@playcraft/cli 0.1.23 → 0.1.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +3 -38
  2. package/dist/agent/local-backend.js +1 -1
  3. package/dist/cli-root-help.js +0 -1
  4. package/dist/commands/build.js +4 -9
  5. package/dist/commands/create.js +33 -26
  6. package/dist/commands/image.js +6 -2
  7. package/dist/commands/login.js +42 -84
  8. package/dist/commands/skills.js +0 -2
  9. package/dist/commands/tools-generation.js +4 -2
  10. package/dist/commands/tools.js +0 -2
  11. package/dist/config.js +4 -59
  12. package/dist/index.js +1 -6
  13. package/dist/remix/clone.js +0 -2
  14. package/dist/remix/init-template.js +0 -2
  15. package/dist/remix/pull.js +0 -2
  16. package/dist/remix/push.js +1 -21
  17. package/dist/utils/agent-api-client.js +29 -148
  18. package/dist/utils/playcraft-http-client.js +4 -6
  19. package/package.json +2 -8
  20. package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +61 -23
  21. package/project-templates/phaser/.claude/skills/playcraft-image-generation/SKILL.md +61 -23
  22. package/project-templates/threejs/.claude/skills/playcraft-image-generation/SKILL.md +61 -23
  23. package/dist/auth/account-activation.js +0 -157
  24. package/dist/auth/messages.js +0 -30
  25. package/dist/commands/platform-skills.generated.js +0 -19
  26. package/dist/commands/tools-batch.js +0 -59
  27. package/dist/commands/workspace-runtime.js +0 -54
  28. package/dist/project-skills/commands.js +0 -72
  29. package/dist/project-skills/lifecycle.js +0 -28
  30. package/dist/project-skills/local-run.js +0 -112
  31. package/dist/project-skills/local-store.js +0 -149
  32. package/dist/project-skills/messages.js +0 -72
  33. package/dist/project-skills/reconcile.js +0 -62
  34. package/dist/project-skills/remote-cache.js +0 -51
  35. package/dist/project-skills/validation.js +0 -19
  36. package/dist/utils/environment-endpoints.js +0 -17
  37. package/dist/utils/tool-operation-journal.js +0 -124
  38. package/dist/workspace-runtime/codex/app-server.js +0 -574
  39. package/dist/workspace-runtime/codex/config-toml.js +0 -108
  40. package/dist/workspace-runtime/codex/jsonrpc-stdio.js +0 -123
  41. package/dist/workspace-runtime/codex/launcher-client.js +0 -163
  42. package/dist/workspace-runtime/codex/loopback.js +0 -143
  43. package/dist/workspace-runtime/codex/model-broker.js +0 -239
  44. package/dist/workspace-runtime/codex/native-adapter.js +0 -9
  45. package/dist/workspace-runtime/main.js +0 -10
  46. package/dist/workspace-runtime/persistence/journal.js +0 -355
  47. package/dist/workspace-runtime/persistence/sqlite-client.js +0 -61
  48. package/dist/workspace-runtime/persistence/sqlite-worker.js +0 -1015
  49. package/dist/workspace-runtime/previews/publish.js +0 -259
  50. package/dist/workspace-runtime/previews/single-file.js +0 -43
  51. package/dist/workspace-runtime/processes/managed-writes.js +0 -69
  52. package/dist/workspace-runtime/production/contracts.js +0 -17
  53. package/dist/workspace-runtime/production/controller.js +0 -207
  54. package/dist/workspace-runtime/production/dependencies.js +0 -60
  55. package/dist/workspace-runtime/production/native.js +0 -70
  56. package/dist/workspace-runtime/production/processes.js +0 -86
  57. package/dist/workspace-runtime/production/save-command.js +0 -20
  58. package/dist/workspace-runtime/production/stages.js +0 -175
  59. package/dist/workspace-runtime/production/storage.js +0 -32
  60. package/dist/workspace-runtime/serve.js +0 -199
  61. package/dist/workspace-runtime/server/auth.js +0 -21
  62. package/dist/workspace-runtime/server/connectivity.js +0 -201
  63. package/dist/workspace-runtime/server/desktop-host.js +0 -429
  64. package/dist/workspace-runtime/server/desktop-preview-config.js +0 -81
  65. package/dist/workspace-runtime/server/desktop-preview-service.js +0 -157
  66. package/dist/workspace-runtime/server/desktop-preview-static.js +0 -53
  67. package/dist/workspace-runtime/server/desktop-preview.js +0 -189
  68. package/dist/workspace-runtime/server/dispatch.js +0 -848
  69. package/dist/workspace-runtime/server/endpoints.js +0 -19
  70. package/dist/workspace-runtime/server/execution-group.js +0 -85
  71. package/dist/workspace-runtime/server/http.js +0 -919
  72. package/dist/workspace-runtime/server/lock.js +0 -53
  73. package/dist/workspace-runtime/server/rfb-watch-gate.js +0 -168
  74. package/dist/workspace-runtime/server/terminal-host.js +0 -294
  75. package/dist/workspace-runtime/server/types.js +0 -1
  76. package/dist/workspace-runtime/workspaces/attachments.js +0 -109
  77. package/dist/workspace-runtime/workspaces/batch-commit.js +0 -142
  78. package/dist/workspace-runtime/workspaces/cli-credentials.js +0 -111
