@pixerate/editor 0.275.0 → 0.276.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (72) hide show
  1. package/dist/animation-editor/index.cjs +62 -62
  2. package/dist/animation-editor/index.js +6 -6
  3. package/dist/brushes/index.cjs +81 -70
  4. package/dist/brushes/index.js +17 -6
  5. package/dist/brushes/patch.d.cts +1 -1
  6. package/dist/brushes/patch.d.ts +1 -1
  7. package/dist/brushes/profiles.d.cts +2 -0
  8. package/dist/brushes/profiles.d.ts +2 -0
  9. package/dist/brushes/schema.d.cts +1 -0
  10. package/dist/brushes/schema.d.ts +1 -0
  11. package/dist/brushes/types.d.cts +22 -1
  12. package/dist/brushes/types.d.ts +22 -1
  13. package/dist/{brushstrokeRender-WGY4DZHF.js → brushstrokeRender-FK3ASUUJ.js} +5 -5
  14. package/dist/{brushstrokeRender-2RQL46WB.cjs → brushstrokeRender-I6MYFCOU.cjs} +21 -21
  15. package/dist/canvas/index.cjs +13 -13
  16. package/dist/canvas/index.js +1 -1
  17. package/dist/chart/contract.d.cts +3 -1
  18. package/dist/chart/contract.d.ts +3 -1
  19. package/dist/{chunk-Y2ISSVPH.js → chunk-4EM5NGCL.js} +167 -9
  20. package/dist/{chunk-Y354ETAE.cjs → chunk-5HR5CSLC.cjs} +49 -49
  21. package/dist/{chunk-LMG57L5A.js → chunk-CTHWXW5M.js} +121 -8
  22. package/dist/{chunk-43XJC3PP.js → chunk-CVBTJVRN.js} +1 -1
  23. package/dist/{chunk-RJGW3RQS.js → chunk-GHYJAMMS.js} +1 -1
  24. package/dist/{chunk-NIBFKXMD.cjs → chunk-IFWLZZCW.cjs} +619 -2
  25. package/dist/{chunk-G5TCMKX5.js → chunk-IJ6NSWKM.js} +2 -2
  26. package/dist/{chunk-C6VB7CPY.cjs → chunk-ISCAJBPQ.cjs} +1 -1
  27. package/dist/{chunk-W6JDUXP3.js → chunk-J23JOHPR.js} +1 -1
  28. package/dist/{chunk-IEEY5RJV.js → chunk-JNMNM3SL.js} +1 -1
  29. package/dist/{chunk-HVO6XCI4.js → chunk-JPB65KQ6.js} +1 -1
  30. package/dist/{chunk-ACTHSQOI.js → chunk-LDZOXESA.js} +618 -1
  31. package/dist/{chunk-DHC4E2DU.cjs → chunk-MITQGHN3.cjs} +121 -8
  32. package/dist/{chunk-STLTOISW.cjs → chunk-NPPMKMCU.cjs} +17 -17
  33. package/dist/{chunk-75SYKUOT.js → chunk-OS6OG7DN.js} +1 -1
  34. package/dist/{chunk-OLZXXAER.cjs → chunk-OY24XRYF.cjs} +408 -250
  35. package/dist/{chunk-6QNDGMK7.cjs → chunk-Q33V5PEF.cjs} +123 -42
  36. package/dist/{chunk-JDXWLCXF.cjs → chunk-QNNZA3V5.cjs} +2 -2
  37. package/dist/{chunk-T6KNJVBP.cjs → chunk-U26LUXCJ.cjs} +35 -35
  38. package/dist/{chunk-62MFUHSI.cjs → chunk-UQXULAMQ.cjs} +16 -16
  39. package/dist/{chunk-RAPNRK4R.cjs → chunk-X7XBEX3O.cjs} +88 -88
  40. package/dist/{chunk-MSWLJI4G.js → chunk-XMSH66VU.js} +2 -2
  41. package/dist/{chunk-ZM7IKQ4X.js → chunk-XVPQNX7O.js} +89 -8
  42. package/dist/{chunk-YYZC2EQO.cjs → chunk-ZIE6EJGR.cjs} +23 -23
  43. package/dist/image-editor/index.cjs +880 -852
  44. package/dist/image-editor/index.js +36 -8
  45. package/dist/paint/index.cjs +33 -5
  46. package/dist/paint/index.d.cts +1 -0
  47. package/dist/paint/index.d.ts +1 -0
  48. package/dist/paint/index.js +32 -4
  49. package/dist/paint/live-patterns.d.cts +149 -0
  50. package/dist/paint/live-patterns.d.ts +149 -0
  51. package/dist/paint/wet/world.d.cts +13 -0
  52. package/dist/paint/wet/world.d.ts +13 -0
  53. package/dist/paint-editor/brush-model.d.cts +7 -1
  54. package/dist/paint-editor/brush-model.d.ts +7 -1
  55. package/dist/paint-editor/controller.d.cts +52 -0
  56. package/dist/paint-editor/controller.d.ts +52 -0
  57. package/dist/paint-editor/index.cjs +850 -510
