@ntalmagor/3drize-viewer 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/AnimatedObject.d.ts +22 -0
- package/dist/components/AnimatedObject.d.ts.map +1 -0
- package/dist/components/AnimatedObject.js +121 -0
- package/dist/components/CameraController.d.ts +16 -0
- package/dist/components/CameraController.d.ts.map +1 -0
- package/dist/components/CameraController.js +132 -0
- package/dist/components/Clouds.d.ts +14 -0
- package/dist/components/Clouds.d.ts.map +1 -0
- package/dist/components/Clouds.js +97 -0
- package/dist/components/CreatedObject.d.ts +12 -0
- package/dist/components/CreatedObject.d.ts.map +1 -0
- package/dist/components/CreatedObject.js +139 -0
- package/dist/components/CustomPrimitive.d.ts +12 -0
- package/dist/components/CustomPrimitive.d.ts.map +1 -0
- package/dist/components/CustomPrimitive.js +80 -0
- package/dist/components/EffectsGenerator.d.ts +10 -0
- package/dist/components/EffectsGenerator.d.ts.map +1 -0
- package/dist/components/EffectsGenerator.js +59 -0
- package/dist/components/EffectsGroup.d.ts +8 -0
- package/dist/components/EffectsGroup.d.ts.map +1 -0
- package/dist/components/EffectsGroup.js +8 -0
- package/dist/components/EnvironmentManager.d.ts +9 -0
- package/dist/components/EnvironmentManager.d.ts.map +1 -0
- package/dist/components/EnvironmentManager.js +47 -0
- package/dist/components/Frame.d.ts +26 -0
- package/dist/components/Frame.d.ts.map +1 -0
- package/dist/components/Frame.js +50 -0
- package/dist/components/FrameGeometry.d.ts +10 -0
- package/dist/components/FrameGeometry.d.ts.map +1 -0
- package/dist/components/FrameGeometry.js +17 -0
- package/dist/components/FrameImage.d.ts +14 -0
- package/dist/components/FrameImage.d.ts.map +1 -0
- package/dist/components/FrameImage.js +15 -0
- package/dist/components/Galaxy.d.ts +8 -0
- package/dist/components/Galaxy.d.ts.map +1 -0
- package/dist/components/Galaxy.js +9 -0
- package/dist/components/GalleryLayout.d.ts +10 -0
- package/dist/components/GalleryLayout.d.ts.map +1 -0
- package/dist/components/GalleryLayout.js +18 -0
- package/dist/components/GridHelper.d.ts +23 -0
- package/dist/components/GridHelper.d.ts.map +1 -0
- package/dist/components/GridHelper.js +38 -0
- package/dist/components/ImageGeometry.d.ts +14 -0
- package/dist/components/ImageGeometry.d.ts.map +1 -0
- package/dist/components/ImageGeometry.js +62 -0
- package/dist/components/Lensflare.d.ts +12 -0
- package/dist/components/Lensflare.d.ts.map +1 -0
- package/dist/components/Lensflare.js +66 -0
- package/dist/components/Letter.d.ts +20 -0
- package/dist/components/Letter.d.ts.map +1 -0
- package/dist/components/Letter.js +83 -0
- package/dist/components/Letters.d.ts +16 -0
- package/dist/components/Letters.d.ts.map +1 -0
- package/dist/components/Letters.js +18 -0
- package/dist/components/LightsManager.d.ts +9 -0
- package/dist/components/LightsManager.d.ts.map +1 -0
- package/dist/components/LightsManager.js +121 -0
- package/dist/components/Lines.d.ts +9 -0
- package/dist/components/Lines.d.ts.map +1 -0
- package/dist/components/Lines.js +19 -0
- package/dist/components/LoadingIndicator.d.ts +10 -0
- package/dist/components/LoadingIndicator.d.ts.map +1 -0
- package/dist/components/LoadingIndicator.js +143 -0
- package/dist/components/MaterialLibrary.d.ts +9 -0
- package/dist/components/MaterialLibrary.d.ts.map +1 -0
- package/dist/components/MaterialLibrary.js +57 -0
- package/dist/components/Moon.d.ts +13 -0
- package/dist/components/Moon.d.ts.map +1 -0
- package/dist/components/Moon.js +52 -0
- package/dist/components/ObjectNode.d.ts +11 -0
- package/dist/components/ObjectNode.d.ts.map +1 -0
- package/dist/components/ObjectNode.js +61 -0
- package/dist/components/ObjectsRenderer.d.ts +11 -0
- package/dist/components/ObjectsRenderer.d.ts.map +1 -0
- package/dist/components/ObjectsRenderer.js +19 -0
- package/dist/components/Ocean.d.ts +8 -0
- package/dist/components/Ocean.d.ts.map +1 -0
- package/dist/components/Ocean.js +111 -0
- package/dist/components/ParticlesR3f.d.ts +16 -0
- package/dist/components/ParticlesR3f.d.ts.map +1 -0
- package/dist/components/ParticlesR3f.js +66 -0
- package/dist/components/Path.d.ts +13 -0
- package/dist/components/Path.d.ts.map +1 -0
- package/dist/components/Path.js +41 -0
- package/dist/components/PathGeometry.d.ts +11 -0
- package/dist/components/PathGeometry.d.ts.map +1 -0
- package/dist/components/PathGeometry.js +109 -0
- package/dist/components/PathRenderer.d.ts +14 -0
- package/dist/components/PathRenderer.d.ts.map +1 -0
- package/dist/components/PathRenderer.js +33 -0
- package/dist/components/ProductionScene.d.ts +29 -0
- package/dist/components/ProductionScene.d.ts.map +1 -0
- package/dist/components/ProductionScene.js +18 -0
- package/dist/components/ProjectLoader.d.ts +14 -0
- package/dist/components/ProjectLoader.d.ts.map +1 -0
- package/dist/components/ProjectLoader.js +76 -0
- package/dist/components/Rain.d.ts +8 -0
- package/dist/components/Rain.d.ts.map +1 -0
- package/dist/components/Rain.js +133 -0
- package/dist/components/SceneBuilder.d.ts +5 -0
- package/dist/components/SceneBuilder.d.ts.map +1 -0
- package/dist/components/SceneBuilder.js +104 -0
- package/dist/components/SceneFog.d.ts +8 -0
- package/dist/components/SceneFog.d.ts.map +1 -0
- package/dist/components/SceneFog.js +19 -0
- package/dist/components/ShootingStar.d.ts +16 -0
- package/dist/components/ShootingStar.d.ts.map +1 -0
- package/dist/components/ShootingStar.js +92 -0
- package/dist/components/ShootingStars.d.ts +8 -0
- package/dist/components/ShootingStars.d.ts.map +1 -0
- package/dist/components/ShootingStars.js +40 -0
- package/dist/components/SkyController.d.ts +10 -0
- package/dist/components/SkyController.d.ts.map +1 -0
- package/dist/components/SkyController.js +159 -0
- package/dist/components/SkyMesh.d.ts +11 -0
- package/dist/components/SkyMesh.d.ts.map +1 -0
- package/dist/components/SkyMesh.js +36 -0
- package/dist/components/SkySystem.d.ts +34 -0
- package/dist/components/SkySystem.d.ts.map +1 -0
- package/dist/components/SkySystem.js +47 -0
- package/dist/components/Skybox.d.ts +12 -0
- package/dist/components/Skybox.d.ts.map +1 -0
- package/dist/components/Skybox.js +79 -0
- package/dist/components/Stars.d.ts +14 -0
- package/dist/components/Stars.d.ts.map +1 -0
- package/dist/components/Stars.js +165 -0
- package/dist/components/SunLight.d.ts +15 -0
- package/dist/components/SunLight.d.ts.map +1 -0
- package/dist/components/SunLight.js +57 -0
- package/dist/components/Text2D.d.ts +9 -0
- package/dist/components/Text2D.d.ts.map +1 -0
- package/dist/components/Text2D.js +56 -0
- package/dist/components/Text3D.d.ts +10 -0
- package/dist/components/Text3D.d.ts.map +1 -0
- package/dist/components/Text3D.js +8 -0
- package/dist/components/effects/AuraEffect.d.ts +10 -0
- package/dist/components/effects/AuraEffect.d.ts.map +1 -0
- package/dist/components/effects/AuraEffect.js +127 -0
- package/dist/components/effects/AuroraEffect.d.ts +10 -0
- package/dist/components/effects/AuroraEffect.d.ts.map +1 -0
