@origingame/engine 0.2.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (118) hide show
  1. package/bin/og.mjs +1 -1
  2. package/dist/web/origin-engine.d.ts +255 -5
  3. package/dist/web/origin-engine.js +1584 -125
  4. package/dist/web/origin-engine_bg.wasm +0 -0
  5. package/dist/web/origin-engine_bg.wasm.d.ts +80 -3
  6. package/dist/web-publish/origin-engine-lanes.js +1288 -82
  7. package/dist/web-publish/origin-engine-lanes_bg.wasm +0 -0
  8. package/dist/web-publish/origin-engine.d.ts +199 -6
  9. package/dist/web-publish/origin-engine.js +1285 -79
  10. package/dist/web-publish/origin-engine_bg.wasm +0 -0
  11. package/dist/web-publish/origin-engine_bg.wasm.d.ts +65 -4
  12. package/dist/web-publish-2d/origin-engine-lanes.js +1285 -79
  13. package/dist/web-publish-2d/origin-engine-lanes_bg.wasm +0 -0
  14. package/dist/web-publish-2d/origin-engine.d.ts +198 -5
  15. package/dist/web-publish-2d/origin-engine.js +1282 -76
  16. package/dist/web-publish-2d/origin-engine_bg.wasm +0 -0
  17. package/dist/web-publish-2d/origin-engine_bg.wasm.d.ts +64 -3
  18. package/knowledge/README.md +2 -1
  19. package/knowledge/guides/three-to-og.md +393 -0
  20. package/knowledge/knowledge.json +2 -1
  21. package/knowledge/looks/catalogue.json +40 -40
  22. package/knowledge/package.json +3 -2
  23. package/knowledge/scaffold/distribution.json +14 -0
  24. package/knowledge/scaffold/origin-engine.json +2 -2
  25. package/knowledge/scaffold/template/README.md +2 -1
  26. package/knowledge/scaffold/template/assets/audio/sting.ogt +10 -0
  27. package/knowledge/scaffold/template/assets/timelines/intro.ogt +101 -0
  28. package/knowledge/scaffold/template/assets/timelines/narration.srt +11 -0
  29. package/knowledge/scaffold/template/host.d.ts +46 -0
  30. package/knowledge/scaffold/template/package.json +1 -1
  31. package/knowledge/scaffold/template/project.ogt +1 -1
  32. package/knowledge/scaffold/template/src/main.ts +1 -1
  33. package/knowledge/scaffold/template/tests/frames.ts +134 -0
  34. package/knowledge/scaffold/template/tests/intro.og.ts +65 -0
  35. package/knowledge/scaffold/template/tests/smoke.og.ts +30 -36
  36. package/knowledge/scaffold/template/tsconfig.json +1 -1
  37. package/knowledge/scripts/mount.ts +2 -1
  38. package/knowledge/scripts/validate.ts +159 -31
  39. package/knowledge/skills/og-audio/SKILL.md +2 -2
  40. package/knowledge/skills/og-build/SKILL.md +29 -7
  41. package/knowledge/skills/og-core/SKILL.md +31 -5
  42. package/knowledge/skills/og-feel/SKILL.md +2 -2
  43. package/knowledge/skills/og-game/SKILL.md +1331 -16
  44. package/knowledge/skills/og-i18n/SKILL.md +7 -7
  45. package/knowledge/skills/og-model/SKILL.md +374 -0
  46. package/knowledge/skills/og-platform-sdk/SKILL.md +2 -1
  47. package/knowledge/skills/og-taste/SKILL.md +82 -73
  48. package/knowledge/skills/og-ui/SKILL.md +80 -58
  49. package/knowledge/wiki/ai.md +20 -20
  50. package/knowledge/wiki/anim.md +392 -41
  51. package/knowledge/wiki/atmosphere.md +36 -13
  52. package/knowledge/wiki/audio.md +18 -18
  53. package/knowledge/wiki/camera.md +19 -13
  54. package/knowledge/wiki/commands.md +19 -13
  55. package/knowledge/wiki/debug.md +414 -0
  56. package/knowledge/wiki/game.md +8 -8
  57. package/knowledge/wiki/i18n.md +7 -7
  58. package/knowledge/wiki/index.md +317 -8
  59. package/knowledge/wiki/input.md +47 -47
  60. package/knowledge/wiki/load.md +238 -70
  61. package/knowledge/wiki/math.md +2607 -0
  62. package/knowledge/wiki/nav.md +34 -34
  63. package/knowledge/wiki/net.md +340 -0
  64. package/knowledge/wiki/path.md +402 -0
  65. package/knowledge/wiki/physics.md +95 -95
  66. package/knowledge/wiki/platform.md +463 -29
  67. package/knowledge/wiki/probe.md +681 -67
  68. package/knowledge/wiki/reflect.md +29 -17
  69. package/knowledge/wiki/render.md +4993 -1998
  70. package/knowledge/wiki/rng.md +14 -14
  71. package/knowledge/wiki/shapes.md +727 -0
  72. package/knowledge/wiki/stream.md +15 -15
  73. package/knowledge/wiki/system.md +8 -8
  74. package/knowledge/wiki/systems.md +2 -2
  75. package/knowledge/wiki/terrain.md +24 -20
  76. package/knowledge/wiki/tilemap.md +13 -13
  77. package/knowledge/wiki/time.md +4 -4
  78. package/knowledge/wiki/timeline.md +396 -0
  79. package/knowledge/wiki/transform.md +8 -8
  80. package/knowledge/wiki/tween.md +17 -17
  81. package/knowledge/wiki/ui.md +560 -654
  82. package/knowledge/wiki/video.md +157 -0
  83. package/knowledge/wiki/world.md +36 -36
  84. package/package.json +4 -3
  85. package/schema/api.schema.json +28151 -19640
  86. package/shell/page.ts +26 -2
  87. package/shell/platform.ts +51 -0
  88. package/shell/player.ts +15 -2
  89. package/shell/transport.ts +6 -0
  90. package/src/depth.ts +71 -0
  91. package/src/e6.ts +32 -1
  92. package/src/env.d.ts +5 -1
  93. package/src/generated/abi.ts +226 -4
  94. package/src/geom.ts +260 -0
  95. package/src/index.ts +32 -4
  96. package/src/light.ts +18 -0
  97. package/src/math.ts +622 -0
  98. package/src/node/index.ts +17 -0
  99. package/src/node/playtest-run.ts +115 -18
  100. package/src/node/polish.ts +13 -3
  101. package/src/node/render.ts +291 -0
  102. package/src/node/run.ts +86 -5
  103. package/src/p2.ts +19 -1
  104. package/src/platform-local.ts +2 -0
  105. package/src/playtest.ts +65 -4
  106. package/src/runtime.ts +100 -9
  107. package/src/targets.ts +28 -0
  108. package/src/trace.ts +169 -0
  109. package/src/ui-kit/huds.ts +34 -34
  110. package/src/ui-kit/menus.ts +12 -12
  111. package/src/ui-kit/settings.ts +11 -2
  112. package/src/ui-kit/store.ts +18 -18
  113. package/src/ui-kit/story.ts +6 -4
  114. package/src/ui-kit/util.ts +8 -8
  115. package/src/web/shell.ts +59 -1
  116. package/src/web/worker.ts +105 -4
  117. package/types/bindings.json +9368 -6619
  118. package/types/index.d.ts +16377 -11520
@@ -212,6 +212,42 @@ export function og_anim_retarget(world, desc) {
212
212
  }
213
213
  }
214
214
 
215
+ /**
216
+ * @param {number} world
217
+ * @param {number} rig
218
+ * @returns {string}
219
+ */
220
+ export function og_anim_rig2d_info(world, rig) {
221
+ let deferred1_0;
222
+ let deferred1_1;
223
+ try {
224
+ const ret = wasm.og_anim_rig2d_info(world, rig);
225
+ deferred1_0 = ret[0];
226
+ deferred1_1 = ret[1];
227
+ return getStringFromWasm0(ret[0], ret[1]);
228
+ } finally {
229
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
230
+ }
231
+ }
232
+
233
+ /**
234
+ * @param {number} world
235
+ * @param {number} entity
236
+ * @returns {string}
237
+ */
238
+ export function og_anim_skeleton2d_boxes(world, entity) {
239
+ let deferred1_0;
240
+ let deferred1_1;
241
+ try {
242
+ const ret = wasm.og_anim_skeleton2d_boxes(world, entity);
243
+ deferred1_0 = ret[0];
244
+ deferred1_1 = ret[1];
245
+ return getStringFromWasm0(ret[0], ret[1]);
246
+ } finally {
247
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
248
+ }
249
+ }
250
+
215
251
  /**
216
252
  * @param {number} archetype_view
217
253
  * @param {string} component
@@ -1297,6 +1333,26 @@ export function og_load_palette(world, path) {
1297
1333
  }
1298
1334
  }
1299
1335
 
