+ "ui": "stat_mod_ui_compact_0<INT>",
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+ "aux": 1,
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+ "uival": "1"
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+ }
197
+ },
198
+ {
199
+ "type": "object",
200
+ "code": "SUST_WIS",
201
+ "desc": [
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+ "Your wisdom is sustained."
203
+ ],
204
+ "name": "Sustain Wisdom",
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+ "bindui": {
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+ "ui": "stat_mod_ui_compact_0<WIS>",
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+ "aux": 1,
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+ "uival": "1"
209
+ }
210
+ },
211
+ {
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+ "type": "object",
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+ "code": "SUST_DEX",
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+ "desc": [
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+ "Your dexterity is sustained."
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+ ],
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+ "name": "Sustain Dexterity",
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+ "bindui": {
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+ "ui": "stat_mod_ui_compact_0<DEX>",
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+ "aux": 1,
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+ "uival": "1"
222
+ }
223
+ },
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+ {
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+ "type": "object",
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+ "code": "SUST_CON",
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+ "desc": [
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+ "Your constitution is sustained."
229
+ ],
230
+ "name": "Sustain Constitution",
231
+ "bindui": {
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+ "ui": "stat_mod_ui_compact_0<CON>",
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+ "aux": 1,
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+ "uival": "1"
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+ }
236
+ },
237
+ {
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+ "type": "object",
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+ "code": "PROT_FEAR",
240
+ "desc": [
241
+ "You are immune to fear."
242
+ ],
243
+ "name": "Fear Immunity",
244
+ "bindui": {
245
+ "ui": "pfear_ui_compact_0",
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+ "aux": 0,
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+ "uival": "1"
248
+ }
249
+ },
250
+ {
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+ "type": "object",
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+ "code": "PROT_BLIND",
253
+ "desc": [
254
+ "You cannot be blinded."
255
+ ],
256
+ "name": "Blindness Immunity",
257
+ "bindui": {
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+ "ui": "pblind_ui_compact_0",
259
+ "aux": 0,
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+ "uival": "1"
261
+ }
262
+ },
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+ {
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+ "type": "object",
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+ "code": "PROT_CONF",
266
+ "desc": [
267
+ "You cannot be confused."
268
+ ],
269
+ "name": "Confusion Immunity",
270
+ "bindui": {
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+ "ui": "pconf_ui_compact_0",
272
+ "aux": 0,
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+ "uival": "1"
274
+ }
275
+ },
276
+ {
277
+ "type": "object",
278
+ "code": "PROT_STUN",
279
+ "desc": [
280
+ "You cannot be stunned."
281
+ ],
282
+ "name": "Stun Immunity",
283
+ "bindui": {
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+ "ui": "pstun_ui_compact_0",
285
+ "aux": 0,
286
+ "uival": "1"
287
+ }
288
+ },
289
+ {
290
+ "type": "object",
291
+ "code": "SLOW_DIGEST",
292
+ "desc": [
293
+ "You have slow metabolism."
294
+ ],
295
+ "name": "Slow Digestion",
296
+ "bindui": {
297
+ "ui": "slow_digestion_ui_compact_0",
298
+ "aux": 0,
299
+ "uival": "1"
300
+ }
301
+ },
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+ {
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+ "type": "object",
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+ "code": "FEATHER",
305
+ "desc": [
306
+ "You fall lightly."
307
+ ],
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+ "name": "Feather Falling",
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+ "bindui": {
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+ "ui": "feather_falling_ui_compact_0",
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+ "aux": 0,
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+ "uival": "1"
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+ }
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+ },
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+ {
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+ "type": "object",
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+ "code": "REGEN",
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+ "desc": [
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+ "You regenerate quickly."
320
+ ],
321
+ "name": "Regeneration",
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+ "bindui": {
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+ "ui": "regen_ui_compact_0",
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+ "aux": 0,
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+ "uival": "1"
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+ }
327
+ },
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+ {
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+ "type": "object",
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+ "code": "TELEPATHY",
331
+ "desc": [
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+ "You have telepathy."
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+ ],
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+ "name": "Telepathy",
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+ "bindui": {
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+ "ui": "esp_ui_compact_0",
337
+ "aux": 0,
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+ "uival": "1"
339
+ }
340
+ },
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+ {
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+ "type": "object",
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+ "code": "SEE_INVIS",
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+ "desc": [
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+ "You can see invisible creatures."
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+ ],
347
+ "name": "See Invisible",
348
+ "bindui": {
349
+ "ui": "see_invis_ui_compact_0",
350
+ "aux": 0,
351
+ "uival": "1"
352
+ }
353
+ },
354
+ {
355
+ "type": "object",
356
+ "code": "FREE_ACT",
357
+ "desc": [
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+ "You are immune to paralysis."
