@pirireis/webglobeplugins 0.9.9 → 0.9.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Math/angle-calculation.js +15 -0
- package/Math/arc.js +65 -0
- package/Math/bounds/line-bbox.js +188 -0
- package/Math/constants.js +9 -0
- package/Math/frustum/camera.js +24 -0
- package/Math/frustum/from-globeinfo.js +48 -0
- package/Math/frustum/types.js +2 -0
- package/Math/globe-util/horizon-plane.js +112 -0
- package/Math/index.js +1 -0
- package/Math/juction/arc-plane.js +83 -0
- package/Math/juction/line-sphere.js +25 -0
- package/Math/juction/plane-plane.js +58 -0
- package/Math/line.js +56 -0
- package/Math/matrix4.js +1 -0
- package/Math/methods.js +201 -0
- package/Math/plane.js +60 -0
- package/Math/quaternion.js +104 -0
- package/Math/types.js +2 -0
- package/Math/utils.js +4 -0
- package/Math/vec3.js +126 -0
- package/algorithms/search-binary.js +19 -0
- package/altitude-locator/adaptors.js +1 -0
- package/altitude-locator/draw-subset-obj.js +18 -0
- package/altitude-locator/keymethod.js +1 -0
- package/altitude-locator/plugin.js +341 -0
- package/altitude-locator/types.js +23 -0
- package/arrowfield/adaptor.js +14 -0
- package/arrowfield/index.js +10 -0
- package/arrowfield/plugin.js +86 -0
- package/bearing-line/index.js +8 -0
- package/bearing-line/plugin.js +449 -0
- package/circle-line-chain/chain-list-map.js +205 -0
- package/circle-line-chain/init.js +1 -0
- package/circle-line-chain/plugin.js +424 -0
- package/circle-line-chain/util.js +5 -0
- package/compass-rose/compass-rose-padding-flat.js +225 -0
- package/compass-rose/compass-text-writer.js +153 -0
- package/compass-rose/index.js +7 -0
- package/compassrose/compassrose.js +296 -0
- package/compassrose/index.js +8 -0
- package/globe-types.js +1 -0
- package/heatwave/index.js +10 -0
- package/heatwave/isobar/objectarraylabels.js +202 -0
- package/heatwave/isobar/plugin.js +343 -0
- package/heatwave/isobar/quadtreecontours.js +300 -0
- package/heatwave/plugins/heatwaveglobeshell.js +206 -0
- package/jest.config.js +7 -0
- package/package.json +4 -4
- package/partialrings/buffer-manager.js +81 -0
- package/partialrings/index.js +41 -0
- package/partialrings/plugin.js +135 -0
- package/partialrings/program.js +286 -0
- package/pin/pin-object-array.js +305 -0
- package/pin/pin-point-totem.js +60 -0
- package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +66 -0
- package/point-heat-map/index.js +1 -0
- package/point-heat-map/plugin-webworker.js +126 -0
- package/point-heat-map/point-to-heat-map-flow.js +127 -0
- package/point-tracks/key-methods.js +5 -0
- package/point-tracks/plugin.js +338 -0
- package/programs/arrowfield/index.js +7 -0
- package/programs/arrowfield/logic.js +257 -0
- package/programs/arrowfield/object.js +66 -0
- package/programs/data2legend/density-to-legend.js +101 -0
- package/programs/data2legend/point-to-density-texture.js +100 -0
- package/programs/float2legendwithratio/index.js +8 -0
- package/programs/float2legendwithratio/logic.js +171 -0
- package/programs/float2legendwithratio/object.js +110 -0
- package/programs/globe-util/is-globe-moved.js +21 -0
- package/programs/globeshell/index.js +8 -0
- package/programs/globeshell/noise/noises.js +1 -0
- package/programs/globeshell/wiggle/index.js +8 -0
- package/programs/globeshell/wiggle/logic.js +345 -0
- package/programs/globeshell/wiggle/object.js +72 -0
- package/programs/helpers/blender/index.js +1 -0
- package/programs/helpers/blender/program.js +79 -0
- package/programs/helpers/fadeaway/index.js +7 -0
- package/programs/helpers/fadeaway/logic.js +72 -0
- package/programs/helpers/fadeaway/object.js +20 -0
- package/programs/helpers/index.js +8 -0
- package/programs/index.js +58 -0
- package/programs/interface.js +1 -0
- package/programs/line-on-globe/angled-line.js +176 -0
- package/programs/line-on-globe/circle-accurate-3d.js +141 -0
- package/programs/line-on-globe/circle-accurate-flat.js +216 -0
- package/programs/line-on-globe/circle-accurate.js +178 -0
- package/programs/line-on-globe/circle.js +167 -0
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +159 -0
- package/programs/line-on-globe/index.js +1 -0
- package/programs/line-on-globe/lines-color-instanced-flat.js +136 -0
- package/programs/line-on-globe/linestrip.js +171 -0
- package/programs/line-on-globe/naive-accurate-flexible.js +195 -0
- package/programs/line-on-globe/to-the-surface.js +111 -0
- package/programs/line-on-globe/util.js +8 -0
- package/programs/picking/pickable-renderer.js +188 -0
- package/programs/point-on-globe/element-globe-surface-glow.js +142 -0
- package/programs/point-on-globe/element-point-glow.js +153 -0
- package/programs/point-on-globe/square-pixel-point.js +174 -0
- package/programs/programcache.js +131 -0
- package/programs/rings/distancering/circleflatprogram.js +156 -0
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +369 -0
- package/programs/rings/distancering/circlepaddysharedbuffer.js +357 -0
- package/programs/rings/distancering/index.js +14 -0
- package/programs/rings/distancering/paddyflatprogram.js +172 -0
- package/programs/rings/distancering/paddyflatprogram2d.js +174 -0
- package/programs/rings/distancering/paddyflatprogram3d.js +172 -0
- package/programs/rings/distancering/shader.js +1 -0
- package/programs/rings/index.js +17 -0
- package/programs/rings/partial-ring/piece-of-pie.js +275 -0
- package/programs/totems/camerauniformblock.js +160 -0
- package/programs/totems/canvas-webglobe-info.js +110 -0
- package/programs/totems/gpu-selection-uniform-block.js +108 -0
- package/programs/totems/index.js +40 -0
- package/programs/two-d/pixel-circle.js +1 -0
- package/programs/two-d/pixel-padding-for-compass.js +162 -0
- package/programs/util.js +17 -0
- package/programs/vectorfields/index.js +23 -0
- package/programs/vectorfields/logics/drawrectangleparticles.js +107 -0
- package/programs/vectorfields/logics/index.js +12 -0
- package/programs/vectorfields/logics/pixelbased.js +142 -0
- package/programs/vectorfields/logics/ubo.js +63 -0
- package/programs/vectorfields/pingpongbuffermanager.js +76 -0
- package/rangerings/enum.js +5 -0
- package/rangerings/index.js +15 -0
- package/rangerings/plugin.js +560 -0
- package/rangerings/rangeringangletext.js +329 -0
- package/rangerings/ring-account.js +117 -0
- package/shaders/fragment-toy/firework.js +58 -0
- package/shaders/fragment-toy/singularity.js +59 -0
- package/shape-on-terrain/arc/naive/plugin.js +252 -0
- package/timetracks/adaptors-line-strip.js +71 -0
- package/timetracks/adaptors.js +122 -0
- package/timetracks/index.js +19 -0
- package/timetracks/plugin-line-strip.js +250 -0
- package/timetracks/plugin.js +258 -0
- package/timetracks/program-line-strip.js +611 -0
- package/timetracks/program.js +772 -0
- package/timetracks/programpoint-line-strip.js +154 -0
- package/timetracks/programpoint.js +147 -0
- package/types.js +15 -0
- package/util/account/bufferoffsetmanager.js +179 -0
- package/util/account/index.js +23 -0
- package/util/account/single-attribute-buffer-management/buffer-manager.js +108 -0
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +150 -0
- package/util/account/single-attribute-buffer-management/index.js +9 -0
- package/util/account/single-attribute-buffer-management/object-store.js +51 -0
- package/util/account/single-attribute-buffer-management/types.js +2 -0
- package/util/account/util.js +22 -0
- package/util/algorithms/index.js +1 -0
- package/util/algorithms/search-binary.js +28 -0
- package/util/check/get.js +18 -0
