@rpgjs/client 4.3.0 → 5.0.0-alpha.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Game/EffectManager.d.ts +5 -0
- package/dist/Game/Event.d.ts +4 -0
- package/dist/Game/Map.d.ts +7 -0
- package/dist/Game/Player.d.ts +4 -0
- package/dist/Gui/Gui.d.ts +23 -0
- package/{lib → dist}/RpgClient.d.ts +9 -6
- package/dist/RpgClientEngine.d.ts +43 -0
- package/dist/components/effects/index.d.ts +4 -0
- package/dist/components/gui/index.d.ts +3 -0
- package/dist/components/index.d.ts +2 -0
- package/dist/core/inject.d.ts +5 -0
- package/dist/core/setup.d.ts +6 -0
- package/dist/index.d.ts +13 -0
- package/dist/index.js +13 -0
- package/dist/index.js.map +1 -0
- package/dist/index10.js +8 -0
- package/dist/index10.js.map +1 -0
- package/dist/index11.js +10 -0
- package/dist/index11.js.map +1 -0
- package/dist/index12.js +8 -0
- package/dist/index12.js.map +1 -0
- package/dist/index13.js +17 -0
- package/dist/index13.js.map +1 -0
- package/dist/index14.js +50 -0
- package/dist/index14.js.map +1 -0
- package/dist/index15.js +191 -0
- package/dist/index15.js.map +1 -0
- package/dist/index16.js +9 -0
- package/dist/index16.js.map +1 -0
- package/dist/index17.js +387 -0
- package/dist/index17.js.map +1 -0
- package/dist/index18.js +31 -0
- package/dist/index18.js.map +1 -0
- package/dist/index19.js +24 -0
- package/dist/index19.js.map +1 -0
- package/dist/index2.js +112 -0
- package/dist/index2.js.map +1 -0
- package/dist/index20.js +2421 -0
- package/dist/index20.js.map +1 -0
- package/dist/index21.js +114 -0
- package/dist/index21.js.map +1 -0
- package/dist/index22.js +109 -0
- package/dist/index22.js.map +1 -0
- package/dist/index23.js +71 -0
- package/dist/index23.js.map +1 -0
- package/dist/index24.js +21 -0
- package/dist/index24.js.map +1 -0
- package/dist/index25.js +41 -0
- package/dist/index25.js.map +1 -0
- package/dist/index26.js +5 -0
- package/dist/index26.js.map +1 -0
- package/dist/index27.js +322 -0
- package/dist/index27.js.map +1 -0
- package/dist/index28.js +25 -0
- package/dist/index28.js.map +1 -0
- package/dist/index29.js +11 -0
- package/dist/index29.js.map +1 -0
- package/dist/index3.js +87 -0
- package/dist/index3.js.map +1 -0
- package/dist/index30.js +11 -0
- package/dist/index30.js.map +1 -0
- package/dist/index31.js +174 -0
- package/dist/index31.js.map +1 -0
- package/dist/index32.js +501 -0
- package/dist/index32.js.map +1 -0
- package/dist/index33.js +12 -0
- package/dist/index33.js.map +1 -0
- package/dist/index34.js +4403 -0
- package/dist/index34.js.map +1 -0
- package/dist/index35.js +91 -0
- package/dist/index35.js.map +1 -0
- package/dist/index36.js +61 -0
- package/dist/index36.js.map +1 -0
- package/dist/index37.js +20 -0
- package/dist/index37.js.map +1 -0
- package/dist/index38.js +20 -0
- package/dist/index38.js.map +1 -0
- package/dist/index4.js +54 -0
- package/dist/index4.js.map +1 -0
- package/dist/index5.js +15 -0
- package/dist/index5.js.map +1 -0
- package/dist/index6.js +17 -0
- package/dist/index6.js.map +1 -0
- package/dist/index7.js +31 -0
- package/dist/index7.js.map +1 -0
- package/dist/index8.js +90 -0
- package/dist/index8.js.map +1 -0
- package/dist/index9.js +76 -0
- package/dist/index9.js.map +1 -0
- package/dist/module.d.ts +14 -0
- package/dist/presets/index.d.ts +22 -0
- package/{lib/Presets/AnimationSpritesheet.d.ts → dist/presets/rmspritesheet.d.ts} +6 -2
- package/dist/services/AbstractSocket.d.ts +15 -0
- package/dist/services/loadMap.d.ts +14 -0
- package/dist/services/mmorpg.d.ts +32 -0
- package/dist/services/standalone.d.ts +34 -0
- package/package.json +25 -41
- package/src/Game/EffectManager.ts +20 -0
- package/src/Game/Event.ts +5 -0
- package/src/Game/Map.ts +10 -0
- package/src/Game/Object.ts +16 -0
- package/src/Game/Player.ts +5 -0
- package/src/Gui/Gui.ts +80 -533
- package/src/RpgClient.ts +9 -5
- package/src/RpgClientEngine.ts +135 -818
- package/src/components/character.ce +104 -0
- package/src/components/effects/animation.ce +19 -0
- package/src/components/effects/hit.ce +87 -0
- package/src/components/effects/index.ts +7 -0
- package/src/components/gui/dialogbox/index.ce +194 -0
- package/src/components/gui/dialogbox/itemMenu.ce +23 -0
- package/src/components/gui/dialogbox/selection.ce +67 -0
- package/src/components/gui/index.ts +5 -0
- package/src/components/index.ts +3 -0
- package/src/components/scenes/canvas.ce +51 -0
- package/src/components/scenes/draw-map.ce +56 -0
- package/src/components/scenes/element-map.ce +23 -0
- package/src/components/scenes/event-layer.ce +20 -0
- package/src/core/inject.ts +17 -0
- package/src/core/setup.ts +18 -0
- package/src/index.ts +13 -29
- package/src/module.ts +93 -0
- package/src/presets/index.ts +5 -0
- package/src/{Presets/AnimationSpritesheet.ts → presets/rmspritesheet.ts} +4 -5
- package/src/services/AbstractSocket.ts +14 -0
- package/src/services/loadMap.ts +33 -0
- package/src/services/mmorpg.ts +64 -0
- package/src/services/standalone.ts +101 -0
- package/src/types/canvas-engine.d.ts +26 -0
- package/tsconfig.json +8 -3
- package/vite.config.ts +34 -0
- package/CHANGELOG.md +0 -189
- package/LICENSE +0 -19
- package/browser/React-ece4b906.js +0 -195
- package/browser/index-ba657126.js +0 -44229
- package/browser/manifest.json +0 -21
- package/browser/rpg.client.js +0 -40
- package/browser/rpg.client.umd.cjs +0 -44456
- package/lib/Components/AbstractComponent.d.ts +0 -32
- package/lib/Components/AbstractComponent.js +0 -93
- package/lib/Components/AbstractComponent.js.map +0 -1
- package/lib/Components/BarComponent.d.ts +0 -21
- package/lib/Components/BarComponent.js +0 -169
- package/lib/Components/BarComponent.js.map +0 -1
- package/lib/Components/Component.d.ts +0 -124
- package/lib/Components/Component.js +0 -425
- package/lib/Components/Component.js.map +0 -1
- package/lib/Components/DebugComponent.d.ts +0 -11
- package/lib/Components/DebugComponent.js +0 -32
- package/lib/Components/DebugComponent.js.map +0 -1
- package/lib/Components/ImageComponent.d.ts +0 -11
- package/lib/Components/ImageComponent.js +0 -30
- package/lib/Components/ImageComponent.js.map +0 -1
- package/lib/Components/ShapeComponent.d.ts +0 -11
- package/lib/Components/ShapeComponent.js +0 -57
- package/lib/Components/ShapeComponent.js.map +0 -1
- package/lib/Components/TextComponent.d.ts +0 -11
- package/lib/Components/TextComponent.js +0 -35
