@openspecui/web 0.9.3 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (89) hide show
  1. package/dist/assets/BufferResource-CVUoegR6.js +185 -0
  2. package/dist/assets/CanvasRenderer-BEIcB8i1.js +1 -0
  3. package/dist/assets/Filter-Bu_qhr6H.js +1 -0
  4. package/dist/assets/RenderTargetSystem-DWouFDxU.js +172 -0
  5. package/dist/assets/WebGLRenderer-6FH_N1FV.js +156 -0
  6. package/dist/assets/WebGPURenderer-B8sJk3Sv.js +41 -0
  7. package/dist/assets/browserAll-CLKeV1yb.js +14 -0
  8. package/dist/assets/gemini-Bk-V9kKu.png +0 -0
  9. package/dist/assets/{index-Bp00uZNc.js → index-BE5-y0_g.js} +1 -1
  10. package/{dist-ssg/client/assets/index-CCfVkFzN.js → dist/assets/index-BPCTI2mG.js} +1 -1
  11. package/dist/assets/{index-BsTieXqQ.js → index-BRp8MJ9v.js} +1 -1
  12. package/dist/assets/{index-8c6bEJ99.js → index-BlZ-sasH.js} +1 -1
  13. package/dist/assets/{index-Bafja8o4.js → index-Bp_dnlLF.js} +1 -1
  14. package/{dist-ssg/client/assets/index-ftYom_wU.js → dist/assets/index-BtNuxyw4.js} +1 -1
  15. package/dist/assets/index-Bv7pWR8R.js +7 -0
  16. package/{dist-ssg/client/assets/index-D3mXuuih.js → dist/assets/index-Byr3HkRi.js} +1 -1
  17. package/dist/assets/index-CEHMo0EU.js +1385 -0
  18. package/dist/assets/{index-eA_XNQ_L.js → index-CEKSUzvw.js} +1 -1
  19. package/dist/assets/index-CEf9wXLh.css +1 -0
  20. package/{dist-ssg/client/assets/index-ArhptQw0.js → dist/assets/index-CX13iBBs.js} +1 -1
  21. package/dist/assets/index-CoOT7eZ9.js +1 -0
  22. package/{dist-ssg/client/assets/index-B1hpa--1.js → dist/assets/index-D4AU46yO.js} +1 -1
  23. package/dist/assets/{index-BvGAWAqS.js → index-DXRZmZm8.js} +1 -1
  24. package/{dist-ssg/client/assets/index-AbWe21oh.js → dist/assets/index-eQZwF8qE.js} +1 -1
  25. package/dist/assets/{index-gvPT4BlL.js → index-mWXhCp9j.js} +1 -1
  26. package/dist/assets/webworkerAll-DjWoTx9g.js +83 -0
  27. package/dist/index.html +2 -2
  28. package/dist-ssg/client/.vite/ssr-manifest.json +3094 -504
  29. package/dist-ssg/client/assets/BufferResource-CVUoegR6.js +185 -0
  30. package/dist-ssg/client/assets/CanvasRenderer-BEIcB8i1.js +1 -0
  31. package/dist-ssg/client/assets/Filter-Bu_qhr6H.js +1 -0
  32. package/dist-ssg/client/assets/RenderTargetSystem-DWouFDxU.js +172 -0
  33. package/dist-ssg/client/assets/WebGLRenderer-6FH_N1FV.js +156 -0
  34. package/dist-ssg/client/assets/WebGPURenderer-B8sJk3Sv.js +41 -0
  35. package/dist-ssg/client/assets/browserAll-CLKeV1yb.js +14 -0
  36. package/dist-ssg/client/assets/gemini-Bk-V9kKu.png +0 -0
  37. package/dist-ssg/client/assets/{index-Bp00uZNc.js → index-BE5-y0_g.js} +1 -1
  38. package/{dist/assets/index-CCfVkFzN.js → dist-ssg/client/assets/index-BPCTI2mG.js} +1 -1
  39. package/dist-ssg/client/assets/{index-BsTieXqQ.js → index-BRp8MJ9v.js} +1 -1
  40. package/dist-ssg/client/assets/{index-8c6bEJ99.js → index-BlZ-sasH.js} +1 -1
  41. package/dist-ssg/client/assets/{index-Bafja8o4.js → index-Bp_dnlLF.js} +1 -1
  42. package/{dist/assets/index-ftYom_wU.js → dist-ssg/client/assets/index-BtNuxyw4.js} +1 -1
  43. package/dist-ssg/client/assets/index-Bv7pWR8R.js +7 -0
  44. package/{dist/assets/index-D3mXuuih.js → dist-ssg/client/assets/index-Byr3HkRi.js} +1 -1
  45. package/dist-ssg/client/assets/index-CEHMo0EU.js +1385 -0
  46. package/dist-ssg/client/assets/{index-eA_XNQ_L.js → index-CEKSUzvw.js} +1 -1
  47. package/dist-ssg/client/assets/index-CEf9wXLh.css +1 -0
  48. package/{dist/assets/index-ArhptQw0.js → dist-ssg/client/assets/index-CX13iBBs.js} +1 -1
  49. package/dist-ssg/client/assets/index-CoOT7eZ9.js +1 -0
  50. package/{dist/assets/index-B1hpa--1.js → dist-ssg/client/assets/index-D4AU46yO.js} +1 -1
  51. package/dist-ssg/client/assets/{index-BvGAWAqS.js → index-DXRZmZm8.js} +1 -1
  52. package/{dist/assets/index-AbWe21oh.js → dist-ssg/client/assets/index-eQZwF8qE.js} +1 -1
  53. package/dist-ssg/client/assets/{index-gvPT4BlL.js → index-mWXhCp9j.js} +1 -1
  54. package/dist-ssg/client/assets/webworkerAll-DjWoTx9g.js +83 -0
  55. package/dist-ssg/client/index.html +2 -2
  56. package/dist-ssg/server/assets/BufferResource-BXrsGVSz.js +592 -0
  57. package/dist-ssg/server/assets/CanvasRenderer-D9aMd7WV.js +1530 -0
  58. package/dist-ssg/server/assets/Filter-ClU0-pLL.js +80 -0
  59. package/dist-ssg/server/assets/RenderTargetSystem-CVz6i60H.js +3037 -0
  60. package/dist-ssg/server/assets/WebGLRenderer-B0I5TP5d.js +3887 -0
  61. package/dist-ssg/server/assets/WebGPURenderer-DCgUFny7.js +2146 -0
  62. package/dist-ssg/server/assets/browserAll-BixK1BYs.js +2691 -0
  63. package/dist-ssg/server/assets/{index-BUANIFyF.js → index-3uSTc-o9.js} +3 -1
  64. package/dist-ssg/server/assets/{index-D0JVKGRJ.js → index-8uE7RyRi.js} +3 -1
  65. package/dist-ssg/server/assets/{index-DCGDP0cs.js → index-BDzDVVaf.js} +2 -0
  66. package/dist-ssg/server/assets/{index-oPcprgZH.js → index-BkJYfA64.js} +3 -1
  67. package/dist-ssg/server/assets/{index-CAP0cmVO.js → index-BvGNqnLD.js} +3 -1
  68. package/dist-ssg/server/assets/{index-DsfT46da.js → index-BvURgefh.js} +3 -1
  69. package/dist-ssg/server/assets/{index-Dk9q2o0C.js → index-C2CuXbSQ.js} +3 -1
  70. package/dist-ssg/server/assets/{index-Cmnd0jiw.js → index-C3RtR5EA.js} +3 -1
  71. package/dist-ssg/server/assets/{index-CFKaffPZ.js → index-CZtnphnE.js} +3 -1
  72. package/dist-ssg/server/assets/{index-D6n8WPGB.js → index-D0DRToHj.js} +3 -1
  73. package/dist-ssg/server/assets/{index-mJoWrrNO.js → index-D5MdLWau.js} +3 -1
  74. package/dist-ssg/server/assets/{index-Brcpp_nj.js → index-DBYODvy4.js} +3 -1
  75. package/dist-ssg/server/assets/{index-DYmgiM6_.js → index-DL23PkQi.js} +3 -1
  76. package/dist-ssg/server/assets/{index-CnRKREoz.js → index-DfcLdBOi.js} +3 -1
  77. package/dist-ssg/server/assets/{index-Bzw5T-vd.js → index-O2XMojWG.js} +3 -1
  78. package/dist-ssg/server/assets/init-CnkBvt-J.js +666 -0
  79. package/dist-ssg/server/assets/webworkerAll-DNiMFaVV.js +12 -0
  80. package/dist-ssg/server/entry-server.js +87120 -34846
  81. package/package.json +23 -5
  82. package/dist/assets/index-D-Urq2hl.css +0 -1
  83. package/dist/assets/index-DFOLYN6W.js +0 -1
  84. package/dist/assets/index-DpxkOmNJ.js +0 -7
  85. package/dist/assets/index-YZ-iXB95.js +0 -309
  86. package/dist-ssg/client/assets/index-D-Urq2hl.css +0 -1
  87. package/dist-ssg/client/assets/index-DFOLYN6W.js +0 -1
  88. package/dist-ssg/client/assets/index-DpxkOmNJ.js +0 -7
  89. package/dist-ssg/client/assets/index-YZ-iXB95.js +0 -309
@@ -0,0 +1,185 @@
1
+ import{y as U,z as g,A as c,B as S,D as _,F as m,H as I,J as p}from"./index-CEHMo0EU.js";const x={name:"local-uniform-bit",vertex:{header:`
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+
3
+ struct LocalUniforms {
4
+ uTransformMatrix:mat3x3<f32>,
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+ uColor:vec4<f32>,
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+ uRound:f32,
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+ }
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+
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+ @group(1) @binding(0) var<uniform> localUniforms : LocalUniforms;
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+ `,main:`
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+ vColor *= localUniforms.uColor;
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+ modelMatrix *= localUniforms.uTransformMatrix;
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+ `,end:`
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+ if(localUniforms.uRound == 1)
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+ {
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+ vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
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+ }
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+ `}},D={...x,vertex:{...x.vertex,header:x.vertex.header.replace("group(1)","group(2)")}},A={name:"local-uniform-bit",vertex:{header:`
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+
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+ uniform mat3 uTransformMatrix;
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+ uniform vec4 uColor;
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+ uniform float uRound;
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+ `,main:`
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+ vColor *= uColor;
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+ modelMatrix = uTransformMatrix;
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+ `,end:`
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+ if(uRound == 1.)
