@nayan-ui/games 1.18.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +53 -191
- package/lib/module/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/lib/module/assets/models/explorer/explorer.glb +0 -0
- package/lib/module/assets/models/explorer/params.json +51 -0
- package/lib/module/assets/models/explorer/source.json +222 -0
- package/lib/module/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/lib/module/assets/models/play-with-tua/sources.json +141 -0
- package/lib/module/assets/sfx/balloon_pop.wav +0 -0
- package/lib/module/assets/sfx/blocked.wav +0 -0
- package/lib/module/assets/sfx/boing.wav +0 -0
- package/lib/module/assets/sfx/bonus.wav +0 -0
- package/lib/module/assets/sfx/boom.wav +0 -0
- package/lib/module/assets/sfx/bump.wav +0 -0
- package/lib/module/assets/sfx/cannon.wav +0 -0
- package/lib/module/assets/sfx/capture.wav +0 -0
- package/lib/module/assets/sfx/card_flip.wav +0 -0
- package/lib/module/assets/sfx/card_place.wav +0 -0
- package/lib/module/assets/sfx/catch.wav +0 -0
- package/lib/module/assets/sfx/chime.wav +0 -0
- package/lib/module/assets/sfx/chomp.wav +0 -0
- package/lib/module/assets/sfx/chomp_alt.wav +0 -0
- package/lib/module/assets/sfx/clack.wav +0 -0
- package/lib/module/assets/sfx/clang.wav +0 -0
- package/lib/module/assets/sfx/clash.wav +0 -0
- package/lib/module/assets/sfx/click.wav +0 -0
- package/lib/module/assets/sfx/coin.wav +0 -0
- package/lib/module/assets/sfx/combo.wav +0 -0
- package/lib/module/assets/sfx/crash.wav +0 -0
- package/lib/module/assets/sfx/crunch.wav +0 -0
- package/lib/module/assets/sfx/dance.wav +0 -0
- package/lib/module/assets/sfx/deselect.wav +0 -0
- package/lib/module/assets/sfx/dice_roll.wav +0 -0
- package/lib/module/assets/sfx/die.wav +0 -0
- package/lib/module/assets/sfx/draw.wav +0 -0
- package/lib/module/assets/sfx/drop.wav +0 -0
- package/lib/module/assets/sfx/eat.wav +0 -0
- package/lib/module/assets/sfx/engine.wav +0 -0
- package/lib/module/assets/sfx/error.wav +0 -0
- package/lib/module/assets/sfx/flag.wav +0 -0
- package/lib/module/assets/sfx/flap.wav +0 -0
- package/lib/module/assets/sfx/flip_disc.wav +0 -0
- package/lib/module/assets/sfx/footstep_run.wav +0 -0
- package/lib/module/assets/sfx/footstep_walk.wav +0 -0
- package/lib/module/assets/sfx/game_over.wav +0 -0
- package/lib/module/assets/sfx/gate.wav +0 -0
- package/lib/module/assets/sfx/hit.wav +0 -0
- package/lib/module/assets/sfx/hop.wav +0 -0
- package/lib/module/assets/sfx/hurt.wav +0 -0
- package/lib/module/assets/sfx/invalid.wav +0 -0
- package/lib/module/assets/sfx/jump.wav +0 -0
- package/lib/module/assets/sfx/ladder.wav +0 -0
- package/lib/module/assets/sfx/land.wav +0 -0
- package/lib/module/assets/sfx/laugh.wav +0 -0
- package/lib/module/assets/sfx/lose.wav +0 -0
- package/lib/module/assets/sfx/merge.wav +0 -0
- package/lib/module/assets/sfx/miss.wav +0 -0
- package/lib/module/assets/sfx/nitro.wav +0 -0
- package/lib/module/assets/sfx/pew.wav +0 -0
- package/lib/module/assets/sfx/place.wav +0 -0
- package/lib/module/assets/sfx/pling.wav +0 -0
- package/lib/module/assets/sfx/point.wav +0 -0
- package/lib/module/assets/sfx/pop.wav +0 -0
- package/lib/module/assets/sfx/pop_soft.wav +0 -0
- package/lib/module/assets/sfx/power_up.wav +0 -0
- package/lib/module/assets/sfx/reveal.wav +0 -0
- package/lib/module/assets/sfx/robot.wav +0 -0
- package/lib/module/assets/sfx/rotate.wav +0 -0
- package/lib/module/assets/sfx/run_steps.wav +0 -0
- package/lib/module/assets/sfx/select.wav +0 -0
- package/lib/module/assets/sfx/shuffle.wav +0 -0
- package/lib/module/assets/sfx/six.wav +0 -0
- package/lib/module/assets/sfx/slice.wav +0 -0
- package/lib/module/assets/sfx/slide.wav +0 -0
- package/lib/module/assets/sfx/snake.wav +0 -0
- package/lib/module/assets/sfx/snap.wav +0 -0
- package/lib/module/assets/sfx/splash.wav +0 -0
- package/lib/module/assets/sfx/star.wav +0 -0
- package/lib/module/assets/sfx/start.wav +0 -0
- package/lib/module/assets/sfx/swoosh.wav +0 -0
- package/lib/module/assets/sfx/tap.wav +0 -0
- package/lib/module/assets/sfx/thud.wav +0 -0
- package/lib/module/assets/sfx/thunk.wav +0 -0
- package/lib/module/assets/sfx/tick.wav +0 -0
- package/lib/module/assets/sfx/time_up.wav +0 -0
- package/lib/module/assets/sfx/tock.wav +0 -0
- package/lib/module/assets/sfx/walk_steps.wav +0 -0
- package/lib/module/assets/sfx/warning.wav +0 -0
- package/lib/module/assets/sfx/whack.wav +0 -0
- package/lib/module/assets/sfx/whoosh.wav +0 -0
- package/lib/module/assets/sfx/win.wav +0 -0
- package/lib/module/assets/sfx/zap.wav +0 -0
- package/lib/module/assets/textures/ad_bolt.png +0 -0
- package/lib/module/assets/textures/ad_bubbles.png +0 -0
- package/lib/module/assets/textures/ad_chevrons.png +0 -0
- package/lib/module/assets/textures/asphalt.png +0 -0
- package/lib/module/assets/textures/bark.jpg +0 -0
- package/lib/module/assets/textures/explorer-atlas.png +0 -0
- package/lib/module/assets/textures/facade.png +0 -0
- package/lib/module/assets/textures/grass.png +0 -0
- package/lib/module/assets/textures/leaves.png +0 -0
- package/lib/module/assets/textures/limestone.jpg +0 -0
- package/lib/module/assets/textures/meadow.jpg +0 -0
- package/lib/module/assets/textures/nature-sources.json +87 -0
- package/lib/module/assets/textures/pine.png +0 -0
- package/lib/module/assets/textures/river.jpg +0 -0
- package/lib/module/assets/textures/soft_glow.png +0 -0
- package/lib/module/games/arrows/Arrows.js +1 -1
- package/lib/module/games/arrows/ArrowsConstants.js +1 -1
- package/lib/module/games/arrows/ArrowsGame.js +1 -0
- package/lib/module/games/arrows/ArrowsScene.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterGame.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterPhysics.js +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterScene.js +1 -0
- package/lib/module/games/bike-racing/BikeMeshes.js +1 -0
- package/lib/module/games/bike-racing/BikeRacing.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -1
- package/lib/module/games/bike-racing/BikeRacingGame.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingScene.js +1 -0
- package/lib/module/games/block-blast/BlockBlast.js +1 -1
- package/lib/module/games/block-blast/BlockBlastConstants.js +1 -1
- package/lib/module/games/block-blast/BlockBlastGame.js +1 -0
- package/lib/module/games/block-blast/BlockBlastScene.js +1 -0
- package/lib/module/games/block-breaker/BlockBreaker.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerConstants.js +1 -1