- package/lib/Components/TextComponent.js.map +0 -1
- package/lib/Components/TileComponent.d.ts +0 -10
- package/lib/Components/TileComponent.js +0 -40
- package/lib/Components/TileComponent.js.map +0 -1
- package/lib/Effects/Animation.d.ts +0 -55
- package/lib/Effects/Animation.js +0 -233
- package/lib/Effects/Animation.js.map +0 -1
- package/lib/Effects/AnimationCharacter.d.ts +0 -7
- package/lib/Effects/AnimationCharacter.js +0 -9
- package/lib/Effects/AnimationCharacter.js.map +0 -1
- package/lib/Effects/Spinner.d.ts +0 -7
- package/lib/Effects/Spinner.js +0 -18
- package/lib/Effects/Spinner.js.map +0 -1
- package/lib/Effects/Timeline.d.ts +0 -151
- package/lib/Effects/Timeline.js +0 -369
- package/lib/Effects/Timeline.js.map +0 -1
- package/lib/Effects/TransitionScene.d.ts +0 -18
- package/lib/Effects/TransitionScene.js +0 -50
- package/lib/Effects/TransitionScene.js.map +0 -1
- package/lib/GameEngine.d.ts +0 -68
- package/lib/GameEngine.js +0 -254
- package/lib/GameEngine.js.map +0 -1
- package/lib/Gui/Gui.d.ts +0 -110
- package/lib/Gui/Gui.js +0 -489
- package/lib/Gui/Gui.js.map +0 -1
- package/lib/Gui/React.d.ts +0 -28
- package/lib/Gui/React.js +0 -147
- package/lib/Gui/React.js.map +0 -1
- package/lib/Gui/Vue.d.ts +0 -13
- package/lib/Gui/Vue.js +0 -114
- package/lib/Gui/Vue.js.map +0 -1
- package/lib/Interfaces/Character.d.ts +0 -6
- package/lib/Interfaces/Character.js +0 -2
- package/lib/Interfaces/Character.js.map +0 -1
- package/lib/Interfaces/Scene.d.ts +0 -10
- package/lib/Interfaces/Scene.js +0 -2
- package/lib/Interfaces/Scene.js.map +0 -1
- package/lib/KeyboardControls.d.ts +0 -367
- package/lib/KeyboardControls.js +0 -714
- package/lib/KeyboardControls.js.map +0 -1
- package/lib/Logger.d.ts +0 -1
- package/lib/Logger.js +0 -4
- package/lib/Logger.js.map +0 -1
- package/lib/Presets/AnimationSpritesheet.js +0 -39
- package/lib/Presets/AnimationSpritesheet.js.map +0 -1
- package/lib/Presets/Scene.d.ts +0 -3
- package/lib/Presets/Scene.js +0 -5
- package/lib/Presets/Scene.js.map +0 -1
- package/lib/Renderer.d.ts +0 -62
- package/lib/Renderer.js +0 -300
- package/lib/Renderer.js.map +0 -1
- package/lib/Resources.d.ts +0 -22
- package/lib/Resources.js +0 -38
- package/lib/Resources.js.map +0 -1
- package/lib/RpgClient.js +0 -2
- package/lib/RpgClient.js.map +0 -1
- package/lib/RpgClientEngine.d.ts +0 -257
- package/lib/RpgClientEngine.js +0 -677
- package/lib/RpgClientEngine.js.map +0 -1
- package/lib/Scene/EventLayer.d.ts +0 -4
- package/lib/Scene/EventLayer.js +0 -8
- package/lib/Scene/EventLayer.js.map +0 -1
- package/lib/Scene/Map.d.ts +0 -109
- package/lib/Scene/Map.js +0 -319
- package/lib/Scene/Map.js.map +0 -1
- package/lib/Scene/Scene.d.ts +0 -184
- package/lib/Scene/Scene.js +0 -250
- package/lib/Scene/Scene.js.map +0 -1
- package/lib/Scene/SceneData.d.ts +0 -4
- package/lib/Scene/SceneData.js +0 -8
- package/lib/Scene/SceneData.js.map +0 -1
- package/lib/Sound/RpgSound.d.ts +0 -11
- package/lib/Sound/RpgSound.js +0 -46
- package/lib/Sound/RpgSound.js.map +0 -1
- package/lib/Sound/Sound.d.ts +0 -78
- package/lib/Sound/Sound.js +0 -12
- package/lib/Sound/Sound.js.map +0 -1
- package/lib/Sound/Sounds.d.ts +0 -2
- package/lib/Sound/Sounds.js +0 -6
- package/lib/Sound/Sounds.js.map +0 -1
- package/lib/Sprite/Character.d.ts +0 -18
- package/lib/Sprite/Character.js +0 -131
- package/lib/Sprite/Character.js.map +0 -1
- package/lib/Sprite/Player.d.ts +0 -3
- package/lib/Sprite/Player.js +0 -4
- package/lib/Sprite/Player.js.map +0 -1
- package/lib/Sprite/Spritesheet.d.ts +0 -365
- package/lib/Sprite/Spritesheet.js +0 -13
- package/lib/Sprite/Spritesheet.js.map +0 -1
- package/lib/Sprite/Spritesheets.d.ts +0 -3
- package/lib/Sprite/Spritesheets.js +0 -6
- package/lib/Sprite/Spritesheets.js.map +0 -1
- package/lib/Tilemap/CommonLayer.d.ts +0 -10
- package/lib/Tilemap/CommonLayer.js +0 -17
- package/lib/Tilemap/CommonLayer.js.map +0 -1
- package/lib/Tilemap/ImageLayer.d.ts +0 -4
- package/lib/Tilemap/ImageLayer.js +0 -16
- package/lib/Tilemap/ImageLayer.js.map +0 -1
- package/lib/Tilemap/Tile.d.ts +0 -21
- package/lib/Tilemap/Tile.js +0 -67
- package/lib/Tilemap/Tile.js.map +0 -1
- package/lib/Tilemap/TileLayer.d.ts +0 -13
- package/lib/Tilemap/TileLayer.js +0 -122
- package/lib/Tilemap/TileLayer.js.map +0 -1
- package/lib/Tilemap/TileSet.d.ts +0 -7
- package/lib/Tilemap/TileSet.js +0 -24
- package/lib/Tilemap/TileSet.js.map +0 -1
- package/lib/Tilemap/index.d.ts +0 -28
- package/lib/Tilemap/index.js +0 -151
- package/lib/Tilemap/index.js.map +0 -1
- package/lib/clientEntryPoint.d.ts +0 -89
- package/lib/clientEntryPoint.js +0 -48
- package/lib/clientEntryPoint.js.map +0 -1
- package/lib/index.d.ts +0 -26
- package/lib/index.js +0 -27
- package/lib/index.js.map +0 -1
- package/lib/inject.d.ts +0 -23
- package/lib/inject.js +0 -30
- package/lib/inject.js.map +0 -1
- package/rpg.toml +0 -14
- package/src/Components/AbstractComponent.ts +0 -120
- package/src/Components/BarComponent.ts +0 -181
- package/src/Components/Component.ts +0 -515
- package/src/Components/DebugComponent.ts +0 -36
- package/src/Components/ImageComponent.ts +0 -30
- package/src/Components/ShapeComponent.ts +0 -64
- package/src/Components/TextComponent.ts +0 -33
- package/src/Components/TileComponent.ts +0 -43
- package/src/Effects/Animation.ts +0 -310
- package/src/Effects/AnimationCharacter.ts +0 -7
- package/src/Effects/Spinner.ts +0 -19
- package/src/Effects/Timeline.ts +0 -378
- package/src/Effects/TransitionScene.ts +0 -59
- package/src/GameEngine.ts +0 -289
- package/src/Gui/React.ts +0 -193
- package/src/Gui/Vue.ts +0 -154
- package/src/Interfaces/Character.ts +0 -7
- package/src/Interfaces/Scene.ts +0 -9
- package/src/KeyboardControls.ts +0 -748
- package/src/Logger.ts +0 -3
- package/src/Presets/Scene.ts +0 -3
- package/src/Renderer.ts +0 -334
- package/src/Resources.ts +0 -39
- package/src/Scene/EventLayer.ts +0 -9
- package/src/Scene/Map.ts +0 -402
- package/src/Scene/Scene.ts +0 -305
- package/src/Scene/SceneData.ts +0 -13
- package/src/Sound/RpgSound.ts +0 -50
- package/src/Sound/Sound.ts +0 -91
- package/src/Sound/Sounds.ts +0 -7
- package/src/Sprite/Character.ts +0 -157
- package/src/Sprite/Player.ts +0 -3
- package/src/Sprite/Spritesheet.ts +0 -392
- package/src/Sprite/Spritesheets.ts +0 -8
- package/src/Tilemap/CommonLayer.ts +0 -20