  58. package/dist/paint-editor/index.js +355 -15
  59. package/dist/paint-editor/ui.d.cts +5 -1
  60. package/dist/paint-editor/ui.d.ts +5 -1
  61. package/dist/paint-editor/wet-tools.d.cts +42 -0
  62. package/dist/paint-editor/wet-tools.d.ts +42 -0
  63. package/dist/paint-editor/wet.d.cts +22 -1
  64. package/dist/paint-editor/wet.d.ts +22 -1
  65. package/dist/vector/index.cjs +1002 -1002
  66. package/dist/vector/index.js +7 -7
  67. package/package.json +1 -1
  68. package/skills/pixerate-brushes/SKILL.md +1 -0
  69. package/skills/pixerate-paint-editor/SKILL.md +7 -1
  70. package/skills/pixerate-paint-editor/references/brush-facets.md +1 -0
  71. package/skills/pixerate-paint-editor/references/live-patterns.md +41 -0
  72. package/skills/pixerate-paint-watercolour/SKILL.md +8 -0
@@ -1,6 +1,10 @@
1
1
  "use strict";Object.defineProperty(exports, "__esModule", {value: true}); function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { newObj[key] = obj[key]; } } } newObj.default = obj; return newObj; } } function _nullishCoalesce(lhs, rhsFn) { if (lhs != null) { return lhs; } else { return rhsFn(); } } function _optionalChain(ops) { let lastAccessLHS = undefined; let value = ops[0]; let i = 1; while (i < ops.length) { const op = ops[i]; const fn = ops[i + 1]; i += 2; if ((op === 'optionalAccess' || op === 'optionalCall') && value == null) { return undefined; } if (op === 'access' || op === 'optionalAccess') { lastAccessLHS = value; value = fn(value); } else if (op === 'call' || op === 'optionalCall') { value = fn((...args) => value.call(lastAccessLHS, ...args)); lastAccessLHS = undefined; } } return value; } var _class; var _class2; var _class3;
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+ var _chunkIFWLZZCWcjs = require('./chunk-IFWLZZCW.cjs');
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+
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+
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+
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  var _chunk474IQG74cjs = require('./chunk-474IQG74.cjs');
@@ -852,10 +856,30 @@ var noLight = () => new (0, _chunk474IQG74cjs.TiledSurface)(1, /* @__PURE__ */ n
852
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  function cloneGhost(g) {
853
857
  return g ? { pigment: [...g.pigment], remaining: g.remaining, total: g.total, linger: g.linger, ...g.trigger === "agent" ? { trigger: "agent" } : {} } : null;
854
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  }
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- function newLane(id, index, params, flow, flowStrength, base, light, ghost) {
859
+ function newLane(id, index, params, flow, flowStrength, base, light, width, height, ghost, livePatterns) {
856
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  const l = _nullishCoalesce(light, () => ( noLight()));
857
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  const g = cloneGhost(ghost);
858
- return { id, index, params, flow, flowStrength, base, shaded: /* @__PURE__ */ new Map(), urgent: /* @__PURE__ */ new Set(), stamp: 1, display: null, shadedVersion: 0, displayKey: "", light: l, lit: !g && l.tiles.size > 0, ghost: g, lightShaded: /* @__PURE__ */ new Map(), lightDisplay: null, lightKey: "" };
862
+ return {
863
+ id,
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+ index,
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+ params,
