@onerjs/core 9.0.2 → 9.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (473) hide show
  1. package/Buffers/buffer.pure.js +4 -0
  2. package/Buffers/buffer.pure.js.map +1 -1
  3. package/Cameras/camera.pure.d.ts +14 -0
  4. package/Cameras/camera.pure.js +15 -0
  5. package/Cameras/camera.pure.js.map +1 -1
  6. package/Compute/computeShader.pure.d.ts +2 -1
  7. package/Compute/computeShader.pure.js +29 -10
  8. package/Compute/computeShader.pure.js.map +1 -1
  9. package/Culling/ray.core.js +22 -9
  10. package/Culling/ray.core.js.map +1 -1
  11. package/Engines/IDrawContext.d.ts +2 -0
  12. package/Engines/IDrawContext.js.map +1 -1
  13. package/Engines/Native/nativeInterfaces.d.ts +55 -4
  14. package/Engines/Native/nativeInterfaces.js.map +1 -1
  15. package/Engines/Native/nativeRenderTargetWrapper.d.ts +1 -0
  16. package/Engines/Native/nativeRenderTargetWrapper.js +5 -1
  17. package/Engines/Native/nativeRenderTargetWrapper.js.map +1 -1
  18. package/Engines/Processors/shaderCodeInliner.d.ts +2 -0
  19. package/Engines/Processors/shaderCodeInliner.js +251 -6
  20. package/Engines/Processors/shaderCodeInliner.js.map +1 -1
  21. package/Engines/Processors/shaderProcessor.js +10 -1
  22. package/Engines/Processors/shaderProcessor.js.map +1 -1
  23. package/Engines/WebGPU/Extensions/engine.debugging.pure.js +12 -0
  24. package/Engines/WebGPU/Extensions/engine.debugging.pure.js.map +1 -1
  25. package/Engines/WebGPU/Extensions/engine.multiRender.pure.js +0 -1
  26. package/Engines/WebGPU/Extensions/engine.multiRender.pure.js.map +1 -1
  27. package/Engines/WebGPU/Extensions/engine.query.pure.js +5 -0
  28. package/Engines/WebGPU/Extensions/engine.query.pure.js.map +1 -1
  29. package/Engines/WebGPU/webgpuBufferManager.js +7 -0
  30. package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
  31. package/Engines/WebGPU/webgpuCacheTextureView.d.ts +1 -1
  32. package/Engines/WebGPU/webgpuCacheTextureView.js +20 -8
  33. package/Engines/WebGPU/webgpuCacheTextureView.js.map +1 -1
  34. package/Engines/WebGPU/webgpuDrawContext.d.ts +2 -0
  35. package/Engines/WebGPU/webgpuDrawContext.js +6 -0
  36. package/Engines/WebGPU/webgpuDrawContext.js.map +1 -1
  37. package/Engines/WebGPU/webgpuQuerySet.d.ts +3 -3
  38. package/Engines/WebGPU/webgpuQuerySet.js +23 -9
  39. package/Engines/WebGPU/webgpuQuerySet.js.map +1 -1
  40. package/Engines/WebGPU/webgpuRenderPassCommandStream.d.ts +156 -0
  41. package/Engines/WebGPU/webgpuRenderPassCommandStream.js +323 -0
  42. package/Engines/WebGPU/webgpuRenderPassCommandStream.js.map +1 -0
  43. package/Engines/WebGPU/webgpuTextureManager.d.ts +1 -1
  44. package/Engines/WebGPU/webgpuTextureManager.js +4 -3
  45. package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
  46. package/Engines/WebGPU/webgpuTimestampQuery.d.ts +3 -1
  47. package/Engines/WebGPU/webgpuTimestampQuery.js +9 -6
  48. package/Engines/WebGPU/webgpuTimestampQuery.js.map +1 -1
  49. package/Engines/abstractEngine.pure.d.ts +2 -0
  50. package/Engines/abstractEngine.pure.js +14 -5
  51. package/Engines/abstractEngine.pure.js.map +1 -1
  52. package/Engines/constants.d.ts +6 -0
  53. package/Engines/constants.js +6 -0
  54. package/Engines/constants.js.map +1 -1
  55. package/Engines/engine.d.ts +198 -24
  56. package/Engines/pure.d.ts +1 -0
  57. package/Engines/pure.js +1 -0
  58. package/Engines/pure.js.map +1 -1
  59. package/Engines/renderCommandBatcher.pure.d.ts +16 -0
  60. package/Engines/renderCommandBatcher.pure.js +24 -0
  61. package/Engines/renderCommandBatcher.pure.js.map +1 -0
  62. package/Engines/thinEngine.functions.js +3 -2
  63. package/Engines/thinEngine.functions.js.map +1 -1
  64. package/Engines/thinEngine.pure.js +18 -2
  65. package/Engines/thinEngine.pure.js.map +1 -1
  66. package/Engines/thinNativeEngine.pure.d.ts +10 -7
  67. package/Engines/thinNativeEngine.pure.js +117 -46
  68. package/Engines/thinNativeEngine.pure.js.map +1 -1
  69. package/Engines/thinWebGPUEngine.d.ts +8 -0
  70. package/Engines/thinWebGPUEngine.js +11 -0
  71. package/Engines/thinWebGPUEngine.js.map +1 -1
  72. package/Engines/webgpuEngine.pure.d.ts +60 -1
  73. package/Engines/webgpuEngine.pure.js +238 -42
  74. package/Engines/webgpuEngine.pure.js.map +1 -1
  75. package/FlowGraph/Blocks/Data/Audio/flowGraphGetSoundVolumeBlock.pure.d.ts +3 -3
  76. package/FlowGraph/Blocks/Data/Audio/flowGraphGetSoundVolumeBlock.pure.js +2 -1
  77. package/FlowGraph/Blocks/Data/Audio/flowGraphGetSoundVolumeBlock.pure.js.map +1 -1
  78. package/FlowGraph/Blocks/Data/Audio/flowGraphIsSoundPlayingBlock.pure.d.ts +3 -3
  79. package/FlowGraph/Blocks/Data/Audio/flowGraphIsSoundPlayingBlock.pure.js +2 -1
  80. package/FlowGraph/Blocks/Data/Audio/flowGraphIsSoundPlayingBlock.pure.js.map +1 -1
  81. package/FlowGraph/Blocks/Event/flowGraphMeshIntersectionEventBlock.d.ts +5 -0
  82. package/FlowGraph/Blocks/Event/flowGraphMeshIntersectionEventBlock.js +8 -0
