@pkmn/engine 0.1.0-dev.a5a9f4b2 → 0.1.0-dev.a77ab8e2

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Files changed (62) hide show
  1. package/LICENSE +1 -3
  2. package/README.md +102 -64
  3. package/build/pkg/addon.d.ts +1 -1
  4. package/build/pkg/addon.js +13 -13
  5. package/build/pkg/addon.js.map +1 -1
  6. package/build/pkg/data/ids.json +12 -12
  7. package/build/pkg/data/layout.json +27 -5
  8. package/build/pkg/data/protocol.json +69 -12
  9. package/build/pkg/data.d.ts +4 -4
  10. package/build/pkg/data.js.map +1 -1
  11. package/build/pkg/gen1.d.ts +5 -4
  12. package/build/pkg/gen1.js +48 -32
  13. package/build/pkg/gen1.js.map +1 -1
  14. package/build/pkg/index.d.ts +18 -14
  15. package/build/pkg/index.js.map +1 -1
  16. package/build/pkg/protocol.d.ts +4 -2
  17. package/build/pkg/protocol.js +65 -44
  18. package/build/pkg/protocol.js.map +1 -1
  19. package/build/test/display.js +37 -15
  20. package/build/test/display.js.map +1 -1
  21. package/build/tools/debug.js +5 -4
  22. package/build/tools/debug.js.map +1 -1
  23. package/build.zig +291 -134
  24. package/package.json +58 -25
  25. package/src/bin/install-pkmn-engine +40 -25
  26. package/src/lib/common/array.zig +77 -0
  27. package/src/lib/common/battle.zig +17 -0
  28. package/src/lib/common/data.zig +19 -31
  29. package/src/lib/common/debug.zig +23 -13
  30. package/src/lib/common/js.zig +120 -0
  31. package/src/lib/common/optional.zig +71 -0
  32. package/src/lib/common/options.zig +14 -3
  33. package/src/lib/common/protocol.zig +947 -403
  34. package/src/lib/common/rational.zig +447 -0
  35. package/src/lib/common/rng.zig +31 -22
  36. package/src/lib/common/util.zig +61 -0
  37. package/src/lib/gen1/calc.zig +806 -0
  38. package/src/lib/gen1/chance.zig +1167 -0
  39. package/src/lib/gen1/data/moves.zig +202 -190
  40. package/src/lib/gen1/data/species.zig +5 -5
  41. package/src/lib/gen1/data/types.zig +10 -10
  42. package/src/lib/gen1/data.zig +93 -78
  43. package/src/lib/gen1/helpers.zig +144 -39
  44. package/src/lib/gen1/mechanics.zig +1211 -795
  45. package/src/lib/gen2/calc.zig +161 -0
  46. package/src/lib/gen2/chance.zig +905 -0
  47. package/src/lib/gen2/data/items.zig +14 -20
  48. package/src/lib/gen2/data/moves.zig +664 -570
  49. package/src/lib/gen2/data/species.zig +2 -2
  50. package/src/lib/gen2/data/types.zig +137 -34
  51. package/src/lib/gen2/data.zig +125 -86
  52. package/src/lib/gen2/generated.zig +806 -0
  53. package/src/lib/gen2/helpers.zig +54 -28
  54. package/src/lib/gen2/mechanics.zig +3567 -12
  55. package/src/lib/node.zig +131 -0
  56. package/src/lib/pkmn.zig +85 -9
  57. package/src/lib/wasm.zig +13 -0
  58. package/src/test/display/pkmn.html.tmpl +5 -5
  59. package/src/lib/binding/node.zig +0 -229
  60. package/src/lib/binding/wasm.zig +0 -10
  61. package/src/lib/gen1/README.md +0 -791
  62. package/src/lib/gen2/README.md +0 -309
@@ -1,4 +1,4 @@
1
- //! Code generated by `tools/generate` - manual edits will be overwritten
1
+ //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
3
  const std = @import("std");
4
4
 
