@nayan-ui/games 1.18.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -191
- package/lib/module/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/lib/module/assets/models/explorer/explorer.glb +0 -0
- package/lib/module/assets/models/explorer/params.json +51 -0
- package/lib/module/assets/models/explorer/source.json +222 -0
- package/lib/module/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/lib/module/assets/models/play-with-tua/sources.json +141 -0
- package/lib/module/assets/sfx/balloon_pop.wav +0 -0
- package/lib/module/assets/sfx/blocked.wav +0 -0
- package/lib/module/assets/sfx/boing.wav +0 -0
- package/lib/module/assets/sfx/bonus.wav +0 -0
- package/lib/module/assets/sfx/boom.wav +0 -0
- package/lib/module/assets/sfx/bump.wav +0 -0
- package/lib/module/assets/sfx/cannon.wav +0 -0
- package/lib/module/assets/sfx/capture.wav +0 -0
- package/lib/module/assets/sfx/card_flip.wav +0 -0
- package/lib/module/assets/sfx/card_place.wav +0 -0
- package/lib/module/assets/sfx/catch.wav +0 -0
- package/lib/module/assets/sfx/chime.wav +0 -0
- package/lib/module/assets/sfx/chomp.wav +0 -0
- package/lib/module/assets/sfx/chomp_alt.wav +0 -0
- package/lib/module/assets/sfx/clack.wav +0 -0
- package/lib/module/assets/sfx/clang.wav +0 -0
- package/lib/module/assets/sfx/clash.wav +0 -0
- package/lib/module/assets/sfx/click.wav +0 -0
- package/lib/module/assets/sfx/coin.wav +0 -0
- package/lib/module/assets/sfx/combo.wav +0 -0
- package/lib/module/assets/sfx/crash.wav +0 -0
- package/lib/module/assets/sfx/crunch.wav +0 -0
- package/lib/module/assets/sfx/dance.wav +0 -0
- package/lib/module/assets/sfx/deselect.wav +0 -0
- package/lib/module/assets/sfx/dice_roll.wav +0 -0
- package/lib/module/assets/sfx/die.wav +0 -0
- package/lib/module/assets/sfx/draw.wav +0 -0
- package/lib/module/assets/sfx/drop.wav +0 -0
- package/lib/module/assets/sfx/eat.wav +0 -0
- package/lib/module/assets/sfx/engine.wav +0 -0
- package/lib/module/assets/sfx/error.wav +0 -0
- package/lib/module/assets/sfx/flag.wav +0 -0
- package/lib/module/assets/sfx/flap.wav +0 -0
- package/lib/module/assets/sfx/flip_disc.wav +0 -0
- package/lib/module/assets/sfx/footstep_run.wav +0 -0
- package/lib/module/assets/sfx/footstep_walk.wav +0 -0
- package/lib/module/assets/sfx/game_over.wav +0 -0
- package/lib/module/assets/sfx/gate.wav +0 -0
- package/lib/module/assets/sfx/hit.wav +0 -0
- package/lib/module/assets/sfx/hop.wav +0 -0
- package/lib/module/assets/sfx/hurt.wav +0 -0
- package/lib/module/assets/sfx/invalid.wav +0 -0
- package/lib/module/assets/sfx/jump.wav +0 -0
- package/lib/module/assets/sfx/ladder.wav +0 -0
- package/lib/module/assets/sfx/land.wav +0 -0
- package/lib/module/assets/sfx/laugh.wav +0 -0
- package/lib/module/assets/sfx/lose.wav +0 -0
- package/lib/module/assets/sfx/merge.wav +0 -0
- package/lib/module/assets/sfx/miss.wav +0 -0
- package/lib/module/assets/sfx/nitro.wav +0 -0
- package/lib/module/assets/sfx/pew.wav +0 -0
- package/lib/module/assets/sfx/place.wav +0 -0
- package/lib/module/assets/sfx/pling.wav +0 -0
- package/lib/module/assets/sfx/point.wav +0 -0
- package/lib/module/assets/sfx/pop.wav +0 -0
- package/lib/module/assets/sfx/pop_soft.wav +0 -0
- package/lib/module/assets/sfx/power_up.wav +0 -0
- package/lib/module/assets/sfx/reveal.wav +0 -0
- package/lib/module/assets/sfx/robot.wav +0 -0
- package/lib/module/assets/sfx/rotate.wav +0 -0
- package/lib/module/assets/sfx/run_steps.wav +0 -0
- package/lib/module/assets/sfx/select.wav +0 -0
- package/lib/module/assets/sfx/shuffle.wav +0 -0
- package/lib/module/assets/sfx/six.wav +0 -0
- package/lib/module/assets/sfx/slice.wav +0 -0
- package/lib/module/assets/sfx/slide.wav +0 -0
- package/lib/module/assets/sfx/snake.wav +0 -0
- package/lib/module/assets/sfx/snap.wav +0 -0
- package/lib/module/assets/sfx/splash.wav +0 -0
- package/lib/module/assets/sfx/star.wav +0 -0
- package/lib/module/assets/sfx/start.wav +0 -0
- package/lib/module/assets/sfx/swoosh.wav +0 -0
- package/lib/module/assets/sfx/tap.wav +0 -0
- package/lib/module/assets/sfx/thud.wav +0 -0
- package/lib/module/assets/sfx/thunk.wav +0 -0
- package/lib/module/assets/sfx/tick.wav +0 -0
- package/lib/module/assets/sfx/time_up.wav +0 -0
- package/lib/module/assets/sfx/tock.wav +0 -0
- package/lib/module/assets/sfx/walk_steps.wav +0 -0
- package/lib/module/assets/sfx/warning.wav +0 -0
- package/lib/module/assets/sfx/whack.wav +0 -0
- package/lib/module/assets/sfx/whoosh.wav +0 -0
- package/lib/module/assets/sfx/win.wav +0 -0
- package/lib/module/assets/sfx/zap.wav +0 -0
- package/lib/module/assets/textures/ad_bolt.png +0 -0
- package/lib/module/assets/textures/ad_bubbles.png +0 -0
- package/lib/module/assets/textures/ad_chevrons.png +0 -0
- package/lib/module/assets/textures/asphalt.png +0 -0
- package/lib/module/assets/textures/bark.jpg +0 -0
- package/lib/module/assets/textures/explorer-atlas.png +0 -0
- package/lib/module/assets/textures/facade.png +0 -0
- package/lib/module/assets/textures/grass.png +0 -0
- package/lib/module/assets/textures/leaves.png +0 -0
- package/lib/module/assets/textures/limestone.jpg +0 -0
- package/lib/module/assets/textures/meadow.jpg +0 -0
- package/lib/module/assets/textures/nature-sources.json +87 -0
- package/lib/module/assets/textures/pine.png +0 -0
- package/lib/module/assets/textures/river.jpg +0 -0
- package/lib/module/assets/textures/soft_glow.png +0 -0
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsConstants.js +1 -1
- package/lib/module/games/arrows/ArrowsGame.js +1 -0
- package/lib/module/games/arrows/ArrowsScene.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterGame.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterPhysics.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -0
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -0
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingGame.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -0
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastConstants.js +1 -1
- package/lib/module/games/block-blast/BlockBlastGame.js +1 -0
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -0
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerConstants.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerGame.js +1 -0
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -0
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukConstants.js +1 -1
- package/lib/module/games/bluk/BlukGame.js +1 -0
- package/lib/module/games/bluk/BlukRules.js +1 -0
- package/lib/module/games/bluk/BlukScene.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterGame.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -0
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushGame.js +1 -0
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -0
- package/lib/module/games/car-racing/CarMeshes.js +1 -0
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingConstants.js +1 -1
- package/lib/module/games/car-racing/CarRacingFacade.js +1 -0
- package/lib/module/games/car-racing/CarRacingGame.js +1 -0
- package/lib/module/games/car-racing/CarRacingScene.js +1 -0
- package/lib/module/games/car-racing/CarRacingScenery.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunConstants.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunGame.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunRules.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunScene.js +1 -0
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersAI.js +1 -0
- package/lib/module/games/checkers/CheckersConstants.js +1 -1
- package/lib/module/games/checkers/CheckersGame.js +1 -0
- package/lib/module/games/checkers/CheckersRules.js +1 -0
- package/lib/module/games/checkers/CheckersScene.js +1 -0
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchConstants.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchGame.js +1 -0
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -0
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortGame.js +1 -0
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllConstants.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllGame.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadCamera.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadConstants.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadGame.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadRules.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadScene.js +1 -0
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpGame.js +1 -0
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesConstants.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesGame.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksConstants.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksGame.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksRules.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberConstants.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberGame.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberRules.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdGame.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -0
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerGame.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerRules.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaGame.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -0
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Constants.js +1 -1
- package/lib/module/games/game-2048/Game2048Game.js +1 -0
- package/lib/module/games/game-2048/Game2048Rules.js +1 -0
- package/lib/module/games/game-2048/Game2048Scene.js +1 -0
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitConstants.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitGame.js +1 -0
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -0
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingConstants.js +1 -1
- package/lib/module/games/ludo-king/LudoKingGame.js +1 -0
- package/lib/module/games/ludo-king/LudoKingRules.js +1 -0
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -0
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerGame.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerRules.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -0
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchConstants.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchGame.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchRules.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperConstants.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperGame.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperRules.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -0
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlConstants.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -0
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -0
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -0
- package/lib/module/games/mob-control/MobControlRules.js +1 -0
- package/lib/module/games/mob-control/MobControlScene.js +1 -0
- package/lib/module/games/number-search/NumberSearch.js +1 -1
- package/lib/module/games/number-search/NumberSearchNumbers.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsConstants.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsGame.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsRules.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -0
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManConstants.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -0
- package/lib/module/games/pac-man/PacManRules.js +1 -0
- package/lib/module/games/pac-man/PacManScene.js +1 -0
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoConstants.js +1 -1
- package/lib/module/games/paper-io/PaperIoGame.js +1 -0
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -0
- package/lib/module/games/paper-io/PaperIoRules.js +1 -0
- package/lib/module/games/paper-io/PaperIoScene.js +1 -0
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -0
- package/lib/module/games/penguin-run/PenguinModel.js +1 -0
- package/lib/module/games/penguin-run/PenguinRun.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunConstants.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunGame.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleGame.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleRules.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectConstants.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectGame.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectRules.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaConstants.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaGame.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaModel.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaScene.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetGame.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -0
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiConstants.js +1 -1
- package/lib/module/games/reversi/ReversiGame.js +1 -0
- package/lib/module/games/reversi/ReversiRules.js +1 -0
- package/lib/module/games/reversi/ReversiScene.js +1 -0
- package/lib/module/games/search-grid/SearchGrid.js +1 -0
- package/lib/module/games/search-grid/SearchGridConstants.js +1 -0
- package/lib/module/games/search-grid/SearchGridGame.js +1 -0
- package/lib/module/games/search-grid/SearchGridScene.js +1 -0
- package/lib/module/games/shared/BackdropCard.js +1 -0
- package/lib/module/games/shared/EngineBackdrop.js +1 -0
- package/lib/module/games/shared/EngineBlasts.js +1 -0
- package/lib/module/games/shared/EngineBlocks.js +1 -0
- package/lib/module/games/shared/EngineControlText.js +1 -0
- package/lib/module/games/shared/EngineDice.js +1 -0
- package/lib/module/games/shared/EngineFootprint.js +1 -0
- package/lib/module/games/shared/EngineFruits.js +1 -0
- package/lib/module/games/shared/EngineGameLoader.js +1 -0
- package/lib/module/games/shared/EngineGameScreen.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.web.js +1 -0
- package/lib/module/games/shared/EngineGlyphs.js +1 -0
- package/lib/module/games/shared/EngineHud.js +1 -0
- package/lib/module/games/shared/EngineLoading.js +1 -0
- package/lib/module/games/shared/EngineMeadow.js +1 -0
- package/lib/module/games/shared/EngineMeshCache.js +1 -0
- package/lib/module/games/shared/EngineMeshes.js +1 -0
- package/lib/module/games/shared/EngineRacingChase.js +1 -0
- package/lib/module/games/shared/EngineRacingHandling.js +1 -0
- package/lib/module/games/shared/EngineReadyContext.js +1 -0
- package/lib/module/games/shared/EngineTilt.js +1 -0
- package/lib/module/games/shared/EngineTouchSurface.js +1 -0
- package/lib/module/games/shared/EngineUtils.js +1 -0
- package/lib/module/games/shared/GameActivity.js +1 -0
- package/lib/module/games/shared/GameLoading.js +1 -0
- package/lib/module/games/shared/GameLoadingTransition.js +1 -0
- package/lib/module/games/shared/ProceduralCacheVersion.js +1 -0
- package/lib/module/games/shared/useEngineGame.js +1 -0
- package/lib/module/games/shared/useGameResource.js +1 -0
- package/lib/module/games/shared/useLiveState.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersGame.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersRules.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersScene.js +1 -0
- package/lib/module/games/snake-3d/Snake3D.js +1 -1
- package/lib/module/games/snake-3d/Snake3DConstants.js +1 -1
- package/lib/module/games/snake-3d/Snake3DGame.js +1 -0
- package/lib/module/games/snake-3d/Snake3DMotion.js +1 -0
- package/lib/module/games/snake-3d/Snake3DRules.js +1 -0
- package/lib/module/games/snake-3d/Snake3DScene.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLadders.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersConstants.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersGame.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersScene.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterConstants.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterGame.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighterScene.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaire.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireConstants.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireGame.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireRules.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireScene.js +1 -0
- package/lib/module/games/stack-tower/StackTower.js +1 -1
- package/lib/module/games/stack-tower/StackTowerConstants.js +1 -1
- package/lib/module/games/stack-tower/StackTowerGame.js +1 -0
- package/lib/module/games/stack-tower/StackTowerScene.js +1 -0
- package/lib/module/games/sudoku/Sudoku.js +1 -1
- package/lib/module/games/sudoku/SudokuConstants.js +1 -1
- package/lib/module/games/sudoku/SudokuGame.js +1 -0
- package/lib/module/games/sudoku/SudokuRules.js +1 -0
- package/lib/module/games/sudoku/SudokuScene.js +1 -0
- package/lib/module/games/tangram/Tangram.js +1 -1
- package/lib/module/games/tangram/TangramConstants.js +1 -1
- package/lib/module/games/tangram/TangramGame.js +1 -0
- package/lib/module/games/tangram/TangramRules.js +1 -0
- package/lib/module/games/tangram/TangramScene.js +1 -0
- package/lib/module/games/tank-1990/Tank1990.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Constants.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Game.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Rules.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Scene.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToe.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeConstants.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeGame.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeRules.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeScene.js +1 -0