  83. package/FlowGraph/Blocks/Event/flowGraphMeshIntersectionEventBlock.js.map +1 -0
  84. package/FlowGraph/Blocks/Event/flowGraphMeshIntersectionEventBlock.pure.d.ts +77 -0
  85. package/FlowGraph/Blocks/Event/flowGraphMeshIntersectionEventBlock.pure.js +141 -0
  86. package/FlowGraph/Blocks/Event/flowGraphMeshIntersectionEventBlock.pure.js.map +1 -0
  87. package/FlowGraph/Blocks/Event/flowGraphSoundEndedEventBlock.pure.d.ts +5 -3
  88. package/FlowGraph/Blocks/Event/flowGraphSoundEndedEventBlock.pure.js +38 -7
  89. package/FlowGraph/Blocks/Event/flowGraphSoundEndedEventBlock.pure.js.map +1 -1
  90. package/FlowGraph/Blocks/Event/index.d.ts +1 -0
  91. package/FlowGraph/Blocks/Event/index.js +1 -0
  92. package/FlowGraph/Blocks/Event/index.js.map +1 -1
  93. package/FlowGraph/Blocks/Event/pure.d.ts +1 -0
  94. package/FlowGraph/Blocks/Event/pure.js +1 -0
  95. package/FlowGraph/Blocks/Event/pure.js.map +1 -1
  96. package/FlowGraph/Blocks/Execution/Audio/flowGraphPauseSoundBlock.pure.d.ts +3 -3
  97. package/FlowGraph/Blocks/Execution/Audio/flowGraphPauseSoundBlock.pure.js +2 -1
  98. package/FlowGraph/Blocks/Execution/Audio/flowGraphPauseSoundBlock.pure.js.map +1 -1
  99. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlaySoundBlock.pure.d.ts +3 -3
  100. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlaySoundBlock.pure.js +2 -1
  101. package/FlowGraph/Blocks/Execution/Audio/flowGraphPlaySoundBlock.pure.js.map +1 -1
  102. package/FlowGraph/Blocks/Execution/Audio/flowGraphSetSoundVolumeBlock.pure.d.ts +3 -3
  103. package/FlowGraph/Blocks/Execution/Audio/flowGraphSetSoundVolumeBlock.pure.js +2 -1
  104. package/FlowGraph/Blocks/Execution/Audio/flowGraphSetSoundVolumeBlock.pure.js.map +1 -1
  105. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopSoundBlock.pure.d.ts +3 -3
  106. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopSoundBlock.pure.js +2 -1
  107. package/FlowGraph/Blocks/Execution/Audio/flowGraphStopSoundBlock.pure.js.map +1 -1
  108. package/FlowGraph/Blocks/allBlocks.pure.js +2 -0
  109. package/FlowGraph/Blocks/allBlocks.pure.js.map +1 -1
  110. package/FlowGraph/Blocks/flowGraphBlockFactory.js +2 -0
  111. package/FlowGraph/Blocks/flowGraphBlockFactory.js.map +1 -1
  112. package/FlowGraph/Blocks/flowGraphBlockNames.d.ts +1 -0
  113. package/FlowGraph/Blocks/flowGraphBlockNames.js +1 -0
  114. package/FlowGraph/Blocks/flowGraphBlockNames.js.map +1 -1
  115. package/FlowGraph/flowGraph.d.ts +12 -1
  116. package/FlowGraph/flowGraph.js +38 -0
  117. package/FlowGraph/flowGraph.js.map +1 -1
  118. package/FlowGraph/flowGraphCoordinator.d.ts +44 -0
  119. package/FlowGraph/flowGraphCoordinator.js +141 -0
  120. package/FlowGraph/flowGraphCoordinator.js.map +1 -1
  121. package/FlowGraph/flowGraphDataConnection.pure.js +41 -14
  122. package/FlowGraph/flowGraphDataConnection.pure.js.map +1 -1
  123. package/FlowGraph/flowGraphParser.js +105 -5
  124. package/FlowGraph/flowGraphParser.js.map +1 -1
  125. package/FlowGraph/flowGraphSoundAssets.d.ts +40 -0
  126. package/FlowGraph/flowGraphSoundAssets.js +33 -0
  127. package/FlowGraph/flowGraphSoundAssets.js.map +1 -0
  128. package/FlowGraph/index.d.ts +1 -0
  129. package/FlowGraph/index.js +1 -0
  130. package/FlowGraph/index.js.map +1 -1
  131. package/FlowGraph/pure.d.ts +1 -0
  132. package/FlowGraph/pure.js +1 -0
  133. package/FlowGraph/pure.js.map +1 -1
  134. package/FlowGraph/serialization.d.ts +8 -0
  135. package/FlowGraph/serialization.js +31 -12
  136. package/FlowGraph/serialization.js.map +1 -1
  137. package/FlowGraph/typeDefinitions.d.ts +25 -0
  138. package/FlowGraph/typeDefinitions.js.map +1 -1
  139. package/FrameGraph/Tasks/PostProcesses/taaTask.js +2 -0
  140. package/FrameGraph/Tasks/PostProcesses/taaTask.js.map +1 -1
  141. package/Instrumentation/engineInstrumentation.d.ts +1 -0
  142. package/Instrumentation/engineInstrumentation.js +25 -6
  143. package/Instrumentation/engineInstrumentation.js.map +1 -1
  144. package/Lights/Clustered/clusteredLightContainer.pure.js +2 -0
  145. package/Lights/Clustered/clusteredLightContainer.pure.js.map +1 -1
  146. package/Lights/Shadows/cascadedShadowGenerator.pure.d.ts +36 -1
  147. package/Lights/Shadows/cascadedShadowGenerator.pure.js +202 -27
  148. package/Lights/Shadows/cascadedShadowGenerator.pure.js.map +1 -1
  149. package/Lights/directionalLight.pure.d.ts +24 -10
  150. package/Lights/directionalLight.pure.js +29 -11
  151. package/Lights/directionalLight.pure.js.map +1 -1
  152. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js +4 -4
  153. package/Materials/GaussianSplatting/gaussianSplattingMaterial.pure.js.map +1 -1
  154. package/Materials/Node/Blocks/Dual/lightBlock.pure.js +1 -1
  155. package/Materials/Node/Blocks/Dual/lightBlock.pure.js.map +1 -1
  156. package/Materials/Node/Blocks/Input/inputBlock.pure.js +4 -0
