@react-three/fiber 10.0.0-canary.dbbe704 → 10.0.0-canary.eb6c14f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.cjs +2706 -3186
- package/dist/index.d.cts +561 -919
- package/dist/index.d.mts +561 -919
- package/dist/index.d.ts +556 -942
- package/dist/index.mjs +2694 -3173
- package/dist/legacy.cjs +2888 -3378
- package/dist/legacy.d.cts +564 -925
- package/dist/legacy.d.mts +564 -925
- package/dist/legacy.d.ts +560 -947
- package/dist/legacy.mjs +2576 -3065
- package/dist/webgpu/index.cjs +3146 -3460
- package/dist/webgpu/index.d.cts +743 -1030
- package/dist/webgpu/index.d.mts +743 -1030
- package/dist/webgpu/index.d.ts +739 -1054
- package/dist/webgpu/index.mjs +2849 -3166
- package/package.json +6 -5
- package/readme.md +3 -4
- package/react-reconciler/constants.d.ts +0 -7
- package/react-reconciler/constants.js +0 -1
- package/react-reconciler/index.d.ts +0 -1044
- package/react-reconciler/index.js +0 -208
package/dist/webgpu/index.d.ts
CHANGED
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@@ -1,5 +1,6 @@
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import * as three_examples_jsm_inspector_Inspector_js from 'three/examples/jsm/inspector/Inspector.js';
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import * as three_webgpu from 'three/webgpu';
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import { RenderTarget, WebGPURenderer,
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import { CubeRenderTarget, RenderTarget, WebGPURenderer, Node, StorageTexture, Storage3DTexture, StorageArrayTexture, Data3DTexture, CanvasTarget, Euler as Euler$2, Color as Color$2, ColorRepresentation as ColorRepresentation$1, Layers as Layers$1, Raycaster, Intersection as Intersection$1, BufferGeometry, Matrix4 as Matrix4$1, Quaternion as Quaternion$1, Object3D, Vector2 as Vector2$1, Vector3 as Vector3$1, Vector4 as Vector4$1, Matrix3 as Matrix3$1, Loader as Loader$1, ColorSpace, Texture as Texture$1, CubeTexture, Scene, Frustum, OrthographicCamera, Matrix2, WebGPURendererParameters } from 'three/webgpu';
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import { Inspector } from 'three/addons/inspector/Inspector.js';
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import * as THREE$1 from 'three';
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import { Color as Color$1, ColorRepresentation, Euler as Euler$1, Loader, RenderTargetOptions as RenderTargetOptions$1 } from 'three';
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@@ -7,25 +8,12 @@ import * as React$1 from 'react';
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import { ReactNode, Component, RefObject, JSX } from 'react';
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import { StoreApi } from 'zustand';
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import { UseBoundStoreWithEqualityFn } from 'zustand/traditional';
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import { FrameTimingState, FrameCallback as FrameCallback$1, SchedulerApi, UseFrameNextOptions, FrameNextControls } from '@pmndrs/scheduler';
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export { AddPhaseOptions, FrameControls, FrameNextControls, FrameTimingState, RootOptions, Scheduler, SchedulerApi, UseFrameNextOptions, UseFrameOptions, getScheduler } from '@pmndrs/scheduler';
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import { Options } from 'react-use-measure';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import { ThreeElement as ThreeElement$1, Euler as Euler$3 } from '@react-three/fiber';
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import { GroundedSkybox } from 'three/examples/jsm/objects/GroundedSkybox.js';
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function _mergeNamespaces(n, m) {
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m.forEach(function (e) {
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e && typeof e !== 'string' && !Array.isArray(e) && Object.keys(e).forEach(function (k) {
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if (k !== 'default' && !(k in n)) {
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var d = Object.getOwnPropertyDescriptor(e, k);
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Object.defineProperty(n, k, d.get ? d : {
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enumerable: true,
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get: function () { return e[k]; }
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});
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}
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});
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});
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return Object.freeze(n);
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}
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/**
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* @fileoverview Internal Three.js re-exports - WEBGPU ONLY ENTRY
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@@ -39,6 +27,8 @@ function _mergeNamespaces(n, m) {
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declare const R3F_BUILD_LEGACY = false;
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declare const R3F_BUILD_WEBGPU = true;
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/** Lazily load the three Inspector. Keeps it out of the eager module graph — see note above. */
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declare function loadInspector(): Promise<typeof three_examples_jsm_inspector_Inspector_js.Inspector>;
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declare const WebGLRenderer: {
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new (): {};
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};
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declare const WebGLRenderTarget: any;
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Inspector: Inspector,
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R3F_BUILD_LEGACY: R3F_BUILD_LEGACY,
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R3F_BUILD_WEBGPU: R3F_BUILD_WEBGPU,
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RenderTargetCompat: RenderTarget,
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WebGLRenderTarget: WebGLRenderTarget,
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WebGLRenderer: WebGLRenderer,
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WebGLRendererParameters: WebGLRendererParameters,
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WebGLShadowMap: WebGLShadowMap
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}, [three_webgpu]);
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declare const WebGLCubeRenderTarget: any;
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//* Utility Types ==============================
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@@ -151,6 +132,8 @@ interface IntersectionEvent<TSourceEvent> extends Intersection {
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unprojectedPoint: THREE$1.Vector3
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/** Normalized event coordinates */
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pointer: THREE$1.Vector2
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/** pointerId of the original event for multiple pointer events */
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pointerId: number
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/** Delta between first click and this event */
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delta: number
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/** The ray that pierced it */
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type FilterFunction = (items: THREE$1.Intersection[], state: RootState) => THREE$1.Intersection[]
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type ComputeFunction = (event: DomEvent, root: RootState, previous?: RootState) => void
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/** Configuration for XR pointer registration (controllers/hands) */
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interface XRPointerConfig {
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/** Ray origin (updated each frame by XR system) */
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ray: THREE$1.Ray
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/** Optional: custom compute function for this pointer */
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compute?: (state: RootState) => void
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/** Pointer type identifier */
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type: 'controller' | 'hand' | 'gaze'
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/** Which hand (for controller/hand types) */
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handedness?: 'left' | 'right'
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}
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interface EventManager<TTarget> {
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/** Determines if the event layer is active */
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enabled: boolean
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disconnect?: () => void
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/** Triggers a onPointerMove with the last known event. This can be useful to enable raycasting without
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* explicit user interaction, for instance when the camera moves a hoverable object underneath the cursor.
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* @param pointerId - Optional pointer ID to update specific pointer only
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*/
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update?: () => void
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update?: (pointerId?: number) => void
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/** Defer pointer move raycasting to frame start (default: true) */
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frameTimedRaycasts?: boolean
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/** Always fire raycaster immediately on scroll events (default: true) */
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alwaysFireOnScroll?: boolean
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/** Automatically re-raycast every frame to detect hover changes from moving objects/camera (default: false) */
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updateOnFrame?: boolean
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/** Flush deferred pointer raycasts. Called by scheduler at frame start (input phase). */
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flush?: () => void
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/** Register an XR pointer (controller/hand). Returns assigned pointerId */
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registerPointer?: (config: XRPointerConfig) => number
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/** Unregister an XR pointer */
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unregisterPointer?: (pointerId: number) => void
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}
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interface PointerCaptureTarget {
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}
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//* Scheduler Types (useFrame) ==============================
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//
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// The generic, framework-agnostic scheduler types now live in @pmndrs/scheduler.
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// This file re-exports them and layers r3f's RootState-aware frame state on top,
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// so existing `#types` imports across the codebase keep resolving unchanged.
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//
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// Frame State (r3f-specific) --------------------------------
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/**
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*
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* State passed to useFrame callbacks (extends RootState with timing).
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*/
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interface
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/** Optional stable id for the job. Auto-generated if not provided */
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id?: string
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/** Named phase to run in. Default: 'update' */
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phase?: string
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/** Run before this phase or job id */
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before?: string | string[]
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/** Run after this phase or job id */
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after?: string | string[]
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/** Priority within phase. Higher runs first. Default: 0 */
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priority?: number
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/** Max frames per second for this job */
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fps?: number
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/** If true, skip frames when behind. If false, try to catch up. Default: true */
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drop?: boolean
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/** Enable/disable without unregistering. Default: true */
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enabled?: boolean
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}
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interface FrameNextState extends RootState, FrameTimingState {}
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/** Alias for
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type
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/** Alias for FrameNextState */
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type FrameState = FrameNextState
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// Callback Types (r3f-specific) --------------------------------
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/**
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*
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* Callback function for useFrame. Receives the full r3f RootState plus timing.
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*/
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/** Insert this phase before the specified phase */
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before?: string
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/** Insert this phase after the specified phase */
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}
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type FrameNextCallback = FrameCallback$1<RootState>
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/** Alias for FrameNextCallback */
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type FrameCallback = FrameNextCallback
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//* Buffer Types (useBuffers) ========================================
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/**
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*
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* Buffer-like types for GPU compute and storage operations.
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* Includes raw CPU arrays, Three.js buffer attributes, and TSL buffer nodes.
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*
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* @example
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* ```tsx
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* const { positions, velocities } = useBuffers(() => ({
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* positions: instancedArray(count, 'vec3'), // StorageBufferNode
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* velocities: new Float32Array(count * 3), // TypedArray
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* }), 'particles')
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* ```
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*/
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type BufferLike =
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| Float32Array
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| Uint32Array
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| Int32Array
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| Float64Array
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| Uint8Array
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| Int8Array
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| Uint16Array
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| Int16Array
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| THREE$1.BufferAttribute // Base class for all buffer attributes
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| THREE$1.InterleavedBufferAttribute
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| Node // TSL buffer nodes (instancedArray, storage)
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/** Flat record of buffer-like values (no nested scopes) */
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type BufferRecord = Record<string, BufferLike>
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/**
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* Buffer store that can contain both root-level buffers and scoped buffer objects.
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* Structure: { positions: Float32Array, particles: { vel: StorageBufferNode } }
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*/
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/** Alias for FrameNextState */
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type FrameState = FrameNextState
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type BufferStore = Record<string, BufferLike | BufferRecord>
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//* Node Types (useNodes) ========================================
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*
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* Every node representation `useNodes` accepts and `state.nodes` holds: three's real `Node`,
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* the callable proxy `Fn()` returns, and the legacy structural shape (`uuid`/`nodeType`) older
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* code passes through. Creators are constrained to this same type, so the shape a creator returns
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* and the shape the store holds are one type by construction.
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/** State provider for callbacks. Optional in independent mode. */
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getState?: () => any
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/** Error handler for job errors. Falls back to console.error if not provided. */
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onError?: (error: Error) => void
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type NodeLike = TSLNodeType | LegacyTSLNodeLike
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/** Flat record of TSL nodes (no nested scopes) */
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type NodeRecord<T extends NodeLike = NodeLike> = Record<string, T>
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/**
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* Node store that can contain both root-level nodes and scoped node objects.
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* Structure: { wobble: OperatorNode, fx: { blur: ShaderCallable } }
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type
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type FrameCallback = FrameNextCallback
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type NodeStore = Record<string, NodeLike | NodeRecord>
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//* Storage Types (useGPUStorage) ========================================
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* GPU storage types for texture-based storage operations.
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* Includes Three.js storage textures and TSL storage texture nodes.
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*
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* @example
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* ```tsx
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* const { heightMap } = useGPUStorage(() => ({
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* heightMap: new StorageTexture(512, 512),
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* }), 'terrain')
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* ```
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step(timestamp?: number): void
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/** Manually step ALL jobs in the scheduler */
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stepAll(timestamp?: number): void
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/** Pause this job (set enabled=false) */
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pause(): void
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/** Resume this job (set enabled=true) */
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resume(): void
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/** Reactive paused state - automatically triggers re-render when changed */
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isPaused: boolean
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}
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type StorageLike =
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| StorageTexture // 2D GPU storage texture
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| Storage3DTexture // 3D GPU storage texture (volumes, fluid grids)
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| StorageArrayTexture // 2D-array GPU storage texture
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| Data3DTexture // 3D texture (can be used as storage)
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| Node // TSL storage texture nodes (storageTexture)
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/** Flat record of storage-like values (no nested scopes) */
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type StorageRecord = Record<string, StorageLike>
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/**
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*
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* Storage store that can contain both root-level storage and scoped storage objects.
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* Structure: { heightMap: StorageTexture, terrain: { normal: StorageTextureNode } }
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*/
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-
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//* Phase Management --------------------------------
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-
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/** Add a named phase to the scheduler */
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addPhase(name: string, options?: AddPhaseOptions): void
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/** Get the ordered list of phase names */
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readonly phases: string[]
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/** Check if a phase exists */
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hasPhase(name: string): boolean
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//* Root Management --------------------------------
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/** Register a root (Canvas) with the scheduler. Returns unsubscribe function. */
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registerRoot(id: string, options?: RootOptions): () => void
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/** Unregister a root */
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unregisterRoot(id: string): void
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/** Generate a unique root ID */
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generateRootId(): string
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/** Get the number of registered roots */
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getRootCount(): number
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/** Check if any root is registered and ready */
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readonly isReady: boolean
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/** Subscribe to root-ready event. Fires immediately if already ready. Returns unsubscribe. */
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onRootReady(callback: () => void): () => void
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//* Job Registration --------------------------------
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/** Register a job with the scheduler (returns unsubscribe function) */
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register(
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callback: FrameNextCallback,
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options?: {
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id?: string
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rootId?: string
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phase?: string
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before?: string | string[]
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after?: string | string[]
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priority?: number
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fps?: number
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drop?: boolean
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enabled?: boolean
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},
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): () => void
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/** Update a job's options */
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updateJob(
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id: string,
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options: {
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priority?: number
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fps?: number
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drop?: boolean
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enabled?: boolean
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phase?: string
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before?: string | string[]
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after?: string | string[]
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},
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): void
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|
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/** Unregister a job by ID */
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unregister(id: string, rootId?: string): void
|
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/** Get the number of registered jobs */
|
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|
-
getJobCount(): number
|
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-
/** Get all job IDs */
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|
-
getJobIds(): string[]
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-
|
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|
-
//* Global Jobs (for legacy addEffect/addAfterEffect) --------------------------------
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-
|
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/** Register a global job (runs once per frame, not per-root). Returns unsubscribe function. */
|
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|
-
registerGlobal(phase: 'before' | 'after', id: string, callback: (timestamp: number) => void): () => void
|
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|
-
|
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|
-
//* Idle Callbacks (for legacy addTail) --------------------------------
|
|
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|
-
|
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|
-
/** Register an idle callback (fires when loop stops). Returns unsubscribe function. */
|
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|
-
onIdle(callback: (timestamp: number) => void): () => void
|
|
457
|
-
|
|
458
|
-
//* Frame Loop Control --------------------------------
|
|
459
|
-
|
|
460
|
-
/** Start the scheduler loop */
|
|
461
|
-
start(): void
|
|
462
|
-
/** Stop the scheduler loop */
|
|
463
|
-
stop(): void
|
|
464
|
-
/** Check if the scheduler is running */
|
|
465
|
-
readonly isRunning: boolean
|
|
466
|
-
/** Get/set the frameloop mode ('always', 'demand', 'never') */
|
|
467
|
-
frameloop: Frameloop
|
|
468
|
-
/** Independent mode - runs without Canvas, callbacks receive timing-only state */
|
|
469
|
-
independent: boolean
|
|
470
|
-
|
|
471
|
-
//* Manual Stepping --------------------------------
|
|
472
|
-
|
|
473
|
-
/** Manually step all jobs once (for frameloop='never' or testing) */
|
|
474
|
-
step(timestamp?: number): void
|
|
475
|
-
/** Manually step a single job by ID */
|
|
476
|
-
stepJob(id: string, timestamp?: number): void
|
|
477
|
-
/** Request frame(s) to be rendered (for frameloop='demand') */
|
|
478
|
-
invalidate(frames?: number): void
|
|
479
|
-
|
|
480
|
-
//* Per-Job Control --------------------------------
|
|
481
|
-
|
|
482
|
-
/** Check if a job is paused */
|
|
483
|
-
isJobPaused(id: string): boolean
|
|
484
|
-
/** Pause a job */
|
|
485
|
-
pauseJob(id: string): void
|
|
486
|
-
/** Resume a job */
|
|
487
|
-
resumeJob(id: string): void
|
|
488
|
-
/** Subscribe to job state changes (for reactive isPaused). Returns unsubscribe function. */
|
|
489
|
-
subscribeJobState(id: string, listener: () => void): () => void
|
|
490
|
-
}
|
|
387
|
+
type StorageStore = Record<string, StorageLike | StorageRecord>
|
|
491
388
|
|
|
492
389
|
//* Renderer Types ========================================
|
|
493
390
|
|
|
@@ -502,6 +399,18 @@ type Subscription = {
|
|
|
502
399
|
store: RootStore
|
|
503
400
|
}
|
|
504
401
|
|
|
402
|
+
/** Per-pointer state for multi-touch and XR support */
|
|
403
|
+
type PointerState = {
|
|
404
|
+
/** Objects currently hovered by this pointer */
|
|
405
|
+
hovered: Map<string, ThreeEvent<DomEvent>>
|
|
406
|
+
/** Objects capturing this pointer */
|
|
407
|
+
captured: Map<THREE$1.Object3D, PointerCaptureTarget>
|
|
408
|
+
/** Initial click position [x, y] */
|
|
409
|
+
initialClick: [x: number, y: number]
|
|
410
|
+
/** Objects hit on initial click */
|
|
411
|
+
initialHits: THREE$1.Object3D[]
|
|
412
|
+
}
|
|
413
|
+
|
|
505
414
|
type Dpr = number | [min: number, max: number]
|
|
506
415
|
|
|
507
416
|
interface Size {
|
|
@@ -543,12 +452,21 @@ interface Performance {
|
|
|
543
452
|
|
|
544
453
|
interface InternalState {
|
|
545
454
|
interaction: THREE$1.Object3D[]
|
|
546
|
-
hovered: Map<string, ThreeEvent<DomEvent>>
|
|
547
455
|
subscribers: Subscription[]
|
|
456
|
+
/** Per-pointer state (hover, capture, click tracking) - replaces hovered, capturedMap, initialClick, initialHits */
|
|
457
|
+
pointerMap: Map<number, PointerState>
|
|
458
|
+
/** Pointers needing raycast this frame (used with frameTimedRaycasts) */
|
|
459
|
+
pointerDirty: Map<number, DomEvent>
|
|
460
|
+
/** Last event received (for events.update() compatibility) */
|
|
461
|
+
lastEvent: React$1.RefObject<DomEvent | null>
|
|
462
|
+
/** @deprecated Use pointerMap.get(pointerId).hovered instead */
|
|
463
|
+
hovered: Map<string, ThreeEvent<DomEvent>>
|
|
464
|
+
/** @deprecated Use pointerMap.get(pointerId).captured instead */
|
|
548
465
|
capturedMap: Map<number, Map<THREE$1.Object3D, PointerCaptureTarget>>
|
|
466
|
+
/** @deprecated Use pointerMap.get(pointerId).initialClick instead */
|
|
549
467
|
initialClick: [x: number, y: number]
|
|
468
|
+
/** @deprecated Use pointerMap.get(pointerId).initialHits instead */
|
|
550
469
|
initialHits: THREE$1.Object3D[]
|
|
551
|
-
lastEvent: React$1.RefObject<DomEvent | null>
|
|
552
470
|
/** Visibility event registry (onFramed, onOccluded, onVisible) */
|
|
553
471
|
visibilityRegistry: Map<string, VisibilityEntry>
|
|
554
472
|
/** Whether occlusion queries are enabled (WebGPU only) */
|
|
@@ -574,14 +492,31 @@ interface InternalState {
|
|
|
574
492
|
/** Container for child attachment (scene for root, original container for portals) */
|
|
575
493
|
container?: THREE$1.Object3D
|
|
576
494
|
/**
|
|
577
|
-
* CanvasTarget
|
|
578
|
-
*
|
|
495
|
+
* The CanvasTarget this root sizes and renders through.
