@react-aria/overlays 3.30.0 → 3.31.1

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Files changed (38) hide show
  1. package/dist/ariaHideOutside.main.js +3 -3
  2. package/dist/ariaHideOutside.main.js.map +1 -1
  3. package/dist/ariaHideOutside.mjs +4 -4
  4. package/dist/ariaHideOutside.module.js +4 -4
  5. package/dist/ariaHideOutside.module.js.map +1 -1
  6. package/dist/calculatePosition.main.js +75 -53
  7. package/dist/calculatePosition.main.js.map +1 -1
  8. package/dist/calculatePosition.mjs +76 -54
  9. package/dist/calculatePosition.module.js +76 -54
  10. package/dist/calculatePosition.module.js.map +1 -1
  11. package/dist/types.d.ts.map +1 -1
  12. package/dist/useCloseOnScroll.main.js +3 -1
  13. package/dist/useCloseOnScroll.main.js.map +1 -1
  14. package/dist/useCloseOnScroll.mjs +3 -1
  15. package/dist/useCloseOnScroll.module.js +3 -1
  16. package/dist/useCloseOnScroll.module.js.map +1 -1
  17. package/dist/useOverlay.main.js +6 -2
  18. package/dist/useOverlay.main.js.map +1 -1
  19. package/dist/useOverlay.mjs +7 -3
  20. package/dist/useOverlay.module.js +7 -3
  21. package/dist/useOverlay.module.js.map +1 -1
  22. package/dist/useOverlayPosition.main.js +2 -2
  23. package/dist/useOverlayPosition.main.js.map +1 -1
  24. package/dist/useOverlayPosition.mjs +2 -2
  25. package/dist/useOverlayPosition.module.js +2 -2
  26. package/dist/useOverlayPosition.module.js.map +1 -1
  27. package/dist/usePreventScroll.main.js +2 -0
  28. package/dist/usePreventScroll.main.js.map +1 -1
  29. package/dist/usePreventScroll.mjs +2 -0
  30. package/dist/usePreventScroll.module.js +2 -0
  31. package/dist/usePreventScroll.module.js.map +1 -1
  32. package/package.json +11 -11
  33. package/src/ariaHideOutside.ts +8 -3
  34. package/src/calculatePosition.ts +98 -45
  35. package/src/useCloseOnScroll.ts +2 -1
  36. package/src/useOverlay.ts +10 -3
  37. package/src/useOverlayPosition.ts +2 -2
  38. package/src/usePreventScroll.ts +8 -0
@@ -57,7 +57,7 @@ function $08ef1685902b6011$export$1c3ebcada18427bf(targets, options) {
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  if (hiddenNodes.has(node) || visibleNodes.has(node) || node.parentElement && hiddenNodes.has(node.parentElement) && node.parentElement.getAttribute('role') !== 'row') return NodeFilter.FILTER_REJECT;
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  // Skip this node but continue to children if one of the targets is inside the node.
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  for (let target of visibleNodes){
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- if (node.contains(target)) return NodeFilter.FILTER_SKIP;
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+ if ((0, $4MDXc$reactariautils.nodeContains)(node, target)) return NodeFilter.FILTER_SKIP;
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  }
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  return NodeFilter.FILTER_ACCEPT;
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  };
@@ -94,10 +94,10 @@ function $08ef1685902b6011$export$1c3ebcada18427bf(targets, options) {
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  if (change.type !== 'childList') continue;
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  // If the parent element of the added nodes is not within one of the targets,
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  // and not already inside a hidden node, hide all of the new children.
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- if (![
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+ if (change.target.isConnected && ![
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  ...visibleNodes,
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  ...hiddenNodes
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- ].some((node)=>node.contains(change.target))) for (let node of change.addedNodes){
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+ ].some((node)=>(0, $4MDXc$reactariautils.nodeContains)(node, change.target))) for (let node of change.addedNodes){
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  if ((node instanceof HTMLElement || node instanceof SVGElement) && (node.dataset.liveAnnouncer === 'true' || node.dataset.reactAriaTopLayer === 'true')) visibleNodes.add(node);
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  else if (node instanceof Element) walk(node);
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  }
@@ -1 +1 @@
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {getOwnerWindow} from '@react-aria/utils';\nconst supportsInert = typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;\n\ninterface AriaHideOutsideOptions {\n root?: Element,\n shouldUseInert?: boolean\n}\n\n// Keeps a ref count of all hidden elements. Added to when hiding an element, and\n// subtracted from when showing it again. When it reaches zero, aria-hidden is removed.\nlet refCountMap = new WeakMap<Element, number>();\ninterface ObserverWrapper {\n visibleNodes: Set<Element>,\n hiddenNodes: Set<Element>,\n observe: () => void,\n disconnect: () => void\n}\nlet observerStack: Array<ObserverWrapper> = [];\n\n/**\n * Hides all elements in the DOM outside the given targets from screen readers using aria-hidden,\n * and returns a function to revert these changes. In addition, changes to the DOM are watched\n * and new elements outside the targets are automatically hidden.\n * @param targets - The elements that should remain visible.\n * @param root - Nothing will be hidden above this element.\n * @returns - A function to restore all hidden elements.\n */\nexport function ariaHideOutside(targets: Element[], options?: AriaHideOutsideOptions | Element) {\n let windowObj = getOwnerWindow(targets?.[0]);\n let opts = options instanceof windowObj.Element ? {root: options} : options;\n let root = opts?.root ?? document.body;\n let shouldUseInert = opts?.shouldUseInert && supportsInert;\n let visibleNodes = new Set<Element>(targets);\n let hiddenNodes = new Set<Element>();\n\n let getHidden = (element: Element) => {\n return shouldUseInert && element instanceof windowObj.HTMLElement ? element.inert : element.getAttribute('aria-hidden') === 'true';\n };\n\n let setHidden = (element: Element, hidden: boolean) => {\n if (shouldUseInert && element instanceof windowObj.HTMLElement) {\n element.inert = hidden;\n } else if (hidden) {\n element.setAttribute('aria-hidden', 'true');\n } else {\n element.removeAttribute('aria-hidden');\n if (element instanceof windowObj.HTMLElement) {\n // We only ever call setHidden with hidden = false when the nodeCount is 1 aka\n // we are trying to make the element visible to screen readers again, so remove inert as well\n element.inert = false;\n }\n }\n };\n\n let walk = (root: Element) => {\n // Keep live announcer and top layer elements (e.g. toasts) visible.