@plastic-software/three 0.179.0 → 0.181.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (430) hide show
  1. package/build/three.cjs +1108 -591
  2. package/build/three.core.js +616 -345
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +488 -250
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +37 -6
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +6576 -2152
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +6575 -2151
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  13. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  14. package/examples/jsm/Addons.js +1 -1
  15. package/examples/jsm/animation/CCDIKSolver.js +1 -1
  16. package/examples/jsm/controls/ArcballControls.js +8 -8
  17. package/examples/jsm/controls/DragControls.js +7 -57
  18. package/examples/jsm/controls/FirstPersonControls.js +3 -3
  19. package/examples/jsm/controls/FlyControls.js +1 -1
  20. package/examples/jsm/controls/OrbitControls.js +2 -2
  21. package/examples/jsm/controls/PointerLockControls.js +2 -10
  22. package/examples/jsm/controls/TrackballControls.js +1 -1
  23. package/examples/jsm/controls/TransformControls.js +1 -1
  24. package/examples/jsm/effects/AsciiEffect.js +8 -8
  25. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  26. package/examples/jsm/exporters/EXRExporter.js +1 -1
  27. package/examples/jsm/exporters/GLTFExporter.js +33 -25
  28. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  29. package/examples/jsm/exporters/PLYExporter.js +1 -1
  30. package/examples/jsm/exporters/USDZExporter.js +9 -2
  31. package/examples/jsm/geometries/DecalGeometry.js +2 -2
  32. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  33. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  34. package/examples/jsm/geometries/TextGeometry.js +3 -2
  35. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  36. package/examples/jsm/helpers/ViewHelper.js +43 -5
  37. package/examples/jsm/inspector/Inspector.js +427 -0
  38. package/examples/jsm/inspector/RendererInspector.js +415 -0
  39. package/examples/jsm/inspector/tabs/Console.js +204 -0
  40. package/examples/jsm/inspector/tabs/Parameters.js +332 -0
  41. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  42. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  43. package/examples/jsm/inspector/ui/Graph.js +95 -0
  44. package/examples/jsm/inspector/ui/Item.js +170 -0
  45. package/examples/jsm/inspector/ui/List.js +75 -0
  46. package/examples/jsm/inspector/ui/Profiler.js +170 -0
  47. package/examples/jsm/inspector/ui/Style.js +654 -0
  48. package/examples/jsm/inspector/ui/Tab.js +46 -0
  49. package/examples/jsm/inspector/ui/Values.js +423 -0
  50. package/examples/jsm/inspector/ui/utils.js +56 -0
  51. package/examples/jsm/interactive/HTMLMesh.js +6 -10
  52. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  53. package/examples/jsm/interactive/SelectionBox.js +30 -0
  54. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  55. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  56. package/examples/jsm/lines/Line2.js +3 -3
  57. package/examples/jsm/lines/LineGeometry.js +1 -1
  58. package/examples/jsm/lines/LineSegments2.js +2 -2
  59. package/examples/jsm/lines/Wireframe.js +2 -2
  60. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  61. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  62. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  63. package/examples/jsm/loaders/3MFLoader.js +1 -1
  64. package/examples/jsm/loaders/ColladaLoader.js +3 -3
  65. package/examples/jsm/loaders/DDSLoader.js +1 -1
  66. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  67. package/examples/jsm/loaders/EXRLoader.js +5 -5
  68. package/examples/jsm/loaders/FBXLoader.js +2 -2
  69. package/examples/jsm/loaders/FontLoader.js +23 -5
  70. package/examples/jsm/loaders/GLTFLoader.js +14 -8
  71. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  72. package/examples/jsm/loaders/HDRLoader.js +486 -0
  73. package/examples/jsm/loaders/KTX2Loader.js +136 -49
  74. package/examples/jsm/loaders/KTXLoader.js +2 -2
  75. package/examples/jsm/loaders/LDrawLoader.js +1 -1
  76. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  77. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  78. package/examples/jsm/loaders/LWOLoader.js +2 -2
  79. package/examples/jsm/loaders/MaterialXLoader.js +22 -5
  80. package/examples/jsm/loaders/OBJLoader.js +1 -1
  81. package/examples/jsm/loaders/PDBLoader.js +1 -1
  82. package/examples/jsm/loaders/RGBELoader.js +7 -473
  83. package/examples/jsm/loaders/SVGLoader.js +2 -2
  84. package/examples/jsm/loaders/TTFLoader.js +4 -4
  85. package/examples/jsm/loaders/UltraHDRLoader.js +2 -2
  86. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  87. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  88. package/examples/jsm/math/ColorSpaces.js +19 -1
  89. package/examples/jsm/math/ConvexHull.js +3 -3
  90. package/examples/jsm/math/ImprovedNoise.js +1 -1
  91. package/examples/jsm/math/Lut.js +2 -2
  92. package/examples/jsm/math/SimplexNoise.js +1 -1
  93. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  94. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  95. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  96. package/examples/jsm/misc/TubePainter.js +383 -40
  97. package/examples/jsm/misc/Volume.js +1 -1
  98. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  99. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  100. package/examples/jsm/objects/Sky.js +1 -1
  101. package/examples/jsm/objects/SkyMesh.js +1 -1
  102. package/examples/jsm/objects/Water.js +3 -3
  103. package/examples/jsm/objects/WaterMesh.js +6 -6
  104. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  105. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  106. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  107. package/examples/jsm/postprocessing/UnrealBloomPass.js +8 -6
  108. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  109. package/examples/jsm/renderers/CSS3DRenderer.js +7 -6
  110. package/examples/jsm/renderers/SVGRenderer.js +1 -1
  111. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  112. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  113. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  114. package/examples/jsm/shaders/BokehShader.js +1 -1
  115. package/examples/jsm/shaders/BokehShader2.js +1 -1
  116. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  117. package/examples/jsm/shaders/FocusShader.js +1 -1
  118. package/examples/jsm/shaders/GTAOShader.js +2 -2
  119. package/examples/jsm/shaders/GodRaysShader.js +1 -1
  120. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  121. package/examples/jsm/shaders/PoissonDenoiseShader.js +2 -2
  122. package/examples/jsm/shaders/SSRShader.js +1 -1
  123. package/examples/jsm/shaders/SepiaShader.js +1 -1
  124. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  125. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  126. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +1 -1
  127. package/examples/jsm/shaders/VignetteShader.js +1 -1
  128. package/examples/jsm/transpiler/GLSLDecoder.js +22 -19
  129. package/examples/jsm/transpiler/TSLEncoder.js +9 -10
  130. package/examples/jsm/transpiler/WGSLEncoder.js +24 -0
  131. package/examples/jsm/tsl/display/AfterImageNode.js +26 -24
  132. package/examples/jsm/tsl/display/AnamorphicNode.js +28 -4
  133. package/examples/jsm/tsl/display/BloomNode.js +7 -3
  134. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +2 -1
  135. package/examples/jsm/tsl/display/DenoiseNode.js +2 -0
  136. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  137. package/examples/jsm/tsl/display/GTAONode.js +53 -5
  138. package/examples/jsm/tsl/display/GaussianBlurNode.js +49 -35
  139. package/examples/jsm/tsl/display/OutlineNode.js +13 -2
  140. package/examples/jsm/tsl/display/SSGINode.js +654 -0
  141. package/examples/jsm/tsl/display/SSRNode.js +182 -65
  142. package/examples/jsm/tsl/display/SSSNode.js +488 -0
  143. package/examples/jsm/tsl/display/TRAANode.js +124 -7
  144. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  145. package/examples/jsm/tsl/display/hashBlur.js +16 -18
  146. package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
  147. package/examples/jsm/utils/BufferGeometryUtils.js +1 -1
  148. package/examples/jsm/utils/ShadowMapViewerGPU.js +12 -5
  149. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  150. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  151. package/examples/jsm/webxr/XRHandModelFactory.js +2 -6
  152. package/package.json +5 -10
  153. package/src/Three.Core.js +4 -2
  154. package/src/Three.TSL.js +36 -5
  155. package/src/Three.WebGPU.Nodes.js +2 -0
  156. package/src/Three.WebGPU.js +2 -0
  157. package/src/animation/AnimationClip.js +20 -4
  158. package/src/animation/AnimationMixer.js +3 -3
  159. package/src/animation/AnimationObjectGroup.js +2 -1
  160. package/src/animation/KeyframeTrack.js +7 -6
  161. package/src/animation/PropertyBinding.js +12 -11
  162. package/src/audio/Audio.js +10 -9
  163. package/src/audio/PositionalAudio.js +1 -1
  164. package/src/cameras/OrthographicCamera.js +1 -1
  165. package/src/cameras/PerspectiveCamera.js +1 -1
  166. package/src/cameras/StereoCamera.js +2 -2
  167. package/src/constants.js +11 -3
  168. package/src/core/BufferGeometry.js +10 -10
  169. package/src/core/EventDispatcher.js +1 -1
  170. package/src/core/InterleavedBuffer.js +1 -1
  171. package/src/core/InterleavedBufferAttribute.js +3 -2
  172. package/src/core/Object3D.js +3 -2
  173. package/src/core/Raycaster.js +2 -1
  174. package/src/core/RenderTarget.js +10 -1
  175. package/src/extras/Controls.js +5 -4
  176. package/src/extras/DataUtils.js +2 -1
  177. package/src/extras/Earcut.js +6 -0
  178. package/src/extras/ImageUtils.js +2 -2
  179. package/src/extras/PMREMGenerator.js +268 -55
  180. package/src/extras/TextureUtils.js +2 -1
  181. package/src/extras/core/Curve.js +2 -1
  182. package/src/extras/core/Interpolations.js +7 -1
  183. package/src/extras/core/ShapePath.js +4 -4
  184. package/src/extras/lib/earcut.js +8 -8
  185. package/src/geometries/BoxGeometry.js +1 -0
  186. package/src/geometries/CapsuleGeometry.js +1 -0
  187. package/src/geometries/CircleGeometry.js +1 -0
  188. package/src/geometries/ConeGeometry.js +1 -0
  189. package/src/geometries/CylinderGeometry.js +1 -0
  190. package/src/geometries/DodecahedronGeometry.js +1 -0
  191. package/src/geometries/ExtrudeGeometry.js +8 -6
  192. package/src/geometries/IcosahedronGeometry.js +1 -0
  193. package/src/geometries/LatheGeometry.js +1 -0
  194. package/src/geometries/OctahedronGeometry.js +1 -0
  195. package/src/geometries/PlaneGeometry.js +1 -0
  196. package/src/geometries/RingGeometry.js +1 -0
  197. package/src/geometries/ShapeGeometry.js +1 -0
  198. package/src/geometries/SphereGeometry.js +1 -0
  199. package/src/geometries/TetrahedronGeometry.js +1 -0
  200. package/src/geometries/TorusGeometry.js +1 -0
  201. package/src/geometries/TorusKnotGeometry.js +1 -0
  202. package/src/geometries/TubeGeometry.js +1 -0
  203. package/src/helpers/CameraHelper.js +1 -1
  204. package/src/lights/webgpu/ProjectorLight.js +1 -1
  205. package/src/loaders/AnimationLoader.js +2 -1
  206. package/src/loaders/AudioLoader.js +2 -1
  207. package/src/loaders/BufferGeometryLoader.js +2 -2
  208. package/src/loaders/Cache.js +2 -2
  209. package/src/loaders/DataTextureLoader.js +1 -1
  210. package/src/loaders/FileLoader.js +3 -2
  211. package/src/loaders/ImageBitmapLoader.js +5 -4
  212. package/src/loaders/ImageLoader.js +1 -1
  213. package/src/loaders/Loader.js +3 -3
  214. package/src/loaders/LoadingManager.js +25 -3
  215. package/src/loaders/MaterialLoader.js +3 -2
  216. package/src/loaders/ObjectLoader.js +13 -13
  217. package/src/loaders/TextureLoader.js +1 -1
  218. package/src/loaders/nodes/NodeLoader.js +3 -2
