@nice2dev/game-engine 1.3.13 → 1.3.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (253) hide show
  1. package/CHANGELOG.md +8 -0
  2. package/package.json +2 -2
  3. package/dist/types/accessibility/index.d.ts +0 -1
  4. package/dist/types/ai/index.d.ts +0 -1
  5. package/dist/types/animation/index.d.ts +0 -1
  6. package/dist/types/audio/HRTFAudio.d.ts +0 -180
  7. package/dist/types/audio/index.d.ts +0 -2
  8. package/dist/types/community/Community.d.ts +0 -112
  9. package/dist/types/community/index.d.ts +0 -1
  10. package/dist/types/core/TypeSafety.d.ts +0 -190
  11. package/dist/types/core/index.d.ts +0 -7
  12. package/dist/types/devtools/AssetStore.d.ts +0 -133
  13. package/dist/types/devtools/index.d.ts +0 -3
  14. package/dist/types/dialogue/index.d.ts +0 -2
  15. package/dist/types/docs/APIPlayground.d.ts +0 -26
  16. package/dist/types/docs/Cookbook.d.ts +0 -18
  17. package/dist/types/docs/Guides.d.ts +0 -18
  18. package/dist/types/docs/index.d.ts +0 -4
  19. package/dist/types/ecs/ECSOptimized.d.ts +0 -131
  20. package/dist/types/ecs/index.d.ts +0 -2
  21. package/dist/types/editor/NiceAnimationTimeline.d.ts +0 -114
  22. package/dist/types/editor/NiceLevelEditor.d.ts +0 -232
  23. package/dist/types/editor/NiceMaterialEditor.d.ts +0 -105
  24. package/dist/types/editor/NiceNodeGraph.d.ts +0 -87
  25. package/dist/types/editor/NiceParticleEditor.d.ts +0 -127
  26. package/dist/types/editor/behavior-tree/BTDebugPanel.d.ts +0 -102
  27. package/dist/types/editor/behavior-tree/BTEditorCanvas.d.ts +0 -79
  28. package/dist/types/editor/behavior-tree/BTEditorNode.d.ts +0 -58
  29. package/dist/types/editor/behavior-tree/BTEditorToolbar.d.ts +0 -75
  30. package/dist/types/editor/behavior-tree/BTNodePalette.d.ts +0 -72
  31. package/dist/types/editor/behavior-tree/BTPropertyPanel.d.ts +0 -66
  32. package/dist/types/editor/behavior-tree/BehaviorTreeEditor.d.ts +0 -186
  33. package/dist/types/editor/behavior-tree/index.d.ts +0 -14
  34. package/dist/types/editor/behavior-tree/serialization.d.ts +0 -30
  35. package/dist/types/editor/behavior-tree/types.d.ts +0 -299
  36. package/dist/types/editor/index.d.ts +0 -20
  37. package/dist/types/editor/state-machine/SMEditorCanvas.d.ts +0 -61
  38. package/dist/types/editor/state-machine/StateMachineEditor.d.ts +0 -139
  39. package/dist/types/editor/state-machine/index.d.ts +0 -11
  40. package/dist/types/editor/state-machine/serialization.d.ts +0 -23
  41. package/dist/types/editor/state-machine/types.d.ts +0 -241
  42. package/dist/types/engine/index.d.ts +0 -2
  43. package/dist/types/enterprise/index.d.ts +0 -1
  44. package/dist/types/epic/index.d.ts +0 -10
  45. package/dist/types/i18n/index.d.ts +0 -2
  46. package/dist/types/input/index.d.ts +0 -3
  47. package/dist/types/kids/index.d.ts +0 -2
  48. package/dist/types/legendary/index.d.ts +0 -57
  49. package/dist/types/monetization/index.d.ts +0 -1
  50. package/dist/types/multiplayer/NiceNetcode.d.ts +0 -434
  51. package/dist/types/multiplayer/index.d.ts +0 -5
  52. package/dist/types/network/index.d.ts +0 -2
  53. package/dist/types/pathfinding/index.d.ts +0 -1
  54. package/dist/types/performance/AssetCompression.d.ts +0 -137
  55. package/dist/types/performance/WASMModules.d.ts +0 -65
  56. package/dist/types/performance/WebGPUCompute.d.ts +0 -71
  57. package/dist/types/performance/index.d.ts +0 -1
  58. package/dist/types/physics/RapierIntegration.d.ts +0 -404
  59. package/dist/types/physics/index.d.ts +0 -2
  60. package/dist/types/plugins/index.d.ts +0 -2
  61. package/dist/types/procedural/index.d.ts +0 -2
  62. package/dist/types/release/index.d.ts +0 -1
  63. package/dist/types/rendering/WebGPUv2.d.ts +0 -173
  64. package/dist/types/rendering/index.d.ts +0 -3
  65. package/dist/types/runtime3d/index.d.ts +0 -2
  66. package/dist/types/scene/index.d.ts +0 -2
  67. package/dist/types/scripting/WasmCompiler.d.ts +0 -182
  68. package/dist/types/scripting/index.d.ts +0 -19
  69. package/dist/types/social/index.d.ts +0 -1
  70. package/dist/types/systems/NiceAI.d.ts +0 -637
  71. package/dist/types/systems/NiceAbility.d.ts +0 -225
  72. package/dist/types/systems/NiceAccessibility.d.ts +0 -230
  73. package/dist/types/systems/NiceAchievement.d.ts +0 -153
  74. package/dist/types/systems/NiceAchievementUI.d.ts +0 -196
  75. package/dist/types/systems/NiceAchievements.d.ts +0 -230
  76. package/dist/types/systems/NiceAction.d.ts +0 -81
  77. package/dist/types/systems/NiceAlchemy.d.ts +0 -195
  78. package/dist/types/systems/NiceAnalytics.d.ts +0 -493
  79. package/dist/types/systems/NiceAnimation.d.ts +0 -350
  80. package/dist/types/systems/NiceArena.d.ts +0 -215
  81. package/dist/types/systems/NiceAssetLoader.d.ts +0 -136
  82. package/dist/types/systems/NiceAuction.d.ts +0 -157
  83. package/dist/types/systems/NiceAudio.d.ts +0 -224
  84. package/dist/types/systems/NiceAugment.d.ts +0 -187
  85. package/dist/types/systems/NiceAura.d.ts +0 -193
  86. package/dist/types/systems/NiceBank.d.ts +0 -158
  87. package/dist/types/systems/NiceBattlePass.d.ts +0 -150
  88. package/dist/types/systems/NiceBehavior.d.ts +0 -160
  89. package/dist/types/systems/NiceBinding.d.ts +0 -96
  90. package/dist/types/systems/NiceBlacksmith.d.ts +0 -221
  91. package/dist/types/systems/NiceBuff.d.ts +0 -177
  92. package/dist/types/systems/NiceBuilding.d.ts +0 -207