\n for (let element of root.querySelectorAll('[data-live-announcer], [data-react-aria-top-layer]')) {\n visibleNodes.add(element);\n }\n\n let acceptNode = (node: Element) => {\n // Skip this node and its children if it is one of the target nodes, or a live announcer.\n // Also skip children of already hidden nodes, as aria-hidden is recursive. An exception is\n // made for elements with role=\"row\" since VoiceOver on iOS has issues hiding elements with role=\"row\".\n // For that case we want to hide the cells inside as well (https://bugs.webkit.org/show_bug.cgi?id=222623).\n if (\n hiddenNodes.has(node) ||\n visibleNodes.has(node) ||\n (node.parentElement && hiddenNodes.has(node.parentElement) && node.parentElement.getAttribute('role') !== 'row')\n ) {\n return NodeFilter.FILTER_REJECT;\n }\n\n // Skip this node but continue to children if one of the targets is inside the node.\n for (let target of visibleNodes) {\n if (node.contains(target)) {\n return NodeFilter.FILTER_SKIP;\n }\n }\n\n return NodeFilter.FILTER_ACCEPT;\n };\n\n let walker = document.createTreeWalker(\n root,\n NodeFilter.SHOW_ELEMENT,\n {acceptNode}\n );\n\n // TreeWalker does not include the root.\n let acceptRoot = acceptNode(root);\n if (acceptRoot === NodeFilter.FILTER_ACCEPT) {\n hide(root);\n }\n\n if (acceptRoot !== NodeFilter.FILTER_REJECT) {\n let node = walker.nextNode() as Element;\n while (node != null) {\n hide(node);\n node = walker.nextNode() as Element;\n }\n }\n };\n\n let hide = (node: Element) => {\n let refCount = refCountMap.get(node) ?? 0;\n\n // If already aria-hidden, and the ref count is zero, then this element\n // was already hidden and there's nothing for us to do.\n if (getHidden(node) && refCount === 0) {\n return;\n }\n\n if (refCount === 0) {\n setHidden(node, true);\n }\n\n hiddenNodes.add(node);\n refCountMap.set(node, refCount + 1);\n };\n\n // If there is already a MutationObserver listening from a previous call,\n // disconnect it so the new on takes over.\n if (observerStack.length) {\n observerStack[observerStack.length - 1].disconnect();\n }\n\n walk(root);\n\n let observer = new MutationObserver(changes => {\n for (let change of changes) {\n if (change.type !== 'childList') {\n continue;\n }\n\n // If the parent element of the added nodes is not within one of the targets,\n // and not already inside a hidden node, hide all of the new children.\n if (![...visibleNodes, ...hiddenNodes].some(node => node.contains(change.target))) {\n for (let node of change.addedNodes) {\n if (\n (node instanceof HTMLElement || node instanceof SVGElement) &&\n (node.dataset.liveAnnouncer === 'true' || node.dataset.reactAriaTopLayer === 'true')\n ) {\n visibleNodes.add(node);\n } else if (node instanceof Element) {\n walk(node);\n }\n }\n }\n }\n });\n\n observer.observe(root, {childList: true, subtree: true});\n\n let observerWrapper: ObserverWrapper = {\n visibleNodes,\n hiddenNodes,\n observe() {\n observer.observe(root, {childList: true, subtree: true});\n },\n disconnect() {\n observer.disconnect();\n }\n };\n\n observerStack.push(observerWrapper);\n\n return (): void => {\n observer.disconnect();\n\n for (let node of hiddenNodes) {\n let count = refCountMap.get(node);\n if (count == null) {\n continue;\n }\n if (count === 1) {\n setHidden(node, false);\n refCountMap.delete(node);\n } else {\n refCountMap.set(node, count - 1);\n }\n }\n\n // Remove this observer from the stack, and start the previous one.\n if (observerWrapper === observerStack[observerStack.length - 1]) {\n observerStack.pop();\n if (observerStack.length) {\n observerStack[observerStack.length - 1].observe();\n }\n } else {\n observerStack.splice(observerStack.indexOf(observerWrapper), 1);\n }\n };\n}\n\nexport function keepVisible(element: Element): (() => void) | undefined {\n let observer = observerStack[observerStack.length - 1];\n if (observer && !observer.visibleNodes.has(element)) {\n observer.visibleNodes.add(element);\n return () => {\n observer.visibleNodes.delete(element);\n };\n }\n}\n"],"names":[],"version":3,"file":"ariaHideOutside.main.js.map"}
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {getOwnerWindow, nodeContains} from '@react-aria/utils';\nconst supportsInert = typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;\n\ninterface AriaHideOutsideOptions {\n root?: Element,\n shouldUseInert?: boolean\n}\n\n// Keeps a ref count of all hidden elements. Added to when hiding an element, and\n// subtracted from when showing it again. When it reaches zero, aria-hidden is removed.\nlet refCountMap = new WeakMap<Element, number>();\ninterface ObserverWrapper {\n visibleNodes: Set<Element>,\n hiddenNodes: Set<Element>,\n observe: () => void,\n disconnect: () => void\n}\nlet observerStack: Array<ObserverWrapper> = [];\n\n/**\n * Hides all elements in the DOM outside the given targets from screen readers using aria-hidden,\n * and returns a function to revert these changes. In addition, changes to the DOM are watched\n * and new elements outside the targets are automatically hidden.\n * @param targets - The elements that should remain visible.\n * @param root - Nothing will be hidden above this element.\n * @returns - A function to restore all hidden elements.\n */\nexport function ariaHideOutside(targets: Element[], options?: AriaHideOutsideOptions | Element) {\n let windowObj = getOwnerWindow(targets?.[0]);\n let opts = options instanceof windowObj.Element ? {root: options} : options;\n let root = opts?.root ?? document.body;\n let shouldUseInert = opts?.shouldUseInert && supportsInert;\n let visibleNodes = new Set<Element>(targets);\n let hiddenNodes = new Set<Element>();\n\n let getHidden = (element: Element) => {\n return shouldUseInert && element instanceof windowObj.HTMLElement ? element.inert : element.getAttribute('aria-hidden') === 'true';\n };\n\n let setHidden = (element: Element, hidden: boolean) => {\n if (shouldUseInert && element instanceof windowObj.HTMLElement) {\n element.inert = hidden;\n } else if (hidden) {\n element.setAttribute('aria-hidden', 'true');\n } else {\n element.removeAttribute('aria-hidden');\n if (element instanceof windowObj.HTMLElement) {\n // We only ever call setHidden with hidden = false when the nodeCount is 1 aka\n // we are trying to make the element visible to screen readers again, so remove inert as well\n element.inert = false;\n }\n }\n };\n\n let walk = (root: Element) => {\n // Keep live announcer and top layer elements (e.g. toasts) visible.\n for (let element of root.querySelectorAll('[data-live-announcer], [data-react-aria-top-layer]')) {\n visibleNodes.add(element);\n }\n\n let acceptNode = (node: Element) => {\n // Skip this node and its children if it is one of the target nodes, or a live announcer.