@pkmn/engine 0.1.0-dev.305a932f → 0.1.0-dev.30c63015
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -5
- package/build/pkg/data/layout.json +2 -2
- package/build/pkg/gen1.js +2 -2
- package/build/pkg/gen1.js.map +1 -1
- package/build/tools/debug.js +3 -1
- package/build/tools/debug.js.map +1 -1
- package/build.zig +19 -13
- package/package.json +19 -16
- package/src/lib/common/data.zig +4 -4
- package/src/lib/common/optional.zig +8 -1
- package/src/lib/common/protocol.zig +295 -278
- package/src/lib/common/rational.zig +4 -4
- package/src/lib/common/rng.zig +9 -0
- package/src/lib/gen1/README.md +28 -28
- package/src/lib/gen1/calc.zig +2 -2
- package/src/lib/gen1/chance.zig +51 -49
- package/src/lib/gen1/data/moves.zig +24 -10
- package/src/lib/gen1/data/species.zig +2 -2
- package/src/lib/gen1/data/types.zig +5 -5
- package/src/lib/gen1/data.zig +20 -20
- package/src/lib/gen1/helpers.zig +14 -29
- package/src/lib/gen1/mechanics.zig +260 -282
- package/src/lib/gen2/README.md +1 -2
- package/src/lib/gen2/calc.zig +143 -0
- package/src/lib/gen2/chance.zig +1314 -0
- package/src/lib/gen2/data/items.zig +3 -3
- package/src/lib/gen2/data/moves.zig +32 -15
- package/src/lib/gen2/data/species.zig +1 -1
- package/src/lib/gen2/data/types.zig +75 -28
- package/src/lib/gen2/data.zig +28 -16
- package/src/lib/gen2/generated.zig +808 -0
- package/src/lib/gen2/mechanics.zig +2630 -340
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@@ -44,7 +44,7 @@ pub fn Rational(comptime T: type) type {
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/// Both p and q must be >= 1, and if computable at comptime must have no common factors.
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pub fn update(r: *Self, p: anytype, q: anytype) Error!void {
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// FIXME
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-
// std.debug.print("({d}/{d}) * ", .{p, q});
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+
// std.debug.print("({d}/{d}) * ", .{ p, q });
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assert(p >= 1);
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assert(q >= 1);
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@@ -185,12 +185,12 @@ pub fn Rational(comptime T: type) type {
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try writer.print("{d}/{d}", .{ self.p, self.q });
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}
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-
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fn multiplication(r: *Self, p: anytype, q: anytype) !void {
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r.p = try std.math.mul(T, r.p, p);
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r.q = try std.math.mul(T, r.q, q);
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}
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-
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fn addition(r: *Self, p: anytype, q: anytype) !void {
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// (a/b) + (c/d) = (ad+bc)/(bd)
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var d = try std.math.mul(T, r.q, q);
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var n1 = try std.math.mul(T, r.p, q);
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@@ -203,7 +203,7 @@ pub fn Rational(comptime T: type) type {
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}
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// https://en.wikipedia.org/wiki/Euclidean_algorithm
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-
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fn gcd(p: anytype, q: anytype) @TypeOf(p, q) {
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assert(p >= 1);
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assert(q >= 1);
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package/src/lib/common/rng.zig
CHANGED
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@@ -25,6 +25,11 @@ pub fn PRNG(comptime gen: comptime_int) type {
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pub fn next(self: *Self) Output(gen) {
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return self.src.next();
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}
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+
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pub fn advance(self: *Self, n: usize) void {
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if (!options.advance) return;
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for (0..n) |_| self.src.advance();
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}
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};
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}
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@@ -89,6 +94,10 @@ pub const Gen12 = extern struct {
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self.index = (self.index + 1) % 9;
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return val;
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}
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+
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pub fn advance(self: *Gen12) void {
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_ = self.next();
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}
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};
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test Gen12 {
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package/src/lib/gen1/README.md
CHANGED
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@@ -427,34 +427,34 @@ data in the browser for ease of debugging.
