@rpgjs/client 5.0.0-beta.1 → 5.0.0-beta.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (200) hide show
  1. package/CHANGELOG.md +37 -0
  2. package/LICENSE +19 -0
  3. package/dist/Game/AnimationManager.d.ts +1 -1
  4. package/dist/Game/AnimationManager.js +18 -9
  5. package/dist/Game/AnimationManager.js.map +1 -1
  6. package/dist/Game/AnimationManager.spec.d.ts +1 -0
  7. package/dist/Game/Event.js.map +1 -1
  8. package/dist/Game/Map.d.ts +9 -1
  9. package/dist/Game/Map.js +63 -5
  10. package/dist/Game/Map.js.map +1 -1
  11. package/dist/Game/Object.d.ts +47 -15
  12. package/dist/Game/Object.js +82 -38
  13. package/dist/Game/Object.js.map +1 -1
  14. package/dist/Game/Player.js.map +1 -1
  15. package/dist/Gui/Gui.d.ts +17 -4
  16. package/dist/Gui/Gui.js +78 -48
  17. package/dist/Gui/Gui.js.map +1 -1
  18. package/dist/Gui/Gui.spec.d.ts +1 -0
  19. package/dist/Gui/NotificationManager.js.map +1 -1
  20. package/dist/Resource.js +1 -1
  21. package/dist/Resource.js.map +1 -1
  22. package/dist/RpgClient.d.ts +57 -2
  23. package/dist/RpgClientEngine.d.ts +61 -6
  24. package/dist/RpgClientEngine.js +122 -14
  25. package/dist/RpgClientEngine.js.map +1 -1
  26. package/dist/Sound.js.map +1 -1
  27. package/dist/_virtual/{_@oxc-project_runtime@0.122.0 → _@oxc-project_runtime@0.130.0}/helpers/decorate.js +1 -1
  28. package/dist/_virtual/{_@oxc-project_runtime@0.122.0 → _@oxc-project_runtime@0.130.0}/helpers/decorateMetadata.js +1 -1
  29. package/dist/components/animations/animation.ce.js +4 -5
  30. package/dist/components/animations/animation.ce.js.map +1 -1
  31. package/dist/components/animations/hit.ce.js +19 -25
  32. package/dist/components/animations/hit.ce.js.map +1 -1
  33. package/dist/components/animations/index.js +4 -4
  34. package/dist/components/animations/index.js.map +1 -1
  35. package/dist/components/character.ce.js +406 -226
  36. package/dist/components/character.ce.js.map +1 -1
  37. package/dist/components/dynamics/bar.ce.js +96 -0
  38. package/dist/components/dynamics/bar.ce.js.map +1 -0
  39. package/dist/components/dynamics/image.ce.js +23 -0
  40. package/dist/components/dynamics/image.ce.js.map +1 -0
  41. package/dist/components/dynamics/parse-value.d.ts +3 -0
  42. package/dist/components/dynamics/parse-value.js +54 -35
  43. package/dist/components/dynamics/parse-value.js.map +1 -1
  44. package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
  45. package/dist/components/dynamics/shape-utils.d.ts +16 -0
  46. package/dist/components/dynamics/shape-utils.js +73 -0
  47. package/dist/components/dynamics/shape-utils.js.map +1 -0
  48. package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
  49. package/dist/components/dynamics/shape.ce.js +83 -0
  50. package/dist/components/dynamics/shape.ce.js.map +1 -0
  51. package/dist/components/dynamics/text.ce.js +33 -56
  52. package/dist/components/dynamics/text.ce.js.map +1 -1
  53. package/dist/components/gui/box.ce.js +6 -8
  54. package/dist/components/gui/box.ce.js.map +1 -1
  55. package/dist/components/gui/dialogbox/index.ce.js +53 -60
  56. package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
  57. package/dist/components/gui/gameover.ce.js +39 -63
  58. package/dist/components/gui/gameover.ce.js.map +1 -1
  59. package/dist/components/gui/hud/hud.ce.js +21 -30
  60. package/dist/components/gui/hud/hud.ce.js.map +1 -1
  61. package/dist/components/gui/menu/equip-menu.ce.js +110 -164
  62. package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
  63. package/dist/components/gui/menu/exit-menu.ce.js +6 -5
  64. package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
  65. package/dist/components/gui/menu/items-menu.ce.js +49 -67
  66. package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
  67. package/dist/components/gui/menu/main-menu.ce.js +72 -90
  68. package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
  69. package/dist/components/gui/menu/options-menu.ce.js +5 -4
  70. package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
  71. package/dist/components/gui/menu/skills-menu.ce.js +12 -17
  72. package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
  73. package/dist/components/gui/mobile/index.js +2 -2
  74. package/dist/components/gui/mobile/index.js.map +1 -1
  75. package/dist/components/gui/mobile/mobile.ce.js +5 -4
  76. package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
  77. package/dist/components/gui/notification/notification.ce.js +22 -24
  78. package/dist/components/gui/notification/notification.ce.js.map +1 -1
  79. package/dist/components/gui/save-load.ce.js +70 -248
  80. package/dist/components/gui/save-load.ce.js.map +1 -1
  81. package/dist/components/gui/shop/shop.ce.js +87 -125
  82. package/dist/components/gui/shop/shop.ce.js.map +1 -1
  83. package/dist/components/gui/title-screen.ce.js +42 -68
  84. package/dist/components/gui/title-screen.ce.js.map +1 -1
  85. package/dist/components/player-components-utils.d.ts +67 -0
  86. package/dist/components/player-components-utils.js +162 -0
  87. package/dist/components/player-components-utils.js.map +1 -0
  88. package/dist/components/player-components-utils.spec.d.ts +1 -0
  89. package/dist/components/player-components.ce.js +188 -0
  90. package/dist/components/player-components.ce.js.map +1 -0
