@rpg-engine/long-bow 0.3.83 → 0.3.85

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Files changed (148) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/long-bow.cjs.development.js +984 -981
  4. package/dist/long-bow.cjs.development.js.map +1 -1
  5. package/dist/long-bow.cjs.production.min.js +1 -1
  6. package/dist/long-bow.cjs.production.min.js.map +1 -1
  7. package/dist/long-bow.esm.js +736 -733
  8. package/dist/long-bow.esm.js.map +1 -1
  9. package/package.json +100 -100
  10. package/src/components/Abstractions/ModalPortal.tsx +22 -22
  11. package/src/components/Abstractions/SlotsContainer.tsx +62 -62
  12. package/src/components/Arrow/SelectArrow.tsx +69 -69
  13. package/src/components/Arrow/img/arrow01-left-clicked.png +0 -0
  14. package/src/components/Arrow/img/arrow01-left.png +0 -0
  15. package/src/components/Arrow/img/arrow01-right-clicked.png +0 -0
  16. package/src/components/Arrow/img/arrow01-right.png +0 -0
  17. package/src/components/Arrow/img/arrow02-left-clicked.png +0 -0
  18. package/src/components/Arrow/img/arrow02-left.png +0 -0
  19. package/src/components/Arrow/img/arrow02-right-clicked.png +0 -0
  20. package/src/components/Arrow/img/arrow02-right.png +0 -0
  21. package/src/components/Button.tsx +40 -40
  22. package/src/components/Character/CharacterSelection.tsx +96 -96
  23. package/src/components/CharacterStatus/CharacterStatus.tsx +120 -120
  24. package/src/components/Chat/Chat.tsx +196 -196
  25. package/src/components/Chatdeprecated/ChatDeprecated.tsx +198 -198
  26. package/src/components/CheckButton.tsx +65 -65
  27. package/src/components/CircularController/CircularController.tsx +248 -248
  28. package/src/components/CraftBook/CraftBook.tsx +241 -241
  29. package/src/components/CraftBook/MockItems.ts +77 -77
  30. package/src/components/DraggableContainer.tsx +176 -176
  31. package/src/components/Dropdown.tsx +90 -90
  32. package/src/components/DropdownSelectorContainer.tsx +42 -42
  33. package/src/components/Equipment/EquipmentSet.tsx +199 -199
  34. package/src/components/HistoryDialog.tsx +104 -104
  35. package/src/components/Input.tsx +15 -15
  36. package/src/components/Item/Cards/ItemInfo.tsx +252 -252
  37. package/src/components/Item/Cards/ItemInfoDisplay.tsx +128 -128
  38. package/src/components/Item/Cards/ItemInfoWrapper.tsx +62 -62
  39. package/src/components/Item/Cards/ItemTooltip.tsx +83 -83
  40. package/src/components/Item/Cards/MobileItemTooltip.tsx +149 -149
  41. package/src/components/Item/Inventory/ErrorBoundary.tsx +42 -42
  42. package/src/components/Item/Inventory/ItemContainer.tsx +227 -227
  43. package/src/components/Item/Inventory/ItemContainerTypes.ts +6 -6
  44. package/src/components/Item/Inventory/ItemQuantitySelector.tsx +138 -138
  45. package/src/components/Item/Inventory/ItemSlot.tsx +564 -564
  46. package/src/components/Item/Inventory/itemContainerHelper.ts +175 -172
  47. package/src/components/ListMenu.tsx +63 -63
  48. package/src/components/Multitab/Tab.tsx +66 -66
  49. package/src/components/Multitab/TabBody.tsx +13 -13
  50. package/src/components/Multitab/TabsContainer.tsx +97 -97
  51. package/src/components/NPCDialog/NPCDialog.tsx +121 -121
  52. package/src/components/NPCDialog/NPCDialogText.tsx +113 -113
  53. package/src/components/NPCDialog/NPCMultiDialog.tsx +159 -159
  54. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +237 -237
  55. package/src/components/ProgressBar.tsx +92 -92
  56. package/src/components/PropertySelect/PropertySelect.tsx +106 -106
  57. package/src/components/QuestInfo/QuestInfo.tsx +233 -233
  58. package/src/components/QuestList.tsx +135 -135
  59. package/src/components/RPGUIContainer.tsx +47 -47
  60. package/src/components/RPGUIForceRenderStart.tsx +45 -45
