@origingame/engine 0.2.0 → 0.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (118) hide show
  1. package/bin/og.mjs +1 -1
  2. package/dist/web/origin-engine.d.ts +255 -5
  3. package/dist/web/origin-engine.js +1584 -125
  4. package/dist/web/origin-engine_bg.wasm +0 -0
  5. package/dist/web/origin-engine_bg.wasm.d.ts +80 -3
  6. package/dist/web-publish/origin-engine-lanes.js +1288 -82
  7. package/dist/web-publish/origin-engine-lanes_bg.wasm +0 -0
  8. package/dist/web-publish/origin-engine.d.ts +199 -6
  9. package/dist/web-publish/origin-engine.js +1285 -79
  10. package/dist/web-publish/origin-engine_bg.wasm +0 -0
  11. package/dist/web-publish/origin-engine_bg.wasm.d.ts +65 -4
  12. package/dist/web-publish-2d/origin-engine-lanes.js +1285 -79
  13. package/dist/web-publish-2d/origin-engine-lanes_bg.wasm +0 -0
  14. package/dist/web-publish-2d/origin-engine.d.ts +198 -5
  15. package/dist/web-publish-2d/origin-engine.js +1282 -76
  16. package/dist/web-publish-2d/origin-engine_bg.wasm +0 -0
  17. package/dist/web-publish-2d/origin-engine_bg.wasm.d.ts +64 -3
  18. package/knowledge/README.md +2 -1
  19. package/knowledge/guides/three-to-og.md +393 -0
  20. package/knowledge/knowledge.json +2 -1
  21. package/knowledge/looks/catalogue.json +40 -40
  22. package/knowledge/package.json +3 -2
  23. package/knowledge/scaffold/distribution.json +14 -0
  24. package/knowledge/scaffold/origin-engine.json +2 -2
  25. package/knowledge/scaffold/template/README.md +2 -1
  26. package/knowledge/scaffold/template/assets/audio/sting.ogt +10 -0
  27. package/knowledge/scaffold/template/assets/timelines/intro.ogt +101 -0
  28. package/knowledge/scaffold/template/assets/timelines/narration.srt +11 -0
  29. package/knowledge/scaffold/template/host.d.ts +46 -0
  30. package/knowledge/scaffold/template/package.json +1 -1
  31. package/knowledge/scaffold/template/project.ogt +1 -1
  32. package/knowledge/scaffold/template/src/main.ts +1 -1
  33. package/knowledge/scaffold/template/tests/frames.ts +134 -0
  34. package/knowledge/scaffold/template/tests/intro.og.ts +65 -0
  35. package/knowledge/scaffold/template/tests/smoke.og.ts +30 -36
  36. package/knowledge/scaffold/template/tsconfig.json +1 -1
  37. package/knowledge/scripts/mount.ts +2 -1
  38. package/knowledge/scripts/validate.ts +159 -31
  39. package/knowledge/skills/og-audio/SKILL.md +2 -2
  40. package/knowledge/skills/og-build/SKILL.md +29 -7
  41. package/knowledge/skills/og-core/SKILL.md +31 -5
  42. package/knowledge/skills/og-feel/SKILL.md +2 -2
  43. package/knowledge/skills/og-game/SKILL.md +1331 -16
  44. package/knowledge/skills/og-i18n/SKILL.md +7 -7
  45. package/knowledge/skills/og-model/SKILL.md +374 -0
  46. package/knowledge/skills/og-platform-sdk/SKILL.md +2 -1
  47. package/knowledge/skills/og-taste/SKILL.md +82 -73
  48. package/knowledge/skills/og-ui/SKILL.md +80 -58
  49. package/knowledge/wiki/ai.md +20 -20
  50. package/knowledge/wiki/anim.md +392 -41
  51. package/knowledge/wiki/atmosphere.md +36 -13
  52. package/knowledge/wiki/audio.md +18 -18
  53. package/knowledge/wiki/camera.md +19 -13
  54. package/knowledge/wiki/commands.md +19 -13
  55. package/knowledge/wiki/debug.md +414 -0
  56. package/knowledge/wiki/game.md +8 -8
  57. package/knowledge/wiki/i18n.md +7 -7
  58. package/knowledge/wiki/index.md +317 -8
  59. package/knowledge/wiki/input.md +47 -47
  60. package/knowledge/wiki/load.md +238 -70
  61. package/knowledge/wiki/math.md +2607 -0
  62. package/knowledge/wiki/nav.md +34 -34
  63. package/knowledge/wiki/net.md +340 -0
  64. package/knowledge/wiki/path.md +402 -0
  65. package/knowledge/wiki/physics.md +95 -95
  66. package/knowledge/wiki/platform.md +463 -29
  67. package/knowledge/wiki/probe.md +681 -67
  68. package/knowledge/wiki/reflect.md +29 -17
  69. package/knowledge/wiki/render.md +4993 -1998
  70. package/knowledge/wiki/rng.md +14 -14
  71. package/knowledge/wiki/shapes.md +727 -0
  72. package/knowledge/wiki/stream.md +15 -15
  73. package/knowledge/wiki/system.md +8 -8
  74. package/knowledge/wiki/systems.md +2 -2
  75. package/knowledge/wiki/terrain.md +24 -20
  76. package/knowledge/wiki/tilemap.md +13 -13
  77. package/knowledge/wiki/time.md +4 -4
  78. package/knowledge/wiki/timeline.md +396 -0
  79. package/knowledge/wiki/transform.md +8 -8
  80. package/knowledge/wiki/tween.md +17 -17
  81. package/knowledge/wiki/ui.md +560 -654
  82. package/knowledge/wiki/video.md +157 -0
  83. package/knowledge/wiki/world.md +36 -36
  84. package/package.json +4 -3
  85. package/schema/api.schema.json +28151 -19640
  86. package/shell/page.ts +26 -2
  87. package/shell/platform.ts +51 -0
  88. package/shell/player.ts +15 -2
  89. package/shell/transport.ts +6 -0
  90. package/src/depth.ts +71 -0
  91. package/src/e6.ts +32 -1
  92. package/src/env.d.ts +5 -1
  93. package/src/generated/abi.ts +226 -4
  94. package/src/geom.ts +260 -0
  95. package/src/index.ts +32 -4
  96. package/src/light.ts +18 -0
  97. package/src/math.ts +622 -0
  98. package/src/node/index.ts +17 -0
  99. package/src/node/playtest-run.ts +115 -18
  100. package/src/node/polish.ts +13 -3
  101. package/src/node/render.ts +291 -0
  102. package/src/node/run.ts +86 -5
  103. package/src/p2.ts +19 -1
  104. package/src/platform-local.ts +2 -0
  105. package/src/playtest.ts +65 -4
  106. package/src/runtime.ts +100 -9
  107. package/src/targets.ts +28 -0
  108. package/src/trace.ts +169 -0
  109. package/src/ui-kit/huds.ts +34 -34
  110. package/src/ui-kit/menus.ts +12 -12
  111. package/src/ui-kit/settings.ts +11 -2
  112. package/src/ui-kit/store.ts +18 -18
  113. package/src/ui-kit/story.ts +6 -4
  114. package/src/ui-kit/util.ts +8 -8
  115. package/src/web/shell.ts +59 -1
  116. package/src/web/worker.ts +105 -4
  117. package/types/bindings.json +9368 -6619
  118. package/types/index.d.ts +16377 -11520
@@ -201,6 +201,42 @@ export function og_anim_retarget(world, desc) {
201
201
  }
202
202
  }
203
203
 
204
+ /**
205
+ * @param {number} world
206
+ * @param {number} rig
207
+ * @returns {string}
208
+ */
209
+ export function og_anim_rig2d_info(world, rig) {
210
+ let deferred1_0;
211
+ let deferred1_1;
212
+ try {
213
+ const ret = wasm.og_anim_rig2d_info(world, rig);
214
+ deferred1_0 = ret[0];
215
+ deferred1_1 = ret[1];
216
+ return getStringFromWasm0(ret[0], ret[1]);
217
+ } finally {
218
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
219
+ }
220
+ }
221
+
222
+ /**
223
+ * @param {number} world
224
+ * @param {number} entity
225
+ * @returns {string}
226
+ */
227
+ export function og_anim_skeleton2d_boxes(world, entity) {
228
+ let deferred1_0;
229
+ let deferred1_1;
230
+ try {
231
+ const ret = wasm.og_anim_skeleton2d_boxes(world, entity);
232
+ deferred1_0 = ret[0];
233
+ deferred1_1 = ret[1];
234
+ return getStringFromWasm0(ret[0], ret[1]);
235
+ } finally {
236
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
237
+ }
238
+ }
239
+
204
240
  /**
205
241
  * @param {number} archetype_view
206
242
  * @param {string} component
@@ -1276,6 +1312,26 @@ export function og_load_palette(world, path) {
1276
1312
  }
1277
1313
  }
1278
1314
 
