@openglobus/og 0.12.4 → 0.13.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +0 -2
- package/dist/@openglobus/og.esm.js +2 -2
- package/dist/@openglobus/og.esm.js.map +1 -1
- package/dist/@openglobus/og.umd.js +2 -2
- package/dist/@openglobus/og.umd.js.map +1 -1
- package/package.json +7 -7
- package/src/og/Extent.js +3 -3
- package/src/og/Globe.js +277 -275
- package/src/og/ImageCanvas.js +3 -3
- package/src/og/LonLat.js +9 -9
- package/src/og/QueueArray.js +2 -2
- package/src/og/Rectangle.js +5 -5
- package/src/og/bv/Box.js +1 -1
- package/src/og/bv/Sphere.js +2 -2
- package/src/og/camera/Camera.js +1 -1
- package/src/og/camera/PlanetCamera.js +649 -646
- package/src/og/control/LayerSwitcher.js +1 -1
- package/src/og/control/MouseNavigation.js +22 -13
- package/src/og/control/MouseWheelZoomControl.js +2 -2
- package/src/og/control/ScaleControl.js +1 -1
- package/src/og/control/TouchNavigation.js +319 -319
- package/src/og/control/ZoomControl.js +132 -132
- package/src/og/control/visibleExtent/Segment.js +12 -12
- package/src/og/ellipsoid/Ellipsoid.js +577 -567
- package/src/og/entity/BillboardHandler.js +878 -1051
- package/src/og/entity/Entity.js +1 -1
- package/src/og/entity/EntityCollection.js +847 -857
- package/src/og/entity/GeoObjectHandler.js +2 -2
- package/src/og/entity/LabelHandler.js +887 -1040
- package/src/og/entity/LabelWorker.js +0 -6
- package/src/og/entity/PointCloud.js +495 -495
- package/src/og/entity/Polyline.js +2218 -2222
- package/src/og/entity/RayHandler.js +1 -1
- package/src/og/layer/CanvasTiles.js +6 -3
- package/src/og/layer/GeoImage.js +1 -1
- package/src/og/layer/KML.js +5 -5
- package/src/og/layer/Layer.js +800 -752
- package/src/og/layer/Vector.js +997 -1010
- package/src/og/layer/XYZ.js +359 -357
- package/src/og/math/Line2.js +4 -4
- package/src/og/math/Quat.js +2 -2
- package/src/og/math/Ray.js +2 -2
- package/src/og/math/Vec2.js +524 -524
- package/src/og/math/Vec3.js +900 -900
- package/src/og/math/Vec4.js +261 -261
- package/src/og/math.js +397 -398
- package/src/og/quadTree/EntityCollectionNode.js +389 -387
- package/src/og/renderer/Renderer.js +14 -20
- package/src/og/renderer/RendererEvents.js +1034 -1045
- package/src/og/scene/Planet.js +12 -9
- package/src/og/scene/RenderNode.js +347 -354
- package/src/og/segment/Segment.js +3 -1
- package/src/og/segment/SegmentLonLat.js +1 -4
- package/src/og/shaders/billboard.js +220 -204
- package/src/og/shaders/drawnode.js +607 -603
- package/src/og/shaders/label.js +576 -456
- package/src/og/shaders/polyline.js +365 -361
- package/src/og/terrain/MapboxTerrain.js +1 -1
- package/src/og/utils/FontAtlas.js +209 -200
- package/src/og/utils/GeoImageCreator.js +4 -5
- package/src/og/utils/TextureAtlas.js +4 -4
- package/src/og/utils/VectorTileCreator.js +414 -414
- package/src/og/utils/shared.js +1 -1
- package/src/og/webgl/Handler.js +28 -60
- package/src/og/webgl/Multisample.js +260 -260
- package/src/og/webgl/Program.js +411 -396
- package/types/bv/Box.d.ts +1 -1
- package/types/bv/Sphere.d.ts +1 -1
- package/types/camera/PlanetCamera.d.ts +3 -3
- package/types/control/LayerSwitcher.d.ts +1 -1
- package/types/ellipsoid/Ellipsoid.d.ts +9 -2
- package/types/entity/BillboardHandler.d.ts +0 -4
- package/types/entity/EntityCollection.d.ts +0 -8
- package/types/entity/LabelHandler.d.ts +0 -2
- package/types/entity/Polyline.d.ts +1 -1
- package/types/layer/KML.d.ts +11 -11
- package/types/layer/Layer.d.ts +4 -0
- package/types/layer/Vector.d.ts +1 -8
- package/types/math/Line2.d.ts +4 -4
- package/types/math/Ray.d.ts +2 -2
- package/types/math/Vec2.d.ts +1 -1
- package/types/math/Vec3.d.ts +1 -1
- package/types/math/Vec4.d.ts +2 -2
- package/types/math.d.ts +1 -1
- package/types/renderer/Renderer.d.ts +1 -1
- package/types/renderer/RendererEvents.d.ts +1 -1
- package/types/shaders/label.d.ts +1 -1
- package/types/utils/FontAtlas.d.ts +3 -2
- package/types/utils/TextureAtlas.d.ts +3 -3
- package/types/utils/VectorTileCreator.d.ts +4 -4
- package/types/utils/shared.d.ts +1 -1
- package/types/webgl/Handler.d.ts +6 -31
- package/types/webgl/Program.d.ts +2 -0
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/**
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* @module og/entity/PointCloud
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*/
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"use strict";
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import { Vec3 } from "../math/Vec3.js";
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import { Vec4 } from "../math/Vec4.js";
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const COORDINATES_BUFFER = 0;
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const COLOR_BUFFER = 1;
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const PICKING_COLOR_BUFFER = 2;
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/**
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* PointCloud object.
