@openglobus/og 0.11.6 → 0.11.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (185) hide show
  1. package/package.json +11 -11
  2. package/src/og/Globe.js +8 -5
  3. package/src/og/Popup.js +3 -2
  4. package/src/og/camera/PlanetCamera.js +9 -4
  5. package/src/og/control/Lighting.js +33 -2
  6. package/src/og/ellipsoid/Ellipsoid.js +1 -1
  7. package/src/og/entity/BaseBillboard.js +67 -76
  8. package/src/og/entity/BillboardHandler.js +15 -8
  9. package/src/og/entity/Label.js +44 -47
  10. package/src/og/entity/LabelHandler.js +25 -25
  11. package/src/og/entity/LabelWorker.js +21 -16
  12. package/src/og/layer/Layer.js +28 -15
  13. package/src/og/layer/Material.js +1 -1
  14. package/src/og/quadTree/Node.js +16 -30
  15. package/src/og/renderer/Renderer.js +19 -29
  16. package/src/og/renderer/RendererEvents.js +41 -21
  17. package/src/og/scene/Planet.js +11 -28
  18. package/src/og/shaders/drawnode.js +135 -142
  19. package/src/og/shaders/toneMapping.js +1 -0
  20. package/src/og/shapes/BaseShape.js +1 -1
  21. package/src/og/utils/FontAtlas.js +6 -2
  22. package/src/og/utils/TextureAtlas.js +2 -2
  23. package/src/og/utils/VectorTileCreator.js +1 -3
  24. package/src/og/utils/shared.js +1 -1
  25. package/src/og/webgl/Handler.js +152 -118
  26. package/types/Clock.d.ts +0 -94
  27. package/types/Deferred.d.ts +0 -6
  28. package/types/Events.d.ts +0 -77
  29. package/types/Extent.d.ts +0 -166
  30. package/types/Globe.d.ts +0 -82
  31. package/types/ImageCanvas.d.ts +0 -123
  32. package/types/Lock.d.ts +0 -12
  33. package/types/LonLat.d.ts +0 -108
  34. package/types/Popup.d.ts +0 -42
  35. package/types/QueueArray.d.ts +0 -19
  36. package/types/Rectangle.d.ts +0 -80
  37. package/types/Stack.d.ts +0 -19
  38. package/types/ajax.d.ts +0 -24
  39. package/types/arial.d.ts +0 -48
  40. package/types/astro/astro.d.ts +0 -38
  41. package/types/astro/earth.d.ts +0 -7
  42. package/types/astro/jd.d.ts +0 -254
  43. package/types/bv/Box.d.ts +0 -30
  44. package/types/bv/Sphere.d.ts +0 -38
  45. package/types/bv/index.d.ts +0 -3
  46. package/types/camera/Camera.d.ts +0 -312
  47. package/types/camera/Frustum.d.ts +0 -133
  48. package/types/camera/PlanetCamera.d.ts +0 -218
  49. package/types/camera/index.d.ts +0 -3
  50. package/types/cons.d.ts +0 -40
  51. package/types/control/CompassButton.d.ts +0 -17
  52. package/types/control/Control.d.ts +0 -104
  53. package/types/control/DebugInfo.d.ts +0 -15
  54. package/types/control/EarthCoordinates.d.ts +0 -47
  55. package/types/control/EarthNavigation.d.ts +0 -42
  56. package/types/control/GeoImageDragControl.d.ts +0 -6
  57. package/types/control/KeyboardNavigation.d.ts +0 -21
  58. package/types/control/LayerSwitcher.d.ts +0 -21
  59. package/types/control/Lighting.d.ts +0 -16
  60. package/types/control/MouseNavigation.d.ts +0 -47
  61. package/types/control/ScaleControl.d.ts +0 -22
  62. package/types/control/ShowFps.d.ts +0 -11
  63. package/types/control/SimpleNavigation.d.ts +0 -25
  64. package/types/control/Sun.d.ts +0 -50
  65. package/types/control/ToggleWireframe.d.ts +0 -12
  66. package/types/control/TouchNavigation.d.ts +0 -48
  67. package/types/control/ZoomControl.d.ts +0 -27
  68. package/types/control/index.d.ts +0 -17
  69. package/types/ellipsoid/Ellipsoid.d.ts +0 -146
