@optolith/database-schema 0.42.1

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Files changed (488) hide show
  1. package/AUTHORS +1 -0
  2. package/CHANGELOG.md +1789 -0
  3. package/LICENSE +378 -0
  4. package/README.md +34 -0
  5. package/gen/types.d.ts +24682 -0
  6. package/lib/cache/activatableSelectOptions.d.ts +18 -0
  7. package/lib/cache/activatableSelectOptions.js +762 -0
  8. package/lib/cache/ancestorBloodAdvantages.d.ts +4 -0
  9. package/lib/cache/ancestorBloodAdvantages.js +13 -0
  10. package/lib/cache/index.d.ts +31 -0
  11. package/lib/cache/index.js +22 -0
  12. package/lib/cache/internal.d.ts +4 -0
  13. package/lib/cache/internal.js +1 -0
  14. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.d.ts +3 -0
  15. package/lib/cache/magicalAndBlessedAdvantagesAndDisadvantages.js +103 -0
  16. package/lib/cache/newApplicationsAndUses.d.ts +22 -0
  17. package/lib/cache/newApplicationsAndUses.js +12 -0
  18. package/lib/main.d.ts +17 -0
  19. package/lib/main.js +226 -0
  20. package/lib/test.d.ts +1 -0
  21. package/lib/test.js +11 -0
  22. package/lib/types/Advantage.d.ts +1193 -0
  23. package/lib/types/Advantage.js +58 -0
  24. package/lib/types/AnimalDisease.d.ts +91 -0
  25. package/lib/types/AnimalDisease.js +35 -0
  26. package/lib/types/AnimalType.d.ts +6 -0
  27. package/lib/types/AnimalType.js +21 -0
  28. package/lib/types/ArcaneBardTradition.d.ts +30 -0
  29. package/lib/types/ArcaneBardTradition.js +14 -0
  30. package/lib/types/ArcaneDancerTradition.d.ts +30 -0
  31. package/lib/types/ArcaneDancerTradition.js +14 -0
  32. package/lib/types/Aspect.d.ts +7 -0
  33. package/lib/types/Aspect.js +27 -0
  34. package/lib/types/Attribute.d.ts +19 -0
  35. package/lib/types/Attribute.js +49 -0
  36. package/lib/types/Blessing.d.ts +106 -0
  37. package/lib/types/Blessing.js +102 -0
  38. package/lib/types/Cantrip.d.ts +134 -0
  39. package/lib/types/Cantrip.js +166 -0
  40. package/lib/types/Ceremony.d.ts +685 -0
  41. package/lib/types/Ceremony.js +94 -0
  42. package/lib/types/CombatTechnique.d.ts +153 -0
  43. package/lib/types/CombatTechnique.js +133 -0
  44. package/lib/types/Condition.d.ts +53 -0
  45. package/lib/types/Condition.js +38 -0
  46. package/lib/types/Continent.d.ts +6 -0
  47. package/lib/types/Continent.js +22 -0
  48. package/lib/types/Culture.d.ts +158 -0
  49. package/lib/types/Culture.js +374 -0
  50. package/lib/types/DerivedCharacteristic.d.ts +267 -0
  51. package/lib/types/DerivedCharacteristic.js +227 -0
  52. package/lib/types/Disadvantage.d.ts +1120 -0
  53. package/lib/types/Disadvantage.js +59 -0
  54. package/lib/types/Disease.d.ts +111 -0
  55. package/lib/types/Disease.js +35 -0
  56. package/lib/types/Element.d.ts +6 -0
  57. package/lib/types/Element.js +21 -0
  58. package/lib/types/ExperienceLevel.d.ts +13 -0
  59. package/lib/types/ExperienceLevel.js +56 -0
  60. package/lib/types/EyeColor.d.ts +6 -0
  61. package/lib/types/EyeColor.js +21 -0
  62. package/lib/types/FamiliarsTrick.d.ts +192 -0
  63. package/lib/types/FamiliarsTrick.js +202 -0
  64. package/lib/types/HairColor.d.ts +6 -0
  65. package/lib/types/HairColor.js +21 -0
  66. package/lib/types/HomunculusType.d.ts +6 -0
  67. package/lib/types/HomunculusType.js +15 -0
  68. package/lib/types/Influence.d.ts +80 -0
  69. package/lib/types/Influence.js +52 -0
  70. package/lib/types/Lessons.d.ts +181 -0
  71. package/lib/types/Lessons.js +230 -0
  72. package/lib/types/LiturgicalChant.d.ts +685 -0
  73. package/lib/types/LiturgicalChant.js +94 -0
  74. package/lib/types/Locale.d.ts +1607 -0
  75. package/lib/types/Locale.js +1747 -0
  76. package/lib/types/MetaCondition.d.ts +53 -0
  77. package/lib/types/MetaCondition.js +39 -0
  78. package/lib/types/PactCategory.d.ts +75 -0
  79. package/lib/types/PactCategory.js +102 -0
  80. package/lib/types/Patron.d.ts +101 -0
  81. package/lib/types/Patron.js +203 -0
  82. package/lib/types/PatronCategory.d.ts +7 -0
  83. package/lib/types/PatronCategory.js +26 -0
  84. package/lib/types/PersonalityTrait.d.ts +81 -0
  85. package/lib/types/PersonalityTrait.js +58 -0
  86. package/lib/types/Profession.d.ts +2120 -0
  87. package/lib/types/Profession.js +631 -0
  88. package/lib/types/Property.d.ts +7 -0
  89. package/lib/types/Property.js +26 -0
  90. package/lib/types/Race.d.ts +207 -0
  91. package/lib/types/Race.js +332 -0
  92. package/lib/types/Region.d.ts +6 -0
  93. package/lib/types/Region.js +21 -0
  94. package/lib/types/Ritual.d.ts +688 -0
  95. package/lib/types/Ritual.js +96 -0
  96. package/lib/types/Service.d.ts +56 -0
  97. package/lib/types/Service.js +45 -0
  98. package/lib/types/SexPractice.d.ts +51 -0
  99. package/lib/types/SexPractice.js +39 -0
  100. package/lib/types/Skill.d.ts +116 -0
  101. package/lib/types/Skill.js +139 -0
  102. package/lib/types/SkillGroup.d.ts +17 -0
  103. package/lib/types/SkillGroup.js +45 -0
  104. package/lib/types/SkillModificationLevel.d.ts +34 -0
  105. package/lib/types/SkillModificationLevel.js +116 -0
  106. package/lib/types/SocialStatus.d.ts +7 -0
  107. package/lib/types/SocialStatus.js +26 -0
  108. package/lib/types/Spell.d.ts +688 -0
  109. package/lib/types/Spell.js +96 -0
  110. package/lib/types/State.d.ts +52 -0
  111. package/lib/types/State.js +31 -0
  112. package/lib/types/Talisman.d.ts +135 -0
  113. package/lib/types/Talisman.js +168 -0
  114. package/lib/types/TargetCategory.d.ts +7 -0
  115. package/lib/types/TargetCategory.js +26 -0
  116. package/lib/types/_Activatable.d.ts +12 -0
  117. package/lib/types/_Activatable.js +43 -0
  118. package/lib/types/_ActivatableAdvanced.d.ts +50 -0
  119. package/lib/types/_ActivatableAdvanced.js +101 -0
  120. package/lib/types/_ActivatableAdventurePointsValue.d.ts +159 -0
  121. package/lib/types/_ActivatableAdventurePointsValue.js +148 -0
  122. package/lib/types/_ActivatableAutomatic.d.ts +74 -0
  123. package/lib/types/_ActivatableAutomatic.js +64 -0
  124. package/lib/types/_ActivatableCombat.d.ts +123 -0
  125. package/lib/types/_ActivatableCombat.js +350 -0
  126. package/lib/types/_ActivatableNames.d.ts +15 -0
  127. package/lib/types/_ActivatableNames.js +26 -0
  128. package/lib/types/_ActivatableNonMundane.d.ts +387 -0
  129. package/lib/types/_ActivatableNonMundane.js +536 -0
  130. package/lib/types/_ActivatableSelectOptionCategory.d.ts +1380 -0
  131. package/lib/types/_ActivatableSelectOptionCategory.js +478 -0
  132. package/lib/types/_ActivatableSelectOptions.d.ts +1077 -0
  133. package/lib/types/_ActivatableSelectOptions.js +218 -0
  134. package/lib/types/_ActivatableSkill.d.ts +1231 -0
  135. package/lib/types/_ActivatableSkill.js +89 -0
  136. package/lib/types/_ActivatableSkillApplicationsAndUses.d.ts +109 -0
  137. package/lib/types/_ActivatableSkillApplicationsAndUses.js +80 -0