\n // Also skip children of already hidden nodes, as aria-hidden is recursive. An exception is\n // made for elements with role=\"row\" since VoiceOver on iOS has issues hiding elements with role=\"row\".\n // For that case we want to hide the cells inside as well (https://bugs.webkit.org/show_bug.cgi?id=222623).\n if (\n hiddenNodes.has(node) ||\n visibleNodes.has(node) ||\n (node.parentElement && hiddenNodes.has(node.parentElement) && node.parentElement.getAttribute('role') !== 'row')\n ) {\n return NodeFilter.FILTER_REJECT;\n }\n\n // Skip this node but continue to children if one of the targets is inside the node.\n for (let target of visibleNodes) {\n if (nodeContains(node, target)) {\n return NodeFilter.FILTER_SKIP;\n }\n }\n\n return NodeFilter.FILTER_ACCEPT;\n };\n\n let walker = document.createTreeWalker(\n root,\n NodeFilter.SHOW_ELEMENT,\n {acceptNode}\n );\n\n // TreeWalker does not include the root.\n let acceptRoot = acceptNode(root);\n if (acceptRoot === NodeFilter.FILTER_ACCEPT) {\n hide(root);\n }\n\n if (acceptRoot !== NodeFilter.FILTER_REJECT) {\n let node = walker.nextNode() as Element;\n while (node != null) {\n hide(node);\n node = walker.nextNode() as Element;\n }\n }\n };\n\n let hide = (node: Element) => {\n let refCount = refCountMap.get(node) ?? 0;\n\n // If already aria-hidden, and the ref count is zero, then this element\n // was already hidden and there's nothing for us to do.\n if (getHidden(node) && refCount === 0) {\n return;\n }\n\n if (refCount === 0) {\n setHidden(node, true);\n }\n\n hiddenNodes.add(node);\n refCountMap.set(node, refCount + 1);\n };\n\n // If there is already a MutationObserver listening from a previous call,\n // disconnect it so the new on takes over.\n if (observerStack.length) {\n observerStack[observerStack.length - 1].disconnect();\n }\n\n walk(root);\n\n let observer = new MutationObserver(changes => {\n for (let change of changes) {\n if (change.type !== 'childList') {\n continue;\n }\n\n // If the parent element of the added nodes is not within one of the targets,\n // and not already inside a hidden node, hide all of the new children.\n if (\n change.target.isConnected &&\n ![...visibleNodes, ...hiddenNodes].some((node) =>\n nodeContains(node, change.target)\n )\n ) {\n for (let node of change.addedNodes) {\n if (\n (node instanceof HTMLElement || node instanceof SVGElement) &&\n (node.dataset.liveAnnouncer === 'true' || node.dataset.reactAriaTopLayer === 'true')\n ) {\n visibleNodes.add(node);\n } else if (node instanceof Element) {\n walk(node);\n }\n }\n }\n }\n });\n\n observer.observe(root, {childList: true, subtree: true});\n\n let observerWrapper: ObserverWrapper = {\n visibleNodes,\n hiddenNodes,\n observe() {\n observer.observe(root, {childList: true, subtree: true});\n },\n disconnect() {\n observer.disconnect();\n }\n };\n\n observerStack.push(observerWrapper);\n\n return (): void => {\n observer.disconnect();\n\n for (let node of hiddenNodes) {\n let count = refCountMap.get(node);\n if (count == null) {\n continue;\n }\n if (count === 1) {\n setHidden(node, false);\n refCountMap.delete(node);\n } else {\n refCountMap.set(node, count - 1);\n }\n }\n\n // Remove this observer from the stack, and start the previous one.\n if (observerWrapper === observerStack[observerStack.length - 1]) {\n observerStack.pop();\n if (observerStack.length) {\n observerStack[observerStack.length - 1].observe();\n }\n } else {\n observerStack.splice(observerStack.indexOf(observerWrapper), 1);\n }\n };\n}\n\nexport function keepVisible(element: Element): (() => void) | undefined {\n let observer = observerStack[observerStack.length - 1];\n if (observer && !observer.visibleNodes.has(element)) {\n observer.visibleNodes.add(element);\n return () => {\n observer.visibleNodes.delete(element);\n };\n }\n}\n"],"names":[],"version":3,"file":"ariaHideOutside.main.js.map"}
@@ -1,4 +1,4 @@
1
- import {getOwnerWindow as $fF94N$getOwnerWindow} from "@react-aria/utils";
1
+ import {getOwnerWindow as $fF94N$getOwnerWindow, nodeContains as $fF94N$nodeContains} from "@react-aria/utils";
2
2
 
3
3
  /*
4
4
  * Copyright 2020 Adobe. All rights reserved.
@@ -50,7 +50,7 @@ function $5e3802645cc19319$export$1c3ebcada18427bf(targets, options) {
50
50
  if (hiddenNodes.has(node) || visibleNodes.has(node) || node.parentElement && hiddenNodes.has(node.parentElement) && node.parentElement.getAttribute('role') !== 'row') return NodeFilter.FILTER_REJECT;
51
51
  // Skip this node but continue to children if one of the targets is inside the node.
52
52
  for (let target of visibleNodes){
53
- if (node.contains(target)) return NodeFilter.FILTER_SKIP;
53
+ if ((0, $fF94N$nodeContains)(node, target)) return NodeFilter.FILTER_SKIP;
54
54
  }
55
55
  return NodeFilter.FILTER_ACCEPT;
56
56
  };
@@ -87,10 +87,10 @@ function $5e3802645cc19319$export$1c3ebcada18427bf(targets, options) {
87
87
  if (change.type !== 'childList') continue;
88
88
  // If the parent element of the added nodes is not within one of the targets,
89
89
  // and not already inside a hidden node, hide all of the new children.
90
- if (![
90
+ if (change.target.isConnected && ![
91
91
  ...visibleNodes,
92
92
  ...hiddenNodes
93
- ].some((node)=>node.contains(change.target))) for (let node of change.addedNodes){
93
+ ].some((node)=>(0, $fF94N$nodeContains)(node, change.target))) for (let node of change.addedNodes){
94
94
  if ((node instanceof HTMLElement || node instanceof SVGElement) && (node.dataset.liveAnnouncer === 'true' || node.dataset.reactAriaTopLayer === 'true')) visibleNodes.add(node);
95
95
  else if (node instanceof Element) walk(node);
96
96
  }
@@ -1,4 +1,4 @@
1
- import {getOwnerWindow as $fF94N$getOwnerWindow} from "@react-aria/utils";
1
+ import {getOwnerWindow as $fF94N$getOwnerWindow, nodeContains as $fF94N$nodeContains} from "@react-aria/utils";
2
2
 
3
3
  /*
4
4
  * Copyright 2020 Adobe. All rights reserved.
@@ -50,7 +50,7 @@ function $5e3802645cc19319$export$1c3ebcada18427bf(targets, options) {
50
50
  if (hiddenNodes.has(node) || visibleNodes.has(node) || node.parentElement && hiddenNodes.has(node.parentElement) && node.parentElement.getAttribute('role') !== 'row') return NodeFilter.FILTER_REJECT;
51
51
  // Skip this node but continue to children if one of the targets is inside the node.
52
52
  for (let target of visibleNodes){
53
- if (node.contains(target)) return NodeFilter.FILTER_SKIP;
53
+ if ((0, $fF94N$nodeContains)(node, target)) return NodeFilter.FILTER_SKIP;
54
54
  }
55
55
  return NodeFilter.FILTER_ACCEPT;
56
56
  };
@@ -87,10 +87,10 @@ function $5e3802645cc19319$export$1c3ebcada18427bf(targets, options) {
87
87
  if (change.type !== 'childList') continue;
88
88
  // If the parent element of the added nodes is not within one of the targets,
89
89
  // and not already inside a hidden node, hide all of the new children.