  93. package/dist/types/systems/NiceBullet.d.ts +0 -167
  94. package/dist/types/systems/NiceCamera.d.ts +0 -252
  95. package/dist/types/systems/NiceCard.d.ts +0 -171
  96. package/dist/types/systems/NiceChat.d.ts +0 -148
  97. package/dist/types/systems/NiceCheat.d.ts +0 -375
  98. package/dist/types/systems/NiceClimbing.d.ts +0 -186
  99. package/dist/types/systems/NiceCloud.d.ts +0 -422
  100. package/dist/types/systems/NiceCollision.d.ts +0 -238
  101. package/dist/types/systems/NiceCombo.d.ts +0 -131
  102. package/dist/types/systems/NiceCommand.d.ts +0 -112
  103. package/dist/types/systems/NiceCompanion.d.ts +0 -182
  104. package/dist/types/systems/NiceController.d.ts +0 -144
  105. package/dist/types/systems/NiceCooking.d.ts +0 -193
  106. package/dist/types/systems/NiceCoroutine.d.ts +0 -101
  107. package/dist/types/systems/NiceCrafting.d.ts +0 -228
  108. package/dist/types/systems/NiceCutscene.d.ts +0 -437
  109. package/dist/types/systems/NiceDaily.d.ts +0 -133
  110. package/dist/types/systems/NiceDamage.d.ts +0 -271
  111. package/dist/types/systems/NiceDayNight.d.ts +0 -126
  112. package/dist/types/systems/NiceDebug.d.ts +0 -255
  113. package/dist/types/systems/NiceDestructible.d.ts +0 -150
  114. package/dist/types/systems/NiceDialogue.d.ts +0 -629
  115. package/dist/types/systems/NiceDungeon.d.ts +0 -202
  116. package/dist/types/systems/NiceECS.d.ts +0 -151
  117. package/dist/types/systems/NiceEnchant.d.ts +0 -148
  118. package/dist/types/systems/NiceEntityPool.d.ts +0 -127
  119. package/dist/types/systems/NiceEquipment.d.ts +0 -137
  120. package/dist/types/systems/NiceEvent.d.ts +0 -202
  121. package/dist/types/systems/NiceEventBus.d.ts +0 -164
  122. package/dist/types/systems/NiceFaction.d.ts +0 -173
  123. package/dist/types/systems/NiceFarming.d.ts +0 -163
  124. package/dist/types/systems/NiceFishing.d.ts +0 -196
  125. package/dist/types/systems/NiceFlocking.d.ts +0 -156
  126. package/dist/types/systems/NiceFog.d.ts +0 -137
  127. package/dist/types/systems/NiceFormation.d.ts +0 -140
  128. package/dist/types/systems/NiceGacha.d.ts +0 -134
  129. package/dist/types/systems/NiceGambling.d.ts +0 -175
  130. package/dist/types/systems/NiceGem.d.ts +0 -165
  131. package/dist/types/systems/NiceGesture.d.ts +0 -502
  132. package/dist/types/systems/NiceGrappling.d.ts +0 -154
  133. package/dist/types/systems/NiceGrid.d.ts +0 -142
  134. package/dist/types/systems/NiceGuild.d.ts +0 -162
  135. package/dist/types/systems/NiceHaptics.d.ts +0 -112
  136. package/dist/types/systems/NiceHousing.d.ts +0 -197
  137. package/dist/types/systems/NiceInput.d.ts +0 -280
  138. package/dist/types/systems/NiceInventory.d.ts +0 -534
  139. package/dist/types/systems/NiceLOD.d.ts +0 -144
  140. package/dist/types/systems/NiceLeaderboard.d.ts +0 -191
  141. package/dist/types/systems/NiceLevel.d.ts +0 -304
  142. package/dist/types/systems/NiceLighting.d.ts +0 -214
  143. package/dist/types/systems/NiceLocalization.d.ts +0 -148
  144. package/dist/types/systems/NiceLocomotion.d.ts +0 -398
  145. package/dist/types/systems/NiceLogger.d.ts +0 -117
  146. package/dist/types/systems/NiceLoot.d.ts +0 -176
  147. package/dist/types/systems/NiceMail.d.ts +0 -164
  148. package/dist/types/systems/NiceMap.d.ts +0 -234
  149. package/dist/types/systems/NiceMarriage.d.ts +0 -150
  150. package/dist/types/systems/NiceMastery.d.ts +0 -171
  151. package/dist/types/systems/NiceMatch.d.ts +0 -196
  152. package/dist/types/systems/NiceMatch3.d.ts +0 -118
  153. package/dist/types/systems/NiceMessageBus.d.ts +0 -115
  154. package/dist/types/systems/NiceMinimap.d.ts +0 -258
  155. package/dist/types/systems/NiceMining.d.ts +0 -175
  156. package/dist/types/systems/NiceModding.d.ts +0 -452
  157. package/dist/types/systems/NiceMount.d.ts +0 -152
  158. package/dist/types/systems/NiceNavigation.d.ts +0 -307
  159. package/dist/types/systems/NiceNetwork.d.ts +0 -568
  160. package/dist/types/systems/NiceNotification.d.ts +0 -438
  161. package/dist/types/systems/NiceObjective.d.ts +0 -395
  162. package/dist/types/systems/NiceParticle.d.ts +0 -639
  163. package/dist/types/systems/NiceParty.d.ts +0 -168
  164. package/dist/types/systems/NicePerformance.d.ts +0 -144
  165. package/dist/types/systems/NicePet.d.ts +0 -167
  166. package/dist/types/systems/NicePhotoMode.d.ts +0 -270
  167. package/dist/types/systems/NicePhysics.d.ts +0 -326
  168. package/dist/types/systems/NicePlatformer.d.ts +0 -158
  169. package/dist/types/systems/NicePool.d.ts +0 -128
  170. package/dist/types/systems/NicePortal.d.ts +0 -178
  171. package/dist/types/systems/NicePostProcess.d.ts +0 -254
  172. package/dist/types/systems/NiceProcedural.d.ts +0 -202
  173. package/dist/types/systems/NiceProfile.d.ts +0 -223
  174. package/dist/types/systems/NiceProjectile.d.ts +0 -157
  175. package/dist/types/systems/NicePvP.d.ts +0 -199
  176. package/dist/types/systems/NiceQTE.d.ts +0 -160
  177. package/dist/types/systems/NiceQuest.d.ts +0 -620
  178. package/dist/types/systems/NiceRaid.d.ts +0 -215
  179. package/dist/types/systems/NiceRanking.d.ts +0 -399
  180. package/dist/types/systems/NiceReplay.d.ts +0 -180
  181. package/dist/types/systems/NiceReputation.d.ts +0 -151
  182. package/dist/types/systems/NiceResource.d.ts +0 -200
  183. package/dist/types/systems/NiceRhythm.d.ts +0 -148
  184. package/dist/types/systems/NiceRoguelike.d.ts +0 -276
