@optolith/database-schema 0.42.1

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Files changed (488) hide show
  1. package/AUTHORS +1 -0
  2. package/CHANGELOG.md +1789 -0
  3. package/LICENSE +378 -0
  4. package/README.md +34 -0
  5. package/gen/types.d.ts +24682 -0
  6. package/lib/cache/activatableSelectOptions.d.ts +18 -0
  7. package/lib/cache/activatableSelectOptions.js +762 -0
  8. package/lib/cache/ancestorBloodAdvantages.d.ts +4 -0
  9. package/lib/cache/ancestorBloodAdvantages.js +13 -0
  10. package/lib/cache/index.d.ts +31 -0
  11. package/lib/cache/index.js +22 -0
  12. package/lib/cache/internal.d.ts +4 -0
  13. package/lib/cache/internal.js +1 -0
  14. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.d.ts +3 -0
  15. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.js +103 -0
  16. package/lib/cache/newApplicationsAndUses.d.ts +22 -0
  17. package/lib/cache/newApplicationsAndUses.js +12 -0
  18. package/lib/main.d.ts +17 -0
  19. package/lib/main.js +226 -0
  20. package/lib/test.d.ts +1 -0
  21. package/lib/test.js +11 -0
  22. package/lib/types/Advantage.d.ts +1193 -0
  23. package/lib/types/Advantage.js +58 -0
  24. package/lib/types/AnimalDisease.d.ts +91 -0
  25. package/lib/types/AnimalDisease.js +35 -0
  26. package/lib/types/AnimalType.d.ts +6 -0
  27. package/lib/types/AnimalType.js +21 -0
  28. package/lib/types/ArcaneBardTradition.d.ts +30 -0
  29. package/lib/types/ArcaneBardTradition.js +14 -0
  30. package/lib/types/ArcaneDancerTradition.d.ts +30 -0
  31. package/lib/types/ArcaneDancerTradition.js +14 -0
  32. package/lib/types/Aspect.d.ts +7 -0
  33. package/lib/types/Aspect.js +27 -0
  34. package/lib/types/Attribute.d.ts +19 -0
  35. package/lib/types/Attribute.js +49 -0
  36. package/lib/types/Blessing.d.ts +106 -0
  37. package/lib/types/Blessing.js +102 -0
  38. package/lib/types/Cantrip.d.ts +134 -0
  39. package/lib/types/Cantrip.js +166 -0
  40. package/lib/types/Ceremony.d.ts +685 -0
  41. package/lib/types/Ceremony.js +94 -0
  42. package/lib/types/CombatTechnique.d.ts +153 -0
  43. package/lib/types/CombatTechnique.js +133 -0
  44. package/lib/types/Condition.d.ts +53 -0
  45. package/lib/types/Condition.js +38 -0
  46. package/lib/types/Continent.d.ts +6 -0
  47. package/lib/types/Continent.js +22 -0
  48. package/lib/types/Culture.d.ts +158 -0
  49. package/lib/types/Culture.js +374 -0
  50. package/lib/types/DerivedCharacteristic.d.ts +267 -0
  51. package/lib/types/DerivedCharacteristic.js +227 -0
  52. package/lib/types/Disadvantage.d.ts +1120 -0
  53. package/lib/types/Disadvantage.js +59 -0
  54. package/lib/types/Disease.d.ts +111 -0
  55. package/lib/types/Disease.js +35 -0
  56. package/lib/types/Element.d.ts +6 -0
  57. package/lib/types/Element.js +21 -0
  58. package/lib/types/ExperienceLevel.d.ts +13 -0
  59. package/lib/types/ExperienceLevel.js +56 -0
  60. package/lib/types/EyeColor.d.ts +6 -0
  61. package/lib/types/EyeColor.js +21 -0
  62. package/lib/types/FamiliarsTrick.d.ts +192 -0
  63. package/lib/types/FamiliarsTrick.js +202 -0
  64. package/lib/types/HairColor.d.ts +6 -0
  65. package/lib/types/HairColor.js +21 -0
  66. package/lib/types/HomunculusType.d.ts +6 -0
  67. package/lib/types/HomunculusType.js +15 -0
  68. package/lib/types/Influence.d.ts +80 -0
  69. package/lib/types/Influence.js +52 -0
  70. package/lib/types/Lessons.d.ts +181 -0
  71. package/lib/types/Lessons.js +230 -0
  72. package/lib/types/LiturgicalChant.d.ts +685 -0
  73. package/lib/types/LiturgicalChant.js +94 -0
  74. package/lib/types/Locale.d.ts +1607 -0
  75. package/lib/types/Locale.js +1747 -0
  76. package/lib/types/MetaCondition.d.ts +53 -0
  77. package/lib/types/MetaCondition.js +39 -0
  78. package/lib/types/PactCategory.d.ts +75 -0
  79. package/lib/types/PactCategory.js +102 -0
  80. package/lib/types/Patron.d.ts +101 -0
  81. package/lib/types/Patron.js +203 -0
  82. package/lib/types/PatronCategory.d.ts +7 -0
  83. package/lib/types/PatronCategory.js +26 -0
  84. package/lib/types/PersonalityTrait.d.ts +81 -0
  85. package/lib/types/PersonalityTrait.js +58 -0
  86. package/lib/types/Profession.d.ts +2120 -0
  87. package/lib/types/Profession.js +631 -0
  88. package/lib/types/Property.d.ts +7 -0
  89. package/lib/types/Property.js +26 -0
  90. package/lib/types/Race.d.ts +207 -0
  91. package/lib/types/Race.js +332 -0
  92. package/lib/types/Region.d.ts +6 -0
  93. package/lib/types/Region.js +21 -0
  94. package/lib/types/Ritual.d.ts +688 -0
  95. package/lib/types/Ritual.js +96 -0
  96. package/lib/types/Service.d.ts +56 -0
  97. package/lib/types/Service.js +45 -0
  98. package/lib/types/SexPractice.d.ts +51 -0
  99. package/lib/types/SexPractice.js +39 -0
  100. package/lib/types/Skill.d.ts +116 -0
  101. package/lib/types/Skill.js +139 -0
  102. package/lib/types/SkillGroup.d.ts +17 -0
  103. package/lib/types/SkillGroup.js +45 -0
  104. package/lib/types/SkillModificationLevel.d.ts +34 -0
  105. package/lib/types/SkillModificationLevel.js +116 -0
  106. package/lib/types/SocialStatus.d.ts +7 -0
  107. package/lib/types/SocialStatus.js +26 -0
  108. package/lib/types/Spell.d.ts +688 -0
  109. package/lib/types/Spell.js +96 -0
  110. package/lib/types/State.d.ts +52 -0
  111. package/lib/types/State.js +31 -0
  112. package/lib/types/Talisman.d.ts +135 -0
  113. package/lib/types/Talisman.js +168 -0
  114. package/lib/types/TargetCategory.d.ts +7 -0
  115. package/lib/types/TargetCategory.js +26 -0
  116. package/lib/types/_Activatable.d.ts +12 -0
  117. package/lib/types/_Activatable.js +43 -0
  118. package/lib/types/_ActivatableAdvanced.d.ts +50 -0
  119. package/lib/types/_ActivatableAdvanced.js +101 -0
  120. package/lib/types/_ActivatableAdventurePointsValue.d.ts +159 -0
  121. package/lib/types/_ActivatableAdventurePointsValue.js +148 -0
  122. package/lib/types/_ActivatableAutomatic.d.ts +74 -0
  123. package/lib/types/_ActivatableAutomatic.js +64 -0
  124. package/lib/types/_ActivatableCombat.d.ts +123 -0
  125. package/lib/types/_ActivatableCombat.js +350 -0
  126. package/lib/types/_ActivatableNames.d.ts +15 -0
  127. package/lib/types/_ActivatableNames.js +26 -0
  128. package/lib/types/_ActivatableNonMundane.d.ts +387 -0
  129. package/lib/types/_ActivatableNonMundane.js +536 -0
  130. package/lib/types/_ActivatableSelectOptionCategory.d.ts +1380 -0
  131. package/lib/types/_ActivatableSelectOptionCategory.js +478 -0
  132. package/lib/types/_ActivatableSelectOptions.d.ts +1077 -0
  133. package/lib/types/_ActivatableSelectOptions.js +218 -0
  134. package/lib/types/_ActivatableSkill.d.ts +1231 -0
  135. package/lib/types/_ActivatableSkill.js +89 -0
  136. package/lib/types/_ActivatableSkillApplicationsAndUses.d.ts +109 -0
  137. package/lib/types/_ActivatableSkillApplicationsAndUses.js +80 -0
  138. package/lib/types/_ActivatableSkillCastingTime.d.ts +66 -0
  139. package/lib/types/_ActivatableSkillCastingTime.js +92 -0
  140. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +27 -0
  141. package/lib/types/_ActivatableSkillCheckResultBased.js +45 -0