  79. package/dist/workspace-runtime/workspaces/context-error.js +0 -2
  80. package/dist/workspace-runtime/workspaces/dependencies.js +0 -264
  81. package/dist/workspace-runtime/workspaces/developer-command.js +0 -64
  82. package/dist/workspace-runtime/workspaces/directories.js +0 -106
  83. package/dist/workspace-runtime/workspaces/directory-access.js +0 -20
  84. package/dist/workspace-runtime/workspaces/directory-maintenance.js +0 -111
  85. package/dist/workspace-runtime/workspaces/directory-stats.js +0 -49
  86. package/dist/workspace-runtime/workspaces/empty-template.js +0 -32
  87. package/dist/workspace-runtime/workspaces/files.js +0 -113
  88. package/dist/workspace-runtime/workspaces/git-credential-broker.js +0 -312
  89. package/dist/workspace-runtime/workspaces/git-credential-helper.js +0 -68
  90. package/dist/workspace-runtime/workspaces/git-direct-store.js +0 -155
  91. package/dist/workspace-runtime/workspaces/git.js +0 -471
  92. package/dist/workspace-runtime/workspaces/json5-edit.js +0 -170
  93. package/dist/workspace-runtime/workspaces/parameters.js +0 -272
  94. package/dist/workspace-runtime/workspaces/prepare.js +0 -263
  95. package/dist/workspace-runtime/workspaces/registry.js +0 -192
  96. package/dist/workspace-runtime/workspaces/revisions.js +0 -31
  97. package/dist/workspace-runtime/workspaces/skill-artifact-loader.js +0 -46
  98. package/dist/workspace-runtime/workspaces/skills.js +0 -179
  99. package/project-template-v2/.claude/agents/artist.md +0 -82
  100. package/project-template-v2/.claude/agents/developer.md +0 -153
  101. package/project-template-v2/.claude/agents/game-designer.md +0 -264
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  104. package/project-template-v2/.claude/agents/refs/artist-dimension-axis.md +0 -27
  105. package/project-template-v2/.claude/agents/refs/artist-master-composite-recipes.md +0 -208
  106. package/project-template-v2/.claude/agents/refs/atom-skill-library.md +0 -81
  107. package/project-template-v2/.claude/agents/refs/developer-impl-cookbook.md +0 -432
  108. package/project-template-v2/.claude/agents/refs/framework-5-component-filter.md +0 -252
  109. package/project-template-v2/.claude/agents/refs/framework-game-feel-juice.md +0 -266
  110. package/project-template-v2/.claude/agents/refs/framework-mda.md +0 -147
  111. package/project-template-v2/.claude/agents/refs/game-designer-gameplay-sufficiency.md +0 -123
  112. package/project-template-v2/.claude/agents/refs/ta-3d-flip-recipe.md +0 -88
  113. package/project-template-v2/.claude/agents/refs/ta-atlas-deliverable-standard.md +0 -67
  114. package/project-template-v2/.claude/agents/refs/ta-batch-pipeline-recipes.md +0 -120
  115. package/project-template-v2/.claude/agents/refs/ta-image-generation-detail.md +0 -300
  116. package/project-template-v2/.claude/agents/refs/ta-image-ops-reference.md +0 -495
  117. package/project-template-v2/.claude/agents/refs/ta-pipeline-cookbook.md +0 -1141
  118. package/project-template-v2/.claude/agents/refs/ta-tools-reference.md +0 -111
  119. package/project-template-v2/.claude/agents/refs/ta-vfx-preset-catalog.md +0 -365
  120. package/project-template-v2/.claude/agents/refs/threejs-cannon-pitfalls.md +0 -412
  121. package/project-template-v2/.claude/agents/reviewer.md +0 -75
  122. package/project-template-v2/.claude/agents/technical-artist.md +0 -86
  123. package/project-template-v2/.claude/hooks/snapshot-milestone.mjs +0 -243
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  125. package/project-template-v2/.claude/settings.json +0 -33
  126. package/project-template-v2/.claude/skills/brainstorming/SKILL.md +0 -161
  127. package/project-template-v2/.claude/skills/brainstorming/scripts/frame-template.html +0 -270
  128. package/project-template-v2/.claude/skills/brainstorming/scripts/helper.js +0 -177
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  130. package/project-template-v2/.claude/skills/brainstorming/scripts/start-server.sh +0 -148
  131. package/project-template-v2/.claude/skills/brainstorming/scripts/stop-server.sh +0 -56
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  133. package/project-template-v2/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +0 -49
  134. package/project-template-v2/.claude/skills/brainstorming/visual-companion.md +0 -309
  135. package/project-template-v2/.claude/skills/playcraft-ad-psychology/SKILL.md +0 -182
  136. package/project-template-v2/.claude/skills/playcraft-art-style-guide/SKILL.md +0 -123
  137. package/project-template-v2/.claude/skills/playcraft-asset-state-sheet/SKILL.md +0 -205
  138. package/project-template-v2/.claude/skills/playcraft-audio-generation/SKILL.md +0 -280
