@pirireis/webglobeplugins 0.9.5 → 0.9.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (226) hide show
  1. package/package.json +8 -2
  2. package/Math/angle-calculation.js +0 -14
  3. package/Math/arc.ts +0 -76
  4. package/Math/bounds/line-bbox.js +0 -225
  5. package/Math/constants.ts +0 -11
  6. package/Math/frustum/camera.ts +0 -32
  7. package/Math/frustum/from-globeinfo.ts +0 -63
  8. package/Math/frustum/types.ts +0 -11
  9. package/Math/globe-util/horizon-plane.ts +0 -137
  10. package/Math/index.js +0 -0
  11. package/Math/juction/arc-plane.ts +0 -114
  12. package/Math/juction/line-sphere.ts +0 -30
  13. package/Math/juction/plane-plane.ts +0 -66
  14. package/Math/line.ts +0 -70
  15. package/Math/matrix4.ts +0 -0
  16. package/Math/methods.js +0 -237
  17. package/Math/plane.ts +0 -86
  18. package/Math/quaternion.ts +0 -120
  19. package/Math/roadmap.md +0 -10
  20. package/Math/types.ts +0 -45
  21. package/Math/utils.js +0 -3
  22. package/Math/vec3.ts +0 -155
  23. package/algorithms/search-binary.js +0 -14
  24. package/altitude-locator/adaptors.js +0 -0
  25. package/altitude-locator/draw-subset-obj.js +0 -27
  26. package/altitude-locator/keymethod.js +0 -0
  27. package/altitude-locator/plugin.js +0 -439
  28. package/altitude-locator/types.js +0 -26
  29. package/arrowfield/adaptor.js +0 -11
  30. package/arrowfield/index.js +0 -3
  31. package/arrowfield/plugin.js +0 -128
  32. package/bearing-line/index.js +0 -2
  33. package/bearing-line/plugin.js +0 -512
  34. package/circle-line-chain/chain-list-map.js +0 -221
  35. package/circle-line-chain/init.js +0 -0
  36. package/circle-line-chain/plugin.js +0 -469
  37. package/circle-line-chain/readme.md +0 -57
  38. package/circle-line-chain/util.js +0 -1
  39. package/compass-rose/compass-rose-padding-flat.js +0 -266
  40. package/compass-rose/compass-text-writer.js +0 -173
  41. package/compass-rose/index.js +0 -3
  42. package/compassrose/compassrose.js +0 -341
  43. package/compassrose/index.js +0 -2
  44. package/depth-locator/readme.md +0 -26
  45. package/globe-types.ts +0 -13
  46. package/heatwave/index.js +0 -4
  47. package/heatwave/isobar/objectarraylabels.js +0 -247
  48. package/heatwave/isobar/plugin.js +0 -340
  49. package/heatwave/isobar/quadtreecontours.js +0 -336
  50. package/heatwave/plugins/heatwaveglobeshell.js +0 -258
  51. package/jest.config.js +0 -6
  52. package/partialrings/buffer-manager.js +0 -89
  53. package/partialrings/goals.md +0 -17
  54. package/partialrings/index.js +0 -3
  55. package/partialrings/plugin.js +0 -160
  56. package/partialrings/program.js +0 -324
  57. package/pin/pin-object-array.js +0 -381
  58. package/pin/pin-point-totem.js +0 -77
  59. package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +0 -78
  60. package/point-heat-map/index.js +0 -0
  61. package/point-heat-map/plugin-webworker.js +0 -151
  62. package/point-heat-map/point-to-heat-map-flow.js +0 -150
  63. package/point-heat-map/readme.md +0 -15
  64. package/point-tracks/key-methods.js +0 -3
  65. package/point-tracks/plugin.js +0 -394
  66. package/programs/arrowfield/index.js +0 -2
  67. package/programs/arrowfield/logic.js +0 -286
  68. package/programs/arrowfield/object.js +0 -89
  69. package/programs/data2legend/density-to-legend.js +0 -115
  70. package/programs/data2legend/point-to-density-texture.js +0 -114
  71. package/programs/float2legendwithratio/index.js +0 -3
  72. package/programs/float2legendwithratio/logic.js +0 -194
  73. package/programs/float2legendwithratio/object.js +0 -141
  74. package/programs/globe-util/is-globe-moved.js +0 -27
  75. package/programs/globeshell/index.js +0 -2
  76. package/programs/globeshell/noise/noises.js +0 -0
  77. package/programs/globeshell/wiggle/index.js +0 -6
  78. package/programs/globeshell/wiggle/logic.js +0 -371
  79. package/programs/globeshell/wiggle/object.js +0 -93
  80. package/programs/helpers/blender/index.js +0 -0
  81. package/programs/helpers/blender/program.js +0 -91
  82. package/programs/helpers/fadeaway/index.js +0 -3
  83. package/programs/helpers/fadeaway/logic.js +0 -76
  84. package/programs/helpers/fadeaway/object.js +0 -20
  85. package/programs/helpers/index.js +0 -2
  86. package/programs/index.js +0 -21
  87. package/programs/interface.ts +0 -7
  88. package/programs/line-on-globe/angled-line.js +0 -206
