@plastic-software/three 0.179.0 → 0.181.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (430) hide show
  1. package/build/three.cjs +1108 -591
  2. package/build/three.core.js +616 -345
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +488 -250
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +37 -6
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +6576 -2152
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +6575 -2151
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  13. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  14. package/examples/jsm/Addons.js +1 -1
  15. package/examples/jsm/animation/CCDIKSolver.js +1 -1
  16. package/examples/jsm/controls/ArcballControls.js +8 -8
  17. package/examples/jsm/controls/DragControls.js +7 -57
  18. package/examples/jsm/controls/FirstPersonControls.js +3 -3
  19. package/examples/jsm/controls/FlyControls.js +1 -1
  20. package/examples/jsm/controls/OrbitControls.js +2 -2
  21. package/examples/jsm/controls/PointerLockControls.js +2 -10
  22. package/examples/jsm/controls/TrackballControls.js +1 -1
  23. package/examples/jsm/controls/TransformControls.js +1 -1
  24. package/examples/jsm/effects/AsciiEffect.js +8 -8
  25. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  26. package/examples/jsm/exporters/EXRExporter.js +1 -1
  27. package/examples/jsm/exporters/GLTFExporter.js +33 -25
  28. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  29. package/examples/jsm/exporters/PLYExporter.js +1 -1
  30. package/examples/jsm/exporters/USDZExporter.js +9 -2
  31. package/examples/jsm/geometries/DecalGeometry.js +2 -2
  32. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  33. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  34. package/examples/jsm/geometries/TextGeometry.js +3 -2
  35. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  36. package/examples/jsm/helpers/ViewHelper.js +43 -5
  37. package/examples/jsm/inspector/Inspector.js +427 -0
  38. package/examples/jsm/inspector/RendererInspector.js +415 -0
  39. package/examples/jsm/inspector/tabs/Console.js +204 -0
  40. package/examples/jsm/inspector/tabs/Parameters.js +332 -0
  41. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  42. package/examples/jsm/inspector/tabs/Viewer.js +166 -0
  43. package/examples/jsm/inspector/ui/Graph.js +95 -0
  44. package/examples/jsm/inspector/ui/Item.js +170 -0
  45. package/examples/jsm/inspector/ui/List.js +75 -0
  46. package/examples/jsm/inspector/ui/Profiler.js +170 -0
  47. package/examples/jsm/inspector/ui/Style.js +654 -0
  48. package/examples/jsm/inspector/ui/Tab.js +46 -0
  49. package/examples/jsm/inspector/ui/Values.js +423 -0
  50. package/examples/jsm/inspector/ui/utils.js +56 -0
  51. package/examples/jsm/interactive/HTMLMesh.js +6 -10
  52. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  53. package/examples/jsm/interactive/SelectionBox.js +30 -0
  54. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  55. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  56. package/examples/jsm/lines/Line2.js +3 -3
  57. package/examples/jsm/lines/LineGeometry.js +1 -1
  58. package/examples/jsm/lines/LineSegments2.js +2 -2
  59. package/examples/jsm/lines/Wireframe.js +2 -2
  60. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  61. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  62. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  63. package/examples/jsm/loaders/3MFLoader.js +1 -1
  64. package/examples/jsm/loaders/ColladaLoader.js +3 -3
  65. package/examples/jsm/loaders/DDSLoader.js +1 -1
  66. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  67. package/examples/jsm/loaders/EXRLoader.js +5 -5
  68. package/examples/jsm/loaders/FBXLoader.js +2 -2
  69. package/examples/jsm/loaders/FontLoader.js +23 -5
  70. package/examples/jsm/loaders/GLTFLoader.js +14 -8
  71. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  72. package/examples/jsm/loaders/HDRLoader.js +486 -0
  73. package/examples/jsm/loaders/KTX2Loader.js +136 -49
  74. package/examples/jsm/loaders/KTXLoader.js +2 -2
  75. package/examples/jsm/loaders/LDrawLoader.js +1 -1
  76. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  77. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  78. package/examples/jsm/loaders/LWOLoader.js +2 -2
  79. package/examples/jsm/loaders/MaterialXLoader.js +22 -5
  80. package/examples/jsm/loaders/OBJLoader.js +1 -1
  81. package/examples/jsm/loaders/PDBLoader.js +1 -1
  82. package/examples/jsm/loaders/RGBELoader.js +7 -473
  83. package/examples/jsm/loaders/SVGLoader.js +2 -2
  84. package/examples/jsm/loaders/TTFLoader.js +4 -4
  85. package/examples/jsm/loaders/UltraHDRLoader.js +2 -2
  86. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  87. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  88. package/examples/jsm/math/ColorSpaces.js +19 -1
  89. package/examples/jsm/math/ConvexHull.js +3 -3
  90. package/examples/jsm/math/ImprovedNoise.js +1 -1
  91. package/examples/jsm/math/Lut.js +2 -2
  92. package/examples/jsm/math/SimplexNoise.js +1 -1
  93. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  94. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  95. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  96. package/examples/jsm/misc/TubePainter.js +383 -40
  97. package/examples/jsm/misc/Volume.js +1 -1
  98. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  99. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  100. package/examples/jsm/objects/Sky.js +1 -1
  101. package/examples/jsm/objects/SkyMesh.js +1 -1
  102. package/examples/jsm/objects/Water.js +3 -3
  103. package/examples/jsm/objects/WaterMesh.js +6 -6
  104. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  105. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  106. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  107. package/examples/jsm/postprocessing/UnrealBloomPass.js +8 -6
  108. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  109. package/examples/jsm/renderers/CSS3DRenderer.js +7 -6
