@rpg-engine/long-bow 0.3.83 → 0.3.85

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/long-bow.cjs.development.js +984 -981
  4. package/dist/long-bow.cjs.development.js.map +1 -1
  5. package/dist/long-bow.cjs.production.min.js +1 -1
  6. package/dist/long-bow.cjs.production.min.js.map +1 -1
  7. package/dist/long-bow.esm.js +736 -733
  8. package/dist/long-bow.esm.js.map +1 -1
  9. package/package.json +100 -100
  10. package/src/components/Abstractions/ModalPortal.tsx +22 -22
  11. package/src/components/Abstractions/SlotsContainer.tsx +62 -62
  12. package/src/components/Arrow/SelectArrow.tsx +69 -69
  13. package/src/components/Arrow/img/arrow01-left-clicked.png +0 -0
  14. package/src/components/Arrow/img/arrow01-left.png +0 -0
  15. package/src/components/Arrow/img/arrow01-right-clicked.png +0 -0
  16. package/src/components/Arrow/img/arrow01-right.png +0 -0
  17. package/src/components/Arrow/img/arrow02-left-clicked.png +0 -0
  18. package/src/components/Arrow/img/arrow02-left.png +0 -0
  19. package/src/components/Arrow/img/arrow02-right-clicked.png +0 -0
  20. package/src/components/Arrow/img/arrow02-right.png +0 -0
  21. package/src/components/Button.tsx +40 -40
  22. package/src/components/Character/CharacterSelection.tsx +96 -96
  23. package/src/components/CharacterStatus/CharacterStatus.tsx +120 -120
  24. package/src/components/Chat/Chat.tsx +196 -196
  25. package/src/components/Chatdeprecated/ChatDeprecated.tsx +198 -198
  26. package/src/components/CheckButton.tsx +65 -65
  27. package/src/components/CircularController/CircularController.tsx +248 -248
  28. package/src/components/CraftBook/CraftBook.tsx +241 -241
  29. package/src/components/CraftBook/MockItems.ts +77 -77
  30. package/src/components/DraggableContainer.tsx +176 -176
  31. package/src/components/Dropdown.tsx +90 -90
  32. package/src/components/DropdownSelectorContainer.tsx +42 -42
  33. package/src/components/Equipment/EquipmentSet.tsx +199 -199
  34. package/src/components/HistoryDialog.tsx +104 -104
  35. package/src/components/Input.tsx +15 -15
  36. package/src/components/Item/Cards/ItemInfo.tsx +252 -252
  37. package/src/components/Item/Cards/ItemInfoDisplay.tsx +128 -128
  38. package/src/components/Item/Cards/ItemInfoWrapper.tsx +62 -62
  39. package/src/components/Item/Cards/ItemTooltip.tsx +83 -83
  40. package/src/components/Item/Cards/MobileItemTooltip.tsx +149 -149
  41. package/src/components/Item/Inventory/ErrorBoundary.tsx +42 -42
  42. package/src/components/Item/Inventory/ItemContainer.tsx +227 -227
  43. package/src/components/Item/Inventory/ItemContainerTypes.ts +6 -6
  44. package/src/components/Item/Inventory/ItemQuantitySelector.tsx +138 -138
  45. package/src/components/Item/Inventory/ItemSlot.tsx +564 -564
  46. package/src/components/Item/Inventory/itemContainerHelper.ts +175 -172
  47. package/src/components/ListMenu.tsx +63 -63
  48. package/src/components/Multitab/Tab.tsx +66 -66
  49. package/src/components/Multitab/TabBody.tsx +13 -13
  50. package/src/components/Multitab/TabsContainer.tsx +97 -97
  51. package/src/components/NPCDialog/NPCDialog.tsx +121 -121
  52. package/src/components/NPCDialog/NPCDialogText.tsx +113 -113