- package/lib/module/games/block-breaker/BlockBreakerGame.js +1 -0
- package/lib/module/games/block-breaker/BlockBreakerScene.js +1 -0
- package/lib/module/games/bluk/Bluk.js +1 -1
- package/lib/module/games/bluk/BlukConstants.js +1 -1
- package/lib/module/games/bluk/BlukGame.js +1 -0
- package/lib/module/games/bluk/BlukRules.js +1 -0
- package/lib/module/games/bluk/BlukScene.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -1
- package/lib/module/games/bubble-shooter/BubbleShooterGame.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterScene.js +1 -0
- package/lib/module/games/candy-crush/CandyCrush.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -1
- package/lib/module/games/candy-crush/CandyCrushGame.js +1 -0
- package/lib/module/games/candy-crush/CandyCrushScene.js +1 -0
- package/lib/module/games/car-racing/CarMeshes.js +1 -0
- package/lib/module/games/car-racing/CarRacing.js +1 -1
- package/lib/module/games/car-racing/CarRacingConstants.js +1 -1
- package/lib/module/games/car-racing/CarRacingFacade.js +1 -0
- package/lib/module/games/car-racing/CarRacingGame.js +1 -0
- package/lib/module/games/car-racing/CarRacingScene.js +1 -0
- package/lib/module/games/car-racing/CarRacingScenery.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRun.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunBackdrop.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunConstants.js +1 -1
- package/lib/module/games/chameleon-run/ChameleonRunGame.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunMeshes.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunRules.js +1 -0
- package/lib/module/games/chameleon-run/ChameleonRunScene.js +1 -0
- package/lib/module/games/checkers/Checkers.js +1 -1
- package/lib/module/games/checkers/CheckersAI.js +1 -0
- package/lib/module/games/checkers/CheckersConstants.js +1 -1
- package/lib/module/games/checkers/CheckersGame.js +1 -0
- package/lib/module/games/checkers/CheckersRules.js +1 -0
- package/lib/module/games/checkers/CheckersScene.js +1 -0
- package/lib/module/games/color-switch/ColorSwitch.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchConstants.js +1 -1
- package/lib/module/games/color-switch/ColorSwitchGame.js +1 -0
- package/lib/module/games/color-switch/ColorSwitchScene.js +1 -0
- package/lib/module/games/colors-sort/ColorsSort.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -1
- package/lib/module/games/colors-sort/ColorsSortGame.js +1 -0
- package/lib/module/games/colors-sort/ColorsSortScene.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAll.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllConstants.js +1 -1
- package/lib/module/games/connect-em-all/ConnectEmAllGame.js +1 -0
- package/lib/module/games/connect-em-all/ConnectEmAllScene.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoad.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadCamera.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadConstants.js +1 -1
- package/lib/module/games/crossy-road/CrossyRoadGame.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadMeshes.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadPerson.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadRules.js +1 -0
- package/lib/module/games/crossy-road/CrossyRoadScene.js +1 -0
- package/lib/module/games/dino-jump/DinoJump.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -1
- package/lib/module/games/dino-jump/DinoJumpGame.js +1 -0
- package/lib/module/games/dino-jump/DinoJumpScene.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxes.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesConstants.js +1 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesGame.js +1 -0
- package/lib/module/games/dots-and-boxes/DotsAndBoxesScene.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticks.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksConstants.js +1 -1
- package/lib/module/games/falling-sticks/FallingSticksGame.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksRules.js +1 -0
- package/lib/module/games/falling-sticks/FallingSticksScene.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumber.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberConstants.js +1 -1
- package/lib/module/games/find-different-number/FindDifferentNumberGame.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberRules.js +1 -0
- package/lib/module/games/find-different-number/FindDifferentNumberScene.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdGame.js +1 -0
- package/lib/module/games/flappy-bird/FlappyBirdScene.js +1 -0
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -1
- package/lib/module/games/fruit-merger/FruitMergerGame.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerRules.js +1 -0
- package/lib/module/games/fruit-merger/FruitMergerScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaGame.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaScene.js +1 -0
- package/lib/module/games/fruit-ninja/FruitNinjaWorld.js +1 -0
- package/lib/module/games/game-2048/Game2048.js +1 -1
- package/lib/module/games/game-2048/Game2048Constants.js +1 -1
- package/lib/module/games/game-2048/Game2048Game.js +1 -0
- package/lib/module/games/game-2048/Game2048Rules.js +1 -0
- package/lib/module/games/game-2048/Game2048Scene.js +1 -0
- package/lib/module/games/knife-hit/KnifeHit.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitConstants.js +1 -1
- package/lib/module/games/knife-hit/KnifeHitGame.js +1 -0
- package/lib/module/games/knife-hit/KnifeHitScene.js +1 -0
- package/lib/module/games/ludo-king/LudoKing.js +1 -1
- package/lib/module/games/ludo-king/LudoKingConstants.js +1 -1
- package/lib/module/games/ludo-king/LudoKingGame.js +1 -0
- package/lib/module/games/ludo-king/LudoKingRules.js +1 -0
- package/lib/module/games/ludo-king/LudoKingScene.js +1 -0
- package/lib/module/games/maze-runner/MazeRunner.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -1
- package/lib/module/games/maze-runner/MazeRunnerGame.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerRules.js +1 -0
- package/lib/module/games/maze-runner/MazeRunnerScene.js +1 -0
- package/lib/module/games/memory-match/MemoryMatch.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchConstants.js +1 -1
- package/lib/module/games/memory-match/MemoryMatchGame.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchRules.js +1 -0
- package/lib/module/games/memory-match/MemoryMatchScene.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeper.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperConstants.js +1 -1