  110. package/examples/jsm/renderers/SVGRenderer.js +1 -1
  111. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  112. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  113. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  114. package/examples/jsm/shaders/BokehShader.js +1 -1
  115. package/examples/jsm/shaders/BokehShader2.js +1 -1
  116. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  117. package/examples/jsm/shaders/FocusShader.js +1 -1
  118. package/examples/jsm/shaders/GTAOShader.js +2 -2
  119. package/examples/jsm/shaders/GodRaysShader.js +1 -1
  120. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  121. package/examples/jsm/shaders/PoissonDenoiseShader.js +2 -2
  122. package/examples/jsm/shaders/SSRShader.js +1 -1
  123. package/examples/jsm/shaders/SepiaShader.js +1 -1
  124. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  125. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  126. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +1 -1
  127. package/examples/jsm/shaders/VignetteShader.js +1 -1
  128. package/examples/jsm/transpiler/GLSLDecoder.js +22 -19
  129. package/examples/jsm/transpiler/TSLEncoder.js +9 -10
  130. package/examples/jsm/transpiler/WGSLEncoder.js +24 -0
  131. package/examples/jsm/tsl/display/AfterImageNode.js +26 -24
  132. package/examples/jsm/tsl/display/AnamorphicNode.js +28 -4
  133. package/examples/jsm/tsl/display/BloomNode.js +7 -3
  134. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +2 -1
  135. package/examples/jsm/tsl/display/DenoiseNode.js +2 -0
  136. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  137. package/examples/jsm/tsl/display/GTAONode.js +53 -5
  138. package/examples/jsm/tsl/display/GaussianBlurNode.js +49 -35
  139. package/examples/jsm/tsl/display/OutlineNode.js +13 -2
  140. package/examples/jsm/tsl/display/SSGINode.js +654 -0
  141. package/examples/jsm/tsl/display/SSRNode.js +182 -65
  142. package/examples/jsm/tsl/display/SSSNode.js +488 -0
  143. package/examples/jsm/tsl/display/TRAANode.js +124 -7
  144. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  145. package/examples/jsm/tsl/display/hashBlur.js +16 -18
  146. package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
  147. package/examples/jsm/utils/BufferGeometryUtils.js +1 -1
  148. package/examples/jsm/utils/ShadowMapViewerGPU.js +12 -5
  149. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  150. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  151. package/examples/jsm/webxr/XRHandModelFactory.js +2 -6
  152. package/package.json +5 -10
  153. package/src/Three.Core.js +4 -2
  154. package/src/Three.TSL.js +36 -5
  155. package/src/Three.WebGPU.Nodes.js +2 -0
  156. package/src/Three.WebGPU.js +2 -0
  157. package/src/animation/AnimationClip.js +20 -4
  158. package/src/animation/AnimationMixer.js +3 -3
  159. package/src/animation/AnimationObjectGroup.js +2 -1
  160. package/src/animation/KeyframeTrack.js +7 -6
  161. package/src/animation/PropertyBinding.js +12 -11
  162. package/src/audio/Audio.js +10 -9
  163. package/src/audio/PositionalAudio.js +1 -1
  164. package/src/cameras/OrthographicCamera.js +1 -1
  165. package/src/cameras/PerspectiveCamera.js +1 -1
  166. package/src/cameras/StereoCamera.js +2 -2
  167. package/src/constants.js +11 -3
  168. package/src/core/BufferGeometry.js +10 -10
  169. package/src/core/EventDispatcher.js +1 -1
  170. package/src/core/InterleavedBuffer.js +1 -1
  171. package/src/core/InterleavedBufferAttribute.js +3 -2
  172. package/src/core/Object3D.js +3 -2
  173. package/src/core/Raycaster.js +2 -1
  174. package/src/core/RenderTarget.js +10 -1
  175. package/src/extras/Controls.js +5 -4
  176. package/src/extras/DataUtils.js +2 -1
  177. package/src/extras/Earcut.js +6 -0
  178. package/src/extras/ImageUtils.js +2 -2
  179. package/src/extras/PMREMGenerator.js +268 -55
  180. package/src/extras/TextureUtils.js +2 -1
  181. package/src/extras/core/Curve.js +2 -1
  182. package/src/extras/core/Interpolations.js +7 -1
  183. package/src/extras/core/ShapePath.js +4 -4
  184. package/src/extras/lib/earcut.js +8 -8
  185. package/src/geometries/BoxGeometry.js +1 -0
  186. package/src/geometries/CapsuleGeometry.js +1 -0
  187. package/src/geometries/CircleGeometry.js +1 -0
  188. package/src/geometries/ConeGeometry.js +1 -0
  189. package/src/geometries/CylinderGeometry.js +1 -0
  190. package/src/geometries/DodecahedronGeometry.js +1 -0
  191. package/src/geometries/ExtrudeGeometry.js +8 -6
  192. package/src/geometries/IcosahedronGeometry.js +1 -0
  193. package/src/geometries/LatheGeometry.js +1 -0
  194. package/src/geometries/OctahedronGeometry.js +1 -0
  195. package/src/geometries/PlaneGeometry.js +1 -0
  196. package/src/geometries/RingGeometry.js +1 -0
  197. package/src/geometries/ShapeGeometry.js +1 -0
  198. package/src/geometries/SphereGeometry.js +1 -0
  199. package/src/geometries/TetrahedronGeometry.js +1 -0
  200. package/src/geometries/TorusGeometry.js +1 -0
  201. package/src/geometries/TorusKnotGeometry.js +1 -0
  202. package/src/geometries/TubeGeometry.js +1 -0
  203. package/src/helpers/CameraHelper.js +1 -1
  204. package/src/lights/webgpu/ProjectorLight.js +1 -1
  205. package/src/loaders/AnimationLoader.js +2 -1
  206. package/src/loaders/AudioLoader.js +2 -1
  207. package/src/loaders/BufferGeometryLoader.js +2 -2
  208. package/src/loaders/Cache.js +2 -2
  209. package/src/loaders/DataTextureLoader.js +1 -1
  210. package/src/loaders/FileLoader.js +3 -2
  211. package/src/loaders/ImageBitmapLoader.js +5 -4
  212. package/src/loaders/ImageLoader.js +1 -1
  213. package/src/loaders/Loader.js +3 -3
  214. package/src/loaders/LoadingManager.js +25 -3
  215. package/src/loaders/MaterialLoader.js +3 -2
  216. package/src/loaders/ObjectLoader.js +13 -13
  217. package/src/loaders/TextureLoader.js +1 -1
  218. package/src/loaders/nodes/NodeLoader.js +3 -2
  219. package/src/materials/Material.js +16 -3
  220. package/src/materials/MeshBasicMaterial.js +1 -0