  53. package/src/components/NPCDialog/NPCMultiDialog.tsx +159 -159
  54. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +237 -237
  55. package/src/components/ProgressBar.tsx +92 -92
  56. package/src/components/PropertySelect/PropertySelect.tsx +106 -106
  57. package/src/components/QuestInfo/QuestInfo.tsx +233 -233
  58. package/src/components/QuestList.tsx +135 -135
  59. package/src/components/RPGUIContainer.tsx +47 -47
  60. package/src/components/RPGUIForceRenderStart.tsx +45 -45
  61. package/src/components/RPGUIRoot.tsx +14 -14
  62. package/src/components/RadioButton.tsx +53 -53
  63. package/src/components/RadioInput/RadioButton.tsx +96 -96
  64. package/src/components/RadioInput/RadioInput.tsx +102 -102
  65. package/src/components/RadioInput/instruments.ts +15 -15
  66. package/src/components/RangeSlider.tsx +78 -78
  67. package/src/components/RelativeListMenu.tsx +90 -90
  68. package/src/components/ScrollList.tsx +79 -79
  69. package/src/components/Shortcuts/Shortcuts.tsx +151 -151
  70. package/src/components/Shortcuts/ShortcutsSetter.tsx +132 -132
  71. package/src/components/Shortcuts/SingleShortcut.ts +62 -62
  72. package/src/components/SimpleProgressBar.tsx +62 -62
  73. package/src/components/SkillProgressBar.tsx +133 -133
  74. package/src/components/SkillsContainer.tsx +206 -206
  75. package/src/components/Spellbook/Spell.tsx +201 -201
  76. package/src/components/Spellbook/Spellbook.tsx +153 -153
  77. package/src/components/Spellbook/constants.ts +8 -8
  78. package/src/components/Spellbook/mockSpells.ts +60 -60
  79. package/src/components/StaticBook/StaticBook.tsx +103 -103
  80. package/src/components/TextArea.tsx +11 -11
  81. package/src/components/TimeWidget/DayNightPeriod/DayNightPeriod.tsx +35 -35
  82. package/src/components/TimeWidget/TimeWidget.tsx +65 -65
  83. package/src/components/TradingMenu/TradingItemRow.tsx +198 -198
  84. package/src/components/TradingMenu/TradingMenu.tsx +216 -216
  85. package/src/components/TradingMenu/items.mock.ts +48 -48
  86. package/src/components/Truncate.tsx +25 -25
  87. package/src/components/itemSelector/ItemSelector.tsx +136 -136
  88. package/src/components/shared/Column.tsx +16 -16
  89. package/src/components/shared/Ellipsis.tsx +65 -65
  90. package/src/components/shared/SpriteFromAtlas.tsx +104 -104
  91. package/src/components/typography/DynamicText.tsx +49 -49
  92. package/src/constants/uiColors.ts +20 -20
  93. package/src/constants/uiDevices.ts +3 -3
  94. package/src/constants/uiFonts.ts +12 -12
  95. package/src/hooks/useEventListener.ts +21 -21
  96. package/src/hooks/useOutsideAlerter.ts +25 -25
  97. package/src/index.tsx +40 -40
  98. package/src/libs/StringHelpers.ts +3 -3
  99. package/src/mocks/atlas/entities/entities.json +20215 -20215
  100. package/src/mocks/atlas/icons/icons.json +735 -735
  101. package/src/mocks/atlas/items/items.json +12086 -12086
  102. package/src/mocks/equipmentSet.mocks.ts +391 -391
  103. package/src/mocks/itemContainer.mocks.ts +563 -563
  104. package/src/mocks/skills.mocks.ts +128 -128
  105. package/src/stories/Arrow.stories.tsx +26 -26
  106. package/src/stories/Button.stories.tsx +36 -36
  107. package/src/stories/CharacterSelection.stories.tsx +45 -45