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+ flow,
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+ flowStrength,
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+ base,
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+ shaded: /* @__PURE__ */ new Map(),
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+ urgent: /* @__PURE__ */ new Set(),
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+ stamp: 1,
872
+ display: null,
873
+ shadedVersion: 0,
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+ displayKey: "",
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+ light: l,
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+ lit: !g && l.tiles.size > 0,
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+ ghost: g,
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+ lightShaded: /* @__PURE__ */ new Map(),
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+ lightDisplay: null,
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+ lightKey: "",
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+ livePatterns: _nullishCoalesce(livePatterns, () => ( new (0, _chunkIFWLZZCWcjs.LivePatternField)(width, height)))
882
+ };
859
883
  }
860
884
  var WetWorldError = class extends Error {
861
885
  constructor(message) {
@@ -1016,12 +1040,28 @@ var WetWorld = (_class = class {
1016
1040
  if (options.params) this.setParams(id, options.params);
1017
1041
  if (options.base) this.setBase(id, options.base);
1018
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  if (options.light) this.setLight(id, options.light);
1043
+ if (options.livePatterns && existing.livePatterns !== options.livePatterns) {
1044
+ existing.livePatterns = options.livePatterns;
1045
+ this.touchAll(existing);
1046
+ }
1019
1047
  if (options.ghost !== void 0) this.setGhost(id, options.ghost);
1020
1048
  return;
1021
1049
  }
1022
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  const index = this.lanes.indexOf(null);
1023
1051
  if (index < 0) throw new WetWorldError(`At most ${MAX_WET_LANES} layers can hold wet paint at once; dry one (dry_paint) first.`);
1024
- this.lanes[index] = newLane(id, index, normalizeWetParams(_nullishCoalesce(options.params, () => ( {})), DEFAULT_WET_PARAMS), _nullishCoalesce(options.flow, () => ( null)), options.flow ? _nullishCoalesce(options.flowStrength, () => ( 1)) : 0, _nullishCoalesce(options.base, () => ( new (0, _chunk474IQG74cjs.TiledSurface)(4, /* @__PURE__ */ new Map(), 0))), options.light, options.ghost);
1052
+ this.lanes[index] = newLane(
1053
+ id,
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+ index,
1055
+ normalizeWetParams(_nullishCoalesce(options.params, () => ( {})), DEFAULT_WET_PARAMS),
1056
+ _nullishCoalesce(options.flow, () => ( null)),
1057
+ options.flow ? _nullishCoalesce(options.flowStrength, () => ( 1)) : 0,
1058
+ _nullishCoalesce(options.base, () => ( new (0, _chunk474IQG74cjs.TiledSurface)(4, /* @__PURE__ */ new Map(), 0))),
1059
+ options.light,
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+ this.width,
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+ this.height,
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+ options.ghost,
1063
+ options.livePatterns
1064
+ );
1025
1065
  this.pack(this.lanes[index]);
1026
1066
  }
1027
1067
  /** Drops a wet layer and its wet paint (nothing is baked). */