@@ -1091,15 +1091,15 @@ pub const Species = enum(u8) {
1091
1091
  /// The number of Pokémon species in this generation.
1092
1092
  pub const size = 151;
1093
1093
 
1094
- /// The Pokémon's critical hit rate=io out of 256.
1095
- pub inline fn chance(id: Species) u8 {
1094
+ /// The Pokémon's critical hit ratio out of 256.
1095
+ pub fn chance(id: Species) u8 {
1096
1096
  assert(id != .None);
1097
- return CHANCES[@enumToInt(id) - 1];
1097
+ return CHANCES[@intFromEnum(id) - 1];
1098
1098
  }
1099
1099
 
1100
1100
  /// Returns the `Data` corresponding to the species.
1101
1101
  pub fn get(id: Species) Data {
1102
1102
  assert(id != .None);
1103
- return DATA[@enumToInt(id) - 1];
1103
+ return DATA[@intFromEnum(id) - 1];
1104
1104
  }
1105
1105
  };
@@ -1,4 +1,4 @@
1
- //! Code generated by `tools/generate` - manual edits will be overwritten
1
+ //! Code generated by `tools/generate` - manual edits will be overwritten.
2
2
 
3
3
  const std = @import("std");
4
4
 
@@ -30,7 +30,7 @@ pub const Type = enum(u4) {
30
30
  Ice,
31
31
  Dragon,
32
32
 
33
- const CHART = [15][15]Effectiveness{
33
+ const CHART: [15][15]Effectiveness = .{
34
34
  [_]Effectiveness{ N, N, N, N, N, R, N, I, N, N, N, N, N, N, N }, // Normal
35
35
  [_]Effectiveness{ S, N, R, R, N, S, R, I, N, N, N, N, R, S, N }, // Fighting
36
36
  [_]Effectiveness{ N, S, N, N, N, R, S, N, N, N, S, R, N, N, N }, // Flying
@@ -90,19 +90,19 @@ pub const Type = enum(u4) {
90
90
  pub const size = 15;
91
91
 
92
92
  /// Whether or not this type is considered to be special as opposed to physical.
93
- pub inline fn special(self: Type) bool {
94
- return @enumToInt(self) >= @enumToInt(Type.Fire);
93
+ pub fn special(self: Type) bool {
94
+ return @intFromEnum(self) >= @intFromEnum(Type.Fire);
95
95
  }
96
96
 
97
97
  /// The `Effectiveness` of type `t2` vs. type `t1`.
98
- pub inline fn effectiveness(t1: Type, t2: Type) Effectiveness {
99
- return CHART[@enumToInt(t1)][@enumToInt(t2)];
98
+ pub fn effectiveness(t1: Type, t2: Type) Effectiveness {
99
+ return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
100
100
  }
101
101
 
102
- /// The precedence order of type `t2` vs. type `t1`.
102
+ /// The precedence order of Type `t2` vs. Type `t1`.
103
103
  pub fn precedence(t1: Type, t2: Type) u8 {
104
104
  for (PRECEDENCE, 0..) |matchup, i| {
105
- if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(u8, i);
105
+ if (matchup.type1 == t1 and matchup.type2 == t2) return @intCast(i);
106
106
  }
107
107
  unreachable;
108
108
  }
@@ -120,12 +120,12 @@ pub const Types = packed struct {
120
120
  }
121
121
 
122
122
  /// Whether this typing is immune to type `t`.
123
- pub inline fn immune(self: Types, t: Type) bool {
123
+ pub fn immune(self: Types, t: Type) bool {
124
124
  return t.effectiveness(self.type1) == I or t.effectiveness(self.type2) == I;
125
125
  }
126
126
 
127
127
  /// Whether this typing includes type `t`.
128
- pub inline fn includes(self: Types, t: Type) bool {
128
+ pub fn includes(self: Types, t: Type) bool {
129
129
  return self.type1 == t or self.type2 == t;
130
130
  }
131
131
  };
@@ -1,15 +1,19 @@
1
1
  const std = @import("std");
2
2
  const builtin = @import("builtin");
3
3
 