  108. package/src/stories/CharacterStatus.stories.tsx +29 -29
  109. package/src/stories/Chat.stories.tsx +187 -187
  110. package/src/stories/ChatDeprecated.stories.tsx +170 -170
  111. package/src/stories/CheckButton.stories.tsx +48 -48
  112. package/src/stories/CircullarController.stories.tsx +37 -37
  113. package/src/stories/CraftBook.stories.tsx +42 -42
  114. package/src/stories/DayNightPeriod.stories.tsx +27 -27
  115. package/src/stories/DraggableContainer.stories.tsx +28 -28
  116. package/src/stories/Dropdown.stories.tsx +46 -46
  117. package/src/stories/DropdownSelectorContainer.stories.tsx +41 -41
  118. package/src/stories/EquipmentSet.stories.tsx +65 -65
  119. package/src/stories/HistoryDialog.stories.tsx +61 -61
  120. package/src/stories/ItemContainer.stories.tsx +201 -201
  121. package/src/stories/ItemInfoDisplay.stories.tsx +33 -33
  122. package/src/stories/ItemQuantitySelector.stories.tsx +26 -26
  123. package/src/stories/ItemSelector.stories.tsx +77 -77
  124. package/src/stories/ItemTradingComponent.stories.tsx +35 -35
  125. package/src/stories/ListMenu.stories.tsx +56 -56
  126. package/src/stories/Multitab.stories.tsx +51 -51
  127. package/src/stories/NPCDialog.stories.tsx +130 -130
  128. package/src/stories/NPCMultiDialog.stories.tsx +71 -71
  129. package/src/stories/ProgressBar.stories.tsx +23 -23
  130. package/src/stories/PropertySelect.stories.tsx +40 -40
  131. package/src/stories/QuestInfo.stories.tsx +107 -107
  132. package/src/stories/QuestList.stories.tsx +82 -82
  133. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  134. package/src/stories/RadioButton.stories.tsx +49 -49
  135. package/src/stories/RadioInput.stories.tsx +34 -34
  136. package/src/stories/RangeSlider.stories.tsx +64 -64
  137. package/src/stories/ScrollList.stories.tsx +85 -85
  138. package/src/stories/Shortcuts.stories.tsx +39 -39
  139. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  140. package/src/stories/SkillProgressBar.stories.tsx +34 -34
  141. package/src/stories/SkillsContainer.stories.tsx +35 -35
  142. package/src/stories/Spellbook.stories.tsx +104 -104
  143. package/src/stories/StaticBook.stories.tsx +32 -32
  144. package/src/stories/Text.stories.tsx +42 -42
  145. package/src/stories/TimeWidget.stories.tsx +27 -27
  146. package/src/stories/TradingMenu.stories.tsx +47 -47
  147. package/src/types/eventTypes.ts +4 -4
  148. package/src/types/index.d.ts +2 -2
@@ -1,135 +1,135 @@
1
- import { IQuest } from '@rpg-engine/shared';
2
- import React from 'react';
3
- import styled from 'styled-components';
4
- import { uiFonts } from '../constants/uiFonts';
5
- import { DraggableContainer } from './DraggableContainer';
6
- import { RPGUIContainerTypes } from './RPGUIContainer';
7
-
8
- export interface IQuestListProps {
9
- quests?: IQuest[];
10
- onClose: () => void;
11
- scale?: number;
12
- }
13
-
14
- export const QuestList: React.FC<IQuestListProps> = ({
15
- quests,
16
- onClose,
17
- scale,
18
- }) => {
19
- return (
20
- <QuestDraggableContainer
21
- type={RPGUIContainerTypes.Framed}
22
- onCloseButton={() => {
23
- if (onClose) onClose();
24
- }}
25
- width="520px"
26
- scale={scale}
27
- >
28
- <div style={{ width: '100%' }}>