  139. package/project-template-v2/.claude/skills/playcraft-batch-pipeline/SKILL.md +0 -184
  140. package/project-template-v2/.claude/skills/playcraft-build-optimizer/SKILL.md +0 -306
  141. package/project-template-v2/.claude/skills/playcraft-image-generation/SKILL.md +0 -298
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  148. package/project-template-v2/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +0 -397
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  150. package/project-template-v2/.claude/skills/playcraft-image-ops/SKILL.md +0 -122
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  152. package/project-template-v2/.claude/skills/playcraft-masking/SKILL.md +0 -373
  153. package/project-template-v2/.claude/skills/playcraft-playable-optimization/SKILL.md +0 -161
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  163. package/project-template-v2/.claude/skills/playwright-cli/SKILL.md +0 -390
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  267. package/project-template-v2/skills/playable-verify-ui/scripts/lib/runtime_contract.js +0 -116
  268. package/project-template-v2/skills/playable-verify-ui/scripts/verify_fetch_antipatterns.py +0 -59
  269. package/project-template-v2/skills/playable-verify-ui/scripts/verify_hardcoded_layout.js +0 -64
  270. package/project-template-v2/skills/playable-verify-ui/scripts/verify_runtime_contract.js +0 -58
  271. package/project-template-v2/skills/playable-verify-ui/scripts/verify_text_overlap.py +0 -333
  272. package/project-template-v2/ta-workspace/scripts/.gitkeep +0 -0
  273. package/project-template-v2/tsconfig.json +0 -20
  274. package/project-template-v2/vite.config.ts +0 -27
  275. package/project-templates/batch-locks/phaser.yaml +0 -922
  276. package/project-templates/batch-locks/threejs.yaml +0 -978
  277. package/project-templates/empty/AGENTS.md +0 -23
  278. package/project-templates/empty/gitignore +0 -31
@@ -1,322 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Gameplay fusion wiring probe — objective DoD for `fusion`.
4
- *
5
- * - <2 selected *.aigameplay atoms → PASS (no-op)
6
- * - ≥2 atoms → DESIGN fusion type must be consistent + each mechanic wired in game/ source
7
- * + autoPlay path references both mechanics when publish contract is present
8
- *
9
- * Usage:
10
- * node skills/playable-record/scripts/verify-fusion.mjs --root=.
11
- * npm run verify:fusion
12
- *
13
- * Exit 0 = OK/pass
14
- * Exit 2 = fusion contract broken
15
- * Exit 1 = unexpected error
16
- */
17
-
18
- import { readFile, readdir } from 'node:fs/promises';
19
- import { existsSync } from 'node:fs';
20
- import { join, resolve, basename } from 'node:path';
21
- import { writeValidatorArtifact } from '../../_shared/scripts/lib/validator-artifacts.mjs';
22
-
23
- // `[*_\s]*` tolerates markdown emphasis in the §6 template form `- **Fusion type**:`.
24
- const FUSION_TYPE_RE =
25
- /Fusion\s+type[*_\s]*:\s*(Single|A-Visual|B1-Passive|B2-Active|C-Sequential|D-Parallel)/i;
26
- const REAL_FUSION_TYPES = new Set(['A-Visual', 'B1-Passive', 'B2-Active', 'C-Sequential', 'D-Parallel']);
27
-
28
- /** Signature tokens per gameplay atom — at least one must appear under game/. */
29
- export const GAMEPLAY_SIGNATURES = {
30
- 'match3_core.aigameplay': [
31
- 'trySwap',
32
- 'applyGravity',
33
- 'refillBoard',
34
- 'minMatchCount',
35
- 'match3',
36
- 'match-3',
37
- ],
38
- 'memory_match.aigameplay': [
39
- 'flipCard',
40
- 'checkMatch',
41
- 'face_up',
42
- 'pairId',
43
- 'memory_match',
44
- 'flipBack',
45
- ],
46
- 'screw_puzzle.aigameplay': [
47
- 'removeScrew',
48
- 'canRemoveScrew',
49
- 'bufferSlots',
50
- 'screw_puzzle',
51
- 'colorMatchRequired',
52
- ],
53
- 'arrow_escape_core.aigameplay': [
54
- 'arrow_escape',
55
- 'direction_arrow',
56
- 'escape_core',
57
- 'canMoveArrow',
58
- ],
59
- };
60
-
61
- function parseArgs(argv) {
62
- const opts = { root: process.cwd(), json: false };
63
- for (const arg of argv) {
64
- if (arg === '--json') opts.json = true;
65
- else if (arg.startsWith('--root=')) {
66
- const v = arg.slice('--root='.length);
67
- opts.root = v.startsWith('/') ? v : resolve(process.cwd(), v);
68
- }
69
- }
70
- return opts;
71
- }
72
-
73
- /**
74
- * @param {unknown} tree
75
- * @returns {string[]}
76
- */
77
- export function readSelectedGameplayAtoms(tree) {
78
- const atoms = Array.isArray(tree?.meta?.selectedAtoms) ? tree.meta.selectedAtoms : [];
79
- return atoms
80
- .map((a) => (typeof a === 'string' ? a.trim() : ''))
81
- .filter((a) => a.endsWith('.aigameplay'));
82
- }
83
-
84
- /**
85
- * True only when a real pseudo-fusion / risk-accepted decision is documented.