- package/dist/components/effects/AuroraEffect.js +112 -0
- package/dist/components/effects/BlackHoleEffect.d.ts +10 -0
- package/dist/components/effects/BlackHoleEffect.d.ts.map +1 -0
- package/dist/components/effects/BlackHoleEffect.js +193 -0
- package/dist/components/effects/ConstellationEffect.d.ts +10 -0
- package/dist/components/effects/ConstellationEffect.d.ts.map +1 -0
- package/dist/components/effects/ConstellationEffect.js +189 -0
- package/dist/components/effects/DataStreamEffect.d.ts +10 -0
- package/dist/components/effects/DataStreamEffect.d.ts.map +1 -0
- package/dist/components/effects/DataStreamEffect.js +138 -0
- package/dist/components/effects/DnaHelixEffect.d.ts +10 -0
- package/dist/components/effects/DnaHelixEffect.d.ts.map +1 -0
- package/dist/components/effects/DnaHelixEffect.js +311 -0
- package/dist/components/effects/FireEffect.d.ts +10 -0
- package/dist/components/effects/FireEffect.d.ts.map +1 -0
- package/dist/components/effects/FireEffect.js +194 -0
- package/dist/components/effects/ForcefieldEffect.d.ts +10 -0
- package/dist/components/effects/ForcefieldEffect.d.ts.map +1 -0
- package/dist/components/effects/ForcefieldEffect.js +132 -0
- package/dist/components/effects/HologramEffect.d.ts +10 -0
- package/dist/components/effects/HologramEffect.d.ts.map +1 -0
- package/dist/components/effects/HologramEffect.js +143 -0
- package/dist/components/effects/IceCrystalsEffect.d.ts +10 -0
- package/dist/components/effects/IceCrystalsEffect.d.ts.map +1 -0
- package/dist/components/effects/IceCrystalsEffect.js +190 -0
- package/dist/components/effects/LightningEffect.d.ts +10 -0
- package/dist/components/effects/LightningEffect.d.ts.map +1 -0
- package/dist/components/effects/LightningEffect.js +240 -0
- package/dist/components/effects/MoleculesEffect.d.ts +10 -0
- package/dist/components/effects/MoleculesEffect.d.ts.map +1 -0
- package/dist/components/effects/MoleculesEffect.js +179 -0
- package/dist/components/effects/NeuralNetworkEffect.d.ts +10 -0
- package/dist/components/effects/NeuralNetworkEffect.d.ts.map +1 -0
- package/dist/components/effects/NeuralNetworkEffect.js +188 -0
- package/dist/components/effects/OrbEffect.d.ts +10 -0
- package/dist/components/effects/OrbEffect.d.ts.map +1 -0
- package/dist/components/effects/OrbEffect.js +291 -0
- package/dist/components/effects/PortalEffect.d.ts +10 -0
- package/dist/components/effects/PortalEffect.d.ts.map +1 -0
- package/dist/components/effects/PortalEffect.js +191 -0
- package/dist/components/effects/ShockwaveEffect.d.ts +10 -0
- package/dist/components/effects/ShockwaveEffect.d.ts.map +1 -0
- package/dist/components/effects/ShockwaveEffect.js +159 -0
- package/dist/components/effects/SmokePlumeEffect.d.ts +10 -0
- package/dist/components/effects/SmokePlumeEffect.d.ts.map +1 -0
- package/dist/components/effects/SmokePlumeEffect.js +141 -0
- package/dist/components/effects/SmokeRingEffect.d.ts +10 -0
- package/dist/components/effects/SmokeRingEffect.d.ts.map +1 -0
- package/dist/components/effects/SmokeRingEffect.js +158 -0
- package/dist/components/effects/VolumetricFogEffect.d.ts +10 -0
- package/dist/components/effects/VolumetricFogEffect.d.ts.map +1 -0
- package/dist/components/effects/VolumetricFogEffect.js +111 -0
- package/dist/constants.d.ts +2 -0
- package/dist/constants.d.ts.map +1 -0
- package/dist/constants.js +1 -0
- package/dist/hooks/index.d.ts +1 -0
- package/dist/hooks/index.d.ts.map +1 -0
- package/dist/hooks/index.js +1 -0
- package/dist/hooks/useAnimationEvents.d.ts +10 -0
- package/dist/hooks/useAnimationEvents.d.ts.map +1 -0
- package/dist/hooks/useAnimationEvents.js +28 -0
- package/dist/hooks/useCameraAnimation.d.ts +35 -0
- package/dist/hooks/useCameraAnimation.d.ts.map +1 -0
- package/dist/hooks/useCameraAnimation.js +268 -0
- package/dist/hooks/useContinuousEffects.d.ts +15 -0
- package/dist/hooks/useContinuousEffects.d.ts.map +1 -0
- package/dist/hooks/useContinuousEffects.js +173 -0
- package/dist/hooks/useCubeCamera.d.ts +19 -0
- package/dist/hooks/useCubeCamera.d.ts.map +1 -0
- package/dist/hooks/useCubeCamera.js +73 -0
- package/dist/hooks/useEnvironmentEffects.d.ts +12 -0
- package/dist/hooks/useEnvironmentEffects.d.ts.map +1 -0
- package/dist/hooks/useEnvironmentEffects.js +22 -0
- package/dist/hooks/useFrameEffects.d.ts +6 -0
- package/dist/hooks/useFrameEffects.d.ts.map +1 -0
- package/dist/hooks/useFrameEffects.js +19 -0
- package/dist/hooks/useInteractionEffects.d.ts +11 -0
- package/dist/hooks/useInteractionEffects.d.ts.map +1 -0
- package/dist/hooks/useInteractionEffects.js +35 -0
- package/dist/hooks/useKey.d.ts +26 -0
- package/dist/hooks/useKey.d.ts.map +1 -0
- package/dist/hooks/useKey.js +73 -0
- package/dist/hooks/useLightHandlers.d.ts +14 -0
- package/dist/hooks/useLightHandlers.d.ts.map +1 -0
- package/dist/hooks/useLightHandlers.js +116 -0
- package/dist/hooks/useMaterialApplication.d.ts +9 -0
- package/dist/hooks/useMaterialApplication.d.ts.map +1 -0
- package/dist/hooks/useMaterialApplication.js +113 -0
- package/dist/hooks/useMaterialOptions.d.ts +13 -0
- package/dist/hooks/useMaterialOptions.d.ts.map +1 -0
- package/dist/hooks/useMaterialOptions.js +110 -0
- package/dist/hooks/useMaterialUniforms.d.ts +18 -0
- package/dist/hooks/useMaterialUniforms.d.ts.map +1 -0
- package/dist/hooks/useMaterialUniforms.js +96 -0
- package/dist/hooks/useMeshController.d.ts +3 -0
- package/dist/hooks/useMeshController.d.ts.map +1 -0
- package/dist/hooks/useMeshController.js +152 -0
- package/dist/hooks/useMouseHandlers.d.ts +8 -0
- package/dist/hooks/useMouseHandlers.d.ts.map +1 -0
- package/dist/hooks/useMouseHandlers.js +47 -0
- package/dist/hooks/useObjectAnimation.d.ts +13 -0
- package/dist/hooks/useObjectAnimation.d.ts.map +1 -0
- package/dist/hooks/useObjectAnimation.js +11 -0
- package/dist/hooks/useObjectEdges.d.ts +4 -0
- package/dist/hooks/useObjectEdges.d.ts.map +1 -0
- package/dist/hooks/useObjectEdges.js +199 -0
- package/dist/hooks/useOrbitControls.d.ts +7 -0
- package/dist/hooks/useOrbitControls.d.ts.map +1 -0
- package/dist/hooks/useOrbitControls.js +9 -0
- package/dist/hooks/useParticlePositions.d.ts +19 -0
- package/dist/hooks/useParticlePositions.d.ts.map +1 -0
- package/dist/hooks/useParticlePositions.js +56 -0
- package/dist/hooks/useParticlesColors.d.ts +14 -0
- package/dist/hooks/useParticlesColors.d.ts.map +1 -0
- package/dist/hooks/useParticlesColors.js +27 -0
- package/dist/hooks/useParticlesTextures.d.ts +10 -0
- package/dist/hooks/useParticlesTextures.d.ts.map +1 -0
- package/dist/hooks/useParticlesTextures.js +23 -0
- package/dist/hooks/usePathAnimation.d.ts +26 -0
- package/dist/hooks/usePathAnimation.d.ts.map +1 -0
- package/dist/hooks/usePathAnimation.js +120 -0
- package/dist/hooks/useSkyAnimation.d.ts +14 -0
- package/dist/hooks/useSkyAnimation.d.ts.map +1 -0
- package/dist/hooks/useSkyAnimation.js +46 -0
- package/dist/hooks/useSkySystem.d.ts +26 -0
- package/dist/hooks/useSkySystem.d.ts.map +1 -0