  70. package/types/ellipsoid/index.d.ts +0 -3
  71. package/types/ellipsoid/wgs84.d.ts +0 -6
  72. package/types/entity/BaseBillboard.d.ts +0 -215
  73. package/types/entity/Billboard.d.ts +0 -94
  74. package/types/entity/BillboardHandler.d.ts +0 -78
  75. package/types/entity/Entity.d.ts +0 -348
  76. package/types/entity/EntityCollection.d.ts +0 -317
  77. package/types/entity/GeoObject.d.ts +0 -111
  78. package/types/entity/GeoObjectHandler.d.ts +0 -77
  79. package/types/entity/Geometry.d.ts +0 -74
  80. package/types/entity/GeometryHandler.d.ts +0 -76
  81. package/types/entity/Label.d.ts +0 -189
  82. package/types/entity/LabelHandler.d.ts +0 -31
  83. package/types/entity/LabelWorker.d.ts +0 -9
  84. package/types/entity/PointCloud.d.ts +0 -174
  85. package/types/entity/PointCloudHandler.d.ts +0 -38
  86. package/types/entity/Polyline.d.ts +0 -306
  87. package/types/entity/PolylineHandler.d.ts +0 -18
  88. package/types/entity/Ray.d.ts +0 -124
  89. package/types/entity/RayHandler.d.ts +0 -67
  90. package/types/entity/ShapeHandler.d.ts +0 -22
  91. package/types/entity/Strip.d.ts +0 -119
  92. package/types/entity/StripHandler.d.ts +0 -38
  93. package/types/entity/index.d.ts +0 -8
  94. package/types/index.core.d.ts +0 -65
  95. package/types/index.d.ts +0 -45
  96. package/types/index.webgl.d.ts +0 -7
  97. package/types/input/KeyboardHandler.d.ts +0 -10
  98. package/types/input/MouseHandler.d.ts +0 -5
  99. package/types/input/TouchHandler.d.ts +0 -5
  100. package/types/input/input.d.ts +0 -34
  101. package/types/layer/BaseGeoImage.d.ts +0 -94
  102. package/types/layer/CanvasTiles.d.ts +0 -68
  103. package/types/layer/GeoImage.d.ts +0 -52
  104. package/types/layer/GeoTexture2d.d.ts +0 -8
  105. package/types/layer/GeoVideo.d.ts +0 -55
  106. package/types/layer/KML.d.ts +0 -63
  107. package/types/layer/Layer.d.ts +0 -326
  108. package/types/layer/Material.d.ts +0 -45
  109. package/types/layer/Vector.d.ts +0 -208
  110. package/types/layer/WMS.d.ts +0 -63
  111. package/types/layer/XYZ.d.ts +0 -120
  112. package/types/layer/index.d.ts +0 -10
  113. package/types/light/LightSource.d.ts +0 -178
  114. package/types/math/Line2.d.ts +0 -11
  115. package/types/math/Line3.d.ts +0 -10
  116. package/types/math/Mat3.d.ts +0 -65
  117. package/types/math/Mat4.d.ts +0 -176
  118. package/types/math/Plane.d.ts +0 -18
  119. package/types/math/Quat.d.ts +0 -379
  120. package/types/math/Ray.d.ts +0 -82
  121. package/types/math/Vec2.d.ts +0 -309
  122. package/types/math/Vec3.d.ts +0 -460
  123. package/types/math/Vec4.d.ts +0 -162
  124. package/types/math/coder.d.ts +0 -43
  125. package/types/math/index.d.ts +0 -11
  126. package/types/math.d.ts +0 -261
  127. package/types/mercator.d.ts +0 -92
  128. package/types/proj/EPSG3857.d.ts +0 -6
  129. package/types/proj/EPSG4326.d.ts +0 -6
  130. package/types/proj/Proj.d.ts +0 -42
  131. package/types/quadTree/EntityCollectionNode.d.ts +0 -34
  132. package/types/quadTree/Node.d.ts +0 -61
  133. package/types/quadTree/quadTree.d.ts +0 -40
  134. package/types/renderer/Renderer.d.ts +0 -300
  135. package/types/renderer/RendererEvents.d.ts +0 -233
  136. package/types/res/images.d.ts +0 -3
  137. package/types/scene/Axes.d.ts +0 -11
  138. package/types/scene/BaseNode.d.ts +0 -60
  139. package/types/scene/Planet.d.ts +0 -577