  142. package/lib/types/_ActivatableSkillCost.d.ts +366 -0
  143. package/lib/types/_ActivatableSkillCost.js +280 -0
  144. package/lib/types/_ActivatableSkillDuration.d.ts +204 -0
  145. package/lib/types/_ActivatableSkillDuration.js +138 -0
  146. package/lib/types/_ActivatableSkillEffect.d.ts +16 -0
  147. package/lib/types/_ActivatableSkillEffect.js +65 -0
  148. package/lib/types/_ActivatableSkillRange.d.ts +62 -0
  149. package/lib/types/_ActivatableSkillRange.js +106 -0
  150. package/lib/types/_ActivatableSkillTargetCategory.d.ts +14 -0
  151. package/lib/types/_ActivatableSkillTargetCategory.js +30 -0
  152. package/lib/types/_AlternativeNames.d.ts +5 -0
  153. package/lib/types/_AlternativeNames.js +14 -0
  154. package/lib/types/_ArcaneTradition.d.ts +30 -0
  155. package/lib/types/_ArcaneTradition.js +14 -0
  156. package/lib/types/_Blessed.d.ts +8 -0
  157. package/lib/types/_Blessed.js +22 -0
  158. package/lib/types/_Color.d.ts +19 -0
  159. package/lib/types/_Color.js +27 -0
  160. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +7 -0
  161. package/lib/types/_CommonnessRatedAdvantageDisadvantage.js +19 -0
  162. package/lib/types/_Dice.d.ts +6 -0
  163. package/lib/types/_Dice.js +23 -0
  164. package/lib/types/_DiseasePoison.d.ts +59 -0
  165. package/lib/types/_DiseasePoison.js +110 -0
  166. package/lib/types/_Enhancements.d.ts +170 -0
  167. package/lib/types/_Enhancements.js +80 -0
  168. package/lib/types/_Identifier.d.ts +170 -0
  169. package/lib/types/_Identifier.js +325 -0
  170. package/lib/types/_IdentifierGroup.d.ts +413 -0
  171. package/lib/types/_IdentifierGroup.js +333 -0
  172. package/lib/types/_ImprovementCost.d.ts +7 -0
  173. package/lib/types/_ImprovementCost.js +10 -0
  174. package/lib/types/_MathExpression.d.ts +12 -0
  175. package/lib/types/_MathExpression.js +36 -0
  176. package/lib/types/_Prerequisite.d.ts +421 -0
  177. package/lib/types/_Prerequisite.js +163 -0
  178. package/lib/types/_ResponsiveText.d.ts +13 -0
  179. package/lib/types/_ResponsiveText.js +43 -0
  180. package/lib/types/_Sex.d.ts +5 -0
  181. package/lib/types/_Sex.js +8 -0
  182. package/lib/types/_SizeCategory.d.ts +15 -0
  183. package/lib/types/_SizeCategory.js +24 -0
  184. package/lib/types/_SkillCheck.d.ts +11 -0
  185. package/lib/types/_SkillCheck.js +23 -0
  186. package/lib/types/_Spellwork.d.ts +17 -0
  187. package/lib/types/_Spellwork.js +39 -0
  188. package/lib/types/equipment/EquipmentPackage.d.ts +85 -0
  189. package/lib/types/equipment/EquipmentPackage.js +41 -0
  190. package/lib/types/equipment/item/Ammunition.d.ts +72 -0
  191. package/lib/types/equipment/item/Ammunition.js +44 -0
  192. package/lib/types/equipment/item/Animal.d.ts +72 -0
  193. package/lib/types/equipment/item/Animal.js +22 -0
  194. package/lib/types/equipment/item/AnimalCare.d.ts +87 -0
  195. package/lib/types/equipment/item/AnimalCare.js +58 -0
  196. package/lib/types/equipment/item/Armor.d.ts +166 -0
  197. package/lib/types/equipment/item/Armor.js +181 -0
  198. package/lib/types/equipment/item/BandageOrRemedy.d.ts +201 -0
  199. package/lib/types/equipment/item/BandageOrRemedy.js +48 -0
  200. package/lib/types/equipment/item/Book.d.ts +169 -0
  201. package/lib/types/equipment/item/Book.js +271 -0
  202. package/lib/types/equipment/item/CeremonialItem.d.ts +202 -0
  203. package/lib/types/equipment/item/CeremonialItem.js +53 -0
  204. package/lib/types/equipment/item/Clothes.d.ts +201 -0
  205. package/lib/types/equipment/item/Clothes.js +48 -0
  206. package/lib/types/equipment/item/ClothingPackage.d.ts +63 -0
  207. package/lib/types/equipment/item/ClothingPackage.js +21 -0
  208. package/lib/types/equipment/item/Container.d.ts +201 -0
  209. package/lib/types/equipment/item/Container.js +48 -0
  210. package/lib/types/equipment/item/Elixir.d.ts +119 -0
  211. package/lib/types/equipment/item/Elixir.js +110 -0
  212. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +215 -0
  213. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +44 -0
  214. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +74 -0
  215. package/lib/types/equipment/item/GemOrPreciousStone.js +52 -0
  216. package/lib/types/equipment/item/IlluminationLightSource.d.ts +210 -0
  217. package/lib/types/equipment/item/IlluminationLightSource.js +78 -0
  218. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +201 -0
  219. package/lib/types/equipment/item/IlluminationRefillOrSupply.js +48 -0
  220. package/lib/types/equipment/item/Jewelry.d.ts +74 -0
  221. package/lib/types/equipment/item/Jewelry.js +46 -0
  222. package/lib/types/equipment/item/Laboratory.d.ts +81 -0
  223. package/lib/types/equipment/item/Laboratory.js +34 -0
  224. package/lib/types/equipment/item/Liebesspielzeug.d.ts +201 -0
  225. package/lib/types/equipment/item/Liebesspielzeug.js +48 -0
  226. package/lib/types/equipment/item/LuxuryGood.d.ts +201 -0
  227. package/lib/types/equipment/item/LuxuryGood.js +48 -0
  228. package/lib/types/equipment/item/MagicalArtifact.d.ts +204 -0
  229. package/lib/types/equipment/item/MagicalArtifact.js +82 -0
  230. package/lib/types/equipment/item/MusicalInstrument.d.ts +201 -0
  231. package/lib/types/equipment/item/MusicalInstrument.js +48 -0
  232. package/lib/types/equipment/item/Newspaper.d.ts +67 -0
  233. package/lib/types/equipment/item/Newspaper.js +36 -0
  234. package/lib/types/equipment/item/OrienteeringAid.d.ts +200 -0
  235. package/lib/types/equipment/item/OrienteeringAid.js +2 -0
  236. package/lib/types/equipment/item/Poison.d.ts +621 -0
  237. package/lib/types/equipment/item/Poison.js +486 -0
  238. package/lib/types/equipment/item/RopeOrChain.d.ts +200 -0
  239. package/lib/types/equipment/item/RopeOrChain.js +2 -0
  240. package/lib/types/equipment/item/Stationery.d.ts +200 -0
  241. package/lib/types/equipment/item/Stationery.js +2 -0
  242. package/lib/types/equipment/item/ThievesTool.d.ts +200 -0
  243. package/lib/types/equipment/item/ThievesTool.js +2 -0
  244. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +83 -0
  245. package/lib/types/equipment/item/ToolOfTheTrade.js +34 -0
  246. package/lib/types/equipment/item/TravelGearOrTool.d.ts +201 -0
  247. package/lib/types/equipment/item/TravelGearOrTool.js +48 -0
  248. package/lib/types/equipment/item/Vehicle.d.ts +80 -0
  249. package/lib/types/equipment/item/Vehicle.js +30 -0
  250. package/lib/types/equipment/item/Weapon.d.ts +225 -0
  251. package/lib/types/equipment/item/Weapon.js +132 -0
  252. package/lib/types/equipment/item/WeaponAccessory.d.ts +201 -0
  253. package/lib/types/equipment/item/WeaponAccessory.js +48 -0
  254. package/lib/types/equipment/item/WorkingSupernaturalCreature.d.ts +72 -0
  255. package/lib/types/equipment/item/WorkingSupernaturalCreature.js +44 -0
  256. package/lib/types/equipment/item/_Herbary.d.ts +76 -0
  257. package/lib/types/equipment/item/_Herbary.js +48 -0
  258. package/lib/types/equipment/item/_Item.d.ts +414 -0
  259. package/lib/types/equipment/item/_Item.js +254 -0
  260. package/lib/types/equipment/item/_MeleeWeapon.d.ts +62 -0