- package/lib/module/games/mine-sweeper/MineSweeperGame.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperRules.js +1 -0
- package/lib/module/games/mine-sweeper/MineSweeperScene.js +1 -0
- package/lib/module/games/mob-control/MobControl.js +1 -1
- package/lib/module/games/mob-control/MobControlConstants.js +1 -1
- package/lib/module/games/mob-control/MobControlGame.js +1 -0
- package/lib/module/games/mob-control/MobControlMeshes.js +1 -0
- package/lib/module/games/mob-control/MobControlRenderer.js +1 -0
- package/lib/module/games/mob-control/MobControlRules.js +1 -0
- package/lib/module/games/mob-control/MobControlScene.js +1 -0
- package/lib/module/games/number-search/NumberSearch.js +1 -1
- package/lib/module/games/number-search/NumberSearchNumbers.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBolts.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsConstants.js +1 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsGame.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsRules.js +1 -0
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsScene.js +1 -0
- package/lib/module/games/pac-man/PacMan.js +1 -1
- package/lib/module/games/pac-man/PacManConstants.js +1 -1
- package/lib/module/games/pac-man/PacManGame.js +1 -0
- package/lib/module/games/pac-man/PacManRules.js +1 -0
- package/lib/module/games/pac-man/PacManScene.js +1 -0
- package/lib/module/games/paper-io/PaperIo.js +1 -1
- package/lib/module/games/paper-io/PaperIoConstants.js +1 -1
- package/lib/module/games/paper-io/PaperIoGame.js +1 -0
- package/lib/module/games/paper-io/PaperIoMeshes.js +1 -0
- package/lib/module/games/paper-io/PaperIoRules.js +1 -0
- package/lib/module/games/paper-io/PaperIoScene.js +1 -0
- package/lib/module/games/penguin-run/PenguinMeshes.js +1 -0
- package/lib/module/games/penguin-run/PenguinModel.js +1 -0
- package/lib/module/games/penguin-run/PenguinRun.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunConstants.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunGame.js +1 -0
- package/lib/module/games/penguin-run/PenguinRunScene.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -1
- package/lib/module/games/perfect-circle/PerfectCircleGame.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleRules.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleScene.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnect.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectConstants.js +1 -1
- package/lib/module/games/pipe-connect/PipeConnectGame.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectRules.js +1 -0
- package/lib/module/games/pipe-connect/PipeConnectScene.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTua.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaConstants.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaGame.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaModel.js +1 -0
- package/lib/module/games/play-with-tua/PlayWithTuaScene.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetGame.js +1 -0
- package/lib/module/games/popit-fidget/PopitFidgetScene.js +1 -0
- package/lib/module/games/reversi/Reversi.js +1 -1
- package/lib/module/games/reversi/ReversiConstants.js +1 -1
- package/lib/module/games/reversi/ReversiGame.js +1 -0
- package/lib/module/games/reversi/ReversiRules.js +1 -0
- package/lib/module/games/reversi/ReversiScene.js +1 -0
- package/lib/module/games/search-grid/SearchGrid.js +1 -0
- package/lib/module/games/search-grid/SearchGridConstants.js +1 -0
- package/lib/module/games/search-grid/SearchGridGame.js +1 -0
- package/lib/module/games/search-grid/SearchGridScene.js +1 -0
- package/lib/module/games/shared/BackdropCard.js +1 -0
- package/lib/module/games/shared/EngineBackdrop.js +1 -0
- package/lib/module/games/shared/EngineBlasts.js +1 -0
- package/lib/module/games/shared/EngineBlocks.js +1 -0
- package/lib/module/games/shared/EngineControlText.js +1 -0
- package/lib/module/games/shared/EngineDice.js +1 -0
- package/lib/module/games/shared/EngineFootprint.js +1 -0
- package/lib/module/games/shared/EngineFruits.js +1 -0
- package/lib/module/games/shared/EngineGameLoader.js +1 -0
- package/lib/module/games/shared/EngineGameScreen.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.js +1 -0
- package/lib/module/games/shared/EngineGameWidth.web.js +1 -0
- package/lib/module/games/shared/EngineGlyphs.js +1 -0
- package/lib/module/games/shared/EngineHud.js +1 -0
- package/lib/module/games/shared/EngineLoading.js +1 -0
- package/lib/module/games/shared/EngineMeadow.js +1 -0
- package/lib/module/games/shared/EngineMeshCache.js +1 -0
- package/lib/module/games/shared/EngineMeshes.js +1 -0
- package/lib/module/games/shared/EngineRacingChase.js +1 -0
- package/lib/module/games/shared/EngineRacingHandling.js +1 -0
- package/lib/module/games/shared/EngineReadyContext.js +1 -0
- package/lib/module/games/shared/EngineTilt.js +1 -0
- package/lib/module/games/shared/EngineTouchSurface.js +1 -0
- package/lib/module/games/shared/EngineUtils.js +1 -0
- package/lib/module/games/shared/GameActivity.js +1 -0
- package/lib/module/games/shared/GameLoading.js +1 -0
- package/lib/module/games/shared/GameLoadingTransition.js +1 -0
- package/lib/module/games/shared/ProceduralCacheVersion.js +1 -0
- package/lib/module/games/shared/useEngineGame.js +1 -0
- package/lib/module/games/shared/useGameResource.js +1 -0
- package/lib/module/games/shared/useLiveState.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersGame.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersRules.js +1 -0
- package/lib/module/games/sliding-numbers/SlidingNumbersScene.js +1 -0
- package/lib/module/games/snake-3d/Snake3D.js +1 -1
- package/lib/module/games/snake-3d/Snake3DConstants.js +1 -1
- package/lib/module/games/snake-3d/Snake3DGame.js +1 -0
- package/lib/module/games/snake-3d/Snake3DMotion.js +1 -0
- package/lib/module/games/snake-3d/Snake3DRules.js +1 -0
- package/lib/module/games/snake-3d/Snake3DScene.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLadders.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersConstants.js +1 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersGame.js +1 -0
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersScene.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterConstants.js +1 -1
- package/lib/module/games/space-fighter/SpaceFighterGame.js +1 -0
