@pixerate/editor 0.275.0 → 0.276.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation-editor/index.cjs +62 -62
- package/dist/animation-editor/index.js +6 -6
- package/dist/brushes/index.cjs +81 -70
- package/dist/brushes/index.js +17 -6
- package/dist/brushes/patch.d.cts +1 -1
- package/dist/brushes/patch.d.ts +1 -1
- package/dist/brushes/profiles.d.cts +2 -0
- package/dist/brushes/profiles.d.ts +2 -0
- package/dist/brushes/schema.d.cts +1 -0
- package/dist/brushes/schema.d.ts +1 -0
- package/dist/brushes/types.d.cts +22 -1
- package/dist/brushes/types.d.ts +22 -1
- package/dist/{brushstrokeRender-WGY4DZHF.js → brushstrokeRender-FK3ASUUJ.js} +5 -5
- package/dist/{brushstrokeRender-2RQL46WB.cjs → brushstrokeRender-I6MYFCOU.cjs} +21 -21
- package/dist/canvas/index.cjs +13 -13
- package/dist/canvas/index.js +1 -1
- package/dist/chart/contract.d.cts +3 -1
- package/dist/chart/contract.d.ts +3 -1
- package/dist/{chunk-Y2ISSVPH.js → chunk-4EM5NGCL.js} +167 -9
- package/dist/{chunk-Y354ETAE.cjs → chunk-5HR5CSLC.cjs} +49 -49
- package/dist/{chunk-LMG57L5A.js → chunk-CTHWXW5M.js} +121 -8
- package/dist/{chunk-43XJC3PP.js → chunk-CVBTJVRN.js} +1 -1
- package/dist/{chunk-RJGW3RQS.js → chunk-GHYJAMMS.js} +1 -1
- package/dist/{chunk-NIBFKXMD.cjs → chunk-IFWLZZCW.cjs} +619 -2
- package/dist/{chunk-G5TCMKX5.js → chunk-IJ6NSWKM.js} +2 -2
- package/dist/{chunk-C6VB7CPY.cjs → chunk-ISCAJBPQ.cjs} +1 -1
- package/dist/{chunk-W6JDUXP3.js → chunk-J23JOHPR.js} +1 -1
- package/dist/{chunk-IEEY5RJV.js → chunk-JNMNM3SL.js} +1 -1
- package/dist/{chunk-HVO6XCI4.js → chunk-JPB65KQ6.js} +1 -1
- package/dist/{chunk-ACTHSQOI.js → chunk-LDZOXESA.js} +618 -1
- package/dist/{chunk-DHC4E2DU.cjs → chunk-MITQGHN3.cjs} +121 -8
- package/dist/{chunk-STLTOISW.cjs → chunk-NPPMKMCU.cjs} +17 -17
- package/dist/{chunk-75SYKUOT.js → chunk-OS6OG7DN.js} +1 -1
- package/dist/{chunk-OLZXXAER.cjs → chunk-OY24XRYF.cjs} +408 -250
- package/dist/{chunk-6QNDGMK7.cjs → chunk-Q33V5PEF.cjs} +123 -42
- package/dist/{chunk-JDXWLCXF.cjs → chunk-QNNZA3V5.cjs} +2 -2
- package/dist/{chunk-T6KNJVBP.cjs → chunk-U26LUXCJ.cjs} +35 -35
- package/dist/{chunk-62MFUHSI.cjs → chunk-UQXULAMQ.cjs} +16 -16
- package/dist/{chunk-RAPNRK4R.cjs → chunk-X7XBEX3O.cjs} +88 -88
- package/dist/{chunk-MSWLJI4G.js → chunk-XMSH66VU.js} +2 -2
- package/dist/{chunk-ZM7IKQ4X.js → chunk-XVPQNX7O.js} +89 -8
- package/dist/{chunk-YYZC2EQO.cjs → chunk-ZIE6EJGR.cjs} +23 -23
- package/dist/image-editor/index.cjs +880 -852
- package/dist/image-editor/index.js +36 -8
- package/dist/paint/index.cjs +33 -5
- package/dist/paint/index.d.cts +1 -0
- package/dist/paint/index.d.ts +1 -0
- package/dist/paint/index.js +32 -4
- package/dist/paint/live-patterns.d.cts +149 -0
- package/dist/paint/live-patterns.d.ts +149 -0
- package/dist/paint/wet/world.d.cts +13 -0
- package/dist/paint/wet/world.d.ts +13 -0
- package/dist/paint-editor/brush-model.d.cts +7 -1
- package/dist/paint-editor/brush-model.d.ts +7 -1
- package/dist/paint-editor/controller.d.cts +52 -0
- package/dist/paint-editor/controller.d.ts +52 -0
- package/dist/paint-editor/index.cjs +850 -510
- package/dist/paint-editor/index.js +355 -15
- package/dist/paint-editor/ui.d.cts +5 -1
- package/dist/paint-editor/ui.d.ts +5 -1
- package/dist/paint-editor/wet-tools.d.cts +42 -0
- package/dist/paint-editor/wet-tools.d.ts +42 -0
- package/dist/paint-editor/wet.d.cts +22 -1
- package/dist/paint-editor/wet.d.ts +22 -1
- package/dist/vector/index.cjs +1002 -1002
- package/dist/vector/index.js +7 -7
- package/package.json +1 -1
- package/skills/pixerate-brushes/SKILL.md +1 -0
- package/skills/pixerate-paint-editor/SKILL.md +7 -1
- package/skills/pixerate-paint-editor/references/brush-facets.md +1 -0
- package/skills/pixerate-paint-editor/references/live-patterns.md +41 -0
- package/skills/pixerate-paint-watercolour/SKILL.md +8 -0
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traceField
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import {
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IMAGE_PROFILE,
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exports.BODY_SCATTER = _chunkDHC4E2DUcjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkSTLTOISWcjs.BrushstrokeCache; exports.CoverageMap = _chunkNIBFKXMDcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkNIBFKXMDcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkNIBFKXMDcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkDHC4E2DUcjs.DEFAULT_FLOW; exports.DEFAULT_MIXER = _chunkNIBFKXMDcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkNIBFKXMDcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkNIBFKXMDcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunk62MFUHSIcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkNIBFKXMDcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkDHC4E2DUcjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkDHC4E2DUcjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkDHC4E2DUcjs.DRY_EPS; exports.DabWalker = _chunkNIBFKXMDcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkNIBFKXMDcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkDHC4E2DUcjs.EX; exports.EY = _chunkDHC4E2DUcjs.EY; exports.FLAG_ALIVE = _chunkDHC4E2DUcjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkDHC4E2DUcjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkDHC4E2DUcjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkDHC4E2DUcjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkDHC4E2DUcjs.FLAG_TOP; exports.FLAG_WET = _chunkDHC4E2DUcjs.FLAG_WET; exports.FLAT = _chunkDHC4E2DUcjs.FLAT; exports.FREE_INTERVAL = _chunkDHC4E2DUcjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkNIBFKXMDcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkNIBFKXMDcjs.GRAIN_TILE; exports.HIDE = _chunkDHC4E2DUcjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunk62MFUHSIcjs.IDENTITY_CLONE_TRANSFORM; exports.MASS_CHANNELS = _chunkDHC4E2DUcjs.MASS_CHANNELS; exports.MAX_BATCH = _chunkDHC4E2DUcjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkNIBFKXMDcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkDHC4E2DUcjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkDHC4E2DUcjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkDHC4E2DUcjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkNIBFKXMDcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkNIBFKXMDcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkNIBFKXMDcjs.MIXING_MODELS; exports.MixerStroke = _chunkNIBFKXMDcjs.MixerStroke; exports.OPP = _chunkDHC4E2DUcjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkNIBFKXMDcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkNIBFKXMDcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkNIBFKXMDcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkNIBFKXMDcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkNIBFKXMDcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkNIBFKXMDcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkNIBFKXMDcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkNIBFKXMDcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkNIBFKXMDcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkNIBFKXMDcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkNIBFKXMDcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkNIBFKXMDcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkDHC4E2DUcjs.PAPER_CAPACITY; exports.PARAM = _chunkDHC4E2DUcjs.PARAM; exports.PARAM_FLOATS = _chunkDHC4E2DUcjs.PARAM_FLOATS; exports.PIGMENT_BANDS = _chunk2VX55NFMcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkDHC4E2DUcjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkDHC4E2DUcjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk2VX55NFMcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkDHC4E2DUcjs.PLANE; exports.PLANE_BYTES = _chunkDHC4E2DUcjs.PLANE_BYTES; exports.P_D0 = _chunkDHC4E2DUcjs.P_D0; exports.P_DL = _chunkDHC4E2DUcjs.P_DL; exports.P_EDGE = _chunkDHC4E2DUcjs.P_EDGE; exports.P_FX = _chunkDHC4E2DUcjs.P_FX; exports.P_FY = _chunkDHC4E2DUcjs.P_FY; exports.P_H = _chunkDHC4E2DUcjs.P_H; exports.P_L = _chunkDHC4E2DUcjs.P_L; exports.P_P0 = _chunkDHC4E2DUcjs.P_P0; exports.P_RHO = _chunkDHC4E2DUcjs.P_RHO; exports.P_SW = _chunkDHC4E2DUcjs.P_SW; exports.P_UX = _chunkDHC4E2DUcjs.P_UX; exports.P_UY = _chunkDHC4E2DUcjs.P_UY; exports.PaintExchange = _chunkNIBFKXMDcjs.PaintExchange; exports.PaintGradientSampler = _chunkNIBFKXMDcjs.PaintGradientSampler; exports.PaintSourceError = _chunkNIBFKXMDcjs.PaintSourceError; exports.PaperGrain = _chunkNIBFKXMDcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunk62MFUHSIcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunk62MFUHSIcjs.RegionPixelSource; exports.RetouchDabStroke = _chunk62MFUHSIcjs.RetouchDabStroke; exports.SET_PLANES = _chunkDHC4E2DUcjs.SET_PLANES; exports.SLOT_BYTES = _chunkDHC4E2DUcjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkDHC4E2DUcjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkDHC4E2DUcjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunk62MFUHSIcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkDHC4E2DUcjs.SRGB_TO_LINEAR; exports.STRIP = _chunkDHC4E2DUcjs.STRIP; exports.SmudgeTip = _chunkNIBFKXMDcjs.SmudgeTip; exports.StrokeCoverage = _chunkNIBFKXMDcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkNIBFKXMDcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunk62MFUHSIcjs.TONE_RANGES; exports.TileMedium = _chunkNIBFKXMDcjs.TileMedium; exports.TilePixelSource = _chunk62MFUHSIcjs.TilePixelSource; exports.TileableNoise = _chunk3K6HWEXZcjs.TileableNoise; exports.TransformedPixelSource = _chunk62MFUHSIcjs.TransformedPixelSource; exports.U_MAX = _chunkDHC4E2DUcjs.U_MAX; exports.W9 = _chunkDHC4E2DUcjs.W9; exports.WET_FLOW_KINDS = _chunkDHC4E2DUcjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkDHC4E2DUcjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkDHC4E2DUcjs.WET_TILE; exports.WGSL_HALO = _chunkDHC4E2DUcjs.WGSL_HALO; exports.WGSL_SHADE = _chunkDHC4E2DUcjs.WGSL_SHADE; exports.WGSL_STEP = _chunkDHC4E2DUcjs.WGSL_STEP; exports.WetGpuEngine = _chunkDHC4E2DUcjs.WetGpuEngine; exports.WetMedium = _chunkDHC4E2DUcjs.WetMedium; exports.WetWorkerPool = _chunkDHC4E2DUcjs.WetWorkerPool; exports.WetWorld = _chunkDHC4E2DUcjs.WetWorld; exports.WetWorldError = _chunkDHC4E2DUcjs.WetWorldError; exports.addPaintGradientStop = _chunkNIBFKXMDcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunk62MFUHSIcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkNIBFKXMDcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkNIBFKXMDcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunk62MFUHSIcjs.applyToneToDeepTile; exports.bestOffset = _chunkBB6TR422cjs.bestOffset; exports.blendRadius = _chunkNIBFKXMDcjs.blendRadius; exports.blenderDab = _chunkNIBFKXMDcjs.blenderDab; exports.boxBlurPixels = _chunk62MFUHSIcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkSTLTOISWcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkSTLTOISWcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkSTLTOISWcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkSTLTOISWcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkSTLTOISWcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkDHC4E2DUcjs.canShareMemory; exports.cleanMixer = _chunkNIBFKXMDcjs.cleanMixer; exports.cloneSamplePoint = _chunk62MFUHSIcjs.cloneSamplePoint; exports.contentAwareFill = _chunkBB6TR422cjs.contentAwareFill; exports.coverageTileCoord = _chunkNIBFKXMDcjs.coverageTileCoord; exports.createBlenderScratch = _chunkNIBFKXMDcjs.createBlenderScratch; exports.createPigment = _chunk2VX55NFMcjs.createPigment; exports.createPigmentTools = _chunk62MFUHSIcjs.createPigmentTools; exports.createWetGpuEngine = _chunkDHC4E2DUcjs.createWetGpuEngine; exports.dabCoverage = _chunkNIBFKXMDcjs.dabCoverage; exports.dabRect = _chunkNIBFKXMDcjs.dabRect; exports.dexp = _chunkDHC4E2DUcjs.dexp; exports.dilateMask = _chunkBB6TR422cjs.dilateMask; exports.dlog = _chunkDHC4E2DUcjs.dlog; exports.dodgeBurn = _chunk62MFUHSIcjs.dodgeBurn; exports.dodgeBurnCurve = _chunk62MFUHSIcjs.dodgeBurnCurve; exports.dpow = _chunkDHC4E2DUcjs.dpow; exports.dsincos = _chunkDHC4E2DUcjs.dsincos; exports.edgeBits = _chunkDHC4E2DUcjs.edgeBits; exports.exchangeRates = _chunkNIBFKXMDcjs.exchangeRates; exports.expNeg = _chunkDHC4E2DUcjs.expNeg; exports.filmPixel = _chunkDHC4E2DUcjs.filmPixel; exports.filmReflectance = _chunkDHC4E2DUcjs.filmReflectance; exports.findWebGpu = _chunkDHC4E2DUcjs.findWebGpu; exports.flowField = _chunkDHC4E2DUcjs.flowField; exports.gradientDabColor = _chunkNIBFKXMDcjs.gradientDabColor; exports.grainCatch = _chunkNIBFKXMDcjs.grainCatch; exports.grainHeights = _chunkNIBFKXMDcjs.grainHeights; exports.hash2 = _chunk3K6HWEXZcjs.hash2; exports.healPixels = _chunk62MFUHSIcjs.healPixels; exports.hexToPaintRgb = _chunkNIBFKXMDcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkSTLTOISWcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkNIBFKXMDcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunk62MFUHSIcjs.isIdentityCloneTransform; exports.latticeViscosity = _chunkDHC4E2DUcjs.latticeViscosity; exports.lerpPigment = _chunk2VX55NFMcjs.lerpPigment; exports.lerpPigmentInto = _chunk2VX55NFMcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkDHC4E2DUcjs.linearToSrgb8; exports.loadMixer = _chunkNIBFKXMDcjs.loadMixer; exports.loadWetKernel = _chunkDHC4E2DUcjs.loadWetKernel; exports.luma = _chunk62MFUHSIcjs.luma; exports.maskBounds = _chunkBB6TR422cjs.maskBounds; exports.membraneFill = _chunkBB6TR422cjs.membraneFill; exports.mix32 = _chunk3K6HWEXZcjs.mix32; exports.mixPigments = _chunk2VX55NFMcjs.mixPigments; exports.mixerRates = _chunkNIBFKXMDcjs.mixerRates; exports.moveWetSnapshot = _chunkDHC4E2DUcjs.moveWetSnapshot; exports.normalizeBlender = _chunkNIBFKXMDcjs.normalizeBlender; exports.normalizeBrush = _chunkNIBFKXMDcjs.normalizeBrush; exports.normalizeFlow = _chunkDHC4E2DUcjs.normalizeFlow; exports.normalizeHexColor = _chunkNIBFKXMDcjs.normalizeHexColor; exports.normalizeMixer = _chunkNIBFKXMDcjs.normalizeMixer; exports.normalizeRetouch = _chunk62MFUHSIcjs.normalizeRetouch; exports.normalizeSmudge = _chunkNIBFKXMDcjs.normalizeSmudge; exports.normalizeTilt = _chunkDHC4E2DUcjs.normalizeTilt; exports.normalizeWetParams = _chunkDHC4E2DUcjs.normalizeWetParams; exports.packWetParams = _chunkDHC4E2DUcjs.packWetParams; exports.paintGradientMappingFor = _chunkNIBFKXMDcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkSTLTOISWcjs.paintPathStroke; exports.paintSourceColor = _chunkNIBFKXMDcjs.paintSourceColor; exports.paintSourceCss = _chunkNIBFKXMDcjs.paintSourceCss; exports.parsePaintSource = _chunkNIBFKXMDcjs.parsePaintSource; exports.pathStrokeCoverage = _chunkSTLTOISWcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkSTLTOISWcjs.pathStrokeDabs; exports.perDabStrength = _chunk62MFUHSIcjs.perDabStrength; exports.pigmentColor = _chunkDHC4E2DUcjs.pigmentColor; exports.pigmentOf = _chunkDHC4E2DUcjs.pigmentOf; exports.pixelPigment = _chunkDHC4E2DUcjs.pixelPigment; exports.pointerPressure = _chunk62MFUHSIcjs.pointerPressure; exports.pointerStrokeSample = _chunk62MFUHSIcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunk62MFUHSIcjs.pointerStrokeSamples; exports.put255 = _chunkNIBFKXMDcjs.put255; exports.rand01 = _chunk3K6HWEXZcjs.rand01; exports.randSigned = _chunk3K6HWEXZcjs.randSigned; exports.rasterizeDab = _chunkNIBFKXMDcjs.rasterizeDab; exports.readPaintSource = _chunkNIBFKXMDcjs.readPaintSource; exports.readSourceRegion = _chunk62MFUHSIcjs.readSourceRegion; exports.reflectanceToRgb = _chunk2VX55NFMcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkNIBFKXMDcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkSTLTOISWcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkNIBFKXMDcjs.resolvePaintGradient; exports.retouchFilter = _chunk62MFUHSIcjs.retouchFilter; exports.reversePaintGradient = _chunkNIBFKXMDcjs.reversePaintGradient; exports.rgbToReflectance = _chunk2VX55NFMcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunk62MFUHSIcjs.rgbaViewOfGrey; exports.saturationOf = _chunk62MFUHSIcjs.saturationOf; exports.scalePaintGradient = _chunkNIBFKXMDcjs.scalePaintGradient; exports.seamlessClone = _chunkBB6TR422cjs.seamlessClone; exports.seedFromString = _chunk3K6HWEXZcjs.seedFromString; exports.setPigmentColor = _chunk2VX55NFMcjs.setPigmentColor; exports.shadeLightTile = _chunkDHC4E2DUcjs.shadeLightTile; exports.shadeTile = _chunkDHC4E2DUcjs.shadeTile; exports.smoothPoints = _chunkNIBFKXMDcjs.smoothPoints; exports.smudgeEffect = _chunk62MFUHSIcjs.smudgeEffect; exports.solidPaint = _chunkNIBFKXMDcjs.solidPaint; exports.solveMembrane = _chunkBB6TR422cjs.solveMembrane; exports.sponge = _chunk62MFUHSIcjs.sponge; exports.spongeEffect = _chunk62MFUHSIcjs.spongeEffect; exports.spotHealPixels = _chunk62MFUHSIcjs.spotHealPixels; exports.spotHealWindow = _chunk62MFUHSIcjs.spotHealWindow; exports.srgbByteToLinear = _chunkDHC4E2DUcjs.srgbByteToLinear; exports.stepSlotTs = _chunkDHC4E2DUcjs.stepSlotTs; exports.strokeGrainCatch = _chunkNIBFKXMDcjs.strokeGrainCatch; exports.tipFalloff = _chunkNIBFKXMDcjs.tipFalloff; exports.tipReach = _chunkNIBFKXMDcjs.tipReach; exports.tipShape = _chunkNIBFKXMDcjs.tipShape; exports.toneOf = _chunk62MFUHSIcjs.toneOf; exports.updatePaintGradientStop = _chunkNIBFKXMDcjs.updatePaintGradientStop; exports.walkDabs = _chunkNIBFKXMDcjs.walkDabs; exports.wetGpuSupport = _chunkDHC4E2DUcjs.wetGpuSupport; exports.wetSimdSupported = _chunkDHC4E2DUcjs.wetSimdSupported; exports.wetSupport = _chunkDHC4E2DUcjs.wetSupport;
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exports.BODY_SCATTER = _chunkMITQGHN3cjs.BODY_SCATTER; exports.BRUSHSTROKE_MAX_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MAX_SCALE; exports.BRUSHSTROKE_MIN_SCALE = _chunkYQGCPL5Xcjs.BRUSHSTROKE_MIN_SCALE; exports.BrushstrokeCache = _chunkNPPMKMCUcjs.BrushstrokeCache; exports.CoverageMap = _chunkIFWLZZCWcjs.CoverageMap; exports.DEFAULT_BLENDER = _chunkIFWLZZCWcjs.DEFAULT_BLENDER; exports.DEFAULT_BRUSH = _chunkIFWLZZCWcjs.DEFAULT_BRUSH; exports.DEFAULT_FLOW = _chunkMITQGHN3cjs.DEFAULT_FLOW; exports.DEFAULT_LIVE_PATTERNS = _chunkIFWLZZCWcjs.DEFAULT_LIVE_PATTERNS; exports.DEFAULT_MIXER = _chunkIFWLZZCWcjs.DEFAULT_MIXER; exports.DEFAULT_PAINT_GRADIENT = _chunkIFWLZZCWcjs.DEFAULT_PAINT_GRADIENT; exports.DEFAULT_PAINT_GRADIENT_MAPPING = _chunkIFWLZZCWcjs.DEFAULT_PAINT_GRADIENT_MAPPING; exports.DEFAULT_RETOUCH = _chunkUQXULAMQcjs.DEFAULT_RETOUCH; exports.DEFAULT_SMUDGE = _chunkIFWLZZCWcjs.DEFAULT_SMUDGE; exports.DEFAULT_WET_PAPER = _chunkMITQGHN3cjs.DEFAULT_WET_PAPER; exports.DEFAULT_WET_PARAMS = _chunkMITQGHN3cjs.DEFAULT_WET_PARAMS; exports.DRY_EPS = _chunkMITQGHN3cjs.DRY_EPS; exports.DabWalker = _chunkIFWLZZCWcjs.DabWalker; exports.EMPTY_MIXER_LOAD = _chunkIFWLZZCWcjs.EMPTY_MIXER_LOAD; exports.EX = _chunkMITQGHN3cjs.EX; exports.EY = _chunkMITQGHN3cjs.EY; exports.FLAG_ALIVE = _chunkMITQGHN3cjs.FLAG_ALIVE; exports.FLAG_BOTTOM = _chunkMITQGHN3cjs.FLAG_BOTTOM; exports.FLAG_LEFT = _chunkMITQGHN3cjs.FLAG_LEFT; exports.FLAG_RIGHT = _chunkMITQGHN3cjs.FLAG_RIGHT; exports.FLAG_TOP = _chunkMITQGHN3cjs.FLAG_TOP; exports.FLAG_WET = _chunkMITQGHN3cjs.FLAG_WET; exports.FLAT = _chunkMITQGHN3cjs.FLAT; exports.FREE_INTERVAL = _chunkMITQGHN3cjs.FREE_INTERVAL; exports.GRAIN_PATTERNS = _chunkIFWLZZCWcjs.GRAIN_PATTERNS; exports.GRAIN_TILE = _chunkIFWLZZCWcjs.GRAIN_TILE; exports.HIDE = _chunkMITQGHN3cjs.HIDE; exports.IDENTITY_CLONE_TRANSFORM = _chunkUQXULAMQcjs.IDENTITY_CLONE_TRANSFORM; exports.LIVE_PATTERN_KINDS = _chunkIFWLZZCWcjs.LIVE_PATTERN_KINDS; exports.LIVE_PATTERN_PRESETS = _chunkIFWLZZCWcjs.LIVE_PATTERN_PRESETS; exports.LivePatternField = _chunkIFWLZZCWcjs.LivePatternField; exports.MASS_CHANNELS = _chunkMITQGHN3cjs.MASS_CHANNELS; exports.MAX_BATCH = _chunkMITQGHN3cjs.MAX_BATCH; exports.MAX_BRUSH_SIZE = _chunkIFWLZZCWcjs.MAX_BRUSH_SIZE; exports.MAX_TILT_ACCEL = _chunkMITQGHN3cjs.MAX_TILT_ACCEL; exports.MAX_WET_LANES = _chunkMITQGHN3cjs.MAX_WET_LANES; exports.MAX_WET_SLOTS = _chunkMITQGHN3cjs.MAX_WET_SLOTS; exports.MIXER_DRAIN = _chunkIFWLZZCWcjs.MIXER_DRAIN; exports.MIXER_PICKUP_RATE = _chunkIFWLZZCWcjs.MIXER_PICKUP_RATE; exports.MIXING_MODELS = _chunkIFWLZZCWcjs.MIXING_MODELS; exports.MixerStroke = _chunkIFWLZZCWcjs.MixerStroke; exports.OPP = _chunkMITQGHN3cjs.OPP; exports.PAINT_COLOR_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_COLOR_JSON_SCHEMA; exports.PAINT_GRADIENT_FULL_SPEED = _chunkIFWLZZCWcjs.PAINT_GRADIENT_FULL_SPEED; exports.PAINT_GRADIENT_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_GRADIENT_JSON_SCHEMA; exports.PAINT_GRADIENT_KIT = _chunkIFWLZZCWcjs.PAINT_GRADIENT_KIT; exports.PAINT_GRADIENT_MAPPINGS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_MAPPINGS; exports.PAINT_GRADIENT_MAPPING_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_MAPPING_LABELS; exports.PAINT_GRADIENT_PRESETS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_PRESETS; exports.PAINT_GRADIENT_REPEATS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_REPEATS; exports.PAINT_GRADIENT_REPEAT_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_REPEAT_LABELS; exports.PAINT_GRADIENT_SPACES = _chunkIFWLZZCWcjs.PAINT_GRADIENT_SPACES; exports.PAINT_GRADIENT_SPACE_LABELS = _chunkIFWLZZCWcjs.PAINT_GRADIENT_SPACE_LABELS; exports.PAINT_SOURCE_JSON_SCHEMA = _chunkIFWLZZCWcjs.PAINT_SOURCE_JSON_SCHEMA; exports.PAPER_CAPACITY = _chunkMITQGHN3cjs.PAPER_CAPACITY; exports.PARAM = _chunkMITQGHN3cjs.PARAM; exports.PARAM_FLOATS = _chunkMITQGHN3cjs.PARAM_FLOATS; exports.PATTERN_CELLS = _chunkIFWLZZCWcjs.PATTERN_CELLS; exports.PATTERN_SUBSTEPS = _chunkIFWLZZCWcjs.PATTERN_SUBSTEPS; exports.PATTERN_TILE = _chunkIFWLZZCWcjs.PATTERN_TILE; exports.PATTERN_V_EPS = _chunkIFWLZZCWcjs.PATTERN_V_EPS; exports.PIGMENT_BANDS = _chunk2VX55NFMcjs.PIGMENT_BANDS; exports.PIGMENT_CHANNELS = _chunkMITQGHN3cjs.PIGMENT_CHANNELS; exports.PIGMENT_LAMBDA_MIN = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_MIN; exports.PIGMENT_LAMBDA_STEP = _chunk2VX55NFMcjs.PIGMENT_LAMBDA_STEP; exports.PIGMENT_UNIT = _chunkMITQGHN3cjs.PIGMENT_UNIT; exports.PIGMENT_WAVELENGTHS = _chunk2VX55NFMcjs.PIGMENT_WAVELENGTHS; exports.PLANE = _chunkMITQGHN3cjs.PLANE; exports.PLANE_BYTES = _chunkMITQGHN3cjs.PLANE_BYTES; exports.P_D0 = _chunkMITQGHN3cjs.P_D0; exports.P_DL = _chunkMITQGHN3cjs.P_DL; exports.P_EDGE = _chunkMITQGHN3cjs.P_EDGE; exports.P_FX = _chunkMITQGHN3cjs.P_FX; exports.P_FY = _chunkMITQGHN3cjs.P_FY; exports.P_H = _chunkMITQGHN3cjs.P_H; exports.P_L = _chunkMITQGHN3cjs.P_L; exports.P_P0 = _chunkMITQGHN3cjs.P_P0; exports.P_RHO = _chunkMITQGHN3cjs.P_RHO; exports.P_SW = _chunkMITQGHN3cjs.P_SW; exports.P_UX = _chunkMITQGHN3cjs.P_UX; exports.P_UY = _chunkMITQGHN3cjs.P_UY; exports.PaintExchange = _chunkIFWLZZCWcjs.PaintExchange; exports.PaintGradientSampler = _chunkIFWLZZCWcjs.PaintGradientSampler; exports.PaintSourceError = _chunkIFWLZZCWcjs.PaintSourceError; exports.PaperGrain = _chunkIFWLZZCWcjs.PaperGrain; exports.RETOUCH_SAMPLES = _chunkUQXULAMQcjs.RETOUCH_SAMPLES; exports.RegionPixelSource = _chunkUQXULAMQcjs.RegionPixelSource; exports.RetouchDabStroke = _chunkUQXULAMQcjs.RetouchDabStroke; exports.SET_PLANES = _chunkMITQGHN3cjs.SET_PLANES; exports.SLOT_BYTES = _chunkMITQGHN3cjs.SLOT_BYTES; exports.SLOT_PLANES = _chunkMITQGHN3cjs.SLOT_PLANES; exports.SLOT_SIDE = _chunkMITQGHN3cjs.SLOT_SIDE; exports.SPOT_HEAL_TYPES = _chunkUQXULAMQcjs.SPOT_HEAL_TYPES; exports.SRGB_TO_LINEAR = _chunkMITQGHN3cjs.SRGB_TO_LINEAR; exports.STRIP = _chunkMITQGHN3cjs.STRIP; exports.SmudgeTip = _chunkIFWLZZCWcjs.SmudgeTip; exports.StrokeCoverage = _chunkIFWLZZCWcjs.StrokeCoverage; exports.TIP_GRADIENT_STEPS = _chunkIFWLZZCWcjs.TIP_GRADIENT_STEPS; exports.TONE_RANGES = _chunkUQXULAMQcjs.TONE_RANGES; exports.TileMedium = _chunkIFWLZZCWcjs.TileMedium; exports.TilePixelSource = _chunkUQXULAMQcjs.TilePixelSource; exports.TileableNoise = _chunk3K6HWEXZcjs.TileableNoise; exports.TransformedPixelSource = _chunkUQXULAMQcjs.TransformedPixelSource; exports.U_MAX = _chunkMITQGHN3cjs.U_MAX; exports.W9 = _chunkMITQGHN3cjs.W9; exports.WET_FLOW_KINDS = _chunkMITQGHN3cjs.WET_FLOW_KINDS; exports.WET_PARAM_KEYS = _chunkMITQGHN3cjs.WET_PARAM_KEYS; exports.WET_TILE = _chunkMITQGHN3cjs.WET_TILE; exports.WGSL_HALO = _chunkMITQGHN3cjs.WGSL_HALO; exports.WGSL_SHADE = _chunkMITQGHN3cjs.WGSL_SHADE; exports.WGSL_STEP = _chunkMITQGHN3cjs.WGSL_STEP; exports.WetGpuEngine = _chunkMITQGHN3cjs.WetGpuEngine; exports.WetMedium = _chunkMITQGHN3cjs.WetMedium; exports.WetWorkerPool = _chunkMITQGHN3cjs.WetWorkerPool; exports.WetWorld = _chunkMITQGHN3cjs.WetWorld; exports.WetWorldError = _chunkMITQGHN3cjs.WetWorldError; exports.addPaintGradientStop = _chunkIFWLZZCWcjs.addPaintGradientStop; exports.applyRetouchToTile = _chunkUQXULAMQcjs.applyRetouchToTile; exports.applyStrokeToDeepTile = _chunkIFWLZZCWcjs.applyStrokeToDeepTile; exports.applyStrokeToTile = _chunkIFWLZZCWcjs.applyStrokeToTile; exports.applyToneToDeepTile = _chunkUQXULAMQcjs.applyToneToDeepTile; exports.bestOffset = _chunkBB6TR422cjs.bestOffset; exports.blendRadius = _chunkIFWLZZCWcjs.blendRadius; exports.blenderDab = _chunkIFWLZZCWcjs.blenderDab; exports.boxBlurPixels = _chunkUQXULAMQcjs.boxBlurPixels; exports.brushstrokeDataUrl = _chunkNPPMKMCUcjs.brushstrokeDataUrl; exports.brushstrokeKey = _chunkNPPMKMCUcjs.brushstrokeKey; exports.brushstrokeSamples = _chunkNPPMKMCUcjs.brushstrokeSamples; exports.brushstrokeScaleBucket = _chunkYQGCPL5Xcjs.brushstrokeScaleBucket; exports.brushstrokeStrokeOptions = _chunkNPPMKMCUcjs.brushstrokeStrokeOptions; exports.brushstrokeToCanvas = _chunkNPPMKMCUcjs.brushstrokeToCanvas; exports.canShareMemory = _chunkMITQGHN3cjs.canShareMemory; exports.cleanMixer = _chunkIFWLZZCWcjs.cleanMixer; exports.cloneSamplePoint = _chunkUQXULAMQcjs.cloneSamplePoint; exports.contentAwareFill = _chunkBB6TR422cjs.contentAwareFill; exports.coverageTileCoord = _chunkIFWLZZCWcjs.coverageTileCoord; exports.createBlenderScratch = _chunkIFWLZZCWcjs.createBlenderScratch; exports.createPigment = _chunk2VX55NFMcjs.createPigment; exports.createPigmentTools = _chunkUQXULAMQcjs.createPigmentTools; exports.createWetGpuEngine = _chunkMITQGHN3cjs.createWetGpuEngine; exports.dabCoverage = _chunkIFWLZZCWcjs.dabCoverage; exports.dabRect = _chunkIFWLZZCWcjs.dabRect; exports.dexp = _chunkMITQGHN3cjs.dexp; exports.dilateMask = _chunkBB6TR422cjs.dilateMask; exports.dlog = _chunkMITQGHN3cjs.dlog; exports.dodgeBurn = _chunkUQXULAMQcjs.dodgeBurn; exports.dodgeBurnCurve = _chunkUQXULAMQcjs.dodgeBurnCurve; exports.dpow = _chunkMITQGHN3cjs.dpow; exports.dsincos = _chunkMITQGHN3cjs.dsincos; exports.edgeBits = _chunkMITQGHN3cjs.edgeBits; exports.exchangeRates = _chunkIFWLZZCWcjs.exchangeRates; exports.expNeg = _chunkMITQGHN3cjs.expNeg; exports.filmPixel = _chunkMITQGHN3cjs.filmPixel; exports.filmReflectance = _chunkMITQGHN3cjs.filmReflectance; exports.findWebGpu = _chunkMITQGHN3cjs.findWebGpu; exports.flowField = _chunkMITQGHN3cjs.flowField; exports.gradientDabColor = _chunkIFWLZZCWcjs.gradientDabColor; exports.grainCatch = _chunkIFWLZZCWcjs.grainCatch; exports.grainHeights = _chunkIFWLZZCWcjs.grainHeights; exports.hash2 = _chunk3K6HWEXZcjs.hash2; exports.healPixels = _chunkUQXULAMQcjs.healPixels; exports.hexToPaintRgb = _chunkIFWLZZCWcjs.hexToPaintRgb; exports.isBrushstrokeBrush = _chunkNPPMKMCUcjs.isBrushstrokeBrush; exports.isGradientPaint = _chunkIFWLZZCWcjs.isGradientPaint; exports.isIdentityCloneTransform = _chunkUQXULAMQcjs.isIdentityCloneTransform; exports.isLivePatternKind = _chunkIFWLZZCWcjs.isLivePatternKind; exports.latticeViscosity = _chunkMITQGHN3cjs.latticeViscosity; exports.lerpPigment = _chunk2VX55NFMcjs.lerpPigment; exports.lerpPigmentInto = _chunk2VX55NFMcjs.lerpPigmentInto; exports.linearToSrgb8 = _chunkMITQGHN3cjs.linearToSrgb8; exports.loadMixer = _chunkIFWLZZCWcjs.loadMixer; exports.loadWetKernel = _chunkMITQGHN3cjs.loadWetKernel; exports.luma = _chunkUQXULAMQcjs.luma; exports.maskBounds = _chunkBB6TR422cjs.maskBounds; exports.membraneFill = _chunkBB6TR422cjs.membraneFill; exports.mix32 = _chunk3K6HWEXZcjs.mix32; exports.mixPigments = _chunk2VX55NFMcjs.mixPigments; exports.mixerRates = _chunkIFWLZZCWcjs.mixerRates; exports.moveLivePatternSnapshot = _chunkIFWLZZCWcjs.moveLivePatternSnapshot; exports.moveWetSnapshot = _chunkMITQGHN3cjs.moveWetSnapshot; exports.normalizeBlender = _chunkIFWLZZCWcjs.normalizeBlender; exports.normalizeBrush = _chunkIFWLZZCWcjs.normalizeBrush; exports.normalizeFlow = _chunkMITQGHN3cjs.normalizeFlow; exports.normalizeHexColor = _chunkIFWLZZCWcjs.normalizeHexColor; exports.normalizeLivePatterns = _chunkIFWLZZCWcjs.normalizeLivePatterns; exports.normalizeMixer = _chunkIFWLZZCWcjs.normalizeMixer; exports.normalizePatternHexColor = _chunkIFWLZZCWcjs.normalizePatternHexColor; exports.normalizeRetouch = _chunkUQXULAMQcjs.normalizeRetouch; exports.normalizeSmudge = _chunkIFWLZZCWcjs.normalizeSmudge; exports.normalizeTilt = _chunkMITQGHN3cjs.normalizeTilt; exports.normalizeWetParams = _chunkMITQGHN3cjs.normalizeWetParams; exports.packWetParams = _chunkMITQGHN3cjs.packWetParams; exports.paintGradientMappingFor = _chunkIFWLZZCWcjs.paintGradientMappingFor; exports.paintPathStroke = _chunkNPPMKMCUcjs.paintPathStroke; exports.paintSourceColor = _chunkIFWLZZCWcjs.paintSourceColor; exports.paintSourceCss = _chunkIFWLZZCWcjs.paintSourceCss; exports.parsePaintSource = _chunkIFWLZZCWcjs.parsePaintSource; exports.parsePatternHexColor = _chunkIFWLZZCWcjs.parsePatternHexColor; exports.pathStrokeCoverage = _chunkNPPMKMCUcjs.pathStrokeCoverage; exports.pathStrokeDabs = _chunkNPPMKMCUcjs.pathStrokeDabs; exports.patternNoise = _chunkIFWLZZCWcjs.patternNoise; exports.perDabStrength = _chunkUQXULAMQcjs.perDabStrength; exports.pigmentColor = _chunkMITQGHN3cjs.pigmentColor; exports.pigmentOf = _chunkMITQGHN3cjs.pigmentOf; exports.pixelPigment = _chunkMITQGHN3cjs.pixelPigment; exports.pointerPressure = _chunkUQXULAMQcjs.pointerPressure; exports.pointerStrokeSample = _chunkUQXULAMQcjs.pointerStrokeSample; exports.pointerStrokeSamples = _chunkUQXULAMQcjs.pointerStrokeSamples; exports.put255 = _chunkIFWLZZCWcjs.put255; exports.rand01 = _chunk3K6HWEXZcjs.rand01; exports.randSigned = _chunk3K6HWEXZcjs.randSigned; exports.rasterizeDab = _chunkIFWLZZCWcjs.rasterizeDab; exports.readPaintSource = _chunkIFWLZZCWcjs.readPaintSource; exports.readSourceRegion = _chunkUQXULAMQcjs.readSourceRegion; exports.reflectanceToRgb = _chunk2VX55NFMcjs.reflectanceToRgb; exports.removePaintGradientStop = _chunkIFWLZZCWcjs.removePaintGradientStop; exports.renderBrushstroke = _chunkNPPMKMCUcjs.renderBrushstroke; exports.resolvePaintGradient = _chunkIFWLZZCWcjs.resolvePaintGradient; exports.retouchFilter = _chunkUQXULAMQcjs.retouchFilter; exports.reversePaintGradient = _chunkIFWLZZCWcjs.reversePaintGradient; exports.rgbToReflectance = _chunk2VX55NFMcjs.rgbToReflectance; exports.rgbaViewOfGrey = _chunkUQXULAMQcjs.rgbaViewOfGrey; exports.saturationOf = _chunkUQXULAMQcjs.saturationOf; exports.scalePaintGradient = _chunkIFWLZZCWcjs.scalePaintGradient; exports.seamlessClone = _chunkBB6TR422cjs.seamlessClone; exports.seedFromString = _chunk3K6HWEXZcjs.seedFromString; exports.setPigmentColor = _chunk2VX55NFMcjs.setPigmentColor; exports.shadeLightTile = _chunkMITQGHN3cjs.shadeLightTile; exports.shadeTile = _chunkMITQGHN3cjs.shadeTile; exports.smoothPoints = _chunkIFWLZZCWcjs.smoothPoints; exports.smudgeEffect = _chunkUQXULAMQcjs.smudgeEffect; exports.solidPaint = _chunkIFWLZZCWcjs.solidPaint; exports.solveMembrane = _chunkBB6TR422cjs.solveMembrane; exports.sponge = _chunkUQXULAMQcjs.sponge; exports.spongeEffect = _chunkUQXULAMQcjs.spongeEffect; exports.spotHealPixels = _chunkUQXULAMQcjs.spotHealPixels; exports.spotHealWindow = _chunkUQXULAMQcjs.spotHealWindow; exports.srgbByteToLinear = _chunkMITQGHN3cjs.srgbByteToLinear; exports.stepSlotTs = _chunkMITQGHN3cjs.stepSlotTs; exports.strokeGrainCatch = _chunkIFWLZZCWcjs.strokeGrainCatch; exports.tipFalloff = _chunkIFWLZZCWcjs.tipFalloff; exports.tipReach = _chunkIFWLZZCWcjs.tipReach; exports.tipShape = _chunkIFWLZZCWcjs.tipShape; exports.toneOf = _chunkUQXULAMQcjs.toneOf; exports.updatePaintGradientStop = _chunkIFWLZZCWcjs.updatePaintGradientStop; exports.walkDabs = _chunkIFWLZZCWcjs.walkDabs; exports.wetGpuSupport = _chunkMITQGHN3cjs.wetGpuSupport; exports.wetSimdSupported = _chunkMITQGHN3cjs.wetSimdSupported; exports.wetSupport = _chunkMITQGHN3cjs.wetSupport;
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package/dist/paint/index.d.cts
CHANGED
package/dist/paint/index.d.ts
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package/dist/paint/index.js
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spotHealPixels,
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spotHealWindow,
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toneOf
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} from "../chunk-
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} from "../chunk-JPB65KQ6.js";
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bestOffset,
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contentAwareFill,
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wetGpuSupport,
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wetSimdSupported,
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wetSupport
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} from "../chunk-CTHWXW5M.js";
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renderBrushstroke
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} from "../chunk-J23JOHPR.js";
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CoverageMap,
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DEFAULT_BLENDER,
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DEFAULT_BRUSH,
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DEFAULT_LIVE_PATTERNS,
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GRAIN_TILE,
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LivePatternField,
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PATTERN_CELLS,
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} from "../chunk-LDZOXESA.js";
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hash2,
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PARAM,
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PARAM_FLOATS,
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PATTERN_CELLS,
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PATTERN_SUBSTEPS,
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PATTERN_TILE,
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PATTERN_V_EPS,
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PIGMENT_BANDS,
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PIGMENT_LAMBDA_MIN,
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isBrushstrokeBrush,
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isGradientPaint,
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444
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isIdentityCloneTransform,
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445
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isLivePatternKind,
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446
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latticeViscosity,
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lerpPigment,
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448
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lerpPigmentInto,
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@@ -432,12 +455,15 @@ export {
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|
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mix32,
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456
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mixPigments,
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457
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mixerRates,
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+
moveLivePatternSnapshot,
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459
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moveWetSnapshot,
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460
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normalizeBlender,
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461
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normalizeBrush,
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462
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normalizeFlow,
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463
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normalizeHexColor,
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+
normalizeLivePatterns,
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465
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normalizeMixer,
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normalizePatternHexColor,
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normalizeRetouch,
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normalizeSmudge,
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normalizeTilt,
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@@ -448,8 +474,10 @@ export {
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paintSourceColor,
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paintSourceCss,
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parsePaintSource,