- package/util/check/index.js +1 -0
- package/util/check/typecheck.js +49 -0
- package/util/geometry/index.js +51 -0
- package/util/gl-util/buffer/attribute-loader.js +69 -0
- package/util/gl-util/buffer/index.js +6 -0
- package/util/gl-util/buffer/types.js +1 -0
- package/util/gl-util/draw-options/methods.js +38 -0
- package/util/gl-util/draw-options/types.js +15 -0
- package/util/gl-util/uniform-block/manager.js +156 -0
- package/util/gl-util/uniform-block/shader.js +1 -0
- package/util/gl-util/uniform-block/types.js +8 -0
- package/util/heatwavedatamanager/datamanager.js +152 -0
- package/util/heatwavedatamanager/index.js +10 -0
- package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -0
- package/util/heatwavedatamanager/pointcoordsmeta.js +20 -0
- package/util/index.js +57 -0
- package/util/interpolation/index.js +1 -0
- package/util/interpolation/timetrack/index.js +5 -0
- package/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
- package/util/interpolation/timetrack/web-worker-str.js +183 -0
- package/util/interpolation/timetrack/web-worker.js +48 -0
- package/util/jshelpers/data-filler.js +20 -0
- package/util/jshelpers/equality.js +20 -0
- package/util/jshelpers/index.js +37 -0
- package/util/jshelpers/timefilters.js +32 -0
- package/util/picking/fence.js +46 -0
- package/util/picking/picker-displayer.js +139 -0
- package/util/programs/draw-texture-on-canvas.js +89 -0
- package/util/programs/index.js +17 -0
- package/util/programs/shapesonglobe.js +214 -0
- package/util/programs/supersampletotextures.js +113 -0
- package/util/programs/texturetoglobe.js +182 -0
- package/util/shaderfunctions/geometrytransformations.js +340 -0
- package/util/shaderfunctions/index.js +18 -0
- package/util/shaderfunctions/nodata.js +11 -0
- package/util/shaderfunctions/noisefunctions.js +43 -0
- package/util/surface-line-data/arc-bboxes.js +25 -0
- package/util/surface-line-data/arcs-to-cuts.js +50 -0
- package/util/surface-line-data/cut-arc.js +1 -0
- package/util/surface-line-data/flow.js +28 -0
- package/util/surface-line-data/rbush-manager.js +1 -0
- package/util/surface-line-data/types.js +1 -0
- package/util/surface-line-data/web-worker.js +1 -0
- package/util/webglobe/gldefaultstates.js +7 -0
- package/util/webglobe/index.js +18 -0
- package/util/webglobe/rasteroverlay.js +78 -0
- package/util/webglobjectbuilders.js +388 -0
- package/util/webglobjectbuilders1.js +237 -0
- package/waveparticles/adaptor.js +17 -0
- package/waveparticles/index.js +10 -0
- package/waveparticles/plugin.js +266 -0
- package/wind/imagetovectorfieldandmagnitude.js +35 -0
- package/wind/index.js +14 -0
- package/wind/plugin.js +926 -0
- package/wind/vectorfieldimage.js +25 -0
- package/write-text/attached-text-writer.js +91 -0
- package/write-text/context-text.js +98 -0
- package/write-text/context-text3.js +155 -0
- package/write-text/index.js +5 -0
- package/write-text/writer-plugin.js +8 -0
package/Math/line.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.line = void 0;
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const constants_1 = require("./constants");
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const vec3_1 = require("./vec3");
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const _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
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exports.line = Object.freeze({
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create(origin = vec3_1.vec3.create(), direction = vec3_1.vec3.create()) {
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const direction_ = vec3_1.vec3.clone(direction);
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vec3_1.vec3.normalize(direction_, direction_);
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return {
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origin: vec3_1.vec3.clone(origin),
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direction: direction_
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};
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},
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set(out, origin, direction) {
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vec3_1.vec3.copy(out.origin, origin);
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vec3_1.vec3.copy(out.direction, direction);
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},
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copy(out, a) {
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out.origin = vec3_1.vec3.copy(out.origin, a.origin);
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out.direction = vec3_1.vec3.copy(out.direction, a.direction);
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},
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clone(a) {
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return {
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origin: vec3_1.vec3.clone(a.origin),
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direction: vec3_1.vec3.clone(a.direction)
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};
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},
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fromTwoPoints(out, a, b) {
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vec3_1.vec3.subtract(out.direction, b, a);
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vec3_1.vec3.normalize(out.direction, out.direction);
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vec3_1.vec3.copy(out.origin, a);
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},
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at(out, line, distance) {
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vec3_1.vec3.multiplyScalar(_0vector, line.direction, distance);
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vec3_1.vec3.add(out, _0vector, line.origin);
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},
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closestPoint(out, line, point) {
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vec3_1.vec3.subtract(_0vector, point, line.origin);
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const dot = vec3_1.vec3.dot(_0vector, line.direction);
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vec3_1.vec3.copy(out, line.direction);
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vec3_1.vec3.multiplyScalar(out, out, dot);
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vec3_1.vec3.add(out, out, line.origin);
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},
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contains(line, point) {
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vec3_1.vec3.subtract(_0vector, point, line.origin);
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vec3_1.vec3.cross(_0vector, _0vector, line.direction);
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return vec3_1.vec3.lengthSquared(_0vector) < constants_1.EPSILON;
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},
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applyQuaternion(out, line, quaternion) {
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vec3_1.vec3.applyQuaternion(out.origin, line.origin, quaternion);
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vec3_1.vec3.applyQuaternion(out.direction, line.direction, quaternion);
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vec3_1.vec3.normalize(out.direction, out.direction);
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}