  157. package/Materials/Node/Blocks/Input/inputBlock.pure.js.map +1 -1
  158. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.d.ts +9 -0
  159. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js +23 -3
  160. package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.pure.js.map +1 -1
  161. package/Materials/PBR/openpbrMaterial.pure.js +1 -1
  162. package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
  163. package/Materials/PBR/pbrBaseMaterial.pure.d.ts +9 -0
  164. package/Materials/PBR/pbrBaseMaterial.pure.js +60 -1
  165. package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
  166. package/Materials/PBR/pbrBaseSimpleMaterial.d.ts +11 -0
  167. package/Materials/PBR/pbrBaseSimpleMaterial.js +21 -2
  168. package/Materials/PBR/pbrBaseSimpleMaterial.js.map +1 -1
  169. package/Materials/PBR/pbrMaterial.pure.d.ts +12 -0
  170. package/Materials/PBR/pbrMaterial.pure.js +23 -3
  171. package/Materials/PBR/pbrMaterial.pure.js.map +1 -1
  172. package/Materials/Textures/Filtering/hdrIrradianceFiltering.d.ts +1 -0
  173. package/Materials/Textures/Filtering/hdrIrradianceFiltering.js +10 -0
  174. package/Materials/Textures/Filtering/hdrIrradianceFiltering.js.map +1 -1
  175. package/Materials/Textures/HTML/htmlInCanvasPolyfill.d.ts +5 -0
  176. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js +7 -0
  177. package/Materials/Textures/HTML/htmlInCanvasPolyfill.js.map +1 -1
  178. package/Materials/Textures/HTML/htmlInteractionManager.d.ts +9 -3
  179. package/Materials/Textures/HTML/htmlInteractionManager.js +64 -5
  180. package/Materials/Textures/HTML/htmlInteractionManager.js.map +1 -1
  181. package/Materials/Textures/HTML/htmlTexture.d.ts +11 -11
  182. package/Materials/Textures/HTML/htmlTexture.js +106 -65
  183. package/Materials/Textures/HTML/htmlTexture.js.map +1 -1
  184. package/Materials/Textures/Loaders/internalTextureLoader.d.ts +2 -1
  185. package/Materials/Textures/Loaders/internalTextureLoader.js.map +1 -1
  186. package/Materials/Textures/Loaders/ktxTextureLoader.d.ts +2 -1
  187. package/Materials/Textures/Loaders/ktxTextureLoader.js +4 -50
  188. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  189. package/Materials/Textures/Procedurals/proceduralTexture.pure.js +10 -0
  190. package/Materials/Textures/Procedurals/proceduralTexture.pure.js.map +1 -1
  191. package/Materials/Textures/dynamicTexture.pure.js +6 -0
  192. package/Materials/Textures/dynamicTexture.pure.js.map +1 -1
  193. package/Materials/Textures/ktx2encoderTypes.d.ts +51 -0
  194. package/Materials/Textures/ktx2encoderTypes.js +2 -0
  195. package/Materials/Textures/ktx2encoderTypes.js.map +1 -0
  196. package/Materials/Textures/renderTargetTexture.pure.js +10 -2
  197. package/Materials/Textures/renderTargetTexture.pure.js.map +1 -1
  198. package/Materials/Textures/textureMerger.d.ts +11 -0
  199. package/Materials/Textures/textureMerger.js +34 -19
  200. package/Materials/Textures/textureMerger.js.map +1 -1
  201. package/Materials/Textures/textureProcessor.d.ts +145 -0
  202. package/Materials/Textures/textureProcessor.js +445 -45
  203. package/Materials/Textures/textureProcessor.js.map +1 -1
  204. package/Materials/Textures/textureSampling.functions.d.ts +41 -0
  205. package/Materials/Textures/textureSampling.functions.js +82 -0
  206. package/Materials/Textures/textureSampling.functions.js.map +1 -0
  207. package/Materials/drawWrapper.d.ts +8 -0
  208. package/Materials/drawWrapper.js +19 -0
  209. package/Materials/drawWrapper.js.map +1 -1
  210. package/Materials/effect.pure.d.ts +6 -0
  211. package/Materials/effect.pure.js +28 -6
  212. package/Materials/effect.pure.js.map +1 -1
  213. package/Materials/effect.webgl.functions.pure.js +1 -1
  214. package/Materials/effect.webgl.functions.pure.js.map +1 -1
  215. package/Materials/material.pure.d.ts +5 -0
  216. package/Materials/material.pure.js +9 -2
  217. package/Materials/material.pure.js.map +1 -1
  218. package/Materials/materialFlags.d.ts +6 -0
  219. package/Materials/materialFlags.js +14 -0
  220. package/Materials/materialFlags.js.map +1 -1
  221. package/Materials/materialHelper.functions.d.ts +2 -1
  222. package/Materials/materialHelper.functions.js +36 -2
  223. package/Materials/materialHelper.functions.js.map +1 -1
  224. package/Materials/materialHelper.geometryrendering.js +19 -16
  225. package/Materials/materialHelper.geometryrendering.js.map +1 -1
  226. package/Materials/materialPluginManager.pure.js +12 -8
  227. package/Materials/materialPluginManager.pure.js.map +1 -1
  228. package/Materials/prePassConfiguration.js +19 -16
  229. package/Materials/prePassConfiguration.js.map +1 -1
  230. package/Materials/shaderMaterial.pure.js +19 -6
  231. package/Materials/shaderMaterial.pure.js.map +1 -1
  232. package/Materials/shadowDepthWrapper.d.ts +6 -0
  233. package/Materials/shadowDepthWrapper.js +17 -0