|
|
496
|
+
*
|
|
497
|
+
* A primary (`<Canvas id>`) owns the renderer's default target -- the one three itself built
|
|
498
|
+
* around the canvas element -- so sizing it is sizing the renderer. A secondary owns a target
|
|
499
|
+
* R3F created for its own element. Either way there is exactly one target per canvas element,
|
|
500
|
+
* and the canvas-target job makes it the renderer's active one before this root renders.
|
|
501
|
+
* Absent on WebGL and on an id-less WebGPU canvas, where the renderer is sized directly.
|
|
579
502
|
* @see https://threejs.org/docs/#api/en/renderers/common/CanvasTarget
|
|
580
503
|
*/
|
|
581
504
|
canvasTarget?: CanvasTarget
|
|
505
|
+
/**
|
|
506
|
+
* Set when this root's canvas target has been resized and the backend's cached render pass
|
|
507
|
+
* descriptor (which holds a depth-stencil view built once per canvas) is therefore stale.
|
|
508
|
+
*
|
|
509
|
+
* Flushed by the canvas-target job in the `start` phase, which is the only place this root's
|
|
510
|
+
* target is guaranteed to be the renderer's active one — `backend.updateSize()` operates on
|
|
511
|
+
* whatever `getCanvasTarget()` returns, so calling it from the resize subscription would
|
|
512
|
+
* invalidate some other canvas's descriptor instead.
|
|
513
|
+
*
|
|
514
|
+
* @see https://github.com/pmndrs/react-three-fiber/issues/3847
|
|
515
|
+
*/
|
|
516
|
+
canvasTargetSizeDirty?: boolean
|
|
582
517
|
/**
|
|
583
518
|
* Whether multi-canvas rendering is active.
|
|
584
|
-
* True when any canvas uses `
|
|
519
|
+
* True when any canvas uses `renderer={{ primaryCanvas: 'id' }}` to share a renderer.
|
|
585
520
|
* When true, setCanvasTarget is called before each render.
|
|
586
521
|
*/
|
|
587
522
|
isMultiCanvas?: boolean
|
|
@@ -679,8 +614,8 @@ interface RootState {
|
|
|
679
614
|
setSize: (width?: number, height?: number, top?: number, left?: number) => void
|
|
680
615
|
/** Shortcut to manual setting the pixel ratio */
|
|
681
616
|
setDpr: (dpr: Dpr) => void
|
|
682
|
-
/** Shortcut to setting frameloop flags */
|
|
683
|
-
setFrameloop: (frameloop
|
|
617
|
+
/** Shortcut to setting frameloop flags. No args resets to 'always'. */
|
|
618
|
+
setFrameloop: (frameloop?: Frameloop) => void
|
|
684
619
|
/** Set error state to propagate to error boundary */
|
|
685
620
|
setError: (error: Error | null) => void
|
|
686
621
|
/** Current error state (null when no error) */
|
|
@@ -688,13 +623,19 @@ interface RootState {
|
|
|
688
623
|
/** Global TSL uniform nodes - root-level uniforms + scoped sub-objects. Use useUniforms() hook */
|
|
689
624
|
uniforms: UniformStore
|
|
690
625
|
/** Global TSL nodes - root-level nodes + scoped sub-objects. Use useNodes() hook */
|
|
691
|
-
nodes:
|
|
692
|
-
/** Global TSL
|
|
693
|
-
|
|
694
|
-
/**
|
|
695
|
-
|
|
696
|
-
/** Global
|
|
697
|
-
|
|
626
|
+
nodes: NodeStore
|
|
627
|
+
/** Global TSL buffer nodes - root-level buffers + scoped sub-objects. Use useBuffers() hook */
|
|
628
|
+
buffers: BufferStore
|
|
629
|
+
/** Global GPU storage (textures, etc.) - root-level storage + scoped sub-objects. Use useGPUStorage() hook */
|
|
630
|
+
gpuStorage: StorageStore
|
|
631
|
+
/** Global Texture registry (key → Texture, usually keyed by URL) - use useTextures() hook for access + lifecycle */
|
|
632
|
+
textures: Map<string, THREE$1.Texture>
|
|
633
|
+
/** Internal: refcount per texture key, driven by mounted useTexture consumers (registry enrollment is on by default) */
|
|
634
|
+
_textureRefs: Map<string, number>
|
|
635
|
+
/** WebGPU RenderPipeline instance - use useRenderPipeline() hook */
|
|
636
|
+
renderPipeline: ThreeRenderPipeline | null
|
|
637
|
+
/** Global TSL pass nodes for render pipeline - use useRenderPipeline() hook */
|
|
638
|
+
passes: PassRecord
|
|
698
639
|
/** Internal version counter for HMR - incremented by rebuildNodes/rebuildUniforms to bust memoization */
|
|
699
640
|
_hmrVersion: number
|
|
700
641
|
/** Internal: whether setSize() has taken ownership of canvas dimensions */
|
|
@@ -743,6 +684,20 @@ interface Renderer {
|
|
|
743
684
|
render: (scene: THREE$1.Scene, camera: THREE$1.Camera) => any
|
|
744
685
|
}
|
|
745
686
|
|
|
687
|
+
//* Color Management Config ==============================
|
|
688
|
+
|
|
689
|
+
/**
|
|
690
|
+
* Color management configuration shared by both WebGL and WebGPU renderers.
|
|
691
|
+
*/
|
|
692
|
+
interface ColorManagementConfig {
|
|
693
|
+
/**
|
|
694
|
+
* Color space assigned to 8-bit input textures (color maps).
|
|
695
|
+
* Defaults to sRGB. Most textures are authored in sRGB.
|
|
696
|
+
* @default THREE.SRGBColorSpace
|
|
697
|
+
*/
|
|
698
|
+
textureColorSpace?: THREE$1.ColorSpace
|
|
699
|
+
}
|
|
700
|
+
|
|
746
701
|
//* WebGL Renderer Props ==============================
|
|
747
702
|
|
|
748
703
|
type DefaultGLProps = Omit<THREE$1.WebGLRendererParameters, 'canvas'> & {
|
|
@@ -753,7 +708,7 @@ type GLProps =
|
|
|
753
708
|
| Renderer
|
|
754
709
|
| ((defaultProps: DefaultGLProps) => Renderer)
|
|
755
710
|
| ((defaultProps: DefaultGLProps) => Promise<Renderer>)
|
|
756
|
-
| Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters>
|
|
711
|
+
| (Partial<Properties<THREE$1.WebGLRenderer> | THREE$1.WebGLRendererParameters> & ColorManagementConfig)
|
|
757
712
|
|
|
758
713
|
//* WebGPU Renderer Props ==============================
|
|
759
714
|
|
|
@@ -768,20 +723,27 @@ type DefaultRendererProps = {
|
|
|
768
723
|
*/
|
|
769
724
|
interface CanvasSchedulerConfig {
|
|
770
725
|
/**
|
|
771
|
-
*
|
|
772
|
-
* Pass the `id` of another canvas.
|
|
726
|
+
* Run this Canvas root before the referenced Canvas root id(s).
|
|
773
727
|
*/
|
|
774
|
-
|
|
728
|
+
before?: string | string[]
|
|
775
729
|
/**
|
|
776
|
-
*
|
|
730
|
+
* Run this Canvas root after the referenced Canvas root id(s).
|
|
731
|
+
*/
|
|
732
|
+
after?: string | string[]
|
|
733
|
+
/**
|
|
734
|
+
* Numeric root order. Lower values run first.
|
|
735
|
+
*/
|
|
736
|
+
order?: number
|
|
737
|
+
/**
|
|
738
|
+
* Limit this Canvas's default render job (frames per second).
|
|
777
739
|
*/
|
|
778
740
|
fps?: number
|
|
779
741
|
}
|
|
780
742
|
|
|
781
743
|
/**
|
|
782
|
-
* Extended renderer configuration for multi-canvas support.
|
|
744
|
+
* Extended renderer configuration for multi-canvas support and color management.
|
|
783
745
|
*/
|
|
784
|
-
interface RendererConfigExtended {
|
|
746
|
+
interface RendererConfigExtended extends ColorManagementConfig {
|
|
785
747
|
/** Share renderer from another canvas (WebGPU only) */
|
|
786
748
|
primaryCanvas?: string
|
|
787
749
|
/** Canvas-level scheduler options */
|
|
@@ -846,8 +808,6 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
|
|
|
846
808
|
* @see https://threejs.org/docs/#api/en/renderers/WebGLRenderer.shadowMap
|
|
847
809
|
*/
|
|
848
810
|
shadows?: boolean | 'basic' | 'percentage' | 'soft' | 'variance' | Partial<THREE$1.WebGLShadowMap>
|
|
849
|
-
/** Color space assigned to 8-bit input textures (color maps). Defaults to sRGB. Most textures are authored in sRGB. */
|
|
850
|
-
textureColorSpace?: THREE$1.ColorSpace
|
|
851
811
|
/** Creates an orthographic camera */
|
|
852
812
|
orthographic?: boolean
|
|
853
813
|
/**
|
|
@@ -862,14 +822,17 @@ interface RenderProps<TCanvas extends HTMLCanvasElement | OffscreenCanvas$1> {
|
|
|
862
822
|
performance?: Partial<Omit<Performance, 'regress'>>
|
|
863
823
|
/** Target pixel ratio. Can clamp between a range: `[min, max]` */
|
|
864
824
|
dpr?: Dpr
|
|
865
|
-
/**
|
|
866
|
-
|
|
825
|
+
/**
|
|
826
|
+
* Props that go into the default raycaster. `params` is merged into the raycaster's defaults,
|
|
827
|
+
* so a single threshold can be set: `raycaster={{ params: { Points: { threshold: 0.2 } } }}`.
|
|
828
|
+
*/
|
|
829
|
+
raycaster?: Partial<Omit<THREE$1.Raycaster, 'params'>> & { params?: Partial<THREE$1.RaycasterParameters> }
|
|
867
830
|
/** A `THREE.Scene` instance or props that go into the default scene */
|
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|
scene?: THREE$1.Scene | Partial<THREE$1.Scene>
|
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|
/** A `THREE.Camera` instance or props that go into the default camera */
|
|
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833
|
camera?: CameraProps
|
|
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834
|
/** An R3F event manager to manage elements' pointer events */
|
|
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|
-
events?: (store: RootStore) => EventManager<
|
|
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|
+
events?: (store: RootStore) => EventManager<Element>
|
|
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836
|
/** Callback after the canvas has rendered (but not yet committed) */
|
|
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837
|
onCreated?: (state: RootState) => void
|
|
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838
|
/** Response for pointer clicks that have missed any target */
|
|
@@ -973,8 +936,6 @@ interface Instance<O = any> {
|
|
|
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936
|
attach?: AttachType<O>
|
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|
previousAttach?: any
|
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|
isHidden: boolean
|
|
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|
-
/** Deferred ref props to apply in commitMount */
|
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-
deferredRefs?: Array<{ prop: string; ref: React$1.RefObject<any> }>
|
|
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939
|
/** Set of props that have been applied via once() */
|
|
979
940
|
appliedOnce?: Set<string>
|
|
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941
|
}
|
|
@@ -1100,7 +1061,7 @@ interface CanvasProps
|
|
|
1100
1061
|
*/
|
|
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1062
|
resize?: Options
|
|
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1063
|
/** The target where events are being subscribed to, default: the div that wraps canvas */
|
|
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|
-
eventSource?:
|
|
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|
+
eventSource?: Element | React$1.RefObject<Element | null>
|
|
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1065
|
/** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
|
|
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|
eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen'
|
|
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1067
|
/** Enable/disable automatic HMR refresh for TSL nodes and uniforms, default: true in dev */
|
|
@@ -1208,70 +1169,86 @@ interface LegacyRootState extends Omit<RootState, 'renderer' | 'internal'> {
|
|
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1208
1169
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|
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|
type RenderTargetOptions = RenderTargetOptions$1
|
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1171
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|
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|
-
//* Global Types ==============================
|
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|
+
//* Global TSL Types ==============================
|
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1173
|
|
|
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1174
|
declare global {
|
|
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|
-
/** Uniform node type - a Node with a value property (matches Three.js UniformNode) */
|
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|
-
interface UniformNode<T = unknown> extends Node {
|
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|
-
value: T
|
|
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|
-
}
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|
-
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|
/**
|
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|
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*
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|
-
*
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-
* The function returns a ShaderNodeObject when called.
|
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|
-
*
|
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|
-
* @example
|
|
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|
-
* ```tsx
|
|
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|
-
* // Define a shader function
|
|
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|
-
* const blendColorFn = Fn(([color1, color2, factor]) => {
|
|
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|
-
* return mix(color1, color2, factor)
|
|
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|
-
* })
|
|
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|
-
*
|
|
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|
-
* // Type when retrieving from nodes store
|
|
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|
-
* const { blendColorFn } = nodes as { blendColorFn: ShaderCallable }
|
|
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|
-
*
|
|
1234
|
-
* // Or with specific return type
|
|
1235
|
-
* const { myFn } = nodes as { myFn: ShaderCallable<THREE.Node> }
|
|
1236
|
-
* ```
|
|
1176
|
+
* Broad callable-node fallback for dynamic store readers.
|
|
1177
|
+
* Creator hooks preserve the exact function signatures inferred from Three's `Fn`.
|
|
1237
1178
|
*/
|
|
1238
|
-
type
|
|
1179
|
+
type CallableTSLNode = ((...params: never[]) => unknown) & {
|
|
1180
|
+
readonly shaderNode: unknown
|
|
1181
|
+
readonly id: number
|
|
1182
|
+
}
|
|
1239
1183
|
|
|
1240
|
-
/**
|
|
1241
|
-
|
|
1242
|
-
|
|
1243
|
-
|
|
1244
|
-
|
|
1245
|
-
|
|
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|
-
|
|
1247
|
-
|
|
1248
|
-
*/
|
|
1249
|
-
type ShaderNodeRef<T extends Node = Node> = ShaderNodeObject<T>
|
|
1184
|
+
/** Legacy structural node accepted when at least one historical marker exists. */
|
|
1185
|
+
type LegacyTSLNodeLike = {
|
|
1186
|
+
label?: ((label: string) => unknown) | string
|
|
1187
|
+
setName?: (name: string) => unknown
|
|
1188
|
+
} & ({ uuid: string | undefined; nodeType?: string | null } | { uuid?: string; nodeType: string | null | undefined })
|
|
1189
|
+
|
|
1190
|
+
/** Node type accepted by broad dynamic node-store readers. */
|
|
1191
|
+
type TSLNodeType = three_webgpu.Node | CallableTSLNode
|
|
1250
1192
|
|
|
1251
1193
|
/**
|
|
1252
|
-
*
|
|
1253
|
-
*
|
|
1254
|
-
*
|
|
1255
|
-
*
|
|
1256
|
-
* - Node: base Three.js node type
|
|
1257
|
-
* - ShaderCallable: function nodes created with Fn()
|
|
1258
|
-
* - ShaderNodeObject: wrapped nodes from TSL operations (sin, mul, mix, etc.)
|
|
1259
|
-
*
|
|
1260
|
-
* @example
|
|
1261
|
-
* ```tsx
|
|
1262
|
-
* // In useLocalNodes, nodes are typed as TSLNodeType
|
|
1263
|
-
* const { positionNode, blendColorFn } = useLocalNodes(({ nodes }) => ({
|
|
1264
|
-
* positionNode: nodes.myPosition, // Works - Node is in union
|
|
1265
|
-
* blendColorFn: nodes.myFn, // Works - ShaderCallable is in union
|
|
1266
|
-
* }))
|
|
1267
|
-
*
|
|
1268
|
-
* // Can narrow with type guard or assertion when needed
|
|
1269
|
-
* if (typeof blendColorFn === 'function') {
|
|
1270
|
-
* blendColorFn(someColor, 0.5)
|
|
1271
|
-
* }
|
|
1272
|
-
* ```
|
|
1194
|
+
* Derive Three's shader node type from an existing node or a supported raw input.
|
|
1195
|
+
* Existing InputNode generics take precedence over structural value normalization.
|
|
1196
|
+
* Both generics must be inferred because Three's UniformNode intersects an unknown-typed
|
|
1197
|
+
* InputNode base with its concrete InputNode specialization.