  138. package/lib/types/_ActivatableSkillCastingTime.d.ts +66 -0
  139. package/lib/types/_ActivatableSkillCastingTime.js +92 -0
  140. package/lib/types/_ActivatableSkillCheckResultBased.d.ts +27 -0
  141. package/lib/types/_ActivatableSkillCheckResultBased.js +45 -0
  142. package/lib/types/_ActivatableSkillCost.d.ts +366 -0
  143. package/lib/types/_ActivatableSkillCost.js +280 -0
  144. package/lib/types/_ActivatableSkillDuration.d.ts +204 -0
  145. package/lib/types/_ActivatableSkillDuration.js +138 -0
  146. package/lib/types/_ActivatableSkillEffect.d.ts +16 -0
  147. package/lib/types/_ActivatableSkillEffect.js +65 -0
  148. package/lib/types/_ActivatableSkillRange.d.ts +62 -0
  149. package/lib/types/_ActivatableSkillRange.js +106 -0
  150. package/lib/types/_ActivatableSkillTargetCategory.d.ts +14 -0
  151. package/lib/types/_ActivatableSkillTargetCategory.js +30 -0
  152. package/lib/types/_AlternativeNames.d.ts +5 -0
  153. package/lib/types/_AlternativeNames.js +14 -0
  154. package/lib/types/_ArcaneTradition.d.ts +30 -0
  155. package/lib/types/_ArcaneTradition.js +14 -0
  156. package/lib/types/_Blessed.d.ts +8 -0
  157. package/lib/types/_Blessed.js +22 -0
  158. package/lib/types/_Color.d.ts +19 -0
  159. package/lib/types/_Color.js +27 -0
  160. package/lib/types/_CommonnessRatedAdvantageDisadvantage.d.ts +7 -0
  161. package/lib/types/_CommonnessRatedAdvantageDisadvantage.js +19 -0
  162. package/lib/types/_Dice.d.ts +6 -0
  163. package/lib/types/_Dice.js +23 -0
  164. package/lib/types/_DiseasePoison.d.ts +59 -0
  165. package/lib/types/_DiseasePoison.js +110 -0
  166. package/lib/types/_Enhancements.d.ts +170 -0
  167. package/lib/types/_Enhancements.js +80 -0
  168. package/lib/types/_Identifier.d.ts +170 -0
  169. package/lib/types/_Identifier.js +325 -0
  170. package/lib/types/_IdentifierGroup.d.ts +413 -0
  171. package/lib/types/_IdentifierGroup.js +333 -0
  172. package/lib/types/_ImprovementCost.d.ts +7 -0
  173. package/lib/types/_ImprovementCost.js +10 -0
  174. package/lib/types/_MathExpression.d.ts +12 -0
  175. package/lib/types/_MathExpression.js +36 -0
  176. package/lib/types/_Prerequisite.d.ts +421 -0
  177. package/lib/types/_Prerequisite.js +163 -0
  178. package/lib/types/_ResponsiveText.d.ts +13 -0
  179. package/lib/types/_ResponsiveText.js +43 -0
  180. package/lib/types/_Sex.d.ts +5 -0
  181. package/lib/types/_Sex.js +8 -0
  182. package/lib/types/_SizeCategory.d.ts +15 -0
  183. package/lib/types/_SizeCategory.js +24 -0
  184. package/lib/types/_SkillCheck.d.ts +11 -0
  185. package/lib/types/_SkillCheck.js +23 -0
  186. package/lib/types/_Spellwork.d.ts +17 -0
  187. package/lib/types/_Spellwork.js +39 -0
  188. package/lib/types/equipment/EquipmentPackage.d.ts +85 -0
  189. package/lib/types/equipment/EquipmentPackage.js +41 -0
  190. package/lib/types/equipment/item/Ammunition.d.ts +72 -0
  191. package/lib/types/equipment/item/Ammunition.js +44 -0
  192. package/lib/types/equipment/item/Animal.d.ts +72 -0
  193. package/lib/types/equipment/item/Animal.js +22 -0
  194. package/lib/types/equipment/item/AnimalCare.d.ts +87 -0
  195. package/lib/types/equipment/item/AnimalCare.js +58 -0
  196. package/lib/types/equipment/item/Armor.d.ts +166 -0
  197. package/lib/types/equipment/item/Armor.js +181 -0
  198. package/lib/types/equipment/item/BandageOrRemedy.d.ts +201 -0
  199. package/lib/types/equipment/item/BandageOrRemedy.js +48 -0
  200. package/lib/types/equipment/item/Book.d.ts +169 -0
  201. package/lib/types/equipment/item/Book.js +271 -0
  202. package/lib/types/equipment/item/CeremonialItem.d.ts +202 -0
  203. package/lib/types/equipment/item/CeremonialItem.js +53 -0
  204. package/lib/types/equipment/item/Clothes.d.ts +201 -0
  205. package/lib/types/equipment/item/Clothes.js +48 -0
  206. package/lib/types/equipment/item/ClothingPackage.d.ts +63 -0
  207. package/lib/types/equipment/item/ClothingPackage.js +21 -0
  208. package/lib/types/equipment/item/Container.d.ts +201 -0
  209. package/lib/types/equipment/item/Container.js +48 -0
  210. package/lib/types/equipment/item/Elixir.d.ts +119 -0
  211. package/lib/types/equipment/item/Elixir.js +110 -0
  212. package/lib/types/equipment/item/EquipmentOfBlessedOnes.d.ts +215 -0
  213. package/lib/types/equipment/item/EquipmentOfBlessedOnes.js +44 -0
  214. package/lib/types/equipment/item/GemOrPreciousStone.d.ts +74 -0
  215. package/lib/types/equipment/item/GemOrPreciousStone.js +52 -0
  216. package/lib/types/equipment/item/IlluminationLightSource.d.ts +210 -0
  217. package/lib/types/equipment/item/IlluminationLightSource.js +78 -0
  218. package/lib/types/equipment/item/IlluminationRefillOrSupply.d.ts +201 -0
  219. package/lib/types/equipment/item/IlluminationRefillOrSupply.js +48 -0
  220. package/lib/types/equipment/item/Jewelry.d.ts +74 -0
  221. package/lib/types/equipment/item/Jewelry.js +46 -0
  222. package/lib/types/equipment/item/Laboratory.d.ts +81 -0
  223. package/lib/types/equipment/item/Laboratory.js +34 -0
  224. package/lib/types/equipment/item/Liebesspielzeug.d.ts +201 -0
  225. package/lib/types/equipment/item/Liebesspielzeug.js +48 -0
  226. package/lib/types/equipment/item/LuxuryGood.d.ts +201 -0
  227. package/lib/types/equipment/item/LuxuryGood.js +48 -0
  228. package/lib/types/equipment/item/MagicalArtifact.d.ts +204 -0
  229. package/lib/types/equipment/item/MagicalArtifact.js +82 -0
  230. package/lib/types/equipment/item/MusicalInstrument.d.ts +201 -0
  231. package/lib/types/equipment/item/MusicalInstrument.js +48 -0
  232. package/lib/types/equipment/item/Newspaper.d.ts +67 -0
  233. package/lib/types/equipment/item/Newspaper.js +36 -0
  234. package/lib/types/equipment/item/OrienteeringAid.d.ts +200 -0
  235. package/lib/types/equipment/item/OrienteeringAid.js +2 -0
  236. package/lib/types/equipment/item/Poison.d.ts +621 -0
  237. package/lib/types/equipment/item/Poison.js +486 -0
  238. package/lib/types/equipment/item/RopeOrChain.d.ts +200 -0
  239. package/lib/types/equipment/item/RopeOrChain.js +2 -0
  240. package/lib/types/equipment/item/Stationery.d.ts +200 -0
  241. package/lib/types/equipment/item/Stationery.js +2 -0
  242. package/lib/types/equipment/item/ThievesTool.d.ts +200 -0
  243. package/lib/types/equipment/item/ThievesTool.js +2 -0
  244. package/lib/types/equipment/item/ToolOfTheTrade.d.ts +83 -0
  245. package/lib/types/equipment/item/ToolOfTheTrade.js +34 -0
  246. package/lib/types/equipment/item/TravelGearOrTool.d.ts +201 -0
  247. package/lib/types/equipment/item/TravelGearOrTool.js +48 -0
  248. package/lib/types/equipment/item/Vehicle.d.ts +80 -0
  249. package/lib/types/equipment/item/Vehicle.js +30 -0
  250. package/lib/types/equipment/item/Weapon.d.ts +225 -0