1315
+ /**
1316
+ * @param {number} world
1317
+ * @param {string} path
1318
+ * @returns {string}
1319
+ */
1320
+ export function og_load_post(world, path) {
1321
+ let deferred2_0;
1322
+ let deferred2_1;
1323
+ try {
1324
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1325
+ const len0 = WASM_VECTOR_LEN;
1326
+ const ret = wasm.og_load_post(world, ptr0, len0);
1327
+ deferred2_0 = ret[0];
1328
+ deferred2_1 = ret[1];
1329
+ return getStringFromWasm0(ret[0], ret[1]);
1330
+ } finally {
1331
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1332
+ }
1333
+ }
1334
+
1279
1335
  /**
1280
1336
  * @param {number} world
1281
1337
  * @param {string} path
@@ -1301,13 +1357,13 @@ export function og_load_rig(world, path) {
1301
1357
  * @param {string} path
1302
1358
  * @returns {string}
1303
1359
  */
1304
- export function og_load_scene(world, path) {
1360
+ export function og_load_rig2d(world, path) {
1305
1361
  let deferred2_0;
1306
1362
  let deferred2_1;
1307
1363
  try {
1308
1364
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1309
1365
  const len0 = WASM_VECTOR_LEN;
1310
- const ret = wasm.og_load_scene(world, ptr0, len0);
1366
+ const ret = wasm.og_load_rig2d(world, ptr0, len0);
1311
1367
  deferred2_0 = ret[0];
1312
1368
  deferred2_1 = ret[1];
1313
1369
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1321,13 +1377,13 @@ export function og_load_scene(world, path) {
1321
1377
  * @param {string} path
1322
1378
  * @returns {string}
1323
1379
  */
1324
- export function og_load_shader(world, path) {
1380
+ export function og_load_scene(world, path) {
1325
1381
  let deferred2_0;
1326
1382
  let deferred2_1;
1327
1383
  try {
1328
1384
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1329
1385
  const len0 = WASM_VECTOR_LEN;
1330
- const ret = wasm.og_load_shader(world, ptr0, len0);
1386
+ const ret = wasm.og_load_scene(world, ptr0, len0);
1331
1387
  deferred2_0 = ret[0];
1332
1388
  deferred2_1 = ret[1];
1333
1389
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1341,13 +1397,13 @@ export function og_load_shader(world, path) {
1341
1397
  * @param {string} path
1342
1398
  * @returns {string}
1343
1399
  */
1344
- export function og_load_skin(world, path) {
1400
+ export function og_load_shader(world, path) {
1345
1401
  let deferred2_0;
1346
1402
  let deferred2_1;
1347
1403
  try {
1348
1404
  const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1349
1405
  const len0 = WASM_VECTOR_LEN;
1350
- const ret = wasm.og_load_skin(world, ptr0, len0);
1406
+ const ret = wasm.og_load_shader(world, ptr0, len0);
1351
1407
  deferred2_0 = ret[0];
1352
1408
  deferred2_1 = ret[1];
1353
1409
  return getStringFromWasm0(ret[0], ret[1]);
@@ -1412,6 +1468,26 @@ export function og_load_status(world, asset) {
1412
1468
  }
1413
1469
  }
1414
1470
 
1471
+ /**
1472
+ * @param {number} world
1473
+ * @param {string} path
1474
+ * @returns {string}
1475
+ */
1476
+ export function og_load_style(world, path) {
1477
+ let deferred2_0;
1478
+ let deferred2_1;
1479
+ try {
1480
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1481
+ const len0 = WASM_VECTOR_LEN;
1482
+ const ret = wasm.og_load_style(world, ptr0, len0);
1483
+ deferred2_0 = ret[0];
1484
+ deferred2_1 = ret[1];
1485
+ return getStringFromWasm0(ret[0], ret[1]);
1486
+ } finally {
1487
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1488
+ }
1489
+ }
1490
+
1415
1491
  /**
1416
1492
  * @param {number} world
1417
1493
  * @param {string} path
@@ -1472,6 +1548,64 @@ export function og_load_tilemap(world, path) {
1472
1548
  }
1473
1549
  }
1474
1550
 
1551
+ /**
1552
+ * @param {number} world
1553
+ * @param {string} path
1554
+ * @returns {string}
1555
+ */
1556
+ export function og_load_timeline(world, path) {
1557
+ let deferred2_0;
1558
+ let deferred2_1;
1559
+ try {
1560
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1561
+ const len0 = WASM_VECTOR_LEN;
1562
+ const ret = wasm.og_load_timeline(world, ptr0, len0);
1563
+ deferred2_0 = ret[0];
1564
+ deferred2_1 = ret[1];
1565
+ return getStringFromWasm0(ret[0], ret[1]);
1566
+ } finally {
1567
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1568
+ }
1569
+ }
1570
+
1571
+ /**
1572
+ * @param {number} world
1573
+ * @param {string} path
1574
+ * @returns {string}
1575
+ */
1576
+ export function og_load_video(world, path) {
1577
+ let deferred2_0;
1578
+ let deferred2_1;
1579
+ try {
1580
+ const ptr0 = passStringToWasm0(path, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1581
+ const len0 = WASM_VECTOR_LEN;
1582
+ const ret = wasm.og_load_video(world, ptr0, len0);
1583
+ deferred2_0 = ret[0];
1584
+ deferred2_1 = ret[1];
1585
+ return getStringFromWasm0(ret[0], ret[1]);
1586
+ } finally {
1587
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1588
+ }
1589
+ }
1590
+
1591
+ /**
1592
+ * @param {number} world
1593
+ * @param {number} video
1594
+ * @returns {string}
1595
+ */
1596
+ export function og_load_video_info(world, video) {
1597
+ let deferred1_0;
1598
+ let deferred1_1;
1599
+ try {
1600
+ const ret = wasm.og_load_video_info(world, video);
1601
+ deferred1_0 = ret[0];
1602
+ deferred1_1 = ret[1];
1603
+ return getStringFromWasm0(ret[0], ret[1]);
1604
+ } finally {
1605
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1606
+ }
1607
+ }
1608
+
1475
1609
  /**
1476
1610
  * @param {number} world
1477
1611
  * @param {string | null} [desc]
@@ -1740,6 +1874,158 @@ export function og_nav_set_obstacle(world, mesh, id, obstacle) {
1740
1874
  }
1741
1875
  }
1742
1876
 
1877
+ /**
1878
+ * @param {number} world
1879
+ * @returns {string}
1880
+ */
1881
+ export function og_net_hash(world) {
1882
+ let deferred1_0;
1883
+ let deferred1_1;
1884
+ try {
1885
+ const ret = wasm.og_net_hash(world);
1886
+ deferred1_0 = ret[0];
1887
+ deferred1_1 = ret[1];
1888
+ return getStringFromWasm0(ret[0], ret[1]);
1889
+ } finally {
1890
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1891
+ }
1892
+ }
1893
+
1894
+ /**
1895
+ * @param {number} world
1896
+ * @returns {string}
1897
+ */
1898
+ export function og_net_status(world) {
1899
+ let deferred1_0;
1900
+ let deferred1_1;
1901
+ try {
1902
+ const ret = wasm.og_net_status(world);
1903
+ deferred1_0 = ret[0];
1904
+ deferred1_1 = ret[1];
1905
+ return getStringFromWasm0(ret[0], ret[1]);
1906
+ } finally {
1907
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1908
+ }
1909
+ }
1910
+
1911
+ /**
1912
+ * @param {number} world
1913
+ * @param {string | null} [input]
1914
+ * @returns {string}
1915
+ */
1916
+ export function og_net_submit(world, input) {
1917
+ let deferred2_0;
1918
+ let deferred2_1;
1919
+ try {
1920
+ var ptr0 = isLikeNone(input) ? 0 : passStringToWasm0(input, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1921
+ var len0 = WASM_VECTOR_LEN;
1922
+ const ret = wasm.og_net_submit(world, ptr0, len0);
1923
+ deferred2_0 = ret[0];
1924
+ deferred2_1 = ret[1];
1925
+ return getStringFromWasm0(ret[0], ret[1]);
1926
+ } finally {
1927
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1928
+ }
1929
+ }
1930
+
1931
+ /**
1932
+ * @param {number} world
1933
+ * @param {string | null} [desc]
1934
+ * @returns {string}
1935
+ */
1936
+ export function og_path_create(world, desc) {
1937
+ let deferred2_0;
1938
+ let deferred2_1;
1939
+ try {
1940
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1941
+ var len0 = WASM_VECTOR_LEN;
1942
+ const ret = wasm.og_path_create(world, ptr0, len0);
1943
+ deferred2_0 = ret[0];
1944
+ deferred2_1 = ret[1];
1945
+ return getStringFromWasm0(ret[0], ret[1]);
1946
+ } finally {
1947
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1948
+ }
1949
+ }
1950
+
1951
+ /**
1952
+ * @param {number} world
1953
+ * @param {string} name
1954
+ * @returns {string}
1955
+ */
1956
+ export function og_path_find(world, name) {
1957
+ let deferred2_0;
1958
+ let deferred2_1;
1959
+ try {
1960
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1961
+ const len0 = WASM_VECTOR_LEN;
1962
+ const ret = wasm.og_path_find(world, ptr0, len0);
1963
+ deferred2_0 = ret[0];
1964
+ deferred2_1 = ret[1];
1965
+ return getStringFromWasm0(ret[0], ret[1]);
1966
+ } finally {
1967
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1968
+ }
1969
+ }
1970
+
1971
+ /**
1972
+ * @param {number} world
1973
+ * @param {number} path
1974
+ * @returns {string}
1975
+ */
1976
+ export function og_path_length(world, path) {
1977
+ let deferred1_0;
1978
+ let deferred1_1;
1979
+ try {
1980
+ const ret = wasm.og_path_length(world, path);
1981
+ deferred1_0 = ret[0];
1982
+ deferred1_1 = ret[1];
1983
+ return getStringFromWasm0(ret[0], ret[1]);
1984
+ } finally {
1985
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1986
+ }
1987
+ }
1988
+
1989
+ /**
1990
+ * @param {number} world
1991
+ * @param {number} path
1992
+ * @param {string} point
1993
+ * @returns {string}
1994
+ */
1995
+ export function og_path_nearest(world, path, point) {
1996
+ let deferred2_0;
1997
+ let deferred2_1;
1998
+ try {
1999
+ const ptr0 = passStringToWasm0(point, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2000
+ const len0 = WASM_VECTOR_LEN;
2001
+ const ret = wasm.og_path_nearest(world, path, ptr0, len0);
2002
+ deferred2_0 = ret[0];
2003
+ deferred2_1 = ret[1];
2004
+ return getStringFromWasm0(ret[0], ret[1]);
2005
+ } finally {
2006
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2007
+ }
2008
+ }
2009
+
2010
+ /**
2011
+ * @param {number} world
2012
+ * @param {number} path
2013
+ * @param {number} t
2014
+ * @returns {string}
2015
+ */
2016
+ export function og_path_sample(world, path, t) {
2017
+ let deferred1_0;
2018
+ let deferred1_1;
2019
+ try {
2020
+ const ret = wasm.og_path_sample(world, path, t);
2021
+ deferred1_0 = ret[0];
2022
+ deferred1_1 = ret[1];
2023
+ return getStringFromWasm0(ret[0], ret[1]);
2024
+ } finally {
2025
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2026
+ }
2027
+ }
2028
+
1743
2029
  /**
1744
2030
  * @param {number} world
1745
2031
  * @param {number} entity
@@ -2265,6 +2551,136 @@ export function og_platform_result(world, request) {
2265
2551
  }
2266
2552
  }
2267
2553
 