@@ -1041,6 +1081,52 @@ var WetWorld = (_class = class {
1041
1081
  this.pack(lane);
1042
1082
  return { ...lane.params };
1043
1083
  }
1084
+ getLivePatterns(id) {
1085
+ return { ...this.laneOf(id).livePatterns.settings };
1086
+ }
1087
+ hasLivePatterns(id) {
1088
+ const lane = this.laneOf(id);
1089
+ return lane.livePatterns.enabled;
1090
+ }
1091
+ livePatternField(id) {
1092
+ return this.laneOf(id).livePatterns;
1093
+ }
1094
+ setLivePatterns(id, settings) {
1095
+ this.requireIdle();
1096
+ const lane = this.laneOf(id);
1097
+ const next = lane.livePatterns.configure(settings);
1098
+ this.touchAll(lane);
1099
+ return next;
1100
+ }
1101
+ seedLivePatterns(id, cx, cy, radius, seed = 1, strength = 1, settings) {
1102
+ this.requireIdle();
1103
+ const lane = this.laneOf(id);
1104
+ if (settings) lane.livePatterns.configure(settings);
1105
+ const count = lane.livePatterns.seedDisc(cx, cy, radius, seed, strength);
1106
+ if (count > 0) this.touchAll(lane);
1107
+ return count;
1108
+ }
1109
+ livePatternStats(id) {
1110
+ const lane = this.laneOf(id);
1111
+ return lane.livePatterns.stats((tx, ty, lx, ly) => this.isPatternCellWet(lane, tx, ty, lx, ly));
1112
+ }
1113
+ isPatternCellWet(lane, tx, ty, lx, ly) {
1114
+ const { tilesX, tilesY, perLane } = this.layout;
1115
+ if (tx < 0 || ty < 0 || tx >= tilesX || ty >= tilesY) return false;
1116
+ const slot = this.slotOf(lane.index * perLane + ty * tilesX + tx);
1117
+ if (slot < 0) return false;
1118
+ const cur = this.slotBase(slot) + this.parity * SET_PLANES * PLANE;
1119
+ const x0 = lx * 2 + 1;
1120
+ const y0 = ly * 2 + 1;
1121
+ const c00 = y0 * S2 + x0;
1122
+ const c10 = c00 + 1;
1123
+ const c01 = c00 + S2;
1124
+ const c11 = c01 + 1;
1125
+ const rhoBase = cur + P_RHO * PLANE;
1126
+ const swBase = cur + P_SW * PLANE;
1127
+ const f = this.f32;
1128
+ return f[rhoBase + c00] + f[swBase + c00] > DRY_EPS || f[rhoBase + c10] + f[swBase + c10] > DRY_EPS || f[rhoBase + c01] + f[swBase + c01] > DRY_EPS || f[rhoBase + c11] + f[swBase + c11] > DRY_EPS;
1129
+ }
1044
1130
  getTilt() {
1045
1131
  return { ...this.tilt };
1046
1132
  }
@@ -1378,6 +1464,14 @@ var WetWorld = (_class = class {
1378
1464
  const flagsBase = l.flags >> 2;
1379
1465
  const lastBase = l.last >> 2;
1380
1466
  const { tilesX, tilesY, perLane } = l;
1467
+ for (const lane of this.lanes) {
1468
+ if (!lane || !lane.livePatterns.enabled || lane.livePatterns.tiles.size === 0) continue;
1469
+ lane.livePatterns.step(
1470
+ n,
1471
+ (tx, ty, lx, ly) => this.isPatternCellWet(lane, tx, ty, lx, ly),
1472
+ (tx, ty) => this.slotOf(lane.index * perLane + ty * tilesX + tx) >= 0
1473
+ );
1474
+ }
1381
1475
  const wakeups = [];
1382
1476
  for (const key of this.active) {
1383
1477
  const fl = this.u32[flagsBase + key];
@@ -2051,6 +2145,7 @@ var WetWorld = (_class = class {
2051
2145
  }
2052
2146
  const src = _nullishCoalesce(_optionalChain([lane, 'access', _22 => _22.base, 'access', _23 => _23.tiles, 'access', _24 => _24.get, 'call', _25 => _25(tk), 'optionalAccess', _26 => _26.data]), () => ( null));
2053
2147
  const out = this.shadeSlot(key, src, all ? "bake-all" : "bake");
2148
+ if (lane.livePatterns.enabled) lane.livePatterns.markBaked(tx, ty);
2054
2149
  if (!out) return lightChanged;
2055
2150
  const tiles = new Map(lane.base.tiles);
2056
2151
  const t = _chunk474IQG74cjs.finishTile.call(void 0, out, 4, 0);