359
+ ],
360
+ "name": "Free Action",
361
+ "bindui": {
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+ "ui": "free_action_ui_compact_0",
363
+ "aux": 0,
364
+ "uival": "1"
365
+ }
366
+ },
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+ {
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+ "type": "object",
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+ "code": "HOLD_LIFE",
370
+ "desc": [
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+ "Your life force is sustained."
372
+ ],
373
+ "name": "Hold Life",
374
+ "bindui": {
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+ "ui": "holdlife_ui_compact_0",
376
+ "aux": 0,
377
+ "uival": "1"
378
+ }
379
+ },
380
+ {
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+ "type": "object",
382
+ "code": "IMPACT",
383
+ "desc": [
384
+ "You sometimes create earthquakes on impact."
385
+ ],
386
+ "name": "Earthquakes"
387
+ },
388
+ {
389
+ "type": "object",
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+ "code": "IMPAIR_HP",
391
+ "desc": [
392
+ "Your hitpoint recovery is impaired."
393
+ ],
394
+ "name": "Slow Regeneration",
395
+ "bindui": {
396
+ "ui": "imphp_ui_compact_0",
397
+ "aux": 0,
398
+ "uival": "1"
399
+ }
400
+ },
401
+ {
402
+ "type": "object",
403
+ "code": "IMPAIR_MANA",
404
+ "desc": [
405
+ "Your mana recovery is impaired."
406
+ ],
407
+ "name": "Slow Mana Regeneration",
408
+ "bindui": {
409
+ "ui": "impsp_ui_compact_0",
410
+ "aux": 0,
411
+ "uival": "1"
412
+ }
413
+ },
414
+ {
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+ "type": "object",
416
+ "code": "AFRAID",
417
+ "desc": [
418
+ "You are afraid of melee, and bad at shooting and casting spells."
419
+ ],
420
+ "name": "Constant Fear",
421
+ "bindui": {
422
+ "ui": "fear_ui_compact_0",
423
+ "aux": 0,
424
+ "uival": "1"
425
+ }
426
+ },
427
+ {
428
+ "type": "object",
429
+ "code": "NO_TELEPORT",
430
+ "desc": [
431
+ "You cannot teleport."
432
+ ],
433
+ "name": "Teleport Ban",
434
+ "bindui": {
435
+ "ui": "noteleport_ui_compact_0",
436
+ "aux": 0,
437
+ "uival": "1"
438
+ }
439
+ },
440
+ {
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+ "type": "object",
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+ "code": "AGGRAVATE",
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+ "desc": [
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+ "You aggravate creatures nearby."
445
+ ],
446
+ "name": "Aggravate",
447
+ "bindui": {
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+ "ui": "aggravate_ui_compact_0",
449
+ "aux": 0,
450
+ "uival": "1"
451
+ }
452
+ },
453
+ {
454
+ "type": "object",
455
+ "code": "DRAIN_EXP",
456
+ "desc": [
457
+ "Your experience constantly drains away."
458
+ ],
459
+ "name": "Experience Drain",
460
+ "bindui": {
461
+ "ui": "drainxp_ui_compact_0",
462
+ "aux": 0,
463
+ "uival": "1"
464
+ }
465
+ },
466
+ {
467
+ "type": "object",
468
+ "code": "TRAP_IMMUNE",
469
+ "desc": [
470
+ "You are immune to traps."
471
+ ],
472
+ "name": "Trap Immune",
473
+ "bindui": {
474
+ "ui": "trap_immunity_ui_compact_0",
475
+ "aux": 0,
476
+ "uival": "1"
477
+ }
478
+ },
479
+ {
480
+ "type": "element",
481
+ "desc": [
482
+ "You resist"
483
+ ],
484
+ "name": "Resistance",
485
+ "value": 1,
486
+ "bindui": {
487
+ "ui": "resist_ui_compact_0",
488
+ "aux": 0,
489
+ "uival": "1"
490
+ }
491
+ },
492
+ {
493
+ "type": "element",
494
+ "desc": [
495
+ "You are immune to"
496
+ ],
497
+ "name": "Immunity",
498
+ "value": 3,
499
+ "bindui": {
500
+ "ui": "resist_ui_compact_0",
501
+ "aux": 0,
502
+ "uival": "3"
503
+ }
504
+ },
505
+ {
506
+ "type": "element",
507
+ "desc": [
508
+ "You are vulnerable to"
509
+ ],
510
+ "name": "Vulnerability",
511
+ "value": -1,
512
+ "bindui": {
513
+ "ui": "resist_ui_compact_0",
514
+ "aux": 0,
515
+ "uival": "-1"
516
+ }
517
+ }
518
+ ]
519
+ }