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> **NOTE:** The offsets in the following table represent *bits* and **not** bytes.
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| Start | End | Data
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| ----- | --- |
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| 0 | 1 | `Bide`
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| 1 | 2 | `Thrashing`
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| 2 | 3 | `MultiHit`
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| 3 | 4 | `Flinch`
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| 4 | 5 | `Charging`
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| 5 | 6 | `Binding`
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| 6 | 7 | `Invulnerable`
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| 7 | 8 | `Confusion`
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| 8 | 9 | `Mist`
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| 9 | 10 | `FocusEnergy`
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| 10 | 11 | `Substitute`
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| 11 | 12 | `Recharging`
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| 12 | 13 | `Rage`
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| 13 | 14 | `LeechSeed`
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| 14 | 15 | `Toxic`
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| 15 | 16 | `LightScreen`
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| 16 | 17 | `Reflect`
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| 17 | 18 | `Transform`
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| 18 | 21 | `confusion`
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| 21 | 24 | `attacks`
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| 24 | 40 | `state`
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| 40 | 48 | `substitute`
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| 48 | 52 | `transform`
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| 52 | 56 | `
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| 56 | 59 | `
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| 59 | 64 | `toxic`
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+
| Start | End | Data | Description |
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| ----- | --- | -------------------| ----------------------------------------------------------- |
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| 0 | 1 | `Bide` | Whether the "Bide" volatile status is present |
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| 1 | 2 | `Thrashing` | Whether the "Thrashing" volatile status is present |
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| 2 | 3 | `MultiHit` | Whether the "MultiHit" volatile status is present |
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| 3 | 4 | `Flinch` | Whether the "Flinch" volatile status is present |
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| 4 | 5 | `Charging` | Whether the "Charging" volatile status is present |
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| 5 | 6 | `Binding` | Whether the "Binding" volatile status is present |
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| 6 | 7 | `Invulnerable` | Whether the "Invulnerable" volatile status is present |
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| 7 | 8 | `Confusion` | Whether the "Confusion" volatile status is present |
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| 8 | 9 | `Mist` | Whether the "Mist" volatile status is present |
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| 9 | 10 | `FocusEnergy` | Whether the "FocusEnergy" volatile status is present |
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| 10 | 11 | `Substitute` | Whether the "Substitute" volatile status is present |
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| 11 | 12 | `Recharging` | Whether the "Recharging" volatile status is present |
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| 12 | 13 | `Rage` | Whether the "Rage" volatile status is present |
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| 13 | 14 | `LeechSeed` | Whether the "LeechSeed" volatile status is present |
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| 14 | 15 | `Toxic` | Whether the "Toxic" volatile status is present |
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| 15 | 16 | `LightScreen` | Whether the "LightScreen" volatile status is present |
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| 16 | 17 | `Reflect` | Whether the "Reflect" volatile status is present |
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| 17 | 18 | `Transform` | Whether the "Transform" volatile status is present |
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| 18 | 21 | `confusion` | The remaining turns of confusion |
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| 21 | 24 | `attacks` | The number of attacks remaining |
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| 24 | 40 | `state` | A union of either: <ul><li>the total accumulated damage from Bide</li><li>the overwritten accuracy of certain moves</li></ul> |
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| 40 | 48 | `substitute` | The remaining HP of the Substitute |
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| 48 | 52 | `transform` | The identity of whom the active Pokémon is transformed into |
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| 52 | 56 | `disable_duration` | The remaining turns the move is disabled |
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| 56 | 59 | `disable_move` | The move slot (1-4) that's disabled |
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| 59 | 64 | `toxic` | The number of turns toxic damage has been accumulating |
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### `Pokemon`
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package/src/lib/gen1/calc.zig
CHANGED
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@@ -50,7 +50,7 @@ pub const Summaries = extern struct {
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}
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/// Returns the `Summary` for the given `player`.
