@rpg-engine/long-bow 0.3.83 → 0.3.85

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (148) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +181 -181
  3. package/dist/long-bow.cjs.development.js +984 -981
  4. package/dist/long-bow.cjs.development.js.map +1 -1
  5. package/dist/long-bow.cjs.production.min.js +1 -1
  6. package/dist/long-bow.cjs.production.min.js.map +1 -1
  7. package/dist/long-bow.esm.js +736 -733
  8. package/dist/long-bow.esm.js.map +1 -1
  9. package/package.json +100 -100
  10. package/src/components/Abstractions/ModalPortal.tsx +22 -22
  11. package/src/components/Abstractions/SlotsContainer.tsx +62 -62
  12. package/src/components/Arrow/SelectArrow.tsx +69 -69
  13. package/src/components/Arrow/img/arrow01-left-clicked.png +0 -0
  14. package/src/components/Arrow/img/arrow01-left.png +0 -0
  15. package/src/components/Arrow/img/arrow01-right-clicked.png +0 -0
  16. package/src/components/Arrow/img/arrow01-right.png +0 -0
  17. package/src/components/Arrow/img/arrow02-left-clicked.png +0 -0
  18. package/src/components/Arrow/img/arrow02-left.png +0 -0
  19. package/src/components/Arrow/img/arrow02-right-clicked.png +0 -0
  20. package/src/components/Arrow/img/arrow02-right.png +0 -0
  21. package/src/components/Button.tsx +40 -40
  22. package/src/components/Character/CharacterSelection.tsx +96 -96
  23. package/src/components/CharacterStatus/CharacterStatus.tsx +120 -120
  24. package/src/components/Chat/Chat.tsx +196 -196
  25. package/src/components/Chatdeprecated/ChatDeprecated.tsx +198 -198
  26. package/src/components/CheckButton.tsx +65 -65
  27. package/src/components/CircularController/CircularController.tsx +248 -248
  28. package/src/components/CraftBook/CraftBook.tsx +241 -241
  29. package/src/components/CraftBook/MockItems.ts +77 -77
  30. package/src/components/DraggableContainer.tsx +176 -176
  31. package/src/components/Dropdown.tsx +90 -90
  32. package/src/components/DropdownSelectorContainer.tsx +42 -42
  33. package/src/components/Equipment/EquipmentSet.tsx +199 -199
  34. package/src/components/HistoryDialog.tsx +104 -104
  35. package/src/components/Input.tsx +15 -15
  36. package/src/components/Item/Cards/ItemInfo.tsx +252 -252
  37. package/src/components/Item/Cards/ItemInfoDisplay.tsx +128 -128
  38. package/src/components/Item/Cards/ItemInfoWrapper.tsx +62 -62
  39. package/src/components/Item/Cards/ItemTooltip.tsx +83 -83
  40. package/src/components/Item/Cards/MobileItemTooltip.tsx +149 -149
  41. package/src/components/Item/Inventory/ErrorBoundary.tsx +42 -42
  42. package/src/components/Item/Inventory/ItemContainer.tsx +227 -227
  43. package/src/components/Item/Inventory/ItemContainerTypes.ts +6 -6
  44. package/src/components/Item/Inventory/ItemQuantitySelector.tsx +138 -138
  45. package/src/components/Item/Inventory/ItemSlot.tsx +564 -564
  46. package/src/components/Item/Inventory/itemContainerHelper.ts +175 -172
  47. package/src/components/ListMenu.tsx +63 -63
  48. package/src/components/Multitab/Tab.tsx +66 -66
  49. package/src/components/Multitab/TabBody.tsx +13 -13
  50. package/src/components/Multitab/TabsContainer.tsx +97 -97
  51. package/src/components/NPCDialog/NPCDialog.tsx +121 -121