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* @class
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* @param {*} [options] - Point cloud options:
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* @param {Array.<Array.<number>>} [options.points] - Points cartesian coordinates array,
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* where first three is cartesian coordinates, next fourth is a RGBA color, and last is an point properties.
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* @param {number} [options.pointSize] - Point screen size in pixels.
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* @param {number} [options.pickingDistance] - Point border picking size in screen pixels.
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* @param {boolean} [options.visibility] - Point cloud visibility.
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* @example <caption>Creates point cloud with two ten pixel size points</caption>
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* new og.Entity({
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* pointCloud: {
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* pointSize: 10,
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* points: [
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* [0, 0, 0, 255, 255, 255, 255, { 'name': 'White point' }],
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* [100, 100, 0, 255, 0, 0, 255, { 'name': 'Red point' }]
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* ]
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* }
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* });
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*/
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class PointCloud {
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constructor(options) {
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options = options || {};
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/**
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* Object unic identifier.
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* @public
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* @readonly
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* @type {number}
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*/
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this.id = PointCloud._staticCounter++;
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/**
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* Cloud visibility.
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* @public
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* @type {boolean}
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*/
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this.visibility = options.visibility != undefined ? options.visibility : true;
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/**
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* Point screen size in pixels.
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* @public
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* @type {number}
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*/
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this.pointSize = options.pointSize || 3;
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/**
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* Point picking border size in pixels.
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* @public
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* @type {number}
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*/
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this.pickingDistance = options.pickingDistance || 0;
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/**
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* Parent collection render node.
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* @private
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* @type {RenderNode}
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*/
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this._renderNode = null;
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/**
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* Entity instance that holds this point cloud.
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* @private
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* @type {Entity}
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*/
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this._entity = null;
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/**
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* Points properties.
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* @private
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* @type {Array.<*>}
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*/
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this._points = [];
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/**
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* Coordinates array.
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* @private
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* @type {Array.<number>}
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*/
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this._coordinatesData = [];
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/**
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* Color array.
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* @private
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* @type {Array.<number>}
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*/
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this._colorData = [];
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/**
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* Picking color array.
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* @private
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* @type {Array.<number>}
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*/
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this._pickingColorData = [];
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this._coordinatesBuffer = null;
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this._colorBuffer = null;
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this._pickingColorBuffer = null;
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/**
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* Handler that stores and renders this object.
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* @private
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* @type {PointCloudHandler}
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*/
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this._handler = null;
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this._handlerIndex = -1;
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this._buffersUpdateCallbacks = [];
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this._buffersUpdateCallbacks[COORDINATES_BUFFER] = this._createCoordinatesBuffer;
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this._buffersUpdateCallbacks[COLOR_BUFFER] = this._createColorBuffer;
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this._buffersUpdateCallbacks[PICKING_COLOR_BUFFER] = this._createPickingColorBuffer;
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this._changedBuffers = new Array(this._buffersUpdateCallbacks.length);
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this.setPoints(options.points);
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}
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static get _staticCounter() {
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if (!this._counter && this._counter !== 0) {
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this._counter = 0;
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}
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return this._counter;
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}
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static set _staticCounter(n) {
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this._counter = n;
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}
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/**
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* Clears point cloud data
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* @public
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*/
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clear() {
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this._points.length = 0;
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this._points = [];
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this._coordinatesData.length = 0;
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this._coordinatesData = [];
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this._colorData.length = 0;
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this._colorData = [];
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this._pickingColorData.length = 0;
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this._pickingColorData = [];
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this._deleteBuffers();
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}
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/**
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* Set point cloud opacity.
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* @public
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* @param {number} opacity - Cloud opacity.
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*/
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setOpacity(opacity) {
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this.opacity = opacity;
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}
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/**
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* Sets cloud visibility.
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* @public
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* @param {number} visibility - Visibility flag.
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*/
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setVisibility(visibility) {
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this.visibility = visibility;
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}
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/**
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* @return {boolean} Point cloud visibily.
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*/
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getVisibility() {
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return this.visibility;
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}
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/**
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* Assign rendering scene node.
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* @public
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* @param {RenderNode} renderNode - Assigned render node.
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*/
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setRenderNode(renderNode) {
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this._renderNode = renderNode;
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this._setPickingColors();
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}
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/**
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* Removes from entity.
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* @public
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*/
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remove() {
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this._entity = null;
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this._handler && this._handler.remove(this);
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}
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* Adds points to render.
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* @public
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* @param {Array.<Array<number>>} points - Point cloud array.
