@needle-tools/engine 3.27.4-beta → 3.28.0-beta
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/dist/needle-engine.js +7402 -7411
- package/dist/needle-engine.light.js +7117 -7126
- package/dist/needle-engine.light.min.js +254 -247
- package/dist/needle-engine.light.umd.cjs +336 -329
- package/dist/needle-engine.min.js +255 -248
- package/dist/needle-engine.umd.cjs +298 -291
- package/lib/engine/engine_context.js.map +1 -1
- package/lib/engine/engine_setup.js.map +1 -1
- package/lib/engine/engine_shims.d.ts +3 -0
- package/lib/engine/engine_shims.js +23 -0
- package/lib/engine/engine_shims.js.map +1 -0
- package/lib/engine-components/Renderer.js +12 -0
- package/lib/engine-components/Renderer.js.map +1 -1
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +16 -8
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +27 -15
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js.map +1 -1
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +1 -0
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +14 -6
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js.map +1 -1
- package/lib/engine-components/ui/EventSystem.js +7 -1
- package/lib/engine-components/ui/EventSystem.js.map +1 -1
- package/package.json +1 -1
- package/src/engine/engine.ts +1 -2
- package/src/engine/engine_context.ts +3 -2
- package/src/engine/engine_setup.ts +1 -1
- package/src/engine/engine_shims.ts +29 -0
- package/src/engine-components/Renderer.ts +13 -0
- package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +39 -31
- package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +21 -7
- package/src/engine-components/ui/EventSystem.ts +9 -1
- package/src/engine/dist/api.js +0 -73
- package/src/engine/dist/api.js.meta +0 -7
- package/src/engine/dist/engine_networking_streams.js +0 -474
- package/src/engine/dist/engine_networking_streams.js.meta +0 -7
- package/src/engine-components/dist/AudioSource.js +0 -513
- package/src/engine-components/dist/AudioSource.js.meta +0 -7
- package/src/engine-components/dist/ScreenCapture.js +0 -490
- package/src/engine-components/dist/ScreenCapture.js.meta +0 -7
- package/src/engine-components/dist/VideoPlayer.js +0 -888
- package/src/engine-components/dist/VideoPlayer.js.meta +0 -7
- package/src/engine-components/dist/Voip2.js +0 -46
- package/src/engine-components/dist/Voip2.js.meta +0 -7
- package/src/engine-schemes/dist/api.js +0 -17
- package/src/engine-schemes/dist/api.js.meta +0 -7
- package/src/engine-schemes/dist/schemes.js +0 -25
- package/src/engine-schemes/dist/schemes.js.meta +0 -7
- package/src/engine-schemes/dist/synced-camera-model.js +0 -74
- package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
- package/src/engine-schemes/dist/synced-transform-model.js +0 -73
- package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
- package/src/engine-schemes/dist/transform.js +0 -46
- package/src/engine-schemes/dist/transform.js.meta +0 -7
- package/src/engine-schemes/dist/vec2.js +0 -32
- package/src/engine-schemes/dist/vec2.js.meta +0 -7
- package/src/engine-schemes/dist/vec3.js +0 -36
- package/src/engine-schemes/dist/vec3.js.meta +0 -7
- package/src/engine-schemes/dist/vec4.js +0 -40
- package/src/engine-schemes/dist/vec4.js.meta +0 -7
- package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
- package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
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@@ -1,5 +1,7 @@
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import { Renderer } from '../../Renderer.js';
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import { GameObject } from '../../Component.js';
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import type { OffscreenCanvasExt } from '../../../engine/engine_shims.js';
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import '../../../engine/engine_shims.js';
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import {
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PlaneGeometry,
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Texture,
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@@ -24,7 +26,8 @@ import {
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SRGBColorSpace,
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AnimationClip,
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OrthographicCamera,
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BufferAttribute
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BufferAttribute,
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Vector4
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} from 'three';
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import * as fflate from 'three/examples/jsm/libs/fflate.module.js';
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@@ -77,12 +80,6 @@ function findStructuralNodesInBoneHierarchy(bones: Array<Object3D>) {
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return structuralNodes;
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}
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// TODO: remove once we update to TypeScript 5 that has proper types for OffscreenCanvas
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declare type OffsetCanvasExt = OffscreenCanvas & {
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convertToBlob: (options?: any) => Promise<Blob>;
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}
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class USDObject {
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static USDObject_export_id = 0;
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}
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declare type TextureMap = {[name: string]: {texture: Texture, scale?: Vector4}};
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class USDZExporterContext {
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root: any;
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exporter: any;
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extensions: any;