  52. package/src/components/NPCDialog/NPCDialogText.tsx +113 -113
  53. package/src/components/NPCDialog/NPCMultiDialog.tsx +159 -159
  54. package/src/components/NPCDialog/QuestionDialog/QuestionDialog.tsx +237 -237
  55. package/src/components/ProgressBar.tsx +92 -92
  56. package/src/components/PropertySelect/PropertySelect.tsx +106 -106
  57. package/src/components/QuestInfo/QuestInfo.tsx +233 -233
  58. package/src/components/QuestList.tsx +135 -135
  59. package/src/components/RPGUIContainer.tsx +47 -47
  60. package/src/components/RPGUIForceRenderStart.tsx +45 -45
  61. package/src/components/RPGUIRoot.tsx +14 -14
  62. package/src/components/RadioButton.tsx +53 -53
  63. package/src/components/RadioInput/RadioButton.tsx +96 -96
  64. package/src/components/RadioInput/RadioInput.tsx +102 -102
  65. package/src/components/RadioInput/instruments.ts +15 -15
  66. package/src/components/RangeSlider.tsx +78 -78
  67. package/src/components/RelativeListMenu.tsx +90 -90
  68. package/src/components/ScrollList.tsx +79 -79
  69. package/src/components/Shortcuts/Shortcuts.tsx +151 -151
  70. package/src/components/Shortcuts/ShortcutsSetter.tsx +132 -132
  71. package/src/components/Shortcuts/SingleShortcut.ts +62 -62
  72. package/src/components/SimpleProgressBar.tsx +62 -62
  73. package/src/components/SkillProgressBar.tsx +133 -133
  74. package/src/components/SkillsContainer.tsx +206 -206
  75. package/src/components/Spellbook/Spell.tsx +201 -201
  76. package/src/components/Spellbook/Spellbook.tsx +153 -153
  77. package/src/components/Spellbook/constants.ts +8 -8
  78. package/src/components/Spellbook/mockSpells.ts +60 -60
  79. package/src/components/StaticBook/StaticBook.tsx +103 -103
  80. package/src/components/TextArea.tsx +11 -11
  81. package/src/components/TimeWidget/DayNightPeriod/DayNightPeriod.tsx +35 -35
  82. package/src/components/TimeWidget/TimeWidget.tsx +65 -65
  83. package/src/components/TradingMenu/TradingItemRow.tsx +198 -198
  84. package/src/components/TradingMenu/TradingMenu.tsx +216 -216
  85. package/src/components/TradingMenu/items.mock.ts +48 -48
  86. package/src/components/Truncate.tsx +25 -25
  87. package/src/components/itemSelector/ItemSelector.tsx +136 -136
  88. package/src/components/shared/Column.tsx +16 -16
  89. package/src/components/shared/Ellipsis.tsx +65 -65
  90. package/src/components/shared/SpriteFromAtlas.tsx +104 -104
  91. package/src/components/typography/DynamicText.tsx +49 -49
  92. package/src/constants/uiColors.ts +20 -20
  93. package/src/constants/uiDevices.ts +3 -3
  94. package/src/constants/uiFonts.ts +12 -12
  95. package/src/hooks/useEventListener.ts +21 -21
  96. package/src/hooks/useOutsideAlerter.ts +25 -25
  97. package/src/index.tsx +40 -40
  98. package/src/libs/StringHelpers.ts +3 -3
  99. package/src/mocks/atlas/entities/entities.json +20215 -20215
  100. package/src/mocks/atlas/icons/icons.json +735 -735
  101. package/src/mocks/atlas/items/items.json +12086 -12086
  102. package/src/mocks/equipmentSet.mocks.ts +391 -391
  103. package/src/mocks/itemContainer.mocks.ts +563 -563
  104. package/src/mocks/skills.mocks.ts +128 -128
  105. package/src/stories/Arrow.stories.tsx +26 -26
  106. package/src/stories/Button.stories.tsx +36 -36