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});
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package/Math/matrix4.js
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"use strict";
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package/Math/methods.js
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.globe2Dcoordinates = exports.globe3Dcoordinates = exports.pixelXYLenghtToUnitVectorWithHeight = exports.wgs84ToMercator = exports.wgs84ToCartesian3d = exports.wgs84ToUnitVector = exports.sphericalLinearInterpolation_Cartesian3d = exports.sphericalLinearInterpolation_Mercator = exports.sphericalLinearInterpolation_UnitVector = exports.radianToCartesian3d = exports.radianToMercator = exports.cartesian3dToRadian = exports.length3 = exports.dot3 = exports.normalize3 = exports.RADIANS = void 0;
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const constants_ts_1 = require("./constants.ts");
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/**
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* @typedef {Array<number>} vec3 [x, y, z]
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* @typedef {Array<number>} vec2 [x, y]
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* @typedef {Array<number>} vec4 [x, y, z, w]
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* @typedef {number} fraction a number between 0 and 1
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* @typedef {Array<number>} wgs84 [long, lat]
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*/
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// *********************************************************
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// **************** VECTOR OPERATIONS **********************
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// *********************************************************
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const RADIANS = Math.PI / 180;
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exports.RADIANS = RADIANS;
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/**
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* @param {vec3} a
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* @returns {vec3}
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*/
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const normalize3 = (a) => {
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const len = length3(a);
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return [a[0] / len, a[1] / len, a[2] / len];
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};
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exports.normalize3 = normalize3;
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/**
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* @param {vec3} a
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* @param {vec3} b
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* @returns {number}
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*/
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const dot3 = (a, b) => {
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return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
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};
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exports.dot3 = dot3;
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/**
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* @param {vec3} a
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* @returns {number}
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*/
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const length3 = (a) => {
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return Math.sqrt(dot3(a, a));
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};
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exports.length3 = length3;
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// *********************************************************
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// **************** TRANSFORMATIONS ************************
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// *********************************************************
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/**
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* @param {vec3} cartesian
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* @returns {vec2} long lat in radians
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*/
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const cartesian3dToRadian = (cartesian) => {
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const x = cartesian[0];
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const y = cartesian[1];
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const z = cartesian[2];
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// const length = Math.sqrt(x * x + y * y + z * z);
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const long = Math.atan2(y, x);
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const lat = Math.asin(z); // length);
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return [long, lat];
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};
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exports.cartesian3dToRadian = cartesian3dToRadian;
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/**
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* @param {vec2} xy long lat in radians
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* @returns {vec2} long lat in mercator meters
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*/
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const radianToMercator = (xy) => {
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return [constants_ts_1.WORLD_RADIUS_MERCATOR * xy[0], constants_ts_1.WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + xy[1] / 2))];
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};
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exports.radianToMercator = radianToMercator;
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/**
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* @param {vec2} xy long lat radians
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* @returns {vec3} cartesian
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*/
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const radianToCartesian3d = (xy) => {
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const x = Math.cos(xy[1]) * Math.cos(xy[0]);
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const y = Math.cos(xy[1]) * Math.sin(xy[0]);
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const z = -Math.sin(xy[1]);
|
|
76
|
+
return [x, y, z];
|
|
77
|
+
};
|
|
78
|
+
exports.radianToCartesian3d = radianToCartesian3d;
|
|
79
|
+
// *********************************************************
|
|
80
|
+
// ***************** INTERPOLATIONS ************************
|
|
81
|
+
// *********************************************************
|
|
82
|
+
/**
|
|
83
|
+
* @param {vec3} normalizedA
|
|
84
|
+
* @param {vec3} normalizedB
|
|
85
|
+
* @param {fraction} ratio
|
|
86
|
+
* @returns {vec3}
|
|
87
|
+
*/
|
|
88
|
+
const sphericalLinearInterpolation_UnitVector = (normalizedA, normalizedB, ratio) => {
|
|
89
|
+
const theta = Math.acos(dot3(normalizedA, normalizedB));
|
|
90
|
+
if (theta < 0.000001)
|
|
91
|
+
return normalizedA; // CALIBRATE?