  251. package/lib/types/equipment/item/Weapon.js +132 -0
  252. package/lib/types/equipment/item/WeaponAccessory.d.ts +201 -0
  253. package/lib/types/equipment/item/WeaponAccessory.js +48 -0
  254. package/lib/types/equipment/item/WorkingSupernaturalCreature.d.ts +72 -0
  255. package/lib/types/equipment/item/WorkingSupernaturalCreature.js +44 -0
  256. package/lib/types/equipment/item/_Herbary.d.ts +76 -0
  257. package/lib/types/equipment/item/_Herbary.js +48 -0
  258. package/lib/types/equipment/item/_Item.d.ts +414 -0
  259. package/lib/types/equipment/item/_Item.js +254 -0
  260. package/lib/types/equipment/item/_MeleeWeapon.d.ts +62 -0
  261. package/lib/types/equipment/item/_MeleeWeapon.js +100 -0
  262. package/lib/types/equipment/item/_RangedWeapon.d.ts +38 -0
  263. package/lib/types/equipment/item/_RangedWeapon.js +93 -0
  264. package/lib/types/equipment/item/_Weapon.d.ts +25 -0
  265. package/lib/types/equipment/item/_Weapon.js +77 -0
  266. package/lib/types/equipment/item/sub/ArmorType.d.ts +7 -0
  267. package/lib/types/equipment/item/sub/ArmorType.js +25 -0
  268. package/lib/types/equipment/item/sub/Reach.d.ts +7 -0
  269. package/lib/types/equipment/item/sub/Reach.js +28 -0
  270. package/lib/types/index.d.ts +160 -0
  271. package/lib/types/index.js +160 -0
  272. package/lib/types/magicalActions/AnimistPower.d.ts +302 -0
  273. package/lib/types/magicalActions/AnimistPower.js +204 -0
  274. package/lib/types/magicalActions/AnimistPower_Tribe.d.ts +30 -0
  275. package/lib/types/magicalActions/AnimistPower_Tribe.js +26 -0
  276. package/lib/types/magicalActions/Bannzeichen.d.ts +244 -0
  277. package/lib/types/magicalActions/Bannzeichen.js +231 -0
  278. package/lib/types/magicalActions/Curse.d.ts +219 -0
  279. package/lib/types/magicalActions/Curse.js +133 -0
  280. package/lib/types/magicalActions/DominationRitual.d.ts +204 -0
  281. package/lib/types/magicalActions/DominationRitual.js +133 -0
  282. package/lib/types/magicalActions/ElvenMagicalSong.d.ts +126 -0
  283. package/lib/types/magicalActions/ElvenMagicalSong.js +117 -0
  284. package/lib/types/magicalActions/GeodeRitual.d.ts +227 -0
  285. package/lib/types/magicalActions/GeodeRitual.js +142 -0
  286. package/lib/types/magicalActions/GoblinRitual.d.ts +286 -0
  287. package/lib/types/magicalActions/GoblinRitual.js +196 -0
  288. package/lib/types/magicalActions/JesterTrick.d.ts +305 -0
  289. package/lib/types/magicalActions/JesterTrick.js +160 -0
  290. package/lib/types/magicalActions/MagicalDance.d.ts +129 -0
  291. package/lib/types/magicalActions/MagicalDance.js +119 -0
  292. package/lib/types/magicalActions/MagicalMelody.d.ts +133 -0
  293. package/lib/types/magicalActions/MagicalMelody.js +123 -0
  294. package/lib/types/magicalActions/MagicalRune.d.ts +279 -0
  295. package/lib/types/magicalActions/MagicalRune.js +292 -0
  296. package/lib/types/magicalActions/ZibiljaRitual.d.ts +420 -0
  297. package/lib/types/magicalActions/ZibiljaRitual.js +90 -0
  298. package/lib/types/magicalActions/_MusicTradition.d.ts +17 -0
  299. package/lib/types/magicalActions/_MusicTradition.js +43 -0
  300. package/lib/types/prerequisites/ConditionalPrerequisites.d.ts +42 -0
  301. package/lib/types/prerequisites/ConditionalPrerequisites.js +9 -0
  302. package/lib/types/prerequisites/DisplayOption.d.ts +13 -0
  303. package/lib/types/prerequisites/DisplayOption.js +27 -0
  304. package/lib/types/prerequisites/PrerequisiteGroups.d.ts +2053 -0
  305. package/lib/types/prerequisites/PrerequisiteGroups.js +180 -0
  306. package/lib/types/prerequisites/single/ActivatablePrerequisite.d.ts +133 -0
  307. package/lib/types/prerequisites/single/ActivatablePrerequisite.js +32 -0
  308. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.d.ts +4 -0
  309. package/lib/types/prerequisites/single/AncestorBloodPrerequisite.js +4 -0
  310. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.d.ts +18 -0
  311. package/lib/types/prerequisites/single/AnimistPowerPrerequisite.js +24 -0
  312. package/lib/types/prerequisites/single/CulturePrerequisite.d.ts +16 -0
  313. package/lib/types/prerequisites/single/CulturePrerequisite.js +16 -0
  314. package/lib/types/prerequisites/single/EnhancementPrerequisite.d.ts +4 -0
  315. package/lib/types/prerequisites/single/EnhancementPrerequisite.js +12 -0
  316. package/lib/types/prerequisites/single/InfluencePrerequisite.d.ts +17 -0
  317. package/lib/types/prerequisites/single/InfluencePrerequisite.js +19 -0
  318. package/lib/types/prerequisites/single/PactPrerequisite.d.ts +18 -0
  319. package/lib/types/prerequisites/single/PactPrerequisite.js +24 -0
  320. package/lib/types/prerequisites/single/PersonalityTraitPrerequisite.d.ts +17 -0
  321. package/lib/types/prerequisites/single/PersonalityTraitPrerequisite.js +19 -0
  322. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.d.ts +20 -0
  323. package/lib/types/prerequisites/single/PrimaryAttributePrerequisite.js +25 -0
  324. package/lib/types/prerequisites/single/ProfessionPrerequisite.d.ts +16 -0
  325. package/lib/types/prerequisites/single/ProfessionPrerequisite.js +16 -0
  326. package/lib/types/prerequisites/single/PublicationPrerequisite.d.ts +16 -0
  327. package/lib/types/prerequisites/single/PublicationPrerequisite.js +15 -0
  328. package/lib/types/prerequisites/single/RacePrerequisite.d.ts +17 -0
  329. package/lib/types/prerequisites/single/RacePrerequisite.js +19 -0
  330. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.d.ts +51 -0
  331. package/lib/types/prerequisites/single/RatedMinimumNumberPrerequisite.js +82 -0
  332. package/lib/types/prerequisites/single/RatedPrerequisite.d.ts +26 -0
  333. package/lib/types/prerequisites/single/RatedPrerequisite.js +19 -0
  334. package/lib/types/prerequisites/single/RatedSumPrerequisite.d.ts +17 -0
  335. package/lib/types/prerequisites/single/RatedSumPrerequisite.js +19 -0
  336. package/lib/types/prerequisites/single/RulePrerequisite.d.ts +19 -0
  337. package/lib/types/prerequisites/single/RulePrerequisite.js +15 -0
  338. package/lib/types/prerequisites/single/SexPrerequisite.d.ts +19 -0
  339. package/lib/types/prerequisites/single/SexPrerequisite.js +15 -0
  340. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.d.ts +7 -0
  341. package/lib/types/prerequisites/single/SexualCharacteristicPrerequisite.js +17 -0
  342. package/lib/types/prerequisites/single/SocialStatusPrerequisite.d.ts +16 -0
  343. package/lib/types/prerequisites/single/SocialStatusPrerequisite.js +16 -0
  344. package/lib/types/prerequisites/single/StatePrerequisite.d.ts +16 -0
  345. package/lib/types/prerequisites/single/StatePrerequisite.js +15 -0
  346. package/lib/types/prerequisites/single/TextPrerequisite.d.ts +19 -0