  107. package/src/stories/CharacterSelection.stories.tsx +45 -45
  108. package/src/stories/CharacterStatus.stories.tsx +29 -29
  109. package/src/stories/Chat.stories.tsx +187 -187
  110. package/src/stories/ChatDeprecated.stories.tsx +170 -170
  111. package/src/stories/CheckButton.stories.tsx +48 -48
  112. package/src/stories/CircullarController.stories.tsx +37 -37
  113. package/src/stories/CraftBook.stories.tsx +42 -42
  114. package/src/stories/DayNightPeriod.stories.tsx +27 -27
  115. package/src/stories/DraggableContainer.stories.tsx +28 -28
  116. package/src/stories/Dropdown.stories.tsx +46 -46
  117. package/src/stories/DropdownSelectorContainer.stories.tsx +41 -41
  118. package/src/stories/EquipmentSet.stories.tsx +65 -65
  119. package/src/stories/HistoryDialog.stories.tsx +61 -61
  120. package/src/stories/ItemContainer.stories.tsx +201 -201
  121. package/src/stories/ItemInfoDisplay.stories.tsx +33 -33
  122. package/src/stories/ItemQuantitySelector.stories.tsx +26 -26
  123. package/src/stories/ItemSelector.stories.tsx +77 -77
  124. package/src/stories/ItemTradingComponent.stories.tsx +35 -35
  125. package/src/stories/ListMenu.stories.tsx +56 -56
  126. package/src/stories/Multitab.stories.tsx +51 -51
  127. package/src/stories/NPCDialog.stories.tsx +130 -130
  128. package/src/stories/NPCMultiDialog.stories.tsx +71 -71
  129. package/src/stories/ProgressBar.stories.tsx +23 -23
  130. package/src/stories/PropertySelect.stories.tsx +40 -40
  131. package/src/stories/QuestInfo.stories.tsx +107 -107
  132. package/src/stories/QuestList.stories.tsx +82 -82
  133. package/src/stories/RPGUIContainers.stories.tsx +42 -42
  134. package/src/stories/RadioButton.stories.tsx +49 -49
  135. package/src/stories/RadioInput.stories.tsx +34 -34
  136. package/src/stories/RangeSlider.stories.tsx +64 -64
  137. package/src/stories/ScrollList.stories.tsx +85 -85
  138. package/src/stories/Shortcuts.stories.tsx +39 -39
  139. package/src/stories/SimpleProgressBar.stories.tsx +22 -22
  140. package/src/stories/SkillProgressBar.stories.tsx +34 -34
  141. package/src/stories/SkillsContainer.stories.tsx +35 -35
  142. package/src/stories/Spellbook.stories.tsx +104 -104
  143. package/src/stories/StaticBook.stories.tsx +32 -32
  144. package/src/stories/Text.stories.tsx +42 -42
  145. package/src/stories/TimeWidget.stories.tsx +27 -27
  146. package/src/stories/TradingMenu.stories.tsx +47 -47
  147. package/src/types/eventTypes.ts +4 -4
  148. package/src/types/index.d.ts +2 -2
@@ -1,133 +1,133 @@
1
- import { getSPForLevel } from '@rpg-engine/shared';
2
- import React from 'react';
3
- import styled from 'styled-components';
4
- import { ErrorBoundary } from './Item/Inventory/ErrorBoundary';
5
- import { SpriteFromAtlas } from './shared/SpriteFromAtlas';
6
- import { SimpleProgressBar } from './SimpleProgressBar';
7
-
8
- export interface ISkillProgressBarProps {
9
- skillName: string;
10
- bgColor: string;
11
- level: number;
12
- skillPoints: number;
13
- skillPointsToNextLevel?: number;
14
- texturePath: string;
15
- showSkillPoints?: boolean;
16
- atlasJSON: any;
17
- atlasIMG: any;
18
- }
19
-
20
- export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
21
- bgColor,