  89. package/programs/line-on-globe/circle-accurate-3d.js +0 -167
  90. package/programs/line-on-globe/circle-accurate-flat.js +0 -262
  91. package/programs/line-on-globe/circle-accurate.js +0 -202
  92. package/programs/line-on-globe/circle.js +0 -191
  93. package/programs/line-on-globe/degree-padding-around-circle-3d.js +0 -188
  94. package/programs/line-on-globe/index.js +0 -0
  95. package/programs/line-on-globe/lines-color-instanced-flat.js +0 -151
  96. package/programs/line-on-globe/linestrip.ts +0 -228
  97. package/programs/line-on-globe/naive-accurate-flexible.js +0 -239
  98. package/programs/line-on-globe/to-the-surface.js +0 -129
  99. package/programs/line-on-globe/util.js +0 -8
  100. package/programs/picking/pickable-renderer.js +0 -216
  101. package/programs/point-on-globe/element-globe-surface-glow.js +0 -168
  102. package/programs/point-on-globe/element-point-glow.js +0 -184
  103. package/programs/point-on-globe/square-pixel-point.js +0 -189
  104. package/programs/programcache.ts +0 -131
  105. package/programs/rings/distancering/circleflatprogram.js +0 -136
  106. package/programs/rings/distancering/circlepaddingfreeangleprogram.js +0 -378
  107. package/programs/rings/distancering/circlepaddysharedbuffer.js +0 -420
  108. package/programs/rings/distancering/index.js +0 -5
  109. package/programs/rings/distancering/paddyflatprogram.js +0 -146
  110. package/programs/rings/distancering/paddyflatprogram2d.js +0 -150
  111. package/programs/rings/distancering/paddyflatprogram3d.js +0 -146
  112. package/programs/rings/distancering/shader.js +0 -0
  113. package/programs/rings/index.js +0 -1
  114. package/programs/rings/partial-ring/piece-of-pie.js +0 -315
  115. package/programs/totems/camerauniformblock.d.ts +0 -48
  116. package/programs/totems/camerauniformblock.js +0 -197
  117. package/programs/totems/canvas-webglobe-info.js +0 -136
  118. package/programs/totems/gpu-selection-uniform-block.js +0 -132
  119. package/programs/totems/index.ts +0 -2
  120. package/programs/two-d/pixel-circle.js +0 -0
  121. package/programs/two-d/pixel-padding-for-compass.js +0 -174
  122. package/programs/util.js +0 -20
  123. package/programs/vectorfields/index.js +0 -3
  124. package/programs/vectorfields/logics/drawrectangleparticles.js +0 -125
  125. package/programs/vectorfields/logics/index.js +0 -5
  126. package/programs/vectorfields/logics/pixelbased.js +0 -161
  127. package/programs/vectorfields/logics/ubo.js +0 -64
  128. package/programs/vectorfields/pingpongbuffermanager.js +0 -80
  129. package/publish.bat +0 -60
  130. package/rangerings/enum.js +0 -3
  131. package/rangerings/index.js +0 -5
  132. package/rangerings/plugin.js +0 -649
  133. package/rangerings/rangeringangletext.js +0 -368
  134. package/rangerings/ring-account.js +0 -129
  135. package/shaders/fragment-toy/firework.js +0 -55
  136. package/shaders/fragment-toy/singularity.js +0 -59
  137. package/shape-on-terrain/arc/naive/plugin.ts +0 -304
  138. package/shape-on-terrain/goal.md +0 -12
  139. package/tests/Math/junction/arc-plane.test.ts +0 -133
  140. package/tests/Math/junction/plane-plane.test.ts +0 -82
  141. package/tests/Math/plane.test.ts +0 -43
  142. package/tests/Math/vec3.test.ts +0 -14
  143. package/timetracks/adaptors-line-strip.js +0 -80
  144. package/timetracks/adaptors.js +0 -133
  145. package/timetracks/index.js +0 -6
  146. package/timetracks/plugin-line-strip.js +0 -295
  147. package/timetracks/plugin.js +0 -304
  148. package/timetracks/program-line-strip.js +0 -688
  149. package/timetracks/program.js +0 -850
  150. package/timetracks/programpoint-line-strip.js +0 -175
  151. package/timetracks/programpoint.js +0 -168
  152. package/timetracks/readme.md +0 -1
  153. package/tsconfig.json +0 -21
  154. package/types.ts +0 -17
  155. package/util/account/bufferoffsetmanager.js +0 -209
  156. package/util/account/index.js +0 -6
  157. package/util/account/single-attribute-buffer-management/buffer-manager.ts +0 -119
  158. package/util/account/single-attribute-buffer-management/buffer-orchestrator.ts +0 -173
  159. package/util/account/single-attribute-buffer-management/index.ts +0 -13
  160. package/util/account/single-attribute-buffer-management/object-store.ts +0 -65
  161. package/util/account/single-attribute-buffer-management/types.ts +0 -39
