@optolith/database-schema 0.42.1

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Files changed (488) hide show
  1. package/AUTHORS +1 -0
  2. package/CHANGELOG.md +1789 -0
  3. package/LICENSE +378 -0
  4. package/README.md +34 -0
  5. package/gen/types.d.ts +24682 -0
  6. package/lib/cache/activatableSelectOptions.d.ts +18 -0
  7. package/lib/cache/activatableSelectOptions.js +762 -0
  8. package/lib/cache/ancestorBloodAdvantages.d.ts +4 -0
  9. package/lib/cache/ancestorBloodAdvantages.js +13 -0
  10. package/lib/cache/index.d.ts +31 -0
  11. package/lib/cache/index.js +22 -0
  12. package/lib/cache/internal.d.ts +4 -0
  13. package/lib/cache/internal.js +1 -0
  14. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.d.ts +3 -0
  15. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.js +103 -0
  16. package/lib/cache/newApplicationsAndUses.d.ts +22 -0
  17. package/lib/cache/newApplicationsAndUses.js +12 -0
  18. package/lib/main.d.ts +17 -0
  19. package/lib/main.js +226 -0
  20. package/lib/test.d.ts +1 -0
  21. package/lib/test.js +11 -0
  22. package/lib/types/Advantage.d.ts +1193 -0
  23. package/lib/types/Advantage.js +58 -0
  24. package/lib/types/AnimalDisease.d.ts +91 -0
  25. package/lib/types/AnimalDisease.js +35 -0
  26. package/lib/types/AnimalType.d.ts +6 -0
  27. package/lib/types/AnimalType.js +21 -0
  28. package/lib/types/ArcaneBardTradition.d.ts +30 -0
  29. package/lib/types/ArcaneBardTradition.js +14 -0
  30. package/lib/types/ArcaneDancerTradition.d.ts +30 -0
  31. package/lib/types/ArcaneDancerTradition.js +14 -0
  32. package/lib/types/Aspect.d.ts +7 -0
  33. package/lib/types/Aspect.js +27 -0
  34. package/lib/types/Attribute.d.ts +19 -0
  35. package/lib/types/Attribute.js +49 -0
  36. package/lib/types/Blessing.d.ts +106 -0
  37. package/lib/types/Blessing.js +102 -0
  38. package/lib/types/Cantrip.d.ts +134 -0
  39. package/lib/types/Cantrip.js +166 -0
  40. package/lib/types/Ceremony.d.ts +685 -0
  41. package/lib/types/Ceremony.js +94 -0
  42. package/lib/types/CombatTechnique.d.ts +153 -0
  43. package/lib/types/CombatTechnique.js +133 -0
  44. package/lib/types/Condition.d.ts +53 -0
  45. package/lib/types/Condition.js +38 -0
  46. package/lib/types/Continent.d.ts +6 -0
  47. package/lib/types/Continent.js +22 -0
  48. package/lib/types/Culture.d.ts +158 -0
  49. package/lib/types/Culture.js +374 -0
  50. package/lib/types/DerivedCharacteristic.d.ts +267 -0
  51. package/lib/types/DerivedCharacteristic.js +227 -0
  52. package/lib/types/Disadvantage.d.ts +1120 -0
  53. package/lib/types/Disadvantage.js +59 -0
  54. package/lib/types/Disease.d.ts +111 -0
  55. package/lib/types/Disease.js +35 -0
  56. package/lib/types/Element.d.ts +6 -0
  57. package/lib/types/Element.js +21 -0
  58. package/lib/types/ExperienceLevel.d.ts +13 -0
  59. package/lib/types/ExperienceLevel.js +56 -0
  60. package/lib/types/EyeColor.d.ts +6 -0
  61. package/lib/types/EyeColor.js +21 -0
  62. package/lib/types/FamiliarsTrick.d.ts +192 -0
  63. package/lib/types/FamiliarsTrick.js +202 -0
  64. package/lib/types/HairColor.d.ts +6 -0
  65. package/lib/types/HairColor.js +21 -0
  66. package/lib/types/HomunculusType.d.ts +6 -0
  67. package/lib/types/HomunculusType.js +15 -0
  68. package/lib/types/Influence.d.ts +80 -0
  69. package/lib/types/Influence.js +52 -0
  70. package/lib/types/Lessons.d.ts +181 -0
  71. package/lib/types/Lessons.js +230 -0
  72. package/lib/types/LiturgicalChant.d.ts +685 -0
  73. package/lib/types/LiturgicalChant.js +94 -0
  74. package/lib/types/Locale.d.ts +1607 -0
  75. package/lib/types/Locale.js +1747 -0
  76. package/lib/types/MetaCondition.d.ts +53 -0
  77. package/lib/types/MetaCondition.js +39 -0
  78. package/lib/types/PactCategory.d.ts +75 -0
  79. package/lib/types/PactCategory.js +102 -0
  80. package/lib/types/Patron.d.ts +101 -0
  81. package/lib/types/Patron.js +203 -0
  82. package/lib/types/PatronCategory.d.ts +7 -0
  83. package/lib/types/PatronCategory.js +26 -0
  84. package/lib/types/PersonalityTrait.d.ts +81 -0
  85. package/lib/types/PersonalityTrait.js +58 -0
  86. package/lib/types/Profession.d.ts +2120 -0
  87. package/lib/types/Profession.js +631 -0
  88. package/lib/types/Property.d.ts +7 -0
  89. package/lib/types/Property.js +26 -0
  90. package/lib/types/Race.d.ts +207 -0
  91. package/lib/types/Race.js +332 -0
  92. package/lib/types/Region.d.ts +6 -0
  93. package/lib/types/Region.js +21 -0
  94. package/lib/types/Ritual.d.ts +688 -0
  95. package/lib/types/Ritual.js +96 -0
  96. package/lib/types/Service.d.ts +56 -0
  97. package/lib/types/Service.js +45 -0
  98. package/lib/types/SexPractice.d.ts +51 -0
  99. package/lib/types/SexPractice.js +39 -0
  100. package/lib/types/Skill.d.ts +116 -0
  101. package/lib/types/Skill.js +139 -0
  102. package/lib/types/SkillGroup.d.ts +17 -0
  103. package/lib/types/SkillGroup.js +45 -0
  104. package/lib/types/SkillModificationLevel.d.ts +34 -0
  105. package/lib/types/SkillModificationLevel.js +116 -0
  106. package/lib/types/SocialStatus.d.ts +7 -0
  107. package/lib/types/SocialStatus.js +26 -0
  108. package/lib/types/Spell.d.ts +688 -0
  109. package/lib/types/Spell.js +96 -0
  110. package/lib/types/State.d.ts +52 -0
  111. package/lib/types/State.js +31 -0
  112. package/lib/types/Talisman.d.ts +135 -0
  113. package/lib/types/Talisman.js +168 -0
  114. package/lib/types/TargetCategory.d.ts +7 -0
  115. package/lib/types/TargetCategory.js +26 -0
  116. package/lib/types/_Activatable.d.ts +12 -0
  117. package/lib/types/_Activatable.js +43 -0
  118. package/lib/types/_ActivatableAdvanced.d.ts +50 -0
  119. package/lib/types/_ActivatableAdvanced.js +101 -0
  120. package/lib/types/_ActivatableAdventurePointsValue.d.ts +159 -0
  121. package/lib/types/_ActivatableAdventurePointsValue.js +148 -0
  122. package/lib/types/_ActivatableAutomatic.d.ts +74 -0
  123. package/lib/types/_ActivatableAutomatic.js +64 -0
  124. package/lib/types/_ActivatableCombat.d.ts +123 -0
  125. package/lib/types/_ActivatableCombat.js +350 -0
  126. package/lib/types/_ActivatableNames.d.ts +15 -0
  127. package/lib/types/_ActivatableNames.js +26 -0
  128. package/lib/types/_ActivatableNonMundane.d.ts +387 -0
  129. package/lib/types/_ActivatableNonMundane.js +536 -0
  130. package/lib/types/_ActivatableSelectOptionCategory.d.ts +1380 -0
  131. package/lib/types/_ActivatableSelectOptionCategory.js +478 -0
  132. package/lib/types/_ActivatableSelectOptions.d.ts +1077 -0