2554
+ /**
2555
+ * @param {number} world
2556
+ * @param {string | null} [desc]
2557
+ * @returns {string}
2558
+ */
2559
+ export function og_platform_room_create(world, desc) {
2560
+ let deferred2_0;
2561
+ let deferred2_1;
2562
+ try {
2563
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2564
+ var len0 = WASM_VECTOR_LEN;
2565
+ const ret = wasm.og_platform_room_create(world, ptr0, len0);
2566
+ deferred2_0 = ret[0];
2567
+ deferred2_1 = ret[1];
2568
+ return getStringFromWasm0(ret[0], ret[1]);
2569
+ } finally {
2570
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2571
+ }
2572
+ }
2573
+
2574
+ /**
2575
+ * @param {number} world
2576
+ * @returns {string}
2577
+ */
2578
+ export function og_platform_room_info(world) {
2579
+ let deferred1_0;
2580
+ let deferred1_1;
2581
+ try {
2582
+ const ret = wasm.og_platform_room_info(world);
2583
+ deferred1_0 = ret[0];
2584
+ deferred1_1 = ret[1];
2585
+ return getStringFromWasm0(ret[0], ret[1]);
2586
+ } finally {
2587
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2588
+ }
2589
+ }
2590
+
2591
+ /**
2592
+ * @param {number} world
2593
+ * @param {string} room
2594
+ * @returns {string}
2595
+ */
2596
+ export function og_platform_room_join(world, room) {
2597
+ let deferred2_0;
2598
+ let deferred2_1;
2599
+ try {
2600
+ const ptr0 = passStringToWasm0(room, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2601
+ const len0 = WASM_VECTOR_LEN;
2602
+ const ret = wasm.og_platform_room_join(world, ptr0, len0);
2603
+ deferred2_0 = ret[0];
2604
+ deferred2_1 = ret[1];
2605
+ return getStringFromWasm0(ret[0], ret[1]);
2606
+ } finally {
2607
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2608
+ }
2609
+ }
2610
+
2611
+ /**
2612
+ * @param {number} world
2613
+ * @returns {string}
2614
+ */
2615
+ export function og_platform_room_leave(world) {
2616
+ let deferred1_0;
2617
+ let deferred1_1;
2618
+ try {
2619
+ const ret = wasm.og_platform_room_leave(world);
2620
+ deferred1_0 = ret[0];
2621
+ deferred1_1 = ret[1];
2622
+ return getStringFromWasm0(ret[0], ret[1]);
2623
+ } finally {
2624
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2625
+ }
2626
+ }
2627
+
2628
+ /**
2629
+ * @param {number} world
2630
+ * @param {number} message
2631
+ * @returns {string}
2632
+ */
2633
+ export function og_platform_room_message(world, message) {
2634
+ let deferred1_0;
2635
+ let deferred1_1;
2636
+ try {
2637
+ const ret = wasm.og_platform_room_message(world, message);
2638
+ deferred1_0 = ret[0];
2639
+ deferred1_1 = ret[1];
2640
+ return getStringFromWasm0(ret[0], ret[1]);
2641
+ } finally {
2642
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2643
+ }
2644
+ }
2645
+
2646
+ /**
2647
+ * @param {number} world
2648
+ * @returns {string}
2649
+ */
2650
+ export function og_platform_room_peers(world) {
2651
+ let deferred1_0;
2652
+ let deferred1_1;
2653
+ try {
2654
+ const ret = wasm.og_platform_room_peers(world);
2655
+ deferred1_0 = ret[0];
2656
+ deferred1_1 = ret[1];
2657
+ return getStringFromWasm0(ret[0], ret[1]);
2658
+ } finally {
2659
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2660
+ }
2661
+ }
2662
+
2663
+ /**
2664
+ * @param {number} world
2665
+ * @param {string} data
2666
+ * @param {number | null} [to]
2667
+ * @returns {string}
2668
+ */
2669
+ export function og_platform_room_send(world, data, to) {
2670
+ let deferred2_0;
2671
+ let deferred2_1;
2672
+ try {
2673
+ const ptr0 = passStringToWasm0(data, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2674
+ const len0 = WASM_VECTOR_LEN;
2675
+ const ret = wasm.og_platform_room_send(world, ptr0, len0, isLikeNone(to) ? Number.MAX_SAFE_INTEGER : (to) >>> 0);
2676
+ deferred2_0 = ret[0];
2677
+ deferred2_1 = ret[1];
2678
+ return getStringFromWasm0(ret[0], ret[1]);
2679
+ } finally {
2680
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2681
+ }
2682
+ }
2683
+
2268
2684
  /**
2269
2685
  * @param {number} world
2270
2686
  * @param {string} value
@@ -2567,6 +2983,43 @@ export function og_render_apply_look(world, look) {
2567
2983
  }
2568
2984
  }
2569
2985
 
2986
+ /**
2987
+ * @param {number} world
2988
+ * @param {string} preset
2989
+ * @returns {string}
2990
+ */
2991
+ export function og_render_apply_quality(world, preset) {
2992
+ let deferred2_0;
2993
+ let deferred2_1;
2994
+ try {
2995
+ const ptr0 = passStringToWasm0(preset, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2996
+ const len0 = WASM_VECTOR_LEN;
2997
+ const ret = wasm.og_render_apply_quality(world, ptr0, len0);
2998
+ deferred2_0 = ret[0];
2999
+ deferred2_1 = ret[1];
3000
+ return getStringFromWasm0(ret[0], ret[1]);
3001
+ } finally {
3002
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3003
+ }
3004
+ }
3005
+
3006
+ /**
3007
+ * @param {number} world
3008
+ * @returns {string}
3009
+ */
3010
+ export function og_render_baked_lighting(world) {
3011
+ let deferred1_0;
3012
+ let deferred1_1;
3013
+ try {
3014
+ const ret = wasm.og_render_baked_lighting(world);
3015
+ deferred1_0 = ret[0];
3016
+ deferred1_1 = ret[1];
3017
+ return getStringFromWasm0(ret[0], ret[1]);
3018
+ } finally {
3019
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3020
+ }
3021
+ }
3022
+
2570
3023
  /**
2571
3024
  * @param {number} world
2572
3025
  * @param {string | null} [desc]
@@ -2587,6 +3040,26 @@ export function og_render_box_geometry(world, desc) {
2587
3040
  }
2588
3041
  }
2589
3042
 
