@remotion/effects 4.0.467 → 4.0.469
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/color-utils.d.ts +2 -0
- package/dist/dot-grid.d.ts +31 -0
- package/dist/drop-shadow/drop-shadow-runtime.d.ts +54 -0
- package/dist/drop-shadow/drop-shadow-shaders.d.ts +5 -0
- package/dist/drop-shadow/index.d.ts +15 -0
- package/dist/drop-shadow.d.ts +1 -0
- package/dist/duotone.d.ts +31 -0
- package/dist/esm/barrel-distortion.mjs +14 -1
- package/dist/esm/blur.mjs +38 -17
- package/dist/esm/brightness.mjs +14 -1
- package/dist/esm/chromatic-aberration.mjs +14 -1
- package/dist/esm/contrast.mjs +14 -1
- package/dist/esm/dot-grid.mjs +349 -0
- package/dist/esm/drop-shadow.mjs +610 -0
- package/dist/esm/duotone.mjs +365 -0
- package/dist/esm/glow.mjs +599 -0
- package/dist/esm/grayscale.mjs +14 -1
- package/dist/esm/halftone-linear-gradient.mjs +480 -0
- package/dist/esm/halftone.mjs +17 -18
- package/dist/esm/hue.mjs +14 -1
- package/dist/esm/invert.mjs +14 -1
- package/dist/esm/mirror.mjs +14 -1
- package/dist/esm/noise.mjs +341 -0
- package/dist/esm/saturation.mjs +14 -1
- package/dist/esm/scale.mjs +7 -1
- package/dist/esm/shine.mjs +389 -0
- package/dist/esm/speckle.mjs +360 -0
- package/dist/esm/tint.mjs +14 -1
- package/dist/esm/translate.mjs +15 -2
- package/dist/esm/vignette.mjs +439 -0
- package/dist/esm/wave.mjs +7 -1
- package/dist/gaussian-blur-shader.d.ts +1 -0
- package/dist/glow/glow-runtime.d.ts +52 -0
- package/dist/glow/glow-shaders.d.ts +5 -0
- package/dist/glow/index.d.ts +13 -0
- package/dist/glow.d.ts +1 -0
- package/dist/halftone-linear-gradient.d.ts +93 -0
- package/dist/noise.d.ts +11 -0
- package/dist/shine.d.ts +17 -0
- package/dist/speckle.d.ts +11 -0
- package/dist/validate-effect-param.d.ts +1 -0
- package/dist/vignette.d.ts +68 -0
- package/package.json +75 -3
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// src/noise.ts
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import { Internals } from "remotion";
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount"
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};
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var colorMultiplierSchema = {
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type: "number",
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min: 0,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount"
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};
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var brightnessAmountSchema = {
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type: "number",
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min: -1,
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max: 1,
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step: 0.01,
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default: DEFAULT_BRIGHTNESS_AMOUNT,
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description: "Amount"
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};
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var hueDegreesSchema = {
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type: "number",
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step: 1,
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default: DEFAULT_HUE_DEGREES,
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description: "Degrees"
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};
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var assertOptionalFiniteNumber = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredFiniteNumber(value, name);
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};
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var validateUnitInterval = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNonNegative = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateSignedUnitInterval = (value, name) => {
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if (value < -1) {
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throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var clampColorChannel = (value) => {
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return Math.max(0, Math.min(255, value));
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};
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var parseColorRgba = (ctx, color) => {
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ctx.clearRect(0, 0, 1, 1);
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return [data[0], data[1], data[2], data[3]];
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};
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// src/noise.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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var DEFAULT_AMOUNT2 = 0.15;
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var DEFAULT_SEED = 0;
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var DEFAULT_PREMULTIPLY = false;
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var noiseSchema = {
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amount: {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT2,
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description: "Amount"
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},
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seed: {
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type: "number",
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step: 1,
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default: DEFAULT_SEED,
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description: "Seed"
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},
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premultiply: {
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type: "boolean",
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default: DEFAULT_PREMULTIPLY,
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description: "Premultiply"
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}
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};
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var resolve = (p) => ({
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amount: p.amount ?? DEFAULT_AMOUNT2,
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seed: p.seed ?? DEFAULT_SEED,
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premultiply: p.premultiply ?? DEFAULT_PREMULTIPLY
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});
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var assertOptionalBoolean = (value, name) => {
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if (value === undefined) {
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return;
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}
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if (typeof value !== "boolean") {
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNoiseParams = (params) => {