  133. package/lib/types/_ActivatableSelectOptions.js +218 -0
  134. package/lib/types/_ActivatableSkill.d.ts +1231 -0
  135. package/lib/types/_ActivatableSkill.js +89 -0
  136. package/lib/types/_ActivatableSkillApplicationsAndUses.d.ts +109 -0
  137. package/lib/types/_ActivatableSkillApplicationsAndUses.js +80 -0
  138. package/lib/types/_ActivatableSkillCastingTime.d.ts +66 -0
  139. package/lib/types/_ActivatableSkillCastingTime.js +92 -0
  140. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +27 -0
  141. package/lib/types/_ActivatableSkillCheckResultBased.js +45 -0
  142. package/lib/types/_ActivatableSkillCost.d.ts +366 -0
  143. package/lib/types/_ActivatableSkillCost.js +280 -0
  144. package/lib/types/_ActivatableSkillDuration.d.ts +204 -0
  145. package/lib/types/_ActivatableSkillDuration.js +138 -0
  146. package/lib/types/_ActivatableSkillEffect.d.ts +16 -0
  147. package/lib/types/_ActivatableSkillEffect.js +65 -0
  148. package/lib/types/_ActivatableSkillRange.d.ts +62 -0
  149. package/lib/types/_ActivatableSkillRange.js +106 -0
  150. package/lib/types/_ActivatableSkillTargetCategory.d.ts +14 -0
  151. package/lib/types/_ActivatableSkillTargetCategory.js +30 -0
  152. package/lib/types/_AlternativeNames.d.ts +5 -0
  153. package/lib/types/_AlternativeNames.js +14 -0
  154. package/lib/types/_ArcaneTradition.d.ts +30 -0
  155. package/lib/types/_ArcaneTradition.js +14 -0
  156. package/lib/types/_Blessed.d.ts +8 -0
  157. package/lib/types/_Blessed.js +22 -0
  158. package/lib/types/_Color.d.ts +19 -0
  159. package/lib/types/_Color.js +27 -0
  160. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +7 -0
  161. package/lib/types/_CommonnessRatedAdvantageDisadvantage.js +19 -0
  162. package/lib/types/_Dice.d.ts +6 -0
  163. package/lib/types/_Dice.js +23 -0
  164. package/lib/types/_DiseasePoison.d.ts +59 -0
  165. package/lib/types/_DiseasePoison.js +110 -0
  166. package/lib/types/_Enhancements.d.ts +170 -0
  167. package/lib/types/_Enhancements.js +80 -0
  168. package/lib/types/_Identifier.d.ts +170 -0
  169. package/lib/types/_Identifier.js +325 -0
  170. package/lib/types/_IdentifierGroup.d.ts +413 -0
  171. package/lib/types/_IdentifierGroup.js +333 -0
  172. package/lib/types/_ImprovementCost.d.ts +7 -0
  173. package/lib/types/_ImprovementCost.js +10 -0
  174. package/lib/types/_MathExpression.d.ts +12 -0
  175. package/lib/types/_MathExpression.js +36 -0
  176. package/lib/types/_Prerequisite.d.ts +421 -0
  177. package/lib/types/_Prerequisite.js +163 -0
  178. package/lib/types/_ResponsiveText.d.ts +13 -0
  179. package/lib/types/_ResponsiveText.js +43 -0
  180. package/lib/types/_Sex.d.ts +5 -0
  181. package/lib/types/_Sex.js +8 -0
  182. package/lib/types/_SizeCategory.d.ts +15 -0
  183. package/lib/types/_SizeCategory.js +24 -0
  184. package/lib/types/_SkillCheck.d.ts +11 -0
  185. package/lib/types/_SkillCheck.js +23 -0
  186. package/lib/types/_Spellwork.d.ts +17 -0
  187. package/lib/types/_Spellwork.js +39 -0
  188. package/lib/types/equipment/EquipmentPackage.d.ts +85 -0
  189. package/lib/types/equipment/EquipmentPackage.js +41 -0
  190. package/lib/types/equipment/item/Ammunition.d.ts +72 -0
  191. package/lib/types/equipment/item/Ammunition.js +44 -0
  192. package/lib/types/equipment/item/Animal.d.ts +72 -0
  193. package/lib/types/equipment/item/Animal.js +22 -0
  194. package/lib/types/equipment/item/AnimalCare.d.ts +87 -0
  195. package/lib/types/equipment/item/AnimalCare.js +58 -0
  196. package/lib/types/equipment/item/Armor.d.ts +166 -0
  197. package/lib/types/equipment/item/Armor.js +181 -0
  198. package/lib/types/equipment/item/BandageOrRemedy.d.ts +201 -0
  199. package/lib/types/equipment/item/BandageOrRemedy.js +48 -0
  200. package/lib/types/equipment/item/Book.d.ts +169 -0
  201. package/lib/types/equipment/item/Book.js +271 -0
  202. package/lib/types/equipment/item/CeremonialItem.d.ts +202 -0
  203. package/lib/types/equipment/item/CeremonialItem.js +53 -0
  204. package/lib/types/equipment/item/Clothes.d.ts +201 -0
  205. package/lib/types/equipment/item/Clothes.js +48 -0
  206. package/lib/types/equipment/item/ClothingPackage.d.ts +63 -0
  207. package/lib/types/equipment/item/ClothingPackage.js +21 -0
  208. package/lib/types/equipment/item/Container.d.ts +201 -0
  209. package/lib/types/equipment/item/Container.js +48 -0
  210. package/lib/types/equipment/item/Elixir.d.ts +119 -0
  211. package/lib/types/equipment/item/Elixir.js +110 -0
  212. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +215 -0
  213. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +44 -0
  214. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +74 -0
  215. package/lib/types/equipment/item/GemOrPreciousStone.js +52 -0
  216. package/lib/types/equipment/item/IlluminationLightSource.d.ts +210 -0
  217. package/lib/types/equipment/item/IlluminationLightSource.js +78 -0
  218. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +201 -0
  219. package/lib/types/equipment/item/IlluminationRefillOrSupply.js +48 -0
  220. package/lib/types/equipment/item/Jewelry.d.ts +74 -0
  221. package/lib/types/equipment/item/Jewelry.js +46 -0
  222. package/lib/types/equipment/item/Laboratory.d.ts +81 -0
  223. package/lib/types/equipment/item/Laboratory.js +34 -0
  224. package/lib/types/equipment/item/Liebesspielzeug.d.ts +201 -0
  225. package/lib/types/equipment/item/Liebesspielzeug.js +48 -0
  226. package/lib/types/equipment/item/LuxuryGood.d.ts +201 -0
  227. package/lib/types/equipment/item/LuxuryGood.js +48 -0
  228. package/lib/types/equipment/item/MagicalArtifact.d.ts +204 -0
  229. package/lib/types/equipment/item/MagicalArtifact.js +82 -0
  230. package/lib/types/equipment/item/MusicalInstrument.d.ts +201 -0
  231. package/lib/types/equipment/item/MusicalInstrument.js +48 -0
  232. package/lib/types/equipment/item/Newspaper.d.ts +67 -0
  233. package/lib/types/equipment/item/Newspaper.js +36 -0
  234. package/lib/types/equipment/item/OrienteeringAid.d.ts +200 -0
  235. package/lib/types/equipment/item/OrienteeringAid.js +2 -0
  236. package/lib/types/equipment/item/Poison.d.ts +621 -0
  237. package/lib/types/equipment/item/Poison.js +486 -0
  238. package/lib/types/equipment/item/RopeOrChain.d.ts +200 -0
  239. package/lib/types/equipment/item/RopeOrChain.js +2 -0
  240. package/lib/types/equipment/item/Stationery.d.ts +200 -0
  241. package/lib/types/equipment/item/Stationery.js +2 -0