22
- skillName,
23
- level,
24
- skillPoints,
25
- skillPointsToNextLevel,
26
- texturePath,
27
- showSkillPoints = true,
28
- atlasIMG,
29
- atlasJSON,
30
- }) => {
31
- if (!skillPointsToNextLevel) {
32
- skillPointsToNextLevel = getSPForLevel(level + 1);
33
- }
34
-
35
- const nextLevelSPWillbe = skillPoints + skillPointsToNextLevel;
36
-
37
- const ratio = (skillPoints / nextLevelSPWillbe) * 100;
38
-
39
- return (
40
- <>
41
- <ProgressTitle>
42
- <TitleName>{skillName}</TitleName>
43
- <ValueDisplay>lv {level}</ValueDisplay>
44
- </ProgressTitle>
45
- <ProgressBody>
46
- <ProgressIconContainer>
47
- {atlasIMG && atlasJSON ? (
48
- <SpriteContainer>
49
- <ErrorBoundary>
50
- <SpriteFromAtlas
51
- atlasIMG={atlasIMG}
52
- atlasJSON={atlasJSON}
53
- spriteKey={texturePath}
54
- imgScale={1}
55
- grayScale
56
- opacity={0.5}
57
- />
58
- </ErrorBoundary>
59
- </SpriteContainer>
60
- ) : (
61
- <></>
62
- )}
63
- </ProgressIconContainer>
64
-
65
- <ProgressBarContainer>
66
- <SimpleProgressBar value={ratio} bgColor={bgColor} />
67
- </ProgressBarContainer>
68
- </ProgressBody>
69
- {showSkillPoints && (
70
- <SkillDisplayContainer>
71
- <SkillPointsDisplay>
72
- {skillPoints}/{nextLevelSPWillbe}
73
- </SkillPointsDisplay>
74
- </SkillDisplayContainer>
75
- )}
76
- </>
77
- );
78
- };
79
-
80
- const ProgressBarContainer = styled.div`
81
- position: relative;
82
- top: 8px;
83
- width: 100%;
84
- height: auto;
85
- `;
86
-
87
- const SpriteContainer = styled.div`
88
- position: relative;
89
- top: -3px;
90
- left: 0;
91
- `;
92
-
93
- const SkillDisplayContainer = styled.div`
94
- margin: 0 auto;
95
-
96
- p {
97
- margin: 0;
98
- }
99
- `;
100
-
101
- const SkillPointsDisplay = styled.p`
102
- font-size: 0.6rem !important;
103
- font-weight: bold;
104
- text-align: center;
105
- `;
106
-
107
- const TitleName = styled.span`
108
- margin-left: 5px;
109
- `;
110
-
111
- const ValueDisplay = styled.span``;
112
-
113
- const ProgressIconContainer = styled.div`
114
- display: flex;
115
- justify-content: center;
116
- align-items: center;
117
- `;
118
-
119
- const ProgressBody = styled.div`
120
- display: flex;
121
- flex-direction: row;
122
- width: 100%;
123
- `;
124
-
125
- const ProgressTitle = styled.div`
126
- width: 100%;
127
- display: flex;
128
- flex-direction: row;
129
- justify-content: space-between;
130
- span {
131
- font-size: 0.6rem;
132
- }
133
- `;
1
+ import { getSPForLevel } from '@rpg-engine/shared';
2
+ import React from 'react';
3
+ import styled from 'styled-components';
4
+ import { ErrorBoundary } from './Item/Inventory/ErrorBoundary';
5
+ import { SpriteFromAtlas } from './shared/SpriteFromAtlas';
6
+ import { SimpleProgressBar } from './SimpleProgressBar';
7
+
8
+ export interface ISkillProgressBarProps {
9
+ skillName: string;
10
+ bgColor: string;
11
+ level: number;
12
+ skillPoints: number;
13
+ skillPointsToNextLevel?: number;
14
+ texturePath: string;
15
+ showSkillPoints?: boolean;
16
+ atlasJSON: any;
17
+ atlasIMG: any;
18
+ }
19
+
20
+ export const SkillProgressBar: React.FC<ISkillProgressBarProps> = ({
21
+ bgColor,
22
+ skillName,
23
+ level,
24
+ skillPoints,
25
+ skillPointsToNextLevel,
26
+ texturePath,
27
+ showSkillPoints = true,
28