  162. package/util/account/util.js +0 -22
  163. package/util/algorithms/index.js +0 -0
  164. package/util/algorithms/search-binary.js +0 -26
  165. package/util/check/get.js +0 -13
  166. package/util/check/index.js +0 -0
  167. package/util/check/typecheck.js +0 -39
  168. package/util/geometry/index.js +0 -53
  169. package/util/gl-util/buffer/attribute-loader.ts +0 -85
  170. package/util/gl-util/buffer/index.ts +0 -6
  171. package/util/gl-util/buffer/types.ts +0 -13
  172. package/util/gl-util/draw-options/methods.ts +0 -66
  173. package/util/gl-util/draw-options/types.ts +0 -28
  174. package/util/gl-util/uniform-block/manager.ts +0 -187
  175. package/util/gl-util/uniform-block/roadmap.md +0 -70
  176. package/util/gl-util/uniform-block/shader.js +0 -0
  177. package/util/gl-util/uniform-block/types.ts +0 -27
  178. package/util/heatwavedatamanager/datamanager.js +0 -168
  179. package/util/heatwavedatamanager/index.js +0 -3
  180. package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +0 -133
  181. package/util/heatwavedatamanager/pointcoordsmeta.js +0 -22
  182. package/util/index.js +0 -13
  183. package/util/interpolation/index.js +0 -0
  184. package/util/interpolation/timetrack/index.js +0 -9
  185. package/util/interpolation/timetrack/timetrack-interpolator.js +0 -88
  186. package/util/interpolation/timetrack/web-worker-str.js +0 -180
  187. package/util/interpolation/timetrack/web-worker.js +0 -51
  188. package/util/jshelpers/data-filler.js +0 -19
  189. package/util/jshelpers/equality.js +0 -17
  190. package/util/jshelpers/index.js +0 -1
  191. package/util/jshelpers/timefilters.js +0 -32
  192. package/util/picking/fence.js +0 -46
  193. package/util/picking/picker-displayer.js +0 -177
  194. package/util/programs/draw-texture-on-canvas.js +0 -102
  195. package/util/programs/index.js +0 -1
  196. package/util/programs/shapesonglobe.js +0 -246
  197. package/util/programs/supersampletotextures.js +0 -142
  198. package/util/programs/texturetoglobe.js +0 -203
  199. package/util/shaderfunctions/geometrytransformations.ts +0 -388
  200. package/util/shaderfunctions/index.js +0 -2
  201. package/util/shaderfunctions/nodata.js +0 -10
  202. package/util/shaderfunctions/noisefunctions.js +0 -44
  203. package/util/surface-line-data/arc-bboxes.ts +0 -42
  204. package/util/surface-line-data/arcs-to-cuts.js +0 -74
  205. package/util/surface-line-data/cut-arc.js +0 -0
  206. package/util/surface-line-data/flow.ts +0 -52
  207. package/util/surface-line-data/rbush-manager.js +0 -0
  208. package/util/surface-line-data/types.ts +0 -27
  209. package/util/surface-line-data/web-worker.js +0 -0
  210. package/util/webglobe/gldefaultstates.js +0 -5
  211. package/util/webglobe/index.js +0 -2
  212. package/util/webglobe/rasteroverlay.js +0 -96
  213. package/util/webglobjectbuilders.ts +0 -456
  214. package/util/webglobjectbuilders1.js +0 -271
  215. package/waveparticles/adaptor.js +0 -16
  216. package/waveparticles/index.js +0 -3
  217. package/waveparticles/plugin.js +0 -313
  218. package/wind/imagetovectorfieldandmagnitude.js +0 -39
  219. package/wind/index.js +0 -5
  220. package/wind/plugin.js +0 -1057
  221. package/wind/vectorfieldimage.js +0 -27
  222. package/write-text/attached-text-writer.js +0 -105
  223. package/write-text/context-text.js +0 -125
  224. package/write-text/context-text3.js +0 -178
  225. package/write-text/index.js +0 -1
  226. package/write-text/writer-plugin.js +0 -7
@@ -1,175 +0,0 @@
1
- import { createProgram, shaderfunctions } from "../util";
2
- import { CameraUniformBlockTotem, globeProgramCache } from "../programs";
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-
4
-
5
- const vertexShader = `#version 300 es
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-
7
- layout(std140) uniform GlobeCamera {
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- mat4 view; // 64 bytes 0
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- mat4 projection; // 64 bytes 64
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- vec3 translate; // 12 bytes 128
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- bool is3D; // 4 bytes 140
12
- vec2 mapWH; // 8 bytes 144
13
- vec2 screenWH; // 8 bytes 152
14
- float z_level; // 4 bytes 160
15
- };
16
-
17
- layout(std140) uniform Globals {