  242. package/lib/types/equipment/item/ThievesTool.d.ts +200 -0
  243. package/lib/types/equipment/item/ThievesTool.js +2 -0
  244. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +83 -0
  245. package/lib/types/equipment/item/ToolOfTheTrade.js +34 -0
  246. package/lib/types/equipment/item/TravelGearOrTool.d.ts +201 -0
  247. package/lib/types/equipment/item/TravelGearOrTool.js +48 -0
  248. package/lib/types/equipment/item/Vehicle.d.ts +80 -0
  249. package/lib/types/equipment/item/Vehicle.js +30 -0
  250. package/lib/types/equipment/item/Weapon.d.ts +225 -0
  251. package/lib/types/equipment/item/Weapon.js +132 -0
  252. package/lib/types/equipment/item/WeaponAccessory.d.ts +201 -0
  253. package/lib/types/equipment/item/WeaponAccessory.js +48 -0
  254. package/lib/types/equipment/item/WorkingSupernaturalCreature.d.ts +72 -0
  255. package/lib/types/equipment/item/WorkingSupernaturalCreature.js +44 -0
  256. package/lib/types/equipment/item/_Herbary.d.ts +76 -0
  257. package/lib/types/equipment/item/_Herbary.js +48 -0
  258. package/lib/types/equipment/item/_Item.d.ts +414 -0
  259. package/lib/types/equipment/item/_Item.js +254 -0
  260. package/lib/types/equipment/item/_MeleeWeapon.d.ts +62 -0
  261. package/lib/types/equipment/item/_MeleeWeapon.js +100 -0
  262. package/lib/types/equipment/item/_RangedWeapon.d.ts +38 -0
  263. package/lib/types/equipment/item/_RangedWeapon.js +93 -0
  264. package/lib/types/equipment/item/_Weapon.d.ts +25 -0
  265. package/lib/types/equipment/item/_Weapon.js +77 -0
  266. package/lib/types/equipment/item/sub/ArmorType.d.ts +7 -0
  267. package/lib/types/equipment/item/sub/ArmorType.js +25 -0
  268. package/lib/types/equipment/item/sub/Reach.d.ts +7 -0
  269. package/lib/types/equipment/item/sub/Reach.js +28 -0
  270. package/lib/types/index.d.ts +160 -0
  271. package/lib/types/index.js +160 -0
  272. package/lib/types/magicalActions/AnimistPower.d.ts +302 -0
  273. package/lib/types/magicalActions/AnimistPower.js +204 -0
  274. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +30 -0
  275. package/lib/types/magicalActions/AnimistPower_Tribe.js +26 -0
  276. package/lib/types/magicalActions/Bannzeichen.d.ts +244 -0
  277. package/lib/types/magicalActions/Bannzeichen.js +231 -0
  278. package/lib/types/magicalActions/Curse.d.ts +219 -0
  279. package/lib/types/magicalActions/Curse.js +133 -0
  280. package/lib/types/magicalActions/DominationRitual.d.ts +204 -0
  281. package/lib/types/magicalActions/DominationRitual.js +133 -0
  282. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +126 -0
  283. package/lib/types/magicalActions/ElvenMagicalSong.js +117 -0
  284. package/lib/types/magicalActions/GeodeRitual.d.ts +227 -0
  285. package/lib/types/magicalActions/GeodeRitual.js +142 -0
  286. package/lib/types/magicalActions/GoblinRitual.d.ts +286 -0
  287. package/lib/types/magicalActions/GoblinRitual.js +196 -0
  288. package/lib/types/magicalActions/JesterTrick.d.ts +305 -0
  289. package/lib/types/magicalActions/JesterTrick.js +160 -0
  290. package/lib/types/magicalActions/MagicalDance.d.ts +129 -0
  291. package/lib/types/magicalActions/MagicalDance.js +119 -0
  292. package/lib/types/magicalActions/MagicalMelody.d.ts +133 -0
  293. package/lib/types/magicalActions/MagicalMelody.js +123 -0
  294. package/lib/types/magicalActions/MagicalRune.d.ts +279 -0
  295. package/lib/types/magicalActions/MagicalRune.js +292 -0
  296. package/lib/types/magicalActions/ZibiljaRitual.d.ts +420 -0
  297. package/lib/types/magicalActions/ZibiljaRitual.js +90 -0
  298. package/lib/types/magicalActions/_MusicTradition.d.ts +17 -0
  299. package/lib/types/magicalActions/_MusicTradition.js +43 -0
  300. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +42 -0
  301. package/lib/types/prerequisites/ConditionalPrerequisites.js +9 -0
  302. package/lib/types/prerequisites/DisplayOption.d.ts +13 -0
  303. package/lib/types/prerequisites/DisplayOption.js +27 -0
  304. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +2053 -0
  305. package/lib/types/prerequisites/PrerequisiteGroups.js +180 -0
  306. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +133 -0
  307. package/lib/types/prerequisites/single/ActivatablePrerequisite.js +32 -0
  308. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +4 -0
  309. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.js +4 -0
  310. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +18 -0
  311. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.js +24 -0
  312. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +16 -0
  313. package/lib/types/prerequisites/single/CulturePrerequisite.js +16 -0
  314. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +4 -0
  315. package/lib/types/prerequisites/single/EnhancementPrerequisite.js +12 -0
  316. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +17 -0
  317. package/lib/types/prerequisites/single/InfluencePrerequisite.js +19 -0
  318. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +18 -0
  319. package/lib/types/prerequisites/single/PactPrerequisite.js +24 -0
  320. package/lib/types/prerequisites/single/PersonalityTraitPrerequisite.d.ts +17 -0
  321. package/lib/types/prerequisites/single/PersonalityTraitPrerequisite.js +19 -0
  322. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +20 -0
  323. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.js +25 -0
  324. package/lib/types/prerequisites/single/ProfessionPrerequisite.d.ts +16 -0
  325. package/lib/types/prerequisites/single/ProfessionPrerequisite.js +16 -0
  326. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +16 -0
  327. package/lib/types/prerequisites/single/PublicationPrerequisite.js +15 -0
  328. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +17 -0
  329. package/lib/types/prerequisites/single/RacePrerequisite.js +19 -0
  330. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +51 -0
  331. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +82 -0
  332. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +26 -0
  333. package/lib/types/prerequisites/single/RatedPrerequisite.js +19 -0
  334. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +17 -0
  335. package/lib/types/prerequisites/single/RatedSumPrerequisite.js +19 -0
  336. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +19 -0
  337. package/lib/types/prerequisites/single/RulePrerequisite.js +15 -0
  338. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +19 -0