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* @example
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* var points = [[0, 0, 0, 255, 255, 255, 255, { 'name': 'White point' }], [100, 100, 0, 255, 0, 0, 255, { 'name': 'Red point' }]];
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*/
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setPoints(points) {
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this.clear();
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for (var i = 0; i < points.length; i++) {
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var pi = points[i];
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var pos = new Vec3(pi[0], pi[1], pi[2]),
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col = new Vec4(pi[3], pi[4], pi[5], pi[6] == undefined ? 255.0 : pi[6]);
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this._coordinatesData.push(pos.x, pos.y, pos.z);
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this._colorData.push(col.x / 255.0, col.y / 255.0, col.z / 255.0, col.w / 255.0);
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var p = {
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_pickingColor: new Vec3(),
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_entityCollection: this._entity && this._entity._entityCollection,
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index: i,
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position: pos,
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color: col,
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pointCloud: this,
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properties: pi[7] || {}
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};
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this._points.push(p);
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if (this._renderNode) {
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this._renderNode.renderer.assignPickingColor(p);
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this._pickingColorData.push(
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p._pickingColor.x / 255.0,
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p._pickingColor.y / 255.0,
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p._pickingColor.z / 255.0,
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1.0
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}
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this._changedBuffers[COORDINATES_BUFFER] = true;
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this._changedBuffers[COLOR_BUFFER] = true;
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this._changedBuffers[PICKING_COLOR_BUFFER] = true;
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}
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setPointPosition(index, x, y, z) {
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}
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setPointColor(index, r, g, b, a) {
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this._changedBuffers[COLOR_BUFFER] = true;
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}
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addPoints(points) {
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this._changedBuffers[COORDINATES_BUFFER] = true;
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this._changedBuffers[COLOR_BUFFER] = true;
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this._changedBuffers[PICKING_COLOR_BUFFER] = true;
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}
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addPoint(index, point) {
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this._changedBuffers[COORDINATES_BUFFER] = true;
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this._changedBuffers[COLOR_BUFFER] = true;
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this._changedBuffers[PICKING_COLOR_BUFFER] = true;
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}
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/**
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* Returns specific point by index.
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* @public
|
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* @param {number} index - Point index.
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* @return {*} Specific point
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*/
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getPoint(index) {
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|
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return this._points[index];
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|
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}
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removePoint(index) {
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// TODO: ...
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this._changedBuffers[COORDINATES_BUFFER] = true;
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this._changedBuffers[COLOR_BUFFER] = true;
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this._changedBuffers[PICKING_COLOR_BUFFER] = true;
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}
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|
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insertPoint(index, point) {
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// TODO: ...
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297
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this._changedBuffers[COORDINATES_BUFFER] = true;
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this._changedBuffers[COLOR_BUFFER] = true;
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this._changedBuffers[PICKING_COLOR_BUFFER] = true;
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}
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|
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/**
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303
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* Each point iterator.
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304
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* @public
|
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305
|
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* @param {callback} callback -
|
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*/
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|
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each(callback) {
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var i = this._points.length;
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while (i--) {
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callback && callback(this._points[i]);
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}
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}
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|
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draw() {
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315
|
-
if (this.visibility && this._coordinatesData.length) {
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this._update();
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317
|
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|
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var rn = this._renderNode;
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var r = rn.renderer;
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320
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var sh = r.handler.programs.pointCloud;
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var p = sh._program;
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var gl = r.handler.gl,
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sha = p.attributes,
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|
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shu = p.uniforms;
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|
-
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326
|
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gl.polygonOffset(
|
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327
|
-
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328
|
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);
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|
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sh.activate();
|
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|
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gl.uniformMatrix4fv(
|
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|
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shu.projectionViewMatrix,
|
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|
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false,
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|
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r.activeCamera._projectionViewMatrix._m
|
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337
|
-
);
|
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338
|
-
|
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339
|
-
gl.uniform1f(shu.opacity, this._handler._entityCollection._fadingOpacity);
|
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340
|
-
|
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341
|
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gl.uniform1f(shu.pointSize, this.pointSize);
|
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342
|
-
|
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|
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gl.bindBuffer(gl.ARRAY_BUFFER, this._coordinatesBuffer);
|
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344
|
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gl.vertexAttribPointer(
|
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345
|
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sha.coordinates,
|
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346
|
-
this._coordinatesBuffer.itemSize,
|
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347
|
-
gl.FLOAT,
|
|
348
|
-
false,
|
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|
-
0,
|
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350
|
-
0
|
|
351
|
-
);
|
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352
|
-
|
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353
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, this._colorBuffer);
|
|
354
|
-
gl.vertexAttribPointer(sha.colors, this._colorBuffer.itemSize, gl.FLOAT, false, 0, 0);
|
|
355
|
-
|
|
356
|
-
gl.drawArrays(gl.POINTS, 0, this._coordinatesBuffer.numItems);
|
|
357
|
-
}
|
|
358
|
-
}
|
|
359
|
-
|
|
360
|
-
drawPicking() {
|
|
361
|
-
if (this.visibility && this._coordinatesData.length) {
|
|
362
|
-
var rn = this._renderNode;
|
|
363
|
-
var r = rn.renderer;
|
|
364
|
-
var sh = r.handler.programs.pointCloud;
|
|
365
|
-
var p = sh._program;
|
|
366
|
-
var gl = r.handler.gl,
|
|
367
|
-
sha = p.attributes,
|
|
368
|
-
shu = p.uniforms;
|
|
369
|
-
|
|
370
|
-
sh.activate();
|
|
371
|
-
|
|
372
|
-
gl.polygonOffset(
|
|
373
|
-
|
|
374
|
-
|
|
375
|
-
);
|
|
376
|
-
|
|
377
|
-
gl.uniformMatrix4fv(
|
|
378
|
-
shu.projectionViewMatrix,
|
|
379
|
-
false,
|
|
380
|
-
r.activeCamera._projectionViewMatrix._m
|
|
381
|
-
);
|
|
382
|
-
|
|
383
|
-
gl.uniform1f(shu.opacity, this._handler._entityCollection._fadingOpacity);
|
|
384
|
-
|
|
385
|
-
gl.uniform1f(shu.pointSize, this.pointSize + this.pickingDistance);
|
|
386
|
-
|
|
387
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, this._coordinatesBuffer);
|
|
388
|
-
gl.vertexAttribPointer(
|
|
389
|
-
sha.coordinates,
|
|
390
|
-
this._coordinatesBuffer.itemSize,
|
|
391
|
-
gl.FLOAT,
|
|
392
|
-
false,
|
|
393
|
-
0,
|
|
394
|
-
0
|
|
395
|
-
);
|
|
396
|
-
|
|
397
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, this._pickingColorBuffer);
|
|
398
|
-
gl.vertexAttribPointer(
|
|
399
|
-
sha.colors,
|
|
400
|
-
this._pickingColorBuffer.itemSize,
|
|
401
|
-
gl.FLOAT,
|
|
402
|
-
false,
|
|
403
|
-
0,
|
|
404
|
-
0
|
|
405
|
-
);
|
|
406
|
-
|
|
407
|
-
gl.drawArrays(gl.POINTS, 0, this._coordinatesBuffer.numItems);
|
|
408
|
-
}
|
|
409
|
-
}
|
|
410
|
-
|
|
411
|
-
/**
|
|
412
|
-
* Update gl buffers.
