@pkmn/engine 0.1.0-dev.e5b5a998 → 0.1.0-dev.f6c1a379
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -42
- package/build/pkg/addon.js +3 -2
- package/build/pkg/addon.js.map +1 -1
- package/build/pkg/data/ids.json +12 -12
- package/build/pkg/data/layout.json +24 -2
- package/build/pkg/data/protocol.json +69 -12
- package/build/pkg/data.d.ts +2 -2
- package/build/pkg/gen1.js +13 -16
- package/build/pkg/gen1.js.map +1 -1
- package/build/pkg/protocol.js +56 -37
- package/build/pkg/protocol.js.map +1 -1
- package/build.zig +82 -57
- package/package.json +33 -15
- package/src/bin/install-pkmn-engine +10 -5
- package/src/lib/binding/node.zig +46 -141
- package/src/lib/binding/wasm.zig +4 -2
- package/src/lib/common/battle.zig +17 -0
- package/src/lib/common/data.zig +15 -27
- package/src/lib/common/debug.zig +20 -11
- package/src/lib/common/js.zig +118 -0
- package/src/lib/common/optional.zig +60 -0
- package/src/lib/common/options.zig +9 -0
- package/src/lib/common/protocol.zig +646 -138
- package/src/lib/common/rational.zig +353 -0
- package/src/lib/common/rng.zig +15 -15
- package/src/lib/common/util.zig +12 -0
- package/src/lib/gen1/README.md +257 -177
- package/src/lib/gen1/calc.zig +426 -0
- package/src/lib/gen1/chance.zig +1058 -0
- package/src/lib/gen1/data/moves.zig +168 -170
- package/src/lib/gen1/data/types.zig +3 -3
- package/src/lib/gen1/data.zig +61 -51
- package/src/lib/gen1/helpers.zig +588 -17
- package/src/lib/gen1/mechanics.zig +776 -502
- package/src/lib/gen2/README.md +106 -85
- package/src/lib/gen2/data/items.zig +11 -17
- package/src/lib/gen2/data/moves.zig +639 -562
- package/src/lib/gen2/data/types.zig +127 -25
- package/src/lib/gen2/data.zig +104 -78
- package/src/lib/gen2/helpers.zig +15 -21
- package/src/lib/gen2/mechanics.zig +1444 -11
- package/src/lib/pkmn.zig +61 -2
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@@ -30,7 +30,7 @@ pub const Type = enum(u4) {
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Ice,
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Dragon,
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-
const CHART
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const CHART: [15][15]Effectiveness = .{
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[_]Effectiveness{ N, N, N, N, N, R, N, I, N, N, N, N, N, N, N }, // Normal
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[_]Effectiveness{ S, N, R, R, N, S, R, I, N, N, N, N, R, S, N }, // Fighting
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[_]Effectiveness{ N, S, N, N, N, R, S, N, N, N, S, R, N, N, N }, // Flying
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@@ -99,10 +99,10 @@ pub const Type = enum(u4) {
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return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
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}
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-
/// The precedence order of
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/// The precedence order of Type `t2` vs. Type `t1`.
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pub fn precedence(t1: Type, t2: Type) u8 {
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for (PRECEDENCE, 0..) |matchup, i| {
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if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(
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if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
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}
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unreachable;
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}
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package/src/lib/gen1/data.zig
CHANGED
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@@ -1,15 +1,19 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const pkmn = @import("../pkmn.zig");
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+
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const data = @import("../common/data.zig");
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-
const options = @import("../common/options.zig");
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const protocol = @import("../common/protocol.zig");
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const rng = @import("../common/rng.zig");
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const util = @import("../common/util.zig");
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const moves = @import("data/moves.zig");
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const species = @import("data/species.zig");
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const types = @import("data/types.zig");
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const calc = @import("calc.zig");
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const chance = @import("chance.zig");
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const mechanics = @import("mechanics.zig");
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const assert = std.debug.assert;
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@@ -34,12 +38,17 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
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else
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std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
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/// Null object pattern implementation of pkmn.battle.Options for Generation I.
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pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
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const Choice = data.Choice;
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const ID = data.ID;
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const Player = data.Player;
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const Result = data.Result;
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const
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const PointerType = util.PointerType;
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const showdown = pkmn.options.showdown;
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/// The pseudo random number generator used by Generation I.
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pub const PRNG = rng.PRNG(1);
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@@ -56,29 +65,41 @@ pub fn Battle(comptime RNG: anytype) type {
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/// The last damage dealt by either side.
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last_damage: u16 = 0,
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/// Details about the last move selected/used by each player required to detect desyncs.