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+ {
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+ gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
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+ }
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+ `}},C={name:"texture-bit",vertex:{header:`
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+
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+ struct TextureUniforms {
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+ uTextureMatrix:mat3x3<f32>,
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+ }
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+
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+ @group(2) @binding(2) var<uniform> textureUniforms : TextureUniforms;
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+ `,main:`
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+ uv = (textureUniforms.uTextureMatrix * vec3(uv, 1.0)).xy;
40
+ `},fragment:{header:`
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+ @group(2) @binding(0) var uTexture: texture_2d<f32>;
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+ @group(2) @binding(1) var uSampler: sampler;
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+
44
+
45
+ `,main:`
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+ outColor = textureSample(uTexture, uSampler, vUV);
47
+ `}},O={name:"texture-bit",vertex:{header:`
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+ uniform mat3 uTextureMatrix;
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+ `,main:`
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+ uv = (uTextureMatrix * vec3(uv, 1.0)).xy;
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+ `},fragment:{header:`
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+ uniform sampler2D uTexture;
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+
54
+
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+ `,main:`
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+ outColor = texture(uTexture, vUV);
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+ `}};function R(e,t){for(const a in e.attributes){const s=e.attributes[a],r=t[a];r?(s.format??(s.format=r.format),s.offset??(s.offset=r.offset),s.instance??(s.instance=r.instance)):U(`Attribute ${a} is not present in the shader, but is present in the geometry. Unable to infer attribute details.`)}M(e)}function M(e){const{buffers:t,attributes:a}=e,s={},r={};for(const n in t){const o=t[n];s[o.uid]=0,r[o.uid]=0}for(const n in a){const o=a[n];s[o.buffer.uid]+=g(o.format).stride}for(const n in a){const o=a[n];o.stride??(o.stride=s[o.buffer.uid]),o.start??(o.start=r[o.buffer.uid]),r[o.buffer.uid]+=g(o.format).stride}}const l=[];l[c.NONE]=void 0;l[c.DISABLED]={stencilWriteMask:0,stencilReadMask:0};l[c.RENDERING_MASK_ADD]={stencilFront:{compare:"equal",passOp:"increment-clamp"},stencilBack:{compare:"equal",passOp:"increment-clamp"}};l[c.RENDERING_MASK_REMOVE]={stencilFront:{compare:"equal",passOp:"decrement-clamp"},stencilBack:{compare:"equal",passOp:"decrement-clamp"}};l[c.MASK_ACTIVE]={stencilWriteMask:0,stencilFront:{compare:"equal",passOp:"keep"},stencilBack:{compare:"equal",passOp:"keep"}};l[c.INVERSE_MASK_ACTIVE]={stencilWriteMask:0,stencilFront:{compare:"not-equal",passOp:"keep"},stencilBack:{compare:"not-equal",passOp:"keep"}};class B{constructor(t){this._syncFunctionHash=Object.create(null),this._adaptor=t,this._systemCheck()}_systemCheck(){if(!S())throw new Error("Current environment does not allow unsafe-eval, please use pixi.js/unsafe-eval module to enable support.")}ensureUniformGroup(t){const a=this.getUniformGroupData(t);t.buffer||(t.buffer=new _({data:new Float32Array(a.layout.size/4),usage:m.UNIFORM|m.COPY_DST}))}getUniformGroupData(t){return this._syncFunctionHash[t._signature]||this._initUniformGroup(t)}_initUniformGroup(t){const a=t._signature;let s=this._syncFunctionHash[a];if(!s){const r=Object.keys(t.uniformStructures).map(d=>t.uniformStructures[d]),n=this._adaptor.createUboElements(r),o=this._generateUboSync(n.uboElements);s=this._syncFunctionHash[a]={layout:n,syncFunction:o}}return this._syncFunctionHash[a]}_generateUboSync(t){return this._adaptor.generateUboSync(t)}syncUniformGroup(t,a,s){const r=this.getUniformGroupData(t);t.buffer||(t.buffer=new _({data:new Float32Array(r.layout.size/4),usage:m.UNIFORM|m.COPY_DST}));let n=null;return a||(a=t.buffer.data,n=t.buffer.dataInt32),s||(s=0),r.syncFunction(t.uniforms,a,n,s),!0}updateUniformGroup(t){if(t.isStatic&&!t._dirtyId)return!1;t._dirtyId=0;const a=this.syncUniformGroup(t);return t.buffer.update(),a}destroy(){this._syncFunctionHash=null}}const h=[{type:"mat3x3<f32>",test:e=>e.value.a!==void 0,ubo:`
58
+ var matrix = uv[name].toArray(true);
59
+ data[offset] = matrix[0];
60
+ data[offset + 1] = matrix[1];
61
+ data[offset + 2] = matrix[2];
62
+ data[offset + 4] = matrix[3];
63
+ data[offset + 5] = matrix[4];
64
+ data[offset + 6] = matrix[5];
65
+ data[offset + 8] = matrix[6];
66
+ data[offset + 9] = matrix[7];
67
+ data[offset + 10] = matrix[8];
68
+ `,uniform:`
69
+ gl.uniformMatrix3fv(ud[name].location, false, uv[name].toArray(true));
70
+ `},{type:"vec4<f32>",test:e=>e.type==="vec4<f32>"&&e.size===1&&e.value.width!==void 0,ubo:`
71
+ v = uv[name];
72
+ data[offset] = v.x;
73
+ data[offset + 1] = v.y;
74
+ data[offset + 2] = v.width;
75
+ data[offset + 3] = v.height;
76
+ `,uniform:`
77
+ cv = ud[name].value;
78
+ v = uv[name];
79
+ if (cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) {
80
+ cv[0] = v.x;
81
+ cv[1] = v.y;
82
+ cv[2] = v.width;
83
+ cv[3] = v.height;
84
+ gl.uniform4f(ud[name].location, v.x, v.y, v.width, v.height);
85
+ }
86
+ `},{type:"vec2<f32>",test:e=>e.type==="vec2<f32>"&&e.size===1&&e.value.x!==void 0,ubo:`
87
+ v = uv[name];
88
+ data[offset] = v.x;
89
+ data[offset + 1] = v.y;
90
+ `,uniform:`
91
+ cv = ud[name].value;
92
+ v = uv[name];
93
+ if (cv[0] !== v.x || cv[1] !== v.y) {
94
+ cv[0] = v.x;
95
+ cv[1] = v.y;
96
+ gl.uniform2f(ud[name].location, v.x, v.y);
97
+ }
98
+ `},{type:"vec4<f32>",test:e=>e.type==="vec4<f32>"&&e.size===1&&e.value.red!==void 0,ubo:`
99
+ v = uv[name];
100
+ data[offset] = v.red;
101
+ data[offset + 1] = v.green;
102
+ data[offset + 2] = v.blue;
103
+ data[offset + 3] = v.alpha;
104
+ `,uniform:`
105
+ cv = ud[name].value;
106
+ v = uv[name];
107
+ if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) {
108
+ cv[0] = v.red;
109
+ cv[1] = v.green;
110
+ cv[2] = v.blue;
111
+ cv[3] = v.alpha;
112
+ gl.uniform4f(ud[name].location, v.red, v.green, v.blue, v.alpha);
113
+ }
114
+ `},{type:"vec3<f32>",test:e=>e.type==="vec3<f32>"&&e.size===1&&e.value.red!==void 0,ubo:`
115
+ v = uv[name];
116
+ data[offset] = v.red;
117
+ data[offset + 1] = v.green;
118
+ data[offset + 2] = v.blue;
119
+ `,uniform:`
120
+ cv = ud[name].value;
121
+ v = uv[name];
122
+ if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue) {
123
+ cv[0] = v.red;
124
+ cv[1] = v.green;
125
+ cv[2] = v.blue;
126
+ gl.uniform3f(ud[name].location, v.red, v.green, v.blue);
127
+ }
128
+ `}];function k(e,t,a,s){const r=[`
129
+ var v = null;
130
+ var v2 = null;
131
+ var t = 0;
132
+ var index = 0;
133
+ var name = null;
134
+ var arrayOffset = null;
135
+ `];let n=0;for(let d=0;d<e.length;d++){const f=e[d],b=f.data.name;let y=!1,i=0;for(let u=0;u<h.length;u++)if(h[u].test(f.data)){i=f.offset/4,r.push(`name = "${b}";`,`offset += ${i-n};`,h[u][t]||h[u].ubo),y=!0;break}if(!y)if(f.data.size>1)i=f.offset/4,r.push(a(f,i-n));else{const u=s[f.data.type];i=f.offset/4,r.push(`
136
+ v = uv.${b};
137
+ offset += ${i-n};
138
+ ${u};
139
+ `)}n=i}const o=r.join(`
140
+ `);return new Function("uv","data","dataInt32","offset",o)}function v(e,t){return`
141
+ for (let i = 0; i < ${e*t}; i++) {
142
+ data[offset + (((i / ${e})|0) * 4) + (i % ${e})] = v[i];
143
+ }
144
+ `}const F={f32:`
145
+ data[offset] = v;`,i32:`
146
+ dataInt32[offset] = v;`,"vec2<f32>":`
147
+ data[offset] = v[0];
148
+ data[offset + 1] = v[1];`,"vec3<f32>":`
149
+ data[offset] = v[0];
150
+ data[offset + 1] = v[1];
151
+ data[offset + 2] = v[2];`,"vec4<f32>":`
152
+ data[offset] = v[0];
153
+ data[offset + 1] = v[1];
154
+ data[offset + 2] = v[2];
155
+ data[offset + 3] = v[3];`,"vec2<i32>":`
156
+ dataInt32[offset] = v[0];
157
+ dataInt32[offset + 1] = v[1];`,"vec3<i32>":`
158
+ dataInt32[offset] = v[0];
159
+ dataInt32[offset + 1] = v[1];
160
+ dataInt32[offset + 2] = v[2];`,"vec4<i32>":`
161
+ dataInt32[offset] = v[0];
162
+ dataInt32[offset + 1] = v[1];
163
+ dataInt32[offset + 2] = v[2];
164
+ dataInt32[offset + 3] = v[3];`,"mat2x2<f32>":`
165
+ data[offset] = v[0];
166
+ data[offset + 1] = v[1];
167
+ data[offset + 4] = v[2];
168
+ data[offset + 5] = v[3];`,"mat3x3<f32>":`
169
+ data[offset] = v[0];
170
+ data[offset + 1] = v[1];
171
+ data[offset + 2] = v[2];
172
+ data[offset + 4] = v[3];
173
+ data[offset + 5] = v[4];
174
+ data[offset + 6] = v[5];
175
+ data[offset + 8] = v[6];
176
+ data[offset + 9] = v[7];
177
+ data[offset + 10] = v[8];`,"mat4x4<f32>":`
178
+ for (let i = 0; i < 16; i++) {
179
+ data[offset + i] = v[i];
180
+ }`,"mat3x2<f32>":v(3,2),"mat4x2<f32>":v(4,2),"mat2x3<f32>":v(2,3),"mat4x3<f32>":v(4,3),"mat2x4<f32>":v(2,4),"mat3x4<f32>":v(3,4)},w={...F,"mat2x2<f32>":`
181
+ data[offset] = v[0];
182
+ data[offset + 1] = v[1];
183
+ data[offset + 2] = v[2];
184
+ data[offset + 3] = v[3];
185
+ `};class P extends I{constructor({buffer:t,offset:a,size:s}){super(),this.uid=p("buffer"),this._resourceType="bufferResource",this._touched=0,this._resourceId=p("resource"),this._bufferResource=!0,this.destroyed=!1,this.buffer=t,this.offset=a|0,this.size=s,this.buffer.on("change",this.onBufferChange,this)}onBufferChange(){this._resourceId=p("resource"),this.emit("change",this)}destroy(t=!1){this.destroyed=!0,t&&this.buffer.destroy(),this.emit("change",this),this.buffer=null,this.removeAllListeners()}}export{P as B,l as G,B as U,x as a,F as b,k as c,h as d,R as e,A as f,O as g,D as l,C as t,w as u};
@@ -0,0 +1 @@
1