  91. package/dist/components/prebuilt/hp-bar.ce.js +41 -44
  92. package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
  93. package/dist/components/prebuilt/light-halo.ce.js +35 -59
  94. package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
  95. package/dist/components/scenes/canvas.ce.js +157 -21
  96. package/dist/components/scenes/canvas.ce.js.map +1 -1
  97. package/dist/components/scenes/draw-map.ce.js +19 -29
  98. package/dist/components/scenes/draw-map.ce.js.map +1 -1
  99. package/dist/components/scenes/event-layer.ce.js +9 -8
  100. package/dist/components/scenes/event-layer.ce.js.map +1 -1
  101. package/dist/core/inject.js +1 -1
  102. package/dist/core/inject.js.map +1 -1
  103. package/dist/core/setup.js +1 -1
  104. package/dist/core/setup.js.map +1 -1
  105. package/dist/decorators/spritesheet.d.ts +1 -0
  106. package/dist/decorators/spritesheet.js +11 -0
  107. package/dist/decorators/spritesheet.js.map +1 -0
  108. package/dist/index.d.ts +1 -0
  109. package/dist/index.js +21 -20
  110. package/dist/module.js +4 -1
  111. package/dist/module.js.map +1 -1
  112. package/dist/node_modules/.pnpm/{@signe_di@2.9.0 → @signe_di@3.0.1}/node_modules/@signe/di/dist/index.js +7 -117
  113. package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js.map +1 -0
  114. package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js +239 -0
  115. package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js.map +1 -0
  116. package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
  117. package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
  118. package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js +696 -0
  119. package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js.map +1 -0
  120. package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js +44 -0
  121. package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js.map +1 -0
  122. package/dist/node_modules/.pnpm/{@signe_sync@2.9.0 → @signe_sync@3.0.1}/node_modules/@signe/sync/dist/index.js +57 -141
  123. package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js.map +1 -0
  124. package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -1
  125. package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -1
  126. package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js +27 -27
  127. package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -1
  128. package/dist/presets/animation.js.map +1 -1
  129. package/dist/presets/faceset.js.map +1 -1
  130. package/dist/presets/icon.js.map +1 -1
  131. package/dist/presets/index.js.map +1 -1
  132. package/dist/presets/lpc.js.map +1 -1
  133. package/dist/presets/rmspritesheet.js.map +1 -1
  134. package/dist/services/AbstractSocket.js.map +1 -1
  135. package/dist/services/keyboardControls.js.map +1 -1
  136. package/dist/services/loadMap.d.ts +6 -0
  137. package/dist/services/loadMap.js +1 -1
  138. package/dist/services/loadMap.js.map +1 -1
  139. package/dist/services/mmorpg.js +9 -4
  140. package/dist/services/mmorpg.js.map +1 -1
  141. package/dist/services/save.js.map +1 -1
  142. package/dist/services/save.spec.d.ts +1 -0
  143. package/dist/services/standalone.js +1 -1
  144. package/dist/services/standalone.js.map +1 -1
  145. package/dist/utils/getEntityProp.js +4 -3
  146. package/dist/utils/getEntityProp.js.map +1 -1
  147. package/dist/utils/getEntityProp.spec.d.ts +1 -0
  148. package/dist/utils/readPropValue.d.ts +2 -0
  149. package/dist/utils/readPropValue.js +13 -0
  150. package/dist/utils/readPropValue.js.map +1 -0
  151. package/package.json +13 -14
  152. package/src/Game/AnimationManager.spec.ts +30 -0
  153. package/src/Game/AnimationManager.ts +22 -10
  154. package/src/Game/Map.ts +91 -2
  155. package/src/Game/Object.ts +148 -69
  156. package/src/Gui/Gui.spec.ts +273 -0
  157. package/src/Gui/Gui.ts +105 -50
  158. package/src/Resource.ts +1 -2
  159. package/src/RpgClient.ts +63 -2
  160. package/src/RpgClientEngine.ts +173 -25
  161. package/src/components/character.ce +422 -15
  162. package/src/components/dynamics/bar.ce +87 -0
  163. package/src/components/dynamics/image.ce +20 -0
  164. package/src/components/dynamics/parse-value.spec.ts +83 -0
  165. package/src/components/dynamics/parse-value.ts +111 -37
  166. package/src/components/dynamics/shape-utils.spec.ts +46 -0
  167. package/src/components/dynamics/shape-utils.ts +61 -0
  168. package/src/components/dynamics/shape.ce +89 -0
  169. package/src/components/dynamics/text.ce +34 -149
  170. package/src/components/gui/dialogbox/index.ce +15 -6
  171. package/src/components/player-components-utils.spec.ts +109 -0
  172. package/src/components/player-components-utils.ts +205 -0
  173. package/src/components/player-components.ce +221 -0
  174. package/src/components/scenes/canvas.ce +165 -6
  175. package/src/components/scenes/draw-map.ce +2 -15
  176. package/src/components/scenes/event-layer.ce +1 -2
  177. package/src/core/setup.ts +2 -2
  178. package/src/decorators/spritesheet.ts +8 -0
  179. package/src/index.ts +1 -0
  180. package/src/module.ts +5 -1
  181. package/src/services/loadMap.ts +2 -0
  182. package/src/services/mmorpg.ts +8 -2
  183. package/src/services/save.spec.ts +127 -0
  184. package/src/utils/getEntityProp.spec.ts +96 -0
  185. package/src/utils/getEntityProp.ts +4 -3