3043
+ /**
3044
+ * @param {number} world
3045
+ * @param {string | null} [desc]
3046
+ * @returns {string}
3047
+ */
3048
+ export function og_render_buffer_geometry(world, desc) {
3049
+ let deferred2_0;
3050
+ let deferred2_1;
3051
+ try {
3052
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3053
+ var len0 = WASM_VECTOR_LEN;
3054
+ const ret = wasm.og_render_buffer_geometry(world, ptr0, len0);
3055
+ deferred2_0 = ret[0];
3056
+ deferred2_1 = ret[1];
3057
+ return getStringFromWasm0(ret[0], ret[1]);
3058
+ } finally {
3059
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3060
+ }
3061
+ }
3062
+
2590
3063
  /**
2591
3064
  * @param {number} world
2592
3065
  * @returns {string}
@@ -2595,27 +3068,572 @@ export function og_render_capabilities(world) {
2595
3068
  let deferred1_0;
2596
3069
  let deferred1_1;
2597
3070
  try {
2598
- const ret = wasm.og_render_capabilities(world);
2599
- deferred1_0 = ret[0];
2600
- deferred1_1 = ret[1];
3071
+ const ret = wasm.og_render_capabilities(world);
3072
+ deferred1_0 = ret[0];
3073
+ deferred1_1 = ret[1];
3074
+ return getStringFromWasm0(ret[0], ret[1]);
3075
+ } finally {
3076
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3077
+ }
3078
+ }
3079
+
3080
+ /**
3081
+ * @param {number} world
3082
+ * @param {string | null} [desc]
3083
+ * @returns {string}
3084
+ */
3085
+ export function og_render_capsule_geometry(world, desc) {
3086
+ let deferred2_0;
3087
+ let deferred2_1;
3088
+ try {
3089
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3090
+ var len0 = WASM_VECTOR_LEN;
3091
+ const ret = wasm.og_render_capsule_geometry(world, ptr0, len0);
3092
+ deferred2_0 = ret[0];
3093
+ deferred2_1 = ret[1];
3094
+ return getStringFromWasm0(ret[0], ret[1]);
3095
+ } finally {
3096
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3097
+ }
3098
+ }
3099
+
3100
+ /**
3101
+ * @param {number} world
3102
+ * @param {string | null} [desc]
3103
+ * @returns {string}
3104
+ */
3105
+ export function og_render_circle_geometry(world, desc) {
3106
+ let deferred2_0;
3107
+ let deferred2_1;
3108
+ try {
3109
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3110
+ var len0 = WASM_VECTOR_LEN;
3111
+ const ret = wasm.og_render_circle_geometry(world, ptr0, len0);
3112
+ deferred2_0 = ret[0];
3113
+ deferred2_1 = ret[1];
3114
+ return getStringFromWasm0(ret[0], ret[1]);
3115
+ } finally {
3116
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3117
+ }
3118
+ }
3119
+
3120
+ /**
3121
+ * @param {number} world
3122
+ * @param {string | null} [desc]
3123
+ * @returns {string}
3124
+ */
3125
+ export function og_render_cone_geometry(world, desc) {
3126
+ let deferred2_0;
3127
+ let deferred2_1;
3128
+ try {
3129
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3130
+ var len0 = WASM_VECTOR_LEN;
3131
+ const ret = wasm.og_render_cone_geometry(world, ptr0, len0);
3132
+ deferred2_0 = ret[0];
3133
+ deferred2_1 = ret[1];
3134
+ return getStringFromWasm0(ret[0], ret[1]);
3135
+ } finally {
3136
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3137
+ }
3138
+ }
3139
+
3140
+ /**
3141
+ * @param {number} world
3142
+ * @param {string | null} [desc]
3143
+ * @returns {string}
3144
+ */
3145
+ export function og_render_csg_geometry(world, desc) {
3146
+ let deferred2_0;
3147
+ let deferred2_1;
3148
+ try {
3149
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3150
+ var len0 = WASM_VECTOR_LEN;
3151
+ const ret = wasm.og_render_csg_geometry(world, ptr0, len0);
3152
+ deferred2_0 = ret[0];
3153
+ deferred2_1 = ret[1];
3154
+ return getStringFromWasm0(ret[0], ret[1]);
3155
+ } finally {
3156
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3157
+ }
3158
+ }
3159
+
3160
+ /**
3161
+ * @param {number} world
3162
+ * @param {string | null} [desc]
3163
+ * @returns {string}
3164
+ */
3165
+ export function og_render_cylinder_geometry(world, desc) {
3166
+ let deferred2_0;
3167
+ let deferred2_1;
3168
+ try {
3169
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3170
+ var len0 = WASM_VECTOR_LEN;
3171
+ const ret = wasm.og_render_cylinder_geometry(world, ptr0, len0);
3172
+ deferred2_0 = ret[0];
3173
+ deferred2_1 = ret[1];
3174
+ return getStringFromWasm0(ret[0], ret[1]);
3175
+ } finally {
3176
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3177
+ }
3178
+ }
3179
+
3180
+ /**
3181
+ * @param {number} world
3182
+ * @param {string | null} [desc]
3183
+ * @returns {string}
3184
+ */
3185
+ export function og_render_dodecahedron_geometry(world, desc) {
3186
+ let deferred2_0;
3187
+ let deferred2_1;
3188
+ try {
3189
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3190
+ var len0 = WASM_VECTOR_LEN;
3191
+ const ret = wasm.og_render_dodecahedron_geometry(world, ptr0, len0);
3192
+ deferred2_0 = ret[0];
3193
+ deferred2_1 = ret[1];
3194
+ return getStringFromWasm0(ret[0], ret[1]);
3195
+ } finally {
3196
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3197
+ }
3198
+ }
3199
+
3200
+ /**
3201
+ * @param {number} world
3202
+ * @param {string | null} [desc]
3203
+ * @returns {string}
3204
+ */
3205
+ export function og_render_extrude_geometry(world, desc) {
3206
+ let deferred2_0;
3207
+ let deferred2_1;
3208
+ try {
3209
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3210
+ var len0 = WASM_VECTOR_LEN;
3211
+ const ret = wasm.og_render_extrude_geometry(world, ptr0, len0);
3212
+ deferred2_0 = ret[0];
3213
+ deferred2_1 = ret[1];
3214
+ return getStringFromWasm0(ret[0], ret[1]);
3215
+ } finally {
3216
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3217
+ }
3218
+ }
3219
+
3220
+ /**
3221
+ * @param {number} world
3222
+ * @param {string | null} [desc]
3223
+ * @returns {string}
3224
+ */
3225
+ export function og_render_floating_text(world, desc) {
3226
+ let deferred2_0;
3227
+ let deferred2_1;
3228
+ try {
3229
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3230
+ var len0 = WASM_VECTOR_LEN;
3231
+ const ret = wasm.og_render_floating_text(world, ptr0, len0);
3232
+ deferred2_0 = ret[0];
3233
+ deferred2_1 = ret[1];
3234
+ return getStringFromWasm0(ret[0], ret[1]);
3235
+ } finally {
3236
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3237
+ }
3238
+ }
3239
+
3240
+ /**
3241
+ * @param {number} world
3242
+ * @param {number} geometry
3243
+ * @returns {string}
3244
+ */
3245
+ export function og_render_geometry_info(world, geometry) {
3246
+ let deferred1_0;
3247
+ let deferred1_1;
3248
+ try {
3249
+ const ret = wasm.og_render_geometry_info(world, geometry);
3250
+ deferred1_0 = ret[0];
3251
+ deferred1_1 = ret[1];
3252
+ return getStringFromWasm0(ret[0], ret[1]);
3253
+ } finally {
3254
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3255
+ }
3256
+ }
3257
+
3258
+ /**
3259
+ * @param {number} world
3260
+ * @param {string | null} [desc]
3261
+ * @returns {string}
3262
+ */
3263
+ export function og_render_icosahedron_geometry(world, desc) {
3264
+ let deferred2_0;
3265
+ let deferred2_1;
3266
+ try {
3267
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3268
+ var len0 = WASM_VECTOR_LEN;
3269
+ const ret = wasm.og_render_icosahedron_geometry(world, ptr0, len0);
3270
+ deferred2_0 = ret[0];
3271
+ deferred2_1 = ret[1];
3272
+ return getStringFromWasm0(ret[0], ret[1]);
3273
+ } finally {
3274
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3275
+ }
3276
+ }
3277
+
3278
+ /**
3279
+ * @param {number} world
3280
+ * @param {string | null} [desc]
3281
+ * @returns {string}
3282
+ */
3283
+ export function og_render_lathe_geometry(world, desc) {
3284
+ let deferred2_0;
3285
+ let deferred2_1;
3286
+ try {
3287
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3288
+ var len0 = WASM_VECTOR_LEN;
3289
+ const ret = wasm.og_render_lathe_geometry(world, ptr0, len0);
3290
+ deferred2_0 = ret[0];
3291
+ deferred2_1 = ret[1];
3292
+ return getStringFromWasm0(ret[0], ret[1]);
3293
+ } finally {
3294
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3295
+ }
3296
+ }
3297
+
3298
+ /**
3299
+ * @param {number} world
3300
+ * @param {string | null} [desc]
3301
+ * @returns {string}
3302
+ */
3303
+ export function og_render_lines(world, desc) {
3304
+ let deferred2_0;
3305
+ let deferred2_1;
3306
+ try {
3307
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3308
+ var len0 = WASM_VECTOR_LEN;
3309
+ const ret = wasm.og_render_lines(world, ptr0, len0);
3310
+ deferred2_0 = ret[0];
3311
+ deferred2_1 = ret[1];
3312
+ return getStringFromWasm0(ret[0], ret[1]);
3313
+ } finally {
3314
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3315
+ }
3316
+ }
3317
+
3318
+ /**
3319
+ * @param {number} world
3320
+ * @returns {string}
3321
+ */
3322
+ export function og_render_look(world) {
3323
+ let deferred1_0;
3324
+ let deferred1_1;
3325
+ try {
3326
+ const ret = wasm.og_render_look(world);
3327
+ deferred1_0 = ret[0];
3328
+ deferred1_1 = ret[1];
3329
+ return getStringFromWasm0(ret[0], ret[1]);
3330
+ } finally {
3331
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3332
+ }
3333
+ }
3334
+
3335
+ /**
3336
+ * @param {number} world
3337
+ * @param {string | null} [desc]
3338
+ * @returns {string}
3339