|
|
92
|
+
const sinTheta = Math.sin(theta);
|
|
93
|
+
const result = [
|
|
94
|
+
(Math.sin((1.0 - ratio) * theta) * normalizedA[0] + Math.sin(ratio * theta) * normalizedB[0]) / sinTheta,
|
|
95
|
+
(Math.sin((1.0 - ratio) * theta) * normalizedA[1] + Math.sin(ratio * theta) * normalizedB[1]) / sinTheta,
|
|
96
|
+
(Math.sin((1.0 - ratio) * theta) * normalizedA[2] + Math.sin(ratio * theta) * normalizedB[2]) / sinTheta
|
|
97
|
+
];
|
|
98
|
+
return result;
|
|
99
|
+
};
|
|
100
|
+
exports.sphericalLinearInterpolation_UnitVector = sphericalLinearInterpolation_UnitVector;
|
|
101
|
+
/**
|
|
102
|
+
* @param {vec3} normalizedA
|
|
103
|
+
* @param {vec3} normalizedB
|
|
104
|
+
* @param {fraction} ratio
|
|
105
|
+
* @returns
|
|
106
|
+
*/
|
|
107
|
+
const sphericalLinearInterpolation_Mercator = (normalizedA, normalizedB, ratio) => {
|
|
108
|
+
const unitVector = sphericalLinearInterpolation_UnitVector(normalizedA, normalizedB, ratio);
|
|
109
|
+
const angles = cartesian3dToRadian(unitVector);
|
|
110
|
+
return radianToMercator(angles);
|
|
111
|
+
};
|
|
112
|
+
exports.sphericalLinearInterpolation_Mercator = sphericalLinearInterpolation_Mercator;
|
|
113
|
+
/**
|
|
114
|
+
* @param {vec4} a vec3 unit vector and length
|
|
115
|
+
* @param {vec4} b vec3 unit vector and length
|
|
116
|
+
* @param {fraction} ratio
|
|
117
|
+
*/
|
|
118
|
+
const sphericalLinearInterpolation_Cartesian3d = (a, b, ratio) => {
|
|
119
|
+
const unitVector = sphericalLinearInterpolation_UnitVector(a, b, ratio);
|
|
120
|
+
const height = a[3] + (b[3] - a[3]) * ratio;
|
|
121
|
+
return [unitVector[0] * height, unitVector[1] * height, unitVector[2] * height];
|
|
122
|
+
};
|
|
123
|
+
exports.sphericalLinearInterpolation_Cartesian3d = sphericalLinearInterpolation_Cartesian3d;
|
|
124
|
+
/**
|
|
125
|
+
*
|
|
126
|
+
* @param {wgs84} coordinates
|
|
127
|
+
* @returns {vec3}
|
|
128
|
+
*/
|
|
129
|
+
const wgs84ToUnitVector = (coordinates) => {
|
|
130
|
+
const long = coordinates[0] * RADIANS;
|
|
131
|
+
const lat = coordinates[1] * RADIANS;
|
|
132
|
+
const x = Math.cos(lat) * Math.cos(long);
|
|
133
|
+
const y = Math.cos(lat) * Math.sin(long);
|
|
134
|
+
const z = Math.sin(lat);
|
|
135
|
+
return [x, y, z];
|
|
136
|
+
};
|
|
137
|
+
exports.wgs84ToUnitVector = wgs84ToUnitVector;
|
|
138
|
+
/**
|
|
139
|
+
* @param {number} long wgs84
|
|
140
|
+
* @param {number} lat wgs84
|
|
141
|
+
* @param {number} height
|
|
142
|
+
* @returns {vec3} cartesian3D
|
|
143
|
+
*/
|
|
144
|
+
const wgs84ToCartesian3d = (long, lat, height) => {
|
|
145
|
+
const longRad = long * RADIANS;
|
|
146
|
+
const latRad = lat * RADIANS;
|
|
147
|
+
const x = Math.cos(latRad) * Math.cos(longRad);
|
|
148
|
+
const y = Math.cos(latRad) * Math.sin(longRad);
|
|
149
|
+
const z = Math.sin(latRad);
|
|
150
|
+
const radius = constants_ts_1.WORLD_RADIUS_3D + height;
|
|
151
|
+
return [x * radius, y * radius, z * radius];
|
|
152
|
+
};
|
|
153
|
+
exports.wgs84ToCartesian3d = wgs84ToCartesian3d;
|
|
154
|
+
/**
|
|
155
|
+
* @param {number} long
|
|
156
|
+
* @param {number} lat
|
|
157
|
+
* @returns {vec2} mercator
|
|
158
|
+
*/
|
|
159
|
+
const wgs84ToMercator = (long, lat) => {
|
|
160
|
+
return [constants_ts_1.WORLD_RADIUS_MERCATOR * long * RADIANS, constants_ts_1.WORLD_RADIUS_MERCATOR * Math.log(Math.tan(Math.PI / 4 + lat * RADIANS / 2))];
|
|
161
|
+
};
|
|
162
|
+
exports.wgs84ToMercator = wgs84ToMercator;
|
|
163
|
+
/**
|
|
164
|
+
* @param {vec2} pixelXY
|
|
165
|
+
* @returns {vec2} long lat in radians
|
|
166
|
+
*/
|