  186. package/src/utils/readPropValue.ts +16 -0
  187. package/dist/node_modules/.pnpm/@signe_di@2.9.0/node_modules/@signe/di/dist/index.js.map +0 -1
  188. package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js +0 -457
  189. package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js.map +0 -1
  190. package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js +0 -463
  191. package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js.map +0 -1
  192. package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js +0 -2191
  193. package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js.map +0 -1
  194. package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js +0 -10
  195. package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +0 -1
  196. package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js +0 -91
  197. package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js.map +0 -1
  198. package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/index.js.map +0 -1
  199. package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js +0 -14
  200. package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +0 -1
@@ -7,99 +7,72 @@ import { PrebuiltGui } from "@rpgjs/common";
7
7
  function component($$props) {
8
8
  useProps($$props);
9
9
  const defineProps = useDefineProps($$props);
10
- var __assign = this && this.__assign || function() {
11
- __assign = Object.assign || function(t) {
12
- for (var s, i = 1, n = arguments.length; i < n; i++) {
13
- s = arguments[i];
14
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
15
- }
16
- return t;
17
- };
18
- return __assign.apply(this, arguments);
19
- };
20
- var engine = inject(RpgClientEngine);
21
- var guiService = inject(RpgGui);
22
- var keyboardControls = engine.globalConfig.keyboardControls;
23
- var _a = defineProps({
24
- entries: { default: function() {
25
- return [];
26
- } },
27
- saveLoad: { default: function() {
28
- return {};
29
- } },
10
+ const engine = inject(RpgClientEngine);
11
+ const guiService = inject(RpgGui);
12
+ const keyboardControls = engine.globalConfig.keyboardControls;
13
+ const { data, onInteraction } = defineProps({
14
+ entries: { default: () => [] },
15
+ saveLoad: { default: () => ({}) },
30
16
  localActions: { default: false }
31
- }), data = _a.data, onInteraction = _a.onInteraction;
32
- var _b = data(), entries = _b.entries, title = _b.title, subtitle = _b.subtitle, version = _b.version, saveLoad = _b.saveLoad, localActions = _b.localActions;
33
- var defaultEntries = [{
17
+ });
18
+ const { entries, title, subtitle, version, saveLoad, localActions } = data();
19
+ const defaultEntries = [{
34
20
  id: "start",
35
21
  label: "Start"
36
22
  }, {
37
23
  id: "load",
38
24
  label: "Load"
39
25
  }];
40
- var resolveProp = function(value) {
41
- return typeof value === "function" ? value() : value;
42
- };
43
- var titleText = computed(function() {
44
- return resolveProp(title) || "RPG";
45
- });
46
- var subtitleText = computed(function() {
47
- return resolveProp(subtitle) || "";
48
- });
49
- var versionText = computed(function() {
50
- return resolveProp(version) || "";
51
- });
52
- var localActionsEnabled = computed(function() {
53
- return resolveProp(localActions) === true;
54
- });
55
- var entryList = computed(function() {
56
- var list = resolveProp(entries);
26
+ const resolveProp = (value) => typeof value === "function" ? value() : value;
27
+ const titleText = computed(() => resolveProp(title) || "RPG");
28
+ const subtitleText = computed(() => resolveProp(subtitle) || "");
29
+ const versionText = computed(() => resolveProp(version) || "");
30
+ const localActionsEnabled = computed(() => resolveProp(localActions) === true);
31
+ const entryList = computed(() => {
32
+ const list = resolveProp(entries);
57
33
  if (Array.isArray(list) && list.length) return list;
58
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  return defaultEntries;
59
35
  });
60
- var isEntryDisabled = function(entry) {
36
+ const isEntryDisabled = (entry) => {
61
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  if (!entry) return true;
62
38
  if (entry.disabled) return true;
63
39
  if (entry.enabled === false) return true;
64
40
  return false;
65
41
  };
66
- var selectedEntry = signal(0);
67
- var selectableIndexes = computed(function() {
68
- return entryList().map(function(entry, index) {
69
- return isEntryDisabled(entry) ? null : index;
70
- }).filter(function(value) {
71
- return value !== null;
72
- });
42
+ const selectedEntry = signal(0);
43
+ const selectableIndexes = computed(() => {
44
+ return entryList().map((entry, index) => isEntryDisabled(entry) ? null : index).filter((value) => value !== null);
73
45
  });
74
- effect(function() {
75
- var available = selectableIndexes();
46
+ effect(() => {
47
+ const available = selectableIndexes();
76
48
  if (!available.length) return;
77
- var current = selectedEntry();
49
+ const current = selectedEntry();
78
50
  if (!available.includes(current)) selectedEntry.set(available[0]);
79
51
  });
80
- var moveSelection = function(delta) {
81
- var available = selectableIndexes();
52
+ const moveSelection = (delta) => {
53
+ const available = selectableIndexes();
82
54
  if (!available.length) return;
83
- var current = selectedEntry();