+ */
3340
+ export function og_render_measure_text(world, desc) {
3341
+ let deferred2_0;
3342
+ let deferred2_1;
3343
+ try {
3344
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3345
+ var len0 = WASM_VECTOR_LEN;
3346
+ const ret = wasm.og_render_measure_text(world, ptr0, len0);
3347
+ deferred2_0 = ret[0];
3348
+ deferred2_1 = ret[1];
3349
+ return getStringFromWasm0(ret[0], ret[1]);
3350
+ } finally {
3351
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3352
+ }
3353
+ }
3354
+
3355
+ /**
3356
+ * @param {number} world
3357
+ * @param {string | null} [desc]
3358
+ * @returns {string}
3359
+ */
3360
+ export function og_render_merge_geometries(world, desc) {
3361
+ let deferred2_0;
3362
+ let deferred2_1;
3363
+ try {
3364
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3365
+ var len0 = WASM_VECTOR_LEN;
3366
+ const ret = wasm.og_render_merge_geometries(world, ptr0, len0);
3367
+ deferred2_0 = ret[0];
3368
+ deferred2_1 = ret[1];
3369
+ return getStringFromWasm0(ret[0], ret[1]);
3370
+ } finally {
3371
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3372
+ }
3373
+ }
3374
+
3375
+ /**
3376
+ * @param {number} world
3377
+ * @param {string | null} [desc]
3378
+ * @returns {string}
3379
+ */
3380
+ export function og_render_octahedron_geometry(world, desc) {
3381
+ let deferred2_0;
3382
+ let deferred2_1;
3383
+ try {
3384
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3385
+ var len0 = WASM_VECTOR_LEN;
3386
+ const ret = wasm.og_render_octahedron_geometry(world, ptr0, len0);
3387
+ deferred2_0 = ret[0];
3388
+ deferred2_1 = ret[1];
3389
+ return getStringFromWasm0(ret[0], ret[1]);
3390
+ } finally {
3391
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3392
+ }
3393
+ }
3394
+
3395
+ /**
3396
+ * @param {number} world
3397
+ * @param {string | null} [desc]
3398
+ * @returns {string}
3399
+ */
3400
+ export function og_render_plane_geometry(world, desc) {
3401
+ let deferred2_0;
3402
+ let deferred2_1;
3403
+ try {
3404
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3405
+ var len0 = WASM_VECTOR_LEN;
3406
+ const ret = wasm.og_render_plane_geometry(world, ptr0, len0);
3407
+ deferred2_0 = ret[0];
3408
+ deferred2_1 = ret[1];
3409
+ return getStringFromWasm0(ret[0], ret[1]);
3410
+ } finally {
3411
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3412
+ }
3413
+ }
3414
+
3415
+ /**
3416
+ * @param {number} world
3417
+ * @param {string | null} [desc]
3418
+ * @returns {string}
3419
+ */
3420
+ export function og_render_points(world, desc) {
3421
+ let deferred2_0;
3422
+ let deferred2_1;
3423
+ try {
3424
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3425
+ var len0 = WASM_VECTOR_LEN;
3426
+ const ret = wasm.og_render_points(world, ptr0, len0);
3427
+ deferred2_0 = ret[0];
3428
+ deferred2_1 = ret[1];
3429
+ return getStringFromWasm0(ret[0], ret[1]);
3430
+ } finally {
3431
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3432
+ }
3433
+ }
3434
+
3435
+ /**
3436
+ * @param {number} world
3437
+ * @param {string | null} [desc]
3438
+ * @returns {string}
3439
+ */
3440
+ export function og_render_polyhedron_geometry(world, desc) {
3441
+ let deferred2_0;
3442
+ let deferred2_1;
3443
+ try {
3444
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3445
+ var len0 = WASM_VECTOR_LEN;
3446
+ const ret = wasm.og_render_polyhedron_geometry(world, ptr0, len0);
3447
+ deferred2_0 = ret[0];
3448
+ deferred2_1 = ret[1];
3449
+ return getStringFromWasm0(ret[0], ret[1]);
3450
+ } finally {
3451
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3452
+ }
3453
+ }
3454
+
3455
+ /**
3456
+ * @param {number} world
3457
+ * @returns {string}
3458
+ */
3459
+ export function og_render_post_errors(world) {
3460
+ let deferred1_0;
3461
+ let deferred1_1;
3462
+ try {
3463
+ const ret = wasm.og_render_post_errors(world);
3464
+ deferred1_0 = ret[0];
3465
+ deferred1_1 = ret[1];
3466
+ return getStringFromWasm0(ret[0], ret[1]);
3467
+ } finally {
3468
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3469
+ }
3470
+ }
3471
+
3472
+ /**
3473
+ * @param {number} world
3474
+ * @param {string} ray
3475
+ * @param {string | null} [desc]
3476
+ * @returns {string}
3477
+ */
3478
+ export function og_render_raycast(world, ray, desc) {
3479
+ let deferred3_0;
3480
+ let deferred3_1;
3481
+ try {
3482
+ const ptr0 = passStringToWasm0(ray, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3483
+ const len0 = WASM_VECTOR_LEN;
3484
+ var ptr1 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3485
+ var len1 = WASM_VECTOR_LEN;
3486
+ const ret = wasm.og_render_raycast(world, ptr0, len0, ptr1, len1);
3487
+ deferred3_0 = ret[0];
3488
+ deferred3_1 = ret[1];
3489
+ return getStringFromWasm0(ret[0], ret[1]);
3490
+ } finally {
3491
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3492
+ }
3493
+ }
3494
+
3495
+ /**
3496
+ * @param {number} world
3497
+ * @param {string | null} [desc]
3498
+ * @returns {string}
3499
+ */
3500
+ export function og_render_render_target(world, desc) {
3501
+ let deferred2_0;
3502
+ let deferred2_1;
3503
+ try {
3504
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3505
+ var len0 = WASM_VECTOR_LEN;
3506
+ const ret = wasm.og_render_render_target(world, ptr0, len0);
3507
+ deferred2_0 = ret[0];
3508
+ deferred2_1 = ret[1];
3509
+ return getStringFromWasm0(ret[0], ret[1]);
3510
+ } finally {
3511
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3512
+ }
3513
+ }
3514
+
3515
+ /**
3516
+ * @param {number} world
3517
+ * @param {string | null} [desc]
3518
+ * @returns {string}
3519
+ */
3520
+ export function og_render_ribbon(world, desc) {
3521
+ let deferred2_0;
3522
+ let deferred2_1;
3523
+ try {
3524
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3525
+ var len0 = WASM_VECTOR_LEN;
3526
+ const ret = wasm.og_render_ribbon(world, ptr0, len0);
3527
+ deferred2_0 = ret[0];
3528
+ deferred2_1 = ret[1];
3529
+ return getStringFromWasm0(ret[0], ret[1]);
3530
+ } finally {
3531
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3532
+ }
3533
+ }
3534
+
3535
+ /**
3536
+ * @param {number} world
3537
+ * @param {string | null} [desc]
3538
+ * @returns {string}
3539
+ */
3540
+ export function og_render_ring_geometry(world, desc) {
3541
+ let deferred2_0;
3542
+ let deferred2_1;
3543
+ try {
3544
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3545
+ var len0 = WASM_VECTOR_LEN;
3546
+ const ret = wasm.og_render_ring_geometry(world, ptr0, len0);
3547
+ deferred2_0 = ret[0];
3548
+ deferred2_1 = ret[1];
3549
+ return getStringFromWasm0(ret[0], ret[1]);
3550
+ } finally {
3551
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3552
+ }
3553
+ }
3554
+
3555
+ /**
3556
+ * @param {number} world
3557
+ * @param {number} material
3558
+ * @param {string} shader
3559
+ * @returns {string}
3560
+ */
3561
+ export function og_render_set_material_shader(world, material, shader) {
3562
+ let deferred2_0;
3563
+ let deferred2_1;
3564
+ try {
3565
+ const ptr0 = passStringToWasm0(shader, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3566
+ const len0 = WASM_VECTOR_LEN;
3567
+ const ret = wasm.og_render_set_material_shader(world, material, ptr0, len0);
3568
+ deferred2_0 = ret[0];
3569
+ deferred2_1 = ret[1];
3570
+ return getStringFromWasm0(ret[0], ret[1]);
3571
+ } finally {
3572
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
3573
+ }
3574
+ }
3575
+
3576
+ /**
3577
+ * @param {number} world
3578
+ * @param {number} post
3579
+ * @param {string} name
3580
+ * @param {string} value
3581
+ * @returns {string}
3582
+ */
3583
+ export function og_render_set_post_param(world, post, name, value) {
3584
+ let deferred3_0;
3585
+ let deferred3_1;
3586
+ try {
3587
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3588
+ const len0 = WASM_VECTOR_LEN;
3589
+ const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3590
+ const len1 = WASM_VECTOR_LEN;
3591
+ const ret = wasm.og_render_set_post_param(world, post, ptr0, len0, ptr1, len1);
3592
+ deferred3_0 = ret[0];
3593
+ deferred3_1 = ret[1];
3594
+ return getStringFromWasm0(ret[0], ret[1]);
3595
+ } finally {
3596
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3597
+ }
3598
+ }
3599
+
3600
+ /**
3601
+ * @param {number} world
3602
+ * @param {number} material
3603
+ * @param {string} name
3604
+ * @param {string} value
3605
+ * @returns {string}
3606
+ */
3607
+ export function og_render_set_shader_param(world, material, name, value) {
3608
+ let deferred3_0;
3609
+ let deferred3_1;
3610
+ try {
3611
+ const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3612
+ const len0 = WASM_VECTOR_LEN;
3613
+ const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3614
+ const len1 = WASM_VECTOR_LEN;
3615
+ const ret = wasm.og_render_set_shader_param(world, material, ptr0, len0, ptr1, len1);
3616
+ deferred3_0 = ret[0];
3617
+ deferred3_1 = ret[1];
2601
3618
  return getStringFromWasm0(ret[0], ret[1]);
2602
3619
  } finally {
2603
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
3620
+ wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
2604
3621
  }
2605
3622
  }
2606
3623
 