  61. package/src/components/RPGUIRoot.tsx +14 -14
  62. package/src/components/RadioButton.tsx +53 -53
  63. package/src/components/RadioInput/RadioButton.tsx +96 -96
  64. package/src/components/RadioInput/RadioInput.tsx +102 -102
  65. package/src/components/RadioInput/instruments.ts +15 -15
  66. package/src/components/RangeSlider.tsx +78 -78
  67. package/src/components/RelativeListMenu.tsx +90 -90
  68. package/src/components/ScrollList.tsx +79 -79
  69. package/src/components/Shortcuts/Shortcuts.tsx +151 -151
  70. package/src/components/Shortcuts/ShortcutsSetter.tsx +132 -132
  71. package/src/components/Shortcuts/SingleShortcut.ts +62 -62
  72. package/src/components/SimpleProgressBar.tsx +62 -62
  73. package/src/components/SkillProgressBar.tsx +133 -133
  74. package/src/components/SkillsContainer.tsx +206 -206
  75. package/src/components/Spellbook/Spell.tsx +201 -201
  76. package/src/components/Spellbook/Spellbook.tsx +153 -153
  77. package/src/components/Spellbook/constants.ts +8 -8
  78. package/src/components/Spellbook/mockSpells.ts +60 -60
  79. package/src/components/StaticBook/StaticBook.tsx +103 -103
  80. package/src/components/TextArea.tsx +11 -11
  81. package/src/components/TimeWidget/DayNightPeriod/DayNightPeriod.tsx +35 -35
  82. package/src/components/TimeWidget/TimeWidget.tsx +65 -65
  83. package/src/components/TradingMenu/TradingItemRow.tsx +198 -198
  84. package/src/components/TradingMenu/TradingMenu.tsx +216 -216
  85. package/src/components/TradingMenu/items.mock.ts +48 -48
  86. package/src/components/Truncate.tsx +25 -25
  87. package/src/components/itemSelector/ItemSelector.tsx +136 -136
  88. package/src/components/shared/Column.tsx +16 -16
  89. package/src/components/shared/Ellipsis.tsx +65 -65
  90. package/src/components/shared/SpriteFromAtlas.tsx +104 -104
  91. package/src/components/typography/DynamicText.tsx +49 -49
  92. package/src/constants/uiColors.ts +20 -20
  93. package/src/constants/uiDevices.ts +3 -3
  94. package/src/constants/uiFonts.ts +12 -12
  95. package/src/hooks/useEventListener.ts +21 -21
  96. package/src/hooks/useOutsideAlerter.ts +25 -25
  97. package/src/index.tsx +40 -40
  98. package/src/libs/StringHelpers.ts +3 -3
  99. package/src/mocks/atlas/entities/entities.json +20215 -20215
  100. package/src/mocks/atlas/icons/icons.json +735 -735
  101. package/src/mocks/atlas/items/items.json +12086 -12086
  102. package/src/mocks/equipmentSet.mocks.ts +391 -391
  103. package/src/mocks/itemContainer.mocks.ts +563 -563
  104. package/src/mocks/skills.mocks.ts +128 -128
  105. package/src/stories/Arrow.stories.tsx +26 -26
  106. package/src/stories/Button.stories.tsx +36 -36
  107. package/src/stories/CharacterSelection.stories.tsx +45 -45
  108. package/src/stories/CharacterStatus.stories.tsx +29 -29
  109. package/src/stories/Chat.stories.tsx +187 -187
  110. package/src/stories/ChatDeprecated.stories.tsx +170 -170
  111. package/src/stories/CheckButton.stories.tsx +48 -48
  112. package/src/stories/CircullarController.stories.tsx +37 -37
  113. package/src/stories/CraftBook.stories.tsx +42 -42
  114. package/src/stories/DayNightPeriod.stories.tsx +27 -27
  115. package/src/stories/DraggableContainer.stories.tsx +28 -28
  116. package/src/stories/Dropdown.stories.tsx +46 -46
  117. package/src/stories/DropdownSelectorContainer.stories.tsx +41 -41
  118. package/src/stories/EquipmentSet.stories.tsx +65 -65
  119. package/src/stories/HistoryDialog.stories.tsx +61 -61
  120. package/src/stories/ItemContainer.stories.tsx +201 -201
  121. package/src/stories/ItemInfoDisplay.stories.tsx +33 -33
  122. package/src/stories/ItemQuantitySelector.stories.tsx +26 -26
  123. package/src/stories/ItemSelector.stories.tsx +77 -77
