@nice2dev/game-engine 1.1.7 → 1.1.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +77 -0
- package/dist/cjs/devtools/DeveloperExperience.js +5 -5
- package/dist/cjs/dialogue/DialogueSystem.js +1 -1
- package/dist/cjs/editor/AssetBrowser.js +26 -25
- package/dist/cjs/editor/NiceGameEditor.js +66 -49
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js +33 -32
- package/dist/cjs/i18n/I18n.js +305 -0
- package/dist/cjs/kids/KidMode.js +36 -36
- package/dist/cjs/kids/KidTools.js +31 -31
- package/dist/cjs/native-engine/InputSystem.js +9 -2
- package/dist/cjs/plugins/PluginSDK.js +1 -1
- package/dist/cjs/plugins/PluginTestKit.js +1 -1
- package/dist/cjs/quest/QuestSystem.js +5 -1
- package/dist/cjs/tutorials/TutorialBranching.js +12 -12
- package/dist/cjs/tutorials/TutorialEngine.js +35 -35
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js +75 -75
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js +24 -24
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js +33 -33
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js +25 -24
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js +28 -27
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js +31 -30
- package/dist/esm/devtools/DeveloperExperience.js +5 -5
- package/dist/esm/dialogue/DialogueSystem.js +1 -1
- package/dist/esm/editor/AssetBrowser.js +26 -25
- package/dist/esm/editor/NiceGameEditor.js +67 -50
- package/dist/esm/godot-integration/components/GodotProjectBrowser.js +33 -32
- package/dist/esm/i18n/I18n.js +305 -0
- package/dist/esm/kids/KidMode.js +36 -36
- package/dist/esm/kids/KidTools.js +31 -31
- package/dist/esm/native-engine/InputSystem.js +9 -2
- package/dist/esm/plugins/PluginSDK.js +1 -1
- package/dist/esm/plugins/PluginTestKit.js +1 -1
- package/dist/esm/quest/QuestSystem.js +5 -1
- package/dist/esm/tutorials/TutorialBranching.js +12 -12
- package/dist/esm/tutorials/TutorialEngine.js +35 -35
- package/dist/esm/tutorials/content/Tutorials_T05_T08.js +75 -75
- package/dist/esm/tutorials/content/Tutorials_T09_T11.js +24 -24
- package/dist/esm/tutorials/content/Tutorials_T12_T15.js +33 -33
- package/dist/esm/unity-integration/components/UnityAssetStoreBrowser.js +25 -24
- package/dist/esm/unity-integration/components/UnityProjectBrowser.js +28 -27
- package/dist/esm/unreal-integration/components/UnrealProjectBrowser.js +31 -30
- package/dist/types/editor/AssetBrowser.d.ts +1 -0
- package/dist/types/editor/behavior-tree/BTEditorNode.d.ts +2 -1
- package/dist/types/editor/behavior-tree/BTEditorToolbar.d.ts +1 -0
- package/dist/types/kids/KidMode.d.ts +4 -2
- package/dist/types/kids/KidTools.d.ts +1 -1
- package/dist/types/tutorials/TutorialBranching.d.ts +1 -1
- package/package.json +3 -2
- package/dist/cjs/accessibility/Accessibility.js.map +0 -1
- package/dist/cjs/ai/AI.js.map +0 -1
- package/dist/cjs/ai/BehaviorTree.js.map +0 -1
- package/dist/cjs/ai/StateMachine.js.map +0 -1
- package/dist/cjs/animation/Animation.js.map +0 -1
- package/dist/cjs/audio/AudioAdvanced.js.map +0 -1
- package/dist/cjs/audio/AudioBridge.js.map +0 -1
- package/dist/cjs/audio/AudioManager.js.map +0 -1
- package/dist/cjs/build-cloud/BuildOrchestration.js.map +0 -1
- package/dist/cjs/build-cloud/GodotBuildCloud.js.map +0 -1
- package/dist/cjs/build-cloud/UnityBuildCloud.js.map +0 -1
- package/dist/cjs/build-cloud/UnrealBuildCloud.js.map +0 -1
- package/dist/cjs/core/EventBus.js.map +0 -1
- package/dist/cjs/core/GameClock.js.map +0 -1
- package/dist/cjs/core/GameConfig.js.map +0 -1
- package/dist/cjs/core/GameLoop.js.map +0 -1
- package/dist/cjs/core/ServiceLocator.js.map +0 -1
- package/dist/cjs/core/Validation.js.map +0 -1
- package/dist/cjs/core/math.js.map +0 -1
- package/dist/cjs/devtools/DevTools.js.map +0 -1
- package/dist/cjs/devtools/DeveloperExperience.js.map +0 -1
- package/dist/cjs/devtools/GameplayAnalytics.js.map +0 -1
- package/dist/cjs/dialogue/DialogueSystem.js.map +0 -1
- package/dist/cjs/docs/DocGenerator.js.map +0 -1
- package/dist/cjs/ecs/World.js.map +0 -1
- package/dist/cjs/editor/AchievementEditor.js.map +0 -1
- package/dist/cjs/editor/AdvancedEditor.js.map +0 -1
- package/dist/cjs/editor/AnimationRetargeting.js.map +0 -1
- package/dist/cjs/editor/AssetBrowser.js.map +0 -1
- package/dist/cjs/editor/AssetManager.js.map +0 -1
- package/dist/cjs/editor/ConsolePro.js.map +0 -1
- package/dist/cjs/editor/CraftingEditor.js.map +0 -1
- package/dist/cjs/editor/DebugTools.js.map +0 -1
- package/dist/cjs/editor/DialogueSystem.js.map +0 -1
- package/dist/cjs/editor/LeaderboardSystem.js.map +0 -1
- package/dist/cjs/editor/NiceGameEditor.js.map +0 -1
- package/dist/cjs/editor/PrefabSystem.js.map +0 -1