  234. package/Materials/shadowDepthWrapper.js.map +1 -1
  235. package/Meshes/Compression/dracoCodec.d.ts +14 -0
  236. package/Meshes/Compression/dracoCodec.js +22 -0
  237. package/Meshes/Compression/dracoCodec.js.map +1 -1
  238. package/Meshes/Compression/dracoDecoder.d.ts +1 -0
  239. package/Meshes/Compression/dracoDecoder.js +27 -0
  240. package/Meshes/Compression/dracoDecoder.js.map +1 -1
  241. package/Meshes/Compression/dracoEncoder.d.ts +1 -0
  242. package/Meshes/Compression/dracoEncoder.js +8 -0
  243. package/Meshes/Compression/dracoEncoder.js.map +1 -1
  244. package/Meshes/Compression/meshoptCompression.d.ts +1 -0
  245. package/Meshes/Compression/meshoptCompression.js +9 -0
  246. package/Meshes/Compression/meshoptCompression.js.map +1 -1
  247. package/Meshes/GaussianSplatting/gaussianSplattingGpuSorter.d.ts +415 -0
  248. package/Meshes/GaussianSplatting/gaussianSplattingGpuSorter.js +912 -0
  249. package/Meshes/GaussianSplatting/gaussianSplattingGpuSorter.js.map +1 -0
  250. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.d.ts +3 -0
  251. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js +40 -9
  252. package/Meshes/GaussianSplatting/gaussianSplattingMesh.pure.js.map +1 -1
  253. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +112 -8
  254. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +696 -74
  255. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  256. package/Meshes/abstractMesh.pure.js +12 -4
  257. package/Meshes/abstractMesh.pure.js.map +1 -1
  258. package/Meshes/geometry.d.ts +5 -0
  259. package/Meshes/geometry.js +25 -0
  260. package/Meshes/geometry.js.map +1 -1
  261. package/Meshes/index.d.ts +1 -0
  262. package/Meshes/index.js +1 -0
  263. package/Meshes/index.js.map +1 -1
  264. package/Meshes/mesh.pure.d.ts +7 -0
  265. package/Meshes/mesh.pure.js +18 -13
  266. package/Meshes/mesh.pure.js.map +1 -1
  267. package/Meshes/pure.d.ts +1 -0
  268. package/Meshes/pure.js +1 -0
  269. package/Meshes/pure.js.map +1 -1
  270. package/Meshes/subMesh.pure.d.ts +3 -0
  271. package/Meshes/subMesh.pure.js +26 -0
  272. package/Meshes/subMesh.pure.js.map +1 -1
  273. package/Meshes/thinInstanceMesh.pure.js +5 -3
  274. package/Meshes/thinInstanceMesh.pure.js.map +1 -1
  275. package/Misc/index.d.ts +1 -0
  276. package/Misc/index.js +1 -0
  277. package/Misc/index.js.map +1 -1
  278. package/Misc/khronosTextureContainer2.d.ts +3 -2
  279. package/Misc/khronosTextureContainer2.js +24 -6
  280. package/Misc/khronosTextureContainer2.js.map +1 -1
  281. package/Misc/khronosTextureContainer2Encoder.d.ts +166 -0
  282. package/Misc/khronosTextureContainer2Encoder.js +556 -0
  283. package/Misc/khronosTextureContainer2Encoder.js.map +1 -0
  284. package/Misc/khronosTextureContainer2EncoderWorker.d.ts +61 -0
  285. package/Misc/khronosTextureContainer2EncoderWorker.js +55 -0
  286. package/Misc/khronosTextureContainer2EncoderWorker.js.map +1 -0
  287. package/Misc/pure.d.ts +1 -0
  288. package/Misc/pure.js +1 -0
  289. package/Misc/pure.js.map +1 -1
  290. package/Misc/textureFormat.functions.d.ts +6 -0
  291. package/Misc/textureFormat.functions.js +54 -0
  292. package/Misc/textureFormat.functions.js.map +1 -0
  293. package/Misc/textureTools.d.ts +6 -2
  294. package/Misc/textureTools.js +100 -42
  295. package/Misc/textureTools.js.map +1 -1
  296. package/Misc/tools.pure.js +1 -1
  297. package/Misc/tools.pure.js.map +1 -1
  298. package/Particles/Node/Blocks/systemBlock.pure.d.ts +1 -1
  299. package/Particles/Node/Blocks/systemBlock.pure.js +6 -3
  300. package/Particles/Node/Blocks/systemBlock.pure.js.map +1 -1
  301. package/Particles/computeShaderParticleSystem.pure.js +5 -0
  302. package/Particles/computeShaderParticleSystem.pure.js.map +1 -1
  303. package/Particles/gpuParticleSystem.pure.d.ts +2 -0
  304. package/Particles/gpuParticleSystem.pure.js +25 -1
  305. package/Particles/gpuParticleSystem.pure.js.map +1 -1
  306. package/Particles/solidParticle.d.ts +5 -0
  307. package/Particles/solidParticle.js +5 -0
  308. package/Particles/solidParticle.js.map +1 -1
  309. package/Particles/solidParticleSystem.d.ts +10 -0
  310. package/Particles/solidParticleSystem.js +72 -13
  311. package/Particles/solidParticleSystem.js.map +1 -1
  312. package/Particles/thinParticleSystem.pure.js +4 -0
  313. package/Particles/thinParticleSystem.pure.js.map +1 -1
  314. package/PostProcesses/RenderPipeline/Pipelines/taaMaterialManager.pure.d.ts +27 -6
  315. package/PostProcesses/RenderPipeline/Pipelines/taaMaterialManager.pure.js +60 -5
  316. package/PostProcesses/RenderPipeline/Pipelines/taaMaterialManager.pure.js.map +1 -1
  317. package/PostProcesses/thinTAAPostProcess.d.ts +1 -0
  318. package/PostProcesses/thinTAAPostProcess.js +17 -1
  319. package/PostProcesses/thinTAAPostProcess.js.map +1 -1
  320. package/PostProcesses/volumetricLightScatteringPostProcess.pure.d.ts +2 -1