  339. package/lib/types/prerequisites/single/SexPrerequisite.js +15 -0
  340. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +7 -0
  341. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.js +17 -0
  342. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +16 -0
  343. package/lib/types/prerequisites/single/SocialStatusPrerequisite.js +16 -0
  344. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +16 -0
  345. package/lib/types/prerequisites/single/StatePrerequisite.js +15 -0
  346. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +19 -0
  347. package/lib/types/prerequisites/single/TextPrerequisite.js +53 -0
  348. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +37 -0
  349. package/lib/types/prerequisites/single/TraditionPrerequisite.js +42 -0
  350. package/lib/types/rule/AlternativeRule.d.ts +54 -0
  351. package/lib/types/rule/AlternativeRule.js +40 -0
  352. package/lib/types/rule/AlternativeRule_PlayerType.d.ts +6 -0
  353. package/lib/types/rule/AlternativeRule_PlayerType.js +16 -0
  354. package/lib/types/rule/CoreRule.d.ts +143 -0
  355. package/lib/types/rule/CoreRule.js +181 -0
  356. package/lib/types/rule/FocusRule.d.ts +79 -0
  357. package/lib/types/rule/FocusRule.js +48 -0
  358. package/lib/types/rule/FocusRule_Subject.d.ts +6 -0
  359. package/lib/types/rule/FocusRule_Subject.js +22 -0
  360. package/lib/types/rule/OptionalRule.d.ts +83 -0
  361. package/lib/types/rule/OptionalRule.js +59 -0
  362. package/lib/types/source/Publication.d.ts +50 -0
  363. package/lib/types/source/Publication.js +64 -0
  364. package/lib/types/source/_Erratum.d.ts +12 -0
  365. package/lib/types/source/_Erratum.js +22 -0
  366. package/lib/types/source/_PublicationRef.d.ts +168 -0
  367. package/lib/types/source/_PublicationRef.js +164 -0
  368. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +1234 -0
  369. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +52 -0
  370. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +1116 -0
  371. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.js +47 -0
  372. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +1116 -0
  373. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +47 -0
  374. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +1116 -0
  375. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +47 -0
  376. package/lib/types/specialAbility/AncestorGlyph.d.ts +1063 -0
  377. package/lib/types/specialAbility/AncestorGlyph.js +48 -0
  378. package/lib/types/specialAbility/BlessedTradition.d.ts +1141 -0
  379. package/lib/types/specialAbility/BlessedTradition.js +147 -0
  380. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +1127 -0
  381. package/lib/types/specialAbility/BrawlingSpecialAbility.js +46 -0
  382. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +1117 -0
  383. package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +53 -0
  384. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +1235 -0
  385. package/lib/types/specialAbility/CombatSpecialAbility.js +52 -0
  386. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +1286 -0
  387. package/lib/types/specialAbility/CombatStyleSpecialAbility.js +54 -0
  388. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +1127 -0
  389. package/lib/types/specialAbility/CommandSpecialAbility.js +46 -0
  390. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +1062 -0
  391. package/lib/types/specialAbility/FamiliarSpecialAbility.js +43 -0
  392. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +1062 -0
  393. package/lib/types/specialAbility/FatePointSexSpecialAbility.js +43 -0
  394. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +1116 -0
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  396. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +1117 -0
  397. package/lib/types/specialAbility/GeneralSpecialAbility.js +47 -0
  398. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +1062 -0
  399. package/lib/types/specialAbility/KarmaSpecialAbility.js +43 -0
  400. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +1165 -0
  401. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.js +49 -0
  402. package/lib/types/specialAbility/LycantropicGift.d.ts +1062 -0
  403. package/lib/types/specialAbility/LycantropicGift.js +43 -0
  404. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +1165 -0
  405. package/lib/types/specialAbility/MagicStyleSpecialAbility.js +49 -0
  406. package/lib/types/specialAbility/MagicalSign.d.ts +127 -0
  407. package/lib/types/specialAbility/MagicalSign.js +66 -0
  408. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +1117 -0
  409. package/lib/types/specialAbility/MagicalSpecialAbility.js +47 -0
  410. package/lib/types/specialAbility/MagicalTradition.d.ts +1138 -0
  411. package/lib/types/specialAbility/MagicalTradition.js +115 -0
  412. package/lib/types/specialAbility/PactGift.d.ts +1143 -0
  413. package/lib/types/specialAbility/PactGift.js +76 -0
  414. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +1064 -0
  415. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.js +54 -0
  416. package/lib/types/specialAbility/Sermon.d.ts +1062 -0
  417. package/lib/types/specialAbility/Sermon.js +43 -0
  418. package/lib/types/specialAbility/SexSpecialAbility.d.ts +1116 -0
  419. package/lib/types/specialAbility/SexSpecialAbility.js +46 -0
  420. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +1062 -0
  421. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.js +43 -0
  422. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +1111 -0
  423. package/lib/types/specialAbility/SkillStyleSpecialAbility.js +46 -0
  424. package/lib/types/specialAbility/VampiricGift.d.ts +1062 -0
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  426. package/lib/types/specialAbility/Vision.d.ts +1062 -0
  427. package/lib/types/specialAbility/Vision.js +43 -0
  428. package/lib/types/specialAbility/_Tradition.d.ts +5 -0
  429. package/lib/types/specialAbility/_Tradition.js +14 -0
  430. package/lib/types/specialAbility/sub/Language.d.ts +108 -0
  431. package/lib/types/specialAbility/sub/Language.js +98 -0
  432. package/lib/types/specialAbility/sub/Script.d.ts +62 -0
  433. package/lib/types/specialAbility/sub/Script.js +50 -0
  434. package/lib/types/specialAbility/sub/TradeSecret.d.ts +972 -0
  435. package/lib/types/specialAbility/sub/TradeSecret.js +76 -0
  436. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +5 -0
  437. package/lib/types/specialAbility/sub/_LanguageScript.js +15 -0