  347. package/lib/types/prerequisites/single/TextPrerequisite.js +53 -0
  348. package/lib/types/prerequisites/single/TraditionPrerequisite.d.ts +37 -0
  349. package/lib/types/prerequisites/single/TraditionPrerequisite.js +42 -0
  350. package/lib/types/rule/AlternativeRule.d.ts +54 -0
  351. package/lib/types/rule/AlternativeRule.js +40 -0
  352. package/lib/types/rule/AlternativeRule_PlayerType.d.ts +6 -0
  353. package/lib/types/rule/AlternativeRule_PlayerType.js +16 -0
  354. package/lib/types/rule/CoreRule.d.ts +143 -0
  355. package/lib/types/rule/CoreRule.js +181 -0
  356. package/lib/types/rule/FocusRule.d.ts +79 -0
  357. package/lib/types/rule/FocusRule.js +48 -0
  358. package/lib/types/rule/FocusRule_Subject.d.ts +6 -0
  359. package/lib/types/rule/FocusRule_Subject.js +22 -0
  360. package/lib/types/rule/OptionalRule.d.ts +83 -0
  361. package/lib/types/rule/OptionalRule.js +59 -0
  362. package/lib/types/source/Publication.d.ts +50 -0
  363. package/lib/types/source/Publication.js +64 -0
  364. package/lib/types/source/_Erratum.d.ts +12 -0
  365. package/lib/types/source/_Erratum.js +22 -0
  366. package/lib/types/source/_PublicationRef.d.ts +168 -0
  367. package/lib/types/source/_PublicationRef.js +164 -0
  368. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.d.ts +1234 -0
  369. package/lib/types/specialAbility/AdvancedCombatSpecialAbility.js +52 -0
  370. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.d.ts +1116 -0
  371. package/lib/types/specialAbility/AdvancedKarmaSpecialAbility.js +47 -0
  372. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.d.ts +1116 -0
  373. package/lib/types/specialAbility/AdvancedMagicalSpecialAbility.js +47 -0
  374. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.d.ts +1116 -0
  375. package/lib/types/specialAbility/AdvancedSkillSpecialAbility.js +47 -0
  376. package/lib/types/specialAbility/AncestorGlyph.d.ts +1063 -0
  377. package/lib/types/specialAbility/AncestorGlyph.js +48 -0
  378. package/lib/types/specialAbility/BlessedTradition.d.ts +1141 -0
  379. package/lib/types/specialAbility/BlessedTradition.js +147 -0
  380. package/lib/types/specialAbility/BrawlingSpecialAbility.d.ts +1127 -0
  381. package/lib/types/specialAbility/BrawlingSpecialAbility.js +46 -0
  382. package/lib/types/specialAbility/CeremonialItemSpecialAbility.d.ts +1117 -0
  383. package/lib/types/specialAbility/CeremonialItemSpecialAbility.js +53 -0
  384. package/lib/types/specialAbility/CombatSpecialAbility.d.ts +1235 -0
  385. package/lib/types/specialAbility/CombatSpecialAbility.js +52 -0
  386. package/lib/types/specialAbility/CombatStyleSpecialAbility.d.ts +1286 -0
  387. package/lib/types/specialAbility/CombatStyleSpecialAbility.js +54 -0
  388. package/lib/types/specialAbility/CommandSpecialAbility.d.ts +1127 -0
  389. package/lib/types/specialAbility/CommandSpecialAbility.js +46 -0
  390. package/lib/types/specialAbility/FamiliarSpecialAbility.d.ts +1062 -0
  391. package/lib/types/specialAbility/FamiliarSpecialAbility.js +43 -0
  392. package/lib/types/specialAbility/FatePointSexSpecialAbility.d.ts +1062 -0
  393. package/lib/types/specialAbility/FatePointSexSpecialAbility.js +43 -0
  394. package/lib/types/specialAbility/FatePointSpecialAbility.d.ts +1116 -0
  395. package/lib/types/specialAbility/FatePointSpecialAbility.js +46 -0
  396. package/lib/types/specialAbility/GeneralSpecialAbility.d.ts +1117 -0
  397. package/lib/types/specialAbility/GeneralSpecialAbility.js +47 -0
  398. package/lib/types/specialAbility/KarmaSpecialAbility.d.ts +1062 -0
  399. package/lib/types/specialAbility/KarmaSpecialAbility.js +43 -0
  400. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.d.ts +1165 -0
  401. package/lib/types/specialAbility/LiturgicalStyleSpecialAbility.js +49 -0
  402. package/lib/types/specialAbility/LycantropicGift.d.ts +1062 -0
  403. package/lib/types/specialAbility/LycantropicGift.js +43 -0
  404. package/lib/types/specialAbility/MagicStyleSpecialAbility.d.ts +1165 -0
  405. package/lib/types/specialAbility/MagicStyleSpecialAbility.js +49 -0
  406. package/lib/types/specialAbility/MagicalSign.d.ts +127 -0
  407. package/lib/types/specialAbility/MagicalSign.js +66 -0
  408. package/lib/types/specialAbility/MagicalSpecialAbility.d.ts +1117 -0
  409. package/lib/types/specialAbility/MagicalSpecialAbility.js +47 -0
  410. package/lib/types/specialAbility/MagicalTradition.d.ts +1138 -0
  411. package/lib/types/specialAbility/MagicalTradition.js +115 -0
  412. package/lib/types/specialAbility/PactGift.d.ts +1143 -0
  413. package/lib/types/specialAbility/PactGift.js +76 -0
  414. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.d.ts +1064 -0
  415. package/lib/types/specialAbility/ProtectiveWardingCircleSpecialAbility.js +54 -0
  416. package/lib/types/specialAbility/Sermon.d.ts +1062 -0
  417. package/lib/types/specialAbility/Sermon.js +43 -0
  418. package/lib/types/specialAbility/SexSpecialAbility.d.ts +1116 -0
  419. package/lib/types/specialAbility/SexSpecialAbility.js +46 -0
  420. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.d.ts +1062 -0
  421. package/lib/types/specialAbility/SikaryanDrainSpecialAbility.js +43 -0
  422. package/lib/types/specialAbility/SkillStyleSpecialAbility.d.ts +1111 -0
  423. package/lib/types/specialAbility/SkillStyleSpecialAbility.js +46 -0
  424. package/lib/types/specialAbility/VampiricGift.d.ts +1062 -0
  425. package/lib/types/specialAbility/VampiricGift.js +43 -0
  426. package/lib/types/specialAbility/Vision.d.ts +1062 -0
  427. package/lib/types/specialAbility/Vision.js +43 -0
  428. package/lib/types/specialAbility/_Tradition.d.ts +5 -0
  429. package/lib/types/specialAbility/_Tradition.js +14 -0
  430. package/lib/types/specialAbility/sub/Language.d.ts +108 -0
  431. package/lib/types/specialAbility/sub/Language.js +98 -0
  432. package/lib/types/specialAbility/sub/Script.d.ts +62 -0
  433. package/lib/types/specialAbility/sub/Script.js +50 -0
  434. package/lib/types/specialAbility/sub/TradeSecret.d.ts +972 -0
  435. package/lib/types/specialAbility/sub/TradeSecret.js +76 -0
  436. package/lib/types/specialAbility/sub/_LanguageScript.d.ts +5 -0
  437. package/lib/types/specialAbility/sub/_LanguageScript.js +15 -0
  438. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.d.ts +1282 -0
  439. package/lib/types/traditionArtifacts/ArcaneOrbEnchantment.js +50 -0
  440. package/lib/types/traditionArtifacts/AttireEnchantment.d.ts +1282 -0
  441. package/lib/types/traditionArtifacts/AttireEnchantment.js +50 -0
  442. package/lib/types/traditionArtifacts/Beutelzauber.d.ts +1282 -0
  443. package/lib/types/traditionArtifacts/Beutelzauber.js +50 -0
  444. package/lib/types/traditionArtifacts/BowlEnchantment.d.ts +1282 -0
  445. package/lib/types/traditionArtifacts/BowlEnchantment.js +50 -0