- package/dist/hooks/useSkySystem.js +57 -0
- package/dist/hooks/useSkyUniforms.d.ts +18 -0
- package/dist/hooks/useSkyUniforms.d.ts.map +1 -0
- package/dist/hooks/useSkyUniforms.js +59 -0
- package/dist/hooks/useTransformControls.d.ts +6 -0
- package/dist/hooks/useTransformControls.d.ts.map +1 -0
- package/dist/hooks/useTransformControls.js +111 -0
- package/dist/hooks/useWaterEnvironment.d.ts +5 -0
- package/dist/hooks/useWaterEnvironment.d.ts.map +1 -0
- package/dist/hooks/useWaterEnvironment.js +27 -0
- package/dist/hooks/useWaterReflections.d.ts +17 -0
- package/dist/hooks/useWaterReflections.d.ts.map +1 -0
- package/dist/hooks/useWaterReflections.js +77 -0
- package/dist/index.d.ts +140 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +109 -0
- package/dist/services/AnimationsManager.d.ts +33 -0
- package/dist/services/AnimationsManager.d.ts.map +1 -0
- package/dist/services/AnimationsManager.js +58 -0
- package/dist/services/FontManager.d.ts +32 -0
- package/dist/services/FontManager.d.ts.map +1 -0
- package/dist/services/FontManager.js +76 -0
- package/dist/services/TexturesManager.d.ts +17 -0
- package/dist/services/TexturesManager.d.ts.map +1 -0
- package/dist/services/TexturesManager.js +48 -0
- package/dist/shaders/RainMaterial.d.ts +34 -0
- package/dist/shaders/RainMaterial.d.ts.map +1 -0
- package/dist/shaders/RainMaterial.js +56 -0
- package/dist/shaders/ShaderEffectsMaterial.d.ts +279 -0
- package/dist/shaders/ShaderEffectsMaterial.d.ts.map +1 -0
- package/dist/shaders/ShaderEffectsMaterial.js +257 -0
- package/dist/shaders/ShootingStarMaterial.d.ts +14 -0
- package/dist/shaders/ShootingStarMaterial.d.ts.map +1 -0
- package/dist/shaders/ShootingStarMaterial.js +33 -0
- package/dist/shaders/SkyboxMaterial.d.ts +38 -0
- package/dist/shaders/SkyboxMaterial.d.ts.map +1 -0
- package/dist/shaders/SkyboxMaterial.js +57 -0
- package/dist/shaders/effects/EffectsVertexFunctions.glsl.d.ts +2 -0
- package/dist/shaders/effects/EffectsVertexFunctions.glsl.d.ts.map +1 -0
- package/dist/shaders/effects/EffectsVertexFunctions.glsl.js +167 -0
- package/dist/utils/CameraSingleton.d.ts +35 -0
- package/dist/utils/CameraSingleton.d.ts.map +1 -0
- package/dist/utils/CameraSingleton.js +178 -0
- package/dist/utils/anchorUtils.d.ts +10 -0
- package/dist/utils/anchorUtils.d.ts.map +1 -0
- package/dist/utils/anchorUtils.js +13 -0
- package/dist/utils/frameAnimations.d.ts +49 -0
- package/dist/utils/frameAnimations.d.ts.map +1 -0
- package/dist/utils/frameAnimations.js +213 -0
- package/dist/utils/handleGenerativeEffectsAnimations.d.ts +5 -0
- package/dist/utils/handleGenerativeEffectsAnimations.d.ts.map +1 -0
- package/dist/utils/handleGenerativeEffectsAnimations.js +268 -0
- package/dist/utils/hasHoverAnimation.d.ts +3 -0
- package/dist/utils/hasHoverAnimation.d.ts.map +1 -0
- package/dist/utils/hasHoverAnimation.js +15 -0
- package/dist/utils/particleAnimations.d.ts +3 -0
- package/dist/utils/particleAnimations.d.ts.map +1 -0
- package/dist/utils/particleAnimations.js +17 -0
- package/dist/utils/sceneQuery.d.ts +9 -0
- package/dist/utils/sceneQuery.d.ts.map +1 -0
- package/dist/utils/sceneQuery.js +22 -0
- package/dist/utils/shaderUtils.d.ts +6 -0
- package/dist/utils/shaderUtils.d.ts.map +1 -0
- package/dist/utils/shaderUtils.js +145 -0
- package/dist/utils/textEffects.d.ts +31 -0
- package/dist/utils/textEffects.d.ts.map +1 -0
- package/dist/utils/textEffects.js +61 -0
- package/dist/utils/utils3d.d.ts +7 -0
- package/dist/utils/utils3d.d.ts.map +1 -0
- package/dist/utils/utils3d.js +34 -0
- package/package.json +43 -0
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import { jsx as _jsx, Fragment as _Fragment, jsxs as _jsxs } from "react/jsx-runtime";
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import { useRef, useEffect, useCallback, useState } from 'react';
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import { useFrame } from '@react-three/fiber';
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import { useAnimationEvents } from '../hooks/useAnimationEvents';
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import { useSkyUniforms } from '../hooks/useSkyUniforms';
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import { useSkyAnimation } from '../hooks/useSkyAnimation';
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import { useSkySystem } from '../hooks/useSkySystem';
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import { findById } from '../utils/sceneQuery';
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import SkyMesh from './SkyMesh';
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function SkyController({ settings, timeSettings, scale = 1000, onSettingsChange, }) {
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const skyRef = useRef(null);
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const sunLightRef = useRef(null);
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const [isAnimating, setIsAnimating] = useState(false);
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const previousSettings = useRef(null);
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const { updateUniforms, getCurrentValues } = useSkyUniforms();
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const { animateSkyTransition } = useSkyAnimation();
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sunLightRef.current?.shadow?.map?.dispose();
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};
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}, []);
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useEffect(() => {
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handleSettings(settings);
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}, [settings]);
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useAnimationEvents({
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onStepStart: (event) => {
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if (!event.step?.transitions)
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return;
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event.step.transitions.forEach((transition) => {
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if (transition.state === 'sky' && skyRef.current) {
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skyRef.current.visible = true;
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setIsAnimating(true);
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animateSkyTransition(transition.properties.from, transition.properties.to, updateUniforms, handleCompletedUniforms, event.step?.duration);
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}
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});
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},
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});
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const handleTimeUpdate = useCallback((state) => {
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const { sunAzimuth, sunElevation, timeInHours } = state;