86
- *
87
- * Judged by the *value* of the "Pseudo-fusion decision:" field — not the field
88
- * label itself. The §6 template label always contains the word "pseudo-fusion"
89
- * (and the placeholder hint contains "risk accepted: …"), so a naive substring
90
- * match would make every fusion gate a no-op for any template-derived DESIGN.md.
91
- *
92
- * @param {string} content
93
- * @returns {boolean}
94
- */
95
- export function hasPseudoFusionDecision(content) {
96
- // Drop unfilled {…} template placeholders so their hint text cannot satisfy the gate.
97
- const filled = content.replace(/\{[^}]*\}/g, '');
98
- // `[*_\s]*` tolerates markdown emphasis in `- **Pseudo-fusion decision**:`.
99
- const field = filled.match(/Pseudo-?fusion decision[*_\s]*:\s*(.*)/i);
100
- if (field) {
101
- const value = field[1].trim();
102
- const lower = value.toLowerCase();
103
- const isEmpty = lower === '' || lower === 'n/a' || lower === 'na' || lower === 'none';
104
- if (!isEmpty) return true;
105
- // Field present but n/a → no decision documented; fall through to scan the rest.
106
- }
107
- // No structured field (or n/a): scan with the bare label stripped so it cannot self-satisfy.
108
- const scrubbed = filled.replace(/Pseudo-?fusion decision[*_\s]*:/gi, '');
109
- return /pseudo-?fusion/i.test(scrubbed) || /risk\s+accepted/i.test(scrubbed);
110
- }
111
-
112
- /**
113
- * @param {string} designContent
114
- * @returns {{ type: string | null, isPseudoFusion: boolean }}
115
- */
116
- export function parseDesignFusionType(designContent) {
117
- const match = designContent.match(FUSION_TYPE_RE);
118
- if (!match) return { type: null, isPseudoFusion: false };
119
- const raw = match[1];
120
- const type =
121
- raw.startsWith('B1') ? 'B1-Passive' : raw.startsWith('B2') ? 'B2-Active' : raw;
122
- const isPseudoFusion = hasPseudoFusionDecision(designContent);
123
- return { type, isPseudoFusion };
124
- }
125
-
126
- /**
127
- * @param {string} content
128
- * @param {string} atomId
129
- * @returns {string[]}
130
- */
131
- export function matchedSignatures(content, atomId) {
132
- const signatures = GAMEPLAY_SIGNATURES[atomId] ?? [
133
- atomId.replace('.aigameplay', ''),
134
- atomId.split('.')[0],
135
- ];
136
- return signatures.filter((sig) => content.includes(sig));
137
- }
138
-
139
- async function collectGameSource(root) {
140
- const gameDir = join(root, 'game');
141
- if (!existsSync(gameDir)) return '';
142
- const chunks = [];
143
-
144
- async function walk(dir) {
145
- let entries = [];
146
- try {
147
- entries = await readdir(dir, { withFileTypes: true });
148
- } catch {
149
- return;
150
- }
151
- for (const entry of entries) {
152
- const abs = join(dir, entry.name);
153
- if (entry.isDirectory()) {
154
- await walk(abs);
155
- continue;
156
- }
157
- if (!/\.(ts|js|mjs|cjs)$/.test(entry.name)) continue;
158
- try {
159
- chunks.push(await readFile(abs, 'utf8'));
160
- } catch {
161
- // ignore unreadable files
162
- }
163
- }
164
- }
165
-
166
- await walk(gameDir);
167
- return chunks.join('\n');
168
- }
169
-
170
- /**
171
- * Extract the full `autoPlay(...) { ... }` body via brace balancing.
172
- *
173
- * A non-greedy regex stops at the first `\n}` and truncates the block whenever
174
- * autoPlay contains nested `{}` (if/for blocks), which would drop later mechanic
175
- * calls and cause false "missing mechanic" failures. This walks braces instead.
176
- *
177
- * @param {string} gameSource
178
- * @returns {string}
179
- */
180
- export function extractAutoPlayBlock(gameSource) {
181
- const header = /autoPlay\s*\([^)]*\)\s*\{/g;
182
- const m = header.exec(gameSource);
183
- if (!m) return '';
184
- const start = m.index;
185
- let depth = 0;
186
- for (let i = header.lastIndex - 1; i < gameSource.length; i += 1) {
187
- const ch = gameSource[i];
188
- if (ch === '{') depth += 1;
189
- else if (ch === '}') {
190
- depth -= 1;
191
- if (depth === 0) return gameSource.slice(start, i + 1);
192
- }
193
- }
194
- // Unbalanced source — best effort: return from the header onward.
195
- return gameSource.slice(start);
196
- }
197
-
198
- /**
199
- * @param {string} root
200
- * @param {{ gameplayAtoms?: string[], designContent?: string, gameSource?: string }} [overrides]
201
- */
202
- export async function verifyFusion(root, overrides = {}) {
203
- const problems = [];
204
-
205
- let gameplayAtoms = overrides.gameplayAtoms;
206
- if (!gameplayAtoms) {
207
- const atomTreePath = join(root, 'docs/atom-tree.json');
208
- if (!existsSync(atomTreePath)) {
209
- return { ok: true, skipped: true, reason: 'no atom-tree.json — fusion no-op' };
210
- }
211
- const tree = JSON.parse(await readFile(atomTreePath, 'utf8'));
212
- gameplayAtoms = readSelectedGameplayAtoms(tree);
213
- }
214
-
215
- if (gameplayAtoms.length < 2) {
216
- return { ok: true, skipped: true, reason: 'single gameplay atom — fusion no-op PASS' };
217
- }
218
-
219
- const designPath = existsSync(join(root, 'docs/design.md'))
220
- ? join(root, 'docs/design.md')
221
- : join(root, 'docs/DESIGN.md');
222
- const designContent =
223
- overrides.designContent ??