  261. package/lib/types/equipment/item/_MeleeWeapon.js +100 -0
  262. package/lib/types/equipment/item/_RangedWeapon.d.ts +38 -0
  263. package/lib/types/equipment/item/_RangedWeapon.js +93 -0
  264. package/lib/types/equipment/item/_Weapon.d.ts +25 -0
  265. package/lib/types/equipment/item/_Weapon.js +77 -0
  266. package/lib/types/equipment/item/sub/ArmorType.d.ts +7 -0
  267. package/lib/types/equipment/item/sub/ArmorType.js +25 -0
  268. package/lib/types/equipment/item/sub/Reach.d.ts +7 -0
  269. package/lib/types/equipment/item/sub/Reach.js +28 -0
  270. package/lib/types/index.d.ts +160 -0
  271. package/lib/types/index.js +160 -0
  272. package/lib/types/magicalActions/AnimistPower.d.ts +302 -0
  273. package/lib/types/magicalActions/AnimistPower.js +204 -0
  274. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +30 -0
  275. package/lib/types/magicalActions/AnimistPower_Tribe.js +26 -0
  276. package/lib/types/magicalActions/Bannzeichen.d.ts +244 -0
  277. package/lib/types/magicalActions/Bannzeichen.js +231 -0
  278. package/lib/types/magicalActions/Curse.d.ts +219 -0
  279. package/lib/types/magicalActions/Curse.js +133 -0
  280. package/lib/types/magicalActions/DominationRitual.d.ts +204 -0
  281. package/lib/types/magicalActions/DominationRitual.js +133 -0
  282. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +126 -0
  283. package/lib/types/magicalActions/ElvenMagicalSong.js +117 -0
  284. package/lib/types/magicalActions/GeodeRitual.d.ts +227 -0
  285. package/lib/types/magicalActions/GeodeRitual.js +142 -0
  286. package/lib/types/magicalActions/GoblinRitual.d.ts +286 -0
  287. package/lib/types/magicalActions/GoblinRitual.js +196 -0
  288. package/lib/types/magicalActions/JesterTrick.d.ts +305 -0
  289. package/lib/types/magicalActions/JesterTrick.js +160 -0
  290. package/lib/types/magicalActions/MagicalDance.d.ts +129 -0
  291. package/lib/types/magicalActions/MagicalDance.js +119 -0
  292. package/lib/types/magicalActions/MagicalMelody.d.ts +133 -0
  293. package/lib/types/magicalActions/MagicalMelody.js +123 -0
  294. package/lib/types/magicalActions/MagicalRune.d.ts +279 -0
  295. package/lib/types/magicalActions/MagicalRune.js +292 -0
  296. package/lib/types/magicalActions/ZibiljaRitual.d.ts +420 -0
  297. package/lib/types/magicalActions/ZibiljaRitual.js +90 -0
  298. package/lib/types/magicalActions/_MusicTradition.d.ts +17 -0
  299. package/lib/types/magicalActions/_MusicTradition.js +43 -0
  300. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +42 -0
  301. package/lib/types/prerequisites/ConditionalPrerequisites.js +9 -0
  302. package/lib/types/prerequisites/DisplayOption.d.ts +13 -0
  303. package/lib/types/prerequisites/DisplayOption.js +27 -0
  304. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +2053 -0
  305. package/lib/types/prerequisites/PrerequisiteGroups.js +180 -0
  306. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +133 -0
  307. package/lib/types/prerequisites/single/ActivatablePrerequisite.js +32 -0
  308. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +4 -0
  309. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.js +4 -0
  310. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +18 -0
  311. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.js +24 -0
  312. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +16 -0
  313. package/lib/types/prerequisites/single/CulturePrerequisite.js +16 -0
  314. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +4 -0
  315. package/lib/types/prerequisites/single/EnhancementPrerequisite.js +12 -0
  316. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +17 -0
  317. package/lib/types/prerequisites/single/InfluencePrerequisite.js +19 -0
  318. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +18 -0
  319. package/lib/types/prerequisites/single/PactPrerequisite.js +24 -0
  320. package/lib/types/prerequisites/single/PersonalityTraitPrerequisite.d.ts +17 -0
  321. package/lib/types/prerequisites/single/PersonalityTraitPrerequisite.js +19 -0
  322. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +20 -0
  323. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.js +25 -0
  324. package/lib/types/prerequisites/single/ProfessionPrerequisite.d.ts +16 -0
  325. package/lib/types/prerequisites/single/ProfessionPrerequisite.js +16 -0
  326. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +16 -0
  327. package/lib/types/prerequisites/single/PublicationPrerequisite.js +15 -0
  328. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +17 -0
  329. package/lib/types/prerequisites/single/RacePrerequisite.js +19 -0
  330. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +51 -0
  331. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +82 -0
  332. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +26 -0
  333. package/lib/types/prerequisites/single/RatedPrerequisite.js +19 -0
  334. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +17 -0
  335. package/lib/types/prerequisites/single/RatedSumPrerequisite.js +19 -0
  336. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +19 -0
  337. package/lib/types/prerequisites/single/RulePrerequisite.js +15 -0
  338. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +19 -0
  339. package/lib/types/prerequisites/single/SexPrerequisite.js +15 -0
  340. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +7 -0
  341. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.js +17 -0
  342. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +16 -0
  343. package/lib/types/prerequisites/single/SocialStatusPrerequisite.js +16 -0
  344. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +16 -0
  345. package/lib/types/prerequisites/single/StatePrerequisite.js +15 -0
  346. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +19 -0
  347. package/lib/types/prerequisites/single/TextPrerequisite.js +53 -0
  348. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +37 -0
  349. package/lib/types/prerequisites/single/TraditionPrerequisite.js +42 -0
  350. package/lib/types/rule/AlternativeRule.d.ts +54 -0
  351. package/lib/types/rule/AlternativeRule.js +40 -0
  352. package/lib/types/rule/AlternativeRule_PlayerType.d.ts +6 -0
  353. package/lib/types/rule/AlternativeRule_PlayerType.js +16 -0
  354. package/lib/types/rule/CoreRule.d.ts +143 -0
  355. package/lib/types/rule/CoreRule.js +181 -0
  356. package/lib/types/rule/FocusRule.d.ts +79 -0
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  358. package/lib/types/rule/FocusRule_Subject.d.ts +6 -0
  359. package/lib/types/rule/FocusRule_Subject.js +22 -0
  360. package/lib/types/rule/OptionalRule.d.ts +83 -0
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  362. package/lib/types/source/Publication.d.ts +50 -0
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  364. package/lib/types/source/_Erratum.d.ts +12 -0
  365. package/lib/types/source/_Erratum.js +22 -0
  366. package/lib/types/source/_PublicationRef.d.ts +168 -0
  367. package/lib/types/source/_PublicationRef.js +164 -0
