@remotion/effects 4.0.467 → 4.0.469
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/color-utils.d.ts +2 -0
- package/dist/dot-grid.d.ts +31 -0
- package/dist/drop-shadow/drop-shadow-runtime.d.ts +54 -0
- package/dist/drop-shadow/drop-shadow-shaders.d.ts +5 -0
- package/dist/drop-shadow/index.d.ts +15 -0
- package/dist/drop-shadow.d.ts +1 -0
- package/dist/duotone.d.ts +31 -0
- package/dist/esm/barrel-distortion.mjs +14 -1
- package/dist/esm/blur.mjs +38 -17
- package/dist/esm/brightness.mjs +14 -1
- package/dist/esm/chromatic-aberration.mjs +14 -1
- package/dist/esm/contrast.mjs +14 -1
- package/dist/esm/dot-grid.mjs +349 -0
- package/dist/esm/drop-shadow.mjs +610 -0
- package/dist/esm/duotone.mjs +365 -0
- package/dist/esm/glow.mjs +599 -0
- package/dist/esm/grayscale.mjs +14 -1
- package/dist/esm/halftone-linear-gradient.mjs +480 -0
- package/dist/esm/halftone.mjs +17 -18
- package/dist/esm/hue.mjs +14 -1
- package/dist/esm/invert.mjs +14 -1
- package/dist/esm/mirror.mjs +14 -1
- package/dist/esm/noise.mjs +341 -0
- package/dist/esm/saturation.mjs +14 -1
- package/dist/esm/scale.mjs +7 -1
- package/dist/esm/shine.mjs +389 -0
- package/dist/esm/speckle.mjs +360 -0
- package/dist/esm/tint.mjs +14 -1
- package/dist/esm/translate.mjs +15 -2
- package/dist/esm/vignette.mjs +439 -0
- package/dist/esm/wave.mjs +7 -1
- package/dist/gaussian-blur-shader.d.ts +1 -0
- package/dist/glow/glow-runtime.d.ts +52 -0
- package/dist/glow/glow-shaders.d.ts +5 -0
- package/dist/glow/index.d.ts +13 -0
- package/dist/glow.d.ts +1 -0
- package/dist/halftone-linear-gradient.d.ts +93 -0
- package/dist/noise.d.ts +11 -0
- package/dist/shine.d.ts +17 -0
- package/dist/speckle.d.ts +11 -0
- package/dist/validate-effect-param.d.ts +1 -0
- package/dist/vignette.d.ts +68 -0
- package/package.json +75 -3
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// src/dot-grid.ts
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import { Internals } from "remotion";
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// src/validate-effect-param.ts
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var assertEffectParamsObject = (params, effectLabel) => {
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if (params === null || typeof params !== "object") {
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throw new TypeError(`${effectLabel} effect requires a parameters object, but got ${JSON.stringify(params)}`);
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}
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};
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var assertRequiredFiniteNumber = (value, name) => {
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if (typeof value !== "number" || !Number.isFinite(value)) {
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throw new TypeError(`"${name}" must be a finite number, but got ${JSON.stringify(value)}`);
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}
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};
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var assertRequiredColor = (value, name) => {
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if (typeof value !== "string" || value.length === 0) {
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throw new TypeError(`"${name}" must be a non-empty string, but got ${JSON.stringify(value)}`);
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}
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};
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var assertOptionalColor = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredColor(value, name);
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};
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// src/color-utils.ts
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var DEFAULT_AMOUNT = 1;
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var DEFAULT_BRIGHTNESS_AMOUNT = 0;
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var DEFAULT_HUE_DEGREES = 0;
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var colorAmountSchema = {
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type: "number",
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min: 0,
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max: 1,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount"
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};
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var colorMultiplierSchema = {
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type: "number",
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min: 0,
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step: 0.01,
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default: DEFAULT_AMOUNT,
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description: "Amount"
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};
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var brightnessAmountSchema = {
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type: "number",
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min: -1,
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max: 1,
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step: 0.01,
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default: DEFAULT_BRIGHTNESS_AMOUNT,
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description: "Amount"
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};
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var hueDegreesSchema = {
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type: "number",
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step: 1,
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default: DEFAULT_HUE_DEGREES,
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description: "Degrees"
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};
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var assertOptionalFiniteNumber = (value, name) => {
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if (value === undefined) {
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return;
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}
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assertRequiredFiniteNumber(value, name);
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};
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var validateUnitInterval = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var validateNonNegative = (value, name) => {
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if (value < 0) {
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throw new TypeError(`"${name}" must be >= 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateSignedUnitInterval = (value, name) => {
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if (value < -1) {
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throw new TypeError(`"${name}" must be >= -1, but got ${JSON.stringify(value)}`);
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}
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if (value > 1) {
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throw new TypeError(`"${name}" must be <= 1, but got ${JSON.stringify(value)}`);
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}
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};
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var clampColorChannel = (value) => {
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return Math.max(0, Math.min(255, value));
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};
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var parseColorRgba = (ctx, color) => {
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ctx.clearRect(0, 0, 1, 1);
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ctx.fillStyle = color;
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ctx.fillRect(0, 0, 1, 1);
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const { data } = ctx.getImageData(0, 0, 1, 1);
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return [data[0], data[1], data[2], data[3]];
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};
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// src/dot-grid.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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var DEFAULT_DOT_SIZE = 16;