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pub
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pub fn get(self: anytype, player: Player) PointerType(@TypeOf(self), Summary) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Summaries);
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return if (player == .P1) &self.p1 else &self.p2;
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}
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@@ -387,7 +387,7 @@ pub fn transitions(
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return stats;
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}
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-
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fn matches(actions: Actions, i: usize, frontier: []Actions) bool {
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for (frontier, 0..) |f, j| {
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// TODO: is skipping this redundant check worth it?
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if (i == j) continue;
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package/src/lib/gen1/chance.zig
CHANGED
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@@ -14,12 +14,14 @@ const util = @import("../common/util.zig");
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const Player = @import("../common/data.zig").Player;
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const Optional = @import("../common/optional.zig").Optional;
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const
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const MoveSlot = @import("data.zig").MoveSlot;
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const data = @import("./data.zig");
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const enabled = options.chance;
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const showdown = options.showdown;
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const Move = data.Move;
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const MoveSlot = data.MoveSlot;
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/// Actions taken by a hypothetical "chance player" that convey information about which RNG events
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/// were observed during a Generation I battle `update`. This can additionally be provided as input
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/// to the `update` call to override the normal behavior of the RNG in order to force specific
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@@ -35,19 +37,19 @@ pub const Actions = extern struct {
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}
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/// Returns the `Action` for the given `player`.
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pub
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pub fn get(self: anytype, player: Player) util.PointerType(@TypeOf(self), Action) {
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assert(@typeInfo(@TypeOf(self)).Pointer.child == Actions);
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return if (player == .P1) &self.p1 else &self.p2;
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}
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/// Perform a reset by clearing fields which should not persist across updates.
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pub
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pub fn reset(self: *Actions) void {
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self.p1.reset();
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self.p2.reset();
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}
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/// Returns true if `a` is equal to `b`.
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pub
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pub fn eql(a: Actions, b: Actions) bool {
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return @as(u128, @bitCast(a)) == @as(u128, @bitCast(b));
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}
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@@ -157,7 +159,7 @@ pub const Action = packed struct(u64) {
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pub const Field = std.meta.FieldEnum(Action);
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/// Perform a reset by clearing fields which should not persist across updates.
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pub
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pub fn reset(self: *Action) void {
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self.* = @bitCast(@as(u64, @bitCast(self.*)) & DURATIONS);
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}
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@@ -514,22 +516,6 @@ pub fn Chance(comptime Rational: type) type {
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}
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}
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pub fn disable(self: *Self, player: Player, turns: u4) Error!void {
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if (!enabled) return;
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-
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var durations = &self.actions.get(player).durations;
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const n = durations.disable;
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if (turns == 0) {
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assert(n >= 1 and n <= 8);
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if (n != 8) try self.probability.update(1, 9 - @as(u4, n));
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durations.disable = 0;
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} else {
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assert(n >= 1 and n < 8);
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try self.probability.update(9 - @as(u4, n) - 1, 9 - @as(u4, n));
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durations.disable += 1;
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}
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}
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-
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pub fn confusion(self: *Self, player: Player, turns: u4) Error!void {
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if (!enabled) return;
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@@ -546,6 +532,22 @@ pub fn Chance(comptime Rational: type) type {
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}
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}
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pub fn disable(self: *Self, player: Player, turns: u4) Error!void {
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if (!enabled) return;
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var durations = &self.actions.get(player).durations;
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const n = durations.disable;
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if (turns == 0) {
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assert(n >= 1 and n <= 8);
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if (n != 8) try self.probability.update(1, 9 - @as(u4, n));
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durations.disable = 0;
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} else {
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assert(n >= 1 and n < 8);
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try self.probability.update(9 - @as(u4, n) - 1, 9 - @as(u4, n));
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durations.disable += 1;
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}
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}
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pub fn attacking(self: *Self, player: Player, turns: u4) Error!void {
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if (!enabled) return;
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@@ -593,7 +595,7 @@ pub fn Chance(comptime Rational: type) type {
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pub fn metronome(self: *Self, player: Player, move: Move) Error!void {
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if (!enabled) return;
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try self.probability.update(1, Move.
