@remotion/effects 4.0.467 → 4.0.469
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/color-utils.d.ts +2 -0
- package/dist/dot-grid.d.ts +31 -0
- package/dist/drop-shadow/drop-shadow-runtime.d.ts +54 -0
- package/dist/drop-shadow/drop-shadow-shaders.d.ts +5 -0
- package/dist/drop-shadow/index.d.ts +15 -0
- package/dist/drop-shadow.d.ts +1 -0
- package/dist/duotone.d.ts +31 -0
- package/dist/esm/barrel-distortion.mjs +14 -1
- package/dist/esm/blur.mjs +38 -17
- package/dist/esm/brightness.mjs +14 -1
- package/dist/esm/chromatic-aberration.mjs +14 -1
- package/dist/esm/contrast.mjs +14 -1
- package/dist/esm/dot-grid.mjs +349 -0
- package/dist/esm/drop-shadow.mjs +610 -0
- package/dist/esm/duotone.mjs +365 -0
- package/dist/esm/glow.mjs +599 -0
- package/dist/esm/grayscale.mjs +14 -1
- package/dist/esm/halftone-linear-gradient.mjs +480 -0
- package/dist/esm/halftone.mjs +17 -18
- package/dist/esm/hue.mjs +14 -1
- package/dist/esm/invert.mjs +14 -1
- package/dist/esm/mirror.mjs +14 -1
- package/dist/esm/noise.mjs +341 -0
- package/dist/esm/saturation.mjs +14 -1
- package/dist/esm/scale.mjs +7 -1
- package/dist/esm/shine.mjs +389 -0
- package/dist/esm/speckle.mjs +360 -0
- package/dist/esm/tint.mjs +14 -1
- package/dist/esm/translate.mjs +15 -2
- package/dist/esm/vignette.mjs +439 -0
- package/dist/esm/wave.mjs +7 -1
- package/dist/gaussian-blur-shader.d.ts +1 -0
- package/dist/glow/glow-runtime.d.ts +52 -0
- package/dist/glow/glow-shaders.d.ts +5 -0
- package/dist/glow/index.d.ts +13 -0
- package/dist/glow.d.ts +1 -0
- package/dist/halftone-linear-gradient.d.ts +93 -0
- package/dist/noise.d.ts +11 -0
- package/dist/shine.d.ts +17 -0
- package/dist/speckle.d.ts +11 -0
- package/dist/validate-effect-param.d.ts +1 -0
- package/dist/vignette.d.ts +68 -0
- package/package.json +75 -3
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// src/glow/index.ts
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import { Internals as Internals2 } from "remotion";
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount"
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};
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var colorMultiplierSchema = {
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type: "number",
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min: 0,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount"
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};
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var brightnessAmountSchema = {
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type: "number",
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min: -1,
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max: 1,
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step: 0.01,
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default: DEFAULT_BRIGHTNESS_AMOUNT,
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description: "Amount"
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};
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var hueDegreesSchema = {
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type: "number",
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step: 1,
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default: DEFAULT_HUE_DEGREES,
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description: "Degrees"
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};
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var assertOptionalFiniteNumber = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredFiniteNumber(value, name);
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};
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var validateUnitInterval = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNonNegative = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateSignedUnitInterval = (value, name) => {
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if (value < -1) {
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throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var clampColorChannel = (value) => {
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return Math.max(0, Math.min(255, value));
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};
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var parseColorRgba = (ctx, color) => {
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ctx.clearRect(0, 0, 1, 1);
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return [data[0], data[1], data[2], data[3]];
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};
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// src/glow/glow-runtime.ts
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import { Internals } from "remotion";
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// src/gaussian-blur-shader.ts
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var buildGaussianBlurFs = (direction) => {
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const dirVec = direction === "horizontal" ? "vec2(1.0, 0.0)" : "vec2(0.0, 1.0)";
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return `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform float uRadius;