4
+ const pkmn = @import("../pkmn.zig");
5
+
4
6
  const data = @import("../common/data.zig");
5
- const options = @import("../common/options.zig");
6
7
  const protocol = @import("../common/protocol.zig");
7
8
  const rng = @import("../common/rng.zig");
9
+ const util = @import("../common/util.zig");
8
10
 
9
11
  const moves = @import("data/moves.zig");
10
12
  const species = @import("data/species.zig");
11
13
  const types = @import("data/types.zig");
12
14
 
15
+ const calc = @import("calc.zig");
16
+ const chance = @import("chance.zig");
13
17
  const mechanics = @import("mechanics.zig");
14
18
 
15
19
  const assert = std.debug.assert;
@@ -18,11 +22,11 @@ const expect = std.testing.expect;
18
22
 
19
23
  /// The minimum size in bytes required to hold all Generation I choice options.
20
24
  pub const MAX_CHOICES: usize = 9; // move 1..4, switch 2..6
21
- /// The optimal size in bytes required to hold all Generation I choice options.
22
- /// At least as large as MAX_CHOICES.
25
+ /// The maximum number of bytes possibly logged by a single Generation I update.
23
26
  pub const MAX_LOGS: usize = 180;
24
27
 
25
- /// The maximum number of bytes possibly logged by a single Generation I update.
28
+ /// The optimal size in bytes required to hold all Generation I choice options.
29
+ /// At least as large as MAX_CHOICES.
26
30
  pub const CHOICES_SIZE = if (builtin.mode == .ReleaseSmall)
27
31
  MAX_CHOICES
28
32
  else
@@ -34,12 +38,18 @@ pub const LOGS_SIZE = if (builtin.mode == .ReleaseSmall)
34
38
  else
35
39
  std.math.ceilPowerOfTwo(usize, MAX_LOGS) catch unreachable;
36
40
 
41
+ /// Null object pattern implementation of pkmn.battle.Options for Generation I.
42
+ pub const NULL = pkmn.battle.options(protocol.NULL, chance.NULL, calc.NULL);
43
+
37
44
  const Choice = data.Choice;
38
45
  const ID = data.ID;
39
46
  const Player = data.Player;
40
47
  const Result = data.Result;
41
48
 
42
- const showdown = options.showdown;
49
+ const PointerType = util.PointerType;
50
+ const isPointerTo = util.isPointerTo;
51
+
52
+ const showdown = pkmn.options.showdown;
43
53
 
44
54
  /// The pseudo random number generator used by Generation I.
45
55
  pub const PRNG = rng.PRNG(1);
@@ -55,30 +65,42 @@ pub fn Battle(comptime RNG: anytype) type {
55
65
  turn: u16 = 0,
56
66
  /// The last damage dealt by either side.
57
67
  last_damage: u16 = 0,
58
- /// The slot index of the last selected moves for each side
59
- last_selected_indexes: MoveIndexes = .{},
68
+ /// Details about the last move selected/used by each player required to detect desyncs.
69
+ last_moves: [2]MoveDetails = [_]MoveDetails{.{}} ** 2,
60
70
  /// The pseudo random number generator.
61
71
  rng: RNG,
62
72
 
63
73
  /// Returns the `Side` for the given `player`.
64
- pub inline fn side(self: *Self, player: Player) *Side {
65
- return &self.sides[@enumToInt(player)];
74
+ pub fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
75
+ assert(isPointerTo(self, Self));
76
+ return &self.sides[@intFromEnum(player)];
66
77
  }
67
78
 
68
79
  /// Returns the `Side` of the opponent for the given `player`
69
- pub inline fn foe(self: *Self, player: Player) *Side {
70
- return &self.sides[@enumToInt(player.foe())];
80
+ pub fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
81
+ assert(isPointerTo(self, Self));
82
+ return &self.sides[@intFromEnum(player.foe())];
71
83
  }
72
84
 