  219. package/src/materials/Material.js +16 -3
  220. package/src/materials/MeshBasicMaterial.js +1 -0
  221. package/src/materials/MeshDepthMaterial.js +1 -0
  222. package/src/materials/MeshDistanceMaterial.js +1 -1
  223. package/src/materials/MeshLambertMaterial.js +2 -1
  224. package/src/materials/MeshMatcapMaterial.js +22 -0
  225. package/src/materials/MeshNormalMaterial.js +1 -0
  226. package/src/materials/MeshPhongMaterial.js +2 -1
  227. package/src/materials/MeshPhysicalMaterial.js +2 -1
  228. package/src/materials/MeshStandardMaterial.js +8 -7
  229. package/src/materials/MeshToonMaterial.js +1 -0
  230. package/src/materials/PointsMaterial.js +1 -1
  231. package/src/materials/ShaderMaterial.js +2 -2
  232. package/src/materials/nodes/Line2NodeMaterial.js +2 -2
  233. package/src/materials/nodes/MeshSSSNodeMaterial.js +1 -1
  234. package/src/materials/nodes/NodeMaterial.js +62 -22
  235. package/src/materials/nodes/PointsNodeMaterial.js +81 -28
  236. package/src/materials/nodes/SpriteNodeMaterial.js +3 -15
  237. package/src/materials/nodes/manager/NodeMaterialObserver.js +3 -2
  238. package/src/math/Color.js +6 -5
  239. package/src/math/ColorManagement.js +9 -3
  240. package/src/math/Cylindrical.js +1 -1
  241. package/src/math/Euler.js +2 -1
  242. package/src/math/MathUtils.js +13 -11
  243. package/src/math/Matrix2.js +1 -1
  244. package/src/math/Matrix3.js +2 -2
  245. package/src/math/Matrix4.js +7 -7
  246. package/src/math/Plane.js +1 -1
  247. package/src/math/Quaternion.js +68 -66
  248. package/src/math/Spherical.js +1 -1
  249. package/src/nodes/Nodes.js +4 -1
  250. package/src/nodes/TSL.js +4 -1
  251. package/src/nodes/accessors/BufferNode.js +1 -1
  252. package/src/nodes/accessors/Camera.js +133 -7
  253. package/src/nodes/accessors/ClippingNode.js +6 -5
  254. package/src/nodes/accessors/CubeTextureNode.js +5 -4
  255. package/src/nodes/accessors/InstanceNode.js +25 -5
  256. package/src/nodes/accessors/Lights.js +10 -0
  257. package/src/nodes/accessors/Normal.js +5 -4
  258. package/src/nodes/accessors/Object3DNode.js +1 -1
  259. package/src/nodes/accessors/Position.js +18 -2
  260. package/src/nodes/accessors/ReferenceBaseNode.js +1 -1
  261. package/src/nodes/accessors/ReferenceNode.js +3 -2
  262. package/src/nodes/accessors/SceneNode.js +2 -1
  263. package/src/nodes/accessors/StorageBufferNode.js +2 -1
  264. package/src/nodes/accessors/StorageTextureNode.js +22 -0
  265. package/src/nodes/accessors/Texture3DNode.js +14 -1
  266. package/src/nodes/accessors/TextureNode.js +130 -44
  267. package/src/nodes/code/FunctionCallNode.js +24 -4
  268. package/src/nodes/code/FunctionNode.js +23 -0
  269. package/src/nodes/core/ArrayNode.js +1 -0
  270. package/src/nodes/core/AssignNode.js +4 -3
  271. package/src/nodes/core/AttributeNode.js +2 -1
  272. package/src/nodes/core/ContextNode.js +29 -10
  273. package/src/nodes/core/IndexNode.js +2 -2
  274. package/src/nodes/core/InputNode.js +2 -1
  275. package/src/nodes/core/InspectorNode.js +128 -0
  276. package/src/nodes/core/{CacheNode.js → IsolateNode.js} +40 -7
  277. package/src/nodes/core/Node.js +152 -31
  278. package/src/nodes/core/NodeBuilder.js +183 -35
  279. package/src/nodes/core/NodeFrame.js +21 -21
  280. package/src/nodes/core/NodeFunction.js +2 -1
  281. package/src/nodes/core/NodeParser.js +2 -1
  282. package/src/nodes/core/NodeUniform.js +1 -1
  283. package/src/nodes/core/NodeUtils.js +17 -91
  284. package/src/nodes/core/ParameterNode.js +31 -0
  285. package/src/nodes/core/PropertyNode.js +7 -0
  286. package/src/nodes/core/StackNode.js +43 -16
  287. package/src/nodes/core/StructNode.js +5 -5
  288. package/src/nodes/core/StructTypeNode.js +1 -0
  289. package/src/nodes/core/SubBuildNode.js +2 -2
  290. package/src/nodes/core/UniformNode.js +18 -10
  291. package/src/nodes/core/VarNode.js +70 -33
  292. package/src/nodes/core/VaryingNode.js +3 -2
  293. package/src/nodes/display/BlendModes.js +5 -4
  294. package/src/nodes/display/BumpMapNode.js +1 -1
  295. package/src/nodes/display/ColorAdjustment.js +1 -1
  296. package/src/nodes/display/FrontFacingNode.js +4 -8
  297. package/src/nodes/display/NormalMapNode.js +2 -1
  298. package/src/nodes/display/PassNode.js +52 -11
  299. package/src/nodes/display/RenderOutputNode.js +28 -2
  300. package/src/nodes/display/ScreenNode.js +44 -14
  301. package/src/nodes/display/ToneMappingNode.js +31 -4
  302. package/src/nodes/display/ToonOutlinePassNode.js +8 -0
  303. package/src/nodes/display/ViewportDepthTextureNode.js +16 -4
  304. package/src/nodes/display/ViewportSharedTextureNode.js +12 -0
  305. package/src/nodes/display/ViewportTextureNode.js +42 -12
  306. package/src/nodes/fog/Fog.js +3 -2
  307. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  308. package/src/nodes/functions/BSDF/DFGApprox.js +60 -19
  309. package/src/nodes/functions/BasicLightingModel.js +2 -1
  310. package/src/nodes/functions/PhysicalLightingModel.js +3 -2
  311. package/src/nodes/functions/VolumetricLightingModel.js +5 -5
  312. package/src/nodes/geometry/RangeNode.js +40 -4
  313. package/src/nodes/gpgpu/ComputeBuiltinNode.js +2 -1
  314. package/src/nodes/gpgpu/ComputeNode.js +17 -5
  315. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  316. package/src/nodes/gpgpu/WorkgroupInfoNode.js +2 -1
  317. package/src/nodes/lighting/EnvironmentNode.js +6 -6
  318. package/src/nodes/lighting/LightsNode.js +3 -4
  319. package/src/nodes/lighting/PointShadowNode.js +6 -0
  320. package/src/nodes/lighting/ShadowFilterNode.js +2 -0
  321. package/src/nodes/lighting/ShadowNode.js +75 -8
  322. package/src/nodes/math/BitcastNode.js +156 -0
  323. package/src/nodes/math/ConditionalNode.js +24 -7
  324. package/src/nodes/math/MathNode.js +25 -19
  325. package/src/nodes/math/OperatorNode.js +7 -5
  326. package/src/nodes/pmrem/PMREMUtils.js +117 -2
  327. package/src/nodes/shapes/Shapes.js +1 -1
  328. package/src/nodes/tsl/TSLBase.js +5 -2
  329. package/src/nodes/tsl/TSLCore.js +460 -159
  330. package/src/nodes/utils/DebugNode.js +2 -1
  331. package/src/nodes/utils/EventNode.js +36 -0
  332. package/src/nodes/utils/FunctionOverloadingNode.js +37 -19
  333. package/src/nodes/utils/JoinNode.js +6 -3
  334. package/src/nodes/utils/LoopNode.js +20 -24
  335. package/src/nodes/utils/MemberNode.js +59 -7
  336. package/src/nodes/utils/PostProcessingUtils.js +28 -1
  337. package/src/nodes/utils/RTTNode.js +13 -3
  338. package/src/nodes/utils/ReflectorNode.js +58 -7
  339. package/src/nodes/utils/SampleNode.js +12 -2
  340. package/src/nodes/utils/SplitNode.js +11 -0
  341. package/src/nodes/utils/Timer.js +0 -47
  342. package/src/objects/BatchedMesh.js +2 -2
  343. package/src/objects/LOD.js +1 -1
  344. package/src/objects/Line.js +2 -1
  345. package/src/objects/LineSegments.js +2 -1
  346. package/src/objects/Skeleton.js +3 -2
  347. package/src/objects/SkinnedMesh.js +3 -1
  348. package/src/objects/Sprite.js +4 -3
  349. package/src/renderers/WebGLRenderer.js +48 -41
  350. package/src/renderers/common/Animation.js +13 -1
  351. package/src/renderers/common/Attributes.js +1 -1
  352. package/src/renderers/common/Backend.js +108 -27
  353. package/src/renderers/common/Background.js +2 -1
  354. package/src/renderers/common/Bindings.js +58 -2
  355. package/src/renderers/common/CanvasTarget.js +341 -0
  356. package/src/renderers/common/ChainMap.js +1 -1
  357. package/src/renderers/common/DataMap.js +1 -1
  358. package/src/renderers/common/Geometries.js +26 -0
  359. package/src/renderers/common/Info.js +4 -2
  360. package/src/renderers/common/InspectorBase.js +146 -0
  361. package/src/renderers/common/Pipelines.js +1 -1
  362. package/src/renderers/common/PostProcessing.js +6 -25
  363. package/src/renderers/common/QuadMesh.js +7 -1
  364. package/src/renderers/common/RenderContext.js +2 -2
  365. package/src/renderers/common/RenderList.js +7 -3
  366. package/src/renderers/common/RenderObject.js +16 -2
  367. package/src/renderers/common/RenderObjects.js +1 -1
  368. package/src/renderers/common/Renderer.js +473 -245
  369. package/src/renderers/common/RendererUtils.js +9 -0
  370. package/src/renderers/common/SampledTexture.js +9 -1
  371. package/src/renderers/common/Sampler.js +50 -12
  372. package/src/renderers/common/StorageTexture.js +9 -1
  373. package/src/renderers/common/Textures.js +121 -45
  374. package/src/renderers/common/TimestampQueryPool.js +65 -3
  375. package/src/renderers/common/UniformsGroup.js +2 -1
  376. package/src/renderers/common/XRManager.js +42 -22
  377. package/src/renderers/common/extras/PMREMGenerator.js +160 -65
  378. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  379. package/src/renderers/common/nodes/NodeLibrary.js +9 -7
  380. package/src/renderers/common/nodes/NodeSampler.js +13 -1
  381. package/src/renderers/common/nodes/Nodes.js +38 -16
  382. package/src/renderers/shaders/DFGLUTData.js +64 -0
  383. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
  384. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
  385. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
  386. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +52 -18
  387. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
  388. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
  389. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
  390. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
  391. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -15
  392. package/src/renderers/shaders/ShaderLib/depth.glsl.js +1 -1
  393. package/src/renderers/shaders/UniformsLib.js +1 -0
  394. package/src/renderers/shaders/UniformsUtils.js +25 -4
  395. package/src/renderers/webgl/WebGLCapabilities.js +2 -1
  396. package/src/renderers/webgl/WebGLExtensions.js +2 -25
  397. package/src/renderers/webgl/WebGLInfo.js +3 -1
  398. package/src/renderers/webgl/WebGLProgram.js +15 -14
  399. package/src/renderers/webgl/WebGLPrograms.js +2 -1
  400. package/src/renderers/webgl/WebGLShadowMap.js +3 -2
  401. package/src/renderers/webgl/WebGLState.js +15 -14
  402. package/src/renderers/webgl/WebGLTextures.js +19 -14
  403. package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
  404. package/src/renderers/webgl/WebGLUtils.js +3 -2
  405. package/src/renderers/webgl-fallback/WebGLBackend.js +199 -167
  406. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +181 -25
  407. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +2 -3
  408. package/src/renderers/webgl-fallback/utils/WebGLState.js +7 -6
  409. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +169 -19
  410. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +51 -22
  411. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -2
  412. package/src/renderers/webgpu/WebGPUBackend.js +153 -123
  413. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +2 -1
  414. package/src/renderers/webgpu/WebGPURenderer.js +3 -2
  415. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +142 -50
  416. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  417. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +5 -3
  418. package/src/renderers/webgpu/utils/WebGPUConstants.js +7 -2
  419. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +53 -34
  420. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +6 -8
  421. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +260 -99
  422. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +32 -9
  423. package/src/renderers/webgpu/utils/WebGPUUtils.js +22 -2
  424. package/src/renderers/webxr/WebXRManager.js +42 -26
  425. package/src/textures/ExternalTexture.js +15 -4
  426. package/src/textures/Source.js +3 -2
  427. package/src/textures/Texture.js +3 -2
  428. package/src/textures/VideoTexture.js +2 -3
  429. package/src/utils.js +67 -3
  430. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
@@ -38,10 +38,22 @@ class NodeSampler extends Sampler {
38
38
 