+ import{K as U,M as A,O as K,P as be,Q as ne,R as O,T as S,U as qe,y as Le,V as we,W as Ye,X as Ne,Y as Xe,Z as je,_ as $e,$ as Ke,a0 as Qe,a1 as ze,a2 as se}from"./index-CEHMo0EU.js";import{R as Je,S as Ze,B as et,a as tt,b as nt,c as at,A as st,C as ot}from"./RenderTargetSystem-DWouFDxU.js";import"./Filter-Bu_qhr6H.js";let $;function Me(s){const e=U.get().createCanvas(6,1),t=e.getContext("2d");return t.fillStyle=s,t.fillRect(0,0,6,1),e}function Se(){if($!==void 0)return $;try{const s=Me("#ff00ff"),e=Me("#ffff00"),a=U.get().createCanvas(6,1).getContext("2d");a.globalCompositeOperation="multiply",a.drawImage(s,0,0),a.drawImage(e,2,0);const n=a.getImageData(2,0,1,1);if(!n)$=!1;else{const o=n.data;$=o[0]===255&&o[1]===0&&o[2]===0}}catch{$=!1}return $}const d={canvas:null,convertTintToImage:!1,cacheStepsPerColorChannel:8,canUseMultiply:Se(),tintMethod:null,_canvasSourceCache:new WeakMap,_unpremultipliedCache:new WeakMap,getCanvasSource:s=>{const e=s.source,t=e?.resource;if(!t)return null;const a=e.alphaMode==="premultiplied-alpha",n=e.resourceWidth??e.pixelWidth,o=e.resourceHeight??e.pixelHeight,r=n!==e.pixelWidth||o!==e.pixelHeight;if(a){if((t instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&t instanceof OffscreenCanvas)&&!r)return t;const i=d._unpremultipliedCache.get(e);if(i?.resourceId===e._resourceId)return i.canvas}if(t instanceof Uint8Array||t instanceof Uint8ClampedArray||t instanceof Int8Array||t instanceof Uint16Array||t instanceof Int16Array||t instanceof Uint32Array||t instanceof Int32Array||t instanceof Float32Array||t instanceof ArrayBuffer){const i=d._canvasSourceCache.get(e);if(i?.resourceId===e._resourceId)return i.canvas;const c=U.get().createCanvas(e.pixelWidth,e.pixelHeight),h=c.getContext("2d"),l=h.createImageData(e.pixelWidth,e.pixelHeight),u=l.data,m=t instanceof ArrayBuffer?new Uint8Array(t):new Uint8Array(t.buffer,t.byteOffset,t.byteLength);if(e.format==="bgra8unorm")for(let v=0;v<u.length&&v+3<m.length;v+=4)u[v]=m[v+2],u[v+1]=m[v+1],u[v+2]=m[v],u[v+3]=m[v+3];else u.set(m.subarray(0,u.length));return h.putImageData(l,0,0),d._canvasSourceCache.set(e,{canvas:c,resourceId:e._resourceId}),c}if(a){const i=U.get().createCanvas(e.pixelWidth,e.pixelHeight),c=i.getContext("2d",{willReadFrequently:!0});i.width=e.pixelWidth,i.height=e.pixelHeight,c.drawImage(t,0,0);const h=c.getImageData(0,0,i.width,i.height),l=h.data;for(let u=0;u<l.length;u+=4){const m=l[u+3];if(m>0){const v=255/m;l[u]=Math.min(255,l[u]*v+.5),l[u+1]=Math.min(255,l[u+1]*v+.5),l[u+2]=Math.min(255,l[u+2]*v+.5)}}return c.putImageData(h,0,0),d._unpremultipliedCache.set(e,{canvas:i,resourceId:e._resourceId}),i}if(r){const i=d._canvasSourceCache.get(e);if(i?.resourceId===e._resourceId)return i.canvas;const c=U.get().createCanvas(e.pixelWidth,e.pixelHeight),h=c.getContext("2d");return c.width=e.pixelWidth,c.height=e.pixelHeight,h.drawImage(t,0,0),d._canvasSourceCache.set(e,{canvas:c,resourceId:e._resourceId}),c}return t},getTintedCanvas:(s,e)=>{const t=s.texture,a=K.shared.setValue(e).toHex(),n=t.tintCache||(t.tintCache={}),o=n[a],r=t.source._resourceId;if(o?.tintId===r)return o;const i=o&&"getContext"in o?o:U.get().createCanvas();return d.tintMethod(t,e,i),i.tintId=r,n[a]=i,n[a]},getTintedPattern:(s,e)=>{const t=K.shared.setValue(e).toHex(),a=s.patternCache||(s.patternCache={}),n=s.source._resourceId;let o=a[t];return o?.tintId===n||(d.canvas||(d.canvas=U.get().createCanvas()),d.tintMethod(s,e,d.canvas),o=d.canvas.getContext("2d").createPattern(d.canvas,"repeat"),o.tintId=n,a[t]=o),o},applyPatternTransform:(s,e,t=!0)=>{if(!e)return;const a=s;if(!a.setTransform)return;const n=globalThis.DOMMatrix;if(!n)return;const o=new n([e.a,e.b,e.c,e.d,e.tx,e.ty]);a.setTransform(t?o.inverse():o)},tintWithMultiply:(s,e,t)=>{const a=t.getContext("2d"),n=s.frame.clone(),o=s.source._resolution??s.source.resolution??1,r=s.rotate;n.x*=o,n.y*=o,n.width*=o,n.height*=o;const i=A.isVertical(r),c=i?n.height:n.width,h=i?n.width:n.height;t.width=Math.ceil(c),t.height=Math.ceil(h),a.save(),a.fillStyle=K.shared.setValue(e).toHex(),a.fillRect(0,0,c,h),a.globalCompositeOperation="multiply";const l=d.getCanvasSource(s);if(!l){a.restore();return}r&&d._applyInverseRotation(a,r,n.width,n.height),a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.globalCompositeOperation="destination-atop",a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.restore()},tintWithOverlay:(s,e,t)=>{const a=t.getContext("2d"),n=s.frame.clone(),o=s.source._resolution??s.source.resolution??1,r=s.rotate;n.x*=o,n.y*=o,n.width*=o,n.height*=o;const i=A.isVertical(r),c=i?n.height:n.width,h=i?n.width:n.height;t.width=Math.ceil(c),t.height=Math.ceil(h),a.save(),a.globalCompositeOperation="copy",a.fillStyle=K.shared.setValue(e).toHex(),a.fillRect(0,0,c,h),a.globalCompositeOperation="destination-atop";const l=d.getCanvasSource(s);if(!l){a.restore();return}r&&d._applyInverseRotation(a,r,n.width,n.height),a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.restore()},tintWithPerPixel:(s,e,t)=>{const a=t.getContext("2d"),n=s.frame.clone(),o=s.source._resolution??s.source.resolution??1,r=s.rotate;n.x*=o,n.y*=o,n.width*=o,n.height*=o;const i=A.isVertical(r),c=i?n.height:n.width,h=i?n.width:n.height;t.width=Math.ceil(c),t.height=Math.ceil(h),a.save(),a.globalCompositeOperation="copy";const l=d.getCanvasSource(s);if(!l){a.restore();return}r&&d._applyInverseRotation(a,r,n.width,n.height),a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.restore();const u=e>>16&255,m=e>>8&255,v=e&255,k=a.getImageData(0,0,c,h),T=k.data;for(let C=0;C<T.length;C+=4)T[C]=T[C]*u/255,T[C+1]=T[C+1]*m/255,T[C+2]=T[C+2]*v/255;a.putImageData(k,0,0)},_applyInverseRotation:(s,e,t,a)=>{const n=A.inv(e),o=A.uX(n),r=A.uY(n),i=A.vX(n),c=A.vY(n),h=-Math.min(0,o*t,i*a,o*t+i*a),l=-Math.min(0,r*t,c*a,r*t+c*a);s.transform(o,r,i,c,h,l)}};d.tintMethod=d.canUseMultiply?d.tintWithMultiply:d.tintWithPerPixel;const fe=class L{static _getPatternRepeat(e,t){const a=e&&e!=="clamp-to-edge",n=t&&t!=="clamp-to-edge";return a&&n?"repeat":a?"repeat-x":n?"repeat-y":"no-repeat"}start(e,t,a){}execute(e,t){const a=t.elements;if(!a||!a.length)return;const n=e.renderer,o=n.canvasContext,r=o.activeContext;for(let i=0;i<a.length;i++){const c=a[i];if(!c.packAsQuad)continue;const h=c,l=h.texture,u=l?d.getCanvasSource(l):null;if(!u)continue;const m=l.source.style,v=o.smoothProperty,k=m.scaleMode!=="nearest";r[v]!==k&&(r[v]=k),o.setBlendMode(t.blendMode);const T=n.globalUniforms.globalUniformData?.worldColor??4294967295,C=h.color,B=(T>>>24&255)/255,P=(C>>>24&255)/255,H=n.filter?.alphaMultiplier??1,V=B*P*H;if(V<=0)continue;r.globalAlpha=V;const J=T&16777215,b=C&16777215,F=be(ne(b,J)),W=l.frame,Q=m.addressModeU??m.addressMode,Y=m.addressModeV??m.addressMode,g=L._getPatternRepeat(Q,Y),y=l.source._resolution??l.source.resolution??1,x=h.renderable?.renderGroup?.isCachedAsTexture,G=W.x*y,N=W.y*y,w=W.width*y,E=W.height*y,_=h.bounds,I=n.renderTarget.renderTarget.isRoot,R=_.minX,z=_.minY,q=_.maxX-_.minX,D=_.maxY-_.minY,M=l.rotate,p=l.uvs,oe=Math.min(p.x0,p.x1,p.x2,p.x3,p.y0,p.y1,p.y2,p.y3),Ee=Math.max(p.x0,p.x1,p.x2,p.x3,p.y0,p.y1,p.y2,p.y3),ge=g!=="no-repeat"&&(oe<0||Ee>1),re=M&&!(!ge&&(F!==16777215||M));re?(L._tempPatternMatrix.copyFrom(h.transform),A.matrixAppendRotationInv(L._tempPatternMatrix,M,R,z,q,D),o.setContextTransform(L._tempPatternMatrix,h.roundPixels===1,void 0,x&&I)):o.setContextTransform(h.transform,h.roundPixels===1,void 0,x&&I);const Z=re?0:R,ee=re?0:z,ie=q,ce=D;if(ge){let le=u;const X=F!==16777215&&!M,j=W.width<=l.source.width&&W.height<=l.source.height;X&&j&&(le=d.getTintedCanvas({texture:l},F));const he=r.createPattern(le,g);if(!he)continue;const me=ie,ve=ce;if(me===0||ve===0)continue;const ye=1/me,Ce=1/ve,xe=(p.x1-p.x0)*ye,Te=(p.y1-p.y0)*ye,Pe=(p.x3-p.x0)*Ce,_e=(p.y3-p.y0)*Ce,Ve=p.x0-xe*Z-Pe*ee,Fe=p.y0-Te*Z-_e*ee,de=l.source.pixelWidth,pe=l.source.pixelHeight;L._tempPatternMatrix.set(xe*de,Te*pe,Pe*de,_e*pe,Ve*de,Fe*pe),d.applyPatternTransform(he,L._tempPatternMatrix),r.fillStyle=he,r.fillRect(Z,ee,ie,ce)}else{const X=F!==16777215||M?d.getTintedCanvas({texture:l},F):u,j=X!==u;r.drawImage(X,j?0:G,j?0:N,j?X.width:w,j?X.height:E,Z,ee,ie,ce)}}}};fe._tempPatternMatrix=new O;fe.extension={type:[S.CanvasPipesAdaptor],name:"batch"};let rt=fe;class ke{constructor(e){this._colorStack=[],this._colorStackIndex=0,this._currentColor=0,this._renderer=e}buildStart(){this._colorStack[0]=15,this._colorStackIndex=1,this._currentColor=15}push(e,t,a){this._renderer.renderPipes.batch.break(a);const n=this._colorStack;n[this._colorStackIndex]=n[this._colorStackIndex-1]&e.mask;const o=this._colorStack[this._colorStackIndex];o!==this._currentColor&&(this._currentColor=o,a.add({renderPipeId:"colorMask",colorMask:o,canBundle:!1})),this._colorStackIndex++}pop(e,t,a){this._renderer.renderPipes.batch.break(a);const n=this._colorStack;this._colorStackIndex--;const o=n[this._colorStackIndex-1];o!==this._currentColor&&(this._currentColor=o,a.add({renderPipeId:"colorMask",colorMask:o,canBundle:!1}))}execute(e){}destroy(){this._renderer=null,this._colorStack=null}}ke.extension={type:[S.CanvasPipes],name:"colorMask"};function it(s,e,t,a,n,o){o=Math.max(0,Math.min(o,Math.min(a,n)/2)),s.moveTo(e+o,t),s.lineTo(e+a-o,t),s.quadraticCurveTo(e+a,t,e+a,t+o),s.lineTo(e+a,t+n-o),s.quadraticCurveTo(e+a,t+n,e+a-o,t+n),s.lineTo(e+o,t+n),s.quadraticCurveTo(e,t+n,e,t+n-o),s.lineTo(e,t+o),s.quadraticCurveTo(e,t,e+o,t)}function Ie(s,e){switch(e.type){case"rectangle":{const t=e;s.rect(t.x,t.y,t.width,t.height);break}case"roundedRectangle":{const t=e;it(s,t.x,t.y,t.width,t.height,t.radius);break}case"circle":{const t=e;s.moveTo(t.x+t.radius,t.y),s.arc(t.x,t.y,t.radius,0,Math.PI*2);break}case"ellipse":{const t=e;s.ellipse?(s.moveTo(t.x+t.halfWidth,t.y),s.ellipse(t.x,t.y,t.halfWidth,t.halfHeight,0,0,Math.PI*2)):(s.save(),s.translate(t.x,t.y),s.scale(t.halfWidth,t.halfHeight),s.moveTo(1,0),s.arc(0,0,1,0,Math.PI*2),s.restore());break}case"triangle":{const t=e;s.moveTo(t.x,t.y),s.lineTo(t.x2,t.y2),s.lineTo(t.x3,t.y3),s.closePath();break}default:{const t=e,a=t.points;if(!a?.length)break;s.moveTo(a[0],a[1]);for(let n=2;n<a.length;n+=2)s.lineTo(a[n],a[n+1]);t.closePath&&s.closePath();break}}}function ct(s,e){if(!e?.length)return!1;for(let t=0;t<e.length;t++){const a=e[t];if(!a?.shape)continue;const n=a.transform,o=n&&!n.isIdentity();o&&(s.save(),s.transform(n.a,n.b,n.c,n.d,n.tx,n.ty)),Ie(s,a.shape),o&&s.restore()}return!0}class Re{constructor(e){this._warnedMaskTypes=new Set,this._canvasMaskStack=[],this._renderer=e}push(e,t,a){this._renderer.renderPipes.batch.break(a),a.add({renderPipeId:"stencilMask",action:"pushMaskBegin",mask:e,inverse:t._maskOptions.inverse,canBundle:!1})}pop(e,t,a){this._renderer.renderPipes.batch.break(a),a.add({renderPipeId:"stencilMask",action:"popMaskEnd",mask:e,inverse:t._maskOptions.inverse,canBundle:!1})}execute(e){if(e.action!=="pushMaskBegin"&&e.action!=="popMaskEnd")return;const t=this._renderer,a=t.canvasContext,n=a?.activeContext;if(!n)return;if(e.action==="popMaskEnd"){this._canvasMaskStack.pop()&&n.restore();return}e.inverse&&this._warnOnce("inverse","CanvasRenderer: inverse masks are not supported on Canvas2D; ignoring inverse flag.");const o=e.mask.mask;if(!(o instanceof qe)){this._warnOnce("nonGraphics","CanvasRenderer: only Graphics masks are supported in Canvas2D; skipping mask."),this._canvasMaskStack.push(!1);return}const r=o,i=r.context?.instructions;if(!i?.length){this._canvasMaskStack.push(!1);return}n.save(),a.setContextTransform(r.groupTransform,(t._roundPixels|r._roundPixels)===1),n.beginPath();let c=!1,h=!1;for(let l=0;l<i.length;l++){const u=i[l],m=u.action;if(m!=="fill"&&m!