|
|
1273
1198
|
*/
|
|
1274
|
-
type
|
|
1199
|
+
type UniformNodeType<T> = T extends three_webgpu.UniformNode<infer TNodeType, infer _TValue>
|
|
1200
|
+
? TNodeType
|
|
1201
|
+
: T extends three_webgpu.InputNode<infer TNodeType, infer _TValue>
|
|
1202
|
+
? TNodeType
|
|
1203
|
+
: T extends number
|
|
1204
|
+
? 'float'
|
|
1205
|
+
: T extends boolean
|
|
1206
|
+
? 'bool'
|
|
1207
|
+
: T extends string | three_webgpu.Color | { r: number; g: number; b: number }
|
|
1208
|
+
? 'color'
|
|
1209
|
+
: T extends three_webgpu.Vector4 | { x: number; y: number; z: number; w: number }
|
|
1210
|
+
? 'vec4'
|
|
1211
|
+
: T extends three_webgpu.Vector3 | { x: number; y: number; z: number }
|
|
1212
|
+
? 'vec3'
|
|
1213
|
+
: T extends three_webgpu.Vector2 | { x: number; y: number }
|
|
1214
|
+
? 'vec2'
|
|
1215
|
+
: T extends three_webgpu.Matrix4
|
|
1216
|
+
? 'mat4'
|
|
1217
|
+
: T extends three_webgpu.Matrix3
|
|
1218
|
+
? 'mat3'
|
|
1219
|
+
: T extends three_webgpu.Matrix2
|
|
1220
|
+
? 'mat2'
|
|
1221
|
+
: unknown
|
|
1222
|
+
|
|
1223
|
+
/** Derive the normalized JavaScript value stored by a uniform node. */
|
|
1224
|
+
type UniformNodeValue<T> = T extends three_webgpu.UniformNode<infer _TNodeType, infer TValue>
|
|
1225
|
+
? TValue
|
|
1226
|
+
: T extends three_webgpu.InputNode<infer _TNodeType, infer TValue>
|
|
1227
|
+
? TValue
|
|
1228
|
+
: T extends string | { r: number; g: number; b: number }
|
|
1229
|
+
? three_webgpu.Color
|
|
1230
|
+
: T extends { x: number; y: number; z: number; w: number }
|
|
1231
|
+
? three_webgpu.Vector4
|
|
1232
|
+
: T extends { x: number; y: number; z: number }
|
|
1233
|
+
? three_webgpu.Vector3
|
|
1234
|
+
: T extends { x: number; y: number }
|
|
1235
|
+
? three_webgpu.Vector2
|
|
1236
|
+
: T extends number
|
|
1237
|
+
? number
|
|
1238
|
+
: T extends boolean
|
|
1239
|
+
? boolean
|
|
1240
|
+
: T
|
|
1241
|
+
|
|
1242
|
+
/** Three's exact UniformNode with shader and value generics derived from an input. */
|
|
1243
|
+
type UniformNodeFor<T> = three_webgpu.UniformNode<UniformNodeType<T>, UniformNodeValue<T>>
|
|
1244
|
+
|
|
1245
|
+
/** Preserve every input key while mapping values to exact Three uniform nodes. */
|
|
1246
|
+
type UniformNodesFor<T extends UniformInputRecord> = {
|
|
1247
|
+
[K in keyof T]: UniformNodeFor<T[K]>
|
|
1248
|
+
}
|
|
1249
|
+
|
|
1250
|
+
/** Backward-compatible single-parameter uniform alias. */
|
|
1251
|
+
type UniformNode<T = unknown> = UniformNodeFor<T>
|
|
1275
1252
|
|
|
1276
1253
|
/** Flat record of uniform nodes (no nested scopes) */
|
|
1277
1254
|
type UniformRecord<T extends UniformNode = UniformNode> = Record<string, T>
|
|
@@ -1296,7 +1273,7 @@ declare global {
|
|
|
1296
1273
|
* Acceptable input values for useUniforms - raw values that get converted to UniformNodes
|
|
1297
1274
|
* Supports:
|
|
1298
1275
|
* - Primitives: number, string (color), boolean
|
|
1299
|
-
* - Three.js types: Color, Vector2/3/4,
|
|
1276
|
+
* - Three.js types: Color, Vector2/3/4, Matrix2/3/4
|
|
1300
1277
|
* - Plain objects: { x, y, z, w } converted to vectors
|
|
1301
1278
|
* - TSL nodes: color(), vec3(), float() for type casting
|
|
1302
1279
|
* - UniformNode: existing uniforms (reused as-is)
|
|
@@ -1309,226 +1286,124 @@ declare global {
|
|
|
1309
1286
|
| three_webgpu.Vector2
|
|
1310
1287
|
| three_webgpu.Vector3
|
|
1311
1288
|
| three_webgpu.Vector4
|
|
1289
|
+
| three_webgpu.Matrix2
|
|
1312
1290
|
| three_webgpu.Matrix3
|
|
1313
1291
|
| three_webgpu.Matrix4
|
|
1314
|
-
|
|
|
1315
|
-
|
|
|
1316
|
-
| { x: number; y
|
|
1317
|
-
|
|
|
1292
|
+
| { x: number; y: number }
|
|
1293
|
+
| { x: number; y: number; z: number }
|
|
1294
|
+
| { x: number; y: number; z: number; w: number }
|
|
1295
|
+
| { r: number; g: number; b: number; a?: number } // Plain objects converted to Color
|
|
1296
|
+
| three_webgpu.Node // TSL nodes like color(), vec3(), float() for type casting
|
|
1318
1297
|
| UniformNode
|
|
1319
1298
|
|
|
1320
1299
|
/** Input record for useUniforms - accepts raw values or UniformNodes */
|
|
1321
1300
|
type UniformInputRecord = Record<string, UniformValue>
|
|
1322
1301
|
}
|
|
1323
1302
|
|
|
1324
|
-
|
|
1325
|
-
|
|
1326
|
-
declare module 'three/tsl' {
|
|
1303
|
+
declare global {
|
|
1327
1304
|
/**
|
|
1328
|
-
*
|
|
1329
|
-
*
|
|
1305
|
+
* three's own render pipeline type. Named here so the rest of R3F refers to three's shape
|
|
1306
|
+
* rather than `any`. three r183 renamed `PostProcessing` to `RenderPipeline`; our peer floor
|
|
1307
|
+
* is r185, so the new name is the only one.
|
|
1330
1308
|
*/
|
|
1331
|
-
|
|
1332
|
-
jsFunc: (inputs: ShaderNodeObject<Node>[]) => ShaderNodeObject<R>,
|
|
1333
|
-
): ShaderCallable<R>
|
|
1309
|
+
type ThreeRenderPipeline = three_webgpu.RenderPipeline
|
|
1334
1310
|
|
|
1335
1311
|
/**
|
|
1336
|
-
*
|
|
1337
|
-
*
|
|
1312
|
+
* The pass `useRenderPipeline` creates for you: three's own `PassNode`, as returned by
|
|
1313
|
+
* `pass(scene, camera)` from `three/tsl`. Referenced from three so members like
|
|
1314
|
+
* `getTextureNode`, `setMRT` and `dispose` track the installed version.
|
|
1338
1315
|
*/
|
|
1339
|
-
|
|
1340
|
-
jsFunc: (inputs: T) => ShaderNodeObject<R>,
|
|
1341
|
-
): ShaderCallable<R>
|
|
1316
|
+
type ScenePassNode = three_webgpu.PassNode
|
|
1342
1317
|
|
|
1343
1318
|
/**
|
|
1344
|
-
*
|
|
1345
|
-
*
|
|
1319
|
+
* Pass record - stores TSL pass nodes for render pipeline.
|
|
1320
|
+
*
|
|
1321
|
+
* `scenePass` is the only key the library owns. It is optional here because this is also the
|
|
1322
|
+
* shape of `state.passes`, which is `{}` before the pipeline exists and again after `reset()`
|
|
1323
|
+
* or `clearPasses()`. Inside the callbacks it is always present; see
|
|
1324
|
+
* {@link RenderPipelineCallbackState}.
|
|
1325
|
+
*
|
|
1326
|
+
* Every other key is user-registered, via a callback's return value. Those are TSL nodes of
|
|
1327
|
+
* any kind, not only passes: texture reads of an MRT attachment, effect nodes, extra
|
|
1328
|
+
* `pass()` instances. `Node` is the common base, so that is the bound. Narrow at the call
|
|
1329
|
+
* site when you need a member, e.g. `passes.velocity as TextureNode`.
|
|
1330
|
+
*
|
|
1331
|
+
* The index signature admits `undefined` because a key may simply not be registered, and
|
|
1332
|
+
* because the optional `scenePass` must be assignable to it: under `skipLibCheck: false` an
|
|
1333
|
+
* optional property whose type excludes `undefined` from the index signature is an error
|
|
1334
|
+
* (TS2411) for every consumer compiling these declarations.
|
|
1346
1335
|
*/
|
|
1347
|
-
|
|
1348
|
-
|
|
1349
|
-
|
|
1350
|
-
|
|
1336
|
+
interface PassRecord {
|
|
1337
|
+
scenePass?: ScenePassNode
|
|
1338
|
+
[key: string]: three_webgpu.Node | undefined
|
|
1339
|
+
}
|
|
1351
1340
|
|
|
1352
1341
|
/**
|
|
1353
|
-
*
|
|
1342
|
+
* State passed to pipeline callbacks after the active pipeline has been created.
|
|
1343
|
+
*
|
|
1344
|
+
* `passes.scenePass` is required here: the hook installs the default scene pass before either
|
|
1345
|
+
* callback runs, so callbacks can use it without a guard or a cast.
|
|
1346
|
+
*
|
|
1347
|
+
* `renderer` is narrowed to `WebGPURenderer` and `isLegacy` to `false`: the hook throws under
|
|
1348
|
+
* the legacy renderer before either callback can run, so a callback never sees WebGL.
|
|
1354
1349
|
*/
|
|
1355
|
-
|
|
1356
|
-
|
|
1357
|
-
|
|
1358
|
-
|
|
1359
|
-
|
|
1360
|
-
|
|
1361
|
-
/**
|
|
1362
|
-
* PostProcessing Types for usePostProcessing hook (WebGPU only)
|
|
1363
|
-
*/
|
|
1364
|
-
|
|
1365
|
-
|
|
1350
|
+
type RenderPipelineCallbackState = RootState & {
|
|
1351
|
+
renderPipeline: ThreeRenderPipeline
|
|
1352
|
+
passes: PassRecord & { scenePass: ScenePassNode }
|
|
1353
|
+
renderer: three_webgpu.WebGPURenderer
|
|
1354
|
+
isLegacy: false
|
|
1355
|
+
}
|
|
1366
1356
|
|
|
1367
|
-
|
|
1368
|
-
|
|
1369
|
-
|
|
1357
|
+
/**
|
|
1358
|
+
* What a callback may return to register entries into `state.passes`.
|
|
1359
|
+
*
|
|
1360
|
+
* `scenePass` is reserved. The hook owns that entry and its lifecycle: it caches the pass it
|
|
1361
|
+
* created, and `rebuild()` / `reset()` dispose that cached pass. A callback overwriting the
|
|
1362
|
+
* store entry would leave the store pointing at a node the hook never disposes, and the hook
|
|
1363
|
+
* disposing a pass nothing references. So returning it is a type error.
|
|
1364
|
+
*/
|
|
1365
|
+
type RegisteredPasses = Record<string, three_webgpu.Node> & { scenePass?: never }
|
|
1370
1366
|
|
|
1371
1367
|
/** Setup callback - runs first to configure MRT, create additional passes */
|
|
1372
|
-
type
|
|
1368
|
+
type RenderPipelineSetupCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1373
1369
|
|
|
1374
1370
|
/** Main callback - runs second to configure outputNode, create effect passes */
|
|
1375
|
-
type
|
|
1371
|
+
type RenderPipelineMainCallback = (state: RenderPipelineCallbackState) => RegisteredPasses | void
|
|
1376
1372
|
|
|
1377
|
-
/**
|
|
1378
|
-
interface
|
|
1373
|
+
/** The imperative half of useRenderPipeline's return value, present in every state */
|
|
1374
|
+
interface UseRenderPipelineActions {
|
|
1379
1375
|
/** Current passes from state */
|
|
1380
1376
|
passes: PassRecord
|
|
1381
|
-
/** PostProcessing instance (null if not initialized) */
|
|
1382
|
-
postProcessing: any | null // THREE.PostProcessing
|
|
1383
1377
|
/** Clear all passes from state */
|
|
1384
1378
|
clearPasses: () => void
|
|
1385
|
-
/** Reset
|
|
1379
|
+
/** Reset RenderPipeline entirely (clears PP + passes) */
|
|
1386
1380
|
reset: () => void
|
|
1387
1381
|
/** Re-run setup/main callbacks with current closure values */
|
|
1388
1382
|
rebuild: () => void
|
|
1389
|
-
/** True when PostProcessing is configured and ready */
|
|
1390
|
-
isReady: boolean
|
|
1391
1383
|
}
|
|
1392
|
-
}
|
|
1393
|
-
|
|
1394
|
-
//* useFrameNext Types ==============================
|
|
1395
|
-
|
|
1396
|
-
|
|
1397
|
-
|
|
1398
|
-
//* Global Type Declarations ==============================
|
|
1399
|
-
|
|
1400
|
-
declare global {
|
|
1401
|
-
// Job --------------------------------
|
|
1402
|
-
|
|
1403
|
-
/**
|
|
1404
|
-
* Internal job representation in the scheduler
|
|
1405
|
-
*/
|
|
1406
|
-
interface Job {
|
|
1407
|
-
/** Unique identifier */
|
|
1408
|
-
id: string
|
|
1409
|
-
/** The callback to execute */
|
|
1410
|
-
callback: FrameNextCallback
|
|
1411
|
-
/** Phase this job belongs to */
|
|
1412
|
-
phase: string
|
|
1413
|
-
/** Run before these phases/job ids */
|
|
1414
|
-
before: Set<string>
|
|
1415
|
-
/** Run after these phases/job ids */
|
|
1416
|
-
after: Set<string>
|
|
1417
|
-
/** Priority within phase (higher first) */
|
|
1418
|
-
priority: number
|
|
1419
|
-
/** Insertion order for deterministic tie-breaking */
|
|
1420
|
-
index: number
|
|
1421
|
-
/** Max FPS for this job (undefined = no limit) */
|
|
1422
|
-
fps?: number
|
|
1423
|
-
/** Drop frames when behind (true) or catch up (false) */
|
|
1424
|
-
drop: boolean
|
|
1425
|
-
/** Last run timestamp (ms) */
|
|
1426
|
-
lastRun?: number
|
|
1427
|
-
/** Whether job is enabled */
|
|
1428
|
-
enabled: boolean
|
|
1429
|
-
/** Internal flag: system jobs (like default render) don't block user render takeover */
|
|
1430
|
-
system?: boolean
|
|
1431
|
-
}
|
|
1432
|
-
|
|
1433
|
-
// Phase Graph --------------------------------
|
|
1434
1384
|
|
|
1435
1385
|
/**
|
|
1436
|
-
*
|
|
1437
|
-
|
|
1438
|
-
|
|
1439
|
-
|
|
1440
|
-
|
|
1441
|
-
/** Whether this was auto-generated from a before/after constraint */
|
|
1442
|
-
isAutoGenerated: boolean
|
|
1443
|
-
}
|
|
1444
|
-
|
|
1445
|
-
/**
|
|
1446
|
-
* Options for creating a job from hook options
|
|
1447
|
-
*/
|
|
1448
|
-
interface JobOptions {
|
|
1449
|
-
id?: string
|
|
1450
|
-
phase?: string
|
|
1451
|
-
before?: string | string[]
|
|
1452
|
-
after?: string | string[]
|
|
1453
|
-
priority?: number
|
|
1454
|
-
fps?: number
|
|
1455
|
-
drop?: boolean
|
|
1456
|
-
enabled?: boolean
|
|
1457
|
-
}
|
|
1458
|
-
|
|
1459
|
-
// Frame Loop State --------------------------------
|
|
1460
|
-
|
|
1461
|
-
/**
|
|
1462
|
-
* Internal frame loop state
|
|
1463
|
-
*/
|
|
1464
|
-
interface FrameLoopState {
|
|
1465
|
-
/** Whether the loop is running */
|
|
1466
|
-
running: boolean
|
|
1467
|
-
/** Current RAF handle */
|
|
1468
|
-
rafHandle: number | null
|
|
1469
|
-
/** Last frame timestamp in ms (null = uninitialized) */
|
|
1470
|
-
lastTime: number | null
|
|
1471
|
-
/** Frame counter */
|
|
1472
|
-
frameCount: number
|
|
1473
|
-
/** Elapsed time since first frame in ms */
|
|
1474
|
-
elapsedTime: number
|
|
1475
|
-
/** createdAt timestamp in ms */
|
|
1476
|
-
createdAt: number
|
|
1477
|
-
}
|
|
1478
|
-
|
|
1479
|
-
// Root Entry --------------------------------
|
|
1480
|
-
|
|
1481
|
-
/**
|
|
1482
|
-
* Internal representation of a registered root (Canvas).
|
|
1483
|
-
* Tracks jobs and manages rebuild state for this root.
|
|
1484
|
-
* @internal
|
|
1485
|
-
*/
|
|
1486
|
-
interface RootEntry {
|
|
1487
|
-
/** Unique identifier for this root */
|
|
1488
|
-
id: string
|
|
1489
|
-
/** Function to get the root's current state. Returns any to support independent mode. */
|
|
1490
|
-
getState: () => any
|
|
1491
|
-
/** Map of job IDs to Job objects */
|
|
1492
|
-
jobs: Map<string, Job>
|
|
1493
|
-
/** Cached sorted job list for execution order */
|
|
1494
|
-
sortedJobs: Job[]
|
|
1495
|
-
/** Whether sortedJobs needs rebuilding */
|
|
1496
|
-
needsRebuild: boolean
|
|
1497
|
-
}
|
|
1498
|
-
|
|
1499
|
-
/**
|
|
1500
|
-
* Internal representation of a global job (deprecated API).
|
|
1501
|
-
* Global jobs run once per frame, not per-root.
|
|
1502
|
-
* Used by legacy addEffect/addAfterEffect APIs.
|
|
1503
|
-
* @internal
|
|
1504
|
-
* @deprecated Use useFrame with phases instead
|
|
1505
|
-
*/
|
|
1506
|
-
interface GlobalJob {
|
|
1507
|
-
/** Unique identifier for this global job */
|
|
1508
|
-
id: string
|
|
1509
|
-
/** Callback invoked with RAF timestamp in ms */
|
|
1510
|
-
callback: (timestamp: number) => void
|
|
1511
|
-
}
|
|
1512
|
-
|
|
1513
|
-
// HMR Support --------------------------------
|
|
1514
|
-
|
|
1515
|
-
/**
|
|
1516
|
-
* Hot Module Replacement data structure for preserving scheduler state
|
|
1517
|
-
* @internal
|
|
1518
|
-
*/
|
|
1519
|
-
interface HMRData {
|
|
1520
|
-
/** Shared data object for storing values across reloads */
|
|
1521
|
-
data: Record<string, any>
|
|
1522
|
-
/** Optional function to accept HMR updates */
|
|
1523
|
-
accept?: () => void
|
|
1524
|
-
}
|
|
1525
|
-
|
|
1526
|
-
// Default Phases --------------------------------
|
|
1527
|
-
|
|
1528
|
-
/**
|
|
1529
|
-
* Default phase names for the scheduler
|
|
1386
|
+
* Return type for useRenderPipeline hook, discriminated on `isReady`.