1336
+ /**
1337
+ * @param {number} world
1338
+ * @param {string} path
1339
+ * @returns {string}
1340
+ */
1341
+ export function og_load_post(world, path) {
1342
+ let deferred2_0;
1343
+ let deferred2_1;
1344
+ try {
1345
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1346
+ const len0 = WASM_VECTOR_LEN;
1347
+ const ret = wasm.og_load_post(world, ptr0, len0);
1348
+ deferred2_0 = ret[0];
1349
+ deferred2_1 = ret[1];
1350
+ return getStringFromWasm0(ret[0], ret[1]);
1351
+ } finally {
1352
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1353
+ }
1354
+ }
1355
+
1300
1356
  /**
1301
1357
  * @param {number} world
1302
1358
  * @param {string} path
@@ -1322,13 +1378,13 @@ export function og_load_rig(world, path) {
1322
1378
  * @param {string} path
1323
1379
  * @returns {string}
1324
1380
  */
1325
- export function og_load_scene(world, path) {
1381
+ export function og_load_rig2d(world, path) {
1326
1382
  let deferred2_0;
1327
1383
  let deferred2_1;
1328
1384
  try {
1329
1385
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1330
1386
  const len0 = WASM_VECTOR_LEN;
1331
- const ret = wasm.og_load_scene(world, ptr0, len0);
1387
+ const ret = wasm.og_load_rig2d(world, ptr0, len0);
1332
1388
  deferred2_0 = ret[0];
1333
1389
  deferred2_1 = ret[1];
1334
1390
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1342,13 +1398,13 @@ export function og_load_scene(world, path) {
1342
1398
  * @param {string} path
1343
1399
  * @returns {string}
1344
1400
  */
1345
- export function og_load_shader(world, path) {
1401
+ export function og_load_scene(world, path) {
1346
1402
  let deferred2_0;
1347
1403
  let deferred2_1;
1348
1404
  try {
1349
1405
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1350
1406
  const len0 = WASM_VECTOR_LEN;
1351
- const ret = wasm.og_load_shader(world, ptr0, len0);
1407
+ const ret = wasm.og_load_scene(world, ptr0, len0);
1352
1408
  deferred2_0 = ret[0];
1353
1409
  deferred2_1 = ret[1];
1354
1410
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1362,13 +1418,13 @@ export function og_load_shader(world, path) {
1362
1418
  * @param {string} path
1363
1419
  * @returns {string}
1364
1420
  */
1365
- export function og_load_skin(world, path) {
1421
+ export function og_load_shader(world, path) {
1366
1422
  let deferred2_0;
1367
1423
  let deferred2_1;
1368
1424
  try {
1369
1425
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1370
1426
  const len0 = WASM_VECTOR_LEN;
1371
- const ret = wasm.og_load_skin(world, ptr0, len0);
1427
+ const ret = wasm.og_load_shader(world, ptr0, len0);
1372
1428
  deferred2_0 = ret[0];
1373
1429
  deferred2_1 = ret[1];
1374
1430
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1433,6 +1489,26 @@ export function og_load_status(world, asset) {
1433
1489
  }
1434
1490
  }
1435
1491
 
1492
+ /**
1493
+ * @param {number} world
1494
+ * @param {string} path
1495
+ * @returns {string}
1496
+ */
1497
+ export function og_load_style(world, path) {
1498
+ let deferred2_0;
1499
+ let deferred2_1;
1500
+ try {
1501
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1502
+ const len0 = WASM_VECTOR_LEN;
1503
+ const ret = wasm.og_load_style(world, ptr0, len0);
1504
+ deferred2_0 = ret[0];
1505
+ deferred2_1 = ret[1];
1506
+ return getStringFromWasm0(ret[0], ret[1]);
1507
+ } finally {
1508
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1509
+ }
1510
+ }
1511
+
1436
1512
  /**
1437
1513
  * @param {number} world
1438
1514
  * @param {string} path
@@ -1493,6 +1569,64 @@ export function og_load_tilemap(world, path) {
1493
1569
  }
1494
1570
  }
1495
1571
 
1572
+ /**
1573
+ * @param {number} world
1574
+ * @param {string} path
1575
+ * @returns {string}
1576
+ */
1577
+ export function og_load_timeline(world, path) {
1578
+ let deferred2_0;
1579
+ let deferred2_1;
1580
+ try {
1581
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1582
+ const len0 = WASM_VECTOR_LEN;
1583
+ const ret = wasm.og_load_timeline(world, ptr0, len0);
1584
+ deferred2_0 = ret[0];
1585
+ deferred2_1 = ret[1];
1586
+ return getStringFromWasm0(ret[0], ret[1]);
1587
+ } finally {
1588
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1589
+ }
1590
+ }
1591
+
1592
+ /**
1593
+ * @param {number} world
1594
+ * @param {string} path
1595
+ * @returns {string}
1596
+ */
1597
+ export function og_load_video(world, path) {
1598
+ let deferred2_0;
1599
+ let deferred2_1;
1600
+ try {
1601
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1602
+ const len0 = WASM_VECTOR_LEN;
1603
+ const ret = wasm.og_load_video(world, ptr0, len0);
1604
+ deferred2_0 = ret[0];
1605
+ deferred2_1 = ret[1];
1606
+ return getStringFromWasm0(ret[0], ret[1]);
1607
+ } finally {
1608
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1609
+ }
1610
+ }
1611
+
1612
+ /**
1613
+ * @param {number} world
1614
+ * @param {number} video
1615
+ * @returns {string}
1616
+ */
1617
+ export function og_load_video_info(world, video) {
1618
+ let deferred1_0;
1619
+ let deferred1_1;
1620
+ try {
1621
+ const ret = wasm.og_load_video_info(world, video);
1622
+ deferred1_0 = ret[0];
1623
+ deferred1_1 = ret[1];
1624
+ return getStringFromWasm0(ret[0], ret[1]);
1625
+ } finally {
1626
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1627
+ }
1628
+ }
1629
+
1496
1630
  /**
1497
1631
  * @param {number} world
1498
1632
  * @param {string | null} [desc]
@@ -1761,6 +1895,158 @@ export function og_nav_set_obstacle(world, mesh, id, obstacle) {
1761
1895
  }
1762
1896
  }
1763
1897
 
1898
+ /**
1899
+ * @param {number} world
1900
+ * @returns {string}
1901
+ */
1902
+ export function og_net_hash(world) {
1903
+ let deferred1_0;
1904
+ let deferred1_1;
1905
+ try {
1906
+ const ret = wasm.og_net_hash(world);
1907
+ deferred1_0 = ret[0];
1908
+ deferred1_1 = ret[1];
1909
+ return getStringFromWasm0(ret[0], ret[1]);
1910
+ } finally {
1911
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1912
+ }
1913
+ }
1914
+
1915
+ /**
1916
+ * @param {number} world
1917
+ * @returns {string}
1918
+ */
1919
+ export function og_net_status(world) {
1920
+ let deferred1_0;
1921
+ let deferred1_1;
1922
+ try {
1923
+ const ret = wasm.og_net_status(world);
1924
+ deferred1_0 = ret[0];
1925
+ deferred1_1 = ret[1];
1926
+ return getStringFromWasm0(ret[0], ret[1]);
1927
+ } finally {
1928
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1929
+ }
1930
+ }
1931
+
1932
+ /**
1933
+ * @param {number} world
1934
+ * @param {string | null} [input]
1935
+ * @returns {string}
1936
+ */
1937
+ export function og_net_submit(world, input) {
1938
+ let deferred2_0;
1939
+ let deferred2_1;
1940
+ try {
1941
+ var ptr0 = isLikeNone(input) ? 0 : passStringToWasm0(input, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1942
+ var len0 = WASM_VECTOR_LEN;
1943
+ const ret = wasm.og_net_submit(world, ptr0, len0);
1944
+ deferred2_0 = ret[0];
1945
+ deferred2_1 = ret[1];
1946
+ return getStringFromWasm0(ret[0], ret[1]);
1947
+ } finally {
1948
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1949
+ }
1950
+ }
1951
+
1952
+ /**
1953
+ * @param {number} world
1954
+ * @param {string | null} [desc]
1955
+ * @returns {string}
1956
+ */
1957
+ export function og_path_create(world, desc) {
1958
+ let deferred2_0;
1959
+ let deferred2_1;
1960
+ try {
1961
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1962
+ var len0 = WASM_VECTOR_LEN;
1963
+ const ret = wasm.og_path_create(world, ptr0, len0);
1964
+ deferred2_0 = ret[0];
1965
+ deferred2_1 = ret[1];
1966
+ return getStringFromWasm0(ret[0], ret[1]);
1967
+ } finally {
1968
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1969
+ }
1970
+ }
1971
+
1972
+ /**
1973
+ * @param {number} world
1974
+ * @param {string} name
1975
+ * @returns {string}
1976
+ */
1977
+ export function og_path_find(world, name) {
1978
+ let deferred2_0;
1979
+ let deferred2_1;
1980
+ try {
1981
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1982
+ const len0 = WASM_VECTOR_LEN;
1983
+ const ret = wasm.og_path_find(world, ptr0, len0);
1984
+ deferred2_0 = ret[0];
1985
+ deferred2_1 = ret[1];
1986
+ return getStringFromWasm0(ret[0], ret[1]);
1987
+ } finally {
1988
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1989
+ }
1990
+ }
1991
+
1992
+ /**
1993
+ * @param {number} world
1994
+ * @param {number} path
1995
+ * @returns {string}
1996
+ */
1997
+ export function og_path_length(world, path) {
1998
+ let deferred1_0;
1999
+ let deferred1_1;
2000
+ try {
2001
+ const ret = wasm.og_path_length(world, path);
2002
+ deferred1_0 = ret[0];
2003
+ deferred1_1 = ret[1];
2004
+ return getStringFromWasm0(ret[0], ret[1]);
2005
+ } finally {
2006
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2007
+ }
2008
+ }
2009
+
2010
+ /**
2011
+ * @param {number} world
2012
+ * @param {number} path
2013
+ * @param {string} point
2014
+ * @returns {string}
2015
+ */
2016
+ export function og_path_nearest(world, path, point) {
2017
+ let deferred2_0;
2018
+ let deferred2_1;
2019
+ try {
2020
+ const ptr0 = passStringToWasm0(point, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2021
+ const len0 = WASM_VECTOR_LEN;
2022
+ const ret = wasm.og_path_nearest(world, path, ptr0, len0);
2023
+ deferred2_0 = ret[0];
2024
+ deferred2_1 = ret[1];
2025
+ return getStringFromWasm0(ret[0], ret[1]);
2026
+ } finally {
2027
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2028
+ }
2029
+ }
2030
+
2031
+ /**
2032
+ * @param {number} world
2033
+ * @param {number} path
2034
+ * @param {number} t
2035
+ * @returns {string}
2036
+ */
2037
+ export function og_path_sample(world, path, t) {
2038
+ let deferred1_0;
2039
+ let deferred1_1;
2040
+ try {
2041
+ const ret = wasm.og_path_sample(world, path, t);
2042
+ deferred1_0 = ret[0];
2043
+ deferred1_1 = ret[1];
2044
+ return getStringFromWasm0(ret[0], ret[1]);
2045
+ } finally {
2046
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2047
+ }
2048
+ }
2049
+
1764
2050
  /**
1765
2051
  * @param {number} world
1766
2052
  * @param {number} entity
@@ -2286,6 +2572,136 @@ export function og_platform_result(world, request) {
2286
2572
  }
2287
2573
  }
2288
2574
 