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parsePatternHexColor,
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pathStrokeCoverage,
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pathStrokeDabs,
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patternNoise,
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perDabStrength,
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pigmentColor,
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pigmentOf,
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@@ -0,0 +1,149 @@
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1
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+
/**
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2
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* Live patterns: Gray-Scott reaction-diffusion fields `(U, V)` that grow inside wet paint and
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3
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* freeze where the paint dries.
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*
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5
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* Each wet layer with live patterns active holds a sparse set of half-resolution (`128 × 128`)
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* pattern tiles paired with the `256 × 256` tiles of `WetWorld`, outside the wet-media LBM kernel.
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7
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* Every wet simulation step runs Gray-Scott substeps gated by the wet layer's water (`P_RHO` +
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8
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* `P_SW > DRY_EPS`): where water remains, `U` and `V` react and diffuse into Turing spots,
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9
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+
* stripes, coral dendrites, mazes or worms; where the paint has dried, the reaction and diffusion
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10
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* rates drop to zero so the pattern freezes in place.
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11
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+
*/
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12
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+
import { TiledSurface, type RasterRect } from '../raster/surface.cjs';
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13
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+
/** Side length of one half-resolution pattern tile (`WET_TILE / 2`). */
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14
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+
export declare const PATTERN_TILE = 128;
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15
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+
/** Cells per pattern tile (`128 × 128`). */
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16
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+
export declare const PATTERN_CELLS: number;
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17
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+
/** Gray-Scott substeps run for each wet simulation step. */
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18
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+
export declare const PATTERN_SUBSTEPS = 4;
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19
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+
/** Threshold of `V` above which a cell counts as pattern-bearing in stats and relief. */
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20
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+
export declare const PATTERN_V_EPS = 0.02;
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21
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+
/** Named Gray-Scott Pearson pattern presets. */
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22
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+
export declare const LIVE_PATTERN_KINDS: readonly ["spots", "stripes", "coral", "maze", "worms"];
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23
|
+
export type LivePatternKind = (typeof LIVE_PATTERN_KINDS)[number];
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24
|
+
export interface LivePatternPresetInfo {
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25
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+
readonly kind: LivePatternKind;
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26
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+
readonly label: string;
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27
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+
readonly description: string;
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28
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+
readonly feed: number;
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29
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+
readonly kill: number;
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30
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+
}
|
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31
|
+
/** Built-in Pearson (1993) feed / kill parameter presets. */
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32
|
+
export declare const LIVE_PATTERN_PRESETS: Readonly<Record<LivePatternKind, LivePatternPresetInfo>>;
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|
33
|
+
/** Resolved live-pattern parameters for a brush or wet layer. */
|
|
34
|
+
export interface LivePatternsSettings {
|
|
35
|
+
/** Named Gray-Scott preset (`spots`, `stripes`, `coral`, `maze`, `worms`). */
|
|
36
|
+
pattern: LivePatternKind;
|
|
37
|
+
/** Gray-Scott feed rate F (0.01..0.1). */
|
|
38
|
+
feed: number;
|
|
39
|
+
/** Gray-Scott kill rate k (0.03..0.08). */
|
|
40
|
+
kill: number;
|
|
41
|
+
/** Pattern feature scale (0.5..4, default 1). Scales the diffusion rates. */
|
|
42
|
+
scale: number;
|
|
43
|
+
/** Visual contrast of the V concentration field (0..2, default 1). */
|
|
44
|
+
contrast: number;
|
|