- package/dist/cjs/editor/ProfilerPanel.js.map +0 -1
- package/dist/cjs/editor/QuestEditor.js.map +0 -1
- package/dist/cjs/editor/ReplaySystem.js.map +0 -1
- package/dist/cjs/editor/SceneEditor.js.map +0 -1
- package/dist/cjs/editor/ScreenshotMode.js.map +0 -1
- package/dist/cjs/editor/ShaderGraph.js.map +0 -1
- package/dist/cjs/editor/TimelineEditor.js.map +0 -1
- package/dist/cjs/editor/UndoRedoPro.js.map +0 -1
- package/dist/cjs/editor/VRARMode.js.map +0 -1
- package/dist/cjs/engine/NiceGameEngine.js.map +0 -1
- package/dist/cjs/engine/SaveSystem.js.map +0 -1
- package/dist/cjs/engine/SaveSystemV2.js +0 -530
- package/dist/cjs/engine/SaveSystemV2.js.map +0 -1
- package/dist/cjs/enterprise/Enterprise.js.map +0 -1
- package/dist/cjs/export/BevyExporter.js.map +0 -1
- package/dist/cjs/export/CocosExporter.js.map +0 -1
- package/dist/cjs/export/Construct3Exporter.js.map +0 -1
- package/dist/cjs/export/DefoldExporter.js.map +0 -1
- package/dist/cjs/export/GDevelopExporter.js.map +0 -1
- package/dist/cjs/export/GameMakerExporter.js.map +0 -1
- package/dist/cjs/export/GodotExporter.js.map +0 -1
- package/dist/cjs/export/MinecraftBedrockExporter.js.map +0 -1
- package/dist/cjs/export/MonoGameExporter.js.map +0 -1
- package/dist/cjs/export/Pico8Exporter.js.map +0 -1
- package/dist/cjs/export/PlatformExporter.js.map +0 -1
- package/dist/cjs/export/RPGMakerExporter.js.map +0 -1
- package/dist/cjs/export/RobloxExporter.js.map +0 -1
- package/dist/cjs/export/Solar2DExporter.js.map +0 -1
- package/dist/cjs/export/ThreeJSExporter.js.map +0 -1
- package/dist/cjs/export/Tic80Exporter.js.map +0 -1
- package/dist/cjs/export/UnityExporter.js.map +0 -1
- package/dist/cjs/export/UnrealExporter.js.map +0 -1
- package/dist/cjs/export/WebExporter.js.map +0 -1
- package/dist/cjs/export/index.js.map +0 -1
- package/dist/cjs/godot-integration/GodotAssetLibrary.js.map +0 -1
- package/dist/cjs/godot-integration/GodotImport.js.map +0 -1
- package/dist/cjs/godot-integration/GodotLiveLink.js.map +0 -1
- package/dist/cjs/godot-integration/components/GodotProjectBrowser.js.map +0 -1
- package/dist/cjs/i18n/I18n.js.map +0 -1
- package/dist/cjs/i18n/useTranslation.js.map +0 -1
- package/dist/cjs/import/AsepriteImporter.js.map +0 -1
- package/dist/cjs/import/DragonBonesImporter.js.map +0 -1
- package/dist/cjs/import/GameMakerImporter.js.map +0 -1
- package/dist/cjs/import/GodotSceneImporter.js.map +0 -1
- package/dist/cjs/import/LDtkImporter.js.map +0 -1
- package/dist/cjs/import/Live2DImporter.js.map +0 -1
- package/dist/cjs/import/NdgFormat.js.map +0 -1
- package/dist/cjs/import/OgmoImporter.js.map +0 -1
- package/dist/cjs/import/RPGMakerImporter.js.map +0 -1
- package/dist/cjs/import/SceneImporter.js.map +0 -1
- package/dist/cjs/import/SpineImporter.js.map +0 -1
- package/dist/cjs/import/SpriterImporter.js.map +0 -1
- package/dist/cjs/import/TiledMapImporter.js.map +0 -1
- package/dist/cjs/import/UnitySceneImporter.js.map +0 -1
- package/dist/cjs/import/index.js.map +0 -1
- package/dist/cjs/index.js.map +0 -1
- package/dist/cjs/input/GamepadNavigation.js.map +0 -1
- package/dist/cjs/input/InputManager.js.map +0 -1
- package/dist/cjs/input/useGamepads.js.map +0 -1
- package/dist/cjs/integration/IconSprite.js.map +0 -1
- package/dist/cjs/inventory/InventorySystem.js.map +0 -1
- package/dist/cjs/kids/KidMode.js.map +0 -1
- package/dist/cjs/kids/KidTools.js.map +0 -1
- package/dist/cjs/monetization/Monetization.js.map +0 -1
- package/dist/cjs/multiplayer/LocalMultiplayer.js.map +0 -1
- package/dist/cjs/multiplayer/MiniGameTypes.js.map +0 -1
- package/dist/cjs/native-engine/AssetPipeline.js.map +0 -1
- package/dist/cjs/native-engine/AudioEngine.js.map +0 -1
- package/dist/cjs/native-engine/InputSystem.js.map +0 -1
- package/dist/cjs/native-engine/NetworkingSystem.js.map +0 -1
- package/dist/cjs/native-engine/PhysicsEngine.js.map +0 -1
- package/dist/cjs/native-engine/RenderingEngine.js.map +0 -1
- package/dist/cjs/native-engine/SceneGraph.js.map +0 -1
- package/dist/cjs/network/MultiplayerTransport.js.map +0 -1