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uniform vec2 uTexelSize;
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const int MIN_KERNEL_HALF = 4;
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const int MAX_KERNEL_HALF = 32;
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const float TARGET_SAMPLE_DISTANCE_PX = 2.0;
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const vec2 DIRECTION = ${dirVec};
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void main() {
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if (uRadius <= 0.0) {
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fragColor = texture(uSource, vUv);
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return;
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}
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int kernelHalf = int(
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min(
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float(MAX_KERNEL_HALF),
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max(float(MIN_KERNEL_HALF), ceil(uRadius / TARGET_SAMPLE_DISTANCE_PX))
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)
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);
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float pixelStride = uRadius / float(kernelHalf);
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float sigma = uRadius / 3.0;
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float twoSigmaSq = 2.0 * sigma * sigma;
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vec4 sum = vec4(0.0);
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float weightSum = 0.0;
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for (int i = -MAX_KERNEL_HALF; i <= MAX_KERNEL_HALF; ++i) {
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if (abs(i) > kernelHalf) {
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continue;
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}
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float offsetPx = float(i) * pixelStride;
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float w = exp(-(offsetPx * offsetPx) / twoSigmaSq);
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vec2 uv = vUv + DIRECTION * uTexelSize * offsetPx;
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sum += texture(uSource, uv) * w;
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weightSum += w;
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}
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fragColor = sum / weightSum;
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}
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`;
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};
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// src/glow/glow-shaders.ts
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var GLOW_VS = `#version 300 es
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layout(location = 0) in vec2 aPos;
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layout(location = 1) in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var GLOW_EXTRACT_FS = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform vec4 uColor;
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uniform float uThreshold;
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void main() {
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vec4 source = texture(uSource, vUv);
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float alpha = source.a;
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if (alpha <= 0.001) {
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fragColor = vec4(0.0);
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return;
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}
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vec3 rgb = source.rgb / alpha;
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float luminance = dot(rgb, vec3(0.299, 0.587, 0.114));
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float threshold = clamp(uThreshold, 0.0, 1.0);
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float contribution = threshold >= 1.0
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? step(1.0, luminance)
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: clamp((luminance - threshold) / max(1.0 - threshold, 0.0001), 0.0, 1.0);
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float glowAlpha = alpha * contribution * uColor.a;
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fragColor = vec4(uColor.rgb * glowAlpha, glowAlpha);
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}
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`;
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var GLOW_BLUR_FS_HORIZONTAL = buildGaussianBlurFs("horizontal");
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var GLOW_BLUR_FS_VERTICAL = buildGaussianBlurFs("vertical");
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var GLOW_COMPOSITE_FS = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform sampler2D uGlow;
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uniform float uIntensity;
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void main() {
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vec4 source = texture(uSource, vUv);