84
- var nextIndex = (Math.max(0, available.indexOf(current)) + delta + available.length) % available.length;
55
+ const current = selectedEntry();
56
+ const nextIndex = (Math.max(0, available.indexOf(current)) + delta + available.length) % available.length;
85
57
  selectedEntry.set(available[nextIndex]);
86
58
  };
87
- var triggerSelect = function(index) {
88
- var entry = entryList()[index];
59
+ const triggerSelect = (index) => {
60
+ const entry = entryList()[index];
89
61
  if (!entry || isEntryDisabled(entry)) return;
90
62
  if (localActionsEnabled()) {
91
63
  if (entry.id === "start") guiService.hide(PrebuiltGui.TitleScreen);
92
64
  if (entry.id === "load") {
93
- var config = resolveProp(saveLoad) || {};
94
- var slots = Array.isArray(config.slots) ? config.slots : [
65
+ const config = resolveProp(saveLoad) || {};
66
+ const slots = Array.isArray(config.slots) ? config.slots : [
95
67
  null,
96
68
  null,
97
69
  null
98
70
  ];
99
- guiService.display(PrebuiltGui.Save, __assign(__assign({}, config), {
71
+ guiService.display(PrebuiltGui.Save, {
72
+ ...config,
100
73
  mode: config.mode || "load",
101
74
  slots
102
- }));
75
+ });
103
76
  }
104
77
  }
105
78
  if (onInteraction) onInteraction("select", {
@@ -114,12 +87,12 @@ function component($$props) {
114
87
  triggerSelect(index);
115
88
  };
116
89
  }
117
- var controls = signal({
90
+ const controls = signal({
118
91
  up: {
119
92
  repeat: true,
120
93
  bind: keyboardControls.up,
121
94
  throttle: 150,
122
- keyDown: function() {
95
+ keyDown() {
123
96
  if (guiService.isDisplaying(PrebuiltGui.Save)) return;
124
97
  moveSelection(-1);
125
98
  }
@@ -128,14 +101,14 @@ function component($$props) {
128
101
  repeat: true,
129
102
  bind: keyboardControls.down,
130
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  throttle: 150,
131
- keyDown: function() {
104
+ keyDown() {
132
105
  if (guiService.isDisplaying(PrebuiltGui.Save)) return;
133
106
  moveSelection(1);
134
107
  }
135
108
  },
136
109
  action: {
137
110
  bind: keyboardControls.action,
138
- keyDown: function() {
111
+ keyDown() {
139
112
  if (guiService.isDisplaying(PrebuiltGui.Save)) return;
140
113
  triggerSelect(selectedEntry());
141
114
  }
@@ -156,7 +129,7 @@ function component($$props) {
156
129
  element: "div",
157
130
  attrs: { class: "rpg-ui-title-screen-title" },
158
131
  textContent: computed(() => titleText())
159
- }), cond(subtitleText(), () => h(DOMElement, {
132
+ }), cond(computed(() => subtitleText()), () => h(DOMElement, {
160
133
  element: "div",
161
134
  attrs: { class: "rpg-ui-title-screen-subtitle" },
162
135
  textContent: computed(() => subtitleText())
@@ -177,14 +150,15 @@ function component($$props) {
177
150
  },
178
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  textContent: entry.label
179
152
  })))),
180
- cond(versionText(), () => h(DOMElement, {
153
+ cond(computed(() => versionText()), () => h(DOMElement, {
181
154
  element: "div",
182
155
  attrs: { class: "rpg-ui-title-screen-version" },
183
156
  textContent: computed(() => versionText())
184
157
  }))
185
158
  ]));
186
159
  }
160
+ var __ce_component = component;
187
161
  //#endregion
188
- export { component as default };
162
+ export { __ce_component as default };
189
163
 
190
164
  //# sourceMappingURL=title-screen.ce.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"title-screen.ce.js","names":[],"sources":["../../../src/components/gui/title-screen.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-ui-title-screen rpg-anim-fade-in\">\n <div class=\"rpg-ui-title-screen-header rpg-anim-float\">\n <div class=\"rpg-ui-title-screen-title\">{titleText()}</div>\n @if (subtitleText()) {\n <div class=\"rpg-ui-title-screen-subtitle\">{subtitleText()}</div>\n }\n </div>\n <Navigation tabindex={selectedEntry} controls={controls}>\n <div class=\"rpg-ui-menu rpg-ui-title-screen-menu rpg-anim-slide-up\">\n @for ((entry,index) of entryList()) {\n <div\n class=\"rpg-ui-menu-item\"\n class={{disabled: isEntryDisabled(entry)}}\n data-selected={selectedEntry() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectEntry(index)}\n >{entry.label}</div>\n }\n </div>\n </Navigation>\n @if (versionText()) {\n <div class=\"rpg-ui-title-screen-version\">{versionText()}</div>\n }\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, effect } from \"canvasengine\";\n import { PrebuiltGui } from \"@rpgjs/common\";\n import { inject } from \"../../core/inject\";\n import { RpgClientEngine } from \"../../RpgClientEngine\";\n import { RpgGui } from \"../../Gui/Gui\";\n\n const engine = inject(RpgClientEngine);\n const guiService = inject(RpgGui);\n const keyboardControls = engine.globalConfig.keyboardControls;\n\n const { data, onInteraction } = defineProps({\n entries: {\n default: () => []\n },\n saveLoad: {\n default: () => ({})\n },\n localActions: {\n default: false\n }\n });\n\n const { entries, title, subtitle, version, saveLoad, localActions } = data();\n\n const defaultEntries = [\n { id: \"start\", label: \"Start\" },\n { id: \"load\", label: \"Load\" }\n ];\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const titleText = computed(() => resolveProp(title) || \"RPG\");\n const subtitleText = computed(() => resolveProp(subtitle) || \"\");\n const versionText = computed(() => resolveProp(version) || \"\");\n const localActionsEnabled = computed(() => resolveProp(localActions) === true);\n\n const entryList = computed(() => {\n const list = resolveProp(entries);\n if (Array.isArray(list) && list.length) return list;\n return defaultEntries;\n });\n\n const isEntryDisabled = (entry) => {\n if (!entry) return true;\n if (entry.disabled) return true;\n if (entry.enabled === false) return true;\n return false;\n };\n\n const selectedEntry = signal(0);\n const selectableIndexes = computed(() => {\n const list = entryList();\n return list\n .map((entry, index) => (isEntryDisabled(entry) ? null : index))\n .filter((value) => value !