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try self.probability.update(1, Move.METRONOME.len);
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self.actions.get(player).metronome = move;
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}
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};
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@@ -832,28 +834,6 @@ test "Chance.sleep" {
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832
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}
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}
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835
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test "Chance.disable" {
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var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
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-
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838
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for ([_]u8{ 8, 7, 6, 5, 4, 3, 2, 1 }, 1..9) |d, i| {
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839
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chance.actions.p1.durations.disable = @intCast(i);
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840
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try chance.disable(.P1, 0);
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841
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try expectProbability(&chance.probability, 1, d);
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842
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try expectValue(@as(u4, 0), chance.actions.p1.durations.disable);
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843
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-
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chance.reset();
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-
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if (i < 8) {
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847
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chance.actions.p1.durations.disable = @intCast(i);
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848
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try chance.disable(.P1, 1);
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849
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try expectProbability(&chance.probability, d - 1, d);
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850
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try expectValue(@as(u4, @intCast(i)) + 1, chance.actions.p1.durations.disable);
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851
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-
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chance.reset();
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853
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}
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854
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}
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855
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}
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856
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-
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857
837
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test "Chance.confusion" {
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858
838
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var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
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859
839
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@@ -878,6 +858,28 @@ test "Chance.confusion" {
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878
858
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}
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879
859
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}
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880
860
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861
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+
test "Chance.disable" {
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862
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+
var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
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863
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+
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864
|
+
for ([_]u8{ 8, 7, 6, 5, 4, 3, 2, 1 }, 1..9) |d, i| {
|
|
865
|
+
chance.actions.p1.durations.disable = @intCast(i);
|
|
866
|
+
try chance.disable(.P1, 0);
|
|
867
|
+
try expectProbability(&chance.probability, 1, d);
|
|
868
|
+
try expectValue(@as(u4, 0), chance.actions.p1.durations.disable);
|
|
869
|
+
|
|
870
|
+
chance.reset();
|
|
871
|
+
|
|
872
|
+
if (i < 8) {
|
|
873
|
+
chance.actions.p1.durations.disable = @intCast(i);
|
|
874
|
+
try chance.disable(.P1, 1);
|
|
875
|
+
try expectProbability(&chance.probability, d - 1, d);
|
|
876
|
+
try expectValue(@as(u4, @intCast(i)) + 1, chance.actions.p1.durations.disable);
|
|
877
|
+
|
|
878
|
+
chance.reset();
|
|
879
|
+
}
|
|
880
|
+
}
|
|
881
|
+
}
|
|
882
|
+
|
|
881
883
|
test "Chance.attacking" {
|
|
882
884
|
var chance: Chance(rational.Rational(u64)) = .{ .probability = .{} };
|
|
883
885
|
|
|
@@ -998,10 +1000,6 @@ const Null = struct {
|
|
|
998
1000
|
_ = .{ self, player, roll };
|
|
999
1001
|
}
|
|
1000
1002
|
|
|
1001
|
-
pub fn secondaryChance(self: Null, player: Player, proc: bool, rate: u8) Error!void {
|
|
1002
|
-
_ = .{ self, player, proc, rate };
|
|
1003
|
-
}
|
|
1004
|
-
|
|
1005
1003
|
pub fn confused(self: Null, player: Player, ok: bool) Error!void {
|
|
1006
1004
|
_ = .{ self, player, ok };
|
|
1007
1005
|
}
|
|
@@ -1010,6 +1008,10 @@ const Null = struct {
|
|
|
1010
1008
|
_ = .{ self, player, ok };
|
|
1011
1009
|
}
|
|
1012
1010
|
|
|
1011
|
+
pub fn secondaryChance(self: Null, player: Player, proc: bool, rate: u8) Error!void {
|
|
1012
|
+
_ = .{ self, player, proc, rate };
|
|
1013
|
+
}
|
|
1014
|
+
|
|
1013
1015
|
pub fn moveSlot(self: Null, player: Player, slot: u4, ms: []const MoveSlot, n: u4) Error!void {
|
|
1014
1016
|
_ = .{ self, player, slot, ms, n };
|
|
1015
1017
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
//! Code generated by `tools/generate` - manual edits will be overwritten
|
|
1
|
+
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
3
|
const std = @import("std");
|
|
4
4
|
|
|
@@ -1599,43 +1599,43 @@ pub const Move = enum(u8) {
|
|
|
1599
1599
|
}
|
|
1600
1600
|
|
|
1601
1601
|
/// Whether this effect activates during the "begin" step of move execution.