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const atmosphericParams = calculateSkyParamsForTime(timeInHours);
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const newSettings = {
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...settings,
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elevation: sunElevation,
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azimuth: sunAzimuth,
|
|
45
|
+
...atmosphericParams,
|
|
46
|
+
};
|
|
47
|
+
handleSettings(newSettings);
|
|
48
|
+
if (!state.autoAnimate) {
|
|
49
|
+
onSettingsChange?.(newSettings);
|
|
50
|
+
}
|
|
51
|
+
}, [settings, onSettingsChange]);
|
|
52
|
+
useSkySystem({
|
|
53
|
+
timeSettings,
|
|
54
|
+
onTimeUpdate: handleTimeUpdate,
|
|
55
|
+
enabled: settings.visible && timeSettings.enabled,
|
|
56
|
+
});
|
|
57
|
+
const handleMeshReady = useCallback((mesh) => {
|
|
58
|
+
skyRef.current = mesh;
|
|
59
|
+
updateUniforms(settings);
|
|
60
|
+
previousSettings.current = { ...settings };
|
|
61
|
+
}, [settings, updateUniforms]);
|
|
62
|
+
const updateSun = useCallback(() => {
|
|
63
|
+
if (!skyRef.current?.material || !sunLightRef.current)
|
|
64
|
+
return;
|
|
65
|
+
const uniforms = skyRef.current.material.uniforms;
|
|
66
|
+
if (!uniforms?.sunPosition)
|
|
67
|
+
return;
|
|
68
|
+
const distance = 100;
|
|
69
|
+
const sp = uniforms.sunPosition.value;
|
|
70
|
+
sunLightRef.current.position.set(sp.x * distance, sp.y * distance, sp.z * distance);
|
|
71
|
+
sunLightRef.current.shadow.camera.updateProjectionMatrix();
|
|
72
|
+
const moon = findById('3drise-moon');
|
|
73
|
+
if (moon)
|
|
74
|
+
moon.position.set(sp.x * scale, sp.y * scale, sp.z * scale);
|
|
75
|
+
}, [scale]);
|
|
76
|
+
const hasActualChanges = useCallback((next, prev) => {
|
|
77
|
+
if (!prev)
|
|
78
|
+
return true;
|
|
79
|
+
return (next.visible !== prev.visible ||
|
|
80
|
+
Math.abs(next.turbidity - prev.turbidity) > 0.01 ||
|
|
81
|
+
Math.abs(next.rayleigh - prev.rayleigh) > 0.01 ||
|
|
82
|
+
Math.abs(next.mieCoefficient - prev.mieCoefficient) > 0.001 ||
|
|
83
|
+
Math.abs(next.mieDirectionalG - prev.mieDirectionalG) > 0.001 ||
|
|
84
|
+
Math.abs(next.elevation - prev.elevation) > 0.1 ||
|
|
85
|
+
Math.abs(next.azimuth - prev.azimuth) > 0.1);
|
|
86
|
+
}, []);
|
|
87
|
+
const handleCompletedUniforms = (s) => {
|
|
88
|
+
previousSettings.current = { ...s };
|
|
89
|
+
setIsAnimating(false);
|
|
90
|
+
};
|
|
91
|
+
const handleSettings = (newSettings) => {
|
|
92
|
+
if (!skyRef.current || isAnimating || !newSettings)
|
|
93
|
+
return;
|
|
94
|
+
if (!hasActualChanges(newSettings, previousSettings.current))
|
|
95
|
+
return;
|
|
96
|
+
if (sunLightRef.current)
|
|
97
|
+
sunLightRef.current.visible = newSettings.visible;
|
|
98
|
+
updateUniforms(newSettings);
|
|
99
|
+
updateSun();
|
|
100
|
+
previousSettings.current = { ...newSettings };
|
|
101
|
+
};
|
|
102
|
+
const handleMouseMove = (mouse) => {
|
|
103
|
+
const handlers = settings.handlers;
|
|
104
|
+
if (!handlers || isAnimating || !skyRef.current)
|
|
105
|
+
return;
|
|
106
|
+
if (!handlers.onMouseMove?.enabled)
|
|
107
|
+
return;
|
|
108
|
+
let updated = { ...settings };
|
|
109
|
+
handlers.onMouseMove.properties.forEach((propConfig) => {
|
|
110
|
+
const { property } = propConfig;
|
|
111
|
+
const { sensitivity, min: minVal, max: maxVal, axis } = propConfig.propertySettings;
|
|
112
|
+
let movement = axis === 'x' ? mouse.x * sensitivity
|
|
113
|
+
: axis === 'y' ? mouse.y * sensitivity
|
|
114
|
+
: (mouse.x + mouse.y) * 0.5 * sensitivity;
|
|
115
|
+
if (movement !== 0) {
|
|
116
|
+
let newVal = updated[property] + movement;
|
|
117
|
+
if (typeof minVal === 'number')
|
|
118
|
+
newVal = Math.max(newVal, minVal);
|
|
119
|
+
if (typeof maxVal === 'number')
|
|
120
|
+
newVal = Math.min(newVal, maxVal);
|
|
121
|
+
updated[property] = newVal;
|
|
122
|
+
}
|
|
123
|
+
});
|
|
124
|
+
handleSettings(updated);
|
|
125
|
+
};
|
|
126
|
+
useFrame((state) => {
|
|
127
|
+
handleMouseMove({ x: state.pointer.x, y: state.pointer.y });
|
|
128
|
+
});
|
|
129
|
+
return (_jsxs(_Fragment, { children: [_jsx(SkyMesh, { ref: skyRef, settings: settings, scale: scale, onMeshReady: handleMeshReady }), _jsx("directionalLight", { ref: sunLightRef, color: "#ffffff", intensity: 1, castShadow: true })] }));
|
|
130
|
+
}
|
|
131
|
+
// ─── Atmospheric parameter calculation ───────────────────────────────────────
|
|
132
|
+
function calculateSkyParamsForTime(timeInHours) {
|
|
133
|
+
const nightParams = { turbidity: 0.5, rayleigh: 0.1, mieCoefficient: 0.001, mieDirectionalG: 0.8 };
|
|
134
|
+
const sunriseParams = { turbidity: 4, rayleigh: 3, mieCoefficient: 0.01, mieDirectionalG: 0.9 };
|
|
135
|
+
const dayParams = { turbidity: 0.7, rayleigh: 0.54, mieCoefficient: 0.005, mieDirectionalG: 0.7 };
|
|
136
|
+
const sunsetParams = { turbidity: 4.5, rayleigh: 3.5, mieCoefficient: 0.012, mieDirectionalG: 0.92 };
|
|
137
|
+
const lerp = (a, b, t) => a + (b - a) * Math.max(0, Math.min(1, t));
|
|
138
|
+
const ss = (t) => t * t * (3 - 2 * t);
|
|
139
|
+
const lerpP = (from, to, t) => ({
|
|
140
|
+
turbidity: lerp(from.turbidity, to.turbidity, ss(t)),
|
|
141
|
+
rayleigh: lerp(from.rayleigh, to.rayleigh, ss(t)),
|
|
142
|
+
mieCoefficient: lerp(from.mieCoefficient, to.mieCoefficient, ss(t)),
|
|
143
|
+
mieDirectionalG: lerp(from.mieDirectionalG, to.mieDirectionalG, ss(t)),
|
|
144
|
+
});
|
|
145
|
+
if (timeInHours < 5)
|
|
146
|
+
return nightParams;
|
|
147
|
+
if (timeInHours < 6.5)
|
|
148
|
+
return lerpP(nightParams, sunriseParams, (timeInHours - 5) / 1.5);
|
|
149
|
+
if (timeInHours < 8)
|
|
150
|
+
return lerpP(sunriseParams, dayParams, (timeInHours - 6.5) / 1.5);
|
|
151
|
+
if (timeInHours < 17)
|
|
152
|
+
return dayParams;
|
|
153
|
+
if (timeInHours < 19)
|
|
154
|
+
return lerpP(dayParams, sunsetParams, (timeInHours - 17) / 2);
|
|
155
|
+
if (timeInHours < 21)
|
|
156
|
+
return lerpP(sunsetParams, nightParams, (timeInHours - 19) / 2);
|
|
157
|
+
return nightParams;
|
|
158
|
+
}
|
|
159
|
+
export default SkyController;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import { Mesh } from 'three';
|
|
3
|
+
import type { SkySettings } from '@ntalmagor/3drize-core';
|
|
4
|
+
export interface SkyMeshProps {
|
|
5
|
+
settings: SkySettings;
|
|
6
|
+
scale?: number;
|
|
7
|
+
onMeshReady?: (mesh: Mesh) => void;
|
|
8
|
+
}
|
|
9
|
+
declare const SkyMesh: React.ForwardRefExoticComponent<SkyMeshProps & React.RefAttributes<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes, import("three").BufferGeometryEventMap>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
|
|
10
|
+
export default SkyMesh;
|
|
11
|
+