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vec4 glow = texture(uGlow, vUv) * max(uIntensity, 0.0);
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vec4 outColor = source + glow;
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fragColor = vec4(min(outColor.rgb, vec3(1.0)), min(outColor.a, 1.0));
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}
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`;
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// src/glow/glow-runtime.ts
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var { createWebGL2ContextError } = Internals;
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var compileShader = (gl, type, source) => {
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const shader = gl.createShader(type);
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if (!shader) {
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throw new Error("Failed to create WebGL shader");
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}
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const log = gl.getShaderInfoLog(shader);
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gl.deleteShader(shader);
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throw new Error(`Glow shader compile failed: ${log ?? "(no log)"}`);
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}
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return shader;
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};
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var linkProgram = (gl, vs, fs) => {
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const program = gl.createProgram();
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if (!program) {
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throw new Error("Failed to create WebGL program");
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}
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gl.attachShader(program, vs);
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gl.attachShader(program, fs);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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const log = gl.getProgramInfoLog(program);
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gl.deleteProgram(program);
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throw new Error(`Glow program link failed: ${log ?? "(no log)"}`);
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}
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return program;
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};
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var createProgram = (gl, vertexSource, fragmentSource) => {
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const vs = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
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const fs = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
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const program = linkProgram(gl, vs, fs);
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gl.deleteShader(vs);
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gl.deleteShader(fs);
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return program;
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};
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var createRgbaTexture = (gl) => {
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const texture = gl.createTexture();
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if (!texture) {
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throw new Error("Failed to create WebGL texture");
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}
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gl.bindTexture(gl.TEXTURE_2D, texture);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.bindTexture(gl.TEXTURE_2D, null);
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return texture;
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};
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var getBlurUniforms = (gl, program) => ({
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uRadius: gl.getUniformLocation(program, "uRadius"),
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uTexelSize: gl.getUniformLocation(program, "uTexelSize"),
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uSource: gl.getUniformLocation(program, "uSource")
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});
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var setupGlow = (target) => {
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const gl = target.getContext("webgl2", {
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premultipliedAlpha: true,
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alpha: true,
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preserveDrawingBuffer: true
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});
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if (!gl) {
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throw createWebGL2ContextError("glow effect");
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}