- package/dist/cjs/network/Networking.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AbortController.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/AccessTokenHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/DefaultReconnectPolicy.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Errors.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/FetchHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HandshakeProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HeaderNames.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HttpConnection.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnection.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/HubConnectionBuilder.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/IHubProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ILogger.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ITransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/JsonHubProtocol.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Loggers.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/LongPollingTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/MessageBuffer.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/ServerSentEventsTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Subject.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/TextMessageFormat.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/Utils.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/WebSocketTransport.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/XhrHttpClient.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/index.js.map +0 -1
- package/dist/cjs/node_modules/@microsoft/signalr/dist/esm/pkg-version.js.map +0 -1
- package/dist/cjs/pathfinding/Pathfinding.js.map +0 -1
- package/dist/cjs/performance/AssetStreaming.js.map +0 -1
- package/dist/cjs/performance/BenchmarkSuite.js.map +0 -1
- package/dist/cjs/performance/DeltaCompression.js.map +0 -1
- package/dist/cjs/performance/DeterministicPhysics.js.map +0 -1
- package/dist/cjs/performance/ECSOptimization.js.map +0 -1
- package/dist/cjs/performance/GameSaveSystem.js.map +0 -1
- package/dist/cjs/performance/HotReload.js.map +0 -1
- package/dist/cjs/performance/InputRecording.js.map +0 -1
- package/dist/cjs/performance/InterestManagement.js.map +0 -1
- package/dist/cjs/performance/LocalizationRuntime.js.map +0 -1
- package/dist/cjs/performance/MemoryManagement.js.map +0 -1
- package/dist/cjs/performance/ModSupport.js.map +0 -1
- package/dist/cjs/performance/MultiThreadedPhysics.js.map +0 -1
- package/dist/cjs/performance/NetworkPrediction.js.map +0 -1
- package/dist/cjs/performance/ObjectPooling.js.map +0 -1
- package/dist/cjs/performance/Performance.js.map +0 -1
- package/dist/cjs/performance/PerformanceAdvanced.js.map +0 -1
- package/dist/cjs/performance/SaveSystem.js +0 -574
- package/dist/cjs/performance/SaveSystem.js.map +0 -1
- package/dist/cjs/performance/WebGPURenderer.js.map +0 -1
- package/dist/cjs/physics/PhysicsAdvanced.js.map +0 -1
- package/dist/cjs/physics/PhysicsEngine2D.js.map +0 -1
- package/dist/cjs/plugins/PluginSDK.js.map +0 -1
- package/dist/cjs/plugins/PluginTestKit.js.map +0 -1
- package/dist/cjs/procedural/Procedural.js.map +0 -1
- package/dist/cjs/procedural/WorldBuilding.js.map +0 -1
- package/dist/cjs/quest/QuestSystem.js.map +0 -1
- package/dist/cjs/release/MobileExport.js.map +0 -1
- package/dist/cjs/release/Release.js.map +0 -1
- package/dist/cjs/rendering/Camera2D.js.map +0 -1
- package/dist/cjs/rendering/Renderer2D.js.map +0 -1
- package/dist/cjs/rendering/WebGPURenderPipeline.js.map +0 -1
- package/dist/cjs/runtime3d/Runtime3D.js.map +0 -1
- package/dist/cjs/runtime3d/SceneEditor3D.js.map +0 -1
- package/dist/cjs/scene/SceneManager.js.map +0 -1
- package/dist/cjs/scripting/GraphToAST.js.map +0 -1
- package/dist/cjs/scripting/LanguageExporter.js.map +0 -1
- package/dist/cjs/scripting/NodeGraph.js.map +0 -1
- package/dist/cjs/scripting/ScriptAST.js.map +0 -1
- package/dist/cjs/scripting/VisualScripting2.js.map +0 -1
- package/dist/cjs/scripting/exporters/CSharpExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/GDScriptExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/LuaExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/PythonExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/RustExporter.js.map +0 -1
- package/dist/cjs/scripting/exporters/TypeScriptExporter.js.map +0 -1
- package/dist/cjs/social/Social.js.map +0 -1
- package/dist/cjs/systems/LightingSystem.js.map +0 -1
- package/dist/cjs/systems/ParticleSystem2.js.map +0 -1
- package/dist/cjs/systems/PhysicsDebugSystem.js.map +0 -1
- package/dist/cjs/systems/TerrainSystem.js.map +0 -1
- package/dist/cjs/templates/ActionTemplates.js.map +0 -1
- package/dist/cjs/templates/FightingTemplate.js.map +0 -1
- package/dist/cjs/templates/MetroidvaniaTemplate.js.map +0 -1
- package/dist/cjs/templates/PartyTemplates.js.map +0 -1
- package/dist/cjs/templates/PuzzleTemplates.js.map +0 -1
- package/dist/cjs/templates/RPGTemplates.js.map +0 -1
- package/dist/cjs/templates/SportsTemplates.js.map +0 -1
- package/dist/cjs/templates/StrategyTemplates.js.map +0 -1
- package/dist/cjs/templates/SurvivalTemplate.js.map +0 -1
- package/dist/cjs/templates/WaveDefense.js.map +0 -1
- package/dist/cjs/tilemap/Tilemap.js.map +0 -1