  438. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +1282 -0
  439. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.js +50 -0
  440. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +1282 -0
  441. package/lib/types/traditionArtifacts/AttireEnchantment.js +50 -0
  442. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +1282 -0
  443. package/lib/types/traditionArtifacts/Beutelzauber.js +50 -0
  444. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +1282 -0
  445. package/lib/types/traditionArtifacts/BowlEnchantment.js +50 -0
  446. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +1283 -0
  447. package/lib/types/traditionArtifacts/CauldronEnchantment.js +55 -0
  448. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +1282 -0
  449. package/lib/types/traditionArtifacts/ChronicleEnchantment.js +50 -0
  450. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +1294 -0
  451. package/lib/types/traditionArtifacts/DaggerRitual.js +85 -0
  452. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +1282 -0
  453. package/lib/types/traditionArtifacts/FoolsHatEnchantment.js +52 -0
  454. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +1282 -0
  455. package/lib/types/traditionArtifacts/Haubenzauber.js +50 -0
  456. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +1282 -0
  457. package/lib/types/traditionArtifacts/InstrumentEnchantment.js +50 -0
  458. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +1282 -0
  459. package/lib/types/traditionArtifacts/Krallenkettenzauber.js +50 -0
  460. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +1282 -0
  461. package/lib/types/traditionArtifacts/Kristallkugelzauber.js +50 -0
  462. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +1282 -0
  463. package/lib/types/traditionArtifacts/OrbEnchantment.js +50 -0
  464. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +1282 -0
  465. package/lib/types/traditionArtifacts/RingEnchantment.js +50 -0
  466. package/lib/types/traditionArtifacts/SickleRitual.d.ts +1282 -0
  467. package/lib/types/traditionArtifacts/SickleRitual.js +50 -0
  468. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +1282 -0
  469. package/lib/types/traditionArtifacts/SpellSwordEnchantment.js +50 -0
  470. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +1286 -0
  471. package/lib/types/traditionArtifacts/StaffEnchantment.js +55 -0
  472. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +1282 -0
  473. package/lib/types/traditionArtifacts/ToyEnchantment.js +50 -0
  474. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +1282 -0
  475. package/lib/types/traditionArtifacts/Trinkhornzauber.js +50 -0
  476. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +1231 -0
  477. package/lib/types/traditionArtifacts/WandEnchantment.js +49 -0
  478. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +1282 -0
  479. package/lib/types/traditionArtifacts/WeaponEnchantment.js +50 -0
  480. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +8 -0
  481. package/lib/types/traditionArtifacts/sub/AnimalShape.js +24 -0
  482. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +6 -0
  483. package/lib/types/traditionArtifacts/sub/AnimalShapePath.js +15 -0
  484. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +8 -0
  485. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.js +23 -0
  486. package/lib/types/traditionArtifacts/sub/Brew.d.ts +6 -0
  487. package/lib/types/traditionArtifacts/sub/Brew.js +15 -0
  488. package/package.json +61 -0
@@ -0,0 +1,80 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const Vehicle: DB.Entity<"Vehicle", {
3
+ cost: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Cost", {
4
+ Free: DB.EnumCase<null>;
5
+ Various: DB.EnumCase<null>;
6
+ Invaluable: DB.EnumCase<null>;
7
+ Fixed: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedCost", DB.Object<{
8
+ value: DB.MemberDecl<DB.Float, true>;
9
+ translations: DB.MemberDecl<DB.NestedEntityMap<"FixedCostTranslation", {
10
+ wrap_in_text: DB.MemberDecl<DB.String, true>;
11
+ }>, false>;
12
+ }>, []>>>;
13
+ Range: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"CostRange", DB.Object<{
14
+ from: DB.MemberDecl<DB.Float, true>;
15
+ to: DB.MemberDecl<DB.Float, true>;
16
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CostRangeTranslation", {
17
+ wrap_in_text: DB.MemberDecl<DB.String, true>;
18
+ }>, false>;
19
+ }>, []>>>;
20
+ }, []>>, true>;
21
+ weight: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Weight", DB.Float, []>>, false>;
22
+ complexity: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Complexity", {
23
+ Primitive: DB.EnumCase<null>;
24
+ Simple: DB.EnumCase<null>;
25
+ Complex: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ComplexComplexity", DB.Object<{
26
+ ap_value: DB.MemberDecl<DB.Integer, true>;
27
+ }>, []>>>;
28
+ }, []>>, false>;
29
+ src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
30
+ id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
31
+ occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
32
+ initial: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"InitialOccurrence", DB.Object<{
33
+ printing: DB.MemberDecl<DB.Integer, false>;
34
+ pages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PageRange", DB.Object<{
35
+ first_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
36
+ InsideCoverFront: DB.EnumCase<null>;
37
+ InsideCoverBack: DB.EnumCase<null>;
38
+ Numbered: DB.EnumCase<DB.Integer>;
39
+ }, []>>, true>;
40
+ last_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
41
+ InsideCoverFront: DB.EnumCase<null>;
42
+ InsideCoverBack: DB.EnumCase<null>;
43
+ Numbered: DB.EnumCase<DB.Integer>;
44
+ }, []>>, false>;
45
+ }>, []>>>, true>;
46
+ isRemoved: DB.MemberDecl<DB.Boolean, false>;
47
+ }>, []>>, true>;
48
+ revisions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"Revision", {
49
+ Since: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"Since", DB.Object<{
50
+ printing: DB.MemberDecl<DB.Integer, true>;
51
+ pages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PageRange", DB.Object<{
52
+ first_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
53
+ InsideCoverFront: DB.EnumCase<null>;
54
+ InsideCoverBack: DB.EnumCase<null>;
55
+ Numbered: DB.EnumCase<DB.Integer>;
56
+ }, []>>, true>;
57
+ last_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
58
+ InsideCoverFront: DB.EnumCase<null>;
59
+ InsideCoverBack: DB.EnumCase<null>;
60
+ Numbered: DB.EnumCase<DB.Integer>;
61