  368. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +1234 -0
  369. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +52 -0
  370. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +1116 -0
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  372. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +1116 -0
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  374. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +1116 -0
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  376. package/lib/types/specialAbility/AncestorGlyph.d.ts +1063 -0
  377. package/lib/types/specialAbility/AncestorGlyph.js +48 -0
  378. package/lib/types/specialAbility/BlessedTradition.d.ts +1141 -0
  379. package/lib/types/specialAbility/BlessedTradition.js +147 -0
  380. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +1127 -0
  381. package/lib/types/specialAbility/BrawlingSpecialAbility.js +46 -0
  382. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +1117 -0
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  384. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +1235 -0
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  388. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +1127 -0
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  390. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +1062 -0
  391. package/lib/types/specialAbility/FamiliarSpecialAbility.js +43 -0
  392. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +1062 -0
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  396. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +1117 -0
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  398. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +1062 -0
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  400. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +1165 -0
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  402. package/lib/types/specialAbility/LycantropicGift.d.ts +1062 -0
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  404. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +1165 -0
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  406. package/lib/types/specialAbility/MagicalSign.d.ts +127 -0
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  408. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +1117 -0
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  410. package/lib/types/specialAbility/MagicalTradition.d.ts +1138 -0
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  412. package/lib/types/specialAbility/PactGift.d.ts +1143 -0
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  414. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +1064 -0
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  416. package/lib/types/specialAbility/Sermon.d.ts +1062 -0
  417. package/lib/types/specialAbility/Sermon.js +43 -0
  418. package/lib/types/specialAbility/SexSpecialAbility.d.ts +1116 -0
  419. package/lib/types/specialAbility/SexSpecialAbility.js +46 -0
  420. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +1062 -0
  421. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.js +43 -0
  422. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +1111 -0
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  424. package/lib/types/specialAbility/VampiricGift.d.ts +1062 -0
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  426. package/lib/types/specialAbility/Vision.d.ts +1062 -0
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  428. package/lib/types/specialAbility/_Tradition.d.ts +5 -0
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  430. package/lib/types/specialAbility/sub/Language.d.ts +108 -0
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  432. package/lib/types/specialAbility/sub/Script.d.ts +62 -0
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  434. package/lib/types/specialAbility/sub/TradeSecret.d.ts +972 -0
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  436. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +5 -0
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  438. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +1282 -0
  439. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.js +50 -0
  440. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +1282 -0
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  442. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +1282 -0
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  444. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +1282 -0
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  446. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +1283 -0
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  448. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +1282 -0
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  450. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +1294 -0
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  452. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +1282 -0
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  454. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +1282 -0
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  456. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +1282 -0
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  458. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +1282 -0
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  460. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +1282 -0
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  462. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +1282 -0
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  464. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +1282 -0
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  466. package/lib/types/traditionArtifacts/SickleRitual.d.ts +1282 -0
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  468. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +1282 -0
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  470. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +1286 -0
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  472. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +1282 -0
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  474. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +1282 -0
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  476. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +1231 -0
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  478. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +1282 -0
  479. package/lib/types/traditionArtifacts/WeaponEnchantment.js +50 -0
  480. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +8 -0
  481. package/lib/types/traditionArtifacts/sub/AnimalShape.js +24 -0
  482. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +6 -0
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  484. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +8 -0
  485. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.js +23 -0
  486. package/lib/types/traditionArtifacts/sub/Brew.d.ts +6 -0