- package/dist/cjs/tutorials/TutorialBranching.js.map +0 -1
- package/dist/cjs/tutorials/TutorialEngine.js.map +0 -1
- package/dist/cjs/tutorials/TutorialOverlay.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T05_T08.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T09_T11.js.map +0 -1
- package/dist/cjs/tutorials/content/Tutorials_T12_T15.js.map +0 -1
- package/dist/cjs/ui/GameUI.js.map +0 -1
- package/dist/cjs/unity-integration/UnityAssetStore.js.map +0 -1
- package/dist/cjs/unity-integration/UnityImport.js.map +0 -1
- package/dist/cjs/unity-integration/UnityLiveLink.js.map +0 -1
- package/dist/cjs/unity-integration/components/UnityAssetStoreBrowser.js.map +0 -1
- package/dist/cjs/unity-integration/components/UnityProjectBrowser.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealImport.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealLiveLink.js.map +0 -1
- package/dist/cjs/unreal-integration/UnrealMarketplace.js.map +0 -1
- package/dist/cjs/unreal-integration/components/UnrealProjectBrowser.js.map +0 -1
- package/dist/cjs/xr/ARVR.js.map +0 -1
- package/dist/esm/accessibility/Accessibility.js.map +0 -1
- package/dist/esm/ai/AI.js.map +0 -1
- package/dist/esm/ai/BehaviorTree.js.map +0 -1
- package/dist/esm/ai/StateMachine.js.map +0 -1
- package/dist/esm/animation/Animation.js.map +0 -1
- package/dist/esm/audio/AudioAdvanced.js.map +0 -1
- package/dist/esm/audio/AudioBridge.js.map +0 -1
- package/dist/esm/audio/AudioManager.js.map +0 -1
- package/dist/esm/build-cloud/BuildOrchestration.js.map +0 -1
- package/dist/esm/build-cloud/GodotBuildCloud.js.map +0 -1
- package/dist/esm/build-cloud/UnityBuildCloud.js.map +0 -1
- package/dist/esm/build-cloud/UnrealBuildCloud.js.map +0 -1
- package/dist/esm/core/EventBus.js.map +0 -1
- package/dist/esm/core/GameClock.js.map +0 -1
- package/dist/esm/core/GameConfig.js.map +0 -1
- package/dist/esm/core/GameLoop.js.map +0 -1
- package/dist/esm/core/ServiceLocator.js.map +0 -1
- package/dist/esm/core/Validation.js.map +0 -1
- package/dist/esm/core/math.js.map +0 -1
- package/dist/esm/devtools/DevTools.js.map +0 -1
- package/dist/esm/devtools/DeveloperExperience.js.map +0 -1
- package/dist/esm/devtools/GameplayAnalytics.js.map +0 -1
- package/dist/esm/dialogue/DialogueSystem.js.map +0 -1
- package/dist/esm/docs/DocGenerator.js.map +0 -1
- package/dist/esm/ecs/World.js.map +0 -1
- package/dist/esm/editor/AchievementEditor.js.map +0 -1
- package/dist/esm/editor/AdvancedEditor.js.map +0 -1
- package/dist/esm/editor/AnimationRetargeting.js.map +0 -1
- package/dist/esm/editor/AssetBrowser.js.map +0 -1
- package/dist/esm/editor/AssetManager.js.map +0 -1
- package/dist/esm/editor/ConsolePro.js.map +0 -1
- package/dist/esm/editor/CraftingEditor.js.map +0 -1
- package/dist/esm/editor/DebugTools.js.map +0 -1
- package/dist/esm/editor/DialogueSystem.js.map +0 -1
- package/dist/esm/editor/LeaderboardSystem.js.map +0 -1
- package/dist/esm/editor/NiceGameEditor.js.map +0 -1
- package/dist/esm/editor/PrefabSystem.js.map +0 -1
- package/dist/esm/editor/ProfilerPanel.js.map +0 -1
- package/dist/esm/editor/QuestEditor.js.map +0 -1
- package/dist/esm/editor/ReplaySystem.js.map +0 -1
- package/dist/esm/editor/SceneEditor.js.map +0 -1
- package/dist/esm/editor/ScreenshotMode.js.map +0 -1
- package/dist/esm/editor/ShaderGraph.js.map +0 -1
- package/dist/esm/editor/TimelineEditor.js.map +0 -1
- package/dist/esm/editor/UndoRedoPro.js.map +0 -1
- package/dist/esm/editor/VRARMode.js.map +0 -1
- package/dist/esm/engine/NiceGameEngine.js.map +0 -1
- package/dist/esm/engine/SaveSystem.js.map +0 -1
- package/dist/esm/engine/SaveSystemV2.js +0 -523
- package/dist/esm/engine/SaveSystemV2.js.map +0 -1
- package/dist/esm/enterprise/Enterprise.js.map +0 -1
- package/dist/esm/export/BevyExporter.js.map +0 -1
- package/dist/esm/export/CocosExporter.js.map +0 -1
- package/dist/esm/export/Construct3Exporter.js.map +0 -1
- package/dist/esm/export/DefoldExporter.js.map +0 -1
- package/dist/esm/export/GDevelopExporter.js.map +0 -1
- package/dist/esm/export/GameMakerExporter.js.map +0 -1
- package/dist/esm/export/GodotExporter.js.map +0 -1
- package/dist/esm/export/MinecraftBedrockExporter.js.map +0 -1
- package/dist/esm/export/MonoGameExporter.js.map +0 -1
- package/dist/esm/export/Pico8Exporter.js.map +0 -1
- package/dist/esm/export/PlatformExporter.js.map +0 -1
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@@ -340,7 +340,7 @@ async function testPluginLifecycle(plugin) {
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const icon = r.status === 'passed' ? 'PASS' : r.status === 'failed' ? 'FAIL' : 'SKIP';
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@@ -1,3 +1,4 @@