29
- <Title>Quests</Title>
30
- <hr className="golden" />
31
-
32
- <QuestListContainer>
33
- {quests ? (
34
- quests.map((quest, i) => (
35
- <div className="quest-item" key={i}>
36
- <span className="quest-number">{i + 1}</span>
37
- <div className="quest-detail">
38
- <p className="quest-detail__title">{quest.title}</p>
39
- <p className="quest-detail__description">
40
- {quest.description}
41
- </p>
42
- </div>
43
- </div>
44
- ))
45
- ) : (
46
- <NoQuestContainer>
47
- <p>There are no ongoing quests</p>
48
- </NoQuestContainer>
49
- )}
50
- </QuestListContainer>
51
- </div>
52
- </QuestDraggableContainer>
53
- );
54
- };
55
-
56
- const QuestDraggableContainer = styled(DraggableContainer)`
57
- .container-close {
58
- top: 10px;
59
- right: 10px;
60
- }
61
-
62
- .quest-title {
63
- text-align: left;
64
- margin-left: 44px;
65
- margin-top: 20px;
66
- color: yellow;
67
- }
68
-
69
- .quest-desc {
70
- margin-top: 12px;
71
- margin-left: 44px;
72
- }
73
-
74
- .rpgui-progress {
75
- min-width: 80%;
76
- margin: 0 auto;
77
- }
78
- `;
79
-
80
- const Title = styled.h1`
81
- z-index: 22;
82
- font-size: ${uiFonts.size.medium} !important;
83
- color: yellow !important;
84
- `;
85
-
86
- const QuestListContainer = styled.div`
87
- margin-top: 20px;
88
- margin-bottom: 40px;
89
- overflow-y: auto;
90
- max-height: 400px;
91
-
92
- .quest-item {
93
- display: flex;
94
- align-items: flex-start;
95
- margin-bottom: 12px;
96
- }
97
-
98
- .quest-number {
99
- border-radius: 50%;
100
- width: 28px;
101
- height: 28px;
102
- display: flex;
103
- align-items: center;
104
- justify-content: center;
105
- margin-right: 16px;
106
- background-color: brown;
107
- flex-shrink: 0;
108
- }
109
-
110
- .quest-number.completed {
111
- background-color: yellow;
112
- }
113
-
114
- p {
115
- margin: 0;
116
- }
117
-
118
- .quest-detail__title {
119
- color: yellow;
120
- }
121
-
122
- .quest-detail__description {
123
- margin-top: 5px;
124
- }
125
- .Noquest-detail__description {
126
- margin-top: 5px;
127
- margin: auto;
128
- }
129
- `;
130
- const NoQuestContainer = styled.div`
131
- text-align: center;
132
- p {
133
- margin-top: 5px;
134
- }
135
- `;
1
+ import { IQuest } from '@rpg-engine/shared';
2
+ import React from 'react';
3
+ import styled from 'styled-components';
4
+ import { uiFonts } from '../constants/uiFonts';
5
+ import { DraggableContainer } from './DraggableContainer';
6
+ import { RPGUIContainerTypes } from './RPGUIContainer';
7
+
8
+ export interface IQuestListProps {
9
+ quests?: IQuest[];
10
+ onClose: () => void;
11
+ scale?: number;
12
+ }
13
+
14
+ export const QuestList: React.FC<IQuestListProps> = ({
15
+ quests,
16
+ onClose,
17
+ scale,
18
+ }) => {
19
+ return (
20
+ <QuestDraggableContainer
21
+ type={RPGUIContainerTypes.Framed}
22
+ onCloseButton={() => {
23
+ if (onClose) onClose();
24
+ }}
25
+ width="520px"
26
+ scale={scale}
27
+ >
28
+ <div style={{ width: '100%' }}>
29
+ <Title>Quests</Title>
30
+ <hr className="golden" />
31
+
32
+ <QuestListContainer>
33
+ {quests ? (
34
+ quests.map((quest, i) => (
35
+ <div className="quest-item" key={i}>
36
+ <span className="quest-number">{i + 1}</span>
37
+ <div className="quest-detail">