|
|
1387
|
+
*
|
|
1388
|
+
* `if (isReady)` narrows `renderPipeline` to non-null, which is what the docs already tell
|
|
1389
|
+
* callers to check. `passes.scenePass` deliberately stays optional in the ready branch:
|
|
1390
|
+
* `clearPasses()` empties the record while leaving the pipeline in place.
|
|
1530
1391
|
*/
|
|
1531
|
-
type
|
|
1392
|
+
type UseRenderPipelineReturn = UseRenderPipelineActions &
|
|
1393
|
+
(
|
|
1394
|
+
| {
|
|
1395
|
+
/** True when RenderPipeline is configured and ready */
|
|
1396
|
+
isReady: true
|
|
1397
|
+
/** RenderPipeline instance */
|
|
1398
|
+
renderPipeline: ThreeRenderPipeline
|
|
1399
|
+
}
|
|
1400
|
+
| {
|
|
1401
|
+
/** False until the pipeline has been created */
|
|
1402
|
+
isReady: false
|
|
1403
|
+
/** Not initialized yet, or torn down by reset() */
|
|
1404
|
+
renderPipeline: null
|
|
1405
|
+
}
|
|
1406
|
+
)
|
|
1532
1407
|
}
|
|
1533
1408
|
|
|
1534
1409
|
type MutableOrReadonlyParameters<T extends (...args: any) => any> = Parameters<T> | Readonly<Parameters<T>>
|
|
@@ -1607,10 +1482,11 @@ type TSLNodeInput = { nodeType?: string | null; uuid?: string } | null
|
|
|
1607
1482
|
|
|
1608
1483
|
/**
|
|
1609
1484
|
* For node material properties (colorNode, positionNode, etc.), accept broader types
|
|
1610
|
-
* since @types/three has broken inheritance for TSL node subclasses.
|
|
1485
|
+
* since @types/three has broken inheritance for TSL node subclasses. NodeClass requires
|
|
1486
|
+
* `nodeType`, so this structural key test remains neutral to the selected Three entry.
|
|
1611
1487
|
*/
|
|
1612
1488
|
type NodeProps<P> = {
|
|
1613
|
-
[K in keyof P as P[K] extends
|
|
1489
|
+
[K in keyof P as NonNullable<P[K]> extends { nodeType: string | null } ? K : never]?: TSLNodeInput
|
|
1614
1490
|
}
|
|
1615
1491
|
|
|
1616
1492
|
interface ReactProps<P> {
|
|
@@ -1631,11 +1507,30 @@ type ThreeToJSXElements<T extends Record<string, any>> = {
|
|
|
1631
1507
|
[K in keyof T & string as Uncapitalize<K>]: T[K] extends ConstructorRepresentation ? ThreeElement<T[K]> : never
|
|
1632
1508
|
}
|
|
1633
1509
|
|
|
1510
|
+
/** Method names of Object3D, excluded from the `primitive` element's typed props. */
|
|
1511
|
+
type Object3DMethod = NonNullable<
|
|
1512
|
+
{
|
|
1513
|
+
[K in keyof Object3D]-?: Object3D[K] extends (...args: any[]) => any ? K : never
|
|
1514
|
+
}[keyof Object3D]
|
|
1515
|
+
>
|
|
1516
|
+
|
|
1634
1517
|
type ThreeExports = typeof import('three/webgpu')
|
|
1635
1518
|
type ThreeElementsImpl = ThreeToJSXElements<ThreeExports>
|
|
1636
1519
|
|
|
1637
1520
|
interface ThreeElements extends Omit<ThreeElementsImpl, 'audio' | 'source' | 'line' | 'path'> {
|
|
1638
|
-
|
|
1521
|
+
/**
|
|
1522
|
+
* `primitive` wraps a pre-existing object, so its props cannot be derived from one class.
|
|
1523
|
+
* Events are typed from `EventHandlers` (`onClick={(e) => ...}` infers `e`), the ref is
|
|
1524
|
+
* untyped, and any other prop is accepted and applied to the object by name. Object3D's own
|
|
1525
|
+
* methods are left out of the typed surface: they return `this`, so a subclass element's
|
|
1526
|
+
* props (`ThreeElements['group']`) could not be spread onto a primitive otherwise.
|
|
1527
|
+
*/
|
|
1528
|
+
primitive: Omit<ThreeElement<typeof Object3D>, 'args' | 'object' | 'ref' | 'onUpdate' | Object3DMethod> & {
|
|
1529
|
+
object: object
|
|
1530
|
+
ref?: React.Ref<any>
|
|
1531
|
+
onUpdate?: (self: any) => void
|
|
1532
|
+
[prop: string]: unknown
|
|
1533
|
+
}
|
|
1639
1534
|
// Conflicts with DOM types can be accessed through a three* prefix
|
|
1640
1535
|
threeAudio: ThreeElementsImpl['audio']
|
|
1641
1536
|
threeSource: ThreeElementsImpl['source']
|
|
@@ -1676,6 +1571,7 @@ type three_d_Matrix3 = Matrix3;
|
|
|
1676
1571
|
type three_d_Matrix4 = Matrix4;
|
|
1677
1572
|
type three_d_MutableOrReadonlyParameters<T extends (...args: any) => any> = MutableOrReadonlyParameters<T>;
|
|
1678
1573
|
type three_d_NodeProps<P> = NodeProps<P>;
|
|
1574
|
+
type three_d_Object3DMethod = Object3DMethod;
|
|
1679
1575
|
type three_d_Quaternion = Quaternion;
|
|
1680
1576
|
type three_d_RaycastableRepresentation = RaycastableRepresentation;
|
|
1681
1577
|
type three_d_ReactProps<P> = ReactProps<P>;
|
|
@@ -1690,7 +1586,7 @@ type three_d_Vector3 = Vector3;
|
|
|
1690
1586
|
type three_d_Vector4 = Vector4;
|
|
1691
1587
|
type three_d_VectorRepresentation = VectorRepresentation;
|
|
1692
1588
|
declare namespace three_d {
|
|
1693
|
-
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1589
|
+
export type { three_d_Color as Color, three_d_ElementProps as ElementProps, three_d_Euler as Euler, three_d_EventProps as EventProps, three_d_GeometryProps as GeometryProps, three_d_GeometryTransformProps as GeometryTransformProps, three_d_Layers as Layers, three_d_MathProps as MathProps, three_d_MathRepresentation as MathRepresentation, three_d_MathType as MathType, three_d_MathTypes as MathTypes, three_d_Matrix3 as Matrix3, three_d_Matrix4 as Matrix4, three_d_MutableOrReadonlyParameters as MutableOrReadonlyParameters, three_d_NodeProps as NodeProps, three_d_Object3DMethod as Object3DMethod, three_d_Quaternion as Quaternion, three_d_RaycastableRepresentation as RaycastableRepresentation, three_d_ReactProps as ReactProps, three_d_TSLNodeInput as TSLNodeInput, three_d_ThreeElement as ThreeElement, three_d_ThreeElements as ThreeElements, three_d_ThreeElementsImpl as ThreeElementsImpl, three_d_ThreeExports as ThreeExports, three_d_ThreeToJSXElements as ThreeToJSXElements, three_d_Vector2 as Vector2, three_d_Vector3 as Vector3, three_d_Vector4 as Vector4, three_d_VectorRepresentation as VectorRepresentation };
|
|
1694
1590
|
}
|
|
1695
1591
|
|
|
1696
1592
|
/**
|
|
@@ -1700,7 +1596,7 @@ declare namespace three_d {
|
|
|
1700
1596
|
* a single WebGPURenderer using Three.js CanvasTarget API.
|
|
1701
1597
|
*
|
|
1702
1598
|
* Primary canvas: Has `id` prop, creates its own renderer, registers here
|
|
1703
|
-
* Secondary canvas: Has `
|
|
1599
|
+
* Secondary canvas: Has `renderer={{ primaryCanvas: 'id' }}`, shares primary's renderer via CanvasTarget
|
|
1704
1600
|
*/
|
|
1705
1601
|
|
|
1706
1602
|
interface PrimaryCanvasEntry {
|
|
@@ -1768,12 +1664,23 @@ type EnvironmentLoaderProps = {
|
|
|
1768
1664
|
* const texture = useEnvironment({ preset: 'sunset' })
|
|
1769
1665
|
* ```
|
|
1770
1666
|
*/
|
|
1771
|
-
declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown> | CubeTexture
|
|
1667
|
+
declare function useEnvironment({ files, path, preset, colorSpace, extensions, }?: Partial<EnvironmentLoaderProps>): Texture$1<unknown, THREE$1.TextureEventMap> | CubeTexture<unknown>;
|
|
1772
1668
|
declare namespace useEnvironment {
|
|
1773
1669
|
var preload: (preloadOptions?: EnvironmentLoaderPreloadOptions) => void;
|
|
1774
1670
|
var clear: (clearOptions?: EnvironmentLoaderClearOptions) => void;
|
|
1775
1671
|
}
|
|
1776
|
-
|
|
1672
|
+
/**
|
|
1673
|
+
* Options accepted by `useEnvironment.preload`.
|
|
1674
|
+
*
|
|
1675
|
+
* `colorSpace` is deliberately omitted: preload only warms the loader cache, and colorSpace is
|
|
1676
|
+
* applied to the texture by `useEnvironment()` at use time, per consumer. Accepting it here would
|
|
1677
|
+
* advertise an option this function silently ignores.
|
|
1678
|
+
*
|
|
1679
|
+
* This previously read `Omit<…, 'encoding'>` — omitting a key that does not exist on
|
|
1680
|
+
* `EnvironmentLoaderProps`, a leftover from three's pre-`colorSpace` `encoding` API. That made the
|
|
1681
|
+
* type equivalent to the full props, so `colorSpace` was accepted and then dropped on the floor.
|
|
1682
|
+
*/
|
|
1683
|
+
type EnvironmentLoaderPreloadOptions = Omit<EnvironmentLoaderProps, 'colorSpace'>;
|
|
1777
1684
|
type EnvironmentLoaderClearOptions = Pick<EnvironmentLoaderProps, 'files' | 'preset'>;
|
|
1778
1685
|
|
|
1779
1686
|
/**
|
|
@@ -1817,9 +1724,9 @@ type EnvironmentProps = {
|
|
|
1817
1724
|
blur?: number;
|
|
1818
1725
|
backgroundBlurriness?: number;
|
|
1819
1726
|
backgroundIntensity?: number;
|
|
1820
|
-
backgroundRotation?: Euler
|
|
1727
|
+
backgroundRotation?: Euler;
|
|
1821
1728
|
environmentIntensity?: number;
|
|
1822
|
-
environmentRotation?: Euler
|
|
1729
|
+
environmentRotation?: Euler;
|
|
1823
1730
|
map?: Texture$1;
|
|
1824
1731
|
preset?: PresetsType;
|
|
1825
1732
|
scene?: Scene | React$1.RefObject<Scene>;
|
|
@@ -1903,7 +1810,7 @@ declare function EnvironmentCube({ background, scene, blur, backgroundBlurriness
|
|
|
1903
1810
|
declare function EnvironmentPortal({ children, near, far, resolution, frames, map, background, blur, backgroundBlurriness, backgroundIntensity, backgroundRotation, environmentIntensity, environmentRotation, scene, files, path, preset, extensions, }: EnvironmentProps): react_jsx_runtime.JSX.Element;
|
|
1904
1811
|
declare module '@react-three/fiber' {
|
|
1905
1812
|
interface ThreeElements {
|
|
1906
|
-
groundProjectedEnvImpl: ThreeElement
|
|
1813
|
+
groundProjectedEnvImpl: ThreeElement<typeof GroundedSkybox>;
|
|
1907
1814
|
}
|
|
1908
1815
|
}
|
|
1909
1816
|
/**
|
|
@@ -2003,12 +1910,32 @@ declare module '@react-three/fiber' {
|
|
|
2003
1910
|
*/
|
|
2004
1911
|
declare function Environment(props: EnvironmentProps): react_jsx_runtime.JSX.Element;
|
|
2005
1912
|
|
|
1913
|
+
/**
|
|
1914
|
+
* Moves every trace of interactivity from one object to its replacement, for reconstruction.
|
|
1915
|
+
*
|
|
1916
|
+
* When `args` or a `primitive`'s `object` changes, R3F builds a new three object and keeps the same
|
|
1917
|
+
* instance. Removing the old object from the interaction state and registering the new one from
|
|
1918
|
+
* scratch makes events *work* again (#3778), but it forgets what was in flight: a pointer resting on
|
|
1919
|
+
* the object fires a second `onPointerEnter` without ever having left, and an active pointer capture
|
|
1920
|
+
* is dropped mid-drag. Rewriting the references instead keeps the interaction continuous across a
|
|
1921
|
+
* swap the user never asked to see (#3744).
|
|
1922
|
+
*
|
|
1923
|
+
* Captures are re-keyed rather than released, so the DOM-level capture on `captureData.target` is
|
|
1924
|
+
* left alone — releasing and re-acquiring it is precisely the glitch being avoided.
|
|
1925
|
+
*
|
|
1926
|
+
* Visibility handlers are deliberately not transferred: that registry is keyed by `object.uuid`, so
|
|
1927
|
+
* the replacement re-registers itself through `applyProps`. The old entry is dropped here so it
|
|
1928
|
+
* cannot outlive the object it described.
|
|
1929
|
+
*/
|
|
1930
|
+
declare function swapInteractivity(store: RootStore, object: Object3D, newObject: Object3D): void;
|
|
2006
1931
|
declare function removeInteractivity(store: RootStore, object: Object3D): void;
|
|
2007
1932
|
declare function createEvents(store: RootStore): {
|
|
2008
1933
|
handlePointer: (name: string) => (event: DomEvent) => void;
|
|
1934
|
+
flushDeferredPointers: () => void;
|
|
1935
|
+
processDeferredPointer: (event: DomEvent, pointerId: number) => void;
|
|
2009
1936
|
};
|
|
2010
1937
|
/** Default R3F event manager for web */
|
|
2011
|
-
declare function createPointerEvents(store: RootStore): EventManager<
|
|
1938
|
+
declare function createPointerEvents(store: RootStore): EventManager<Element>;
|
|
2012
1939
|
|
|
2013
1940
|
/**
|
|
2014
1941
|
* Gets or creates a memoized loader instance from a loader constructor or returns the loader if it's already an instance.
|
|
@@ -2021,419 +1948,13 @@ declare function getLoader<L extends LoaderLike | ConstructorRepresentation<Load
|
|
|
2021
1948
|
* Note: this hook's caller must be wrapped with `React.Suspense`
|
|
2022
1949
|
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useloader
|
|
2023
1950
|
*/
|
|
2024
|
-
declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
|
|
1951
|
+
declare function useLoader<I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike): I extends any[] ? LoaderResult<L>[] : LoaderResult<L>;
|
|
2025
1952
|
declare namespace useLoader {
|
|
2026
|
-
var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void) => void;
|
|
2027
|
-
var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I) => void;
|
|
1953
|
+
var preload: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, extensions?: Extensions<L>, onProgress?: (event: ProgressEvent<EventTarget>) => void, cacheKey?: InputLike) => void;
|
|
1954
|
+
var clear: <I extends InputLike, L extends LoaderLike | ConstructorRepresentation<LoaderLike>>(loader: L, input: I, cacheKey?: InputLike) => void;
|
|
2028
1955
|
var loader: typeof getLoader;
|
|
2029
1956
|
}
|
|
2030
1957
|
|
|
2031
|
-
/**
|
|
2032
|
-
* Global Singleton Scheduler - manages the frame loop and job execution for ALL R3F roots.
|
|
2033
|
-
*
|
|
2034
|
-
* Features:
|
|
2035
|
-
* - Single RAF loop for entire application
|
|
2036
|
-
* - Root registration (multiple Canvas support)
|
|
2037
|
-
* - Global phases for addEffect/addAfterEffect (deprecated)
|
|
2038
|
-
* - Per-root job management with phases, priorities, FPS throttling
|
|
2039
|
-
* - onIdle callbacks for addTail (deprecated)
|
|
2040
|
-
* - Demand mode support via invalidate()
|
|
2041
|
-
*/
|
|
2042
|
-
declare class Scheduler {
|
|
2043
|
-
private static readonly INSTANCE_KEY;
|
|
2044
|
-
private static get instance();
|
|
2045
|
-
private static set instance(value);
|
|
2046
|
-
/**
|
|
2047
|
-
* Get the global scheduler instance (creates if doesn't exist).
|
|
2048
|
-
* Uses HMR data to preserve instance across hot reloads.
|
|
2049
|
-
* @returns {Scheduler} The singleton scheduler instance
|
|
2050
|
-
*/
|
|
2051
|
-
static get(): Scheduler;
|
|
2052
|
-
/**
|
|
2053
|
-
* Reset the singleton instance. Stops the loop and clears all state.
|
|
2054
|
-
* Primarily used for testing to ensure clean state between tests.
|
|
2055
|
-
* @returns {void}
|
|
2056
|
-
*/
|
|
2057
|
-
static reset(): void;
|
|
2058
|
-
private roots;
|
|
2059
|
-
private phaseGraph;
|
|
2060
|
-
private loopState;
|
|
2061
|
-
private stoppedTime;
|
|
2062
|
-
private nextRootIndex;
|
|
2063
|
-
private globalBeforeJobs;
|
|
2064
|
-
private globalAfterJobs;
|
|
2065
|
-
private nextGlobalIndex;
|
|
2066
|
-
private idleCallbacks;
|
|
2067
|
-
private nextJobIndex;
|
|
2068
|
-
private jobStateListeners;
|
|
2069
|
-
private pendingFrames;
|
|
2070
|
-
private _frameloop;
|
|
2071
|
-
private _independent;
|
|
2072
|
-
private errorHandler;
|
|
2073
|
-
private rootReadyCallbacks;
|
|
2074
|
-
get phases(): string[];
|
|
2075
|
-
get frameloop(): Frameloop;
|
|
2076
|
-
set frameloop(mode: Frameloop);
|
|
2077
|
-
get isRunning(): boolean;
|
|
2078
|
-
get isReady(): boolean;
|
|
2079
|
-
get independent(): boolean;
|
|
2080
|
-
set independent(value: boolean);
|
|
2081
|
-
constructor();
|
|
2082
|
-
/**
|
|
2083
|
-
* Register a root (Canvas) with the scheduler.
|
|
2084
|
-
* The first root to register starts the RAF loop (if frameloop='always').