|
167
|
+
const pixelXYToRadians = (pixelXY) => {
|
|
168
|
+
const long = (2.0 * pixelXY[0] - 1.0) * Math.PI;
|
|
169
|
+
const lat = (2.0 * pixelXY[1] - 1.0) * Math.PI / 2.0;
|
|
170
|
+
return [long, lat];
|
|
171
|
+
};
|
|
172
|
+
const pixelXYLenghtToUnitVectorWithHeight = (pixelXYHeight) => {
|
|
173
|
+
const [long, lat] = pixelXYToRadians(pixelXYHeight);
|
|
174
|
+
const radius = constants_ts_1.WORLD_RADIUS_3D + pixelXYHeight[2];
|
|
175
|
+
return radianToCartesian3d([long, lat]).concat(radius);
|
|
176
|
+
};
|
|
177
|
+
exports.pixelXYLenghtToUnitVectorWithHeight = pixelXYLenghtToUnitVectorWithHeight;
|
|
178
|
+
const globe3Dcoordinates = (globe, height = 0) => (longlats, { paddingCount = 0, paddingValue = NaN }) => {
|
|
179
|
+
const len = longlats.length / 2;
|
|
180
|
+
const result = new Float32Array(len * 3 + paddingCount * 3).fill(paddingValue);
|
|
181
|
+
for (let i = 0; i < len; i++) {
|
|
182
|
+
const long = longlats[i * 2];
|
|
183
|
+
const lat = longlats[i * 2 + 1];
|
|
184
|
+
const xyz = globe.api_GetCartesian3DPoint(long, lat, height, 0);
|
|
185
|
+
result.set(xyz, i * 3);
|
|
186
|
+
}
|
|
187
|
+
return result;
|
|
188
|
+
};
|
|
189
|
+
exports.globe3Dcoordinates = globe3Dcoordinates;
|
|
190
|
+
const globe2Dcoordinates = (globe) => (longlats, { paddingCount = 0, paddingValue = NaN }) => {
|
|
191
|
+
const len = longlats.length / 2;
|
|
192
|
+
const result = new Float32Array(len * 2 + paddingCount * 2).fill(paddingValue);
|
|
193
|
+
for (let i = 0; i < len; i++) {
|
|
194
|
+
const long = longlats[i * 2];
|
|
195
|
+
const lat = longlats[i * 2 + 1];
|
|
196
|
+
const xyz = globe.api_GetMercator2DPoint(long, lat);
|
|
197
|
+
result.set(xyz, i * 2);
|
|
198
|
+
}
|
|
199
|
+
return result;
|
|
200
|
+
};
|
|
201
|
+
exports.globe2Dcoordinates = globe2Dcoordinates;
|
package/Math/plane.js
ADDED
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.plane = void 0;
|
|
4
|
+
const constants_1 = require("./constants");
|
|
5
|
+
const vec3_1 = require("./vec3");
|
|
6
|
+
const _0vector = /*@__PURE__*/ vec3_1.vec3.create(0, 0, 0);
|
|
7
|
+
const _1vector = /*@__PURE__*/ vec3_1.vec3.create(1, 1, 1);
|
|
8
|
+
exports.plane = Object.freeze({
|
|
9
|
+
create(normal = vec3_1.vec3.create(), distance = 0) {
|
|
10
|
+
return {
|
|
11
|
+
normal: vec3_1.vec3.clone(normal),
|
|
12
|
+
distance: distance
|
|
13
|
+
};
|
|
14
|
+
},
|
|
15
|
+
set(out, normal, distance) {
|
|
16
|
+
vec3_1.vec3.copy(out.normal, normal);
|
|
17
|
+
out.distance = distance;
|
|
18
|
+
return out;
|
|
19
|
+
},
|
|
20
|
+
fromValues(out, nx, ny, nz, distance) {
|
|
21
|
+
vec3_1.vec3.set(out.normal, nx, ny, nz);
|
|
22
|
+
out.distance = distance;
|
|
23
|
+
},
|
|
24
|
+
copy(out, a) {
|
|
25
|
+
vec3_1.vec3.copy(out.normal, a.normal);
|
|
26
|
+
out.distance = a.distance;
|
|
27
|
+
return out;
|
|
28
|
+
},
|
|
29
|
+
clone(a) {
|
|
30
|
+
return {
|
|
31
|
+
normal: vec3_1.vec3.clone(a.normal),
|
|
32
|
+
distance: a.distance
|
|
33
|
+
};
|
|
34
|
+
},
|
|
35
|
+
distanceToPoint(plane, point) {
|
|
36
|
+
return vec3_1.vec3.dot(plane.normal, point) - plane.distance;
|
|
37
|
+
},
|
|
38
|
+
projectPoint(out, plane, point) {
|
|
39
|
+
const distance = this.distanceToPoint(plane, point);
|
|
40
|
+
vec3_1.vec3.multiplyScalar(out, plane.normal, distance);
|
|
41
|
+
vec3_1.vec3.subtract(out, point, out);
|
|
42
|
+
},
|
|
43
|
+
equals(plane, other) {
|
|
44
|
+
return vec3_1.vec3.equals(plane.normal, other.normal) && Math.abs(plane.distance - other.distance) < constants_1.EPSILON;
|
|
45
|