38
+ <p className="quest-detail__title">{quest.title}</p>
39
+ <p className="quest-detail__description">
40
+ {quest.description}
41
+ </p>
42
+ </div>
43
+ </div>
44
+ ))
45
+ ) : (
46
+ <NoQuestContainer>
47
+ <p>There are no ongoing quests</p>
48
+ </NoQuestContainer>
49
+ )}
50
+ </QuestListContainer>
51
+ </div>
52
+ </QuestDraggableContainer>
53
+ );
54
+ };
55
+
56
+ const QuestDraggableContainer = styled(DraggableContainer)`
57
+ .container-close {
58
+ top: 10px;
59
+ right: 10px;
60
+ }
61
+
62
+ .quest-title {
63
+ text-align: left;
64
+ margin-left: 44px;
65
+ margin-top: 20px;
66
+ color: yellow;
67
+ }
68
+
69
+ .quest-desc {
70
+ margin-top: 12px;
71
+ margin-left: 44px;
72
+ }
73
+
74
+ .rpgui-progress {
75
+ min-width: 80%;
76
+ margin: 0 auto;
77
+ }
78
+ `;
79
+
80
+ const Title = styled.h1`
81
+ z-index: 22;
82
+ font-size: ${uiFonts.size.medium} !important;
83
+ color: yellow !important;
84
+ `;
85
+
86
+ const QuestListContainer = styled.div`
87
+ margin-top: 20px;
88
+ margin-bottom: 40px;
89
+ overflow-y: auto;
90
+ max-height: 400px;
91
+
92
+ .quest-item {
93
+ display: flex;
94
+ align-items: flex-start;
95
+ margin-bottom: 12px;
96
+ }
97
+
98
+ .quest-number {
99
+ border-radius: 50%;
100
+ width: 28px;
101
+ height: 28px;
102
+ display: flex;
103
+ align-items: center;
104
+ justify-content: center;
105
+ margin-right: 16px;
106
+ background-color: brown;
107
+ flex-shrink: 0;
108
+ }
109
+
110
+ .quest-number.completed {
111
+ background-color: yellow;
112
+ }
113
+
114
+ p {
115
+ margin: 0;
116
+ }
117
+
118
+ .quest-detail__title {
119
+ color: yellow;
120
+ }
121
+
122
+ .quest-detail__description {
123
+ margin-top: 5px;
124
+ }
125
+ .Noquest-detail__description {
126
+ margin-top: 5px;
127
+ margin: auto;
128
+ }
129
+ `;
130
+ const NoQuestContainer = styled.div`
131
+ text-align: center;
132
+ p {
133
+ margin-top: 5px;
134
+ }
135
+ `;
@@ -1,47 +1,47 @@
1
- import React from 'react';
2
- import styled from 'styled-components';
3
-
4
- export enum RPGUIContainerTypes {
5
- Framed = 'framed',
6
- FramedGold = 'framed-golden',
7
- FramedGold2 = 'framed-golden-2',
8
- FramedGrey = 'framed-grey',
9
- }
10
- export interface IRPGUIContainerProps {
11
- type: RPGUIContainerTypes;
12
- children: React.ReactNode;
13
- width?: string;
14
- height?: string;
15
- className?: string;
16
- }
17
-
18
- export const RPGUIContainer: React.FC<IRPGUIContainerProps> = ({
19
- children,
20
- type,
21
- width = '50%',
22
- height,
23
- className,
24
- }) => {
25
- return (
26
- <Container
27
- width={width}
28
- height={height || 'auto'}
29
- className={`rpgui-container ${type} ${className}`}
30
- >
31
- {children}
32
- </Container>
33
- );
34
- };
35
-
36
- interface IContainerProps {
37
- width: string;
38
- height: string;
39
- }
40
-
41
- const Container = styled.div<IContainerProps>`
42
- height: ${props => props.height};
43
- width: ${({ width }) => width};
44
- display: flex;
45
- flex-wrap: wrap;
46
- image-rendering: pixelated;
47
- `;
1
+ import React from 'react';
2
+ import styled from 'styled-components';
3
+
4
+ export enum RPGUIContainerTypes {
5
+ Framed = 'framed',
6
+ FramedGold = 'framed-golden',
7
+ FramedGold2 = 'framed-golden-2',