+ atlasIMG,
29
+ atlasJSON,
30
+ }) => {
31
+ if (!skillPointsToNextLevel) {
32
+ skillPointsToNextLevel = getSPForLevel(level + 1);
33
+ }
34
+
35
+ const nextLevelSPWillbe = skillPoints + skillPointsToNextLevel;
36
+
37
+ const ratio = (skillPoints / nextLevelSPWillbe) * 100;
38
+
39
+ return (
40
+ <>
41
+ <ProgressTitle>
42
+ <TitleName>{skillName}</TitleName>
43
+ <ValueDisplay>lv {level}</ValueDisplay>
44
+ </ProgressTitle>
45
+ <ProgressBody>
46
+ <ProgressIconContainer>
47
+ {atlasIMG && atlasJSON ? (
48
+ <SpriteContainer>
49
+ <ErrorBoundary>
50
+ <SpriteFromAtlas
51
+ atlasIMG={atlasIMG}
52
+ atlasJSON={atlasJSON}
53
+ spriteKey={texturePath}
54
+ imgScale={1}
55
+ grayScale
56
+ opacity={0.5}
57
+ />
58
+ </ErrorBoundary>
59
+ </SpriteContainer>
60
+ ) : (
61
+ <></>
62
+ )}
63
+ </ProgressIconContainer>
64
+
65
+ <ProgressBarContainer>
66
+ <SimpleProgressBar value={ratio} bgColor={bgColor} />
67
+ </ProgressBarContainer>
68
+ </ProgressBody>
69
+ {showSkillPoints && (
70
+ <SkillDisplayContainer>
71
+ <SkillPointsDisplay>
72
+ {skillPoints}/{nextLevelSPWillbe}
73
+ </SkillPointsDisplay>
74
+ </SkillDisplayContainer>
75
+ )}
76
+ </>
77
+ );
78
+ };
79
+
80
+ const ProgressBarContainer = styled.div`
81
+ position: relative;
82
+ top: 8px;
83
+ width: 100%;
84
+ height: auto;
85
+ `;
86
+
87
+ const SpriteContainer = styled.div`
88
+ position: relative;
89
+ top: -3px;
90
+ left: 0;
91
+ `;
92
+
93
+ const SkillDisplayContainer = styled.div`
94
+ margin: 0 auto;
95
+
96
+ p {
97
+ margin: 0;
98
+ }
99
+ `;
100
+
101
+ const SkillPointsDisplay = styled.p`
102
+ font-size: 0.6rem !important;
103
+ font-weight: bold;
104
+ text-align: center;
105
+ `;
106
+
107
+ const TitleName = styled.span`
108
+ margin-left: 5px;
109
+ `;
110
+
111
+ const ValueDisplay = styled.span``;
112
+
113
+ const ProgressIconContainer = styled.div`
114
+ display: flex;
115
+ justify-content: center;
116
+ align-items: center;
117
+ `;
118
+
119
+ const ProgressBody = styled.div`
120
+ display: flex;
121
+ flex-direction: row;
122
+ width: 100%;
123
+ `;
124
+
125
+ const ProgressTitle = styled.div`
126
+ width: 100%;
127
+ display: flex;
128
+ flex-direction: row;
129
+ justify-content: space-between;
130
+ span {
131
+ font-size: 0.6rem;
132
+ }
133
+ `;
@@ -1,206 +1,206 @@
1
- import { ISkill, ISkillDetails } from '@rpg-engine/shared';
2
- import React from 'react';
3
- import styled from 'styled-components';
4
- import { uiColors } from '../constants/uiColors';
5
- import { DraggableContainer } from './DraggableContainer';
6
- import { SkillProgressBar } from './SkillProgressBar';
7
-
8
- export interface ISkillContainerProps {
9
- skill: ISkill;
10
- onCloseButton: () => void;
11
- atlasJSON: any;
12
- atlasIMG: any;
13
- scale?: number;
14
- }
15
-
16
- const skillProps = {
17
- attributes: {
18
- color: uiColors.purple,
19
- values: {
20
- stamina: 'spell-icons/regenerate.png',
21
- magic: 'spell-icons/fireball.png',
22
- magicResistance: 'spell-icons/freeze.png',
23
- strength: 'spell-icons/enchanted-blow.png',
24
- resistance: 'spell-icons/magic-shield.png',
25
- dexterity: 'spell-icons/haste.png',
26
- },
27
- },
28
- combat: {
29
- color: uiColors.cardinal,
30
- values: {
31