  221. package/src/materials/MeshDepthMaterial.js +1 -0
  222. package/src/materials/MeshDistanceMaterial.js +1 -1
  223. package/src/materials/MeshLambertMaterial.js +2 -1
  224. package/src/materials/MeshMatcapMaterial.js +22 -0
  225. package/src/materials/MeshNormalMaterial.js +1 -0
  226. package/src/materials/MeshPhongMaterial.js +2 -1
  227. package/src/materials/MeshPhysicalMaterial.js +2 -1
  228. package/src/materials/MeshStandardMaterial.js +8 -7
  229. package/src/materials/MeshToonMaterial.js +1 -0
  230. package/src/materials/PointsMaterial.js +1 -1
  231. package/src/materials/ShaderMaterial.js +2 -2
  232. package/src/materials/nodes/Line2NodeMaterial.js +2 -2
  233. package/src/materials/nodes/MeshSSSNodeMaterial.js +1 -1
  234. package/src/materials/nodes/NodeMaterial.js +62 -22
  235. package/src/materials/nodes/PointsNodeMaterial.js +81 -28
  236. package/src/materials/nodes/SpriteNodeMaterial.js +3 -15
  237. package/src/materials/nodes/manager/NodeMaterialObserver.js +3 -2
  238. package/src/math/Color.js +6 -5
  239. package/src/math/ColorManagement.js +9 -3
  240. package/src/math/Cylindrical.js +1 -1
  241. package/src/math/Euler.js +2 -1
  242. package/src/math/MathUtils.js +13 -11
  243. package/src/math/Matrix2.js +1 -1
  244. package/src/math/Matrix3.js +2 -2
  245. package/src/math/Matrix4.js +7 -7
  246. package/src/math/Plane.js +1 -1
  247. package/src/math/Quaternion.js +68 -66
  248. package/src/math/Spherical.js +1 -1
  249. package/src/nodes/Nodes.js +4 -1
  250. package/src/nodes/TSL.js +4 -1
  251. package/src/nodes/accessors/BufferNode.js +1 -1
  252. package/src/nodes/accessors/Camera.js +133 -7
  253. package/src/nodes/accessors/ClippingNode.js +6 -5
  254. package/src/nodes/accessors/CubeTextureNode.js +5 -4
  255. package/src/nodes/accessors/InstanceNode.js +25 -5
  256. package/src/nodes/accessors/Lights.js +10 -0
  257. package/src/nodes/accessors/Normal.js +5 -4
  258. package/src/nodes/accessors/Object3DNode.js +1 -1
  259. package/src/nodes/accessors/Position.js +18 -2
  260. package/src/nodes/accessors/ReferenceBaseNode.js +1 -1
  261. package/src/nodes/accessors/ReferenceNode.js +3 -2
  262. package/src/nodes/accessors/SceneNode.js +2 -1
  263. package/src/nodes/accessors/StorageBufferNode.js +2 -1
  264. package/src/nodes/accessors/StorageTextureNode.js +22 -0
  265. package/src/nodes/accessors/Texture3DNode.js +14 -1
  266. package/src/nodes/accessors/TextureNode.js +130 -44
  267. package/src/nodes/code/FunctionCallNode.js +24 -4
  268. package/src/nodes/code/FunctionNode.js +23 -0
  269. package/src/nodes/core/ArrayNode.js +1 -0
  270. package/src/nodes/core/AssignNode.js +4 -3
  271. package/src/nodes/core/AttributeNode.js +2 -1
  272. package/src/nodes/core/ContextNode.js +29 -10
  273. package/src/nodes/core/IndexNode.js +2 -2
  274. package/src/nodes/core/InputNode.js +2 -1
  275. package/src/nodes/core/InspectorNode.js +128 -0
  276. package/src/nodes/core/{CacheNode.js → IsolateNode.js} +40 -7
  277. package/src/nodes/core/Node.js +152 -31
  278. package/src/nodes/core/NodeBuilder.js +183 -35
  279. package/src/nodes/core/NodeFrame.js +21 -21
  280. package/src/nodes/core/NodeFunction.js +2 -1
  281. package/src/nodes/core/NodeParser.js +2 -1
  282. package/src/nodes/core/NodeUniform.js +1 -1
  283. package/src/nodes/core/NodeUtils.js +17 -91
  284. package/src/nodes/core/ParameterNode.js +31 -0
  285. package/src/nodes/core/PropertyNode.js +7 -0
  286. package/src/nodes/core/StackNode.js +43 -16
  287. package/src/nodes/core/StructNode.js +5 -5
  288. package/src/nodes/core/StructTypeNode.js +1 -0
  289. package/src/nodes/core/SubBuildNode.js +2 -2
  290. package/src/nodes/core/UniformNode.js +18 -10
  291. package/src/nodes/core/VarNode.js +70 -33
  292. package/src/nodes/core/VaryingNode.js +3 -2
  293. package/src/nodes/display/BlendModes.js +5 -4
  294. package/src/nodes/display/BumpMapNode.js +1 -1
  295. package/src/nodes/display/ColorAdjustment.js +1 -1
  296. package/src/nodes/display/FrontFacingNode.js +4 -8
  297. package/src/nodes/display/NormalMapNode.js +2 -1
  298. package/src/nodes/display/PassNode.js +52 -11
  299. package/src/nodes/display/RenderOutputNode.js +28 -2
  300. package/src/nodes/display/ScreenNode.js +44 -14
  301. package/src/nodes/display/ToneMappingNode.js +31 -4
  302. package/src/nodes/display/ToonOutlinePassNode.js +8 -0
  303. package/src/nodes/display/ViewportDepthTextureNode.js +16 -4
  304. package/src/nodes/display/ViewportSharedTextureNode.js +12 -0
  305. package/src/nodes/display/ViewportTextureNode.js +42 -12
  306. package/src/nodes/fog/Fog.js +3 -2
  307. package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
  308. package/src/nodes/functions/BSDF/DFGApprox.js +60 -19
  309. package/src/nodes/functions/BasicLightingModel.js +2 -1
  310. package/src/nodes/functions/PhysicalLightingModel.js +3 -2
  311. package/src/nodes/functions/VolumetricLightingModel.js +5 -5
  312. package/src/nodes/geometry/RangeNode.js +40 -4
  313. package/src/nodes/gpgpu/ComputeBuiltinNode.js +2 -1
  314. package/src/nodes/gpgpu/ComputeNode.js +17 -5
  315. package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
  316. package/src/nodes/gpgpu/WorkgroupInfoNode.js +2 -1
  317. package/src/nodes/lighting/EnvironmentNode.js +6 -6
  318. package/src/nodes/lighting/LightsNode.js +3 -4
  319. package/src/nodes/lighting/PointShadowNode.js +6 -0
  320. package/src/nodes/lighting/ShadowFilterNode.js +2 -0
  321. package/src/nodes/lighting/ShadowNode.js +75 -8
  322. package/src/nodes/math/BitcastNode.js +156 -0
  323. package/src/nodes/math/ConditionalNode.js +24 -7
  324. package/src/nodes/math/MathNode.js +25 -19
  325. package/src/nodes/math/OperatorNode.js +7 -5
  326. package/src/nodes/pmrem/PMREMUtils.js +117 -2
  327. package/src/nodes/shapes/Shapes.js +1 -1
  328. package/src/nodes/tsl/TSLBase.js +5 -2
  329. package/src/nodes/tsl/TSLCore.js +460 -159
  330. package/src/nodes/utils/DebugNode.js +2 -1