2575
+ /**
2576
+ * @param {number} world
2577
+ * @param {string | null} [desc]
2578
+ * @returns {string}
2579
+ */
2580
+ export function og_platform_room_create(world, desc) {
2581
+ let deferred2_0;
2582
+ let deferred2_1;
2583
+ try {
2584
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2585
+ var len0 = WASM_VECTOR_LEN;
2586
+ const ret = wasm.og_platform_room_create(world, ptr0, len0);
2587
+ deferred2_0 = ret[0];
2588
+ deferred2_1 = ret[1];
2589
+ return getStringFromWasm0(ret[0], ret[1]);
2590
+ } finally {
2591
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2592
+ }
2593
+ }
2594
+
2595
+ /**
2596
+ * @param {number} world
2597
+ * @returns {string}
2598
+ */
2599
+ export function og_platform_room_info(world) {
2600
+ let deferred1_0;
2601
+ let deferred1_1;
2602
+ try {
2603
+ const ret = wasm.og_platform_room_info(world);
2604
+ deferred1_0 = ret[0];
2605
+ deferred1_1 = ret[1];
2606
+ return getStringFromWasm0(ret[0], ret[1]);
2607
+ } finally {
2608
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2609
+ }
2610
+ }
2611
+
2612
+ /**
2613
+ * @param {number} world
2614
+ * @param {string} room
2615
+ * @returns {string}
2616
+ */
2617
+ export function og_platform_room_join(world, room) {
2618
+ let deferred2_0;
2619
+ let deferred2_1;
2620
+ try {
2621
+ const ptr0 = passStringToWasm0(room, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2622
+ const len0 = WASM_VECTOR_LEN;
2623
+ const ret = wasm.og_platform_room_join(world, ptr0, len0);
2624
+ deferred2_0 = ret[0];
2625
+ deferred2_1 = ret[1];
2626
+ return getStringFromWasm0(ret[0], ret[1]);
2627
+ } finally {
2628
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2629
+ }
2630
+ }
2631
+
2632
+ /**
2633
+ * @param {number} world
2634
+ * @returns {string}
2635
+ */
2636
+ export function og_platform_room_leave(world) {
2637
+ let deferred1_0;
2638
+ let deferred1_1;
2639
+ try {
2640
+ const ret = wasm.og_platform_room_leave(world);
2641
+ deferred1_0 = ret[0];
2642
+ deferred1_1 = ret[1];
2643
+ return getStringFromWasm0(ret[0], ret[1]);
2644
+ } finally {
2645
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2646
+ }
2647
+ }
2648
+
2649
+ /**
2650
+ * @param {number} world
2651
+ * @param {number} message
2652
+ * @returns {string}
2653
+ */
2654
+ export function og_platform_room_message(world, message) {
2655
+ let deferred1_0;
2656
+ let deferred1_1;
2657
+ try {
2658
+ const ret = wasm.og_platform_room_message(world, message);
2659
+ deferred1_0 = ret[0];
2660
+ deferred1_1 = ret[1];
2661
+ return getStringFromWasm0(ret[0], ret[1]);
2662
+ } finally {
2663
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2664
+ }
2665
+ }
2666
+
2667
+ /**
2668
+ * @param {number} world
2669
+ * @returns {string}
2670
+ */
2671
+ export function og_platform_room_peers(world) {
2672
+ let deferred1_0;
2673
+ let deferred1_1;
2674
+ try {
2675
+ const ret = wasm.og_platform_room_peers(world);
2676
+ deferred1_0 = ret[0];
2677
+ deferred1_1 = ret[1];
2678
+ return getStringFromWasm0(ret[0], ret[1]);
2679
+ } finally {
2680
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2681
+ }
2682
+ }
2683
+
2684
+ /**
2685
+ * @param {number} world
2686
+ * @param {string} data
2687
+ * @param {number | null} [to]
2688
+ * @returns {string}
2689
+ */
2690
+ export function og_platform_room_send(world, data, to) {
2691
+ let deferred2_0;
2692
+ let deferred2_1;
2693
+ try {
2694
+ const ptr0 = passStringToWasm0(data, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2695
+ const len0 = WASM_VECTOR_LEN;
2696
+ const ret = wasm.og_platform_room_send(world, ptr0, len0, isLikeNone(to) ? Number.MAX_SAFE_INTEGER : (to) >>> 0);
2697
+ deferred2_0 = ret[0];
2698
+ deferred2_1 = ret[1];
2699
+ return getStringFromWasm0(ret[0], ret[1]);
2700
+ } finally {
2701
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2702
+ }
2703
+ }
2704
+
2289
2705
  /**
2290
2706
  * @param {number} world
2291
2707
  * @param {string} value
@@ -2588,6 +3004,43 @@ export function og_render_apply_look(world, look) {
2588
3004
  }
2589
3005
  }
2590
3006
 
3007
+ /**
3008
+ * @param {number} world
3009
+ * @param {string} preset
3010
+ * @returns {string}
3011
+ */
3012
+ export function og_render_apply_quality(world, preset) {
3013
+ let deferred2_0;
3014
+ let deferred2_1;
3015
+ try {
3016
+ const ptr0 = passStringToWasm0(preset, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3017
+ const len0 = WASM_VECTOR_LEN;
3018
+ const ret = wasm.og_render_apply_quality(world, ptr0, len0);
3019
+ deferred2_0 = ret[0];
3020
+ deferred2_1 = ret[1];
3021
+ return getStringFromWasm0(ret[0], ret[1]);
3022
+ } finally {
3023
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3024
+ }
3025
+ }
3026
+
3027
+ /**
3028
+ * @param {number} world
3029
+ * @returns {string}
3030
+ */
3031
+ export function og_render_baked_lighting(world) {
3032
+ let deferred1_0;
3033
+ let deferred1_1;
3034
+ try {
3035
+ const ret = wasm.og_render_baked_lighting(world);
3036
+ deferred1_0 = ret[0];
3037
+ deferred1_1 = ret[1];
3038
+ return getStringFromWasm0(ret[0], ret[1]);
3039
+ } finally {
3040
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3041
+ }
3042
+ }
3043
+
2591
3044
  /**
2592
3045
  * @param {number} world
2593
3046
  * @param {string | null} [desc]
@@ -2608,6 +3061,26 @@ export function og_render_box_geometry(world, desc) {
2608
3061
  }
2609
3062
  }
2610
3063
 