  185. package/dist/types/systems/NiceRune.d.ts +0 -202
  186. package/dist/types/systems/NiceSaveSystem.d.ts +0 -194
  187. package/dist/types/systems/NiceSceneManager.d.ts +0 -112
  188. package/dist/types/systems/NiceScore.d.ts +0 -186
  189. package/dist/types/systems/NiceScreenFX.d.ts +0 -235
  190. package/dist/types/systems/NiceScreenshot.d.ts +0 -443
  191. package/dist/types/systems/NiceScribe.d.ts +0 -239
  192. package/dist/types/systems/NiceSeason.d.ts +0 -176
  193. package/dist/types/systems/NiceSerialization.d.ts +0 -89
  194. package/dist/types/systems/NiceServiceLocator.d.ts +0 -94
  195. package/dist/types/systems/NiceShop.d.ts +0 -528
  196. package/dist/types/systems/NiceSignal.d.ts +0 -112
  197. package/dist/types/systems/NiceSkillTree.d.ts +0 -237
  198. package/dist/types/systems/NiceSocial.d.ts +0 -580
  199. package/dist/types/systems/NiceSpawner.d.ts +0 -237
  200. package/dist/types/systems/NiceSpell.d.ts +0 -216
  201. package/dist/types/systems/NiceState.d.ts +0 -224
  202. package/dist/types/systems/NiceStateMachine.d.ts +0 -108
  203. package/dist/types/systems/NiceStatus.d.ts +0 -116
  204. package/dist/types/systems/NiceStealth.d.ts +0 -204
  205. package/dist/types/systems/NiceSteam.d.ts +0 -255
  206. package/dist/types/systems/NiceStreaming.d.ts +0 -173
  207. package/dist/types/systems/NiceSwimming.d.ts +0 -166
  208. package/dist/types/systems/NiceTalent.d.ts +0 -154
  209. package/dist/types/systems/NiceTarget.d.ts +0 -121
  210. package/dist/types/systems/NiceTerrain.d.ts +0 -143
  211. package/dist/types/systems/NiceTilemap.d.ts +0 -218
  212. package/dist/types/systems/NiceTimer.d.ts +0 -153
  213. package/dist/types/systems/NiceTournament.d.ts +0 -190
  214. package/dist/types/systems/NiceTrading.d.ts +0 -238
  215. package/dist/types/systems/NiceTransmog.d.ts +0 -142
  216. package/dist/types/systems/NiceTutorial.d.ts +0 -248
  217. package/dist/types/systems/NiceTween.d.ts +0 -164
  218. package/dist/types/systems/NiceUI.d.ts +0 -364
  219. package/dist/types/systems/NiceVFX.d.ts +0 -333
  220. package/dist/types/systems/NiceVehicle.d.ts +0 -176
  221. package/dist/types/systems/NiceVoice.d.ts +0 -502
  222. package/dist/types/systems/NiceWater.d.ts +0 -162
  223. package/dist/types/systems/NiceWave.d.ts +0 -174
  224. package/dist/types/systems/NiceWaypoint.d.ts +0 -165
  225. package/dist/types/systems/NiceWeather.d.ts +0 -225
  226. package/dist/types/systems/NiceXR.d.ts +0 -187
  227. package/dist/types/systems/index.d.ts +0 -182
  228. package/dist/types/templates/index.d.ts +0 -2
  229. package/dist/types/tilemap/index.d.ts +0 -1
  230. package/dist/types/tutorials/TutorialEditor.d.ts +0 -43
  231. package/dist/types/tutorials/VoiceNarration.d.ts +0 -75
  232. package/dist/types/tutorials/content/Tutorials_T04.d.ts +0 -3
  233. package/dist/types/tutorials/content/UITutorials.d.ts +0 -14
  234. package/dist/types/tutorials/content/index.d.ts +0 -5
  235. package/dist/types/tutorials/index.d.ts +0 -6
  236. package/dist/types/ui/index.d.ts +0 -2
  237. package/dist/types/visual-scripting/VisualScriptDebugger.d.ts +0 -145
  238. package/dist/types/visual-scripting/VisualScriptExecutor.d.ts +0 -100
  239. package/dist/types/visual-scripting/VisualScriptGraph.d.ts +0 -173
  240. package/dist/types/visual-scripting/VisualScriptNode.d.ts +0 -157
  241. package/dist/types/visual-scripting/index.d.ts +0 -6
  242. package/dist/types/visual-scripting/nodes/ActionNodes.d.ts +0 -152
  243. package/dist/types/visual-scripting/nodes/EventNodes.d.ts +0 -95
  244. package/dist/types/visual-scripting/nodes/FlowControlNodes.d.ts +0 -134
  245. package/dist/types/visual-scripting/nodes/LogicNodes.d.ts +0 -122
  246. package/dist/types/visual-scripting/nodes/MathNodes.d.ts +0 -170
  247. package/dist/types/visual-scripting/nodes/UtilityNodes.d.ts +0 -131
  248. package/dist/types/visual-scripting/nodes/VariableNodes.d.ts +0 -107
  249. package/dist/types/visual-scripting/nodes/index.d.ts +0 -21
  250. package/dist/types/visual-scripting/nodes/registerNodes.d.ts +0 -29
  251. package/dist/types/visual-scripting/types.d.ts +0 -402
  252. package/dist/types/xr/WebXRLayers.d.ts +0 -319
  253. package/dist/types/xr/index.d.ts +0 -2
@@ -1,271 +0,0 @@
1
- export type EntityId = string;
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- export type DamageTypeId = string;
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- export type EffectId = string;
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- export type AbilityId = string;
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- export type DamageCategory = 'physical' | 'magical' | 'true' | 'environmental';
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- export interface DamageTypeDefinition {
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- id: DamageTypeId;
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- name: string;
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- category: DamageCategory;
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- color?: string;
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- icon?: string;
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- /** Can crit */
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- canCrit: boolean;
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- /** Can be blocked */