18
- float head_time;
19
- float final_opacity;
20
- float point_size;
21
- };
22
-
23
- in vec3 start_position;
24
- in float start_time;
25
- in vec3 start_color;
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- in vec3 end_position;
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- in float end_time;
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- in vec3 end_color;
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- out vec4 v_color;
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-
31
- `+ shaderfunctions.pixelXYToCartesian3DPoint + shaderfunctions.pixelXYToCartesian2DPoint + `
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-
33
- void main() {
34
- if (head_time < start_time || head_time > end_time) { return; }
35
- if ( start_color.r < 0.0 || end_color.r < 0.0) { return; }
36
- float t = (head_time - start_time) / (end_time - start_time);
37
- vec3 position = mix(start_position, end_position, t);
38
- if (is3D){
39
- vec3 pos = pixelXYToCartesian3DPoint(position);
40
- gl_Position = projection * view * vec4(pos - translate, 1.0);
41
- } else {
42
- vec2 xy = pixelXYToCartesian2DPoint(position.xy, translate.xy, mapWH, screenWH);
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- gl_Position = projection * vec4(xy.x, xy.y, 0.0, 1.0);
44
- }
45
- v_color = vec4(mix(start_color, end_color, t), final_opacity);
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- gl_PointSize = point_size;
47
- }`;
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-
49
- const fragmentShader = `#version 300 es
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- precision highp float;
51
- in vec4 v_color;
52
- out vec4 outColor;
53
- void main() {
54
- // circle point
55
- vec2 cxy = 2.0 * gl_PointCoord - 1.0;
56
- float cc = dot(cxy, cxy);
57
- outColor = v_color;
58
- if (cc > 0.5) {
59
- outColor.a = 0.0;
60
- }
61
- }`;
62
-
63
-
64
- export default class {
65
-
66
- constructor(gl, globe, attrBuffer, options) {
67
-
68
- this.gl = gl;
69
- this._cameraBlockBindingPoint = 0;
70
- this._globalsBlockBindingPoint = 1;
71
- this.cameraUniformBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
72
- this._vao = gl.createVertexArray();
73
- this._attbuffer = attrBuffer;
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- this.program = this._createProgram();
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- this._drawCount = 0;
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-
77
- this._globalsbuffer = gl.createBuffer();
78
- {
79
- const { gl, _globalsbuffer } = this;
80
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
81
- gl.bufferData(gl.UNIFORM_BUFFER, 12, gl.STREAM_DRAW);
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- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([0, options.opacity, options.pointSize]));
83
- gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, _globalsbuffer);
84
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
85
- }
86
- }
87
-
88
-
89
- _createProgram() {
90
- const gl = this.gl
91
-
92
- const program = createProgram(gl, vertexShader, fragmentShader);
93
- const ubo = this.cameraUniformBlockTotem.getUBO(); // ubo bl
94
- const cameraBlockIndex = gl.getUniformBlockIndex(program, "GlobeCamera");
95
- gl.uniformBlockBinding(program, cameraBlockIndex, this._cameraBlockBindingPoint);
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- const globalsBlockIndex = gl.getUniformBlockIndex(program, "Globals");
97
- gl.bindBufferBase(gl.UNIFORM_BUFFER, this._cameraBlockBindingPoint, ubo);
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- gl.uniformBlockBinding(program, globalsBlockIndex, this._globalsBlockBindingPoint);
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- gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, this._globalsbuffer);
100
-
101
- // numaralarda yanlışlık olabilir
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- const start_position = gl.getAttribLocation(program, "start_position");
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- const start_time = gl.getAttribLocation(program, "start_time");
104
- const start_color = gl.getAttribLocation(program, "start_color");
105
- const end_position = gl.getAttribLocation(program, "end_position");
106
- const end_time = gl.getAttribLocation(program, "end_time");
107