- package/lib/module/games/tile-home/TileHome.js +1 -1
- package/lib/module/games/tile-home/TileHomeConstants.js +1 -1
- package/lib/module/games/tile-home/TileHomeGame.js +1 -0
- package/lib/module/games/tile-home/TileHomeScene.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHunt.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntConstants.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntControls.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntGame.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntMeshes.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntModel.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntRules.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntScene.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleConstants.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleGame.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMoleScene.js +1 -0
- package/lib/module/games/word-search/WordSearch.js +1 -1
- package/lib/module/games/word-search/WordSearchWords.js +1 -0
- package/lib/module/helpers/GamePatternData.js +1 -0
- package/lib/module/helpers/GameSettingsModal.js +1 -1
- package/lib/module/helpers/GameTheme.js +1 -0
- package/lib/module/helpers/IconPaths.js +1 -0
- package/lib/module/helpers/index.js +1 -1
- package/lib/module/index.js +1 -1
- package/lib/module/services/GameAssetLoader.js +1 -0
- package/lib/module/services/GameAssets.js +1 -0
- package/lib/module/services/GameLoaders.js +1 -0
- package/lib/module/services/GamesConstants.js +1 -1
- package/lib/module/services/GamesMetadata.js +1 -1
- package/lib/module/services/GamesService.js +1 -1
- package/lib/module/services/HapticsService.js +1 -1
- package/lib/module/services/ScoringService.js +1 -1
- package/lib/module/services/SfxSources.js +1 -0
- package/lib/module/services/SoundsService.js +1 -1
- package/lib/module/services/ThemeService.js +1 -0
- package/lib/module/services/UtilsService.js +1 -1
- package/lib/module/services/index.js +1 -1
- package/lib/typescript/src/games/arrows/Arrows.d.ts +1 -3
- package/lib/typescript/src/games/arrows/ArrowsConstants.d.ts +48 -32
- package/lib/typescript/src/games/arrows/ArrowsGame.d.ts +60 -0
- package/lib/typescript/src/games/arrows/ArrowsScene.d.ts +67 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts +1 -3
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterConstants.d.ts +39 -131
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterGame.d.ts +57 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterPhysics.d.ts +16 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterScene.d.ts +31 -0
- package/lib/typescript/src/games/bike-racing/BikeMeshes.d.ts +14 -0
- package/lib/typescript/src/games/bike-racing/BikeRacing.d.ts +2 -1
- package/lib/typescript/src/games/bike-racing/BikeRacingConstants.d.ts +38 -29
- package/lib/typescript/src/games/bike-racing/BikeRacingGame.d.ts +104 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingScene.d.ts +25 -0
- package/lib/typescript/src/games/block-blast/BlockBlast.d.ts +1 -3
- package/lib/typescript/src/games/block-blast/BlockBlastConstants.d.ts +48 -30
- package/lib/typescript/src/games/block-blast/BlockBlastGame.d.ts +77 -0
- package/lib/typescript/src/games/block-blast/BlockBlastScene.d.ts +36 -0
- package/lib/typescript/src/games/block-breaker/BlockBreaker.d.ts +1 -3
- package/lib/typescript/src/games/block-breaker/BlockBreakerConstants.d.ts +88 -35
- package/lib/typescript/src/games/block-breaker/BlockBreakerGame.d.ts +82 -0
- package/lib/typescript/src/games/block-breaker/BlockBreakerScene.d.ts +48 -0
- package/lib/typescript/src/games/bluk/Bluk.d.ts +1 -3
- package/lib/typescript/src/games/bluk/BlukConstants.d.ts +65 -54
- package/lib/typescript/src/games/bluk/BlukGame.d.ts +65 -0
- package/lib/typescript/src/games/bluk/BlukRules.d.ts +51 -0
- package/lib/typescript/src/games/bluk/BlukScene.d.ts +54 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooter.d.ts +1 -3
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterConstants.d.ts +56 -24
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterGame.d.ts +70 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterScene.d.ts +26 -0
- package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts +1 -3
- package/lib/typescript/src/games/candy-crush/CandyCrushConstants.d.ts +63 -32
- package/lib/typescript/src/games/candy-crush/CandyCrushGame.d.ts +65 -0
- package/lib/typescript/src/games/candy-crush/CandyCrushScene.d.ts +28 -0
- package/lib/typescript/src/games/car-racing/CarMeshes.d.ts +44 -0
- package/lib/typescript/src/games/car-racing/CarRacing.d.ts +2 -1
- package/lib/typescript/src/games/car-racing/CarRacingConstants.d.ts +60 -29
- package/lib/typescript/src/games/car-racing/CarRacingFacade.d.ts +5 -0
- package/lib/typescript/src/games/car-racing/CarRacingGame.d.ts +96 -0
- package/lib/typescript/src/games/car-racing/CarRacingScene.d.ts +97 -0
- package/lib/typescript/src/games/car-racing/CarRacingScenery.d.ts +22 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRun.d.ts +1 -3
- package/lib/typescript/src/games/chameleon-run/ChameleonRunBackdrop.d.ts +14 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunConstants.d.ts +44 -42
- package/lib/typescript/src/games/chameleon-run/ChameleonRunGame.d.ts +60 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunMeshes.d.ts +20 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunRules.d.ts +52 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunScene.d.ts +44 -0
- package/lib/typescript/src/games/checkers/Checkers.d.ts +1 -3
- package/lib/typescript/src/games/checkers/CheckersAI.d.ts +11 -0
- package/lib/typescript/src/games/checkers/CheckersConstants.d.ts +32 -72
- package/lib/typescript/src/games/checkers/CheckersGame.d.ts +56 -0
- package/lib/typescript/src/games/checkers/CheckersRules.d.ts +48 -0
- package/lib/typescript/src/games/checkers/CheckersScene.d.ts +41 -0
- package/lib/typescript/src/games/color-switch/ColorSwitch.d.ts +1 -3
- package/lib/typescript/src/games/color-switch/ColorSwitchConstants.d.ts +27 -31
- package/lib/typescript/src/games/color-switch/ColorSwitchGame.d.ts +61 -0
- package/lib/typescript/src/games/color-switch/ColorSwitchScene.d.ts +43 -0
- package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts +1 -3
- package/lib/typescript/src/games/colors-sort/ColorsSortConstants.d.ts +37 -44
- package/lib/typescript/src/games/colors-sort/ColorsSortGame.d.ts +41 -0
- package/lib/typescript/src/games/colors-sort/ColorsSortScene.d.ts +33 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAll.d.ts +1 -3
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllConstants.d.ts +43 -17
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllGame.d.ts +54 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllScene.d.ts +49 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoad.d.ts +1 -3
- package/lib/typescript/src/games/crossy-road/CrossyRoadCamera.d.ts +14 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadConstants.d.ts +82 -50
- package/lib/typescript/src/games/crossy-road/CrossyRoadGame.d.ts +64 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadMeshes.d.ts +16 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadPerson.d.ts +10 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadRules.d.ts +36 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadScene.d.ts +38 -0
- package/lib/typescript/src/games/dino-jump/DinoJump.d.ts +1 -3
- package/lib/typescript/src/games/dino-jump/DinoJumpConstants.d.ts +48 -72
- package/lib/typescript/src/games/dino-jump/DinoJumpGame.d.ts +60 -0
- package/lib/typescript/src/games/dino-jump/DinoJumpScene.d.ts +35 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxes.d.ts +1 -3
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesConstants.d.ts +31 -36
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesGame.d.ts +44 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesScene.d.ts +31 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticks.d.ts +1 -3
- package/lib/typescript/src/games/falling-sticks/FallingSticksConstants.d.ts +31 -43
- package/lib/typescript/src/games/falling-sticks/FallingSticksGame.d.ts +42 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksRules.d.ts +36 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksScene.d.ts +26 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumber.d.ts +1 -3
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberConstants.d.ts +33 -29
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberGame.d.ts +43 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberRules.d.ts +8 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberScene.d.ts +31 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts +1 -3
- package/lib/typescript/src/games/flappy-bird/FlappyBirdConstants.d.ts +39 -35
- package/lib/typescript/src/games/flappy-bird/FlappyBirdGame.d.ts +66 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBirdScene.d.ts +41 -0
- package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts +1 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerConstants.d.ts +71 -44
- package/lib/typescript/src/games/fruit-merger/FruitMergerGame.d.ts +63 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerRules.d.ts +39 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerScene.d.ts +49 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts +1 -3
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaConstants.d.ts +51 -76
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaGame.d.ts +76 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaScene.d.ts +52 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaWorld.d.ts +8 -0
- package/lib/typescript/src/games/game-2048/Game2048.d.ts +1 -3
- package/lib/typescript/src/games/game-2048/Game2048Constants.d.ts +25 -120
- package/lib/typescript/src/games/game-2048/Game2048Game.d.ts +45 -0
- package/lib/typescript/src/games/game-2048/Game2048Rules.d.ts +32 -0
- package/lib/typescript/src/games/game-2048/Game2048Scene.d.ts +34 -0
- package/lib/typescript/src/games/knife-hit/KnifeHit.d.ts +1 -3
- package/lib/typescript/src/games/knife-hit/KnifeHitConstants.d.ts +41 -49
- package/lib/typescript/src/games/knife-hit/KnifeHitGame.d.ts +49 -0
- package/lib/typescript/src/games/knife-hit/KnifeHitScene.d.ts +37 -0
- package/lib/typescript/src/games/ludo-king/LudoKing.d.ts +1 -3
- package/lib/typescript/src/games/ludo-king/LudoKingConstants.d.ts +50 -28
- package/lib/typescript/src/games/ludo-king/LudoKingGame.d.ts +40 -0
- package/lib/typescript/src/games/ludo-king/LudoKingRules.d.ts +42 -0
- package/lib/typescript/src/games/ludo-king/LudoKingScene.d.ts +53 -0
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts +1 -3
- package/lib/typescript/src/games/maze-runner/MazeRunnerConstants.d.ts +34 -10
- package/lib/typescript/src/games/maze-runner/MazeRunnerGame.d.ts +44 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerRules.d.ts +34 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerScene.d.ts +29 -0
- package/lib/typescript/src/games/memory-match/MemoryMatch.d.ts +1 -3
- package/lib/typescript/src/games/memory-match/MemoryMatchConstants.d.ts +42 -42
- package/lib/typescript/src/games/memory-match/MemoryMatchGame.d.ts +53 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchRules.d.ts +14 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchScene.d.ts +35 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeper.d.ts +1 -3
- package/lib/typescript/src/games/mine-sweeper/MineSweeperConstants.d.ts +43 -82
- package/lib/typescript/src/games/mine-sweeper/MineSweeperGame.d.ts +59 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperRules.d.ts +18 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperScene.d.ts +23 -0
- package/lib/typescript/src/games/mob-control/MobControl.d.ts +1 -3
- package/lib/typescript/src/games/mob-control/MobControlConstants.d.ts +99 -85
- package/lib/typescript/src/games/mob-control/MobControlGame.d.ts +45 -0
- package/lib/typescript/src/games/mob-control/MobControlMeshes.d.ts +2 -0
- package/lib/typescript/src/games/mob-control/MobControlRenderer.d.ts +20 -0
- package/lib/typescript/src/games/mob-control/MobControlRules.d.ts +68 -0
- package/lib/typescript/src/games/mob-control/MobControlScene.d.ts +58 -0
- package/lib/typescript/src/games/number-search/NumberSearch.d.ts +1 -3
- package/lib/typescript/src/games/number-search/NumberSearchNumbers.d.ts +1 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBolts.d.ts +1 -3
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsConstants.d.ts +27 -79
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsGame.d.ts +56 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsRules.d.ts +65 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsScene.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacMan.d.ts +1 -3
- package/lib/typescript/src/games/pac-man/PacManConstants.d.ts +66 -106
- package/lib/typescript/src/games/pac-man/PacManGame.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacManRules.d.ts +52 -0
- package/lib/typescript/src/games/pac-man/PacManScene.d.ts +44 -0
- package/lib/typescript/src/games/paper-io/PaperIo.d.ts +1 -3
- package/lib/typescript/src/games/paper-io/PaperIoConstants.d.ts +60 -40
- package/lib/typescript/src/games/paper-io/PaperIoGame.d.ts +49 -0
- package/lib/typescript/src/games/paper-io/PaperIoMeshes.d.ts +13 -0
- package/lib/typescript/src/games/paper-io/PaperIoRules.d.ts +71 -0
- package/lib/typescript/src/games/paper-io/PaperIoScene.d.ts +39 -0
- package/lib/typescript/src/games/penguin-run/PenguinMeshes.d.ts +9 -0
- package/lib/typescript/src/games/penguin-run/PenguinModel.d.ts +42 -0
- package/lib/typescript/src/games/penguin-run/PenguinRun.d.ts +1 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunConstants.d.ts +58 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunGame.d.ts +64 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunScene.d.ts +65 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircle.d.ts +1 -3
- package/lib/typescript/src/games/perfect-circle/PerfectCircleConstants.d.ts +23 -45
- package/lib/typescript/src/games/perfect-circle/PerfectCircleGame.d.ts +40 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleRules.d.ts +55 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleScene.d.ts +32 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnect.d.ts +1 -3
- package/lib/typescript/src/games/pipe-connect/PipeConnectConstants.d.ts +36 -32
- package/lib/typescript/src/games/pipe-connect/PipeConnectGame.d.ts +40 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectRules.d.ts +16 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectScene.d.ts +28 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTua.d.ts +2 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaConstants.d.ts +64 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaGame.d.ts +34 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaModel.d.ts +9 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaScene.d.ts +13 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts +1 -4
- package/lib/typescript/src/games/popit-fidget/PopitFidgetConstants.d.ts +25 -36
- package/lib/typescript/src/games/popit-fidget/PopitFidgetGame.d.ts +37 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidgetScene.d.ts +19 -0
- package/lib/typescript/src/games/reversi/Reversi.d.ts +1 -3
- package/lib/typescript/src/games/reversi/ReversiConstants.d.ts +31 -62
- package/lib/typescript/src/games/reversi/ReversiGame.d.ts +54 -0
- package/lib/typescript/src/games/reversi/ReversiRules.d.ts +22 -0
- package/lib/typescript/src/games/reversi/ReversiScene.d.ts +27 -0
- package/lib/typescript/src/games/search-grid/SearchGrid.d.ts +20 -0
- package/lib/typescript/src/games/search-grid/SearchGridConstants.d.ts +60 -0
- package/lib/typescript/src/games/search-grid/SearchGridGame.d.ts +52 -0
- package/lib/typescript/src/games/search-grid/SearchGridScene.d.ts +43 -0
- package/lib/typescript/src/games/shared/BackdropCard.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineBackdrop.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineBlasts.d.ts +26 -0
- package/lib/typescript/src/games/shared/EngineBlocks.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineControlText.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineDice.d.ts +24 -0
- package/lib/typescript/src/games/shared/EngineFootprint.d.ts +17 -0
- package/lib/typescript/src/games/shared/EngineFruits.d.ts +27 -0
- package/lib/typescript/src/games/shared/EngineGameLoader.d.ts +4 -0
- package/lib/typescript/src/games/shared/EngineGameScreen.d.ts +48 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.web.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGlyphs.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineHud.d.ts +138 -0
- package/lib/typescript/src/games/shared/EngineLoading.d.ts +77 -0
- package/lib/typescript/src/games/shared/EngineMeadow.d.ts +90 -0
- package/lib/typescript/src/games/shared/EngineMeshCache.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineMeshes.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineRacingChase.d.ts +11 -0
- package/lib/typescript/src/games/shared/EngineRacingHandling.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineReadyContext.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineTilt.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineTouchSurface.d.ts +20 -0