  446. package/lib/types/traditionArtifacts/CauldronEnchantment.d.ts +1283 -0
  447. package/lib/types/traditionArtifacts/CauldronEnchantment.js +55 -0
  448. package/lib/types/traditionArtifacts/ChronicleEnchantment.d.ts +1282 -0
  449. package/lib/types/traditionArtifacts/ChronicleEnchantment.js +50 -0
  450. package/lib/types/traditionArtifacts/DaggerRitual.d.ts +1294 -0
  451. package/lib/types/traditionArtifacts/DaggerRitual.js +85 -0
  452. package/lib/types/traditionArtifacts/FoolsHatEnchantment.d.ts +1282 -0
  453. package/lib/types/traditionArtifacts/FoolsHatEnchantment.js +52 -0
  454. package/lib/types/traditionArtifacts/Haubenzauber.d.ts +1282 -0
  455. package/lib/types/traditionArtifacts/Haubenzauber.js +50 -0
  456. package/lib/types/traditionArtifacts/InstrumentEnchantment.d.ts +1282 -0
  457. package/lib/types/traditionArtifacts/InstrumentEnchantment.js +50 -0
  458. package/lib/types/traditionArtifacts/Krallenkettenzauber.d.ts +1282 -0
  459. package/lib/types/traditionArtifacts/Krallenkettenzauber.js +50 -0
  460. package/lib/types/traditionArtifacts/Kristallkugelzauber.d.ts +1282 -0
  461. package/lib/types/traditionArtifacts/Kristallkugelzauber.js +50 -0
  462. package/lib/types/traditionArtifacts/OrbEnchantment.d.ts +1282 -0
  463. package/lib/types/traditionArtifacts/OrbEnchantment.js +50 -0
  464. package/lib/types/traditionArtifacts/RingEnchantment.d.ts +1282 -0
  465. package/lib/types/traditionArtifacts/RingEnchantment.js +50 -0
  466. package/lib/types/traditionArtifacts/SickleRitual.d.ts +1282 -0
  467. package/lib/types/traditionArtifacts/SickleRitual.js +50 -0
  468. package/lib/types/traditionArtifacts/SpellSwordEnchantment.d.ts +1282 -0
  469. package/lib/types/traditionArtifacts/SpellSwordEnchantment.js +50 -0
  470. package/lib/types/traditionArtifacts/StaffEnchantment.d.ts +1286 -0
  471. package/lib/types/traditionArtifacts/StaffEnchantment.js +55 -0
  472. package/lib/types/traditionArtifacts/ToyEnchantment.d.ts +1282 -0
  473. package/lib/types/traditionArtifacts/ToyEnchantment.js +50 -0
  474. package/lib/types/traditionArtifacts/Trinkhornzauber.d.ts +1282 -0
  475. package/lib/types/traditionArtifacts/Trinkhornzauber.js +50 -0
  476. package/lib/types/traditionArtifacts/WandEnchantment.d.ts +1231 -0
  477. package/lib/types/traditionArtifacts/WandEnchantment.js +49 -0
  478. package/lib/types/traditionArtifacts/WeaponEnchantment.d.ts +1282 -0
  479. package/lib/types/traditionArtifacts/WeaponEnchantment.js +50 -0
  480. package/lib/types/traditionArtifacts/sub/AnimalShape.d.ts +8 -0
  481. package/lib/types/traditionArtifacts/sub/AnimalShape.js +24 -0
  482. package/lib/types/traditionArtifacts/sub/AnimalShapePath.d.ts +6 -0
  483. package/lib/types/traditionArtifacts/sub/AnimalShapePath.js +15 -0
  484. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.d.ts +8 -0
  485. package/lib/types/traditionArtifacts/sub/AnimalShapeSize.js +23 -0
  486. package/lib/types/traditionArtifacts/sub/Brew.d.ts +6 -0
  487. package/lib/types/traditionArtifacts/sub/Brew.js +15 -0
  488. package/package.json +61 -0
@@ -0,0 +1,123 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const usage_type: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatSpecialAbilityUsageType", {
3
+ Passive: DB.EnumCase<null>;
4
+ BasicManeuver: DB.EnumCase<null>;
5
+ SpecialManeuver: DB.EnumCase<null>;
6
+ }, []>>, true>;
7
+ export declare const type: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatSpecialAbilityType", {
8
+ Armed: DB.EnumCase<null>;
9
+ Unarmed: DB.EnumCase<null>;
10
+ }, []>>, true>;
11
+ export declare const penalty: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"Penalty", {
12
+ Single: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SinglePenalty", DB.Object<{
13
+ value: DB.MemberDecl<DB.Integer, true>;
14
+ applies_to_parry: DB.MemberDecl<DB.Boolean, false>;
15
+ }>, []>>>;
16
+ ByHandedness: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByHandedness", DB.Object<{
17
+ one_handed: DB.MemberDecl<DB.Integer, true>;
18
+ two_handed: DB.MemberDecl<DB.Integer, true>;
19
+ applies_to_parry: DB.MemberDecl<DB.Boolean, false>;
20
+ }>, []>>>;
21
+ ByActivation: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByActivation", DB.Object<{
22
+ active: DB.MemberDecl<DB.Integer, true>;
23
+ inactive: DB.MemberDecl<DB.Integer, true>;
24
+ applies_to_parry: DB.MemberDecl<DB.Boolean, false>;
25
+ }>, []>>>;
26
+ Selection: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltySelection", DB.Object<{
27
+ options: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"PenaltySelectionOptions", {
28
+ Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificPenaltySelectionOptions", DB.Object<{
29
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificPenaltySelectionOption", DB.Object<{
30
+ value: DB.MemberDecl<DB.Integer, true>;
31
+ }>, []>>>, true>;
32
+ }>, []>>>;
33
+ Range: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltySelectionOptionsRange", DB.Object<{
34
+ minimum: DB.MemberDecl<DB.Integer, true>;
35
+ maximum: DB.MemberDecl<DB.Integer, true>;
36
+ }>, []>>>;
37
+ }, []>>, true>;
38
+ }>, []>>>;
39
+ ByLevel: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByLevel", DB.Object<{
40
+ levels: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByLevelLevel", DB.Object<{
41
+ value: DB.MemberDecl<DB.Integer, true>;
42
+ }>, []>>>, true>;
43
+ external: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByExternalLevel", DB.Object<{
44
+ id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatRelatedSpecialAbilityIdentifier", {
45
+ CombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
46
+ CombatStyleSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
47
+ AdvancedCombatSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
48
+ CommandSpecialAbility: DB.EnumCase<DB.ReferenceIdentifier>;
49
+ }, []>>, true>;
50
+ }>, []>>, false>;
51
+ }>, []>>>;
52
+ ByAttack: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByAttack", DB.Object<{
53
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"PenaltyByAttackOrderItem", DB.Object<{
54
+ value: DB.MemberDecl<DB.Integer, true>;
55
+ }>, []>>>, true>;
56
+ initial_order: DB.MemberDecl<DB.Integer, false>;
57
+ attack_replacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"PenaltyByAttackReplacement", {
58
+ Throw: DB.EnumCase<null>;
59
+ }, []>>, false>;
60
+ }>, []>>>;
61
+ DependsOnHitZone: DB.EnumCase<null>;
62
+ }, []>>, false>;
63
+ export declare const penalty_l10n: DB.MemberDecl<DB.String, false>;
64
+ export declare const combat_techniques: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCombatTechniques", {
65
+ None: DB.EnumCase<null>;
66
+ DependingOnCombatStyle: DB.EnumCase<null>;
67