- const end_color = gl.getAttribLocation(program, "end_color");
108
-
109
- gl.bindVertexArray(this._vao);
110
- gl.bindBuffer(gl.ARRAY_BUFFER, this._attbuffer);
111
- gl.enableVertexAttribArray(start_position);
112
- gl.vertexAttribPointer(start_position, 3, gl.FLOAT, false, 36, 0);
113
- gl.enableVertexAttribArray(start_time);
114
- gl.vertexAttribPointer(start_time, 1, gl.FLOAT, false, 36, 12);
115
- gl.enableVertexAttribArray(start_color);
116
- gl.vertexAttribPointer(start_color, 3, gl.FLOAT, false, 36, 16);
117
- gl.enableVertexAttribArray(end_position);
118
- gl.vertexAttribPointer(end_position, 3, gl.FLOAT, false, 36, 36);
119
- gl.enableVertexAttribArray(end_time);
120
- gl.vertexAttribPointer(end_time, 1, gl.FLOAT, false, 36, 48);
121
- gl.enableVertexAttribArray(end_color);
122
- gl.vertexAttribPointer(end_color, 3, gl.FLOAT, false, 36, 52);
123
- gl.bindVertexArray(null);
124
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
125
- return program;
126
- }
127
-
128
-
129
- setOpacity(opacity) {
130
- const { gl, _globalsbuffer } = this;
131
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
132
- gl.bufferSubData(gl.UNIFORM_BUFFER, 4, new Float32Array([opacity]));
133
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
134
- }
135
-
136
- setDrawCount(count) {
137
- this._drawCount = count;
138
- }
139
-
140
-
141
- setPointSize(size) {
142
- const { gl, _globalsbuffer } = this;
143
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
144
- gl.bufferSubData(gl.UNIFORM_BUFFER, 8, new Float32Array([size]));
145
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
146
- }
147
-
148
-
149
- setHeadTime(time) {
150
- const { gl, _globalsbuffer } = this;
151
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
152
- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([time]));
153
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
154
- }
155
-
156
-
157
- draw() {
158
- const { gl, program, _vao, _drawCount } = this;
159
- gl.useProgram(program);
160
- gl.bindVertexArray(_vao);
161
- gl.disable(gl.DEPTH_TEST);
162
- gl.drawArrays(gl.POINTS, 0, _drawCount);
163
- gl.enable(gl.DEPTH_TEST);
164
- gl.bindVertexArray(null);
165
- }
166
-
167
-
168
- free() {
169
- const { gl, _vao, _globalsbuffer, program } = this;
170
- gl.deleteVertexArray(_vao);
171
- // gl.deleteBuffer(_attbuffer);
172
- gl.deleteBuffer(_globalsbuffer);
173
- gl.deleteProgram(program);
174
- }
175
- }
@@ -1,168 +0,0 @@
1
- import { createProgram, shaderfunctions } from "../util";
2
- import { CameraUniformBlockTotem, globeProgramCache } from "../programs";
3
-
4
-
5
- const vertexShader = `#version 300 es
6
-
7
- layout(std140) uniform GlobeCamera {
8
- mat4 view; // 64 bytes 0
9
- mat4 projection; // 64 bytes 64
10
- vec3 translate; // 12 bytes 128
11
- bool is3D; // 4 bytes 140
12
- vec2 mapWH; // 8 bytes 144
13
- vec2 screenWH; // 8 bytes 152
14
- float z_level; // 4 bytes 160
15
- };
16
-
17
- layout(std140) uniform Globals {
18
- float head_time;
19
- float final_opacity;
20
- float point_size;
21
- };
22
-
23
- in vec3 start_position;
24
- in float start_time;
25
- in vec3 start_color;
26
- in vec3 end_position;
27
- in float end_time;
28
- in vec3 end_color;
29
- out vec4 v_color;
30
-
31
- `+ shaderfunctions.pixelXYToCartesian3DPoint + shaderfunctions.pixelXYToCartesian2DPoint + `
32
-
33
- void main() {
34
- if (head_time < start_time || head_time > end_time) { return; }
35
- float t = (head_time - start_time) / (end_time - start_time);
36
- vec3 position = mix(start_position, end_position, t);
37
- if (is3D){
38
- vec3 pos = pixelXYToCartesian3DPoint(position);
39
- gl_Position = projection * view * vec4(pos - translate, 1.0);
40
- } else {
41
- vec2 xy = pixelXYToCartesian2DPoint(position.xy, translate.xy, mapWH, screenWH);
42
- gl_Position = projection * vec4(xy.x, xy.y, 0.0, 1.0);
43
- }
44
- v_color = vec4(mix(start_color, end_color, t), final_opacity);
45
- gl_PointSize = point_size;
46
- }`;
47
-
48
- const fragmentShader = `#version 300 es
49
- precision highp float;
50
- in vec4 v_color;
51
- out vec4 outColor;
52
- void main() {
53
- outColor = v_color;
54
- }`;
55
-
56
-
57
- export default class {
58
-
59
- constructor(gl, globe, attrBuffer, options) {
60
-
61
- this.gl = gl;
62
- this._cameraBlockBindingPoint = 0;
63
- this._globalsBlockBindingPoint = 1;