- package/lib/typescript/src/games/shared/EngineUtils.d.ts +18 -0
- package/lib/typescript/src/games/shared/GameActivity.d.ts +3 -0
- package/lib/typescript/src/games/shared/GameLoading.d.ts +14 -0
- package/lib/typescript/src/games/shared/GameLoadingTransition.d.ts +9 -0
- package/lib/typescript/src/games/shared/ProceduralCacheVersion.d.ts +1 -0
- package/lib/typescript/src/games/shared/useEngineGame.d.ts +69 -0
- package/lib/typescript/src/games/shared/useGameResource.d.ts +2 -0
- package/lib/typescript/src/games/shared/useLiveState.d.ts +4 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts +1 -3
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersConstants.d.ts +32 -40
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersGame.d.ts +48 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersRules.d.ts +22 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersScene.d.ts +30 -0
- package/lib/typescript/src/games/snake-3d/Snake3D.d.ts +1 -3
- package/lib/typescript/src/games/snake-3d/Snake3DConstants.d.ts +31 -68
- package/lib/typescript/src/games/snake-3d/Snake3DGame.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DMotion.d.ts +3 -0
- package/lib/typescript/src/games/snake-3d/Snake3DRules.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DScene.d.ts +35 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLadders.d.ts +1 -3
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersConstants.d.ts +58 -50
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersGame.d.ts +45 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersScene.d.ts +50 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts +1 -3
- package/lib/typescript/src/games/space-fighter/SpaceFighterConstants.d.ts +33 -23
- package/lib/typescript/src/games/space-fighter/SpaceFighterGame.d.ts +58 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighterScene.d.ts +51 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaire.d.ts +1 -3
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireConstants.d.ts +52 -35
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireGame.d.ts +67 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireRules.d.ts +39 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireScene.d.ts +60 -0
- package/lib/typescript/src/games/stack-tower/StackTower.d.ts +1 -3
- package/lib/typescript/src/games/stack-tower/StackTowerConstants.d.ts +31 -23
- package/lib/typescript/src/games/stack-tower/StackTowerGame.d.ts +58 -0
- package/lib/typescript/src/games/stack-tower/StackTowerScene.d.ts +27 -0
- package/lib/typescript/src/games/sudoku/Sudoku.d.ts +1 -3
- package/lib/typescript/src/games/sudoku/SudokuConstants.d.ts +50 -55
- package/lib/typescript/src/games/sudoku/SudokuGame.d.ts +56 -0
- package/lib/typescript/src/games/sudoku/SudokuRules.d.ts +23 -0
- package/lib/typescript/src/games/sudoku/SudokuScene.d.ts +44 -0
- package/lib/typescript/src/games/tangram/Tangram.d.ts +1 -3
- package/lib/typescript/src/games/tangram/TangramConstants.d.ts +33 -52
- package/lib/typescript/src/games/tangram/TangramGame.d.ts +68 -0
- package/lib/typescript/src/games/tangram/TangramRules.d.ts +61 -0
- package/lib/typescript/src/games/tangram/TangramScene.d.ts +42 -0
- package/lib/typescript/src/games/tank-1990/Tank1990.d.ts +1 -3
- package/lib/typescript/src/games/tank-1990/Tank1990Constants.d.ts +44 -127
- package/lib/typescript/src/games/tank-1990/Tank1990Game.d.ts +50 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Rules.d.ts +67 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Scene.d.ts +38 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToe.d.ts +1 -3
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeConstants.d.ts +35 -72
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeGame.d.ts +54 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeRules.d.ts +10 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeScene.d.ts +26 -0
- package/lib/typescript/src/games/tile-home/TileHome.d.ts +1 -3
- package/lib/typescript/src/games/tile-home/TileHomeConstants.d.ts +72 -70
- package/lib/typescript/src/games/tile-home/TileHomeGame.d.ts +72 -0
- package/lib/typescript/src/games/tile-home/TileHomeScene.d.ts +28 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHunt.d.ts +3 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntConstants.d.ts +144 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntControls.d.ts +75 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntGame.d.ts +41 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntMeshes.d.ts +26 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntModel.d.ts +57 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntRules.d.ts +198 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntScene.d.ts +40 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts +1 -3
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleConstants.d.ts +35 -45
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleGame.d.ts +51 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleScene.d.ts +31 -0
- package/lib/typescript/src/games/word-search/WordSearch.d.ts +1 -3
- package/lib/typescript/src/games/word-search/WordSearchWords.d.ts +1 -0
- package/lib/typescript/src/helpers/GamePatternData.d.ts +46 -0
- package/lib/typescript/src/helpers/GameSettingsModal.d.ts +1 -1
- package/lib/typescript/src/helpers/GameTheme.d.ts +18 -0
- package/lib/typescript/src/helpers/IconPaths.d.ts +4 -0
- package/lib/typescript/src/helpers/index.d.ts +1 -19
- package/lib/typescript/src/index.d.ts +3 -0
- package/lib/typescript/src/services/GameAssetLoader.d.ts +32 -0
- package/lib/typescript/src/services/GameAssets.d.ts +11 -0
- package/lib/typescript/src/services/GameLoaders.d.ts +18 -0
- package/lib/typescript/src/services/GamesConstants.d.ts +11 -0
- package/lib/typescript/src/services/GamesMetadata.d.ts +2 -0
- package/lib/typescript/src/services/HapticsService.d.ts +1 -1
- package/lib/typescript/src/services/SfxSources.d.ts +79 -0
- package/lib/typescript/src/services/SoundsService.d.ts +487 -1566
- package/lib/typescript/src/services/ThemeService.d.ts +117 -0
- package/lib/typescript/src/services/UtilsService.d.ts +20 -2
- package/lib/typescript/src/services/index.d.ts +3 -0
- package/lib/web/assets/005ea2045b17-explorer.glb +0 -0
- package/lib/web/assets/01e2f0a0bbf6-hurt.wav +0 -0
- package/lib/web/assets/01fc0ecf658c-explorer-atlas.png +0 -0
- package/lib/web/assets/029329b2c7c0-asphalt.png +0 -0
- package/lib/web/assets/0376bda32be3-robot.wav +0 -0
- package/lib/web/assets/0719fb0bb38e-soft_glow.png +0 -0
- package/lib/web/assets/0b21278bffba-boing.wav +0 -0
- package/lib/web/assets/1333c9d1273c-flip_disc.wav +0 -0
- package/lib/web/assets/15785f62ee5f-time_up.wav +0 -0
- package/lib/web/assets/177f00502e08-bonus.wav +0 -0
- package/lib/web/assets/19e47dcfda1f-pling.wav +0 -0
- package/lib/web/assets/1a677e0f7f6c-laugh.wav +0 -0
- package/lib/web/assets/1ad2914478b1-eat.wav +0 -0
- package/lib/web/assets/1b0d703ddd1a-dance.wav +0 -0
- package/lib/web/assets/1e4330fddd74-chime.wav +0 -0
- package/lib/web/assets/2432a97b0af1-cannon.wav +0 -0
- package/lib/web/assets/2574370d6aa0-blocked.wav +0 -0
- package/lib/web/assets/2699065037ad-select.wav +0 -0
- package/lib/web/assets/28d30f53ad73-ladder.wav +0 -0
- package/lib/web/assets/2c1ec05270b2-point.wav +0 -0
- package/lib/web/assets/2e1dd99a0213-tick.wav +0 -0
- package/lib/web/assets/3084575cecdb-card_flip.wav +0 -0
- package/lib/web/assets/308bc31b6af5-engine.wav +0 -0
- package/lib/web/assets/336d63b739b5-combo.wav +0 -0
- package/lib/web/assets/3a369e2596e4-clash.wav +0 -0
- package/lib/web/assets/3a816e20212f-capture.wav +0 -0
- package/lib/web/assets/40240217810a-nitro.wav +0 -0
- package/lib/web/assets/46edaa54d1ea-crunch.wav +0 -0
- package/lib/web/assets/501994226995-coin.wav +0 -0
- package/lib/web/assets/5525d7f6a4b8-rotate.wav +0 -0
- package/lib/web/assets/5e816e1f0929-dice_roll.wav +0 -0
- package/lib/web/assets/60e2dec3cf41-deselect.wav +0 -0
- package/lib/web/assets/6ab86ea29e5c-six.wav +0 -0
- package/lib/web/assets/6da3b101926d-merge.wav +0 -0
- package/lib/web/assets/6e686dea513c-bark.jpg +0 -0
- package/lib/web/assets/6ff9a6a13714-limestone.jpg +0 -0
- package/lib/web/assets/735c4a1cd22e-invalid.wav +0 -0
- package/lib/web/assets/73f75c35ff5d-snake.wav +0 -0
- package/lib/web/assets/7506e3efe264-catch.wav +0 -0
- package/lib/web/assets/76493a2ada2d-ad_bolt.png +0 -0
- package/lib/web/assets/793abe620201-card_place.wav +0 -0
- package/lib/web/assets/7da09c57f52d-facade.png +0 -0
- package/lib/web/assets/7e1a902176f6-pine.png +0 -0
- package/lib/web/assets/7eb943b85c21-play-with-tua.glb +0 -0
- package/lib/web/assets/837d43c06dba-ad_bubbles.png +0 -0
- package/lib/web/assets/84f1a7dfa368-game_over.wav +0 -0
- package/lib/web/assets/850e26ce3b0a-flap.wav +0 -0
- package/lib/web/assets/854b31683cb2-draw.wav +0 -0
- package/lib/web/assets/8616150393b7-error.wav +0 -0
- package/lib/web/assets/87cc6d503ec6-river.jpg +0 -0
- package/lib/web/assets/88755845922c-hop.wav +0 -0
- package/lib/web/assets/8ec8f469492d-chomp_alt.wav +0 -0
- package/lib/web/assets/8f17f89b138c-pew.wav +0 -0
- package/lib/web/assets/9210a24472d1-place.wav +0 -0
- package/lib/web/assets/930d833ebf89-splash.wav +0 -0
- package/lib/web/assets/970f7c59265d-swoosh.wav +0 -0
- package/lib/web/assets/9900b8d1b6ad-flag.wav +0 -0
- package/lib/web/assets/9ab04403898b-clang.wav +0 -0
- package/lib/web/assets/9d8b97a10d45-drop.wav +0 -0
- package/lib/web/assets/9d9c02ddc7ed-boom.wav +0 -0
- package/lib/web/assets/9e1b5114d56d-pop_soft.wav +0 -0
- package/lib/web/assets/a01f22d6dbb3-thud.wav +0 -0
- package/lib/web/assets/a44a1cf1a1a8-bump.wav +0 -0
- package/lib/web/assets/a76940a48c68-hit.wav +0 -0
- package/lib/web/assets/a98ddb724460-leaves.png +0 -0
- package/lib/web/assets/aa0960e8bee6-footstep_run.wav +0 -0
- package/lib/web/assets/aa570c9d3e15-star.wav +0 -0
- package/lib/web/assets/aacb999f3c49-tock.wav +0 -0
- package/lib/web/assets/aae0c16c5e89-reveal.wav +0 -0
- package/lib/web/assets/ab37cd128509-click.wav +0 -0
- package/lib/web/assets/b0bc66f49005-warning.wav +0 -0
- package/lib/web/assets/b1edd756ac43-zap.wav +0 -0
- package/lib/web/assets/b3894545cf71-slice.wav +0 -0
- package/lib/web/assets/b3c6225d055a-meadow.jpg +0 -0
- package/lib/web/assets/b60ca65cdfcb-gate.wav +0 -0
- package/lib/web/assets/b8900bb2c5c7-win.wav +0 -0
- package/lib/web/assets/baff6feda846-lose.wav +0 -0
- package/lib/web/assets/bed31305d60d-ad_chevrons.png +0 -0
- package/lib/web/assets/c26f4a624e7d-shuffle.wav +0 -0
- package/lib/web/assets/c3a9edfad195-die.wav +0 -0
- package/lib/web/assets/c4aa9d773f2a-footstep_walk.wav +0 -0
- package/lib/web/assets/c5ab3ff0003f-crash.wav +0 -0
- package/lib/web/assets/c5eb07deddd4-start.wav +0 -0
- package/lib/web/assets/c6c58d9ae452-pop.wav +0 -0
- package/lib/web/assets/cea48c3cd9c7-balloon_pop.wav +0 -0
- package/lib/web/assets/d15591767778-tap.wav +0 -0
- package/lib/web/assets/d1781a52234f-slide.wav +0 -0
- package/lib/web/assets/d3bf2d9f793b-snap.wav +0 -0
- package/lib/web/assets/d8f59ebd3537-jump.wav +0 -0
- package/lib/web/assets/dafea2f28854-power_up.wav +0 -0
- package/lib/web/assets/e2e7f5ae2d1b-whoosh.wav +0 -0
- package/lib/web/assets/e2f90a23e1bd-chomp.wav +0 -0
- package/lib/web/assets/e454e56df89a-clack.wav +0 -0
- package/lib/web/assets/e8cbc2b88bc4-Inter-SemiBold.ttf +0 -0
- package/lib/web/assets/ed6496b891fc-land.wav +0 -0
- package/lib/web/assets/f21920200a81-thunk.wav +0 -0
- package/lib/web/assets/f753b43be89d-whack.wav +0 -0
- package/lib/web/assets/f798c4b5cf4d-miss.wav +0 -0
- package/lib/web/assets/fbe299716916-grass.png +0 -0
- package/lib/web/chunk-52ez2s9z.js +15 -0
- package/lib/web/chunk-8675t224.js +1 -0
- package/lib/web/index.js +2 -0
- package/lib/web/package.json +1 -0
- package/lib/web/services.js +2 -0
- package/package.json +94 -73
- package/src/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/src/assets/models/explorer/explorer.glb +0 -0
- package/src/assets/models/explorer/params.json +51 -0
- package/src/assets/models/explorer/source.json +222 -0
- package/src/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/src/assets/models/play-with-tua/sources.json +141 -0
- package/src/assets/sfx/balloon_pop.wav +0 -0
- package/src/assets/sfx/blocked.wav +0 -0
- package/src/assets/sfx/boing.wav +0 -0
- package/src/assets/sfx/bonus.wav +0 -0
- package/src/assets/sfx/boom.wav +0 -0
- package/src/assets/sfx/bump.wav +0 -0
- package/src/assets/sfx/cannon.wav +0 -0
- package/src/assets/sfx/capture.wav +0 -0
- package/src/assets/sfx/card_flip.wav +0 -0
- package/src/assets/sfx/card_place.wav +0 -0
- package/src/assets/sfx/catch.wav +0 -0
- package/src/assets/sfx/chime.wav +0 -0
- package/src/assets/sfx/chomp.wav +0 -0
- package/src/assets/sfx/chomp_alt.wav +0 -0
- package/src/assets/sfx/clack.wav +0 -0
- package/src/assets/sfx/clang.wav +0 -0
- package/src/assets/sfx/clash.wav +0 -0
- package/src/assets/sfx/click.wav +0 -0
- package/src/assets/sfx/coin.wav +0 -0
- package/src/assets/sfx/combo.wav +0 -0
- package/src/assets/sfx/crash.wav +0 -0
- package/src/assets/sfx/crunch.wav +0 -0
- package/src/assets/sfx/dance.wav +0 -0
- package/src/assets/sfx/deselect.wav +0 -0
- package/src/assets/sfx/dice_roll.wav +0 -0
- package/src/assets/sfx/die.wav +0 -0
- package/src/assets/sfx/draw.wav +0 -0
- package/src/assets/sfx/drop.wav +0 -0
- package/src/assets/sfx/eat.wav +0 -0
- package/src/assets/sfx/engine.wav +0 -0
- package/src/assets/sfx/error.wav +0 -0
- package/src/assets/sfx/flag.wav +0 -0
- package/src/assets/sfx/flap.wav +0 -0
- package/src/assets/sfx/flip_disc.wav +0 -0
- package/src/assets/sfx/footstep_run.wav +0 -0
- package/src/assets/sfx/footstep_walk.wav +0 -0
- package/src/assets/sfx/game_over.wav +0 -0
- package/src/assets/sfx/gate.wav +0 -0
- package/src/assets/sfx/hit.wav +0 -0
- package/src/assets/sfx/hop.wav +0 -0
- package/src/assets/sfx/hurt.wav +0 -0
- package/src/assets/sfx/invalid.wav +0 -0
- package/src/assets/sfx/jump.wav +0 -0
- package/src/assets/sfx/ladder.wav +0 -0
- package/src/assets/sfx/land.wav +0 -0
- package/src/assets/sfx/laugh.wav +0 -0
- package/src/assets/sfx/lose.wav +0 -0
- package/src/assets/sfx/merge.wav +0 -0
- package/src/assets/sfx/miss.wav +0 -0
- package/src/assets/sfx/nitro.wav +0 -0
- package/src/assets/sfx/pew.wav +0 -0
- package/src/assets/sfx/place.wav +0 -0
- package/src/assets/sfx/pling.wav +0 -0
- package/src/assets/sfx/point.wav +0 -0
- package/src/assets/sfx/pop.wav +0 -0
- package/src/assets/sfx/pop_soft.wav +0 -0
- package/src/assets/sfx/power_up.wav +0 -0
- package/src/assets/sfx/reveal.wav +0 -0
- package/src/assets/sfx/robot.wav +0 -0
- package/src/assets/sfx/rotate.wav +0 -0
- package/src/assets/sfx/run_steps.wav +0 -0
- package/src/assets/sfx/select.wav +0 -0
- package/src/assets/sfx/shuffle.wav +0 -0
- package/src/assets/sfx/six.wav +0 -0
- package/src/assets/sfx/slice.wav +0 -0
- package/src/assets/sfx/slide.wav +0 -0
- package/src/assets/sfx/snake.wav +0 -0
- package/src/assets/sfx/snap.wav +0 -0
- package/src/assets/sfx/splash.wav +0 -0
- package/src/assets/sfx/star.wav +0 -0
- package/src/assets/sfx/start.wav +0 -0
- package/src/assets/sfx/swoosh.wav +0 -0
- package/src/assets/sfx/tap.wav +0 -0
- package/src/assets/sfx/thud.wav +0 -0
- package/src/assets/sfx/thunk.wav +0 -0
- package/src/assets/sfx/tick.wav +0 -0
- package/src/assets/sfx/time_up.wav +0 -0
- package/src/assets/sfx/tock.wav +0 -0
- package/src/assets/sfx/walk_steps.wav +0 -0
- package/src/assets/sfx/warning.wav +0 -0
- package/src/assets/sfx/whack.wav +0 -0
- package/src/assets/sfx/whoosh.wav +0 -0
- package/src/assets/sfx/win.wav +0 -0
- package/src/assets/sfx/zap.wav +0 -0
- package/src/assets/textures/ad_bolt.png +0 -0
- package/src/assets/textures/ad_bubbles.png +0 -0
- package/src/assets/textures/ad_chevrons.png +0 -0
- package/src/assets/textures/asphalt.png +0 -0
- package/src/assets/textures/bark.jpg +0 -0
- package/src/assets/textures/explorer-atlas.png +0 -0
- package/src/assets/textures/facade.png +0 -0
- package/src/assets/textures/grass.png +0 -0
- package/src/assets/textures/leaves.png +0 -0
- package/src/assets/textures/limestone.jpg +0 -0
- package/src/assets/textures/meadow.jpg +0 -0
- package/src/assets/textures/nature-sources.json +87 -0
- package/src/assets/textures/pine.png +0 -0
- package/src/assets/textures/river.jpg +0 -0
- package/src/assets/textures/soft_glow.png +0 -0
- package/src/games/arrows/Arrows.tsx +69 -0
- package/src/games/arrows/ArrowsConstants.ts +107 -0
- package/src/games/arrows/ArrowsGame.ts +735 -0
- package/src/games/arrows/ArrowsScene.ts +395 -0
- package/src/games/balloon-blaster/BalloonBlaster.tsx +75 -0
- package/src/games/balloon-blaster/BalloonBlasterConstants.ts +79 -0
- package/src/games/balloon-blaster/BalloonBlasterGame.ts +287 -0
- package/src/games/balloon-blaster/BalloonBlasterPhysics.ts +95 -0
- package/src/games/balloon-blaster/BalloonBlasterScene.ts +225 -0
- package/src/games/bike-racing/BikeMeshes.ts +273 -0
- package/src/games/bike-racing/BikeRacing.tsx +211 -0
- package/src/games/bike-racing/BikeRacingConstants.ts +103 -0
- package/src/games/bike-racing/BikeRacingGame.ts +557 -0
- package/src/games/bike-racing/BikeRacingScene.ts +119 -0
- package/src/games/block-blast/BlockBlast.tsx +73 -0
- package/src/games/block-blast/BlockBlastConstants.ts +179 -0
- package/src/games/block-blast/BlockBlastGame.ts +471 -0
- package/src/games/block-blast/BlockBlastScene.ts +156 -0