3064
+ /**
3065
+ * @param {number} world
3066
+ * @param {string | null} [desc]
3067
+ * @returns {string}
3068
+ */
3069
+ export function og_render_buffer_geometry(world, desc) {
3070
+ let deferred2_0;
3071
+ let deferred2_1;
3072
+ try {
3073
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3074
+ var len0 = WASM_VECTOR_LEN;
3075
+ const ret = wasm.og_render_buffer_geometry(world, ptr0, len0);
3076
+ deferred2_0 = ret[0];
3077
+ deferred2_1 = ret[1];
3078
+ return getStringFromWasm0(ret[0], ret[1]);
3079
+ } finally {
3080
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3081
+ }
3082
+ }
3083
+
2611
3084
  /**
2612
3085
  * @param {number} world
2613
3086
  * @returns {string}
@@ -2616,27 +3089,572 @@ export function og_render_capabilities(world) {
2616
3089
  let deferred1_0;
2617
3090
  let deferred1_1;
2618
3091
  try {
2619
- const ret = wasm.og_render_capabilities(world);
2620
- deferred1_0 = ret[0];
2621
- deferred1_1 = ret[1];
3092
+ const ret = wasm.og_render_capabilities(world);
3093
+ deferred1_0 = ret[0];
3094
+ deferred1_1 = ret[1];
3095
+ return getStringFromWasm0(ret[0], ret[1]);
3096
+ } finally {
3097
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3098
+ }
3099
+ }
3100
+
3101
+ /**
3102
+ * @param {number} world
3103
+ * @param {string | null} [desc]
3104
+ * @returns {string}
3105
+ */
3106
+ export function og_render_capsule_geometry(world, desc) {
3107
+ let deferred2_0;
3108
+ let deferred2_1;
3109
+ try {
3110
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3111
+ var len0 = WASM_VECTOR_LEN;
3112
+ const ret = wasm.og_render_capsule_geometry(world, ptr0, len0);
3113
+ deferred2_0 = ret[0];
3114
+ deferred2_1 = ret[1];
3115
+ return getStringFromWasm0(ret[0], ret[1]);
3116
+ } finally {
3117
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3118
+ }
3119
+ }
3120
+
3121
+ /**
3122
+ * @param {number} world
3123
+ * @param {string | null} [desc]
3124
+ * @returns {string}
3125
+ */
3126
+ export function og_render_circle_geometry(world, desc) {
3127
+ let deferred2_0;
3128
+ let deferred2_1;
3129
+ try {
3130
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3131
+ var len0 = WASM_VECTOR_LEN;
3132
+ const ret = wasm.og_render_circle_geometry(world, ptr0, len0);
3133
+ deferred2_0 = ret[0];
3134
+ deferred2_1 = ret[1];
3135
+ return getStringFromWasm0(ret[0], ret[1]);
3136
+ } finally {
3137
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3138
+ }
3139
+ }
3140
+
3141
+ /**
3142
+ * @param {number} world
3143
+ * @param {string | null} [desc]
3144
+ * @returns {string}
3145
+ */
3146
+ export function og_render_cone_geometry(world, desc) {
3147
+ let deferred2_0;
3148
+ let deferred2_1;
3149
+ try {
3150
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3151
+ var len0 = WASM_VECTOR_LEN;
3152
+ const ret = wasm.og_render_cone_geometry(world, ptr0, len0);
3153
+ deferred2_0 = ret[0];
3154
+ deferred2_1 = ret[1];
3155
+ return getStringFromWasm0(ret[0], ret[1]);
3156
+ } finally {
3157
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3158
+ }
3159
+ }
3160
+
3161
+ /**
3162
+ * @param {number} world
3163
+ * @param {string | null} [desc]
3164
+ * @returns {string}
3165
+ */
3166
+ export function og_render_csg_geometry(world, desc) {
3167
+ let deferred2_0;
3168
+ let deferred2_1;
3169
+ try {
3170
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3171
+ var len0 = WASM_VECTOR_LEN;
3172
+ const ret = wasm.og_render_csg_geometry(world, ptr0, len0);
3173
+ deferred2_0 = ret[0];
3174
+ deferred2_1 = ret[1];
3175
+ return getStringFromWasm0(ret[0], ret[1]);
3176
+ } finally {
3177
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3178
+ }
3179
+ }
3180
+
3181
+ /**
3182
+ * @param {number} world
3183
+ * @param {string | null} [desc]
3184
+ * @returns {string}
3185
+ */
3186
+ export function og_render_cylinder_geometry(world, desc) {
3187
+ let deferred2_0;
3188
+ let deferred2_1;
3189
+ try {
3190
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3191
+ var len0 = WASM_VECTOR_LEN;
3192
+ const ret = wasm.og_render_cylinder_geometry(world, ptr0, len0);
3193
+ deferred2_0 = ret[0];
3194
+ deferred2_1 = ret[1];
3195
+ return getStringFromWasm0(ret[0], ret[1]);
3196
+ } finally {
3197
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3198
+ }
3199
+ }
3200
+
3201
+ /**
3202
+ * @param {number} world
3203
+ * @param {string | null} [desc]
3204
+ * @returns {string}
3205
+ */
3206
+ export function og_render_dodecahedron_geometry(world, desc) {
3207
+ let deferred2_0;
3208
+ let deferred2_1;
3209
+ try {
3210
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3211
+ var len0 = WASM_VECTOR_LEN;
3212
+ const ret = wasm.og_render_dodecahedron_geometry(world, ptr0, len0);
3213
+ deferred2_0 = ret[0];
3214
+ deferred2_1 = ret[1];
3215
+ return getStringFromWasm0(ret[0], ret[1]);
3216
+ } finally {
3217
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3218
+ }
3219
+ }
3220
+
3221
+ /**
3222
+ * @param {number} world
3223
+ * @param {string | null} [desc]
3224
+ * @returns {string}
3225
+ */
3226
+ export function og_render_extrude_geometry(world, desc) {
3227
+ let deferred2_0;
3228
+ let deferred2_1;
3229
+ try {
3230
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3231
+ var len0 = WASM_VECTOR_LEN;
3232
+ const ret = wasm.og_render_extrude_geometry(world, ptr0, len0);
3233
+ deferred2_0 = ret[0];
3234
+ deferred2_1 = ret[1];
3235
+ return getStringFromWasm0(ret[0], ret[1]);
3236
+ } finally {
3237
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3238
+ }
3239
+ }
3240
+
3241
+ /**
3242
+ * @param {number} world
3243
+ * @param {string | null} [desc]
3244
+ * @returns {string}
3245
+ */
3246
+ export function og_render_floating_text(world, desc) {
3247
+ let deferred2_0;
3248
+ let deferred2_1;
3249
+ try {
3250
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3251
+ var len0 = WASM_VECTOR_LEN;
3252
+ const ret = wasm.og_render_floating_text(world, ptr0, len0);
3253
+ deferred2_0 = ret[0];
3254
+ deferred2_1 = ret[1];
3255
+ return getStringFromWasm0(ret[0], ret[1]);
3256
+ } finally {
3257
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3258
+ }
3259
+ }
3260
+
3261
+ /**
3262
+ * @param {number} world
3263
+ * @param {number} geometry
3264
+ * @returns {string}
3265
+ */
3266
+ export function og_render_geometry_info(world, geometry) {
3267
+ let deferred1_0;
3268
+ let deferred1_1;
3269
+ try {
3270
+ const ret = wasm.og_render_geometry_info(world, geometry);
3271
+ deferred1_0 = ret[0];
3272
+ deferred1_1 = ret[1];
3273
+ return getStringFromWasm0(ret[0], ret[1]);
3274
+ } finally {
3275
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3276
+ }
3277
+ }
3278
+
3279
+ /**
3280
+ * @param {number} world
3281
+ * @param {string | null} [desc]
3282
+ * @returns {string}
3283
+ */
3284
+ export function og_render_icosahedron_geometry(world, desc) {
3285
+ let deferred2_0;
3286
+ let deferred2_1;
3287
+ try {
3288
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3289
+ var len0 = WASM_VECTOR_LEN;
3290
+ const ret = wasm.og_render_icosahedron_geometry(world, ptr0, len0);
3291
+ deferred2_0 = ret[0];
3292
+ deferred2_1 = ret[1];
3293
+ return getStringFromWasm0(ret[0], ret[1]);
3294
+ } finally {
3295
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3296
+ }
3297
+ }
3298
+
3299
+ /**
3300
+ * @param {number} world
3301
+ * @param {string | null} [desc]
3302
+ * @returns {string}
3303
+ */
3304
+ export function og_render_lathe_geometry(world, desc) {
3305
+ let deferred2_0;
3306
+ let deferred2_1;
3307
+ try {
3308
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3309
+ var len0 = WASM_VECTOR_LEN;
3310
+ const ret = wasm.og_render_lathe_geometry(world, ptr0, len0);
3311
+ deferred2_0 = ret[0];
3312
+ deferred2_1 = ret[1];
3313
+ return getStringFromWasm0(ret[0], ret[1]);
3314
+ } finally {
3315
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3316
+ }
3317
+ }
3318
+
3319
+ /**
3320
+ * @param {number} world
3321
+ * @param {string | null} [desc]
3322
+ * @returns {string}
3323
+ */
3324
+ export function og_render_lines(world, desc) {
3325
+ let deferred2_0;
3326
+ let deferred2_1;
3327
+ try {
3328
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3329
+ var len0 = WASM_VECTOR_LEN;
3330
+ const ret = wasm.og_render_lines(world, ptr0, len0);
3331
+ deferred2_0 = ret[0];
3332
+ deferred2_1 = ret[1];
3333
+ return getStringFromWasm0(ret[0], ret[1]);
3334
+ } finally {
3335
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3336
+ }
3337
+ }
3338
+
3339
+ /**
3340
+ * @param {number} world
3341
+ * @returns {string}
3342
+ */
3343
+ export function og_render_look(world) {
3344
+ let deferred1_0;
3345
+ let deferred1_1;
3346
+ try {
3347
+ const ret = wasm.og_render_look(world);
3348
+ deferred1_0 = ret[0];
3349
+ deferred1_1 = ret[1];
3350
+ return getStringFromWasm0(ret[0], ret[1]);
3351
+ } finally {
3352
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3353
+ }
3354
+ }
3355
+
3356
+ /**
3357
+ * @param {number} world
3358
+ * @param {string | null} [desc]
3359
+ * @returns {string}