90
- if (![
90
+ if (change.target.isConnected && ![
91
91
  ...visibleNodes,
92
92
  ...hiddenNodes
93
- ].some((node)=>node.contains(change.target))) for (let node of change.addedNodes){
93
+ ].some((node)=>(0, $fF94N$nodeContains)(node, change.target))) for (let node of change.addedNodes){
94
94
  if ((node instanceof HTMLElement || node instanceof SVGElement) && (node.dataset.liveAnnouncer === 'true' || node.dataset.reactAriaTopLayer === 'true')) visibleNodes.add(node);
95
95
  else if (node instanceof Element) walk(node);
96
96
  }
@@ -1 +1 @@
1
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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {getOwnerWindow} from '@react-aria/utils';\nconst supportsInert = typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;\n\ninterface AriaHideOutsideOptions {\n root?: Element,\n shouldUseInert?: boolean\n}\n\n// Keeps a ref count of all hidden elements. Added to when hiding an element, and\n// subtracted from when showing it again. When it reaches zero, aria-hidden is removed.\nlet refCountMap = new WeakMap<Element, number>();\ninterface ObserverWrapper {\n visibleNodes: Set<Element>,\n hiddenNodes: Set<Element>,\n observe: () => void,\n disconnect: () => void\n}\nlet observerStack: Array<ObserverWrapper> = [];\n\n/**\n * Hides all elements in the DOM outside the given targets from screen readers using aria-hidden,\n * and returns a function to revert these changes. In addition, changes to the DOM are watched\n * and new elements outside the targets are automatically hidden.\n * @param targets - The elements that should remain visible.\n * @param root - Nothing will be hidden above this element.\n * @returns - A function to restore all hidden elements.\n */\nexport function ariaHideOutside(targets: Element[], options?: AriaHideOutsideOptions | Element) {\n let windowObj = getOwnerWindow(targets?.[0]);\n let opts = options instanceof windowObj.Element ? {root: options} : options;\n let root = opts?.root ?? document.body;\n let shouldUseInert = opts?.shouldUseInert && supportsInert;\n let visibleNodes = new Set<Element>(targets);\n let hiddenNodes = new Set<Element>();\n\n let getHidden = (element: Element) => {\n return shouldUseInert && element instanceof windowObj.HTMLElement ? element.inert : element.getAttribute('aria-hidden') === 'true';\n };\n\n let setHidden = (element: Element, hidden: boolean) => {\n if (shouldUseInert && element instanceof windowObj.HTMLElement) {\n element.inert = hidden;\n } else if (hidden) {\n element.setAttribute('aria-hidden', 'true');\n } else {\n element.removeAttribute('aria-hidden');\n if (element instanceof windowObj.HTMLElement) {\n // We only ever call setHidden with hidden = false when the nodeCount is 1 aka\n // we are trying to make the element visible to screen readers again, so remove inert as well\n element.inert = false;\n }\n }\n };\n\n let walk = (root: Element) => {\n // Keep live announcer and top layer elements (e.g. toasts) visible.\n for (let element of root.querySelectorAll('[data-live-announcer], [data-react-aria-top-layer]')) {\n visibleNodes.add(element);\n }\n\n let acceptNode = (node: Element) => {\n // Skip this node and its children if it is one of the target nodes, or a live announcer.\n // Also skip children of already hidden nodes, as aria-hidden is recursive. 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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {getOwnerWindow, nodeContains} from '@react-aria/utils';\nconst supportsInert = typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;\n\ninterface AriaHideOutsideOptions {\n root?: Element,\n shouldUseInert?: boolean\n}\n\n// Keeps a ref count of all hidden elements. Added to when hiding an element, and\n// subtracted from when showing it again. When it reaches zero, aria-hidden is removed.\nlet refCountMap = new WeakMap<Element, number>();\ninterface ObserverWrapper {\n visibleNodes: Set<Element>,\n hiddenNodes: Set<Element>,\n observe: () => void,\n disconnect: () => void\n}\nlet observerStack: Array<ObserverWrapper> = [];\n\n/**\n * Hides all elements in the DOM outside the given targets from screen readers using aria-hidden,\n * and returns a function to revert these changes. In addition, changes to the DOM are watched\n * and new elements outside the targets are automatically hidden.\n * @param targets - The elements that should remain visible.\n * @param root - Nothing will be hidden above this element.\n * @returns - A function to restore all hidden elements.\n */\nexport function ariaHideOutside(targets: Element[], options?: AriaHideOutsideOptions | Element) {\n let windowObj = getOwnerWindow(targets?.[0]);\n let opts = options instanceof windowObj.Element ? {root: options} : options;\n let root = opts?.root ?? document.body;\n let shouldUseInert = opts?.shouldUseInert && supportsInert;\n let visibleNodes = new Set<Element>(targets);\n let hiddenNodes = new Set<Element>();\n\n let getHidden = (element: Element) => {\n return shouldUseInert && element instanceof windowObj.HTMLElement ? element.inert : element.getAttribute('aria-hidden') === 'true';\n };\n\n let setHidden = (element: Element, hidden: boolean) => {\n if (shouldUseInert && element instanceof windowObj.HTMLElement) {\n element.inert = hidden;\n } else if (hidden) {\n element.setAttribute('aria-hidden', 'true');\n } else {\n element.removeAttribute('aria-hidden');\n if (element instanceof windowObj.HTMLElement) {\n // We only ever call setHidden with hidden = false when the nodeCount is 1 aka\n // we are trying to make the element visible to screen readers again, so remove inert as well\n element.inert = false;\n }\n }\n };\n\n let walk = (root: Element) => {\n // Keep live announcer and top layer elements (e.g. toasts) visible.\n for (let element of root.querySelectorAll('[data-live-announcer], [data-react-aria-top-layer]')) {\n visibleNodes.add(element);\n }\n\n let acceptNode = (node: Element) => {\n // Skip this node and its children if it is one of the target nodes, or a live announcer.\n // Also skip children of already hidden nodes, as aria-hidden is recursive. An exception is\n // made for elements with role=\"row\" since VoiceOver on iOS has issues hiding elements with role=\"row\".\n // For that case we want to hide the cells inside as well (https://bugs.webkit.org/show_bug.cgi?id=222623).\n if (\n hiddenNodes.has(node) ||\n visibleNodes.has(node) ||\n (node.parentElement && hiddenNodes.has(node.parentElement) && node.parentElement.getAttribute('role') !== 'row')\n ) {\n return NodeFilter.FILTER_REJECT;\n }\n\n // Skip this node but continue to children if one of the targets is inside the node.\n for (let target of visibleNodes) {\n if (nodeContains(node, target)) {\n return NodeFilter.FILTER_SKIP;\n }\n }\n\n return NodeFilter.FILTER_ACCEPT;\n };\n\n let walker = document.createTreeWalker(\n root,\n NodeFilter.SHOW_ELEMENT,\n {acceptNode}\n );\n\n // TreeWalker does not include the root.\n let acceptRoot = acceptNode(root);\n if (acceptRoot === NodeFilter.FILTER_ACCEPT) {\n hide(root);\n }\n\n if (acceptRoot !== NodeFilter.FILTER_REJECT) {\n let node = walker.nextNode() as Element;\n while (node != null) {\n hide(node);\n node = walker.nextNode() as Element;\n }\n }\n };\n\n let hide = (node: Element) => {\n let refCount = refCountMap.get(node) ?? 0;\n\n // If already aria-hidden, and the ref count is zero, then this element\n // was already hidden and there's nothing for us to do.