- package/src/Tilemap/ImageLayer.ts +0 -20
- package/src/Tilemap/Tile.ts +0 -80
- package/src/Tilemap/TileLayer.ts +0 -142
- package/src/Tilemap/TileSet.ts +0 -40
- package/src/Tilemap/index.ts +0 -175
- package/src/clientEntryPoint.ts +0 -150
- package/src/inject.ts +0 -34
- package/src/types/howler.d.ts +0 -73
package/lib/Tilemap/Tile.js
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import { AnimatedSprite, groupD8 } from "pixi.js";
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export default class Tile extends AnimatedSprite {
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static getTextures(tile, tileSet) {
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const textures = [];
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if (tile.animations && tile.animations.length) {
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tile.animations.forEach(frame => {
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textures.push(tileSet.textures[frame.tileid].clone());
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});
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}
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else {
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textures.push(tileSet.textures[tile.gid - tileSet.firstgid].clone());
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}
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return textures;
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}
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constructor(tile, tileSet) {
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super(Tile.getTextures(tile, tileSet));
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this.tile = tile;
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this.tileSet = tileSet;
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this.animations = [];
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this._x = 0;
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this._y = 0;
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this.properties = {};
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this.animations = tile.animations || [];
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this.properties = tile.properties;
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this.textures = Tile.getTextures(tile, tileSet);
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this.texture = this.textures[0];
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this.flip();
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}
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get gid() {
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return this.tile.gid;
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}
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setAnimation(frame) {
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const size = this.animations.length;
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if (size > 1) {
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const offset = (this.animations[1].tileid - this.animations[0].tileid) * this.width;
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frame.tileAnimX(offset, size);
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}
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}
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flip() {
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let symmetry;
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let i = 0;
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const add = (symmetrySecond) => {
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i++;
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if (symmetry)
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symmetry = groupD8.add(symmetry, symmetrySecond);
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else
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symmetry = symmetrySecond;
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};
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if (this.tile.horizontalFlip) {
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add(groupD8.MIRROR_HORIZONTAL);
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}
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if (this.tile.verticalFlip) {
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add(groupD8.MIRROR_VERTICAL);
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}
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if (this.tile.diagonalFlip) {
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if (i % 2 == 0) {
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add(groupD8.MAIN_DIAGONAL);
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}
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else {
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add(groupD8.REVERSE_DIAGONAL);
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}
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}
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if (symmetry)
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this.texture.rotate = symmetry;
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}
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}
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//# sourceMappingURL=Tile.js.map
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{"version":3,"file":"Tile.js","sourceRoot":"","sources":["../../src/Tilemap/Tile.ts"],"names":[],"mappings":"AAAA,OAAO,EAAW,cAAc,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAK3D,MAAM,CAAC,OAAO,OAAO,IAAK,SAAQ,cAAc;IAC5C,MAAM,CAAC,WAAW,CAAC,IAAoB,EAAE,OAAgB;QACrD,MAAM,QAAQ,GAAc,EAAE,CAAC;QAE/B,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,MAAM,EAAE;YAC3C,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE;gBAC5B,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,KAAK,EAAE,CAAC,CAAA;YACzD,CAAC,CAAC,CAAC;SACN;aAAM;YACH,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,GAAG,GAAG,OAAO,CAAC,QAAQ,CAAC,CAAC,KAAK,EAAE,CAAC,CAAA;SACvE;QAED,OAAO,QAAQ,CAAC;IACpB,CAAC;IAQD,YACY,IAAoB,EACpB,OAAgB;QAExB,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC,CAAC;QAH/B,SAAI,GAAJ,IAAI,CAAgB;QACpB,YAAO,GAAP,OAAO,CAAS;QAR5B,eAAU,GAA2C,EAAE,CAAA;QACvD,OAAE,GAAW,CAAC,CAAA;QACd,OAAE,GAAW,CAAC,CAAA;QAEd,eAAU,GAAQ,EAAE,CAAA;QAOhB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,IAAI,EAAE,CAAA;QACvC,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAA;QACjC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,EAAE,OAAO,CAAC,CAAA;QAC/C,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAY,CAAA;QAC1C,IAAI,CAAC,IAAI,EAAE,CAAA;IACf,CAAC;IAED,IAAI,GAAG;QACH,OAAO,IAAI,CAAC,IAAI,CAAC,GAAG,CAAA;IACxB,CAAC;IAED,YAAY,CAAC,KAAuB;QAChC,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAA;QACnC,IAAI,IAAI,GAAG,CAAC,EAAE;YACV,MAAM,MAAM,GAAG,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAA;YACnF,KAAK,CAAC,SAAS,CAAC,MAAM,EAAE,IAAI,CAAC,CAAA;SAChC;IACL,CAAC;IAED,IAAI;QACA,IAAI,QAAQ,CAAA;QACZ,IAAI,CAAC,GAAC,CAAC,CAAA;QACP,MAAM,GAAG,GAAG,CAAC,cAAc,EAAE,EAAE;YAC3B,CAAC,EAAE,CAAA;YACH,IAAI,QAAQ;gBAAE,QAAQ,GAAG,OAAO,CAAC,GAAG,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAA;;gBACzD,QAAQ,GAAG,cAAc,CAAA;QAClC,CAAC,CAAA;QAED,IAAI,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YAC1B,GAAG,CAAC,OAAO,CAAC,iBAAiB,CAAC,CAAA;SACjC;QAED,IAAI,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACxB,GAAG,CAAC,OAAO,CAAC,eAAe,CAAC,CAAA;SAC/B;QAED,IAAI,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACxB,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE;gBACZ,GAAG,CAAC,OAAO,CAAC,aAAa,CAAC,CAAA;aAC7B;iBACI;gBACD,GAAG,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAA;aAChC;SACJ;QAED,IAAI,QAAQ;YAAE,IAAI,CAAC,OAAO,CAAC,MAAM,GAAG,QAAQ,CAAA;IAEhD,CAAC;CACJ"}
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@@ -1,13 +0,0 @@
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1
|
-
import { Layer, Tile as TileClass } from '@rpgjs/tiled';
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2
|
-
import TileSet from './TileSet.js';
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|
3
|
-
import TileMap from './index.js';
|
|
4
|
-
import { CommonLayer } from './CommonLayer.js';
|
|
5
|
-
export default class TileLayer extends CommonLayer {
|
|
6
|
-
private tileSets;
|
|
7
|
-
private tilemap;
|
|
8
|
-
private _tiles;
|
|
9
|
-
tiles: (TileClass | null)[];
|
|
10
|
-
static findTileSet(gid: number, tileSets: TileSet[]): TileSet | undefined;
|
|
11
|
-
constructor(layer: Layer, tileSets: TileSet[], map: TileMap);
|
|
12
|
-
private addFrame;
|
|
13
|
-
}
|
package/lib/Tilemap/TileLayer.js
DELETED
|
@@ -1,122 +0,0 @@
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|
1
|
-
import Tile from './Tile.js';
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2
|
-
import { CompositeTilemap, settings, POINT_STRUCT_SIZE } from '@pixi/tilemap';
|
|
3
|
-
import { CommonLayer } from './CommonLayer.js';
|
|
4
|
-
settings.use32bitIndex = true;
|
|
5
|
-
export default class TileLayer extends CommonLayer {
|
|
6
|
-
static findTileSet(gid, tileSets) {
|
|
7
|
-
let tileset;
|
|
8
|
-
for (let i = tileSets.length - 1; i >= 0; i--) {
|
|
9
|
-
tileset = tileSets[i];
|
|
10
|
-
if (tileset.firstgid && tileset.firstgid <= gid) {
|
|
11
|
-
break;
|
|
12
|
-
}
|
|
13
|
-
}
|
|
14
|
-
return tileset;
|
|
15
|
-
}
|
|
16
|
-
constructor(layer, tileSets, map) {
|
|
17
|
-
super(layer, map);
|
|
18
|
-
this.tileSets = tileSets;
|
|
19
|
-
this._tiles = {};
|
|
20
|
-
}
|
|
21
|
-
/** @internal */
|
|
22
|
-
createTile(x, y, options = {}) {
|
|
23
|
-
const { real, filter } = options;
|
|
24
|
-
const { width, tilewidth, tileheight } = this.map.getData();
|
|
25
|
-
if (real) {
|
|
26
|
-
x = Math.floor(x / tilewidth);
|
|
27
|
-
y = Math.floor(y / tileheight);
|
|
28
|
-
}
|
|
29
|
-
const i = x + y * width;
|
|
30
|
-
const tiledTile = this.layer.getTileByIndex(i);
|
|
31
|
-
if (!tiledTile || (tiledTile && tiledTile.gid == 0))
|
|
32
|
-
return;
|
|
33
|
-
const tileset = TileLayer.findTileSet(tiledTile.gid, this.tileSets);
|
|
34
|
-
if (!tileset)
|
|
35
|
-
return;
|
|
36
|
-
const tile = new Tile(tiledTile, tileset);
|
|
37
|
-
tile.x = x * tilewidth;
|
|
38
|
-
tile.y =
|
|
39
|
-
y * tileheight +
|
|
40
|
-
(tileheight -
|
|
41
|
-
tile.texture.height);
|
|
42
|
-
tile._x = x;
|
|
43
|
-
tile._y = y;
|
|
44
|
-
if (tileset.tileoffset) {
|
|
45
|
-
tile.x += tileset.tileoffset.x ?? 0;
|
|
46
|
-
tile.y += tileset.tileoffset.y ?? 0;
|
|
47
|
-
}
|
|
48
|
-
if (filter) {
|
|
49
|
-
const ret = filter(tile);
|
|
50
|
-
if (!ret)
|
|
51
|
-
return;
|
|
52
|
-
}
|
|
53
|
-
return tile;
|
|
54
|
-
}
|
|
55
|
-
/** @internal */
|
|
56
|
-
changeTile(x, y) {
|
|
57
|
-
const { tilewidth, tileheight } = this.map.getData();
|
|
58
|
-
x = Math.floor(x / tilewidth);
|
|
59
|
-
y = Math.floor(y / tileheight);
|
|
60
|
-
const oldTile = this._tiles[x + ';' + y];
|
|
61
|
-
const newTile = this.createTile(x, y);
|
|
62
|
-
if (!oldTile && newTile) {
|
|
63
|
-
this.addFrame(newTile, x, y);
|
|
64
|
-
}
|
|
65
|
-
else {
|
|
66
|
-
if (newTile) {
|
|
67
|
-
const bufComposite = new CompositeTilemap();
|
|
68
|
-
const frame = bufComposite.tile(newTile.texture, newTile.x, newTile.y);
|
|
69
|
-
newTile.setAnimation(frame);
|
|
70
|
-
this._tiles[x + ';' + y] = newTile;
|
|
71
|
-
// @ts-ignore
|
|
72
|
-
const pointsBufComposite = bufComposite.children[0].pointsBuf;
|
|
73
|
-
[0, 1, 4, 6, 7, 8].forEach((i) => {
|
|
74
|
-
if (this.pointsBuf)
|
|
75
|
-
this.pointsBuf[oldTile.pointsBufIndex + i] = pointsBufComposite[i];
|
|
76
|
-
});
|
|
77
|
-
// @ts-ignore
|
|
78
|
-
this.tilemap.children[0].modificationMarker = 0;
|
|
79
|
-
this.addFrame(newTile, x, y);
|
|
80
|
-
this['modificationMarker'] = 0;
|
|
81
|
-
}
|
|
82
|
-
else {
|
|
83
|
-
delete this._tiles[x + ';' + y];
|
|
84
|
-
if (this.pointsBuf)
|
|
85
|
-
this.pointsBuf.splice(oldTile.pointsBufIndex, POINT_STRUCT_SIZE);
|
|
86
|
-
}
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
/** @internal */
|
|
90
|
-
get pointsBuf() {
|
|
91
|
-
const child = this.tilemap.children[0];
|
|
92
|
-
if (!child)
|
|
93
|
-
return null;
|
|
94
|
-
return child['pointsBuf'];
|
|
95
|
-
}
|
|
96
|
-
addFrame(tile, x, y) {
|
|
97
|
-
const frame = this.tilemap.tile(tile.texture, tile.x, tile.y, {
|
|
98
|
-
rotate: tile.texture.rotate
|
|
99
|
-
});
|
|
100
|
-
const pb = this.pointsBuf;
|
|
101
|
-
if (!pb)
|
|
102
|
-
return null;
|
|
103
|
-
tile.pointsBufIndex = pb.length - POINT_STRUCT_SIZE;
|
|
104
|
-
tile.setAnimation(frame);
|
|
105
|
-
this._tiles[x + ';' + y] = tile;
|
|
106
|
-
}
|
|
107
|
-