64
- this.cameraUniformBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
65
- this._vao = gl.createVertexArray();
66
- this._attbuffer = attrBuffer;
67
- this.program = this._createProgram();
68
- this._drawCount = 0;
69
-
70
- this._globalsbuffer = gl.createBuffer();
71
- {
72
- const { gl, _globalsbuffer } = this;
73
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
74
- gl.bufferData(gl.UNIFORM_BUFFER, 12, gl.STREAM_DRAW);
75
- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([0, options.opacity, options.pointSize]));
76
- gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, _globalsbuffer);
77
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
78
- }
79
- }
80
-
81
-
82
- _createProgram() {
83
- const gl = this.gl
84
-
85
- const program = createProgram(gl, vertexShader, fragmentShader);
86
- const ubo = this.cameraUniformBlockTotem.getUBO(); // ubo bl
87
- const cameraBlockIndex = gl.getUniformBlockIndex(program, "GlobeCamera");
88
- gl.uniformBlockBinding(program, cameraBlockIndex, this._cameraBlockBindingPoint);
89
- const globalsBlockIndex = gl.getUniformBlockIndex(program, "Globals");
90
- gl.bindBufferBase(gl.UNIFORM_BUFFER, this._cameraBlockBindingPoint, ubo);
91
- gl.uniformBlockBinding(program, globalsBlockIndex, this._globalsBlockBindingPoint);
92
- gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, this._globalsbuffer);
93
-
94
- // numaralarda yanlışlık olabilir
95
- const start_position = gl.getAttribLocation(program, "start_position");
96
- const start_time = gl.getAttribLocation(program, "start_time");
97
- const start_color = gl.getAttribLocation(program, "start_color");
98
- const end_position = gl.getAttribLocation(program, "end_position");
99
- const end_time = gl.getAttribLocation(program, "end_time");
100
- const end_color = gl.getAttribLocation(program, "end_color");
101
-
102
- gl.bindVertexArray(this._vao);
103
- gl.bindBuffer(gl.ARRAY_BUFFER, this._attbuffer);
104
- gl.enableVertexAttribArray(start_position);
105
- gl.vertexAttribPointer(start_position, 3, gl.FLOAT, false, 72, 0);
106
- gl.enableVertexAttribArray(start_time);
107
- gl.vertexAttribPointer(start_time, 1, gl.FLOAT, false, 72, 12);
108
- gl.enableVertexAttribArray(start_color);
109
- gl.vertexAttribPointer(start_color, 3, gl.FLOAT, false, 72, 16);
110
- gl.enableVertexAttribArray(end_position);
111
- gl.vertexAttribPointer(end_position, 3, gl.FLOAT, false, 72, 36);
112
- gl.enableVertexAttribArray(end_time);
113
- gl.vertexAttribPointer(end_time, 1, gl.FLOAT, false, 72, 48);
114
- gl.enableVertexAttribArray(end_color);
115
- gl.vertexAttribPointer(end_color, 3, gl.FLOAT, false, 72, 52);
116
- gl.bindVertexArray(null);
117
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
118
- return program;
119
- }
120
-
121
-
122
- setOpacity(opacity) {
123
- const { gl, _globalsbuffer } = this;
124
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
125
- gl.bufferSubData(gl.UNIFORM_BUFFER, 4, new Float32Array([opacity]));
126
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
127
- }
128
-
129
- setDrawCount(count) {
130
- this._drawCount = count;
131
- }
132
-
133
-
134
- setPointSize(size) {
135
- const { gl, _globalsbuffer } = this;
136
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
137
- gl.bufferSubData(gl.UNIFORM_BUFFER, 8, new Float32Array([size]));
138
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
139
- }
140
-
141
-
142
- setHeadTime(time) {
143
- const { gl, _globalsbuffer } = this;
144
- gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
145
- gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([time]));
146
- gl.bindBuffer(gl.UNIFORM_BUFFER, null);
147
- }
148
-
149
-
150
- draw() {
151
- const { gl, program, _vao, _drawCount } = this;
152
- gl.useProgram(program);
153
- gl.bindVertexArray(_vao);
154
- gl.disable(gl.DEPTH_TEST);
155
- gl.drawArrays(gl.POINTS, 0, _drawCount);
156
- gl.enable(gl.DEPTH_TEST);
157
- gl.bindVertexArray(null);
158
- }
159
-
160
-
161
- free() {
162
- const { gl, _vao, _globalsbuffer, program } = this;
163
- gl.deleteVertexArray(_vao);
164
- // gl.deleteBuffer(_attbuffer);
165
- gl.deleteBuffer(_globalsbuffer);
166
- gl.deleteProgram(program);
167
- }
168
- }
@@ -1 +0,0 @@
1
- TODO: delete program, programpoint, maybe adaptors. which are related to the old version of this plugin.