|
|
413
|
-
* @private
|
|
414
|
-
*/
|
|
415
|
-
_update() {
|
|
416
|
-
if (this._renderNode) {
|
|
417
|
-
var i = this._changedBuffers.length;
|
|
418
|
-
while (i--) {
|
|
419
|
-
if (this._changedBuffers[i]) {
|
|
420
|
-
this._buffersUpdateCallbacks[i].call(this);
|
|
421
|
-
this._changedBuffers[i] = false;
|
|
422
|
-
}
|
|
423
|
-
}
|
|
424
|
-
}
|
|
425
|
-
}
|
|
426
|
-
|
|
427
|
-
/**
|
|
428
|
-
* Delete buffers
|
|
429
|
-
* @private
|
|
430
|
-
*/
|
|
431
|
-
_deleteBuffers() {
|
|
432
|
-
if (this._renderNode) {
|
|
433
|
-
var r = this._renderNode.renderer,
|
|
434
|
-
gl = r.handler.gl;
|
|
435
|
-
|
|
436
|
-
gl.deleteBuffer(this._coordinatesBuffer);
|
|
437
|
-
gl.deleteBuffer(this._colorBuffer);
|
|
438
|
-
gl.deleteBuffer(this._pickingColorBuffer);
|
|
439
|
-
}
|
|
440
|
-
|
|
441
|
-
this._coordinatesBuffer = null;
|
|
442
|
-
this._colorBuffer = null;
|
|
443
|
-
this._pickingColorBuffer = null;
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
_createCoordinatesBuffer() {
|
|
447
|
-
var h = this._renderNode.renderer.handler;
|
|
448
|
-
h.gl.deleteBuffer(this._coordinatesBuffer);
|
|
449
|
-
this._coordinatesBuffer = h.createArrayBuffer(
|
|
450
|
-
new Float32Array(this._coordinatesData),
|
|
451
|
-
3,
|
|
452
|
-
this._coordinatesData.length / 3
|
|
453
|
-
);
|
|
454
|
-
}
|
|
455
|
-
|
|
456
|
-
_createColorBuffer() {
|
|
457
|
-
var h = this._renderNode.renderer.handler;
|
|
458
|
-
h.gl.deleteBuffer(this._colorBuffer);
|
|
459
|
-
this._colorBuffer = h.createArrayBuffer(
|
|
460
|
-
new Float32Array(this._colorData),
|
|
461
|
-
4,
|
|
462
|
-
this._colorData.length / 4
|
|
463
|
-
);
|
|
464
|
-
}
|
|
465
|
-
|
|
466
|
-
_createPickingColorBuffer() {
|
|
467
|
-
var h = this._renderNode.renderer.handler;
|
|
468
|
-
h.gl.deleteBuffer(this._pickingColorBuffer);
|
|
469
|
-
this._pickingColorBuffer = h.createArrayBuffer(
|
|
470
|
-
new Float32Array(this._pickingColorData),
|
|
471
|
-
4,
|
|
472
|
-
this._pickingColorData.length / 4
|
|
473
|
-
);
|
|
474
|
-
}
|
|
475
|
-
|
|
476
|
-
_setPickingColors() {
|
|
477
|
-
if (this._renderNode) {
|
|
478
|
-
for (var i = 0; i < this._points.length; i++) {
|
|
479
|
-
var p = this._points[i];
|
|
480
|
-
p._entity = this._entity;
|
|
481
|
-
p._entityCollection = this._entity._entityCollection;
|
|
482
|
-
this._renderNode.renderer.assignPickingColor(p);
|
|
483
|
-
this._pickingColorData.push(
|
|
484
|
-
p._pickingColor.x / 255.0,
|
|
485
|
-
p._pickingColor.y / 255.0,
|
|
486
|
-
p._pickingColor.z / 255.0,
|
|
487
|
-
1.0
|
|
488
|
-
);
|
|
489
|
-
}
|
|
490
|
-
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
491
|
-
}
|
|
492
|
-
}
|
|
493
|
-
}
|
|
494
|
-
|
|
495
|
-
export { PointCloud };
|
|
1
|
+
/**
|
|
2
|
+
* @module og/entity/PointCloud
|
|
3
|
+
*/
|
|
4
|
+
|
|
5
|
+
"use strict";
|
|
6
|
+
|
|
7
|
+
import { Vec3 } from "../math/Vec3.js";
|
|
8
|
+
import { Vec4 } from "../math/Vec4.js";
|
|
9
|
+
|
|
10
|
+
const COORDINATES_BUFFER = 0;
|
|
11
|
+
const COLOR_BUFFER = 1;
|
|
12
|
+
const PICKING_COLOR_BUFFER = 2;
|
|
13
|
+
|
|
14
|
+
/**
|
|
15
|
+
* PointCloud object.