|
|
2085
|
-
* @param {string} id - Unique identifier for this root
|
|
2086
|
-
* @param {RootOptions} [options] - Optional configuration with getState and onError callbacks
|
|
2087
|
-
* @returns {() => void} Unsubscribe function to remove this root
|
|
2088
|
-
*/
|
|
2089
|
-
registerRoot(id: string, options?: RootOptions): () => void;
|
|
2090
|
-
/**
|
|
2091
|
-
* Unregister a root from the scheduler.
|
|
2092
|
-
* Cleans up all job state listeners for this root's jobs.
|
|
2093
|
-
* The last root to unregister stops the RAF loop.
|
|
2094
|
-
* @param {string} id - The root ID to unregister
|
|
2095
|
-
* @returns {void}
|
|
2096
|
-
*/
|
|
2097
|
-
unregisterRoot(id: string): void;
|
|
2098
|
-
/**
|
|
2099
|
-
* Subscribe to be notified when a root becomes available.
|
|
2100
|
-
* Fires immediately if a root already exists.
|
|
2101
|
-
* @param {() => void} callback - Function called when first root registers
|
|
2102
|
-
* @returns {() => void} Unsubscribe function
|
|
2103
|
-
*/
|
|
2104
|
-
onRootReady(callback: () => void): () => void;
|
|
2105
|
-
/**
|
|
2106
|
-
* Notify all registered root-ready callbacks.
|
|
2107
|
-
* Called when the first root registers.
|
|
2108
|
-
* @returns {void}
|
|
2109
|
-
* @private
|
|
2110
|
-
*/
|
|
2111
|
-
private notifyRootReady;
|
|
2112
|
-
/**
|
|
2113
|
-
* Ensure a default root exists for independent mode.
|
|
2114
|
-
* Creates a minimal root with no state provider.
|
|
2115
|
-
* @returns {void}
|
|
2116
|
-
* @private
|
|
2117
|
-
*/
|
|
2118
|
-
private ensureDefaultRoot;
|
|
2119
|
-
/**
|
|
2120
|
-
* Trigger error handling for job errors.
|
|
2121
|
-
* Uses the bound error handler if available, otherwise logs to console.
|
|
2122
|
-
* @param {Error} error - The error to handle
|
|
2123
|
-
* @returns {void}
|
|
2124
|
-
*/
|
|
2125
|
-
triggerError(error: Error): void;
|
|
2126
|
-
/**
|
|
2127
|
-
* Add a named phase to the scheduler's execution order.
|
|
2128
|
-
* Marks all roots for rebuild to incorporate the new phase.
|
|
2129
|
-
* @param {string} name - The phase name (e.g., 'physics', 'postprocess')
|
|
2130
|
-
* @param {AddPhaseOptions} [options] - Positioning options (before/after other phases)
|
|
2131
|
-
* @returns {void}
|
|
2132
|
-
* @example
|
|
2133
|
-
* scheduler.addPhase('physics', { before: 'update' });
|
|
2134
|
-
* scheduler.addPhase('postprocess', { after: 'render' });
|
|
2135
|
-
*/
|
|
2136
|
-
addPhase(name: string, options?: AddPhaseOptions): void;
|
|
2137
|
-
/**
|
|
2138
|
-
* Check if a phase exists in the scheduler.
|
|
2139
|
-
* @param {string} name - The phase name to check
|
|
2140
|
-
* @returns {boolean} True if the phase exists
|
|
2141
|
-
*/
|
|
2142
|
-
hasPhase(name: string): boolean;
|
|
2143
|
-
/**
|
|
2144
|
-
* Register a global job that runs once per frame (not per-root).
|
|
2145
|
-
* Used internally by deprecated addEffect/addAfterEffect APIs.
|
|
2146
|
-
* @param {'before' | 'after'} phase - When to run: 'before' all roots or 'after' all roots
|
|
2147
|
-
* @param {string} id - Unique identifier for this global job
|
|
2148
|
-
* @param {(timestamp: number) => void} callback - Function called each frame with RAF timestamp
|
|
2149
|
-
* @returns {() => void} Unsubscribe function to remove this global job
|
|
2150
|
-
* @deprecated Use useFrame with phases instead
|
|
2151
|
-
*/
|
|
2152
|
-
registerGlobal(phase: 'before' | 'after', id: string, callback: (timestamp: number) => void): () => void;
|
|
2153
|
-
/**
|
|
2154
|
-
* Register an idle callback that fires when the loop stops.
|
|
2155
|
-
* Used internally by deprecated addTail API.
|
|
2156
|
-
* @param {(timestamp: number) => void} callback - Function called when loop becomes idle
|
|
2157
|
-
* @returns {() => void} Unsubscribe function to remove this idle callback
|
|
2158
|
-
* @deprecated Use demand mode with invalidate() instead
|
|
2159
|
-
*/
|
|
2160
|
-
onIdle(callback: (timestamp: number) => void): () => void;
|
|
2161
|
-
/**
|
|
2162
|
-
* Notify all registered idle callbacks.
|
|
2163
|
-
* Called when the loop stops in demand mode.
|
|
2164
|
-
* @param {number} timestamp - The RAF timestamp when idle occurred
|
|
2165
|
-
* @returns {void}
|
|
2166
|
-
* @private
|
|
2167
|
-
*/
|
|
2168
|
-
private notifyIdle;
|
|
2169
|
-
/**
|
|
2170
|
-
* Register a job (frame callback) with a specific root.
|
|
2171
|
-
* This is the core registration method used by useFrame internally.
|
|
2172
|
-
* @param {FrameNextCallback} callback - The function to call each frame
|
|
2173
|
-
* @param {JobOptions & { rootId?: string; system?: boolean }} [options] - Job configuration
|
|
2174
|
-
* @param {string} [options.rootId] - Target root ID (defaults to first registered root)
|
|
2175
|
-
* @param {string} [options.id] - Unique job ID (auto-generated if not provided)
|
|
2176
|
-
* @param {string} [options.phase] - Execution phase (defaults to 'update')
|
|
2177
|
-
* @param {number} [options.priority] - Priority within phase (higher = earlier, default 0)
|
|
2178
|
-
* @param {number} [options.fps] - FPS throttle limit
|
|
2179
|
-
* @param {boolean} [options.drop] - Drop frames when behind (default true)
|
|
2180
|
-
* @param {boolean} [options.enabled] - Whether job is active (default true)
|
|
2181
|
-
* @param {boolean} [options.system] - Internal flag for system jobs (not user-facing)
|
|
2182
|
-
* @returns {() => void} Unsubscribe function to remove this job
|
|
2183
|
-
*/
|
|
2184
|
-
register(callback: FrameNextCallback, options?: JobOptions & {
|
|
2185
|
-
rootId?: string;
|
|
2186
|
-
system?: boolean;
|
|
2187
|
-
}): () => void;
|
|
2188
|
-
/**
|
|
2189
|
-
* Unregister a job by its ID.
|
|
2190
|
-
* Searches all roots if rootId is not provided.
|
|
2191
|
-
* @param {string} id - The job ID to unregister
|
|
2192
|
-
* @param {string} [rootId] - Optional root ID to search (searches all if not provided)
|
|
2193
|
-
* @returns {void}
|
|
2194
|
-
*/
|
|
2195
|
-
unregister(id: string, rootId?: string): void;
|
|
2196
|
-
/**
|
|
2197
|
-
* Update a job's options dynamically.
|
|
2198
|
-
* Searches all roots to find the job by ID.
|
|
2199
|
-
* Phase/constraint changes trigger a rebuild of the sorted job list.
|
|
2200
|
-
* @param {string} id - The job ID to update
|
|
2201
|
-
* @param {Partial<JobOptions>} options - The options to update
|
|
2202
|
-
* @returns {void}
|
|
2203
|
-
*/
|
|
2204
|
-
updateJob(id: string, options: Partial<JobOptions>): void;
|
|
2205
|
-
/**
|
|
2206
|
-
* Check if a job is currently paused (disabled).
|
|
2207
|
-
* @param {string} id - The job ID to check
|
|
2208
|
-
* @returns {boolean} True if the job exists and is paused
|
|
2209
|
-
*/
|
|
2210
|
-
isJobPaused(id: string): boolean;
|
|
2211
|
-
/**
|
|
2212
|
-
* Subscribe to state changes for a specific job.
|
|
2213
|
-
* Listener is called when job is paused or resumed.
|
|
2214
|
-
* @param {string} id - The job ID to subscribe to
|
|
2215
|
-
* @param {() => void} listener - Callback invoked on state changes
|
|
2216
|
-
* @returns {() => void} Unsubscribe function
|
|
2217
|
-
*/
|
|
2218
|
-
subscribeJobState(id: string, listener: () => void): () => void;
|
|
2219
|
-
/**
|
|
2220
|
-
* Notify all listeners that a job's state has changed.
|
|
2221
|
-
* @param {string} id - The job ID that changed
|
|
2222
|
-
* @returns {void}
|
|
2223
|
-
* @private
|
|
2224
|
-
*/
|
|
2225
|
-
private notifyJobStateChange;
|
|
2226
|
-
/**
|
|
2227
|
-
* Pause a job by ID (sets enabled=false).
|
|
2228
|
-
* Notifies any subscribed state listeners.
|
|
2229
|
-
* @param {string} id - The job ID to pause
|
|
2230
|
-
* @returns {void}
|
|
2231
|
-
*/
|
|
2232
|
-
pauseJob(id: string): void;
|
|
2233
|
-
/**
|
|
2234
|
-
* Resume a paused job by ID (sets enabled=true).
|
|
2235
|
-
* Resets job timing to prevent frame accumulation.
|
|
2236
|
-
* Notifies any subscribed state listeners.
|
|
2237
|
-
* @param {string} id - The job ID to resume
|
|
2238
|
-
* @returns {void}
|
|
2239
|
-
*/
|
|
2240
|
-
resumeJob(id: string): void;
|
|
2241
|
-
/**
|
|
2242
|
-
* Start the requestAnimationFrame loop.
|
|
2243
|
-
* Resets timing state (elapsedTime, frameCount) on start.
|
|
2244
|
-
* No-op if already running.
|
|
2245
|
-
* @returns {void}
|
|
2246
|
-
*/
|
|
2247
|
-
start(): void;
|
|
2248
|
-
/**
|
|
2249
|
-
* Stop the requestAnimationFrame loop.
|
|
2250
|
-
* Cancels any pending RAF callback.
|
|
2251
|
-
* No-op if not running.
|
|
2252
|
-
* @returns {void}
|
|
2253
|
-
*/
|
|
2254
|
-
stop(): void;
|
|
2255
|
-
/**
|
|
2256
|
-
* Request frames to be rendered in demand mode.
|
|
2257
|
-
* Accumulates pending frames (capped at 60) and starts the loop if not running.
|
|
2258
|
-
* No-op if frameloop is not 'demand'.
|
|
2259
|
-
* @param {number} [frames=1] - Number of frames to request
|
|
2260
|
-
* @param {boolean} [stackFrames=false] - Whether to add frames to existing pending count
|
|
2261
|
-
* - `false` (default): Sets pending frames to the specified value (replaces existing count)
|
|
2262
|
-
* - `true`: Adds frames to existing pending count (useful for accumulating invalidations)
|
|
2263
|
-
* @returns {void}
|
|
2264
|
-
* @example
|
|
2265
|
-
* // Request a single frame render
|
|
2266
|
-
* scheduler.invalidate();
|
|
2267
|
-
*
|
|
2268
|
-
* @example
|
|
2269
|
-
* // Request 5 frames (e.g., for animations)
|
|
2270
|
-
* scheduler.invalidate(5);
|
|
2271
|
-
*
|
|
2272
|
-
* @example
|
|
2273
|
-
* // Set pending frames to exactly 3 (don't stack with existing)
|
|
2274
|
-
* scheduler.invalidate(3, false);
|
|
2275
|
-
*
|
|
2276
|
-
* @example
|
|
2277
|
-
* // Add 2 more frames to existing pending count
|
|
2278
|
-
* scheduler.invalidate(2, true);
|
|
2279
|
-
*/
|
|
2280
|
-
invalidate(frames?: number, stackFrames?: boolean): void;
|
|
2281
|
-
/**
|
|
2282
|
-
* Reset timing state for deterministic testing.
|
|
2283
|
-
* Preserves jobs and roots but resets lastTime, frameCount, elapsedTime, etc.
|
|
2284
|
-
* @returns {void}
|
|
2285
|
-
*/
|
|
2286
|
-
resetTiming(): void;
|
|
2287
|
-
/**
|
|
2288
|
-
* Manually execute a single frame for all roots.
|
|
2289
|
-
* Useful for frameloop='never' mode or testing scenarios.
|
|
2290
|
-
* @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
|
|
2291
|
-
* @returns {void}
|
|
2292
|
-
* @example
|
|
2293
|
-
* // Manual control mode
|
|
2294
|
-
* scheduler.frameloop = 'never';
|
|
2295
|
-
* scheduler.step(); // Execute one frame
|
|
2296
|
-
*/
|
|
2297
|
-
step(timestamp?: number): void;
|
|
2298
|
-
/**
|
|
2299
|
-
* Manually execute a single job by its ID.
|
|
2300
|
-
* Useful for testing individual job callbacks in isolation.
|
|
2301
|
-
* @param {string} id - The job ID to step
|
|
2302
|
-
* @param {number} [timestamp] - Optional timestamp (defaults to performance.now())
|
|
2303
|
-
* @returns {void}
|
|
2304
|
-
*/
|
|
2305
|
-
stepJob(id: string, timestamp?: number): void;
|
|
2306
|
-
/**
|
|
2307
|
-
* Main RAF loop callback.
|
|
2308
|
-
* Executes frame, handles demand mode, and schedules next frame.
|
|
2309
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2310
|
-
* @returns {void}
|
|
2311
|
-
* @private
|
|
2312
|
-
*/
|
|
2313
|
-
private loop;
|
|
2314
|
-
/**
|
|
2315
|
-
* Execute a single frame across all roots.
|
|
2316
|
-
* Order: globalBefore → each root's jobs → globalAfter
|
|
2317
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2318
|
-
* @returns {void}
|
|
2319
|
-
* @private
|
|
2320
|
-
*/
|
|
2321
|
-
private executeFrame;
|
|
2322
|
-
/**
|
|
2323
|
-
* Run all global jobs from a job map.
|
|
2324
|
-
* Catches and logs errors without stopping execution.
|
|
2325
|
-
* @param {Map<string, GlobalJob>} jobs - The global jobs map to execute
|
|
2326
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2327
|
-
* @returns {void}
|
|
2328
|
-
* @private
|
|
2329
|
-
*/
|
|
2330
|
-
private runGlobalJobs;
|
|
2331
|
-
/**
|
|
2332
|
-
* Execute all jobs for a single root in sorted order.
|
|
2333
|
-
* Rebuilds sorted job list if needed, then dispatches each job.
|
|
2334
|
-
* Errors are caught and propagated via triggerError.
|
|
2335
|
-
* @param {RootEntry} root - The root entry to tick
|
|
2336
|
-
* @param {number} timestamp - RAF timestamp in milliseconds
|
|
2337
|
-
* @param {number} delta - Time since last frame in seconds
|
|
2338
|
-
* @returns {void}
|
|
2339
|
-
* @private
|
|
2340
|
-
*/
|
|
2341
|
-
private tickRoot;
|
|
2342
|
-
/**
|
|
2343
|
-
* Get the total number of registered jobs across all roots.
|
|
2344
|
-
* Includes both per-root jobs and global before/after jobs.
|
|
2345
|
-
* @returns {number} Total job count
|
|
2346
|
-
*/
|
|
2347
|
-
getJobCount(): number;
|
|
2348
|
-
/**
|
|
2349
|
-
* Get all registered job IDs across all roots.
|
|
2350
|
-
* Includes both per-root jobs and global before/after jobs.
|
|
2351
|
-
* @returns {string[]} Array of all job IDs
|
|
2352
|
-
*/
|
|
2353
|
-
getJobIds(): string[];
|
|
2354
|
-
/**
|
|
2355
|
-
* Get the number of registered roots (Canvas instances).
|
|
2356
|
-
* @returns {number} Number of registered roots
|
|
2357
|
-
*/
|
|
2358
|
-
getRootCount(): number;
|
|
2359
|
-
/**
|
|
2360
|
-
* Check if any user (non-system) jobs are registered in a specific phase.
|
|
2361
|
-
* Used by the default render job to know if a user has taken over rendering.
|
|
2362
|
-
*
|
|
2363
|
-
* @param phase The phase to check
|
|
2364
|
-
* @param rootId Optional root ID to check (checks all roots if not provided)
|
|
2365
|
-
* @returns true if any user jobs exist in the phase
|
|
2366
|
-
*/
|
|
2367
|
-
hasUserJobsInPhase(phase: string, rootId?: string): boolean;
|
|
2368
|
-
/**
|
|
2369
|
-
* Generate a unique root ID for automatic root registration.
|
|
2370
|
-
* @returns {string} A unique root ID in the format 'root_N'
|
|
2371
|
-
*/
|
|
2372
|
-
generateRootId(): string;
|
|
2373
|
-
/**
|
|
2374
|
-
* Generate a unique job ID.
|
|
2375
|
-
* @returns {string} A unique job ID in the format 'job_N'
|
|
2376
|
-
* @private
|
|
2377
|
-
*/
|
|
2378
|
-
private generateJobId;
|
|
2379
|
-
/**
|
|
2380
|
-
* Normalize before/after constraints to a Set.
|
|
2381
|
-
* Handles undefined, single string, or array inputs.
|
|
2382
|
-
* @param {string | string[] | undefined} value - The constraint value(s)
|
|
2383
|
-
* @returns {Set<string>} Normalized Set of constraint strings
|
|
2384
|
-
* @private
|
|
2385
|
-
*/
|
|
2386
|
-
private normalizeConstraints;
|
|
2387
|
-
}
|
|
2388
|
-
/**
|
|
2389
|
-
* Get the global scheduler instance.
|
|
2390
|
-
* Creates one if it doesn't exist.
|
|
2391
|
-
*/
|
|
2392
|
-
declare const getScheduler: () => Scheduler;
|
|
2393
|
-
|
|
2394
|
-
/**
|
|
2395
|
-
* Frame hook with phase-based ordering, priority, and FPS throttling.
|
|
2396
|
-
*
|
|
2397
|
-
* Works both inside and outside Canvas context:
|
|
2398
|
-
* - Inside Canvas: Full RootState (gl, scene, camera, etc.)
|
|
2399
|
-
* - Outside Canvas (waiting mode): Waits for Canvas to mount, then gets full state
|
|
2400
|
-
* - Outside Canvas (independent mode): Fires immediately with timing-only state
|
|
2401
|
-
*
|
|
2402
|
-
* Returns a controls object for manual stepping, pausing, and resuming.