//# sourceMappingURL=SkyMesh.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SkyMesh.d.ts","sourceRoot":"","sources":["../../src/components/SkyMesh.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAqC,MAAM,OAAO,CAAC;AAE1D,OAAO,EAAE,IAAI,EAAE,MAAM,OAAO,CAAC;AAC7B,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAE1D,MAAM,WAAW,YAAY;IAC3B,QAAQ,EAAE,WAAW,CAAC;IACtB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,IAAI,KAAK,IAAI,CAAC;CACpC;AAED,QAAA,MAAM,OAAO,oRAuCX,CAAC;AAGH,eAAe,OAAO,CAAC"}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import { jsx as _jsx } from "react/jsx-runtime";
|
|
2
|
+
import React, { useRef, useMemo, useEffect } from 'react';
|
|
3
|
+
import { Sky } from 'three/examples/jsm/objects/Sky.js';
|
|
4
|
+
const SkyMesh = React.forwardRef(({ settings, scale = 1000, onMeshReady }, ref) => {
|
|
5
|
+
const meshRef = useRef(null);
|
|
6
|
+
const skyObject = useMemo(() => {
|
|
7
|
+
const sky = new Sky();
|
|
8
|
+
sky.scale.setScalar(10000);
|
|
9
|
+
return sky;
|
|
10
|
+
}, []);
|
|
11
|
+
useEffect(() => {
|
|
12
|
+
return () => {
|
|
13
|
+
skyObject.geometry?.dispose();
|
|
14
|
+
if (Array.isArray(skyObject.material)) {
|
|
15
|
+
skyObject.material.forEach(m => m.dispose());
|
|
16
|
+
}
|
|
17
|
+
else {
|
|
18
|
+
skyObject.material?.dispose();
|
|
19
|
+
}
|
|
20
|
+
};
|
|
21
|
+
}, [skyObject]);
|
|
22
|
+
useEffect(() => {
|
|
23
|
+
if (meshRef.current && onMeshReady)
|
|
24
|
+
onMeshReady(meshRef.current);
|
|
25
|
+
}, [onMeshReady]);
|
|
26
|
+
const combinedRef = (node) => {
|
|
27
|
+
meshRef.current = node;
|
|
28
|
+
if (typeof ref === 'function')
|
|
29
|
+
ref(node);
|
|
30
|
+
else if (ref)
|
|
31
|
+
ref.current = node;
|
|
32
|
+
};
|
|
33
|
+
return (_jsx("primitive", { ref: combinedRef, object: skyObject, visible: true, scale: scale, userData: { id: '3drise-sky' } }));
|
|
34
|
+
});
|
|
35
|
+
SkyMesh.displayName = 'SkyMesh';
|
|
36
|
+
export default SkyMesh;
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import type { TimeSettings } from '../../../core/src/types/scene3d';
|
|
4
|
+
import type { StarsSettings, CloudsSettings, SkySettings, RainSettings, FogSettings } from '../../../core/src/types/environment';
|
|
5
|
+
import type { MaterialSettings } from '../../../core/src/types/materials';
|
|
6
|
+
export interface SkySystemRef {
|
|
7
|
+
setTime: (hours: number, minutes?: number) => void;
|
|
8
|
+
getTime: () => Date;
|
|
9
|
+
getTimeOfDay: () => string;
|
|
10
|
+
getSunDirection: () => THREE.Vector3;
|
|
11
|
+
}
|
|
12
|
+
export interface SkySystemProps {
|
|
13
|
+
timeSettings: TimeSettings;
|
|
14
|
+
visible?: boolean;
|
|
15
|
+
sunSystemVisible?: boolean;
|
|
16
|
+
sunSize?: number;
|
|
17
|
+
moonSize?: number;
|
|
18
|
+
skyboxScale?: number;
|
|
19
|
+
sunIntensity?: number;
|
|
20
|
+
castShadow?: boolean;
|
|
21
|
+
shadowMapSize?: number;
|
|
22
|
+
playerPosition?: THREE.Vector3;
|
|
23
|
+
starsSettings?: StarsSettings;
|
|
24
|
+
cloudsSettings?: CloudsSettings;
|
|
25
|
+
cloudsMaterialSettings?: MaterialSettings;
|
|
26
|
+
skyControllerSettings?: SkySettings;
|
|
27
|
+
rainSettings?: RainSettings;
|
|
28
|
+
fogSettings?: FogSettings;
|
|
29
|
+
onTimeOfDayChange?: (timeOfDay: string, elapsedTime: number) => void;
|
|
30
|
+
onTimeUpdate?: (timeOfDay: number) => void;
|
|
31
|
+
}
|
|
32
|
+
declare const SkySystem: React.ForwardRefExoticComponent<SkySystemProps & React.RefAttributes<SkySystemRef>>;
|
|
33
|
+
export default SkySystem;
|
|
34
|
+
//# sourceMappingURL=SkySystem.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SkySystem.d.ts","sourceRoot":"","sources":["../../src/components/SkySystem.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA6D,MAAM,OAAO,CAAC;AAClF,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAW/B,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iCAAiC,CAAC;AACpE,OAAO,KAAK,EAAE,aAAa,EAAE,cAAc,EAAE,WAAW,EAAE,YAAY,EAAE,WAAW,EAAE,MAAM,qCAAqC,CAAC;AACjI,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,mCAAmC,CAAC;AAE1E,MAAM,WAAW,YAAY;IAC3B,OAAO,EAAE,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IACnD,OAAO,EAAE,MAAM,IAAI,CAAC;IACpB,YAAY,EAAE,MAAM,MAAM,CAAC;IAC3B,eAAe,EAAE,MAAM,KAAK,CAAC,OAAO,CAAC;CACtC;AAED,MAAM,WAAW,cAAc;IAC7B,YAAY,EAAE,YAAY,CAAC;IAC3B,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAC3B,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,cAAc,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC;IAC/B,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,cAAc,CAAC,EAAE,cAAc,CAAC;IAChC,sBAAsB,CAAC,EAAE,gBAAgB,CAAC;IAC1C,qBAAqB,CAAC,EAAE,WAAW,CAAC;IACpC,YAAY,CAAC,EAAE,YAAY,CAAC;IAC5B,WAAW,CAAC,EAAE,WAAW,CAAC;IAC1B,iBAAiB,CAAC,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,KAAK,IAAI,CAAC;IACrE,YAAY,CAAC,EAAE,CAAC,SAAS,EAAE,MAAM,KAAK,IAAI,CAAC;CAC5C;AAED,QAAA,MAAM,SAAS,qFA0Gb,CAAC;AAIH,eAAe,SAAS,CAAC"}
|
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
import { jsx as _jsx, Fragment as _Fragment, jsxs as _jsxs } from "react/jsx-runtime";
|
|
2
|
+
import { useEffect, useRef, forwardRef, useImperativeHandle } from 'react';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { useFrame } from '@react-three/fiber';
|
|
5
|
+
import { skySystemManager } from '../../../core/src/services/SkySystemManager';
|
|
6
|
+
import Skybox from './Skybox';
|
|
7
|
+
import Lensflare from './Lensflare';
|
|
8
|
+
import SunLight from './SunLight';
|
|
9
|
+
import Clouds from './Clouds';
|
|
10
|
+
import Galaxy from './Galaxy';
|
|
11
|
+
import SkyController from './SkyController';
|
|
12
|
+
import Rain from './Rain';
|
|
13
|
+
import SceneFog from './SceneFog';
|
|
14
|
+
const SkySystem = forwardRef(({ timeSettings, visible = true, sunSystemVisible = false, sunSize = 1, moonSize = 1, skyboxScale = 100000, sunIntensity = 1, castShadow = true, shadowMapSize = 2048, playerPosition = new THREE.Vector3(0, 0, 0), starsSettings, cloudsSettings, cloudsMaterialSettings, skyControllerSettings, rainSettings, fogSettings, onTimeOfDayChange, onTimeUpdate, }, ref) => {
|
|
15
|
+
const previousTimeOfDayRef = useRef(null);
|
|
16
|
+
useImperativeHandle(ref, () => ({
|
|
17
|
+
setTime: (h, m) => skySystemManager.setTime(h, m),
|
|
18
|
+
getTime: () => skySystemManager.getTime(),
|
|
19
|
+
getTimeOfDay: () => skySystemManager.getTimeOfDay(),
|
|
20
|
+
getSunDirection: () => skySystemManager.getSunDirection(),
|
|
21
|
+
}));
|
|
22
|
+
useEffect(() => {
|
|
23
|
+
skySystemManager.setTimeSettings(timeSettings);
|
|
24
|
+
}, [timeSettings]);
|
|
25
|
+
useEffect(() => {
|
|
26
|
+
if (!onTimeUpdate)
|
|
27
|
+
return;
|
|
28
|
+
skySystemManager.setOnTimeSync(onTimeUpdate);
|
|
29
|
+
return () => { skySystemManager.setOnTimeSync(null); };
|
|
30
|
+
}, [onTimeUpdate]);
|
|
31
|
+
useFrame((_, delta) => {
|
|
32
|
+
if (!timeSettings.enabled || !timeSettings.autoAnimate)
|
|
33
|
+
return;
|
|
34
|
+
skySystemManager.tick(delta);
|
|
35
|
+
const current = skySystemManager.getTimeOfDay();
|
|
36
|
+
if (previousTimeOfDayRef.current !== null && previousTimeOfDayRef.current !== current) {
|
|
37
|
+
const state = skySystemManager.getState();
|
|
38
|
+
onTimeOfDayChange?.(current, state.elapsedTime);
|
|
39
|
+
}
|
|
40
|
+
previousTimeOfDayRef.current = current;
|
|
41
|
+
});
|
|
42
|
+
if (!visible)