- package/src/games/block-breaker/BlockBreaker.tsx +79 -0
- package/src/games/block-breaker/BlockBreakerConstants.ts +139 -0
- package/src/games/block-breaker/BlockBreakerGame.ts +459 -0
- package/src/games/block-breaker/BlockBreakerScene.ts +257 -0
- package/src/games/bluk/Bluk.tsx +82 -0
- package/src/games/bluk/BlukConstants.ts +121 -0
- package/src/games/bluk/BlukGame.ts +323 -0
- package/src/games/bluk/BlukRules.ts +154 -0
- package/src/games/bluk/BlukScene.ts +514 -0
- package/src/games/bubble-shooter/BubbleShooter.tsx +76 -0
- package/src/games/bubble-shooter/BubbleShooterConstants.ts +103 -0
- package/src/games/bubble-shooter/BubbleShooterGame.ts +459 -0
- package/src/games/bubble-shooter/BubbleShooterScene.ts +158 -0
- package/src/games/candy-crush/CandyCrush.tsx +77 -0
- package/src/games/candy-crush/CandyCrushConstants.ts +94 -0
- package/src/games/candy-crush/CandyCrushGame.ts +477 -0
- package/src/games/candy-crush/CandyCrushScene.ts +209 -0
- package/src/games/car-racing/CarMeshes.ts +440 -0
- package/src/games/car-racing/CarRacing.tsx +211 -0
- package/src/games/car-racing/CarRacingConstants.ts +167 -0
- package/src/games/car-racing/CarRacingFacade.ts +40 -0
- package/src/games/car-racing/CarRacingGame.ts +539 -0
- package/src/games/car-racing/CarRacingScene.ts +1026 -0
- package/src/games/car-racing/CarRacingScenery.ts +265 -0
- package/src/games/chameleon-run/ChameleonRun.tsx +96 -0
- package/src/games/chameleon-run/ChameleonRunBackdrop.ts +186 -0
- package/src/games/chameleon-run/ChameleonRunConstants.ts +47 -0
- package/src/games/chameleon-run/ChameleonRunGame.ts +309 -0
- package/src/games/chameleon-run/ChameleonRunMeshes.ts +305 -0
- package/src/games/chameleon-run/ChameleonRunRules.ts +252 -0
- package/src/games/chameleon-run/ChameleonRunScene.ts +310 -0
- package/src/games/checkers/Checkers.tsx +83 -0
- package/src/games/checkers/CheckersAI.ts +255 -0
- package/src/games/checkers/CheckersConstants.ts +68 -0
- package/src/games/checkers/CheckersGame.ts +322 -0
- package/src/games/checkers/CheckersRules.ts +167 -0
- package/src/games/checkers/CheckersScene.ts +308 -0
- package/src/games/color-switch/ColorSwitch.tsx +75 -0
- package/src/games/color-switch/ColorSwitchConstants.ts +61 -0
- package/src/games/color-switch/ColorSwitchGame.ts +329 -0
- package/src/games/color-switch/ColorSwitchScene.ts +220 -0
- package/src/games/colors-sort/ColorsSort.tsx +82 -0
- package/src/games/colors-sort/ColorsSortConstants.ts +119 -0
- package/src/games/colors-sort/ColorsSortGame.ts +246 -0
- package/src/games/colors-sort/ColorsSortScene.ts +315 -0
- package/src/games/connect-em-all/ConnectEmAll.tsx +70 -0
- package/src/games/connect-em-all/ConnectEmAllConstants.ts +77 -0
- package/src/games/connect-em-all/ConnectEmAllGame.ts +401 -0
- package/src/games/connect-em-all/ConnectEmAllScene.ts +235 -0
- package/src/games/crossy-road/CrossyRoad.tsx +74 -0
- package/src/games/crossy-road/CrossyRoadCamera.ts +59 -0
- package/src/games/crossy-road/CrossyRoadConstants.ts +132 -0
- package/src/games/crossy-road/CrossyRoadGame.ts +293 -0
- package/src/games/crossy-road/CrossyRoadMeshes.ts +195 -0
- package/src/games/crossy-road/CrossyRoadPerson.ts +198 -0
- package/src/games/crossy-road/CrossyRoadRules.ts +99 -0
- package/src/games/crossy-road/CrossyRoadScene.ts +355 -0
- package/src/games/dino-jump/DinoJump.tsx +77 -0
- package/src/games/dino-jump/DinoJumpConstants.ts +80 -0
- package/src/games/dino-jump/DinoJumpGame.ts +344 -0
- package/src/games/dino-jump/DinoJumpScene.ts +686 -0
- package/src/games/dots-and-boxes/DotsAndBoxes.tsx +83 -0
- package/src/games/dots-and-boxes/DotsAndBoxesConstants.ts +77 -0
- package/src/games/dots-and-boxes/DotsAndBoxesGame.ts +271 -0
- package/src/games/dots-and-boxes/DotsAndBoxesScene.ts +249 -0
- package/src/games/falling-sticks/FallingSticks.tsx +72 -0
- package/src/games/falling-sticks/FallingSticksConstants.ts +62 -0
- package/src/games/falling-sticks/FallingSticksGame.ts +220 -0
- package/src/games/falling-sticks/FallingSticksRules.ts +145 -0
- package/src/games/falling-sticks/FallingSticksScene.ts +245 -0
- package/src/games/find-different-number/FindDifferentNumber.tsx +74 -0
- package/src/games/find-different-number/FindDifferentNumberConstants.ts +74 -0
- package/src/games/find-different-number/FindDifferentNumberGame.ts +174 -0
- package/src/games/find-different-number/FindDifferentNumberRules.ts +43 -0
- package/src/games/find-different-number/FindDifferentNumberScene.ts +193 -0
- package/src/games/flappy-bird/FlappyBird.tsx +73 -0
- package/src/games/flappy-bird/FlappyBirdConstants.ts +95 -0
- package/src/games/flappy-bird/FlappyBirdGame.ts +375 -0
- package/src/games/flappy-bird/FlappyBirdScene.ts +630 -0
- package/src/games/fruit-merger/FruitMerger.tsx +73 -0
- package/src/games/fruit-merger/FruitMergerConstants.ts +102 -0
- package/src/games/fruit-merger/FruitMergerGame.ts +285 -0
- package/src/games/fruit-merger/FruitMergerRules.ts +286 -0
- package/src/games/fruit-merger/FruitMergerScene.ts +498 -0
- package/src/games/fruit-ninja/FruitNinja.tsx +129 -0
- package/src/games/fruit-ninja/FruitNinjaConstants.ts +107 -0
- package/src/games/fruit-ninja/FruitNinjaGame.ts +391 -0
- package/src/games/fruit-ninja/FruitNinjaScene.ts +319 -0
- package/src/games/fruit-ninja/FruitNinjaWorld.ts +17 -0
- package/src/games/game-2048/Game2048.tsx +84 -0
- package/src/games/game-2048/Game2048Constants.ts +68 -0
- package/src/games/game-2048/Game2048Game.ts +181 -0
- package/src/games/game-2048/Game2048Rules.ts +101 -0
- package/src/games/game-2048/Game2048Scene.ts +206 -0
- package/src/games/knife-hit/KnifeHit.tsx +78 -0
- package/src/games/knife-hit/KnifeHitConstants.ts +89 -0
- package/src/games/knife-hit/KnifeHitGame.ts +264 -0
- package/src/games/knife-hit/KnifeHitScene.ts +360 -0
- package/src/games/ludo-king/LudoKing.tsx +86 -0
- package/src/games/ludo-king/LudoKingConstants.ts +212 -0
- package/src/games/ludo-king/LudoKingGame.ts +326 -0
- package/src/games/ludo-king/LudoKingRules.ts +143 -0
- package/src/games/ludo-king/LudoKingScene.ts +397 -0
- package/src/games/maze-runner/MazeRunner.tsx +88 -0
- package/src/games/maze-runner/MazeRunnerConstants.ts +65 -0
- package/src/games/maze-runner/MazeRunnerGame.ts +176 -0
- package/src/games/maze-runner/MazeRunnerRules.ts +161 -0
- package/src/games/maze-runner/MazeRunnerScene.ts +245 -0
- package/src/games/memory-match/MemoryMatch.tsx +77 -0
- package/src/games/memory-match/MemoryMatchConstants.ts +105 -0
- package/src/games/memory-match/MemoryMatchGame.ts +222 -0
- package/src/games/memory-match/MemoryMatchRules.ts +38 -0
- package/src/games/memory-match/MemoryMatchScene.ts +268 -0
- package/src/games/mine-sweeper/MineSweeper.tsx +77 -0
- package/src/games/mine-sweeper/MineSweeperConstants.ts +94 -0
- package/src/games/mine-sweeper/MineSweeperGame.ts +234 -0
- package/src/games/mine-sweeper/MineSweeperRules.ts +67 -0
- package/src/games/mine-sweeper/MineSweeperScene.ts +262 -0
- package/src/games/mob-control/MobControl.tsx +73 -0
- package/src/games/mob-control/MobControlConstants.ts +106 -0
- package/src/games/mob-control/MobControlGame.ts +176 -0
- package/src/games/mob-control/MobControlMeshes.ts +85 -0
- package/src/games/mob-control/MobControlRenderer.ts +108 -0
- package/src/games/mob-control/MobControlRules.ts +522 -0
- package/src/games/mob-control/MobControlScene.ts +399 -0
- package/src/games/number-search/NumberSearch.tsx +18 -0
- package/src/games/number-search/NumberSearchNumbers.ts +623 -0
- package/src/games/nuts-and-bolts/NutsAndBolts.tsx +85 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsConstants.ts +75 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsGame.ts +298 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsRules.ts +474 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsScene.ts +498 -0
- package/src/games/pac-man/PacMan.tsx +86 -0
- package/src/games/pac-man/PacManConstants.ts +169 -0
- package/src/games/pac-man/PacManGame.ts +406 -0
- package/src/games/pac-man/PacManRules.ts +255 -0
- package/src/games/pac-man/PacManScene.ts +387 -0
- package/src/games/paper-io/PaperIo.tsx +91 -0
- package/src/games/paper-io/PaperIoConstants.ts +86 -0
- package/src/games/paper-io/PaperIoGame.ts +193 -0
- package/src/games/paper-io/PaperIoMeshes.ts +233 -0
- package/src/games/paper-io/PaperIoRules.ts +315 -0
- package/src/games/paper-io/PaperIoScene.ts +310 -0
- package/src/games/penguin-run/PenguinMeshes.ts +269 -0
- package/src/games/penguin-run/PenguinModel.ts +712 -0
- package/src/games/penguin-run/PenguinRun.tsx +77 -0
- package/src/games/penguin-run/PenguinRunConstants.ts +69 -0
- package/src/games/penguin-run/PenguinRunGame.ts +406 -0
- package/src/games/penguin-run/PenguinRunScene.ts +949 -0
- package/src/games/perfect-circle/PerfectCircle.tsx +74 -0
- package/src/games/perfect-circle/PerfectCircleConstants.ts +52 -0
- package/src/games/perfect-circle/PerfectCircleGame.ts +153 -0
- package/src/games/perfect-circle/PerfectCircleRules.ts +111 -0
- package/src/games/perfect-circle/PerfectCircleScene.ts +176 -0
- package/src/games/pipe-connect/PipeConnect.tsx +69 -0
- package/src/games/pipe-connect/PipeConnectConstants.ts +101 -0
- package/src/games/pipe-connect/PipeConnectGame.ts +179 -0
- package/src/games/pipe-connect/PipeConnectRules.ts +326 -0
- package/src/games/pipe-connect/PipeConnectScene.ts +271 -0
- package/src/games/play-with-tua/PlayWithTua.tsx +123 -0
- package/src/games/play-with-tua/PlayWithTuaConstants.ts +70 -0
- package/src/games/play-with-tua/PlayWithTuaGame.ts +167 -0
- package/src/games/play-with-tua/PlayWithTuaModel.ts +42 -0
- package/src/games/play-with-tua/PlayWithTuaScene.ts +36 -0
- package/src/games/popit-fidget/PopitFidget.tsx +72 -0
- package/src/games/popit-fidget/PopitFidgetConstants.ts +71 -0
- package/src/games/popit-fidget/PopitFidgetGame.ts +148 -0
- package/src/games/popit-fidget/PopitFidgetScene.ts +242 -0
- package/src/games/reversi/Reversi.tsx +94 -0
- package/src/games/reversi/ReversiConstants.ts +67 -0
- package/src/games/reversi/ReversiGame.ts +266 -0
- package/src/games/reversi/ReversiRules.ts +176 -0
- package/src/games/reversi/ReversiScene.ts +240 -0
- package/src/games/search-grid/SearchGrid.tsx +92 -0
- package/src/games/search-grid/SearchGridConstants.ts +178 -0
- package/src/games/search-grid/SearchGridGame.ts +209 -0
- package/src/games/search-grid/SearchGridScene.ts +301 -0
- package/src/games/shared/BackdropCard.tsx +54 -0
- package/src/games/shared/EngineBackdrop.ts +300 -0
- package/src/games/shared/EngineBlasts.ts +136 -0
- package/src/games/shared/EngineBlocks.ts +91 -0
- package/src/games/shared/EngineControlText.ts +17 -0
- package/src/games/shared/EngineDice.ts +250 -0
- package/src/games/shared/EngineFootprint.ts +35 -0
- package/src/games/shared/EngineFruits.ts +1435 -0
- package/src/games/shared/EngineGameLoader.tsx +88 -0
- package/src/games/shared/EngineGameScreen.tsx +325 -0
- package/src/games/shared/EngineGameWidth.ts +3 -0
- package/src/games/shared/EngineGameWidth.web.ts +3 -0
- package/src/games/shared/EngineGlyphs.ts +178 -0
- package/src/games/shared/EngineHud.ts +815 -0
- package/src/games/shared/EngineLoading.ts +477 -0
- package/src/games/shared/EngineMeadow.ts +725 -0
- package/src/games/shared/EngineMeshCache.ts +15 -0
- package/src/games/shared/EngineMeshes.ts +10 -0
- package/src/games/shared/EngineRacingChase.ts +21 -0
- package/src/games/shared/EngineRacingHandling.ts +48 -0
- package/src/games/shared/EngineReadyContext.ts +4 -0
- package/src/games/shared/EngineTilt.ts +44 -0
- package/src/games/shared/EngineTouchSurface.tsx +103 -0
- package/src/games/shared/EngineUtils.ts +52 -0
- package/src/games/shared/GameActivity.ts +13 -0
- package/src/games/shared/GameLoading.tsx +202 -0
- package/src/games/shared/GameLoadingTransition.tsx +61 -0
- package/src/games/shared/ProceduralCacheVersion.ts +2 -0
- package/src/games/shared/useEngineGame.ts +240 -0
- package/src/games/shared/useGameResource.ts +21 -0
- package/src/games/shared/useLiveState.ts +58 -0
- package/src/games/sliding-numbers/SlidingNumbers.tsx +71 -0
- package/src/games/sliding-numbers/SlidingNumbersConstants.ts +65 -0
- package/src/games/sliding-numbers/SlidingNumbersGame.ts +192 -0
- package/src/games/sliding-numbers/SlidingNumbersRules.ts +79 -0
- package/src/games/sliding-numbers/SlidingNumbersScene.ts +193 -0
- package/src/games/snake-3d/Snake3D.tsx +76 -0
- package/src/games/snake-3d/Snake3DConstants.ts +61 -0
- package/src/games/snake-3d/Snake3DGame.ts +192 -0
- package/src/games/snake-3d/Snake3DMotion.ts +22 -0
- package/src/games/snake-3d/Snake3DRules.ts +116 -0
- package/src/games/snake-3d/Snake3DScene.ts +322 -0
- package/src/games/snakes-and-ladders/SnakesAndLadders.tsx +87 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersConstants.ts +136 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersGame.ts +310 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersScene.ts +515 -0
- package/src/games/space-fighter/SpaceFighter.tsx +74 -0
- package/src/games/space-fighter/SpaceFighterConstants.ts +86 -0
- package/src/games/space-fighter/SpaceFighterGame.ts +292 -0
- package/src/games/space-fighter/SpaceFighterScene.ts +550 -0
- package/src/games/spider-solitaire/SpiderSolitaire.tsx +80 -0
- package/src/games/spider-solitaire/SpiderSolitaireConstants.ts +107 -0
- package/src/games/spider-solitaire/SpiderSolitaireGame.ts +387 -0
- package/src/games/spider-solitaire/SpiderSolitaireRules.ts +123 -0
- package/src/games/spider-solitaire/SpiderSolitaireScene.ts +352 -0
- package/src/games/stack-tower/StackTower.tsx +76 -0
- package/src/games/stack-tower/StackTowerConstants.ts +74 -0
- package/src/games/stack-tower/StackTowerGame.ts +236 -0
- package/src/games/stack-tower/StackTowerScene.ts +186 -0
- package/src/games/sudoku/Sudoku.tsx +73 -0
- package/src/games/sudoku/SudokuConstants.ts +127 -0
- package/src/games/sudoku/SudokuGame.ts +250 -0
- package/src/games/sudoku/SudokuRules.ts +125 -0
- package/src/games/sudoku/SudokuScene.ts +304 -0
- package/src/games/tangram/Tangram.tsx +79 -0
- package/src/games/tangram/TangramConstants.ts +64 -0
- package/src/games/tangram/TangramGame.ts +356 -0
- package/src/games/tangram/TangramRules.ts +409 -0
- package/src/games/tangram/TangramScene.ts +203 -0
- package/src/games/tank-1990/Tank1990.tsx +78 -0
- package/src/games/tank-1990/Tank1990Constants.ts +81 -0
- package/src/games/tank-1990/Tank1990Game.ts +331 -0
- package/src/games/tank-1990/Tank1990Rules.ts +390 -0
- package/src/games/tank-1990/Tank1990Scene.ts +434 -0
- package/src/games/tic-tac-toe/TicTacToe.tsx +98 -0
- package/src/games/tic-tac-toe/TicTacToeConstants.ts +69 -0
- package/src/games/tic-tac-toe/TicTacToeGame.ts +200 -0
- package/src/games/tic-tac-toe/TicTacToeRules.ts +103 -0
- package/src/games/tic-tac-toe/TicTacToeScene.ts +245 -0
- package/src/games/tile-home/TileHome.tsx +92 -0
- package/src/games/tile-home/TileHomeConstants.ts +139 -0
- package/src/games/tile-home/TileHomeGame.ts +435 -0
- package/src/games/tile-home/TileHomeScene.ts +154 -0
- package/src/games/treasure-hunt/TreasureHunt.tsx +206 -0
- package/src/games/treasure-hunt/TreasureHuntConstants.ts +266 -0
- package/src/games/treasure-hunt/TreasureHuntControls.ts +280 -0
- package/src/games/treasure-hunt/TreasureHuntGame.ts +402 -0
- package/src/games/treasure-hunt/TreasureHuntMeshes.ts +422 -0
- package/src/games/treasure-hunt/TreasureHuntModel.ts +506 -0
- package/src/games/treasure-hunt/TreasureHuntRules.ts +1210 -0
- package/src/games/treasure-hunt/TreasureHuntScene.ts +586 -0
- package/src/games/whack-a-mole/WhackAMole.tsx +79 -0
- package/src/games/whack-a-mole/WhackAMoleConstants.ts +94 -0
- package/src/games/whack-a-mole/WhackAMoleGame.ts +233 -0
- package/src/games/whack-a-mole/WhackAMoleScene.ts +349 -0
- package/src/games/word-search/WordSearch.tsx +18 -0
- package/src/games/word-search/WordSearchWords.ts +1642 -0
- package/src/helpers/GamePatternData.ts +120 -0
- package/src/helpers/GameSettingsModal.tsx +384 -0
- package/src/helpers/GameTheme.tsx +37 -0
- package/src/helpers/IconPaths.ts +6 -0
- package/src/helpers/index.ts +2 -0
- package/src/index.tsx +60 -0
- package/src/services/GameAssetLoader.ts +111 -0
- package/src/services/GameAssets.ts +149 -0
- package/src/services/GameLoaders.ts +93 -0
- package/src/services/GamesConstants.ts +193 -0
- package/src/services/GamesMetadata.ts +711 -0
- package/src/services/GamesService.ts +116 -0
- package/src/services/HapticsService.ts +48 -0
- package/src/services/ScoringService.ts +19 -0
- package/src/services/SfxSources.ts +81 -0
- package/src/services/SoundsService.ts +582 -0
- package/src/services/ThemeService.ts +281 -0
- package/src/services/UtilsService.ts +134 -0
- package/src/services/index.ts +6 -0
- package/lib/module/games/arrows/ArrowsService.js +0 -1
- package/lib/module/games/arrows/ArrowsStore.js +0 -1
- package/lib/module/games/arrows/components/ArrowsGrid.js +0 -1
- package/lib/module/games/arrows/components/ScoreBoard.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +0 -1
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameArea.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameBackground.js +0 -1
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingService.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingStore.js +0 -1
- package/lib/module/games/bike-racing/components/BikeComponent.js +0 -1
- package/lib/module/games/bike-racing/components/GameBackground.js +0 -1