+
},
|
|
46
|
+
fromNormalAndCoplanarPoint(out, normal, point) {
|
|
47
|
+
vec3_1.vec3.copy(out.normal, normal);
|
|
48
|
+
out.distance = vec3_1.vec3.dot(point, normal);
|
|
49
|
+
},
|
|
50
|
+
fromPoints(out, a, b, c) {
|
|
51
|
+
vec3_1.vec3.subtract(_0vector, b, a);
|
|
52
|
+
vec3_1.vec3.subtract(_1vector, c, a);
|
|
53
|
+
vec3_1.vec3.cross(out.normal, _0vector, _1vector);
|
|
54
|
+
vec3_1.vec3.normalize(out.normal, out.normal);
|
|
55
|
+
out.distance = vec3_1.vec3.dot(out.normal, a);
|
|
56
|
+
},
|
|
57
|
+
getUnitSphereRadiusAngle(plane) {
|
|
58
|
+
return Math.acos(Math.max(Math.min(plane.distance, 1), -1));
|
|
59
|
+
}
|
|
60
|
+
});
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.quaternion = void 0;
|
|
4
|
+
const vec3_1 = require("./vec3");
|
|
5
|
+
const constants_1 = require("./constants");
|
|
6
|
+
exports.quaternion = Object.freeze({
|
|
7
|
+
create(x = 0, y = 0, z = 0, w = 1) {
|
|
8
|
+
return [x, y, z, w];
|
|
9
|
+
},
|
|
10
|
+
set(out, x, y, z, w) {
|
|
11
|
+
out[0] = x;
|
|
12
|
+
out[1] = y;
|
|
13
|
+
out[2] = z;
|
|
14
|
+
out[3] = w;
|
|
15
|
+
},
|
|
16
|
+
copy(out, a) {
|
|
17
|
+
out[0] = a[0];
|
|
18
|
+
out[1] = a[1];
|
|
19
|
+
out[2] = a[2];
|
|
20
|
+
out[3] = a[3];
|
|
21
|
+
},
|
|
22
|
+
clone(a) {
|
|
23
|
+
return [a[0], a[1], a[2], a[3]];
|
|
24
|
+
},
|
|
25
|
+
multiply(out, a, b) {
|
|
26
|
+
const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
|
|
27
|
+
const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
|
|
28
|
+
const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
|
|
29
|
+
const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
|
|
30
|
+
this.set(out, x, y, z, w);
|
|
31
|
+
return out;
|
|
32
|
+
},
|
|
33
|
+
randomUnit(out) {
|
|
34
|
+
const u1 = Math.random();
|
|
35
|
+
const u2 = Math.random();
|
|
36
|
+
const u3 = Math.random();
|
|
37
|
+
const sqrt1MinusU1 = Math.sqrt(1 - u1);
|
|
38
|
+
const sqrtU1 = Math.sqrt(u1);
|
|
39
|
+
const x = sqrt1MinusU1 * Math.sin(2 * Math.PI * u2);
|
|
40
|
+
const y = sqrt1MinusU1 * Math.cos(2 * Math.PI * u2);
|
|
41
|
+
const z = sqrtU1 * Math.sin(2 * Math.PI * u3);
|
|
42
|
+
const w = sqrtU1 * Math.cos(2 * Math.PI * u3);
|
|
43
|
+
this.set(out, x, y, z, w);
|
|
44
|
+
this.normalize(out, out);
|
|
45
|
+
return out;
|
|
46
|
+
},
|
|
47
|
+
rotateQuaternion(out, a, b) {
|
|
48
|
+
const x = a[0] * b[3] + a[3] * b[0] + a[1] * b[2] - a[2] * b[1];
|
|
49
|
+
const y = a[1] * b[3] + a[3] * b[1] + a[2] * b[0] - a[0] * b[2];
|
|
50
|
+
const z = a[2] * b[3] + a[3] * b[2] + a[0] * b[1] - a[1] * b[0];
|
|
51
|
+
const w = a[3] * b[3] - a[0] * b[0] - a[1] * b[1] - a[2] * b[2];
|
|
52
|
+
this.set(out, x, y, z, w);
|
|
53
|
+
this.normalize(out, out);
|
|
54
|
+
},
|
|
55
|
+
lengthSquared(a) {
|
|
56
|
+
return a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
|
|
57
|
+
},
|
|
58
|
+
length(a) {
|
|
59
|
+
return Math.sqrt(this.lengthSquared(a));
|
|
60
|
+
},
|
|
61
|
+
normalize(out, input) {
|
|
62
|
+
const len = Math.sqrt(this.lengthSquared(input));
|
|
63
|
+
if (len < constants_1.EPSILON) {
|
|
64
|
+
this.set(out, 0, 0, 0, 1);
|
|
65
|
+
}
|
|
66
|
+
else {
|
|
67
|
+
const invLen = 1 / len;
|
|
68
|
+
this.set(out, input[0] * invLen, input[1] * invLen, input[2] * invLen, input[3] * invLen);
|
|
69
|
+
}
|
|
70
|
+
},
|
|
71
|
+
fromUnitVectors(out, from, to) {
|
|
72
|
+
const d = vec3_1.vec3.dot(from, to) + 1;
|
|
73
|
+
if (d < constants_1.EPSILON) {
|
|
74
|
+
if (Math.abs(from[0]) > Math.abs(from[2])) {
|
|
75
|
+
this.set(out, -from[1], from[0], 0, 0);