  140. package/types/scene/RenderNode.d.ts +0 -142
  141. package/types/scene/SkyBox.d.ts +0 -10
  142. package/types/scene/index.d.ts +0 -4
  143. package/types/segment/Segment.d.ts +0 -279
  144. package/types/segment/SegmentLonLat.d.ts +0 -16
  145. package/types/segment/segmentHelper.d.ts +0 -13
  146. package/types/shaders/billboard.d.ts +0 -3
  147. package/types/shaders/depth.d.ts +0 -2
  148. package/types/shaders/drawnode.d.ts +0 -7
  149. package/types/shaders/geoObject.d.ts +0 -3
  150. package/types/shaders/label.d.ts +0 -4
  151. package/types/shaders/pointCloud.d.ts +0 -2
  152. package/types/shaders/polyline.d.ts +0 -3
  153. package/types/shaders/ray.d.ts +0 -2
  154. package/types/shaders/screenFrame.d.ts +0 -2
  155. package/types/shaders/shape.d.ts +0 -4
  156. package/types/shaders/skybox.d.ts +0 -2
  157. package/types/shaders/toneMapping.d.ts +0 -2
  158. package/types/shapes/BaseShape.d.ts +0 -250
  159. package/types/shapes/Sphere.d.ts +0 -41
  160. package/types/terrain/BilTerrain.d.ts +0 -7
  161. package/types/terrain/EmptyTerrain.d.ts +0 -72
  162. package/types/terrain/Geoid.d.ts +0 -26
  163. package/types/terrain/GlobusTerrain.d.ts +0 -116
  164. package/types/terrain/MapboxTerrain.d.ts +0 -7
  165. package/types/terrain/index.d.ts +0 -5
  166. package/types/utils/FontAtlas.d.ts +0 -14
  167. package/types/utils/GeoImageCreator.d.ts +0 -30
  168. package/types/utils/ImagesCacheManager.d.ts +0 -10
  169. package/types/utils/Loader.d.ts +0 -25
  170. package/types/utils/NormalMapCreator.d.ts +0 -39
  171. package/types/utils/PlainSegmentWorker.d.ts +0 -10
  172. package/types/utils/TerrainWorker.d.ts +0 -9
  173. package/types/utils/TextureAtlas.d.ts +0 -111
  174. package/types/utils/VectorTileCreator.d.ts +0 -16
  175. package/types/utils/colorTable.d.ts +0 -143
  176. package/types/utils/earcut.d.ts +0 -6
  177. package/types/utils/shared.d.ts +0 -231
  178. package/types/webgl/Framebuffer.d.ts +0 -135
  179. package/types/webgl/Handler.d.ts +0 -397
  180. package/types/webgl/Multisample.d.ts +0 -89
  181. package/types/webgl/Program.d.ts +0 -161
  182. package/types/webgl/ProgramController.d.ts +0 -89
  183. package/types/webgl/callbacks.d.ts +0 -1
  184. package/types/webgl/index.d.ts +0 -6
  185. package/types/webgl/types.d.ts +0 -2
@@ -1,309 +0,0 @@
1
- /**
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- * Vector 2d object creator.
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- * @function
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- * @param {number} [x] - First cvalue.
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- * @param {number} [y] - Second value.
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- * @returns {math.Vec2}
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- */
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- export function vec2(x?: number, y?: number): math.Vec2;
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- /**
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- * Class represents a 3d vector.
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- * @class
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- * @param {number} [x] - First value.
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- * @param {number} [y] - Second value.