224
- (existsSync(designPath) ? await readFile(designPath, 'utf8') : '');
225
- const { type, isPseudoFusion } = parseDesignFusionType(designContent);
226
-
227
- if (!type) {
228
- problems.push('DESIGN.md missing Fusion type: — classify fusion in ## 6. Gameplay Fusion');
229
- } else if (type === 'Single' && !isPseudoFusion) {
230
- problems.push(
231
- `DESIGN.md Fusion type is Single but atom-tree selected ${gameplayAtoms.length} gameplay atoms — use a real fusion type or document pseudo-fusion`,
232
- );
233
- } else if (type !== 'Single' && !REAL_FUSION_TYPES.has(type) && !isPseudoFusion) {
234
- problems.push(`DESIGN.md Fusion type "${type}" is not a recognized fusion classification`);
235
- }
236
-
237
- const gameSource = overrides.gameSource ?? (await collectGameSource(root));
238
- if (!gameSource.trim()) {
239
- problems.push('game/ source missing — cannot verify fusion wiring');
240
- return { ok: false, problems, gameplayAtoms };
241
- }
242
-
243
- const wiring = {};
244
- for (const atomId of gameplayAtoms) {
245
- const hits = matchedSignatures(gameSource, atomId);
246
- wiring[atomId] = hits;
247
- if (hits.length === 0) {
248
- problems.push(
249
- `gameplay atom "${atomId}" has no wiring evidence in game/ (expected one of: ${(GAMEPLAY_SIGNATURES[atomId] ?? [atomId]).join(', ')})`,
250
- );
251
- }
252
- }
253
-
254
- const autoPlayBlock = extractAutoPlayBlock(gameSource);
255
- if (autoPlayBlock) {
256
- const autoPlayHits = gameplayAtoms.filter((atomId) =>
257
- matchedSignatures(autoPlayBlock, atomId).length > 0,
258
- );
259
- if (autoPlayHits.length < gameplayAtoms.length) {
260
- const missing = gameplayAtoms.filter((id) => !autoPlayHits.includes(id));
261
- problems.push(
262
- `autoPlay() does not reference all fused mechanics — missing evidence for: ${missing.join(', ')}`,
263
- );
264
- }
265
- } else {
266
- const referencedInSource = gameplayAtoms.filter((atomId) => gameSource.includes(atomId));
267
- if (referencedInSource.length < gameplayAtoms.length) {
268
- problems.push(
269
- 'autoPlay() block not found and not all selected gameplay atom ids appear in game/ source',
270
- );
271
- }
272
- }
273
-
274
- return {
275
- ok: problems.length === 0,
276
- problems,
277
- gameplayAtoms,
278
- wiring,
279
- fusionType: type,
280
- };
281
- }
282
-
283
- async function main() {
284
- const opts = parseArgs(process.argv.slice(2));
285
- try {
286
- const result = await verifyFusion(opts.root);
287
- const artifactPayload = result.skipped
288
- ? { ok: true, skipped: true, reason: result.reason }
289
- : result;
290
- await writeValidatorArtifact(opts.root, 'fusion', artifactPayload).catch(() => {});
291
- if (result.skipped) {
292
- const msg = `[verify:fusion] OK — ${result.reason}\n`;
293
- process.stdout.write(msg);
294
- if (opts.json) process.stdout.write(`${JSON.stringify({ ok: true, skipped: true, reason: result.reason })}\n`);
295
- process.exit(0);
296
- }
297
-
298
- if (result.ok) {
299
- const msg = `[verify:fusion] OK — ${result.gameplayAtoms.length} gameplay atoms wired (${result.gameplayAtoms.join(', ')})\n`;
300
- process.stdout.write(msg);
301
- if (opts.json) process.stdout.write(`${JSON.stringify({ ok: true, ...result })}\n`);
302
- process.exit(0);
303
- }
304
-
305
- const detail = result.problems.join('\n - ');
306
- process.stderr.write(`[verify:fusion] FAIL\n - ${detail}\n`);
307
- if (opts.json) {
308
- process.stdout.write(`${JSON.stringify({ ok: false, problems: result.problems, ...result })}\n`);
309
- }
310
- process.exit(2);
311
- } catch (err) {
312
- process.stderr.write(`[verify:fusion] error: ${err.message}\n`);
313
- process.exit(1);
314
- }
315
- }
316
-
317
- const isMain =
318
- process.argv[1] && basename(process.argv[1]) === 'verify-fusion.mjs';
319
-
320
- if (isMain) {
321
- main();
322
- }
@@ -1,105 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * Iteration-2 lifecycle probe.