== null);\n });\n\n effect(() => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedEntry();\n if (!available.includes(current)) {\n selectedEntry.set(available[0]);\n }\n });\n\n const moveSelection = (delta) => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedEntry();\n const currentIndex = Math.max(0, available.indexOf(current));\n const nextIndex = (currentIndex + delta + available.length) % available.length;\n selectedEntry.set(available[nextIndex]);\n };\n\n const triggerSelect = (index) => {\n const list = entryList();\n const entry = list[index];\n if (!entry || isEntryDisabled(entry)) return;\n if (localActionsEnabled()) {\n if (entry.id === \"start\") {\n guiService.hide(PrebuiltGui.TitleScreen);\n }\n if (entry.id === \"load\") {\n const config = resolveProp(saveLoad) || {};\n const slots = Array.isArray(config.slots) ? 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@@ -0,0 +1,67 @@
1
+ export declare const DEFAULT_HP_BAR_STYLE: {
2
+ fillColor: string;
3
+ };
4
+ export declare const DEFAULT_SP_BAR_STYLE: {
5
+ fillColor: string;
6
+ };
7
+ type NumberResolver = (value: any, fallback?: number) => number;
8
+ export declare function getPointBounds(points?: any[], toNumber?: NumberResolver): {
9
+ width: number;
10
+ height: number;
11
+ };
12
+ export declare function getComponentId(definition: any): any;
13
+ export declare function getComponentProps(definition: any): any;
14
+ export declare function estimateComponentSize(definition: any, { toNumber, estimateTextWidth }?: {
15
+ toNumber?: NumberResolver;
16
+ estimateTextWidth?: (value: any, style?: any) => number;
17
+ }): {
18
+ width: number;
19
+ height: number;
20
+ };
21
+ export declare function computeBlockSize({ position, layout, rowMetrics, gap, graphic, hitbox }: {
22
+ position: string;
23
+ layout?: any;
24
+ rowMetrics: Array<{
25
+ width: number;
26
+ height: number;
27
+ cells: any[];
28
+ }>;
29
+ gap?: {
30
+ row: number;
31
+ column: number;
32
+ };
33
+ graphic: {
34
+ width: number;
35
+ height: number;
36
+ };
37
+ hitbox: {
38
+ w: number;
39
+ h: number;
40
+ };
41
+ }): {
42
+ width: any;
43
+ height: any;
44
+ };
45
+ export declare function computeBlockPosition({ position, size, layout, graphic, hitbox }: {
46
+ position: string;
47
+ size: {
48
+ width: number;
49
+ height: number;
50
+ };
51
+ layout?: any;
52
+ graphic: {
53
+ left: number;
54
+ top: number;
55
+ right: number;
56
+ centerX: number;
57
+ centerY: number;
58
+ };
59
+ hitbox: {
60
+ w: number;
61
+ h: number;
62
+ };
63
+ }): {
64
+ x: number;
65
+ y: number;
66
+ };
67
+ export {};
@@ -0,0 +1,162 @@
1
+ //#region src/components/player-components-utils.ts
2
+ var DEFAULT_HP_BAR_STYLE = { fillColor: "#ef4444" };
3
+ var DEFAULT_SP_BAR_STYLE = { fillColor: "#3b82f6" };
4
+ var DEFAULT_CELL_HEIGHT = 16;
5
+ var DEFAULT_CELL_WIDTH = 32;
6
+ var defaultToNumber = (value, fallback = 0) => {
7
+ const num = typeof value === "number" ? value : parseFloat(value);
8
+ return Number.isFinite(num) ? num : fallback;
9
+ };
10
+ function getPointBounds(points = [], toNumber = defaultToNumber) {
11
+ if (!Array.isArray(points) || points.length < 2) return {
12
+ width: 1,
13
+ height: 1
14
+ };
15
+ let minX = Infinity;
16
+ let minY = Infinity;
17
+ let maxX = -Infinity;
18
+ let maxY = -Infinity;
19
+ for (let i = 0; i < points.length; i += 2) {
20
+ const x = toNumber(points[i], 0);
21
+ const y = toNumber(points[i + 1], 0);
22
+ minX = Math.min(minX, x);
23
+ minY = Math.min(minY, y);
24
+ maxX = Math.max(maxX, x);
25
+ maxY = Math.max(maxY, y);
26
+ }
27
+ return {
28
+ width: Math.max(1, maxX - minX),
29
+ height: Math.max(1, maxY - minY)
30
+ };
31
+ }
32
+ function getComponentId(definition) {
33
+ if (!definition) return void 0;
34
+ if (definition.id) return definition.id;
35
+ if (definition.type === "text") return "rpg:text";
36
+ if (definition.type === "hpBar") return "rpg:hpBar";
37
+ if (definition.type === "spBar") return "rpg:spBar";
38
+ if (definition.type === "bar") return "rpg:bar";
39
+ if (definition.type === "shape") return "rpg:shape";
40
+ if (definition.type === "image") return "rpg:image";
41
+ if (definition.type === "tile") return "rpg:tile";
42
+ return definition.type;
43
+ }
44
+ function getComponentProps(definition) {
45
+ if (definition.props) return definition.props;
46
+ if (definition.type === "text") return {
47
+ value: definition.value,
48
+ style: definition.style
49
+ };
50
+ if (definition.type === "hpBar") return {
51
+ current: "{hp}",
52
+ max: "{param.maxHp}",
53
+ style: {
54
+ ...DEFAULT_HP_BAR_STYLE,
55
+ ...definition.style
56
+ },
57
+ text: definition.text
58