@@ -2086,7 +2181,7 @@ var WetWorld = (_class = class {
2086
2181
  const h = Math.min(WET_TILE, this.height - ty * WET_TILE);
2087
2182
  const lane = this.lanes[this.laneIndexOf(key)];
2088
2183
  const lit = lane.lit && !lane.ghost;
2089
- const changed = shadeTile(
2184
+ let changed = shadeTile(
2090
2185
  this.f32,
2091
2186
  PLANE,
2092
2187
  S2,
@@ -2103,6 +2198,9 @@ var WetWorld = (_class = class {
2103
2198
  lit ? b + P_DL * PLANE : -1,
2104
2199
  lit && mode !== "bake" ? cur + P_L * PLANE : -1
2105
2200
  );
2201
+ if (lane.livePatterns.enabled && lane.livePatterns.tiles.size > 0) {
2202
+ changed = lane.livePatterns.shadeTile(tx, ty, out, w, h) || changed;
2203
+ }
2106
2204
  return changed ? out : null;
2107
2205
  }
2108
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  /** The layer's pixels with all its wet paint dried where it is (the bake of "dry on save"); changes nothing. */
@@ -2550,7 +2648,11 @@ var WetWorld = (_class = class {
2550
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  slots.set(key, { planes, last: this.u32[(this.layout.last >> 2) + key] });
2551
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  bytes += planes.byteLength;
2552
2650
  }
2553
- const lanes = this.lanes.filter((l) => Boolean(l)).map((l) => ({ id: l.id, index: l.index, params: { ...l.params }, flow: l.flow, flowStrength: l.flowStrength, base: l.base, light: l.light, lit: l.lit, ghost: cloneGhost(l.ghost) }));
2651
+ const lanes = this.lanes.filter((l) => Boolean(l)).map((l) => {
2652
+ const lp = l.livePatterns.snapshot();
2653
+ bytes += lp.bytes;
2654
+ return { id: l.id, index: l.index, params: { ...l.params }, flow: l.flow, flowStrength: l.flowStrength, base: l.base, light: l.light, lit: l.lit, ghost: cloneGhost(l.ghost), livePatterns: lp };
2655
+ });
2554
2656
  return { clock: this.clock, tilt: { ...this.tilt }, lanes, slots, bytes };
2555
2657
  }
2556
2658
  /** Puts a snapshot back exactly (the simulation then continues as it would have). */
@@ -2560,8 +2662,9 @@ var WetWorld = (_class = class {
2560
2662
  this.lanes.fill(null);
2561
2663
  this.tilt = { ...snap.tilt };
2562
2664
  for (const l of snap.lanes) {
2563
- const lane = newLane(l.id, l.index, { ...l.params }, l.flow, l.flowStrength, l.base, l.light, l.ghost);
2665
+ const lane = newLane(l.id, l.index, { ...l.params }, l.flow, l.flowStrength, l.base, l.light, this.width, this.height, l.ghost);
2564
2666
  lane.lit = !lane.ghost && (lane.lit || Boolean(l.lit));
2667
+ if (l.livePatterns) lane.livePatterns.restore(l.livePatterns);
2565
2668
  this.lanes[l.index] = lane;
2566
2669
  this.pack(this.lanes[l.index]);
2567
2670
  }
@@ -2619,9 +2722,19 @@ function moveWetSnapshot(snap, from, to, dx, dy, lane = () => ({})) {
2619
2722
  }
2620
2723
  const lanes = snap.lanes.map((l) => {
2621
2724
  const moved = lane(l);
2622
- return { ...l, base: _nullishCoalesce(moved.base, () => ( l.base)), light: _nullishCoalesce(moved.light, () => ( l.light)), flow: moved.flow === void 0 ? l.flow : moved.flow };
2725
+ const lp = l.livePatterns ? _chunkIFWLZZCWcjs.moveLivePatternSnapshot.call(void 0, l.livePatterns, to, tx0, ty0) : void 0;
2726
+ if (lp) bytes += lp.bytes;
2727
+ return { ...l, base: _nullishCoalesce(moved.base, () => ( l.base)), light: _nullishCoalesce(moved.light, () => ( l.light)), flow: moved.flow === void 0 ? l.flow : moved.flow, ...lp ? { livePatterns: lp } : {} };