- package/lib/module/games/bike-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-blast/BlockBlastService.js +0 -1
- package/lib/module/games/block-blast/BlockBlastStore.js +0 -1
- package/lib/module/games/block-blast/components/BlockPieceComponent.js +0 -1
- package/lib/module/games/block-blast/components/GameArea.js +0 -1
- package/lib/module/games/block-blast/components/GridComponent.js +0 -1
- package/lib/module/games/block-blast/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerService.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerStore.js +0 -1
- package/lib/module/games/block-breaker/components/BlastAnimation.js +0 -1
- package/lib/module/games/block-breaker/components/GameArea.js +0 -1
- package/lib/module/games/block-breaker/components/ScoreBoard.js +0 -1
- package/lib/module/games/bluk/BlukService.js +0 -1
- package/lib/module/games/bluk/BlukStore.js +0 -1
- package/lib/module/games/bluk/components/GameArea.js +0 -1
- package/lib/module/games/bluk/components/GameBackground.js +0 -1
- package/lib/module/games/bluk/components/ScoreBoard.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterService.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterStore.js +0 -1
- package/lib/module/games/bubble-shooter/components/GameArea.js +0 -1
- package/lib/module/games/bubble-shooter/components/ScoreBoard.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushService.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushStore.js +0 -1
- package/lib/module/games/candy-crush/components/CandyItem.js +0 -1
- package/lib/module/games/candy-crush/components/GameGrid.js +0 -1
- package/lib/module/games/candy-crush/components/ScoreBoard.js +0 -1
- package/lib/module/games/car-racing/CarRacingService.js +0 -1
- package/lib/module/games/car-racing/CarRacingStore.js +0 -1
- package/lib/module/games/car-racing/components/CarComponent.js +0 -1
- package/lib/module/games/car-racing/components/GameBackground.js +0 -1
- package/lib/module/games/car-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunService.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunStore.js +0 -1
- package/lib/module/games/chameleon-run/components/GameArea.js +0 -1
- package/lib/module/games/chameleon-run/components/GameBackground.js +0 -1
- package/lib/module/games/chameleon-run/components/ScoreBoard.js +0 -1
- package/lib/module/games/checkers/CheckersService.js +0 -1
- package/lib/module/games/checkers/CheckersStore.js +0 -1
- package/lib/module/games/checkers/components/GameBoard.js +0 -1
- package/lib/module/games/checkers/components/ScoreBoard.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchService.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchStore.js +0 -1
- package/lib/module/games/color-switch/components/GameArea.js +0 -1
- package/lib/module/games/color-switch/components/ScoreBoard.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortService.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortStore.js +0 -1
- package/lib/module/games/colors-sort/components/ColorContainer.js +0 -1
- package/lib/module/games/colors-sort/components/ScoreBoard.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllService.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllStore.js +0 -1
- package/lib/module/games/connect-em-all/components/GameBoard.js +0 -1
- package/lib/module/games/connect-em-all/components/ScoreBoard.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadService.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadStore.js +0 -1
- package/lib/module/games/crossy-road/components/GameArea.js +0 -1
- package/lib/module/games/crossy-road/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpService.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpStore.js +0 -1
- package/lib/module/games/dino-jump/components/DinoSprite.js +0 -1
- package/lib/module/games/dino-jump/components/GameArea.js +0 -1
- package/lib/module/games/dino-jump/components/GameBackground.js +0 -1
- package/lib/module/games/dino-jump/components/ObstacleSprite.js +0 -1
- package/lib/module/games/dino-jump/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/components/StarSprite.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesService.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesStore.js +0 -1
- package/lib/module/games/dots-and-boxes/components/GameBoard.js +0 -1
- package/lib/module/games/dots-and-boxes/components/ScoreBoard.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksService.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksStore.js +0 -1
- package/lib/module/games/falling-sticks/components/GameArea.js +0 -1
- package/lib/module/games/falling-sticks/components/GameBackground.js +0 -1
- package/lib/module/games/falling-sticks/components/ScoreBoard.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberService.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberStore.js +0 -1
- package/lib/module/games/find-different-number/components/GameGrid.js +0 -1
- package/lib/module/games/find-different-number/components/ScoreBoard.js +0 -1
- package/lib/module/games/flappy-bird/FlappyBirdStore.js +0 -1
- package/lib/module/games/flappy-bird/components/Bird.js +0 -1
- package/lib/module/games/flappy-bird/components/GameArea.js +0 -1
- package/lib/module/games/flappy-bird/components/GameBackground.js +0 -1
- package/lib/module/games/flappy-bird/components/Pipes.js +0 -1
- package/lib/module/games/flappy-bird/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerService.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerStore.js +0 -1
- package/lib/module/games/fruit-merger/components/FruitItem.js +0 -1
- package/lib/module/games/fruit-merger/components/GameArea.js +0 -1
- package/lib/module/games/fruit-merger/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaService.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaStore.js +0 -1
- package/lib/module/games/fruit-ninja/components/FruitComponent.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameArea.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameBackground.js +0 -1
- package/lib/module/games/fruit-ninja/components/ScoreBoard.js +0 -1
- package/lib/module/games/game-2048/Game2048Service.js +0 -1
- package/lib/module/games/game-2048/Game2048Store.js +0 -1
- package/lib/module/games/game-2048/components/GameGrid.js +0 -1
- package/lib/module/games/game-2048/components/ScoreBoard.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitService.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitStore.js +0 -1
- package/lib/module/games/knife-hit/components/GameArea.js +0 -1
- package/lib/module/games/knife-hit/components/ScoreBoard.js +0 -1
- package/lib/module/games/ludo-king/LudoKingService.js +0 -1
- package/lib/module/games/ludo-king/LudoKingStore.js +0 -1
- package/lib/module/games/ludo-king/components/Dice.js +0 -1
- package/lib/module/games/ludo-king/components/GameBoard.js +0 -1
- package/lib/module/games/ludo-king/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/MazeRunnerStore.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js +0 -1
- package/lib/module/games/maze-runner/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +0 -1
- package/lib/module/games/maze-runner/components/WallComponent.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchService.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchStore.js +0 -1
- package/lib/module/games/memory-match/components/Card.js +0 -1
- package/lib/module/games/memory-match/components/GameBoard.js +0 -1
- package/lib/module/games/memory-match/components/ScoreBoard.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperService.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperStore.js +0 -1
- package/lib/module/games/mine-sweeper/components/GameArea.js +0 -1
- package/lib/module/games/mine-sweeper/components/ScoreBoard.js +0 -1
- package/lib/module/games/mob-control/MobControlService.js +0 -1
- package/lib/module/games/mob-control/MobControlStore.js +0 -1
- package/lib/module/games/mob-control/components/GameArea.js +0 -1
- package/lib/module/games/mob-control/components/ScoreBoard.js +0 -1
- package/lib/module/games/number-search/NumberSearchConstants.js +0 -1
- package/lib/module/games/number-search/NumberSearchService.js +0 -1
- package/lib/module/games/number-search/NumberSearchStore.js +0 -1
- package/lib/module/games/number-search/components/GameBoard.js +0 -1
- package/lib/module/games/number-search/components/NumberList.js +0 -1
- package/lib/module/games/number-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsService.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsStore.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/GameBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/ScoreBoard.js +0 -1
- package/lib/module/games/pac-man/PacManService.js +0 -1
- package/lib/module/games/pac-man/PacManStore.js +0 -1
- package/lib/module/games/pac-man/components/GameCanvas.js +0 -1
- package/lib/module/games/pac-man/components/ScoreBoard.js +0 -1
- package/lib/module/games/paper-io/PaperIoService.js +0 -1
- package/lib/module/games/paper-io/PaperIoStore.js +0 -1
- package/lib/module/games/paper-io/components/GameArea.js +0 -1
- package/lib/module/games/paper-io/components/ScoreBoard.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleService.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleStore.js +0 -1
- package/lib/module/games/perfect-circle/components/DrawingCanvas.js +0 -1
- package/lib/module/games/perfect-circle/components/ScoreBoard.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectService.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectStore.js +0 -1
- package/lib/module/games/pipe-connect/components/GameArea.js +0 -1
- package/lib/module/games/pipe-connect/components/ScoreBoard.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetService.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetStore.js +0 -1
- package/lib/module/games/popit-fidget/components/BubbleComponent.js +0 -1
- package/lib/module/games/popit-fidget/components/FidgetGrid.js +0 -1
- package/lib/module/games/popit-fidget/components/ScoreBoard.js +0 -1
- package/lib/module/games/reversi/ReversiStore.js +0 -1
- package/lib/module/games/reversi/components/GameBoard.js +0 -1
- package/lib/module/games/reversi/components/ScoreBoard.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersService.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +0 -1
- package/lib/module/games/sliding-numbers/components/NumbersGrid.js +0 -1
- package/lib/module/games/sliding-numbers/components/ScoreBoard.js +0 -1
- package/lib/module/games/snake-3d/Snake3DService.js +0 -1
- package/lib/module/games/snake-3d/Snake3DStore.js +0 -1
- package/lib/module/games/snake-3d/components/GameGrid.js +0 -1
- package/lib/module/games/snake-3d/components/ScoreBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersService.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersStore.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/Dice.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/GameBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterService.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterStore.js +0 -1
- package/lib/module/games/space-fighter/components/AsteroidComponent.js +0 -1
- package/lib/module/games/space-fighter/components/GameArea.js +0 -1
- package/lib/module/games/space-fighter/components/GameBackground.js +0 -1
- package/lib/module/games/space-fighter/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/components/Spacecraft3D.js +0 -1
- package/lib/module/games/space-fighter/components/SpacecraftPath.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireService.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireStore.js +0 -1
- package/lib/module/games/spider-solitaire/components/Card.js +0 -1
- package/lib/module/games/spider-solitaire/components/CardPile.js +0 -1
- package/lib/module/games/spider-solitaire/components/ScoreBoard.js +0 -1
- package/lib/module/games/stack-tower/StackTowerService.js +0 -1
- package/lib/module/games/stack-tower/StackTowerStore.js +0 -1
- package/lib/module/games/stack-tower/components/GameArea.js +0 -1
- package/lib/module/games/stack-tower/components/ScoreBoard.js +0 -1
- package/lib/module/games/sudoku/SudokuService.js +0 -1
- package/lib/module/games/sudoku/SudokuStore.js +0 -1
- package/lib/module/games/sudoku/components/GameArea.js +0 -1
- package/lib/module/games/sudoku/components/ScoreBoard.js +0 -1
- package/lib/module/games/tangram/TangramService.js +0 -1
- package/lib/module/games/tangram/TangramStore.js +0 -1
- package/lib/module/games/tangram/components/GameBoard.js +0 -1
- package/lib/module/games/tangram/components/ScoreBoard.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Service.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Store.js +0 -1
- package/lib/module/games/tank-1990/components/Controls.js +0 -1
- package/lib/module/games/tank-1990/components/GameBoard.js +0 -1
- package/lib/module/games/tank-1990/components/ScoreBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeService.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeStore.js +0 -1
- package/lib/module/games/tic-tac-toe/components/GameBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/TileHomeService.js +0 -1
- package/lib/module/games/tile-home/TileHomeStore.js +0 -1
- package/lib/module/games/tile-home/components/AnimatingTile.js +0 -1
- package/lib/module/games/tile-home/components/FlyingTile.js +0 -1
- package/lib/module/games/tile-home/components/GameBoard.js +0 -1
- package/lib/module/games/tile-home/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/components/TileItem.js +0 -1
- package/lib/module/games/tile-home/components/TileSlot.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleService.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleStore.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameBackground.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameGrid.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameHole.js +0 -1
- package/lib/module/games/whack-a-mole/components/MoleCharacter.js +0 -1
- package/lib/module/games/whack-a-mole/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/WordSearchConstants.js +0 -1
- package/lib/module/games/word-search/WordSearchService.js +0 -1
- package/lib/module/games/word-search/WordSearchStore.js +0 -1
- package/lib/module/games/word-search/components/GameBoard.js +0 -1
- package/lib/module/games/word-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/components/WordList.js +0 -1
- package/lib/module/helpers/AnimatedScore.js +0 -1
- package/lib/module/helpers/AnimationFrame.js +0 -1
- package/lib/module/helpers/AnimationTracker.js +0 -1
- package/lib/module/helpers/BlastAnimation.js +0 -1
- package/lib/module/helpers/ErrorHandler.js +0 -1
- package/lib/module/helpers/GameBackgroundPattern.js +0 -1
- package/lib/module/helpers/GameControlButton.js +0 -1
- package/lib/module/helpers/GameOverModal.js +0 -1
- package/lib/module/helpers/GameTimer.js +0 -1
- package/lib/module/helpers/Icons.js +0 -1
- package/lib/module/helpers/ParticleBlast.js +0 -1
- package/lib/module/helpers/ScoreBoardContainer.js +0 -1
- package/lib/module/helpers/assets/apple-fruit.js +0 -1
- package/lib/module/helpers/assets/avocado-item.js +0 -1
- package/lib/module/helpers/assets/banana-fruit.js +0 -1
- package/lib/module/helpers/assets/bomb-item.js +0 -1
- package/lib/module/helpers/assets/broccoli-item.js +0 -1
- package/lib/module/helpers/assets/cherries-fruit.js +0 -1
- package/lib/module/helpers/assets/donut-item.js +0 -1
- package/lib/module/helpers/assets/dragonfruit-item.js +0 -1
- package/lib/module/helpers/assets/fries-item.js +0 -1
- package/lib/module/helpers/assets/fruit-helpers.js +0 -1
- package/lib/module/helpers/assets/grapes-fruit.js +0 -1
- package/lib/module/helpers/assets/icecream-item.js +0 -1
- package/lib/module/helpers/assets/index.js +0 -1
- package/lib/module/helpers/assets/kiwi-fruit.js +0 -1
- package/lib/module/helpers/assets/mango-fruit.js +0 -1
- package/lib/module/helpers/assets/orange-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-full-fruit.js +0 -1
- package/lib/module/helpers/assets/peach-fruit.js +0 -1
- package/lib/module/helpers/assets/pineapple-fruit.js +0 -1
- package/lib/module/helpers/assets/pomegranate-fruit.js +0 -1
- package/lib/module/helpers/assets/pumpkin-fruit.js +0 -1
- package/lib/module/helpers/assets/raspberry-item.js +0 -1
- package/lib/module/helpers/assets/star-item.js +0 -1
- package/lib/module/helpers/assets/strawberry-fruit.js +0 -1
- package/lib/module/helpers/assets/watermelon-fruit.js +0 -1
- package/lib/module/types.d.js +0 -1
- package/lib/typescript/src/games/arrows/ArrowsService.d.ts +0 -6
- package/lib/typescript/src/games/arrows/ArrowsStore.d.ts +0 -51
- package/lib/typescript/src/games/arrows/components/ArrowsGrid.d.ts +0 -13
- package/lib/typescript/src/games/arrows/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterService.d.ts +0 -80
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterStore.d.ts +0 -30
- package/lib/typescript/src/games/balloon-blaster/components/BalloonComponent.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bike-racing/BikeRacingService.d.ts +0 -44
- package/lib/typescript/src/games/bike-racing/BikeRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/bike-racing/components/BikeComponent.d.ts +0 -12
- package/lib/typescript/src/games/bike-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/bike-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-blast/BlockBlastService.d.ts +0 -16