=="stroke")continue;const k=u.data?.path?.shapePath;if(!k?.shapePrimitives?.length)continue;const T=k.shapePrimitives;for(let C=0;C<T.length;C++){const B=T[C];if(!B?.shape)continue;const P=B.transform,H=P&&!P.isIdentity();H&&(n.save(),n.transform(P.a,P.b,P.c,P.d,P.tx,P.ty)),Ie(n,B.shape),h=ct(n,B.holes)||h,c=!0,H&&n.restore()}}if(!c){n.restore(),this._canvasMaskStack.push(!1);return}h?n.clip("evenodd"):n.clip(),this._canvasMaskStack.push(!0)}destroy(){this._renderer=null,this._warnedMaskTypes=null,this._canvasMaskStack=null}_warnOnce(e,t){this._warnedMaskTypes.has(e)||(this._warnedMaskTypes.add(e),Le(t))}}Re.extension={type:[S.CanvasPipes],name:"stencilMask"};const f="source-over";function lt(){const s=Se(),e=Object.create(null);return e.inherit=f,e.none=f,e.normal="source-over",e.add="lighter",e.multiply=s?"multiply":f,e.screen=s?"screen":f,e.overlay=s?"overlay":f,e.darken=s?"darken":f,e.lighten=s?"lighten":f,e["color-dodge"]=s?"color-dodge":f,e["color-burn"]=s?"color-burn":f,e["hard-light"]=s?"hard-light":f,e["soft-light"]=s?"soft-light":f,e.difference=s?"difference":f,e.exclusion=s?"exclusion":f,e.saturation=s?"saturation":f,e.color=s?"color":f,e.luminosity=s?"luminosity":f,e["linear-burn"]=s?"color-burn":f,e["linear-dodge"]=s?"color-dodge":f,e["linear-light"]=s?"hard-light":f,e["pin-light"]=s?"hard-light":f,e["vivid-light"]=s?"hard-light":f,e["hard-mix"]=f,e.negation=s?"difference":f,e["normal-npm"]=e.normal,e["add-npm"]=e.add,e["screen-npm"]=e.screen,e.erase="destination-out",e.subtract=f,e.divide=f,e.min=f,e.max=f,e}const ht=new O;class Ae{constructor(e){this.activeResolution=1,this.smoothProperty="imageSmoothingEnabled",this.blendModes=lt(),this._activeBlendMode="normal",this._projTransform=null,this._outerBlend=!1,this._warnedBlendModes=new Set,this._renderer=e}resolutionChange(e){this.activeResolution=e}init(){const e=this._renderer.background.alpha<1;if(this.rootContext=this._renderer.canvas.getContext("2d",{alpha:e}),this.activeContext=this.rootContext,this.activeResolution=this._renderer.resolution,!this.rootContext.imageSmoothingEnabled){const t=this.rootContext;t.webkitImageSmoothingEnabled?this.smoothProperty="webkitImageSmoothingEnabled":t.mozImageSmoothingEnabled?this.smoothProperty="mozImageSmoothingEnabled":t.oImageSmoothingEnabled?this.smoothProperty="oImageSmoothingEnabled":t.msImageSmoothingEnabled&&(this.smoothProperty="msImageSmoothingEnabled")}}setContextTransform(e,t,a,n){const o=n?O.IDENTITY:this._renderer.globalUniforms.globalUniformData?.worldTransformMatrix||O.IDENTITY;let r=ht;r.copyFrom(o),r.append(e);const i=this._projTransform,c=this.activeResolution;if(a=a||c,i){const h=O.shared;h.copyFrom(r),h.prepend(i),r=h}t?this.activeContext.setTransform(r.a*a,r.b*a,r.c*a,r.d*a,r.tx*c|0,r.ty*c|0):this.activeContext.setTransform(r.a*a,r.b*a,r.c*a,r.d*a,r.tx*c,r.ty*c)}clear(e,t){const a=this.activeContext,n=this._renderer;if(a.clearRect(0,0,n.width,n.height),e){const o=K.shared.setValue(e);a.globalAlpha=t??o.alpha,a.fillStyle=o.toHex(),a.fillRect(0,0,n.width,n.height),a.globalAlpha=1}}setBlendMode(e){if(this._activeBlendMode===e)return;this._activeBlendMode=e,this._outerBlend=!1;const t=this.blendModes[e];if(!t){this._warnedBlendModes.has(e)||(console.warn(`CanvasRenderer: blend mode "${e}" is not supported in Canvas2D; falling back to "source-over".`),this._warnedBlendModes.add(e)),this.activeContext.globalCompositeOperation="source-over";return}this.activeContext.globalCompositeOperation=t}destroy(){this.rootContext=null,this.activeContext=null,this._warnedBlendModes.clear()}}Ae.extension={type:[S.CanvasSystem],name:"canvasContext"};class Be{constructor(){this.maxTextures=16,this.maxBatchableTextures=16,this.maxUniformBindings=0}init(){}}Be.extension={type:[S.CanvasSystem],name:"limits"};const dt="#808080",te=new O,pt=new O,ut=new O,ue=new O;function ft(s,e,t){s.beginPath();for(let a=0;a<t.length;a+=3){const n=t[a]*2,o=t[a+1]*2,r=t[a+2]*2;s.moveTo(e[n],e[n+1]),s.lineTo(e[o],e[o+1]),s.lineTo(e[r],e[r+1]),s.closePath()}s.fill()}function gt(s){return`#${(s&16777215).toString(16).padStart(6,"0")}`}function mt(s,e,t,a,n,o){o=Math.max(0,Math.min(o,Math.min(a,n)/2)),s.moveTo(e+o,t),s.lineTo(e+a-o,t),s.quadraticCurveTo(e+a,t,e+a,t+o),s.lineTo(e+a,t+n-o),s.quadraticCurveTo(e+a,t+n,e+a-o,t+n),s.lineTo(e+o,t+n),s.quadraticCurveTo(e,t+n,e,t+n-o),s.lineTo(e,t+o),s.quadraticCurveTo(e,t,e+o,t)}function ae(s,e){switch(e.type){case"rectangle":{const t=e;s.rect(t.x,t.y,t.width,t.height);break}case"roundedRectangle":{const t=e;mt(s,t.x,t.y,t.width,t.height,t.radius);break}case"circle":{const t=e;s.arc(t.x,t.y,t.radius,0,Math.PI*2);break}case"ellipse":{const t=e;s.ellipse?s.ellipse(t.x,t.y,t.halfWidth,t.halfHeight,0,0,Math.PI*2):(s.save(),s.translate(t.x,t.y),s.scale(t.halfWidth,t.halfHeight),s.arc(0,0,1,0,Math.PI*2),s.restore());break}case"triangle":{const t=e;s.moveTo(t.x,t.y),s.lineTo(t.x2,t.y2),s.lineTo(t.x3,t.y3),s.closePath();break}default:{const t=e,a=t.points;if(!a?.length)break;s.moveTo(a[0],a[1]);for(let n=2;n<a.length;n+=2)s.lineTo(a[n],a[n+1]);t.closePath&&s.closePath();break}}}function vt(s,e){if(!e?.length)return!1;for(let t=0;t<e.length;t++){const a=e[t];if(!a?.shape)continue;const n=a.transform,o=n&&!n.isIdentity();o&&(s.save(),s.transform(n.a,n.b,n.c,n.d,n.tx,n.ty)),ae(s,a.shape),o&&s.restore()}return!0}function yt(s,e,t,a){const n=s.fill;if(n instanceof je){n.buildGradient();const r=n.texture;if(r){const i=d.getTintedPattern(r,e),c=t?ue.copyFrom(t).scale(r.source.pixelWidth,r.source.pixelHeight):ue.copyFrom(n.transform);return a&&!s.textureSpace&&c.append(a),d.applyPatternTransform(i,c),i}}if(n instanceof $e){const r=d.getTintedPattern(n.texture,e);return d.applyPatternTransform(r,n.transform),r}const o=s.texture;if(o&&o!==we.WHITE){if(!o.source.resource)return dt;const r=d.getTintedPattern(o,e),i=t?ue.copyFrom(t).scale(o.source.pixelWidth,o.source.pixelHeight):s.matrix;return d.applyPatternTransform(r,i),r}return gt(e)}class He{constructor(){this.shader=null}contextChange(e){}execute(e,t){const a=e.renderer,n=a.canvasContext,o=n.activeContext,r=t.groupTransform,i=a.globalUniforms.globalUniformData?.worldColor??4294967295,c=t.groupColorAlpha,h=(i>>>24&255)/255,l=(c>>>24&255)/255,u=a.filter?.alphaMultiplier??1,m=h*l*u;if(m<=0)return;const v=i&16777215,k=c&16777215,T=be(ne(k,v)),C=a._roundPixels|t._roundPixels;o.save(),n.setContextTransform(r,C===1),n.setBlendMode(t.groupBlendMode);const B=t.context.instructions;for(let P=0;P<B.length;P++){const H=B[P];if(H.action==="texture"){const g=H.data,y=g.image,x=y?d.getCanvasSource(y):null;if(!x)continue;const G=g.alpha*m;if(G<=0)continue;const N=ne(g.style,T);o.globalAlpha=G;let w=x;N!==16777215&&(w=d.getTintedCanvas({texture:y},N));const E=y.frame,_=y.source._resolution??y.source.resolution??1;let I=E.x*_,R=E.y*_;const z=E.width*_,q=E.height*_;w!==x&&(I=0,R=0);const D=g.transform,M=D&&!D.isIdentity(),p=y.rotate;M||p?(te.copyFrom(r),M&&te.append(D),p&&A.matrixAppendRotationInv(te,p,g.dx,g.dy,g.dw,g.dh),n.setContextTransform(te,C===1)):n.setContextTransform(r,C===1),o.drawImage(w,I,R,w===x?z:w.width,w===x?q:w.height,p?0:g.dx,p?0:g.dy,g.dw,g.dh),(M||p)&&n.setContextTransform(r,C===1);continue}const V=H.data,J=V?.path?.shapePath;if(!J?.shapePrimitives?.length)continue;const b=V.style,F=ne(b.color,T),W=b.alpha*m;if(W<=0)continue;const Q=H.action==="stroke";if(o.globalAlpha=W,Q){const g=b;o.lineWidth=g.width,o.lineCap=g.cap,o.lineJoin=g.join,o.miterLimit=g.miterLimit}const Y=J.shapePrimitives;if(!Q&&V.hole?.shapePath?.shapePrimitives?.length){const g=Y[Y.length-1];g.holes=V.hole.shapePath.shapePrimitives}for(let g=0;g<Y.length;g++){const y=Y[g];if(!y?.shape)continue;const x=y.transform,G=x&&!x.isIdentity(),N=b.texture&&b.texture!==we.WHITE,w=b.textureSpace==="global"?x:null,E=N?Ye(pt,b,y.shape,w):null,_=G?ut.copyFrom(r).append(x):r,I=yt(b,F,E,_);if(G&&(o.save(),o.transform(x.a,x.b,x.c,x.d,x.tx,x.ty)),Q){const R=b;if(R.alignment!==.5&&!R.pixelLine){const q=[],D=[],M=[];if(Ne[y.shape.type]?.build(y.shape,q)){const oe=y.shape.closePath??!0;Xe(q,R,!1,oe,D,M),o.fillStyle=I,ft(o,D,M)}else o.strokeStyle=I,o.beginPath(),ae(o,y.shape),o.stroke()}else o.strokeStyle=I,o.beginPath(),ae(o,y.shape),o.stroke()}else o.fillStyle=I,o.beginPath(),ae(o,y.shape),vt(o,y.holes)?o.fill("evenodd"):o.fill();G&&o.restore()}}o.restore()}destroy(){this.shader=null}}He.extension={type:[S.CanvasPipesAdaptor],name:"graphics"};class Ct{init(e,t){this._renderer=e,this._renderTargetSystem=t}initGpuRenderTarget(e){const t=e.colorTexture,{canvas:a,context:n}=this._ensureCanvas(t);return{canvas:a,context:n,width:a.width,height:a.height}}resizeGpuRenderTarget(e){const t=e.colorTexture,{canvas:a}=this._ensureCanvas(t);a.width=e.pixelWidth,a.height=e.pixelHeight}startRenderPass(e,t,a,n){const o=this._renderTargetSystem.getGpuRenderTarget(e);this._renderer.canvasContext.activeContext=o.context,this._renderer.canvasContext.activeResolution=e.resolution,t&&this.clear(e,t,a,n)}clear(e,t,a,n){const r=this._renderTargetSystem.getGpuRenderTarget(e).context,i=n||{x:0,y:0,width:e.pixelWidth,height:e.pixelHeight};if(r.setTransform(1,0,0,1,0,0),r.clearRect(i.x,i.y,i.width,i.height),a){const c=K.shared.setValue(a);c.alpha>0&&(r.globalAlpha=c.alpha,r.fillStyle=c.toHex(),r.fillRect(i.x,i.y,i.width,i.height),r.globalAlpha=1)}}finishRenderPass(){}copyToTexture(e,t,a,n,o){const i=this._renderTargetSystem.getGpuRenderTarget(e).canvas,c=t.source,{context:h}=this._ensureCanvas(c),l=o?.x??0,u=o?.y??0;return h.drawImage(i,a.x,a.y,n.width,n.height,l,u,n.width,n.height),c.update(),t}destroyGpuRenderTarget(e){}_ensureCanvas(e){let t=e.resource;(!t||!Ke.test(t))&&(t=U.get().createCanvas(e.pixelWidth,e.pixelHeight),e.resource=t),(t.width!==e.pixelWidth||t.height!==e.pixelHeight)&&(t.width=e.pixelWidth,t.height=e.pixelHeight);const a=t.getContext("2d");return{canvas:t,context:a}}}class We extends Je{constructor(e){super(e),this.adaptor=new Ct,this.adaptor.init(e,this)}}We.extension={type:[S.CanvasSystem],name:"renderTarget"};class De{constructor(e){}init(){}initSource(e){}generateCanvas(e){const t=U.get().createCanvas(),a=t.getContext("2d"),n=d.getCanvasSource(e);if(!n)return t;const o=e.frame,r=e.source._resolution??e.source.resolution??1,i=o.x*r,c=o.y*r,h=o.width*r,l=o.height*r;return t.width=Math.ceil(h),t.height=Math.ceil(l),a.drawImage(n,i,c,h,l,0,0,h,l),t}getPixels(e){const t=this.generateCanvas(e);return{pixels:t.getContext("2d",{willReadFrequently:!0}).getImageData(0,0,t.width,t.height).data,width:t.width,height:t.height}}destroy(){}}De.extension={type:[S.CanvasSystem],name:"texture"};const xt=[...Ze,Ae,Be,De,We],Tt=[et,tt,nt,at,st,Re,ke,ot],Pt=[rt,He],Ue=[],Oe=[],Ge=[];se.handleByNamedList(S.CanvasSystem,Ue);se.handleByNamedList(S.CanvasPipes,Oe);se.handleByNamedList(S.CanvasPipesAdaptor,Ge);se.add(...xt,...Tt,...Pt);class St extends Qe{constructor(){const e={name:"canvas",type:ze.CANVAS,systems:Ue,renderPipes:Oe,renderPipeAdaptors:Ge};super(e)}}export{St as CanvasRenderer};
@@ -0,0 +1 @@
1
+ import{S as n,r as u,G as o,u as f}from"./index-CEHMo0EU.js";const s=class i extends n{constructor(e){e={...i.defaultOptions,...e},super(e),this.enabled=!0,this._state=u.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.clipToViewport=e.clipToViewport,this.addResource("uTexture",0,1),e.blendRequired&&this.addResource("uBackTexture",0,3)}apply(e,t,a,r){e.applyFilter(this,t,a,r)}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e}static from(e){const{gpu:t,gl:a,...r}=e;let l,d;return t&&(l=o.from(t)),a&&(d=f.from(a)),new i({gpuProgram:l,glProgram:d,...r})}};s.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:!1,clipToViewport:!0};let b=s;export{b as F};
@@ -0,0 +1,172 @@
1
+ import{al as Ve,af as oe,R as m,G as Ne,u as je,r as $e,am as le,T as l,a2 as W,an as w,ao as qe,ap as z,aq as T,a1 as V,ar as de,as as Ke,V as f,A as g,ad as D,at as ue,y as ce,au as ee,av as he,aw as pe,ax as fe,ay as me,a7 as P,az as Ye,O as E,K as N,ae as y,aA as G,aB as Je,a5 as Xe,aC as Qe,ab as Ze,a3 as te,aD as re,aE as p,J as et,$ as O,aF as tt,aG as rt,aH as st,aI as nt}from"./index-CEHMo0EU.js";import{F as at}from"./Filter-Bu_qhr6H.js";var it=`in vec2 vMaskCoord;