  331. package/src/nodes/utils/EventNode.js +36 -0
  332. package/src/nodes/utils/FunctionOverloadingNode.js +37 -19
  333. package/src/nodes/utils/JoinNode.js +6 -3
  334. package/src/nodes/utils/LoopNode.js +20 -24
  335. package/src/nodes/utils/MemberNode.js +59 -7
  336. package/src/nodes/utils/PostProcessingUtils.js +28 -1
  337. package/src/nodes/utils/RTTNode.js +13 -3
  338. package/src/nodes/utils/ReflectorNode.js +58 -7
  339. package/src/nodes/utils/SampleNode.js +12 -2
  340. package/src/nodes/utils/SplitNode.js +11 -0
  341. package/src/nodes/utils/Timer.js +0 -47
  342. package/src/objects/BatchedMesh.js +2 -2
  343. package/src/objects/LOD.js +1 -1
  344. package/src/objects/Line.js +2 -1
  345. package/src/objects/LineSegments.js +2 -1
  346. package/src/objects/Skeleton.js +3 -2
  347. package/src/objects/SkinnedMesh.js +3 -1
  348. package/src/objects/Sprite.js +4 -3
  349. package/src/renderers/WebGLRenderer.js +48 -41
  350. package/src/renderers/common/Animation.js +13 -1
  351. package/src/renderers/common/Attributes.js +1 -1
  352. package/src/renderers/common/Backend.js +108 -27
  353. package/src/renderers/common/Background.js +2 -1
  354. package/src/renderers/common/Bindings.js +58 -2
  355. package/src/renderers/common/CanvasTarget.js +341 -0
  356. package/src/renderers/common/ChainMap.js +1 -1
  357. package/src/renderers/common/DataMap.js +1 -1
  358. package/src/renderers/common/Geometries.js +26 -0
  359. package/src/renderers/common/Info.js +4 -2
  360. package/src/renderers/common/InspectorBase.js +146 -0
  361. package/src/renderers/common/Pipelines.js +1 -1
  362. package/src/renderers/common/PostProcessing.js +6 -25
  363. package/src/renderers/common/QuadMesh.js +7 -1
  364. package/src/renderers/common/RenderContext.js +2 -2
  365. package/src/renderers/common/RenderList.js +7 -3
  366. package/src/renderers/common/RenderObject.js +16 -2
  367. package/src/renderers/common/RenderObjects.js +1 -1
  368. package/src/renderers/common/Renderer.js +473 -245
  369. package/src/renderers/common/RendererUtils.js +9 -0
  370. package/src/renderers/common/SampledTexture.js +9 -1
  371. package/src/renderers/common/Sampler.js +50 -12
  372. package/src/renderers/common/StorageTexture.js +9 -1
  373. package/src/renderers/common/Textures.js +121 -45
  374. package/src/renderers/common/TimestampQueryPool.js +65 -3
  375. package/src/renderers/common/UniformsGroup.js +2 -1
  376. package/src/renderers/common/XRManager.js +42 -22
  377. package/src/renderers/common/extras/PMREMGenerator.js +160 -65
  378. package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
  379. package/src/renderers/common/nodes/NodeLibrary.js +9 -7
  380. package/src/renderers/common/nodes/NodeSampler.js +13 -1
  381. package/src/renderers/common/nodes/Nodes.js +38 -16
  382. package/src/renderers/shaders/DFGLUTData.js +64 -0
  383. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
  384. package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -1
  385. package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
  386. package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +52 -18
  387. package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
  388. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
  389. package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
  390. package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
  391. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -15
  392. package/src/renderers/shaders/ShaderLib/depth.glsl.js +1 -1
  393. package/src/renderers/shaders/UniformsLib.js +1 -0
  394. package/src/renderers/shaders/UniformsUtils.js +25 -4
  395. package/src/renderers/webgl/WebGLCapabilities.js +2 -1
  396. package/src/renderers/webgl/WebGLExtensions.js +2 -25
  397. package/src/renderers/webgl/WebGLInfo.js +3 -1
  398. package/src/renderers/webgl/WebGLProgram.js +15 -14
  399. package/src/renderers/webgl/WebGLPrograms.js +2 -1
  400. package/src/renderers/webgl/WebGLShadowMap.js +3 -2
  401. package/src/renderers/webgl/WebGLState.js +15 -14
  402. package/src/renderers/webgl/WebGLTextures.js +19 -14
  403. package/src/renderers/webgl/WebGLUniformsGroups.js +5 -3
  404. package/src/renderers/webgl/WebGLUtils.js +3 -2
  405. package/src/renderers/webgl-fallback/WebGLBackend.js +199 -167
  406. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +181 -25
  407. package/src/renderers/webgl-fallback/utils/WebGLConstants.js +2 -3
  408. package/src/renderers/webgl-fallback/utils/WebGLState.js +7 -6
  409. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +169 -19
  410. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +51 -22
  411. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -2
  412. package/src/renderers/webgpu/WebGPUBackend.js +153 -123
  413. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +2 -1
  414. package/src/renderers/webgpu/WebGPURenderer.js +3 -2
  415. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +142 -50
  416. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  417. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +5 -3
  418. package/src/renderers/webgpu/utils/WebGPUConstants.js +7 -2
  419. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +53 -34
  420. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +6 -8
  421. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +260 -99
  422. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +32 -9
  423. package/src/renderers/webgpu/utils/WebGPUUtils.js +22 -2
  424. package/src/renderers/webxr/WebXRManager.js +42 -26
  425. package/src/textures/ExternalTexture.js +15 -4
  426. package/src/textures/Source.js +3 -2
  427. package/src/textures/Texture.js +3 -2
  428. package/src/textures/VideoTexture.js +2 -3
  429. package/src/utils.js +67 -3
  430. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
@@ -1,5 +1,6 @@
1
1
  import TempNode from '../core/TempNode.js';
2
2
  import { addMethodChaining, nodeObject } from '../tsl/TSLCore.js';
3
+ import { log } from '../../utils.js';
3
4
 