2623
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  });
2624
- return { clock: snap.clock, tilt: { ...snap.tilt }, lanes, slots, bytes };
2729
+ let patterns;
2730
+ if (snap.patterns) {
2731
+ patterns = /* @__PURE__ */ new Map();
2732
+ for (const [id, p] of snap.patterns) {
2733
+ const mp = _chunkIFWLZZCWcjs.moveLivePatternSnapshot.call(void 0, p, to, tx0, ty0);
2734
+ patterns.set(id, mp);
2735
+ }
2736
+ }
2737
+ return { clock: snap.clock, tilt: { ...snap.tilt }, lanes, slots, ...patterns ? { patterns } : {}, bytes };
2625
2738
  }
2626
2739
  function unionRect(a, b) {
2627
2740
  if (!a) return { ...b };
@@ -12,7 +12,7 @@
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- var _chunkNIBFKXMDcjs = require('./chunk-NIBFKXMD.cjs');
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+ var _chunkIFWLZZCWcjs = require('./chunk-IFWLZZCW.cjs');
16
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  var _chunk3K6HWEXZcjs = require('./chunk-3K6HWEXZ.cjs');
@@ -54,7 +54,7 @@ function lean(s) {
54
54
  return null;
55
55
  }
56
56
  function pathStrokeDabs(samples, options) {
57
- const brush = _chunkNIBFKXMDcjs.normalizeBrush.call(void 0, options.brush);
57
+ const brush = _chunkIFWLZZCWcjs.normalizeBrush.call(void 0, options.brush);
58
58
  const pts = options.closed && samples.length > 2 ? [...samples, samples[0]] : [...samples];
59
59
  if (!pts.length) return [];
60
60
  const tilt = _nullishCoalesce(options.tilt, () => ( {}));
@@ -127,24 +127,24 @@ function pathStrokeDabs(samples, options) {
127
127
  return out;
128
128
  }
129
129
  function pathStrokeCoverage(samples, options) {
130
- const brush = _chunkNIBFKXMDcjs.normalizeBrush.call(void 0, options.brush);
131
- const coverage = new (0, _chunkNIBFKXMDcjs.CoverageMap)();
130
+ const brush = _chunkIFWLZZCWcjs.normalizeBrush.call(void 0, options.brush);
131
+ const coverage = new (0, _chunkIFWLZZCWcjs.CoverageMap)();
132
132
  const dabs = pathStrokeDabs(samples, options);
133
133
  const g = _optionalChain([options, 'access', _5 => _5.gradient, 'optionalAccess', _6 => _6.paint, 'access', _7 => _7.type]) === "gradient" ? options.gradient : null;
134
- const sampler = g ? new (0, _chunkNIBFKXMDcjs.PaintGradientSampler)(_chunkNIBFKXMDcjs.resolvePaintGradient.call(void 0, g.paint, _nullishCoalesce(g.colors, () => ( { paint: "#000000", secondary: "#ffffff" }))), _nullishCoalesce(g.seed, () => ( 0))) : null;
135
- const tipTable = _optionalChain([sampler, 'optionalAccess', _8 => _8.acrossTip]) ? sampler.tipTable(_chunkNIBFKXMDcjs.TIP_GRADIENT_STEPS) : null;
134
+ const sampler = g ? new (0, _chunkIFWLZZCWcjs.PaintGradientSampler)(_chunkIFWLZZCWcjs.resolvePaintGradient.call(void 0, g.paint, _nullishCoalesce(g.colors, () => ( { paint: "#000000", secondary: "#ffffff" }))), _nullishCoalesce(g.seed, () => ( 0))) : null;
135
+ const tipTable = _optionalChain([sampler, 'optionalAccess', _8 => _8.acrossTip]) ? sampler.tipTable(_chunkIFWLZZCWcjs.TIP_GRADIENT_STEPS) : null;
136
136
  const scratch = { field: new Float32Array(0), sample: { rgb: [0, 0, 0], alpha: 1 } };
137
137
  let buf = new Float32Array(0);
138
138
  let bounds = null;
139
139
  for (const d of dabs) {
140
- const rect = _chunkNIBFKXMDcjs.dabRect.call(void 0, d, brush.hardness);
140
+ const rect = _chunkIFWLZZCWcjs.dabRect.call(void 0, d, brush.hardness);