|
|
16
|
+
* @class
|
|
17
|
+
* @param {*} [options] - Point cloud options:
|
|
18
|
+
* @param {Array.<Array.<number>>} [options.points] - Points cartesian coordinates array,
|
|
19
|
+
* where first three is cartesian coordinates, next fourth is a RGBA color, and last is an point properties.
|
|
20
|
+
* @param {number} [options.pointSize] - Point screen size in pixels.
|
|
21
|
+
* @param {number} [options.pickingDistance] - Point border picking size in screen pixels.
|
|
22
|
+
* @param {boolean} [options.visibility] - Point cloud visibility.
|
|
23
|
+
* @example <caption>Creates point cloud with two ten pixel size points</caption>
|
|
24
|
+
* new og.Entity({
|
|
25
|
+
* pointCloud: {
|
|
26
|
+
* pointSize: 10,
|
|
27
|
+
* points: [
|
|
28
|
+
* [0, 0, 0, 255, 255, 255, 255, { 'name': 'White point' }],
|
|
29
|
+
* [100, 100, 0, 255, 0, 0, 255, { 'name': 'Red point' }]
|
|
30
|
+
* ]
|
|
31
|
+
* }
|
|
32
|
+
* });
|
|
33
|
+
*/
|
|
34
|
+
class PointCloud {
|
|
35
|
+
constructor(options) {
|
|
36
|
+
options = options || {};
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* Object unic identifier.
|
|
40
|
+
* @public
|
|
41
|
+
* @readonly
|
|
42
|
+
* @type {number}
|
|
43
|
+
*/
|
|
44
|
+
this.id = PointCloud._staticCounter++;
|
|
45
|
+
|
|
46
|
+
/**
|
|
47
|
+
* Cloud visibility.
|
|
48
|
+
* @public
|
|
49
|
+
* @type {boolean}
|
|
50
|
+
*/
|
|
51
|
+
this.visibility = options.visibility != undefined ? options.visibility : true;
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* Point screen size in pixels.
|
|
55
|
+
* @public
|
|
56
|
+
* @type {number}
|
|
57
|
+
*/
|
|
58
|
+
this.pointSize = options.pointSize || 3;
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
* Point picking border size in pixels.
|
|
62
|
+
* @public
|
|
63
|
+
* @type {number}
|
|
64
|
+
*/
|
|
65
|
+
this.pickingDistance = options.pickingDistance || 0;
|
|
66
|
+
|
|
67
|
+
/**
|
|
68
|
+
* Parent collection render node.
|
|
69
|
+
* @private
|
|
70
|
+
* @type {RenderNode}
|
|
71
|
+
*/
|
|
72
|
+
this._renderNode = null;
|
|
73
|
+
|
|
74
|
+
/**
|
|
75
|
+
* Entity instance that holds this point cloud.
|
|
76
|
+
* @private
|
|
77
|
+
* @type {Entity}
|
|
78
|
+
*/
|
|
79
|
+
this._entity = null;
|
|
80
|
+
|
|
81
|
+
/**
|
|
82
|
+
* Points properties.
|
|
83
|
+
* @private
|
|
84
|
+
* @type {Array.<*>}
|
|
85
|
+
*/
|
|
86
|
+
this._points = [];
|
|
87
|
+
|
|
88
|
+
/**
|
|
89
|
+
* Coordinates array.
|
|
90
|
+
* @private
|
|
91
|
+
* @type {Array.<number>}
|
|
92
|
+
*/
|
|
93
|
+
this._coordinatesData = [];
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* Color array.
|
|
97
|
+
* @private
|
|
98
|
+
* @type {Array.<number>}
|
|
99
|
+
*/
|
|
100
|
+
this._colorData = [];
|
|
101
|
+
|
|
102
|
+
/**
|
|
103
|
+
* Picking color array.
|
|
104
|
+
* @private
|
|
105
|
+
* @type {Array.<number>}
|
|
106
|
+
*/
|
|
107
|
+
this._pickingColorData = [];
|
|
108
|
+
|
|
109
|
+
this._coordinatesBuffer = null;
|
|
110
|
+
this._colorBuffer = null;
|
|
111
|
+
this._pickingColorBuffer = null;
|
|
112
|
+
|
|
113
|
+
/**
|
|
114
|
+
* Handler that stores and renders this object.