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last_moves: MoveDetails = .{},
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last_moves: [2]MoveDetails = [_]MoveDetails{.{}} ** 2,
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/// The pseudo random number generator.
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rng: RNG,
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/// Returns the `Side` for the given `player`.
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pub inline fn side(self:
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pub inline fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player)];
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}
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/// Returns the `Side` of the opponent for the given `player`
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pub inline fn foe(self:
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pub inline fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.sides[@intFromEnum(player.foe())];
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}
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/// Returns an identifier for the active Pokémon of `player`.
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pub inline fn active(self: *Self, player: Player) ID {
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-
return player.ident(@intCast(
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pub inline fn active(self: *const Self, player: Player) ID {
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return player.ident(@intCast(self.side(player).order[0]));
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}
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/// Returns the `MoveDetails` for the given `player`.
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pub inline fn lastMove(
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self: anytype,
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player: Player,
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) PointerType(@TypeOf(self), MoveDetails) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
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return &self.last_moves[@intFromEnum(player)];
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}
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/// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
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/// battle, optionally writing protocol message logs to `log` if `options.log`
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-
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-
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/// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
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/// is enabled.
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pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
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return mechanics.update(self, c1, c2, options);
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}
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/// Fills in at most `out.len` possible choices for the `player` given the previous `result`
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@@ -90,7 +111,7 @@ pub fn Battle(comptime RNG: anytype) type {
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/// interacts with Disable, in which case there are no possible choices for the player to
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/// make (i.e. on the cartridge a soft-lock occurs).
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///
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/// This function will always return
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/// This function will always return choices > 0 if `pkmn.options.showdown` is true.
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pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
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return mechanics.choices(self, player, request, out);
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}
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@@ -120,7 +141,8 @@ pub const Side = extern struct {
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}
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/// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
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pub inline fn get(self:
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pub inline fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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assert(slot > 0 and slot <= 6);
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const id = self.order[slot - 1];
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assert(id > 0 and id <= 6);
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@@ -128,7 +150,8 @@ pub const Side = extern struct {
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}
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/// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
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pub inline fn stored(self:
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pub inline fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
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return self.get(1);
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}
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};
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@@ -153,7 +176,8 @@ pub const ActivePokemon = extern struct {
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}
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/// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
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pub inline fn move(self:
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pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
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assert(mslot > 0 and mslot <= 4);
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assert(self.moves[mslot - 1].id != .None);
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return &self.moves[mslot - 1];
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@@ -182,14 +206,15 @@ pub const Pokemon = extern struct {
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}
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/// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
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pub inline fn move(self:
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pub inline fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
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assert(mslot > 0 and mslot <= 4);
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assert(self.moves[mslot - 1].id != .None);
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return &self.moves[mslot - 1];
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}
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};
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/// Representation of a Generation I
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/// Representation of a Generation I Pokémon's move slot in a battle.
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pub const MoveSlot = extern struct {
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/// The identifier for the move.
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id: Move = .None,
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@@ -197,24 +222,16 @@ pub const MoveSlot = extern struct {
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pp: u8 = 0,
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comptime {
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assert(@sizeOf(MoveSlot) ==
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assert(@sizeOf(MoveSlot) == 2);
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}
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};
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/// Details required to detect desyncs based on the move last selected/executed by players.
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pub const MoveDetails = packed struct {
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/// The move slot index of the last move selected in the battle menu
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-
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/// Whether the last move executed
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-
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/// The move slot index of the last move selected in the battle menu by Player 2
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p2_index: if (showdown) u8 else u3 = 0,
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/// Whether the last move executed by Player 2 was counterable.
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p2_counterable: if (showdown) u8 else u1 = 0,
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-
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comptime {
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assert(@sizeOf(MoveDetails) == if (showdown) 4 else 1);
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-
}
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pub const MoveDetails = packed struct(if (showdown) u16 else u8) {
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/// The move slot index of the last move selected in the battle menu.
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index: if (showdown) u8 else u4 = 0,
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/// Whether the last move executed was counterable.
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counterable: if (showdown) u8 else u4 = 0,
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};
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/// Bitfield representation of a Generation I & II Pokémon's major status condition.
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@@ -243,13 +260,13 @@ pub const Status = enum(u8) {
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/// Whether or not the status `num` is the same as `status`.
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pub inline fn is(num: u8, status: Status) bool {
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if (status == .SLP) return Status.duration(num) > 0;
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-
return ((num >> @intCast(
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return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
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}
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/// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
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pub inline fn init(status: Status) u8 {
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251
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assert(status != .SLP and status != .EXT);
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-
return @as(u8, 1) << @intCast(
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return @as(u8, 1) << @intCast(@intFromEnum(status));
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}
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/// Initializes a non self-inflicted sleep status with duration `dur`.