|
|
2403
|
-
*
|
|
2404
|
-
* @param callback - Function called each frame with (state, delta). Optional if you only need scheduler access.
|
|
2405
|
-
* @param priorityOrOptions - Either a priority number (backwards compat) or options object
|
|
2406
|
-
* @returns Controls object with step(), stepAll(), pause(), resume(), isPaused, id, scheduler
|
|
2407
|
-
*
|
|
2408
|
-
* @example
|
|
2409
|
-
* // Simple priority (backwards compat)
|
|
2410
|
-
* useFrame((state, delta) => { ... }, 5)
|
|
2411
|
-
*
|
|
2412
|
-
* @example
|
|
2413
|
-
* // With phase-based ordering
|
|
2414
|
-
* useFrame((state, delta) => { ... }, { phase: 'physics' })
|
|
2415
|
-
*
|
|
2416
|
-
* @example
|
|
2417
|
-
* // Outside Canvas - waits for Canvas to mount
|
|
2418
|
-
* function UI() {
|
|
2419
|
-
* useFrame((state, delta) => { syncUI(state.camera) });
|
|
2420
|
-
* return <button>...</button>;
|
|
2421
|
-
* }
|
|
2422
|
-
*
|
|
2423
|
-
* @example
|
|
2424
|
-
* // Independent mode - no Canvas needed
|
|
2425
|
-
* getScheduler().independent = true;
|
|
2426
|
-
* useFrame((state, delta) => { updateGame(delta) });
|
|
2427
|
-
*
|
|
2428
|
-
* @example
|
|
2429
|
-
* // Scheduler-only access (no callback)
|
|
2430
|
-
* const { scheduler } = useFrame()
|
|
2431
|
-
* scheduler.pauseJob('some-job-id')
|
|
2432
|
-
*
|
|
2433
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#useframe
|
|
2434
|
-
*/
|
|
2435
|
-
declare function useFrame(callback?: FrameNextCallback, priorityOrOptions?: number | UseFrameNextOptions): FrameNextControls;
|
|
2436
|
-
|
|
2437
1958
|
declare const IsObject: (url: unknown) => url is Record<string, string>;
|
|
2438
1959
|
type TextureArray<T> = T extends string[] ? Texture$1[] : never;
|
|
2439
1960
|
type TextureRecord<T> = T extends Record<string, string> ? {
|
|
@@ -2446,11 +1967,16 @@ type UseTextureOptions<Url extends string[] | string | Record<string, string>> =
|
|
|
2446
1967
|
/** Callback when texture(s) finish loading */
|
|
2447
1968
|
onLoad?: (texture: MappedTextureType<Url>) => void;
|
|
2448
1969
|
/**
|
|
2449
|
-
*
|
|
2450
|
-
* When true:
|
|
1970
|
+
* Register the texture(s) in R3F's global texture registry for access via useTextures().
|
|
1971
|
+
* When true (the default):
|
|
2451
1972
|
* - Textures persist until explicitly disposed
|
|
2452
|
-
* -
|
|
2453
|
-
*
|
|
1973
|
+
* - On mount, returns existing registered textures if available (preserving modifications like colorSpace)
|
|
1974
|
+
*
|
|
1975
|
+
* Reads are taken once at mount — a mounted `useTexture` does not re-render when the registry
|
|
1976
|
+
* changes. To react to registry swaps, use `useTextures(s => s.get(key))` instead.
|
|
1977
|
+
*
|
|
1978
|
+
* Pass `false` to opt out of registry enrollment entirely.
|
|
1979
|
+
* @default true
|
|
2454
1980
|
*/
|
|
2455
1981
|
cache?: boolean;
|
|
2456
1982
|
};
|
|
@@ -2474,15 +2000,18 @@ type UseTextureOptions<Url extends string[] | string | Record<string, string>> =
|
|
|
2474
2000
|
* normal: '/normal.png'
|
|
2475
2001
|
* })
|
|
2476
2002
|
*
|
|
2477
|
-
* //
|
|
2478
|
-
* //
|
|
2479
|
-
* const diffuse = useTexture('/diffuse.png'
|
|
2003
|
+
* // Textures are registered in the global registry by default — the same texture
|
|
2004
|
+
* // object is shared across components and modifications (colorSpace, wrapS, etc.) are preserved
|
|
2005
|
+
* const diffuse = useTexture('/diffuse.png')
|
|
2480
2006
|
* diffuse.colorSpace = THREE.SRGBColorSpace
|
|
2481
2007
|
*
|
|
2482
2008
|
* // Another component gets the SAME texture with colorSpace already set
|
|
2483
|
-
* const sameDiffuse = useTexture('/diffuse.png'
|
|
2009
|
+
* const sameDiffuse = useTexture('/diffuse.png')
|
|
2010
|
+
*
|
|
2011
|
+
* // Opt out of registry enrollment for a one-off texture
|
|
2012
|
+
* const scratch = useTexture('/scratch.png', { cache: false })
|
|
2484
2013
|
*
|
|
2485
|
-
* // Access
|
|
2014
|
+
* // Access the registry directly
|
|
2486
2015
|
* const { get } = useTextures()
|
|
2487
2016
|
* const cached = get('/diffuse.png')
|
|
2488
2017
|
* ```
|
|
@@ -2499,63 +2028,80 @@ declare const Texture: ({ children, input, onLoad, cache, }: {
|
|
|
2499
2028
|
cache?: boolean;
|
|
2500
2029
|
}) => react_jsx_runtime.JSX.Element;
|
|
2501
2030
|
|
|
2502
|
-
|
|
2503
|
-
|
|
2504
|
-
|
|
2031
|
+
/** Accepted shapes for a registry read: a single key, a list of keys, or a name→key map. */
|
|
2032
|
+
type TextureInput = string | string[] | Record<string, string>;
|
|
2033
|
+
/** Result of a `get()` read, mirroring the input shape. */
|
|
2034
|
+
type TextureResult<Input extends TextureInput> = Input extends string ? Texture$1 | undefined : Input extends string[] ? (Texture$1 | undefined)[] : {
|
|
2035
|
+
[K in keyof Input]: Texture$1 | undefined;
|
|
2505
2036
|
};
|
|
2037
|
+
/** Options for `dispose()`. */
|
|
2038
|
+
interface DisposeOptions {
|
|
2039
|
+
/** Dispose even if the texture still has active references (default false). */
|
|
2040
|
+
force?: boolean;
|
|
2041
|
+
}
|
|
2506
2042
|
interface UseTexturesReturn {
|
|
2507
|
-
/** Map
|
|
2508
|
-
|
|
2509
|
-
/**
|
|
2510
|
-
get
|
|
2511
|
-
/** Check
|
|
2512
|
-
has
|
|
2513
|
-
/**
|
|
2514
|
-
|
|
2515
|
-
|
|
2516
|
-
|
|
2517
|
-
|
|
2518
|
-
|
|
2519
|
-
|
|
2520
|
-
|
|
2521
|
-
|
|
2522
|
-
|
|
2523
|
-
|
|
2524
|
-
|
|
2525
|
-
|
|
2526
|
-
|
|
2043
|
+
/** The live registry Map (key → Texture). Treat as read-only. */
|
|
2044
|
+
readonly all: Map<string, Texture$1>;
|
|
2045
|
+
/** Read one texture, an array of textures, or a name→texture record (mirrors the input shape). */
|
|
2046
|
+
get<Input extends TextureInput>(input: Input): TextureResult<Input>;
|
|
2047
|
+
/** Check whether a key exists in the registry. */
|
|
2048
|
+
has(key: string): boolean;
|
|
2049
|
+
/**
|
|
2050
|
+
* Register a texture (or a record of textures) that has no URL — e.g. a render
|
|
2051
|
+
* target or procedural texture. URL-loaded textures are registered automatically
|
|
2052
|
+
* by `useTexture` (registry enrollment is on by default).
|
|
2053
|
+
*/
|
|
2054
|
+
add(key: string, texture: Texture$1): void;
|
|
2055
|
+
add(record: Record<string, Texture$1>): void;
|
|
2056
|
+
/**
|
|
2057
|
+
* Dispose a texture's GPU resources and remove it from the registry.
|
|
2058
|
+
* Refcount-aware: if the key is still in use by a mounted `useTexture` consumer it is
|
|
2059
|
+
* skipped (with a warning) unless `{ force: true }` is passed.
|
|
2060
|
+
* @returns true if disposed, false if skipped.
|
|
2061
|
+
*/
|
|
2062
|
+
dispose(key: string, options?: DisposeOptions): boolean;
|
|
2063
|
+
/** Dispose every texture in the registry and clear it. Use on scene teardown. */
|
|
2064
|
+
disposeAll(): void;
|
|
2527
2065
|
}
|
|
2528
2066
|
/**
|
|
2529
|
-
*
|
|
2067
|
+
* Reactive Texture registry — load once with `useTexture`, reach the textures from anywhere.
|
|
2068
|
+
*
|
|
2069
|
+
* This is a registry of plain `Texture` objects (not TSL nodes), so the same texture can feed
|
|
2070
|
+
* a material map, a heightmap sampler, or anything else. It does **not** load — pair it with
|
|
2071
|
+
* `useTexture` for loading (registry enrollment is on by default); `useTextures` is for access and lifecycle.
|
|
2530
2072
|
*
|
|
2531
|
-
*
|
|
2532
|
-
*
|
|
2073
|
+
* The returned handle is **reactive**: the calling component re-renders when the registry
|
|
2074
|
+
* changes. Pass a selector to scope the subscription to a single read.
|
|
2533
2075
|
*
|
|
2534
2076
|
* @example
|
|
2535
2077
|
* ```tsx
|
|
2536
|
-
*
|
|
2078
|
+
* // Load + register once (anywhere in the tree) — registered by default
|
|
2079
|
+
* useTexture({ map: '/diffuse.jpg', normalMap: '/normal.jpg' })
|
|
2537
2080
|
*
|
|
2538
|
-
* //
|
|
2539
|
-
*
|
|
2540
|
-
*
|
|
2541
|
-
* const tex = useTexture('/textures/diffuse.png', { cache: true })
|
|
2542
|
-
* }
|
|
2543
|
-
*
|
|
2544
|
-
* // Access cached texture from anywhere
|
|
2545
|
-
* const diffuse = get('/textures/diffuse.png')
|
|
2546
|
-
* if (diffuse) material.map = diffuse
|
|
2081
|
+
* // Reach them from another component — record form lands straight into a material
|
|
2082
|
+
* const { map, normalMap } = useTextures().get({ map: '/diffuse.jpg', normalMap: '/normal.jpg' })
|
|
2083
|
+
* return <meshStandardMaterial map={map} normalMap={normalMap} />
|
|
2547
2084
|
*
|
|
2548
|
-
* //
|
|
2549
|
-
*
|
|
2085
|
+
* // A set of heightmaps at once
|
|
2086
|
+
* const [a, b, c] = useTextures().get(['/h0.png', '/h1.png', '/h2.png'])
|
|
2550
2087
|
*
|
|
2551
|
-
* //
|
|
2552
|
-
*
|
|
2088
|
+
* // Register a non-URL texture (render target / procedural)
|
|
2089
|
+
* useTextures().add('rt-main', renderTarget.texture)
|
|
2553
2090
|
*
|
|
2554
|
-
* //
|
|
2555
|
-
*
|
|
2091
|
+
* // Deliberate GPU cleanup (refcount-aware; force to override)
|
|
2092
|
+
* useTextures().dispose('/diffuse.jpg')
|
|
2093
|
+
* useTextures().disposeAll() // scene teardown
|
|
2556
2094
|
* ```
|
|
2095
|
+
*
|
|
2096
|
+
* @remarks
|
|
2097
|
+
* **Future expansion:** an imperative async loader (e.g. `await useTextures().load('/x.jpg')`) is
|
|
2098
|
+
* intentionally not included yet. It would let non-React code (loading screens, dynamic streaming)
|
|
2099
|
+
* populate the registry without Suspense, at the cost of putting loading back into this hook. It
|
|
2100
|
+
* will be added only if a concrete consumer needs imperative loading; for now, loading lives in
|
|
2101
|
+
* `useTexture`.
|
|
2557
2102
|
*/
|
|
2558
2103
|
declare function useTextures(): UseTexturesReturn;
|
|
2104
|
+
declare function useTextures<T>(selector: (registry: UseTexturesReturn) => T): T;
|
|
2559
2105
|
|
|
2560
2106
|
/**
|
|
2561
2107
|
* Creates a render target compatible with the current renderer.
|
|
@@ -2585,20 +2131,15 @@ declare function useTextures(): UseTexturesReturn;
|
|
|
2585
2131
|
* const fbo = useRenderTarget(512, 256, { samples: 4 })
|
|
2586
2132
|
* ```
|
|
2587
2133
|
*/
|
|
2588
|
-
declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget
|
|
2589
|
-
declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget
|
|
2590
|
-
declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget
|
|
2134
|
+
declare function useRenderTarget(options?: RenderTargetOptions): RenderTarget;
|
|
2135
|
+
declare function useRenderTarget(size: number, options?: RenderTargetOptions): RenderTarget;
|
|
2136
|
+
declare function useRenderTarget(width: number, height: number, options?: RenderTargetOptions): RenderTarget;
|
|
2591
2137
|
|
|
2592
2138
|
/**
|
|
2593
2139
|
* Returns the R3F Canvas' Zustand store. Useful for [transient updates](https://github.com/pmndrs/zustand#transient-updates-for-often-occurring-state-changes).
|
|
2594
2140
|
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usestore
|
|
2595
2141
|
*/
|
|
2596
2142
|
declare function useStore(): RootStore;
|
|
2597
|
-
/**
|
|
2598
|
-
* Accesses R3F's internal state, containing renderer, canvas, scene, etc.
|
|
2599
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/hooks#usethree
|
|
2600
|
-
*/
|
|
2601
|
-
declare function useThree<T = RootState>(selector?: (state: RootState) => T, equalityFn?: <T>(state: T, newState: T) => boolean): T;
|
|
2602
2143
|
/**
|
|
2603
2144
|
* Exposes an object's {@link Instance}.
|
|
2604
2145
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#useInstanceHandle
|
|
@@ -2674,7 +2215,10 @@ declare function addTail(callback: GlobalRenderCallback): () => void;
|
|
|
2674
2215
|
* Invalidates the view, requesting a frame to be rendered.
|
|
2675
2216
|
* In demand mode, this triggers the scheduler to run frames.
|
|
2676
2217
|
*
|
|
2677
|
-
*
|
|
2218
|
+
* With a state argument, only that root's jobs run on the requested frames; other
|
|
2219
|
+
* roots on 'demand' stay idle. Without one, every registered root is invalidated.
|
|
2220
|
+
*
|
|
2221
|
+
* @param state - Optional root state; targets the invalidation at that root
|
|
2678
2222
|
* @param frames - Number of frames to request (default: 1)
|
|
2679
2223
|
* @param stackFrames - If false, sets pendingFrames to frames. If true, adds to existing pendingFrames (default: false)
|
|
2680
2224
|
*
|
|
@@ -2685,14 +2229,16 @@ declare function invalidate(state?: RootState, frames?: number, stackFrames?: bo
|
|
|
2685
2229
|
* Advances the frameloop and runs render effects.
|
|
2686
2230
|
* Useful for when manually rendering via `frameloop="never"`.
|
|
2687
2231
|
*
|
|
2232
|
+
* With a state argument, only that root is stepped. Without one, every
|
|
2233
|
+
* registered root is stepped for backwards compatibility.
|
|
2234
|
+
*
|
|
2688
2235
|
* @param timestamp - The timestamp to use for this frame
|
|
2689
2236
|
* @param runGlobalEffects - Ignored (kept for backwards compat, global effects always run)
|
|
2690
|
-
* @param state -
|
|
2691
|
-
* @param frame - Ignored (kept for backwards compat)
|
|
2237
|
+
* @param state - Optional root state; targets the manual step at that root
|
|
2692
2238
|
*
|
|
2693
2239
|
* @see https://docs.pmnd.rs/react-three-fiber/api/additional-exports#advance
|
|
2694
2240
|
*/
|
|
2695
|
-
declare function advance(timestamp: number): void;
|
|
2241
|
+
declare function advance(timestamp: number, runGlobalEffects?: boolean, state?: RootState): void;
|
|
2696
2242
|
|
|
2697
2243
|
/* eslint-disable @definitelytyped/no-unnecessary-generics */
|
|
2698
2244
|
declare function ReactReconciler<
|
|
@@ -3737,6 +3283,7 @@ declare namespace ReactReconciler {
|
|
|
3737
3283
|
|
|
3738
3284
|
declare function extend<T extends ConstructorRepresentation>(objects: T): React$1.ExoticComponent<ThreeElement<T>>;
|
|
3739
3285
|
declare function extend<T extends Catalogue>(objects: T): void;
|
|
3286
|
+
declare function extend(objects: Record<string, unknown>): void;
|
|
3740
3287
|
declare const reconciler: ReactReconciler.Reconciler<RootStore, Instance<any>, void, Instance<any>, never, any>;
|
|
3741
3288
|
|
|
3742
3289
|
declare const isRenderer: (def: any) => boolean;
|
|
@@ -3763,11 +3310,6 @@ declare function flushSync<R>(fn: () => R): R;
|
|
|
3763
3310
|
declare const context: React$1.Context<RootStore>;
|
|
3764
3311
|
declare const createStore: (invalidate: (state?: RootState, frames?: number, stackFrames?: boolean) => void, advance: (timestamp: number, runGlobalEffects?: boolean, state?: RootState, frame?: XRFrame) => void) => RootStore;
|
|
3765
3312
|
|
|
3766
|
-
/**
|
|
3767
|
-
* Safely flush async effects when testing, simulating a legacy root.
|
|
3768
|
-
* @deprecated Import from React instead. import { act } from 'react'
|
|
3769
|
-
*/
|
|
3770
|
-
declare const act: typeof React$1.act;
|
|
3771
3313
|
/**
|
|
3772
3314
|
* An SSR-friendly useLayoutEffect.
|
|
3773
3315
|
*
|
|
@@ -4185,29 +3727,44 @@ declare const hasConstructor: (object: unknown) => object is {
|
|
|
4185
3727
|
* Used to identify values that should be resolved from refs after mount.