  487. package/lib/types/traditionArtifacts/sub/Brew.js +15 -0
  488. package/package.json +61 -0
@@ -0,0 +1,207 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const Race: DB.Entity<"Race", {
3
+ ap_value: DB.MemberDecl<DB.Integer, true>;
4
+ base_values: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"BaseValues", DB.NestedEntityMap<string, {
5
+ value: DB.MemberDecl<DB.Integer, true>;
6
+ }>, []>>, true>;
7
+ automatic_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"AutomaticAdvantageDisadvantage", DB.Object<{
8
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
9
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
10
+ automatic_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"AutomaticAdvantageDisadvantage", DB.Object<{
11
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
12
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
13
+ strongly_recommended_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
14
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
15
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
16
+ options: DB.MemberDecl<DB.String, true>;
17
+ }>, false>;
18
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
19
+ strongly_recommended_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
20
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
21
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
22
+ options: DB.MemberDecl<DB.String, true>;
23
+ }>, false>;
24
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
25
+ hairColorCount: DB.MemberDecl<DB.Integer, false>;
26
+ weight: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RandomWeightGeneration", DB.Object<{
27
+ base: DB.MemberDecl<DB.Integer, true>;
28
+ random: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"WeightDice", DB.Object<{
29
+ number: DB.MemberDecl<DB.Integer, true>;
30
+ sides: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"DieType", DB.Integer, []>>, true>;
31
+ offset_strategy: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"WeightDiceOffsetStrategy", {
32
+ Add: DB.EnumCase<null>;
33
+ Subtract: DB.EnumCase<null>;
34
+ AddEvenSubtractOdd: DB.EnumCase<null>;
35
+ }, []>>, true>;
36
+ }>, []>>>, true>;
37
+ }>, []>>, true>;
38
+ starting_age: DB.MemberDecl<DB.NestedEntityMap<string, {
39
+ base: DB.MemberDecl<DB.Integer, true>;
40
+ random: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Dice", DB.Object<{
41
+ number: DB.MemberDecl<DB.Integer, true>;
42
+ sides: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"DieType", DB.Integer, []>>, true>;
43
+ }>, []>>, true>;
44
+ }>, true>;
45
+ variants: DB.MemberDecl<DB.ChildEntities<DB.Entity<"RaceVariant", {
46
+ race: DB.MemberDecl<DB.ReferenceIdentifier, true>;
47
+ attribute_adjustments: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AttributeAdjustments", DB.Object<{
48
+ fixed: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedAttributeAdjustment", DB.Object<{
49
+ id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
50
+ value: DB.MemberDecl<DB.Integer, true>;
51
+ }>, []>>>, false>;
52
+ selectable: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SelectableAttributeAdjustment", DB.Object<{
53
+ list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
54
+ value: DB.MemberDecl<DB.Integer, true>;
55
+ }>, []>>>, false>;
56
+ }>, []>>, true>;
57
+ common_cultures: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
58
+ common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
59
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
60
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
61
+ options: DB.MemberDecl<DB.String, true>;
62
+ }>, false>;
63
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
64
+ common_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
65
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
66
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
67
+ options: DB.MemberDecl<DB.String, true>;
68
+ }>, false>;
69
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
70
+ uncommon_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
71
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
72
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
73
+ options: DB.MemberDecl<DB.String, true>;
74
+ }>, false>;
75
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
76
+ uncommon_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
77
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
78
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
79
+ options: DB.MemberDecl<DB.String, true>;
80
+ }>, false>;
81
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
82
+ hair_color: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
83
+ eye_color: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
84
+ height: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RandomHeightGeneration", DB.Object<{
85
+ base: DB.MemberDecl<DB.Integer, true>;
86
+ random: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"Dice", DB.Object<{
87
+ number: DB.MemberDecl<DB.Integer, true>;
88
+ sides: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"DieType", DB.Integer, []>>, true>;
89
+ }>, []>>>, true>;
90
+ }>, []>>, true>;
91
+ translations: DB.MemberDecl<DB.NestedEntityMap<"RaceVariantTranslation", {
92
+ name: DB.MemberDecl<DB.String, true>;
93
+ common_advantages: DB.MemberDecl<DB.String, false>;
94
+ common_disadvantages: DB.MemberDecl<DB.String, false>;
95
+ uncommon_advantages: DB.MemberDecl<DB.String, false>;
96
+ uncommon_disadvantages: DB.MemberDecl<DB.String, false>;
97
+ }>, true>;
98
+ }, "race">>, true>;
99
+ src: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRefs", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PublicationRef", DB.Object<{
100
+ id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
101
+ occurrences: DB.MemberDecl<DB.NestedEntityMap<string, {
102
+ initial: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"InitialOccurrence", DB.Object<{
103
+ printing: DB.MemberDecl<DB.Integer, false>;
104
+ pages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PageRange", DB.Object<{
105
+ first_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
106
+ InsideCoverFront: DB.EnumCase<null>;
107
+ InsideCoverBack: DB.EnumCase<null>;
108
+ Numbered: DB.EnumCase<DB.Integer>;
109
+ }, []>>, true>;
110
+ last_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
111
+ InsideCoverFront: DB.EnumCase<null>;
112
+ InsideCoverBack: DB.EnumCase<null>;
113
+ Numbered: DB.EnumCase<DB.Integer>;
114
+ }, []>>, false>;
115
+ }>, []>>>, true>;
116
+ isRemoved: DB.MemberDecl<DB.Boolean, false>;
117
+ }>, []>>, true>;
118
+ revisions: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.Enum<"Revision", {
119
+ Since: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"Since", DB.Object<{
120
+ printing: DB.MemberDecl<DB.Integer, true>;
121
+ pages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PageRange", DB.Object<{
122
+ first_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
123
+ InsideCoverFront: DB.EnumCase<null>;
124