39
39
  /**
40
40
  * Updates the texture value of this sampler.
41
+ *
42
+ * @return {boolean} Whether the sampler needs an update or not.
41
43
  */
42
44
  update() {
43
45
 
44
- this.texture = this.textureNode.value;
46
+ const { textureNode } = this;
47
+
48
+ if ( this.texture !== textureNode.value ) {
49
+
50
+ this.texture = textureNode.value;
51
+
52
+ return true;
53
+
54
+ }
55
+
56
+ return super.update();
45
57
 
46
58
  }
47
59
 
@@ -1,6 +1,7 @@
1
1
  import DataMap from '../DataMap.js';
2
2
  import ChainMap from '../ChainMap.js';
3
3
  import NodeBuilderState from './NodeBuilderState.js';
4
+ import NodeMaterial from '../../../materials/nodes/NodeMaterial.js';
4
5
  import { cubeMapNode } from '../../../nodes/utils/CubeMapNode.js';
5
6
  import { NodeFrame } from '../../../nodes/Nodes.js';
6
7
  import { objectGroup, renderGroup, frameGroup, cubeTexture, texture, texture3D, vec3, fog, rangeFogFactor, densityFogFactor, reference, pmremTexture, screenUV } from '../../../nodes/TSL.js';
@@ -8,6 +9,7 @@ import { builtin } from '../../../nodes/accessors/BuiltinNode.js';
8
9
 
9
10
  import { CubeUVReflectionMapping, EquirectangularReflectionMapping, EquirectangularRefractionMapping } from '../../../constants.js';
10
11
  import { hashArray } from '../../../nodes/core/NodeUtils.js';
12
+ import { error } from '../../../utils.js';
11
13
 
12
14
  const _outputNodeMap = new WeakMap();
13
15
  const _chainKeys = [];
@@ -193,22 +195,41 @@ class Nodes extends DataMap {
193
195
 
194
196
  if ( nodeBuilderState === undefined ) {
195
197
 
196
- const nodeBuilder = this.backend.createNodeBuilder( renderObject.object, this.renderer );
197
- nodeBuilder.scene = renderObject.scene;
198
- nodeBuilder.material = renderObject.material;
199
- nodeBuilder.camera = renderObject.camera;
200
- nodeBuilder.context.material = renderObject.material;
201
- nodeBuilder.lightsNode = renderObject.lightsNode;
202
- nodeBuilder.environmentNode = this.getEnvironmentNode( renderObject.scene );
203
- nodeBuilder.fogNode = this.getFogNode( renderObject.scene );
204
- nodeBuilder.clippingContext = renderObject.clippingContext;
205
- if ( this.renderer.getOutputRenderTarget() ? this.renderer.getOutputRenderTarget().multiview : false ) {
198
+ const createNodeBuilder = ( material ) => {
206
199
 
207
- nodeBuilder.enableMultiview();
200
+ const nodeBuilder = this.backend.createNodeBuilder( renderObject.object, this.renderer );
201
+ nodeBuilder.scene = renderObject.scene;
202
+ nodeBuilder.material = material;
203
+ nodeBuilder.camera = renderObject.camera;
204
+ nodeBuilder.context.material = material;
205
+ nodeBuilder.lightsNode = renderObject.lightsNode;
206
+ nodeBuilder.environmentNode = this.getEnvironmentNode( renderObject.scene );
207
+ nodeBuilder.fogNode = this.getFogNode( renderObject.scene );
208
+ nodeBuilder.clippingContext = renderObject.clippingContext;
209
+ if ( this.renderer.getOutputRenderTarget() ? this.renderer.getOutputRenderTarget().multiview : false ) {
208
210
 
209
- }
211
+ nodeBuilder.enableMultiview();
212
+
213
+ }
214
+
215
+ return nodeBuilder;
216
+
217
+ };
218
+
219
+ let nodeBuilder = createNodeBuilder( renderObject.material );
210
220
 
211
- nodeBuilder.build();
221
+ try {
222
+
223
+ nodeBuilder.build();
224
+
225
+ } catch ( e ) {
226
+
227
+ nodeBuilder = createNodeBuilder( new NodeMaterial() );
228
+ nodeBuilder.build();
229
+
230
+ error( 'TSL: ' + e );
231
+
232
+ }
212
233
 
213
234
  nodeBuilderState = this._createNodeBuilderState( nodeBuilder );
214
235
 
@@ -412,6 +433,7 @@ class Nodes extends DataMap {
412
433
 
413
434
  _cacheKeyValues.push( this.renderer.getOutputRenderTarget() && this.renderer.getOutputRenderTarget().multiview ? 1 : 0 );
414
435
  _cacheKeyValues.push( this.renderer.shadowMap.enabled ? 1 : 0 );
436
+ _cacheKeyValues.push( this.renderer.shadowMap.type );
415
437
 
416
438
  cacheKeyData.callId = callId;
417
439
  cacheKeyData.cacheKey = hashArray( _cacheKeyValues );
@@ -489,7 +511,7 @@ class Nodes extends DataMap {
489
511
 