  321. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js +6 -5
  322. package/PostProcesses/volumetricLightScatteringPostProcess.pure.js.map +1 -1
  323. package/Rendering/boundingBoxRenderer.pure.js +2 -3
  324. package/Rendering/boundingBoxRenderer.pure.js.map +1 -1
  325. package/Rendering/geometryBufferRenderer.pure.js +8 -2
  326. package/Rendering/geometryBufferRenderer.pure.js.map +1 -1
  327. package/Rendering/objectRenderer.d.ts +1 -0
  328. package/Rendering/objectRenderer.js +14 -0
  329. package/Rendering/objectRenderer.js.map +1 -1
  330. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +2 -2
  331. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
  332. package/Shaders/ShadersInclude/bumpVertex.js +1 -1
  333. package/Shaders/ShadersInclude/bumpVertex.js.map +1 -1
  334. package/Shaders/ShadersInclude/bumpVertexDeclaration.js +1 -1
  335. package/Shaders/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
  336. package/Shaders/ShadersInclude/hdrFilteringFunctions.js +5 -1
  337. package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  338. package/Shaders/ShadersInclude/helperFunctions.js +2 -2
  339. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  340. package/Shaders/ShadersInclude/openpbrBackgroundTransmission.js +1 -1
  341. package/Shaders/ShadersInclude/openpbrBackgroundTransmission.js.map +1 -1
  342. package/Shaders/ShadersInclude/openpbrVertexDeclaration.js +6 -0
  343. package/Shaders/ShadersInclude/openpbrVertexDeclaration.js.map +1 -1
  344. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +11 -1
  345. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
  346. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +9 -0
  347. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
  348. package/Shaders/ShadersInclude/pbrBlockReflectance.js +1 -1
  349. package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
  350. package/Shaders/ShadersInclude/pbrClusteredLightingFunctions.js +1 -1
  351. package/Shaders/ShadersInclude/pbrClusteredLightingFunctions.js.map +1 -1
  352. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +7 -1
  353. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  354. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -0
  355. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  356. package/Shaders/ShadersInclude/pbrIBLFunctions.js +12 -0
  357. package/Shaders/ShadersInclude/pbrIBLFunctions.js.map +1 -1
  358. package/Shaders/ShadersInclude/pbrUboDeclaration.js +1 -1
  359. package/Shaders/ShadersInclude/pbrUboDeclaration.js.map +1 -1
  360. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +3 -0
  361. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  362. package/Shaders/geometry.vertex.js +6 -6
  363. package/Shaders/geometry.vertex.js.map +1 -1
  364. package/Shaders/gpuUpdateParticles.vertex.js +1 -1
  365. package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
  366. package/Shaders/lod.fragment.js +15 -2
  367. package/Shaders/lod.fragment.js.map +1 -1
  368. package/Shaders/lod3D.fragment.js +15 -2
  369. package/Shaders/lod3D.fragment.js.map +1 -1
  370. package/Shaders/lodCube.fragment.js +15 -2
  371. package/Shaders/lodCube.fragment.js.map +1 -1
  372. package/Shaders/openpbr.vertex.js +2 -0
  373. package/Shaders/openpbr.vertex.js.map +1 -1
  374. package/Shaders/pbr.fragment.js +12 -1
  375. package/Shaders/pbr.fragment.js.map +1 -1
  376. package/Shaders/pbr.vertex.js +2 -0
  377. package/Shaders/pbr.vertex.js.map +1 -1
  378. package/Shaders/textureMerger.fragment.js +28 -0
  379. package/Shaders/textureMerger.fragment.js.map +1 -1
  380. package/Shaders/textureProcessor.fragment.js +26 -4
  381. package/Shaders/textureProcessor.fragment.js.map +1 -1
  382. package/Shaders/volumetricLightScattering.fragment.js +1 -1
  383. package/Shaders/volumetricLightScattering.fragment.js.map +1 -1
  384. package/ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js +2 -2
  385. package/ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
  386. package/ShadersWGSL/ShadersInclude/bumpVertex.js +1 -1
  387. package/ShadersWGSL/ShadersInclude/bumpVertex.js.map +1 -1
  388. package/ShadersWGSL/ShadersInclude/bumpVertexDeclaration.js +1 -1
  389. package/ShadersWGSL/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
  390. package/ShadersWGSL/ShadersInclude/hdrFilteringFunctions.js +1 -1
  391. package/ShadersWGSL/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  392. package/ShadersWGSL/ShadersInclude/helperFunctions.js +2 -2
  393. package/ShadersWGSL/ShadersInclude/helperFunctions.js.map +1 -1
  394. package/ShadersWGSL/ShadersInclude/lightFragment.js +44 -2
  395. package/ShadersWGSL/ShadersInclude/lightFragment.js.map +1 -1
  396. package/ShadersWGSL/ShadersInclude/lightUboDeclaration.js +17 -3
  397. package/ShadersWGSL/ShadersInclude/lightUboDeclaration.js.map +1 -1