45
|
+
/** Optional hex colour (`#rrggbb`) that V blends the wet paint towards; `null` modulates pigment contrast. */
|
|
46
|
+
secondColor: string | null;
|
|
47
|
+
/** Impasto relief written to the layer's thick height map as patterns grow (0..1, default 0). */
|
|
48
|
+
relief: number;
|
|
49
|
+
}
|
|
50
|
+
export type LivePatternsInput = Partial<LivePatternsSettings>;
|
|
51
|
+
export declare const DEFAULT_LIVE_PATTERNS: Readonly<LivePatternsSettings>;
|
|
52
|
+
export declare function isLivePatternKind(v: unknown): v is LivePatternKind;
|
|
53
|
+
/** Normalizes a hex colour string (`#rgb` or `#rrggbb`) to lowercase `#rrggbb`, or `null`. */
|
|
54
|
+
export declare function normalizePatternHexColor(v: unknown, fallback?: string | null): string | null;
|
|
55
|
+
/** Parses a `#rrggbb` colour to `[r, g, b]` bytes, or `null`. */
|
|
56
|
+
export declare function parsePatternHexColor(hex: string | null): [number, number, number] | null;
|
|
57
|
+
/** Clamps and fills a `LivePatternsSettings` object from partial input. */
|
|
58
|
+
export declare function normalizeLivePatterns(raw?: LivePatternsInput | null | undefined, base?: LivePatternsSettings): LivePatternsSettings;
|
|
59
|
+
/** Deterministic 32-bit integer hash in `[0, 1)` shared between TypeScript and Swift. */
|
|
60
|
+
export declare function patternNoise(gx: number, gy: number, seed: number): number;
|
|
61
|
+
/** Summary statistics for one wet layer's Gray-Scott field. */
|
|
62
|
+
export interface LivePatternStats {
|
|
63
|
+
/** Whether live patterns are enabled on this layer. */
|
|
64
|
+
enabled: boolean;
|
|
65
|
+
/** Current Gray-Scott reaction-diffusion settings for this layer. */
|
|
66
|
+
settings: LivePatternsSettings;
|
|
67
|
+
/** Half-resolution (`128 × 128`) tiles currently holding pattern state. */
|
|
68
|
+
activeTiles: number;
|
|
69
|
+
/** Pattern cells (`2 × 2` px each) where `V >= PATTERN_V_EPS`. */
|
|
70
|
+
patternCells: number;
|
|
71
|
+
/** Pattern cells where `V >= PATTERN_V_EPS` that are still wet (actively growing). */
|
|
72
|
+
wetPatternCells: number;
|
|
73
|
+
/** Mean `V` concentration across active pattern cells (0..1). */
|
|
74
|
+
meanV: number;
|
|
75
|
+
/** Peak `V` concentration across the layer (0..1). */
|
|
76
|
+
maxV: number;
|
|
77
|
+
/** Document pixel bounding box of active pattern cells, or `null` when none. */
|
|
78
|
+
bounds: RasterRect | null;
|
|
79
|
+
}
|
|
80
|
+
export interface LivePatternTileState {
|
|
81
|
+
readonly u: Float64Array;
|
|
82
|
+
readonly v: Float64Array;
|
|
83
|
+
readonly bakedV: Float64Array;
|
|
84
|
+
}
|
|
85
|
+
export interface LivePatternFieldSnapshot {
|
|
86
|
+
readonly settings: LivePatternsSettings;
|
|
87
|
+
readonly enabled: boolean;
|
|
88
|
+
readonly tiles: ReadonlyMap<number, LivePatternTileState>;
|
|
89
|
+
readonly bytes: number;
|
|
90
|
+
}
|
|
91
|
+
/** Callback returning whether a half-res pattern cell `(tx, ty, lx, ly)` still holds water. */
|
|
92
|
+
export type WetCellPredicate = (tx: number, ty: number, lx: number, ly: number) => boolean;
|
|
93
|
+
/**
|
|
94
|
+
* Per-wet-layer Gray-Scott reaction-diffusion field `(U, V)` stored in `128 × 128` tiles.
|
|
95
|
+
*/
|
|
96
|
+
export declare class LivePatternField {
|
|
97
|
+
width: number;
|
|
98
|
+
height: number;
|
|
99
|
+
tilesX: number;
|
|
100
|
+
tilesY: number;
|
|
101
|
+
settings: LivePatternsSettings;
|
|
102
|
+
enabled: boolean;
|
|
103
|
+
readonly tiles: Map<number, {
|
|
104
|
+
u: Float64Array;
|
|
105
|
+
v: Float64Array;
|
|
106
|
+
bakedV: Float64Array;
|
|
107
|
+
}>;
|
|
108
|
+
constructor(width: number, height: number, settings?: LivePatternsInput);
|
|
109
|
+
resize(width: number, height: number): void;
|
|
110
|
+
configure(settings: LivePatternsInput): LivePatternsSettings;
|
|
111
|
+
clear(): void;
|
|
112
|
+
private ensureTile;
|
|
113
|
+
/**
|
|
114
|
+
* Seeds Gray-Scott reagent `V` inside a circle at document coordinates `(cx, cy)` with document
|
|
115
|
+
* `radius` (pixels). Returns the number of half-resolution cells seeded.
|
|
116
|
+
*/
|
|
117
|
+
seedDisc(cx: number, cy: number, radius: number, seed?: number, strength?: number): number;
|
|
118
|
+
/**
|
|
119
|
+
* Advances the Gray-Scott reaction-diffusion field for `wetSteps` wet simulation steps.
|
|
120
|
+
* Only cells where `isWetCell(tx, ty, lx, ly)` is true update; dry cells have zero rate and freeze.
|
|
121
|
+
* Returns whether any cell updated.
|
|
122
|
+
*/
|
|
123
|
+
step(wetSteps: number, isWetCell: WetCellPredicate, canWakeTile?: (tx: number, ty: number) => boolean): boolean;
|
|
124
|
+
/**
|
|
125
|
+
* Bilinearly samples unbaked `V` (`max(0, v - bakedV)`) at document-tile pixel `(x, y)` in `0..255`.
|
|
126
|
+
*/
|
|
127
|
+
private sampleUnbakedV;
|
|
128
|
+
/**
|
|
129
|
+
* Blends the pattern's `V` concentration into a shaded `256 × 256` RGBA wet tile `out`.
|
|
130
|
+
* Returns whether any pixel in `out` was modified.
|
|
131
|
+
*/
|
|
132
|
+
shadeTile(tx: number, ty: number, out: Uint8ClampedArray, w: number, h: number): boolean;
|
|
133
|
+
/** Marks a tile's current `V` values as baked into the layer's base surface so they are not baked twice. */
|
|
134
|
+
markBaked(tx: number, ty: number): void;
|
|
135
|
+
/**
|
|
136
|
+
* When `settings.relief > 0`, writes pattern `V` ridges into a 1-channel thick height surface.
|
|
137
|
+
* Returns the updated height `TiledSurface`, or `currentHeight` when `relief <= 0` or nothing changed.
|
|
138
|
+
*/
|
|
139
|
+
applyReliefHeight(currentHeight: TiledSurface): TiledSurface;
|
|
140
|
+
/** Computes summary statistics of the layer's live pattern field. */
|
|
141
|
+
stats(isWetCell?: WetCellPredicate): LivePatternStats;
|
|
142
|
+
snapshot(): LivePatternFieldSnapshot;
|
|
143
|
+
restore(snap: LivePatternFieldSnapshot): void;
|
|
144
|
+
}
|
|
145
|
+
/** Shifts a `LivePatternFieldSnapshot` by `(tx0, ty0)` whole wet tiles for a resized canvas `to`. */
|
|
146
|
+
export declare function moveLivePatternSnapshot(snap: LivePatternFieldSnapshot, to: {
|
|
147
|
+
width: number;
|
|
148
|
+
height: number;
|
|
149
|
+
}, tx0: number, ty0: number): LivePatternFieldSnapshot;
|