490
512
  } else if ( background.isColor !== true ) {
491
513
 
492
- console.error( 'WebGPUNodes: Unsupported background configuration.', background );
514
+ error( 'WebGPUNodes: Unsupported background configuration.', background );
493
515
 
494
516
  }
495
517
 
@@ -571,7 +593,7 @@ class Nodes extends DataMap {
571
593
 
572
594
  } else {
573
595
 
574
- console.error( 'THREE.Renderer: Unsupported fog configuration.', sceneFog );
596
+ error( 'Renderer: Unsupported fog configuration.', sceneFog );
575
597
 
576
598
  }
577
599
 
@@ -618,7 +640,7 @@ class Nodes extends DataMap {
618
640
 
619
641
  } else {
620
642
 
621
- console.error( 'Nodes: Unsupported environment configuration.', environment );
643
+ error( 'Nodes: Unsupported environment configuration.', environment );
622
644
 
623
645
  }
624
646
 
@@ -0,0 +1,64 @@
1
+ /**
2
+ * Precomputed DFG LUT for Image-Based Lighting
3
+ * Resolution: 32x32
4
+ * Samples: 4096 per texel
5
+ * Format: RG16F (2 half floats per texel: scale, bias)
6
+ */
7
+
8
+ import { DataTexture } from '../../textures/DataTexture.js';
9
+ import { RGFormat, HalfFloatType, LinearFilter, ClampToEdgeWrapping } from '../../constants.js';
10
+
11
+ const DATA = new Uint16Array( [
12
+ 0x2cd9, 0x3b64, 0x2d0e, 0x3b43, 0x2e20, 0x3aa7, 0x3061, 0x39fb, 0x325e, 0x397c, 0x3454, 0x3908, 0x357d, 0x3893, 0x3698, 0x381e, 0x379d, 0x375b, 0x3845, 0x3689, 0x38af, 0x35ca, 0x390d, 0x351e, 0x395f, 0x3484, 0x39a8, 0x33f9, 0x39e6, 0x330a, 0x3a1c, 0x3239, 0x3a4b, 0x3183, 0x3a73, 0x30e5, 0x3a95, 0x305b, 0x3ab1, 0x2fc6, 0x3ac9, 0x2ef7, 0x3ade, 0x2e43, 0x3aee, 0x2da7, 0x3afc, 0x2d1f, 0x3b07, 0x2ca9, 0x3b10, 0x2c42, 0x3b17, 0x2bd1, 0x3b1c, 0x2b34, 0x3b1f, 0x2aaa, 0x3b22, 0x2a31, 0x3b23, 0x29c7, 0x3b23, 0x2968,
13
+ 0x32d4, 0x3a4b, 0x32dc, 0x3a45, 0x3308, 0x3a26, 0x3378, 0x39d0, 0x3425, 0x394a, 0x34c9, 0x38be, 0x359c, 0x383e, 0x3688, 0x3796, 0x3778, 0x36c4, 0x382f, 0x3603, 0x3898, 0x3553, 0x38f7, 0x34b3, 0x394b, 0x3424, 0x3994, 0x334c, 0x39d3, 0x326c, 0x3a08, 0x31a9, 0x3a35, 0x30fe, 0x3a5a, 0x306a, 0x3a78, 0x2fd1, 0x3a90, 0x2ef1, 0x3aa2, 0x2e2e, 0x3ab0, 0x2d86, 0x3aba, 0x2cf3, 0x3ac1, 0x2c74, 0x3ac4, 0x2c05, 0x3ac4, 0x2b49, 0x3ac2, 0x2aa1, 0x3abd, 0x2a0c, 0x3ab7, 0x298b, 0x3aaf, 0x2918, 0x3aa6, 0x28b3, 0x3a9b, 0x285a,
14
+ 0x3559, 0x3954, 0x355a, 0x3951, 0x3566, 0x3944, 0x3582, 0x391e, 0x35b6, 0x38d3, 0x360a, 0x386a, 0x3684, 0x37ed, 0x3720, 0x370d, 0x37d3, 0x3641, 0x3847, 0x3588, 0x38a3, 0x34e2, 0x38fa, 0x344d, 0x3948, 0x3391, 0x398d, 0x32a6, 0x39c8, 0x31d6, 0x39fa, 0x3121, 0x3a22, 0x3082, 0x3a43, 0x2ff0, 0x3a5c, 0x2f01, 0x3a6f, 0x2e32, 0x3a7c, 0x2d7e, 0x3a84, 0x2ce2, 0x3a87, 0x2c5b, 0x3a87, 0x2bcc, 0x3a83, 0x2b00, 0x3a7b, 0x2a4e, 0x3a71, 0x29b3, 0x3a66, 0x292c, 0x3a58, 0x28b4, 0x3a4b, 0x284b, 0x3a3d, 0x27dc, 0x3a2e, 0x2739,
15
+ 0x3709, 0x387c, 0x370a, 0x387b, 0x3710, 0x3874, 0x3720, 0x385f, 0x373d, 0x3834, 0x376a, 0x37e1, 0x37ac, 0x3732, 0x3805, 0x3675, 0x383f, 0x35bc, 0x3883, 0x3511, 0x38cb, 0x3476, 0x3912, 0x33d8, 0x3955, 0x32e2, 0x3991, 0x3208, 0x39c6, 0x3149, 0x39f1, 0x30a1, 0x3a15, 0x300f, 0x3a30, 0x2f21, 0x3a44, 0x2e45, 0x3a51, 0x2d87, 0x3a59, 0x2ce2, 0x3a5b, 0x2c53, 0x3a58, 0x2bb0, 0x3a52, 0x2ada, 0x3a49, 0x2a1f, 0x3a40, 0x297d, 0x3a34, 0x28f0, 0x3a25, 0x2874, 0x3a13, 0x2807, 0x3a00, 0x274e, 0x39eb, 0x26a6, 0x39d5, 0x2611,
16
+ 0x3840, 0x3780, 0x3840, 0x377e, 0x3842, 0x3776, 0x3846, 0x375e, 0x384f, 0x372a, 0x385b, 0x36d3, 0x386c, 0x3659, 0x3885, 0x35c7, 0x38a8, 0x352d, 0x38d4, 0x3497, 0x3906, 0x340c, 0x393b, 0x331a, 0x3970, 0x323a, 0x39a0, 0x3172, 0x39cb, 0x30c3, 0x39ef, 0x302a, 0x3a0c, 0x2f4a, 0x3a21, 0x2e63, 0x3a2f, 0x2d9b, 0x3a37, 0x2ced, 0x3a39, 0x2c57, 0x3a37, 0x2baa, 0x3a34, 0x2ac9, 0x3a2c, 0x2a05, 0x3a20, 0x295d, 0x3a11, 0x28ca, 0x39ff, 0x2849, 0x39eb, 0x27b2, 0x39d5, 0x26ed, 0x39be, 0x2640, 0x39a5, 0x25aa, 0x398b, 0x2523,
17
+ 0x38e2, 0x363b, 0x38e2, 0x363b, 0x38e3, 0x3635, 0x38e6, 0x3626, 0x38ea, 0x3606, 0x38f0, 0x35cd, 0x38f8, 0x3579, 0x3903, 0x350e, 0x3915, 0x3495, 0x392d, 0x3418, 0x394c, 0x3340, 0x3970, 0x3261, 0x3995, 0x3197, 0x39b8, 0x30e4, 0x39d8, 0x3046, 0x39f3, 0x2f76, 0x3a08, 0x2e86, 0x3a16, 0x2db5, 0x3a1e, 0x2cff, 0x3a22, 0x2c61, 0x3a24, 0x2bb3, 0x3a20, 0x2ac7, 0x3a17, 0x29fc, 0x3a0a, 0x294c, 0x39fa, 0x28b2, 0x39e7, 0x282e, 0x39d1, 0x2773, 0x39b9, 0x26a9, 0x399f, 0x25fa, 0x3985, 0x255f, 0x3968, 0x24d6, 0x394a, 0x245d,
18
+ 0x396e, 0x3524, 0x396e, 0x3524, 0x396e, 0x3520, 0x396f, 0x3517, 0x3971, 0x3502, 0x3973, 0x34dd, 0x3975, 0x34a5, 0x3978, 0x3458, 0x397e, 0x33f9, 0x3987, 0x3332, 0x3997, 0x326b, 0x39aa, 0x31ac, 0x39c0, 0x30fb, 0x39d7, 0x305c, 0x39eb, 0x2f9e, 0x39fc, 0x2ea7, 0x3a07, 0x2dcf, 0x3a0f, 0x2d13, 0x3a16, 0x2c70, 0x3a17, 0x2bc4, 0x3a14, 0x2ad0, 0x3a0a, 0x29fc, 0x39fd, 0x2945, 0x39ed, 0x28a6, 0x39d9, 0x281d, 0x39c2, 0x274a, 0x39a9, 0x267c, 0x398e, 0x25c7, 0x3971, 0x2528, 0x3952, 0x249e, 0x3931, 0x2425, 0x3910, 0x2374,
19
+ 0x39e5, 0x3436, 0x39e5, 0x3435, 0x39e5, 0x3434, 0x39e5, 0x342e, 0x39e5, 0x3420, 0x39e5, 0x3408, 0x39e3, 0x33c4, 0x39e1, 0x3359, 0x39df, 0x32d3, 0x39de, 0x323a, 0x39e1, 0x319a, 0x39e7, 0x30fb, 0x39f0, 0x3065, 0x39f9, 0x2fb6, 0x3a02, 0x2ec0, 0x3a08, 0x2de6, 0x3a0d, 0x2d26, 0x3a12, 0x2c7e, 0x3a13, 0x2bda, 0x3a0e, 0x2adc, 0x3a05, 0x2a02, 0x39f8, 0x2945, 0x39e7, 0x28a1, 0x39d3, 0x2813, 0x39bc, 0x2730, 0x39a2, 0x265c, 0x3985, 0x25a3, 0x3966, 0x2501, 0x3945, 0x2475, 0x3923, 0x23f3, 0x3901, 0x231c, 0x38dd, 0x225e,
20
+ 0x3a4b, 0x32d6, 0x3a4a, 0x32d6, 0x3a4a, 0x32d4, 0x3a4a, 0x32cc, 0x3a48, 0x32bb, 0x3a47, 0x329d, 0x3a43, 0x326b, 0x3a3d, 0x3222, 0x3a36, 0x31c2, 0x3a2e, 0x314f, 0x3a28, 0x30d2, 0x3a23, 0x3052, 0x3a20, 0x2fab, 0x3a1e, 0x2ec2, 0x3a1b, 0x2def, 0x3a19, 0x2d31, 0x3a1a, 0x2c89, 0x3a18, 0x2beb, 0x3a11, 0x2aea, 0x3a07, 0x2a0a, 0x39fa, 0x2948, 0x39e9, 0x28a1, 0x39d4, 0x280f, 0x39bd, 0x2721, 0x39a2, 0x2647, 0x3985, 0x258b, 0x3964, 0x24e5, 0x3942, 0x2455, 0x391f, 0x23b3, 0x38fb, 0x22d8, 0x38d4, 0x2219, 0x38ad, 0x2172,
21