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assertEffectParamsObject(params, "Noise");
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assertOptionalFiniteNumber(params.amount, "amount");
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assertOptionalFiniteNumber(params.seed, "seed");
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assertOptionalBoolean(params.premultiply, "premultiply");
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const r = resolve(params);
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validateUnitInterval(r.amount, "amount");
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};
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var NOISE_VS = `#version 300 es
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in vec2 aPos;
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in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var NOISE_FS = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform vec2 uResolution;
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uniform float uAmount;
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uniform float uSeed;
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uniform bool uPremultiply;
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float random(vec2 co) {
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vec3 p3 = fract(vec3(co.xyx) * 0.1031 + uSeed * 0.0973);
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p3 += dot(p3, p3.yzx + 33.33);
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return fract((p3.x + p3.y) * p3.z);
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}
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void main() {
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vec4 texColor = texture(uSource, vUv);
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float alpha = texColor.a;
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if (alpha <= 0.001) {
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fragColor = vec4(0.0);
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return;
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}
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float noise = random(gl_FragCoord.xy) - 0.5;
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vec3 rgb = texColor.rgb / alpha;
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vec3 noiseLayer = uPremultiply ? rgb * noise : vec3(noise);
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rgb = clamp(rgb + noiseLayer * uAmount, 0.0, 1.0);
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fragColor = vec4(rgb * alpha, alpha);
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}
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`;
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var compileShader = (gl, type, source) => {
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const shader = gl.createShader(type);
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if (!shader) {
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throw new Error("Failed to create WebGL shader");
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}
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const log = gl.getShaderInfoLog(shader);
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gl.deleteShader(shader);
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throw new Error(`Noise shader compile failed: ${log ?? "(no log)"}`);
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}
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return shader;
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};
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var linkProgram = (gl, vs, fs) => {
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const program = gl.createProgram();
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if (!program) {
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throw new Error("Failed to create WebGL program");
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}
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gl.attachShader(program, vs);
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gl.attachShader(program, fs);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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const log = gl.getProgramInfoLog(program);
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gl.deleteProgram(program);
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throw new Error(`Noise program link failed: ${log ?? "(no log)"}`);
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}
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return program;
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};
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var setupNoise = (target) => {
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const gl = target.getContext("webgl2", {
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premultipliedAlpha: true,
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alpha: true,
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preserveDrawingBuffer: true
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});
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if (!gl) {
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throw createWebGL2ContextError("noise effect");
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}
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
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const vs = compileShader(gl, gl.VERTEX_SHADER, NOISE_VS);
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const fs = compileShader(gl, gl.FRAGMENT_SHADER, NOISE_FS);
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const program = linkProgram(gl, vs, fs);
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gl.deleteShader(vs);
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gl.deleteShader(fs);
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const vao = gl.createVertexArray();
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if (!vao) {
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throw new Error("Failed to create WebGL vertex array");
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}
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gl.bindVertexArray(vao);
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const data = new Float32Array([
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-1,
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-1,
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0,
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0,
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1,
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-1,
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1,
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0,
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-1,
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1,