\n if (getHidden(node) && refCount === 0) {\n return;\n }\n\n if (refCount === 0) {\n setHidden(node, true);\n }\n\n hiddenNodes.add(node);\n refCountMap.set(node, refCount + 1);\n };\n\n // If there is already a MutationObserver listening from a previous call,\n // disconnect it so the new on takes over.\n if (observerStack.length) {\n observerStack[observerStack.length - 1].disconnect();\n }\n\n walk(root);\n\n let observer = new MutationObserver(changes => {\n for (let change of changes) {\n if (change.type !== 'childList') {\n continue;\n }\n\n // If the parent element of the added nodes is not within one of the targets,\n // and not already inside a hidden node, hide all of the new children.\n if (\n change.target.isConnected &&\n ![...visibleNodes, ...hiddenNodes].some((node) =>\n nodeContains(node, change.target)\n )\n ) {\n for (let node of change.addedNodes) {\n if (\n (node instanceof HTMLElement || node instanceof SVGElement) &&\n (node.dataset.liveAnnouncer === 'true' || node.dataset.reactAriaTopLayer === 'true')\n ) {\n visibleNodes.add(node);\n } else if (node instanceof Element) {\n walk(node);\n }\n }\n }\n }\n });\n\n observer.observe(root, {childList: true, subtree: true});\n\n let observerWrapper: ObserverWrapper = {\n visibleNodes,\n hiddenNodes,\n observe() {\n observer.observe(root, {childList: true, subtree: true});\n },\n disconnect() {\n observer.disconnect();\n }\n };\n\n observerStack.push(observerWrapper);\n\n return (): void => {\n observer.disconnect();\n\n for (let node of hiddenNodes) {\n let count = refCountMap.get(node);\n if (count == null) {\n continue;\n }\n if (count === 1) {\n setHidden(node, false);\n refCountMap.delete(node);\n } else {\n refCountMap.set(node, count - 1);\n }\n }\n\n // Remove this observer from the stack, and start the previous one.\n if (observerWrapper === observerStack[observerStack.length - 1]) {\n observerStack.pop();\n if (observerStack.length) {\n observerStack[observerStack.length - 1].observe();\n }\n } else {\n observerStack.splice(observerStack.indexOf(observerWrapper), 1);\n }\n };\n}\n\nexport function keepVisible(element: Element): (() => void) | undefined {\n let observer = observerStack[observerStack.length - 1];\n if (observer && !observer.visibleNodes.has(element)) {\n observer.visibleNodes.add(element);\n return () => {\n observer.visibleNodes.delete(element);\n };\n }\n}\n"],"names":[],"version":3,"file":"ariaHideOutside.module.js.map"}
@@ -43,28 +43,31 @@ const $5935ba4d7da2c103$var$TOTAL_SIZE = {
43
43
  height: 'totalHeight'
44
44
  };
45
45
  const $5935ba4d7da2c103$var$PARSED_PLACEMENT_CACHE = {};
46
- let $5935ba4d7da2c103$var$visualViewport = typeof document !== 'undefined' ? window.visualViewport : null;
47
- function $5935ba4d7da2c103$var$getContainerDimensions(containerNode) {
46
+ let $5935ba4d7da2c103$var$getVisualViewport = ()=>typeof document !== 'undefined' ? window.visualViewport : null;
47
+ function $5935ba4d7da2c103$var$getContainerDimensions(containerNode, visualViewport) {
48
48
  let width = 0, height = 0, totalWidth = 0, totalHeight = 0, top = 0, left = 0;
49
49
  let scroll = {};
50
50
  var _visualViewport_scale;
51
- let isPinchZoomedIn = ((_visualViewport_scale = $5935ba4d7da2c103$var$visualViewport === null || $5935ba4d7da2c103$var$visualViewport === void 0 ? void 0 : $5935ba4d7da2c103$var$visualViewport.scale) !== null && _visualViewport_scale !== void 0 ? _visualViewport_scale : 1) > 1;
52
- if (containerNode.tagName === 'BODY') {
51
+ let isPinchZoomedIn = ((_visualViewport_scale = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.scale) !== null && _visualViewport_scale !== void 0 ? _visualViewport_scale : 1) > 1;
52
+ // In the case where the container is `html` or `body` and the container doesn't have something like `position: relative`,
53
+ // then position absolute will be positioned relative to the viewport, also known as the `initial containing block`.
54
+ // That's why we use the visual viewport instead.
55
+ if (containerNode.tagName === 'BODY' || containerNode.tagName === 'HTML') {
53
56
  let documentElement = document.documentElement;
54
57
  totalWidth = documentElement.clientWidth;
55
58
  totalHeight = documentElement.clientHeight;
56
59
  var _visualViewport_width;
57
- width = (_visualViewport_width = $5935ba4d7da2c103$var$visualViewport === null || $5935ba4d7da2c103$var$visualViewport === void 0 ? void 0 : $5935ba4d7da2c103$var$visualViewport.width) !== null && _visualViewport_width !== void 0 ? _visualViewport_width : totalWidth;
60
+ width = (_visualViewport_width = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.width) !== null && _visualViewport_width !== void 0 ? _visualViewport_width : totalWidth;
58
61
  var _visualViewport_height;
59
- height = (_visualViewport_height = $5935ba4d7da2c103$var$visualViewport === null || $5935ba4d7da2c103$var$visualViewport === void 0 ? void 0 : $5935ba4d7da2c103$var$visualViewport.height) !== null && _visualViewport_height !== void 0 ? _visualViewport_height : totalHeight;
62
+ height = (_visualViewport_height = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.height) !== null && _visualViewport_height !== void 0 ? _visualViewport_height : totalHeight;
60
63
  scroll.top = documentElement.scrollTop || containerNode.scrollTop;
61
64
  scroll.left = documentElement.scrollLeft || containerNode.scrollLeft;
62
65
  // The goal of the below is to get a top/left value that represents the top/left of the visual viewport with
63
66
  // respect to the layout viewport origin. This combined with the scrollTop/scrollLeft will allow us to calculate
64
67
  // coordinates/values with respect to the visual viewport or with respect to the layout viewport.
65
- if ($5935ba4d7da2c103$var$visualViewport) {
66
- top = $5935ba4d7da2c103$var$visualViewport.offsetTop;
67
- left = $5935ba4d7da2c103$var$visualViewport.offsetLeft;
68
+ if (visualViewport) {
69
+ top = visualViewport.offsetTop;
70
+ left = visualViewport.offsetLeft;
68
71
  }
69
72
  } else {
70
73
  ({ width: width, height: height, top: top, left: left } = $5935ba4d7da2c103$var$getOffset(containerNode, false));
@@ -81,9 +84,9 @@ function $5935ba4d7da2c103$var$getContainerDimensions(containerNode) {
81
84
  scroll.top = 0;
82
85
  scroll.left = 0;
83
86
  var _visualViewport_pageTop;
84
- top = (_visualViewport_pageTop = $5935ba4d7da2c103$var$visualViewport === null || $5935ba4d7da2c103$var$visualViewport === void 0 ? void 0 : $5935ba4d7da2c103$var$visualViewport.pageTop) !== null && _visualViewport_pageTop !== void 0 ? _visualViewport_pageTop : 0;
87
+ top = (_visualViewport_pageTop = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.pageTop) !== null && _visualViewport_pageTop !== void 0 ? _visualViewport_pageTop : 0;
85
88
  var _visualViewport_pageLeft;
86
- left = (_visualViewport_pageLeft = $5935ba4d7da2c103$var$visualViewport === null || $5935ba4d7da2c103$var$visualViewport === void 0 ? void 0 : $5935ba4d7da2c103$var$visualViewport.pageLeft) !== null && _visualViewport_pageLeft !== void 0 ? _visualViewport_pageLeft : 0;
89
+ left = (_visualViewport_pageLeft = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.pageLeft) !== null && _visualViewport_pageLeft !== void 0 ? _visualViewport_pageLeft : 0;
87
90
  }
88
91
  return {
89
92
  width: width,
@@ -118,10 +121,12 @@ containerDimensions, padding, containerOffsetWithBoundary) {
118
121
  let boundarySize = boundaryDimensions[$5935ba4d7da2c103$var$AXIS_SIZE[axis]];
119
122
  // Calculate the edges of the boundary (accomodating for the boundary padding) and the edges of the overlay.