+ 0x3aa0, 0x3180, 0x3aa0, 0x3180, 0x3aa0, 0x317f, 0x3a9f, 0x317b, 0x3a9d, 0x3170, 0x3a99, 0x315d, 0x3a95, 0x313d, 0x3a8d, 0x310c, 0x3a82, 0x30ca, 0x3a76, 0x3077, 0x3a69, 0x3019, 0x3a5c, 0x2f68, 0x3a4f, 0x2e9e, 0x3a42, 0x2dde, 0x3a37, 0x2d2b, 0x3a30, 0x2c89, 0x3a29, 0x2bef, 0x3a1f, 0x2af0, 0x3a12, 0x2a0f, 0x3a03, 0x294a, 0x39f1, 0x28a0, 0x39dc, 0x280c, 0x39c5, 0x2717, 0x39a9, 0x2638, 0x398b, 0x2578, 0x396a, 0x24d0, 0x3947, 0x243f, 0x3923, 0x2380, 0x38fc, 0x22a4, 0x38d4, 0x21e4, 0x38ac, 0x213c, 0x3883, 0x20a8,
22
+ 0x3ae8, 0x3062, 0x3ae8, 0x3062, 0x3ae7, 0x3061, 0x3ae6, 0x305f, 0x3ae4, 0x305a, 0x3ae0, 0x304f, 0x3ada, 0x303b, 0x3ad1, 0x301b, 0x3ac5, 0x2fdd, 0x3ab6, 0x2f6a, 0x3aa4, 0x2ede, 0x3a91, 0x2e45, 0x3a7c, 0x2da5, 0x3a67, 0x2d0a, 0x3a57, 0x2c77, 0x3a48, 0x2bdc, 0x3a38, 0x2ae5, 0x3a27, 0x2a0a, 0x3a16, 0x2947, 0x3a02, 0x289d, 0x39eb, 0x2808, 0x39d3, 0x270d, 0x39b6, 0x262b, 0x3997, 0x256a, 0x3976, 0x24bf, 0x3952, 0x242b, 0x392d, 0x2358, 0x3904, 0x227a, 0x38db, 0x21b8, 0x38b2, 0x2110, 0x3887, 0x207d, 0x385b, 0x1ff6,
23
+ 0x3b23, 0x2ee8, 0x3b23, 0x2ee8, 0x3b22, 0x2ee8, 0x3b21, 0x2ee7, 0x3b1f, 0x2ee3, 0x3b1a, 0x2ed6, 0x3b14, 0x2ec1, 0x3b0b, 0x2e99, 0x3afe, 0x2e60, 0x3aee, 0x2e12, 0x3ad8, 0x2dad, 0x3ac1, 0x2d3d, 0x3aa5, 0x2cc3, 0x3a8b, 0x2c48, 0x3a76, 0x2ba2, 0x3a60, 0x2ac0, 0x3a49, 0x29f2, 0x3a32, 0x2938, 0x3a1b, 0x2893, 0x3a02, 0x27ff, 0x39e8, 0x26ff, 0x39ca, 0x261e, 0x39aa, 0x255b, 0x3988, 0x24b0, 0x3964, 0x241c, 0x393d, 0x2336, 0x3913, 0x2257, 0x38e9, 0x2195, 0x38be, 0x20eb, 0x3891, 0x2059, 0x3864, 0x1fae, 0x3837, 0x1ecd,
24
+ 0x3b54, 0x2d61, 0x3b54, 0x2d61, 0x3b53, 0x2d61, 0x3b52, 0x2d62, 0x3b4f, 0x2d61, 0x3b4b, 0x2d5c, 0x3b45, 0x2d51, 0x3b3b, 0x2d3d, 0x3b2e, 0x2d1a, 0x3b1d, 0x2ce7, 0x3b06, 0x2ca3, 0x3aeb, 0x2c52, 0x3acb, 0x2bee, 0x3ab0, 0x2b31, 0x3a94, 0x2a74, 0x3a77, 0x29bf, 0x3a5a, 0x2915, 0x3a3f, 0x287a, 0x3a22, 0x27de, 0x3a05, 0x26e4, 0x39e5, 0x2609, 0x39c3, 0x2547, 0x39a0, 0x249f, 0x397b, 0x240c, 0x3953, 0x2314, 0x3928, 0x2238, 0x38fd, 0x2175, 0x38d0, 0x20cb, 0x38a2, 0x2038, 0x3873, 0x1f71, 0x3844, 0x1e90, 0x3815, 0x1dce,
25
+ 0x3b7c, 0x2c22, 0x3b7c, 0x2c22, 0x3b7b, 0x2c23, 0x3b7a, 0x2c25, 0x3b77, 0x2c27, 0x3b73, 0x2c26, 0x3b6d, 0x2c23, 0x3b64, 0x2c1a, 0x3b57, 0x2c07, 0x3b46, 0x2bd1, 0x3b2e, 0x2b79, 0x3b0f, 0x2b07, 0x3aef, 0x2a86, 0x3ad1, 0x29f8, 0x3ab0, 0x2967, 0x3a8e, 0x28d7, 0x3a6d, 0x284e, 0x3a4c, 0x279f, 0x3a2b, 0x26b7, 0x3a08, 0x25e5, 0x39e4, 0x252c, 0x39be, 0x2488, 0x3998, 0x23f0, 0x396f, 0x22f2, 0x3943, 0x2215, 0x3917, 0x2155, 0x38e8, 0x20ae, 0x38b9, 0x201c, 0x3888, 0x1f38, 0x3857, 0x1e5a, 0x3826, 0x1d9a, 0x37eb, 0x1cf0,
26
+ 0x3b9c, 0x2a43, 0x3b9c, 0x2a43, 0x3b9b, 0x2a46, 0x3b9a, 0x2a4a, 0x3b98, 0x2a50, 0x3b93, 0x2a54, 0x3b8e, 0x2a59, 0x3b85, 0x2a56, 0x3b79, 0x2a45, 0x3b67, 0x2a24, 0x3b4f, 0x29ee, 0x3b2f, 0x29a4, 0x3b10, 0x294b, 0x3aef, 0x28e5, 0x3ac9, 0x2877, 0x3aa4, 0x2809, 0x3a7e, 0x2739, 0x3a59, 0x266d, 0x3a34, 0x25af, 0x3a0c, 0x2503, 0x39e4, 0x2468, 0x39bb, 0x23bb, 0x3990, 0x22c6, 0x3963, 0x21f0, 0x3936, 0x2133, 0x3906, 0x208f, 0x38d5, 0x1ffd, 0x38a3, 0x1f04, 0x3870, 0x1e28, 0x383d, 0x1d69, 0x380b, 0x1cc3, 0x37b0, 0x1c32,
27
+ 0x3bb5, 0x28aa, 0x3bb5, 0x28ab, 0x3bb5, 0x28ad, 0x3bb4, 0x28b2, 0x3bb2, 0x28b9, 0x3bae, 0x28c2, 0x3ba8, 0x28ca, 0x3ba0, 0x28d1, 0x3b94, 0x28cd, 0x3b83, 0x28c1, 0x3b6a, 0x28a3, 0x3b4b, 0x2876, 0x3b2d, 0x283d, 0x3b09, 0x27ea, 0x3ae1, 0x274b, 0x3ab9, 0x26a6, 0x3a8f, 0x25fe, 0x3a67, 0x255d, 0x3a3d, 0x24c5, 0x3a11, 0x2439, 0x39e6, 0x2371, 0x39b9, 0x228d, 0x398a, 0x21c1, 0x395a, 0x210b, 0x3929, 0x206c, 0x38f7, 0x1fc1, 0x38c3, 0x1ecb, 0x388f, 0x1df6, 0x385a, 0x1d3a, 0x3825, 0x1c99, 0x37e1, 0x1c08, 0x3779, 0x1b1b,
28
+ 0x3bc9, 0x26d3, 0x3bc9, 0x26d4, 0x3bc9, 0x26d9, 0x3bc8, 0x26e3, 0x3bc6, 0x26ef, 0x3bc2, 0x2705, 0x3bbd, 0x271a, 0x3bb6, 0x2731, 0x3baa, 0x273c, 0x3b9a, 0x273d, 0x3b81, 0x2726, 0x3b65, 0x26f7, 0x3b46, 0x26af, 0x3b20, 0x2650, 0x3af7, 0x25e1, 0x3acd, 0x256a, 0x3aa1, 0x24eb, 0x3a75, 0x246f, 0x3a46, 0x23ee, 0x3a17, 0x230d, 0x39e9, 0x223e, 0x39b7, 0x2183, 0x3985, 0x20d8, 0x3953, 0x2043, 0x391e, 0x1f7a, 0x38e9, 0x1e8d, 0x38b3, 0x1dbf, 0x387c, 0x1d0b, 0x3845, 0x1c6c, 0x380e, 0x1bc4, 0x37b0, 0x1ad2, 0x3745, 0x19fd,
29
+ 0x3bd9, 0x24e4, 0x3bd9, 0x24e5, 0x3bd9, 0x24e8, 0x3bd8, 0x24f2, 0x3bd5, 0x24fe, 0x3bd2, 0x2512, 0x3bce, 0x252b, 0x3bc6, 0x2544, 0x3bbc, 0x255a, 0x3bac, 0x256b, 0x3b93, 0x2569, 0x3b7a, 0x2557, 0x3b5b, 0x252f, 0x3b34, 0x24f7, 0x3b0c, 0x24ad, 0x3adf, 0x2458, 0x3ab1, 0x23f8, 0x3a82, 0x233f, 0x3a4f, 0x2286, 0x3a1e, 0x21d5, 0x39eb, 0x2130, 0x39b6, 0x2098, 0x3982, 0x200e, 0x394b, 0x1f25, 0x3914, 0x1e45, 0x38dc, 0x1d83, 0x38a3, 0x1cd6, 0x386b, 0x1c3d, 0x3831, 0x1b71, 0x37f2, 0x1a87, 0x3782, 0x19bc, 0x3714, 0x1909,
30
+ 0x3be5, 0x22d8, 0x3be5, 0x22d9, 0x3be4, 0x22df, 0x3be4, 0x22ef, 0x3be1, 0x2305, 0x3bde, 0x232a, 0x3bda, 0x2358, 0x3bd4, 0x2392, 0x3bcb, 0x23ca, 0x3bbb, 0x23f4, 0x3ba3, 0x2405, 0x3b8c, 0x2405, 0x3b6c, 0x23ec, 0x3b47, 0x23ae, 0x3b1d, 0x2353, 0x3af0, 0x22e2, 0x3ac0, 0x2261, 0x3a8e, 0x21d9, 0x3a5a, 0x214e, 0x3a26, 0x20c7, 0x39ee, 0x2045, 0x39b7, 0x1f97, 0x397f, 0x1eba, 0x3945, 0x1df0, 0x390b, 0x1d3a, 0x38d0, 0x1c9a, 0x3895, 0x1c0a, 0x385a, 0x1b18, 0x381f, 0x1a39, 0x37c9, 0x1975, 0x3756, 0x18cc, 0x36e6, 0x1836,
31
+ 0x3bed, 0x20a8, 0x3bed, 0x20a9, 0x3bed, 0x20ae, 0x3bed, 0x20bb, 0x3beb, 0x20cf, 0x3be8, 0x20ef, 0x3be4, 0x2119, 0x3bde, 0x214f, 0x3bd6, 0x2189, 0x3bc6, 0x21b8, 0x3bb1, 0x21de, 0x3b9a, 0x21f2, 0x3b7b, 0x21f2, 0x3b57, 0x21d8, 0x3b2d, 0x21a4, 0x3b00, 0x215f, 0x3acf, 0x2108, 0x3a99, 0x20a8, 0x3a64, 0x2043, 0x3a2c, 0x1fba, 0x39f2, 0x1ef3, 0x39b8, 0x1e36, 0x397c, 0x1d86, 0x3940, 0x1ce5, 0x3903, 0x1c52, 0x38c6, 0x1b9e, 0x3888, 0x1ab3, 0x384a, 0x19e4, 0x380e, 0x192b, 0x37a3, 0x188b, 0x372d, 0x17f7, 0x36ba, 0x1701,
32
+ 0x3bf4, 0x1e23, 0x3bf4, 0x1e25, 0x3bf4, 0x1e2d, 0x3bf3, 0x1e41, 0x3bf1, 0x1e64, 0x3bef, 0x1e9c, 0x3beb, 0x1ee1, 0x3be6, 0x1f40, 0x3bde, 0x1fa7, 0x3bce, 0x2001, 0x3bbd, 0x202f, 0x3ba6, 0x204e, 0x3b88, 0x205f, 0x3b64, 0x205b, 0x3b3b, 0x2044, 0x3b0e, 0x201f, 0x3adb, 0x1fcf, 0x3aa6, 0x1f4e, 0x3a6e, 0x1ec1, 0x3a33, 0x1e2b, 0x39f7, 0x1d95, 0x39ba, 0x1d06, 0x397b, 0x1c7d, 0x393c, 0x1bfc, 0x38fc, 0x1b13, 0x38bc, 0x1a40, 0x387c, 0x1983, 0x383c, 0x18da, 0x37fa, 0x1842, 0x377f, 0x177f, 0x3706, 0x1695, 0x3691, 0x15c8,
33