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- canBlock: boolean;
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- /** Can be dodged */
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- canDodge: boolean;
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- /** Ignores armor */
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- ignoresArmor: boolean;
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- /** Applies lifesteal */
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- lifestealApplies: boolean;
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- }
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- export declare const DEFAULT_DAMAGE_TYPES: DamageTypeDefinition[];
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- export interface CombatStats {
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- /** Maximum health */
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- maxHealth: number;
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- /** Current health */
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- currentHealth: number;
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- /** Health regeneration per second */
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- healthRegen: number;
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- /** Maximum shield */
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- maxShield: number;
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- /** Current shield */
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- currentShield: number;
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- /** Shield regeneration per second */
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- shieldRegen: number;
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- /** Shield regen delay after damage */
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- shieldRegenDelay: number;
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- /** Base damage */
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- baseDamage: number;
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- /** Damage multiplier */
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- damageMultiplier: number;
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- /** Armor (reduces physical damage) */
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- armor: number;
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- /** Magic resist (reduces magical damage) */
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- magicResist: number;
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- /** Damage reduction (percentage, 0-1) */
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- damageReduction: number;
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- /** Critical chance (0-1) */
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- critChance: number;
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- /** Critical damage multiplier */
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- critMultiplier: number;
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- /** Block chance (0-1) */
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- blockChance: number;
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- /** Block amount */
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- blockAmount: number;
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- /** Dodge chance (0-1) */
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- dodgeChance: number;
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- /** Lifesteal (0-1) */
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- lifesteal: number;
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- /** Resistances by damage type (0-1) */
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- resistances: Record<DamageTypeId, number>;
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- /** Vulnerabilities by damage type (multiplier) */
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- vulnerabilities: Record<DamageTypeId, number>;
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- /** Level for scaling */
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- level: number;
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- }
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- export declare const DEFAULT_COMBAT_STATS: CombatStats;
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- export interface DamageInstance {
70
- sourceId: EntityId;
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- targetId: EntityId;
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- baseAmount: number;
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- damageType: DamageTypeId;
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- abilityId?: AbilityId;
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- /** Modifiers to apply */
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- modifiers?: DamageModifier[];
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- /** Force crit */
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- forceCrit?: boolean;
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- /** Cannot crit */
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- cannotCrit?: boolean;
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- /** Ignore resistances */