+ InsideCoverBack: DB.EnumCase<null>;
125
+ Numbered: DB.EnumCase<DB.Integer>;
126
+ }, []>>, true>;
127
+ last_page: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Page", {
128
+ InsideCoverFront: DB.EnumCase<null>;
129
+ InsideCoverBack: DB.EnumCase<null>;
130
+ Numbered: DB.EnumCase<DB.Integer>;
131
+ }, []>>, false>;
132
+ }>, []>>>, true>;
133
+ }>, []>>>;
134
+ Deprecated: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"Deprecation", DB.Object<{
135
+ printing: DB.MemberDecl<DB.Integer, true>;
136
+ }>, []>>>;
137
+ }, []>>>, false>;
138
+ }>, true>;
139
+ }>, []>>>, []>>, true>;
140
+ translations: DB.MemberDecl<DB.NestedEntityMap<"RaceTranslation", {
141
+ name: DB.MemberDecl<DB.String, true>;
142
+ attribute_adjustments: DB.MemberDecl<DB.String, true>;
143
+ automatic_advantages: DB.MemberDecl<DB.String, false>;
144
+ automatic_disadvantages: DB.MemberDecl<DB.String, false>;
145
+ strongly_recommended_advantages: DB.MemberDecl<DB.String, false>;
146
+ strongly_recommended_disadvantages: DB.MemberDecl<DB.String, false>;
147
+ hairColorLabel: DB.MemberDecl<DB.String, false>;
148
+ errata: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"Errata", DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"Erratum", DB.Object<{
149
+ date: DB.MemberDecl<DB.Date, true>;
150
+ description: DB.MemberDecl<DB.String, true>;
151
+ }>, []>>>, []>>, false>;
152
+ }>, true>;
153
+ }, undefined>;
154
+ export declare const RaceVariant: DB.Entity<"RaceVariant", {
155
+ race: DB.MemberDecl<DB.ReferenceIdentifier, true>;
156
+ attribute_adjustments: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"AttributeAdjustments", DB.Object<{
157
+ fixed: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"FixedAttributeAdjustment", DB.Object<{
158
+ id: DB.MemberDecl<DB.ReferenceIdentifier, true>;
159
+ value: DB.MemberDecl<DB.Integer, true>;
160
+ }>, []>>>, false>;
161
+ selectable: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SelectableAttributeAdjustment", DB.Object<{
162
+ list: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
163
+ value: DB.MemberDecl<DB.Integer, true>;
164
+ }>, []>>>, false>;
165
+ }>, []>>, true>;
166
+ common_cultures: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
167
+ common_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
168
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
169
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
170
+ options: DB.MemberDecl<DB.String, true>;
171
+ }>, false>;
172
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
173
+ common_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
174
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
175
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
176
+ options: DB.MemberDecl<DB.String, true>;
177
+ }>, false>;
178
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
179
+ uncommon_advantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
180
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
181
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
182
+ options: DB.MemberDecl<DB.String, true>;
183
+ }>, false>;
184
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
185
+ uncommon_disadvantages: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"CommonnessRatedAdvantageDisadvantage", DB.Object<{
186
+ id: DB.MemberDecl<DB.TypeArgument<DB.Param<"Identifier", DB.Type>>, true>;
187
+ translations: DB.MemberDecl<DB.NestedEntityMap<"CommonnessRatedAdvantageDisadvantageTranslation", {
188
+ options: DB.MemberDecl<DB.String, true>;
189
+ }>, false>;
190
+ }>, [Identifier: DB.Param<"Identifier", DB.Type>]>>>, false>;
191
+ hair_color: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
192
+ eye_color: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, true>;
193
+ height: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"RandomHeightGeneration", DB.Object<{
194
+ base: DB.MemberDecl<DB.Integer, true>;
195
+ random: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"Dice", DB.Object<{
196
+ number: DB.MemberDecl<DB.Integer, true>;
197
+ sides: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"DieType", DB.Integer, []>>, true>;
198
+ }>, []>>>, true>;
199
+ }>, []>>, true>;
200
+ translations: DB.MemberDecl<DB.NestedEntityMap<"RaceVariantTranslation", {
201
+ name: DB.MemberDecl<DB.String, true>;
202
+ common_advantages: DB.MemberDecl<DB.String, false>;
203
+ common_disadvantages: DB.MemberDecl<DB.String, false>;
204
+ uncommon_advantages: DB.MemberDecl<DB.String, false>;
205
+ uncommon_disadvantages: DB.MemberDecl<DB.String, false>;
206
+ }>, true>;
207
+ }, "race">;
@@ -0,0 +1,332 @@
1
+ import { isNotNullish } from "@elyukai/utils/nullable";
2
+ import * as DB from "tsondb/schema/dsl";
3
+ import { CommonnessRatedAdvantageDisadvantage } from "./_CommonnessRatedAdvantageDisadvantage.js";
4
+ import { Dice, DieType } from "./_Dice.js";
5
+ import { AdvantageIdentifier, AttributeIdentifier, CultureIdentifier, DisadvantageIdentifier, EyeColorIdentifier, HairColorIdentifier, RaceIdentifier, } from "./_Identifier.js";
6
+ import { calculationContainsRaceBase, DerivedCharacteristic } from "./DerivedCharacteristic.js";
7
+ import { ExperienceLevel } from "./ExperienceLevel.js";
8
+ import { NestedTranslationMap } from "./Locale.js";
9
+ import { Errata } from "./source/_Erratum.js";
10
+ import { src } from "./source/_PublicationRef.js";
11
+ export const Race = DB.Entity(import.meta.url, {
12
+ name: "Race",
13
+ namePlural: "Races",
14
+ type: () => DB.Object({
15
+ ap_value: DB.Required({
16
+ comment: "How many Adventure Points does the race cost during character creation?",
17
+ type: DB.Integer({ minimum: 0 }),
18
+ }),
19
+ base_values: DB.Required({
20
+ comment: "The race’s base values.",
21
+ type: DB.IncludeIdentifier(BaseValues),
22
+ }),
23
+ automatic_advantages: DB.Optional({
24
+ comment: "A list of automatically applied advantages. This does only work for advantages with no further configuration such as level or special selection.",
25
+ type: DB.Array(DB.GenIncludeIdentifier(AutomaticAdvantageDisadvantage, [AdvantageIdentifier()]), {
26
+ minItems: 1,
27
+ }),
28
+ }),
29
+ automatic_disadvantages: DB.Optional({
30
+ comment: "A list of automatically applied disadvantages. This does only work for disadvantages with no further configuration such as level or special selection.",
31
+ type: DB.Array(DB.GenIncludeIdentifier(AutomaticAdvantageDisadvantage, [DisadvantageIdentifier()]), { minItems: 1 }),
32
+ }),
33
+ strongly_recommended_advantages: DB.Optional({
34
+ comment: "A list of strongly recommended advantages.",
35
+ type: DB.Array(DB.GenIncludeIdentifier(CommonnessRatedAdvantageDisadvantage, [AdvantageIdentifier()]), { minItems: 1 }),
36
+ }),
37
+ strongly_recommended_disadvantages: DB.Optional({
38
+ comment: "A list of strongly recommended disadvantages.",
39
+ type: DB.Array(DB.GenIncludeIdentifier(CommonnessRatedAdvantageDisadvantage, [DisadvantageIdentifier()]), { minItems: 1 }),
40
+ }),
41
+ hairColorCount: DB.Optional({
42