3360
+ */
3361
+ export function og_render_measure_text(world, desc) {
3362
+ let deferred2_0;
3363
+ let deferred2_1;
3364
+ try {
3365
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3366
+ var len0 = WASM_VECTOR_LEN;
3367
+ const ret = wasm.og_render_measure_text(world, ptr0, len0);
3368
+ deferred2_0 = ret[0];
3369
+ deferred2_1 = ret[1];
3370
+ return getStringFromWasm0(ret[0], ret[1]);
3371
+ } finally {
3372
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3373
+ }
3374
+ }
3375
+
3376
+ /**
3377
+ * @param {number} world
3378
+ * @param {string | null} [desc]
3379
+ * @returns {string}
3380
+ */
3381
+ export function og_render_merge_geometries(world, desc) {
3382
+ let deferred2_0;
3383
+ let deferred2_1;
3384
+ try {
3385
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3386
+ var len0 = WASM_VECTOR_LEN;
3387
+ const ret = wasm.og_render_merge_geometries(world, ptr0, len0);
3388
+ deferred2_0 = ret[0];
3389
+ deferred2_1 = ret[1];
3390
+ return getStringFromWasm0(ret[0], ret[1]);
3391
+ } finally {
3392
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3393
+ }
3394
+ }
3395
+
3396
+ /**
3397
+ * @param {number} world
3398
+ * @param {string | null} [desc]
3399
+ * @returns {string}
3400
+ */
3401
+ export function og_render_octahedron_geometry(world, desc) {
3402
+ let deferred2_0;
3403
+ let deferred2_1;
3404
+ try {
3405
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3406
+ var len0 = WASM_VECTOR_LEN;
3407
+ const ret = wasm.og_render_octahedron_geometry(world, ptr0, len0);
3408
+ deferred2_0 = ret[0];
3409
+ deferred2_1 = ret[1];
3410
+ return getStringFromWasm0(ret[0], ret[1]);
3411
+ } finally {
3412
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3413
+ }
3414
+ }
3415
+
3416
+ /**
3417
+ * @param {number} world
3418
+ * @param {string | null} [desc]
3419
+ * @returns {string}
3420
+ */
3421
+ export function og_render_plane_geometry(world, desc) {
3422
+ let deferred2_0;
3423
+ let deferred2_1;
3424
+ try {
3425
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3426
+ var len0 = WASM_VECTOR_LEN;
3427
+ const ret = wasm.og_render_plane_geometry(world, ptr0, len0);
3428
+ deferred2_0 = ret[0];
3429
+ deferred2_1 = ret[1];
3430
+ return getStringFromWasm0(ret[0], ret[1]);
3431
+ } finally {
3432
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3433
+ }
3434
+ }
3435
+
3436
+ /**
3437
+ * @param {number} world
3438
+ * @param {string | null} [desc]
3439
+ * @returns {string}
3440
+ */
3441
+ export function og_render_points(world, desc) {
3442
+ let deferred2_0;
3443
+ let deferred2_1;
3444
+ try {
3445
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3446
+ var len0 = WASM_VECTOR_LEN;
3447
+ const ret = wasm.og_render_points(world, ptr0, len0);
3448
+ deferred2_0 = ret[0];
3449
+ deferred2_1 = ret[1];
3450
+ return getStringFromWasm0(ret[0], ret[1]);
3451
+ } finally {
3452
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3453
+ }
3454
+ }
3455
+
3456
+ /**
3457
+ * @param {number} world
3458
+ * @param {string | null} [desc]
3459
+ * @returns {string}
3460
+ */
3461
+ export function og_render_polyhedron_geometry(world, desc) {
3462
+ let deferred2_0;
3463
+ let deferred2_1;
3464
+ try {
3465
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3466
+ var len0 = WASM_VECTOR_LEN;
3467
+ const ret = wasm.og_render_polyhedron_geometry(world, ptr0, len0);
3468
+ deferred2_0 = ret[0];
3469
+ deferred2_1 = ret[1];
3470
+ return getStringFromWasm0(ret[0], ret[1]);
3471
+ } finally {
3472
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3473
+ }
3474
+ }
3475
+
3476
+ /**
3477
+ * @param {number} world
3478
+ * @returns {string}
3479
+ */
3480
+ export function og_render_post_errors(world) {
3481
+ let deferred1_0;
3482
+ let deferred1_1;
3483
+ try {
3484
+ const ret = wasm.og_render_post_errors(world);
3485
+ deferred1_0 = ret[0];
3486
+ deferred1_1 = ret[1];
3487
+ return getStringFromWasm0(ret[0], ret[1]);
3488
+ } finally {
3489
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3490
+ }
3491
+ }
3492
+
3493
+ /**
3494
+ * @param {number} world
3495
+ * @param {string} ray
3496
+ * @param {string | null} [desc]
3497
+ * @returns {string}
3498
+ */
3499
+ export function og_render_raycast(world, ray, desc) {
3500
+ let deferred3_0;
3501
+ let deferred3_1;
3502
+ try {
3503
+ const ptr0 = passStringToWasm0(ray, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3504
+ const len0 = WASM_VECTOR_LEN;
3505
+ var ptr1 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3506
+ var len1 = WASM_VECTOR_LEN;
3507
+ const ret = wasm.og_render_raycast(world, ptr0, len0, ptr1, len1);
3508
+ deferred3_0 = ret[0];
3509
+ deferred3_1 = ret[1];
3510
+ return getStringFromWasm0(ret[0], ret[1]);
3511
+ } finally {
3512
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3513
+ }
3514
+ }
3515
+
3516
+ /**
3517
+ * @param {number} world
3518
+ * @param {string | null} [desc]
3519
+ * @returns {string}
3520
+ */
3521
+ export function og_render_render_target(world, desc) {
3522
+ let deferred2_0;
3523
+ let deferred2_1;
3524
+ try {
3525
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3526
+ var len0 = WASM_VECTOR_LEN;
3527
+ const ret = wasm.og_render_render_target(world, ptr0, len0);
3528
+ deferred2_0 = ret[0];
3529
+ deferred2_1 = ret[1];
3530
+ return getStringFromWasm0(ret[0], ret[1]);
3531
+ } finally {
3532
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3533
+ }
3534
+ }
3535
+
3536
+ /**
3537
+ * @param {number} world
3538
+ * @param {string | null} [desc]
3539
+ * @returns {string}
3540
+ */
3541
+ export function og_render_ribbon(world, desc) {
3542
+ let deferred2_0;
3543
+ let deferred2_1;
3544
+ try {
3545
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3546
+ var len0 = WASM_VECTOR_LEN;
3547
+ const ret = wasm.og_render_ribbon(world, ptr0, len0);
3548
+ deferred2_0 = ret[0];
3549
+ deferred2_1 = ret[1];
3550
+ return getStringFromWasm0(ret[0], ret[1]);
3551
+ } finally {
3552
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3553
+ }
3554
+ }
3555
+
3556
+ /**
3557
+ * @param {number} world
3558
+ * @param {string | null} [desc]
3559
+ * @returns {string}
3560
+ */
3561
+ export function og_render_ring_geometry(world, desc) {
3562
+ let deferred2_0;
3563
+ let deferred2_1;
3564
+ try {
3565
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3566
+ var len0 = WASM_VECTOR_LEN;
3567
+ const ret = wasm.og_render_ring_geometry(world, ptr0, len0);
3568
+ deferred2_0 = ret[0];
3569
+ deferred2_1 = ret[1];
3570
+ return getStringFromWasm0(ret[0], ret[1]);
3571
+ } finally {
3572
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3573
+ }
3574
+ }
3575
+
3576
+ /**
3577
+ * @param {number} world
3578
+ * @param {number} material
3579
+ * @param {string} shader
3580
+ * @returns {string}
3581
+ */
3582
+ export function og_render_set_material_shader(world, material, shader) {
3583
+ let deferred2_0;
3584
+ let deferred2_1;
3585
+ try {
3586
+ const ptr0 = passStringToWasm0(shader, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3587
+ const len0 = WASM_VECTOR_LEN;
3588
+ const ret = wasm.og_render_set_material_shader(world, material, ptr0, len0);
3589
+ deferred2_0 = ret[0];
3590
+ deferred2_1 = ret[1];
3591
+ return getStringFromWasm0(ret[0], ret[1]);
3592
+ } finally {
3593
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3594
+ }
3595
+ }
3596
+
3597
+ /**
3598
+ * @param {number} world
3599
+ * @param {number} post
3600
+ * @param {string} name
3601
+ * @param {string} value
3602
+ * @returns {string}
3603
+ */
3604
+ export function og_render_set_post_param(world, post, name, value) {
3605
+ let deferred3_0;
3606
+ let deferred3_1;
3607
+ try {
3608
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3609
+ const len0 = WASM_VECTOR_LEN;
3610
+ const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3611
+ const len1 = WASM_VECTOR_LEN;
3612
+ const ret = wasm.og_render_set_post_param(world, post, ptr0, len0, ptr1, len1);
3613
+ deferred3_0 = ret[0];
3614
+ deferred3_1 = ret[1];
3615
+ return getStringFromWasm0(ret[0], ret[1]);
3616
+ } finally {
3617
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3618
+ }
3619
+ }
3620
+
3621
+ /**
3622
+ * @param {number} world
3623
+ * @param {number} material
3624
+ * @param {string} name
3625
+ * @param {string} value
3626
+ * @returns {string}
3627
+ */
3628
+ export function og_render_set_shader_param(world, material, name, value) {
3629
+ let deferred3_0;
3630
+ let deferred3_1;
3631
+ try {
3632
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3633
+ const len0 = WASM_VECTOR_LEN;
3634
+ const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3635
+ const len1 = WASM_VECTOR_LEN;
3636
+ const ret = wasm.og_render_set_shader_param(world, material, ptr0, len0, ptr1, len1);
3637
+ deferred3_0 = ret[0];
3638
+ deferred3_1 = ret[1];
2622
3639
  return getStringFromWasm0(ret[0], ret[1]);
2623
3640
  } finally {
2624
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3641
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
2625
3642
  }
2626
3643
  }
2627
3644
 