  124. package/src/stories/ItemTradingComponent.stories.tsx +35 -35
  125. package/src/stories/ListMenu.stories.tsx +56 -56
  126. package/src/stories/Multitab.stories.tsx +51 -51
  127. package/src/stories/NPCDialog.stories.tsx +130 -130
  128. package/src/stories/NPCMultiDialog.stories.tsx +71 -71
  129. package/src/stories/ProgressBar.stories.tsx +23 -23
  130. package/src/stories/PropertySelect.stories.tsx +40 -40
  131. package/src/stories/QuestInfo.stories.tsx +107 -107
  132. package/src/stories/QuestList.stories.tsx +82 -82
  133. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  134. package/src/stories/RadioButton.stories.tsx +49 -49
  135. package/src/stories/RadioInput.stories.tsx +34 -34
  136. package/src/stories/RangeSlider.stories.tsx +64 -64
  137. package/src/stories/ScrollList.stories.tsx +85 -85
  138. package/src/stories/Shortcuts.stories.tsx +39 -39
  139. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  140. package/src/stories/SkillProgressBar.stories.tsx +34 -34
  141. package/src/stories/SkillsContainer.stories.tsx +35 -35
  142. package/src/stories/Spellbook.stories.tsx +104 -104
  143. package/src/stories/StaticBook.stories.tsx +32 -32
  144. package/src/stories/Text.stories.tsx +42 -42
  145. package/src/stories/TimeWidget.stories.tsx +27 -27
  146. package/src/stories/TradingMenu.stories.tsx +47 -47
  147. package/src/types/eventTypes.ts +4 -4
  148. package/src/types/index.d.ts +2 -2
@@ -1,35 +1,35 @@
1
- import { ITradeResponseItem } from '@rpg-engine/shared';
2
- import { Meta } from '@storybook/react';
3
- import React, { useState } from 'react';
4
- import { RPGUIRoot } from '../components/RPGUIRoot';
5
- import { itemMock } from '../components/TradingMenu/items.mock';
6
- import { TradingItemRow } from '../components/TradingMenu/TradingItemRow';
7
- import atlasJSON from '../mocks/atlas/items/items.json';
8
- import atlasIMG from '../mocks/atlas/items/items.png';
9
-
10
- const meta: Meta = {
11
- title: 'Trading Item',
12
- component: TradingItemRow,
13
- };
14
- export default meta;
15
-
16
- export const Default = () => {
17
- const [selectedQty, setSelectedQty] = useState(0);
18
-
19
- const handleOnChange = (item: ITradeResponseItem, qty: number) => {
20
- console.log(item);
21
- setSelectedQty(qty);
22
- };
23
-
24
- return (
25
- <RPGUIRoot>
26
- <TradingItemRow
27
- atlasIMG={atlasIMG}
28
- atlasJSON={atlasJSON}
29
- onQuantityChange={handleOnChange}
30
- selectedQty={selectedQty}
31
- traderItem={itemMock[0]}
32
- />
33
- </RPGUIRoot>
34
- );
35
- };
1
+ import { ITradeResponseItem } from '@rpg-engine/shared';
2
+ import { Meta } from '@storybook/react';
3
+ import React, { useState } from 'react';
4
+ import { RPGUIRoot } from '../components/RPGUIRoot';
5
+ import { itemMock } from '../components/TradingMenu/items.mock';
6
+ import { TradingItemRow } from '../components/TradingMenu/TradingItemRow';
7
+ import atlasJSON from '../mocks/atlas/items/items.json';
8
+ import atlasIMG from '../mocks/atlas/items/items.png';
9
+
10
+ const meta: Meta = {
11
+ title: 'Trading Item',
12
+ component: TradingItemRow,
13
+ };
14
+ export default meta;
15
+
16
+ export const Default = () => {
17
+ const [selectedQty, setSelectedQty] = useState(0);
18
+
19
+ const handleOnChange = (item: ITradeResponseItem, qty: number) => {
20
+ console.log(item);
21
+ setSelectedQty(qty);
22
+ };
23
+
24
+ return (
25
+ <RPGUIRoot>
26
+ <TradingItemRow
27
+ atlasIMG={atlasIMG}
28
+ atlasJSON={atlasJSON}
29
+ onQuantityChange={handleOnChange}
30
+ selectedQty={selectedQty}
31
+ traderItem={itemMock[0]}
32
+ />
33
+ </RPGUIRoot>
34
+ );
35
+ };
@@ -1,56 +1,56 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
-
6
- const meta: Meta = {
7
- /* 👇 The title prop is optional.