|
|
76
|
+
}
|
|
77
|
+
else {
|
|
78
|
+
this.set(out, 0, -from[2], from[1], 0);
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
else {
|
|
82
|
+
const x = from[1] * to[2] - from[2] * to[1];
|
|
83
|
+
const y = from[2] * to[0] - from[0] * to[2];
|
|
84
|
+
const z = from[0] * to[1] - from[1] * to[0];
|
|
85
|
+
this.set(out, x, y, z, d);
|
|
86
|
+
}
|
|
87
|
+
},
|
|
88
|
+
fromTwoQuaternions(out, from, to) {
|
|
89
|
+
const x = from[0] * to[3] + from[3] * to[0] + from[1] * to[2] - from[2] * to[1];
|
|
90
|
+
const y = from[1] * to[3] + from[3] * to[1] + from[2] * to[0] - from[0] * to[2];
|
|
91
|
+
const z = from[2] * to[3] + from[3] * to[2] + from[0] * to[1] - from[1] * to[0];
|
|
92
|
+
const w = from[3] * to[3] - from[0] * to[0] - from[1] * to[1] - from[2] * to[2];
|
|
93
|
+
this.set(out, x, y, z, w);
|
|
94
|
+
this.normalize(out, out);
|
|
95
|
+
},
|
|
96
|
+
conjugate(out, a) {
|
|
97
|
+
this.set(out, -a[0], -a[1], -a[2], a[3]);
|
|
98
|
+
},
|
|
99
|
+
fromAxisAngle(out, axis, angle) {
|
|
100
|
+
const halfAngle = angle / 2;
|
|
101
|
+
const s = Math.sin(halfAngle);
|
|
102
|
+
this.set(out, axis[0] * s, axis[1] * s, axis[2] * s, Math.cos(halfAngle));
|
|
103
|
+
},
|
|
104
|
+
});
|
package/Math/types.js
ADDED
package/Math/utils.js
ADDED
package/Math/vec3.js
ADDED
|
@@ -0,0 +1,126 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.vec3 = void 0;
|
|
4
|
+
const constants_1 = require("./constants");
|
|
5
|
+
exports.vec3 = Object.freeze({
|
|
6
|
+
create(x = 0, y = 0, z = 1) {
|
|
7
|
+
return [x, y, z];
|
|
8
|
+
},
|
|
9
|
+
set(out, x, y, z) {
|
|
10
|
+
out[0] = x;
|
|
11
|
+
out[1] = y;
|
|
12
|
+
out[2] = z;
|
|
13
|
+
},
|
|
14
|
+
clone(a) {
|
|
15
|
+
return [a[0], a[1], a[2]];
|
|
16
|
+
},
|
|
17
|
+
copy(out, a) {
|
|
18
|
+
out[0] = a[0];
|
|
19
|
+
out[1] = a[1];
|
|
20
|
+
out[2] = a[2];
|
|
21
|
+
return out;
|
|
22
|
+
},
|
|
23
|
+
add(out, a, b) {
|
|
24
|
+
out[0] = a[0] + b[0];
|
|
25
|
+
out[1] = a[1] + b[1];
|
|
26
|
+
out[2] = a[2] + b[2];
|
|
27
|
+
return out;
|
|
28
|
+
},
|
|
29
|
+
subtract(out, a, b) {
|
|
30
|
+
out[0] = a[0] - b[0];
|
|
31
|
+
out[1] = a[1] - b[1];
|
|
32
|
+
out[2] = a[2] - b[2];
|
|
33
|
+
},
|
|
34
|
+
dot(a, b) {
|
|
35
|
+
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
|
36
|
+
},
|
|
37
|
+
cross(out, a, b) {
|
|
38
|
+
const x = a[1] * b[2] - a[2] * b[1];
|
|
39
|
+
const y = a[2] * b[0] - a[0] * b[2];
|
|
40
|
+
const z = a[0] * b[1] - a[1] * b[0];
|
|
41
|
+
out[0] = x;
|
|
42
|
+
out[1] = y;
|
|
43
|
+
out[2] = z;
|
|
44
|
+
},
|
|
45
|
+
multiplyScalar(out, a, b) {
|
|
46
|
+
out[0] = a[0] * b;
|
|
47
|
+
out[1] = a[1] * b;
|
|
48
|
+
out[2] = a[2] * b;
|
|
49
|
+
},
|
|
50
|
+
divideScalar(out, a, b) {
|
|
51
|
+
if (b === 0) {
|
|
52
|
+
throw new Error('Division by zero');
|
|
53
|
+
}
|
|
54
|
+
out[0] = a[0] / b;
|
|
55
|
+
out[1] = a[1] / b;
|
|
56
|
+
out[2] = a[2] / b;
|
|
57
|
+
},
|
|
58
|
+
lengthSquared(a) {
|
|
59
|
+
return a[0] * a[0] + a[1] * a[1] + a[2] * a[2];
|
|
60
|
+
},
|
|
61
|
+
length(a) {
|
|
62
|
+
return Math.sqrt(this.lengthSquared(a));
|
|
63
|
+
},
|
|
64
|
+
normalize(outVec, inVec) {
|
|
65
|
+
const len = this.length(inVec);
|
|
66
|
+
if (len === 0) {
|
|
67
|
+
throw new Error('Cannot normalize a zero vector');
|
|
68
|
+
}
|
|
69
|
+
outVec[0] = inVec[0] / len;
|
|
70
|
+
outVec[1] = inVec[1] / len;
|
|
71
|
+
outVec[2] = inVec[2] / len;
|
|
72
|
+
},
|
|
73
|
+
distanceSquared(a, b) {
|
|
74
|
+
const dx = a[0] - b[0];
|
|
75
|
+
const dy = a[1] - b[1];
|
|
76
|
+