/** @internal */
|
|
108
|
-
create() {
|
|
109
|
-
this.tilemap = new CompositeTilemap();
|
|
110
|
-
const { width, height } = this.map.getData();
|
|
111
|
-
for (let y = 0; y < height; y++) {
|
|
112
|
-
for (let x = 0; x < width; x++) {
|
|
113
|
-
const tile = this.createTile(x, y);
|
|
114
|
-
if (tile) {
|
|
115
|
-
this.addFrame(tile, x, y);
|
|
116
|
-
}
|
|
117
|
-
}
|
|
118
|
-
}
|
|
119
|
-
this.addChild(this.tilemap);
|
|
120
|
-
}
|
|
121
|
-
}
|
|
122
|
-
//# sourceMappingURL=TileLayer.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"TileLayer.js","sourceRoot":"","sources":["../../src/Tilemap/TileLayer.ts"],"names":[],"mappings":"AAAA,OAAO,IAAI,MAAM,QAAQ,CAAC;AAC1B,OAAO,EAAE,gBAAgB,EAAE,QAAQ,EAAE,iBAAiB,EAAW,MAAM,eAAe,CAAA;AAItF,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,QAAQ,CAAC,aAAa,GAAG,IAAI,CAAA;AAE7B,MAAM,CAAC,OAAO,OAAO,SAAU,SAAQ,WAAW;IAK9C,MAAM,CAAC,WAAW,CAAC,GAAW,EAAE,QAAmB;QAC/C,IAAI,OAA4B,CAAA;QAChC,KAAK,IAAI,CAAC,GAAG,QAAQ,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,EAAE;YAC3C,OAAO,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAA;YACrB,IAAI,OAAO,CAAC,QAAQ,IAAI,OAAO,CAAC,QAAQ,IAAI,GAAG,EAAE;gBAC7C,MAAM;aACT;SACJ;QACD,OAAO,OAAO,CAAC;IACnB,CAAC;IAED,YAAY,KAAY,EAAU,QAAmB,EAAE,GAAY;QAC/D,KAAK,CAAC,KAAK,EAAE,GAAG,CAAC,CAAA;QADa,aAAQ,GAAR,QAAQ,CAAW;QAd7C,WAAM,GAAQ,EAAE,CAAA;IAgBxB,CAAC;IAED,gBAAgB;IAChB,UAAU,CAAC,CAAS,EAAE,CAAS,EAAE,UAAe,EAAE;QAC9C,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,OAAO,CAAA;QAChC,MAAM,EAAE,KAAK,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAA;QAC3D,IAAI,IAAI,EAAE;YACN,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAA;YAC7B,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CAAC,CAAA;SACjC;QACD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC;QACxB,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,CAAA;QAE9C,IAAI,CAAC,SAAS,IAAI,CAAC,SAAS,IAAI,SAAS,CAAC,GAAG,IAAI,CAAC,CAAC;YAAE,OAAM;QAE3D,MAAM,OAAO,GAAG,SAAS,CAAC,WAAW,CACjC,SAAS,CAAC,GAAG,EACb,IAAI,CAAC,QAAQ,CAChB,CAAA;QAED,IAAI,CAAC,OAAO;YAAE,OAAM;QAEpB,MAAM,IAAI,GAAG,IAAI,IAAI,CACjB,SAAS,EACT,OAAO,CACV,CAAA;QAED,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,SAAS,CAAC;QACvB,IAAI,CAAC,CAAC;YACF,CAAC,GAAG,UAAU;gBACd,CAAC,UAAU;oBACP,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAE7B,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;QACZ,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;QAEZ,IAAI,OAAO,CAAC,UAAU,EAAE;YACpB,IAAI,CAAC,CAAC,IAAI,OAAO,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,CAAC;YACpC,IAAI,CAAC,CAAC,IAAI,OAAO,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,CAAC;SACvC;QAED,IAAI,MAAM,EAAE;YACR,MAAM,GAAG,GAAG,MAAM,CAAC,IAAI,CAAC,CAAA;YACxB,IAAI,CAAC,GAAG;gBAAE,OAAM;SACnB;QACD,OAAO,IAAI,CAAA;IACf,CAAC;IAED,gBAAgB;IAChB,UAAU,CAAC,CAAS,EAAE,CAAS;QAC3B,MAAM,EAAE,SAAS,EAAE,UAAU,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAA;QACpD,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAA;QAC7B,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,UAAU,CAAC,CAAA;QAC9B,MAAM,OAAO,GAAS,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAA;QAC9C,MAAM,OAAO,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;QACrC,IAAI,CAAC,OAAO,IAAI,OAAO,EAAE;YACrB,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;SAC/B;aACI;YACD,IAAI,OAAO,EAAE;gBACT,MAAM,YAAY,GAAqB,IAAI,gBAAgB,EAAE,CAAA;gBAC7D,MAAM,KAAK,GAAG,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,CAAA;gBACtE,OAAO,CAAC,YAAY,CAAC,KAAK,CAAC,CAAA;gBAC3B,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,OAAO,CAAA;gBAClC,aAAa;gBACb,MAAM,kBAAkB,GAAI,YAAY,CAAC,QAAQ,CAAC,CAAC,CAAc,CAAC,SAAS,CAEtE;gBAAA,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,EAAE;oBAC9B,IAAI,IAAI,CAAC,SAAS;wBAAE,IAAI,CAAC,SAAS,CAAC,OAAO,CAAC,cAAc,GAAG,CAAC,CAAC,GAAG,kBAAkB,CAAC,CAAC,CAAC,CAAA;gBAC1F,CAAC,CAAC,CAAA;gBACN,aAAa;gBACb,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,kBAAkB,GAAG,CAAC,CAAA;gBAC/C,IAAI,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;gBAC5B,IAAI,CAAC,oBAAoB,CAAC,GAAG,CAAC,CAAA;aACjC;iBACI;gBACD,OAAO,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,CAAA;gBAC/B,IAAI,IAAI,CAAC,SAAS;oBAAE,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,OAAO,CAAC,cAAc,EAAE,iBAAiB,CAAC,CAAA;aACvF;SACJ;IACL,CAAC;IAED,gBAAgB;IAChB,IAAI,SAAS;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,CAAC,CAAY,CAAA;QACjD,IAAI,CAAC,KAAK;YAAE,OAAO,IAAI,CAAA;QACvB,OAAO,KAAK,CAAC,WAAW,CAAC,CAAA;IAC7B,CAAC;IAEO,QAAQ,CAAC,IAAU,EAAE,CAAS,EAAE,CAAS;QAC7C,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE;YAC1D,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,MAAM;SAC9B,CAAC,CAAA;QACF,MAAM,EAAE,GAAG,IAAI,CAAC,SAAS,CAAA;QACzB,IAAI,CAAC,EAAE;YAAE,OAAO,IAAI,CAAA;QACpB,IAAI,CAAC,cAAc,GAAG,EAAE,CAAC,MAAM,GAAG,iBAAiB,CAAA;QACnD,IAAI,CAAC,YAAY,CAAC,KAAK,CAAC,CAAA;QACxB,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAA;IACnC,CAAC;IAED,gBAAgB;IAChB,MAAM;QACF,IAAI,CAAC,OAAO,GAAG,IAAI,gBAAgB,EAAE,CAAA;QACrC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAA;QAC5C,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,EAAE,CAAC,EAAE,EAAE;YAC7B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE;gBAC5B,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;gBAClC,IAAI,IAAI,EAAE;oBACN,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAA;iBAC5B;aACJ;SACJ;QACD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAc,CAAC,CAAA;IACtC,CAAC;CACJ"}
|
package/lib/Tilemap/TileSet.d.ts
DELETED
package/lib/Tilemap/TileSet.js
DELETED
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
import { spritesheets } from '../Sprite/Spritesheets.js';
|
|
2
|
-
import { Tileset as TiledTilesetClass } from '@rpgjs/tiled';
|
|
3
|
-
import { log } from '../Logger.js';
|
|
4
|
-
import { Texture, Rectangle } from 'pixi.js';
|
|
5
|
-
export default class TileSet extends TiledTilesetClass {
|
|
6
|
-
constructor(tileSet) {
|
|
7
|
-
super(tileSet);
|
|
8
|
-
this.textures = [];
|
|
9
|
-
}
|
|
10
|
-
/** @internal */
|
|
11
|
-
load() {
|
|
12
|
-
const spritesheet = spritesheets.get(this.name);
|
|
13
|
-
if (!spritesheet) {
|
|
14
|
-
throw log(`Impossible to find ${this.name} tileset`);
|
|
15
|
-
}
|
|
16
|
-
this.baseTexture = spritesheet.resource;
|
|
17
|
-
for (let y = this.margin; y < this.image.height; y += this.tileheight + this.spacing) {
|
|
18
|
-
for (let x = this.margin; x < this.image.width; x += this.tilewidth + this.spacing) {