- package/lib/typescript/src/games/block-blast/BlockBlastStore.d.ts +0 -70
- package/lib/typescript/src/games/block-blast/components/BlockPieceComponent.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GridComponent.d.ts +0 -8
- package/lib/typescript/src/games/block-blast/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-breaker/BlockBreakerService.d.ts +0 -88
- package/lib/typescript/src/games/block-breaker/BlockBreakerStore.d.ts +0 -47
- package/lib/typescript/src/games/block-breaker/components/BlastAnimation.d.ts +0 -15
- package/lib/typescript/src/games/block-breaker/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/block-breaker/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bluk/BlukService.d.ts +0 -71
- package/lib/typescript/src/games/bluk/BlukStore.d.ts +0 -52
- package/lib/typescript/src/games/bluk/components/GameArea.d.ts +0 -17
- package/lib/typescript/src/games/bluk/components/GameBackground.d.ts +0 -9
- package/lib/typescript/src/games/bluk/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterService.d.ts +0 -35
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterStore.d.ts +0 -63
- package/lib/typescript/src/games/bubble-shooter/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/bubble-shooter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/candy-crush/CandyCrushService.d.ts +0 -37
- package/lib/typescript/src/games/candy-crush/CandyCrushStore.d.ts +0 -53
- package/lib/typescript/src/games/candy-crush/components/CandyItem.d.ts +0 -11
- package/lib/typescript/src/games/candy-crush/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/candy-crush/components/ScoreBoard.d.ts +0 -5
- package/lib/typescript/src/games/car-racing/CarRacingService.d.ts +0 -44
- package/lib/typescript/src/games/car-racing/CarRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/car-racing/components/CarComponent.d.ts +0 -12
- package/lib/typescript/src/games/car-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/car-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/chameleon-run/ChameleonRunService.d.ts +0 -76
- package/lib/typescript/src/games/chameleon-run/ChameleonRunStore.d.ts +0 -48
- package/lib/typescript/src/games/chameleon-run/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/chameleon-run/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/chameleon-run/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersService.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersStore.d.ts +0 -48
- package/lib/typescript/src/games/checkers/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/color-switch/ColorSwitchService.d.ts +0 -63
- package/lib/typescript/src/games/color-switch/ColorSwitchStore.d.ts +0 -43
- package/lib/typescript/src/games/color-switch/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/color-switch/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/colors-sort/ColorsSortService.d.ts +0 -61
- package/lib/typescript/src/games/colors-sort/ColorsSortStore.d.ts +0 -56
- package/lib/typescript/src/games/colors-sort/components/ColorContainer.d.ts +0 -7
- package/lib/typescript/src/games/colors-sort/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllService.d.ts +0 -20
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllStore.d.ts +0 -48
- package/lib/typescript/src/games/connect-em-all/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/connect-em-all/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/crossy-road/CrossyRoadService.d.ts +0 -89
- package/lib/typescript/src/games/crossy-road/CrossyRoadStore.d.ts +0 -39
- package/lib/typescript/src/games/crossy-road/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/crossy-road/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/DinoJumpService.d.ts +0 -39
- package/lib/typescript/src/games/dino-jump/DinoJumpStore.d.ts +0 -97
- package/lib/typescript/src/games/dino-jump/components/DinoSprite.d.ts +0 -2
- package/lib/typescript/src/games/dino-jump/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/ObstacleSprite.d.ts +0 -8
- package/lib/typescript/src/games/dino-jump/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/components/StarSprite.d.ts +0 -2
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesService.d.ts +0 -45
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesStore.d.ts +0 -37
- package/lib/typescript/src/games/dots-and-boxes/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/dots-and-boxes/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/FallingSticksService.d.ts +0 -38
- package/lib/typescript/src/games/falling-sticks/FallingSticksStore.d.ts +0 -31
- package/lib/typescript/src/games/falling-sticks/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/falling-sticks/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberService.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberStore.d.ts +0 -36
- package/lib/typescript/src/games/find-different-number/components/GameGrid.d.ts +0 -7
- package/lib/typescript/src/games/find-different-number/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/flappy-bird/FlappyBirdStore.d.ts +0 -68
- package/lib/typescript/src/games/flappy-bird/components/Bird.d.ts +0 -2
- package/lib/typescript/src/games/flappy-bird/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/Pipes.d.ts +0 -8
- package/lib/typescript/src/games/flappy-bird/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-merger/FruitMergerService.d.ts +0 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts +0 -66
- package/lib/typescript/src/games/fruit-merger/components/FruitItem.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaService.d.ts +0 -73
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaStore.d.ts +0 -38
- package/lib/typescript/src/games/fruit-ninja/components/FruitComponent.d.ts +0 -8
- package/lib/typescript/src/games/fruit-ninja/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/game-2048/Game2048Service.d.ts +0 -102
- package/lib/typescript/src/games/game-2048/Game2048Store.d.ts +0 -44
- package/lib/typescript/src/games/game-2048/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/knife-hit/KnifeHitService.d.ts +0 -48
- package/lib/typescript/src/games/knife-hit/KnifeHitStore.d.ts +0 -41
- package/lib/typescript/src/games/knife-hit/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/knife-hit/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/ludo-king/LudoKingService.d.ts +0 -33
- package/lib/typescript/src/games/ludo-king/LudoKingStore.d.ts +0 -34
- package/lib/typescript/src/games/ludo-king/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/maze-runner/MazeRunnerStore.d.ts +0 -62
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts +0 -10
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts +0 -33
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts +0 -9
- package/lib/typescript/src/games/memory-match/MemoryMatchService.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/MemoryMatchStore.d.ts +0 -42
- package/lib/typescript/src/games/memory-match/components/Card.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mine-sweeper/MineSweeperService.d.ts +0 -22
- package/lib/typescript/src/games/mine-sweeper/MineSweeperStore.d.ts +0 -73
- package/lib/typescript/src/games/mine-sweeper/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/mine-sweeper/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mob-control/MobControlService.d.ts +0 -74
- package/lib/typescript/src/games/mob-control/MobControlStore.d.ts +0 -66
- package/lib/typescript/src/games/mob-control/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/mob-control/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/number-search/NumberSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/number-search/NumberSearchService.d.ts +0 -34
- package/lib/typescript/src/games/number-search/NumberSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/number-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/number-search/components/NumberList.d.ts +0 -2
- package/lib/typescript/src/games/number-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsService.d.ts +0 -67
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsStore.d.ts +0 -45
- package/lib/typescript/src/games/nuts-and-bolts/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/nuts-and-bolts/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pac-man/PacManService.d.ts +0 -73
- package/lib/typescript/src/games/pac-man/PacManStore.d.ts +0 -89
- package/lib/typescript/src/games/pac-man/components/GameCanvas.d.ts +0 -2
- package/lib/typescript/src/games/pac-man/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/paper-io/PaperIoService.d.ts +0 -70
- package/lib/typescript/src/games/paper-io/PaperIoStore.d.ts +0 -51
- package/lib/typescript/src/games/paper-io/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/paper-io/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts +0 -15
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts +0 -55
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts +0 -8
- package/lib/typescript/src/games/perfect-circle/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pipe-connect/PipeConnectService.d.ts +0 -17
- package/lib/typescript/src/games/pipe-connect/PipeConnectStore.d.ts +0 -31
- package/lib/typescript/src/games/pipe-connect/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/pipe-connect/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/popit-fidget/PopitFidgetService.d.ts +0 -30
- package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts +0 -33
- package/lib/typescript/src/games/popit-fidget/components/BubbleComponent.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/FidgetGrid.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/ReversiStore.d.ts +0 -46
- package/lib/typescript/src/games/reversi/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersService.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersStore.d.ts +0 -38
- package/lib/typescript/src/games/sliding-numbers/components/NumbersGrid.d.ts +0 -7
- package/lib/typescript/src/games/sliding-numbers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snake-3d/Snake3DService.d.ts +0 -29
- package/lib/typescript/src/games/snake-3d/Snake3DStore.d.ts +0 -49
- package/lib/typescript/src/games/snake-3d/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/snake-3d/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersService.d.ts +0 -22
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersStore.d.ts +0 -40
- package/lib/typescript/src/games/snakes-and-ladders/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/snakes-and-ladders/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/snakes-and-ladders/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/SpaceFighterService.d.ts +0 -117
- package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts +0 -54
- package/lib/typescript/src/games/space-fighter/components/AsteroidComponent.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/Spacecraft3D.d.ts +0 -11
- package/lib/typescript/src/games/space-fighter/components/SpacecraftPath.d.ts +0 -9
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireService.d.ts +0 -23
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireStore.d.ts +0 -71
- package/lib/typescript/src/games/spider-solitaire/components/Card.d.ts +0 -10
- package/lib/typescript/src/games/spider-solitaire/components/CardPile.d.ts +0 -12
- package/lib/typescript/src/games/spider-solitaire/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/stack-tower/StackTowerService.d.ts +0 -51
- package/lib/typescript/src/games/stack-tower/StackTowerStore.d.ts +0 -52
- package/lib/typescript/src/games/stack-tower/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/stack-tower/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sudoku/SudokuService.d.ts +0 -24
- package/lib/typescript/src/games/sudoku/SudokuStore.d.ts +0 -65
- package/lib/typescript/src/games/sudoku/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/sudoku/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramService.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramStore.d.ts +0 -34
- package/lib/typescript/src/games/tangram/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tangram/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tank-1990/Tank1990Service.d.ts +0 -80
- package/lib/typescript/src/games/tank-1990/Tank1990Store.d.ts +0 -48
- package/lib/typescript/src/games/tank-1990/components/Controls.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeService.d.ts +0 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeStore.d.ts +0 -51
- package/lib/typescript/src/games/tic-tac-toe/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/TileHomeService.d.ts +0 -1
- package/lib/typescript/src/games/tile-home/TileHomeStore.d.ts +0 -57
- package/lib/typescript/src/games/tile-home/components/AnimatingTile.d.ts +0 -9
- package/lib/typescript/src/games/tile-home/components/FlyingTile.d.ts +0 -16
- package/lib/typescript/src/games/tile-home/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tile-home/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/components/TileItem.d.ts +0 -11
- package/lib/typescript/src/games/tile-home/components/TileSlot.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleService.d.ts +0 -32
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleStore.d.ts +0 -39
- package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/components/GameGrid.d.ts +0 -10
- package/lib/typescript/src/games/whack-a-mole/components/GameHole.d.ts +0 -11
- package/lib/typescript/src/games/whack-a-mole/components/MoleCharacter.d.ts +0 -6
- package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/WordSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/word-search/WordSearchService.d.ts +0 -34
- package/lib/typescript/src/games/word-search/WordSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/word-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/word-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/components/WordList.d.ts +0 -2
- package/lib/typescript/src/helpers/AnimatedScore.d.ts +0 -36
- package/lib/typescript/src/helpers/AnimationFrame.d.ts +0 -40
- package/lib/typescript/src/helpers/AnimationTracker.d.ts +0 -44
- package/lib/typescript/src/helpers/BlastAnimation.d.ts +0 -16
- package/lib/typescript/src/helpers/ErrorHandler.d.ts +0 -123
- package/lib/typescript/src/helpers/GameBackgroundPattern.d.ts +0 -7
- package/lib/typescript/src/helpers/GameControlButton.d.ts +0 -11
- package/lib/typescript/src/helpers/GameOverModal.d.ts +0 -15
- package/lib/typescript/src/helpers/GameTimer.d.ts +0 -26
- package/lib/typescript/src/helpers/Icons.d.ts +0 -12
- package/lib/typescript/src/helpers/ParticleBlast.d.ts +0 -11
- package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts +0 -85
- package/lib/typescript/src/helpers/assets/apple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/avocado-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/banana-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/bomb-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/broccoli-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/cherries-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/donut-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/dragonfruit-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fries-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fruit-helpers.d.ts +0 -154
- package/lib/typescript/src/helpers/assets/grapes-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/icecream-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/index.d.ts +0 -31
- package/lib/typescript/src/helpers/assets/kiwi-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/mango-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/orange-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-full-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/peach-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pineapple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pomegranate-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pumpkin-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/raspberry-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/star-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/strawberry-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/watermelon-fruit.d.ts +0 -4
|
@@ -1,63 +1,71 @@
|
|
|
1
1
|
export declare const BOARD_SIZE = 10;
|
|
2
|
-
export declare const TOTAL_CELLS: number;
|
|
3
2
|
export declare const WINNING_POSITION = 100;
|
|
4
|
-
export declare const
|
|
5
|
-
export
|
|
6
|
-
export declare const CELL_SIZE: number;
|
|
7
|
-
export declare const TOKEN_RADIUS: number;
|
|
8
|
-
export declare const SNL_LAYOUT: {
|
|
9
|
-
readonly BOARD_DIMENSION: number;
|
|
10
|
-
readonly INNER_BOARD_DIMENSION: number;
|
|
11
|
-
readonly CELL_SIZE: number;
|
|
12
|
-
readonly TOKEN_RADIUS: number;
|
|
13
|
-
};
|
|
14
|
-
export interface SnakeData {
|
|
3
|
+
export declare const MAX_SIXES = 3;
|
|
4
|
+
export type SnakeData = {
|
|
15
5
|
head: number;
|
|
16
6
|
tail: number;
|
|
17
7
|
color: string;
|
|
18
8
|
accent: string;
|
|
19
9
|
belly: string;
|
|
20
|
-
}
|
|
21
|
-
export
|
|
22
|
-
export interface LadderData {
|
|
10
|
+
};
|
|
11
|
+
export type LadderData = {
|
|
23
12
|
bottom: number;
|
|
24
13
|
top: number;
|
|
25
14
|
color: string;
|
|
26
15
|
highlight: string;
|
|
27
|
-
}
|
|
28
|
-
export declare const LADDERS: ReadonlyArray<LadderData>;
|
|
29
|
-