2607
3624
  /**
2608
3625
  * @param {number} world
3626
+ * @param {number} shader
2609
3627
  * @param {string | null} [desc]
2610
3628
  * @returns {string}
2611
3629
  */
2612
- export function og_render_floating_text(world, desc) {
3630
+ export function og_render_shader_material(world, shader, desc) {
2613
3631
  let deferred2_0;
2614
3632
  let deferred2_1;
2615
3633
  try {
2616
3634
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2617
3635
  var len0 = WASM_VECTOR_LEN;
2618
- const ret = wasm.og_render_floating_text(world, ptr0, len0);
3636
+ const ret = wasm.og_render_shader_material(world, shader, ptr0, len0);
2619
3637
  deferred2_0 = ret[0];
2620
3638
  deferred2_1 = ret[1];
2621
3639
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2624,35 +3642,18 @@ export function og_render_floating_text(world, desc) {
2624
3642
  }
2625
3643
  }
2626
3644
 
2627
- /**
2628
- * @param {number} world
2629
- * @returns {string}
2630
- */
2631
- export function og_render_look(world) {
2632
- let deferred1_0;
2633
- let deferred1_1;
2634
- try {
2635
- const ret = wasm.og_render_look(world);
2636
- deferred1_0 = ret[0];
2637
- deferred1_1 = ret[1];
2638
- return getStringFromWasm0(ret[0], ret[1]);
2639
- } finally {
2640
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2641
- }
2642
- }
2643
-
2644
3645
  /**
2645
3646
  * @param {number} world
2646
3647
  * @param {string | null} [desc]
2647
3648
  * @returns {string}
2648
3649
  */
2649
- export function og_render_measure_text(world, desc) {
3650
+ export function og_render_shape_geometry(world, desc) {
2650
3651
  let deferred2_0;
2651
3652
  let deferred2_1;
2652
3653
  try {
2653
3654
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2654
3655
  var len0 = WASM_VECTOR_LEN;
2655
- const ret = wasm.og_render_measure_text(world, ptr0, len0);
3656
+ const ret = wasm.og_render_shape_geometry(world, ptr0, len0);
2656
3657
  deferred2_0 = ret[0];
2657
3658
  deferred2_1 = ret[1];
2658
3659
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2666,13 +3667,13 @@ export function og_render_measure_text(world, desc) {
2666
3667
  * @param {string | null} [desc]
2667
3668
  * @returns {string}
2668
3669
  */
2669
- export function og_render_plane_geometry(world, desc) {
3670
+ export function og_render_sphere_geometry(world, desc) {
2670
3671
  let deferred2_0;
2671
3672
  let deferred2_1;
2672
3673
  try {
2673
3674
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2674
3675
  var len0 = WASM_VECTOR_LEN;
2675
- const ret = wasm.og_render_plane_geometry(world, ptr0, len0);
3676
+ const ret = wasm.og_render_sphere_geometry(world, ptr0, len0);
2676
3677
  deferred2_0 = ret[0];
2677
3678
  deferred2_1 = ret[1];
2678
3679
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2686,13 +3687,13 @@ export function og_render_plane_geometry(world, desc) {
2686
3687
  * @param {string | null} [desc]
2687
3688
  * @returns {string}
2688
3689
  */
2689
- export function og_render_ribbon(world, desc) {
3690
+ export function og_render_sprite(world, desc) {
2690
3691
  let deferred2_0;
2691
3692
  let deferred2_1;
2692
3693
  try {
2693
3694
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2694
3695
  var len0 = WASM_VECTOR_LEN;
2695
- const ret = wasm.og_render_ribbon(world, ptr0, len0);
3696
+ const ret = wasm.og_render_sprite(world, ptr0, len0);
2696
3697
  deferred2_0 = ret[0];
2697
3698
  deferred2_1 = ret[1];
2698
3699
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2703,17 +3704,16 @@ export function og_render_ribbon(world, desc) {
2703
3704
 
2704
3705
  /**
2705
3706
  * @param {number} world
2706
- * @param {number} material
2707
- * @param {string} shader
3707
+ * @param {string | null} [desc]
2708
3708
  * @returns {string}
2709
3709
  */
2710
- export function og_render_set_material_shader(world, material, shader) {
3710
+ export function og_render_standard_material(world, desc) {
2711
3711
  let deferred2_0;
2712
3712
  let deferred2_1;
2713
3713
  try {
2714
- const ptr0 = passStringToWasm0(shader, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2715
- const len0 = WASM_VECTOR_LEN;
2716
- const ret = wasm.og_render_set_material_shader(world, material, ptr0, len0);
3714
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3715
+ var len0 = WASM_VECTOR_LEN;
3716
+ const ret = wasm.og_render_standard_material(world, ptr0, len0);
2717
3717
  deferred2_0 = ret[0];
2718
3718
  deferred2_1 = ret[1];
2719
3719
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2724,41 +3724,36 @@ export function og_render_set_material_shader(world, material, shader) {
2724
3724
 
2725
3725
  /**
2726
3726
  * @param {number} world
2727
- * @param {number} material
2728
- * @param {string} name
2729
- * @param {string} value
3727
+ * @param {string | null} [desc]
2730
3728
  * @returns {string}
2731
3729
  */
2732
- export function og_render_set_shader_param(world, material, name, value) {
2733
- let deferred3_0;
2734
- let deferred3_1;
3730
+ export function og_render_sweep_geometry(world, desc) {
3731
+ let deferred2_0;
3732
+ let deferred2_1;
2735
3733
  try {
2736
- const ptr0 = passStringToWasm0(name, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2737
- const len0 = WASM_VECTOR_LEN;
2738
- const ptr1 = passStringToWasm0(value, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2739
- const len1 = WASM_VECTOR_LEN;
2740
- const ret = wasm.og_render_set_shader_param(world, material, ptr0, len0, ptr1, len1);
2741
- deferred3_0 = ret[0];
2742
- deferred3_1 = ret[1];
3734
+ var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3735
+ var len0 = WASM_VECTOR_LEN;
3736
+ const ret = wasm.og_render_sweep_geometry(world, ptr0, len0);
3737
+ deferred2_0 = ret[0];
3738
+ deferred2_1 = ret[1];
2743
3739
  return getStringFromWasm0(ret[0], ret[1]);
2744
3740
  } finally {
2745
- wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
3741
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
2746
3742
  }
2747
3743
  }
2748
3744
 