+ comment: "How many different hair colors a race may have. By default, they have a single one that is for their whole body, but a race may have multiple if their hair color is different for different body parts. Additionally, if the hair color is labelled differently (e.g. scale color), there might be multiple colors for different body parts as well. This should only be set if the hair color count is higher than 1.",
43
+ type: DB.Integer({ minimum: 2 }),
44
+ }),
45
+ weight: DB.Required({
46
+ comment: "Configuration for random weight generation.",
47
+ type: DB.IncludeIdentifier(RandomWeightGeneration),
48
+ }),
49
+ starting_age: DB.Required({
50
+ comment: "Defines the starting ages for the race. It depends on the selected experience level.",
51
+ type: DB.NestedEntityMap({
52
+ name: "StartingAgeConfigForExperienceLevel",
53
+ namePlural: "StartingAgeConfigsForExperienceLevel",
54
+ secondaryEntity: ExperienceLevel,
55
+ type: DB.Object({
56
+ base: DB.Required({
57
+ comment: "The base value for the selected experience level.",
58
+ type: DB.Integer({ minimum: 1 }),
59
+ }),
60
+ random: DB.Required({
61
+ comment: "The random value for the selected experience level. It is going to be added to the base value.",
62
+ type: DB.IncludeIdentifier(Dice),
63
+ }),
64
+ }),
65
+ minProperties: 1,
66
+ }),
67
+ }),
68
+ variants: DB.Required({
69
+ comment: "A list of available race variants where one has to be selected. If no variants are to be selected, a single variant with no name has to be provided which will be used as the missing values for the base race.",
70
+ type: DB.ChildEntities(RaceVariant),
71
+ }),
72
+ src,
73
+ translations: NestedTranslationMap(DB.Required, "Race", DB.Object({
74
+ name: DB.Required({
75
+ comment: "The race’s name.",
76
+ type: DB.String({ minLength: 1 }),
77
+ }),
78
+ attribute_adjustments: DB.Required({
79
+ comment: "The respective attribute adjustments text from the source book.",
80
+ type: DB.String({ minLength: 1 }),
81
+ }),
82
+ automatic_advantages: DB.Optional({
83
+ comment: "The respective automatic advantages text from the source book.",
84
+ type: DB.String({ minLength: 1 }),
85
+ }),
86
+ automatic_disadvantages: DB.Optional({
87
+ comment: "The respective automatic disadvantages text from the source book.",
88
+ type: DB.String({ minLength: 1 }),
89
+ }),
90
+ strongly_recommended_advantages: DB.Optional({
91
+ comment: "The respective strongly recommended advantages text from the source book.",
92
+ type: DB.String({ minLength: 1 }),
93
+ }),
94
+ strongly_recommended_disadvantages: DB.Optional({
95
+ comment: "The respective strongly recommended disadvantages text from the source book.",
96
+ type: DB.String({ minLength: 1 }),
97
+ }),
98
+ hairColorLabel: DB.Optional({
99
+ comment: "The label for hair colors if it is not a hair color in that sense: Some races may have different labels for hair color such as scale color.",
100
+ type: DB.String({ minLength: 1 }),
101
+ }),
102
+ errata: DB.Optional({
103
+ type: DB.IncludeIdentifier(Errata),
104
+ }),
105
+ })),
106
+ }),
107
+ instanceDisplayName: {},
108
+ uniqueConstraints: [
109
+ {
110
+ entityMapKeyPath: "translations",
111
+ keyPathInEntityMap: "name",
112
+ },
113
+ ],
114
+ customConstraints: ({ instanceContent, getAllInstanceContainers, getDisplayNameAndId }) => {
115
+ const expectedBaseValues = getAllInstanceContainers("DerivedCharacteristic").filter(dc => calculationContainsRaceBase(dc.content.calculation.base));
116
+ const actualBaseValues = Object.keys(instanceContent.base_values);
117
+ return [
118
+ expectedBaseValues.length !== actualBaseValues.length ||
119
+ actualBaseValues.some(actual => !expectedBaseValues.some(expected => actual === expected.id))
120
+ ? `The race needs to define base values for ${expectedBaseValues.map(dc => getDisplayNameAndId("DerivedCharacteristic", dc.id)).join(", ")}, but defines ${actualBaseValues.map(dcId => getDisplayNameAndId("DerivedCharacteristic", dcId)).join(", ")}.`
121
+ : null,
122
+ ].filter(isNotNullish);
123
+ },
124
+ });
125
+ const BaseValues = DB.TypeAlias(import.meta.url, {
126
+ name: "BaseValues",
127
+ type: () => DB.NestedEntityMap({
128
+ name: "RaceBaseValue",
129
+ namePlural: "RaceBaseValues",
130
+ comment: "The base value for a derived characteristic that is granted by the race.",
131
+ secondaryEntity: DerivedCharacteristic,
132
+ type: DB.Object({
133
+ value: DB.Required({
134
+ comment: "The base value for the derived characteristic that is granted by the race.",
135
+ type: DB.Integer(),
136
+ }),
137
+ }),
138
+ }),
139
+ });
140
+ const AttributeAdjustments = DB.TypeAlias(import.meta.url, {
141
+ name: "AttributeAdjustments",
142
+ comment: "Describes how to raise or lower maximum attribute values during character creation.",
143
+ type: () => DB.Object({
144
+ fixed: DB.Optional({
145
+ comment: "The values by which the maximum of the respective attribute is modified.",
146
+ type: DB.Array(DB.IncludeIdentifier(FixedAttributeAdjustment), { minItems: 1 }),
147
+ }),
148
+ selectable: DB.Optional({
149
+ comment: `An array of attribute maximum modifiers, where the attribute they apply to is selected from a list of options.
150
+
151
+ The array only permits a single entry because no race specified more than one selectable attribute adjustment so far. But the schema allows for multiple entries to be future-proof.`,
152
+ type: DB.Array(DB.IncludeIdentifier(SelectableAttributeAdjustment), {
153
+ minItems: 1,
154
+ maxItems: 1,
155
+ }),
156
+ }),
157
+ }, { minProperties: 1 }),
158
+ });
159
+ const FixedAttributeAdjustment = DB.TypeAlias(import.meta.url, {
160
+ name: "FixedAttributeAdjustment",
161
+ comment: "A value by which the maximum of the respective attribute is modified.",
162
+ type: () => DB.Object({
163
+ id: DB.Required({
164
+ comment: "The attribute the modifier applies to.",
165
+ type: AttributeIdentifier(),
166
+ }),
167
+ value: DB.Required({
168
+ comment: "The value by which the specified attribute’s maximum is modified (negative values will lower the maximum).",
169
+ type: DB.Integer(),
170
+ }),
171
+ }),
172
+ });
173
+ const SelectableAttributeAdjustment = DB.TypeAlias(import.meta.url, {
174
+ name: "SelectableAttributeAdjustment",
175
+ comment: "A value that will be added to the current maximum of the selected attribute that has been chosen from the listed attributes (negative values will lower the maximum).",
176
+ type: () => DB.Object({
177
+ list: DB.Required({
178
+ comment: "A list of attributes the player has to choose from.",
179
+ type: DB.Array(AttributeIdentifier(), { minItems: 2 }),
180
+ }),
181
+ value: DB.Required({
182
+ comment: "The value by which the selected attribute’s maximum is modified (negative values will lower the maximum).",
183
+ type: DB.Integer(),
184
+ }),
185
+ }),
186
+ });
187
+ const AutomaticAdvantageDisadvantage = DB.GenTypeAlias(import.meta.url, {
188
+ name: "AutomaticAdvantageDisadvantage",
189
+ comment: "An advantage or disadvantage that is automatically applied to the character after selecting the race. This does only work for advantages or disadvantages with no further configuration such as level or special selection.",