|
|
115
|
+
* @private
|
|
116
|
+
* @type {PointCloudHandler}
|
|
117
|
+
*/
|
|
118
|
+
this._handler = null;
|
|
119
|
+
this._handlerIndex = -1;
|
|
120
|
+
|
|
121
|
+
this._buffersUpdateCallbacks = [];
|
|
122
|
+
this._buffersUpdateCallbacks[COORDINATES_BUFFER] = this._createCoordinatesBuffer;
|
|
123
|
+
this._buffersUpdateCallbacks[COLOR_BUFFER] = this._createColorBuffer;
|
|
124
|
+
this._buffersUpdateCallbacks[PICKING_COLOR_BUFFER] = this._createPickingColorBuffer;
|
|
125
|
+
|
|
126
|
+
this._changedBuffers = new Array(this._buffersUpdateCallbacks.length);
|
|
127
|
+
|
|
128
|
+
this.setPoints(options.points);
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
static get _staticCounter() {
|
|
132
|
+
if (!this._counter && this._counter !== 0) {
|
|
133
|
+
this._counter = 0;
|
|
134
|
+
}
|
|
135
|
+
return this._counter;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
static set _staticCounter(n) {
|
|
139
|
+
this._counter = n;
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
/**
|
|
143
|
+
* Clears point cloud data
|
|
144
|
+
* @public
|
|
145
|
+
*/
|
|
146
|
+
clear() {
|
|
147
|
+
this._points.length = 0;
|
|
148
|
+
this._points = [];
|
|
149
|
+
|
|
150
|
+
this._coordinatesData.length = 0;
|
|
151
|
+
this._coordinatesData = [];
|
|
152
|
+
|
|
153
|
+
this._colorData.length = 0;
|
|
154
|
+
this._colorData = [];
|
|
155
|
+
|
|
156
|
+
this._pickingColorData.length = 0;
|
|
157
|
+
this._pickingColorData = [];
|
|
158
|
+
|
|
159
|
+
this._deleteBuffers();
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
/**
|
|
163
|
+
* Set point cloud opacity.
|
|
164
|
+
* @public
|
|
165
|
+
* @param {number} opacity - Cloud opacity.
|
|
166
|
+
*/
|
|
167
|
+
setOpacity(opacity) {
|
|
168
|
+
this.opacity = opacity;
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
/**
|
|
172
|
+
* Sets cloud visibility.
|
|
173
|
+
* @public
|
|
174
|
+
* @param {number} visibility - Visibility flag.
|
|
175
|
+
*/
|
|
176
|
+
setVisibility(visibility) {
|
|
177
|
+
this.visibility = visibility;
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
/**
|
|
181
|
+
* @return {boolean} Point cloud visibily.
|
|
182
|
+
*/
|
|
183
|
+
getVisibility() {
|
|
184
|
+
return this.visibility;
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
/**
|
|
188
|
+
* Assign rendering scene node.
|
|
189
|
+
* @public
|
|
190
|
+
* @param {RenderNode} renderNode - Assigned render node.
|
|
191
|
+
*/
|
|
192
|
+
setRenderNode(renderNode) {
|
|
193
|
+
this._renderNode = renderNode;
|
|
194
|
+
this._setPickingColors();
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
/**
|
|
198
|
+
* Removes from entity.
|
|
199
|
+
* @public
|
|
200
|
+
*/
|
|
201
|
+
remove() {
|
|
202
|
+
this._entity = null;
|
|
203
|
+
this._handler && this._handler.remove(this);
|
|
204
|
+
}
|
|
205
|
+
|
|
206
|
+
/**
|
|
207
|
+
* Adds points to render.
|
|
208
|
+
* @public
|
|
209
|
+
* @param {Array.<Array<number>>} points - Point cloud array.
|
|
210
|
+
* @example
|
|
211
|
+
* var points = [[0, 0, 0, 255, 255, 255, 255, { 'name': 'White point' }], [100, 100, 0, 255, 0, 0, 255, { 'name': 'Red point' }]];
|
|
212
|
+
*/
|
|
213
|
+
setPoints(points) {
|
|
214
|
+
this.clear();
|
|
215
|
+
for (var i = 0; i < points.length; i++) {
|
|
216
|
+
var pi = points[i];
|
|
217
|
+
var pos = new Vec3(pi[0], pi[1], pi[2]),
|
|
218
|
+
col = new Vec4(pi[3], pi[4], pi[5], pi[6] == undefined ? 255.0 : pi[6]);
|
|
219
|
+
this._coordinatesData.push(pos.x, pos.y, pos.z);
|
|
220
|
+
this._colorData.push(col.x / 255.0, col.y / 255.0, col.z / 255.0, col.w / 255.0);
|
|
221
|
+
var p = {
|
|
222
|
+
_pickingColor: new Vec3(),
|
|
223
|
+
_entityCollection: this._entity && this._entity._entityCollection,
|
|
224
|
+
index: i,
|
|
225
|
+
position: pos,
|
|
226
|
+
color: col,
|
|
227
|
+
pointCloud: this,
|
|
228
|
+
properties: pi[7] || {}
|
|
229
|
+
};
|
|
230
|
+
this._points.push(p);
|
|
231
|
+
|
|
232
|
+
if (this._renderNode) {
|
|
233
|
+
this._renderNode.renderer.assignPickingColor(p);
|
|
234
|
+
this._pickingColorData.push(
|
|
235
|
+
p._pickingColor.x / 255.0,
|
|
236
|
+
p._pickingColor.y / 255.0,
|
|
237
|
+
p._pickingColor.z / 255.0,
|
|
238
|
+
1.0
|
|
239
|
+
);
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
this._changedBuffers[COORDINATES_BUFFER] = true;
|
|
244
|
+
this._changedBuffers[COLOR_BUFFER] = true;
|
|
245
|
+
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
setPointPosition(index, x, y, z) {
|
|
249
|
+
// TODO: ...
|
|
250
|
+
|
|
251
|
+
this._changedBuffers[COORDINATES_BUFFER] = true;
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
setPointColor(index, r, g, b, a) {
|
|
255
|
+
// TODO: ...