export declare const CELL_TRANSITIONS: ReadonlyMap<number, number>;
|
|
30
|
-
export interface CellPosition {
|
|
31
|
-
row: number;
|
|
32
|
-
col: number;
|
|
33
|
-
x: number;
|
|
34
|
-
y: number;
|
|
35
|
-
cx: number;
|
|
36
|
-
cy: number;
|
|
37
|
-
}
|
|
38
|
-
export declare const CELL_POSITIONS: ReadonlyArray<CellPosition>;
|
|
39
|
-
export declare const CELL_COLORS: ReadonlyArray<string>;
|
|
40
|
-
export declare const SNAKE_HEAD_SET: ReadonlySet<number>;
|
|
41
|
-
export declare const LADDER_BASE_SET: ReadonlySet<number>;
|
|
42
|
-
export declare const SNL_COLORS: {
|
|
43
|
-
readonly BOARD_BG: "#FFF8E1";
|
|
44
|
-
readonly BOARD_FRAME: "#5c4033";
|
|
45
|
-
readonly CELL_BORDER: "rgba(0, 0, 0, 0.08)";
|
|
46
|
-
readonly PLAYER_COLOR: "#1E88E5";
|
|
47
|
-
readonly PLAYER_ACCENT: "#1565C0";
|
|
48
|
-
readonly PLAYER_DARK: "#0D47A1";
|
|
49
|
-
readonly AI_COLOR: "#E53935";
|
|
50
|
-
readonly AI_ACCENT: "#C62828";
|
|
51
|
-
readonly AI_DARK: "#B71C1C";
|
|
52
|
-
readonly CELL_NUMBER: "rgba(0, 0, 0, 0.55)";
|
|
53
|
-
readonly CELL_NUMBER_STAR: "#F57F17";
|
|
54
|
-
readonly SNAKE_CELL_TINT: "rgba(244, 67, 54, 0.12)";
|
|
55
|
-
readonly LADDER_CELL_TINT: "rgba(76, 175, 80, 0.12)";
|
|
56
|
-
readonly START_CELL: "#E8F5E9";
|
|
57
|
-
readonly FINISH_CELL: "#FFF3E0";
|
|
58
16
|
};
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
17
|
+
/** Head (high) to tail (low): land on a head and slide down. */
|
|
18
|
+
export declare const SNAKES: readonly SnakeData[];
|
|
19
|
+
/** Bottom (low) to top (high): land on a foot and climb. */
|
|
20
|
+
export declare const LADDERS: readonly LadderData[];
|
|
21
|
+
export declare const SNAKE_AT: ReadonlyMap<number, SnakeData>;
|
|
22
|
+
export declare const LADDER_AT: ReadonlyMap<number, LadderData>;
|
|
23
|
+
/** Where a roll from `from` ends: past 100 it doesn't move; a snake or ladder at the landing cell is taken. */
|
|
24
|
+
export declare function landing(from: number, roll: number): {
|
|
25
|
+
step: number;
|
|
26
|
+
end: number;
|
|
27
|
+
};
|
|
28
|
+
/** The player's score: 100 a cell, or 10,000 plus 50 for every cell the opponent is short of 100 on a win. */
|
|
29
|
+
export declare function scoreFor(you: number, opponent: number): number;
|
|
30
|
+
/** Pastel cells, cycling along the diagonals as the original board did. */
|
|
31
|
+
export declare const CELL_PALETTE: string[];
|
|
32
|
+
export declare const START_CELL = "#E8F5E9";
|
|
33
|
+
export declare const FINISH_CELL = "#FFF3E0";
|
|
34
|
+
export declare const NUMBER_COLOR = "#5B4E42";
|
|
35
|
+
export declare const STAR_NUMBER_COLOR = "#F57F17";
|
|
36
|
+
export declare const PLAYER_COLOR = "#43A047";
|
|
37
|
+
export declare const AI_COLOR = "#E53935";
|
|
38
|
+
export declare const ROLL_TIME = 0.9;
|
|
39
|
+
export declare const MOVE_DELAY = 0.4;
|
|
40
|
+
export declare const HOP_TIME = 0.17;
|
|
41
|
+
export declare const SLIDE_PAUSE = 0.15;
|
|
42
|
+
export declare const NEXT_TURN_DELAY = 0.4;
|
|
43
|
+
export declare const PENALTY_DELAY = 1;
|
|
44
|
+
export declare const CANT_MOVE_DELAY = 0.5;
|
|
45
|
+
export declare const AI_DELAY = 0.8;
|
|
46
|
+
/** The camera leans back this far from straight down, so the board's depth, snakes and pawns read as 3D. */
|
|
47
|
+
export declare const TILT = 0.35;
|
|
48
|
+
/** Lit from the upper left; surfaces facing up off the board (+z) keep their exact color. */
|
|
49
|
+
export declare const LIGHT: import("@nayan-ui/engine").Light;
|
|
50
|
+
/** In board units (the board's playing area is 1 across, centred on the origin, y up the board). */
|
|
51
|
+
export declare const RIM = 0.014;
|
|
52
|
+
export declare const TILE_TOP = 0.013;
|
|
53
|
+
export declare const DIE_SIZE = 0.15;
|
|
54
|
+
export declare const DIE_Y: number;
|
|
55
|
+
export declare const START_X = -0.33;
|
|
56
|
+
export declare const START_Z = 0.01;
|
|
57
|
+
export declare const TOKEN_HEIGHT = 0.062;
|
|
58
|
+
export type Layout = {
|
|
59
|
+
width: number;
|
|
60
|
+
height: number;
|
|
61
|
+
/** Points per board unit. */
|
|
62
|
+
size: number;
|
|
63
|
+
/** Where the board's centre is in the view. */
|
|
64
|
+
centerY: number;
|
|
63
65
|
};
|
|
66
|
+
/** The board as wide as the game area, centred between the scoreboard and the controls, the die below it. */
|
|
67
|
+
export declare function getLayout(width: number, height: number, offset: number): Layout;
|
|
68
|
+
/** Where a point on (or `z` above) the board, in board units, appears in the view. */
|
|
69
|
+
export declare function toView(l: Layout, x: number, y: number, z?: number): [number, number];
|
|
70
|
+
/** A cell's centre in board units: row 1 runs left to right along the bottom, then the rows snake upward. */
|
|
71
|
+
export declare function cellCenter(cell: number): [number, number];
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import { type Camera, World } from '@nayan-ui/engine';
|
|
2
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
3
|
+
import { type Layout } from './SnakesAndLaddersConstants';
|
|
4
|
+
import { type Scene } from './SnakesAndLaddersScene';
|
|
5
|
+
export type Phase = 'ready' | 'playing' | 'over';
|
|
6
|
+
/** 0 is you, 1 the AI. */
|
|
7
|
+
export type Turn = 0 | 1;
|
|
8
|
+
export type GameEvent = 'tap' | 'roll' | 'six' | 'penalty' | 'cantMove' | 'move' | 'snake' | 'ladder';
|
|
9
|
+
export declare function createGame(theme: GameTheme): {
|
|
10
|
+
world: World;
|
|
11
|
+
camera: Camera;
|
|
12
|
+
theme: GameTheme;
|
|
13
|
+
layout: Layout | null;
|
|
14
|
+
scene: Scene | null;
|
|
15
|
+
phase: Phase;
|
|
16
|
+
/** Each player's cell: 0 before the first move. */
|
|
17
|
+
positions: [number, number];
|
|
18
|
+
turn: Turn;
|
|
19
|
+
/** Sixes in a row this turn. */
|
|
20
|
+
sixes: number;
|
|
21
|
+
/** A roll is in play (rolling, moving, or the AI thinking). */
|
|
22
|
+
busy: boolean;
|
|
23
|
+
/** The die is rolling or a pawn moving. */
|
|
24
|
+
rolling: boolean;
|
|
25
|
+
/** The score lives in the engine (Rust). */
|
|
26
|
+
readonly score: number;
|
|
27
|
+
won: boolean;
|
|
28
|
+
onPhase: (_p: Phase) => void;
|
|
29
|
+
onPositions: (_you: number, _ai: number) => void;
|
|
30
|
+
onScore: (_s: number) => void;
|
|
31
|
+
onTurn: (_t: Turn) => void;
|
|
32
|
+
onEvent: (_e: GameEvent, _who: Turn) => void;
|
|
33
|
+
};
|
|
34
|
+
export type Game = ReturnType<typeof createGame>;
|
|
35
|
+
/** Lays the scene out for the view (first layout, header height, rotation): rebuilt from the game's state. */
|
|
36
|
+
export declare function setLayout(g: Game, l: Layout): void;
|
|
37
|
+
/** A new theme repaints the backdrop; the board keeps its classic colors, as the original board did. */
|
|
38
|
+
export declare function setTheme(g: Game, theme: GameTheme): void;
|
|
39
|
+
export declare function start(g: Game): void;
|
|
40
|
+
/** A fresh game (Stop, Play Again). The world, and the GPU view drawing it, are kept. */
|
|
41
|
+
export declare function reset(g: Game): void;
|
|
42
|
+
export declare function dispose(g: Game): void;
|
|
43
|
+
export declare function tick(g: Game, dt: number): void;
|
|
44
|
+
/** Whether a tap at a view point should roll: the player's turn, nothing moving, the finger on the die. */
|
|
45
|
+
export declare function tap(g: Game, x: number, y: number): void;
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { type Camera, type Entity, type Quat, type Vec3, type World } from '@nayan-ui/engine';
|
|
2
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
3
|
+
import { type LadderData, type Layout, type SnakeData } from './SnakesAndLaddersConstants';
|
|
4
|
+
/**
|
|
5
|
+
* A snake's spine from its head (t = 0) to its tail tip (t = 1): an S-curve across the board, on the
|
|
6
|
+
* cells (with `raised`, at the height of its round body, before the board flattens it onto them).
|
|
7
|
+
*/
|
|
8
|
+
export declare function snakePath(s: SnakeData, raised?: boolean): Vec3[];
|
|
9
|
+
/** The ladder's line, from its foot to its top, on the cells where a pawn climbs it. */
|
|
10
|
+
export declare function ladderPath(l: LadderData): Vec3[];
|
|
11
|
+
export declare const SHADOW_Z: number;
|
|
12
|
+
/** The die showing `value` toward the camera (shared/EngineDice), turned `twist` round its up axis. */
|
|
13
|
+
export declare const dieRotation: (value: number, twist?: number) => Quat;
|
|
14
|
+
export type Scene = {
|
|
15
|
+
backdrop: Entity;
|
|
16
|
+
board: Entity;
|
|
17
|
+
tokens: [Entity, Entity];
|
|
18
|
+
shadows: [Entity, Entity];
|
|
19
|
+
die: Entity;
|
|
20
|
+
dieShadow: Entity;
|
|
21
|
+
ring: Entity;
|
|
22
|
+
};
|
|
23
|
+
/** Board units to world units (view points). */
|
|
24
|
+
export declare const toWorld: (l: Layout, x: number, y: number, z: number) => Vec3;
|
|
25
|
+
/** Points the camera at the board so it lands where the layout puts it. */
|
|
26
|
+
export declare const aimCamera: (camera: Camera, l: Layout) => void;
|
|
27
|
+
export declare function buildScene(world: World, l: Layout, theme: GameTheme): Scene;
|
|
28
|
+
export declare function removeScene(world: World, s: Scene): void;
|
|
29
|
+
export declare function setSceneTheme(world: World, s: Scene, theme: GameTheme): void;
|
|
30
|
+
export declare const dieRest: (l: Layout) => Vec3;
|
|
31
|
+
/** The die is tossed, tumbles and bounces to rest showing `value` (shared/EngineDice). */
|
|
32
|
+
export declare function rollDie(world: World, l: Layout, s: Scene, value: number, time: number, disposed?: () => boolean): void;
|
|
33
|
+
/** The gold ring under the die pulses while it's the player's roll. */
|
|
34
|
+
export declare function showRollHint(world: World, l: Layout, s: Scene, on: boolean): void;
|
|
35
|
+
/** A pawn's place on a board point (x, y) at height z, and its shadow's under it. */
|
|
36
|
+
export declare function placeToken(world: World, l: Layout, s: Scene, who: number, at: Vec3): void;
|
|
37
|
+
/**
|
|
38
|
+
* Moves a pawn through board points (x, y, z) in `time` seconds, along a smooth curve; with `hop`, it
|
|
39
|
+
* arcs up between them. Its shadow follows along the board.
|
|
40
|
+
*/
|
|
41
|
+
export declare function moveToken(world: World, l: Layout, s: Scene, who: number, points: Vec3[], time: number, hop?: number): void;
|
|
42
|
+
/** The pawn whose turn it is bobs gently. */
|
|
43
|
+
export declare function bobToken(world: World, l: Layout, s: Scene, who: number | null): void;
|
|
44
|
+
/** A snake's bite: the pawn shakes and the board jolts. */
|
|
45
|
+
export declare function snakeBite(world: World, l: Layout, s: Scene, camera: Camera, who: number): void;
|
|
46
|
+
/** Sparkles at a board point (a ladder's top). */
|
|
47
|
+
export declare function sparkle(world: World, l: Layout, at: Vec3): void;
|
|
48
|
+
/** Confetti over the winning pawn. */
|
|
49
|
+
export declare function confetti(world: World, l: Layout, at: Vec3): void;
|
|
50
|
+
export declare function slidePath(from: number): Vec3[] | null;
|
|
@@ -1,24 +1,34 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
1
|
+
import type { Light } from '@nayan-ui/engine';
|
|
2
|
+
export declare const TIME_LIMIT = 120;
|
|
3
|
+
export declare const LIVES = 3;
|
|
4
|
+
export declare const DODGE_POINTS = 500;
|
|
5
|
+
export declare const HIT_COOLDOWN = 2;
|
|
6
|
+
export declare const BASE_FRAME = 0.016;
|
|
7
|
+
export declare const MAX_FRAME = 0.064;
|
|
8
|
+
/** How far ahead of the camera the game plays, in world units: screen points map onto this plane. */
|
|
9
|
+
export declare const PLAY_DEPTH = 12;
|
|
10
|
+
export declare const FOV = 0.9;
|
|
11
|
+
export declare const BACKGROUND = "#050311";
|
|
12
|
+
export declare const DAY_BACKGROUND = "#A8DCF7";
|
|
13
|
+
/** A cool starlight from the upper left, a touch of violet in the shadows. */
|
|
14
|
+
export declare const LIGHT: Light;
|
|
15
|
+
export type Layout = {
|
|
16
|
+
width: number;
|
|
17
|
+
height: number;
|
|
18
|
+
offset: number;
|
|
19
|
+
/** World units per screen point on the play plane. */
|
|
20
|
+
k: number;
|
|
21
|
+
shipSize: number;
|
|
22
|
+
shipY: number;
|
|
23
|
+
beltHeight: number;
|
|
24
|
+
gap: number;
|
|
25
|
+
spawnInterval: number;
|
|
26
|
+
/** Points per second. */
|
|
27
|
+
fallSpeed: number;
|
|
28
|
+
spawnY: number;
|
|
29
|
+
/** Where the scoreboard ends, for the start hint. */
|
|
30
|
+
scoreboardBottom: number;
|
|
24
31
|
};
|
|
32
|
+
export declare function getLayout(width: number, height: number, offset: number): Layout;
|
|
33
|
+
/** Where a pair's opening goes: near the centre, wandering a little, never squeezing a belt off the edge. */
|
|
34
|
+
export declare function gapLeft(l: Layout, random?: () => number): number;
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { type Camera, type DragEvent, World } from '@nayan-ui/engine';
|
|
2
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
3
|
+
import { type Layout } from './SpaceFighterConstants';
|
|
4
|
+
import { type Belt, type Ship, type Space } from './SpaceFighterScene';
|
|
5
|
+
export type Phase = 'ready' | 'playing' | 'over';
|
|
6
|
+
export type GameEvent = 'grab' | 'release' | 'dodge' | 'hit';
|
|
7
|
+
/** A falling pair: the top of its belts (screen y), where its gap starts, and whether it's been passed. */
|
|
8
|
+
type Pair = {
|
|
9
|
+
top: number;
|
|
10
|
+
gapLeft: number;
|
|
11
|
+
passed: boolean;
|
|
12
|
+
seed: number;
|
|
13
|
+
belts: Belt | null;
|
|
14
|
+
};
|
|
15
|
+
export declare function createGame(theme: GameTheme): {
|
|
16
|
+
world: World;
|
|
17
|
+
camera: Camera;
|
|
18
|
+
layout: Layout | null;
|
|
19
|
+
space: Space | null;
|
|
20
|
+
/** Day (the sun) or night (the moon), from the theme. */
|
|
21
|
+
day: boolean;
|
|
22
|
+
ship: Ship | null;
|
|
23
|
+
phase: Phase;
|
|
24
|
+
/** Score, lives and the countdown live in the engine (Rust), advanced by world.update. */
|
|
25
|
+
readonly score: number;
|
|
26
|
+
readonly lives: number;
|
|
27
|
+
readonly timeLeft: number;
|
|
28
|
+
won: boolean;
|
|
29
|
+
shipX: number;
|
|
30
|
+
bank: number;
|
|
31
|
+
lastShipX: number;
|
|
32
|
+
dragging: boolean;
|
|
33
|
+
dragFrom: number;
|
|
34
|
+
dragStart: number;
|
|
35
|
+
pairs: Pair[];
|
|
36
|
+
nextSpawn: number;
|
|
37
|
+
lastHit: number;
|
|
38
|
+
clock: number;
|
|
39
|
+
seed: number;
|
|
40
|
+
onPhase: (_p: Phase) => void;
|
|
41
|
+
onScore: (_s: number) => void;
|
|
42
|
+
onLives: (_n: number) => void;
|
|
43
|
+
onTime: (_t: number) => void;
|
|
44
|
+
onEvent: (_e: GameEvent) => void;
|
|
45
|
+
};
|
|
46
|
+
export type Game = ReturnType<typeof createGame>;
|
|
47
|
+
/** A new theme: the sun comes out by day, the moon by night; the run carries on. */
|
|
48
|
+
export declare function setTheme(g: Game, theme: GameTheme): void;
|
|
49
|
+
/** Lays the world out for the view (first layout, header height, rotation): rebuilt from the game's state. */
|
|
50
|
+
export declare function setLayout(g: Game, l: Layout): void;
|
|
51
|
+
export declare function start(g: Game): void;
|
|
52
|
+
/** Back to a fresh, unstarted game (Stop, Play Again). The world, and the GPU view drawing it, are kept. */
|
|
53
|
+
export declare function reset(g: Game): void;
|
|
54
|
+
export declare function dispose(g: Game): void;
|
|
55
|
+
export declare function tick(g: Game, frame: number): void;
|
|
56
|
+
/** Dragging anywhere moves the ship sideways by as much as the finger moves. */
|
|
57
|
+
export declare function drag(g: Game, { phase, x }: DragEvent): void;
|
|
58
|
+
export {};
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import { type Entity, type MutableQuat, type Quat, type Vec3, type World } from '@nayan-ui/engine';
|
|
2
|
+
import { type Layout } from './SpaceFighterConstants';
|
|
3
|
+
/** A screen point on the play plane (or `depth` ahead), in world units. */
|
|
4
|
+
export declare const toWorld: (l: Layout, x: number, y: number, depth?: number) => Vec3;
|
|
5
|
+
/** The ship's lean and bank; pass `out` to reuse it (the result is only valid until the next call with it). */
|
|
6
|
+
export declare const shipRotation: (bank: number, out?: MutableQuat) => Quat;
|
|
7
|
+
export type Ship = {
|
|
8
|
+
root: Entity;
|
|
9
|
+
body: Entity;
|
|
10
|
+
flames: Entity[];
|
|
11
|
+
};
|
|
12
|
+
export declare function spawnShip(world: World, l: Layout, x: number): Ship;
|
|
13
|
+
/** The exhausts flicker; dragging (thrusters on) burns them bigger and white-blue. */
|
|
14
|
+
export declare function flicker(world: World, _l: Layout, s: Ship, boost: boolean): void;
|
|
15
|
+
/** A run starts: the ship zooms up into place from below the screen. */
|
|
16
|
+
export declare function launchShip(world: World, l: Layout, s: Ship): void;
|
|
17
|
+
export declare function placeShip(world: World, l: Layout, s: Ship, x: number, bank: number): void;
|
|
18
|
+
/** Hit: the ship barrel-rolls off the blow and blinks through its safe spell. */
|
|
19
|
+
export declare function blinkShip(world: World, s: Ship): void;
|
|
20
|
+
export declare function steadyShip(world: World, s: Ship): void;
|
|
21
|
+
export type Belt = {
|
|
22
|
+
root: Entity;
|
|
23
|
+
};
|
|
24
|
+
/**
|
|
25
|
+
* A pair's two belts of tumbling asteroids, its top edge at screen y: one from the left edge to the
|
|
26
|
+
* gap's left side, one from its right side to the right edge. The rocks reach the gap's edges exactly,
|
|
27
|
+
* as the belts' hitboxes do, with smaller ones filling the corners; sizes vary along each belt.