+ }, []>>, false>;
62
+ }>, []>>>, true>;
63
+ }>, []>>>;
64
+ Deprecated: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"Deprecation", DB.Object<{
65
+ printing: DB.MemberDecl<DB.Integer, true>;
66
+ }>, []>>>;
67
+ }, []>>>, false>;
68
+ }>, true>;
69
+ }>, []>>>, []>>, true>;
70
+ translations: DB.MemberDecl<DB.NestedEntityMap<`${string}Translation`, {
71
+ name: DB.MemberDecl<DB.String, true>;
72
+ secondary_name: DB.MemberDecl<DB.String, false>;
73
+ note: DB.MemberDecl<DB.String, false>;
74
+ rules: DB.MemberDecl<DB.String, false>;
75
+ errata: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Errata", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"Erratum", DB.Object<{
76
+ date: DB.MemberDecl<DB.Date, true>;
77
+ description: DB.MemberDecl<DB.String, true>;
78
+ }>, []>>>, []>>, false>;
79
+ }>, true>;
80
+ }, undefined>;
@@ -0,0 +1,30 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ import { src } from "../../source/_PublicationRef.js";
3
+ import { Complexity, Cost, DefaultItemTranslations, Weight } from "./_Item.js";
4
+ export const Vehicle = DB.Entity(import.meta.url, {
5
+ name: "Vehicle",
6
+ namePlural: "Vehicles",
7
+ type: () => DB.Object({
8
+ cost: DB.Required({
9
+ comment: "The cost in silverthalers.",
10
+ type: DB.IncludeIdentifier(Cost),
11
+ }),
12
+ weight: DB.Optional({
13
+ comment: "The weight in kg.",
14
+ type: DB.IncludeIdentifier(Weight),
15
+ }),
16
+ complexity: DB.Optional({
17
+ comment: "The complexity of crafting the item.",
18
+ type: DB.IncludeIdentifier(Complexity),
19
+ }),
20
+ src,
21
+ translations: DefaultItemTranslations("Vehicle"),
22
+ }),
23
+ instanceDisplayName: {},
24
+ uniqueConstraints: [
25
+ {
26
+ entityMapKeyPath: "translations",
27
+ keyPathInEntityMap: "name",
28
+ },
29
+ ],
30
+ });
@@ -0,0 +1,225 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const Weapon: DB.Entity<"Weapon", {
3
+ cost: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Cost", {
4
+ Free: DB.EnumCase<null>;
5
+ Various: DB.EnumCase<null>;
6
+ Invaluable: DB.EnumCase<null>;
7
+ Fixed: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedCost", DB.Object<{
8
+ value: DB.MemberDecl<DB.Float, true>;
9
+ translations: DB.MemberDecl<DB.NestedEntityMap<"FixedCostTranslation", {
10
+ wrap_in_text: DB.MemberDecl<DB.String, true>;
11
+ }>, false>;
12
+ }>, []>>>;
13
+ Range: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"CostRange", DB.Object<{
14
+ from: DB.MemberDecl<DB.Float, true>;
15
+ to: DB.MemberDecl<DB.Float, true>;
16
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CostRangeTranslation", {
17
+ wrap_in_text: DB.MemberDecl<DB.String, true>;
18
+ }>, false>;
19
+ }>, []>>>;
20
+ }, []>>, true>;
21
+ weight: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Weight", DB.Float, []>>, true>;
22
+ complexity: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Complexity", {
23
+ Primitive: DB.EnumCase<null>;
24
+ Simple: DB.EnumCase<null>;
25
+ Complex: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ComplexComplexity", DB.Object<{
26
+ ap_value: DB.MemberDecl<DB.Integer, true>;
27
+ }>, []>>>;
28
+ }, []>>, false>;
29
+ structure_points: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePoints", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"StructurePointsComponent", DB.Object<{
30
+ points: DB.MemberDecl<DB.Integer, true>;
31
+ }>, []>>>, []>>, false>;
32
+ melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
33
+ damage: DB.MemberDecl<DB.TypeArgument<DB.Param<"Damage", DB.Type>>, true>;
34
+ damage_threshold: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"PrimaryAttributeDamageThreshold", {
35
+ Default: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"DefaultPrimaryAttributeDamageThreshold", DB.Object<{
36
+ threshold: DB.MemberDecl<DB.Integer, true>;
37
+ }>, []>>>;
38
+ List: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PrimaryAttributeDamageThresholdList", DB.Object<{
39
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SinglePrimaryAttributeDamageThreshold", DB.Object<{
40
+ attribute: DB.MemberDecl<DB.ReferenceIdentifier, true>;
41
+ threshold: DB.MemberDecl<DB.Integer, true>;
42
+ }>, []>>>, true>;
43
+ }>, []>>>;
44
+ }, []>>, false>;
45
+ attackModifier: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AttackModifier", DB.Integer, []>>, false>;
46
+ parryModifier: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ParryModifier", DB.Integer, []>>, false>;
47
+ reach: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
48
+ length: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Length", DB.Integer, []>>, false>;
49
+ size: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ShieldSize", {
50
+ Small: DB.EnumCase<null>;
51
+ Medium: DB.EnumCase<null>;
52
+ Large: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"LargeShieldSize", DB.Object<{
53
+ attack_penalty: DB.MemberDecl<DB.Integer, false>;
54
+ }>, []>>>;
55
+ }, []>>, false>;
56
+ is_parrying_weapon: DB.MemberDecl<DB.Boolean, true>;
57
+ is_two_handed_weapon: DB.MemberDecl<DB.Boolean, true>;
58
+ is_improvised_weapon: DB.MemberDecl<DB.Boolean, true>;
59
+ }>, false>;
60
+ ranged_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
61
+ damage: DB.MemberDecl<DB.TypeArgument<DB.Param<"Damage", DB.Type>>, true>;
62
+ reload_time: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"ReloadTime", DB.Object<{
63
+ value: DB.MemberDecl<DB.Integer, true>;
64
+ }>, []>>>, true>;
65
+ range: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RangeBrackets", DB.Object<{
66
+ close: DB.MemberDecl<DB.Integer, true>;
67
+ medium: DB.MemberDecl<DB.Integer, true>;
68
+ far: DB.MemberDecl<DB.Integer, true>;
69
+ }>, []>>, true>;
70
+ ammunition: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"AmmunitionishIdentifier", {
71
+ Ammunition: DB.EnumCase<DB.ReferenceIdentifier>;
72
+ Weapon: DB.EnumCase<DB.ReferenceIdentifier>;
73
+ }, []>>, false>;
74
+ length: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Length", DB.Integer, []>>, false>;
75
+ is_improvised_weapon: DB.MemberDecl<DB.Boolean, true>;
76
+ }>, false>;
77
+ restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedTo", DB.Object<{
78
+ races: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToRaces", DB.Object<{
79
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
80
+ }>, []>>, false>;
81
+ cultures: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToCultures", DB.Object<{
82
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