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materials:
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textures:
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files: {}
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materials: Map<string, Material>;
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textures: TextureMap;
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files: { [path: string]: Uint8Array | [Uint8Array, fflate.ZipOptions] | null | any }
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document: USDDocument;
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output: string;
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animations: AnimationClip[];
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if ( extensions )
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this.extensions = extensions;
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this.materials =
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this.materials = new Map();
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this.textures = {};
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this.files = {};
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this.document = new USDDocument();
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for ( const id in textures ) {
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let texture = textureData.texture;
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const isRGBA = formatsWithAlphaChannel.includes( texture.format );
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//@ts-ignore
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if ( texture.isCompressedTexture || texture.isRenderTargetTexture ) {
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texture = decompressGpuTexture( texture, options.maxTextureSize, decompressionRenderer );
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}
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const canvas = await imageToCanvas( texture.image ).catch( err => {
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const canvas = await imageToCanvas( texture.image, textureData.scale, false, options.maxTextureSize ).catch( err => {
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console.error("Error converting texture to canvas", texture, err);
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});
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#else
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gl_FragColor = texture2D( blitTexture, vUv);
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#endif
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gl_FragColor.rgb *= gl_FragColor.a;
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}`
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} );
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}
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async function imageToCanvas( image, color:
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async function imageToCanvas( image, color: Vector4 | undefined = undefined, flipY = false, maxTextureSize = 4096 ) {
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if ( isImageBitmap( image ) ) {
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context.drawImage( image, 0, 0, canvas.width, canvas.height );
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//
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// Currently only used to apply opacity scale since QuickLook and usdview don't support that yet
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if ( color !== undefined ) {
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const
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const
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const r = color.x;
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const g = color.y;
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const b = color.z;
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const a = color.w;
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const imagedata = context.getImageData( 0, 0, canvas.width, canvas.height );
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const data = imagedata.data;
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data[ i + 0 ] = data[ i + 0 ] * r;
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data[ i + 1 ] = data[ i + 1 ] * g;
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data[ i + 2 ] = data[ i + 2 ] * b;
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}
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}
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// Materials
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function buildMaterials( materials, textures, quickLookCompatible = false ) {
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const id = texture.id + ( color ? '_' + color.getHexString() : '' ) + ( opacity !== undefined ? '_' + opacity : '' );
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token inputs:sourceColorSpace = "${ texture.colorSpace === 'srgb' ? 'sRGB' : 'raw' }"
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float4 inputs:scale = (${color ? color.r + ', ' + color.g + ', ' + color.b : '1, 1, 1'}, ${(opacity !== undefined && !opacityIsAppliedToTextureAndNotAsScale) ? opacity : '1'})
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inputs.push( `${pad}float inputs:opacity.connect = ${materialRoot}/Material_${material.id}/Texture_${material.alphaMap.id}_opacity.outputs:r>` );
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ActionBuilder.playAudioAction(playbackTarget, "audio/" + clipName, PlayAction.Play, volume, auralMode),
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538
|
+
);
|
|
539
|
+
ext.addBehavior(playClipOnStart);
|
|
540
|
+
}
|
|
527
541
|
}
|
|
528
542
|
}
|
|
529
543
|
|
|
@@ -7,7 +7,7 @@ import { Context } from "../../engine/engine_setup.js";
|
|
|
7
7
|
import { type IPointerEventHandler, PointerEventData, hasPointerEventComponent } from "./PointerEvents.js";