|
|
19
|
-
this.textures.push(new Texture(this.baseTexture, new Rectangle(+x, +y, +this.tilewidth, +this.tileheight)));
|
|
20
|
-
}
|
|
21
|
-
}
|
|
22
|
-
}
|
|
23
|
-
}
|
|
24
|
-
//# sourceMappingURL=TileSet.js.map
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|
@@ -1 +0,0 @@
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|
|
1
|
-
{"version":3,"file":"TileSet.js","sourceRoot":"","sources":["../../src/Tilemap/TileSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAA;AACrD,OAAO,EAAgB,OAAO,IAAI,iBAAiB,EAAE,MAAM,cAAc,CAAA;AACzE,OAAO,EAAE,GAAG,EAAE,MAAM,WAAW,CAAA;AAC/B,OAAO,EAAE,OAAO,EAAe,SAAS,EAAE,MAAM,SAAS,CAAA;AAEzD,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,iBAAiB;IAIlD,YAAY,OAAqB;QAC7B,KAAK,CAAC,OAAO,CAAC,CAAA;QAHX,aAAQ,GAAc,EAAE,CAAA;IAI/B,CAAC;IAED,gBAAgB;IAChB,IAAI;QACA,MAAM,WAAW,GAAG,YAAY,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,CAAA;QAC/C,IAAI,CAAC,WAAW,EAAE;YACd,MAAM,GAAG,CAAC,sBAAsB,IAAI,CAAC,IAAI,UAAU,CAAC,CAAA;SACvD;QACD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC,QAAQ,CAAA;QACvC,KACI,IAAI,CAAC,GAAG,IAAI,CAAC,MAAM,EACnB,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,EACrB,CAAC,IAAI,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,OAAO,EACrC;YACE,KACI,IAAI,CAAC,GAAG,IAAI,CAAC,MAAM,EACnB,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,EACpB,CAAC,IAAI,IAAI,CAAC,SAAS,GAAG,IAAI,CAAC,OAAO,EACpC;gBACE,IAAI,CAAC,QAAQ,CAAC,IAAI,CACd,IAAI,OAAO,CACP,IAAI,CAAC,WAAW,EAChB,IAAI,SAAS,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC,CAC3D,CACJ,CAAA;aACJ;SACJ;IACL,CAAC;CACJ"}
|
package/lib/Tilemap/index.d.ts
DELETED
|
@@ -1,28 +0,0 @@
|
|
|
1
|
-
import { InjectContext } from '@rpgjs/common';
|
|
2
|
-
import ImageLayer from './ImageLayer.js';
|
|
3
|
-
import TileLayer from './TileLayer.js';
|
|
4
|
-
import TileSet from './TileSet.js';
|
|
5
|
-
import { TiledMap, Layer } from '@rpgjs/tiled';
|
|
6
|
-
import { Container, Graphics } from 'pixi.js';
|
|
7
|
-
export interface MapInfo extends TiledMap {
|
|
8
|
-
layers: Layer[];
|
|
9
|
-
}
|
|
10
|
-
export default class TileMap extends Container {
|
|
11
|
-
private context;
|
|
12
|
-
private data;
|
|
13
|
-
background: Graphics;
|
|
14
|
-
tilewidth: number;
|
|
15
|
-
tileheight: number;
|
|
16
|
-
private frameRateAnimation;
|
|
17
|
-
tilesets: TileSet[];
|
|
18
|
-
layers: {
|
|
19
|
-
[layerName: string]: TileLayer | ImageLayer;
|
|
20
|
-
};
|
|
21
|
-
private tilesLayer;
|
|
22
|
-
private frameTile;
|
|
23
|
-
private renderer;
|
|
24
|
-
constructor(context: InjectContext, data: MapInfo);
|
|
25
|
-
getData(): MapInfo;
|
|
26
|
-
setBackgroundColor(color: string): void;
|
|
27
|
-
private create;
|
|
28
|
-
}
|
package/lib/Tilemap/index.js
DELETED
|
@@ -1,151 +0,0 @@
|
|
|
1
|
-
import { Utils } from '@rpgjs/common';
|
|
2
|
-
import ImageLayer from './ImageLayer.js';
|
|
3
|
-
import TileLayer from './TileLayer.js';
|
|
4
|
-
import TileSet from './TileSet.js';
|
|
5
|
-
import { log } from '../Logger.js';
|
|
6
|
-
import { TiledLayerType } from '@rpgjs/tiled';
|
|
7
|
-
import { RpgRenderer } from '../Renderer.js';
|
|
8
|
-
import { Container, Graphics } from 'pixi.js';
|
|
9
|
-
const { intersection } = Utils;
|
|
10
|
-
export default class TileMap extends Container {
|
|
11
|
-
constructor(context, data) {
|
|
12
|
-
super();
|
|
13
|
-
this.context = context;
|
|
14
|
-
this.data = data;
|
|
15
|
-
this.background = new Graphics();
|
|
16
|
-
this.tilewidth = 0;
|
|
17
|
-
this.tileheight = 0;
|
|
18
|
-
this.frameRateAnimation = 10;
|
|
19
|
-
this.tilesets = [];
|
|
20
|
-
this.layers = {};
|
|
21
|
-
this.tilesLayer = new Container();
|
|
22
|
-
this.frameTile = 0;
|
|
23
|
-
this.renderer = this.context.inject(RpgRenderer);
|
|
24
|
-
this.x = 0;
|
|
25
|
-
this.y = 0;
|
|
26
|
-
this.create(data);
|
|
27
|
-
}
|
|
28
|
-
/** @internal */
|
|
29
|
-
drawAnimateTile(frame) {
|
|
30
|
-
if (frame % this.frameRateAnimation == 0) {
|
|
31
|
-
this.renderer['renderer'].plugins.tilemap.tileAnim[0] = this.frameTile;
|
|
32
|
-
this.frameTile++;
|
|
33
|
-
}
|
|
34
|
-
}
|
|
35
|
-
getData() {
|
|
36
|
-
return this.data;
|
|
37
|
-
}
|
|
38
|
-
setBackgroundColor(color) {
|
|
39
|
-
color = color.replace('#', '');
|
|
40
|
-
this.background.beginFill(parseInt(color, 16));
|
|
41
|
-
this.background.drawRect(0, 0, (this.width || 0) * (this.tilewidth || 0), (this.height || 0) * (this.tileheight || 0));
|
|
42
|
-
this.background.endFill();
|
|
43
|
-
}
|
|
44
|
-
create(data) {
|
|
45
|
-
this.data = data;
|
|
46
|
-
Object.assign(this, data);
|
|
47
|
-
if (this.data.backgroundcolor)
|
|
48
|
-
this.setBackgroundColor(this.data.backgroundcolor);
|
|
49
|
-
this.addChild(this.background);
|
|
50
|
-
this.tilesets = this.data.tilesets.map((tileSet) => {
|
|
51
|
-
return new TileSet(tileSet);
|
|
52
|
-
});
|
|
53
|
-
}
|
|
54
|
-
/** @internal */
|
|
55
|
-
createOverlayTiles(x, y, instance) {
|
|
56
|
-
const tilesLayer = [];
|
|
57
|
-
this.data.layers.forEach((layerData) => {
|
|
58
|
-
switch (layerData.type) {
|
|
59
|
-
case TiledLayerType.Tile: {
|
|
60
|
-
const tileLayer = new TileLayer(layerData, this.tilesets, this);
|
|
61
|
-
const tile = tileLayer.createTile(x, y, {
|
|
62
|
-
real: true,
|
|
63
|
-
filter: (tile) => {
|
|
64
|
-
const { data, y: yObject, z: zObject } = instance;
|
|
65
|
-
const { hHitbox, height } = data;
|
|
66
|
-
const zLayer = tileLayer.z;
|
|
67
|
-
const tileHasZ = tile.properties.z !== undefined;
|
|
68
|
-
let { z } = tile.properties;
|
|
69
|
-
if (zLayer !== undefined) {
|
|
70
|
-
z = zLayer + (z !== undefined ? z : 0);
|
|
71
|
-
}
|
|
72
|
-
if (z == undefined)
|
|
73
|
-
return false;
|
|
74
|
-
const realZ = z * tile.height;
|
|
75
|
-
if (zObject + height < realZ) {
|
|
76
|
-
return true;
|
|
77
|
-
}
|
|
78
|
-
// player is on a tile but the player has a high z
|
|
79
|
-
if (zObject > realZ + tile.height) {
|
|
80
|
-
return false;
|
|
81
|
-
}
|
|
82
|
-
if (!tileHasZ)
|
|
83
|
-
return false;
|
|
84
|
-
// is front of tile
|
|
85
|
-
if (yObject + hHitbox > tile.y + tile.height) {
|
|
86
|
-
// if (yObject - tile.y >= height) {
|
|
87
|
-
// return false
|
|
88
|
-
// }
|
|
89
|
-
// Always get tile.height for height. TODO: Fix this the height of the character. To be seen according to future implementations...