2628
3645
  /**
2629
3646
  * @param {number} world
3647
+ * @param {number} shader
2630
3648
  * @param {string | null} [desc]
2631
3649
  * @returns {string}
2632
3650
  */
2633
- export function og_render_floating_text(world, desc) {
3651
+ export function og_render_shader_material(world, shader, desc) {
2634
3652
  let deferred2_0;
2635
3653
  let deferred2_1;
2636
3654
  try {
2637
3655
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2638
3656
  var len0 = WASM_VECTOR_LEN;
2639
- const ret = wasm.og_render_floating_text(world, ptr0, len0);
3657
+ const ret = wasm.og_render_shader_material(world, shader, ptr0, len0);
2640
3658
  deferred2_0 = ret[0];
2641
3659
  deferred2_1 = ret[1];
2642
3660
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2645,35 +3663,18 @@ export function og_render_floating_text(world, desc) {
2645
3663
  }
2646
3664
  }
2647
3665
 
2648
- /**
2649
- * @param {number} world
2650
- * @returns {string}
2651
- */
2652
- export function og_render_look(world) {
2653
- let deferred1_0;
2654
- let deferred1_1;
2655
- try {
2656
- const ret = wasm.og_render_look(world);
2657
- deferred1_0 = ret[0];
2658
- deferred1_1 = ret[1];
2659
- return getStringFromWasm0(ret[0], ret[1]);
2660
- } finally {
2661
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2662
- }
2663
- }
2664
-
2665
3666
  /**
2666
3667
  * @param {number} world
2667
3668
  * @param {string | null} [desc]
2668
3669
  * @returns {string}
2669
3670
  */
2670
- export function og_render_measure_text(world, desc) {
3671
+ export function og_render_shape_geometry(world, desc) {
2671
3672
  let deferred2_0;
2672
3673
  let deferred2_1;
2673
3674
  try {
2674
3675
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2675
3676
  var len0 = WASM_VECTOR_LEN;
2676
- const ret = wasm.og_render_measure_text(world, ptr0, len0);
3677
+ const ret = wasm.og_render_shape_geometry(world, ptr0, len0);
2677
3678
  deferred2_0 = ret[0];
2678
3679
  deferred2_1 = ret[1];
2679
3680
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2687,13 +3688,13 @@ export function og_render_measure_text(world, desc) {
2687
3688
  * @param {string | null} [desc]
2688
3689
  * @returns {string}
2689
3690
  */
2690
- export function og_render_plane_geometry(world, desc) {
3691
+ export function og_render_sphere_geometry(world, desc) {
2691
3692
  let deferred2_0;
2692
3693
  let deferred2_1;
2693
3694
  try {
2694
3695
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2695
3696
  var len0 = WASM_VECTOR_LEN;
2696
- const ret = wasm.og_render_plane_geometry(world, ptr0, len0);
3697
+ const ret = wasm.og_render_sphere_geometry(world, ptr0, len0);
2697
3698
  deferred2_0 = ret[0];
2698
3699
  deferred2_1 = ret[1];
2699
3700
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2707,13 +3708,13 @@ export function og_render_plane_geometry(world, desc) {
2707
3708
  * @param {string | null} [desc]
2708
3709
  * @returns {string}
2709
3710
  */
2710
- export function og_render_ribbon(world, desc) {
3711
+ export function og_render_sprite(world, desc) {
2711
3712
  let deferred2_0;
2712
3713
  let deferred2_1;
2713
3714
  try {
2714
3715
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2715
3716
  var len0 = WASM_VECTOR_LEN;
2716
- const ret = wasm.og_render_ribbon(world, ptr0, len0);
3717
+ const ret = wasm.og_render_sprite(world, ptr0, len0);
2717
3718
  deferred2_0 = ret[0];
2718
3719
  deferred2_1 = ret[1];
2719
3720
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2724,17 +3725,16 @@ export function og_render_ribbon(world, desc) {
2724
3725
 
2725
3726
  /**
2726
3727
  * @param {number} world
2727
- * @param {number} material
2728
- * @param {string} shader
3728
+ * @param {string | null} [desc]
2729
3729
  * @returns {string}
2730
3730
  */
2731
- export function og_render_set_material_shader(world, material, shader) {
3731
+ export function og_render_standard_material(world, desc) {
2732
3732
  let deferred2_0;
2733
3733
  let deferred2_1;
2734
3734
  try {
2735
- const ptr0 = passStringToWasm0(shader, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2736
- const len0 = WASM_VECTOR_LEN;
2737
- const ret = wasm.og_render_set_material_shader(world, material, ptr0, len0);
3735
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3736
+ var len0 = WASM_VECTOR_LEN;
3737
+ const ret = wasm.og_render_standard_material(world, ptr0, len0);
2738
3738
  deferred2_0 = ret[0];
2739
3739
  deferred2_1 = ret[1];
2740
3740
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2745,41 +3745,36 @@ export function og_render_set_material_shader(world, material, shader) {
2745
3745
 
2746
3746
  /**
2747
3747
  * @param {number} world
2748
- * @param {number} material
2749
- * @param {string} name
2750
- * @param {string} value
3748
+ * @param {string | null} [desc]
2751
3749
  * @returns {string}
2752
3750
  */
2753
- export function og_render_set_shader_param(world, material, name, value) {
2754
- let deferred3_0;
2755
- let deferred3_1;
3751
+ export function og_render_sweep_geometry(world, desc) {
3752
+ let deferred2_0;
3753
+ let deferred2_1;
2756
3754
  try {
2757
- const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2758
- const len0 = WASM_VECTOR_LEN;
2759
- const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2760
- const len1 = WASM_VECTOR_LEN;
2761
- const ret = wasm.og_render_set_shader_param(world, material, ptr0, len0, ptr1, len1);
2762
- deferred3_0 = ret[0];
2763
- deferred3_1 = ret[1];
3755
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3756
+ var len0 = WASM_VECTOR_LEN;
3757
+ const ret = wasm.og_render_sweep_geometry(world, ptr0, len0);
3758
+ deferred2_0 = ret[0];
3759
+ deferred2_1 = ret[1];
2764
3760
  return getStringFromWasm0(ret[0], ret[1]);
2765
3761
  } finally {
2766
- wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3762
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2767
3763
  }
2768
3764
  }
2769
3765
 
2770
3766
  /**
2771
3767
  * @param {number} world
2772
- * @param {number} shader
2773
3768
  * @param {string | null} [desc]
2774
3769
  * @returns {string}
2775
3770
  */
2776
- export function og_render_shader_material(world, shader, desc) {
3771
+ export function og_render_tetrahedron_geometry(world, desc) {
2777
3772
  let deferred2_0;
2778
3773
  let deferred2_1;
2779
3774
  try {
2780
3775
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2781
3776
  var len0 = WASM_VECTOR_LEN;
2782
- const ret = wasm.og_render_shader_material(world, shader, ptr0, len0);
3777
+ const ret = wasm.og_render_tetrahedron_geometry(world, ptr0, len0);
2783
3778
  deferred2_0 = ret[0];
2784
3779
  deferred2_1 = ret[1];
2785
3780
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2793,13 +3788,13 @@ export function og_render_shader_material(world, shader, desc) {
2793
3788
  * @param {string | null} [desc]
2794
3789
  * @returns {string}
2795
3790
  */
2796
- export function og_render_sphere_geometry(world, desc) {
3791
+ export function og_render_text(world, desc) {
2797
3792
  let deferred2_0;
2798
3793
  let deferred2_1;
2799
3794
  try {
2800
3795
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2801
3796
  var len0 = WASM_VECTOR_LEN;
2802
- const ret = wasm.og_render_sphere_geometry(world, ptr0, len0);
3797
+ const ret = wasm.og_render_text(world, ptr0, len0);
2803
3798
  deferred2_0 = ret[0];
2804
3799
  deferred2_1 = ret[1];
2805
3800
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2813,13 +3808,13 @@ export function og_render_sphere_geometry(world, desc) {
2813
3808
  * @param {string | null} [desc]
2814
3809
  * @returns {string}
2815
3810
  */
2816
- export function og_render_sprite(world, desc) {
3811
+ export function og_render_torus_geometry(world, desc) {
2817
3812
  let deferred2_0;
2818
3813
  let deferred2_1;
2819
3814
  try {
2820
3815
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2821
3816
  var len0 = WASM_VECTOR_LEN;
2822
- const ret = wasm.og_render_sprite(world, ptr0, len0);
3817
+ const ret = wasm.og_render_torus_geometry(world, ptr0, len0);
2823
3818
  deferred2_0 = ret[0];
2824
3819
  deferred2_1 = ret[1];
2825
3820
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2833,13 +3828,13 @@ export function og_render_sprite(world, desc) {
2833
3828
  * @param {string | null} [desc]
2834
3829
  * @returns {string}
2835
3830
  */
2836
- export function og_render_standard_material(world, desc) {
3831
+ export function og_render_tube_geometry(world, desc) {
2837
3832
  let deferred2_0;
2838
3833
  let deferred2_1;
2839
3834
  try {
2840
3835
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2841
3836
  var len0 = WASM_VECTOR_LEN;
2842
- const ret = wasm.og_render_standard_material(world, ptr0, len0);
3837
+ const ret = wasm.og_render_tube_geometry(world, ptr0, len0);
2843
3838
  deferred2_0 = ret[0];
2844
3839
  deferred2_1 = ret[1];
2845
3840
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2850,16 +3845,17 @@ export function og_render_standard_material(world, desc) {
2850
3845
 