4
5
  class DebugNode extends TempNode {
5
6
 
@@ -56,7 +57,7 @@ class DebugNode extends TempNode {
56
57
 
57
58
  } else {
58
59
 
59
- console.log( code );
60
+ log( code );
60
61
 
61
62
  }
62
63
 
@@ -36,6 +36,14 @@ class EventNode extends Node {
36
36
 
37
37
  this.updateType = NodeUpdateType.RENDER;
38
38
 
39
+ } else if ( eventType === EventNode.BEFORE_OBJECT ) {
40
+
41
+ this.updateBeforeType = NodeUpdateType.OBJECT;
42
+
43
+ } else if ( eventType === EventNode.BEFORE_MATERIAL ) {
44
+
45
+ this.updateBeforeType = NodeUpdateType.RENDER;
46
+
39
47
  }
40
48
 
41
49
  }
@@ -46,10 +54,18 @@ class EventNode extends Node {
46
54
 
47
55
  }
48
56
 
57
+ updateBefore( frame ) {
58
+
59
+ this.callback( frame );
60
+
61
+ }
62
+
49
63
  }
50
64
 
51
65
  EventNode.OBJECT = 'object';
52
66
  EventNode.MATERIAL = 'material';
67
+ EventNode.BEFORE_OBJECT = 'beforeObject';
68
+ EventNode.BEFORE_MATERIAL = 'beforeMaterial';
53
69
 
54
70
  export default EventNode;
55
71
 
@@ -81,3 +97,23 @@ export const OnObjectUpdate = ( callback ) => createEvent( EventNode.OBJECT, cal
81
97
  * @returns {EventNode}
82
98
  */
83
99
  export const OnMaterialUpdate = ( callback ) => createEvent( EventNode.MATERIAL, callback );
100
+
101
+ /**
102
+ * Creates an event that triggers a function before an object (Mesh|Sprite) is updated.
103
+ *
104
+ * The event will be bound to the declared TSL function `Fn()`; it must be declared within a `Fn()` or the JS function call must be inherited from one.
105
+ *
106
+ * @param {Function} callback - The callback function.
107
+ * @returns {EventNode}
108
+ */
109
+ export const OnBeforeObjectUpdate = ( callback ) => createEvent( EventNode.BEFORE_OBJECT, callback );
110
+
111
+ /**
112
+ * Creates an event that triggers a function before the material is updated.
113
+ *
114
+ * The event will be bound to the declared TSL function `Fn()`; it must be declared within a `Fn()` or the JS function call must be inherited from one.
115
+ *
116
+ * @param {Function} callback - The callback function.
117
+ * @returns {EventNode}
118
+ */
119
+ export const OnBeforeMaterialUpdate = ( callback ) => createEvent( EventNode.BEFORE_MATERIAL, callback );
@@ -46,7 +46,7 @@ class FunctionOverloadingNode extends Node {
46
46
  * @private
47
47
  * @type {ShaderCallNodeInternal}
48
48
  */
49
- this._candidateFnCall = null;
49
+ this._candidateFn = null;
50
50
 
51
51
  /**
52
52
  * This node is marked as global.
@@ -65,22 +65,30 @@ class FunctionOverloadingNode extends Node {
65
65
  * @param {NodeBuilder} builder - The current node builder.
66
66
  * @return {string} The node type.
67
67
  */
68
- getNodeType() {
68
+ getNodeType( builder ) {
69
69
 
70
- return this.functionNodes[ 0 ].shaderNode.layout.type;
70
+ const candidateFn = this.getCandidateFn( builder );
71
+
72
+ return candidateFn.shaderNode.layout.type;
71
73
 
72
74
  }
73
75
 
74
- setup( builder ) {
76
+ /**
77
+ * Returns the candidate function for the current parameters.
78
+ *
79
+ * @param {NodeBuilder} builder - The current node builder.
80
+ * @return {FunctionNode} The candidate function.
81
+ */
82
+ getCandidateFn( builder ) {
75
83
 
76
84
  const params = this.parametersNodes;
77
85
 
78
- let candidateFnCall = this._candidateFnCall;
86
+ let candidateFn = this._candidateFn;
79
87
 
80
- if ( candidateFnCall === null ) {
88
+ if ( candidateFn === null ) {
81
89
 
82
- let candidateFn = null;
83
- let candidateScore = - 1;
90
+ let bestCandidateFn = null;
91
+ let bestScore = - 1;
84
92
 
85
93
  for ( const functionNode of this.functionNodes ) {
86
94
 
@@ -97,7 +105,7 @@ class FunctionOverloadingNode extends Node {
97
105
 
98
106
  if ( params.length === inputs.length ) {
99
107
 
100
- let score = 0;
108
+ let currentScore = 0;
101
109
 
102
110
  for ( let i = 0; i < params.length; i ++ ) {
103
111
 
@@ -106,20 +114,16 @@ class FunctionOverloadingNode extends Node {
106
114
 
107
115
  if ( param.getNodeType( builder ) === input.type ) {
108
116
 
109
- score ++;
110
-
111
- } else {
112
-
113
- score = 0;
117
+ currentScore ++;
114
118
 
115
119
  }
116
120
 
117
121
  }
118
122
 
119
- if ( score > candidateScore ) {
123
+ if ( currentScore > bestScore ) {
120
124
 
121
- candidateFn = functionNode;
122
- candidateScore = score;
125
+ bestCandidateFn = functionNode;
126
+ bestScore = currentScore;
123
127
 
124
128
  }
125
129
 
@@ -127,11 +131,25 @@ class FunctionOverloadingNode extends Node {
127
131
 
128
132
  }
129
133
 
130
- this._candidateFnCall = candidateFnCall = candidateFn( ...params );
134
+ this._candidateFn = candidateFn = bestCandidateFn;
131
135
 
132
136
  }
133
137
 
134
- return candidateFnCall;
138
+ return candidateFn;
139
+
140
+ }
141
+
142
+ /**
143
+ * Sets up the node for the current parameters.
144
+ *
145
+ * @param {NodeBuilder} builder - The current node builder.
146
+ * @return {Node} The setup node.
147
+ */
148
+ setup( builder ) {
149
+
150
+ const candidateFn = this.getCandidateFn( builder );
151
+
152
+ return candidateFn( ...this.parametersNodes );
135
153
 
136
154
  }
137
155
 
@@ -1,4 +1,5 @@
1
1
  import TempNode from '../core/TempNode.js';
2
+ import { error } from '../../utils.js';
2
3
 
3
4
  /**
4
5
  * This module is part of the TSL core and usually not used in app level code.
@@ -70,7 +71,7 @@ class JoinNode extends TempNode {
70
71
 
71
72
  if ( length >= maxLength ) {
72
73
 
73
- console.error( `THREE.TSL: Length of parameters exceeds maximum length of function '${ type }()' type.` );
74
+ error( `TSL: Length of parameters exceeds maximum length of function '${ type }()' type.` );
74
75
  break;
75
76
 
76
77
  }
@@ -81,7 +82,7 @@ class JoinNode extends TempNode {
81
82
 
82
83
  if ( length + inputTypeLength > maxLength ) {
83
84
 
84
- console.error( `THREE.TSL: Length of '${ type }()' data exceeds maximum length of output type.` );
85
+ error( `TSL: Length of '${ type }()' data exceeds maximum length of output type.` );
85
86
 
86
87
  inputTypeLength = maxLength - length;
87
88
  inputType = builder.getTypeFromLength( inputTypeLength );
@@ -95,7 +96,9 @@ class JoinNode extends TempNode {
95
96
 
96
97
  if ( inputPrimitiveType !== primitiveType ) {
97
98
 
98
- inputSnippet = builder.format( inputSnippet, inputPrimitiveType, primitiveType );
99
+ const targetType = builder.getTypeFromLength( inputTypeLength, primitiveType );
100
+
101
+ inputSnippet = builder.format( inputSnippet, inputType, targetType );
99
102
 