- package/lib/module/games/space-fighter/SpaceFighterScene.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaire.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireConstants.js +1 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireGame.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireRules.js +1 -0
- package/lib/module/games/spider-solitaire/SpiderSolitaireScene.js +1 -0
- package/lib/module/games/stack-tower/StackTower.js +1 -1
- package/lib/module/games/stack-tower/StackTowerConstants.js +1 -1
- package/lib/module/games/stack-tower/StackTowerGame.js +1 -0
- package/lib/module/games/stack-tower/StackTowerScene.js +1 -0
- package/lib/module/games/sudoku/Sudoku.js +1 -1
- package/lib/module/games/sudoku/SudokuConstants.js +1 -1
- package/lib/module/games/sudoku/SudokuGame.js +1 -0
- package/lib/module/games/sudoku/SudokuRules.js +1 -0
- package/lib/module/games/sudoku/SudokuScene.js +1 -0
- package/lib/module/games/tangram/Tangram.js +1 -1
- package/lib/module/games/tangram/TangramConstants.js +1 -1
- package/lib/module/games/tangram/TangramGame.js +1 -0
- package/lib/module/games/tangram/TangramRules.js +1 -0
- package/lib/module/games/tangram/TangramScene.js +1 -0
- package/lib/module/games/tank-1990/Tank1990.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Constants.js +1 -1
- package/lib/module/games/tank-1990/Tank1990Game.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Rules.js +1 -0
- package/lib/module/games/tank-1990/Tank1990Scene.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToe.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeConstants.js +1 -1
- package/lib/module/games/tic-tac-toe/TicTacToeGame.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeRules.js +1 -0
- package/lib/module/games/tic-tac-toe/TicTacToeScene.js +1 -0
- package/lib/module/games/tile-home/TileHome.js +1 -1
- package/lib/module/games/tile-home/TileHomeConstants.js +1 -1
- package/lib/module/games/tile-home/TileHomeGame.js +1 -0
- package/lib/module/games/tile-home/TileHomeScene.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHunt.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntConstants.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntControls.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntGame.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntMeshes.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntModel.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntRules.js +1 -0
- package/lib/module/games/treasure-hunt/TreasureHuntScene.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleConstants.js +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleGame.js +1 -0
- package/lib/module/games/whack-a-mole/WhackAMoleScene.js +1 -0
- package/lib/module/games/word-search/WordSearch.js +1 -1
- package/lib/module/games/word-search/WordSearchWords.js +1 -0
- package/lib/module/helpers/GamePatternData.js +1 -0
- package/lib/module/helpers/GameSettingsModal.js +1 -1
- package/lib/module/helpers/GameTheme.js +1 -0
- package/lib/module/helpers/IconPaths.js +1 -0
- package/lib/module/helpers/index.js +1 -1
- package/lib/module/index.js +1 -1
- package/lib/module/services/GameAssetLoader.js +1 -0
- package/lib/module/services/GameAssets.js +1 -0
- package/lib/module/services/GameLoaders.js +1 -0
- package/lib/module/services/GamesConstants.js +1 -1
- package/lib/module/services/GamesMetadata.js +1 -1
- package/lib/module/services/GamesService.js +1 -1
- package/lib/module/services/HapticsService.js +1 -1
- package/lib/module/services/ScoringService.js +1 -1
- package/lib/module/services/SfxSources.js +1 -0
- package/lib/module/services/SoundsService.js +1 -1
- package/lib/module/services/ThemeService.js +1 -0
- package/lib/module/services/UtilsService.js +1 -1
- package/lib/module/services/index.js +1 -1
- package/lib/typescript/src/games/arrows/Arrows.d.ts +1 -3
- package/lib/typescript/src/games/arrows/ArrowsConstants.d.ts +48 -32
- package/lib/typescript/src/games/arrows/ArrowsGame.d.ts +60 -0
- package/lib/typescript/src/games/arrows/ArrowsScene.d.ts +67 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts +1 -3
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterConstants.d.ts +39 -131
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterGame.d.ts +57 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterPhysics.d.ts +16 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterScene.d.ts +31 -0
- package/lib/typescript/src/games/bike-racing/BikeMeshes.d.ts +14 -0
- package/lib/typescript/src/games/bike-racing/BikeRacing.d.ts +2 -1
- package/lib/typescript/src/games/bike-racing/BikeRacingConstants.d.ts +38 -29
- package/lib/typescript/src/games/bike-racing/BikeRacingGame.d.ts +104 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingScene.d.ts +25 -0
- package/lib/typescript/src/games/block-blast/BlockBlast.d.ts +1 -3
- package/lib/typescript/src/games/block-blast/BlockBlastConstants.d.ts +48 -30
- package/lib/typescript/src/games/block-blast/BlockBlastGame.d.ts +77 -0
- package/lib/typescript/src/games/block-blast/BlockBlastScene.d.ts +36 -0
- package/lib/typescript/src/games/block-breaker/BlockBreaker.d.ts +1 -3
- package/lib/typescript/src/games/block-breaker/BlockBreakerConstants.d.ts +88 -35
- package/lib/typescript/src/games/block-breaker/BlockBreakerGame.d.ts +82 -0
- package/lib/typescript/src/games/block-breaker/BlockBreakerScene.d.ts +48 -0
- package/lib/typescript/src/games/bluk/Bluk.d.ts +1 -3
- package/lib/typescript/src/games/bluk/BlukConstants.d.ts +65 -54
- package/lib/typescript/src/games/bluk/BlukGame.d.ts +65 -0
- package/lib/typescript/src/games/bluk/BlukRules.d.ts +51 -0
- package/lib/typescript/src/games/bluk/BlukScene.d.ts +54 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooter.d.ts +1 -3
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterConstants.d.ts +56 -24
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterGame.d.ts +70 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterScene.d.ts +26 -0
- package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts +1 -3
- package/lib/typescript/src/games/candy-crush/CandyCrushConstants.d.ts +63 -32
- package/lib/typescript/src/games/candy-crush/CandyCrushGame.d.ts +65 -0
- package/lib/typescript/src/games/candy-crush/CandyCrushScene.d.ts +28 -0
- package/lib/typescript/src/games/car-racing/CarMeshes.d.ts +44 -0
- package/lib/typescript/src/games/car-racing/CarRacing.d.ts +2 -1
- package/lib/typescript/src/games/car-racing/CarRacingConstants.d.ts +60 -29