141
141
  const n = rect.width * rect.height;
142
142
  if (n <= 0) continue;
143
143
  if (buf.length < n) buf = new Float32Array(n);
144
144
  const vals = buf.subarray(0, n);
145
- _chunkNIBFKXMDcjs.rasterizeDab.call(void 0, d, brush.hardness, rect, vals);
145
+ _chunkIFWLZZCWcjs.rasterizeDab.call(void 0, d, brush.hardness, rect, vals);
146
146
  if (sampler) {
147
- const { color, field } = _chunkNIBFKXMDcjs.gradientDabColor.call(void 0, sampler, tipTable, d, d.params, rect, vals, scratch);
147
+ const { color, field } = _chunkIFWLZZCWcjs.gradientDabColor.call(void 0, sampler, tipTable, d, d.params, rect, vals, scratch);
148
148
  coverage.accumulate(rect, vals, d.opacity, color, field);
149
149
  } else coverage.accumulate(rect, vals, d.opacity);
150
150
  if (!bounds) bounds = { ...rect };
@@ -161,7 +161,7 @@ function pathStrokeCoverage(samples, options) {
161
161
  const { tx, ty } = _chunk474IQG74cjs.tileCoord.call(void 0, key);
162
162
  for (let y = 0, k = 0; y < _chunk474IQG74cjs.TILE; y++) {
163
163
  const gy = ty * _chunk474IQG74cjs.TILE + y + 0.5;
164
- for (let x = 0; x < _chunk474IQG74cjs.TILE; x++, k++) if (t[k] > 0) t[k] *= _chunkNIBFKXMDcjs.strokeGrainCatch.call(void 0, grain.at(tx * _chunk474IQG74cjs.TILE + x + 0.5, gy), grain.depth, pressure);
164
+ for (let x = 0; x < _chunk474IQG74cjs.TILE; x++, k++) if (t[k] > 0) t[k] *= _chunkIFWLZZCWcjs.strokeGrainCatch.call(void 0, grain.at(tx * _chunk474IQG74cjs.TILE + x + 0.5, gy), grain.depth, pressure);
165
165
  }
166
166
  }
167
167
  }
@@ -169,11 +169,11 @@ function pathStrokeCoverage(samples, options) {
169
169
  }
170
170
  function paintPathStroke(surface, samples, options) {
171
171
  if (surface.channels !== 4) throw new Error("paintPathStroke paints RGBA surfaces (4 channels).");
172
- const brush = _chunkNIBFKXMDcjs.normalizeBrush.call(void 0, options.brush);
172
+ const brush = _chunkIFWLZZCWcjs.normalizeBrush.call(void 0, options.brush);
173
173
  const hex = (c) => "#" + [0, 1, 2].map((i) => Math.round(Math.min(255, Math.max(0, c[i]))).toString(16).padStart(2, "0")).join("");
174
174
  let color = options.color;
175
175
  if (_optionalChain([options, 'access', _11 => _11.paint, 'optionalAccess', _12 => _12.paint, 'access', _13 => _13.type]) === "color") {
176
- const rgb = _chunkNIBFKXMDcjs.hexToPaintRgb.call(void 0, options.paint.paint.color).map((v) => Math.round(v * 255));
176
+ const rgb = _chunkIFWLZZCWcjs.hexToPaintRgb.call(void 0, options.paint.paint.color).map((v) => Math.round(v * 255));
177
177
  color = [rgb[0], rgb[1], rgb[2], color[3]];
178
178
  }
179
179
  const gradient = _optionalChain([options, 'access', _14 => _14.paint, 'optionalAccess', _15 => _15.paint, 'access', _16 => _16.type]) === "gradient" ? { ...options.paint, colors: _nullishCoalesce(options.paint.colors, () => ( { paint: hex(color), secondary: "#ffffff" })) } : null;
@@ -195,7 +195,7 @@ function paintPathStroke(surface, samples, options) {
195
195
  const key = _chunk474IQG74cjs.tileKey.call(void 0, tx, ty);
196
196
  const src = _optionalChain([surface, 'access', _17 => _17.tiles, 'access', _18 => _18.get, 'call', _19 => _19(key), 'optionalAccess', _20 => _20.data]);
197
197
  const base = src && src.length === _chunk474IQG74cjs.TILE * _chunk474IQG74cjs.TILE * 4 ? src : new Uint8ClampedArray(_chunk474IQG74cjs.TILE * _chunk474IQG74cjs.TILE * 4);
198