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- */
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- export class Vec2 {
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- /** @const */
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- static get UP(): Vec2;
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- /** @const */
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- static get DOWN(): Vec2;
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- /** @const */
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- static get RIGHT(): Vec2;
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- /** @const */
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- static get LEFT(): Vec2;
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- /** @const */
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- static get ZERO(): Vec2;
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- /**
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- * Returns summary vector.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2} - Summary vector.
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- */
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- static add(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Returns two vectors subtraction.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2} - Vectors subtraction.
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- */
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- static sub(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Returns scaled vector.
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- * @static
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- * @param {math.Vec2} a - Input vector.
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- * @param {number} scale - Scale value.
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- * @returns {math.Vec2}
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- */
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- static scale(a: math.Vec2, scale: number): math.Vec2;
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- /**
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- * Returns two vectors production.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2}
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- */
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- static mul(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Returns vector components division product one to another.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {math.Vec2}
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- */
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- static div(a: math.Vec2, b: math.Vec2): math.Vec2;
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- /**
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- * Get projection of the first vector to the second.
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- * @static
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- * @param {math.Vec2} b - First vector.
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- * @param {math.Vec2} a - Second vector.
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- * @returns {math.Vec2}
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- */
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- static proj_b_to_a(b: math.Vec2, a: math.Vec2): math.Vec2;
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- /**
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- * Gets angle between two vectors.
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- * @static
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- * @param {math.Vec2} a - First vector.
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- * @param {math.Vec2} b - Second vector.
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- * @returns {number}
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- */
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- static angle(a: math.Vec2, b: math.Vec2): number;
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- /**
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- * Makes vectors normalized and orthogonal to each other.
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- * @static
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- * @param {math.Vec2} normal - Normal vector.
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- * @param {math.Vec2} tangent - Tangent vector.
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- * @returns {math.Vec2}
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- */
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- static orthoNormalize(normal: math.Vec2, tangent: math.Vec2): math.Vec2;
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- static get LERP_DELTA(): number;
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- constructor(x: any, y: any);
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- /**
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- * @public
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- * @type {number}
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- */
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- public x: number;
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- /**
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- * @public
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- * @type {number}
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- */
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- public y: number;
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- /**
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- * Converts to 3d vector, third value is 0.0.
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- * @public
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- * @returns {Vec3}
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- */
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- public toVector3(): Vec3;
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- /**
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- * Returns clone vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public clone(): math.Vec2;
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- /**
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- * Compares with vector. Returns true if it equals another.
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- * @public
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- * @param {math.Vec2} p - Vector to compare.
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- * @returns {boolean}
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- */
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- public equal(p: math.Vec2): boolean;
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- /**
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- * Copy input vector's values.
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- * @param {math.Vec2} point2 - Vector to copy.
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- * @returns {math.Vec2}
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- */
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- copy(point2: math.Vec2): math.Vec2;
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- /**
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- * Gets vector's length.
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- * @public
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- * @returns {number}
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- */
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- public length(): number;
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- /**
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- * Returns squared vector's length.
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- * @public
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- * @returns {number}
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- */
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- public length2(): number;
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- /**
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- * Adds vector to the current.
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- * @public
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- * @param {math.Vec2}
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- * @returns {math.Vec2}
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- */
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- public addA(v: any): math.Vec2;
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- /**
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- * Summarize two vectors.
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- * @public
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- * @param {math.Vec2}
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- * @returns {math.Vec2}
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- */
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- public add(v: any): math.Vec2;
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- /**
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- * Subtract vector from the current where results saved on the current instance.
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- * @public
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- * @param {math.Vec2} v - Subtract vector.
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- * @returns {math.Vec2}
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- */
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- public subA(v: math.Vec2): math.Vec2;
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- /**
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- * Subtract vector from the current.
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- * @public
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- * @param {math.Vec2} v - Subtract vector.
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- * @returns {math.Vec2}
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- */
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- public sub(v: math.Vec2): math.Vec2;
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- /**
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- * Scale current vector.
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- * @public
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- * @param {number} scale - Scale value.
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- * @returns {math.Vec2}
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- */
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- public scale(scale: number): math.Vec2;
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- /**
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- * Scale current vector to another instance.
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- * @public
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- * @param {number} scale - Scale value.