4
- *
5
- * Boots the game, triggers autoPlay, and verifies that the phase path is
6
- * complete: starts at HOOK, passes through TUTORIAL and GAMEPLAY, reaches
7
- * ENDCARD. Missing intermediate phases indicate an incomplete scene FSM —
8
- * fix in the packaging-scene-fsm todo (game/ state machine entry points).
9
- *
10
- * iter-1 only required HOOK→ENDCARD; iter-2 requires all 4 waypoints.
11
- */
12
-
13
- import { resolve } from 'node:path';
14
- import { fileURLToPath } from 'node:url';
15
- import { runFirstWinProbe } from './verify-firstwin.mjs';
16
- import { writeValidatorArtifact } from '../../_shared/scripts/lib/validator-artifacts.mjs';
17
-
18
- function parseArgs(argv) {
19
- const opts = {
20
- root: process.cwd(),
21
- url: null,
22
- useDev: false,
23
- port: 8080,
24
- scene: 'MainScene',
25
- timeout: 30_000,
26
- headed: false,
27
- json: false,
28
- };
29
- for (const arg of argv) {
30
- if (arg === '--use-dev') opts.useDev = true;
31
- else if (arg === '--headed') opts.headed = true;
32
- else if (arg === '--json') opts.json = true;
33
- else if (arg.startsWith('--root=')) {
34
- const v = arg.slice('--root='.length);
35
- opts.root = v.startsWith('/') ? v : resolve(process.cwd(), v);
36
- } else if (arg.startsWith('--url=')) opts.url = arg.slice('--url='.length);
37
- else if (arg.startsWith('--port=')) opts.port = Number(arg.slice('--port='.length));
38
- else if (arg.startsWith('--scene=')) opts.scene = arg.slice('--scene='.length);
39
- else if (arg.startsWith('--timeout=')) opts.timeout = Number(arg.slice('--timeout='.length));
40
- }
41
- return opts;
42
- }
43
-
44
- // Phases that must appear somewhere in phasePath (in order) for iter-2.
45
- const REQUIRED_WAYPOINTS = ['HOOK', 'TUTORIAL', 'GAMEPLAY', 'ENDCARD'];
46
-
47
- export function evaluateLifecycleResult(result) {
48
- const problems = [...(result.problems || [])];
49
- const path = result.phasePath || [];
50
-
51
- if (result.ok) {
52
- if (path[0] !== 'HOOK') {
53
- problems.push(
54
- `phase path must start at HOOK but started at "${path[0] ?? '(empty)'}" — ` +
55
- 'check that window.__playable.getState().currentPhase is "HOOK" on boot ' +
56
- '(game/ state machine entry, typically game/scenes/MainScene or game/fsm/)',
57
- );
58
- }
59
- const missing = REQUIRED_WAYPOINTS.filter((wp) => !path.includes(wp));
60
- if (missing.length > 0) {
61
- problems.push(
62
- `phase path missing required waypoints: ${missing.join(', ')} — ` +
63
- 'autoPlay() did not drive through these phases; add scene transitions in ' +
64
- 'the packaging-scene-fsm todo (game/ state machine or scene manager)',
65
- );
66
- }
67
- if (path[path.length - 1] !== 'ENDCARD') {
68
- problems.push(
69
- `phase path must end at ENDCARD but ended at "${path[path.length - 1] ?? '(empty)'}" — ` +
70
- 'check win/fail → ENDCARD transition in game/ scene FSM',
71
- );
72
- }
73
- }
74
- return { ok: result.ok && problems.length === 0, problems, phasePath: path };
75
- }
76
-
77
- function printHuman(result) {
78
- const evaluated = evaluateLifecycleResult(result);
79
- console.log(`[verify:lifecycle] ${evaluated.ok ? 'OK' : 'FAIL'} — ${result.url}`);
80
- if (result.phasePath) console.log(` phase path: ${result.phasePath.join(' → ')}`);
81
- if (result.elapsedMs != null) console.log(` elapsed: ${result.elapsedMs}ms`);
82
- for (const p of evaluated.problems) console.log(` ✗ ${p}`);
83
- }
84
-
85
- async function main() {
86
- const opts = parseArgs(process.argv.slice(2));
87
- const result = await runFirstWinProbe(opts);
88
- const evaluated = evaluateLifecycleResult(result);
89
- const payload = { ...result, ...evaluated };
90
- await writeValidatorArtifact(opts.root, 'lifecycle', payload).catch(() => {});
91
- if (opts.json) {
92
- console.log(JSON.stringify(payload, null, 2));
93
- } else {
94
- printHuman(result);
95
- }
96
- process.exit(evaluated.ok ? 0 : 2);
97
- }
98
-
99
- const isMain = process.argv[1] && resolve(process.argv[1]) === fileURLToPath(import.meta.url);
100
- if (isMain) {
101
- main().catch((err) => {
102
- console.error(`[verify:lifecycle] ${err.message}`);
103
- process.exit(1);
104
- });
105
- }
@@ -1,230 +0,0 @@
1
- #!/usr/bin/env node
2
- /**
3
- * VLM-based video semantic verifier for growth-ring harness.
4
- *
5
- * Invokes `playcraft tools analyze-video` on the autoplay MP4 and writes
6
- * findings to validate/ring{N}/vlm-video.json (or per-slice path when --slice-id set).
7
- *
8
- * Usage:
9
- * node skills/playable-record/scripts/verify-vlm-video.mjs --root=. --ring=2 [--record-first] [--slice-id=...] [--context-json=...]