2851
3846
  /**
2852
3847
  * @param {number} world
3848
+ * @param {number} geometry
2853
3849
  * @param {string | null} [desc]
2854
3850
  * @returns {string}
2855
3851
  */
2856
- export function og_render_text(world, desc) {
3852
+ export function og_render_update_geometry(world, geometry, desc) {
2857
3853
  let deferred2_0;
2858
3854
  let deferred2_1;
2859
3855
  try {
2860
3856
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2861
3857
  var len0 = WASM_VECTOR_LEN;
2862
- const ret = wasm.og_render_text(world, ptr0, len0);
3858
+ const ret = wasm.og_render_update_geometry(world, geometry, ptr0, len0);
2863
3859
  deferred2_0 = ret[0];
2864
3860
  deferred2_1 = ret[1];
2865
3861
  return getStringFromWasm0(ret[0], ret[1]);
@@ -3004,6 +4000,45 @@ export function og_rng_stream_range(rng_stream, low, high) {
3004
4000
  return ret;
3005
4001
  }
3006
4002
 
4003
+ /**
4004
+ * @param {number} engine
4005
+ * @param {string} event
4006
+ * @returns {boolean}
4007
+ */
4008
+ export function og_room_deliver(engine, event) {
4009
+ const ptr0 = passStringToWasm0(event, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
4010
+ const len0 = WASM_VECTOR_LEN;
4011
+ const ret = wasm.og_room_deliver(engine, ptr0, len0);
4012
+ return ret !== 0;
4013
+ }
4014
+
4015
+ /**
4016
+ * @param {number} engine
4017
+ * @param {string} info
4018
+ */
4019
+ export function og_room_set_host(engine, info) {
4020
+ const ptr0 = passStringToWasm0(info, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
4021
+ const len0 = WASM_VECTOR_LEN;
4022
+ wasm.og_room_set_host(engine, ptr0, len0);
4023
+ }
4024
+
4025
+ /**
4026
+ * @param {number} engine
4027
+ * @returns {string}
4028
+ */
4029
+ export function og_room_take(engine) {
4030
+ let deferred1_0;
4031
+ let deferred1_1;
4032
+ try {
4033
+ const ret = wasm.og_room_take(engine);
4034
+ deferred1_0 = ret[0];
4035
+ deferred1_1 = ret[1];
4036
+ return getStringFromWasm0(ret[0], ret[1]);
4037
+ } finally {
4038
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4039
+ }
4040
+ }
4041
+
3007
4042
  /**
3008
4043
  * @param {number} runtime_probe
3009
4044
  * @param {string} id
@@ -3492,6 +4527,97 @@ export function og_time_set_scale(world, scale) {
3492
4527
  }
3493
4528
  }
3494
4529
 
4530
+ /**
4531
+ * @param {number} world
4532
+ * @param {number} asset
4533
+ * @returns {string}
4534
+ */
4535
+ export function og_timeline_info(world, asset) {
4536
+ let deferred1_0;
4537
+ let deferred1_1;
4538
+ try {
4539
+ const ret = wasm.og_timeline_info(world, asset);
4540
+ deferred1_0 = ret[0];
4541
+ deferred1_1 = ret[1];
4542
+ return getStringFromWasm0(ret[0], ret[1]);
4543
+ } finally {
4544
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4545
+ }
4546
+ }
4547
+
4548
+ /**
4549
+ * @param {number} world
4550
+ * @param {number} entity
4551
+ * @returns {string}
4552
+ */
4553
+ export function og_timeline_pause(world, entity) {
4554
+ let deferred1_0;
4555
+ let deferred1_1;
4556
+ try {
4557
+ const ret = wasm.og_timeline_pause(world, entity);
4558
+ deferred1_0 = ret[0];
4559
+ deferred1_1 = ret[1];
4560
+ return getStringFromWasm0(ret[0], ret[1]);
4561
+ } finally {
4562
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4563
+ }
4564
+ }
4565
+
4566
+ /**
4567
+ * @param {number} world
4568
+ * @param {number} entity
4569
+ * @returns {string}
4570
+ */
4571
+ export function og_timeline_play(world, entity) {
4572
+ let deferred1_0;
4573
+ let deferred1_1;
4574
+ try {
4575
+ const ret = wasm.og_timeline_play(world, entity);
4576
+ deferred1_0 = ret[0];
4577
+ deferred1_1 = ret[1];
4578
+ return getStringFromWasm0(ret[0], ret[1]);
4579
+ } finally {
4580
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4581
+ }
4582
+ }
4583
+
4584
+ /**
4585
+ * @param {number} world
4586
+ * @param {number} entity
4587
+ * @param {number} time
4588
+ * @returns {string}
4589
+ */
4590
+ export function og_timeline_seek(world, entity, time) {
4591
+ let deferred1_0;
4592
+ let deferred1_1;
4593
+ try {
4594
+ const ret = wasm.og_timeline_seek(world, entity, time);
4595
+ deferred1_0 = ret[0];
4596
+ deferred1_1 = ret[1];
4597
+ return getStringFromWasm0(ret[0], ret[1]);
4598
+ } finally {
4599
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4600
+ }
4601
+ }
4602
+
4603
+ /**
4604
+ * @param {number} world
4605
+ * @param {number} entity
4606
+ * @returns {string}
4607
+ */
4608
+ export function og_timeline_stop(world, entity) {
4609
+ let deferred1_0;
4610
+ let deferred1_1;
4611
+ try {
4612
+ const ret = wasm.og_timeline_stop(world, entity);
4613
+ deferred1_0 = ret[0];
4614
+ deferred1_1 = ret[1];
4615
+ return getStringFromWasm0(ret[0], ret[1]);
4616
+ } finally {
4617
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4618
+ }
4619
+ }
4620
+
3495
4621
  /**
3496
4622
  * @param {string} position
3497
4623
  * @param {string} quaternion
@@ -5382,6 +6508,38 @@ export function og_web_texture_target(engine, manifest, id, bytes) {
5382
6508
  }
5383
6509
  }
5384
6510
 