8
- * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
- * to learn how to generate automatic titles
10
- */
11
- title: 'List Menu',
12
- component: ListMenu,
13
- argTypes: {},
14
- };
15
-
16
- export default meta;
17
-
18
- //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
- const Template: Story<IListMenuProps> = args => (
20
- <RPGUIRoot>
21
- <ListMenu {...args} />
22
- </RPGUIRoot>
23
- );
24
-
25
- export const Default = Template.bind({});
26
-
27
- Default.args = {
28
- // x: 100,
29
- // y: 100,
30
- options: [
31
- {
32
- id: 'blacksmith',
33
- text: 'Huge option added here',
34
- },
35
- {
36
- text: 'Merchant',
37
- id: 'merchant',
38
- },
39
- {
40
- text: 'City Guard',
41
- id: 'city-guard',
42
- },
43
- {
44
- text: 'Explorer',
45
- id: 'explorer',
46
- },
47
- {
48
- text: 'Royalty',
49
- id: 'royalty',
50
- },
51
- {
52
- text: 'Gladiator',
53
- id: 'gladiator',
54
- },
55
- ],
56
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { IListMenuProps, ListMenu } from '../../src/components/ListMenu';
4
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
5
+
6
+ const meta: Meta = {
7
+ /* 👇 The title prop is optional.
8
+ * See https://storybook.js.org/docsreact/configure/overview#configure-story-loading
9
+ * to learn how to generate automatic titles
10
+ */
11
+ title: 'List Menu',
12
+ component: ListMenu,
13
+ argTypes: {},
14
+ };
15
+
16
+ export default meta;
17
+
18
+ //👇 We create a “template” of how args map to rendering "Blacksmith","Merchant","City Guard","Explorer"
19
+ const Template: Story<IListMenuProps> = args => (
20
+ <RPGUIRoot>
21
+ <ListMenu {...args} />
22
+ </RPGUIRoot>
23
+ );
24
+
25
+ export const Default = Template.bind({});
26
+
27
+ Default.args = {
28
+ // x: 100,
29
+ // y: 100,
30
+ options: [
31
+ {
32
+ id: 'blacksmith',
33
+ text: 'Huge option added here',
34
+ },
35
+ {
36
+ text: 'Merchant',
37
+ id: 'merchant',
38
+ },
39
+ {
40
+ text: 'City Guard',
41
+ id: 'city-guard',
42
+ },
43
+ {
44
+ text: 'Explorer',
45
+ id: 'explorer',
46
+ },
47
+ {
48
+ text: 'Royalty',
49
+ id: 'royalty',
50
+ },
51
+ {
52
+ text: 'Gladiator',
53
+ id: 'gladiator',
54
+ },
55
+ ],
56
+ };
@@ -1,51 +1,51 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import { TabBody } from '../../src/components/Multitab/TabBody';
4
- import {
5
- ITabsContainer,
6
- MultitabType,
7
- TabsContainer,
8
- } from '../../src/components/Multitab/TabsContainer';
9
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
-
11
- const meta: Meta = {
12
- title: 'MultiTabs',
13
- component: TabsContainer,
14
- };
15
-
16
- export default meta;
17
-
18
- const Template: Story<ITabsContainer> = args => (
19
- <RPGUIRoot>
20
- <TabsContainer {...args}>
21
- <TabBody id="animal">
22
- <p>Animals content here</p>
23
- </TabBody>
24
- <TabBody id="plant">
25
- <p>Plant content here</p>
26
- </TabBody>
27
- </TabsContainer>
28
- </RPGUIRoot>
29
- );
30
-
31
- export const Brown = Template.bind({});
32
-
33
- Brown.args = {
34
- type: MultitabType.Brown,
35
- onCloseButton: () => console.log('close tab'),
36
- tabs: [
37
- { label: 'Animal', id: 'animal' },
38
- { label: 'Plant', id: 'plant' },
39
- ],
40
- };
41
-
42
- export const Gray = Template.bind({});
43
-
44
- Gray.args = {
45
- type: MultitabType.Gray,
46
- onCloseButton: () => console.log('close tab'),
47
- tabs: [
48
- { label: 'Animal', id: 'animal' },
49
- { label: 'Plant', id: 'plant' },
50
- ],
51
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import { TabBody } from '../../src/components/Multitab/TabBody';
4
+ import {
5
+ ITabsContainer,
6
+ MultitabType,