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
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const programExtract = createProgram(gl, GLOW_VS, GLOW_EXTRACT_FS);
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const programHorizontal = createProgram(gl, GLOW_VS, GLOW_BLUR_FS_HORIZONTAL);
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286
|
+
const programVertical = createProgram(gl, GLOW_VS, GLOW_BLUR_FS_VERTICAL);
|
|
287
|
+
const programComposite = createProgram(gl, GLOW_VS, GLOW_COMPOSITE_FS);
|
|
288
|
+
const vao = gl.createVertexArray();
|
|
289
|
+
if (!vao) {
|
|
290
|
+
throw new Error("Failed to create WebGL vertex array");
|
|
291
|
+
}
|
|
292
|
+
gl.bindVertexArray(vao);
|
|
293
|
+
const data = new Float32Array([
|
|
294
|
+
-1,
|
|
295
|
+
-1,
|
|
296
|
+
0,
|
|
297
|
+
0,
|
|
298
|
+
1,
|
|
299
|
+
-1,
|
|
300
|
+
1,
|
|
301
|
+
0,
|
|
302
|
+
-1,
|
|
303
|
+
1,
|
|
304
|
+
0,
|
|
305
|
+
1,
|
|
306
|
+
1,
|
|
307
|
+
1,
|
|
308
|
+
1,
|
|
309
|
+
1
|
|
310
|
+
]);
|
|
311
|
+
const vbo = gl.createBuffer();
|
|
312
|
+
if (!vbo) {
|
|
313
|
+
throw new Error("Failed to create WebGL buffer");
|
|
314
|
+
}
|
|
315
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
316
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
317
|
+
gl.enableVertexAttribArray(0);
|
|
318
|
+
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 16, 0);
|
|
319
|
+
gl.enableVertexAttribArray(1);
|
|
320
|
+
gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 16, 8);
|
|
321
|
+
gl.bindVertexArray(null);
|
|
322
|
+
const textureSource = createRgbaTexture(gl);
|
|
323
|
+
const textureGlowA = createRgbaTexture(gl);
|
|
324
|
+
const textureGlowB = createRgbaTexture(gl);
|
|
325
|
+
const framebuffer = gl.createFramebuffer();
|
|
326
|
+
if (!framebuffer) {
|
|
327
|
+
throw new Error("Failed to create WebGL framebuffer");
|
|
328
|
+
}
|
|
329
|
+
const colorCanvas = document.createElement("canvas");
|
|
330
|
+
colorCanvas.width = 1;
|
|
331
|
+
colorCanvas.height = 1;
|
|
332
|
+
const colorCtx = colorCanvas.getContext("2d", { willReadFrequently: true });
|
|
333
|
+
if (!colorCtx) {
|
|
334
|
+
throw new Error("Failed to acquire 2D context for color parsing");
|
|
335
|
+
}
|
|
336
|
+
return {
|
|
337
|
+
gl,
|
|
338
|
+
programExtract,
|
|
339
|
+
programHorizontal,
|
|
340
|
+
programVertical,
|
|
341
|
+
programComposite,
|
|
342
|
+
vao,
|
|
343
|
+
vbo,
|
|
344
|
+
textureSource,
|
|
345
|
+
textureGlowA,
|
|
346
|
+
textureGlowB,
|
|
347
|
+
framebuffer,
|
|
348
|
+
extract: {
|
|
349
|
+
uSource: gl.getUniformLocation(programExtract, "uSource"),
|
|
350
|
+
uColor: gl.getUniformLocation(programExtract, "uColor"),
|
|
351
|
+
uThreshold: gl.getUniformLocation(programExtract, "uThreshold")
|
|
352
|
+
},
|
|
353
|
+
horizontal: getBlurUniforms(gl, programHorizontal),
|
|
354
|
+
vertical: getBlurUniforms(gl, programVertical),
|
|
355
|
+
composite: {
|
|
356
|
+
uSource: gl.getUniformLocation(programComposite, "uSource"),
|
|
357
|
+
uGlow: gl.getUniformLocation(programComposite, "uGlow"),
|
|
358
|
+
uIntensity: gl.getUniformLocation(programComposite, "uIntensity")
|
|
359
|
+
},
|
|
360
|
+
colorCtx,
|
|
361
|
+
cachedColorStr: "",
|
|
362
|
+
cachedColorRgba: [255, 255, 255, 255]
|
|
363
|
+
};
|
|
364
|
+
};
|
|
365
|
+
var cleanupGlow = ({
|
|
366
|
+
gl,
|
|
367
|
+
programExtract,
|
|
368
|
+
programHorizontal,
|
|
369
|
+
programVertical,
|
|
370
|
+
programComposite,
|
|
371
|
+
vao,
|
|
372
|
+
vbo,
|
|
373
|
+
textureSource,
|
|
374
|
+
textureGlowA,
|
|
375
|
+
textureGlowB,
|
|
376
|
+
framebuffer
|
|
377
|
+
}) => {
|
|
378
|
+
gl.deleteFramebuffer(framebuffer);
|
|
379
|
+
gl.deleteTexture(textureSource);
|
|
380
|
+
gl.deleteTexture(textureGlowA);
|
|
381
|
+
gl.deleteTexture(textureGlowB);
|
|
382
|
+
gl.deleteBuffer(vbo);
|
|
383
|
+
gl.deleteProgram(programExtract);
|
|
384
|
+
gl.deleteProgram(programHorizontal);
|
|
385
|
+
gl.deleteProgram(programVertical);
|
|
386
|
+
gl.deleteProgram(programComposite);
|
|
387
|
+
gl.deleteVertexArray(vao);
|
|
388
|
+
};
|
|
389
|
+
var drawFullscreenQuad = (state) => {
|
|
390
|
+
const { gl, vao } = state;
|
|
391
|
+
gl.bindVertexArray(vao);
|
|
392
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
393
|
+
gl.bindVertexArray(null);
|
|
394
|
+
};
|
|
395
|
+
var setTextureSize = (gl, texture, width, height) => {
|
|
396
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
397
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, width, height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
398
|
+
};
|
|
399
|
+
var setFramebufferTexture = (gl, framebuffer, texture) => {
|
|
400
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
|
|
401
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, texture, 0);
|
|
402
|
+
const status = gl.checkFramebufferStatus(gl.FRAMEBUFFER);
|
|
403
|
+
if (status !== gl.FRAMEBUFFER_COMPLETE) {
|
|
404
|
+
throw new Error(`Glow framebuffer incomplete: 0x${status.toString(16)}`);
|
|
405
|
+
}
|
|
406
|
+
};
|
|
407
|
+
var setBlurUniforms = ({
|
|
408
|
+
gl,
|
|
409
|
+
uniforms,
|
|
410
|
+
radius,
|
|
411
|
+
width,
|
|
412
|
+
height
|
|
413
|
+
}) => {
|
|
414
|
+
if (uniforms.uSource)
|
|
415
|
+
gl.uniform1i(uniforms.uSource, 0);