120
123
  // Note that these values are with respect to the visual viewport (aka 0,0 is the top left of the viewport)
121
- let boundaryStartEdge = boundaryDimensions.scroll[$5935ba4d7da2c103$var$AXIS[axis]] + padding;
122
- let boundaryEndEdge = boundarySize + boundaryDimensions.scroll[$5935ba4d7da2c103$var$AXIS[axis]] - padding;
123
- let startEdgeOffset = offset - containerScroll + containerOffsetWithBoundary[axis] - boundaryDimensions[$5935ba4d7da2c103$var$AXIS[axis]];
124
- let endEdgeOffset = offset - containerScroll + size + containerOffsetWithBoundary[axis] - boundaryDimensions[$5935ba4d7da2c103$var$AXIS[axis]];
124
+ let boundaryStartEdge = containerOffsetWithBoundary[axis] + boundaryDimensions.scroll[$5935ba4d7da2c103$var$AXIS[axis]] + padding;
125
+ let boundaryEndEdge = containerOffsetWithBoundary[axis] + boundaryDimensions.scroll[$5935ba4d7da2c103$var$AXIS[axis]] + boundarySize - padding;
126
+ // transformed value of the left edge of the overlay
127
+ let startEdgeOffset = offset - containerScroll + boundaryDimensions.scroll[$5935ba4d7da2c103$var$AXIS[axis]] + containerOffsetWithBoundary[axis] - boundaryDimensions[$5935ba4d7da2c103$var$AXIS[axis]];
128
+ // transformed value of the right edge of the overlay
129
+ let endEdgeOffset = offset - containerScroll + size + boundaryDimensions.scroll[$5935ba4d7da2c103$var$AXIS[axis]] + containerOffsetWithBoundary[axis] - boundaryDimensions[$5935ba4d7da2c103$var$AXIS[axis]];
125
130
  // If any of the overlay edges falls outside of the boundary, shift the overlay the required amount to align one of the overlay's
126
131
  // edges with the closest boundary edge.
127
132
  if (startEdgeOffset < boundaryStartEdge) return boundaryStartEdge - startEdgeOffset;
@@ -155,7 +160,7 @@ function $5935ba4d7da2c103$var$parsePlacement(input) {
155
160
  };
156
161
  return $5935ba4d7da2c103$var$PARSED_PLACEMENT_CACHE[input];
157
162
  }
158
- function $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, placementInfo, offset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset) {
163
+ function $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, placementInfo, offset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset, containerDimensions) {
159
164
  let { placement: placement, crossPlacement: crossPlacement, axis: axis, crossAxis: crossAxis, size: size, crossSize: crossSize } = placementInfo;
160
165
  let position = {};
161
166
  var _childOffset_crossAxis;
@@ -172,9 +177,9 @@ function $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions,
172
177
  the overlay top should match the button top
173
178
  } */
174
179
  position[crossAxis] += crossOffset;
175
- // overlay top overlapping arrow with button bottom
180
+ // overlay top or left overlapping arrow with button bottom or right
176
181
  const minPosition = childOffset[crossAxis] - overlaySize[crossSize] + arrowSize + arrowBoundaryOffset;
177
- // overlay bottom overlapping arrow with button top
182
+ // overlay bottom or right overlapping arrow with button top or left
178
183
  const maxPosition = childOffset[crossAxis] + childOffset[crossSize] - arrowSize - arrowBoundaryOffset;
179
184
  position[crossAxis] = (0, $6E71I$reactariautils.clamp)(position[crossAxis], minPosition, maxPosition);
180
185
  // Floor these so the position isn't placed on a partial pixel, only whole pixels. Shouldn't matter if it was floored or ceiled, so chose one.
@@ -182,46 +187,61 @@ function $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions,
182
187
  // If the container is positioned (non-static), then we use the container's actual
183
188
  // height, as `bottom` will be relative to this height. But if the container is static,
184
189
  // then it can only be the `document.body`, and `bottom` will be relative to _its_
185
- // container, which should be as large as boundaryDimensions.
186
- const containerHeight = isContainerPositioned ? containerOffsetWithBoundary[size] : boundaryDimensions[$5935ba4d7da2c103$var$TOTAL_SIZE[size]];
190
+ // container.
191
+ let containerHeight = isContainerPositioned ? containerDimensions[size] : containerDimensions[$5935ba4d7da2c103$var$TOTAL_SIZE[size]];
187
192
  position[$5935ba4d7da2c103$var$FLIPPED_DIRECTION[axis]] = Math.floor(containerHeight - childOffset[axis] + offset);
188
193
  } else position[axis] = Math.floor(childOffset[axis] + childOffset[size] + offset);
189
194
  return position;
190
195
  }
191
- function $5935ba4d7da2c103$var$getMaxHeight(position, boundaryDimensions, containerOffsetWithBoundary, isContainerPositioned, margins, padding, overlayHeight, heightGrowthDirection) {
192
- const containerHeight = isContainerPositioned ? containerOffsetWithBoundary.height : boundaryDimensions[$5935ba4d7da2c103$var$TOTAL_SIZE.height];
193
- var _position_bottom;
194
- // For cases where position is set via "bottom" instead of "top", we need to calculate the true overlay top with respect to the boundary. Reverse calculate this with the same method
195
- // used in computePosition.
196
- let overlayTop = position.top != null ? containerOffsetWithBoundary.top + position.top : containerOffsetWithBoundary.top + (containerHeight - ((_position_bottom = position.bottom) !== null && _position_bottom !== void 0 ? _position_bottom : 0) - overlayHeight);
197
- var _boundaryDimensions_scroll_top, _margins_top, _margins_bottom, _boundaryDimensions_scroll_top1, _margins_top1, _margins_bottom1;
196
+ function $5935ba4d7da2c103$var$getMaxHeight(position, boundaryDimensions, containerOffsetWithBoundary, isContainerPositioned, margins, padding, overlayHeight, heightGrowthDirection, containerDimensions, isContainerDescendentOfBoundary, visualViewport) {
197
+ var _position_bottom, _containerDimensions_scroll_top;
198
+ // For cases where position is set via "bottom" instead of "top", we need to calculate the true overlay top
199
+ // with respect to the container.