|
|
256
|
+
|
|
257
|
+
this._changedBuffers[COLOR_BUFFER] = true;
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
addPoints(points) {
|
|
261
|
+
// TODO: ...
|
|
262
|
+
|
|
263
|
+
this._changedBuffers[COORDINATES_BUFFER] = true;
|
|
264
|
+
this._changedBuffers[COLOR_BUFFER] = true;
|
|
265
|
+
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
addPoint(index, point) {
|
|
269
|
+
// TODO: ...
|
|
270
|
+
|
|
271
|
+
this._changedBuffers[COORDINATES_BUFFER] = true;
|
|
272
|
+
this._changedBuffers[COLOR_BUFFER] = true;
|
|
273
|
+
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
/**
|
|
277
|
+
* Returns specific point by index.
|
|
278
|
+
* @public
|
|
279
|
+
* @param {number} index - Point index.
|
|
280
|
+
* @return {*} Specific point
|
|
281
|
+
*/
|
|
282
|
+
getPoint(index) {
|
|
283
|
+
return this._points[index];
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
removePoint(index) {
|
|
287
|
+
// TODO: ...
|
|
288
|
+
|
|
289
|
+
this._changedBuffers[COORDINATES_BUFFER] = true;
|
|
290
|
+
this._changedBuffers[COLOR_BUFFER] = true;
|
|
291
|
+
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
insertPoint(index, point) {
|
|
295
|
+
// TODO: ...
|
|
296
|
+
|
|
297
|
+
this._changedBuffers[COORDINATES_BUFFER] = true;
|
|
298
|
+
this._changedBuffers[COLOR_BUFFER] = true;
|
|
299
|
+
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
300
|
+
}
|
|
301
|
+
|
|
302
|
+
/**
|
|
303
|
+
* Each point iterator.
|
|
304
|
+
* @public
|
|
305
|
+
* @param {callback} callback -
|
|
306
|
+
*/
|
|
307
|
+
each(callback) {
|
|
308
|
+
var i = this._points.length;
|
|
309
|
+
while (i--) {
|
|
310
|
+
callback && callback(this._points[i]);
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
draw() {
|
|
315
|
+
if (this.visibility && this._coordinatesData.length) {
|
|
316
|
+
this._update();
|
|
317
|
+
|
|
318
|
+
var rn = this._renderNode;
|
|
319
|
+
var r = rn.renderer;
|
|
320
|
+
var sh = r.handler.programs.pointCloud;
|
|
321
|
+
var p = sh._program;
|
|
322
|
+
var gl = r.handler.gl,
|
|
323
|
+
sha = p.attributes,
|
|
324
|
+
shu = p.uniforms;
|
|
325
|
+
|
|
326
|
+
// gl.polygonOffset(
|
|
327
|
+
// this._handler._entityCollection.polygonOffsetFactor,
|
|
328
|
+
// this._handler._entityCollection.polygonOffsetUnits
|
|
329
|
+
// );
|
|
330
|
+
|
|
331
|
+
sh.activate();
|
|
332
|
+
|
|
333
|
+
gl.uniformMatrix4fv(
|
|
334
|
+
shu.projectionViewMatrix,
|
|
335
|
+
false,
|
|
336
|
+
r.activeCamera._projectionViewMatrix._m
|
|
337
|
+
);
|
|
338
|
+
|
|
339
|
+
gl.uniform1f(shu.opacity, this._handler._entityCollection._fadingOpacity);
|
|
340
|
+
|
|
341
|
+
gl.uniform1f(shu.pointSize, this.pointSize);
|
|
342
|
+
|
|
343
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._coordinatesBuffer);
|
|
344
|
+
gl.vertexAttribPointer(
|
|
345
|
+
sha.coordinates,
|
|
346
|
+
this._coordinatesBuffer.itemSize,
|
|
347
|
+
gl.FLOAT,
|
|
348
|
+
false,
|
|
349
|
+
0,
|
|
350
|
+
0
|
|
351
|
+
);
|
|
352
|
+
|
|
353
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._colorBuffer);
|
|
354
|
+
gl.vertexAttribPointer(sha.colors, this._colorBuffer.itemSize, gl.FLOAT, false, 0, 0);
|
|
355
|
+
|
|
356
|
+
gl.drawArrays(gl.POINTS, 0, this._coordinatesBuffer.numItems);
|
|
357
|
+
}
|
|
358
|
+
}
|
|
359
|
+
|
|
360
|
+
drawPicking() {
|
|
361
|
+
if (this.visibility && this._coordinatesData.length) {
|
|
362
|
+
var rn = this._renderNode;
|
|
363
|
+
var r = rn.renderer;
|
|
364
|
+
var sh = r.handler.programs.pointCloud;
|
|
365
|
+
var p = sh._program;
|
|
366
|
+
var gl = r.handler.gl,
|
|
367
|
+
sha = p.attributes,
|
|
368
|
+
shu = p.uniforms;
|
|
369
|
+
|
|
370
|
+
sh.activate();
|
|
371
|
+
|
|
372
|
+
// gl.polygonOffset(
|
|
373
|
+
// this._handler._entityCollection.polygonOffsetFactor,
|
|
374
|
+
// this._handler._entityCollection.polygonOffsetUnits
|
|
375
|
+
// );
|
|
376
|
+
|
|
377
|
+
gl.uniformMatrix4fv(
|
|
378
|
+
shu.projectionViewMatrix,
|
|
379
|
+
false,
|
|
380
|
+
r.activeCamera._projectionViewMatrix._m
|
|
381
|
+
);
|
|
382
|
+
|
|
383
|
+
gl.uniform1f(shu.opacity, this._handler._entityCollection._fadingOpacity);
|
|
384
|
+
|
|
385
|
+
gl.uniform1f(shu.pointSize, this.pointSize + this.pickingDistance);
|
|
386
|
+
|
|
387
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._coordinatesBuffer);
|
|
388
|
+
gl.vertexAttribPointer(
|
|
389
|
+
sha.coordinates,
|
|
390
|
+
this._coordinatesBuffer.itemSize,
|
|
391
|
+
gl.FLOAT,
|
|
392
|
+
false,
|
|
393
|
+
0,
|
|
394
|
+
0
|
|
395
|
+
);
|
|
396
|
+
|
|
397
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._pickingColorBuffer);
|
|
398
|
+
gl.vertexAttribPointer(
|
|
399
|
+
sha.colors,
|
|
400
|
+
this._pickingColorBuffer.itemSize,
|
|
401
|
+
gl.FLOAT,
|
|
402
|
+
false,
|
|
403
|
+
0,
|
|
404
|
+
0
|
|
405
|
+
);
|
|
406
|
+
|
|
407
|
+
gl.drawArrays(gl.POINTS, 0, this._coordinatesBuffer.numItems);
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
/**
|
|
412
|
+
* Update gl buffers.