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- ignoreResistances?: boolean;
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- /** Ignore armor */
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- ignoreArmor?: boolean;
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- /** Timestamp */
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- timestamp?: number;
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- /** Position for damage numbers */
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- position?: {
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- x: number;
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- y: number;
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- z?: number;
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- };
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- }
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- export interface DamageModifier {
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- type: 'flat' | 'percent' | 'multiplier';
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- value: number;
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- source: string;
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- }
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- export interface DamageResult {
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- instance: DamageInstance;
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- /** Final damage dealt */
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- finalDamage: number;
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- /** Damage before mitigation */
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- rawDamage: number;
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- /** Damage blocked */
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- blocked: number;
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- /** Damage absorbed by shield */
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- shieldAbsorbed: number;
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- /** Health damage */
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- healthDamage: number;
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- /** Overkill damage */
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- overkill: number;
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- /** Was critical hit */
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- isCrit: boolean;
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- /** Was blocked */
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- isBlocked: boolean;
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- /** Was dodged */
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- isDodged: boolean;
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- /** Was resisted */
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- isResisted: boolean;
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- /** Killer if fatal */
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- isFatal: boolean;
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- /** Lifesteal amount */
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- lifestealAmount: number;
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- /** Mitigation breakdown */
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- mitigation: {
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- armor: number;
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- resistance: number;
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- reduction: number;
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- total: number;
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- };
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- }
133
- export interface DotEffect {
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- id: EffectId;
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- sourceId: EntityId;
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- targetId: EntityId;
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- damageType: DamageTypeId;
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- /** Total damage over duration */
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- totalDamage: number;
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- /** Duration in seconds */
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- duration: number;
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- /** Tick interval in seconds */
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- tickInterval: number;
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- /** Elapsed time */
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- elapsed: number;
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- /** Stack count */
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- stacks: number;
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- /** Max stacks */
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- maxStacks: number;
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- /** Can stack duration */
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- stacksDuration: boolean;
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- /** Can refresh */
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- refreshable: boolean;
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- /** Applied time */