+ All: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCombatTechniques", DB.Object<{
68
+ restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableAllCombatTechniquesRestriction", {
69
+ Improvised: DB.EnumCase<null>;
70
+ PointedBlade: DB.EnumCase<null>;
71
+ Mount: DB.EnumCase<null>;
72
+ Race: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesRaceRestriction", DB.ReferenceIdentifier, []>>>;
73
+ ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
74
+ list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
75
+ }>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
76
+ }, []>>, false>;
77
+ }>, []>>>;
78
+ AllClose: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableCloseCombatTechniques", DB.Object<{
79
+ restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableCloseCombatTechniquesRestriction", {
80
+ Improvised: DB.EnumCase<null>;
81
+ PointedBlade: DB.EnumCase<null>;
82
+ Mount: DB.EnumCase<null>;
83
+ HasParry: DB.EnumCase<null>;
84
+ OneHanded: DB.EnumCase<null>;
85
+ TwoHanded: DB.EnumCase<null>;
86
+ ParryingWeapon: DB.EnumCase<null>;
87
+ Race: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesRaceRestriction", DB.ReferenceIdentifier, []>>>;
88
+ ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
89
+ list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
90
+ }>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
91
+ }, []>>, false>;
92
+ }>, []>>>;
93
+ AllRanged: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"AllApplicableRangedCombatTechniques", DB.Object<{
94
+ restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableRangedCombatTechniquesRestriction", {
95
+ Improvised: DB.EnumCase<null>;
96
+ PointedBlade: DB.EnumCase<null>;
97
+ Mount: DB.EnumCase<null>;
98
+ Race: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesRaceRestriction", DB.ReferenceIdentifier, []>>>;
99
+ ExcludeCombatTechniques: DB.EnumCase<DB.IncludeIdentifier<DB.Param<string, DB.Type>[], DB.TypeAlias<"ApplicableCombatTechniquesNegativeCombatTechniquesRestriction", DB.Object<{
100
+ list: DB.MemberDecl<DB.Array<DB.TypeArgument<DB.Param<"Ref", DB.Type>>>, true>;
101
+ }>, [Ref: DB.Param<"Ref", DB.Type>]>>>;
102
+ }, []>>, false>;
103
+ }>, []>>>;
104
+ Specific: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechniques", DB.Object<{
105
+ list: DB.MemberDecl<DB.Array<DB.IncludeIdentifier<[], DB.TypeAlias<"SpecificApplicableCombatTechnique", DB.Object<{
106
+ id: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"CombatTechniqueIdentifier", {
107
+ CloseCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
108
+ RangedCombatTechnique: DB.EnumCase<DB.ReferenceIdentifier>;
109
+ }, []>>, true>;
110
+ restriction: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ApplicableSpecificCombatTechniquesRestriction", {
111
+ Improvised: DB.EnumCase<null>;
112
+ PointedBlade: DB.EnumCase<null>;
113
+ Mount: DB.EnumCase<null>;
114
+ Race: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesRaceRestriction", DB.ReferenceIdentifier, []>>>;
115
+ Level: DB.EnumCase<DB.IncludeIdentifier<[], DB.TypeAlias<"ApplicableCombatTechniquesLevelRestriction", DB.Object<{
116
+ level: DB.MemberDecl<DB.Integer, true>;
117
+ }>, []>>>;
118
+ OneBluntSide: DB.EnumCase<null>;
119
+ }, []>>, false>;
120
+ weapons: DB.MemberDecl<DB.Array<DB.ReferenceIdentifier>, false>;
121
+ }>, []>>>, true>;
122
+ }>, []>>>;
123
+ }, []>>, true>;
@@ -0,0 +1,350 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ import { CloseCombatTechniqueIdentifier, RaceIdentifier, RangedCombatTechniqueIdentifier, WeaponIdentifier, } from "./_Identifier.js";
3
+ import { CombatRelatedSpecialAbilityIdentifier, CombatTechniqueIdentifier, } from "./_IdentifierGroup.js";
4
+ const CombatSpecialAbilityUsageType = DB.Enum(import.meta.url, {
5
+ name: "CombatSpecialAbilityUsageType",
6
+ comment: "The definition of how the combat special ability can be used in combat.",
7
+ values: () => ({
8
+ Passive: DB.EnumCase({ type: null }),
9
+ BasicManeuver: DB.EnumCase({ type: null }),
10
+ SpecialManeuver: DB.EnumCase({ type: null }),
11
+ }),
12
+ });
13
+ export const usage_type = DB.Required({
14
+ comment: "The definition of how the combat special ability can be used in combat.",
15
+ type: DB.IncludeIdentifier(CombatSpecialAbilityUsageType),
16
+ });
17
+ const CombatSpecialAbilityType = DB.Enum(import.meta.url, {
18
+ name: "CombatSpecialAbilityType",
19
+ comment: "The definition of if the combat special ability can be used when armed or when unarmed.",
20
+ values: () => ({
21
+ Armed: DB.EnumCase({ type: null }),
22
+ Unarmed: DB.EnumCase({ type: null }),
23
+ }),
24
+ });
25
+ export const type = DB.Required({
26
+ comment: "The definition of if the combat special ability can be used when armed or when unarmed.",
27
+ type: DB.IncludeIdentifier(CombatSpecialAbilityType),
28
+ });
29
+ const Penalty = DB.Enum(import.meta.url, {
30
+ name: "Penalty",
31
+ comment: "The penalty the special ability gives when used.",
32
+ values: () => ({
33
+ Single: DB.EnumCase({ type: DB.IncludeIdentifier(SinglePenalty) }),
34
+ ByHandedness: DB.EnumCase({ type: DB.IncludeIdentifier(PenaltyByHandedness) }),
35
+ ByActivation: DB.EnumCase({ type: DB.IncludeIdentifier(PenaltyByActivation) }),
36
+ Selection: DB.EnumCase({ type: DB.IncludeIdentifier(PenaltySelection) }),
37
+ ByLevel: DB.EnumCase({ type: DB.IncludeIdentifier(PenaltyByLevel) }),
38
+ ByAttack: DB.EnumCase({ type: DB.IncludeIdentifier(PenaltyByAttack) }),
39
+ DependsOnHitZone: DB.EnumCase({ type: null }),
40
+ }),
41
+ });
42
+ export const penalty = DB.Optional({
43
+ comment: "The penalty the special ability gives when used.",
44
+ type: DB.IncludeIdentifier(Penalty),
45
+ });
46
+ export const penalty_l10n = DB.Optional({
47
+ comment: "The penalty the special ability gives when used.",
48
+ isDeprecated: true,
49
+ type: DB.String({ minLength: 1 }),
50
+ });
51
+ const SinglePenalty = DB.TypeAlias(import.meta.url, {
52
+ name: "SinglePenalty",
53
+ type: () => DB.Object({
54
+ value: DB.Required({
55
+ comment: "The penalty value.",
56
+ type: DB.Integer(),
57
+ }),
58
+ applies_to_parry: DB.Optional({
59
+ comment: "Set to `true` if the penalty applies to the parry instead of the attack.",
60
+ type: DB.Boolean(),
61
+ }),
62
+ }),
63
+ });
64
+ const PenaltyByHandedness = DB.TypeAlias(import.meta.url, {
65
+ name: "PenaltyByHandedness",
66
+ type: () => DB.Object({
67
+ one_handed: DB.Required({
68
+ comment: "The penalty value for one-handed weapons.",
69
+ type: DB.Integer(),
70
+ }),
71
+ two_handed: DB.Required({
72
+ comment: "The penalty value for two-handed weapons.",
73
+ type: DB.Integer(),
74
+ }),
75
+ applies_to_parry: DB.Optional({
76
+ comment: "Set to `true` if the penalty applies to the parry instead of the attack.",
77