8
+ FramedGrey = 'framed-grey',
9
+ }
10
+ export interface IRPGUIContainerProps {
11
+ type: RPGUIContainerTypes;
12
+ children: React.ReactNode;
13
+ width?: string;
14
+ height?: string;
15
+ className?: string;
16
+ }
17
+
18
+ export const RPGUIContainer: React.FC<IRPGUIContainerProps> = ({
19
+ children,
20
+ type,
21
+ width = '50%',
22
+ height,
23
+ className,
24
+ }) => {
25
+ return (
26
+ <Container
27
+ width={width}
28
+ height={height || 'auto'}
29
+ className={`rpgui-container ${type} ${className}`}
30
+ >
31
+ {children}
32
+ </Container>
33
+ );
34
+ };
35
+
36
+ interface IContainerProps {
37
+ width: string;
38
+ height: string;
39
+ }
40
+
41
+ const Container = styled.div<IContainerProps>`
42
+ height: ${props => props.height};
43
+ width: ${({ width }) => width};
44
+ display: flex;
45
+ flex-wrap: wrap;
46
+ image-rendering: pixelated;
47
+ `;
@@ -1,45 +1,45 @@
1
- import React, { useEffect, useState } from 'react';
2
- import { _RPGUI } from './RPGUIRoot';
3
-
4
- interface IProps {
5
- elementDOMId: string;
6
- elementRenderedDOMKey: string; // this is what "proves" the element is rendered
7
- children: React.ReactNode;
8
- RPGUICreateFunction:
9
- | 'dropdown'
10
- | 'slider'
11
- | 'checkbox'
12
- | 'draggable'
13
- | 'progress'
14
- | 'radio'
15
- | 'list';
16
- }
17
-
18
- export const RPGUIForceRenderStart: React.FC<IProps> = ({
19
- children,
20
- elementDOMId,
21
- elementRenderedDOMKey,
22
- RPGUICreateFunction,
23
- }) => {
24
- const [isRendered, setIsRendered] = useState<boolean>(false);
25
-
26
- useEffect(() => {
27
- if (_RPGUI) {
28
- const element = document.getElementById(elementDOMId);
29
-
30
- // create an interval to wait for the element to be rendered
31
- // if it's not, trigger the rendering forcefully
32
- const interval = setInterval(() => {
33
- const dropdown = document.querySelector(elementRenderedDOMKey);
34
-
35
- if (!dropdown && !isRendered) {
36
- _RPGUI.__create_funcs[RPGUICreateFunction](element);
37
- setIsRendered(true);
38
- clearInterval(interval);
39
- }
40
- }, 10);
41
- }
42
- }, []);
43
-
44
- return <>{children}</>;
45
- };
1
+ import React, { useEffect, useState } from 'react';
2
+ import { _RPGUI } from './RPGUIRoot';
3
+
4
+ interface IProps {
5
+ elementDOMId: string;
6
+ elementRenderedDOMKey: string; // this is what "proves" the element is rendered
7
+ children: React.ReactNode;
8
+ RPGUICreateFunction:
9
+ | 'dropdown'
10
+ | 'slider'
11
+ | 'checkbox'
12
+ | 'draggable'
13
+ | 'progress'
14
+ | 'radio'
15
+ | 'list';
16
+ }
17
+
18
+ export const RPGUIForceRenderStart: React.FC<IProps> = ({
19
+ children,
20
+ elementDOMId,
21
+ elementRenderedDOMKey,
22
+ RPGUICreateFunction,
23
+ }) => {
24
+ const [isRendered, setIsRendered] = useState<boolean>(false);
25
+
26
+ useEffect(() => {
27
+ if (_RPGUI) {
28
+ const element = document.getElementById(elementDOMId);
29
+
30
+ // create an interval to wait for the element to be rendered
31
+ // if it's not, trigger the rendering forcefully
32
+ const interval = setInterval(() => {
33
+ const dropdown = document.querySelector(elementRenderedDOMKey);
34
+
35
+ if (!dropdown && !isRendered) {
36
+ _RPGUI.__create_funcs[RPGUICreateFunction](element);