|
|
90
|
-
// Discussion: https://community.rpgjs.dev/d/250-rpgjs-v420/6
|
|
91
|
-
const zIntersection = intersection([zObject, zObject + tile.height /** Old code: height */], [realZ, realZ + tile.height]);
|
|
92
|
-
if (!zIntersection) {
|
|
93
|
-
return true;
|
|
94
|
-
}
|
|
95
|
-
return false;
|
|
96
|
-
}
|
|
97
|
-
return true;
|
|
98
|
-
}
|
|
99
|
-
});
|
|
100
|
-
if (tile) {
|
|
101
|
-
tileLayer.addChild(tile);
|
|
102
|
-
const size = tile.animations.length;
|
|
103
|
-
if (size > 0) {
|
|
104
|
-
const ms = 1000 / 60;
|
|
105
|
-
tile.animationSpeed = ms / (ms * this.frameRateAnimation);
|
|
106
|
-
let frameIndex = this.frameTile % size;
|
|
107
|
-
tile.gotoAndPlay(frameIndex);
|
|
108
|
-
}
|
|
109
|
-
tilesLayer.push(tileLayer);
|
|
110
|
-
}
|
|
111
|
-
break;
|
|
112
|
-
}
|
|
113
|
-
}
|
|
114
|
-
});
|
|
115
|
-
return tilesLayer;
|
|
116
|
-
}
|
|
117
|
-
/** @internal */
|
|
118
|
-
changeTile(x, y, layerName) {
|
|
119
|
-
const layer = this.layers[layerName];
|
|
120
|
-
if (!layer)
|
|
121
|
-
throw log(`${layerName} not exists`);
|
|
122
|
-
if (layer instanceof TileLayer) {
|
|
123
|
-
layer.changeTile(x, y);
|
|
124
|
-
}
|
|
125
|
-
}
|
|
126
|
-
/** @internal */
|
|
127
|
-
load(options) {
|
|
128
|
-
this.tilesLayer.removeChildren();
|
|
129
|
-
this.tilesets.forEach(tileset => tileset.load());
|
|
130
|
-
this.data.layers.forEach((layerData) => {
|
|
131
|
-
switch (layerData.type) {
|
|
132
|
-
case TiledLayerType.Tile: {
|
|
133
|
-
const tileLayer = new TileLayer(layerData, this.tilesets, this);
|
|
134
|
-
if (options?.drawTiles)
|
|
135
|
-
tileLayer.create();
|
|
136
|
-
this.layers[layerData.name] = tileLayer;
|
|
137
|
-
this.tilesLayer.addChild(tileLayer);
|
|
138
|
-
break;
|
|
139
|
-
}
|
|
140
|
-
case TiledLayerType.Image: {
|
|
141
|
-
const imageLayer = new ImageLayer(layerData, this);
|
|
142
|
-
this.layers[layerData.name] = imageLayer;
|
|
143
|
-
this.tilesLayer.addChild(imageLayer);
|
|
144
|
-
break;
|
|
145
|
-
}
|
|
146
|
-
}
|
|
147
|
-
});
|
|
148
|
-
this.addChild(this.tilesLayer);
|
|
149
|
-
}
|
|
150
|
-
}
|
|
151
|
-
//# sourceMappingURL=index.js.map
|
package/lib/Tilemap/index.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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|
|
@@ -1,89 +0,0 @@
|
|
|
1
|
-
import { ModuleType } from '@rpgjs/common';
|
|
2
|
-
import { RpgClientEngine } from './RpgClientEngine.js';
|
|
3
|
-
interface RpgClientEntryPointOptions {
|
|
4
|
-
/**
|
|
5
|
-
* Represents socket io client but you can put something else (which is the same schema as socket io)
|
|
6
|
-
*
|
|
7
|
-
* @prop {SocketIO or other} io
|
|
8
|
-
* @memberof RpgClientEntryPoint
|
|
9
|
-
* */
|
|
10
|
-
io: any;
|
|
11
|
-
/**
|
|
12
|
-
* Canvas Options
|
|
13
|
-
*
|
|
14
|
-
* * {boolean} [options.transparent=false] - If the render view is transparent, default false
|
|
15
|
-
* * {boolean} [options.autoDensity=false] - Resizes renderer view in CSS pixels to allow for
|
|
16
|
-
* resolutions other than 1
|
|
17
|
-
* * {boolean} [options.antialias=false] - sets antialias
|
|
18
|
-
* * {number} [options.resolution=1] - The resolution / device pixel ratio of the renderer. The
|
|
19
|
-
* resolution of the renderer retina would be 2.
|
|
20
|
-
* * {boolean} [options.preserveDrawingBuffer=false] - enables drawing buffer preservation,
|
|
21
|
-
* enable this if you need to call toDataUrl on the webgl context.
|
|
22
|
-
* * {boolean} [options.clearBeforeRender=true] - This sets if the renderer will clear the canvas or
|
|
23
|
-
* not before the new render pass.
|
|
24
|
-
* * {number} [options.backgroundColor=0x000000] - The background color of the rendered area
|
|
25
|
-
* (shown if not transparent).
|
|
26
|
-
*
|
|
27
|
-
* @prop {object} [canvas]
|
|
28
|
-
* @memberof RpgClientEntryPoint
|
|
29
|
-
* */
|
|
30
|
-
canvas?: {
|
|
31
|
-
transparent?: boolean;
|
|
32
|
-
autoDensity?: boolean;
|
|
33
|
-
antialias?: boolean;
|
|
34
|
-
resolution?: number;
|
|
35
|
-
preserveDrawingBuffer?: boolean;
|
|
36
|
-
backgroundColor?: number;
|
|
37
|
-
};
|
|
38
|
-
/**
|
|
39
|
-
* The element selector that will display the canvas. By default, `#rpg`
|
|
40
|
-
*
|
|
41
|
-
* @prop {string} [selector]
|
|
42
|
-
* @memberof RpgClientEntryPoint
|
|
43
|
-
* */
|
|
44
|
-
selector?: string;
|
|
45
|
-
/**
|
|
46
|
-
* The selector that corresponds to the GUIs. By default, `#gui`
|
|
47
|
-
* If you didn't put a GUI element in the div, an element will be automatically created.
|
|
48
|
-
*
|
|
49
|
-
* @prop {string} [selectorGui]
|
|
50
|
-
* @memberof RpgClientEntryPoint
|
|
51
|
-
* */
|
|
52
|
-
selectorGui?: string;
|
|
53
|
-
/**
|
|
54
|
-
* The selector that corresponds to the element contains canvas. By default, `#canvas`
|
|
55
|
-
* If you didn't put element in the main div, an element will be automatically created.