|
|
413
|
+
* @private
|
|
414
|
+
*/
|
|
415
|
+
_update() {
|
|
416
|
+
if (this._renderNode) {
|
|
417
|
+
var i = this._changedBuffers.length;
|
|
418
|
+
while (i--) {
|
|
419
|
+
if (this._changedBuffers[i]) {
|
|
420
|
+
this._buffersUpdateCallbacks[i].call(this);
|
|
421
|
+
this._changedBuffers[i] = false;
|
|
422
|
+
}
|
|
423
|
+
}
|
|
424
|
+
}
|
|
425
|
+
}
|
|
426
|
+
|
|
427
|
+
/**
|
|
428
|
+
* Delete buffers
|
|
429
|
+
* @private
|
|
430
|
+
*/
|
|
431
|
+
_deleteBuffers() {
|
|
432
|
+
if (this._renderNode) {
|
|
433
|
+
var r = this._renderNode.renderer,
|
|
434
|
+
gl = r.handler.gl;
|
|
435
|
+
|
|
436
|
+
gl.deleteBuffer(this._coordinatesBuffer);
|
|
437
|
+
gl.deleteBuffer(this._colorBuffer);
|
|
438
|
+
gl.deleteBuffer(this._pickingColorBuffer);
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
this._coordinatesBuffer = null;
|
|
442
|
+
this._colorBuffer = null;
|
|
443
|
+
this._pickingColorBuffer = null;
|
|
444
|
+
}
|
|
445
|
+
|
|
446
|
+
_createCoordinatesBuffer() {
|
|
447
|
+
var h = this._renderNode.renderer.handler;
|
|
448
|
+
h.gl.deleteBuffer(this._coordinatesBuffer);
|
|
449
|
+
this._coordinatesBuffer = h.createArrayBuffer(
|
|
450
|
+
new Float32Array(this._coordinatesData),
|
|
451
|
+
3,
|
|
452
|
+
this._coordinatesData.length / 3
|
|
453
|
+
);
|
|
454
|
+
}
|
|
455
|
+
|
|
456
|
+
_createColorBuffer() {
|
|
457
|
+
var h = this._renderNode.renderer.handler;
|
|
458
|
+
h.gl.deleteBuffer(this._colorBuffer);
|
|
459
|
+
this._colorBuffer = h.createArrayBuffer(
|
|
460
|
+
new Float32Array(this._colorData),
|
|
461
|
+
4,
|
|
462
|
+
this._colorData.length / 4
|
|
463
|
+
);
|
|
464
|
+
}
|
|
465
|
+
|
|
466
|
+
_createPickingColorBuffer() {
|
|
467
|
+
var h = this._renderNode.renderer.handler;
|
|
468
|
+
h.gl.deleteBuffer(this._pickingColorBuffer);
|
|
469
|
+
this._pickingColorBuffer = h.createArrayBuffer(
|
|
470
|
+
new Float32Array(this._pickingColorData),
|
|
471
|
+
4,
|
|
472
|
+
this._pickingColorData.length / 4
|
|
473
|
+
);
|
|
474
|
+
}
|
|
475
|
+
|
|
476
|
+
_setPickingColors() {
|
|
477
|
+
if (this._renderNode) {
|
|
478
|
+
for (var i = 0; i < this._points.length; i++) {
|
|
479
|
+
var p = this._points[i];
|
|
480
|
+
p._entity = this._entity;
|
|
481
|
+
p._entityCollection = this._entity._entityCollection;
|
|
482
|
+
this._renderNode.renderer.assignPickingColor(p);
|
|
483
|
+
this._pickingColorData.push(
|
|
484
|
+
p._pickingColor.x / 255.0,
|
|
485
|
+
p._pickingColor.y / 255.0,
|
|
486
|
+
p._pickingColor.z / 255.0,
|
|
487
|
+
1.0
|
|
488
|
+
);
|
|
489
|
+
}
|
|
490
|
+
this._changedBuffers[PICKING_COLOR_BUFFER] = true;
|
|
491
|
+
}
|
|
492
|
+
}
|
|
493
|
+
}
|
|
494
|
+
|
|
495
|
+
export { PointCloud };
|