200
+ let overlayTop = (position.top != null ? position.top : containerDimensions[$5935ba4d7da2c103$var$TOTAL_SIZE.height] - ((_position_bottom = position.bottom) !== null && _position_bottom !== void 0 ? _position_bottom : 0) - overlayHeight) - ((_containerDimensions_scroll_top = containerDimensions.scroll.top) !== null && _containerDimensions_scroll_top !== void 0 ? _containerDimensions_scroll_top : 0);
201
+ // calculate the dimentions of the "boundingRect" which is most restrictive top/bottom of the boundaryRect and the visual view port
202
+ let boundaryToContainerTransformOffset = isContainerDescendentOfBoundary ? containerOffsetWithBoundary.top : 0;
203
+ var _visualViewport_offsetTop, _visualViewport_offsetTop1, _visualViewport_height;
204
+ let boundingRect = {
205
+ // This should be boundary top in container coord system vs viewport top in container coord system
206
+ // For the viewport top, there are several cases
207
+ // 1. pinchzoom case where we want the viewports offset top as top here
208
+ // 2. case where container is offset from the boundary and is contained by the boundary. In this case the top we want here is NOT 0, we want to take boundary's top even though is is a negative number OR the visual viewport, whichever is more restrictive
209
+ top: Math.max(boundaryDimensions.top + boundaryToContainerTransformOffset, ((_visualViewport_offsetTop = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.offsetTop) !== null && _visualViewport_offsetTop !== void 0 ? _visualViewport_offsetTop : boundaryDimensions.top) + boundaryToContainerTransformOffset),
210
+ bottom: Math.min(boundaryDimensions.top + boundaryDimensions.height + boundaryToContainerTransformOffset, ((_visualViewport_offsetTop1 = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.offsetTop) !== null && _visualViewport_offsetTop1 !== void 0 ? _visualViewport_offsetTop1 : 0) + ((_visualViewport_height = visualViewport === null || visualViewport === void 0 ? void 0 : visualViewport.height) !== null && _visualViewport_height !== void 0 ? _visualViewport_height : 0))
211
+ };
212
+ var _margins_top, _margins_bottom, _margins_top1, _margins_bottom1;
198
213
  let maxHeight = heightGrowthDirection !== 'top' ? // We want the distance between the top of the overlay to the bottom of the boundary
199
- Math.max(0, boundaryDimensions.height + boundaryDimensions.top + ((_boundaryDimensions_scroll_top = boundaryDimensions.scroll.top) !== null && _boundaryDimensions_scroll_top !== void 0 ? _boundaryDimensions_scroll_top : 0) - overlayTop // this is the top of the overlay
214
+ Math.max(0, boundingRect.bottom // this is the bottom of the boundary
215
+ - overlayTop // this is the top of the overlay
200
216
  - (((_margins_top = margins.top) !== null && _margins_top !== void 0 ? _margins_top : 0) + ((_margins_bottom = margins.bottom) !== null && _margins_bottom !== void 0 ? _margins_bottom : 0) + padding // save additional space for margin and padding
201
217
  )) : Math.max(0, overlayTop + overlayHeight // this is the bottom of the overlay
202
- - (boundaryDimensions.top + ((_boundaryDimensions_scroll_top1 = boundaryDimensions.scroll.top) !== null && _boundaryDimensions_scroll_top1 !== void 0 ? _boundaryDimensions_scroll_top1 : 0) // this is the top of the boundary
203
- ) - (((_margins_top1 = margins.top) !== null && _margins_top1 !== void 0 ? _margins_top1 : 0) + ((_margins_bottom1 = margins.bottom) !== null && _margins_bottom1 !== void 0 ? _margins_bottom1 : 0) + padding // save additional space for margin and padding
218
+ - boundingRect.top // this is the top of the boundary
219
+ - (((_margins_top1 = margins.top) !== null && _margins_top1 !== void 0 ? _margins_top1 : 0) + ((_margins_bottom1 = margins.bottom) !== null && _margins_bottom1 !== void 0 ? _margins_bottom1 : 0) + padding // save additional space for margin and padding
204
220
  ));
205
- return Math.min(boundaryDimensions.height - padding * 2, maxHeight);
221
+ return maxHeight;
206
222
  }
207
- function $5935ba4d7da2c103$var$getAvailableSpace(boundaryDimensions, containerOffsetWithBoundary, childOffset, margins, padding, placementInfo) {
223
+ function $5935ba4d7da2c103$var$getAvailableSpace(boundaryDimensions, containerOffsetWithBoundary, childOffset, margins, padding, placementInfo, containerDimensions, isContainerDescendentOfBoundary) {
208
224
  let { placement: placement, axis: axis, size: size } = placementInfo;
209
- var _boundaryDimensions_scroll_axis, _margins_axis;
210
- if (placement === axis) return Math.max(0, childOffset[axis] - boundaryDimensions[axis] - ((_boundaryDimensions_scroll_axis = boundaryDimensions.scroll[axis]) !== null && _boundaryDimensions_scroll_axis !== void 0 ? _boundaryDimensions_scroll_axis : 0) + containerOffsetWithBoundary[axis] - ((_margins_axis = margins[axis]) !== null && _margins_axis !== void 0 ? _margins_axis : 0) - margins[$5935ba4d7da2c103$var$FLIPPED_DIRECTION[axis]] - padding);
211
- var _margins_axis1;
212
- return Math.max(0, boundaryDimensions[size] + boundaryDimensions[axis] + boundaryDimensions.scroll[axis] - containerOffsetWithBoundary[axis] - childOffset[axis] - childOffset[size] - ((_margins_axis1 = margins[axis]) !== null && _margins_axis1 !== void 0 ? _margins_axis1 : 0) - margins[$5935ba4d7da2c103$var$FLIPPED_DIRECTION[axis]] - padding);
225
+ var _containerDimensions_scroll_axis, _margins_axis;
226
+ if (placement === axis) return Math.max(0, childOffset[axis] // trigger start
227
+ - ((_containerDimensions_scroll_axis = containerDimensions.scroll[axis]) !== null && _containerDimensions_scroll_axis !== void 0 ? _containerDimensions_scroll_axis : 0 // transform trigger position to be with respect to viewport 0,0
228
+ ) - (boundaryDimensions[axis] + (isContainerDescendentOfBoundary ? containerOffsetWithBoundary[axis] : 0) // boundary start
229
+ ) - ((_margins_axis = margins[axis]) !== null && _margins_axis !== void 0 ? _margins_axis : 0 // margins usually for arrows or other decorations
230
+ ) - margins[$5935ba4d7da2c103$var$FLIPPED_DIRECTION[axis]] - padding); // padding between overlay and boundary
231
+ var _containerDimensions_scroll_axis1, _margins_axis1;
232
+ return Math.max(0, boundaryDimensions[size] + boundaryDimensions[axis] + (isContainerDescendentOfBoundary ? containerOffsetWithBoundary[axis] : 0) - childOffset[axis] - childOffset[size] + ((_containerDimensions_scroll_axis1 = containerDimensions.scroll[axis]) !== null && _containerDimensions_scroll_axis1 !== void 0 ? _containerDimensions_scroll_axis1 : 0) - ((_margins_axis1 = margins[axis]) !== null && _margins_axis1 !== void 0 ? _margins_axis1 : 0) - margins[$5935ba4d7da2c103$var$FLIPPED_DIRECTION[axis]] - padding);
213
233
  }
214
- function $5935ba4d7da2c103$export$6839422d1f33cee9(placementInput, childOffset, overlaySize, scrollSize, margins, padding, flip, boundaryDimensions, containerDimensions, containerOffsetWithBoundary, offset, crossOffset, isContainerPositioned, userSetMaxHeight, arrowSize, arrowBoundaryOffset) {
234
+ function $5935ba4d7da2c103$export$6839422d1f33cee9(placementInput, childOffset, overlaySize, scrollSize, margins, padding, flip, boundaryDimensions, containerDimensions, containerOffsetWithBoundary, offset, crossOffset, isContainerPositioned, userSetMaxHeight, arrowSize, arrowBoundaryOffset, isContainerDescendentOfBoundary, visualViewport) {
215
235
  let placementInfo = $5935ba4d7da2c103$var$parsePlacement(placementInput);
216
236
  let { size: size, crossAxis: crossAxis, crossSize: crossSize, placement: placement, crossPlacement: crossPlacement } = placementInfo;
217
- let position = $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, placementInfo, offset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset);
237
+ let position = $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, placementInfo, offset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset, containerDimensions);
218
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  let normalizedOffset = offset;
219
- let space = $5935ba4d7da2c103$var$getAvailableSpace(boundaryDimensions, containerOffsetWithBoundary, childOffset, margins, padding + offset, placementInfo);
239
+ let space = $5935ba4d7da2c103$var$getAvailableSpace(boundaryDimensions, containerOffsetWithBoundary, childOffset, margins, padding + offset, placementInfo, containerDimensions, isContainerDescendentOfBoundary);
220
240
  // Check if the scroll size of the overlay is greater than the available space to determine if we need to flip
221
- if (flip && scrollSize[size] > space) {
241
+ if (flip && overlaySize[size] > space) {
222
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  let flippedPlacementInfo = $5935ba4d7da2c103$var$parsePlacement(`${$5935ba4d7da2c103$var$FLIPPED_DIRECTION[placement]} ${crossPlacement}`);
223
- let flippedPosition = $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, flippedPlacementInfo, offset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset);
224
- let flippedSpace = $5935ba4d7da2c103$var$getAvailableSpace(boundaryDimensions, containerOffsetWithBoundary, childOffset, margins, padding + offset, flippedPlacementInfo);
243
+ let flippedPosition = $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, flippedPlacementInfo, offset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset, containerDimensions);
244
+ let flippedSpace = $5935ba4d7da2c103$var$getAvailableSpace(boundaryDimensions, containerOffsetWithBoundary, childOffset, margins, padding + offset, flippedPlacementInfo, containerDimensions, isContainerDescendentOfBoundary);
225
245
  // If the available space for the flipped position is greater than the original available space, flip.