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import { NiceIcon } from '@nice2dev/ui';
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import React from 'react';
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@@ -901,7 +902,10 @@ const QuestTracker = ({ state, quest, showOptional = false, className = '', styl
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},
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}, React.createElement(NiceIcon, {
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name: obj.completed ? 'check' : 'circle',
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size: 12,
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+
})),
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React.createElement('span', {
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@@ -302,7 +302,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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@@ -315,7 +315,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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@@ -328,7 +328,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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|
|
@@ -341,7 +341,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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pl: 'Ukończ wszystkie 15 tutoriali game engine',
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icon: 'medal',
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xp: 500,
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|
|
@@ -354,7 +354,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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icon: 'gamepad',
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condition: { type: 'tutorial-complete', tutorialId: 'build-a-platformer' },
|
|
@@ -367,7 +367,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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icon: 'target',
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|
|
@@ -380,7 +380,7 @@ const BUILT_IN_ACHIEVEMENTS = [
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pl: 'Odpowiedz poprawnie na wszystkie quizy',
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},
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icon: '
|
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|
+
icon: 'lightbulb',
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xp: 200,
|
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condition: { type: 'quiz-perfect' },
|
|
@@ -393,7 +393,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
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pl: 'Ukończ tutorial "Publikacja gry"',
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},
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icon: '
|
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|
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icon: 'rocket',
|
|
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|
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|
xp: 50,
|
|
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condition: { type: 'tutorial-complete', tutorialId: 'publish-your-game' },
|
|
@@ -406,7 +406,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
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|
pl: 'Ucz się przez 7 kolejnych dni',
|
|
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de: 'Lerne 7 Tage am Stück',
|
|
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|
},
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|
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|
-
icon: '
|
|
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|
+
icon: 'zap',
|
|
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|
tier: 'silver',
|
|
411
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|
xp: 50,
|
|
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|
condition: { type: 'streak', streakDays: 7 },
|
|
@@ -419,7 +419,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
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|
pl: 'Ucz się przez 30 kolejnych dni',
|
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|
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|
|
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|
},
|
|
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|
-
icon: '
|
|
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|
+
icon: 'diamond',
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|
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|
tier: 'diamond',
|
|
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|
xp: 300,
|
|
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|