2749
3745
  /**
2750
3746
  * @param {number} world
2751
- * @param {number} shader
2752
3747
  * @param {string | null} [desc]
2753
3748
  * @returns {string}
2754
3749
  */
2755
- export function og_render_shader_material(world, shader, desc) {
3750
+ export function og_render_tetrahedron_geometry(world, desc) {
2756
3751
  let deferred2_0;
2757
3752
  let deferred2_1;
2758
3753
  try {
2759
3754
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2760
3755
  var len0 = WASM_VECTOR_LEN;
2761
- const ret = wasm.og_render_shader_material(world, shader, ptr0, len0);
3756
+ const ret = wasm.og_render_tetrahedron_geometry(world, ptr0, len0);
2762
3757
  deferred2_0 = ret[0];
2763
3758
  deferred2_1 = ret[1];
2764
3759
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2772,13 +3767,13 @@ export function og_render_shader_material(world, shader, desc) {
2772
3767
  * @param {string | null} [desc]
2773
3768
  * @returns {string}
2774
3769
  */
2775
- export function og_render_sphere_geometry(world, desc) {
3770
+ export function og_render_text(world, desc) {
2776
3771
  let deferred2_0;
2777
3772
  let deferred2_1;
2778
3773
  try {
2779
3774
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2780
3775
  var len0 = WASM_VECTOR_LEN;
2781
- const ret = wasm.og_render_sphere_geometry(world, ptr0, len0);
3776
+ const ret = wasm.og_render_text(world, ptr0, len0);
2782
3777
  deferred2_0 = ret[0];
2783
3778
  deferred2_1 = ret[1];
2784
3779
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2792,13 +3787,13 @@ export function og_render_sphere_geometry(world, desc) {
2792
3787
  * @param {string | null} [desc]
2793
3788
  * @returns {string}
2794
3789
  */
2795
- export function og_render_sprite(world, desc) {
3790
+ export function og_render_torus_geometry(world, desc) {
2796
3791
  let deferred2_0;
2797
3792
  let deferred2_1;
2798
3793
  try {
2799
3794
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2800
3795
  var len0 = WASM_VECTOR_LEN;
2801
- const ret = wasm.og_render_sprite(world, ptr0, len0);
3796
+ const ret = wasm.og_render_torus_geometry(world, ptr0, len0);
2802
3797
  deferred2_0 = ret[0];
2803
3798
  deferred2_1 = ret[1];
2804
3799
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2812,13 +3807,13 @@ export function og_render_sprite(world, desc) {
2812
3807
  * @param {string | null} [desc]
2813
3808
  * @returns {string}
2814
3809
  */
2815
- export function og_render_standard_material(world, desc) {
3810
+ export function og_render_tube_geometry(world, desc) {
2816
3811
  let deferred2_0;
2817
3812
  let deferred2_1;
2818
3813
  try {
2819
3814
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2820
3815
  var len0 = WASM_VECTOR_LEN;
2821
- const ret = wasm.og_render_standard_material(world, ptr0, len0);
3816
+ const ret = wasm.og_render_tube_geometry(world, ptr0, len0);
2822
3817
  deferred2_0 = ret[0];
2823
3818
  deferred2_1 = ret[1];
2824
3819
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2829,16 +3824,17 @@ export function og_render_standard_material(world, desc) {
2829
3824
 
2830
3825
  /**
2831
3826
  * @param {number} world
3827
+ * @param {number} geometry
2832
3828
  * @param {string | null} [desc]
2833
3829
  * @returns {string}
2834
3830
  */
2835
- export function og_render_text(world, desc) {
3831
+ export function og_render_update_geometry(world, geometry, desc) {
2836
3832
  let deferred2_0;
2837
3833
  let deferred2_1;
2838
3834
  try {
2839
3835
  var ptr0 = isLikeNone(desc) ? 0 : passStringToWasm0(desc, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2840
3836
  var len0 = WASM_VECTOR_LEN;
2841
- const ret = wasm.og_render_text(world, ptr0, len0);
3837
+ const ret = wasm.og_render_update_geometry(world, geometry, ptr0, len0);
2842
3838
  deferred2_0 = ret[0];
2843
3839
  deferred2_1 = ret[1];
2844
3840
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2983,6 +3979,45 @@ export function og_rng_stream_range(rng_stream, low, high) {
2983
3979
  return ret;
2984
3980
  }
2985
3981
 
3982
+ /**
3983
+ * @param {number} engine
3984
+ * @param {string} event
3985
+ * @returns {boolean}
3986
+ */
3987
+ export function og_room_deliver(engine, event) {
3988
+ const ptr0 = passStringToWasm0(event, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3989
+ const len0 = WASM_VECTOR_LEN;
3990
+ const ret = wasm.og_room_deliver(engine, ptr0, len0);
3991
+ return ret !== 0;
3992
+ }
3993
+
3994
+ /**
3995
+ * @param {number} engine
3996
+ * @param {string} info
3997
+ */
3998
+ export function og_room_set_host(engine, info) {
3999
+ const ptr0 = passStringToWasm0(info, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
4000
+ const len0 = WASM_VECTOR_LEN;
4001
+ wasm.og_room_set_host(engine, ptr0, len0);
4002
+ }
4003
+
4004
+ /**
4005
+ * @param {number} engine
4006
+ * @returns {string}
4007
+ */
4008
+ export function og_room_take(engine) {
4009
+ let deferred1_0;
4010
+ let deferred1_1;
4011
+ try {
4012
+ const ret = wasm.og_room_take(engine);
4013
+ deferred1_0 = ret[0];
4014
+ deferred1_1 = ret[1];
4015
+ return getStringFromWasm0(ret[0], ret[1]);
4016
+ } finally {
4017
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4018
+ }
4019
+ }
4020
+
2986
4021
  /**
2987
4022
  * @param {number} runtime_probe
2988
4023
  * @param {string} id
@@ -3471,6 +4506,97 @@ export function og_time_set_scale(world, scale) {
3471
4506
  }
3472
4507
  }
3473
4508
 
4509
+ /**
4510
+ * @param {number} world
4511
+ * @param {number} asset
4512
+ * @returns {string}
4513
+ */
4514
+ export function og_timeline_info(world, asset) {
4515
+ let deferred1_0;
4516
+ let deferred1_1;
4517
+ try {
4518
+ const ret = wasm.og_timeline_info(world, asset);
4519
+ deferred1_0 = ret[0];
4520
+ deferred1_1 = ret[1];
4521
+ return getStringFromWasm0(ret[0], ret[1]);
4522
+ } finally {
4523
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4524
+ }
4525
+ }
4526
+
4527
+ /**
4528
+ * @param {number} world
4529
+ * @param {number} entity
4530
+ * @returns {string}
4531
+ */
4532
+ export function og_timeline_pause(world, entity) {
4533
+ let deferred1_0;
4534
+ let deferred1_1;
4535
+ try {
4536
+ const ret = wasm.og_timeline_pause(world, entity);
4537
+ deferred1_0 = ret[0];
4538
+ deferred1_1 = ret[1];
4539
+ return getStringFromWasm0(ret[0], ret[1]);
4540
+ } finally {
4541
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4542
+ }
4543
+ }
4544
+
4545
+ /**
4546
+ * @param {number} world
4547
+ * @param {number} entity
4548
+ * @returns {string}
4549
+ */
4550
+ export function og_timeline_play(world, entity) {
4551
+ let deferred1_0;
4552
+ let deferred1_1;
4553
+ try {
4554
+ const ret = wasm.og_timeline_play(world, entity);
4555
+ deferred1_0 = ret[0];
4556
+ deferred1_1 = ret[1];
4557
+ return getStringFromWasm0(ret[0], ret[1]);
4558
+ } finally {
4559
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4560
+ }
4561
+ }
4562
+
4563
+ /**
4564
+ * @param {number} world
4565
+ * @param {number} entity
4566
+ * @param {number} time
4567
+ * @returns {string}
4568
+ */
4569
+ export function og_timeline_seek(world, entity, time) {
4570
+ let deferred1_0;
4571
+ let deferred1_1;
4572
+ try {
4573
+ const ret = wasm.og_timeline_seek(world, entity, time);
4574
+ deferred1_0 = ret[0];
4575
+ deferred1_1 = ret[1];
4576
+ return getStringFromWasm0(ret[0], ret[1]);
4577
+ } finally {
4578
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4579
+ }
4580
+ }
4581
+
4582
+ /**
4583
+ * @param {number} world
4584
+ * @param {number} entity
4585
+ * @returns {string}
4586
+ */
4587
+ export function og_timeline_stop(world, entity) {
4588
+ let deferred1_0;
4589
+ let deferred1_1;
4590
+ try {
4591
+ const ret = wasm.og_timeline_stop(world, entity);
4592
+ deferred1_0 = ret[0];
4593
+ deferred1_1 = ret[1];
4594
+ return getStringFromWasm0(ret[0], ret[1]);
4595
+ } finally {
4596
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
4597
+ }
4598
+ }
4599
+
3474
4600
  /**
3475
4601
  * @param {string} position
3476
4602
  * @param {string} quaternion
@@ -5361,6 +6487,38 @@ export function og_web_texture_target(engine, manifest, id, bytes) {
5361
6487
  }
5362
6488
  }
5363
6489
 