|
|
28
|
+
*/
|
|
29
|
+
export declare function spawnBelts(world: World, l: Layout, top: number, gapLeft: number, seed: number): Belt;
|
|
30
|
+
export declare function placeBelts(world: World, l: Layout, b: Belt, top: number): void;
|
|
31
|
+
/** A hit: fire and debris where the ship struck. */
|
|
32
|
+
export declare function explode(world: World, l: Layout, x: number, y: number): void;
|
|
33
|
+
/** A ringed ice planet: banded in pale blues and teals, its rings tilted round it. */
|
|
34
|
+
export type Space = {
|
|
35
|
+
all: Entity[];
|
|
36
|
+
/** The sun (day) or the moon (night), with its glow. */ sky: Entity[];
|
|
37
|
+
stars: {
|
|
38
|
+
e: Entity;
|
|
39
|
+
x: number;
|
|
40
|
+
y: number;
|
|
41
|
+
z: number;
|
|
42
|
+
since: number;
|
|
43
|
+
}[];
|
|
44
|
+
};
|
|
45
|
+
export declare const STAR_DRIFT = 5;
|
|
46
|
+
/** A new theme: the sun comes out by day, the moon by night. */
|
|
47
|
+
export declare function setSpaceTheme(world: World, l: Layout, space: Space, day: boolean): void;
|
|
48
|
+
export declare function spawnSpace(world: World, l: Layout, clock: number, day: boolean): Space;
|
|
49
|
+
/** Stars that have drifted below the view come back in above it. */
|
|
50
|
+
export declare function wrapStars(world: World, s: Space, clock: number): void;
|
|
51
|
+
export declare function removeAll(world: World, entities: Entity[]): void;
|
|
@@ -1,37 +1,54 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
export declare const
|
|
5
|
-
export declare const
|
|
6
|
-
export declare const
|
|
7
|
-
export declare const
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
1
|
+
import { type TiltView } from '../shared/EngineTilt';
|
|
2
|
+
import type { Suit } from './SpiderSolitaireRules';
|
|
3
|
+
/** A win scores by its time against ten minutes, as the original game did. */
|
|
4
|
+
export declare const EXPECTED_TIME = 600;
|
|
5
|
+
export declare const BASE_SCORE = 100;
|
|
6
|
+
export declare const TAP_SLOP = 10;
|
|
7
|
+
export declare const MOVE_TIME = 0.24;
|
|
8
|
+
export declare const DEAL_STAGGER = 0.05;
|
|
9
|
+
export declare const RUN_STAGGER = 0.045;
|
|
10
|
+
export declare const WIN_DELAY = 1.1;
|
|
11
|
+
export declare const COLORS: {
|
|
12
|
+
readonly FACE: "#FFFFFF";
|
|
13
|
+
readonly BACK: "#1565C0";
|
|
14
|
+
readonly BACK_LIGHT: "#3B82D6";
|
|
15
|
+
readonly BACK_FRAME: "#E3F2FD";
|
|
16
|
+
readonly RED: "#DC2626";
|
|
17
|
+
readonly BLACK: "#1F2937";
|
|
18
|
+
readonly SELECTED: "#FFE082";
|
|
19
|
+
readonly CLASSIC_SLOT: "rgba(255, 255, 255, 0.35)";
|
|
17
20
|
};
|
|
18
|
-
export declare const SPIDER_SOLITAIRE_GAME_CONFIG: {
|
|
19
|
-
SCREEN_WIDTH: number;
|
|
20
|
-
SCREEN_HEIGHT: number;
|
|
21
|
-
CARD_WIDTH: number;
|
|
22
|
-
CARD_HEIGHT: number;
|
|
23
|
-
CARD_OVERLAP: number;
|
|
24
|
-
CARD_FACE_DOWN_OVERLAP: number;
|
|
25
|
-
PILE_SPACING: number;
|
|
26
|
-
FOUNDATION_TOP: number;
|
|
27
|
-
TABLEAU_TOP: number;
|
|
28
|
-
};
|
|
29
|
-
export declare const SPIDER_SOLITAIRE_CONSTANTS: {
|
|
30
|
-
maxTime: number;
|
|
31
|
-
};
|
|
32
|
-
export declare const SUITS: readonly ["hearts", "diamonds", "clubs", "spades"];
|
|
33
|
-
export declare const VALUES: readonly ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"];
|
|
34
|
-
export type Suit = (typeof SUITS)[number];
|
|
35
|
-
export type Value = (typeof VALUES)[number];
|
|
36
|
-
export declare const SUIT_SYMBOLS: Record<Suit, string>;
|
|
37
21
|
export declare const SUIT_COLORS: Record<Suit, string>;
|
|
22
|
+
/** The camera leans back a little from straight down, so the cards' thickness and the stacks read as 3D. */
|
|
23
|
+
export declare const TILT = 0.2;
|
|
24
|
+
/** Lit from the upper left; surfaces facing up off the table (+z) keep their exact color. */
|
|
25
|
+
export declare const LIGHT: import("@nayan-ui/engine").Light;
|
|
26
|
+
/** A card is 1.4 times as tall as it is wide, and this thin (of its width). */
|
|
27
|
+
export declare const CARD_RATIO = 1.4;
|
|
28
|
+
export declare const THICKNESS = 0.024;
|
|
29
|
+
/** How far down a pile each card shows below the one under it (of a card's height), as the original piles. */
|
|
30
|
+
export declare const FACE_DOWN_STEP = 0.15;
|
|
31
|
+
export declare const FACE_UP_STEP = 0.25;
|
|
32
|
+
/** The deck and the finished runs along the bottom are drawn at this size. */
|
|
33
|
+
export declare const SMALL = 0.74;
|
|
34
|
+
export type Layout = TiltView & {
|
|
35
|
+
/** A tableau card's width and height. */
|
|
36
|
+
card: number;
|
|
37
|
+
cardH: number;
|
|
38
|
+
/** Each pile's centre (world x). */
|
|
39
|
+
columns: number[];
|
|
40
|
+
pitch: number;
|
|
41
|
+
/** The top edge of a pile's first card, and the lowest a pile may reach (world y). */
|
|
42
|
+
pileTop: number;
|
|
43
|
+
pileBottom: number;
|
|
44
|
+
/** The bottom row: its centre (world y), the deck's right edge and the first finished run's centre (world x). */
|
|
45
|
+
rowY: number;
|
|
46
|
+
stockRight: number;
|
|
47
|
+
foundationX: number;
|
|
48
|
+
/** Heights between stacked cards (world z). */
|
|
49
|
+
dz: number;
|
|
50
|
+
};
|
|
51
|
+
/** All ten piles side by side across the game area (the original piles scrolled sideways), the deck and runs below. */
|
|
52
|
+
export declare function getLayout(width: number, height: number, offset: number, tablet: boolean): Layout;
|
|
53
|
+
/** Where a table point at height z shows in the view. */
|
|
54
|
+
export declare const onScreen: (l: Layout, x: number, y: number, z: number) => [number, number];
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
import { type Camera, type DragEvent, World } from '@nayan-ui/engine';
|
|
2
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
3
|
+
import { type Layout } from './SpiderSolitaireConstants';
|
|
4
|
+
import { type Board } from './SpiderSolitaireRules';
|
|
5
|
+
import { type Held, type Scene } from './SpiderSolitaireScene';
|
|
6
|
+
export type Phase = 'ready' | 'playing' | 'over';
|
|
7
|
+
/** select / deselect: a run picked up or put back; invalid: a move or deal not allowed; place: a run moved; deal: a row dealt; complete: a run lifted off; win: the eighth. */
|
|
8
|
+
export type GameEvent = 'select' | 'deselect' | 'invalid' | 'place' | 'deal' | 'complete' | 'win';
|
|
9
|
+
/** What a finger is on: a pile's card, a pile (its empty place or below its cards), or the deck. */
|
|
10
|
+
type Hit = {
|
|
11
|
+
kind: 'card';
|
|
12
|
+
pile: number;
|
|
13
|
+
index: number;
|
|
14
|
+
} | {
|
|
15
|
+
kind: 'pile';
|
|
16
|
+
pile: number;
|
|
17
|
+
} | {
|
|
18
|
+
kind: 'stock';
|
|
19
|
+
} | null;
|
|
20
|
+
export declare function createGame(theme: GameTheme): {
|
|
21
|
+
world: World;
|
|
22
|
+
camera: Camera;
|
|
23
|
+
theme: GameTheme;
|
|
24
|
+
layout: Layout | null;
|
|
25
|
+
scene: Scene | null;
|
|
26
|
+
phase: Phase;
|
|
27
|
+
board: Board;
|
|
28
|
+
/** The run picked up (tapped), or being dragged. */
|
|
29
|
+
held: Held;
|
|
30
|
+
/** A finger down: where, on what, and (once it's moved off) where it grabbed the dragged run. */
|
|
31
|
+
press: {
|
|
32
|
+
x: number;
|
|
33
|
+
y: number;
|
|
34
|
+
hit: Hit;
|
|
35
|
+
grab: [number, number] | null;
|
|
36
|
+
dragging: boolean;
|
|
37
|
+
} | null;
|
|
38
|
+
/** Seconds since the start (the original game's elapsed clock), and the score a win reports: both in the engine (Rust). */
|
|
39
|
+
readonly time: number;
|
|
40
|
+
readonly score: number;
|
|
41
|
+
won: boolean;
|
|
42
|
+
onPhase: (_p: Phase) => void;
|
|
43
|
+
onDeals: (_n: number) => void;
|
|
44
|
+
onCompleted: (_n: number) => void;
|
|
45
|
+
onEvent: (_e: GameEvent) => void;
|
|
46
|
+
};
|
|
47
|
+
export type Game = ReturnType<typeof createGame>;
|
|
48
|
+
/** Lays the table out for the view (first layout, header height, rotation); the first deal glides out of the deck. */
|
|
49
|
+
export declare function setLayout(g: Game, l: Layout): void;
|
|
50
|
+
export declare function setTheme(g: Game, theme: GameTheme): void;
|
|
51
|
+
/** Starts play on the deal already on the table. */
|
|
52
|
+
export declare function start(g: Game): void;
|
|
53
|
+
/** A fresh shuffle dealt out, not started (Stop, Play Again). The world, and the GPU view drawing it, are kept. */
|
|
54
|
+
export declare function reset(g: Game): void;
|
|
55
|
+
export declare function dispose(g: Game): void;
|
|
56
|
+
export declare function tick(g: Game, dt: number): void;
|
|
57
|
+
/** What's under a view point: the top-most card there, a pile's column, or the deck. */
|
|
58
|
+
export declare function hitAt(g: Game, sx: number, sy: number): Hit;
|
|
59
|
+
/** A quick tap does what it did in the original game; a finger that moves off a face-up run drags it. */
|
|
60
|
+
export declare function drag(g: Game, e: DragEvent): void;
|
|
61
|
+
/** A card tapped: put back the run if it's the one picked up, move the picked-up run here, or pick up from here. */
|
|
62
|
+
export declare function select(g: Game, pile: number, index: number): void;
|
|
63
|
+
/** Puts the picked-up run on a pile, if it may go there. */
|
|
64
|
+
export declare function moveTo(g: Game, to: number): void;
|
|
65
|
+
/** One card onto every pile from the deck (not while a pile is empty). */
|
|
66
|
+
export declare function deal(g: Game): void;
|
|
67
|
+
export {};
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
export declare const SUITS: readonly ["hearts", "diamonds", "clubs", "spades"];
|
|
2
|
+
export declare const VALUES: readonly ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"];
|
|
3
|
+
export type Suit = (typeof SUITS)[number];
|
|
4
|
+
export type Value = (typeof VALUES)[number];
|
|
5
|
+
export type Card = {
|
|
6
|
+
id: string;
|
|
7
|
+
suit: Suit;
|
|
8
|
+
value: Value;
|
|
9
|
+
faceUp: boolean;
|
|
10
|
+
};
|
|
11
|
+
/** The 10 piles, the stock (dealt from its end) and the runs lifted out so far (each K first). */
|
|
12
|
+
export type Board = {
|
|
13
|
+
tableau: Card[][];
|
|
14
|
+
stock: Card[];
|
|
15
|
+
completed: Card[][];
|
|
16
|
+
};
|
|
17
|
+
export declare const PILES = 10;
|
|
18
|
+
export declare const RUNS_TO_WIN = 8;
|
|
19
|
+
/** As the original game: always two suits. */
|
|
20
|
+
export declare const SUIT_COUNT = 2;
|
|
21
|
+
export declare const rank: (v: Value) => number;
|
|
22
|
+
/** A fresh deal: six cards in each of the first four piles, five in the rest, only the top ones face up; 50 left to deal. */
|
|
23
|
+
export declare function newBoard(): Board;
|
|
24
|
+
/** Descending by one all the way down (any suit), so it can be picked up together. */
|
|
25
|
+
export declare function isValidSequence(cards: Card[]): boolean;
|
|
26
|
+
/** Whether a run can go on a pile: anything on an empty one, else one rank below its face-up top card. */
|
|
27
|
+
export declare function canMove(b: Board, cards: Card[], to: number): boolean;
|
|
28
|
+
/** The run from `index` down, if it may be picked up (a single face-up card always may). */
|
|
29
|
+
export declare function pickable(b: Board, pile: number, index: number): Card[] | null;
|
|
30
|
+
/** Moves the run from `from` at `index` onto `to` (already checked), turning up the card it uncovers. */
|
|
31
|
+
export declare function moveRun(b: Board, from: number, index: number, to: number): void;
|
|
32
|
+
/** Why a row can't be dealt (an empty pile, or nothing left), or null if it can. */
|
|
33
|
+
export declare const dealBlocked: (b: Board) => "empty-pile" | "no-stock" | null;
|
|
34
|
+
/** One card face up onto every pile, from the stock's end. */
|
|
35
|
+
export declare function dealRow(b: Board): void;
|
|
36
|
+
/** Lifts a finished King-to-Ace run of one suit off the end of a pile, if there is one; returns it. */
|
|
37
|
+
export declare function takeCompletedRun(b: Board, pile: number): Card[] | null;
|
|
38
|
+
/** Deals left (each a row of 10). */
|
|
39
|
+
export declare const dealsLeft: (b: Board) => number;
|