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0,
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1,
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1,
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]);
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const vbo = gl.createBuffer();
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if (!vbo) {
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throw new Error("Failed to create WebGL buffer");
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}
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
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const aPos = gl.getAttribLocation(program, "aPos");
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const aUv = gl.getAttribLocation(program, "aUv");
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gl.enableVertexAttribArray(aPos);
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gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
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gl.enableVertexAttribArray(aUv);
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gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
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gl.bindVertexArray(null);
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const texture = gl.createTexture();
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if (!texture) {
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throw new Error("Failed to create WebGL texture");
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}
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.bindTexture(gl.TEXTURE_2D, null);
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return {
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gl,
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program,
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vao,
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vbo,
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texture,
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uSource: gl.getUniformLocation(program, "uSource"),
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uResolution: gl.getUniformLocation(program, "uResolution"),
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uAmount: gl.getUniformLocation(program, "uAmount"),
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uSeed: gl.getUniformLocation(program, "uSeed"),
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uPremultiply: gl.getUniformLocation(program, "uPremultiply")
|
|
290
|
+
};
|
|
291
|
+
};
|
|
292
|
+
var noise = createEffect({
|
|
293
|
+
type: "remotion/noise",
|
|
294
|
+
label: "noise()",
|
|
295
|
+
documentationLink: "https://www.remotion.dev/docs/effects/noise",
|
|
296
|
+
backend: "webgl2",
|
|
297
|
+
calculateKey: (params) => {
|
|
298
|
+
const r = resolve(params);
|
|
299
|
+
return `noise-${r.amount}-${r.seed}-${r.premultiply ? 1 : 0}`;
|
|
300
|
+
},
|
|
301
|
+
setup: (target) => setupNoise(target),
|
|
302
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
303
|
+
const r = resolve(params);
|
|
304
|
+
const { gl, program, texture, vao } = state;
|
|
305
|
+
gl.viewport(0, 0, width, height);
|
|
306
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
307
|
+
gl.clearColor(0, 0, 0, 0);
|
|
308
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
309
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
310
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
311
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
312
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
313
|
+
gl.useProgram(program);
|
|
314
|
+
if (state.uSource)
|
|
315
|
+
gl.uniform1i(state.uSource, 0);
|
|
316
|
+
if (state.uResolution)
|
|
317
|
+
gl.uniform2f(state.uResolution, width, height);
|
|
318
|
+
if (state.uAmount)
|
|
319
|
+
gl.uniform1f(state.uAmount, r.amount);
|
|
320
|
+
if (state.uSeed)
|
|
321
|
+
gl.uniform1f(state.uSeed, r.seed);
|
|
322
|
+
if (state.uPremultiply)
|
|
323
|
+
gl.uniform1i(state.uPremultiply, r.premultiply ? 1 : 0);
|
|
324
|
+
gl.bindVertexArray(vao);
|
|
325
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
326
|
+
gl.bindVertexArray(null);
|
|
327
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
328
|
+
gl.useProgram(null);
|
|
329
|
+
},
|
|
330
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
331
|
+
gl.deleteTexture(texture);
|
|
332
|
+
gl.deleteBuffer(vbo);
|
|
333
|
+
gl.deleteProgram(program);
|
|
334
|
+
gl.deleteVertexArray(vao);
|
|
335
|
+
},
|
|
336
|
+
schema: noiseSchema,
|
|
337
|
+
validateParams: validateNoiseParams
|
|
338
|
+
});
|
|
339
|
+
export {
|
|
340
|
+
noise
|
|
341
|
+
};
|
package/dist/esm/saturation.mjs
CHANGED
|
@@ -17,6 +17,12 @@ var assertRequiredColor = (value, name) => {
|
|
|
17
17
|
throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
|
|
18
18
|
}
|
|
19
19
|
};
|
|
20
|
+
var assertOptionalColor = (value, name) => {
|
|
21
|
+
if (value === undefined) {
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
assertRequiredColor(value, name);
|
|
25
|
+
};
|
|
20
26
|
|
|
21
27
|
// src/color-utils.ts
|
|
22
28
|
var DEFAULT_AMOUNT = 1;
|
|
@@ -81,6 +87,13 @@ var validateSignedUnitInterval = (value, name) => {
|
|
|
81
87
|
var clampColorChannel = (value) => {
|
|
82
88
|
return Math.max(0, Math.min(255, value));
|
|
83
89
|
};
|
|
90
|
+
var parseColorRgba = (ctx, color) => {
|
|
91
|
+
ctx.clearRect(0, 0, 1, 1);
|
|
92
|
+
ctx.fillStyle = color;
|
|
93
|
+
ctx.fillRect(0, 0, 1, 1);
|
|
94
|
+
const { data } = ctx.getImageData(0, 0, 1, 1);
|
|
95
|
+
return [data[0], data[1], data[2], data[3]];
|
|
96
|
+
};
|
|
84
97
|
|
|
85
98
|
// src/saturation.ts
|
|
86
99
|
var { createEffect } = Internals;
|
|
@@ -98,7 +111,7 @@ var validateSaturationParams = (params) => {
|
|
|
98
111
|
};
|
|
99
112
|
var saturation = createEffect({
|
|
100
113
|
type: "remotion/saturation",
|
|
101
|
-
label: "
|
|
114
|
+
label: "saturation()",
|
|
102
115
|
documentationLink: "https://www.remotion.dev/docs/effects/saturation",
|
|
103
116
|
backend: "2d",
|
|
104
117
|
calculateKey: (params) => {
|
package/dist/esm/scale.mjs
CHANGED
|
@@ -17,6 +17,12 @@ var assertRequiredColor = (value, name) => {
|
|
|
17
17
|
throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
|
|
18
18
|
}
|
|
19
19
|
};
|
|
20
|
+
var assertOptionalColor = (value, name) => {
|
|
21
|
+
if (value === undefined) {
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
assertRequiredColor(value, name);
|
|
25
|
+
};
|
|
20
26
|
|
|
21
27
|
// src/scale/index.ts
|
|
22
28
|
var { createEffect } = Internals;
|
|
@@ -61,7 +67,7 @@ var validateScaleParams = (params) => {
|
|
|
61
67
|
};
|
|
62
68
|
var scale = createEffect({
|
|
63
69
|
type: "remotion/scale",
|
|
64
|
-
label: "
|
|
70
|
+
label: "scale()",
|
|
65
71
|
documentationLink: "https://www.remotion.dev/docs/effects/scale",
|
|
66
72
|
backend: "2d",
|
|
67
73
|
calculateKey: (params) => {
|