2
+ in vec2 vTextureCoord;
3
+
4
+ uniform sampler2D uTexture;
5
+ uniform sampler2D uMaskTexture;
6
+
7
+ uniform float uAlpha;
8
+ uniform vec4 uMaskClamp;
9
+ uniform float uInverse;
10
+
11
+ out vec4 finalColor;
12
+
13
+ void main(void)
14
+ {
15
+ float clip = step(3.5,
16
+ step(uMaskClamp.x, vMaskCoord.x) +
17
+ step(uMaskClamp.y, vMaskCoord.y) +
18
+ step(vMaskCoord.x, uMaskClamp.z) +
19
+ step(vMaskCoord.y, uMaskClamp.w));
20
+
21
+ // TODO look into why this is needed
22
+ float npmAlpha = uAlpha;
23
+ vec4 original = texture(uTexture, vTextureCoord);
24
+ vec4 masky = texture(uMaskTexture, vMaskCoord);
25
+ float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a);
26
+
27
+ float a = alphaMul * masky.r * npmAlpha * clip;
28
+
29
+ if (uInverse == 1.0) {
30
+ a = 1.0 - a;
31
+ }
32
+
33
+ finalColor = original * a;
34
+ }
35
+ `,ot=`in vec2 aPosition;
36
+
37
+ out vec2 vTextureCoord;
38
+ out vec2 vMaskCoord;
39
+
40
+
41
+ uniform vec4 uInputSize;
42
+ uniform vec4 uOutputFrame;
43
+ uniform vec4 uOutputTexture;
44
+ uniform mat3 uFilterMatrix;
45
+
46
+ vec4 filterVertexPosition( vec2 aPosition )
47
+ {
48
+ vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;
49
+
50
+ position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;
51
+ position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;
52
+
53
+ return vec4(position, 0.0, 1.0);
54
+ }
55
+
56
+ vec2 filterTextureCoord( vec2 aPosition )
57
+ {
58
+ return aPosition * (uOutputFrame.zw * uInputSize.zw);
59
+ }
60
+
61
+ vec2 getFilterCoord( vec2 aPosition )
62
+ {
63
+ return ( uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;
64
+ }
65
+
66
+ void main(void)
67
+ {
68
+ gl_Position = filterVertexPosition(aPosition);
69
+ vTextureCoord = filterTextureCoord(aPosition);
70
+ vMaskCoord = getFilterCoord(aPosition);
71
+ }
72
+ `,se=`struct GlobalFilterUniforms {
73
+ uInputSize:vec4<f32>,
74
+ uInputPixel:vec4<f32>,
75
+ uInputClamp:vec4<f32>,
76
+ uOutputFrame:vec4<f32>,
77
+ uGlobalFrame:vec4<f32>,
78
+ uOutputTexture:vec4<f32>,
79
+ };
80
+
81
+ struct MaskUniforms {
82
+ uFilterMatrix:mat3x3<f32>,
83
+ uMaskClamp:vec4<f32>,
84
+ uAlpha:f32,
85
+ uInverse:f32,
86
+ };
87
+
88
+ @group(0) @binding(0) var<uniform> gfu: GlobalFilterUniforms;
89
+ @group(0) @binding(1) var uTexture: texture_2d<f32>;
90
+ @group(0) @binding(2) var uSampler : sampler;
91
+
92
+ @group(1) @binding(0) var<uniform> filterUniforms : MaskUniforms;
93
+ @group(1) @binding(1) var uMaskTexture: texture_2d<f32>;
94
+
95
+ struct VSOutput {
96
+ @builtin(position) position: vec4<f32>,
97
+ @location(0) uv : vec2<f32>,
98
+ @location(1) filterUv : vec2<f32>,
99
+ };
100
+
101
+ fn filterVertexPosition(aPosition:vec2<f32>) -> vec4<f32>
102
+ {
103
+ var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;
104
+
105
+ position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;
106
+ position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;
107
+
108
+ return vec4(position, 0.0, 1.0);
109
+ }
110
+
111
+ fn filterTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>
112
+ {
113
+ return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);
114
+ }
115
+
116
+ fn globalTextureCoord( aPosition:vec2<f32> ) -> vec2<f32>
117
+ {
118
+ return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw);
119
+ }
120
+
121
+ fn getFilterCoord(aPosition:vec2<f32> ) -> vec2<f32>
122
+ {
123
+ return ( filterUniforms.uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy;
124
+ }
125
+
126
+ fn getSize() -> vec2<f32>
127
+ {
128
+ return gfu.uGlobalFrame.zw;
129
+ }
130
+
131
+ @vertex
132
+ fn mainVertex(
133
+ @location(0) aPosition : vec2<f32>,
134
+ ) -> VSOutput {
135
+ return VSOutput(
136
+ filterVertexPosition(aPosition),
137
+ filterTextureCoord(aPosition),
138
+ getFilterCoord(aPosition)
139
+ );
140
+ }
141
+
142
+ @fragment
143
+ fn mainFragment(
144
+ @location(0) uv: vec2<f32>,
145
+ @location(1) filterUv: vec2<f32>,
146
+ @builtin(position) position: vec4<f32>
147
+ ) -> @location(0) vec4<f32> {
148
+
149
+ var maskClamp = filterUniforms.uMaskClamp;
150
+ var uAlpha = filterUniforms.uAlpha;
151
+
152
+ var clip = step(3.5,
153
+ step(maskClamp.x, filterUv.x) +
154
+ step(maskClamp.y, filterUv.y) +
155
+ step(filterUv.x, maskClamp.z) +
156
+ step(filterUv.y, maskClamp.w));
157
+
158
+ var mask = textureSample(uMaskTexture, uSampler, filterUv);
159
+ var source = textureSample(uTexture, uSampler, uv);
160
+ var alphaMul = 1.0 - uAlpha * (1.0 - mask.a);
161
+
162
+ var a: f32 = alphaMul * mask.r * uAlpha * clip;
163
+
164
+ if (filterUniforms.uInverse == 1.0) {
165
+ a = 1.0 - a;
166
+ }
167
+
168
+ return source * a;
169
+ }
170
+ `;class lt extends at{constructor(e){const{sprite:t,...r}=e,s=new Ve(t.texture),n=new oe({uFilterMatrix:{value:new m,type:"mat3x3<f32>"},uMaskClamp:{value:s.uClampFrame,type:"vec4<f32>"},uAlpha:{value:1,type:"f32"},uInverse:{value:e.inverse?1:0,type:"f32"}}),i=Ne.from({vertex:{source:se,entryPoint:"mainVertex"},fragment:{source:se,entryPoint:"mainFragment"}}),o=je.from({vertex:ot,fragment:it,name:"mask-filter"});super({...r,gpuProgram:i,glProgram:o,clipToViewport:!1,resources:{filterUniforms:n,uMaskTexture:t.texture.source}}),this.sprite=t,this._textureMatrix=s}set inverse(e){this.resources.filterUniforms.uniforms.uInverse=e?1:0}get inverse(){return this.resources.filterUniforms.uniforms.uInverse===1}apply(e,t,r,s){this._textureMatrix.texture=this.sprite.texture,e.calculateSpriteMatrix(this.resources.filterUniforms.uniforms.uFilterMatrix,this.sprite).prepend(this._textureMatrix.mapCoord),this.resources.uMaskTexture=this.sprite.texture.source,e.applyFilter(this,t,r,s)}}const j=class ge{constructor(e,t){this.state=$e.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=t,this._adaptor.init?.(this)}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let t=this._batchersByInstructionSet[e.uid];t||(t=this._batchersByInstructionSet[e.uid]=Object.create(null),t.default||(t.default=new le({maxTextures:this.renderer.limits.maxBatchableTextures}))),this._activeBatches=t,this._activeBatch=this._activeBatches.default;for(const r in this._activeBatches)this._activeBatches[r].begin()}addToBatch(e,t){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(t);let r=this._activeBatches[e.batcherName];r||(r=this._activeBatches[e.batcherName]=ge.getBatcher(e.batcherName),r.begin()),this._activeBatch=r}this._activeBatch.add(e)}break(e){this._activeBatch.break(e)}buildEnd(e){this._activeBatch.break(e);const t=this._activeBatches;for(const r in t){const s=t[r],n=s.geometry;n.indexBuffer.setDataWithSize(s.indexBuffer,s.indexSize,!0),n.buffers[0].setDataWithSize(s.attributeBuffer.float32View,s.attributeSize,!1)}}upload(e){const t=this._batchersByInstructionSet[e.uid];for(const r in t){const s=t[r],n=s.geometry;s.dirty&&(s.dirty=!1,n.buffers[0].update(s.attributeSize*4))}}execute(e){if(e.action==="startBatch"){const t=e.batcher,r=t.geometry,s=t.shader;this._adaptor.start(this,r,s)}this._adaptor.execute(this,e)}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(const e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null}};j.extension={type:[l.WebGLPipes,l.WebGPUPipes,l.CanvasPipes],name:"batch"};j._availableBatchers=Object.create(null);let _e=j;W.handleByMap(l.Batcher,_e._availableBatchers);W.add(le);const dt=new z;class ut extends de{constructor(){super(),this.filters=[new lt({sprite:new Ke(f.EMPTY),inverse:!1,resolution:"inherit",antialias:"inherit"})]}get sprite(){return this.filters[0].sprite}set sprite(e){this.filters[0].sprite=e}get inverse(){return this.filters[0].inverse}set inverse(e){this.filters[0].inverse=e}}class xe{constructor(e){this._activeMaskStage=[],this._renderer=e}push(e,t,r){const s=this._renderer;if(s.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"pushMaskBegin",mask:e,inverse:t._maskOptions.inverse,canBundle:!1,maskedContainer:t}),e.inverse=t._maskOptions.inverse,e.renderMaskToTexture){const n=e.mask;n.includeInBuild=!0,n.collectRenderables(r,s,null),n.includeInBuild=!1}s.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"pushMaskEnd",mask:e,maskedContainer:t,inverse:t._maskOptions.inverse,canBundle:!1})}pop(e,t,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"alphaMask",action:"popMaskEnd",mask:e,inverse:t._maskOptions.inverse,canBundle:!1})}execute(e){const t=this._renderer,r=e.mask.renderMaskToTexture;if(e.action==="pushMaskBegin"){const s=w.get(ut);if(s.inverse=e.inverse,r){e.mask.mask.measurable=!0;const n=qe(e.mask.mask,!0,dt);e.mask.mask.measurable=!1,n.ceil();const i=t.renderTarget.renderTarget.colorTexture.source,o=T.getOptimalTexture(n.width,n.height,i._resolution,i.antialias);t.renderTarget.push(o,!0),t.globalUniforms.push({offset:n,worldColor:4294967295});const d=s.sprite;d.texture=o,d.worldTransform.tx=n.minX,d.worldTransform.ty=n.minY,this._activeMaskStage.push({filterEffect:s,maskedContainer:e.maskedContainer,filterTexture:o})}else s.sprite=e.mask.mask,this._activeMaskStage.push({filterEffect:s,maskedContainer:e.maskedContainer})}else if(e.action==="pushMaskEnd"){const s=this._activeMaskStage[this._activeMaskStage.length-1];r&&(t.type===V.WEBGL&&t.renderTarget.finishRenderPass(),t.renderTarget.pop(),t.globalUniforms.pop()),t.filter.push({renderPipeId:"filter",action:"pushFilter",container:s.maskedContainer,filterEffect:s.filterEffect,canBundle:!1})}else if(e.action==="popMaskEnd"){t.filter.pop();const s=this._activeMaskStage.pop();r&&T.returnTexture(s.filterTexture),w.return(s.filterEffect)}}destroy(){this._renderer=null,this._activeMaskStage=null}}xe.extension={type:[l.WebGLPipes,l.WebGPUPipes,l.CanvasPipes],name:"alphaMask"};class be{constructor(e){this._colorStack=[],this._colorStackIndex=0,this._currentColor=0,this._renderer=e}buildStart(){this._colorStack[0]=15,this._colorStackIndex=1,this._currentColor=15}push(e,t,r){this._renderer.renderPipes.batch.break(r);const n=this._colorStack;n[this._colorStackIndex]=n[this._colorStackIndex-1]&e.mask;const i=this._colorStack[this._colorStackIndex];i!==this._currentColor&&(this._currentColor=i,r.add({renderPipeId:"colorMask",colorMask:i,canBundle:!1})),this._colorStackIndex++}pop(e,t,r){this._renderer.renderPipes.batch.break(r);const n=this._colorStack;this._colorStackIndex--;const i=n[this._colorStackIndex-1];i!==this._currentColor&&(this._currentColor=i,r.add({renderPipeId:"colorMask",colorMask:i,canBundle:!1}))}execute(e){this._renderer.colorMask.setMask(e.colorMask)}destroy(){this._renderer=null,this._colorStack=null}}be.extension={type:[l.WebGLPipes,l.WebGPUPipes],name:"colorMask"};class Te{constructor(e){this._maskStackHash={},this._maskHash=new WeakMap,this._renderer=e}push(e,t,r){var s;const n=e,i=this._renderer;i.renderPipes.batch.break(r),i.renderPipes.blendMode.setBlendMode(n.mask,"none",r),r.add({renderPipeId:"stencilMask",action:"pushMaskBegin",mask:e,inverse:t._maskOptions.inverse,canBundle:!1});const o=n.mask;o.includeInBuild=!0,this._maskHash.has(n)||this._maskHash.set(n,{instructionsStart:0,instructionsLength:0});const d=this._maskHash.get(n);d.instructionsStart=r.instructionSize,o.collectRenderables(r,i,null),o.includeInBuild=!1,i.renderPipes.batch.break(r),r.add({renderPipeId:"stencilMask",action:"pushMaskEnd",mask:e,inverse:t._maskOptions.inverse,canBundle:!1});const c=r.instructionSize-d.instructionsStart-1;d.instructionsLength=c;const u=i.renderTarget.renderTarget.uid;(s=this._maskStackHash)[u]??