7
+ TabsContainer,
8
+ } from '../../src/components/Multitab/TabsContainer';
9
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
10
+
11
+ const meta: Meta = {
12
+ title: 'MultiTabs',
13
+ component: TabsContainer,
14
+ };
15
+
16
+ export default meta;
17
+
18
+ const Template: Story<ITabsContainer> = args => (
19
+ <RPGUIRoot>
20
+ <TabsContainer {...args}>
21
+ <TabBody id="animal">
22
+ <p>Animals content here</p>
23
+ </TabBody>
24
+ <TabBody id="plant">
25
+ <p>Plant content here</p>
26
+ </TabBody>
27
+ </TabsContainer>
28
+ </RPGUIRoot>
29
+ );
30
+
31
+ export const Brown = Template.bind({});
32
+
33
+ Brown.args = {
34
+ type: MultitabType.Brown,
35
+ onCloseButton: () => console.log('close tab'),
36
+ tabs: [
37
+ { label: 'Animal', id: 'animal' },
38
+ { label: 'Plant', id: 'plant' },
39
+ ],
40
+ };
41
+
42
+ export const Gray = Template.bind({});
43
+
44
+ Gray.args = {
45
+ type: MultitabType.Gray,
46
+ onCloseButton: () => console.log('close tab'),
47
+ tabs: [
48
+ { label: 'Animal', id: 'animal' },
49
+ { label: 'Plant', id: 'plant' },
50
+ ],
51
+ };
@@ -1,130 +1,130 @@
1
- import { Meta, Story } from '@storybook/react';
2
- import React from 'react';
3
- import {
4
- INPCDialogProps,
5
- NPCDialog,
6
- NPCDialogType,
7
- } from '../../src/components/NPCDialog/NPCDialog';
8
- import {
9
- IQuestionDialog,
10
- IQuestionDialogAnswer,
11
- } from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
12
- import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
-
14
- const meta: Meta = {
15
- title: 'NPC Dialog',
16
- component: NPCDialog,
17
- argTypes: {
18
- text: {
19
- control: {
20
- type: 'text',
21
- },
22
- },
23
-
24
- type: {
25
- control: {
26
- type: 'select',
27
- labels: {
28
- [NPCDialogType.TextOnly]: 'Text Only',
29
- [NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
30
- },
31
- },
32
- },
33
- },
34
- parameters: {
35
- controls: { expanded: true },
36
- },
37
- };
38
-
39
- export default meta;
40
-
41
- const Template: Story<INPCDialogProps> = args => (
42
- <RPGUIRoot>
43
- <NPCDialog {...args} />
44
- </RPGUIRoot>
45
- );
46
-
47
- // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
48
- // https://storybook.js.org/docs/react/workflows/unit-testing
49
- export const TextAndThumbnail = Template.bind({});
50
-
51
- TextAndThumbnail.args = {
52
- text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
53
- type: NPCDialogType.TextAndThumbnail,
54
- };
55
-
56
- export const TextOnly = Template.bind({});
57
-
58
- TextOnly.args = {
59
- text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
60
- type: NPCDialogType.TextOnly,
61
- };
62
-
63
- export const Question = Template.bind({});
64
-
65
- const answers: IQuestionDialogAnswer[] = [
66
- {
67
- id: 1,
68
- text: 'I have lived here all my life',
69
- nextQuestionId: 2,
70
- },
71
- {
72
- id: 2,
73
- text: 'I came here from Newton',
74
- nextQuestionId: 3,
75
- },
76
- {
77
- id: 3,
78
- text: 'Oops! I mean, SpringVille!',
79
- nextQuestionId: 2,
80
- },
81
- {
82
- id: 4,
83
- text: 'I havent heard about any trouble',
84
- nextQuestionId: 4,
85
- },
86
- {
87
- id: 5,
88
- text: 'Who came here to die',
89
- nextQuestionId: 4,
90
- },
91
- {
92
- id: 6,
93
- text: 'Who came here to live',
94
- nextQuestionId: 4,
95
- },
96
- ];
97
-
98
- const questions: IQuestionDialog[] = [
99
- {
100
- id: 1,
101
- text: `You dont Look Like from around here. Aren't you?`,
102
- answerIds: [1, 2],
103
- },
104
- {
105
- id: 2,
106
- text: 'Oh really!! then You must know my Bowler!',
107
- answerIds: [5, 6],
108
- },
109
- {
110
- id: 3,