83
+ }>, []>>, false>;
84
+ professions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToProfessions", DB.Object<{
85
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
86
+ }>, []>>, false>;
87
+ magicalTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToMagicalTraditions", DB.Object<{
88
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
89
+ }>, []>>, false>;
90
+ blessedTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToBlessedTraditions", DB.Object<{
91
+ scope: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"RestrictedToBlessedTraditionsScope", {
92
+ Specific: DB.EnumCase<DB.Array<DB.ReferenceIdentifier>>;
93
+ Church: DB.EnumCase<null>;
94
+ Shamanistic: DB.EnumCase<null>;
95
+ }, []>>, true>;
96
+ isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
97
+ }>, []>>, false>;
98
+ }>, []>>, false>;
99
+ src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
100
+ id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
101
+ occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
102
+ initial: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"InitialOccurrence", DB.Object<{
103
+ printing: DB.MemberDecl<DB.Integer, false>;
104
+ pages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PageRange", DB.Object<{
105
+ first_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
106
+ InsideCoverFront: DB.EnumCase<null>;
107
+ InsideCoverBack: DB.EnumCase<null>;
108
+ Numbered: DB.EnumCase<DB.Integer>;
109
+ }, []>>, true>;
110
+ last_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
111
+ InsideCoverFront: DB.EnumCase<null>;
112
+ InsideCoverBack: DB.EnumCase<null>;
113
+ Numbered: DB.EnumCase<DB.Integer>;
114
+ }, []>>, false>;
115
+ }>, []>>>, true>;
116
+ isRemoved: DB.MemberDecl<DB.Boolean, false>;
117
+ }>, []>>, true>;
118
+ revisions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"Revision", {
119
+ Since: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"Since", DB.Object<{
120
+ printing: DB.MemberDecl<DB.Integer, true>;
121
+ pages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PageRange", DB.Object<{
122
+ first_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
123
+ InsideCoverFront: DB.EnumCase<null>;
124
+ InsideCoverBack: DB.EnumCase<null>;
125
+ Numbered: DB.EnumCase<DB.Integer>;
126
+ }, []>>, true>;
127
+ last_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
128
+ InsideCoverFront: DB.EnumCase<null>;
129
+ InsideCoverBack: DB.EnumCase<null>;
130
+ Numbered: DB.EnumCase<DB.Integer>;
131
+ }, []>>, false>;
132
+ }>, []>>>, true>;
133
+ }>, []>>>;
134
+ Deprecated: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"Deprecation", DB.Object<{
135
+ printing: DB.MemberDecl<DB.Integer, true>;
136
+ }>, []>>>;
137
+ }, []>>>, false>;
138
+ }>, true>;
139
+ }>, []>>>, []>>, true>;
140
+ translations: DB.MemberDecl<DB.NestedEntityMap<"WeaponTranslation", {
141
+ name: DB.MemberDecl<DB.String, true>;
142
+ secondary_name: DB.MemberDecl<DB.String, false>;
143
+ note: DB.MemberDecl<DB.String, false>;
144
+ rules: DB.MemberDecl<DB.String, false>;
145
+ advantage: DB.MemberDecl<DB.String, false>;
146
+ disadvantage: DB.MemberDecl<DB.String, false>;
147
+ errata: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Errata", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"Erratum", DB.Object<{
148
+ date: DB.MemberDecl<DB.Date, true>;
149
+ description: DB.MemberDecl<DB.String, true>;
150
+ }>, []>>>, []>>, false>;
151
+ }>, true>;
152
+ }, undefined>;
153
+ export declare const ImprovisedWeapon: DB.TypeAlias<"ImprovisedWeapon", DB.Object<{
154
+ melee_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
155
+ damage: DB.MemberDecl<DB.TypeArgument<DB.Param<"Damage", DB.Type>>, true>;
156
+ damage_threshold: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"PrimaryAttributeDamageThreshold", {
157
+ Default: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"DefaultPrimaryAttributeDamageThreshold", DB.Object<{
158
+ threshold: DB.MemberDecl<DB.Integer, true>;
159
+ }>, []>>>;
160
+ List: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PrimaryAttributeDamageThresholdList", DB.Object<{
161
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SinglePrimaryAttributeDamageThreshold", DB.Object<{
162
+ attribute: DB.MemberDecl<DB.ReferenceIdentifier, true>;
163
+ threshold: DB.MemberDecl<DB.Integer, true>;
164
+ }>, []>>>, true>;
165
+ }>, []>>>;
166
+ }, []>>, false>;
167
+ attackModifier: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AttackModifier", DB.Integer, []>>, false>;
168
+ parryModifier: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ParryModifier", DB.Integer, []>>, false>;
169
+ reach: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
170
+ length: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Length", DB.Integer, []>>, false>;
171
+ size: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ShieldSize", {
172
+ Small: DB.EnumCase<null>;
173
+ Medium: DB.EnumCase<null>;
174
+ Large: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"LargeShieldSize", DB.Object<{
175
+ attack_penalty: DB.MemberDecl<DB.Integer, false>;
176
+ }>, []>>>;
177
+ }, []>>, false>;
178
+ is_parrying_weapon: DB.MemberDecl<DB.Boolean, true>;
179
+ is_two_handed_weapon: DB.MemberDecl<DB.Boolean, true>;
180
+ is_improvised_weapon: DB.MemberDecl<DB.Boolean, true>;
181
+ }>, false>;
182
+ ranged_uses: DB.MemberDecl<DB.NestedEntityMap<string, {
183
+ damage: DB.MemberDecl<DB.TypeArgument<DB.Param<"Damage", DB.Type>>, true>;
184
+ reload_time: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"ReloadTime", DB.Object<{
185
+ value: DB.MemberDecl<DB.Integer, true>;
186
+ }>, []>>>, true>;
187
+ range: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RangeBrackets", DB.Object<{
188
+ close: DB.MemberDecl<DB.Integer, true>;
189
+ medium: DB.MemberDecl<DB.Integer, true>;
190
+ far: DB.MemberDecl<DB.Integer, true>;
191
+ }>, []>>, true>;
192
+ ammunition: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"AmmunitionishIdentifier", {
193
+ Ammunition: DB.EnumCase<DB.ReferenceIdentifier>;
194
+ Weapon: DB.EnumCase<DB.ReferenceIdentifier>;
195
+ }, []>>, false>;
196
+ length: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Length", DB.Integer, []>>, false>;
197
+ is_improvised_weapon: DB.MemberDecl<DB.Boolean, true>;
198
+ }>, false>;
199
+ restrictedTo: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedTo", DB.Object<{
200