  398. package/ShadersWGSL/ShadersInclude/lightVxUboDeclaration.js +12 -1
  399. package/ShadersWGSL/ShadersInclude/lightVxUboDeclaration.js.map +1 -1
  400. package/ShadersWGSL/ShadersInclude/openpbrBackgroundTransmission.js +1 -1
  401. package/ShadersWGSL/ShadersInclude/openpbrBackgroundTransmission.js.map +1 -1
  402. package/ShadersWGSL/ShadersInclude/pbrBlockFinalLitComponents.js +11 -1
  403. package/ShadersWGSL/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
  404. package/ShadersWGSL/ShadersInclude/pbrBlockNormalFinal.js +9 -0
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  406. package/ShadersWGSL/ShadersInclude/pbrBlockReflectance.js +1 -1
  407. package/ShadersWGSL/ShadersInclude/pbrBlockReflectance.js.map +1 -1
  408. package/ShadersWGSL/ShadersInclude/pbrClusteredLightingFunctions.js +1 -1
  409. package/ShadersWGSL/ShadersInclude/pbrClusteredLightingFunctions.js.map +1 -1
  410. package/ShadersWGSL/ShadersInclude/pbrDirectLightingSetupFunctions.js +1 -1
  411. package/ShadersWGSL/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
  412. package/ShadersWGSL/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -0
  413. package/ShadersWGSL/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  414. package/ShadersWGSL/ShadersInclude/pbrIBLFunctions.js +8 -0
  415. package/ShadersWGSL/ShadersInclude/pbrIBLFunctions.js.map +1 -1
  416. package/ShadersWGSL/ShadersInclude/pbrUboDeclaration.js +1 -1
  417. package/ShadersWGSL/ShadersInclude/pbrUboDeclaration.js.map +1 -1
  418. package/ShadersWGSL/ShadersInclude/prePassVertex.js +2 -2
  419. package/ShadersWGSL/ShadersInclude/prePassVertex.js.map +1 -1
  420. package/ShadersWGSL/ShadersInclude/prePassVertexDeclaration.js +1 -1
  421. package/ShadersWGSL/ShadersInclude/prePassVertexDeclaration.js.map +1 -1
  422. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +3 -1
  423. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  424. package/ShadersWGSL/ShadersInclude/shadowsVertex.js +16 -0
  425. package/ShadersWGSL/ShadersInclude/shadowsVertex.js.map +1 -1
  426. package/ShadersWGSL/default.fragment.js +4 -4
  427. package/ShadersWGSL/default.fragment.js.map +1 -1
  428. package/ShadersWGSL/default.vertex.js +1 -1
  429. package/ShadersWGSL/default.vertex.js.map +1 -1
  430. package/ShadersWGSL/gaussianSplatting.vertex.js +3 -3
  431. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  432. package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
  433. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  434. package/ShadersWGSL/gsSortCount.compute.d.ts +5 -0
  435. package/ShadersWGSL/gsSortCount.compute.js +19 -0
  436. package/ShadersWGSL/gsSortCount.compute.js.map +1 -0
  437. package/ShadersWGSL/gsSortKeys.compute.d.ts +5 -0
  438. package/ShadersWGSL/gsSortKeys.compute.js +49 -0
  439. package/ShadersWGSL/gsSortKeys.compute.js.map +1 -0
  440. package/ShadersWGSL/gsSortOutput.compute.d.ts +5 -0
  441. package/ShadersWGSL/gsSortOutput.compute.js +28 -0
  442. package/ShadersWGSL/gsSortOutput.compute.js.map +1 -0
  443. package/ShadersWGSL/gsSortScanLocal.compute.d.ts +5 -0
  444. package/ShadersWGSL/gsSortScanLocal.compute.js +23 -0
  445. package/ShadersWGSL/gsSortScanLocal.compute.js.map +1 -0
  446. package/ShadersWGSL/gsSortScanSums.compute.d.ts +5 -0
  447. package/ShadersWGSL/gsSortScanSums.compute.js +19 -0
  448. package/ShadersWGSL/gsSortScanSums.compute.js.map +1 -0
  449. package/ShadersWGSL/gsSortScatter.compute.d.ts +5 -0
  450. package/ShadersWGSL/gsSortScatter.compute.js +33 -0
  451. package/ShadersWGSL/gsSortScatter.compute.js.map +1 -0
  452. package/ShadersWGSL/lod.fragment.js +14 -2
  453. package/ShadersWGSL/lod.fragment.js.map +1 -1
  454. package/ShadersWGSL/lod3D.fragment.js +14 -2
  455. package/ShadersWGSL/lod3D.fragment.js.map +1 -1
  456. package/ShadersWGSL/lodCube.fragment.js +14 -2
  457. package/ShadersWGSL/lodCube.fragment.js.map +1 -1
  458. package/ShadersWGSL/openpbr.vertex.js +3 -1
  459. package/ShadersWGSL/openpbr.vertex.js.map +1 -1
  460. package/ShadersWGSL/pbr.fragment.js +11 -0
  461. package/ShadersWGSL/pbr.fragment.js.map +1 -1
  462. package/ShadersWGSL/pbr.vertex.js +3 -1
  463. package/ShadersWGSL/pbr.vertex.js.map +1 -1
  464. package/ShadersWGSL/textureMerger.fragment.js +40 -4
  465. package/ShadersWGSL/textureMerger.fragment.js.map +1 -1
  466. package/ShadersWGSL/textureProcessor.fragment.js +26 -4
  467. package/ShadersWGSL/textureProcessor.fragment.js.map +1 -1
  468. package/Sprites/spriteRenderer.js +15 -5
  469. package/Sprites/spriteRenderer.js.map +1 -1
  470. package/package.json +1 -1
  471. package/scene.pure.d.ts +23 -1
  472. package/scene.pure.js +83 -1
  473. package/scene.pure.js.map +1 -1
@@ -284,6 +284,35 @@ export declare class GaussianSplattingMeshBase extends Mesh {
284
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  * Off by default; intended for performance investigation only.