|
|
416
|
+
if (uniforms.uRadius)
|
|
417
|
+
gl.uniform1f(uniforms.uRadius, radius);
|
|
418
|
+
if (uniforms.uTexelSize)
|
|
419
|
+
gl.uniform2f(uniforms.uTexelSize, 1 / width, 1 / height);
|
|
420
|
+
};
|
|
421
|
+
var normalizedColor = (color) => {
|
|
422
|
+
return [color[0] / 255, color[1] / 255, color[2] / 255, color[3] / 255];
|
|
423
|
+
};
|
|
424
|
+
var applyGlow = ({
|
|
425
|
+
state,
|
|
426
|
+
source,
|
|
427
|
+
width,
|
|
428
|
+
height,
|
|
429
|
+
radius,
|
|
430
|
+
intensity,
|
|
431
|
+
threshold,
|
|
432
|
+
color,
|
|
433
|
+
flipSourceY
|
|
434
|
+
}) => {
|
|
435
|
+
const {
|
|
436
|
+
gl,
|
|
437
|
+
textureSource,
|
|
438
|
+
textureGlowA,
|
|
439
|
+
textureGlowB,
|
|
440
|
+
framebuffer,
|
|
441
|
+
programExtract,
|
|
442
|
+
programHorizontal,
|
|
443
|
+
programVertical,
|
|
444
|
+
programComposite
|
|
445
|
+
} = state;
|
|
446
|
+
gl.viewport(0, 0, width, height);
|
|
447
|
+
gl.clearColor(0, 0, 0, 0);
|
|
448
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
449
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
450
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
451
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
452
|
+
setTextureSize(gl, textureGlowA, width, height);
|
|
453
|
+
setTextureSize(gl, textureGlowB, width, height);
|
|
454
|
+
const [r, g, b, a] = normalizedColor(color);
|
|
455
|
+
setFramebufferTexture(gl, framebuffer, textureGlowA);
|
|
456
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
457
|
+
gl.useProgram(programExtract);
|
|
458
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
459
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
460
|
+
if (state.extract.uSource)
|
|
461
|
+
gl.uniform1i(state.extract.uSource, 0);
|
|
462
|
+
if (state.extract.uColor)
|
|
463
|
+
gl.uniform4f(state.extract.uColor, r, g, b, a);
|
|
464
|
+
if (state.extract.uThreshold)
|
|
465
|
+
gl.uniform1f(state.extract.uThreshold, threshold);
|
|
466
|
+
drawFullscreenQuad(state);
|
|
467
|
+
setFramebufferTexture(gl, framebuffer, textureGlowB);
|
|
468
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
469
|
+
gl.useProgram(programHorizontal);
|
|
470
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
471
|
+
gl.bindTexture(gl.TEXTURE_2D, textureGlowA);
|
|
472
|
+
setBlurUniforms({
|
|
473
|
+
gl,
|
|
474
|
+
uniforms: state.horizontal,
|
|
475
|
+
radius,
|
|
476
|
+
width,
|
|
477
|
+
height
|
|
478
|
+
});
|
|
479
|
+
drawFullscreenQuad(state);
|
|
480
|
+
setFramebufferTexture(gl, framebuffer, textureGlowA);
|
|
481
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
482
|
+
gl.useProgram(programVertical);
|
|
483
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
484
|
+
gl.bindTexture(gl.TEXTURE_2D, textureGlowB);
|
|
485
|
+
setBlurUniforms({
|
|
486
|
+
gl,
|
|
487
|
+
uniforms: state.vertical,
|
|
488
|
+
radius,
|
|
489
|
+
width,
|
|
490
|
+
height
|
|
491
|
+
});
|
|
492
|
+
drawFullscreenQuad(state);
|
|
493
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
494
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
495
|
+
gl.useProgram(programComposite);
|
|
496
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
497
|
+
gl.bindTexture(gl.TEXTURE_2D, textureSource);
|
|
498
|
+
gl.activeTexture(gl.TEXTURE1);
|
|
499
|
+
gl.bindTexture(gl.TEXTURE_2D, textureGlowA);
|
|
500
|
+
if (state.composite.uSource)
|
|
501
|
+
gl.uniform1i(state.composite.uSource, 0);
|
|
502
|
+
if (state.composite.uGlow)
|
|
503
|
+
gl.uniform1i(state.composite.uGlow, 1);
|
|
504
|
+
if (state.composite.uIntensity)
|
|
505
|
+
gl.uniform1f(state.composite.uIntensity, intensity);
|
|
506
|
+
drawFullscreenQuad(state);
|
|
507
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
508
|
+
gl.useProgram(null);
|
|
509
|
+
};
|
|
510
|
+
|
|
511
|
+
// src/glow/index.ts
|
|
512
|
+
var { createEffect } = Internals2;
|
|
513
|
+
var DEFAULT_RADIUS = 20;
|
|
514
|
+
var DEFAULT_INTENSITY = 1;
|
|
515
|
+
var DEFAULT_THRESHOLD = 0;
|
|
516
|
+
var DEFAULT_COLOR = "#ffffff";
|
|
517
|
+
var glowSchema = {
|
|
518
|
+
radius: {
|
|
519
|
+
type: "number",
|
|
520
|
+
min: 0,
|
|
521
|
+
max: 100,
|
|
522
|
+
step: 1,
|
|
523
|
+
default: DEFAULT_RADIUS,
|
|
524
|
+
description: "Radius"
|
|
525
|
+
},
|
|
526
|
+
intensity: {
|
|
527
|
+
type: "number",
|
|
528
|
+
min: 0,
|
|
529
|
+
max: 5,
|
|
530
|
+
step: 0.1,
|
|
531
|
+
default: DEFAULT_INTENSITY,
|
|
532
|
+
description: "Intensity"
|
|
533
|
+
},
|
|
534
|
+
threshold: {
|
|
535
|
+
type: "number",
|
|
536
|
+
min: 0,
|
|
537
|
+
max: 1,
|
|
538
|
+
step: 0.01,
|
|
539
|
+
default: DEFAULT_THRESHOLD,
|
|
540
|
+
description: "Threshold"
|
|
541
|
+
},
|
|
542
|
+
color: {
|
|
543
|
+
type: "color",
|
|
544
|
+
default: DEFAULT_COLOR,
|
|
545
|
+
description: "Color"
|
|
546
|
+
}
|
|
547
|
+
};
|
|
548
|
+
var resolve = (p) => ({
|
|
549
|
+
radius: p.radius ?? DEFAULT_RADIUS,
|
|
550
|
+
intensity: p.intensity ?? DEFAULT_INTENSITY,
|
|
551
|
+
threshold: p.threshold ?? DEFAULT_THRESHOLD,
|
|
552
|
+
color: p.color ?? DEFAULT_COLOR
|
|
553
|
+
});
|
|
554
|
+
var validateGlowParams = (params) => {
|
|
555
|
+
assertEffectParamsObject(params, "Glow");
|
|
556
|
+
assertOptionalFiniteNumber(params.radius, "radius");