10
- */
11
- import fs from 'node:fs';
12
- import path from 'node:path';
13
- import { spawnSync } from 'node:child_process';
14
- import { fileURLToPath } from 'node:url';
15
- import { readState } from '../../_shared/scripts/state-store.mjs';
16
-
17
- function parseArgs(argv) {
18
- const opts = {
19
- root: process.cwd(),
20
- ring: null,
21
- tier: null,
22
- provider: null,
23
- video: null,
24
- contextFile: null,
25
- contextJson: null,
26
- sliceId: null,
27
- recordFirst: false,
28
- };
29
- for (const arg of argv) {
30
- if (arg.startsWith('--root=')) opts.root = arg.slice('--root='.length);
31
- else if (arg.startsWith('--ring=')) opts.ring = arg.slice('--ring='.length);
32
- else if (arg.startsWith('--tier=')) opts.tier = arg.slice('--tier='.length);
33
- else if (arg.startsWith('--provider=')) opts.provider = arg.slice('--provider='.length);
34
- else if (arg.startsWith('--video=')) opts.video = arg.slice('--video='.length);
35
- else if (arg.startsWith('--context-file=')) opts.contextFile = arg.slice('--context-file='.length);
36
- else if (arg.startsWith('--context-json=')) opts.contextJson = arg.slice('--context-json='.length);
37
- else if (arg.startsWith('--slice-id=')) opts.sliceId = arg.slice('--slice-id='.length);
38
- else if (arg === '--record-first' || arg === '--record-first=true') opts.recordFirst = true;
39
- }
40
- return opts;
41
- }
42
-
43
- function resolveRoot(root) {
44
- return path.isAbsolute(root) ? root : path.resolve(process.cwd(), root);
45
- }
46
-
47
- function defaultTier(ring) {
48
- const n = Number(ring);
49
- if (Number.isFinite(n) && n >= 3) return 'thorough';
50
- return 'fast';
51
- }
52
-
53
- function resolvePlaycraftCmd(projectRoot) {
54
- const candidates = [
55
- process.env.PLAYCRAFT_CLI_PATH,
56
- path.join(projectRoot, 'node_modules/.bin/playcraft'),
57
- 'playcraft',
58
- ].filter(Boolean);
59
- for (const cmd of candidates) {
60
- const result = spawnSync(cmd, ['--version'], {
61
- encoding: 'utf8',
62
- shell: process.platform === 'win32',
63
- timeout: 10_000,
64
- });
65
- if (result.status === 0 || result.status === null) return cmd;
66
- }
67
- return process.platform === 'win32' ? 'npx.cmd' : 'npx';
68
- }
69
-
70
- function runPlaycraft(cmd, args, timeoutMs) {
71
- const isNpx = cmd === 'npx' || cmd === 'npx.cmd';
72
- const finalArgs = isNpx ? ['playcraft', ...args] : args;
73
- return spawnSync(cmd, finalArgs, {
74
- encoding: 'utf8',
75
- shell: process.platform === 'win32',
76
- timeout: timeoutMs,
77
- stdio: ['ignore', 'pipe', 'pipe'],
78
- });
79
- }
80
-
81
- function runNpmRecord(root, ring) {
82
- return spawnSync(
83
- 'npm',
84
- ['run', 'record:mp4', '--', `--out=validate/ring${ring}`, '--name=autoplay', '--use-dev'],
85
- {
86
- cwd: root,
87
- encoding: 'utf8',
88
- shell: process.platform === 'win32',
89
- timeout: 360_000,
90
- stdio: ['ignore', 'pipe', 'pipe'],
91
- },
92
- );
93
- }
94
-
95
- function extractDesignSummary(root, ring) {
96
- const designPath = fs.existsSync(path.join(root, 'docs/design.md'))
97
- ? path.join(root, 'docs/design.md')
98
- : path.join(root, 'docs/DESIGN.md');
99
- if (!fs.existsSync(designPath)) return undefined;
100
- const text = fs.readFileSync(designPath, 'utf8');
101
- const sections = [];
102
- const pick = (label, re) => {
103
- const m = text.match(re);
104
- if (m) sections.push(`${label}: ${m[1].trim().slice(0, 200)}`);
105
- };
106
- pick('Player action', /##\s*Player Action\s*\n([\s\S]*?)(?=\n##|$)/i);
107
- pick('First win', /##\s*First(?:[- ]Level)? Win\s*\n([\s\S]*?)(?=\n##|$)/i);
108
- if (Number(ring) >= 3) {
109
- pick('Hook', /##\s*Hook\s*\n([\s\S]*?)(?=\n##|$)/i);
110
- pick('CTA', /##\s*CTA\s*\n([\s\S]*?)(?=\n##|$)/i);
111
- }
112
- return sections.join('\n') || undefined;
113
- }
114
-
115
- function buildContextFromSlice(root, sliceId, ring) {
116
- const state = readState(root);
117
- const slice =
118
- (state.sliceState?.slices || []).find((s) => s.sliceId === sliceId)
119
- || (state.sliceState?.slices || []).find((s) => s.sliceId === state.sliceState?.activeSliceId)
120
- || null;
121
- const designSummary = extractDesignSummary(root, ring);
122
- const hypothesis = slice?.hypothesis ? `Slice hypothesis: ${slice.hypothesis}` : '';
123