73
85
  /// Returns an identifier for the active Pokémon of `player`.
74
- pub inline fn active(self: *Self, player: Player) ID {
75
- return player.ident(@intCast(u3, self.side(player).order[0]));
86
+ pub fn active(self: *const Self, player: Player) ID {
87
+ return player.ident(@intCast(self.side(player).order[0]));
88
+ }
89
+
90
+ /// Returns the `MoveDetails` for the given `player`.
91
+ pub fn lastMove(
92
+ self: anytype,
93
+ player: Player,
94
+ ) PointerType(@TypeOf(self), MoveDetails) {
95
+ assert(isPointerTo(self, Self));
96
+ return &self.last_moves[@intFromEnum(player)];
76
97
  }
77
98
 
78
99
  /// Returns the result of applying Player 1's choice `c1` and Player 2's choice `c2` to the
79
- /// battle, optionally writing protocol logs to `log` if `options.trace` is enabled.
80
- pub fn update(self: *Self, c1: Choice, c2: Choice, log: anytype) !Result {
81
- return mechanics.update(self, c1, c2, log);
100
+ /// battle, optionally writing protocol message logs to `options.log` if `pkmn.options.log`
101
+ /// is enabled.
102
+ pub fn update(self: *Self, c1: Choice, c2: Choice, options: anytype) !Result {
103
+ return mechanics.update(self, c1, c2, options);
82
104
  }
83
105
 
84
106
  /// Fills in at most `out.len` possible choices for the `player` given the previous `result`
@@ -90,8 +112,8 @@ pub fn Battle(comptime RNG: anytype) type {
90
112
  /// interacts with Disable, in which case there are no possible choices for the player to
91
113
  /// make (i.e. on the cartridge a soft-lock occurs).
92
114
  ///
93
- /// This function will always return a number of choices > 0 if options.showdown is true.
94
- pub fn choices(self: *Self, player: Player, request: Choice.Type, out: []Choice) u8 {
115
+ /// This function will always return choices > 0 if `pkmn.options.showdown` is true.
116
+ pub fn choices(self: *const Self, player: Player, request: Choice.Type, out: []Choice) u8 {
95
117
  return mechanics.choices(self, player, request, out);
96
118
  }
97
119
  };
@@ -120,7 +142,8 @@ pub const Side = extern struct {
120
142
  }
121
143
 
122
144
  /// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
123
- pub inline fn get(self: *Side, slot: u8) *Pokemon {
145
+ pub fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
146
+ assert(isPointerTo(self, Side));
124
147
  assert(slot > 0 and slot <= 6);
125
148
  const id = self.order[slot - 1];
126
149
  assert(id > 0 and id <= 6);
@@ -128,7 +151,8 @@ pub const Side = extern struct {
128
151
  }
129
152
 
130
153
  /// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
131
- pub inline fn stored(self: *Side) *Pokemon {
154
+ pub fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
155
+ assert(isPointerTo(self, Side));
132
156
  return self.get(1);
133
157
  }
134
158
  };
@@ -153,7 +177,8 @@ pub const ActivePokemon = extern struct {
153
177
  }
154
178
 
155
179
  /// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
156
- pub inline fn move(self: *ActivePokemon, mslot: u8) *MoveSlot {
180
+ pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
181
+ assert(isPointerTo(self, ActivePokemon));
157
182
  assert(mslot > 0 and mslot <= 4);
158
183
  assert(self.moves[mslot - 1].id != .None);
159
184
  return &self.moves[mslot - 1];
@@ -182,14 +207,15 @@ pub const Pokemon = extern struct {
182
207
  }
183
208
 
184
209
  /// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
185
- pub inline fn move(self: *Pokemon, mslot: u8) *MoveSlot {
210
+ pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
211
+ assert(isPointerTo(self, Pokemon));
186
212
  assert(mslot > 0 and mslot <= 4);
187
213
  assert(self.moves[mslot - 1].id != .None);
188
214
  return &self.moves[mslot - 1];
189
215
  }
190
216
  };
191
217
 
192
- /// Representation of a Generation I & II Pokémon's move slot in a battle.
218
+ /// Representation of a Generation I Pokémon's move slot in a battle.
193
219
  pub const MoveSlot = extern struct {
194
220
  /// The identifier for the move.
195
221
  id: Move = .None,
@@ -197,22 +223,16 @@ pub const MoveSlot = extern struct {
197
223
  pp: u8 = 0,
198
224
 