|
|
557
|
+
assertOptionalFiniteNumber(params.intensity, "intensity");
|
|
558
|
+
assertOptionalFiniteNumber(params.threshold, "threshold");
|
|
559
|
+
assertOptionalColor(params.color, "color");
|
|
560
|
+
const r = resolve(params);
|
|
561
|
+
validateNonNegative(r.radius, "radius");
|
|
562
|
+
validateNonNegative(r.intensity, "intensity");
|
|
563
|
+
validateUnitInterval(r.threshold, "threshold");
|
|
564
|
+
};
|
|
565
|
+
var glow = createEffect({
|
|
566
|
+
type: "remotion/glow",
|
|
567
|
+
label: "Glow",
|
|
568
|
+
documentationLink: "https://www.remotion.dev/docs/effects/glow",
|
|
569
|
+
backend: "webgl2",
|
|
570
|
+
calculateKey: (params) => {
|
|
571
|
+
const r = resolve(params);
|
|
572
|
+
return `glow-${r.radius}-${r.intensity}-${r.threshold}-${r.color}`;
|
|
573
|
+
},
|
|
574
|
+
setup: (target) => setupGlow(target),
|
|
575
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
576
|
+
const r = resolve(params);
|
|
577
|
+
if (state.cachedColorStr !== r.color) {
|
|
578
|
+
state.cachedColorStr = r.color;
|
|
579
|
+
state.cachedColorRgba = parseColorRgba(state.colorCtx, r.color);
|
|
580
|
+
}
|
|
581
|
+
applyGlow({
|
|
582
|
+
state,
|
|
583
|
+
source,
|
|
584
|
+
width,
|
|
585
|
+
height,
|
|
586
|
+
radius: r.radius,
|
|
587
|
+
intensity: r.intensity,
|
|
588
|
+
threshold: r.threshold,
|
|
589
|
+
color: state.cachedColorRgba,
|
|
590
|
+
flipSourceY
|
|
591
|
+
});
|
|
592
|
+
},
|
|
593
|
+
cleanup: (state) => cleanupGlow(state),
|
|
594
|
+
schema: glowSchema,
|
|
595
|
+
validateParams: validateGlowParams
|
|
596
|
+
});
|
|
597
|
+
export {
|
|
598
|
+
glow
|
|
599
|
+
};
|
package/dist/esm/grayscale.mjs
CHANGED
|
@@ -17,6 +17,12 @@ var assertRequiredColor = (value, name) => {
|
|
|
17
17
|
throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
|
|
18
18
|
}
|
|
19
19
|
};
|
|
20
|
+
var assertOptionalColor = (value, name) => {
|
|
21
|
+
if (value === undefined) {
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
assertRequiredColor(value, name);
|
|
25
|
+
};
|
|
20
26
|
|
|
21
27
|
// src/color-utils.ts
|
|
22
28
|
var DEFAULT_AMOUNT = 1;
|
|
@@ -81,6 +87,13 @@ var validateSignedUnitInterval = (value, name) => {
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81
87
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var clampColorChannel = (value) => {
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82
88
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return Math.max(0, Math.min(255, value));
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83
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};
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90
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+
var parseColorRgba = (ctx, color) => {
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91
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+
ctx.clearRect(0, 0, 1, 1);
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92
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+
ctx.fillStyle = color;
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93
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+
ctx.fillRect(0, 0, 1, 1);
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94
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+
const { data } = ctx.getImageData(0, 0, 1, 1);
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95
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+
return [data[0], data[1], data[2], data[3]];
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96
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+
};
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84
97
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85
98
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// src/grayscale.ts
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86
99
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var { createEffect } = Internals;
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@@ -98,7 +111,7 @@ var validateGrayscaleParams = (params) => {
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98
111
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};
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99
112
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var grayscale = createEffect({
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100
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type: "remotion/grayscale",
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101
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-
label: "
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114
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+
label: "grayscale()",
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102
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documentationLink: "https://www.remotion.dev/docs/effects/grayscale",
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103
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backend: "2d",
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104
117
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calculateKey: (params) => {
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