- package/lib/typescript/src/games/car-racing/CarRacingFacade.d.ts +5 -0
- package/lib/typescript/src/games/car-racing/CarRacingGame.d.ts +96 -0
- package/lib/typescript/src/games/car-racing/CarRacingScene.d.ts +97 -0
- package/lib/typescript/src/games/car-racing/CarRacingScenery.d.ts +22 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRun.d.ts +1 -3
- package/lib/typescript/src/games/chameleon-run/ChameleonRunBackdrop.d.ts +14 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunConstants.d.ts +44 -42
- package/lib/typescript/src/games/chameleon-run/ChameleonRunGame.d.ts +60 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunMeshes.d.ts +20 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunRules.d.ts +52 -0
- package/lib/typescript/src/games/chameleon-run/ChameleonRunScene.d.ts +44 -0
- package/lib/typescript/src/games/checkers/Checkers.d.ts +1 -3
- package/lib/typescript/src/games/checkers/CheckersAI.d.ts +11 -0
- package/lib/typescript/src/games/checkers/CheckersConstants.d.ts +32 -72
- package/lib/typescript/src/games/checkers/CheckersGame.d.ts +56 -0
- package/lib/typescript/src/games/checkers/CheckersRules.d.ts +48 -0
- package/lib/typescript/src/games/checkers/CheckersScene.d.ts +41 -0
- package/lib/typescript/src/games/color-switch/ColorSwitch.d.ts +1 -3
- package/lib/typescript/src/games/color-switch/ColorSwitchConstants.d.ts +27 -31
- package/lib/typescript/src/games/color-switch/ColorSwitchGame.d.ts +61 -0
- package/lib/typescript/src/games/color-switch/ColorSwitchScene.d.ts +43 -0
- package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts +1 -3
- package/lib/typescript/src/games/colors-sort/ColorsSortConstants.d.ts +37 -44
- package/lib/typescript/src/games/colors-sort/ColorsSortGame.d.ts +41 -0
- package/lib/typescript/src/games/colors-sort/ColorsSortScene.d.ts +33 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAll.d.ts +1 -3
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllConstants.d.ts +43 -17
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllGame.d.ts +54 -0
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllScene.d.ts +49 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoad.d.ts +1 -3
- package/lib/typescript/src/games/crossy-road/CrossyRoadCamera.d.ts +14 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadConstants.d.ts +82 -50
- package/lib/typescript/src/games/crossy-road/CrossyRoadGame.d.ts +64 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadMeshes.d.ts +16 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadPerson.d.ts +10 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadRules.d.ts +36 -0
- package/lib/typescript/src/games/crossy-road/CrossyRoadScene.d.ts +38 -0
- package/lib/typescript/src/games/dino-jump/DinoJump.d.ts +1 -3
- package/lib/typescript/src/games/dino-jump/DinoJumpConstants.d.ts +48 -72
- package/lib/typescript/src/games/dino-jump/DinoJumpGame.d.ts +60 -0
- package/lib/typescript/src/games/dino-jump/DinoJumpScene.d.ts +35 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxes.d.ts +1 -3
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesConstants.d.ts +31 -36
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesGame.d.ts +44 -0
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesScene.d.ts +31 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticks.d.ts +1 -3
- package/lib/typescript/src/games/falling-sticks/FallingSticksConstants.d.ts +31 -43
- package/lib/typescript/src/games/falling-sticks/FallingSticksGame.d.ts +42 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksRules.d.ts +36 -0
- package/lib/typescript/src/games/falling-sticks/FallingSticksScene.d.ts +26 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumber.d.ts +1 -3
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberConstants.d.ts +33 -29
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberGame.d.ts +43 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberRules.d.ts +8 -0
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberScene.d.ts +31 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts +1 -3
- package/lib/typescript/src/games/flappy-bird/FlappyBirdConstants.d.ts +39 -35
- package/lib/typescript/src/games/flappy-bird/FlappyBirdGame.d.ts +66 -0
- package/lib/typescript/src/games/flappy-bird/FlappyBirdScene.d.ts +41 -0
- package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts +1 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerConstants.d.ts +71 -44
- package/lib/typescript/src/games/fruit-merger/FruitMergerGame.d.ts +63 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerRules.d.ts +39 -0
- package/lib/typescript/src/games/fruit-merger/FruitMergerScene.d.ts +49 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts +1 -3
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaConstants.d.ts +51 -76
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaGame.d.ts +76 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaScene.d.ts +52 -0
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaWorld.d.ts +8 -0
- package/lib/typescript/src/games/game-2048/Game2048.d.ts +1 -3
- package/lib/typescript/src/games/game-2048/Game2048Constants.d.ts +25 -120
- package/lib/typescript/src/games/game-2048/Game2048Game.d.ts +45 -0
- package/lib/typescript/src/games/game-2048/Game2048Rules.d.ts +32 -0
- package/lib/typescript/src/games/game-2048/Game2048Scene.d.ts +34 -0
- package/lib/typescript/src/games/knife-hit/KnifeHit.d.ts +1 -3
- package/lib/typescript/src/games/knife-hit/KnifeHitConstants.d.ts +41 -49
- package/lib/typescript/src/games/knife-hit/KnifeHitGame.d.ts +49 -0
- package/lib/typescript/src/games/knife-hit/KnifeHitScene.d.ts +37 -0
- package/lib/typescript/src/games/ludo-king/LudoKing.d.ts +1 -3
- package/lib/typescript/src/games/ludo-king/LudoKingConstants.d.ts +50 -28
- package/lib/typescript/src/games/ludo-king/LudoKingGame.d.ts +40 -0
- package/lib/typescript/src/games/ludo-king/LudoKingRules.d.ts +42 -0
- package/lib/typescript/src/games/ludo-king/LudoKingScene.d.ts +53 -0
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts +1 -3
- package/lib/typescript/src/games/maze-runner/MazeRunnerConstants.d.ts +34 -10
- package/lib/typescript/src/games/maze-runner/MazeRunnerGame.d.ts +44 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerRules.d.ts +34 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerScene.d.ts +29 -0
- package/lib/typescript/src/games/memory-match/MemoryMatch.d.ts +1 -3
- package/lib/typescript/src/games/memory-match/MemoryMatchConstants.d.ts +42 -42