199
225
  comptime {
200
- assert(@sizeOf(MoveSlot) == @sizeOf(u16));
226
+ assert(@sizeOf(MoveSlot) == 2);
201
227
  }
202
228
  };
203
229
 
204
- const uindex = if (showdown) u16 else u4;
205
-
206
- /// Representation of the move slot indexes for each side in a Generation I Pokémon battle.
207
- pub const MoveIndexes = packed struct {
208
- /// Player 1's move index.
209
- p1: uindex = 0,
210
- /// Player 1's move index.
211
- p2: uindex = 0,
212
-
213
- comptime {
214
- assert(@sizeOf(MoveIndexes) == if (showdown) 4 else 1);
215
- }
230
+ /// Details required to detect desyncs based on the move last selected/executed by players.
231
+ pub const MoveDetails = packed struct(if (showdown) u16 else u8) {
232
+ /// The move slot index of the last move selected in the battle menu.
233
+ index: if (showdown) u8 else u4 = 0,
234
+ /// Whether the last move executed was counterable.
235
+ counterable: if (showdown) u8 else u4 = 0,
216
236
  };
217
237
 
218
238
  /// Bitfield representation of a Generation I & II Pokémon's major status condition.
@@ -239,36 +259,36 @@ pub const Status = enum(u8) {
239
259
  const SLP = 0b111;
240
260
 
241
261
  /// Whether or not the status `num` is the same as `status`.
242
- pub inline fn is(num: u8, status: Status) bool {
262
+ pub fn is(num: u8, status: Status) bool {
243
263
  if (status == .SLP) return Status.duration(num) > 0;
244
- return ((num >> @intCast(u3, @enumToInt(status))) & 1) != 0;
264
+ return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
245
265
  }
246
266
 
247
267
  /// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
248
- pub inline fn init(status: Status) u8 {
268
+ pub fn init(status: Status) u8 {
249
269
  assert(status != .SLP and status != .EXT);
250
- return @as(u8, 1) << @intCast(u3, @enumToInt(status));
270
+ return @as(u8, 1) << @intCast(@intFromEnum(status));
251
271
  }
252
272
 
253
273
  /// Initializes a non self-inflicted sleep status with duration `dur`.
254
- pub inline fn slp(dur: u3) u8 {
274
+ pub fn slp(dur: u3) u8 {
255
275
  assert(dur > 0);
256
276
  return @as(u8, dur);
257
277
  }
258
278
 
259
279
  /// Initializes a self-inflicted sleep status with duration `dur`.
260
- pub inline fn slf(dur: u3) u8 {
280
+ pub fn slf(dur: u3) u8 {
261
281
  assert(dur > 0);
262
282
  return 0x80 | slp(dur);
263
283
  }
264
284
 
265
285
  /// Returns the duration of a sleep status.
266
- pub inline fn duration(num: u8) u3 {
267
- return @intCast(u3, num & SLP);
286
+ pub fn duration(num: u8) u3 {
287
+ return @intCast(num & SLP);
268
288
  }
269
289
 
270
290
  /// Returns whether `num` reflects any status.
271
- pub inline fn any(num: u8) bool {
291
+ pub fn any(num: u8) bool {
272
292
  return num > 0;
273
293
  }
274
294
 
@@ -306,7 +326,7 @@ test Status {
306
326
  }
307
327
 
308
328
  /// Bitfield representation of volatile statuses and associated data in Generation I.
309
- pub const Volatiles = packed struct {
329
+ pub const Volatiles = packed struct(u64) {
310
330
  /// Whether the "Bide" volatile status is present.
311
331
  Bide: bool = false,
312
332
  /// Whether the "Thrashing" volatile status is present.
@@ -359,19 +379,15 @@ pub const Volatiles = packed struct {
359
379
  /// The identity of whom the active Pokémon is transformed into.
360
380
  transform: u4 = 0,
361
381
  /// The remaining turns the move is disabled.
362
- disabled_duration: u4 = 0,
382
+ disable_duration: u4 = 0,
363
383
  /// The move slot (1-4) that is disabled.
364
- disabled_move: u3 = 0,
384
+ disable_move: u3 = 0,
365
385
  /// The number of turns toxic damage has been accumulating.
366
386
  toxic: u5 = 0,
367
-
368
- comptime {
369
- assert(@sizeOf(Volatiles) == 8);
370
- }
371
387
  };
372
388
 