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- appliedAt: number;
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- }
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- export interface HealInstance {
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- sourceId: EntityId;
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- targetId: EntityId;
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- amount: number;
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- abilityId?: AbilityId;
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- /** Can crit */
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- canCrit: boolean;
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- /** Heals shield too */
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- healsShield: boolean;
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- /** Overheal to shield */
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- overhealToShield: boolean;
168
- }
169
- export interface HealResult {
170
- instance: HealInstance;
171
- /** Actual healing done */
172
- healingDone: number;
173
- /** Overheal amount */
174
- overheal: number;
175
- /** Shield healed */
176
- shieldHealed: number;
177
- /** Was critical */
178
- isCrit: boolean;
179
- }
180
- export interface CombatLogEntry {
181
- id: number;
182
- timestamp: number;
183
- type: 'damage' | 'heal' | 'dot' | 'death' | 'resurrect' | 'shield' | 'buff' | 'debuff';
184
- sourceId: EntityId;
185
- targetId: EntityId;
186
- abilityId?: AbilityId;
187
- amount: number;
188
- damageType?: DamageTypeId;
189
- isCrit?: boolean;
190
- isFatal?: boolean;
191
- }
192
- export interface DamageNumber {
193
- id: number;
194
- position: {
195
- x: number;
196
- y: number;
197
- z?: number;
198
- };
199
- amount: number;
200
- damageType?: DamageTypeId;
201
- isCrit: boolean;
202
- isHeal: boolean;
203
- isBlocked: boolean;
204
- isDodged: boolean;
205
- createdAt: number;
206
- duration: number;
207
- }
208
- export type DamageEventType = 'damage-dealt' | 'damage-taken' | 'heal-received' | 'shield-broken' | 'shield-restored' | 'dot-applied' | 'dot-tick' | 'dot-expired' | 'death' | 'resurrect' | 'combat-log';
209
- export interface DamageEvent {
210
- type: DamageEventType;
211
- timestamp: number;
212
- data: unknown;
213
- }
214
- export type DamageEventCallback = (event: DamageEvent) => void;
215
- export interface DamageConfig {
216
- /** Armor formula type */
217
- armorFormula: 'linear' | 'diminishing' | 'threshold';
218
- /** Armor constant for diminishing formula */
219
- armorConstant: number;
220
- /** Enable combat log */
221
- enableCombatLog: boolean;
222
- /** Max combat log entries */
223
- maxLogEntries: number;
224
- /** Enable damage numbers */
225
- enableDamageNumbers: boolean;
226
- /** Damage number duration */
227
- damageNumberDuration: number;
228
- /** Enable lifesteal */
229
- enableLifesteal: boolean;
230
- /** Level scaling factor */
231
- levelScaling: number;
232
- }
233
- export declare const DEFAULT_DAMAGE_CONFIG: DamageConfig;
234
- export declare class NiceDamage {
235
- private config;
236
- private damageTypes;
237
- private entityStats;
238
- private dotEffects;
239
- private shieldRegenTimers;
240
- private combatLog;
241
- private damageNumbers;
242
- private logIdCounter;
243
- private dnIdCounter;
244
- private eventListeners;
245
- constructor(config?: Partial<DamageConfig>);
246
- on(event: DamageEventType, callback: DamageEventCallback): () => void;
247
- private emit;
248
- registerDamageType(damageType: DamageTypeDefinition): void;
249
- registerEntity(entityId: EntityId, stats?: Partial<CombatStats>): void;
250
- unregisterEntity(entityId: EntityId): void;
251
- getStats(entityId: EntityId): CombatStats | undefined;
252
- setStats(entityId: EntityId, stats: Partial<CombatStats>): void;
253
- calculateDamage(instance: DamageInstance): DamageResult;
254
- dealDamage(instance: DamageInstance): DamageResult;
255
- private calculateArmorMitigation;
256
- heal(instance: HealInstance): HealResult;
257
- applyDot(dot: Omit<DotEffect, 'elapsed' | 'appliedAt'>): void;
258
- updateDots(deltaTime: number): void;
259
- updateRegen(deltaTime: number): void;
260
- private addCombatLog;
261
- getCombatLog(): CombatLogEntry[];
262
- clearCombatLog(): void;
263
- private createDamageNumber;
264
- getDamageNumbers(): DamageNumber[];
265
- update(deltaTime: number): void;
266
- isAlive(entityId: EntityId): boolean;
267
- getHealthPercent(entityId: EntityId): number;
268
- resurrect(entityId: EntityId, healthPercent?: number): void;
269
- destroy(): void;
270
- }
271
- export declare function createDamageSystem(config?: Partial<DamageConfig>): NiceDamage;
@@ -1,126 +0,0 @@
1
- import { EventEmitter } from 'events';
2
- export type TimeEventId = string;
3
- export type SeasonId = string;
4
- export interface Color {
5
- r: number;
6
- g: number;
7
- b: number;
8
- a?: number;
9
- }
10
- export type TimePeriod = 'dawn' | 'morning' | 'noon' | 'afternoon' | 'dusk' | 'evening' | 'night' | 'midnight';
11
- export interface TimePeriodConfig {
12
- period: TimePeriod;
13
- startHour: number;
14
- endHour: number;
15
- ambientColor: Color;
16
- lightIntensity: number;
17
- fogDensity?: number;
18
- }
19
- export type MoonPhase = 'new' | 'waxing-crescent' | 'first-quarter' | 'waxing-gibbous' | 'full' | 'waning-gibbous' | 'last-quarter' | 'waning-crescent';