|
|
8
8
|
import { ObjectRaycaster, Raycaster } from "./Raycaster.js";
|
|
9
9
|
import { InputEvents, NEPointerEvent, PointerType } from "../../engine/engine_input.js";
|
|
10
|
-
import { Object3D } from "three";
|
|
10
|
+
import { Mesh, Object3D } from "three";
|
|
11
11
|
import type { ICanvasGroup } from "./Interfaces.js";
|
|
12
12
|
import { getParam } from "../../engine/engine_utils.js";
|
|
13
13
|
import { UIRaycastUtils } from "./RaycastUtils.js";
|
|
@@ -295,6 +295,14 @@ export class EventSystem extends Behaviour {
|
|
|
295
295
|
* */
|
|
296
296
|
private shouldRaycastObject = (obj: Object3D): RaycastTestObjectReturnType => {
|
|
297
297
|
|
|
298
|
+
if (!(obj instanceof Mesh))
|
|
299
|
+
return "continue in children";
|
|
300
|
+
|
|
301
|
+
// Layer 2 is IgnoreRaycast
|
|
302
|
+
if (obj.layers.isEnabled(2)) {
|
|
303
|
+
return "continue in children"
|
|
304
|
+
}
|
|
305
|
+
|
|
298
306
|
// check if this object is actually a UI shadow hierarchy object
|
|
299
307
|
let shadowComponent: Object3D | null = null;
|
|
300
308
|
const isUI = isUIObject(obj);
|
package/src/engine/dist/api.js
DELETED
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
-
if (k2 === undefined) k2 = k;
|
|
4
|
-
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
|
|
5
|
-
}) : (function(o, m, k, k2) {
|
|
6
|
-
if (k2 === undefined) k2 = k;
|
|
7
|
-
o[k2] = m[k];
|
|
8
|
-
}));
|
|
9
|
-
var __exportStar = (this && this.__exportStar) || function(m, exports) {
|
|
10
|
-
for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p);
|
|
11
|
-
};
|
|
12
|
-
exports.__esModule = true;
|
|
13
|
-
__exportStar(require("./extensions/index.js"), exports);
|
|
14
|
-
__exportStar(require("./engine_addressables.js"), exports);
|
|
15
|
-
__exportStar(require("./engine_application.js"), exports);
|
|
16
|
-
__exportStar(require("./engine_assetdatabase.js"), exports);
|
|
17
|
-
__exportStar(require("./engine_create_objects.js"), exports);
|
|
18
|
-
__exportStar(require("./engine_components_internal.js"), exports);
|
|
19
|
-
__exportStar(require("./engine_components.js"), exports);
|
|
20
|
-
__exportStar(require("./engine_components_internal.js"), exports);
|
|
21
|
-
__exportStar(require("./engine_context_registry.js"), exports);
|
|
22
|
-
__exportStar(require("./engine_context.js"), exports);
|
|
23
|
-
__exportStar(require("./engine_coroutine.js"), exports);
|
|
24
|
-
__exportStar(require("./engine_constants.js"), exports);
|
|
25
|
-
__exportStar(require("./debug/index.js"), exports);
|
|
26
|
-
__exportStar(require("./engine_element.js"), exports);
|
|
27
|
-
__exportStar(require("./engine_element_loading.js"), exports);
|
|
28
|
-
__exportStar(require("./engine_element_attributes.js"), exports);
|
|
29
|
-
var engine_gizmos_js_1 = require("./engine_gizmos.js");
|
|
30
|
-
__createBinding(exports, engine_gizmos_js_1, "Gizmos");
|
|
31
|
-
__exportStar(require("./engine_gltf.js"), exports);
|
|
32
|
-
__exportStar(require("./engine_hot_reload.js"), exports);
|
|
33
|
-
__exportStar(require("./engine_gameobject.js"), exports);
|
|
34
|
-
__exportStar(require("./engine_networking.js"), exports);
|
|
35
|
-
__exportStar(require("./engine_networking_types.js"), exports);
|
|
36
|
-
var engine_networking_auto_js_1 = require("./engine_networking_auto.js");
|
|
37
|
-
__createBinding(exports, engine_networking_auto_js_1, "syncField");
|
|
38
|
-
__exportStar(require("./engine_networking_files.js"), exports);
|
|
39
|
-
__exportStar(require("./engine_networking_instantiate.js"), exports);
|
|
40
|
-
__exportStar(require("./engine_networking_streams.js"), exports);
|
|
41
|
-
__exportStar(require("./engine_networking_utils.js"), exports);
|
|
42
|
-
__exportStar(require("./engine_networking_peer.js"), exports);
|
|
43
|
-
__exportStar(require("./engine_patcher.js"), exports);
|
|
44
|
-
__exportStar(require("./engine_playerview.js"), exports);
|
|
45
|
-
__exportStar(require("./engine_physics.js"), exports);
|
|
46
|
-
__exportStar(require("./engine_physics.types.js"), exports);
|
|
47
|
-
__exportStar(require("./engine_physics_rapier.js"), exports);
|
|
48
|
-
__exportStar(require("./engine_scenelighting.js"), exports);
|
|
49
|
-
__exportStar(require("./engine_input.js"), exports);
|
|
50
|
-
__exportStar(require("./engine_math.js"), exports);
|
|
51
|
-
__exportStar(require("./js-extensions/index.js"), exports);
|
|
52
|
-
__exportStar(require("./engine_scenetools.js"), exports);
|
|
53
|
-
__exportStar(require("./engine_serialization.js"), exports);
|
|
54
|
-
var engine_serialization_core_js_1 = require("./engine_serialization_core.js");
|
|
55
|
-
__createBinding(exports, engine_serialization_core_js_1, "type");
|
|
56
|
-
__exportStar(require("./engine_texture.js"), exports);
|
|
57
|
-
__exportStar(require("./engine_three_utils.js"), exports);
|
|
58
|
-
__exportStar(require("./engine_time.js"), exports);
|
|
59
|
-
__exportStar(require("./engine_types.js"), exports);
|
|
60
|
-
__exportStar(require("./engine_utils_screenshot.js"), exports);
|
|
61
|
-
__exportStar(require("./engine_web_api.js"), exports);
|
|
62
|
-
__exportStar(require("./engine_utils.js"), exports);
|
|
63
|
-
var engine_typestore_js_1 = require("./engine_typestore.js");
|
|
64
|
-
__createBinding(exports, engine_typestore_js_1, "TypeStore");
|
|
65
|
-
__createBinding(exports, engine_typestore_js_1, "registerType");
|
|
66
|
-
var engine_instancing_js_1 = require("./engine_instancing.js");
|
|
67
|
-
__createBinding(exports, engine_instancing_js_1, "InstancingUtil");
|
|
68
|
-
var engine_util_decorator_js_1 = require("./engine_util_decorator.js");
|
|
69
|
-
__createBinding(exports, engine_util_decorator_js_1, "validate");
|
|
70
|
-
__createBinding(exports, engine_util_decorator_js_1, "prefix");
|
|
71
|
-
var engine_license_js_1 = require("./engine_license.js");
|
|
72
|
-
__createBinding(exports, engine_license_js_1, "hasProLicense");
|
|
73
|
-
__createBinding(exports, engine_license_js_1, "hasIndieLicense");
|