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var DEFAULT_GRID_SIZE = 20;
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var DEFAULT_INVERT = false;
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var dotGridSchema = {
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dotSize: {
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type: "number",
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min: 0,
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max: 400,
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step: 1,
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default: DEFAULT_DOT_SIZE,
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description: "Dot size"
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},
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gridSize: {
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type: "number",
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min: 1,
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max: 400,
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step: 1,
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default: DEFAULT_GRID_SIZE,
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description: "Grid size"
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},
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invert: {
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type: "boolean",
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default: DEFAULT_INVERT,
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description: "Invert"
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}
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};
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var resolve = (p) => ({
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dotSize: p.dotSize ?? DEFAULT_DOT_SIZE,
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gridSize: p.gridSize ?? DEFAULT_GRID_SIZE,
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invert: p.invert ?? DEFAULT_INVERT
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});
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var assertOptionalBoolean = (value, name) => {
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if (value === undefined) {
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return;
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}
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if (typeof value !== "boolean") {
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throw new TypeError(`"${name}" must be a boolean, but got ${JSON.stringify(value)}`);
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}
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};
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var validatePositive = (value, name) => {
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if (value <= 0) {
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throw new TypeError(`"${name}" must be greater than 0, but got ${JSON.stringify(value)}`);
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}
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};
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var validateDotGridParams = (params) => {
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assertEffectParamsObject(params, "Dot grid");
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assertOptionalFiniteNumber(params.dotSize, "dotSize");
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assertOptionalFiniteNumber(params.gridSize, "gridSize");
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assertOptionalBoolean(params.invert, "invert");
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if (params.dotSize !== undefined) {
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validateNonNegative(params.dotSize, "dotSize");
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}
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if (params.gridSize !== undefined) {
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validatePositive(params.gridSize, "gridSize");
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}
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};
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var DOT_GRID_VS = `#version 300 es
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in vec2 aPos;
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in vec2 aUv;
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out vec2 vUv;
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void main() {
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vUv = aUv;
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gl_Position = vec4(aPos, 0.0, 1.0);
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}
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`;
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var DOT_GRID_FS = `#version 300 es
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precision highp float;
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in vec2 vUv;
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out vec4 fragColor;
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uniform sampler2D uSource;
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uniform vec2 uResolution;
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uniform float uDotSize;
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uniform float uGridSize;
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uniform bool uInvert;
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void main() {
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vec2 fragPos = vUv * uResolution;
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vec2 center = uResolution * 0.5;
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vec2 gridPos = fragPos - center;
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float gridSize = max(uGridSize, 0.001);
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vec2 cellIndex = floor(gridPos / gridSize + 0.5);
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vec2 gridCenter = cellIndex * gridSize;
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vec2 diff = gridPos - gridCenter;
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float radius = uDotSize * 0.5;
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float dotCoverage = radius <= 0.005
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? 0.0
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: 1.0 - smoothstep(radius - 0.75, radius + 0.75, length(diff));
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float coverage = uInvert ? 1.0 - dotCoverage : dotCoverage;
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vec4 texColor = texture(uSource, vUv);
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fragColor = texColor * coverage;
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}
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`;
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var compileShader = (gl, type, source) => {
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const shader = gl.createShader(type);
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if (!shader) {
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throw new Error("Failed to create WebGL shader");
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}
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gl.shaderSource(shader, source);
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gl.compileShader(shader);
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if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
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const log = gl.getShaderInfoLog(shader);
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gl.deleteShader(shader);
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throw new Error(`Dot grid shader compile failed: ${log ?? "(no log)"}`);
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}
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return shader;
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};
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var linkProgram = (gl, vs, fs) => {
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const program = gl.createProgram();