373
389
  test Volatiles {
374
- var volatiles = Volatiles{};
390
+ var volatiles: Volatiles = .{};
375
391
  volatiles.Confusion = true;
376
392
  volatiles.confusion = 2;
377
393
  volatiles.Thrashing = true;
@@ -380,8 +396,8 @@ test Volatiles {
380
396
  volatiles.Substitute = true;
381
397
  volatiles.substitute = 42;
382
398
  volatiles.toxic = 4;
383
- volatiles.disabled_move = 2;
384
- volatiles.disabled_duration = 4;
399
+ volatiles.disable_move = 2;
400
+ volatiles.disable_duration = 4;
385
401
 
386
402
  try expect(volatiles.Confusion);
387
403
  try expect(volatiles.Thrashing);
@@ -392,14 +408,14 @@ test Volatiles {
392
408
 
393
409
  try expectEqual(@as(u16, 235), volatiles.state);
394
410
  try expectEqual(@as(u8, 42), volatiles.substitute);
395
- try expectEqual(@as(u4, 2), volatiles.disabled_move);
396
- try expectEqual(@as(u4, 4), volatiles.disabled_duration);
397
- try expectEqual(@as(u4, 2), volatiles.confusion);
411
+ try expectEqual(@as(u4, 2), volatiles.disable_move);
412
+ try expectEqual(@as(u4, 4), volatiles.disable_duration);
413
+ try expectEqual(@as(u3, 2), volatiles.confusion);
398
414
  try expectEqual(@as(u5, 4), volatiles.toxic);
399
- try expectEqual(@as(u4, 3), volatiles.attacks);
415
+ try expectEqual(@as(u3, 3), volatiles.attacks);
400
416
  }
401
417
 
402
- /// Representaiton of a Pokémon's stats in Generation I.
418
+ /// Representation of a Pokémon's stats in Generation I.
403
419
  pub fn Stats(comptime T: type) type {
404
420
  return extern struct {
405
421
  hp: T = 0,
@@ -411,10 +427,11 @@ pub fn Stats(comptime T: type) type {
411
427
  /// Computes the value of `stat` given a `base`, `dv`, stat `exp` and `level`.
412
428
  pub fn calc(comptime stat: []const u8, base: T, dv: u4, exp: u16, level: u8) T {
413
429
  assert(level > 0 and level <= 100);
414
- const evs = @min(255, @floatToInt(u16, @ceil(@sqrt(@intToFloat(f32, exp)))));
430
+ const float: f32 = @floatFromInt(exp);
431
+ const evs: u16 = @min(255, @as(u16, @intFromFloat(@ceil(@sqrt(float)))));
415
432
  const core: u32 = (2 *% (@as(u32, base) +% dv)) +% (evs / 4);
416
433
  const factor: u32 = if (std.mem.eql(u8, stat, "hp")) level + 10 else 5;
417
- return @intCast(T, core *% @as(u32, level) / 100 +% factor);
434
+ return @intCast(core *% @as(u32, level) / 100 +% factor);
418
435
  }
419
436
  };
420
437
  }
@@ -432,7 +449,7 @@ test Stats {
432
449
  }
433
450
 
434
451
  /// Representation of a Pokémon's boosts in Generation I.
435
- pub const Boosts = packed struct {
452
+ pub const Boosts = packed struct(u32) {
436
453
  /// A Pokémon's Attack boosts.
437
454
  atk: i4 = 0,
438
455
  /// A Pokémon's Defense boosts.
@@ -447,14 +464,10 @@ pub const Boosts = packed struct {
447
464
  evasion: i4 = 0,
448
465
 