|
|
43
|
+
return null;
|
|
44
|
+
return (_jsxs("group", { children: [skyControllerSettings && !sunSystemVisible && (_jsx(SkyController, { settings: skyControllerSettings, timeSettings: timeSettings })), sunSystemVisible && (_jsxs(_Fragment, { children: [_jsx(Skybox, { visible: true, scale: skyboxScale, sunSize: sunSize, moonSize: moonSize, timeSettings: timeSettings }), _jsx(Lensflare, { visible: true, intensity: sunIntensity, timeSettings: timeSettings }), _jsx(SunLight, { visible: true, timeSettings: timeSettings, targetPosition: playerPosition, intensity: sunIntensity, castShadow: castShadow, shadowMapSize: shadowMapSize })] })), cloudsSettings?.visible && (_jsx(Clouds, { visible: true, scale: cloudsSettings.scale, height: cloudsSettings.position?.[1] ?? 400, speed: cloudsSettings.speed, materialSettings: cloudsMaterialSettings, timeSettings: timeSettings })), starsSettings && (_jsx(Galaxy, { settings: starsSettings })), rainSettings?.visible && (_jsx(Rain, { settings: rainSettings })), fogSettings && (_jsx(SceneFog, { fog: fogSettings }))] }));
|
|
45
|
+
});
|
|
46
|
+
SkySystem.displayName = 'SkySystem';
|
|
47
|
+
export default SkySystem;
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import type { TimeSettings } from '../../../core/src/types/scene3d';
|
|
3
|
+
export interface SkyboxProps {
|
|
4
|
+
visible?: boolean;
|
|
5
|
+
scale?: number;
|
|
6
|
+
sunSize?: number;
|
|
7
|
+
moonSize?: number;
|
|
8
|
+
timeSettings: TimeSettings;
|
|
9
|
+
}
|
|
10
|
+
declare const Skybox: React.FC<SkyboxProps>;
|
|
11
|
+
export default Skybox;
|
|
12
|
+
//# sourceMappingURL=Skybox.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Skybox.d.ts","sourceRoot":"","sources":["../../src/components/Skybox.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8B,MAAM,OAAO,CAAC;AAInD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iCAAiC,CAAC;AAwBpE,MAAM,WAAW,WAAW;IAC1B,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,YAAY,EAAE,YAAY,CAAC;CAC5B;AAED,QAAA,MAAM,MAAM,EAAE,KAAK,CAAC,EAAE,CAAC,WAAW,CAiFjC,CAAC;AAEF,eAAe,MAAM,CAAC"}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
|
|
2
|
+
import { useRef, useCallback } from 'react';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { SkyboxMaterial } from '../shaders/SkyboxMaterial';
|
|
5
|
+
import { useSkySystem } from '../hooks/useSkySystem';
|
|
6
|
+
// Extend R3F with skyboxMaterial
|
|
7
|
+
import { extend } from '@react-three/fiber';
|
|
8
|
+
extend({ SkyboxMaterial });
|
|
9
|
+
const COLORS = {
|
|
10
|
+
white: new THREE.Color(0xffffff),
|
|
11
|
+
orange: new THREE.Color(0xff4500),
|
|
12
|
+
yellow: new THREE.Color(0xffd700),
|
|
13
|
+
red: new THREE.Color(0xff6347),
|
|
14
|
+
darkRed: new THREE.Color(0xd32f2f),
|
|
15
|
+
skyBlue: new THREE.Color(0x87ceeb),
|
|
16
|
+
darkSky: new THREE.Color(0x0d1321),
|
|
17
|
+
nightSky: new THREE.Color(0x1c2331),
|
|
18
|
+
moon: new THREE.Color(0xe6e8fa),
|
|
19
|
+
};
|
|
20
|
+
const MAX_ELEVATION = 42;
|
|
21
|
+
const DARKNESS_START = 20.42;
|
|
22
|
+
const DARKNESS_END = 6.58;
|
|
23
|
+
const SUNRISE = 6;
|
|
24
|
+
const SUNSET = 21;
|
|
25
|
+
const Skybox = ({ visible = true, scale = 100000, sunSize = 1, moonSize = 1, timeSettings, }) => {
|
|
26
|
+
const materialRef = useRef(null);
|
|
27
|
+
const sunColorRef = useRef(new THREE.Color(0xffe5b0));
|
|
28
|
+
const skyColorLowRef = useRef(new THREE.Color(0x6fa2ef));
|
|
29
|
+
const skyColorHighRef = useRef(new THREE.Color(0x2053ff));
|
|
30
|
+
const targetSunColorRef = useRef(new THREE.Color(0xffe5b0));
|
|
31
|
+
const targetSkyColorLowRef = useRef(new THREE.Color(0x6fa2ef));
|
|
32
|
+
const targetSkyColorHighRef = useRef(new THREE.Color(0x2053ff));
|
|
33
|
+
const handleTimeUpdate = useCallback((state) => {
|
|
34
|
+
const { timeInHours, normalizedTime, isDaytime, timeOfDay, sunElevation, sunAzimuth, delta } = state;
|
|
35
|
+
const isInDarkTransition = (timeInHours >= DARKNESS_START && timeInHours <= SUNSET) ||
|
|
36
|
+
(timeInHours >= SUNRISE && timeInHours <= DARKNESS_END);
|
|
37
|
+
void isInDarkTransition;
|
|
38
|
+
if (isDaytime) {
|
|
39
|
+
const normalizedElevation = Math.min(sunElevation / MAX_ELEVATION, 1);
|
|
40
|
+
const t = Math.pow(1 - normalizedElevation, 3);
|
|
41
|
+
targetSunColorRef.current.lerpColors(COLORS.white, COLORS.orange, t);
|
|
42
|
+
let horizonColor = COLORS.skyBlue.clone();
|
|
43
|
+
if (timeOfDay === 'Sunrise') {
|
|
44
|
+
horizonColor = COLORS.yellow.clone().lerp(COLORS.red, normalizedTime / 0.25);
|
|
45
|
+
}
|
|
46
|
+
else if (timeOfDay === 'Sunset') {
|
|
47
|
+
horizonColor = COLORS.red.clone().lerp(COLORS.darkRed, (normalizedTime - 0.75) / 0.25);
|
|
48
|
+
}
|
|
49
|
+
targetSkyColorLowRef.current.copy(horizonColor);
|
|
50
|
+
targetSkyColorHighRef.current.lerpColors(COLORS.skyBlue, COLORS.darkSky, t);
|
|
51
|
+
}
|
|
52
|
+
else {
|
|
53
|
+
targetSunColorRef.current.copy(COLORS.moon).multiplyScalar(1.8);
|
|
54
|
+
targetSkyColorLowRef.current.copy(COLORS.darkSky);
|
|
55
|
+
targetSkyColorHighRef.current.copy(COLORS.nightSky);
|
|
56
|
+
}
|
|
57
|
+
const colorLerpSpeed = Math.min(1, 2.0 * (delta !== 0 ? delta : 1));
|
|
58
|
+
sunColorRef.current.lerp(targetSunColorRef.current, colorLerpSpeed);
|
|
59
|
+
skyColorLowRef.current.lerp(targetSkyColorLowRef.current, colorLerpSpeed);
|
|
60
|
+
skyColorHighRef.current.lerp(targetSkyColorHighRef.current, colorLerpSpeed);
|
|
61
|
+
if (materialRef.current) {
|
|
62
|
+
materialRef.current.uSunAzimuth = sunAzimuth;
|
|
63
|
+
materialRef.current.uSunElevation = sunElevation;
|
|
64
|
+
materialRef.current.uSunColor = sunColorRef.current;
|
|
65
|
+
materialRef.current.uSkyColorLow = skyColorLowRef.current;
|
|
66
|
+
materialRef.current.uSkyColorHigh = skyColorHighRef.current;
|
|
67
|
+
materialRef.current.uSunSize = isDaytime ? sunSize : moonSize;
|
|
68
|
+
}
|
|
69
|
+
}, [sunSize, moonSize]);
|
|
70
|
+
useSkySystem({
|
|
71
|
+
timeSettings,
|
|
72
|
+
onTimeUpdate: handleTimeUpdate,
|
|
73
|
+
enabled: visible,
|
|
74
|
+
});
|
|
75
|
+
if (!visible)
|
|
76
|
+
return null;
|
|
77
|
+
return (_jsxs("mesh", { scale: scale, children: [_jsx("boxGeometry", { args: [1, 1, 1] }), _jsx("skyboxMaterial", { ref: materialRef, side: THREE.BackSide, depthWrite: false, fog: false })] }));
|
|
78
|
+
};
|
|
79
|
+
export default Skybox;
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import '../../../core/src/shaders/StarsMaterial';
|
|
4
|
+
import type { StarsSettings } from '../../../core/src/types/environment';
|
|
5
|
+
import type { TimeSettings } from '../../../core/src/types/scene3d';
|
|
6
|
+
export declare function generateStarsGeometry(count: number): THREE.BufferGeometry;
|
|
7
|
+
export interface StarsProps {
|
|
8
|
+
settings: StarsSettings;
|
|
9
|
+
timeSettings?: TimeSettings;
|
|
10
|
+
sunSystemEnabled?: boolean;
|
|
11
|
+
}
|
|
12
|
+
declare const Stars: React.FC<StarsProps>;
|
|
13
|
+
export default Stars;
|
|
14
|
+