+ 0x3bf8, 0x1bca, 0x3bf8, 0x1bcc, 0x3bf8, 0x1bd8, 0x3bf8, 0x1bf7, 0x3bf6, 0x1c1b, 0x3bf4, 0x1c45, 0x3bf1, 0x1c83, 0x3bec, 0x1cce, 0x3be4, 0x1d21, 0x3bd5, 0x1d78, 0x3bc5, 0x1dd1, 0x3bb0, 0x1e17, 0x3b93, 0x1e4a, 0x3b70, 0x1e5f, 0x3b48, 0x1e57, 0x3b1b, 0x1e35, 0x3ae7, 0x1df6, 0x3ab2, 0x1da4, 0x3a77, 0x1d44, 0x3a3a, 0x1cdb, 0x39fc, 0x1c6e, 0x39bb, 0x1c03, 0x397a, 0x1b35, 0x3938, 0x1a72, 0x38f5, 0x19bb, 0x38b3, 0x1914, 0x3870, 0x187d, 0x382e, 0x17eb, 0x37db, 0x16f9, 0x375c, 0x1621, 0x36e1, 0x1565, 0x3669, 0x14be,
34
+ 0x3bfb, 0x18b9, 0x3bfb, 0x18ba, 0x3bfb, 0x18c3, 0x3bfb, 0x18da, 0x3bf9, 0x190a, 0x3bf7, 0x1948, 0x3bf5, 0x19ac, 0x3bf0, 0x1a20, 0x3be9, 0x1ab3, 0x3bdb, 0x1b49, 0x3bcd, 0x1be6, 0x3bb7, 0x1c34, 0x3b9c, 0x1c6d, 0x3b7a, 0x1c8e, 0x3b54, 0x1c9e, 0x3b26, 0x1c96, 0x3af2, 0x1c75, 0x3abc, 0x1c47, 0x3a80, 0x1c09, 0x3a42, 0x1b85, 0x3a01, 0x1aec, 0x39be, 0x1a50, 0x397a, 0x19b5, 0x3935, 0x1921, 0x38f0, 0x1895, 0x38aa, 0x1814, 0x3866, 0x173a, 0x3821, 0x1665, 0x37be, 0x15a4, 0x373c, 0x14f9, 0x36be, 0x1460, 0x3644, 0x13b3,
35
+ 0x3bfd, 0x156b, 0x3bfd, 0x156c, 0x3bfd, 0x1578, 0x3bfd, 0x1598, 0x3bfc, 0x15dd, 0x3bfa, 0x163c, 0x3bf7, 0x16cb, 0x3bf3, 0x177b, 0x3beb, 0x1833, 0x3be0, 0x18ad, 0x3bd2, 0x192e, 0x3bbd, 0x19a6, 0x3ba4, 0x1a0c, 0x3b83, 0x1a5a, 0x3b5d, 0x1a8c, 0x3b30, 0x1a9b, 0x3afd, 0x1a86, 0x3ac6, 0x1a5c, 0x3a89, 0x1a11, 0x3a49, 0x19b7, 0x3a06, 0x194f, 0x39c1, 0x18e3, 0x397a, 0x1873, 0x3933, 0x1805, 0x38eb, 0x173a, 0x38a3, 0x1676, 0x385c, 0x15bf, 0x3816, 0x1519, 0x37a2, 0x1482, 0x371d, 0x13f7, 0x369c, 0x1306, 0x3620, 0x1231,
36
+ 0x3bff, 0x11cb, 0x3bff, 0x11cd, 0x3bfe, 0x11dd, 0x3bfe, 0x1219, 0x3bfd, 0x126b, 0x3bfb, 0x12e9, 0x3bf9, 0x13c5, 0x3bf5, 0x1460, 0x3bee, 0x150f, 0x3be3, 0x15c9, 0x3bd6, 0x168a, 0x3bc3, 0x174f, 0x3baa, 0x1806, 0x3b8b, 0x184f, 0x3b66, 0x1888, 0x3b39, 0x18a6, 0x3b07, 0x18ad, 0x3acf, 0x189c, 0x3a92, 0x1876, 0x3a50, 0x1840, 0x3a0c, 0x17fd, 0x39c4, 0x176a, 0x397b, 0x16ce, 0x3931, 0x1634, 0x38e6, 0x1599, 0x389c, 0x1508, 0x3852, 0x147f, 0x380a, 0x1401, 0x3788, 0x131c, 0x36ff, 0x124a, 0x367c, 0x1190, 0x35fe, 0x10ea,
37
+ 0x3bff, 0x0daa, 0x3bff, 0x0dad, 0x3bff, 0x0dc0, 0x3bff, 0x0e0e, 0x3bfe, 0x0e87, 0x3bfc, 0x0f14, 0x3bfb, 0x1029, 0x3bf7, 0x10d1, 0x3bf0, 0x11d3, 0x3be6, 0x12c9, 0x3bd9, 0x13fc, 0x3bc7, 0x1499, 0x3bb0, 0x152a, 0x3b92, 0x15ab, 0x3b6e, 0x1615, 0x3b42, 0x165a, 0x3b10, 0x1681, 0x3ad8, 0x1683, 0x3a9a, 0x1665, 0x3a57, 0x1629, 0x3a11, 0x15dd, 0x39c8, 0x1580, 0x397c, 0x1518, 0x3930, 0x14ae, 0x38e3, 0x1441, 0x3896, 0x13b1, 0x384a, 0x12e9, 0x37ff, 0x122f, 0x376f, 0x1182, 0x36e3, 0x10e5, 0x365e, 0x1057, 0x35de, 0x0fac,
38
+ 0x3c00, 0x08ea, 0x3c00, 0x08ed, 0x3c00, 0x0902, 0x3c00, 0x0961, 0x3bff, 0x09f3, 0x3bfd, 0x0abc, 0x3bfb, 0x0c1f, 0x3bf8, 0x0d15, 0x3bf1, 0x0e5b, 0x3be8, 0x0fb4, 0x3bdc, 0x10b0, 0x3bcb, 0x1190, 0x3bb5, 0x126c, 0x3b97, 0x132c, 0x3b74, 0x13de, 0x3b4a, 0x1432, 0x3b18, 0x145e, 0x3ae0, 0x1472, 0x3aa2, 0x146f, 0x3a5f, 0x1456, 0x3a17, 0x142e, 0x39cc, 0x13ee, 0x397e, 0x136b, 0x392f, 0x12e1, 0x38df, 0x124f, 0x3890, 0x11bd, 0x3842, 0x1131, 0x37eb, 0x10ac, 0x3757, 0x102e, 0x36c9, 0x0f76, 0x3640, 0x0ea3, 0x35bf, 0x0de4,
39
+ 0x3c00, 0x039b, 0x3c00, 0x039d, 0x3c00, 0x03b2, 0x3c00, 0x041c, 0x3bff, 0x04be, 0x3bfd, 0x05d6, 0x3bfc, 0x0764, 0x3bf8, 0x08e2, 0x3bf2, 0x0a67, 0x3bea, 0x0c1b, 0x3bde, 0x0d41, 0x3bcd, 0x0e5f, 0x3bb8, 0x0f8c, 0x3b9c, 0x1057, 0x3b7a, 0x10e5, 0x3b51, 0x1155, 0x3b20, 0x11a5, 0x3ae8, 0x11da, 0x3aaa, 0x11ef, 0x3a66, 0x11e5, 0x3a1d, 0x11c1, 0x39d0, 0x1185, 0x3980, 0x113b, 0x392e, 0x10e5, 0x38dc, 0x1087, 0x388b, 0x1028, 0x383b, 0x0f94, 0x37d9, 0x0edb, 0x3741, 0x0e2c, 0x36af, 0x0d89, 0x3625, 0x0cf2, 0x35a1, 0x0c69,
40
+ 0x3c00, 0x0107, 0x3c00, 0x0108, 0x3c00, 0x0110, 0x3c00, 0x0145, 0x3bff, 0x0197, 0x3bfe, 0x0224, 0x3bfc, 0x030c, 0x3bf8, 0x0478, 0x3bf3, 0x062c, 0x3beb, 0x0833, 0x3be0, 0x0979, 0x3bd0, 0x0aeb, 0x3bbc, 0x0c3d, 0x3ba0, 0x0d01, 0x3b80, 0x0dbd, 0x3b57, 0x0e69, 0x3b27, 0x0eeb, 0x3af0, 0x0f53, 0x3ab1, 0x0f8a, 0x3a6c, 0x0f9f, 0x3a22, 0x0f8b, 0x39d4, 0x0f5b, 0x3982, 0x0f0f, 0x392f, 0x0eac, 0x38da, 0x0e3d, 0x3886, 0x0dc9, 0x3834, 0x0d51, 0x37c7, 0x0cd9, 0x372c, 0x0c65, 0x3697, 0x0bef, 0x360a, 0x0b20, 0x3585, 0x0a62,
41
+ 0x3c00, 0x0031, 0x3c00, 0x0031, 0x3c00, 0x0034, 0x3c00, 0x004b, 0x3bff, 0x006f, 0x3bfe, 0x00c9, 0x3bfc, 0x011b, 0x3bf9, 0x0207, 0x3bf4, 0x02d6, 0x3bec, 0x0415, 0x3be1, 0x0587, 0x3bd2, 0x0703, 0x3bbf, 0x087d, 0x3ba5, 0x096a, 0x3b85, 0x0a59, 0x3b5d, 0x0b32, 0x3b2e, 0x0bee, 0x3af7, 0x0c44, 0x3ab8, 0x0c7c, 0x3a73, 0x0c9c, 0x3a28, 0x0ca4, 0x39d8, 0x0c98, 0x3985, 0x0c77, 0x392f, 0x0c4a, 0x38d9, 0x0c10, 0x3882, 0x0ba0, 0x382e, 0x0b14, 0x37b6, 0x0a84, 0x3717, 0x09f5, 0x3680, 0x0969, 0x35f0, 0x08e6, 0x356a, 0x086a,
42
+ 0x3c00, 0x0004, 0x3c00, 0x0004, 0x3c00, 0x0004, 0x3c00, 0x000d, 0x3bff, 0x0021, 0x3bfe, 0x003b, 0x3bfd, 0x0070, 0x3bf9, 0x00c7, 0x3bf4, 0x012e, 0x3bed, 0x01c8, 0x3be3, 0x0274, 0x3bd4, 0x033b, 0x3bc1, 0x043a, 0x3ba8, 0x0534, 0x3b89, 0x0641, 0x3b62, 0x073b, 0x3b34, 0x0815, 0x3afd, 0x087c, 0x3abf, 0x08d0, 0x3a7a, 0x090a, 0x3a2e, 0x092c, 0x39dd, 0x0936, 0x3988, 0x0928, 0x3930, 0x0907, 0x38d7, 0x08d7, 0x387f, 0x089b, 0x3828, 0x0855, 0x37a7, 0x080b, 0x3704, 0x077b, 0x366a, 0x06e1, 0x35d8, 0x0649, 0x3550, 0x05b8,
43
+ 0x3c00, 0x0000, 0x3c00, 0x0000, 0x3c00, 0x0000, 0x3c00, 0x0003, 0x3bff, 0x0012, 0x3bfe, 0x001a, 0x3bfd, 0x0035, 0x3bfa, 0x0050, 0x3bf4, 0x0061, 0x3bed, 0x00a5, 0x3be4, 0x00ee, 0x3bd6, 0x0146, 0x3bc3, 0x01ab, 0x3bab, 0x0211, 0x3b8d, 0x028e, 0x3b67, 0x0303, 0x3b39, 0x0375, 0x3b04, 0x03e2, 0x3ac6, 0x0441, 0x3a80, 0x0492, 0x3a34, 0x04cd, 0x39e1, 0x04f2, 0x398b, 0x0504, 0x3931, 0x0502, 0x38d6, 0x04ec, 0x387c, 0x04c7, 0x3822, 0x0496, 0x3798, 0x045c, 0x36f2, 0x041a, 0x3655, 0x03d5, 0x35c1, 0x038e, 0x3537, 0x0347
44
+ ] );
45
+
46
+ let lut = null;
47
+
48
+ export function getDFGLUT() {
49
+
50
+ if ( lut === null ) {
51
+
52
+ lut = new DataTexture( DATA, 32, 32, RGFormat, HalfFloatType );
53
+ lut.minFilter = LinearFilter;
54
+ lut.magFilter = LinearFilter;
55
+ lut.wrapS = ClampToEdgeWrapping;
56
+ lut.wrapT = ClampToEdgeWrapping;
57
+ lut.generateMipmaps = false;
58
+ lut.needsUpdate = true;
59
+
60
+ }
61
+
62
+ return lut;
63
+
64
+ }
@@ -73,18 +73,6 @@ vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
73
73
 