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- * @returns {math.Vec2}
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- */
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- public scaleTo(scale: number): math.Vec2;
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- /**
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- * Multiply current vector object to another and store result in the current instance.
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- * @public
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- * @param {math.Vec2} vec - Multiply vector.
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- * @returns {math.Vec2}
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- */
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- public mulA(vec: math.Vec2): math.Vec2;
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- /**
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- * Multiply current vector object to another and returns new vector instance.
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- * @public
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- * @param {math.Vec2} vec - Multiply vector.
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- * @returns {math.Vec2}
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- */
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- public mul(vec: math.Vec2): math.Vec2;
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- /**
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- * Divide current vector's components to another. Results stores in the current vector object.
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- * @public
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- * @param {math.Vec2}
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- * @returns {math.Vec2}
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- */
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- public divA(vec: any): math.Vec2;
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- /**
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- * Gets vectors dot production.
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- * @public
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- * @param {math.Vec2} v - Another vector.
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- * @returns {number}
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- */
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- public dot(v: math.Vec2): number;
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- /**
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- * Gets vectors dot production.
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- * @public
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- * @param {Array.<number>} arr - Array vector. (exactly 2 entries)
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- * @returns {number}
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- */
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- public dotArr(arr: Array<number>): number;
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- /**
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- * Gets vectors cross production.
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- * @public
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- * @param {math.Vec2} v - Another vector.
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- * @returns {math.Vec2}
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- */
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- public cross(v: math.Vec2): math.Vec2;
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- /**
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- * Sets vector to zero.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public clear(): math.Vec2;
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- /**
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- * Returns normalized vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public normal(): math.Vec2;
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- /**
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- * Normalize current vector.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public normalize(): math.Vec2;
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- /**
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- * Converts vector to a number array.
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- * @public
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- * @returns {Array.<number>} - (exactly 2 entries)
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- */
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- public toVec(): Array<number>;
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- /**
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- * Gets distance to point.
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- * @public
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- * @param {math.Vec2} p - Distant point.
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- * @returns {number}
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- */
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- public distance(p: math.Vec2): number;
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- /**
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- * Sets vector's values.
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- * @public
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- * @param {number} x - Value X.
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- * @param {number} y - Value Y.
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- * @returns {math.Vec2}
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- */
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- public set(x: number, y: number): math.Vec2;
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- /**
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- * Negate current vector.
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- * @public
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- * @returns {math.Vec2}
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- */
267
- public negate(): math.Vec2;
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- /**
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- * Negate current vector to another instance.
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- * @public
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- * @returns {math.Vec2}
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- */
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- public negateTo(): math.Vec2;
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- /**
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- * Gets projected point coordinates of the current vector on the ray.
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- * @public
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- * @param {math.Vec2} pos - Ray position.
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- * @param {math.Vec2} direction - Ray direction.
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- * @returns {math.Vec2}
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- */
281
- public projToRay(pos: math.Vec2, direction: math.Vec2): math.Vec2;
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- /**
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- * Gets angle between two vectors.
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- * @public
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- * @param {math.Vec2} a - Another vector.
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- * @returns {number}
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- */
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- public angle(a: math.Vec2): number;
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- /**
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- * Returns two vectors linear interpolation.
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- * @public
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- * @param {math.Vec2} v2 - End vector.
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- * @param {number} l - Interpolate value.
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- * @returns {math.Vec2}
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- */
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- public lerp(v1: any, v2: math.Vec2, l: number): math.Vec2;
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- /**
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- * Spherically interpolates between two vectors.
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- * Interpolates between current and v2 vector by amount t. The difference between this and linear interpolation (aka, "lerp") is that
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- * the vectors are treated as directions rather than points in space. The direction of the returned vector is interpolated
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- * by the angle and its magnitude is interpolated between the magnitudes of from and to.
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- * @public
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- * @param {math.Vec2} v2 -
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- * @param {number} t - The parameter t is clamped to the range [0, 1].
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- * @returns {math.Vec2}
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- */
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- public slerp(v2: math.Vec2, t: number): math.Vec2;
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- }
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- import { Vec3 } from "./Vec3.js";