(s[u]=0)}pop(e,t,r){const s=e,n=this._renderer;n.renderPipes.batch.break(r),n.renderPipes.blendMode.setBlendMode(s.mask,"none",r),r.add({renderPipeId:"stencilMask",action:"popMaskBegin",inverse:t._maskOptions.inverse,canBundle:!1});const i=this._maskHash.get(e);for(let o=0;o<i.instructionsLength;o++)r.instructions[r.instructionSize++]=r.instructions[i.instructionsStart++];r.add({renderPipeId:"stencilMask",action:"popMaskEnd",canBundle:!1})}execute(e){var t;const r=this._renderer,s=r,n=r.renderTarget.renderTarget.uid;let i=(t=this._maskStackHash)[n]??(t[n]=0);e.action==="pushMaskBegin"?(s.renderTarget.ensureDepthStencil(),s.stencil.setStencilMode(g.RENDERING_MASK_ADD,i),i++,s.colorMask.setMask(0)):e.action==="pushMaskEnd"?(e.inverse?s.stencil.setStencilMode(g.INVERSE_MASK_ACTIVE,i):s.stencil.setStencilMode(g.MASK_ACTIVE,i),s.colorMask.setMask(15)):e.action==="popMaskBegin"?(s.colorMask.setMask(0),i!==0?s.stencil.setStencilMode(g.RENDERING_MASK_REMOVE,i):(s.renderTarget.clear(null,D.STENCIL),s.stencil.setStencilMode(g.DISABLED,i)),i--):e.action==="popMaskEnd"&&(e.inverse?s.stencil.setStencilMode(g.INVERSE_MASK_ACTIVE,i):s.stencil.setStencilMode(g.MASK_ACTIVE,i),s.colorMask.setMask(15)),this._maskStackHash[n]=i}destroy(){this._renderer=null,this._maskStackHash=null,this._maskHash=null}}Te.extension={type:[l.WebGLPipes,l.WebGPUPipes],name:"stencilMask"};class ye{constructor(e){this._renderer=e}updateRenderable(){}destroyRenderable(){}validateRenderable(){return!1}addRenderable(e,t){this._renderer.renderPipes.batch.break(t),t.add(e)}execute(e){e.isRenderable&&e.render(this._renderer)}destroy(){this._renderer=null}}ye.extension={type:[l.WebGLPipes,l.WebGPUPipes,l.CanvasPipes],name:"customRender"};function L(a,e){const t=a.instructionSet,r=t.instructions;for(let s=0;s<t.instructionSize;s++){const n=r[s];e[n.renderPipeId].execute(n)}}class ve{constructor(e){this._renderer=e}addRenderGroup(e,t){e.isCachedAsTexture?this._addRenderableCacheAsTexture(e,t):this._addRenderableDirect(e,t)}execute(e){e.isRenderable&&(e.isCachedAsTexture?this._executeCacheAsTexture(e):this._executeDirect(e))}destroy(){this._renderer=null}_addRenderableDirect(e,t){this._renderer.renderPipes.batch.break(t),e._batchableRenderGroup&&(w.return(e._batchableRenderGroup),e._batchableRenderGroup=null),t.add(e)}_addRenderableCacheAsTexture(e,t){const r=e._batchableRenderGroup??(e._batchableRenderGroup=w.get(ue));r.renderable=e.root,r.transform=e.root.relativeGroupTransform,r.texture=e.texture,r.bounds=e._textureBounds,t.add(e),this._renderer.renderPipes.blendMode.pushBlendMode(e,e.root.groupBlendMode,t),this._renderer.renderPipes.batch.addToBatch(r,t),this._renderer.renderPipes.blendMode.popBlendMode(t)}_executeCacheAsTexture(e){if(e.textureNeedsUpdate){e.textureNeedsUpdate=!1;const t=new m().translate(-e._textureBounds.x,-e._textureBounds.y);this._renderer.renderTarget.push(e.texture,!0,null,e.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:t,worldColor:4294967295,offset:{x:0,y:0}}),L(e,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop()}e._batchableRenderGroup._batcher.updateElement(e._batchableRenderGroup),e._batchableRenderGroup._batcher.geometry.buffers[0].update()}_executeDirect(e){this._renderer.globalUniforms.push({worldTransformMatrix:e.inverseParentTextureTransform,worldColor:e.worldColorAlpha}),L(e,this._renderer.renderPipes),this._renderer.globalUniforms.pop()}}ve.extension={type:[l.WebGLPipes,l.WebGPUPipes,l.CanvasPipes],name:"renderGroup"};class Ce{constructor(e){this._renderer=e}addRenderable(e,t){const r=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,r),this._renderer.renderPipes.batch.addToBatch(r,t)}updateRenderable(e){const t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t)}validateRenderable(e){const t=this._getGpuSprite(e);return!t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.bounds=e.visualBounds,t.texture=e._texture}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){const t=new ue;return t.renderable=e,t.transform=e.groupTransform,t.texture=e._texture,t.bounds=e.visualBounds,t.roundPixels=this._renderer._roundPixels|e._roundPixels,e._gpuData[this._renderer.uid]=t,t}destroy(){this._renderer=null}}Ce.extension={type:[l.WebGLPipes,l.WebGPUPipes,l.CanvasPipes],name:"sprite"};const v={};W.handle(l.BlendMode,a=>{if(!a.name)throw new Error("BlendMode extension must have a name property");v[a.name]=a.ref},a=>{delete v[a.name]});class ke{constructor(e){this._blendModeStack=[],this._isAdvanced=!1,this._filterHash=Object.create(null),this._renderer=e,this._renderer.runners.prerender.add(this)}prerender(){this._activeBlendMode="normal",this._isAdvanced=!1}pushBlendMode(e,t,r){this._blendModeStack.push(t),this.setBlendMode(e,t,r)}popBlendMode(e){this._blendModeStack.pop();const t=this._blendModeStack[this._activeBlendMode.length-1]??"normal";this.setBlendMode(null,t,e)}setBlendMode(e,t,r){const s=e instanceof ee;if(this._activeBlendMode===t){this._isAdvanced&&e&&!s&&this._renderableList?.push(e);return}this._isAdvanced&&this._endAdvancedBlendMode(r),this._activeBlendMode=t,e&&(this._isAdvanced=!!v[t],this._isAdvanced&&this._beginAdvancedBlendMode(e,r))}_beginAdvancedBlendMode(e,t){this._renderer.renderPipes.batch.break(t);const r=this._activeBlendMode;if(!v[r]){ce(`Unable to assign BlendMode: '${r}'. You may want to include: import 'pixi.js/advanced-blend-modes'`);return}const s=this._ensureFilterEffect(r),n=e instanceof ee,i={renderPipeId:"filter",action:"pushFilter",filterEffect:s,renderables:n?null:[e],container:n?e.root:null,canBundle:!1};this._renderableList=i.renderables,t.add(i)}_ensureFilterEffect(e){let t=this._filterHash[e];return t||(t=this._filterHash[e]=new de,t.filters=[new v[e]]),t}_endAdvancedBlendMode(e){this._isAdvanced=!1,this._renderableList=null,this._renderer.renderPipes.batch.break(e),e.add({renderPipeId:"filter",action:"popFilter",canBundle:!1})}buildStart(){this._isAdvanced=!1}buildEnd(e){this._isAdvanced&&this._endAdvancedBlendMode(e)}destroy(){this._renderer=null,this._renderableList=null;for(const e in this._filterHash)this._filterHash[e].destroy();this._filterHash=null}}ke.extension={type:[l.WebGLPipes,l.WebGPUPipes,l.CanvasPipes],name:"blendMode"};function F(a,e){e||(e=0);for(let t=e;t<a.length&&a[t];t++)a[t]=null}const ct=new P,ne=pe|fe|me;function Me(a,e=!1){ht(a);const t=a.childrenToUpdate,r=a.updateTick++;for(const s in t){const n=Number(s),i=t[s],o=i.list,d=i.index;for(let c=0;c<d;c++){const u=o[c];u.parentRenderGroup===a&&u.relativeRenderGroupDepth===n&&Re(u,r,0)}F(o,d),i.index=0}if(e)for(let s=0;s<a.renderGroupChildren.length;s++)Me(a.renderGroupChildren[s],e)}function ht(a){const e=a.root;let t;if(a.renderGroupParent){const r=a.renderGroupParent;a.worldTransform.appendFrom(e.relativeGroupTransform,r.worldTransform),a.worldColor=he(e.groupColor,r.worldColor),t=e.groupAlpha*r.worldAlpha}else a.worldTransform.copyFrom(e.localTransform),a.worldColor=e.localColor,t=e.localAlpha;t=t<0?0:t>1?1:t,a.worldAlpha=t,a.worldColorAlpha=a.worldColor+((t*255|0)<<24)}function Re(a,e,t){if(e===a.updateTick)return;a.updateTick=e,a.didChange=!1;const r=a.localTransform;a.updateLocalTransform();const s=a.parent;if(s&&!s.renderGroup?(t|=a._updateFlags,a.relativeGroupTransform.appendFrom(r,s.relativeGroupTransform),t&ne&&ae(a,s,t)):(t=a._updateFlags,a.relativeGroupTransform.copyFrom(r),t&ne&&ae(a,ct,t)),!a.renderGroup){const n=a.children,i=n.length;for(let c=0;c<i;c++)Re(n[c],e,t);const o=a.parentRenderGroup,d=a;d.renderPipeId&&!o.structureDidChange&&o.updateRenderable(d)}}function ae(a,e,t){if(t&fe){a.groupColor=he(a.localColor,e.groupColor);let r=a.localAlpha*e.groupAlpha;r=r<0?0:r>1?1:r,a.groupAlpha=r,a.groupColorAlpha=a.groupColor+((r*255|0)<<24)}t&me&&(a.groupBlendMode=a.localBlendMode==="inherit"?e.groupBlendMode:a.localBlendMode),t&pe&&(a.globalDisplayStatus=a.localDisplayStatus&e.globalDisplayStatus),a._updateFlags=0}function pt(a,e){const{list:t}=a.childrenRenderablesToUpdate;let r=!1;for(let s=0;s<a.childrenRenderablesToUpdate.index;s++){const n=t[s];if(r=e[n.renderPipeId].validateRenderable(n),r)break}return a.structureDidChange=r,r}const ft=new m;class Se{constructor(e){this._renderer=e}render({container:e,transform:t}){const r=e.parent,s=e.renderGroup.renderGroupParent;e.parent=null,e.renderGroup.renderGroupParent=null;const n=this._renderer,i=ft;t&&(i.copyFrom(e.renderGroup.localTransform),e.renderGroup.localTransform.copyFrom(t));const o=n.renderPipes;this._updateCachedRenderGroups(e.renderGroup,null),this._updateRenderGroups(e.renderGroup),n.globalUniforms.start({worldTransformMatrix:t?e.renderGroup.localTransform:e.renderGroup.worldTransform,worldColor:e.renderGroup.worldColorAlpha}),L(e.renderGroup,o),o.uniformBatch&&o.uniformBatch.renderEnd(),t&&e.renderGroup.localTransform.copyFrom(i),e.parent=r,e.renderGroup.renderGroupParent=s}destroy(){this._renderer=null}_updateCachedRenderGroups(e,t){if(e._parentCacheAsTextureRenderGroup=t,e.isCachedAsTexture){if(!e.textureNeedsUpdate)return;t=e}for(let r=e.renderGroupChildren.length-1;r>=0;r--)this._updateCachedRenderGroups(e.renderGroupChildren[r],t);if(e.invalidateMatrices(),e.isCachedAsTexture){if(e.textureNeedsUpdate){const r=e.root.getLocalBounds(),s=this._renderer,n=e.textureOptions.resolution||s.view.resolution,i=e.textureOptions.antialias??s.view.antialias,o=e.textureOptions.scaleMode??"linear",d=e.texture;r.ceil(),e.texture&&T.returnTexture(e.texture,!0);const c=T.getOptimalTexture(r.width,r.height,n,i);c._source.style=new Ye({scaleMode:o}),e.texture=c,e._textureBounds||(e._textureBounds=new z),e._textureBounds.copyFrom(r),d!==e.texture&&e.renderGroupParent&&(e.renderGroupParent.structureDidChange=!0)}}else e.texture&&(T.returnTexture(e.texture,!0),e.texture=null)}_updateRenderGroups(e){const t=this._renderer,r=t.renderPipes;if(e.runOnRender(t),e.instructionSet.renderPipes=r,e.structureDidChange?F(e.childrenRenderablesToUpdate.list,0):pt(e,r),Me(e),e.structureDidChange?(e.structureDidChange=!1,this._buildInstructions(e,t)):this._updateRenderables(e),e.childrenRenderablesToUpdate.index=0,t.renderPipes.batch.upload(e.instructionSet),!(e.isCachedAsTexture&&!e.textureNeedsUpdate))for(let s=0;s<e.renderGroupChildren.length;s++)this._updateRenderGroups(e.renderGroupChildren[s])}_updateRenderables(e){const{list:t,index:r}=e.childrenRenderablesToUpdate;for(let s=0;s<r;s++){const n=t[s];n.didViewUpdate&&e.updateRenderable(n)}F(t,r)}_buildInstructions(e,t){const r=e.root,s=e.instructionSet;s.reset();const n=t.renderPipes?t:t.batch.renderer,i=n.renderPipes;i.batch.buildStart(s),i.blendMode.buildStart(),i.colorMask.buildStart(),r.sortableChildren&&r.sortChildren(),r.collectRenderablesWithEffects(s,n,null),i.batch.buildEnd(s),i.blendMode.buildEnd(s)}}Se.