condition: { type: 'streak', streakDays: 30 },
|
|
@@ -433,7 +433,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
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|
pl: 'Ukończ tutorial "Zrób grę 3D"',
|
|
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de: 'Schließe das "3D-Spiel bauen" Tutorial ab',
|
|
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|
},
|
|
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|
-
icon: '
|
|
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|
+
icon: 'globe',
|
|
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|
|
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|
xp: 75,
|
|
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condition: { type: 'tutorial-complete', tutorialId: 'build-a-3d-game' },
|
|
@@ -446,7 +446,7 @@ const BUILT_IN_ACHIEVEMENTS = [
|
|
|
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pl: 'Ukończ tutorial multiplayer online',
|
|
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|
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|
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},
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|
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icon: '
|
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|
+
icon: 'globe',
|
|
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|
|
451
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|
xp: 75,
|
|
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condition: { type: 'tutorial-complete', tutorialId: 'multiplayer-online-webrtc' },
|
|
@@ -541,9 +541,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
541
541
|
de: 'Willkommen!',
|
|
542
542
|
},
|
|
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|
content: {
|
|
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|
-
en: "In this tutorial, you will create a bouncing ball game
|
|
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|
-
pl: 'W tym samouczku stworzysz grę z odbijającą się piłk
|
|
546
|
-
de: "In diesem Tutorial erstellst du ein Hüpfball-Spiel
|
|
544
|
+
en: "In this tutorial, you will create a bouncing ball game!\n\nYou will learn:\n• How to create entities\n• How to add physics\n• How to handle collisions\n\nLet's get started!",
|
|
545
|
+
pl: 'W tym samouczku stworzysz grę z odbijającą się piłką!\n\nNauczysz się:\n• Jak tworzyć obiekty\n• Jak dodawać fizykę\n• Jak obsługiwać kolizje\n\nZaczynajmy!',
|
|
546
|
+
de: "In diesem Tutorial erstellst du ein Hüpfball-Spiel!\n\nDu lernst:\n• Wie man Entities erstellt\n• Wie man Physik hinzufügt\n• Wie man Kollisionen behandelt\n\nLos geht's!",
|
|
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|
},
|
|
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|
skippable: true,
|
|
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|
tooltipPosition: 'center',
|
|
@@ -624,9 +624,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
624
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|
id: 'quiz-physics',
|
|
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|
type: 'quiz',
|
|
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|
title: {
|
|
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|
-
en: 'Quick Quiz!
|
|
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|
-
pl: 'Szybki quiz!
|
|
629
|
-
de: 'Schnelles Quiz!
|
|
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|
+
en: 'Quick Quiz!',
|
|
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|
+
pl: 'Szybki quiz!',
|
|
629
|
+
de: 'Schnelles Quiz!',
|
|
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|
},
|
|
631
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|
content: {
|
|
632
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|
en: 'What does the "restitution" value control?',
|
|
@@ -686,9 +686,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
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|
id: 'start-game',
|
|
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|
type: 'code',
|
|
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|
title: {
|
|
689
|
-
en: 'Start the Game!
|
|
690
|
-
pl: 'Uruchom grę!
|
|
691
|
-
de: 'Starte das Spiel!
|
|
689
|
+
en: 'Start the Game!',
|
|
690
|
+
pl: 'Uruchom grę!',
|
|
691
|
+
de: 'Starte das Spiel!',
|
|
692
692
|
},
|
|
693
693
|
content: {
|
|
694
694
|
en: 'Everything is ready! Start the game loop to see your bouncing ball in action!',
|
|
@@ -705,14 +705,14 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
705
705
|
id: 'congratulations',
|
|
706
706
|
type: 'text',
|
|
707
707
|
title: {
|
|
708
|
-
en: 'Congratulations!
|
|
709
|
-
pl: 'Gratulacje!
|
|
710
|
-
de: 'Herzlichen Glückwunsch!