20
- export interface SeasonConfig {
21
- id: SeasonId;
22
- name: string;
23
- startMonth: number;
24
- endMonth: number;
25
- dayLengthModifier: number;
26
- temperatureModifier: number;
27
- ambientColorModifier?: Color;
28
- }
29
- export interface TimeState {
30
- totalMinutes: number;
31
- day: number;
32
- hour: number;
33
- minute: number;
34
- period: TimePeriod;
35
- season: SeasonId;
36
- moonPhase: MoonPhase;
37
- sunPosition: number;
38
- ambientColor: Color;
39
- lightIntensity: number;
40
- }
41
- export interface TimeEvent {
42
- id: TimeEventId;
43
- hour: number;
44
- minute?: number;
45
- days?: number[];
46
- callback: () => void;
47
- recurring: boolean;
48
- fired?: boolean;
49
- }
50
- export type DayNightEventType = 'period-changed' | 'hour-changed' | 'day-changed' | 'season-changed' | 'moon-phase-changed' | 'dawn' | 'noon' | 'dusk' | 'midnight';
51
- export interface DayNightEvent {
52
- type: DayNightEventType;
53
- state: TimeState;
54
- previousPeriod?: TimePeriod;
55
- previousSeason?: SeasonId;
56
- }
57
- export interface DayNightConfig {
58
- minutesPerDay?: number;
59
- startHour?: number;
60
- startDay?: number;
61
- enableSeasons?: boolean;
62
- enableMoonPhases?: boolean;
63
- lunarCycleDays?: number;
64
- timePeriods?: TimePeriodConfig[];
65
- seasons?: SeasonConfig[];
66
- }
67
- export declare const DEFAULT_TIME_PERIODS: TimePeriodConfig[];
68
- export declare const DEFAULT_SEASONS: SeasonConfig[];
69
- export declare const DEFAULT_DAYNIGHT_CONFIG: DayNightConfig;
70
- export declare class NiceDayNight extends EventEmitter {
71
- private totalMinutes;
72
- private timeScale;
73
- private paused;
74
- private events;
75
- private nextEventId;
76
- private timePeriods;
77
- private seasons;
78
- private config;
79
- private lastPeriod;
80
- private lastHour;
81
- private lastDay;
82
- private lastSeason;
83
- constructor(config?: Partial<DayNightConfig>);
84
- pause(): void;
85
- resume(): void;
86
- isPaused(): boolean;
87
- setTimeScale(scale: number): void;
88
- getTimeScale(): number;
89
- setTime(hour: number, minute?: number): void;
90
- setDay(day: number): void;
91
- addTime(hours?: number, minutes?: number): void;
92
- skipToHour(targetHour: number): void;
93
- skipToNextPeriod(): void;
94
- getHour(): number;
95
- getMinute(): number;
96
- getDay(): number;
97
- getTimeOfDay(): number;
98
- getFormattedTime(use24Hour?: boolean): string;
99
- getPeriod(): TimePeriod;
100
- getPeriodProgress(): number;
101
- isDay(): boolean;
102
- isNight(): boolean;
103
- isDawn(): boolean;
104
- isDusk(): boolean;
105
- getSunPosition(): number;
106
- getSunAngle(): number;
107
- getMoonPhase(): MoonPhase;
108
- getMoonBrightness(): number;
109
- getSeason(): SeasonId;
110
- getSeasonConfig(): SeasonConfig | undefined;
111
- getAmbientColor(): Color;
112
- getLightIntensity(): number;
113
- private lerp;
114
- private lerpColor;
115
- getState(): TimeState;
116
- scheduleEvent(hour: number, callback: () => void, options?: {
117
- minute?: number;
118
- days?: number[];
119
- recurring?: boolean;
120
- }): TimeEventId;
121
- cancelEvent(id: TimeEventId): boolean;
122
- private checkTimeEvents;
123
- update(deltaTime: number): void;
124
- }
125
- export declare function createDayNightSystem(config?: Partial<DayNightConfig>): NiceDayNight;
126
- export default NiceDayNight;
@@ -1,255 +0,0 @@
1
- export type LogLevel = 'trace' | 'debug' | 'info' | 'warn' | 'error' | 'fatal';
2
- export type ProfilerCategory = 'update' | 'render' | 'physics' | 'ai' | 'audio' | 'network' | 'custom';
3
- export interface LogEntry {
4
- timestamp: number;
5
- level: LogLevel;
6
- category: string;
7
- message: string;
8
- data?: unknown;
9
- stack?: string;
10
- frameNumber?: number;
11
- }
12
- export interface LogFilter {
13
- levels?: LogLevel[];
14
- categories?: string[];
15
- search?: string;
16
- minTimestamp?: number;
17
- maxTimestamp?: number;
18
- }
19
- export interface ProfilerSample {
20
- name: string;
21
- category: ProfilerCategory;
22
- startTime: number;
23
- endTime: number;
24
- duration: number;
25
- frameNumber: number;
26
- depth: number;
27
- parent?: string;
28
- children: string[];
29
- metadata?: Record<string, unknown>;
30
- }
31
- export interface FrameStats {
32
- frameNumber: number;
33
- timestamp: number;
34
- deltaTime: number;
35
- fps: number;
36
- frameTime: number;
37
- updateTime: number;
38
- renderTime: number;
39
- idleTime: number;
40
- drawCalls: number;
41
- triangles: number;
42
- entities: number;
43
- memoryUsed?: number;
44
- }
45
- export interface ProfilerReport {
46
- startTime: number;
47
- endTime: number;
48
- frameCount: number;
49
- averageFps: number;
50
- minFps: number;
51
- maxFps: number;
52
- averageFrameTime: number;
53
- samples: ProfilerSample[];
54
- hotspots: Array<{
55
- name: string;
56
- totalTime: number;
57
- calls: number;
58
- average: number;
59
- }>;
60
- }
61
- export interface MemorySnapshot {
62
- timestamp: number;
63
- heapUsed: number;
64
- heapTotal: number;
65
- external?: number;
66
- arrayBuffers?: number;
67
- allocations: Map<string, number>;
68
- }
69
- export interface AllocationTracker {
70
- type: string;
71
- count: number;
72
- bytes: number;
73
- locations: string[];
74
- }
75
- export interface DebugLine {
76
- from: {
77
- x: number;
78
- y: number;