//# sourceMappingURL=Stars.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Stars.d.ts","sourceRoot":"","sources":["../../src/components/Stars.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA4D,MAAM,OAAO,CAAC;AACjF,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAE/B,OAAO,yCAAyC,CAAC;AAIjD,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,qCAAqC,CAAC;AAEzE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iCAAiC,CAAC;AAEpE,wBAAgB,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,KAAK,CAAC,cAAc,CA6DzE;AAED,MAAM,WAAW,UAAU;IACzB,QAAQ,EAAE,aAAa,CAAC;IACxB,YAAY,CAAC,EAAE,YAAY,CAAC;IAC5B,gBAAgB,CAAC,EAAE,OAAO,CAAC;CAC5B;AAED,QAAA,MAAM,KAAK,EAAE,KAAK,CAAC,EAAE,CAAC,UAAU,CAqI/B,CAAC;AAEF,eAAe,KAAK,CAAC"}
|
|
@@ -0,0 +1,165 @@
|
|
|
1
|
+
import { jsx as _jsx } from "react/jsx-runtime";
|
|
2
|
+
import { useRef, useMemo, useCallback, useState, useEffect } from 'react';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { useFrame } from '@react-three/fiber';
|
|
5
|
+
import '../../../core/src/shaders/StarsMaterial';
|
|
6
|
+
import { useSkySystem } from '../hooks/useSkySystem';
|
|
7
|
+
import { useParticlesColors } from '../hooks/useParticlesColors';
|
|
8
|
+
import { useAnimationEvents } from '../hooks/useAnimationEvents';
|
|
9
|
+
export function generateStarsGeometry(count) {
|
|
10
|
+
const halfCount = Math.floor(count / 2);
|
|
11
|
+
const geometry = new THREE.BufferGeometry();
|
|
12
|
+
const topPositions = new Float32Array(halfCount * 3);
|
|
13
|
+
for (let i = 0; i < halfCount; i++) {
|
|
14
|
+
const u = Math.random();
|
|
15
|
+
const v = Math.random() * 0.5 + 0.5;
|
|
16
|
+
const theta = 2 * Math.PI * u;
|
|
17
|
+
const phi = Math.acos(2 * v - 1);
|
|
18
|
+
topPositions.set([
|
|
19
|
+
Math.sin(phi) * Math.cos(theta),
|
|
20
|
+
Math.cos(phi),
|
|
21
|
+
Math.sin(phi) * Math.sin(theta),
|
|
22
|
+
], i * 3);
|
|
23
|
+
}
|
|
24
|
+
const positions = new Float32Array(halfCount * 6);
|
|
25
|
+
positions.set(topPositions, 0);
|
|
26
|
+
for (let i = 0; i < halfCount; i++) {
|
|
27
|
+
positions.set([topPositions[i * 3], -topPositions[i * 3 + 1], topPositions[i * 3 + 2]], (i + halfCount) * 3);
|
|
28
|
+
}
|
|
29
|
+
const colors = new Float32Array(halfCount * 3);
|
|
30
|
+
for (let i = 0; i < halfCount; i++) {
|
|
31
|
+
const v = Math.random();
|
|
32
|
+
const c = v < 0.15 ? [0.8, 0.85, 1.0] : v < 0.3 ? [1.0, 0.95, 0.8] : [1.0, 1.0, 1.0];
|
|
33
|
+
colors.set(c, i * 3);
|
|
34
|
+
}
|
|
35
|
+
const mirroredColors = new Float32Array(halfCount * 6);
|
|
36
|
+
mirroredColors.set(colors, 0);
|
|
37
|
+
mirroredColors.set(colors, colors.length);
|
|
38
|
+
const sizes = new Float32Array(halfCount);
|
|
39
|
+
for (let i = 0; i < halfCount; i++) {
|
|
40
|
+
const v = Math.random();
|
|
41
|
+
sizes[i] = v < 0.01 ? 40 + Math.random() * 20 : v < 0.05 ? 25 + Math.random() * 15 : v < 0.2 ? 15 + Math.random() * 10 : 5 + Math.random() * 5;
|
|
42
|
+
}
|
|
43
|
+
const mirroredSizes = new Float32Array(halfCount * 2);
|
|
44
|
+
mirroredSizes.set(sizes, 0);
|
|
45
|
+
mirroredSizes.set(sizes, sizes.length);
|
|
46
|
+
const phases = new Float32Array(halfCount);
|
|
47
|
+
for (let i = 0; i < halfCount; i++)
|
|
48
|
+
phases[i] = Math.random() * Math.PI * 2;
|
|
49
|
+
const mirroredPhases = new Float32Array(halfCount * 2);
|
|
50
|
+
mirroredPhases.set(phases, 0);
|
|
51
|
+
mirroredPhases.set(phases, phases.length);
|
|
52
|
+
const freqs = new Float32Array(halfCount);
|
|
53
|
+
for (let i = 0; i < halfCount; i++)
|
|
54
|
+
freqs[i] = 1.0 + Math.random() * 2.0;
|
|
55
|
+
const mirroredFreqs = new Float32Array(halfCount * 2);
|
|
56
|
+
mirroredFreqs.set(freqs, 0);
|
|
57
|
+
mirroredFreqs.set(freqs, freqs.length);
|
|
58
|
+
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
|
59
|
+
geometry.setAttribute('color', new THREE.BufferAttribute(mirroredColors, 3));
|
|
60
|
+
geometry.setAttribute('size', new THREE.BufferAttribute(mirroredSizes, 1));
|
|
61
|
+
geometry.setAttribute('phase', new THREE.BufferAttribute(mirroredPhases, 1));
|
|
62
|
+
geometry.setAttribute('freq', new THREE.BufferAttribute(mirroredFreqs, 1));
|
|
63
|
+
return geometry;
|
|
64
|
+
}
|
|
65
|
+
const Stars = ({ settings, timeSettings, sunSystemEnabled = false }) => {
|
|
66
|
+
const pointsRef = useRef(null);
|
|
67
|
+
const materialRef = useRef(null);
|
|
68
|
+
const { visible, position, rotation, scale, rotateSpeed, count, color } = settings;
|
|
69
|
+
const opacityRef = useRef(1);
|
|
70
|
+
const targetOpacityRef = useRef(1);
|
|
71
|
+
const [isVisible, setIsVisible] = useState(true);
|
|
72
|
+
const [animatedTransform, setAnimatedTransform] = useState({
|
|
73
|
+
position, rotation, scale, targetPosition: position, targetRotation: rotation, targetScale: scale,
|
|
74
|
+
});
|
|
75
|
+
const [duration, setDuration] = useState(1);
|
|
76
|
+
const [colors, setColors] = useState({ baseColor: color, targetColor: color });
|
|
77
|
+
const { baseColorRef, targetColorRef, colorAnimationProgress } = useParticlesColors({
|
|
78
|
+
color: colors.baseColor,
|
|
79
|
+
targetColor: colors.targetColor,
|
|
80
|
+
});
|
|
81
|
+
const geometry = useMemo(() => generateStarsGeometry(count), [count]);
|
|
82
|
+
useEffect(() => () => { geometry.dispose(); }, [geometry]);
|
|
83
|
+
useEffect(() => {
|
|
84
|
+
setAnimatedTransform({ position, rotation, scale });
|
|
85
|
+
}, [position, rotation, scale]);
|
|
86
|
+
useEffect(() => {
|
|
87
|
+
setColors(prev => ({ ...prev, baseColor: color, targetColor: color }));
|
|
88
|
+
}, [color]);
|
|
89
|
+
useEffect(() => {
|
|
90
|
+
if (!sunSystemEnabled) {
|
|
91
|
+
setIsVisible(true);
|
|
92
|
+
opacityRef.current = 1;
|
|
93
|
+
targetOpacityRef.current = 1;
|
|
94
|
+
}
|
|
95
|
+
}, [sunSystemEnabled]);
|
|
96
|
+
useAnimationEvents({
|
|
97
|
+
onStepStart: (event) => {
|
|
98
|
+
if (!event.step?.transitions)
|
|
99
|
+
return;
|
|
100
|
+
for (let i = 0; i < event.step.transitions.length; i++) {
|
|
101
|
+
const transition = event.step.transitions[i];
|
|
102
|
+
const last = i > 0 ? event.step.transitions[event.step.transitions.length - 1] : null;
|
|
103
|
+
if (transition.state === 'stars' && event.sequenceId) {
|
|
104
|
+
setDuration(event.step.duration);
|
|
105
|
+
setColors({
|
|
106
|
+
baseColor: transition.properties.from?.color || last?.properties.to.color || colors.baseColor,
|
|
107
|
+
targetColor: transition.properties.to.color,
|
|
108
|
+
});
|
|
109
|
+
}
|
|
110
|
+
}
|
|
111
|
+
},
|
|
112
|
+
});
|
|
113
|
+
const handleTimeUpdate = useCallback((state) => {
|
|
114
|
+
const { normalizedTime, isDaytime, elapsedTime, delta, autoAnimate } = state;
|
|
115
|
+
if (!autoAnimate || !sunSystemEnabled)
|
|
116
|
+
return;
|
|
117
|
+
if (!isDaytime) {
|
|
118
|
+
targetOpacityRef.current = 1;
|
|
119
|
+
}
|
|
120
|
+
else {
|
|
121
|
+
const sunriseEnd = 0.15;
|
|
122
|
+
const sunsetStart = 0.85;
|
|
123
|
+
if (normalizedTime <= sunriseEnd) {
|
|
124
|
+
targetOpacityRef.current = 1 - normalizedTime / sunriseEnd;
|
|
125
|
+
}
|
|
126
|