|
|
1602
|
-
pub
|
|
1602
|
+
pub fn onBegin(effect: Effect) bool {
|
|
1603
1603
|
return @intFromEnum(effect) > 0 and @intFromEnum(effect) <= 16;
|
|
1604
1604
|
}
|
|
1605
1605
|
|
|
1606
1606
|
/// Whether this effect lowers stats.
|
|
1607
|
-
pub
|
|
1607
|
+
pub fn isStatDown(effect: Effect) bool {
|
|
1608
1608
|
return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 21;
|
|
1609
1609
|
}
|
|
1610
1610
|
|
|
1611
1611
|
/// Whether this effect activates during the "end" step of move execution.
|
|
1612
|
-
pub
|
|
1612
|
+
pub fn onEnd(effect: Effect) bool {
|
|
1613
1613
|
return @intFromEnum(effect) > 16 and @intFromEnum(effect) <= 31;
|
|
1614
1614
|
}
|
|
1615
1615
|
|
|
1616
1616
|
/// Whether this effect is considered to "always happen".
|
|
1617
|
-
pub
|
|
1617
|
+
pub fn alwaysHappens(effect: Effect) bool {
|
|
1618
1618
|
return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 38;
|
|
1619
1619
|
}
|
|
1620
1620
|
|
|
1621
1621
|
/// Whether this effect is handled specially by the engine.
|
|
1622
|
-
pub
|
|
1622
|
+
pub fn isSpecial(effect: Effect) bool {
|
|
1623
1623
|
// NB: isSpecial includes isMulti up to Twineedle
|
|
1624
1624
|
return @intFromEnum(effect) > 31 and @intFromEnum(effect) <= 46;
|
|
1625
1625
|
}
|
|
1626
1626
|
|
|
1627
1627
|
/// Whether this effect is a multi-hit effect.
|
|
1628
|
-
pub
|
|
1628
|
+
pub fn isMulti(effect: Effect) bool {
|
|
1629
1629
|
return @intFromEnum(effect) > 44 and @intFromEnum(effect) <= 47;
|
|
1630
1630
|
}
|
|
1631
1631
|
|
|
1632
1632
|
/// Whether this effect is has chance of lowering stats.
|
|
1633
|
-
pub
|
|
1633
|
+
pub fn isStatDownChance(effect: Effect) bool {
|
|
1634
1634
|
return @intFromEnum(effect) > 47 and @intFromEnum(effect) <= 51;
|
|
1635
1635
|
}
|
|
1636
1636
|
|
|
1637
1637
|
/// Whether this effect has a secondary chance.
|
|
1638
|
-
pub
|
|
1638
|
+
pub fn isSecondaryChance(effect: Effect) bool {
|
|
1639
1639
|
// NB: isSecondaryChance includes isStatDownChance as well as Twineedle
|
|
1640
1640
|
return (@intFromEnum(effect) > 46 and @intFromEnum(effect) <= 61);
|
|
1641
1641
|
}
|
|
@@ -1838,8 +1838,22 @@ pub const Move = enum(u8) {
|
|
|
1838
1838
|
/// The number of Pokémon moves in this generation.
|
|
1839
1839
|
pub const size = 165;
|
|
1840
1840
|
|
|
1841
|
+
/// Pokémon moves that can be called by Metronome in this generation.