111
- text: 'Newton!! I heard there is trouble brewing down here!!',
112
- answerIds: [3, 4],
113
- },
114
- {
115
- id: 4,
116
- text:
117
- 'Dont you worry about it, say thats you have something to eat. Im starving',
118
- },
119
- {
120
- id: 5,
121
- text: 'You are a liar! there aint mr Browler! I made it',
122
- },
123
- ];
124
-
125
- Question.args = {
126
- type: NPCDialogType.TextAndThumbnail,
127
- questions,
128
- answers,
129
- isQuestionDialog: true,
130
- };
1
+ import { Meta, Story } from '@storybook/react';
2
+ import React from 'react';
3
+ import {
4
+ INPCDialogProps,
5
+ NPCDialog,
6
+ NPCDialogType,
7
+ } from '../../src/components/NPCDialog/NPCDialog';
8
+ import {
9
+ IQuestionDialog,
10
+ IQuestionDialogAnswer,
11
+ } from '../../src/components/NPCDialog/QuestionDialog/QuestionDialog';
12
+ import { RPGUIRoot } from '../../src/components/RPGUIRoot';
13
+
14
+ const meta: Meta = {
15
+ title: 'NPC Dialog',
16
+ component: NPCDialog,
17
+ argTypes: {
18
+ text: {
19
+ control: {
20
+ type: 'text',
21
+ },
22
+ },
23
+
24
+ type: {
25
+ control: {
26
+ type: 'select',
27
+ labels: {
28
+ [NPCDialogType.TextOnly]: 'Text Only',
29
+ [NPCDialogType.TextAndThumbnail]: 'Text and Thumbnail',
30
+ },
31
+ },
32
+ },
33
+ },
34
+ parameters: {
35
+ controls: { expanded: true },
36
+ },
37
+ };
38
+
39
+ export default meta;
40
+
41
+ const Template: Story<INPCDialogProps> = args => (
42
+ <RPGUIRoot>
43
+ <NPCDialog {...args} />
44
+ </RPGUIRoot>
45
+ );
46
+
47
+ // By passing using the Args format for exported stories, you can control the props for a component for reuse in a test
48
+ // https://storybook.js.org/docs/react/workflows/unit-testing
49
+ export const TextAndThumbnail = Template.bind({});
50
+
51
+ TextAndThumbnail.args = {
52
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
53
+ type: NPCDialogType.TextAndThumbnail,
54
+ };
55
+
56
+ export const TextOnly = Template.bind({});
57
+
58
+ TextOnly.args = {
59
+ text: `This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player. This is a NPC dialog example. You can use it to show a dialog to the player.`,
60
+ type: NPCDialogType.TextOnly,
61
+ };
62
+
63
+ export const Question = Template.bind({});
64
+
65
+ const answers: IQuestionDialogAnswer[] = [
66
+ {
67
+ id: 1,
68
+ text: 'I have lived here all my life',
69
+ nextQuestionId: 2,
70
+ },
71
+ {
72
+ id: 2,
73
+ text: 'I came here from Newton',
74
+ nextQuestionId: 3,
75
+ },
76
+ {
77
+ id: 3,
78
+ text: 'Oops! I mean, SpringVille!',
79
+ nextQuestionId: 2,
80
+ },
81
+ {
82
+ id: 4,
83
+ text: 'I havent heard about any trouble',
84
+ nextQuestionId: 4,
85
+ },
86
+ {
87
+ id: 5,
88
+ text: 'Who came here to die',
89
+ nextQuestionId: 4,
90
+ },
91
+ {
92
+ id: 6,
93
+ text: 'Who came here to live',
94
+ nextQuestionId: 4,
95
+ },
96
+ ];
97
+
98
+ const questions: IQuestionDialog[] = [
99
+ {
100
+ id: 1,
101
+ text: `You dont Look Like from around here. Aren't you?`,
102
+ answerIds: [1, 2],
103
+ },
104
+ {
105
+ id: 2,
106
+ text: 'Oh really!! then You must know my Bowler!',
107
+ answerIds: [5, 6],
108
+ },
109
+ {
110
+ id: 3,
111
+ text: 'Newton!! I heard there is trouble brewing down here!!',
112
+ answerIds: [3, 4],
113
+ },
114
+ {
115
+ id: 4,
116
+ text:
117
+ 'Dont you worry about it, say thats you have something to eat. Im starving',
118
+ },
119
+ {
120
+ id: 5,
121
+ text: 'You are a liar! there aint mr Browler! I made it',
122
+ },
123
+ ];
124
+
125
+ Question.args = {
126
+ type: NPCDialogType.TextAndThumbnail,
127
+ questions,
128
+ answers,
129
+ isQuestionDialog: true,
130
+ };