- package/lib/typescript/src/games/memory-match/MemoryMatchGame.d.ts +53 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchRules.d.ts +14 -0
- package/lib/typescript/src/games/memory-match/MemoryMatchScene.d.ts +35 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeper.d.ts +1 -3
- package/lib/typescript/src/games/mine-sweeper/MineSweeperConstants.d.ts +43 -82
- package/lib/typescript/src/games/mine-sweeper/MineSweeperGame.d.ts +59 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperRules.d.ts +18 -0
- package/lib/typescript/src/games/mine-sweeper/MineSweeperScene.d.ts +23 -0
- package/lib/typescript/src/games/mob-control/MobControl.d.ts +1 -3
- package/lib/typescript/src/games/mob-control/MobControlConstants.d.ts +99 -85
- package/lib/typescript/src/games/mob-control/MobControlGame.d.ts +45 -0
- package/lib/typescript/src/games/mob-control/MobControlMeshes.d.ts +2 -0
- package/lib/typescript/src/games/mob-control/MobControlRenderer.d.ts +20 -0
- package/lib/typescript/src/games/mob-control/MobControlRules.d.ts +68 -0
- package/lib/typescript/src/games/mob-control/MobControlScene.d.ts +58 -0
- package/lib/typescript/src/games/number-search/NumberSearch.d.ts +1 -3
- package/lib/typescript/src/games/number-search/NumberSearchNumbers.d.ts +1 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBolts.d.ts +1 -3
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsConstants.d.ts +27 -79
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsGame.d.ts +56 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsRules.d.ts +65 -0
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsScene.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacMan.d.ts +1 -3
- package/lib/typescript/src/games/pac-man/PacManConstants.d.ts +66 -106
- package/lib/typescript/src/games/pac-man/PacManGame.d.ts +48 -0
- package/lib/typescript/src/games/pac-man/PacManRules.d.ts +52 -0
- package/lib/typescript/src/games/pac-man/PacManScene.d.ts +44 -0
- package/lib/typescript/src/games/paper-io/PaperIo.d.ts +1 -3
- package/lib/typescript/src/games/paper-io/PaperIoConstants.d.ts +60 -40
- package/lib/typescript/src/games/paper-io/PaperIoGame.d.ts +49 -0
- package/lib/typescript/src/games/paper-io/PaperIoMeshes.d.ts +13 -0
- package/lib/typescript/src/games/paper-io/PaperIoRules.d.ts +71 -0
- package/lib/typescript/src/games/paper-io/PaperIoScene.d.ts +39 -0
- package/lib/typescript/src/games/penguin-run/PenguinMeshes.d.ts +9 -0
- package/lib/typescript/src/games/penguin-run/PenguinModel.d.ts +42 -0
- package/lib/typescript/src/games/penguin-run/PenguinRun.d.ts +1 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunConstants.d.ts +58 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunGame.d.ts +64 -0
- package/lib/typescript/src/games/penguin-run/PenguinRunScene.d.ts +65 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircle.d.ts +1 -3
- package/lib/typescript/src/games/perfect-circle/PerfectCircleConstants.d.ts +23 -45
- package/lib/typescript/src/games/perfect-circle/PerfectCircleGame.d.ts +40 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleRules.d.ts +55 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleScene.d.ts +32 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnect.d.ts +1 -3
- package/lib/typescript/src/games/pipe-connect/PipeConnectConstants.d.ts +36 -32
- package/lib/typescript/src/games/pipe-connect/PipeConnectGame.d.ts +40 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectRules.d.ts +16 -0
- package/lib/typescript/src/games/pipe-connect/PipeConnectScene.d.ts +28 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTua.d.ts +2 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaConstants.d.ts +64 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaGame.d.ts +34 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaModel.d.ts +9 -0
- package/lib/typescript/src/games/play-with-tua/PlayWithTuaScene.d.ts +13 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts +1 -4
- package/lib/typescript/src/games/popit-fidget/PopitFidgetConstants.d.ts +25 -36
- package/lib/typescript/src/games/popit-fidget/PopitFidgetGame.d.ts +37 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidgetScene.d.ts +19 -0
- package/lib/typescript/src/games/reversi/Reversi.d.ts +1 -3
- package/lib/typescript/src/games/reversi/ReversiConstants.d.ts +31 -62
- package/lib/typescript/src/games/reversi/ReversiGame.d.ts +54 -0
- package/lib/typescript/src/games/reversi/ReversiRules.d.ts +22 -0
- package/lib/typescript/src/games/reversi/ReversiScene.d.ts +27 -0
- package/lib/typescript/src/games/search-grid/SearchGrid.d.ts +20 -0
- package/lib/typescript/src/games/search-grid/SearchGridConstants.d.ts +60 -0
- package/lib/typescript/src/games/search-grid/SearchGridGame.d.ts +52 -0
- package/lib/typescript/src/games/search-grid/SearchGridScene.d.ts +43 -0
- package/lib/typescript/src/games/shared/BackdropCard.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineBackdrop.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineBlasts.d.ts +26 -0
- package/lib/typescript/src/games/shared/EngineBlocks.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineControlText.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineDice.d.ts +24 -0
- package/lib/typescript/src/games/shared/EngineFootprint.d.ts +17 -0
- package/lib/typescript/src/games/shared/EngineFruits.d.ts +27 -0
- package/lib/typescript/src/games/shared/EngineGameLoader.d.ts +4 -0
- package/lib/typescript/src/games/shared/EngineGameScreen.d.ts +48 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGameWidth.web.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineGlyphs.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineHud.d.ts +138 -0
- package/lib/typescript/src/games/shared/EngineLoading.d.ts +77 -0
- package/lib/typescript/src/games/shared/EngineMeadow.d.ts +90 -0
- package/lib/typescript/src/games/shared/EngineMeshCache.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineMeshes.d.ts +3 -0
- package/lib/typescript/src/games/shared/EngineRacingChase.d.ts +11 -0
- package/lib/typescript/src/games/shared/EngineRacingHandling.d.ts +15 -0
- package/lib/typescript/src/games/shared/EngineReadyContext.d.ts +2 -0
- package/lib/typescript/src/games/shared/EngineTilt.d.ts +19 -0
- package/lib/typescript/src/games/shared/EngineTouchSurface.d.ts +20 -0
- package/lib/typescript/src/games/shared/EngineUtils.d.ts +18 -0
- package/lib/typescript/src/games/shared/GameActivity.d.ts +3 -0