6490
+ /**
6491
+ * The trace (og-runtime's `trace.rs`, the shell's `trace()`): turns the
6492
+ * engine's trace on or off.
6493
+ * @param {number} engine
6494
+ * @param {boolean} on
6495
+ */
6496
+ export function og_web_trace(engine, on) {
6497
+ wasm.og_web_trace(engine, on);
6498
+ }
6499
+
6500
+ /**
6501
+ * The trace's spans since the last take, as JSON (`{ now, events }`, the
6502
+ * events Chrome trace events on the engine's clock); `last` waits for the
6503
+ * GPU's frames in flight where it can (natively only: the web's arrive in
6504
+ * a later take).
6505
+ * @param {number} engine
6506
+ * @param {boolean} last
6507
+ * @returns {string}
6508
+ */
6509
+ export function og_web_trace_take(engine, last) {
6510
+ let deferred1_0;
6511
+ let deferred1_1;
6512
+ try {
6513
+ const ret = wasm.og_web_trace_take(engine, last);
6514
+ deferred1_0 = ret[0];
6515
+ deferred1_1 = ret[1];
6516
+ return getStringFromWasm0(ret[0], ret[1]);
6517
+ } finally {
6518
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
6519
+ }
6520
+ }
6521
+
5364
6522
  /**
5365
6523
  * Make one pipeline the engine's renderer has not used yet (og-render's
5366
6524
  * `Renderer::warm`): the engine Worker calls it in idle time behind the
@@ -6264,6 +7422,10 @@ function __wbg_get_imports() {
6264
7422
  __wbg_end_b57473834b877409: function(arg0) {
6265
7423
  arg0.end();
6266
7424
  },
7425
+ __wbg_features_5cac120c28ba0475: function(arg0) {
7426
+ const ret = arg0.features;
7427
+ return ret;
7428
+ },
6267
7429
  __wbg_features_dec7bd2fd3d91bd6: function(arg0) {
6268
7430
  const ret = arg0.features;
6269
7431
  return ret;
@@ -6316,6 +7478,10 @@ function __wbg_get_imports() {
6316
7478
  __wbg_frontFace_b064adb15b6f3772: function(arg0, arg1) {
6317
7479
  arg0.frontFace(arg1 >>> 0);
6318
7480
  },
7481
+ __wbg_getBindGroupLayout_fb40c3b93d37f466: function(arg0, arg1) {
7482
+ const ret = arg0.getBindGroupLayout(arg1 >>> 0);
7483
+ return ret;
7484
+ },
6319
7485
  __wbg_getBufferSubData_dd23246099b166d1: function(arg0, arg1, arg2, arg3) {
6320
7486
  arg0.getBufferSubData(arg1 >>> 0, arg2, arg3);
6321
7487
  },
@@ -6467,6 +7633,26 @@ function __wbg_get_imports() {
6467
7633
  const ret = arg0.info;
6468
7634
  return ret;
6469
7635
  },
7636
+ __wbg_instanceof_GpuOutOfMemoryError_5c3b8a2499f59adb: function(arg0) {
7637
+ let result;
7638
+ try {
7639
+ result = arg0 instanceof GPUOutOfMemoryError;
7640
+ } catch (_) {
7641
+ result = false;
7642
+ }
7643
+ const ret = result;
7644
+ return ret;
7645
+ },
7646
+ __wbg_instanceof_GpuValidationError_7659e07b12d4e184: function(arg0) {
7647
+ let result;
7648
+ try {
7649
+ result = arg0 instanceof GPUValidationError;
7650
+ } catch (_) {
7651
+ result = false;
7652
+ }
7653
+ const ret = result;
7654
+ return ret;
7655
+ },
6470
7656
  __wbg_instanceof_HtmlCanvasElement_0a30c11fbbf41841: function(arg0) {
6471
7657
  let result;
6472
7658
  try {
@@ -6665,6 +7851,13 @@ function __wbg_get_imports() {
6665
7851
  const ret = arg0.maxVertexBuffers;
6666
7852
  return ret;
6667
7853
  },
7854
+ __wbg_message_2aad50368e15e8f1: function(arg0, arg1) {
7855
+ const ret = arg1.message;
7856
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
7857
+ const len1 = WASM_VECTOR_LEN;
7858
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
7859
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
7860
+ },
6668
7861
  __wbg_minStorageBufferOffsetAlignment_5ba9b77792bdadb3: function(arg0) {
6669
7862
  const ret = arg0.minStorageBufferOffsetAlignment;
6670
7863
  return ret;
@@ -6755,9 +7948,16 @@ function __wbg_get_imports() {
6755
7948
  __wbg_polygonOffset_8f922d9173d8849d: function(arg0, arg1, arg2) {
6756
7949
  arg0.polygonOffset(arg1, arg2);
6757
7950
  },
7951
+ __wbg_popErrorScope_182b8e03671d81ef: function(arg0) {
7952
+ const ret = arg0.popErrorScope();
7953
+ return ret;
7954
+ },
6758
7955
  __wbg_prototypesetcall_bc27214492979395: function(arg0, arg1, arg2) {
6759
7956
  Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
6760
7957
  },
7958
+ __wbg_pushErrorScope_fa7df784c43bdb51: function(arg0, arg1) {
7959
+ arg0.pushErrorScope(__wbindgen_enum_GpuErrorFilter[arg1]);
7960
+ },
6761
7961
  __wbg_push_2baf45db356cf468: function(arg0, arg1) {
6762
7962
  const ret = arg0.push(arg1);
6763
7963
  return ret;
@@ -6859,6 +8059,9 @@ function __wbg_get_imports() {
6859
8059
  __wbg_setVertexBuffer_cbf4ca1627c02f4c: function(arg0, arg1, arg2, arg3, arg4) {
6860
8060
  arg0.setVertexBuffer(arg1 >>> 0, arg2, arg3, arg4);
6861
8061
  },
8062
+ __wbg_setViewport_c0be08dcc8965ccf: function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
8063
+ arg0.setViewport(arg1, arg2, arg3, arg4, arg5, arg6);
8064
+ },
6862
8065
  __wbg_set_145a351398b48c65: function() { return handleError(function (arg0, arg1, arg2) {
6863
8066
  const ret = Reflect.set(arg0, arg1, arg2);
6864
8067
  return ret;
@@ -7707,23 +8910,23 @@ function __wbg_get_imports() {
7707
8910
  arg0.writeTexture(arg1, getArrayU8FromWasm0(arg2, arg3), arg4, arg5);
7708
8911
  }, arguments); },
7709
8912
  __wbindgen_generic_0000000000000001: function(arg0, arg1) {
7710
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 3822, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8913
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [Externref], shim_idx: 4066, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7711
8914
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___JsValue__core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true_);
7712
8915
  return ret;
7713
8916
  },
7714
8917
  __wbindgen_generic_0000000000000002: function(arg0, arg1) {
7715
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 1685, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8918
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("GPUDevice")], shim_idx: 1907, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7716
8919
  const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true_);
7717
8920
  return ret;
7718
8921
  },
7719
8922
  __wbindgen_generic_0000000000000003: function(arg0, arg1) {
7720
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 1685, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7721
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__333);
8923
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("any")], shim_idx: 1907, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8924
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__394);
7722
8925
  return ret;
7723
8926
  },
7724
8927
  __wbindgen_generic_0000000000000004: function(arg0, arg1) {
7725
- // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 1685, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
7726
- const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__334);
8928
+ // Cast intrinsic for `Closure(Closure { owned: true, function: Function { arguments: [NamedExternref("undefined")], shim_idx: 1907, ret: Result(Unit), inner_ret: Some(Result(Unit)) }, mutable: true }) -> Externref`.
8929
+ const ret = makeMutClosure(arg0, arg1, wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__395);
7727
8930
  return ret;
7728
8931
  },
7729
8932
  __wbindgen_generic_0000000000000005: function(arg0) {
@@ -7801,15 +9004,15 @@ function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bind
7801
9004
  }
7802
9005
  }
7803
9006
 
7804
- function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__333(arg0, arg1, arg2) {
7805
- const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__333(arg0, arg1, arg2);
9007
+ function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__394(arg0, arg1, arg2) {
9008
+ const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__394(arg0, arg1, arg2);
7806
9009
  if (ret[1]) {
7807
9010
  throw takeFromExternrefTable0(ret[0]);
7808
9011
  }
7809
9012
  }
7810
9013
 
7811
- function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__334(arg0, arg1, arg2) {
7812
- const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__334(arg0, arg1, arg2);
9014
+ function wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__395(arg0, arg1, arg2) {
9015
+ const ret = wasm.wasm_bindgen_b8d3fa9391980f8___convert__closures_____invoke___wasm_bindgen_b8d3fa9391980f8___sys__JsNullable_wgpu_d2fbdff2c91c8b93___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_37ee0ce0c4cd57d5___result__Result_____wasm_bindgen_b8d3fa9391980f8___JsError___true__395(arg0, arg1, arg2);
7813
9016
  if (ret[1]) {
7814
9017
  throw takeFromExternrefTable0(ret[0]);
7815
9018
  }
@@ -7847,6 +9050,9 @@ const __wbindgen_enum_GpuCompareFunction = ["never", "less", "equal", "less-equa
7847
9050
  const __wbindgen_enum_GpuCullMode = ["none", "front", "back"];
7848
9051
 
7849
9052
 
9053
+ const __wbindgen_enum_GpuErrorFilter = ["validation", "out-of-memory", "internal"];
9054
+
9055
+
7850
9056
  const __wbindgen_enum_GpuFilterMode = ["nearest", "linear"];
7851
9057
 
7852
9058