+ };
59
+ if (definition.type === "spBar") return {
60
+ current: "{sp}",
61
+ max: "{param.maxSp}",
62
+ style: {
63
+ ...DEFAULT_SP_BAR_STYLE,
64
+ ...definition.style
65
+ },
66
+ text: definition.text
67
+ };
68
+ if (definition.type === "bar") return {
69
+ current: `{${definition.current}}`,
70
+ max: `{${definition.max}}`,
71
+ style: definition.style,
72
+ text: definition.text
73
+ };
74
+ if (definition.type === "shape") return definition.value;
75
+ if (definition.type === "image" || definition.type === "tile") return { value: definition.value };
76
+ return {};
77
+ }
78
+ function estimateComponentSize(definition, { toNumber = defaultToNumber, estimateTextWidth = (value) => String(value ?? "").length * 8 } = {}) {
79
+ const props = getComponentProps(definition);
80
+ const style = props?.style ?? definition?.style ?? {};
81
+ if (definition?.type === "text" || definition?.id === "rpg:text") return {
82
+ width: estimateTextWidth(props.value ?? definition.value, style),
83
+ height: toNumber(style.fontSize, 12)
84
+ };
85
+ if (definition?.type === "hpBar" || definition?.type === "spBar" || definition?.type === "bar" || definition?.id === "rpg:hpBar" || definition?.id === "rpg:spBar" || definition?.id === "rpg:bar") {
86
+ const barHeight = toNumber(style.height, 8);
87
+ const labelHeight = props.text != null && props.text !== "" ? toNumber(style.fontSize, 10) + 2 : 0;
88
+ return {
89
+ width: toNumber(style.width, 50),
90
+ height: barHeight + labelHeight
91
+ };
92
+ }
93
+ if (definition?.type === "shape" || definition?.id === "rpg:shape") {
94
+ const shape = props ?? {};
95
+ if (shape.type === "circle") {
96
+ const radius = toNumber(shape.radius, 8);
97
+ return {
98
+ width: radius * 2,
99
+ height: radius * 2
100
+ };
101
+ }
102
+ if (shape.type === "line") return {
103
+ width: Math.max(1, Math.abs(toNumber(shape.x2, 16) - toNumber(shape.x1, 0))),
104
+ height: Math.max(1, Math.abs(toNumber(shape.y2, 0) - toNumber(shape.y1, 0)))
105
+ };
106
+ if (shape.type === "polygon") return getPointBounds(shape.points, toNumber);
107
+ return {
108
+ width: toNumber(shape.width, 16),
109
+ height: toNumber(shape.height, 16)
110
+ };
111
+ }
112
+ return {
113
+ width: toNumber(definition?.props?.width, DEFAULT_CELL_WIDTH),
114
+ height: toNumber(definition?.props?.height, DEFAULT_CELL_HEIGHT)
115
+ };
116
+ }
117
+ function computeBlockSize({ position, layout = {}, rowMetrics, gap = {
118
+ row: 0,
119
+ column: 0
120
+ }, graphic, hitbox }) {
121
+ const rowGapTotal = Math.max(0, rowMetrics.length - 1) * gap.row;
122
+ const maxColumns = rowMetrics.reduce((max, row) => Math.max(max, row.cells.length), 0);
123
+ const columnGapTotal = Math.max(0, maxColumns - 1) * gap.column;
124
+ const contentWidth = rowMetrics.reduce((max, row) => Math.max(max, row.width), 0) + columnGapTotal;
125
+ const contentHeight = rowMetrics.reduce((sum, row) => sum + row.height, 0) + rowGapTotal;
126
+ return {
127
+ width: layout.width ?? Math.max(contentWidth, position === "bottom" ? hitbox.w : position === "top" || position === "center" ? graphic.width : contentWidth),
128
+ height: layout.height ?? Math.max(contentHeight, position === "bottom" ? hitbox.h : position === "left" || position === "right" || position === "center" ? graphic.height : contentHeight)
129
+ };
130
+ }
131
+ function computeBlockPosition({ position, size, layout = {}, graphic, hitbox }) {
132
+ const marginLeft = layout.marginLeft ?? 0;
133
+ const marginRight = layout.marginRight ?? 0;
134
+ const marginTop = layout.marginTop ?? 0;
135
+ const marginBottom = layout.marginBottom ?? 0;
136
+ switch (position) {
137
+ case "bottom": return {
138
+ x: hitbox.w / 2 - size.width / 2 + marginLeft - marginRight,
139
+ y: hitbox.h / 2 - size.height / 2 + marginBottom - marginTop
140
+ };
141
+ case "center": return {
142
+ x: graphic.centerX - size.width / 2 + marginLeft - marginRight,
143
+ y: graphic.centerY - size.height / 2 + marginTop - marginBottom
144
+ };
145
+ case "left": return {
146
+ x: graphic.left - size.width + marginLeft - marginRight,
147
+ y: graphic.centerY - size.height / 2 + marginTop - marginBottom
148
+ };
149
+ case "right": return {
150
+ x: graphic.right + marginLeft - marginRight,
151
+ y: graphic.centerY - size.height / 2 + marginTop - marginBottom
152
+ };
153
+ default: return {
154
+ x: graphic.centerX - size.width / 2 + marginLeft - marginRight,
155
+ y: graphic.top - size.height + marginTop - marginBottom
156
+ };
157
+ }
158
+ }
159
+ //#endregion
160
+ export { computeBlockPosition, computeBlockSize, estimateComponentSize, getComponentId, getComponentProps };
161
+
162