74
74
  }
75
75
 
76
- mat3 transposeMat3( const in mat3 m ) {
77
-
78
- mat3 tmp;
79
-
80
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
81
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
82
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
83
-
84
- return tmp;
85
-
86
- }
87
-
88
76
  bool isPerspectiveMatrix( mat4 m ) {
89
77
 
90
78
  return m[ 2 ][ 3 ] == - 1.0;
@@ -10,6 +10,6 @@ export default /* glsl */`
10
10
  #else
11
11
  uniform sampler2D envMap;
12
12
  #endif
13
-
13
+
14
14
  #endif
15
15
  `;
@@ -26,7 +26,7 @@ export default /* glsl */`
26
26
  vec3 reflectVec = reflect( - viewDir, normal );
27
27
 
28
28
  // Mixing the reflection with the normal is more accurate and keeps rough objects from gathering light from behind their tangent plane.
29
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
29
+ reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
30
30
 
31
31
  reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
32
32
 
@@ -1,5 +1,7 @@
1
1
  export default /* glsl */`
2
2
 
3
+ uniform sampler2D dfgLUT;
4
+
3
5
  struct PhysicalMaterial {
4
6
 
5
7
  vec3 diffuseColor;
@@ -260,7 +262,7 @@ vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in m
260
262
  T2 = - cross( N, T1 ); // negated from paper; possibly due to a different handedness of world coordinate system
261
263
 
262
264
  // compute transform
263
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
265
+ mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
264
266
 
265
267
  // transform rect
266
268
  vec3 coords[ 4 ];
@@ -370,25 +372,15 @@ float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float
370
372
 
371
373
  }
372
374
 
373
- // Analytical approximation of the DFG LUT, one half of the
374
- // split-sum approximation used in indirect specular lighting.
375
- // via 'environmentBRDF' from "Physically Based Shading on Mobile"
376
- // https://www.unrealengine.com/blog/physically-based-shading-on-mobile
375
+ // DFG LUT sampling for physically-based rendering.
376
+ // Uses a precomputed lookup table for the split-sum approximation
377
+ // used in indirect specular lighting.
378
+ // Reference: "Real Shading in Unreal Engine 4" by Brian Karis
377
379
  vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
378
380
 
379
381
  float dotNV = saturate( dot( normal, viewDir ) );
380
-
381
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
382
-
383
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
384
-
385
- vec4 r = roughness * c0 + c1;
386
-
387
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
388
-
389
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
390
-
391
- return fab;
382
+ vec2 uv = vec2( roughness, dotNV );
383
+ return texture2D( dfgLUT, uv ).rg;
392
384
 
393
385
  }
394
386
 
@@ -434,6 +426,48 @@ void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const
434
426
 