+
else if (normalizedTime >= sunsetStart) {
|
|
127
|
+
targetOpacityRef.current = (normalizedTime - sunsetStart) / (1 - sunsetStart);
|
|
128
|
+
}
|
|
129
|
+
else {
|
|
130
|
+
targetOpacityRef.current = 0;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
const opacityLerpSpeed = Math.min(1, 1.5 * (delta !== 0 ? delta : 1));
|
|
134
|
+
opacityRef.current += (targetOpacityRef.current - opacityRef.current) * opacityLerpSpeed;
|
|
135
|
+
const shouldBeVisible = opacityRef.current > 0.01;
|
|
136
|
+
if (shouldBeVisible !== isVisible)
|
|
137
|
+
setIsVisible(shouldBeVisible);
|
|
138
|
+
if (materialRef.current) {
|
|
139
|
+
materialRef.current.time = elapsedTime;
|
|
140
|
+
materialRef.current.opacity = opacityRef.current;
|
|
141
|
+
}
|
|
142
|
+
}, [isVisible, sunSystemEnabled]);
|
|
143
|
+
const defaultTimeSettings = { enabled: false, timeOfDay: 12, timescale: 60, autoAnimate: false, syncWithRealTime: false };
|
|
144
|
+
useSkySystem({
|
|
145
|
+
timeSettings: timeSettings ?? defaultTimeSettings,
|
|
146
|
+
onTimeUpdate: handleTimeUpdate,
|
|
147
|
+
enabled: sunSystemEnabled && !!timeSettings,
|
|
148
|
+
});
|
|
149
|
+
const speed = 1 / duration;
|
|
150
|
+
useFrame((_, delta) => {
|
|
151
|
+
if (!visible || !pointsRef.current)
|
|
152
|
+
return;
|
|
153
|
+
pointsRef.current.rotation.y += rotateSpeed * 0.01;
|
|
154
|
+
if (materialRef.current && colors.targetColor !== colors.baseColor) {
|
|
155
|
+
colorAnimationProgress.current = Math.min(1, colorAnimationProgress.current + (delta || 1) * speed);
|
|
156
|
+
materialRef.current.colorMix = colorAnimationProgress.current;
|
|
157
|
+
materialRef.current.uColor = baseColorRef.current;
|
|
158
|
+
materialRef.current.targetColor = targetColorRef.current;
|
|
159
|
+
}
|
|
160
|
+
});
|
|
161
|
+
if (!visible || !isVisible)
|
|
162
|
+
return null;
|
|
163
|
+
return (_jsx("points", { ref: pointsRef, geometry: geometry, scale: typeof scale === 'number' ? scale : scale[0], renderOrder: -1, frustumCulled: false, userData: { id: '3drise-stars' }, children: _jsx("starsMaterial", { ref: materialRef, transparent: true, depthWrite: false, depthTest: true, blending: THREE.AdditiveBlending, uColor: new THREE.Color(color), targetColor: new THREE.Color(colors.targetColor), colorMix: 0 }) }));
|
|
164
|
+
};
|
|
165
|
+
export default Stars;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import type { TimeSettings } from '../../../core/src/types/scene3d';
|
|
4
|
+
export interface SunLightProps {
|
|
5
|
+
visible?: boolean;
|
|
6
|
+
timeSettings: TimeSettings;
|
|
7
|
+
targetPosition?: THREE.Vector3;
|
|
8
|
+
shadowDistance?: number;
|
|
9
|
+
intensity?: number;
|
|
10
|
+
castShadow?: boolean;
|
|
11
|
+
shadowMapSize?: number;
|
|
12
|
+
}
|
|
13
|
+
declare const SunLight: React.FC<SunLightProps>;
|
|
14
|
+
export default SunLight;
|
|
15
|
+
//# sourceMappingURL=SunLight.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SunLight.d.ts","sourceRoot":"","sources":["../../src/components/SunLight.tsx"],"names":[],"mappings":"AAAA,OAAO,KAA8B,MAAM,OAAO,CAAC;AACnD,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAE/B,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,iCAAiC,CAAC;AAcpE,MAAM,WAAW,aAAa;IAC5B,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,YAAY,EAAE,YAAY,CAAC;IAC3B,cAAc,CAAC,EAAE,KAAK,CAAC,OAAO,CAAC;IAC/B,cAAc,CAAC,EAAE,MAAM,CAAC;IACxB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,UAAU,CAAC,EAAE,OAAO,CAAC;IACrB,aAAa,CAAC,EAAE,MAAM,CAAC;CACxB;AAED,QAAA,MAAM,QAAQ,EAAE,KAAK,CAAC,EAAE,CAAC,aAAa,CA6ErC,CAAC;AAEF,eAAe,QAAQ,CAAC"}
|
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
import { jsx as _jsx } from "react/jsx-runtime";
|
|
2
|
+
import { useRef, useCallback } from 'react';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { useSkySystem } from '../hooks/useSkySystem';
|
|
5
|
+
const COLORS = {
|
|
6
|
+
white: new THREE.Color(0xffffff),
|
|
7
|
+
orange: new THREE.Color(0xff4500),
|
|
8
|
+
moon: new THREE.Color(0xe6e8fa),
|
|
9
|
+
};
|
|
10
|
+
const MAX_ELEVATION = 42;
|
|
11
|
+
const SUNRISE = 6;
|
|
12
|
+
const SUNSET = 21;
|
|
13
|
+
const DARKNESS_START = 20.42;
|
|
14
|
+
const DARKNESS_END = 6.58;
|
|
15
|
+
const SunLight = ({ visible = true, timeSettings, targetPosition = new THREE.Vector3(0, 0, 0), shadowDistance = 300, intensity: intensityMultiplier = 1, castShadow = true, shadowMapSize = 2048, }) => {
|
|
16
|
+
const lightRef = useRef(null);
|
|
17
|
+
const colorRef = useRef(new THREE.Color(0xffe5b0));
|
|
18
|
+
const targetColorRef = useRef(new THREE.Color(0xffe5b0));
|
|
19
|
+
const intensityRef = useRef(1);
|
|
20
|
+
const targetIntensityRef = useRef(1);
|
|
21
|
+
const handleTimeUpdate = useCallback((state) => {
|
|
22
|
+
const { timeInHours, normalizedTime, isDaytime, sunDirection, sunElevation } = state;
|
|
23
|
+
const isInDarkTransition = (timeInHours >= DARKNESS_START && timeInHours <= SUNSET) ||
|
|
24
|
+
(timeInHours >= SUNRISE && timeInHours <= DARKNESS_END);
|
|
25
|
+
if (isDaytime) {
|
|
26
|
+
const normalizedElevation = Math.min(sunElevation / MAX_ELEVATION, 1);
|
|
27
|
+
const t = Math.pow(1 - normalizedElevation, 3);
|
|
28
|
+
targetColorRef.current.lerpColors(COLORS.white, COLORS.orange, t);
|
|
29
|
+
targetIntensityRef.current = isInDarkTransition
|
|
30
|
+
? 0.1
|
|
31
|
+
: Math.min(40, Math.pow(normalizedElevation, 1.2) * 4);
|
|
32
|
+
}
|
|
33
|
+
else {
|
|
34
|
+
targetColorRef.current.copy(COLORS.moon).multiplyScalar(1.8);
|
|
35
|
+
targetIntensityRef.current = 0.5;
|
|
36
|
+
}
|
|
37
|
+
const lerpSpeed = Math.min(1, 2.0 * (state.delta || 1));
|
|
38
|
+
colorRef.current.lerp(targetColorRef.current, lerpSpeed);
|
|
39
|
+
intensityRef.current += (targetIntensityRef.current - intensityRef.current) * lerpSpeed;
|
|
40
|
+
if (lightRef.current) {
|
|
41
|
+
lightRef.current.position.set(targetPosition.x + sunDirection.x * shadowDistance, targetPosition.y + sunDirection.y * shadowDistance, targetPosition.z + sunDirection.z * shadowDistance);
|
|
42
|
+
lightRef.current.target.position.copy(targetPosition);
|
|
43
|
+
lightRef.current.target.updateMatrixWorld();
|
|
44
|
+
lightRef.current.intensity = intensityRef.current * intensityMultiplier;
|
|
45
|
+
lightRef.current.color.copy(colorRef.current);
|
|
46
|
+
}
|
|
47
|
+
}, [targetPosition, shadowDistance, intensityMultiplier]);
|
|
48
|
+
useSkySystem({
|
|
49
|
+
timeSettings,
|
|
50
|
+
onTimeUpdate: handleTimeUpdate,
|
|
51
|
+
enabled: visible,
|
|
52
|
+
});
|
|
53
|
+
if (!visible)
|
|
54
|
+
return null;
|
|
55
|
+
return (_jsx("directionalLight", { ref: lightRef, castShadow: castShadow, "shadow-mapSize-width": shadowMapSize, "shadow-mapSize-height": shadowMapSize, "shadow-camera-left": -50, "shadow-camera-right": 50, "shadow-camera-top": 50, "shadow-camera-bottom": -50, "shadow-camera-near": 0.5, "shadow-camera-far": 1000, "shadow-normalBias": 0.02, "shadow-bias": 0.000002, "shadow-radius": 2 }));
|
|
56
|
+
};
|
|
57
|
+
export default SunLight;
|