285
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  */
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  static LogSortPerformance: boolean;
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+ /**
288
+ * When true, meshes sort their splats on the GPU with a compute shader when the engine is WebGPU with compute shader support
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+ * and the splat count is within the GPU sorter limit. The CPU worker is then not created. False by default: the asynchronous CPU
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+ * worker is usually faster on low-end GPUs while the camera moves, because the GPU sort competes with rendering. Other engines
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+ * (WebGL, Native) always use the CPU worker. Meshes of a scene using a custom render function (`scene.customRenderFunction`, other than
292
+ * the frame graph one) also keep the CPU worker, because the GPU sort is dispatched from `onBeforeRenderObservable`.
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+ * A mesh leaves the GPU sort for the CPU worker, and does not come back to it, when depth sorting is disabled at runtime
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+ * (see {@link GaussianSplattingMeshBase.disableDepthSort}), when point splatting is enabled, or when it starts streaming parts.
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+ * After a WebGPU device restoration, the sorter and its buffers are recreated.
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+ * Progressive loading sorts only the batches already uploaded, making them displayable before loading completes.
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+ * Read when the mesh instantiates its sort, so set it before loading data.
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+ * See also {@link GaussianSplattingMeshBase.useGpuSort} to override it on a single mesh.
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+ * @experimental
300
+ */
301
+ static UseGpuSort: boolean;
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+ /**
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+ * Minimum number of frames between two GPU sorts of the same camera view when only the view changed (the camera moved or the mesh world
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+ * transform changed). Sorts caused by data changes (new splat data, parts, ranges) and the first sort of a view bypass this throttle.
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+ * After the first render, requests are coalesced at the next scene pre-render; initial readiness checks can sort synchronously.
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+ * The default of 1 re-sorts whenever the view changed. On a slow GPU the sort competes with rendering; a value of 2 or
307
+ * more trades a slightly stale order during camera motion for a lower GPU cost, like the asynchronous CPU worker does.
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+ * @experimental
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+ */
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+ static GpuSortMinFrameInterval: number;
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+ /**
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+ * Overrides {@link GaussianSplattingMeshBase.UseGpuSort} for this mesh when not null. Set it before loading data.
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+ * @experimental
314
+ */
315
+ useGpuSort: Nullable<boolean>;
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  /**
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  * Safe-orbit camera limits parsed from the source file's metadata, or `null` when the file
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  * carries none. The loader also auto-applies these to an active ArcRotateCamera at load time
@@ -340,6 +369,26 @@ export declare class GaussianSplattingMeshBase extends Mesh {
340
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  private _splatSizeMax;
341
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  private _sortIsDirty;
342
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  private _forcedSortPending;
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+ private _gpuMode;
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+ private _gpuSorter;
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+ private _gpuObserver;
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+ private _gpuRestoreObserver;
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+ private _gpuDataRevision;
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+ private _gpuSourceDirty;
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+ private _gpuIntervalsDirty;
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+ private _gpuProgressiveCount;
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+ private _gpuSortPending;
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+ private _gpuPaddedCount;
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+ private _gpuBoundsMin;
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+ private _gpuBoundsMax;
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+ private _gpuBoundsDirty;
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+ private _gpuSortOptions;
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+ private _gpuViewInfos;
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+ private _gpuCollectFrameId;
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+ private _gpuCameraPosition;
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+ private _workerPending;
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+ private _gpuPartMatricesDirty;
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+ private _gpuSortForbidden;
343
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  protected _activeSplatRanges: Nullable<Uint32Array>;
344
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  private _activeSplatRangeKey;
345
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  private _activeSplatRenderCount;
@@ -358,6 +407,7 @@ export declare class GaussianSplattingMeshBase extends Mesh {
358
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  protected _maxShDegree: number;
359
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  private static readonly _BatchSize;
360
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  private _cameraViewInfos;
410
+ private _cameraRemovedObserver;
361
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  protected static readonly _DefaultViewUpdateThreshold = 0.0001;
362
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  /** Fired after parts are added or the mesh is rebuilt following a removal. Payload is the new part count. */
363
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  readonly onPartCountChangedObservable: Observable<number>;
@@ -400,6 +450,8 @@ export declare class GaussianSplattingMeshBase extends Mesh {
400
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  /**
401
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  * If true, disables depth sorting of the splats (default: false)
402
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  * Disabling sorting also discards deferred forced-sort requests.