|
|
1842
|
+
pub const METRONOME = init: {
|
|
1843
|
+
var num = 0;
|
|
1844
|
+
var moves: [163]Move = undefined;
|
|
1845
|
+
for (1..Move.size) |i| {
|
|
1846
|
+
if (i != @intFromEnum(Move.Metronome)) {
|
|
1847
|
+
moves[num] = @enumFromInt(i);
|
|
1848
|
+
num += 1;
|
|
1849
|
+
}
|
|
1850
|
+
}
|
|
1851
|
+
assert(num == moves.len);
|
|
1852
|
+
break :init moves;
|
|
1853
|
+
};
|
|
1854
|
+
|
|
1841
1855
|
/// Returns the `Data` corresponding to the move.
|
|
1842
|
-
pub
|
|
1856
|
+
pub fn get(id: Move) Data {
|
|
1843
1857
|
assert(id != .None and id != .SKIP_TURN);
|
|
1844
1858
|
return DATA[@intFromEnum(id) - 1];
|
|
1845
1859
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
//! Code generated by `tools/generate` - manual edits will be overwritten
|
|
1
|
+
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
3
|
const std = @import("std");
|
|
4
4
|
|
|
@@ -1092,7 +1092,7 @@ pub const Species = enum(u8) {
|
|
|
1092
1092
|
pub const size = 151;
|
|
1093
1093
|
|
|
1094
1094
|
/// The Pokémon's critical hit rate=io out of 256.
|
|
1095
|
-
pub
|
|
1095
|
+
pub fn chance(id: Species) u8 {
|
|
1096
1096
|
assert(id != .None);
|
|
1097
1097
|
return CHANCES[@intFromEnum(id) - 1];
|
|
1098
1098
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
//! Code generated by `tools/generate` - manual edits will be overwritten
|
|
1
|
+
//! Code generated by `tools/generate` - manual edits will be overwritten.
|
|
2
2
|
|
|
3
3
|
const std = @import("std");
|
|
4
4
|
|
|
@@ -90,12 +90,12 @@ pub const Type = enum(u4) {
|
|
|
90
90
|
pub const size = 15;
|
|
91
91
|
|
|
92
92
|
/// Whether or not this type is considered to be special as opposed to physical.
|
|
93
|
-
pub
|
|
93
|
+
pub fn special(self: Type) bool {
|
|
94
94
|
return @intFromEnum(self) >= @intFromEnum(Type.Fire);
|
|
95
95
|
}
|
|
96
96
|
|
|
97
97
|
/// The `Effectiveness` of type `t2` vs. type `t1`.
|
|
98
|
-
pub
|
|
98
|
+
pub fn effectiveness(t1: Type, t2: Type) Effectiveness {
|
|
99
99
|
return CHART[@intFromEnum(t1)][@intFromEnum(t2)];
|
|
100
100
|
}
|
|
101
101
|
|
|
@@ -120,12 +120,12 @@ pub const Types = packed struct {
|
|
|
120
120
|
}
|
|
121
121
|
|
|
122
122
|
/// Whether this typing is immune to type `t`.
|
|
123
|
-
pub
|
|
123
|
+
pub fn immune(self: Types, t: Type) bool {
|
|
124
124
|
return t.effectiveness(self.type1) == I or t.effectiveness(self.type2) == I;
|
|
125
125
|
}
|
|
126
126
|
|
|
127
127
|
/// Whether this typing includes type `t`.
|
|
128
|
-
pub
|
|
128
|
+
pub fn includes(self: Types, t: Type) bool {
|
|
129
129
|
return self.type1 == t or self.type2 == t;
|
|
130
130
|
}
|
|
131
131
|
};
|
package/src/lib/gen1/data.zig
CHANGED
|
@@ -70,24 +70,24 @@ pub fn Battle(comptime RNG: anytype) type {
|
|
|
70
70
|
rng: RNG,
|
|
71
71
|
|
|
72
72
|
/// Returns the `Side` for the given `player`.