- package/lib/typescript/src/games/shared/GameLoading.d.ts +14 -0
- package/lib/typescript/src/games/shared/GameLoadingTransition.d.ts +9 -0
- package/lib/typescript/src/games/shared/ProceduralCacheVersion.d.ts +1 -0
- package/lib/typescript/src/games/shared/useEngineGame.d.ts +69 -0
- package/lib/typescript/src/games/shared/useGameResource.d.ts +2 -0
- package/lib/typescript/src/games/shared/useLiveState.d.ts +4 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts +1 -3
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersConstants.d.ts +32 -40
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersGame.d.ts +48 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersRules.d.ts +22 -0
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersScene.d.ts +30 -0
- package/lib/typescript/src/games/snake-3d/Snake3D.d.ts +1 -3
- package/lib/typescript/src/games/snake-3d/Snake3DConstants.d.ts +31 -68
- package/lib/typescript/src/games/snake-3d/Snake3DGame.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DMotion.d.ts +3 -0
- package/lib/typescript/src/games/snake-3d/Snake3DRules.d.ts +42 -0
- package/lib/typescript/src/games/snake-3d/Snake3DScene.d.ts +35 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLadders.d.ts +1 -3
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersConstants.d.ts +58 -50
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersGame.d.ts +45 -0
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersScene.d.ts +50 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts +1 -3
- package/lib/typescript/src/games/space-fighter/SpaceFighterConstants.d.ts +33 -23
- package/lib/typescript/src/games/space-fighter/SpaceFighterGame.d.ts +58 -0
- package/lib/typescript/src/games/space-fighter/SpaceFighterScene.d.ts +51 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaire.d.ts +1 -3
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireConstants.d.ts +52 -35
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireGame.d.ts +67 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireRules.d.ts +39 -0
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireScene.d.ts +60 -0
- package/lib/typescript/src/games/stack-tower/StackTower.d.ts +1 -3
- package/lib/typescript/src/games/stack-tower/StackTowerConstants.d.ts +31 -23
- package/lib/typescript/src/games/stack-tower/StackTowerGame.d.ts +58 -0
- package/lib/typescript/src/games/stack-tower/StackTowerScene.d.ts +27 -0
- package/lib/typescript/src/games/sudoku/Sudoku.d.ts +1 -3
- package/lib/typescript/src/games/sudoku/SudokuConstants.d.ts +50 -55
- package/lib/typescript/src/games/sudoku/SudokuGame.d.ts +56 -0
- package/lib/typescript/src/games/sudoku/SudokuRules.d.ts +23 -0
- package/lib/typescript/src/games/sudoku/SudokuScene.d.ts +44 -0
- package/lib/typescript/src/games/tangram/Tangram.d.ts +1 -3
- package/lib/typescript/src/games/tangram/TangramConstants.d.ts +33 -52
- package/lib/typescript/src/games/tangram/TangramGame.d.ts +68 -0
- package/lib/typescript/src/games/tangram/TangramRules.d.ts +61 -0
- package/lib/typescript/src/games/tangram/TangramScene.d.ts +42 -0
- package/lib/typescript/src/games/tank-1990/Tank1990.d.ts +1 -3
- package/lib/typescript/src/games/tank-1990/Tank1990Constants.d.ts +44 -127
- package/lib/typescript/src/games/tank-1990/Tank1990Game.d.ts +50 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Rules.d.ts +67 -0
- package/lib/typescript/src/games/tank-1990/Tank1990Scene.d.ts +38 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToe.d.ts +1 -3
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeConstants.d.ts +35 -72
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeGame.d.ts +54 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeRules.d.ts +10 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeScene.d.ts +26 -0
- package/lib/typescript/src/games/tile-home/TileHome.d.ts +1 -3
- package/lib/typescript/src/games/tile-home/TileHomeConstants.d.ts +72 -70
- package/lib/typescript/src/games/tile-home/TileHomeGame.d.ts +72 -0
- package/lib/typescript/src/games/tile-home/TileHomeScene.d.ts +28 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHunt.d.ts +3 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntConstants.d.ts +144 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntControls.d.ts +75 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntGame.d.ts +41 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntMeshes.d.ts +26 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntModel.d.ts +57 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntRules.d.ts +198 -0
- package/lib/typescript/src/games/treasure-hunt/TreasureHuntScene.d.ts +40 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts +1 -3
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleConstants.d.ts +35 -45
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleGame.d.ts +51 -0
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleScene.d.ts +31 -0
- package/lib/typescript/src/games/word-search/WordSearch.d.ts +1 -3
- package/lib/typescript/src/games/word-search/WordSearchWords.d.ts +1 -0
- package/lib/typescript/src/helpers/GamePatternData.d.ts +46 -0
- package/lib/typescript/src/helpers/GameSettingsModal.d.ts +1 -1
- package/lib/typescript/src/helpers/GameTheme.d.ts +18 -0
- package/lib/typescript/src/helpers/IconPaths.d.ts +4 -0
- package/lib/typescript/src/helpers/index.d.ts +1 -19
- package/lib/typescript/src/index.d.ts +3 -0
- package/lib/typescript/src/services/GameAssetLoader.d.ts +32 -0
- package/lib/typescript/src/services/GameAssets.d.ts +11 -0
- package/lib/typescript/src/services/GameLoaders.d.ts +18 -0
- package/lib/typescript/src/services/GamesConstants.d.ts +11 -0
- package/lib/typescript/src/services/GamesMetadata.d.ts +2 -0
- package/lib/typescript/src/services/HapticsService.d.ts +1 -1
- package/lib/typescript/src/services/SfxSources.d.ts +79 -0
- package/lib/typescript/src/services/SoundsService.d.ts +487 -1566
- package/lib/typescript/src/services/ThemeService.d.ts +117 -0
- package/lib/typescript/src/services/UtilsService.d.ts +20 -2
- package/lib/typescript/src/services/index.d.ts +3 -0
- package/lib/web/assets/005ea2045b17-explorer.glb +0 -0
- package/lib/web/assets/01e2f0a0bbf6-hurt.wav +0 -0
- package/lib/web/assets/01fc0ecf658c-explorer-atlas.png +0 -0
- package/lib/web/assets/029329b2c7c0-asphalt.png +0 -0
- package/lib/web/assets/0376bda32be3-robot.wav +0 -0
- package/lib/web/assets/0719fb0bb38e-soft_glow.png +0 -0
- package/lib/web/assets/0b21278bffba-boing.wav +0 -0