package/tsconfig.json DELETED
@@ -1,21 +0,0 @@
1
- {
2
- "compilerOptions": {
3
- "target": "es2018",
4
- "module": "commonjs",
5
- "outDir": "../dist",
6
- "strict": true,
7
- "esModuleInterop": true,
8
- "skipLibCheck": true,
9
- "forceConsistentCasingInFileNames": true,
10
- "allowJs": true,
11
- "declaration": false
12
- },
13
- "include": [
14
- "**/*.ts", // Include all .ts files in the current directory and subdirectories
15
- "**/*.js" // Include all .js files in the current directory and subdirectories
16
- ],
17
- "exclude": [
18
- "node_modules",
19
- "dist" // Exclude the output directory itself
20
- ]
21
- }
package/types.ts DELETED
@@ -1,17 +0,0 @@
1
- /**
2
- * @typedef DrawRange
3
- * @type {Object}
4
- * @property {int} first
5
- * @property {int} count
6
- *
7
- * @typedef DrawRangeIndexParamsClient
8
- * @type {Object}
9
- * @property {null|DrawRange} drawRange
10
- * @property {null|Int32List} indexes
11
- */
12
-
13
-
14
- /**
15
- * * @typedef {Array<number>} Color rgba color 0-1 values
16
- */
17
-
@@ -1,209 +0,0 @@
1
- /**
2
- * BufferOffsetManager
3
- * Purpose: To manage the offset of the buffer. Plus extend and defrag the buffer.
4
- * -------------------------------------------------------------------------------------------------------------------------------------------
5
- * Functions:
6
- * 1. getOffet(key) : return the offset of the key if not found return false.
7
- * 2. setOffset(key, offset) : set the offset of the key.
8
- * 3. nextOffset() : return the next available offset if not return false.
9
- * 4. delete(key) : delete the key and return true if not found return false.
10
- * 5. defragBuffer(gl, buffer, bufferType, newCapacity = null) : defrag the buffer. if newCapacity is not provided the buffer is vacumed.
11
- * 6. extendBuffer(gl, buffer, bufferType, newCapacity) : extend the buffer.
12
- * -------------------------------------------------------------------------------------------------------------------------------------------
13
- * What this class does NOT do:
14
- * ADD, DELETE, READ
15
- * ADD, inputs needs to be turn into a block and put into buffer. Bulk will be more performant.
16
- * DELETE, might be a set to single byte to indicate the tombstone.
17
- * READ, most of the time is not needed to be read, unless for defraging.
18
- * This unpredicatable behavior is not handled by this class.
19
- */
20
-
21
- export default class {
22
- constructor(itemSize, { capacity = 10, bufferType = "STATIC_DRAW" } = {}) {
23
- this.itemSize = itemSize;
24
- this.bufferType = bufferType;
25
- this.offSetMap = new Map();
26
- this.tombstoneOffSet = [];
27
- this._capacity = capacity;
28
- this._length = 0;
29
- }
30
-
31
- get length() {
32
- return this._length;
33
- }
34
-
35
- get capacity() {
36
- return this._capacity;
37
- }
38
-
39
-
40
- getOffset(key) {
41
- return this.offSetMap.get(key);
42
- }
43
-
44
- setOffset(key, offset) {
45
- this.offSetMap.set(key, offset);
46
- }
47
-
48
- nextOffset() {
49
- if (this.tombstoneOffSet.length > 0) {
50
- const offset = this.tombstoneOffSet.pop();
51
- return offset;
52
- }
53
- if (this._length < this._capacity) {
54
- return this._length++ * this.itemSize * 4;
55
- }
56
- return false;
57
- }
58
-
59
- get spaceLeft() {
60
- return this._capacity - (this._length - this.tombstoneOffSet.length);
61
- }
62
-
63
- get itemCount() {
64
- return this._length - this.tombstoneOffSet.length;
65
- }
66
-
67
- deleteFromAccount(key) {
68
- const offSet = this.offSetMap.get(key);
69
- if (offSet !== undefined) {
70
- this.tombstoneOffSet.push(offSet);
71
- this.offSetMap.delete(key);
72
- return true;
73
- } else {
74
- return false;
75
- }
76
- }
77
-
78
- _deleteBulk(keys) {
79
- const { gl, buffer } = this;
80
- const emptyBlock = new Float32Array(this.itemSize).fill(0)
81
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
82
- for (let key of keys) {
83
- const offset = this.getOffset(key);
84
- if (offset !== undefined) {
85
- this.deleteFromAccount(key);
86
- gl.bufferSubData(gl.ARRAY_BUFFER, offset, emptyBlock);
87
- }
88
- }
89
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
90
- }
91
-
92
- offsetMapIterator() { // can be used for defraging the real buffer.