|
|
708
|
+
en: 'Congratulations!',
|
|
709
|
+
pl: 'Gratulacje!',
|
|
710
|
+
de: 'Herzlichen Glückwunsch!',
|
|
711
711
|
},
|
|
712
712
|
content: {
|
|
713
|
-
en: 'You just created your first game with Nice2Dev Game Engine!\n\
|
|
714
|
-
pl: 'Właśnie stworzyłeś swoją pierwszą grę z Nice2Dev Game Engine!\n\
|
|
715
|
-
de: 'Du hast gerade dein erstes Spiel mit Nice2Dev Game Engine erstellt!\n\
|
|
713
|
+
en: 'You just created your first game with Nice2Dev Game Engine!\n\nYou learned:\n• Creating entities\n• Adding components (Transform, Sprite, RigidBody2D, Collider2D)\n• Physics simulation with restitution\n• Starting the game loop\n\nNext up: Try the "Space Shooter" tutorial!',
|
|
714
|
+
pl: 'Właśnie stworzyłeś swoją pierwszą grę z Nice2Dev Game Engine!\n\nNauczyłeś się:\n• Tworzenia obiektów\n• Dodawania komponentów (Transform, Sprite, RigidBody2D, Collider2D)\n• Symulacji fizyki z restitution\n• Uruchamiania pętli gry\n\nNastępnie: Spróbuj samouczka "Kosmiczny Strzelec"!',
|
|
715
|
+
de: 'Du hast gerade dein erstes Spiel mit Nice2Dev Game Engine erstellt!\n\nDu hast gelernt:\n• Entities erstellen\n• Komponenten hinzufügen (Transform, Sprite, RigidBody2D, Collider2D)\n• Physiksimulation mit Restitution\n• Game-Loop starten\n\nAls nächstes: Probiere das "Space Shooter"-Tutorial!',
|
|
716
716
|
},
|
|
717
717
|
tooltipPosition: 'center',
|
|
718
718
|
},
|
|
@@ -722,9 +722,9 @@ const TUTORIAL_FIRST_GAME = {
|
|
|
722
722
|
const TUTORIAL_SPACE_SHOOTER = {
|
|
723
723
|
id: 'space-shooter',
|
|
724
724
|
title: {
|
|
725
|
-
en: 'Space Shooter
|
|
726
|
-
pl: 'Kosmiczny Strzelec
|
|
727
|
-
de: 'Weltraum-Shooter
|
|
725
|
+
en: 'Space Shooter',
|
|
726
|
+
pl: 'Kosmiczny Strzelec',
|
|
727
|
+
de: 'Weltraum-Shooter',
|
|
728
728
|
},
|
|
729
729
|
description: {
|
|
730
730
|
en: 'Build a classic space shooter! Learn input handling, spawning enemies, and scoring.',
|
|
@@ -744,9 +744,9 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
744
744
|
type: 'text',
|
|
745
745
|
title: { en: 'Space Shooter', pl: 'Kosmiczny Strzelec', de: 'Weltraum-Shooter' },
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746
746
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content: {
|
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747
|
-
en: 'Welcome to the Space Shooter tutorial
|
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748
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-
pl: 'Witaj w samouczku Kosmiczny Strzelec
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|
749
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-
de: 'Willkommen beim Weltraum-Shooter Tutorial
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|
747
|
+
en: 'Welcome to the Space Shooter tutorial!\n\nYou will learn:\n• Keyboard input handling\n• Spawning entities dynamically\n• Collision-based scoring\n• Game over logic\n\nPrerequisite: "Your First Game: Bouncing Ball"',
|
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748
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+
pl: 'Witaj w samouczku Kosmiczny Strzelec!\n\nNauczysz się:\n• Obsługi sterowania z klawiatury\n• Dynamicznego tworzenia obiektów\n• Punktacji na podstawie kolizji\n• Logiki końca gry\n\nWymagany: "Twoja pierwsza gra: Odbijająca się piłka"',
|
|
749
|
+
de: 'Willkommen beim Weltraum-Shooter Tutorial!\n\nDu lernst:\n• Tastatureingabe-Verarbeitung\n• Dynamisches Entity-Spawning\n• Kollisionsbasiertes Scoring\n• Game-Over-Logik\n\nVoraussetzung: "Dein erstes Spiel: Hüpfender Ball"',
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750
750
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},
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751
751
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tooltipPosition: 'center',
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752
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},
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|
@@ -784,7 +784,7 @@ const TUTORIAL_SPACE_SHOOTER = {
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784
784
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{
|
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785
785
|
id: 'quiz-input',
|
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786
786
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type: 'quiz',
|
|
787
|
-
title: { en: 'Input Quiz
|
|
787
|
+
title: { en: 'Input Quiz', pl: 'Quiz o sterowaniu', de: 'Eingabe-Quiz' },
|
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788
788
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content: {
|
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789
789
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en: 'What is the difference between isKeyDown and isKeyPressed?',
|
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790
790
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pl: 'Jaka jest różnica między isKeyDown i isKeyPressed?',
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@@ -817,7 +817,7 @@ const TUTORIAL_SPACE_SHOOTER = {
|
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817
817
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{
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id: 'shooting',
|
|
819
819
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type: 'code',
|
|
820
|
-
title: { en: 'Shoot Bullets!
|
|
820
|
+
title: { en: 'Shoot Bullets!', pl: 'Strzelaj pociskami!', de: 'Schieße Kugeln!' },
|
|
821
821
|
content: {
|
|
822
822
|
en: 'Add shooting! When Space is pressed, create a bullet entity that moves upward.',
|
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823
823
|
pl: 'Dodaj strzelanie! Po naciśnięciu Spacji utwórz pocisk, który leci w górę.',
|
|
@@ -835,7 +835,7 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
|
835
835
|
{
|
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836
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id: 'checkpoint-halfway',
|
|
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837
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type: 'checkpoint',
|
|
838
|
-
title: { en: 'Halfway There!