- first: 'gloves/leather-gloves.png',
32
- club: 'maces/club.png',
33
- sword: 'swords/double-edged-sword.png',
34
- axe: 'axes/double-axe.png',
35
- distance: 'ranged-weapons/horse-bow.png',
36
- shielding: 'shields/studded-shield.png',
37
- dagger: 'daggers/dagger.png',
38
- },
39
- },
40
- crafting: {
41
- color: uiColors.blue,
42
- values: {
43
- fishing: 'foods/fish.png',
44
- mining: 'crafting-resources/iron-ingot.png',
45
- lumberjacking: 'crafting-resources/greater-wooden-log.png',
46
- blacksmithing: 'hammers/hammer.png',
47
- cooking: 'foods/chickens-meat.png',
48
- alchemy: 'potions/greater-mana-potion.png',
49
- },
50
- },
51
- };
52
-
53
- interface SkillMap {
54
- [key: string]: string;
55
- }
56
-
57
- const skillNameMap: SkillMap = {
58
- stamina: 'Stamina',
59
- magic: 'Magic',
60
- magicResistance: 'Magic Resistance',
61
- strength: 'Strength',
62
- resistance: 'Resistance',
63
- dexterity: 'Dexterity',
64
- first: 'Fist',
65
- club: 'Club',
66
- sword: 'Sword',
67
- axe: 'Axe',
68
- distance: 'Distance',
69
- shielding: 'Shielding',
70
- dagger: 'Dagger',
71
- fishing: 'Fishing',
72
- mining: 'Mining',
73
- lumberjacking: 'Lumberjacking',
74
- blacksmithing: 'Blacksmithing',
75
- cooking: 'Cooking',
76
- alchemy: 'Alchemy',
77
- };
78
-
79
- export const SkillsContainer: React.FC<ISkillContainerProps> = ({
80
- onCloseButton,
81
- skill,
82
- atlasIMG,
83
- atlasJSON,
84
- scale,
85
- }) => {
86
- const onRenderSkillCategory = (
87
- category: 'attributes' | 'combat' | 'crafting'
88
- ) => {
89
- const skillCategory = skillProps[category];
90
-
91
- const skillCategoryColor = skillCategory.color;
92
-
93
- const output = [];
94
-
95
- for (const [key, value] of Object.entries(skillCategory.values)) {
96
- //@ts-ignore
97
- const skillDetails = (skill[key] as unknown) as ISkillDetails;
98
-
99
- output.push(
100
- <SkillProgressBar
101
- key={key}
102
- skillName={skillNameMap[key]}
103
- bgColor={skillCategoryColor}
104
- level={skillDetails.level || 0}
105
- skillPoints={Math.round(skillDetails.skillPoints) || 0}
106
- skillPointsToNextLevel={
107
- Math.round(skillDetails.skillPointsToNextLevel) || 0
108
- }
109
- texturePath={value}
110
- atlasIMG={atlasIMG}
111
- atlasJSON={atlasJSON}
112
- />
113
- );
114
- }
115
-
116
- return output;
117
- };
118
-
119
- return (
120
- <SkillsDraggableContainer
121
- title="Skills"
122
- cancelDrag="#skillsDiv"
123
- scale={scale}
124
- >
125
- {onCloseButton && (
126
- <CloseButton onPointerDown={onCloseButton}>X</CloseButton>
127
- )}
128
- <SkillsContainerDiv id="skillsDiv">
129
- <SkillSplitDiv>
130
- <p>General</p>
131
- <hr className="golden" />
132
-
133
- <SkillProgressBar
134
- skillName={'Level'}
135
- bgColor={uiColors.navyBlue}
136
- level={Math.round(skill.level) || 0}
137
- skillPoints={Math.round(skill.experience) || 0}
138
- skillPointsToNextLevel={Math.round(skill.xpToNextLevel) || 0}
139
- texturePath={'swords/broad-sword.png'}
140
- atlasIMG={atlasIMG}
141
- atlasJSON={atlasJSON}
142
- />
143
-
144
- <p>Combat Skills</p>
145
- <hr className="golden" />
146
- </SkillSplitDiv>
147
-
148
- {onRenderSkillCategory('combat')}
149
-
150
- <SkillSplitDiv>
151
- <p>Crafting Skills</p>
152
- <hr className="golden" />
153