+ type: DB.Boolean(),
78
+ }),
79
+ }),
80
+ });
81
+ const PenaltyByActivation = DB.TypeAlias(import.meta.url, {
82
+ name: "PenaltyByActivation",
83
+ type: () => DB.Object({
84
+ active: DB.Required({
85
+ comment: "The penalty value if the entry has been bought by the character.",
86
+ type: DB.Integer(),
87
+ }),
88
+ inactive: DB.Required({
89
+ comment: "The penalty value if the entry has not been bought by the character.",
90
+ type: DB.Integer(),
91
+ }),
92
+ applies_to_parry: DB.Optional({
93
+ comment: "Set to `true` if the penalty applies to the parry instead of the attack.",
94
+ type: DB.Boolean(),
95
+ }),
96
+ }),
97
+ });
98
+ const PenaltySelection = DB.TypeAlias(import.meta.url, {
99
+ name: "PenaltySelection",
100
+ type: () => DB.Object({
101
+ options: DB.Required({
102
+ type: DB.IncludeIdentifier(PenaltySelectionOptions),
103
+ }),
104
+ }),
105
+ });
106
+ const PenaltySelectionOptions = DB.Enum(import.meta.url, {
107
+ name: "PenaltySelectionOptions",
108
+ values: () => ({
109
+ Specific: DB.EnumCase({ type: DB.IncludeIdentifier(SpecificPenaltySelectionOptions) }),
110
+ Range: DB.EnumCase({ type: DB.IncludeIdentifier(PenaltySelectionOptionsRange) }),
111
+ }),
112
+ });
113
+ const SpecificPenaltySelectionOptions = DB.TypeAlias(import.meta.url, {
114
+ name: "SpecificPenaltySelectionOptions",
115
+ type: () => DB.Object({
116
+ list: DB.Required({
117
+ comment: "The list of specific penalty options.",
118
+ type: DB.Array(DB.IncludeIdentifier(SpecificPenaltySelectionOption), { minItems: 2 }),
119
+ }),
120
+ }),
121
+ });
122
+ const SpecificPenaltySelectionOption = DB.TypeAlias(import.meta.url, {
123
+ name: "SpecificPenaltySelectionOption",
124
+ type: () => DB.Object({
125
+ value: DB.Required({
126
+ comment: "The penalty value.",
127
+ type: DB.Integer(),
128
+ }),
129
+ }),
130
+ });
131
+ const PenaltySelectionOptionsRange = DB.TypeAlias(import.meta.url, {
132
+ name: "PenaltySelectionOptionsRange",
133
+ type: () => DB.Object({
134
+ minimum: DB.Required({
135
+ comment: "The minimum penalty value.",
136
+ type: DB.Integer(),
137
+ }),
138
+ maximum: DB.Required({
139
+ comment: "The maximum penalty value.",
140
+ type: DB.Integer(),
141
+ }),
142
+ }),
143
+ });
144
+ const PenaltyByLevel = DB.TypeAlias(import.meta.url, {
145
+ name: "PenaltyByLevel",
146
+ type: () => DB.Object({
147
+ levels: DB.Required({
148
+ comment: "A continuous range of penalties for each level. The first element is the penalty for the first level, the second element is the penalty for the second level, and so on.",
149
+ type: DB.Array(DB.IncludeIdentifier(PenaltyByLevelLevel), { minItems: 2 }),
150
+ }),
151
+ external: DB.Optional({
152
+ comment: "The combat-related special ability of which the level defines the penalty instead.",
153
+ type: DB.IncludeIdentifier(PenaltyByExternalLevel),
154
+ }),
155
+ }),
156
+ });
157
+ const PenaltyByLevelLevel = DB.TypeAlias(import.meta.url, {
158
+ name: "PenaltyByLevelLevel",
159
+ type: () => DB.Object({
160
+ value: DB.Required({
161
+ comment: "The penalty value for this level.",
162
+ type: DB.Integer(),
163
+ }),
164
+ }),
165
+ });
166
+ const PenaltyByExternalLevel = DB.TypeAlias(import.meta.url, {
167
+ name: "PenaltyByExternalLevel",
168
+ comment: "The combat-related special ability of which the level defines the penalty instead.",
169
+ type: () => DB.Object({
170
+ id: DB.Required({
171
+ comment: "The identifier of the combat-related special ability of which the level defines the penalty instead.",
172
+ type: DB.IncludeIdentifier(CombatRelatedSpecialAbilityIdentifier),
173
+ }),
174
+ }),
175
+ });
176
+ const PenaltyByAttack = DB.TypeAlias(import.meta.url, {
177
+ name: "PenaltyByAttack",
178
+ type: () => DB.Object({
179
+ list: DB.Required({
180
+ comment: "A list of penalties for subsequent attacks. The first element is the penalty for the first attack, the second element is the penalty for the second attack, and so on. The order of the first element may be changed using `initial_order`, so that e.g. if set to `2`, the first element is the penalty for the second attack, the second element is the penalty for the third attack, and so on.",
181
+ type: DB.Array(DB.IncludeIdentifier(PenaltyByAttackOrderItem), { minItems: 1 }),
182
+ }),
183
+ initial_order: DB.Optional({
184
+ comment: "The order of the first element in the `list` of penalties.",
185
+ type: DB.Integer(),
186
+ }),
187
+ attack_replacement: DB.Optional({
188
+ comment: "Set if a predefined different word should be used instead of the word `attack` for display purposes.",
189
+ type: DB.IncludeIdentifier(PenaltyByAttackReplacement),
190
+ }),
191
+ }),
192
+ });
193
+ const PenaltyByAttackOrderItem = DB.TypeAlias(import.meta.url, {
194
+ name: "PenaltyByAttackOrderItem",
195
+ type: () => DB.Object({
196
+ value: DB.Required({
197
+ comment: "The penalty value for this order.",
198
+ type: DB.Integer(),
199
+ }),
200
+ }),
201
+ });
202
+ const PenaltyByAttackReplacement = DB.Enum(import.meta.url, {
203
+ name: "PenaltyByAttackReplacement",
204
+ comment: "Set if a predefined different word should be used instead of the word `attack` for display purposes.",
205
+ values: () => ({
206
+ Throw: DB.EnumCase({ type: null }),
207
+ }),
208
+ });
209
+ const ApplicableCombatTechniques = DB.Enum(import.meta.url, {
210
+ name: "ApplicableCombatTechniques",
211
+ values: () => ({
212
+ None: DB.EnumCase({ type: null }),
213
+ DependingOnCombatStyle: DB.EnumCase({ type: null }),
214
+ All: DB.EnumCase({ type: DB.IncludeIdentifier(AllApplicableCombatTechniques) }),
215
+ AllClose: DB.EnumCase({ type: DB.IncludeIdentifier(AllApplicableCloseCombatTechniques) }),
216
+ AllRanged: DB.EnumCase({ type: DB.IncludeIdentifier(AllApplicableRangedCombatTechniques) }),
217
+ Specific: DB.EnumCase({ type: DB.IncludeIdentifier(SpecificApplicableCombatTechniques) }),
218
+ }),
219
+ });
220
+ export const combat_techniques = DB.Required({
221
+ comment: "The combat techniques the special ability is applicable to.",
222
+ type: DB.IncludeIdentifier(ApplicableCombatTechniques),
223
+ });
224
+ const AllApplicableCombatTechniques = DB.TypeAlias(import.meta.url, {
225
+ name: "AllApplicableCombatTechniques",
226
+ type: () => DB.Object({
227
+ restriction: DB.Optional({
228
+ type: DB.IncludeIdentifier(ApplicableAllCombatTechniquesRestriction),
229
+ }),
230
+ }),
231
+ });
232
+ const AllApplicableCloseCombatTechniques = DB.TypeAlias(import.meta.url, {
233
+ name: "AllApplicableCloseCombatTechniques",
234
+ type: () => DB.Object({
235
+ restriction: DB.Optional({
236
+ type: DB.IncludeIdentifier(ApplicableCloseCombatTechniquesRestriction),
237
+ }),
238
+ }),
239
+ });
240
+ const AllApplicableRangedCombatTechniques = DB.TypeAlias(import.meta.url, {
241