190
+ parameters: [DB.Param("Identifier")],
191
+ type: Identifier => DB.Object({
192
+ id: DB.Required({
193
+ comment: "The automatic advantage or disadvantage.",
194
+ type: DB.TypeArgument(Identifier),
195
+ }),
196
+ }),
197
+ });
198
+ const RandomWeightGeneration = DB.TypeAlias(import.meta.url, {
199
+ name: "RandomWeightGeneration",
200
+ comment: "Configuration for random weight generation.",
201
+ type: () => DB.Object({
202
+ base: DB.Required({
203
+ comment: "The base value used for random weight. The height subtrahend; in case of `Height - 110 + 2D6` it is `110`.",
204
+ type: DB.Integer({ minimum: 1 }),
205
+ }),
206
+ random: DB.Required({
207
+ comment: "The dice used for random weight.",
208
+ type: DB.Array(DB.IncludeIdentifier(WeightDice), { minItems: 1 }),
209
+ }),
210
+ }),
211
+ });
212
+ const WeightDice = DB.TypeAlias(import.meta.url, {
213
+ name: "WeightDice",
214
+ type: () => DB.Object({
215
+ number: DB.Required({
216
+ comment: "Number of dice of the same type. Example: 2 in 2D6.",
217
+ type: DB.Integer({ minimum: 1 }),
218
+ }),
219
+ sides: DB.Required({
220
+ comment: "Number of sides on every die. Example: 6 in 2D6.",
221
+ type: DB.IncludeIdentifier(DieType),
222
+ }),
223
+ offset_strategy: DB.Required({
224
+ comment: "The strategy how to offset the randomly generated values against the base value. Either they are all added or subtracted or even results are added and odd results are subtracted.",
225
+ type: DB.IncludeIdentifier(WeightDiceOffsetStrategy),
226
+ }),
227
+ }),
228
+ });
229
+ const WeightDiceOffsetStrategy = DB.Enum(import.meta.url, {
230
+ name: "WeightDiceOffsetStrategy",
231
+ comment: "The strategy how to offset the randomly generated values against the base value. Either they are all added or subtracted or even results are added and odd results are subtracted.",
232
+ values: () => ({
233
+ Add: DB.EnumCase({ type: null }),
234
+ Subtract: DB.EnumCase({ type: null }),
235
+ AddEvenSubtractOdd: DB.EnumCase({ type: null }),
236
+ }),
237
+ });
238
+ export const RaceVariant = DB.Entity(import.meta.url, {
239
+ name: "RaceVariant",
240
+ namePlural: "RaceVariants",
241
+ type: () => DB.Object({
242
+ race: DB.Required({
243
+ comment: "The associated race.",
244
+ type: RaceIdentifier(),
245
+ }),
246
+ attribute_adjustments: DB.Required({
247
+ comment: "Describes how to raise or lower maximum attribute values during character creation.",
248
+ type: DB.IncludeIdentifier(AttributeAdjustments),
249
+ }),
250
+ common_cultures: DB.Optional({
251
+ comment: "The list of common cultures.",
252
+ type: DB.Array(CultureIdentifier(), { minItems: 1 }),
253
+ }),
254
+ common_advantages: DB.Optional({
255
+ comment: "A list of common advantages.",
256
+ type: DB.Array(DB.GenIncludeIdentifier(CommonnessRatedAdvantageDisadvantage, [AdvantageIdentifier()]), { minItems: 1 }),
257
+ }),
258
+ common_disadvantages: DB.Optional({
259
+ comment: "A list of common disadvantages.",
260
+ type: DB.Array(DB.GenIncludeIdentifier(CommonnessRatedAdvantageDisadvantage, [DisadvantageIdentifier()]), { minItems: 1 }),
261
+ }),
262
+ uncommon_advantages: DB.Optional({
263
+ comment: "A list of uncommon advantages.",
264
+ type: DB.Array(DB.GenIncludeIdentifier(CommonnessRatedAdvantageDisadvantage, [AdvantageIdentifier()]), { minItems: 1 }),
265
+ }),
266
+ uncommon_disadvantages: DB.Optional({
267
+ comment: "A list of uncommon disadvantages.",
268
+ type: DB.Array(DB.GenIncludeIdentifier(CommonnessRatedAdvantageDisadvantage, [DisadvantageIdentifier()]), { minItems: 1 }),
269
+ }),
270
+ hair_color: DB.Required({
271
+ comment: "An array containing 20 (numeric) hair color identifiers. The array also represents the 20-sided die for a random hair color.",
272
+ type: DB.Array(HairColorIdentifier(), { minItems: 20, maxItems: 20 }),
273
+ }),
274
+ eye_color: DB.Required({
275
+ comment: "An array containing 20 (numeric) eye color identifiers. The array also represents the 20-sided die for a random eye color.",
276
+ type: DB.Array(EyeColorIdentifier(), { minItems: 20, maxItems: 20 }),
277
+ }),
278
+ height: DB.Required({
279
+ comment: "Configuration for random height generation.",
280
+ type: DB.IncludeIdentifier(RandomHeightGeneration),
281
+ }),
282
+ translations: NestedTranslationMap(DB.Required, "RaceVariant", DB.Object({
283
+ name: DB.Required({
284
+ comment: "The race variant’s name. If this is the only variant for a base race and thus just provides the missing information without actually being able to select, fill in the name of the base race.",
285
+ type: DB.String({ minLength: 1 }),
286
+ }),
287
+ common_advantages: DB.Optional({
288
+ comment: "The respective common advantages text from the source book.",
289
+ type: DB.String({ minLength: 1 }),
290
+ }),
291
+ common_disadvantages: DB.Optional({
292
+ comment: "The respective common disadvantages text from the source book.",
293
+ type: DB.String({ minLength: 1 }),
294
+ }),
295
+ uncommon_advantages: DB.Optional({
296
+ comment: "The respective uncommon advantages text from the source book.",
297
+ type: DB.String({ minLength: 1 }),
298
+ }),
299
+ uncommon_disadvantages: DB.Optional({
300
+ comment: "The respective uncommon disadvantages text from the source book.",
301
+ type: DB.String({ minLength: 1 }),
302
+ }),
303
+ })),
304
+ }),
305
+ parentReferenceKey: "race",
306
+ instanceDisplayName: {},
307
+ uniqueConstraints: [
308
+ [
309
+ {
310
+ keyPath: "race",
311
+ },
312
+ {
313
+ entityMapKeyPath: "translations",
314
+ keyPathInEntityMap: "name",
315
+ },
316
+ ],
317
+ ],
318
+ });
319
+ const RandomHeightGeneration = DB.TypeAlias(import.meta.url, {
320
+ name: "RandomHeightGeneration",
321
+ comment: "Configuration for random height generation.",
322
+ type: () => DB.Object({
323
+ base: DB.Required({
324
+ comment: "The base value used for random height.",
325
+ type: DB.Integer({ minimum: 1 }),
326
+ }),
327
+ random: DB.Required({
328
+ comment: "The dice used for random height.",
329
+ type: DB.Array(DB.IncludeIdentifier(Dice), { minItems: 1 }),
330
+ }),
331
+ }),
332
+ });
@@ -0,0 +1,6 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const Region: DB.Entity<"Region", {
3
+ translations: DB.MemberDecl<DB.NestedEntityMap<"RegionTranslation", {
4
+ name: DB.MemberDecl<DB.String, true>;
5
+ }>, true>;
6
+ }, undefined>;
@@ -0,0 +1,21 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ import { NestedTranslationMap } from "./Locale.js";
3
+ export const Region = DB.Entity(import.meta.url, {
4
+ name: "Region",
5
+ namePlural: "Regions",
6
+ type: () => DB.Object({
7
+ translations: NestedTranslationMap(DB.Required, "Region", DB.Object({
8
+ name: DB.Required({
9
+ comment: "The region’s name.",
10
+ type: DB.String({ minLength: 1 }),
11
+ }),
12
+ })),
13
+ }),
14
+ instanceDisplayName: {},
15
+ uniqueConstraints: [
16
+ {
17
+ entityMapKeyPath: "translations",
18
+ keyPathInEntityMap: "name",
19
+ },
20
+ ],
21
+ });