435
427
  }
436
428
 
429
+ // GGX BRDF with multi-scattering energy compensation for direct lighting
430
+ // Based on "Practical Multiple Scattering Compensation for Microfacet Models"
431
+ // https://blog.selfshadow.com/publications/turquin/ms_comp_final.pdf
432
+ vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
433
+
434
+ // Single-scattering BRDF (standard GGX)
435
+ vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
436
+
437
+ // Multi-scattering compensation
438
+ float dotNL = saturate( dot( normal, lightDir ) );
439
+ float dotNV = saturate( dot( normal, viewDir ) );
440
+
441
+ // Precomputed DFG values for view and light directions
442
+ vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
443
+ vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
444
+
445
+ // Single-scattering energy for view and light
446
+ vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
447
+ vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
448
+
449
+ float Ess_V = dfgV.x + dfgV.y;
450
+ float Ess_L = dfgL.x + dfgL.y;
451
+
452
+ // Energy lost to multiple scattering
453
+ float Ems_V = 1.0 - Ess_V;
454
+ float Ems_L = 1.0 - Ess_L;
455
+
456
+ // Average Fresnel reflectance
457
+ vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619; // 1/21
458
+
459
+ // Multiple scattering contribution
460
+ vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
461
+
462
+ // Energy compensation factor
463
+ float compensationFactor = Ems_V * Ems_L;
464
+
465
+ vec3 multiScatter = Fms * compensationFactor;
466
+
467
+ return singleScatter + multiScatter;
468
+
469
+ }
470
+
437
471
  #if NUM_RECT_AREA_LIGHTS > 0
438
472
 
439
473
  void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
@@ -498,7 +532,7 @@ void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geome
498
532
 
499
533
  #endif
500
534
 
501
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
535
+ reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
502
536
 
503
537
  reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
504
538
  }
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #if defined( USE_LOGDEPTHBUF )
2
+ #if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
3
3
 
4
4
  // Doing a strict comparison with == 1.0 can cause noise artifacts
5
5
  // on some platforms. See issue #17623.
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #if defined( USE_LOGDEPTHBUF )
2
+ #if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
3
3
 
4
4
  uniform float logDepthBufFC;
5
5
  varying float vFragDepth;
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #ifdef USE_LOGDEPTHBUF
2
+ #ifdef USE_LOGARITHMIC_DEPTH_BUFFER
3
3
 
4
4
  varying float vFragDepth;
5
5
  varying float vIsPerspective;
@@ -1,5 +1,5 @@
1
1
  export default /* glsl */`
2
- #ifdef USE_LOGDEPTHBUF
2
+ #ifdef USE_LOGARITHMIC_DEPTH_BUFFER
3
3
 
4
4
  vFragDepth = 1.0 + gl_Position.w;
5
5
  vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
@@ -65,19 +65,11 @@ export default /* glsl */`
65
65
 
66
66
  #endif
67
67
 
68
- /*
69
- #if NUM_RECT_AREA_LIGHTS > 0
70
-
71
- // TODO (abelnation): create uniforms for area light shadows
72
-
73
- #endif
74
- */
75
-
76
68
  float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
77
69
 
78
70
  float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
79
71
 
80
- #ifdef USE_REVERSEDEPTHBUF
72
+ #ifdef USE_REVERSED_DEPTH_BUFFER
81
73
 
82
74
  return step( depth, compare );
83
75
 
@@ -95,25 +87,25 @@ export default /* glsl */`
95
87
 
96
88
  }
97
89
 
98
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
90
+ float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
99
91
 
100
92
  float occlusion = 1.0;
101
93
 
102
94
  vec2 distribution = texture2DDistribution( shadow, uv );
103
95
 
104
- #ifdef USE_REVERSEDEPTHBUF
96
+ #ifdef USE_REVERSED_DEPTH_BUFFER
105
97
 
106
- float hard_shadow = step( distribution.x, compare ); // Hard Shadow
98
+ float hard_shadow = step( distribution.x, compare );
107
99
 
108
100
  #else
109
101
 
110
- float hard_shadow = step( compare , distribution.x ); // Hard Shadow
102
+ float hard_shadow = step( compare, distribution.x );
111
103
 
112
104
  #endif
113
105
 
114
- if (hard_shadow != 1.0 ) {
106
+ if ( hard_shadow != 1.0 ) {
115
107
 
116
- float distance = compare - distribution.x ;
108
+ float distance = compare - distribution.x;
117
109
  float variance = max( 0.00000, distribution.y * distribution.y );
118
110
  float softness_probability = variance / (variance + distance * distance ); // Chebeyshevs inequality
119
111
  softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); // 0.3 reduces light bleed
@@ -83,7 +83,7 @@ void main() {
83
83
 
84
84
  // Higher precision equivalent of gl_FragCoord.z
85
85
 
86
- #ifdef USE_REVERSEDEPTHBUF
86
+ #ifdef USE_REVERSED_DEPTH_BUFFER
87
87
 
88
88
  float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
89
89
 
@@ -39,6 +39,7 @@ const UniformsLib = {
39
39
  reflectivity: { value: 1.0 }, // basic, lambert, phong
40
40
  ior: { value: 1.5 }, // physical
41
41
  refractionRatio: { value: 0.98 }, // basic, lambert, phong
42
+ dfgLUT: { value: null } // DFG LUT for physically-based rendering
42
43
 
43
44
  },
44
45
 
@@ -1,7 +1,20 @@
1
1
  import { ColorManagement } from '../../math/ColorManagement.js';
2
-
3
- // Uniform Utilities
4
-
2
+ import { warn } from '../../utils.js';
3
+
4
+ /**
5
+ * Provides utility functions for managing uniforms.
6
+ *
7
+ * @module UniformsUtils
8
+ */
9
+
10
+ /**
11
+ * Clones the given uniform definitions by performing a deep-copy. That means
12
+ * if the value of a uniform refers to an object like a Vector3 or Texture,
13
+ * the cloned uniform will refer to a new object reference.
14
+ *
15
+ * @param {Object} src - An object representing uniform definitions.
16
+ * @return {Object} The cloned uniforms.
17
+ */
5
18
  export function cloneUniforms( src ) {
6
19
 
7
20
  const dst = {};
@@ -21,7 +34,7 @@ export function cloneUniforms( src ) {
21
34
 
22
35
  if ( property.isRenderTargetTexture ) {
23
36
 
24
- console.warn( 'UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().' );
37
+ warn( 'UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().' );
25
38
  dst[ u ][ p ] = null;
26
39
 
27
40
  } else {
@@ -48,6 +61,14 @@ export function cloneUniforms( src ) {
48
61
 
49
62
  }
50
63
 
64
+ /**
65
+ * Merges the given uniform definitions into a single object. Since the
66
+ * method internally uses cloneUniforms(), it performs a deep-copy when
67
+ * producing the merged uniform definitions.
68
+ *
69
+ * @param {Array} uniforms - An array of objects containing uniform definitions.
70
+ * @return {Object} The merged uniforms.
71
+ */
51
72
  export function mergeUniforms( uniforms ) {
52
73
 
53
74
  const merged = {};
@@ -1,4 +1,5 @@
1
1
  import { FloatType, HalfFloatType, RGBAFormat, UnsignedByteType } from '../../constants.js';
2
+ import { warn } from '../../utils.js';
2
3
 
3
4
  function WebGLCapabilities( gl, extensions, parameters, utils ) {
4
5
 
@@ -86,7 +87,7 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) {
86
87
 
87
88
  if ( maxPrecision !== precision ) {
88
89
 
89
- console.warn( 'THREE.WebGLRenderer:', precision, 'not supported, using', maxPrecision, 'instead.' );
90
+ warn( 'WebGLRenderer:', precision, 'not supported, using', maxPrecision, 'instead.' );
90
91
  precision = maxPrecision;
91
92
 
92
93
  }
@@ -12,30 +12,7 @@ function WebGLExtensions( gl ) {
12
12
 
13
13
  }
14
14
 
15
- let extension;
16
-
17
- switch ( name ) {
18
-
19
- case 'WEBGL_depth_texture':
20
- extension = gl.getExtension( 'WEBGL_depth_texture' ) || gl.getExtension( 'MOZ_WEBGL_depth_texture' ) || gl.getExtension( 'WEBKIT_WEBGL_depth_texture' );
21
- break;
22
-
23
- case 'EXT_texture_filter_anisotropic':
24
- extension = gl.getExtension( 'EXT_texture_filter_anisotropic' ) || gl.getExtension( 'MOZ_EXT_texture_filter_anisotropic' ) || gl.getExtension( 'WEBKIT_EXT_texture_filter_anisotropic' );
25
- break;
26
-
27
- case 'WEBGL_compressed_texture_s3tc':
28
- extension = gl.getExtension( 'WEBGL_compressed_texture_s3tc' ) || gl.getExtension( 'MOZ_WEBGL_compressed_texture_s3tc' ) || gl.getExtension( 'WEBKIT_WEBGL_compressed_texture_s3tc' );
29
- break;
30
-
31
- case 'WEBGL_compressed_texture_pvrtc':
32
- extension = gl.getExtension( 'WEBGL_compressed_texture_pvrtc' ) || gl.getExtension( 'WEBKIT_WEBGL_compressed_texture_pvrtc' );
33
- break;
34
-
35
- default:
36
- extension = gl.getExtension( name );
37
-
38
- }
15
+ const extension = gl.getExtension( name );
39
16
 
40
17
  extensions[ name ] = extension;
41
18
 
@@ -68,7 +45,7 @@ function WebGLExtensions( gl ) {
68
45
 
69
46
  if ( extension === null ) {
70
47
 
71
- warnOnce( 'THREE.WebGLRenderer: ' + name + ' extension not supported.' );
48
+ warnOnce( 'WebGLRenderer: ' + name + ' extension not supported.' );
72
49
 
73
50
  }
74
51
 
@@ -1,3 +1,5 @@
1
+ import { error } from '../../utils.js';
2
+
1
3
  function WebGLInfo( gl ) {
2
4
 
3
5
  const memory = {
@@ -40,7 +42,7 @@ function WebGLInfo( gl ) {
40
42
  break;
41
43
 
42
44
  default:
43
- console.error( 'THREE.WebGLInfo: Unknown draw mode:', mode );
45
+ error( 'WebGLInfo: Unknown draw mode:', mode );
44
46
  break;
45
47
 
46
48
  }