- </SkillSplitDiv>
154
-
155
- {onRenderSkillCategory('crafting')}
156
-
157
- <SkillSplitDiv>
158
- <p>Basic Attributes</p>
159
- <hr className="golden" />
160
- </SkillSplitDiv>
161
-
162
- {onRenderSkillCategory('attributes')}
163
- </SkillsContainerDiv>
164
- </SkillsDraggableContainer>
165
- );
166
- };
167
-
168
- const SkillsDraggableContainer = styled(DraggableContainer)`
169
- border: 1px solid black;
170
- width: 400px;
171
- height: 90%;
172
- .DraggableContainer__TitleContainer-sc-184mpyl-2 {
173
- width: auto;
174
- height: auto;
175
- }
176
- `;
177
-
178
- const SkillsContainerDiv = styled.div`
179
- width: 100%;
180
- -webkit-overflow-y: scroll;
181
- overflow-y: scroll;
182
- height: 90%;
183
- padding-right: 10px;
184
- `;
185
-
186
- const SkillSplitDiv = styled.div`
187
- width: 100%;
188
- font-size: 11px;
189
- hr {
190
- margin: 0;
191
- margin-bottom: 1rem;
192
- padding: 0px;
193
- }
194
- p {
195
- margin-bottom: 0px;
196
- }
197
- `;
198
-
199
- const CloseButton = styled.div`
200
- position: absolute;
201
- top: 2px;
202
- right: 2px;
203
- color: white;
204
- z-index: 22;
205
- font-size: 1.1rem;
206
- `;
1
+ import { ISkill, ISkillDetails } from '@rpg-engine/shared';
2
+ import React from 'react';
3
+ import styled from 'styled-components';
4
+ import { uiColors } from '../constants/uiColors';
5
+ import { DraggableContainer } from './DraggableContainer';
6
+ import { SkillProgressBar } from './SkillProgressBar';
7
+
8
+ export interface ISkillContainerProps {
9
+ skill: ISkill;
10
+ onCloseButton: () => void;
11
+ atlasJSON: any;
12
+ atlasIMG: any;
13
+ scale?: number;
14
+ }
15
+
16
+ const skillProps = {
17
+ attributes: {
18
+ color: uiColors.purple,
19
+ values: {
20
+ stamina: 'spell-icons/regenerate.png',
21
+ magic: 'spell-icons/fireball.png',
22
+ magicResistance: 'spell-icons/freeze.png',
23
+ strength: 'spell-icons/enchanted-blow.png',
24
+ resistance: 'spell-icons/magic-shield.png',
25
+ dexterity: 'spell-icons/haste.png',
26
+ },
27
+ },
28
+ combat: {
29
+ color: uiColors.cardinal,
30
+ values: {
31
+ first: 'gloves/leather-gloves.png',
32
+ club: 'maces/club.png',
33
+ sword: 'swords/double-edged-sword.png',
34
+ axe: 'axes/double-axe.png',
35
+ distance: 'ranged-weapons/horse-bow.png',
36
+ shielding: 'shields/studded-shield.png',
37
+ dagger: 'daggers/dagger.png',
38
+ },
39
+ },
40
+ crafting: {
41
+ color: uiColors.blue,
42
+ values: {
43
+ fishing: 'foods/fish.png',
44
+ mining: 'crafting-resources/iron-ingot.png',
45
+ lumberjacking: 'crafting-resources/greater-wooden-log.png',
46
+ blacksmithing: 'hammers/hammer.png',
47
+ cooking: 'foods/chickens-meat.png',
48
+ alchemy: 'potions/greater-mana-potion.png',
49
+ },
50
+ },
51
+ };
52
+
53
+ interface SkillMap {
54
+ [key: string]: string;
55
+ }
56
+
57
+ const skillNameMap: SkillMap = {
58
+ stamina: 'Stamina',
59
+ magic: 'Magic',
60
+ magicResistance: 'Magic Resistance',
61
+ strength: 'Strength',
62
+ resistance: 'Resistance',
63
+ dexterity: 'Dexterity',
64
+ first: 'Fist',
65
+ club: 'Club',
66
+ sword: 'Sword',
67
+ axe: 'Axe',
68
+ distance: 'Distance',
69
+ shielding: 'Shielding',
70
+ dagger: 'Dagger',
71
+ fishing: 'Fishing',
72
+ mining: 'Mining',
73
+ lumberjacking: 'Lumberjacking',