6511
+ /**
6512
+ * The trace (og-runtime's `trace.rs`, the shell's `trace()`): turns the
6513
+ * engine's trace on or off.
6514
+ * @param {number} engine
6515
+ * @param {boolean} on
6516
+ */
6517
+ export function og_web_trace(engine, on) {
6518
+ wasm.og_web_trace(engine, on);
6519
+ }
6520
+
6521
+ /**
6522
+ * The trace's spans since the last take, as JSON (`{ now, events }`, the
6523
+ * events Chrome trace events on the engine's clock); `last` waits for the
6524
+ * GPU's frames in flight where it can (natively only: the web's arrive in
6525
+ * a later take).
6526
+ * @param {number} engine
6527
+ * @param {boolean} last
6528
+ * @returns {string}
6529
+ */
6530
+ export function og_web_trace_take(engine, last) {
6531
+ let deferred1_0;
6532
+ let deferred1_1;
6533
+ try {
6534
+ const ret = wasm.og_web_trace_take(engine, last);
6535
+ deferred1_0 = ret[0];
6536
+ deferred1_1 = ret[1];
6537
+ return getStringFromWasm0(ret[0], ret[1]);
6538
+ } finally {
6539
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
6540
+ }
6541
+ }
6542
+
5385
6543
  /**
5386
6544
  * Make one pipeline the engine's renderer has not used yet (og-render's
5387
6545
  * `Renderer::warm`): the engine Worker calls it in idle time behind the
@@ -6359,6 +7517,10 @@ function __wbg_get_imports(memory) {
6359
7517
  __wbg_end_b57473834b877409: function(arg0) {
6360
7518
  arg0.end();
6361
7519
  },
7520
+ __wbg_features_5cac120c28ba0475: function(arg0) {
7521
+ const ret = arg0.features;
7522
+ return ret;
7523
+ },
6362
7524
  __wbg_features_dec7bd2fd3d91bd6: function(arg0) {
6363
7525
  const ret = arg0.features;
6364
7526
  return ret;
@@ -6411,6 +7573,10 @@ function __wbg_get_imports(memory) {
6411
7573
  __wbg_frontFace_b064adb15b6f3772: function(arg0, arg1) {
6412
7574
  arg0.frontFace(arg1 >>> 0);
6413
7575
  },
7576
+ __wbg_getBindGroupLayout_fb40c3b93d37f466: function(arg0, arg1) {
7577
+ const ret = arg0.getBindGroupLayout(arg1 >>> 0);
7578
+ return ret;
7579
+ },
6414
7580
  __wbg_getBufferSubData_dd23246099b166d1: function(arg0, arg1, arg2, arg3) {
6415
7581
  arg0.getBufferSubData(arg1 >>> 0, arg2, arg3);
6416
7582
  },
@@ -6562,6 +7728,26 @@ function __wbg_get_imports(memory) {
6562
7728
  const ret = arg0.info;
6563
7729
  return ret;
6564
7730
  },
7731
+ __wbg_instanceof_GpuOutOfMemoryError_5c3b8a2499f59adb: function(arg0) {
7732
+ let result;
7733
+ try {
7734
+ result = arg0 instanceof GPUOutOfMemoryError;
7735
+ } catch (_) {
7736
+ result = false;
7737
+ }
7738
+ const ret = result;
7739
+ return ret;
7740
+ },
7741
+ __wbg_instanceof_GpuValidationError_7659e07b12d4e184: function(arg0) {
7742
+ let result;
7743
+ try {
7744
+ result = arg0 instanceof GPUValidationError;
7745
+ } catch (_) {
7746
+ result = false;
7747
+ }
7748
+ const ret = result;
7749
+ return ret;
7750
+ },
6565
7751
  __wbg_instanceof_HtmlCanvasElement_0a30c11fbbf41841: function(arg0) {
6566
7752
  let result;
6567
7753
  try {
@@ -6760,6 +7946,13 @@ function __wbg_get_imports(memory) {
6760
7946
  const ret = arg0.maxVertexBuffers;
6761
7947
  return ret;
6762
7948
  },
7949
+ __wbg_message_2aad50368e15e8f1: function(arg0, arg1) {
7950
+ const ret = arg1.message;
7951
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7952
+ const len1 = WASM_VECTOR_LEN;
7953
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7954
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7955
+ },
6763
7956
  __wbg_minStorageBufferOffsetAlignment_5ba9b77792bdadb3: function(arg0) {
6764
7957
  const ret = arg0.minStorageBufferOffsetAlignment;
6765
7958
  return ret;
@@ -6880,12 +8073,19 @@ function __wbg_get_imports(memory) {
6880
8073
  __wbg_polygonOffset_8f922d9173d8849d: function(arg0, arg1, arg2) {
6881
8074
  arg0.polygonOffset(arg1, arg2);
6882
8075
  },
8076
+ __wbg_popErrorScope_182b8e03671d81ef: function(arg0) {
8077
+ const ret = arg0.popErrorScope();
8078
+ return ret;
8079
+ },
6883
8080
  __wbg_postMessage_46095c3ed2a3651d: function() { return handleError(function (arg0, arg1) {
6884
8081
  arg0.postMessage(arg1);
6885
8082
  }, arguments); },
6886
8083
  __wbg_prototypesetcall_bc27214492979395: function(arg0, arg1, arg2) {
6887
8084
  Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
6888
8085
  },
8086
+ __wbg_pushErrorScope_fa7df784c43bdb51: function(arg0, arg1) {
8087
+ arg0.pushErrorScope(__wbindgen_enum_GpuErrorFilter[arg1]);
8088
+ },
6889
8089
  __wbg_push_2baf45db356cf468: function(arg0, arg1) {
6890
8090
  const ret = arg0.push(arg1);
6891
8091
  return ret;
@@ -6987,6 +8187,9 @@ function __wbg_get_imports(memory) {
6987
8187
  __wbg_setVertexBuffer_cbf4ca1627c02f4c: function(arg0, arg1, arg2, arg3, arg4) {
6988
8188
  arg0.setVertexBuffer(arg1 >>> 0, arg2, arg3, arg4);
6989
8189
  },
8190
+ __wbg_setViewport_c0be08dcc8965ccf: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
8191
+ arg0.setViewport(arg1, arg2, arg3, arg4, arg5, arg6);
8192
+ },
6990
8193
  __wbg_set_145a351398b48c65: function() { return handleError(function (arg0, arg1, arg2) {
6991
8194
  const ret = Reflect.set(arg0, arg1, arg2);
6992
8195
  return ret;
@@ -7862,33 +9065,33 @@ function __wbg_get_imports(memory) {
7862
9065
  arg0.writeTexture(arg1, getArrayU8FromWasm0(arg2, arg3), arg4, arg5);
7863
9066
  }, arguments); },
7864
9067
  __wbindgen_generic_0000000000000001: function(arg0, arg1) {
7865
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 2027, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
9068
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 2235, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
7866
9069
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___JsValue______true_);
7867
9070
  return ret;
7868
9071
  },
7869
9072
  __wbindgen_generic_0000000000000002: function(arg0, arg1) {
7870
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4362, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9073
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4635, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7871
9074
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___JsValue__core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_);
7872
9075
  return ret;
7873
9076
  },
7874
9077
  __wbindgen_generic_0000000000000003: function(arg0, arg1) {
7875
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4364, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
9078
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4637, ret: Unit, inner_ret: Some(Unit) }, mutable: true }) -> Externref`.
7876
9079
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___js_sys_61cb8e1cd79b86e3___futures__task__wait_async_polyfill__MessageEvent______true_);
7877
9080
  return ret;
7878
9081
  },
7879
9082
  __wbindgen_generic_0000000000000004: function(arg0, arg1) {
7880
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 2025, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7881
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_);
9083
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 2233, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9084
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_);
7882
9085
  return ret;
7883
9086
  },
7884
9087
  __wbindgen_generic_0000000000000005: function(arg0, arg1) {
7885
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 2025, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7886
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__342);
9088
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 2233, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9089
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__403);
7887
9090
  return ret;
7888
9091
  },
7889
9092
  __wbindgen_generic_0000000000000006: function(arg0, arg1) {
7890
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 2025, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7891
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__343);
9093
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 2233, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
9094
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__404);
7892
9095
  return ret;
7893
9096
  },
7894
9097
  __wbindgen_generic_0000000000000007: function(arg0) {
@@ -7959,7 +9162,7 @@ function __wbg_get_imports(memory) {
7959
9162
  getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7960
9163
  getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7961
9164
  },
7962
- memory: memory || new WebAssembly.Memory({initial:39,maximum:32768,shared:true}),
9165
+ memory: memory || new WebAssembly.Memory({initial:42,maximum:32768,shared:true}),
7963
9166
  };
7964
9167
  return {
7965
9168
  __proto__: null,
@@ -7982,22 +9185,22 @@ function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bin
7982
9185
  }
7983
9186
  }
7984
9187
 
7985
- function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_(arg0, arg1, arg2) {
7986
- const ret = wasm.wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_(arg0, arg1, arg2);
9188
+ function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_(arg0, arg1, arg2) {
9189
+ const ret = wasm.wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true_(arg0, arg1, arg2);
7987
9190
  if (ret[1]) {
7988
9191
  throw takeFromExternrefTable0(ret[0]);
7989
9192
  }
7990
9193
  }
7991
9194
 
7992
- function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__342(arg0, arg1, arg2) {
7993
- const ret = wasm.wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__342(arg0, arg1, arg2);
9195
+ function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__403(arg0, arg1, arg2) {
9196
+ const ret = wasm.wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__403(arg0, arg1, arg2);
7994
9197
  if (ret[1]) {
7995
9198
  throw takeFromExternrefTable0(ret[0]);
7996
9199
  }
7997
9200
  }
7998
9201
 
7999
- function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__343(arg0, arg1, arg2) {
8000
- const ret = wasm.wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_507ee5aabebc46c8___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__343(arg0, arg1, arg2);
9202
+ function wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__404(arg0, arg1, arg2) {
9203
+ const ret = wasm.wasm_bindgen_4274632476068e3f___convert__closures_____invoke___wasm_bindgen_4274632476068e3f___sys__JsNullable_wgpu_a740c3b21528c483___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f9975da687154ecd___result__Result_____wasm_bindgen_4274632476068e3f___JsError___true__404(arg0, arg1, arg2);
8001
9204
  if (ret[1]) {
8002
9205
  throw takeFromExternrefTable0(ret[0]);
8003
9206
  }
@@ -8035,6 +9238,9 @@ const __wbindgen_enum_GpuCompareFunction = ["never", "less", "equal", "less-equa
8035
9238
  const __wbindgen_enum_GpuCullMode = ["none", "front", "back"];
8036
9239
 
8037
9240
 
9241
+ const __wbindgen_enum_GpuErrorFilter = ["validation", "out-of-memory", "internal"];
9242
+
9243
+
8038
9244
  const __wbindgen_enum_GpuFilterMode = ["nearest", "linear"];
8039
9245
 
8040
9246