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@@ -266,7 +283,7 @@ pub const Status = enum(u8) {
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/// Returns the duration of a sleep status.
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268
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pub inline fn duration(num: u8) u3 {
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-
return @intCast(
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return @intCast(num & SLP);
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}
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/// Returns whether `num` reflects any status.
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@@ -308,7 +325,7 @@ test Status {
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}
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/// Bitfield representation of volatile statuses and associated data in Generation I.
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-
pub const Volatiles = packed struct {
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pub const Volatiles = packed struct(u64) {
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/// Whether the "Bide" volatile status is present.
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Bide: bool = false,
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/// Whether the "Thrashing" volatile status is present.
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@@ -366,14 +383,10 @@ pub const Volatiles = packed struct {
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disabled_move: u3 = 0,
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/// The number of turns toxic damage has been accumulating.
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toxic: u5 = 0,
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-
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-
comptime {
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-
assert(@sizeOf(Volatiles) == 8);
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|
372
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-
}
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};
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test Volatiles {
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-
var volatiles =
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+
var volatiles: Volatiles = .{};
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volatiles.Confusion = true;
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volatiles.confusion = 2;
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379
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volatiles.Thrashing = true;
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@@ -413,10 +426,11 @@ pub fn Stats(comptime T: type) type {
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413
426
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/// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
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pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
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415
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assert(level > 0 and level <= 100);
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416
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-
const
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429
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+
const float: f32 = @floatFromInt(exp);
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430
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+
const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
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417
431
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const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
|
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418
432
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const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
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419
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-
return @intCast(
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433
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+
return @intCast(core *% @as(u32, level) / 100 +% factor);
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}
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};
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}
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@@ -434,7 +448,7 @@ test Stats {
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434
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}
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435
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436
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/// Representation of a Pokémon's boosts in Generation I.
|
|
437
|
-
pub const Boosts = packed struct {
|
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451
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+
pub const Boosts = packed struct(u32) {
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438
452
|
/// A Pokémon's Attack boosts.
|
|
439
453
|
atk: i4 = 0,
|
|
440
454
|
/// A Pokémon's Defense boosts.
|
|
@@ -449,14 +463,10 @@ pub const Boosts = packed struct {
|
|
|
449
463
|
evasion: i4 = 0,
|
|
450
464
|
|
|
451
465
|
_: u8 = 0,
|
|
452
|
-
|
|
453
|
-
comptime {
|
|
454
|
-
assert(@sizeOf(Boosts) == 4);
|
|
455
|
-
}
|
|
456
466
|
};
|
|
457
467
|
|
|
458
468
|
test Boosts {
|
|
459
|
-
const boosts =
|
|
469
|
+
const boosts: Boosts = .{ .spc = -6 };
|
|
460
470
|
try expectEqual(0, boosts.atk);
|
|
461
471
|
try expectEqual(-6, boosts.spc);
|
|
462
472
|
}
|
|
@@ -468,7 +478,7 @@ test Move {
|
|
|
468
478
|
try expectEqual(2, @intFromEnum(Move.KarateChop));
|
|
469
479
|
const move = Move.get(.Fissure);
|
|
470
480
|
try expectEqual(Move.Effect.OHKO, move.effect);
|
|
471
|
-
try expectEqual(
|
|
481
|
+
try expectEqual(rng.Gen12.percent(30), move.accuracy);
|
|
472
482
|
try expectEqual(Type.Ground, move.type);
|
|
473
483
|
|
|
474
484
|
try expect(!Move.Effect.onBegin(.None));
|
|
@@ -606,16 +616,16 @@ pub const DVs = struct {
|
|
|
606
616
|
};
|
|
607
617
|
|
|
608
618
|
test DVs {
|
|
609
|
-
var dvs =
|
|
619
|
+
var dvs: DVs = .{ .spc = 15, .spe = 15 };
|
|
610
620
|
try expectEqual(@as(u4, 15), dvs.hp());
|
|
611
|
-
dvs =
|
|
621
|
+
dvs = .{
|
|
612
622
|
.atk = 5,
|
|
613
623
|
.def = 15,
|
|
614
624
|
.spe = 13,
|
|
615
625
|
.spc = 13,
|
|
616
626
|
};
|
|
617
627
|
try expectEqual(@as(u4, 15), dvs.hp());
|
|
618
|
-
dvs =
|
|
628
|
+
dvs = .{
|
|
619
629
|
.def = 3,
|
|
620
630
|
.spe = 10,
|
|
621
631
|
.spc = 11,
|