|
|
838
|
+
title: { en: 'Halfway There!', pl: 'Połowa drogi!', de: 'Halb geschafft!' },
|
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839
839
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content: {
|
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840
840
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en: "Great progress! You have a moving ship that can shoot. Let's add enemies next!",
|
|
841
841
|
pl: 'Świetne postępy! Masz poruszający się statek, który potrafi strzelać. Dodajmy teraz wrogów!',
|
|
@@ -846,14 +846,14 @@ const TUTORIAL_SPACE_SHOOTER = {
|
|
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846
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id: 'complete',
|
|
847
847
|
type: 'text',
|
|
848
848
|
title: {
|
|
849
|
-
en: 'Mission Complete!
|
|
850
|
-
pl: 'Misja zakończona!
|
|
851
|
-
de: 'Mission abgeschlossen!
|
|
849
|
+
en: 'Mission Complete!',
|
|
850
|
+
pl: 'Misja zakończona!',
|
|
851
|
+
de: 'Mission abgeschlossen!',
|
|
852
852
|
},
|
|
853
853
|
content: {
|
|
854
|
-
en: 'You built a Space Shooter
|
|
855
|
-
pl: 'Zbudowałeś Kosmicznego Strzelca
|
|
856
|
-
de: 'Du hast einen Weltraum-Shooter gebaut
|
|
854
|
+
en: 'You built a Space Shooter!\n\nSkills mastered:\n• Input handling (keyboard)\n• Dynamic entity spawning\n• Entity removal\n• Systems architecture\n\nChallenge: Add a scoring system and display it on screen!',
|
|
855
|
+
pl: 'Zbudowałeś Kosmicznego Strzelca!\n\nOpanowane umiejętności:\n• Obsługa sterowania (klawiatura)\n• Dynamiczne tworzenie obiektów\n• Usuwanie obiektów\n• Architektura systemów\n\nWyzwanie: Dodaj system punktacji i wyświetl go na ekranie!',
|
|
856
|
+
de: 'Du hast einen Weltraum-Shooter gebaut!\n\nGelernte Fähigkeiten:\n• Eingabeverarbeitung (Tastatur)\n• Dynamisches Entity-Spawning\n• Entity-Entfernung\n• System-Architektur\n\nHerausforderung: Füge ein Punktesystem hinzu und zeige es auf dem Bildschirm an!',
|
|
857
857
|
},
|
|
858
858
|
tooltipPosition: 'center',
|
|
859
859
|
},
|
|
@@ -921,7 +921,7 @@ const TUTORIAL_DATAGRID_BASICS = {
|
|
|
921
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|
{
|
|
922
922
|
id: 'quiz-filtering',
|
|
923
923
|
type: 'quiz',
|
|
924
|
-
title: { en: 'Filtering Quiz
|
|
924
|
+
title: { en: 'Filtering Quiz', pl: 'Quiz o filtrowaniu', de: 'Filter-Quiz' },
|
|
925
925
|
content: {
|
|
926
926
|
en: 'What is the difference between headerFilter and filterRow?',
|
|
927
927
|
pl: 'Jaka jest różnica między headerFilter a filterRow?',
|
|
@@ -951,11 +951,11 @@ const TUTORIAL_DATAGRID_BASICS = {
|
|
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951
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|
{
|
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952
952
|
id: 'complete',
|
|
953
953
|
type: 'text',
|
|
954
|
-
title: { en: 'Grid Master!
|
|
954
|
+
title: { en: 'Grid Master!', pl: 'Mistrz Siatki!', de: 'Grid-Meister!' },
|
|
955
955
|
content: {
|
|
956
|
-
en: 'You now know the basics of NiceDataGrid!\n\
|
|
957
|
-
pl: 'Znasz już podstawy NiceDataGrid!\n\
|
|
958
|
-
de: 'Du kennst jetzt die Grundlagen von NiceDataGrid!\n\
|
|
956
|
+
en: 'You now know the basics of NiceDataGrid!\n\nSkills:\n• Data binding\n• Column configuration\n• Sorting & filtering\n\nNext: Try grouping, editing, and custom cell templates!',
|
|
957
|
+
pl: 'Znasz już podstawy NiceDataGrid!\n\nUmiejętności:\n• Wiązanie danych\n• Konfiguracja kolumn\n• Sortowanie i filtrowanie\n\nDalej: Spróbuj grupowania, edycji i własnych szablonów komórek!',
|
|
958
|
+
de: 'Du kennst jetzt die Grundlagen von NiceDataGrid!\n\nFähigkeiten:\n• Datenbindung\n• Spaltenkonfiguration\n• Sortieren & Filtern\n\nWeiter: Probiere Gruppieren, Bearbeiten und benutzerdefinierte Zellenvorlagen!',
|
|
959
959
|
},
|
|
960
960
|
},
|
|
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|
],
|