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"renderGroup"};const $=class we{constructor(){this.clearBeforeRender=!0,this._backgroundColor=new E(0),this.color=this._backgroundColor,this.alpha=1}init(e){e={...we.defaultOptions,...e},this.clearBeforeRender=e.clearBeforeRender,this.color=e.background||e.backgroundColor||this._backgroundColor,this.alpha=e.backgroundAlpha,this._backgroundColor.setAlpha(e.backgroundAlpha)}get color(){return this._backgroundColor}set color(e){E.shared.setValue(e).alpha<1&&this._backgroundColor.alpha===1&&ce("Cannot set a transparent background on an opaque canvas. To enable transparency, set backgroundAlpha < 1 when initializing your Application."),this._backgroundColor.setValue(e)}get alpha(){return this._backgroundColor.alpha}set alpha(e){this._backgroundColor.setAlpha(e)}get colorRgba(){return this._backgroundColor.toArray()}destroy(){}};$.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"background",priority:0};$.defaultOptions={backgroundAlpha:1,backgroundColor:0,clearBeforeRender:!0};let mt=$;const I={png:"image/png",jpg:"image/jpeg",webp:"image/webp"},q=class Pe{constructor(e){this._renderer=e}_normalizeOptions(e,t={}){return e instanceof P||e instanceof f?{target:e,...t}:{...t,...e}}async image(e){const t=N.get().createImage();return t.src=await this.base64(e),t}async base64(e){e=this._normalizeOptions(e,Pe.defaultImageOptions);const{format:t,quality:r}=e,s=this.canvas(e);if(s.toBlob!==void 0)return new Promise((n,i)=>{s.toBlob(o=>{if(!o){i(new Error("ICanvas.toBlob failed!"));return}const d=new FileReader;d.onload=()=>n(d.result),d.onerror=i,d.readAsDataURL(o)},I[t],r)});if(s.toDataURL!==void 0)return s.toDataURL(I[t],r);if(s.convertToBlob!==void 0){const n=await s.convertToBlob({type:I[t],quality:r});return new Promise((i,o)=>{const d=new FileReader;d.onload=()=>i(d.result),d.onerror=o,d.readAsDataURL(n)})}throw new Error("Extract.base64() requires ICanvas.toDataURL, ICanvas.toBlob, or ICanvas.convertToBlob to be implemented")}canvas(e){e=this._normalizeOptions(e);const t=e.target,r=this._renderer;if(t instanceof f)return r.texture.generateCanvas(t);const s=r.textureGenerator.generateTexture(e),n=r.texture.generateCanvas(s);return s.destroy(!0),n}pixels(e){e=this._normalizeOptions(e);const t=e.target,r=this._renderer,s=t instanceof f?t:r.textureGenerator.generateTexture(e),n=r.texture.getPixels(s);return t instanceof P&&s.destroy(!0),n}texture(e){return e=this._normalizeOptions(e),e.target instanceof f?e.target:this._renderer.textureGenerator.generateTexture(e)}download(e){e=this._normalizeOptions(e);const t=this.canvas(e),r=document.createElement("a");r.download=e.filename??"image.png",r.href=t.toDataURL("image/png"),document.body.appendChild(r),r.click(),document.body.removeChild(r)}log(e){const t=e.width??200;e=this._normalizeOptions(e);const r=this.canvas(e),s=r.toDataURL();console.log(`[Pixi Texture] ${r.width}px ${r.height}px`);const n=["font-size: 1px;",`padding: ${t}px 300px;`,`background: url(${s}) no-repeat;`,"background-size: contain;"].join(" ");console.log("%c ",n)}destroy(){this._renderer=null}};q.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"extract"};q.defaultImageOptions={format:"png",quality:1};let gt=q;class K extends f{static create(e){const{dynamic:t,...r}=e;return new K({source:new y(r),dynamic:t??!1})}resize(e,t,r){return this.source.resize(e,t,r),this}}const _t=new G,xt=new z,bt=[0,0,0,0];class Ge{constructor(e){this._renderer=e}generateTexture(e){e instanceof P&&(e={target:e,frame:void 0,textureSourceOptions:{},resolution:void 0});const t=e.resolution||this._renderer.resolution,r=e.antialias||this._renderer.view.antialias,s=e.target;let n=e.clearColor;n?n=Array.isArray(n)&&n.length===4?n:E.shared.setValue(n).toArray():n=bt;const i=e.frame?.copyTo(_t)||Je(s,xt).rectangle;i.width=Math.max(i.width,1/t)|0,i.height=Math.max(i.height,1/t)|0;const o=K.create({...e.textureSourceOptions,width:i.width,height:i.height,resolution:t,antialias:r}),d=m.shared.translate(-i.x,-i.y);return this._renderer.render({container:s,transform:d,target:o,clearColor:n}),o.source.updateMipmaps(),o}destroy(){this._renderer=null}}Ge.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"textureGenerator"};function Tt(a){let e=!1;for(const r in a)if(a[r]==null){e=!0;break}if(!e)return a;const t=Object.create(null);for(const r in a){const s=a[r];s&&(t[r]=s)}return t}function yt(a){let e=0;for(let t=0;t<a.length;t++)a[t]==null?e++:a[t-e]=a[t];return a.length-=e,a}const Y=class Be{constructor(e){this._managedResources=[],this._managedResourceHashes=[],this._managedCollections=[],this._ready=!1,this._renderer=e}init(e){e={...Be.defaultOptions,...e},this.maxUnusedTime=e.gcMaxUnusedTime,this._frequency=e.gcFrequency,this.enabled=e.gcActive,this.now=performance.now()}get enabled(){return!!this._handler}set enabled(e){this.enabled!==e&&(e?(this._handler=this._renderer.scheduler.repeat(()=>{this._ready=!0},this._frequency,!1),this._collectionsHandler=this._renderer.scheduler.repeat(()=>{for(const t of this._managedCollections){const{context:r,collection:s,type:n}=t;n==="hash"?r[s]=Tt(r[s]):r[s]=yt(r[s])}},this._frequency)):(this._renderer.scheduler.cancel(this._handler),this._renderer.scheduler.cancel(this._collectionsHandler),this._handler=0,this._collectionsHandler=0))}prerender({container:e}){this.now=performance.now(),e.renderGroup.gcTick=this._renderer.tick++,this._updateInstructionGCTick(e.renderGroup,e.renderGroup.gcTick)}postrender(){!this._ready||!this.enabled||(this.run(),this._ready=!1)}_updateInstructionGCTick(e,t){e.instructionSet.gcTick=t,e.gcTick=t;for(const r of e.renderGroupChildren)this._updateInstructionGCTick(r,t)}addCollection(e,t,r){this._managedCollections.push({context:e,collection:t,type:r})}addResource(e,t){if(e._gcLastUsed!==-1){e._gcLastUsed=this.now,e._onTouch?.(this.now);return}const r=this._managedResources.length;e._gcData={index:r,type:t},e._gcLastUsed=this.now,e._onTouch?.(this.now),e.once("unload",this.removeResource,this),this._managedResources.push(e)}removeResource(e){const t=e._gcData;if(!t)return;const r=t.index,s=this._managedResources.length-1;if(r!==s){const n=this._managedResources[s];this._managedResources[r]=n,n._gcData.index=r}this._managedResources.length--,e._gcData=null,e._gcLastUsed=-1}addResourceHash(e,t,r,s=0){this._managedResourceHashes.push({context:e,hash:t,type:r,priority:s}),this._managedResourceHashes.sort((n,i)=>n.priority-i.priority)}run(){const e=performance.now(),t=this._managedResourceHashes;for(const s of t)this.runOnHash(s,e);let r=0;for(let s=0;s<this._managedResources.length;s++){const n=this._managedResources[s];r=this.runOnResource(n,e,r)}this._managedResources.length=r}updateRenderableGCTick(e,t){const r=e.renderGroup??e.parentRenderGroup,s=r?.instructionSet?.gcTick??-1;(r?.gcTick??0)===s&&(e._gcLastUsed=t,e._onTouch?.(t))}runOnResource(e,t,r){const s=e._gcData;return s.type==="renderable"&&this.updateRenderableGCTick(e,t),t-e._gcLastUsed<this.maxUnusedTime||!e.autoGarbageCollect?(this._managedResources[r]=e,s.index=r,r++):(e.unload(),e._gcData=null,e._gcLastUsed=-1,e.off("unload",this.removeResource,this)),r}_createHashClone(e,t){const r=Object.create(null);for(const s in e){if(s===t)break;e[s]!==null&&(r[s]=e[s])}return r}runOnHash(e,t){const{context:r,hash:s,type:n}=e,i=r[s];let o=null,d=0;for(const c in i){const u=i[c];if(u===null){d++,d===1e4&&!o&&(o=this._createHashClone(i,c));continue}if(u._gcLastUsed===-1){u._gcLastUsed=t,u._onTouch?.(t),o&&(o[c]=u);continue}if(n==="renderable"&&this.updateRenderableGCTick(u,t),!(t-u._gcLastUsed<this.maxUnusedTime)&&u.autoGarbageCollect){if(o||(d+1!==1e4?(i[c]=null,d++):o=this._createHashClone(i,c)),n==="renderable"){const b=u,_=b.renderGroup??b.parentRenderGroup;_&&(_.structureDidChange=!0)}u.unload(),u._gcData=null,u._gcLastUsed=-1}else o&&(o[c]=u)}o&&(r[s]=o)}destroy(){this.enabled=!1,this._managedResources.forEach(e=>{e.off("unload",this.removeResource,this)}),this._managedResources.length=0,this._managedResourceHashes.length=0,this._managedCollections.length=0,this._renderer=null}};Y.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"gc",priority:0};Y.defaultOptions={gcActive:!0,gcMaxUnusedTime:6e4,gcFrequency:3e4};let vt=Y;class Ue{constructor(e){this._stackIndex=0,this._globalUniformDataStack=[],this._uniformsPool=[],this._activeUniforms=[],this._bindGroupPool=[],this._activeBindGroups=[],this._renderer=e}reset(){this._stackIndex=0;for(let e=0;e<this._activeUniforms.length;e++)this._uniformsPool.push(this._activeUniforms[e]);for(let e=0;e<this._activeBindGroups.length;e++)this._bindGroupPool.push(this._activeBindGroups[e]);this._activeUniforms.length=0,this._activeBindGroups.length=0}start(e){this.reset(),this.push(e)}bind({size:e,projectionMatrix:t,worldTransformMatrix:r,worldColor:s,offset:n}){const i=this._renderer.renderTarget.renderTarget,o=this._stackIndex?this._globalUniformDataStack[this._stackIndex-1]:{worldTransformMatrix:new m,worldColor:4294967295,offset:new Xe},d={projectionMatrix:t||this._renderer.renderTarget.projectionMatrix,resolution:e||i.size,worldTransformMatrix:r||o.worldTransformMatrix,worldColor:s||o.worldColor,offset:n||o.offset,bindGroup:null},c=this._uniformsPool.pop()||this._createUniforms();this._activeUniforms.push(c);const u=c.uniforms;u.uProjectionMatrix=d.projectionMatrix,u.uResolution=d.resolution,u.uWorldTransformMatrix.copyFrom(d.worldTransformMatrix),u.uWorldTransformMatrix.tx-=d.offset.x,u.uWorldTransformMatrix.ty-=d.offset.y,Qe(d.worldColor,u.uWorldColorAlpha,0),c.update();let h;this._renderer.renderPipes.uniformBatch?h=this._renderer.renderPipes.uniformBatch.getUniformBindGroup(c,!1):(h=this._bindGroupPool.pop()||new Ze,this._activeBindGroups.push(h),h.setResource(c,0)),d.bindGroup=h,this._currentGlobalUniformData=d}push(e){this.bind(e),this._globalUniformDataStack[this._stackIndex++]=this._currentGlobalUniformData}pop(){this._currentGlobalUniformData=this._globalUniformDataStack[--this._stackIndex-1],this._renderer.type===V.WEBGL&&this._currentGlobalUniformData.bindGroup.resources[0].update()}get bindGroup(){return this._currentGlobalUniformData.bindGroup}get globalUniformData(){return this._currentGlobalUniformData}get uniformGroup(){return this._currentGlobalUniformData.bindGroup.resources[0]}_createUniforms(){return new oe({uProjectionMatrix:{value:new m,type:"mat3x3<f32>"},uWorldTransformMatrix:{value:new m,type:"mat3x3<f32>"},uWorldColorAlpha:{value:new Float32Array(4),type:"vec4<f32>"},uResolution:{value:[0,0],type:"vec2<f32>"}},{isStatic:!0})}destroy(){this._renderer=null,this._globalUniformDataStack.length=0,this._uniformsPool.length=0,this._activeUniforms.length=0,this._bindGroupPool.length=0,this._activeBindGroups.length=0,this._currentGlobalUniformData=null}}Ue.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"globalUniforms"};let Ct=1;class Ae{constructor(){this._tasks=[],this._offset=0}init(){te.system.add(this._update,this)}repeat(e,t,r=!0){const s=Ct++;let n=0;return r&&(this._offset+=1e3,n=this._offset),this._tasks.push({func:e,duration:t,start:performance.now(),offset:n,last:performance.now(),repeat:!0,id:s}),s}cancel(e){for(let t=0;t<this._tasks.length;t++)if(this._tasks[t].id===e){this._tasks.splice(t,1);return}}_update(){const e=performance.now();for(let t=0;t<this._tasks.length;t++){const r=this._tasks[t];if(e-r.offset-r.last>=r.duration){const s=e-r.start;r.func(s),r.last=e}}}destroy(){te.system.remove(this._update,this),this._tasks.length=0}}Ae.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"scheduler",priority:0};let ie=!1;function kt(a){if(!ie){if(N.get().getNavigator().userAgent.toLowerCase().indexOf("chrome")>-1){const e=[`%c %c %c %c %c PixiJS %c v${re} (${a}) http://www.pixijs.com/