+ races: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToRaces", DB.Object<{
201
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
202
+ }>, []>>, false>;
203
+ cultures: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToCultures", DB.Object<{
204
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
205
+ }>, []>>, false>;
206
+ professions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToProfessions", DB.Object<{
207
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
208
+ }>, []>>, false>;
209
+ magicalTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToMagicalTraditions", DB.Object<{
210
+ scope: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
211
+ }>, []>>, false>;
212
+ blessedTraditions: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RestrictedToBlessedTraditions", DB.Object<{
213
+ scope: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"RestrictedToBlessedTraditionsScope", {
214
+ Specific: DB.EnumCase<DB.Array<DB.ReferenceIdentifier>>;
215
+ Church: DB.EnumCase<null>;
216
+ Shamanistic: DB.EnumCase<null>;
217
+ }, []>>, true>;
218
+ isSanctifiedBy: DB.MemberDecl<DB.Boolean, true>;
219
+ }>, []>>, false>;
220
+ }>, []>>, false>;
221
+ translations: DB.MemberDecl<DB.NestedEntityMap<"ImprovisedWeaponTranslation", {
222
+ advantage: DB.MemberDecl<DB.String, false>;
223
+ disadvantage: DB.MemberDecl<DB.String, false>;
224
+ }>, false>;
225
+ }>, []>;
@@ -0,0 +1,132 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ import { CloseCombatTechnique, RangedCombatTechnique } from "../../CombatTechnique.js";
3
+ import { NestedTranslationMap } from "../../Locale.js";
4
+ import { Errata } from "../../source/_Erratum.js";
5
+ import { src } from "../../source/_PublicationRef.js";
6
+ import { Complexity, Cost, RestrictedTo, StructurePoints, Weight } from "./_Item.js";
7
+ import { MeleeWeapon } from "./_MeleeWeapon.js";
8
+ import { RangedWeapon } from "./_RangedWeapon.js";
9
+ import { checkWeaponCombatTechniqueIntegrity } from "./_Weapon.js";
10
+ export const Weapon = DB.Entity(import.meta.url, {
11
+ name: "Weapon",
12
+ namePlural: "Weapons",
13
+ type: () => DB.Object({
14
+ cost: DB.Required({
15
+ comment: "The cost in silverthalers.",
16
+ type: DB.IncludeIdentifier(Cost),
17
+ }),
18
+ weight: DB.Required({
19
+ comment: "The weight in kg.",
20
+ type: DB.IncludeIdentifier(Weight),
21
+ }),
22
+ complexity: DB.Optional({
23
+ comment: "The complexity of crafting the item.",
24
+ type: DB.IncludeIdentifier(Complexity),
25
+ }),
26
+ structure_points: DB.Optional({
27
+ comment: "The structure points of the item. Use an array if the item consists of multiple components that have individual structure points.",
28
+ type: DB.IncludeIdentifier(StructurePoints),
29
+ }),
30
+ melee_uses: DB.Optional({
31
+ comment: "A list of stat blocks for each close combat technique this weapon can be used with.",
32
+ type: DB.NestedEntityMap({
33
+ name: "MeleeWeaponUse",
34
+ namePlural: "MeleeWeaponUses",
35
+ secondaryEntity: CloseCombatTechnique,
36
+ type: DB.IncludeIdentifier(MeleeWeapon),
37
+ minProperties: 1,
38
+ }),
39
+ }),
40
+ ranged_uses: DB.Optional({
41
+ comment: "A list of stat blocks for each ranged combat technique this weapon can be used with.",
42
+ type: DB.NestedEntityMap({
43
+ name: "RangedWeaponUse",
44
+ namePlural: "RangedWeaponUses",
45
+ secondaryEntity: RangedCombatTechnique,
46
+ type: DB.IncludeIdentifier(RangedWeapon),
47
+ minProperties: 1,
48
+ }),
49
+ }),
50
+ restrictedTo: DB.Optional({
51
+ comment: "Define if during character creation this weapon can only be bought by a specific subset of characters.",
52
+ type: DB.IncludeIdentifier(RestrictedTo),
53
+ }),
54
+ src,
55
+ translations: NestedTranslationMap(DB.Required, "Weapon", DB.Object({
56
+ name: DB.Required({
57
+ comment: "The item’s name.",
58
+ type: DB.String({ minLength: 1 }),
59
+ }),
60
+ secondary_name: DB.Optional({
61
+ comment: "An auxiliary name or label of the item, if available.",
62
+ type: DB.String({ minLength: 1 }),
63
+ }),
64
+ note: DB.Optional({
65
+ comment: "Note text.",
66
+ type: DB.String({ minLength: 1, markdown: "block" }),
67
+ }),
68
+ rules: DB.Optional({
69
+ comment: "Special rules text.",
70
+ type: DB.String({ minLength: 1, markdown: "block" }),
71
+ }),
72
+ advantage: DB.Optional({
73
+ comment: "The weapon advantage text.",
74
+ type: DB.String({ minLength: 1, markdown: "block" }),
75
+ }),
76
+ disadvantage: DB.Optional({
77
+ comment: "The weapon disadvantage text.",
78
+ type: DB.String({ minLength: 1, markdown: "block" }),
79
+ }),
80
+ errata: DB.Optional({
81
+ type: DB.IncludeIdentifier(Errata),
82
+ }),
83
+ })),
84
+ }),
85
+ instanceDisplayName: {},
86
+ uniqueConstraints: [
87
+ {
88
+ entityMapKeyPath: "translations",
89
+ keyPathInEntityMap: "name",
90
+ },
91
+ ],
92
+ customConstraints: params => checkWeaponCombatTechniqueIntegrity(params, { secondary: false }),
93
+ });
94
+ export const ImprovisedWeapon = DB.TypeAlias(import.meta.url, {
95
+ name: "ImprovisedWeapon",
96
+ type: () => DB.Object({
97
+ melee_uses: DB.Optional({
98
+ comment: "A list of stat blocks for each close combat technique this weapon can be used with.",
99
+ type: DB.NestedEntityMap({
100
+ name: "ImprovisedMeleeWeaponUse",
101
+ namePlural: "ImprovisedMeleeWeaponUses",
102
+ secondaryEntity: CloseCombatTechnique,
103
+ type: DB.IncludeIdentifier(MeleeWeapon),
104
+ minProperties: 1,
105
+ }),
106
+ }),
107
+ ranged_uses: DB.Optional({
108
+ comment: "A list of stat blocks for each ranged combat technique this weapon can be used with.",
109
+ type: DB.NestedEntityMap({
110
+ name: "ImprovisedRangedWeaponUse",
111
+ namePlural: "ImprovisedRangedWeaponUses",
112
+ secondaryEntity: RangedCombatTechnique,
113
+ type: DB.IncludeIdentifier(RangedWeapon),
114
+ minProperties: 1,
115
+ }),
116
+ }),
117
+ restrictedTo: DB.Optional({
118
+ comment: "Define if during character creation this weapon can only be bought by a specific subset of characters.",
119
+ type: DB.IncludeIdentifier(RestrictedTo),
120
+ }),
121
+ translations: NestedTranslationMap(DB.Optional, "ImprovisedWeapon", DB.Object({
122
+ advantage: DB.Optional({
123
+ comment: "The weapon advantage text.",
124
+ type: DB.String({ minLength: 1, markdown: "block" }),
125
+ }),
126
+ disadvantage: DB.Optional({
127
+ comment: "The weapon disadvantage text.",
128
+ type: DB.String({ minLength: 1, markdown: "block" }),
129
+ }),
130
+ }, { minProperties: 1 })),
131
+ }),
132
+ });