449
466
  _: u8 = 0,
450
-
451
- comptime {
452
- assert(@sizeOf(Boosts) == 4);
453
- }
454
467
  };
455
468
 
456
469
  test Boosts {
457
- const boosts = Boosts{ .spc = -6 };
470
+ const boosts: Boosts = .{ .spc = -6 };
458
471
  try expectEqual(0, boosts.atk);
459
472
  try expectEqual(-6, boosts.spc);
460
473
  }
@@ -463,10 +476,10 @@ test Boosts {
463
476
  pub const Move = moves.Move;
464
477
 
465
478
  test Move {
466
- try expectEqual(2, @enumToInt(Move.KarateChop));
479
+ try expectEqual(2, @intFromEnum(Move.KarateChop));
467
480
  const move = Move.get(.Fissure);
468
481
  try expectEqual(Move.Effect.OHKO, move.effect);
469
- try expectEqual(@as(u8, 30), move.accuracy);
482
+ try expectEqual(rng.Gen12.percent(30), move.accuracy);
470
483
  try expectEqual(Type.Ground, move.type);
471
484
 
472
485
  try expect(!Move.Effect.onBegin(.None));
@@ -524,7 +537,7 @@ test Move {
524
537
  pub const Species = species.Species;
525
538
 
526
539
  test Species {
527
- try expectEqual(2, @enumToInt(Species.Ivysaur));
540
+ try expectEqual(2, @intFromEnum(Species.Ivysaur));
528
541
  try expectEqual(@as(u8, 100), Species.get(.Mew).stats.def);
529
542
  }
530
543
 
@@ -541,9 +554,11 @@ pub const Effectiveness = enum(u8) {
541
554
  Super = 20,
542
555
 
543
556
  /// Used to determine the effectiness of a neutral damage hit.
544
- pub const neutral: u16 = @enumToInt(Effectiveness.Neutral) * @enumToInt(Effectiveness.Neutral);
557
+ pub const neutral: u16 =
558
+ @intFromEnum(Effectiveness.Neutral) * @intFromEnum(Effectiveness.Neutral);
545
559
  /// Used to detect whether there is a mismatch in type effectivness (relevant for precedence).
546
- pub const mismatch: u16 = @enumToInt(Effectiveness.Resisted) + @enumToInt(Effectiveness.Super);
560
+ pub const mismatch: u16 =
561
+ @intFromEnum(Effectiveness.Resisted) + @intFromEnum(Effectiveness.Super);
547
562
 
548
563
  comptime {
549
564
  assert(@sizeOf(Effectiveness) == 1);
@@ -551,8 +566,8 @@ pub const Effectiveness = enum(u8) {
551
566
  };
552
567
 
553
568
  test Types {
554
- try expectEqual(14, @enumToInt(Type.Dragon));
555
- try expectEqual(20, @enumToInt(Effectiveness.Super));
569
+ try expectEqual(14, @intFromEnum(Type.Dragon));
570
+ try expectEqual(20, @intFromEnum(Effectiveness.Super));
556
571
 
557
572
  try expect(!Type.Ghost.special());
558
573
  try expect(Type.Dragon.special());
@@ -602,16 +617,16 @@ pub const DVs = struct {
602
617
  };
603
618
 
604
619
  test DVs {
605
- var dvs = DVs{ .spc = 15, .spe = 15 };
620
+ var dvs: DVs = .{ .spc = 15, .spe = 15 };
606
621
  try expectEqual(@as(u4, 15), dvs.hp());
607
- dvs = DVs{
622
+ dvs = .{
608
623
  .atk = 5,
609
624
  .def = 15,
610
625
  .spe = 13,
611
626
  .spc = 13,
612
627
  };
613
628
  try expectEqual(@as(u4, 15), dvs.hp());
614
- dvs = DVs{
629
+ dvs = .{
615
630
  .def = 3,
616
631
  .spe = 10,
617
632
  .spc = 11,