453
+ * A mesh sorted on the GPU (see {@link GaussianSplattingMeshBase.UseGpuSort}) leaves the GPU sort when it is disabled at runtime
454
+ * and uses the identity index buffer of the CPU path. It does not return to the GPU sort when sorting is enabled again: the CPU worker is used instead.
403
455
  */
404
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  get disableDepthSort(): boolean;
405
457
  set disableDepthSort(value: boolean);
@@ -496,31 +548,38 @@ export declare class GaussianSplattingMeshBase extends Mesh {
496
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  */
497
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  static ProgressiveUpdateAmount: number;
498
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  /**
499
- * Gets the covariancesA texture
551
+ * Gets the covariancesA texture.
552
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
500
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  */
501
554
  get covariancesATexture(): Nullable<BaseTexture>;
502
555
  /**
503
- * Gets the covariancesB texture
556
+ * Gets the covariancesB texture.
557
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
504
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  */
505
559
  get covariancesBTexture(): Nullable<BaseTexture>;
506
560
  /**
507
- * Gets the centers texture
561
+ * Gets the centers texture.
562
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
508
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  */
509
564
  get centersTexture(): Nullable<BaseTexture>;
510
565
  /**
511
- * Gets the colors texture
566
+ * Gets the colors texture.
567
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
512
568
  */
513
569
  get colorsTexture(): Nullable<BaseTexture>;
514
570
  /**
515
- * Gets the rotation matrix A texture (rotation elements m[0],m[1],m[2],m[4])
571
+ * Gets the rotation matrix A texture (rotation elements m[0],m[1],m[2],m[4]).
572
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
516
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  */
517
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  get rotationsATexture(): Nullable<BaseTexture>;
518
575
  /**
519
- * Gets the rotation matrix B texture (rotation elements m[5],m[6],m[8],m[9])
576
+ * Gets the rotation matrix B texture (rotation elements m[5],m[6],m[8],m[9]).
577
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
520
578
  */
521
579
  get rotationsBTexture(): Nullable<BaseTexture>;
522
580
  /**
523
- * Gets the rotation scale texture (rotation element m[10] followed by scale diagonal sx,sy,sz)
581
+ * Gets the rotation scale texture (rotation element m[10] followed by scale diagonal sx,sy,sz).
582
+ * On WebGPU it is created as a sampled-data-only texture (no render attachment usage), so it cannot be used as a render target.
524
583
  */
525
584
  get rotationScaleTexture(): Nullable<BaseTexture>;
526
585
  /**
@@ -529,7 +588,8 @@ export declare class GaussianSplattingMeshBase extends Mesh {
529
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  get needsRotationScaleTextures(): boolean;
530
589
  set needsRotationScaleTextures(value: boolean);
531
590
  /**
532
- * Gets the SH textures
591
+ * Gets the SH textures.
592
+ * On WebGPU these are created as sampled-data-only textures (no render attachment usage), so they cannot be used as render targets.
533
593
  */
534
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  get shTextures(): Nullable<BaseTexture[]>;
535
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  /**
@@ -610,6 +670,50 @@ export declare class GaussianSplattingMeshBase extends Mesh {
610
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  private _isSortStateDirty;
611
671
  /** @internal */
612
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  _postToWorker(forced?: boolean): void;
673
+ private _collectActiveViewInfos;
674
+ private _collectCameraViewInfo;
675
+ /**
676
+ * Whether the sort of this mesh runs on the GPU (WebGPU compute) instead of the CPU worker.
677
+ * @internal
678
+ */
679
+ get _isGpuSortActive(): boolean;
680
+ /** @internal */
681
+ _markGpuSourceDirty(): void;
682
+ /** @internal */
683
+ _markGpuPartMatricesDirty(): void;
684
+ /**
685
+ * Texture holding the part index of each splat, for compound meshes. Null for a regular mesh.
686
+ * @returns the part indices texture
687
+ */
688
+ protected _getGpuSortPartIndicesTexture(): Nullable<BaseTexture>;
689
+ /**
690
+ * Transforms of the parts of a compound mesh. They replace the world matrix when sorting. Null for a regular mesh.
691
+ * @returns the part matrices
692
+ */
693
+ protected _getGpuSortPartMatrices(): Nullable<ReadonlyArray<Matrix>>;
694
+ /**
695
+ * Synchronizes compound part transforms before checking whether the GPU sort is up to date.
696
+ */
697
+ protected _syncPartProxyWorldMatrices(): void;
698
+ private _isGpuSortEligible;
699
+ private _enterGpuMode;
700
+ private _onGpuContextRestored;
701
+ private _resetGpuViews;
702
+ private _exitGpuMode;
703
+ /**
704
+ * Switches a mesh sorted on the GPU to the CPU worker (e.g. when it starts streaming, which needs a render-target atlas).
705
+ * @internal
706
+ */
707
+ _switchToWorkerSort(): void;
708
+ private _postToGpuSort;
709
+ private _gpuViewNeedsSort;
710
+ private _collectRecentViewInfo;
711
+ private _ensureGpuSorter;
712
+ private _updateGpuBounds;
713
+ private _applyGpuIntervals;
714
+ private _applyGpuSource;
715
+ private _bindGpuOutput;
716
+ private _runGpuSort;
613
717
  /**
614
718
  * Triggers the draw call for the mesh. Usually, you don't need to call this method by your own because the mesh rendering is handled by the scene rendering manager
615
719
  * @param subMesh defines the subMesh to render