|
|
73
|
-
pub
|
|
73
|
+
pub fn side(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
|
|
74
74
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
|
|
75
75
|
return &self.sides[@intFromEnum(player)];
|
|
76
76
|
}
|
|
77
77
|
|
|
78
78
|
/// Returns the `Side` of the opponent for the given `player`
|
|
79
|
-
pub
|
|
79
|
+
pub fn foe(self: anytype, player: Player) PointerType(@TypeOf(self), Side) {
|
|
80
80
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Self);
|
|
81
81
|
return &self.sides[@intFromEnum(player.foe())];
|
|
82
82
|
}
|
|
83
83
|
|
|
84
84
|
/// Returns an identifier for the active Pokémon of `player`.
|
|
85
|
-
pub
|
|
85
|
+
pub fn active(self: *const Self, player: Player) ID {
|
|
86
86
|
return player.ident(@intCast(self.side(player).order[0]));
|
|
87
87
|
}
|
|
88
88
|
|
|
89
89
|
/// Returns the `MoveDetails` for the given `player`.
|
|
90
|
-
pub
|
|
90
|
+
pub fn lastMove(
|
|
91
91
|
self: anytype,
|
|
92
92
|
player: Player,
|
|
93
93
|
) PointerType(@TypeOf(self), MoveDetails) {
|
|
@@ -141,7 +141,7 @@ pub const Side = extern struct {
|
|
|
141
141
|
}
|
|
142
142
|
|
|
143
143
|
/// Returns the stored `Pokemon` corresponding to the one-indexed party `slot`.
|
|
144
|
-
pub
|
|
144
|
+
pub fn get(self: anytype, slot: u8) PointerType(@TypeOf(self), Pokemon) {
|
|
145
145
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
|
|
146
146
|
assert(slot > 0 and slot <= 6);
|
|
147
147
|
const id = self.order[slot - 1];
|
|
@@ -150,7 +150,7 @@ pub const Side = extern struct {
|
|
|
150
150
|
}
|
|
151
151
|
|
|
152
152
|
/// Returns the stored `Pokemon` corresponding to the `active` Pokémon (slot 1).
|
|
153
|
-
pub
|
|
153
|
+
pub fn stored(self: anytype) PointerType(@TypeOf(self), Pokemon) {
|
|
154
154
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Side);
|
|
155
155
|
return self.get(1);
|
|
156
156
|
}
|
|
@@ -176,7 +176,7 @@ pub const ActivePokemon = extern struct {
|
|
|
176
176
|
}
|
|
177
177
|
|
|
178
178
|
/// Returns the active Pokémon's current move slot located at the one-indexed `mslot`.
|
|
179
|
-
pub
|
|
179
|
+
pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
|
|
180
180
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == ActivePokemon);
|
|
181
181
|
assert(mslot > 0 and mslot <= 4);
|
|
182
182
|
assert(self.moves[mslot - 1].id != .None);
|
|
@@ -206,7 +206,7 @@ pub const Pokemon = extern struct {
|
|
|
206
206
|
}
|
|
207
207
|
|
|
208
208
|
/// Returns the Pokémon's original move slot located at the one-indexed `mslot`.
|
|
209
|
-
pub
|
|
209
|
+
pub fn move(self: anytype, mslot: u8) PointerType(@TypeOf(self), MoveSlot) {
|
|
210
210
|
assert(@typeInfo(@TypeOf(self)).Pointer.child == Pokemon);
|
|
211
211
|
assert(mslot > 0 and mslot <= 4);
|
|
212
212
|
assert(self.moves[mslot - 1].id != .None);
|
|
@@ -258,36 +258,36 @@ pub const Status = enum(u8) {
|
|
|
258
258
|
const SLP = 0b111;
|
|
259
259
|
|
|
260
260
|
/// Whether or not the status `num` is the same as `status`.
|
|
261
|
-
pub
|
|
261
|
+
pub fn is(num: u8, status: Status) bool {
|
|
262
262
|
if (status == .SLP) return Status.duration(num) > 0;
|
|
263
263
|
return ((num >> @intCast(@intFromEnum(status))) & 1) != 0;
|
|
264
264
|
}
|
|
265
265
|
|
|
266
266
|
/// Initializes a non-sleep `status`. Use `slp` or `slf` to initialize a sleep status.