+ //# sourceMappingURL=player-components-utils.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"player-components-utils.js","names":[],"sources":["../../src/components/player-components-utils.ts"],"sourcesContent":["export const DEFAULT_HP_BAR_STYLE = { fillColor: '#ef4444' };\nexport const DEFAULT_SP_BAR_STYLE = { fillColor: '#3b82f6' };\n\nconst DEFAULT_CELL_HEIGHT = 16;\nconst DEFAULT_CELL_WIDTH = 32;\n\ntype NumberResolver = (value: any, fallback?: number) => number;\n\nconst defaultToNumber: NumberResolver = (value, fallback = 0) => {\n const num = typeof value === 'number' ? value : parseFloat(value);\n return Number.isFinite(num) ? num : fallback;\n};\n\nexport function getPointBounds(points: any[] = [], toNumber: NumberResolver = defaultToNumber) {\n if (!Array.isArray(points) || points.length < 2) {\n return { width: 1, height: 1 };\n }\n\n let minX = Infinity;\n let minY = Infinity;\n let maxX = -Infinity;\n let maxY = -Infinity;\n\n for (let i = 0; i < points.length; i += 2) {\n const x = toNumber(points[i], 0);\n const y = toNumber(points[i + 1], 0);\n minX = Math.min(minX, x);\n minY = Math.min(minY, y);\n maxX = Math.max(maxX, x);\n maxY = Math.max(maxY, y);\n }\n\n return {\n width: Math.max(1, maxX - minX),\n height: Math.max(1, maxY - minY)\n };\n}\n\nexport function getComponentId(definition: any) {\n if (!definition) return undefined;\n if (definition.id) return definition.id;\n if (definition.type === 'text') return 'rpg:text';\n if (definition.type === 'hpBar') return 'rpg:hpBar';\n if (definition.type === 'spBar') return 'rpg:spBar';\n if (definition.type === 'bar') return 'rpg:bar';\n if (definition.type === 'shape') return 'rpg:shape';\n if (definition.type === 'image') return 'rpg:image';\n if (definition.type === 'tile') return 'rpg:tile';\n return definition.type;\n}\n\nexport function getComponentProps(definition: any) {\n if (definition.props) return definition.props;\n\n if (definition.type === 'text') {\n return { value: definition.value, style: definition.style };\n }\n if (definition.type === 'hpBar') {\n return { current: '{hp}', max: '{param.maxHp}', style: { ...DEFAULT_HP_BAR_STYLE, ...definition.style }, text: definition.text };\n }\n if (definition.type === 'spBar') {\n return { current: '{sp}', max: '{param.maxSp}', style: { ...DEFAULT_SP_BAR_STYLE, ...definition.style }, text: definition.text };\n }\n if (definition.type === 'bar') {\n return { current: `{${definition.current}}`, max: `{${definition.max}}`, style: definition.style, text: definition.text };\n }\n if (definition.type === 'shape') {\n return definition.value;\n }\n if (definition.type === 'image' || definition.type === 'tile') {\n return { value: definition.value };\n }\n\n return {};\n}\n\nexport function estimateComponentSize(\n definition: any,\n {\n toNumber = defaultToNumber,\n estimateTextWidth = (value: any) => String(value ?? '').length * 8\n }: {\n toNumber?: NumberResolver;\n estimateTextWidth?: (value: any, style?: any) => number;\n } = {}\n) {\n const props = getComponentProps(definition);\n const style = props?.style ?? definition?.style ?? {};\n\n if (definition?.type === 'text' || definition?.id === 'rpg:text') {\n return {\n width: estimateTextWidth(props.value ?? definition.value, style),\n height: toNumber(style.fontSize, 12)\n };\n }\n\n if (definition?.type === 'hpBar' || definition?.type === 'spBar' || definition?.type === 'bar' || definition?.id === 'rpg:hpBar' || definition?.id === 'rpg:spBar' || definition?.id === 'rpg:bar') {\n const barHeight = toNumber(style.height, 8);\n const labelHeight = props.text != null && props.text !== '' ? toNumber(style.fontSize, 10) + 2 : 0;\n return {\n width: toNumber(style.width, 50),\n height: barHeight + labelHeight\n };\n }\n\n if (definition?.type === 'shape' || definition?.id === 'rpg:shape') {\n const shape = props ?? {};\n if (shape.type === 'circle') {\n const radius = toNumber(shape.radius, 8);\n return { width: radius * 2, height: radius * 2 };\n }\n if (shape.type === 'line') {\n return {\n width: Math.max(1, Math.abs(toNumber(shape.x2, 16) - toNumber(shape.x1, 0))),\n height: Math.max(1, Math.abs(toNumber(shape.y2, 0) - toNumber(shape.y1, 0)))\n };\n }\n if (shape.type === 'polygon') {\n return getPointBounds(shape.points, toNumber);\n }\n return {\n width: toNumber(shape.width, 16),\n height: toNumber(shape.height, 16)\n };\n }\n\n return {\n width: toNumber(definition?.props?.width, DEFAULT_CELL_WIDTH),\n height: toNumber(definition?.props?.height, DEFAULT_CELL_HEIGHT)\n };\n}\n\nexport function computeBlockSize({\n position,\n layout = {},\n rowMetrics,\n gap = { row: 0, column: 0 },\n graphic,\n hitbox\n}: {\n position: string;\n layout?: any;\n rowMetrics: Array<{ width: number; height: number; cells: any[] }>;\n gap?: { row: number; column: number };\n graphic: { width: number; height: number };\n hitbox: { w: number; h: number };\n}) {\n const rowGapTotal = Math.max(0, rowMetrics.length - 1) * gap.row;\n const maxColumns = rowMetrics.reduce((max, row) => Math.max(max, row.cells.length), 0);\n const columnGapTotal = Math.max(0, maxColumns - 1) * gap.column;\n const contentWidth = rowMetrics.reduce((max, row) => Math.max(max, row.width), 0) + columnGapTotal;\n const contentHeight = rowMetrics.reduce((sum, row) => sum + row.height, 0) + rowGapTotal;\n const width = layout.width ?? Math.max(contentWidth, position === 'bottom' ? hitbox.w : position === 'top' || position === 'center' ? graphic.width : contentWidth);\n const height = layout.height ?? Math.max(contentHeight, position === 'bottom' ? hitbox.h : position === 'left' || position === 'right' || position === 'center' ? graphic.height : contentHeight);\n\n return { width, height };\n}\n\nexport function computeBlockPosition({\n position,\n size,\n layout = {},\n graphic,\n hitbox\n}: {\n position: string;\n size: { width: number; height: number };\n layout?: any;\n graphic: { left: number; top: number; right: number; centerX: number; centerY: number };\n hitbox: { w: number; h: number };\n}) {\n const marginLeft = layout.marginLeft ?? 