37
+ setIsRendered(true);
38
+ clearInterval(interval);
39
+ }
40
+ }, 10);
41
+ }
42
+ }, []);
43
+
44
+ return <>{children}</>;
45
+ };
@@ -1,14 +1,14 @@
1
- import React from 'react';
2
- import 'rpgui/rpgui.min.css';
3
- import 'rpgui/rpgui.min.js';
4
-
5
- interface IProps {
6
- children: React.ReactNode;
7
- }
8
-
9
- //@ts-ignore
10
- export const _RPGUI = RPGUI;
11
-
12
- export const RPGUIRoot: React.FC<IProps> = ({ children }) => {
13
- return <div className="rpgui-content">{children}</div>;
14
- };
1
+ import React from 'react';
2
+ import 'rpgui/rpgui.min.css';
3
+ import 'rpgui/rpgui.min.js';
4
+
5
+ interface IProps {
6
+ children: React.ReactNode;
7
+ }
8
+
9
+ //@ts-ignore
10
+ export const _RPGUI = RPGUI;
11
+
12
+ export const RPGUIRoot: React.FC<IProps> = ({ children }) => {
13
+ return <div className="rpgui-content">{children}</div>;
14
+ };
@@ -1,53 +1,53 @@
1
- import React, { useEffect, useState } from 'react';
2
-
3
- export interface IRadioItems {
4
- label: string;
5
- value: string;
6
- }
7
-
8
- export interface IRadioProps {
9
- name: string;
10
- items: IRadioItems[];
11
- onChange: (value: string) => void;
12
- }
13
-
14
- export const InputRadio: React.FC<IRadioProps> = ({
15
- name,
16
- items,
17
- onChange,
18
- }) => {
19
- const [selectedValue, setSelectedValue] = useState<string>();
20
- const handleClick = () => {
21
- let element = document.querySelector(
22
- `input[name=${name}]:checked`
23
- ) as HTMLInputElement;
24
- const elementValue = element.value;
25
- setSelectedValue(elementValue);
26
- };
27
-
28
- useEffect(() => {
29
- if (selectedValue) {
30
- onChange(selectedValue);
31
- }
32
- }, [selectedValue]);
33
-
34
- return (
35
- <div id="elemento-radio">
36
- {items.map(element => {
37
- return (
38
- <>
39
- <input
40
- key={element.value}
41
- className="rpgui-radio"
42
- value={element.value}
43
- name={name}
44
- type="radio"
45
- />
46
- <label onPointerDown={handleClick}>{element.label}</label>
47
- <br />
48
- </>
49
- );
50
- })}
51
- </div>
52
- );
53
- };
1
+ import React, { useEffect, useState } from 'react';
2
+
3
+ export interface IRadioItems {
4
+ label: string;
5
+ value: string;
6
+ }
7
+
8
+ export interface IRadioProps {
9
+ name: string;
10
+ items: IRadioItems[];
11
+ onChange: (value: string) => void;
12
+ }
13
+
14
+ export const InputRadio: React.FC<IRadioProps> = ({
15
+ name,
16
+ items,
17
+ onChange,
18
+ }) => {
19
+ const [selectedValue, setSelectedValue] = useState<string>();
20
+ const handleClick = () => {
21
+ let element = document.querySelector(
22
+ `input[name=${name}]:checked`
23
+ ) as HTMLInputElement;
24
+ const elementValue = element.value;
25
+ setSelectedValue(elementValue);
26
+ };
27
+
28
+ useEffect(() => {
29
+ if (selectedValue) {
30
+ onChange(selectedValue);
31
+ }
32
+ }, [selectedValue]);
33
+
34
+ return (
35
+ <div id="elemento-radio">
36
+ {items.map(element => {
37
+ return (
38
+ <>
39
+ <input
40
+ key={element.value}
41
+ className="rpgui-radio"
42
+ value={element.value}
43
+ name={name}
44
+ type="radio"
45
+ />
46
+ <label onPointerDown={handleClick}>{element.label}</label>
47
+ <br />
48
+ </>
49
+ );
50
+ })}
51
+ </div>
52
+ );
53
+ };