- const parts = [designSummary, hypothesis].filter(Boolean);
124
- if (!parts.length) return undefined;
125
- return {
126
- designSummary: parts.join('\n'),
127
- firstAction: slice?.doWhat || undefined,
128
- };
129
- }
130
-
131
- /**
132
- * @param {ReturnType<typeof parseArgs>} opts
133
- */
134
- export function runVerifyVlmVideo(opts) {
135
- const root = resolveRoot(opts.root);
136
- const ring = opts.ring || '1';
137
- const tier = opts.tier || defaultTier(ring);
138
- const videoPath = opts.video || path.join(root, `validate/ring${ring}/autoplay.mp4`);
139
-
140
- if (!fs.existsSync(videoPath)) {
141
- if (opts.recordFirst) {
142
- const rec = runNpmRecord(root, ring);
143
- if (rec.status !== 0) {
144
- return { ok: false, exitCode: 2, error: `record:mp4 failed: ${(rec.stderr || rec.stdout).slice(-300)}` };
145
- }
146
- }
147
- }
148
- if (!fs.existsSync(videoPath)) {
149
- return { ok: false, exitCode: 2, error: `video not found: ${videoPath}` };
150
- }
151
-
152
- let context = undefined;
153
- if (opts.contextJson) {
154
- try {
155
- context = JSON.parse(opts.contextJson);
156
- } catch (err) {
157
- return { ok: false, exitCode: 2, error: `invalid --context-json: ${err.message}` };
158
- }
159
- } else {
160
- context = buildContextFromSlice(root, opts.sliceId, ring);
161
- }
162
-
163
- const outDir = path.join(root, `validate/ring${ring}`);
164
- fs.mkdirSync(outDir, { recursive: true });
165
- const outPath = opts.sliceId
166
- ? path.join(root, 'validate/slice', `${opts.sliceId}.vlm-video.json`)
167
- : path.join(outDir, 'vlm-video.json');
168
- fs.mkdirSync(path.dirname(outPath), { recursive: true });
169
-
170
- const cmd = resolvePlaycraftCmd(root);
171
- const args = ['tools', 'analyze-video', '--video', videoPath, '--output', outPath, '--ring', String(ring)];
172
- const contextFile = opts.contextFile || path.join(root, 'docs/DESIGN.md');
173
- if (context) {
174
- args.push('--context-json', JSON.stringify(context));
175
- } else if (fs.existsSync(contextFile)) {
176
- args.push('--context-file', contextFile);
177
- }
178
- if (tier) args.push('--tier', tier);
179
- if (opts.provider) args.push('--provider', opts.provider);
180
-
181
- const timeoutMs = tier === 'fast' ? 120_000 : 360_000;
182
- const result = runPlaycraft(cmd, args, timeoutMs);
183
-
184
- if (!fs.existsSync(outPath)) {
185
- const detail = result.stderr || result.stdout || result.error || `exit ${result.status}`;
186
- const errorArtifact = { ok: false, error: detail.slice(-500), findings: [] };
187
- fs.writeFileSync(outPath, `${JSON.stringify(errorArtifact, null, 2)}\n`, 'utf8');
188
- return { ok: false, exitCode: 2, artifact: errorArtifact, cliArgs: args };
189
- }
190
-
191
- let data;
192
- try {
193
- data = JSON.parse(fs.readFileSync(outPath, 'utf8'));
194
- } catch (err) {
195
- const errorArtifact = { ok: false, error: err.message, findings: [] };
196
- fs.writeFileSync(outPath, `${JSON.stringify(errorArtifact, null, 2)}\n`, 'utf8');
197
- return { ok: false, exitCode: 2, artifact: errorArtifact, cliArgs: args };
198
- }
199
-
200
- const failed = (data.findings || []).filter((f) => f.status === 'fail' || f.severity === 'P0');
201
- return {
202
- ok: failed.length === 0,
203
- exitCode: failed.length === 0 ? 0 : 2,
204
- artifact: data,
205
- outPath,
206
- cliArgs: args,
207
- ring,
208
- tier,
209
- };
210
- }
211
-
212
- function main() {
213
- const opts = parseArgs(process.argv.slice(2));
214
- const result = runVerifyVlmVideo(opts);
215
- if (result.error && !result.artifact) {
216
- console.error(`[verify-vlm-video] ${result.error}`);
217
- process.exit(result.exitCode ?? 2);
218
- }
219
- const failed = (result.artifact?.findings || []).filter(
220
- (f) => f.status === 'fail' || f.severity === 'P0',
221
- );
222
- console.log(
223
- `[verify-vlm-video] ok=${result.ok} findings=${result.artifact?.findings?.length ?? 0} failed=${failed.length} ring=${result.ring} tier=${result.tier} → ${result.outPath || 'n/a'}`,
224
- );
225
- process.stdout.write(`${JSON.stringify(result.artifact, null, 2)}\n`);
226
- process.exit(result.exitCode ?? (result.ok ? 0 : 2));
227
- }
228
-
229
- const isMain = process.argv[1] && fileURLToPath(import.meta.url) === path.resolve(process.argv[1]);
230
- if (isMain) main();