|
|
4186
3728
|
*/
|
|
4187
3729
|
declare const FROM_REF: unique symbol;
|
|
3730
|
+
/** The marker `fromRef()` returns; resolved by the reconciler in `commitMount`. */
|
|
3731
|
+
interface FromRefMarker<T = unknown, R = T> {
|
|
3732
|
+
[FROM_REF]: React$1.RefObject<T | null>;
|
|
3733
|
+
/** Optional transform applied to the resolved ref before assignment. */
|
|
3734
|
+
transform?: (value: T) => R;
|
|
3735
|
+
}
|
|
4188
3736
|
/**
|
|
4189
3737
|
* Defers prop application until the referenced object is available.
|
|
4190
3738
|
* Useful for props like `target` that need sibling refs to be populated.
|
|
4191
3739
|
*
|
|
3740
|
+
* Only top-level props on a three element are resolved: a marker nested inside another value
|
|
3741
|
+
* (an array, an options object) is never seen. When the prop needs the sibling *wrapped* rather
|
|
3742
|
+
* than assigned as-is, pass a `transform`; it runs once the ref is populated and its result is
|
|
3743
|
+
* what gets assigned.
|
|
3744
|
+
*
|
|
4192
3745
|
* @param ref - React ref object to resolve at mount time
|
|
4193
|
-
* @
|
|
3746
|
+
* @param transform - Optional mapping from the resolved object to the value the prop expects
|
|
3747
|
+
* @returns A marker value that the reconciler resolves after mount
|
|
4194
3748
|
*
|
|
4195
3749
|
* @example
|
|
4196
3750
|
* const targetRef = useRef<THREE.Object3D>(null)
|
|
4197
3751
|
*
|
|
4198
3752
|
* <group ref={targetRef} position={[-3, -2, -15]} />
|
|
4199
3753
|
* <spotLight target={fromRef(targetRef)} intensity={100} />
|
|
3754
|
+
*
|
|
3755
|
+
* @example
|
|
3756
|
+
* // Wrap the sibling: a node material's lightsNode needs a LightsNode, not the light itself
|
|
3757
|
+
* <meshPhongNodeMaterial lightsNode={fromRef(lightRef, (light) => lights([light]))} />
|
|
4200
3758
|
*/
|
|
4201
3759
|
declare function fromRef<T>(ref: React$1.RefObject<T | null>): T;
|
|
3760
|
+
declare function fromRef<T, R>(ref: React$1.RefObject<T | null>, transform: (value: T) => R): R;
|
|
4202
3761
|
/**
|
|
4203
3762
|
* Type guard to check if a value is a fromRef marker.
|
|
4204
3763
|
*
|
|
4205
3764
|
* @param value - Value to check
|
|
4206
3765
|
* @returns True if value is a fromRef marker
|
|
4207
3766
|
*/
|
|
4208
|
-
declare function isFromRef(value: unknown): value is
|
|
4209
|
-
[FROM_REF]: React$1.RefObject<any>;
|
|
4210
|
-
};
|
|
3767
|
+
declare function isFromRef(value: unknown): value is FromRefMarker<any, unknown>;
|
|
4211
3768
|
|
|
4212
3769
|
/**
|
|
4213
3770
|
* Symbol marker for mount-only method calls.
|
|
@@ -4234,7 +3791,15 @@ declare const ONCE: unique symbol;
|
|
|
4234
3791
|
* // No arguments
|
|
4235
3792
|
* <geometry center={once()} />
|
|
4236
3793
|
*/
|
|
4237
|
-
declare function once<
|
|
3794
|
+
declare function once<A extends unknown[]>(...args: A): OnceValue<A>;
|
|
3795
|
+
/**
|
|
3796
|
+
* What `once(...args)` is typed as, so the marker is assignable to the prop it targets:
|
|
3797
|
+
* the single argument itself (`rotateX={once(angle)}`), the argument tuple for multi-argument
|
|
3798
|
+
* methods (`translate={once(x, y, z)}`), or `true` for a bare call (`center={once()}`).
|
|
3799
|
+
*
|
|
3800
|
+
* The runtime value is always the marker object; only the declared type follows the prop.
|
|
3801
|
+
*/
|
|
3802
|
+
type OnceValue<A extends unknown[]> = A extends [] ? true : A extends [infer Single] ? Single : A;
|
|
4238
3803
|
/**
|
|
4239
3804
|
* Type guard to check if a value is a once marker.
|
|
4240
3805
|
*
|
|
@@ -4245,11 +3810,8 @@ declare function isOnce(value: unknown): value is {
|
|
|
4245
3810
|
[ONCE]: any[] | true;
|
|
4246
3811
|
};
|
|
4247
3812
|
|
|
4248
|
-
/**
|
|
4249
|
-
|
|
4250
|
-
* @see https://docs.pmnd.rs/react-three-fiber/api/canvas
|
|
4251
|
-
*/
|
|
4252
|
-
declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
3813
|
+
/** Distinguishes a resource leaf from a nested resource scope. */
|
|
3814
|
+
type ResourceLeafGuard<T> = (value: unknown) => value is T;
|
|
4253
3815
|
|
|
4254
3816
|
/**
|
|
4255
3817
|
* ScopedStore - Type-safe wrapper for nested stores (uniforms, nodes)
|
|
@@ -4271,42 +3833,43 @@ declare function Canvas(props: CanvasProps): react_jsx_runtime.JSX.Element;
|
|
|
4271
3833
|
* ```
|
|
4272
3834
|
*/
|
|
4273
3835
|
|
|
4274
|
-
/** Keys reserved for methods (excluded from index signature) */
|
|
4275
|
-
type MethodKeys = 'scope' | 'has' | 'keys';
|
|
4276
3836
|
/**
|
|
4277
3837
|
* Type-safe wrapper interface for accessing nested store data.
|
|
4278
3838
|
* Property access returns `T` (assumes leaf node).
|
|
4279
3839
|
* Use `.scope(key)` for nested object access.
|
|
4280
3840
|
*
|
|
4281
|
-
* Uses mapped type with key filtering to exclude method names from index signature,
|
|
4282
|
-
* allowing methods to have their correct return types.
|
|
4283
3841
|
*/
|
|
4284
|
-
type
|
|
4285
|
-
/** Direct property access returns the leaf type T (method keys excluded) */
|
|
4286
|
-
readonly [K in string as K extends MethodKeys ? never : K]: T;
|
|
4287
|
-
} & {
|
|
3842
|
+
type ScopedStoreMethods<TLeaf> = {
|
|
4288
3843
|
/** Access a nested scope by key. Returns empty wrapper if scope doesn't exist. */
|
|
4289
|
-
scope(key: string): ScopedStoreType<
|
|
3844
|
+
scope<TScope extends Record<string, TLeaf> = Record<string, TLeaf>>(key: string): ScopedStoreType<TLeaf, TScope>;
|
|
4290
3845
|
/** Check if a key exists in the store */
|
|
4291
3846
|
has(key: string): boolean;
|
|
4292
3847
|
/** Get all keys in the store */
|
|
4293
3848
|
keys(): string[];
|
|
4294
3849
|
};
|
|
3850
|
+
type ScopedStoreType<TLeaf, TEntries extends Record<string, TLeaf> = Record<string, TLeaf>> = Readonly<TEntries> & ScopedStoreMethods<TLeaf>;
|
|
3851
|
+
interface ScopedStoreData<TLeaf> {
|
|
3852
|
+
[key: string]: TLeaf | ScopedStoreData<TLeaf>;
|
|
3853
|
+
}
|
|
4295
3854
|
/**
|
|
4296
3855
|
* Create a type-safe ScopedStore wrapper around store data.
|
|
4297
3856
|
* @param data - The raw store data (uniforms or nodes from RootState)
|
|
4298
3857
|
* @returns A ScopedStoreType wrapper with type-safe access
|
|
4299
3858
|
*/
|
|
4300
|
-
declare function createScopedStore<
|
|
3859
|
+
declare function createScopedStore<TLeaf>(data: ScopedStoreData<TLeaf>, isLeaf: ResourceLeafGuard<TLeaf>): ScopedStoreType<TLeaf>;
|
|
4301
3860
|
/**
|
|
4302
3861
|
* State type passed to creator functions with ScopedStore wrappers.
|
|
4303
|
-
* Provides type-safe access to uniforms and
|
|
3862
|
+
* Provides type-safe access to uniforms, nodes, buffers, and gpuStorage without manual casting.
|
|
4304
3863
|
*/
|
|
4305
|
-
type CreatorState = Omit<RootState, 'uniforms' | 'nodes'> & {
|
|
3864
|
+
type CreatorState = Omit<RootState, 'uniforms' | 'nodes' | 'buffers' | 'gpuStorage'> & {
|
|
4306
3865
|
/** Type-safe uniform access - property access returns UniformNode */
|
|
4307
3866
|
uniforms: ScopedStoreType<UniformNode>;
|
|
4308
|
-
/** Type-safe node access
|
|
4309
|
-
nodes: ScopedStoreType<
|
|
3867
|
+
/** Type-safe node access for real, callable, and legacy structural nodes */
|
|
3868
|
+
nodes: ScopedStoreType<NodeLike>;
|
|
3869
|
+
/** Type-safe buffer access - property access returns BufferLike (TypedArrays, BufferAttributes, TSL nodes) */
|
|
3870
|
+
buffers: ScopedStoreType<BufferLike>;
|
|
3871
|
+
/** Type-safe GPU storage access - property access returns StorageLike (StorageTexture, TSL nodes) */
|
|
3872
|
+
gpuStorage: ScopedStoreType<StorageLike>;
|
|
4310
3873
|
};
|
|
4311
3874
|
|
|
4312
3875
|
/** Creator function that returns uniform inputs (can be raw values or UniformNodes) */
|
|
@@ -4318,22 +3881,26 @@ type ClearUniformsFn = (scope?: string) => void;
|
|
|
4318
3881
|
/** Function signature for rebuildUniforms util */
|
|
4319
3882
|
type RebuildUniformsFn = (scope?: string) => void;
|
|
4320
3883
|
/** Return type with utils included */
|
|
4321
|
-
type UniformsWithUtils<T extends UniformRecord = UniformRecord> = T & {
|
|
3884
|
+
type UniformsWithUtils<T extends UniformRecord | UniformStore = UniformRecord> = T & {
|
|
4322
3885
|
removeUniforms: RemoveUniformsFn;
|
|
4323
3886
|
clearUniforms: ClearUniformsFn;
|
|
4324
3887
|
rebuildUniforms: RebuildUniformsFn;
|
|
4325
3888
|
};
|
|
4326
|
-
declare function useUniforms(): UniformsWithUtils<
|
|
3889
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3890
|
+
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3891
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3892
|
+
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
3893
|
+
declare function useUniforms(): UniformsWithUtils<UniformStore>;
|
|
4327
3894
|
declare function useUniforms(scope: string): UniformsWithUtils;
|
|
4328
|
-
declare function useUniforms<T extends UniformInputRecord>(
|
|
4329
|
-
declare function useUniforms<T extends UniformInputRecord>(creator: UniformCreator<T>, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
4330
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
4331
|
-
declare function useUniforms<T extends UniformInputRecord>(uniforms: T, scope: string): UniformsWithUtils<UniformRecord<UniformNode>>;
|
|
3895
|
+
declare function useUniforms<T extends UniformInputRecord>(scope?: string): UniformsWithUtils<UniformNodesFor<T>>;
|
|
4332
3896
|
/**
|
|
4333
3897
|
* Global rebuildUniforms function for HMR integration.
|
|
4334
|
-
*
|
|
3898
|
+
* Invalidates cached uniforms and increments _hmrVersion to trigger re-creation.
|
|
4335
3899
|
* Call this when HMR is detected to refresh all uniform creators.
|
|
4336
3900
|
*
|
|
3901
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3902
|
+
* authoritative store.
|
|
3903
|
+
*
|
|
4337
3904
|
* @param store - The R3F store (from useStore or context)
|
|
4338
3905
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4339
3906
|
*/
|
|
@@ -4356,47 +3923,28 @@ declare function clearRootUniforms(set: ReturnType<typeof useStore>['setState'])
|
|
|
4356
3923
|
|
|
4357
3924
|
/**
|
|
4358
3925
|
* Supported uniform value types:
|
|
4359
|
-
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix3, Matrix4
|
|
3926
|
+
* - Raw values: number, boolean, Vector2, Vector3, Vector4, Color, Matrix2, Matrix3, Matrix4
|
|
4360
3927
|
* - String colors: '#ff0000', 'red', 'rgb(255,0,0)' (auto-converted to Color)
|
|
4361
3928
|
* - TSL nodes: color(), vec3(), float(), etc. (for type casting)
|
|
4362
3929
|
* - UniformNode: existing uniforms (reused as-is)
|
|
4363
3930
|
*/
|
|
4364
|
-
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
4365
|
-
|
|
4366
|
-
|
|
4367
|
-
* - 0 → number
|
|
4368
|
-
* - true → boolean
|
|
4369
|
-
* - '#ff0000' → Color (string colors are converted to Color objects)
|
|
4370
|
-
* - Node → Node (TSL nodes passed through for uniform type casting)
|
|
4371
|
-
*/
|
|
4372
|
-
type Widen<T> = T extends number ? number : T extends boolean ? boolean : T extends string ? Color$2 : T;
|
|
4373
|
-
declare function useUniform<T extends UniformValue>(name: string): UniformNode<T>;
|
|
4374
|
-
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNode<Widen<T>>;
|
|
3931
|
+
type UniformValue = number | boolean | string | Vector2$1 | Vector3$1 | Vector4$1 | Color$2 | Matrix2 | Matrix3$1 | Matrix4$1 | Node | UniformNode;
|
|
3932
|
+
declare function useUniform<T extends UniformValue = UniformValue>(name: string): UniformNodeFor<T>;
|
|
3933
|
+
declare function useUniform<T extends UniformValue>(name: string, value: T): UniformNodeFor<T>;
|
|
4375
3934
|
|
|
4376
3935
|
/**
|
|
4377
|
-
*
|
|
4378
|
-
*
|
|
4379
|
-
*
|
|
4380
|
-
*
|
|
3936
|
+
* Every node representation a creator may return. The definition lives with the store types as
|
|
3937
|
+
* `NodeLike`, so the shape creators return and the shape `state.nodes` holds are one type by
|
|
3938
|
+
* construction: three's real `Node`, the callable proxy `Fn()` returns, or the legacy structural
|
|
3939
|
+
* `{ uuid, nodeType }` shape.
|
|
4381
3940
|
*/
|
|
4382
|
-
|
|
4383
|
-
|
|
4384
|
-
|
|
4385
|
-
/** label method for chaining - sets the node's label and returns self */
|
|
4386
|
-
label?: ((label: string) => TSLNodeLike) | string;
|
|
4387
|
-
setName?: (name: string) => this;
|
|
4388
|
-
}
|
|
4389
|
-
/** TSL node type - alias for compatibility */
|
|
3941
|
+
type TSLNodeLike = NodeLike;
|
|
3942
|
+
|
|
3943
|
+
/** Backward-compatible alias covering every accepted node representation. */
|
|
4390
3944
|
type TSLNode = TSLNodeLike;
|
|
4391
|
-
/**
|
|
4392
|
-
* A record of TSL nodes - allows mixed node types (OperatorNode, ConstNode, etc.)
|
|
4393
|
-
* Uses TSLNodeLike for broader compatibility with Three.js's TSL type definitions.
|
|
4394
|
-
*/
|
|
4395
|
-
type NodeRecord<T extends TSLNodeLike = TSLNodeLike> = Record<string, T>;
|
|
4396
3945
|
/**
|
|
4397
3946
|
* Creator function that returns a record of nodes.
|
|
4398
|
-
*
|
|
4399
|
-
* (e.g., { n: OperatorNode; color: ConstNode<Color> }) to pass type checking.
|
|
3947
|
+
* Exact creator return inference is preserved within the compatible node constraint.
|
|
4400
3948
|
*/
|
|
4401
3949
|
type NodeCreator<T extends Record<string, TSLNodeLike>> = (state: CreatorState) => T;
|
|
4402
3950
|
/** Function signature for removeNodes util */
|
|
@@ -4406,20 +3954,25 @@ type ClearNodesFn = (scope?: string) => void;
|
|
|
4406
3954
|
/** Function signature for rebuildNodes util */
|
|
4407
3955
|
type RebuildNodesFn = (scope?: string) => void;
|
|
4408
3956
|
/** Return type with utils included */
|
|
4409
|
-
type NodesWithUtils<T extends Record<string,
|
|
3957
|
+
type NodesWithUtils<T extends Record<string, unknown> = NodeRecord> = T & {
|
|
4410
3958
|
removeNodes: RemoveNodesFn;
|
|
4411
3959
|
clearNodes: ClearNodesFn;
|
|
4412
3960
|
rebuildNodes: RebuildNodesFn;
|
|
4413
3961
|
};
|
|
4414
|
-
declare function useNodes(): NodesWithUtils<
|
|
4415
|
-
declare function useNodes(scope: string): NodesWithUtils<
|
|
4416
|
-
declare function useNodes<T extends
|
|
4417
|
-
declare function useNodes<T extends
|
|
3962
|
+
declare function useNodes(): NodesWithUtils<NodeStore>;
|
|
3963
|
+
declare function useNodes(scope: string): NodesWithUtils<NodeRecord>;
|
|
3964
|
+
declare function useNodes<T extends NodeRecord>(scope?: string): NodesWithUtils<T>;
|
|
3965
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>): NodesWithUtils<T>;
|
|
3966
|
+
declare function useNodes<T extends NodeRecord>(creator: NodeCreator<T>, scope: string): NodesWithUtils<T>;
|
|
3967
|
+
declare function useNodes(creatorOrScope?: NodeCreator<NodeRecord> | string, scope?: string): NodesWithUtils<Record<string, unknown>>;
|
|
4418
3968
|
/**
|
|
4419
3969
|
* Global rebuildNodes function for HMR integration.
|
|
4420
|
-
*
|
|
3970
|
+
* Invalidates cached nodes and increments _hmrVersion to trigger re-creation.
|
|
4421
3971
|
* Call this when HMR is detected to refresh all node creators.
|
|
4422
3972
|
*
|
|
3973
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
3974
|
+
* authoritative store.
|
|
3975
|
+
*
|
|
4423
3976
|
* @param store - The R3F store (from useStore or context)
|
|
4424
3977
|
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4425
3978
|
*/
|
|
@@ -4470,6 +4023,107 @@ type LocalNodeCreator<T extends Record<string, unknown>> = (state: CreatorState)
|
|
|
4470
4023
|
*/
|
|
4471
4024
|
declare function useLocalNodes<T extends Record<string, unknown>>(creator: LocalNodeCreator<T>): T;
|
|
4472
4025
|
|
|
4026
|
+
/**
|
|
4027
|
+
* A record of buffer-like values - allows mixed types (TypedArrays, BufferAttributes, TSL nodes)
|
|
4028
|
+
*/
|
|
4029
|
+
type BufferRecordType<T extends BufferLike = BufferLike> = Record<string, T>;
|
|
4030
|
+
/**
|
|
4031
|
+
* Creator function that returns a record of buffers.