74
+ blacksmithing: 'Blacksmithing',
75
+ cooking: 'Cooking',
76
+ alchemy: 'Alchemy',
77
+ };
78
+
79
+ export const SkillsContainer: React.FC<ISkillContainerProps> = ({
80
+ onCloseButton,
81
+ skill,
82
+ atlasIMG,
83
+ atlasJSON,
84
+ scale,
85
+ }) => {
86
+ const onRenderSkillCategory = (
87
+ category: 'attributes' | 'combat' | 'crafting'
88
+ ) => {
89
+ const skillCategory = skillProps[category];
90
+
91
+ const skillCategoryColor = skillCategory.color;
92
+
93
+ const output = [];
94
+
95
+ for (const [key, value] of Object.entries(skillCategory.values)) {
96
+ //@ts-ignore
97
+ const skillDetails = (skill[key] as unknown) as ISkillDetails;
98
+
99
+ output.push(
100
+ <SkillProgressBar
101
+ key={key}
102
+ skillName={skillNameMap[key]}
103
+ bgColor={skillCategoryColor}
104
+ level={skillDetails.level || 0}
105
+ skillPoints={Math.round(skillDetails.skillPoints) || 0}
106
+ skillPointsToNextLevel={
107
+ Math.round(skillDetails.skillPointsToNextLevel) || 0
108
+ }
109
+ texturePath={value}
110
+ atlasIMG={atlasIMG}
111
+ atlasJSON={atlasJSON}
112
+ />
113
+ );
114
+ }
115
+
116
+ return output;
117
+ };
118
+
119
+ return (
120
+ <SkillsDraggableContainer
121
+ title="Skills"
122
+ cancelDrag="#skillsDiv"
123
+ scale={scale}
124
+ >
125
+ {onCloseButton && (
126
+ <CloseButton onPointerDown={onCloseButton}>X</CloseButton>
127
+ )}
128
+ <SkillsContainerDiv id="skillsDiv">
129
+ <SkillSplitDiv>
130
+ <p>General</p>
131
+ <hr className="golden" />
132
+
133
+ <SkillProgressBar
134
+ skillName={'Level'}
135
+ bgColor={uiColors.navyBlue}
136
+ level={Math.round(skill.level) || 0}
137
+ skillPoints={Math.round(skill.experience) || 0}
138
+ skillPointsToNextLevel={Math.round(skill.xpToNextLevel) || 0}
139
+ texturePath={'swords/broad-sword.png'}
140
+ atlasIMG={atlasIMG}
141
+ atlasJSON={atlasJSON}
142
+ />
143
+
144
+ <p>Combat Skills</p>
145
+ <hr className="golden" />
146
+ </SkillSplitDiv>
147
+
148
+ {onRenderSkillCategory('combat')}
149
+
150
+ <SkillSplitDiv>
151
+ <p>Crafting Skills</p>
152
+ <hr className="golden" />
153
+ </SkillSplitDiv>
154
+
155
+ {onRenderSkillCategory('crafting')}
156
+
157
+ <SkillSplitDiv>
158
+ <p>Basic Attributes</p>
159
+ <hr className="golden" />
160
+ </SkillSplitDiv>
161
+
162
+ {onRenderSkillCategory('attributes')}
163
+ </SkillsContainerDiv>
164
+ </SkillsDraggableContainer>
165
+ );
166
+ };
167
+
168
+ const SkillsDraggableContainer = styled(DraggableContainer)`
169
+ border: 1px solid black;
170
+ width: 400px;
171
+ height: 90%;
172
+ .DraggableContainer__TitleContainer-sc-184mpyl-2 {
173
+ width: auto;
174
+ height: auto;
175
+ }
176
+ `;
177
+
178
+ const SkillsContainerDiv = styled.div`
179
+ width: 100%;
180
+ -webkit-overflow-y: scroll;
181
+ overflow-y: scroll;
182
+ height: 90%;
183
+ padding-right: 10px;
184
+ `;
185
+
186
+ const SkillSplitDiv = styled.div`
187
+ width: 100%;
188
+ font-size: 11px;
189
+ hr {
190
+ margin: 0;
191
+ margin-bottom: 1rem;
192
+ padding: 0px;
193
+ }
194
+ p {
195
+ margin-bottom: 0px;
196
+ }
197
+ `;
198
+
199
+ const CloseButton = styled.div`
200
+ position: absolute;
201
+ top: 2px;
202
+ right: 2px;
203
+ color: white;
204
+ z-index: 22;
205
+ font-size: 1.1rem;
206
+ `;