- const t = _chunk474IQG74cjs.finishTile.call(void 0, _chunkNIBFKXMDcjs.applyStrokeToTile.call(void 0, coverage, base, 4, tx, ty, apply), 4, surface.defaultValue);
198
+ const t = _chunk474IQG74cjs.finishTile.call(void 0, _chunkIFWLZZCWcjs.applyStrokeToTile.call(void 0, coverage, base, 4, tx, ty, apply), 4, surface.defaultValue);
199
199
  if (t) tiles.set(key, t);
200
200
  else tiles.delete(key);
201
201
  }
@@ -239,7 +239,7 @@ var REFUSED_ENGINES = {
239
239
  };
240
240
  function brushstrokeStrokeOptions(brush) {
241
241
  if (!brush || typeof brush !== "object") throw new Error("A brushstroke needs a brush: tip settings ({ size, hardness, \u2026 }) or a paint brush preset.");
242
- if (!("tip" in brush) || !brush.tip) return { brush: _chunkNIBFKXMDcjs.normalizeBrush.call(void 0, brush) };
242
+ if (!("tip" in brush) || !brush.tip) return { brush: _chunkIFWLZZCWcjs.normalizeBrush.call(void 0, brush) };
243
243
  const engine = _nullishCoalesce(brush.engine, () => ( "dab"));
244
244
  if (engine !== "dab") {
245
245
  const label = _nullishCoalesce(_nullishCoalesce(brush.name, () => ( brush.id)), () => ( "This brush"));
@@ -249,7 +249,7 @@ function brushstrokeStrokeOptions(brush) {
249
249
  const d = _nullishCoalesce(brush.dynamics, () => ( {}));
250
250
  const tilt = { size: _nullishCoalesce(d.tiltSize, () => ( 0)), roundness: _nullishCoalesce(d.tiltRoundness, () => ( 0)) };
251
251
  return {
252
- brush: _chunkNIBFKXMDcjs.normalizeBrush.call(void 0, brush.tip),
252
+ brush: _chunkIFWLZZCWcjs.normalizeBrush.call(void 0, brush.tip),
253
253
  followPath: brush.rotation === "stroke",
254
254
  minSize: _nullishCoalesce(d.minSize, () => ( 0)),
255
255
  ...tilt.size || tilt.roundness ? { tilt } : {}
@@ -273,7 +273,7 @@ function paperGrain(paper) {
273
273
  const key = `${pattern}:${seed}:${scale}`;
274
274
  let g = papers.get(key);
275
275
  if (!g) {
276
- g = new (0, _chunkNIBFKXMDcjs.PaperGrain)({ pattern, seed, scale, tiling: "mirror", dry: { contrast: 1, invert: false }, wet: { contrast: 1, invert: false } });
276
+ g = new (0, _chunkIFWLZZCWcjs.PaperGrain)({ pattern, seed, scale, tiling: "mirror", dry: { contrast: 1, invert: false }, wet: { contrast: 1, invert: false } });
277
277
  if (papers.size > 16) papers.delete(papers.keys().next().value);
278
278
  papers.set(key, g);
279
279
  }
@@ -326,7 +326,7 @@ function renderBrushstroke(input, brush, options = {}) {
326
326
  closed: _nullishCoalesce(options.closed, () => ( strokeOptions.closed)),
327
327
  color,
328
328
  // Gradient lengths are in path units: scale them with the image.
329
- ...source ? { paint: { paint: source.type === "gradient" ? _chunkNIBFKXMDcjs.scalePaintGradient.call(void 0, source, scale) : source, seed: _nullishCoalesce(options.seed, () => ( 0)) } } : {}
329
+ ...source ? { paint: { paint: source.type === "gradient" ? _chunkIFWLZZCWcjs.scalePaintGradient.call(void 0, source, scale) : source, seed: _nullishCoalesce(options.seed, () => ( 0)) } } : {}
330
330
  });
331
331
  if (!bounds) return { image: { width: 0, height: 0, data: new Uint8ClampedArray(0) }, bounds: null, scale, dabs };
332
332
  const rect = bounds;
@@ -5,7 +5,7 @@ import {
5
5
  moveAnchorHandle,
6
6
  subpathSegment,
7
7
  subpathSegmentCount
8
- } from "./chunk-Y2ISSVPH.js";
8
+ } from "./chunk-4EM5NGCL.js";
9
9
  import {
10
10
  segmentPoint
11
11
  } from "./chunk-WEIK3UYB.js";