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if (!program) {
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throw new Error("Failed to create WebGL program");
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}
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gl.attachShader(program, vs);
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gl.attachShader(program, fs);
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gl.linkProgram(program);
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if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
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const log = gl.getProgramInfoLog(program);
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gl.deleteProgram(program);
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throw new Error(`Dot grid program link failed: ${log ?? "(no log)"}`);
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}
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return program;
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};
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var dotGrid = createEffect({
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type: "remotion/dot-grid",
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label: "dotGrid()",
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documentationLink: "https://www.remotion.dev/docs/effects/dot-grid",
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backend: "webgl2",
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calculateKey: (params) => {
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const r = resolve(params);
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return `dot-grid-${r.dotSize}-${r.gridSize}-${r.invert ? 1 : 0}`;
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},
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setup: (target) => {
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const gl = target.getContext("webgl2", {
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premultipliedAlpha: true,
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alpha: true,
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preserveDrawingBuffer: true
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});
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if (!gl) {
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throw createWebGL2ContextError("dot grid effect");
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}
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
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const vs = compileShader(gl, gl.VERTEX_SHADER, DOT_GRID_VS);
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const fs = compileShader(gl, gl.FRAGMENT_SHADER, DOT_GRID_FS);
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const program = linkProgram(gl, vs, fs);
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gl.deleteShader(vs);
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gl.deleteShader(fs);
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const vao = gl.createVertexArray();
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if (!vao) {
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throw new Error("Failed to create WebGL vertex array");
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}
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gl.bindVertexArray(vao);
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const data = new Float32Array([
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-1,
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-1,
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0,
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0,
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1,
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-1,
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1,
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0,
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-1,
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1,
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0,
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1,
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1,
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1,
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1,
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1
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]);
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const vbo = gl.createBuffer();
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if (!vbo) {
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throw new Error("Failed to create WebGL buffer");
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}
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
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const aPos = gl.getAttribLocation(program, "aPos");
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const aUv = gl.getAttribLocation(program, "aUv");
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gl.enableVertexAttribArray(aPos);
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gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
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gl.enableVertexAttribArray(aUv);
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gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
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gl.bindVertexArray(null);
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const texture = gl.createTexture();
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if (!texture) {
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throw new Error("Failed to create WebGL texture");
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}
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gl.bindTexture(gl.TEXTURE_2D, texture);
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|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
293
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
294
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
295
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
296
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
297
|
+
return {
|
|
298
|
+
gl,
|
|
299
|
+
program,
|
|
300
|
+
vao,
|
|
301
|
+
vbo,
|
|
302
|
+
texture,
|
|
303
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
304
|
+
uResolution: gl.getUniformLocation(program, "uResolution"),
|
|
305
|
+
uDotSize: gl.getUniformLocation(program, "uDotSize"),
|
|
306
|
+
uGridSize: gl.getUniformLocation(program, "uGridSize"),
|
|
307
|
+
uInvert: gl.getUniformLocation(program, "uInvert")
|
|
308
|
+
};
|
|
309
|
+
},
|
|
310
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
311
|
+
const r = resolve(params);
|
|
312
|
+
const { gl, program, vao, texture } = state;
|
|
313
|
+
gl.viewport(0, 0, width, height);
|
|
314
|
+
gl.clearColor(0, 0, 0, 0);
|
|
315
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
316
|
+
gl.useProgram(program);
|
|
317
|
+
gl.bindVertexArray(vao);
|
|
318
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
319
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
320
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
321
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
322
|
+
if (state.uSource)
|
|
323
|
+
gl.uniform1i(state.uSource, 0);
|
|
324
|
+
if (state.uResolution)
|
|
325
|
+
gl.uniform2f(state.uResolution, width, height);
|
|
326
|
+
if (state.uDotSize)
|
|
327
|
+
gl.uniform1f(state.uDotSize, r.dotSize);
|
|
328
|
+
if (state.uGridSize)
|
|
329
|
+
gl.uniform1f(state.uGridSize, r.gridSize);
|
|
330
|
+
if (state.uInvert)
|
|
331
|
+
gl.uniform1i(state.uInvert, r.invert ? 1 : 0);
|
|
332
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
333
|
+
gl.bindVertexArray(null);
|
|
334
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
335
|
+
gl.useProgram(null);
|
|
336
|
+
},
|
|
337
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
338
|
+
gl.deleteBuffer(vbo);
|
|
339
|
+
gl.deleteProgram(program);
|
|
340
|
+
gl.deleteVertexArray(vao);
|
|
341
|
+
gl.deleteTexture(texture);
|
|
342
|
+
},
|
|
343
|
+
schema: dotGridSchema,
|
|
344
|
+
validateParams: validateDotGridParams
|
|
345
|
+
});
|
|
346
|
+
export {
|
|
347
|
+
dotGridSchema,
|
|
348
|
+
dotGrid
|
|
349
|
+
};
|