+ name: "AllApplicableRangedCombatTechniques",
242
+ type: () => DB.Object({
243
+ restriction: DB.Optional({
244
+ type: DB.IncludeIdentifier(ApplicableRangedCombatTechniquesRestriction),
245
+ }),
246
+ }),
247
+ });
248
+ const SpecificApplicableCombatTechniques = DB.TypeAlias(import.meta.url, {
249
+ name: "SpecificApplicableCombatTechniques",
250
+ type: () => DB.Object({
251
+ list: DB.Required({
252
+ type: DB.Array(DB.IncludeIdentifier(SpecificApplicableCombatTechnique), { minItems: 1 }),
253
+ }),
254
+ }),
255
+ });
256
+ const SpecificApplicableCombatTechnique = DB.TypeAlias(import.meta.url, {
257
+ name: "SpecificApplicableCombatTechnique",
258
+ type: () => DB.Object({
259
+ id: DB.Required({
260
+ type: DB.IncludeIdentifier(CombatTechniqueIdentifier),
261
+ }),
262
+ restriction: DB.Optional({
263
+ type: DB.IncludeIdentifier(ApplicableSpecificCombatTechniquesRestriction),
264
+ }),
265
+ weapons: DB.Optional({
266
+ comment: "The specific weapons this combat special ability is only applicable to.",
267
+ type: DB.Array(WeaponIdentifier(), { minItems: 1 }),
268
+ }),
269
+ }),
270
+ });
271
+ const ApplicableAllCombatTechniquesRestriction = DB.Enum(import.meta.url, {
272
+ name: "ApplicableAllCombatTechniquesRestriction",
273
+ values: () => ({
274
+ Improvised: DB.EnumCase({ type: null }),
275
+ PointedBlade: DB.EnumCase({ type: null }),
276
+ Mount: DB.EnumCase({ type: null }),
277
+ Race: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesRaceRestriction) }),
278
+ ExcludeCombatTechniques: DB.EnumCase({
279
+ type: DB.GenIncludeIdentifier(ApplicableCombatTechniquesNegativeCombatTechniquesRestriction, [
280
+ DB.IncludeIdentifier(CombatTechniqueIdentifier),
281
+ ]),
282
+ }),
283
+ }),
284
+ });
285
+ const ApplicableCloseCombatTechniquesRestriction = DB.Enum(import.meta.url, {
286
+ name: "ApplicableCloseCombatTechniquesRestriction",
287
+ values: () => ({
288
+ Improvised: DB.EnumCase({ type: null }),
289
+ PointedBlade: DB.EnumCase({ type: null }),
290
+ Mount: DB.EnumCase({ type: null }),
291
+ HasParry: DB.EnumCase({ type: null }),
292
+ OneHanded: DB.EnumCase({ type: null }),
293
+ TwoHanded: DB.EnumCase({ type: null }),
294
+ ParryingWeapon: DB.EnumCase({ type: null }),
295
+ Race: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesRaceRestriction) }),
296
+ ExcludeCombatTechniques: DB.EnumCase({
297
+ type: DB.GenIncludeIdentifier(ApplicableCombatTechniquesNegativeCombatTechniquesRestriction, [
298
+ CloseCombatTechniqueIdentifier(),
299
+ ]),
300
+ }),
301
+ }),
302
+ });
303
+ const ApplicableRangedCombatTechniquesRestriction = DB.Enum(import.meta.url, {
304
+ name: "ApplicableRangedCombatTechniquesRestriction",
305
+ values: () => ({
306
+ Improvised: DB.EnumCase({ type: null }),
307
+ PointedBlade: DB.EnumCase({ type: null }),
308
+ Mount: DB.EnumCase({ type: null }),
309
+ Race: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesRaceRestriction) }),
310
+ ExcludeCombatTechniques: DB.EnumCase({
311
+ type: DB.GenIncludeIdentifier(ApplicableCombatTechniquesNegativeCombatTechniquesRestriction, [
312
+ RangedCombatTechniqueIdentifier(),
313
+ ]),
314
+ }),
315
+ }),
316
+ });
317
+ const ApplicableSpecificCombatTechniquesRestriction = DB.Enum(import.meta.url, {
318
+ name: "ApplicableSpecificCombatTechniquesRestriction",
319
+ values: () => ({
320
+ Improvised: DB.EnumCase({ type: null }),
321
+ PointedBlade: DB.EnumCase({ type: null }),
322
+ Mount: DB.EnumCase({ type: null }),
323
+ Race: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesRaceRestriction) }),
324
+ Level: DB.EnumCase({ type: DB.IncludeIdentifier(ApplicableCombatTechniquesLevelRestriction) }),
325
+ OneBluntSide: DB.EnumCase({ type: null }),
326
+ }),
327
+ });
328
+ const ApplicableCombatTechniquesNegativeCombatTechniquesRestriction = DB.GenTypeAlias(import.meta.url, {
329
+ name: "ApplicableCombatTechniquesNegativeCombatTechniquesRestriction",
330
+ parameters: [DB.Param("Ref")],
331
+ type: Ref => DB.Object({
332
+ list: DB.Required({
333
+ comment: "The combat techniques this combat special ability is **not** applicable to.",
334
+ type: DB.Array(DB.TypeArgument(Ref), { minItems: 1 }),
335
+ }),
336
+ }),
337
+ });
338
+ const ApplicableCombatTechniquesRaceRestriction = DB.TypeAlias(import.meta.url, {
339
+ name: "ApplicableCombatTechniquesRaceRestriction",
340
+ type: () => RaceIdentifier(),
341
+ });
342
+ const ApplicableCombatTechniquesLevelRestriction = DB.TypeAlias(import.meta.url, {
343
+ name: "ApplicableCombatTechniquesLevelRestriction",
344
+ type: () => DB.Object({
345
+ level: DB.Required({
346
+ comment: "The combat special ability is only applicable on a certain level.",
347
+ type: DB.Integer({ minimum: 1 }),
348
+ }),
349
+ }),
350
+ });
@@ -0,0 +1,15 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export declare const ActivatableNameBuilderRules: DB.TypeAlias<"ActivatableNameBuilderRules", DB.Object<{
3
+ levelPlacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableNameLevelPlacement", {
4
+ BeforeOptions: DB.EnumCase<null>;
5
+ AfterOptions: DB.EnumCase<null>;
6
+ }, []>>, false>;
7
+ useParenthesis: DB.MemberDecl<DB.Boolean, false>;
8
+ }>, []>;
9
+ export declare const nameBuilderRules: DB.MemberDecl<DB.IncludeIdentifier<[], DB.TypeAlias<"ActivatableNameBuilderRules", DB.Object<{
10
+ levelPlacement: DB.MemberDecl<DB.IncludeIdentifier<[], DB.Enum<"ActivatableNameLevelPlacement", {
11
+ BeforeOptions: DB.EnumCase<null>;
12
+ AfterOptions: DB.EnumCase<null>;
13
+ }, []>>, false>;
14
+ useParenthesis: DB.MemberDecl<DB.Boolean, false>;
15
+ }>, []>>, false>;
@@ -0,0 +1,26 @@
1
+ import * as DB from "tsondb/schema/dsl";
2
+ export const ActivatableNameBuilderRules = DB.TypeAlias(import.meta.url, {
3
+ name: "ActivatableNameBuilderRules",
4
+ comment: "Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.",
5
+ type: () => DB.Object({
6
+ levelPlacement: DB.Optional({
7
+ comment: "Where the level is placed in the name if the activatable has levels. Defaults to “After”.",
8
+ type: DB.IncludeIdentifier(ActivatableNameLevelPlacement),
9
+ }),
10
+ useParenthesis: DB.Optional({
11
+ comment: "Whether to use parenthesis around the printed options. Defaults to true.",
12
+ type: DB.Boolean(),
13
+ }),
14
+ }),
15
+ });
16
+ export const nameBuilderRules = DB.Optional({
17
+ comment: "Rules for building the name of an activatable. These rules are used when the activatable doesn't have a custom name specified.",
18
+ type: DB.IncludeIdentifier(ActivatableNameBuilderRules),
19
+ });
20
+ const ActivatableNameLevelPlacement = DB.Enum(import.meta.url, {
21
+ name: "ActivatableNameLevelPlacement",
22
+ values: () => ({
23
+ BeforeOptions: DB.EnumCase({ type: null }),
24
+ AfterOptions: DB.EnumCase({ type: null }),
25
+ }),
26
+ });