|
|
4032
|
+
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
4033
|
+
*/
|
|
4034
|
+
type BufferCreator<T extends Record<string, BufferLike>> = (state: CreatorState) => T;
|
|
4035
|
+
/** Function signature for removeBuffers util */
|
|
4036
|
+
type RemoveBuffersFn = (names: string | string[], scope?: string) => void;
|
|
4037
|
+
/** Function signature for clearBuffers util */
|
|
4038
|
+
type ClearBuffersFn = (scope?: string) => void;
|
|
4039
|
+
/** Function signature for rebuildBuffers util */
|
|
4040
|
+
type RebuildBuffersFn = (scope?: string) => void;
|
|
4041
|
+
/** Function signature for disposeBuffers util - releases GPU resources */
|
|
4042
|
+
type DisposeBuffersFn = (names: string | string[], scope?: string) => void;
|
|
4043
|
+
/** Return type with utils included */
|
|
4044
|
+
type BuffersWithUtils<T extends BufferRecordType | BufferStore = BufferRecordType> = T & {
|
|
4045
|
+
removeBuffers: RemoveBuffersFn;
|
|
4046
|
+
clearBuffers: ClearBuffersFn;
|
|
4047
|
+
rebuildBuffers: RebuildBuffersFn;
|
|
4048
|
+
disposeBuffers: DisposeBuffersFn;
|
|
4049
|
+
};
|
|
4050
|
+
declare function useBuffers(): BuffersWithUtils<BufferStore>;
|
|
4051
|
+
declare function useBuffers(scope: string): BuffersWithUtils<Record<string, BufferLike>>;
|
|
4052
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(scope?: string): BuffersWithUtils<T>;
|
|
4053
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>): BuffersWithUtils<T>;
|
|
4054
|
+
declare function useBuffers<T extends Record<string, BufferLike>>(creator: BufferCreator<T>, scope: string): BuffersWithUtils<T>;
|
|
4055
|
+
/**
|
|
4056
|
+
* Global rebuildBuffers function for HMR integration.
|
|
4057
|
+
* Invalidates cached buffers and increments _hmrVersion to trigger re-creation.
|
|
4058
|
+
* Call this when HMR is detected to refresh all buffer creators.
|
|
4059
|
+
*
|
|
4060
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4061
|
+
* authoritative store.
|
|
4062
|
+
*
|
|
4063
|
+
* @param store - The R3F store (from useStore or context)
|
|
4064
|
+
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4065
|
+
*/
|
|
4066
|
+
declare function rebuildAllBuffers(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
4067
|
+
|
|
4068
|
+
/**
|
|
4069
|
+
* A record of storage-like values - allows mixed types (StorageTexture, Storage3DTexture, TSL nodes)
|
|
4070
|
+
*/
|
|
4071
|
+
type StorageRecordType<T extends StorageLike = StorageLike> = Record<string, T>;
|
|
4072
|
+
/**
|
|
4073
|
+
* Creator function that returns a record of GPU storage objects.
|
|
4074
|
+
* Receives CreatorState with access to existing buffers, gpuStorage, uniforms, nodes, etc.
|
|
4075
|
+
*/
|
|
4076
|
+
type StorageCreator<T extends Record<string, StorageLike>> = (state: CreatorState) => T;
|
|
4077
|
+
/** Function signature for removeStorage util */
|
|
4078
|
+
type RemoveStorageFn = (names: string | string[], scope?: string) => void;
|
|
4079
|
+
/** Function signature for clearStorage util */
|
|
4080
|
+
type ClearStorageFn = (scope?: string) => void;
|
|
4081
|
+
/** Function signature for rebuildStorage util */
|
|
4082
|
+
type RebuildStorageFn = (scope?: string) => void;
|
|
4083
|
+
/** Function signature for disposeStorage util - releases GPU resources */
|
|
4084
|
+
type DisposeStorageFn = (names: string | string[], scope?: string) => void;
|
|
4085
|
+
/** Return type with utils included */
|
|
4086
|
+
type StorageWithUtils<T extends StorageRecordType | StorageStore = StorageRecordType> = T & {
|
|
4087
|
+
removeStorage: RemoveStorageFn;
|
|
4088
|
+
clearStorage: ClearStorageFn;
|
|
4089
|
+
rebuildStorage: RebuildStorageFn;
|
|
4090
|
+
disposeStorage: DisposeStorageFn;
|
|
4091
|
+
};
|
|
4092
|
+
declare function useGPUStorage(): StorageWithUtils<StorageStore>;
|
|
4093
|
+
declare function useGPUStorage(scope: string): StorageWithUtils<Record<string, StorageLike>>;
|
|
4094
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(scope?: string): StorageWithUtils<T>;
|
|
4095
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>): StorageWithUtils<T>;
|
|
4096
|
+
declare function useGPUStorage<T extends Record<string, StorageLike>>(creator: StorageCreator<T>, scope: string): StorageWithUtils<T>;
|
|
4097
|
+
/**
|
|
4098
|
+
* Global rebuildStorage function for HMR integration.
|
|
4099
|
+
* Invalidates cached storage and increments _hmrVersion to trigger re-creation.
|
|
4100
|
+
* Call this when HMR is detected to refresh all storage creators.
|
|
4101
|
+
*
|
|
4102
|
+
* Resolves to the primary store so shared TSL resources rebuild on the
|
|
4103
|
+
* authoritative store.
|
|
4104
|
+
*
|
|
4105
|
+
* @param store - The R3F store (from useStore or context)
|
|
4106
|
+
* @param scope - Optional scope to rebuild ('root' for root only, string for specific scope, undefined for all)
|
|
4107
|
+
*/
|
|
4108
|
+
declare function rebuildAllStorage(store: ReturnType<typeof useStore>, scope?: string): void;
|
|
4109
|
+
|
|
4110
|
+
/**
|
|
4111
|
+
* Re-export from core - useTextures is now a core R3F hook (a reactive Texture registry).
|
|
4112
|
+
*
|
|
4113
|
+
* This file maintains backwards compatibility for existing webgpu imports.
|
|
4114
|
+
*/
|
|
4115
|
+
|
|
4116
|
+
/**
|
|
4117
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4118
|
+
* Kept as an alias for backwards compatibility.
|
|
4119
|
+
*/
|
|
4120
|
+
type TextureEntry = Texture$1;
|
|
4121
|
+
/**
|
|
4122
|
+
* @deprecated The registry now stores plain `Texture` objects, not TSL nodes. Use `Texture` directly.
|
|
4123
|
+
* Kept as an alias for backwards compatibility.
|
|
4124
|
+
*/
|
|
4125
|
+
type TextureNode = Texture$1;
|
|
4126
|
+
|
|
4473
4127
|
interface TextureOperations {
|
|
4474
4128
|
add: (key: string, value: any) => void;
|
|
4475
4129
|
addMultiple: (items: Map<string, any> | Record<string, any>) => void;
|
|
@@ -4479,32 +4133,36 @@ interface TextureOperations {
|
|
|
4479
4133
|
declare function createTextureOperations(set: StoreApi<RootState>['setState']): TextureOperations;
|
|
4480
4134
|
|
|
4481
4135
|
/**
|
|
4482
|
-
* Hook for managing WebGPU
|
|
4136
|
+
* Hook for managing WebGPU RenderPipeline with automatic scenePass setup.
|
|
4483
4137
|
*
|
|
4484
4138
|
* Features:
|
|
4485
|
-
* - Creates
|
|
4139
|
+
* - Creates RenderPipeline instance if not exists
|
|
4486
4140
|
* - Creates default scenePass (no MRT) automatically
|
|
4487
4141
|
* - Callbacks receive full RootState for flexibility
|
|
4488
4142
|
* - No auto-cleanup on unmount - use reset() for explicit cleanup
|
|
4489
4143
|
* - Scene/camera changes trigger scenePass recreation
|
|
4144
|
+
* - A replaced scenePass is disposed once the new graph is installed, so rebuild() does not
|
|
4145
|
+
* strand its render target (and MRT attachments) on the GPU
|
|
4146
|
+
* - Any run that changes the output node sets RenderPipeline.needsUpdate, so rebuild() actually
|
|
4147
|
+
* recompiles instead of silently keeping the first compiled graph
|
|
4490
4148
|
*
|
|
4491
4149
|
* @param mainCB - Main callback to configure outputNode and create effect passes
|
|
4492
4150
|
* @param setupCB - Optional setup callback to configure MRT on scenePass
|
|
4493
|
-
* @returns { passes,
|
|
4151
|
+
* @returns { passes, renderPipeline, clearPasses, reset, rebuild }
|
|
4494
4152
|
*
|
|
4495
4153
|
* @example
|
|
4496
4154
|
* ```tsx
|
|
4497
4155
|
* // Simple effect
|
|
4498
|
-
*
|
|
4499
|
-
*
|
|
4156
|
+
* useRenderPipeline(({ renderPipeline, passes }) => {
|
|
4157
|
+
* renderPipeline.outputNode = bloom(passes.scenePass.getTextureNode())
|
|
4500
4158
|
* })
|
|
4501
4159
|
*
|
|
4502
4160
|
* // With MRT setup
|
|
4503
|
-
*
|
|
4504
|
-
* ({
|
|
4161
|
+
* useRenderPipeline(
|
|
4162
|
+
* ({ renderPipeline, passes }) => {
|
|
4505
4163
|
* const beauty = passes.scenePass.getTextureNode().toInspector('Color')
|
|
4506
4164
|
* const vel = passes.scenePass.getTextureNode('velocity')
|
|
4507
|
-
*
|
|
4165
|
+
* renderPipeline.outputNode = motionBlur(beauty, vel)
|
|
4508
4166
|
* },
|
|
4509
4167
|
* ({ passes }) => {
|
|
4510
4168
|
* passes.scenePass.setMRT(mrt({ output, velocity }))
|
|
@@ -4512,10 +4170,10 @@ declare function createTextureOperations(set: StoreApi<RootState>['setState']):
|
|
|
4512
4170
|
* )
|
|
4513
4171
|
*
|
|
4514
4172
|
* // Read-only access
|
|
4515
|
-
* const {
|
|
4173
|
+
* const { renderPipeline, passes } = useRenderPipeline()
|
|
4516
4174
|
* ```
|
|
4517
4175
|
*/
|
|
4518
|
-
declare function
|
|
4176
|
+
declare function useRenderPipeline(mainCB?: RenderPipelineMainCallback, setupCB?: RenderPipelineSetupCallback): UseRenderPipelineReturn;
|
|
4519
4177
|
|
|
4520
4178
|
//* Renderer Props ========================================
|
|
4521
4179
|
|
|
@@ -4564,5 +4222,32 @@ interface WebGPURootState extends Omit<RootState, 'renderer' | 'gl' | 'internal'
|
|
|
4564
4222
|
internal: WebGPUInternalState
|
|
4565
4223
|
}
|
|
4566
4224
|
|
|
4567
|
-
|
|
4568
|
-
|
|
4225
|
+
/**
|
|
4226
|
+
* @fileoverview WebGPU entry point - WebGPU only, no legacy WebGL
|
|
4227
|
+
*
|
|
4228
|
+
* This entry point is for apps that want to use ONLY WebGPURenderer.
|
|
4229
|
+
* Includes WebGPU-specific hooks (useUniforms, useNodes, useTextures).
|
|
4230
|
+
* Auto-extends THREE with WebGPU node materials (MeshBasicNodeMaterial, etc.)
|
|
4231
|
+
*
|
|
4232
|
+
* Usage:
|
|
4233
|
+
* import { Canvas, useFrame, useUniforms } from '@react-three/fiber/webgpu'
|
|
4234
|
+
*/
|
|
4235
|
+
|
|
4236
|
+
/** `useThree` narrowed to WebGPU state — `state.renderer` is a `WebGPURenderer`. */
|
|
4237
|
+
type UseThreeWebGPU = <T = WebGPURootState>(selector?: (state: WebGPURootState) => T, equalityFn?: <U>(state: U, newState: U) => boolean) => T;
|
|
4238
|
+
/** `useFrame` narrowed to WebGPU state — the callback's `state.renderer` is a `WebGPURenderer`. */
|
|
4239
|
+
type UseFrameWebGPU = (callback?: FrameCallback$1<WebGPURootState>, priorityOrOptions?: number | UseFrameNextOptions) => FrameNextControls;
|
|
4240
|
+
declare const useThree: UseThreeWebGPU;
|
|
4241
|
+
declare const useFrame: UseFrameWebGPU;
|
|
4242
|
+
|
|
4243
|
+
/** Canvas props on the WebGPU entry: `onCreated` receives `WebGPURootState`. */
|
|
4244
|
+
type WebGPUCanvasProps = Omit<CanvasProps, 'onCreated'> & {
|
|
4245
|
+
/** Callback after the canvas has rendered (but not yet committed); `state.renderer` is a `WebGPURenderer` */
|
|
4246
|
+
onCreated?: (state: WebGPURootState) => void;
|
|
4247
|
+
};
|
|
4248
|
+
|
|
4249
|
+
/** `Canvas` narrowed to WebGPU state — the same component, `onCreated` typed against `WebGPURootState`. */
|
|
4250
|
+
declare const Canvas: (props: WebGPUCanvasProps) => JSX.Element;
|
|
4251
|
+
|
|
4252
|
+
export { Block, Canvas, Environment, EnvironmentCube, EnvironmentMap, EnvironmentPortal, ErrorBoundary, FROM_REF, IsObject, ONCE, Portal, R3F_BUILD_LEGACY, R3F_BUILD_WEBGPU, REACT_INTERNAL_PROPS, RESERVED_PROPS, three_d as ReactThreeFiber, Texture, _roots, addAfterEffect, addEffect, addTail, advance, applyProps, attach, buildGraph, calculateDpr, clearNodeScope, clearRootNodes, clearRootUniforms, clearScope, context, createEvents, createPointerEvents, createPortal, createRoot, createScopedStore, createStore, createTextureOperations, detach, diffProps, dispose, createPointerEvents as events, extend, findInitialRoot, flushSync, fromRef, getInstanceProps, getPrimary, getPrimaryIds, getRootState, getUuidPrefix, hasConstructor, hasPrimary, invalidate, invalidateInstance, is, isColorRepresentation, isCopyable, isFromRef, isObject3D, isOnce, isOrthographicCamera, isRef, isRenderer, isTexture, isVectorLike, once, prepare, presetsObj, rebuildAllBuffers, rebuildAllNodes, rebuildAllStorage, rebuildAllUniforms, reconciler, registerPrimary, removeInteractivity, removeNodes, removeUniforms, resolve, swapInteractivity, unmountComponentAtNode, unregisterPrimary, updateCamera, updateFrustum, useBridge, useBuffers, useEnvironment, useFrame, useGPUStorage, useGraph, useInstanceHandle, useIsomorphicLayoutEffect, useLoader, useLocalNodes, useMutableCallback, useNodes, useRenderPipeline, useRenderTarget, useStore, useTexture, useTextures, useThree, useUniform, useUniforms, waitForPrimary };
|
|
4253
|
+
export type { Act, Args, ArgsProp, AttachFnType, AttachType, BackgroundConfig, BackgroundProp, BaseRendererProps, Bridge, BufferCreator, BufferLike, BufferRecord, BufferStore, BuffersWithUtils, Camera, CameraProps, WebGPUCanvasProps as CanvasProps, CanvasSchedulerConfig, Catalogue, ClearBuffersFn, ClearNodesFn, ClearStorageFn, ClearUniformsFn, Color, ColorManagementConfig, ComputeFunction, ConstructorRepresentation, CreatorState, DefaultGLProps, DefaultRendererProps, Disposable, DisposeBuffersFn, DisposeOptions, DisposeStorageFn, DomEvent, Dpr, ElementProps, EnvironmentLoaderProps, EnvironmentProps, EquConfig, Euler, EventHandlers, EventManager, EventProps, Events, Extensions, FiberRoot, FilterFunction, FrameCallback, FrameNextCallback, FrameNextState, FrameState, Frameloop, FromRefMarker, GLProps, GLTFLike, GeometryProps, GeometryTransformProps, GlobalEffectType, GlobalRenderCallback, HostConfig, InferLoadResult, InjectState, InputLike, Instance, InstanceProps, WebGPUInternalState as InternalState, Intersection, IntersectionEvent, IsAllOptional, IsOptional, Layers, LegacyInternalState, LegacyRenderer, LegacyRootState, LoaderInstance, LoaderLike, LoaderResult, LocalNodeCreator, MappedTextureType, MathProps, MathRepresentation, MathType, MathTypes, Matrix3, Matrix4, Mutable, MutableOrReadonlyParameters, NodeCreator, NodeLike, NodeProps, NodeRecord, NodeStore, NodesWithUtils, NonFunctionKeys, Object3DMethod, ObjectMap, OffscreenCanvas$1 as OffscreenCanvas, OnceValue, Overwrite, Performance, PointerCaptureTarget, PointerState, PresetsType, PrimaryCanvasEntry, Properties, Quaternion, WebGPUR3FRenderer as R3FRenderer, RaycastableRepresentation, ReactProps, RebuildBuffersFn, RebuildNodesFn, RebuildStorageFn, RebuildUniformsFn, ReconcilerRoot, RemoveBuffersFn, RemoveNodesFn, RemoveStorageFn, RemoveUniformsFn, RenderCallback, RenderProps, RenderTargetOptions, Renderer, RendererConfigExtended, RendererFactory, RendererProps, Root, WebGPURootState as RootState, RootStore, ScopedStoreType, SetBlock, Size, StorageCreator, StorageLike, StorageRecord, StorageStore, StorageWithUtils, Subscription, TSLNode, TSLNodeInput, TSLNodeLike, TextureEntry, TextureInput, TextureNode, TextureOperations, TextureResult, ThreeCamera, ThreeElement, ThreeElements, ThreeElementsImpl, ThreeEvent, ThreeExports, ThreeToJSXElements, UnblockProps, UniformCreator, UniformValue, UniformsWithUtils, UseFrameWebGPU, UseTextureOptions, UseTexturesReturn, UseThreeWebGPU, Vector2, Vector3, Vector4, VectorRepresentation, Viewport, VisibilityEntry, WebGLDefaultProps, WebGLProps, WebGLShadowConfig, WebGPUCanvasProps, WebGPUDefaultProps, WebGPUProps, WebGPUShadowConfig, XRManager, XRPointerConfig };
|