79
- z?: number;
80
- };
81
- to: {
82
- x: number;
83
- y: number;
84
- z?: number;
85
- };
86
- color: string;
87
- thickness: number;
88
- duration: number;
89
- depthTest: boolean;
90
- }
91
- export interface DebugCircle {
92
- center: {
93
- x: number;
94
- y: number;
95
- z?: number;
96
- };
97
- radius: number;
98
- color: string;
99
- filled: boolean;
100
- segments: number;
101
- duration: number;
102
- }
103
- export interface DebugBox {
104
- min: {
105
- x: number;
106
- y: number;
107
- z?: number;
108
- };
109
- max: {
110
- x: number;
111
- y: number;
112
- z?: number;
113
- };
114
- color: string;
115
- filled: boolean;
116
- duration: number;
117
- }
118
- export interface DebugText {
119
- position: {
120
- x: number;
121
- y: number;
122
- };
123
- text: string;
124
- color: string;
125
- fontSize: number;
126
- duration: number;
127
- screenSpace: boolean;
128
- }
129
- export type DebugPrimitive = DebugLine | DebugCircle | DebugBox | DebugText;
130
- export interface AssertionConfig {
131
- enabled: boolean;
132
- throwOnFail: boolean;
133
- logOnFail: boolean;
134
- breakOnFail: boolean;
135
- }
136
- export type DebugEventType = 'log' | 'profile-start' | 'profile-end' | 'frame-complete' | 'memory-snapshot' | 'assertion-failed' | 'breakpoint';
137
- export interface DebugEvent {
138
- type: DebugEventType;
139
- timestamp: number;
140
- data?: unknown;
141
- }
142
- export type DebugEventCallback = (event: DebugEvent) => void;
143
- export interface DebugConfig {
144
- enabled: boolean;
145
- logLevel: LogLevel;
146
- maxLogs: number;
147
- maxSamples: number;
148
- trackMemory: boolean;
149
- trackAllocations: boolean;
150
- enableDebugDraw: boolean;
151
- showOverlay: boolean;
152
- profilerEnabled: boolean;
153
- assertionsEnabled: boolean;
154
- consoleOutput: boolean;
155
- }
156
- export declare const DEFAULT_DEBUG_CONFIG: DebugConfig;
157
- export declare class NiceDebug {
158
- private config;
159
- private logs;
160
- private samples;
161
- private frameStats;
162
- private memorySnapshots;
163
- private allocations;
164
- private debugPrimitives;
165
- private eventListeners;
166
- private frameNumber;
167
- private frameStartTime;
168
- private lastFrameTime;
169
- private fpsHistory;
170
- private activeProfiles;
171
- private profileDepth;
172
- constructor(config?: Partial<DebugConfig>);
173
- on(event: DebugEventType, callback: DebugEventCallback): () => void;
174
- private emit;
175
- log(level: LogLevel, category: string, message: string, data?: unknown): void;
176
- trace(category: string, message: string, data?: unknown): void;
177
- debug(category: string, message: string, data?: unknown): void;
178
- info(category: string, message: string, data?: unknown): void;
179
- warn(category: string, message: string, data?: unknown): void;
180
- error(category: string, message: string, data?: unknown): void;
181
- fatal(category: string, message: string, data?: unknown): void;
182
- getLogs(filter?: LogFilter): LogEntry[];
183
- clearLogs(): void;
184
- beginProfile(name: string, category?: ProfilerCategory): void;
185
- endProfile(name: string, metadata?: Record<string, unknown>): number;
186
- profile<T>(name: string, fn: () => T, category?: ProfilerCategory): T;
187
- profileAsync<T>(name: string, fn: () => Promise<T>, category?: ProfilerCategory): Promise<T>;
188
- beginFrame(): void;
189
- endFrame(stats?: Partial<FrameStats>): void;
190
- getFrameStats(): FrameStats | undefined;
191
- getAverageFps(): number;
192
- getFrameNumber(): number;
193
- private getMemoryUsage;
194
- takeMemorySnapshot(): MemorySnapshot;
195
- trackAllocation(type: string, bytes?: number): void;
196
- trackDeallocation(type: string, bytes?: number): void;
197
- getAllocationStats(): AllocationTracker[];
198
- drawLine(from: {
199
- x: number;
200
- y: number;
201
- z?: number;
202
- }, to: {
203
- x: number;
204
- y: number;
205
- z?: number;
206
- }, options?: {
207
- color?: string;
208
- thickness?: number;
209
- duration?: number;
210
- depthTest?: boolean;
211
- }): void;
212
- drawCircle(center: {
213
- x: number;
214
- y: number;
215
- z?: number;
216
- }, radius: number, options?: {
217
- color?: string;
218
- filled?: boolean;
219
- segments?: number;
220
- duration?: number;
221
- }): void;
222
- drawBox(min: {
223
- x: number;
224
- y: number;
225
- z?: number;
226
- }, max: {
227
- x: number;
228
- y: number;
229
- z?: number;
230
- }, options?: {
231
- color?: string;
232
- filled?: boolean;
233
- duration?: number;
234
- }): void;
235
- drawText(position: {
236
- x: number;
237
- y: number;
238
- }, text: string, options?: {
239
- color?: string;
240
- fontSize?: number;
241
- duration?: number;
242
- screenSpace?: boolean;
243
- }): void;
244
- getDebugPrimitives(): DebugPrimitive[];
245
- clearDebugDraw(): void;
246
- assert(condition: boolean, message: string): void;
247
- assertEqual<T>(actual: T, expected: T, message?: string): void;
248
- assertDefined<T>(value: T | null | undefined, message?: string): asserts value is T;
249
- generateReport(fromFrame?: number, toFrame?: number): ProfilerReport;
250
- clear(): void;
251
- destroy(): void;
252
- }
253
- export declare function createDebugSystem(config?: Partial<DebugConfig>): NiceDebug;
254
- export declare function getGlobalDebug(): NiceDebug;
255
- export declare function setGlobalDebug(debug: NiceDebug): void;