0;\n const marginRight = layout.marginRight ?? 0;\n const marginTop = layout.marginTop ?? 0;\n const marginBottom = layout.marginBottom ?? 0;\n\n switch (position) {\n case 'bottom':\n return {\n x: (hitbox.w / 2) - (size.width / 2) + marginLeft - marginRight,\n y: (hitbox.h / 2) - (size.height / 2) + marginBottom - marginTop\n };\n case 'center':\n return {\n x: graphic.centerX - (size.width / 2) + marginLeft - marginRight,\n y: graphic.centerY - (size.height / 2) + marginTop - marginBottom\n };\n case 'left':\n return {\n x: graphic.left - size.width + marginLeft - marginRight,\n y: graphic.centerY - (size.height / 2) + marginTop - marginBottom\n };\n case 'right':\n return {\n x: graphic.right + marginLeft - marginRight,\n y: graphic.centerY - (size.height / 2) + marginTop - marginBottom\n };\n case 'top':\n default:\n return {\n x: graphic.centerX - (size.width / 2) + marginLeft - marginRight,\n y: graphic.top - size.height + marginTop - marginBottom\n };\n }\n}\n"],"mappings":";AAAA,IAAa,uBAAuB,EAAE,WAAW,UAAU;AAC3D,IAAa,uBAAuB,EAAE,WAAW,UAAU;AAE3D,IAAM,sBAAsB;AAC5B,IAAM,qBAAqB;AAI3B,IAAM,mBAAmC,OAAO,WAAW,MAAM;CAC/D,MAAM,MAAM,OAAO,UAAU,WAAW,QAAQ,WAAW,KAAK;CAChE,OAAO,OAAO,SAAS,GAAG,IAAI,MAAM;AACtC;AAEA,SAAgB,eAAe,SAAgB,CAAC,GAAG,WAA2B,iBAAiB;CAC7F,IAAI,CAAC,MAAM,QAAQ,MAAM,KAAK,OAAO,SAAS,GAC5C,OAAO;EAAE,OAAO;EAAG,QAAQ;CAAE;CAG/B,IAAI,OAAO;CACX,IAAI,OAAO;CACX,IAAI,OAAO;CACX,IAAI,OAAO;CAEX,KAAK,IAAI,IAAI,GAAG,IAAI,OAAO,QAAQ,KAAK,GAAG;EACzC,MAAM,IAAI,SAAS,OAAO,IAAI,CAAC;EAC/B,MAAM,IAAI,SAAS,OAAO,IAAI,IAAI,CAAC;EACnC,OAAO,KAAK,IAAI,MAAM,CAAC;EACvB,OAAO,KAAK,IAAI,MAAM,CAAC;EACvB,OAAO,KAAK,IAAI,MAAM,CAAC;EACvB,OAAO,KAAK,IAAI,MAAM,CAAC;CACzB;CAEA,OAAO;EACL,OAAO,KAAK,IAAI,GAAG,OAAO,IAAI;EAC9B,QAAQ,KAAK,IAAI,GAAG,OAAO,IAAI;CACjC;AACF;AAEA,SAAgB,eAAe,YAAiB;CAC9C,IAAI,CAAC,YAAY,OAAO,KAAA;CACxB,IAAI,WAAW,IAAI,OAAO,WAAW;CACrC,IAAI,WAAW,SAAS,QAAQ,OAAO;CACvC,IAAI,WAAW,SAAS,SAAS,OAAO;CACxC,IAAI,WAAW,SAAS,SAAS,OAAO;CACxC,IAAI,WAAW,SAAS,OAAO,OAAO;CACtC,IAAI,WAAW,SAAS,SAAS,OAAO;CACxC,IAAI,WAAW,SAAS,SAAS,OAAO;CACxC,IAAI,WAAW,SAAS,QAAQ,OAAO;CACvC,OAAO,WAAW;AACpB;AAEA,SAAgB,kBAAkB,YAAiB;CACjD,IAAI,WAAW,OAAO,OAAO,WAAW;CAExC,IAAI,WAAW,SAAS,QACtB,OAAO;EAAE,OAAO,WAAW;EAAO,OAAO,WAAW;CAAM;CAE5D,IAAI,WAAW,SAAS,SACtB,OAAO;EAAE,SAAS;EAAQ,KAAK;EAAiB,OAAO;GAAE,GAAG;GAAsB,GAAG,WAAW;EAAM;EAAG,MAAM,WAAW;CAAK;CAEjI,IAAI,WAAW,SAAS,SACtB,OAAO;EAAE,SAAS;EAAQ,KAAK;EAAiB,OAAO;GAAE,GAAG;GAAsB,GAAG,WAAW;EAAM;EAAG,MAAM,WAAW;CAAK;CAEjI,IAAI,WAAW,SAAS,OACtB,OAAO;EAAE,SAAS,IAAI,WAAW,QAAQ;EAAI,KAAK,IAAI,WAAW,IAAI;EAAI,OAAO,WAAW;EAAO,MAAM,WAAW;CAAK;CAE1H,IAAI,WAAW,SAAS,SACtB,OAAO,WAAW;CAEpB,IAAI,WAAW,SAAS,WAAW,WAAW,SAAS,QACrD,OAAO,EAAE,OAAO,WAAW,MAAM;CAGnC,OAAO,CAAC;AACV;AAEA,SAAgB,sBACd,YACA,EACE,WAAW,iBACX,qBAAqB,UAAe,OAAO,SAAS,EAAE,EAAE,SAAS,MAI/D,CAAC,GACL;CACA,MAAM,QAAQ,kBAAkB,UAAU;CAC1C,MAAM,QAAQ,OAAO,SAAS,YAAY,SAAS,CAAC;CAEpD,IAAI,YAAY,SAAS,UAAU,YAAY,OAAO,YACpD,OAAO;EACL,OAAO,kBAAkB,MAAM,SAAS,WAAW,OAAO,KAAK;EAC/D,QAAQ,SAAS,MAAM,UAAU,EAAE;CACrC;CAGF,IAAI,YAAY,SAAS,WAAW,YAAY,SAAS,WAAW,YAAY,SAAS,SAAS,YAAY,OAAO,eAAe,YAAY,OAAO,eAAe,YAAY,OAAO,WAAW;EAClM,MAAM,YAAY,SAAS,MAAM,QAAQ,CAAC;EAC1C,MAAM,cAAc,MAAM,QAAQ,QAAQ,MAAM,SAAS,KAAK,SAAS,MAAM,UAAU,EAAE,IAAI,IAAI;EACjG,OAAO;GACL,OAAO,SAAS,MAAM,OAAO,EAAE;GAC/B,QAAQ,YAAY;EACtB;CACF;CAEA,IAAI,YAAY,SAAS,WAAW,YAAY,OAAO,aAAa;EAClE,MAAM,QAAQ,SAAS,CAAC;EACxB,IAAI,MAAM,SAAS,UAAU;GAC3B,MAAM,SAAS,SAAS,MAAM,QAAQ,CAAC;GACvC,OAAO;IAAE,OAAO,SAAS;IAAG,QAAQ,SAAS;GAAE;EACjD;EACA,IAAI,MAAM,SAAS,QACjB,OAAO;GACL,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,SAAS,MAAM,IAAI,EAAE,IAAI,SAAS,MAAM,IAAI,CAAC,CAAC,CAAC;GAC3E,QAAQ,KAAK,IAAI,GAAG,KAAK,IAAI,SAAS,MAAM,IAAI,CAAC,IAAI,SAAS,MAAM,IAAI,CAAC,CAAC,CAAC;EAC7E;EAEF,IAAI,MAAM,SAAS,WACjB,OAAO,eAAe,MAAM,QAAQ,QAAQ;EAE9C,OAAO;GACL,OAAO,SAAS,MAAM,OAAO,EAAE;GAC/B,QAAQ,SAAS,MAAM,QAAQ,EAAE;EACnC;CACF;CAEA,OAAO;EACL,OAAO,SAAS,YAAY,OAAO,OAAO,kBAAkB;EAC5D,QAAQ,SAAS,YAAY,OAAO,QAAQ,mBAAmB;CACjE;AACF;AAEA,SAAgB,iBAAiB,EAC/B,UACA,SAAS,CAAC,GACV,YACA,MAAM;CAAE,KAAK;CAAG,QAAQ;AAAE,GAC1B,SACA,UAQC;CACD,MAAM,cAAc,KAAK,IAAI,GAAG,WAAW,SAAS,CAAC,IAAI,IAAI;CAC7D,MAAM,aAAa,WAAW,QAAQ,KAAK,QAAQ,KAAK,IAAI,KAAK,IAAI,MAAM,MAAM,GAAG,CAAC;CACrF,MAAM,iBAAiB,KAAK,IAAI,GAAG,aAAa,CAAC,IAAI,IAAI;CACzD,MAAM,eAAe,WAAW,QAAQ,KAAK,QAAQ,KAAK,IAAI,KAAK,IAAI,KAAK,GAAG,CAAC,IAAI;CACpF,MAAM,gBAAgB,WAAW,QAAQ,KAAK,QAAQ,MAAM,IAAI,QAAQ,CAAC,IAAI;CAI7E,OAAO;EAAE,OAHK,OAAO,SAAS,KAAK,IAAI,cAAc,aAAa,WAAW,OAAO,IAAI,aAAa,SAAS,aAAa,WAAW,QAAQ,QAAQ,YAAY;EAGlJ,QAFD,OAAO,UAAU,KAAK,IAAI,eAAe,aAAa,WAAW,OAAO,IAAI,aAAa,UAAU,aAAa,WAAW,aAAa,WAAW,QAAQ,SAAS,aAAa;CAEzK;AACzB;AAEA,SAAgB,qBAAqB,EACnC,UACA,MACA,SAAS,CAAC,GACV,SACA,UAOC;CACD,MAAM,aAAa,OAAO,cAAc;CACxC,MAAM,cAAc,OAAO,eAAe;CAC1C,MAAM,YAAY,OAAO,aAAa;CACtC,MAAM,eAAe,OAAO,gBAAgB;CAE5C,QAAQ,UAAR;EACE,KAAK,UACH,OAAO;GACL,GAAI,OAAO,IAAI,IAAM,KAAK,QAAQ,IAAK,aAAa;GACpD,GAAI,OAAO,IAAI,IAAM,KAAK,SAAS,IAAK,eAAe;EACzD;EACF,KAAK,UACH,OAAO;GACL,GAAG,QAAQ,UAAW,KAAK,QAAQ,IAAK,aAAa;GACrD,GAAG,QAAQ,UAAW,KAAK,SAAS,IAAK,YAAY;EACvD;EACF,KAAK,QACH,OAAO;GACL,GAAG,QAAQ,OAAO,KAAK,QAAQ,aAAa;GAC5C,GAAG,QAAQ,UAAW,KAAK,SAAS,IAAK,YAAY;EACvD;EACF,KAAK,SACH,OAAO;GACL,GAAG,QAAQ,QAAQ,aAAa;GAChC,GAAG,QAAQ,UAAW,KAAK,SAAS,IAAK,YAAY;EACvD;EAEF,SACE,OAAO;GACL,GAAG,QAAQ,UAAW,KAAK,QAAQ,IAAK,aAAa;GACrD,GAAG,QAAQ,MAAM,KAAK,SAAS,YAAY;EAC7C;CACJ;AACF"}
@@ -0,0 +1 @@
1
+ export {};