100
103
  }
101
104
 
@@ -1,6 +1,7 @@
1
1
  import Node from '../core/Node.js';
2
2
  import { expression } from '../code/ExpressionNode.js';
3
- import { nodeObject, nodeArray, Fn } from '../tsl/TSLBase.js';
3
+ import { nodeArray, Fn } from '../tsl/TSLBase.js';
4
+ import { error } from '../../utils.js';
4
5
 
5
6
  /**
6
7
  * This module offers a variety of ways to implement loops in TSL. In it's basic form it's:
@@ -53,7 +54,7 @@ class LoopNode extends Node {
53
54
  */
54
55
  constructor( params = [] ) {
55
56
 
56
- super();
57
+ super( 'void' );
57
58
 
58
59
  this.params = params;
59
60
 
@@ -99,16 +100,20 @@ class LoopNode extends Node {
99
100
 
100
101
  }
101
102
 
102
- const stack = builder.addStack(); // TODO: cache() it
103
+ const stack = builder.addStack();
103
104
 
104
- properties.returnsNode = this.params[ this.params.length - 1 ]( inputs, builder );
105
+ const fnCall = this.params[ this.params.length - 1 ]( inputs );
106
+
107
+ properties.returnsNode = fnCall.context( { nodeLoop: fnCall } );
105
108
  properties.stackNode = stack;
106
109
 
107
110
  const baseParam = this.params[ 0 ];
108
111
 
109
112
  if ( baseParam.isNode !== true && typeof baseParam.update === 'function' ) {
110
113
 
111
- properties.updateNode = Fn( this.params[ 0 ].update )( inputs );
114
+ const fnUpdateCall = Fn( this.params[ 0 ].update )( inputs );
115
+
116
+ properties.updateNode = fnUpdateCall.context( { nodeLoop: fnUpdateCall } );
112
117
 
113
118
  }
114
119
 
@@ -118,26 +123,19 @@ class LoopNode extends Node {
118
123
 
119
124
  }
120
125
 
121
- /**
122
- * This method is overwritten since the node type is inferred based on the loop configuration.
123
- *
124
- * @param {NodeBuilder} builder - The current node builder.
125
- * @return {string} The node type.
126
- */
127
- getNodeType( builder ) {
128
-
129
- const { returnsNode } = this.getProperties( builder );
130
-
131
- return returnsNode ? returnsNode.getNodeType( builder ) : 'void';
132
-
133
- }
134
-
135
126
  setup( builder ) {
136
127
 
137
128
  // setup properties
138
129
 
139
130
  this.getProperties( builder );
140
131
 
132
+ if ( builder.fnCall ) {
133
+
134
+ const shaderNodeData = builder.getDataFromNode( builder.fnCall.shaderNode );
135
+ shaderNodeData.hasLoop = true;
136
+
137
+ }
138
+
141
139
  }
142
140
 
143
141
  generate( builder ) {
@@ -267,7 +265,7 @@ class LoopNode extends Node {
267
265
 
268
266
  } else {
269
267
 
270
- console.error( 'THREE.TSL: \'Loop( { update: ... } )\' is not a function, string or number.' );
268
+ error( 'TSL: \'Loop( { update: ... } )\' is not a function, string or number.' );
271
269
 
272
270
  updateSnippet = 'break /* invalid update */';
273
271
 
@@ -304,7 +302,7 @@ class LoopNode extends Node {
304
302
 
305
303
  const stackSnippet = stackNode.build( builder, 'void' );
306
304
 
307
- const returnsSnippet = properties.returnsNode ? properties.returnsNode.build( builder ) : '';
305
+ properties.returnsNode.build( builder, 'void' );
308
306
 
309
307
  builder.removeFlowTab().addFlowCode( '\n' + builder.tab + stackSnippet );
310
308
 
@@ -316,8 +314,6 @@ class LoopNode extends Node {
316
314
 
317
315
  builder.addFlowTab();
318
316
 
319
- return returnsSnippet;
320
-
321
317
  }
322
318
 
323
319
  }
@@ -332,7 +328,7 @@ export default LoopNode;
332
328
  * @param {...any} params - A list of parameters.
333
329
  * @returns {LoopNode}
334
330
  */
335
- export const Loop = ( ...params ) => nodeObject( new LoopNode( nodeArray( params, 'int' ) ) ).toStack();
331
+ export const Loop = ( ...params ) => new LoopNode( nodeArray( params, 'int' ) ).toStack();
336
332
 
337
333
  /**
338
334
  * TSL function for creating a `Continue()` expression.
@@ -1,4 +1,5 @@
1
1
  import Node from '../core/Node.js';
2
+ import { warn } from '../../utils.js';
2
3
 
3
4
  /**
4
5
  * Base class for representing member access on an object-like
@@ -15,21 +16,21 @@ class MemberNode extends Node {
15
16
  }
16
17
 
17
18
  /**
18
- * Constructs an array element node.
19
+ * Constructs a member node.
19
20
  *
20
- * @param {Node} node - The array-like node.
21
+ * @param {Node} structNode - The struct node.
21
22
  * @param {string} property - The property name.
22
23
  */
23
- constructor( node, property ) {
24
+ constructor( structNode, property ) {
24
25
 
25
26
  super();
26
27
 
27
28
  /**
28
- * The array-like node.
29
+ * The struct node.
29
30
  *
30
31
  * @type {Node}
31
32
  */
32
- this.node = node;
33
+ this.structNode = structNode;
33
34
 
34
35
  /**
35
36
  * The property name.
@@ -49,15 +50,66 @@ class MemberNode extends Node {
49
50
 
50
51
  }
51
52
 
53
+ hasMember( builder ) {
54
+
55
+ if ( this.structNode.isMemberNode ) {
56
+
57
+ if ( this.structNode.hasMember( builder ) === false ) {
58
+
59
+ return false;
60
+
61
+ }
62
+
63
+ }
64
+
65
+ return this.structNode.getMemberType( builder, this.property ) !== 'void';
66
+
67
+ }
68
+
52
69
  getNodeType( builder ) {
53
70
 
54
- return this.node.getMemberType( builder, this.property );
71
+ if ( this.hasMember( builder ) === false ) {
72
+
73
+ // default type if member does not exist
74
+
75
+ return 'float';
76
+
77
+ }
78
+
79
+ return this.structNode.getMemberType( builder, this.property );
80
+
81
+ }
82
+
83
+ getMemberType( builder, name ) {
84
+
85
+ if ( this.hasMember( builder ) === false ) {
86
+
87
+ // default type if member does not exist
88
+
89
+ return 'float';
90
+
91
+ }
92
+
93
+ const type = this.getNodeType( builder );
94
+ const struct = builder.getStructTypeNode( type );
95
+
96
+ return struct.getMemberType( builder, name );
55
97
 