171
+
172
+ `,"background: #E72264; padding:5px 0;","background: #6CA2EA; padding:5px 0;","background: #B5D33D; padding:5px 0;","background: #FED23F; padding:5px 0;","color: #FFFFFF; background: #E72264; padding:5px 0;","color: #E72264; background: #FFFFFF; padding:5px 0;"];globalThis.console.log(...e)}else globalThis.console&&globalThis.console.log(`PixiJS ${re} - ${a} - http://www.pixijs.com/`);ie=!0}}class J{constructor(e){this._renderer=e}init(e){if(e.hello){let t=this._renderer.name;this._renderer.type===V.WEBGL&&(t+=` ${this._renderer.context.webGLVersion}`),kt(t)}}}J.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"hello",priority:-2};J.defaultOptions={hello:!1};const X=class Ie{constructor(e){this._renderer=e}init(e){e={...Ie.defaultOptions,...e},this.maxUnusedTime=e.renderableGCMaxUnusedTime}get enabled(){return p("8.15.0","RenderableGCSystem.enabled is deprecated, please use the GCSystem.enabled instead."),this._renderer.gc.enabled}set enabled(e){p("8.15.0","RenderableGCSystem.enabled is deprecated, please use the GCSystem.enabled instead."),this._renderer.gc.enabled=e}addManagedHash(e,t){p("8.15.0","RenderableGCSystem.addManagedHash is deprecated, please use the GCSystem.addCollection instead."),this._renderer.gc.addCollection(e,t,"hash")}addManagedArray(e,t){p("8.15.0","RenderableGCSystem.addManagedArray is deprecated, please use the GCSystem.addCollection instead."),this._renderer.gc.addCollection(e,t,"array")}addRenderable(e){p("8.15.0","RenderableGCSystem.addRenderable is deprecated, please use the GCSystem instead."),this._renderer.gc.addResource(e,"renderable")}run(){p("8.15.0","RenderableGCSystem.run is deprecated, please use the GCSystem instead."),this._renderer.gc.run()}destroy(){this._renderer=null}};X.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"renderableGC",priority:0};X.defaultOptions={renderableGCActive:!0,renderableGCMaxUnusedTime:6e4,renderableGCFrequency:3e4};let Mt=X;const Q=class S{get count(){return this._renderer.tick}get checkCount(){return this._checkCount}set checkCount(e){p("8.15.0","TextureGCSystem.run is deprecated, please use the GCSystem instead."),this._checkCount=e}get maxIdle(){return this._renderer.gc.maxUnusedTime/1e3*60}set maxIdle(e){p("8.15.0","TextureGCSystem.run is deprecated, please use the GCSystem instead."),this._renderer.gc.maxUnusedTime=e/60*1e3}get checkCountMax(){return Math.floor(this._renderer.gc._frequency/1e3)}set checkCountMax(e){p("8.15.0","TextureGCSystem.run is deprecated, please use the GCSystem instead.")}get active(){return this._renderer.gc.enabled}set active(e){p("8.15.0","TextureGCSystem.run is deprecated, please use the GCSystem instead."),this._renderer.gc.enabled=e}constructor(e){this._renderer=e,this._checkCount=0}init(e){e.textureGCActive!==S.defaultOptions.textureGCActive&&(this.active=e.textureGCActive),e.textureGCMaxIdle!==S.defaultOptions.textureGCMaxIdle&&(this.maxIdle=e.textureGCMaxIdle),e.textureGCCheckCountMax!==S.defaultOptions.textureGCCheckCountMax&&(this.checkCountMax=e.textureGCCheckCountMax)}run(){p("8.15.0","TextureGCSystem.run is deprecated, please use the GCSystem instead."),this._renderer.gc.run()}destroy(){this._renderer=null}};Q.extension={type:[l.WebGLSystem,l.WebGPUSystem],name:"textureGC"};Q.defaultOptions={textureGCActive:!0,textureGCAMaxIdle:null,textureGCMaxIdle:3600,textureGCCheckCountMax:600};let Rt=Q;const De=class Ee{constructor(e={}){if(this.uid=et("renderTarget"),this.colorTextures=[],this.dirtyId=0,this.isRoot=!1,this._size=new Float32Array(2),this._managedColorTextures=!1,e={...Ee.defaultOptions,...e},this.stencil=e.stencil,this.depth=e.depth,this.isRoot=e.isRoot,typeof e.colorTextures=="number"){this._managedColorTextures=!0;for(let t=0;t<e.colorTextures;t++)this.colorTextures.push(new y({width:e.width,height:e.height,resolution:e.resolution,antialias:e.antialias}))}else{this.colorTextures=[...e.colorTextures.map(r=>r.source)];const t=this.colorTexture.source;this.resize(t.width,t.height,t._resolution)}this.colorTexture.source.on("resize",this.onSourceResize,this),(e.depthStencilTexture||this.stencil)&&(e.depthStencilTexture instanceof f||e.depthStencilTexture instanceof y?this.depthStencilTexture=e.depthStencilTexture.source:this.ensureDepthStencilTexture())}get size(){const e=this._size;return e[0]=this.pixelWidth,e[1]=this.pixelHeight,e}get width(){return this.colorTexture.source.width}get height(){return this.colorTexture.source.height}get pixelWidth(){return this.colorTexture.source.pixelWidth}get pixelHeight(){return this.colorTexture.source.pixelHeight}get resolution(){return this.colorTexture.source._resolution}get colorTexture(){return this.colorTextures[0]}onSourceResize(e){this.resize(e.width,e.height,e._resolution,!0)}ensureDepthStencilTexture(){this.depthStencilTexture||(this.depthStencilTexture=new y({width:this.width,height:this.height,resolution:this.resolution,format:"depth24plus-stencil8",autoGenerateMipmaps:!1,antialias:!1,mipLevelCount:1}))}resize(e,t,r=this.resolution,s=!1){this.dirtyId++,this.colorTextures.forEach((n,i)=>{s&&i===0||n.source.resize(e,t,r)}),this.depthStencilTexture&&this.depthStencilTexture.source.resize(e,t,r)}destroy(){this.colorTexture.source.off("resize",this.onSourceResize,this),this._managedColorTextures&&this.colorTextures.forEach(e=>{e.destroy()}),this.depthStencilTexture&&(this.depthStencilTexture.destroy(),delete this.depthStencilTexture)}};De.defaultOptions={width:0,height:0,resolution:1,colorTextures:1,stencil:!1,depth:!1,antialias:!1,isRoot:!1};let H=De;const x=new Map;tt.register(x);function Oe(a,e){if(!x.has(a)){const t=new f({source:new O({resource:a,...e})}),r=()=>{x.get(a)===t&&x.delete(a)};t.once("destroy",r),t.source.once("destroy",r),x.set(a,t)}return x.get(a)}const Z=class Le{get autoDensity(){return this.texture.source.autoDensity}set autoDensity(e){this.texture.source.autoDensity=e}get resolution(){return this.texture.source._resolution}set resolution(e){this.texture.source.resize(this.texture.source.width,this.texture.source.height,e)}init(e){e={...Le.defaultOptions,...e},e.view&&(p(rt,"ViewSystem.view has been renamed to ViewSystem.canvas"),e.canvas=e.view),this.screen=new G(0,0,e.width,e.height),this.canvas=e.canvas||N.get().createCanvas(),this.antialias=!!e.antialias,this.texture=Oe(this.canvas,e),this.renderTarget=new H({colorTextures:[this.texture],depth:!!e.depth,isRoot:!0}),this.texture.source.transparent=e.backgroundAlpha<1,this.resolution=e.resolution}resize(e,t,r){this.texture.source.resize(e,t,r),this.screen.width=this.texture.frame.width,this.screen.height=this.texture.frame.height}destroy(e=!1){(typeof e=="boolean"?e:e?.removeView)&&this.canvas.parentNode&&this.canvas.parentNode.removeChild(this.canvas),this.texture.destroy()}};Z.extension={type:[l.WebGLSystem,l.WebGPUSystem,l.CanvasSystem],name:"view",priority:0};Z.defaultOptions={width:800,height:600,autoDensity:!1,antialias:!1};let St=Z;const Ut=[mt,Ue,J,St,Se,vt,Rt,Ge,gt,st,Mt,Ae],At=[ke,_e,Ce,ve,xe,Te,be,ye];function wt(a,e,t,r,s,n){const i=n?1:-1;return a.identity(),a.a=1/r*2,a.d=i*(1/s*2),a.tx=-1-e*a.a,a.ty=-i-t*a.d,a}function Pt(a){const e=a.colorTexture.source.resource;return globalThis.HTMLCanvasElement&&e instanceof HTMLCanvasElement&&document.body.contains(e)}class It{constructor(e){this.rootViewPort=new G,this.viewport=new G,this.mipLevel=0,this.layer=0,this.onRenderTargetChange=new nt("onRenderTargetChange"),this.projectionMatrix=new m,this.defaultClearColor=[0,0,0,0],this._renderSurfaceToRenderTargetHash=new Map,this._gpuRenderTargetHash=Object.create(null),this._renderTargetStack=[],this._renderer=e,e.gc.addCollection(this,"_gpuRenderTargetHash","hash")}finishRenderPass(){this.adaptor.finishRenderPass(this.renderTarget)}renderStart({target:e,clear:t,clearColor:r,frame:s,mipLevel:n,layer:i}){this._renderTargetStack.length=0,this.push(e,t,r,s,n??0,i??0),this.rootViewPort.copyFrom(this.viewport),this.rootRenderTarget=this.renderTarget,this.renderingToScreen=Pt(this.rootRenderTarget),this.adaptor.prerender?.(this.rootRenderTarget)}postrender(){this.adaptor.postrender?.(this.rootRenderTarget)}bind(e,t=!0,r,s,n=0,i=0){const o=this.getRenderTarget(e),d=this.renderTarget!==o;this.renderTarget=o,this.renderSurface=e;const c=this.getGpuRenderTarget(o);(o.pixelWidth!==c.width||o.pixelHeight!==c.height)&&(this.adaptor.resizeGpuRenderTarget(o),c.width=o.pixelWidth,c.height=o.pixelHeight);const u=o.colorTexture,h=this.viewport,b=u.arrayLayerCount||1;if((i|0)!==i&&(i|=0),i<0||i>=b)throw new Error(`[RenderTargetSystem] layer ${i} is out of bounds (arrayLayerCount=${b}).`);this.mipLevel=n|0,this.layer=i|0;const _=Math.max(u.pixelWidth>>n,1),B=Math.max(u.pixelHeight>>n,1);if(!s&&e instanceof f&&(s=e.frame),s){const C=u._resolution,k=1<<Math.max(n|0,0),Fe=s.x*C+.5|0,He=s.y*C+.5|0,We=s.width*C+.5|0,ze=s.height*C+.5|0;let M=Math.floor(Fe/k),R=Math.floor(He/k),U=Math.ceil(We/k),A=Math.ceil(ze/k);M=Math.min(Math.max(M,0),_-1),R=Math.min(Math.max(R,0),B-1),U=Math.min(Math.max(U,1),_-M),A=Math.min(Math.max(A,1),B-R),h.x=M,h.y=R,h.width=U,h.height=A}else h.x=0,h.y=0,h.width=_,h.height=B;return wt(this.projectionMatrix,0,0,h.width/u.resolution,h.height/u.resolution,!o.isRoot),this.adaptor.startRenderPass(o,t,r,h,n,i),d&&this.onRenderTargetChange.emit(o),o}clear(e,t=D.ALL,r,s=this.mipLevel,n=this.layer){t&&(e&&(e=this.getRenderTarget(e)),this.adaptor.clear(e||this.renderTarget,t,r,this.viewport,s,n))}contextChange(){this._gpuRenderTargetHash=Object.create(null)}push(e,t=D.ALL,r,s,n=0,i=0){const o=this.bind(e,t,r,s,n,i);return this._renderTargetStack.push({renderTarget:o,frame:s,mipLevel:n,layer:i}),o}pop(){this._renderTargetStack.pop();const e=this._renderTargetStack[this._renderTargetStack.length-1];this.bind(e.renderTarget,!1,null,e.frame,e.mipLevel,e.layer)}getRenderTarget(e){return e.isTexture&&(e=e.source),this._renderSurfaceToRenderTargetHash.get(e)??this._initRenderTarget(e)}copyToTexture(e,t,r,s,n){r.x<0&&(s.width+=r.x,n.x-=r.x,r.x=0),r.y<0&&(s.height+=r.y,n.y-=r.y,r.y=0);const{pixelWidth:i,pixelHeight:o}=e;return s.width=Math.min(s.width,i-r.x),s.height=Math.min(s.height,o-r.y),this.adaptor.copyToTexture(e,t,r,s,n)}ensureDepthStencil(){this.renderTarget.stencil||(this.renderTarget.stencil=!0,this.adaptor.startRenderPass(this.renderTarget,!1,null,this.viewport,0,this.layer))}destroy(){this._renderer=null,this._renderSurfaceToRenderTargetHash.forEach((e,t)=>{e!==t&&e.destroy()}),this._renderSurfaceToRenderTargetHash.clear(),this._gpuRenderTargetHash=Object.create(null)}_initRenderTarget(e){let t=null;return O.test(e)&&(e=Oe(e).source),e instanceof H?t=e:e instanceof y&&(t=new H({colorTextures:[e]}),e.source instanceof O&&(t.isRoot=!0),e.once("destroy",()=>{t.destroy(),this._renderSurfaceToRenderTargetHash.delete(e);const r=this._gpuRenderTargetHash[t.uid];r&&(this._gpuRenderTargetHash[t.uid]=null,this.adaptor.destroyGpuRenderTarget(r))})),this._renderSurfaceToRenderTargetHash.set(e,t),t}getGpuRenderTarget(e){return this._gpuRenderTargetHash[e.uid]||(this._gpuRenderTargetHash[e.uid]=this.adaptor.initGpuRenderTarget(e))}resetState(){this.renderTarget=null,this.renderSurface=null}}export{xe as A,ke as B,ye as C,It as R,Ut as S,_e as a,Ce as b,ve as c,At as d};