226
246
  if (flippedSpace > space) {
227
247
  placementInfo = flippedPlacementInfo;
@@ -240,10 +260,10 @@ function $5935ba4d7da2c103$export$6839422d1f33cee9(placementInput, childOffset,
240
260
  }
241
261
  let delta = $5935ba4d7da2c103$var$getDelta(crossAxis, position[crossAxis], overlaySize[crossSize], boundaryDimensions, containerDimensions, padding, containerOffsetWithBoundary);
242
262
  position[crossAxis] += delta;
243
- let maxHeight = $5935ba4d7da2c103$var$getMaxHeight(position, boundaryDimensions, containerOffsetWithBoundary, isContainerPositioned, margins, padding, overlaySize.height, heightGrowthDirection);
263
+ let maxHeight = $5935ba4d7da2c103$var$getMaxHeight(position, boundaryDimensions, containerOffsetWithBoundary, isContainerPositioned, margins, padding, overlaySize.height, heightGrowthDirection, containerDimensions, isContainerDescendentOfBoundary, visualViewport);
244
264
  if (userSetMaxHeight && userSetMaxHeight < maxHeight) maxHeight = userSetMaxHeight;
245
265
  overlaySize.height = Math.min(overlaySize.height, maxHeight);
246
- position = $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, placementInfo, normalizedOffset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset);
266
+ position = $5935ba4d7da2c103$var$computePosition(childOffset, boundaryDimensions, overlaySize, placementInfo, normalizedOffset, crossOffset, containerOffsetWithBoundary, isContainerPositioned, arrowSize, arrowBoundaryOffset, containerDimensions);
247
267
  delta = $5935ba4d7da2c103$var$getDelta(crossAxis, position[crossAxis], overlaySize[crossSize], boundaryDimensions, containerDimensions, padding, containerOffsetWithBoundary);
248
268
  position[crossAxis] += delta;
249
269
  let arrowPosition = {};
@@ -289,6 +309,7 @@ function $5935ba4d7da2c103$export$6839422d1f33cee9(placementInput, childOffset,
289
309
  }
290
310
  function $5935ba4d7da2c103$export$b3ceb0cbf1056d98(opts) {
291
311
  let { placement: placement, targetNode: targetNode, overlayNode: overlayNode, scrollNode: scrollNode, padding: padding, shouldFlip: shouldFlip, boundaryElement: boundaryElement, offset: offset, crossOffset: crossOffset, maxHeight: maxHeight, arrowSize: arrowSize = 0, arrowBoundaryOffset: arrowBoundaryOffset = 0 } = opts;
312
+ let visualViewport = $5935ba4d7da2c103$var$getVisualViewport();
292
313
  let container = overlayNode instanceof HTMLElement ? $5935ba4d7da2c103$var$getContainingBlock(overlayNode) : document.documentElement;
293
314
  let isViewportContainer = container === document.documentElement;
294
315
  const containerPositionStyle = window.getComputedStyle(container).position;
@@ -306,21 +327,22 @@ function $5935ba4d7da2c103$export$b3ceb0cbf1056d98(opts) {
306
327
  var _margins_top, _margins_bottom;
307
328
  overlaySize.height += ((_margins_top = margins.top) !== null && _margins_top !== void 0 ? _margins_top : 0) + ((_margins_bottom = margins.bottom) !== null && _margins_bottom !== void 0 ? _margins_bottom : 0);
308
329
  let scrollSize = $5935ba4d7da2c103$var$getScroll(scrollNode);
309
- let boundaryDimensions = $5935ba4d7da2c103$var$getContainerDimensions(boundaryElement);
310
- let containerDimensions = $5935ba4d7da2c103$var$getContainerDimensions(container);
330
+ // Note that due to logic inside getContainerDimensions, for cases where the boundary element is the body, we will return
331
+ // a height/width that matches the visual viewport size rather than the body's height/width (aka for zoom it will be zoom adjusted size)
332
+ // and a top/left that is adjusted as well (will return the top/left of the zoomed in viewport, or 0,0 for a non-zoomed body)
333
+ // Otherwise this returns the height/width of a arbitrary boundary element, and its top/left with respect to the viewport (NOTE THIS MEANS IT DOESNT INCLUDE SCROLL)
334
+ let boundaryDimensions = $5935ba4d7da2c103$var$getContainerDimensions(boundaryElement, visualViewport);
335
+ let containerDimensions = $5935ba4d7da2c103$var$getContainerDimensions(container, visualViewport);
311
336
  // If the container is the HTML element wrapping the body element, the retrieved scrollTop/scrollLeft will be equal to the
312
337
  // body element's scroll. Set the container's scroll values to 0 since the overlay's edge position value in getDelta don't then need to be further offset
313
338
  // by the container scroll since they are essentially the same containing element and thus in the same coordinate system
314
- let containerOffsetWithBoundary = boundaryElement.tagName === 'BODY' ? $5935ba4d7da2c103$var$getOffset(container, false) : $5935ba4d7da2c103$var$getPosition(container, boundaryElement, false);
315
- if (container.tagName === 'HTML' && boundaryElement.tagName === 'BODY') {
316
- containerDimensions.scroll.top = 0;
317
- containerDimensions.scroll.left = 0;
318
- }
319
- return $5935ba4d7da2c103$export$6839422d1f33cee9(placement, childOffset, overlaySize, scrollSize, margins, padding, shouldFlip, boundaryDimensions, containerDimensions, containerOffsetWithBoundary, offset, crossOffset, isContainerPositioned, maxHeight, arrowSize, arrowBoundaryOffset);
339
+ let containerOffsetWithBoundary = $5935ba4d7da2c103$var$getPosition(boundaryElement, container, false);
340
+ let isContainerDescendentOfBoundary = (0, $6E71I$reactariautils.nodeContains)(boundaryElement, container);
341
+ return $5935ba4d7da2c103$export$6839422d1f33cee9(placement, childOffset, overlaySize, scrollSize, margins, padding, shouldFlip, boundaryDimensions, containerDimensions, containerOffsetWithBoundary, offset, crossOffset, isContainerPositioned, maxHeight, arrowSize, arrowBoundaryOffset, isContainerDescendentOfBoundary, visualViewport);
320
342
  }
321
343
  function $5935ba4d7da2c103$export$4b834cebd9e5cebe(node, ignoreScale) {
322
344
  let { top: top, left: left, width: width, height: height } = node.getBoundingClientRect();
323
- // Use offsetWidth and offsetHeight if this is an HTML element, so that
345
+ // Use offsetWidth and offsetHeight if this is an HTML element, so that
324
346
  // the size is not affected by scale transforms.
325
347
  if (ignoreScale && node instanceof node.ownerDocument.defaultView.HTMLElement) {
326
348
  width = node.offsetWidth;