56
98
  }
57
99
 
58
100
  generate( builder ) {
59
101
 
60
- const propertyName = this.node.build( builder );
102
+ if ( this.hasMember( builder ) === false ) {
103
+
104
+ warn( `TSL: Member "${ this.property }" does not exist in struct.` );
105
+
106
+ const type = this.getNodeType( builder );
107
+
108
+ return builder.generateConst( type );
109
+
110
+ }
111
+
112
+ const propertyName = this.structNode.build( builder );
61
113
 
62
114
  return propertyName + '.' + this.property;
63
115
 
@@ -1,4 +1,4 @@
1
- import { abs, cross, float, Fn, normalize, ivec2, sub, vec2, vec3, vec4 } from '../tsl/TSLBase.js';
1
+ import { abs, cross, float, Fn, normalize, ivec2, sub, vec2, vec3, vec4, fract, dot } from '../tsl/TSLBase.js';
2
2
  import { textureSize } from '../accessors/TextureSizeNode.js';
3
3
  import { textureLoad } from '../accessors/TextureNode.js';
4
4
  import { WebGPUCoordinateSystem } from '../../constants.js';
@@ -93,3 +93,30 @@ export const getNormalFromDepth = /*@__PURE__*/ Fn( ( [ uv, depthTexture, projec
93
93
  return normalize( cross( dpdx, dpdy ) );
94
94
 
95
95
  } );
96
+
97
+ /**
98
+ * Interleaved Gradient Noise (IGN) from Jimenez 2014.
99
+ *
100
+ * IGN has "low discrepancy" resulting in evenly distributed samples. It's superior compared to
101
+ * default white noise, blue noise or Bayer.
102
+ *
103
+ * References:
104
+ * - {@link https://www.iryoku.com/next-generation-post-processing-in-call-of-duty-advanced-warfare/}
105
+ * - {@link https://blog.demofox.org/2022/01/01/interleaved-gradient-noise-a-different-kind-of-low-discrepancy-sequence/}
106
+ *
107
+ * @tsl
108
+ * @function
109
+ * @param {Node<vec2>} position - The input position, usually screen coordinates.
110
+ * @return {Node<float>} The noise value.
111
+ */
112
+ export const interleavedGradientNoise = Fn( ( [ position ] ) => {
113
+
114
+ return fract( float( 52.9829189 ).mul( fract( dot( position, vec2( 0.06711056, 0.00583715 ) ) ) ) );
115
+
116
+ } ).setLayout( {
117
+ name: 'interleavedGradientNoise',
118
+ type: 'float',
119
+ inputs: [
120
+ { name: 'position', type: 'vec2' }
121
+ ]
122
+ } );
@@ -202,8 +202,8 @@ class RTTNode extends TextureNode {
202
202
  const pixelRatio = renderer.getPixelRatio();
203
203
  const size = renderer.getSize( _size );
204
204
 
205
- const effectiveWidth = size.width * pixelRatio;
206
- const effectiveHeight = size.height * pixelRatio;
205
+ const effectiveWidth = Math.floor( size.width * pixelRatio );
206
+ const effectiveHeight = Math.floor( size.height * pixelRatio );
207
207
 
208
208
  if ( effectiveWidth !== this.renderTarget.width || effectiveHeight !== this.renderTarget.height ) {
209
209
 
@@ -217,7 +217,17 @@ class RTTNode extends TextureNode {
217
217
 
218
218
  //
219
219
 
220
+ let name = 'RTT';
221
+
222
+ if ( this.node.name ) {
223
+
224
+ name = this.node.name + ' [ ' + name + ' ]';
225
+
226
+ }
227
+
228
+
220
229
  this._quadMesh.material.fragmentNode = this._rttNode;
230
+ this._quadMesh.name = name;
221
231
 
222
232
  //
223
233
 
@@ -271,7 +281,7 @@ export const rtt = ( node, ...params ) => nodeObject( new RTTNode( nodeObject( n
271
281
  */
272
282
  export const convertToTexture = ( node, ...params ) => {
273
283
 
274
- if ( node.isTextureNode ) return node;
284
+ if ( node.isSampleNode || node.isTextureNode ) return node;
275
285
  if ( node.isPassNode ) return node.getTextureNode();
276
286
 
277
287
  return rtt( node, ...params );
@@ -13,6 +13,7 @@ import { Vector4 } from '../../math/Vector4.js';
13
13
  import { Matrix4 } from '../../math/Matrix4.js';
14
14
  import { RenderTarget } from '../../core/RenderTarget.js';
15
15
  import { DepthTexture } from '../../textures/DepthTexture.js';
16
+ import { warnOnce } from '../../utils.js';
16
17
 
17
18
  const _reflectorPlane = new Plane();
18
19
  const _normal = new Vector3();
@@ -61,10 +62,11 @@ class ReflectorNode extends TextureNode {
61
62
  *
62
63
  * @param {Object} [parameters={}] - An object holding configuration parameters.
63
64
  * @param {Object3D} [parameters.target=new Object3D()] - The 3D object the reflector is linked to.
64
- * @param {number} [parameters.resolution=1] - The resolution scale.
65
+ * @param {number} [parameters.resolutionScale=1] - The resolution scale.
65
66
  * @param {boolean} [parameters.generateMipmaps=false] - Whether mipmaps should be generated or not.
66
67
  * @param {boolean} [parameters.bounces=true] - Whether reflectors can render other reflector nodes or not.
67
68
  * @param {boolean} [parameters.depth=false] - Whether depth data should be generated or not.
69
+ * @param {number} [parameters.samples] - Anti-Aliasing samples of the internal render-target.
68
70
  * @param {TextureNode} [parameters.defaultTexture] - The default texture node.
69
71
  * @param {ReflectorBaseNode} [parameters.reflector] - The reflector base node.
70
72
  */
@@ -162,6 +164,7 @@ class ReflectorNode extends TextureNode {
162
164
  newNode.depthNode = this.depthNode;
163
165
  newNode.compareNode = this.compareNode;
164
166
  newNode.gradNode = this.gradNode;
167
+ newNode.offsetNode = this.offsetNode;
165
168
  newNode._reflectorBaseNode = this._reflectorBaseNode;
166
169
 
167
170
  return newNode;
@@ -204,10 +207,11 @@ class ReflectorBaseNode extends Node {
204
207
  * @param {TextureNode} textureNode - Represents the rendered reflections as a texture node.
205
208
  * @param {Object} [parameters={}] - An object holding configuration parameters.
206
209
  * @param {Object3D} [parameters.target=new Object3D()] - The 3D object the reflector is linked to.
207
- * @param {number} [parameters.resolution=1] - The resolution scale.
210
+ * @param {number} [parameters.resolutionScale=1] - The resolution scale.
208
211
  * @param {boolean} [parameters.generateMipmaps=false] - Whether mipmaps should be generated or not.
209
212
  * @param {boolean} [parameters.bounces=true] - Whether reflectors can render other reflector nodes or not.
210
213
  * @param {boolean} [parameters.depth=false] - Whether depth data should be generated or not.
214
+ * @param {number} [parameters.samples] - Anti-Aliasing samples of the internal render-target.
211
215
  */
212
216
  constructor( textureNode, parameters = {} ) {
213
217
 