|
|
267
|
-
pub
|
|
267
|
+
pub fn init(status: Status) u8 {
|
|
268
268
|
assert(status != .SLP and status != .EXT);
|
|
269
269
|
return @as(u8, 1) << @intCast(@intFromEnum(status));
|
|
270
270
|
}
|
|
271
271
|
|
|
272
272
|
/// Initializes a non self-inflicted sleep status with duration `dur`.
|
|
273
|
-
pub
|
|
273
|
+
pub fn slp(dur: u3) u8 {
|
|
274
274
|
assert(dur > 0);
|
|
275
275
|
return @as(u8, dur);
|
|
276
276
|
}
|
|
277
277
|
|
|
278
278
|
/// Initializes a self-inflicted sleep status with duration `dur`.
|
|
279
|
-
pub
|
|
279
|
+
pub fn slf(dur: u3) u8 {
|
|
280
280
|
assert(dur > 0);
|
|
281
281
|
return 0x80 | slp(dur);
|
|
282
282
|
}
|
|
283
283
|
|
|
284
284
|
/// Returns the duration of a sleep status.
|
|
285
|
-
pub
|
|
285
|
+
pub fn duration(num: u8) u3 {
|
|
286
286
|
return @intCast(num & SLP);
|
|
287
287
|
}
|
|
288
288
|
|
|
289
289
|
/// Returns whether `num` reflects any status.
|
|
290
|
-
pub
|
|
290
|
+
pub fn any(num: u8) bool {
|
|
291
291
|
return num > 0;
|
|
292
292
|
}
|
|
293
293
|
|
|
@@ -378,9 +378,9 @@ pub const Volatiles = packed struct(u64) {
|
|
|
378
378
|
/// The identity of whom the active Pokémon is transformed into.
|
|
379
379
|
transform: u4 = 0,
|
|
380
380
|
/// The remaining turns the move is disabled.
|
|
381
|
-
|
|
381
|
+
disable_duration: u4 = 0,
|
|
382
382
|
/// The move slot (1-4) that is disabled.
|
|
383
|
-
|
|
383
|
+
disable_move: u3 = 0,
|
|
384
384
|
/// The number of turns toxic damage has been accumulating.
|
|
385
385
|
toxic: u5 = 0,
|
|
386
386
|
};
|
|
@@ -395,8 +395,8 @@ test Volatiles {
|
|
|
395
395
|
volatiles.Substitute = true;
|
|
396
396
|
volatiles.substitute = 42;
|
|
397
397
|
volatiles.toxic = 4;
|
|
398
|
-
volatiles.
|
|
399
|
-
volatiles.
|
|
398
|
+
volatiles.disable_move = 2;
|
|
399
|
+
volatiles.disable_duration = 4;
|
|
400
400
|
|
|
401
401
|
try expect(volatiles.Confusion);
|
|
402
402
|
try expect(volatiles.Thrashing);
|
|
@@ -407,8 +407,8 @@ test Volatiles {
|
|
|
407
407
|
|
|
408
408
|
try expectEqual(@as(u16, 235), volatiles.state);
|
|
409
409
|
try expectEqual(@as(u8, 42), volatiles.substitute);
|
|
410
|
-
try expectEqual(@as(u4, 2), volatiles.
|
|
411
|
-
try expectEqual(@as(u4, 4), volatiles.
|
|
410
|
+
try expectEqual(@as(u4, 2), volatiles.disable_move);
|
|
411
|
+
try expectEqual(@as(u4, 4), volatiles.disable_duration);
|
|
412
412
|
try expectEqual(@as(u4, 2), volatiles.confusion);
|
|
413
413
|
try expectEqual(@as(u5, 4), volatiles.toxic);
|
|
414
414
|
try expectEqual(@as(u4, 3), volatiles.attacks);
|