const dz = a[2] - b[2];
|
|
77
|
+
return dx * dx + dy * dy + dz * dz;
|
|
78
|
+
},
|
|
79
|
+
distance(a, b) {
|
|
80
|
+
return Math.sqrt(this.distanceSquared(a, b));
|
|
81
|
+
},
|
|
82
|
+
equals(a, b) {
|
|
83
|
+
return (Math.abs(a[0] - b[0]) < constants_1.EPSILON &&
|
|
84
|
+
Math.abs(a[1] - b[1]) < constants_1.EPSILON &&
|
|
85
|
+
Math.abs(a[2] - b[2]) < constants_1.EPSILON);
|
|
86
|
+
},
|
|
87
|
+
toUnitVectorLongLat(out, a) {
|
|
88
|
+
const len = this.length(a); // TODO Might drop length check
|
|
89
|
+
if (len === 0) {
|
|
90
|
+
throw new Error('Cannot convert a zero vector to unit vector');
|
|
91
|
+
}
|
|
92
|
+
out[0] = Math.atan2(a[1], a[0]); // Longitude
|
|
93
|
+
out[1] = Math.asin(a[2] / len); // Latitude
|
|
94
|
+
},
|
|
95
|
+
fromUnitVectorLongLat(out, longLat) {
|
|
96
|
+
const longitude = longLat[0];
|
|
97
|
+
const latitude = longLat[1];
|
|
98
|
+
const cosLat = Math.cos(latitude);
|
|
99
|
+
out[0] = cosLat * Math.cos(longitude);
|
|
100
|
+
out[1] = cosLat * Math.sin(longitude);
|
|
101
|
+
out[2] = Math.sin(latitude);
|
|
102
|
+
},
|
|
103
|
+
applyQuaternion(out, a, q) {
|
|
104
|
+
const x = a[0], y = a[1], z = a[2];
|
|
105
|
+
const qx = q[0], qy = q[1], qz = q[2], qw = q[3];
|
|
106
|
+
// Calculate the quaternion multiplication
|
|
107
|
+
const ix = qw * x + qy * z - qz * y;
|
|
108
|
+
const iy = qw * y + qz * x - qx * z;
|
|
109
|
+
const iz = qw * z + qx * y - qy * x;
|
|
110
|
+
const iw = -qx * x - qy * y - qz * z;
|
|
111
|
+
// Apply the quaternion to the vector
|
|
112
|
+
out[0] = ix * qw + iw * -qx + iy * -qz - iz * -qy;
|
|
113
|
+
out[1] = iy * qw + iw * -qy + iz * -qx - ix * -qz;
|
|
114
|
+
out[2] = iz * qw + iw * -qz + ix * -qy - iy * -qx;
|
|
115
|
+
},
|
|
116
|
+
randomUnit(out) {
|
|
117
|
+
const theta = Math.random() * 2 * Math.PI;
|
|
118
|
+
const phi = Math.acos(2 * Math.random() - 1);
|
|
119
|
+
out[0] = Math.sin(phi) * Math.cos(theta);
|
|
120
|
+
out[1] = Math.sin(phi) * Math.sin(theta);
|
|
121
|
+
out[2] = Math.cos(phi);
|
|
122
|
+
},
|
|
123
|
+
str(a) {
|
|
124
|
+
return `Vec3(${a[0].toFixed(2)}, ${a[1].toFixed(2)}, ${a[2].toFixed(2)})`;
|
|
125
|
+
}
|
|
126
|
+
});
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.findFirstIndexInRange = void 0;
|
|
4
|
+
const findFirstIndexInRange = (container, value) => {
|
|
5
|
+
let start = 0;
|
|
6
|
+
let end = container.length - 1;
|
|
7
|
+
let mid = 0;
|
|
8
|
+
while (start <= end) {
|
|
9
|
+
mid = Math.floor((start + end) / 2);
|
|
10
|
+
if (container[mid] <= value && value <= container[mid + 1])
|
|
11
|
+
return mid;
|
|
12
|
+
if (container[mid] < value)
|
|
13
|
+
start = mid + 1;
|
|
14
|
+
else
|
|
15
|
+
end = mid - 1;
|
|
16
|
+
}
|
|
17
|
+
return null;
|
|
18
|
+
};
|
|
19
|
+
exports.findFirstIndexInRange = findFirstIndexInRange;
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
"use strict";
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
require("./types");
|
|
4
|
+
/**
|
|
5
|
+
* @param {DrawSubsetOptions} drawSubsetOptions
|
|
6
|
+
*/
|
|
7
|
+
// TODO: Draw all is an optional property for the target plugin, with this approach.
|
|
8
|
+
class DrawSubsetOptionRegistry {
|
|
9
|
+
constructor() {
|
|
10
|
+
this._drawSubsetOptions = new Map();
|
|
11
|
+
}
|
|
12
|
+
register(key, drawSubsetOptions) {
|
|
13
|
+
this._drawSubsetOptions.set(key, drawSubsetOptions);
|
|
14
|
+
}
|
|
15
|
+
unregister(key) {
|
|
16
|
+
this._drawSubsetOptions.delete(key);
|
|
17
|
+
}
|
|
18
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
"use strict";
|