93
- return this.offSetMap.entries();
94
- }
95
-
96
- // TODO: this is broken
97
- defrag(newCapacity = null) {
98
- const { gl, buffer, bufferType } = this;
99
- if (gl === undefined || buffer === undefined || bufferType === undefined) {
100
- throw new Error("gl, buffer, bufferType are required");
101
- }
102
- const itemSize = this.itemSize;
103
- const itemCount = this.itemCount;
104
- const capacity = (newCapacity && newCapacity > itemCount) ? newCapacity : itemCount;
105
-
106
- const newArray = new Float32Array(itemCount * itemSize);
107
-
108
- const bufferData = this._getBufferData();
109
- let newOffSet = 0;
110
- const newOffSetMap = new Map();
111
- for (const [key, offSet] of this.offSetMap) {
112
- const itemOffSet = offSet / 4;
113
- newArray.set(bufferData.slice(itemOffSet, itemOffSet + itemSize), newOffSet);
114
- // this.offSetMap.set(key, newOffSet * 4);
115
- newOffSetMap.set(key, newOffSet * 4);
116
- newOffSet += itemSize;
117
- }
118
-
119
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
120
- gl.bufferData(gl.ARRAY_BUFFER, capacity * itemSize * 4, gl[bufferType]);
121
- gl.bufferSubData(gl.ARRAY_BUFFER, 0, newArray);
122
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
123
-
124
- this._capacity = capacity;
125
- this.tombstoneOffSet = [];
126
- this._length = itemCount;
127
- this.offSetMap = newOffSetMap;
128
- }
129
-
130
- autoExtendBuffer(payloadSize) {
131
- if (payloadSize <= this.spaceLeft) return;
132
- const newCapacity = Math.ceil((payloadSize + this.length));
133
- this.extendBuffer(newCapacity);
134
- }
135
-
136
-
137
-
138
- extendBuffer(newCapacity) {
139
- const { gl, buffer, bufferType } = this;
140
- const itemSize = this.itemSize;
141
- const bufferData = this._getBufferData();
142
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
143
- gl.bufferData(gl.ARRAY_BUFFER, newCapacity * itemSize * 4, gl[bufferType]);
144
- gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
145
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
146
- this._capacity = newCapacity;
147
- }
148
-
149
-
150
-
151
- /** implicit methods to be used by the child class */
152
-
153
- /**
154
- * @typedef {Float32Array} payload
155
- * @param {Array<{key, payload}>} items
156
- * @param {number} partOffset
157
- * @returns
158
- */
159
- _updatePartial(items, partOffset) {
160
- const { gl, buffer } = this;
161
- const partStart = partOffset * 4;
162
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
163
- for (let { key, payload } of items) {
164
- let offset = this.getOffset(key);
165
- if (offset !== undefined) {
166
- gl.bufferSubData(gl.ARRAY_BUFFER, offset + partStart, payload);
167
- }
168
- }
169
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
170
- }
171
-
172
- _getBufferData() {
173
- const { gl, buffer } = this;
174
- const size = new Float32Array(this.length * this.itemSize);
175
- const bufferData = new Float32Array(size);
176
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
177
- gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
178
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
179
- return bufferData;
180
- }
181
-
182
-
183
- _removeFromBuffer(keys) {
184
- const { gl, buffer } = this;
185
- const emptyBlock = new Float32Array(this.itemSize).fill(0)
186
- gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
187
- for (let key of keys) {
188
- let offset = this.getOffset(key);
189
- if (offset !== undefined) {
190
- this.deleteFromAccount(key);
191
- gl.bufferSubData(gl.ARRAY_BUFFER, offset, emptyBlock);
192
- }
193
- }
194
- gl.bindBuffer(gl.ARRAY_BUFFER, null);
195
- }
196
-
197
-
198
-
199
-
200
- free() {
201
- this.gl.deleteBuffer(this.buffer);
202
- this.buffer = null;
203
- this.vao = null;
204
- this.gl = null;
205
- }
206
- }
207
-
208
-
209
-
@@ -1,6 +0,0 @@
1
- import BufferOffsetManager from './bufferoffsetmanager';
2
-
3
- export { BufferOffsetManager };
4
-
5
- export * from './single-attribute-buffer-management/index';
6
-