|
|
56
|
-
*
|
|
57
|
-
* @prop {string} [selectorCanvas]
|
|
58
|
-
* @memberof RpgClientEntryPoint
|
|
59
|
-
* */
|
|
60
|
-
selectorCanvas?: string;
|
|
61
|
-
standalone?: boolean;
|
|
62
|
-
/**
|
|
63
|
-
* The general configurations of the game. For example, default keyboard keys, cursor noise. This is information that external modules can reuse
|
|
64
|
-
*
|
|
65
|
-
* @prop {object} [globalConfig]
|
|
66
|
-
* @memberof RpgClientEntryPoint
|
|
67
|
-
* */
|
|
68
|
-
globalConfig?: any;
|
|
69
|
-
drawMap?: boolean;
|
|
70
|
-
/**
|
|
71
|
-
* The maximum number of fps for the rendering
|
|
72
|
-
*
|
|
73
|
-
* @prop {object} [maxFps]
|
|
74
|
-
* @since 3.0.2
|
|
75
|
-
* @memberof RpgClientEntryPoint
|
|
76
|
-
* */
|
|
77
|
-
maxFps?: number;
|
|
78
|
-
/**
|
|
79
|
-
* Put the number of FPS that the server processes. It allows to synchronize the client rendering with the server. The default value is 60
|
|
80
|
-
*
|
|
81
|
-
* @prop {object} [serverFps]
|
|
82
|
-
* @since 3.0.2
|
|
83
|
-
* @memberof RpgClientEntryPoint
|
|
84
|
-
* */
|
|
85
|
-
serverFps?: number;
|
|
86
|
-
envs?: object;
|
|
87
|
-
}
|
|
88
|
-
declare const _default: (modules: ModuleType[], options: RpgClientEntryPointOptions) => RpgClientEngine;
|
|
89
|
-
export default _default;
|
package/lib/clientEntryPoint.js
DELETED
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
import { InjectContext, HookClient, loadModules } from '@rpgjs/common';
|
|
2
|
-
import { RpgClientEngine } from './RpgClientEngine.js';
|
|
3
|
-
import { setInject } from './inject.js';
|
|
4
|
-
export default (modules, options) => {
|
|
5
|
-
if (!options.globalConfig)
|
|
6
|
-
options.globalConfig = {};
|
|
7
|
-
options = {
|
|
8
|
-
...options.globalConfig,
|
|
9
|
-
...options
|
|
10
|
-
};
|
|
11
|
-
const relations = {
|
|
12
|
-
onInit: HookClient.AddSprite,
|
|
13
|
-
onDestroy: HookClient.RemoveSprite,
|
|
14
|
-
onUpdate: HookClient.UpdateSprite,
|
|
15
|
-
onChanges: HookClient.ChangesSprite,
|
|
16
|
-
onMove: HookClient.SpriteMove
|
|
17
|
-
};
|
|
18
|
-
const relationsMap = {
|
|
19
|
-
onAddSprite: HookClient.SceneAddSprite,
|
|
20
|
-
onRemoveSprite: HookClient.SceneRemoveSprite,
|
|
21
|
-
onBeforeLoading: HookClient.BeforeSceneLoading,
|
|
22
|
-
onAfterLoading: HookClient.AfterSceneLoading,
|
|
23
|
-
onMapLoading: HookClient.SceneMapLoading,
|
|
24
|
-
onChanges: HookClient.SceneOnChanges,
|
|
25
|
-
onDraw: HookClient.SceneDraw
|
|
26
|
-
};
|
|
27
|
-
const relationsEngine = {
|
|
28
|
-
onStart: HookClient.Start,
|
|
29
|
-
onStep: HookClient.Step,
|
|
30
|
-
onConnected: HookClient.Connected,
|
|
31
|
-
onDisconnect: HookClient.Disconnect,
|
|
32
|
-
onConnectError: HookClient.ConnectedError,
|
|
33
|
-
onInput: HookClient.SendInput,
|
|
34
|
-
onWindowResize: HookClient.WindowResize
|
|
35
|
-
};
|
|
36
|
-
loadModules(modules, {
|
|
37
|
-
side: 'client',
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relations: {
|
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player: relations,
|
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sceneMap: relationsMap,
|
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engine: relationsEngine
|
|
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|
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}
|
|
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|
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});
|
|
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|
-
const context = new InjectContext();
|
|
45
|
-
setInject(context);
|
|
46
|
-
return context.inject(RpgClientEngine, [options]);
|
|
47
|
-
};
|
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|
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//# sourceMappingURL=clientEntryPoint.js.map
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@@ -1 +0,0 @@
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|
-
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|
package/lib/index.d.ts
DELETED
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
export { Direction, Control, Input, PrebuiltGui, HookServer, HookClient, RpgPlugin, RpgModule, RpgCommonPlayer as RpgSpriteLogic } from '@rpgjs/common';
|
|
2
|
-
export { default as entryPoint } from './clientEntryPoint.js';
|
|
3
|
-
export type { RpgClient, RpgSceneHooks, RpgSceneMapHooks, RpgSpriteHooks, RpgClientEngineHooks } from './RpgClient.js';
|
|
4
|
-
export { RpgRenderer } from './Renderer.js';
|
|
5
|
-
export { Scene as RpgScene } from './Scene/Scene.js';
|
|
6
|
-
export { RpgClientEngine } from './RpgClientEngine.js';
|
|
7
|
-
export { Spritesheet } from './Sprite/Spritesheet.js';
|
|
8
|
-
export { Sound } from './Sound/Sound.js';
|
|
9
|
-
export { Howler as RpgGlobalSound } from 'howler';
|
|
10
|
-
export { RpgSound } from './Sound/RpgSound.js';
|
|
11
|
-
export * as Presets from './Presets/AnimationSpritesheet.js';
|
|
12
|
-
export { Animation } from './Effects/AnimationCharacter.js';
|
|
13
|
-
export { Animation as AnimationClass } from './Effects/Animation.js';
|
|
14
|
-
export type { ISpriteCharacter } from './Interfaces/Character.js';
|
|
15
|
-
export { SceneData } from './Scene/SceneData.js';
|
|
16
|
-
export { SceneMap as RpgSceneMap } from './Scene/Map.js';
|
|
17
|
-
export { RpgGui } from './Gui/Gui.js';
|
|
18
|
-
export { Timeline, Ease } from './Effects/Timeline.js';
|
|
19
|
-
export { RpgComponent, RpgComponent as RpgSprite } from './Components/Component.js';
|
|
20
|
-
export { KeyboardControls } from './KeyboardControls.js';
|
|
21
|
-
export { World, room } from 'simple-room-client';
|
|
22
|
-
export declare const RpgResource: {
|
|
23
|
-
spritesheets: Map<string, any>;
|
|
24
|
-
sounds: Map<any, any>;
|
|
25
|
-
};
|
|
26
|
-
export { inject } from './inject.js';
|
package/lib/index.js
DELETED
|
@@ -1,27 +0,0 @@
|
|
|
1
|
-
export { Direction, Control, Input, PrebuiltGui, HookServer, HookClient, RpgPlugin, RpgModule, RpgCommonPlayer as RpgSpriteLogic } from '@rpgjs/common';
|
|
2
|
-
export { default as entryPoint } from './clientEntryPoint.js';
|
|
3
|
-
export { RpgRenderer } from './Renderer.js';
|
|
4
|
-
export { Scene as RpgScene } from './Scene/Scene.js';
|
|
5
|
-
export { RpgClientEngine } from './RpgClientEngine.js';
|
|
6
|
-
export { Spritesheet } from './Sprite/Spritesheet.js';
|
|
7
|
-
export { Sound } from './Sound/Sound.js';
|
|
8
|
-
export { Howler as RpgGlobalSound } from 'howler';
|
|
9
|
-
export { RpgSound } from './Sound/RpgSound.js';
|
|
10
|
-
export * as Presets from './Presets/AnimationSpritesheet.js';
|
|
11
|
-
export { Animation } from './Effects/AnimationCharacter.js';
|
|
12
|
-
export { Animation as AnimationClass } from './Effects/Animation.js';
|
|
13
|
-
export { SceneData } from './Scene/SceneData.js';
|
|
14
|
-
export { SceneMap as RpgSceneMap } from './Scene/Map.js';
|
|
15
|
-
export { RpgGui } from './Gui/Gui.js';
|
|
16
|
-
export { Timeline, Ease } from './Effects/Timeline.js';
|
|
17
|
-
export { RpgComponent, RpgComponent as RpgSprite } from './Components/Component.js';
|
|
18
|
-
export { KeyboardControls } from './KeyboardControls.js';
|
|
19
|
-
export { World, room } from 'simple-room-client';
|
|
20
|
-
import { spritesheets } from './Sprite/Spritesheets.js';
|
|
21
|
-
import { sounds } from './Sound/Sounds.js';
|
|
22
|
-
export const RpgResource = {
|
|
23
|
-
spritesheets,
|
|
24
|
-
sounds
|
|
25
|
-
};
|
|
26
|
-
export { inject } from './inject.js';
|
|
27
|
-
//# sourceMappingURL=index.js.map
|
package/lib/index.js.map
DELETED
|
@@ -1 +0,0 @@
|
|
|
1
|
-
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|