@@ -215,10 +219,11 @@ class ReflectorBaseNode extends Node {
215
219
 
216
220
  const {
217
221
  target = new Object3D(),
218
- resolution = 1,
222
+ resolutionScale = 1,
219
223
  generateMipmaps = false,
220
224
  bounces = true,
221
- depth = false
225
+ depth = false,
226
+ samples = 0
222
227
  } = parameters;
223
228
 
224
229
  /**
@@ -242,7 +247,15 @@ class ReflectorBaseNode extends Node {
242
247
  * @type {number}
243
248
  * @default {1}
244
249
  */
245
- this.resolution = resolution;
250
+ this.resolutionScale = resolutionScale;
251
+
252
+ if ( parameters.resolution !== undefined ) {
253
+
254
+ warnOnce( 'ReflectorNode: The "resolution" parameter has been renamed to "resolutionScale".' ); // @deprecated r180
255
+
256
+ this.resolutionScale = parameters.resolution;
257
+
258
+ }
246
259
 
247
260
  /**
248
261
  * Whether mipmaps should be generated or not.
@@ -268,6 +281,14 @@ class ReflectorBaseNode extends Node {
268
281
  */
269
282
  this.depth = depth;
270
283
 
284
+ /**
285
+ * The number of anti-aliasing samples for the render-target
286
+ *
287
+ * @type {number}
288
+ * @default {0}
289
+ */
290
+ this.samples = samples;
291
+
271
292
  /**
272
293
  * The `updateBeforeType` is set to `NodeUpdateType.RENDER` when {@link ReflectorBaseNode#bounces}
273
294
  * is `true`. Otherwise it's `NodeUpdateType.FRAME`.
@@ -321,7 +342,7 @@ class ReflectorBaseNode extends Node {
321
342
  */
322
343
  _updateResolution( renderTarget, renderer ) {
323
344
 
324
- const resolution = this.resolution;
345
+ const resolution = this.resolutionScale;
325
346
 
326
347
  renderer.getDrawingBufferSize( _size );
327
348
 
@@ -388,7 +409,7 @@ class ReflectorBaseNode extends Node {
388
409
 
389
410
  if ( renderTarget === undefined ) {
390
411
 
391
- renderTarget = new RenderTarget( 0, 0, { type: HalfFloatType } );
412
+ renderTarget = new RenderTarget( 0, 0, { type: HalfFloatType, samples: this.samples } );
392
413
 
393
414
  if ( this.generateMipmaps === true ) {
394
415
 
@@ -531,6 +552,10 @@ class ReflectorBaseNode extends Node {
531
552
  renderer.setRenderTarget( renderTarget );
532
553
  renderer.autoClear = true;
533
554
 
555
+ const previousName = scene.name;
556
+
557
+ scene.name = ( scene.name || 'Scene' ) + ' [ Reflector ]'; // TODO: Add bounce index
558
+
534
559
  if ( needsClear ) {
535
560
 
536
561
  renderer.clear();
@@ -545,6 +570,8 @@ class ReflectorBaseNode extends Node {
545
570
 
546
571
  }
547
572
 
573
+ scene.name = previousName;
574
+
548
575
  renderer.setMRT( currentMRT );
549
576
  renderer.setRenderTarget( currentRenderTarget );
550
577
  renderer.autoClear = currentAutoClear;
@@ -557,6 +584,29 @@ class ReflectorBaseNode extends Node {
557
584
 
558
585
  }
559
586
 
587
+ /**
588
+ * The resolution scale.
589
+ *
590
+ * @deprecated
591
+ * @type {number}
592
+ * @default {1}
593
+ */
594
+ get resolution() {
595
+
596
+ warnOnce( 'ReflectorNode: The "resolution" property has been renamed to "resolutionScale".' ); // @deprecated r180
597
+
598
+ return this.resolutionScale;
599
+
600
+ }
601
+
602
+ set resolution( value ) {
603
+
604
+ warnOnce( 'ReflectorNode: The "resolution" property has been renamed to "resolutionScale".' ); // @deprecated r180
605
+
606
+ this.resolutionScale = value;
607
+
608
+ }
609
+
560
610
  }
561
611
 
562
612
  /**
@@ -570,6 +620,7 @@ class ReflectorBaseNode extends Node {
570
620
  * @param {boolean} [parameters.generateMipmaps=false] - Whether mipmaps should be generated or not.
571
621
  * @param {boolean} [parameters.bounces=true] - Whether reflectors can render other reflector nodes or not.
572
622
  * @param {boolean} [parameters.depth=false] - Whether depth data should be generated or not.
623
+ * @param {number} [parameters.samples] - Anti-Aliasing samples of the internal render-target.
573
624
  * @param {TextureNode} [parameters.defaultTexture] - The default texture node.
574
625
  * @param {ReflectorBaseNode} [parameters.reflector] - The reflector base node.
575
626
  * @returns {ReflectorNode}
@@ -26,13 +26,22 @@ class SampleNode extends Node {
26
26
  * Creates an instance of SampleNode.
27
27
  *
28
28
  * @param {Function} callback - The function to be called when sampling. Should accept a UV node and return a value.
29
+ * @param {?Node<vec2>} [uvNode=null] - The UV node to be used in the texture sampling.
29
30
  */
30
- constructor( callback ) {
31
+ constructor( callback, uvNode = null ) {
31
32
 
32
33
  super();
33
34
 
34
35
  this.callback = callback;
35
36
 
37
+ /**
38
+ * Represents the texture coordinates.
39
+ *
40
+ * @type {?Node<vec2|vec3>}
41
+ * @default null
42
+ */
43
+ this.uvNode = uvNode;
44
+
36
45
  /**
37
46
  * This flag can be used for type testing.
38
47
  *
@@ -76,6 +85,7 @@ export default SampleNode;
76
85
  *
77
86
  * @function
78
87
  * @param {Function} callback - The function to be called when sampling. Should accept a UV node and return a value.
88
+ * @param {?Node<vec2>} [uv=null] - The UV node to be used in the texture sampling.
79
89
  * @returns {SampleNode} The created SampleNode instance wrapped as a node object.
80
90
  */
81
- export const sample = ( callback ) => nodeObject( new SampleNode( callback ) );
91
+ export const sample = ( callback, uv = null ) => nodeObject( new SampleNode( callback, nodeObject( uv ) ) );