- package/lib/web/assets/1333c9d1273c-flip_disc.wav +0 -0
- package/lib/web/assets/15785f62ee5f-time_up.wav +0 -0
- package/lib/web/assets/177f00502e08-bonus.wav +0 -0
- package/lib/web/assets/19e47dcfda1f-pling.wav +0 -0
- package/lib/web/assets/1a677e0f7f6c-laugh.wav +0 -0
- package/lib/web/assets/1ad2914478b1-eat.wav +0 -0
- package/lib/web/assets/1b0d703ddd1a-dance.wav +0 -0
- package/lib/web/assets/1e4330fddd74-chime.wav +0 -0
- package/lib/web/assets/2432a97b0af1-cannon.wav +0 -0
- package/lib/web/assets/2574370d6aa0-blocked.wav +0 -0
- package/lib/web/assets/2699065037ad-select.wav +0 -0
- package/lib/web/assets/28d30f53ad73-ladder.wav +0 -0
- package/lib/web/assets/2c1ec05270b2-point.wav +0 -0
- package/lib/web/assets/2e1dd99a0213-tick.wav +0 -0
- package/lib/web/assets/3084575cecdb-card_flip.wav +0 -0
- package/lib/web/assets/308bc31b6af5-engine.wav +0 -0
- package/lib/web/assets/336d63b739b5-combo.wav +0 -0
- package/lib/web/assets/3a369e2596e4-clash.wav +0 -0
- package/lib/web/assets/3a816e20212f-capture.wav +0 -0
- package/lib/web/assets/40240217810a-nitro.wav +0 -0
- package/lib/web/assets/46edaa54d1ea-crunch.wav +0 -0
- package/lib/web/assets/501994226995-coin.wav +0 -0
- package/lib/web/assets/5525d7f6a4b8-rotate.wav +0 -0
- package/lib/web/assets/5e816e1f0929-dice_roll.wav +0 -0
- package/lib/web/assets/60e2dec3cf41-deselect.wav +0 -0
- package/lib/web/assets/6ab86ea29e5c-six.wav +0 -0
- package/lib/web/assets/6da3b101926d-merge.wav +0 -0
- package/lib/web/assets/6e686dea513c-bark.jpg +0 -0
- package/lib/web/assets/6ff9a6a13714-limestone.jpg +0 -0
- package/lib/web/assets/735c4a1cd22e-invalid.wav +0 -0
- package/lib/web/assets/73f75c35ff5d-snake.wav +0 -0
- package/lib/web/assets/7506e3efe264-catch.wav +0 -0
- package/lib/web/assets/76493a2ada2d-ad_bolt.png +0 -0
- package/lib/web/assets/793abe620201-card_place.wav +0 -0
- package/lib/web/assets/7da09c57f52d-facade.png +0 -0
- package/lib/web/assets/7e1a902176f6-pine.png +0 -0
- package/lib/web/assets/7eb943b85c21-play-with-tua.glb +0 -0
- package/lib/web/assets/837d43c06dba-ad_bubbles.png +0 -0
- package/lib/web/assets/84f1a7dfa368-game_over.wav +0 -0
- package/lib/web/assets/850e26ce3b0a-flap.wav +0 -0
- package/lib/web/assets/854b31683cb2-draw.wav +0 -0
- package/lib/web/assets/8616150393b7-error.wav +0 -0
- package/lib/web/assets/87cc6d503ec6-river.jpg +0 -0
- package/lib/web/assets/88755845922c-hop.wav +0 -0
- package/lib/web/assets/8ec8f469492d-chomp_alt.wav +0 -0
- package/lib/web/assets/8f17f89b138c-pew.wav +0 -0
- package/lib/web/assets/9210a24472d1-place.wav +0 -0
- package/lib/web/assets/930d833ebf89-splash.wav +0 -0
- package/lib/web/assets/970f7c59265d-swoosh.wav +0 -0
- package/lib/web/assets/9900b8d1b6ad-flag.wav +0 -0
- package/lib/web/assets/9ab04403898b-clang.wav +0 -0
- package/lib/web/assets/9d8b97a10d45-drop.wav +0 -0
- package/lib/web/assets/9d9c02ddc7ed-boom.wav +0 -0
- package/lib/web/assets/9e1b5114d56d-pop_soft.wav +0 -0
- package/lib/web/assets/a01f22d6dbb3-thud.wav +0 -0
- package/lib/web/assets/a44a1cf1a1a8-bump.wav +0 -0
- package/lib/web/assets/a76940a48c68-hit.wav +0 -0
- package/lib/web/assets/a98ddb724460-leaves.png +0 -0
- package/lib/web/assets/aa0960e8bee6-footstep_run.wav +0 -0
- package/lib/web/assets/aa570c9d3e15-star.wav +0 -0
- package/lib/web/assets/aacb999f3c49-tock.wav +0 -0
- package/lib/web/assets/aae0c16c5e89-reveal.wav +0 -0
- package/lib/web/assets/ab37cd128509-click.wav +0 -0
- package/lib/web/assets/b0bc66f49005-warning.wav +0 -0
- package/lib/web/assets/b1edd756ac43-zap.wav +0 -0
- package/lib/web/assets/b3894545cf71-slice.wav +0 -0
- package/lib/web/assets/b3c6225d055a-meadow.jpg +0 -0
- package/lib/web/assets/b60ca65cdfcb-gate.wav +0 -0
- package/lib/web/assets/b8900bb2c5c7-win.wav +0 -0
- package/lib/web/assets/baff6feda846-lose.wav +0 -0
- package/lib/web/assets/bed31305d60d-ad_chevrons.png +0 -0
- package/lib/web/assets/c26f4a624e7d-shuffle.wav +0 -0
- package/lib/web/assets/c3a9edfad195-die.wav +0 -0
- package/lib/web/assets/c4aa9d773f2a-footstep_walk.wav +0 -0
- package/lib/web/assets/c5ab3ff0003f-crash.wav +0 -0
- package/lib/web/assets/c5eb07deddd4-start.wav +0 -0
- package/lib/web/assets/c6c58d9ae452-pop.wav +0 -0
- package/lib/web/assets/cea48c3cd9c7-balloon_pop.wav +0 -0
- package/lib/web/assets/d15591767778-tap.wav +0 -0
- package/lib/web/assets/d1781a52234f-slide.wav +0 -0
- package/lib/web/assets/d3bf2d9f793b-snap.wav +0 -0
- package/lib/web/assets/d8f59ebd3537-jump.wav +0 -0
- package/lib/web/assets/dafea2f28854-power_up.wav +0 -0
- package/lib/web/assets/e2e7f5ae2d1b-whoosh.wav +0 -0
- package/lib/web/assets/e2f90a23e1bd-chomp.wav +0 -0
- package/lib/web/assets/e454e56df89a-clack.wav +0 -0
- package/lib/web/assets/e8cbc2b88bc4-Inter-SemiBold.ttf +0 -0
- package/lib/web/assets/ed6496b891fc-land.wav +0 -0
- package/lib/web/assets/f21920200a81-thunk.wav +0 -0
- package/lib/web/assets/f753b43be89d-whack.wav +0 -0
- package/lib/web/assets/f798c4b5cf4d-miss.wav +0 -0
- package/lib/web/assets/fbe299716916-grass.png +0 -0
- package/lib/web/chunk-52ez2s9z.js +15 -0
- package/lib/web/chunk-8675t224.js +1 -0
- package/lib/web/index.js +2 -0
- package/lib/web/package.json +1 -0
- package/lib/web/services.js +2 -0
- package/package.json +94 -73
- package/src/assets/fonts/Inter-SemiBold.ttf +0 -0
- package/src/assets/models/explorer/explorer.glb +0 -0
- package/src/assets/models/explorer/params.json +51 -0
- package/src/assets/models/explorer/source.json +222 -0
- package/src/assets/models/play-with-tua/play-with-tua.glb +0 -0
- package/src/assets/models/play-with-tua/sources.json +141 -0
- package/src/assets/sfx/balloon_pop.wav +0 -0
- package/src/assets/sfx/blocked.wav +0 -0
- package/src/assets/sfx/boing.wav +0 -0
- package/src/assets/sfx/bonus.wav +0 -0
- package/src/assets/sfx/boom.wav +0 -0
- package/src/assets/sfx/bump.wav +0 -0
- package/src/assets/sfx/cannon.wav +0 -0
- package/src/assets/sfx/capture.wav +0 -0
- package/src/assets/sfx/card_flip.wav +0 -0
- package/src/assets/sfx/card_place.wav +0 -0
- package/src/assets/sfx/catch.wav +0 -0
- package/src/assets/sfx/chime.wav +0 -0
- package/src/assets/sfx/chomp.wav +0 -0
- package/src/assets/sfx/chomp_alt.wav +0 -0
- package/src/assets/sfx/clack.wav +0 -0
- package/src/assets/sfx/clang.wav +0 -0
- package/src/assets/sfx/clash.wav +0 -0
- package/src/assets/sfx/click.wav +0 -0
- package/src/assets/sfx/coin.wav +0 -0
- package/src/assets/sfx/combo.wav +0 -0
- package/src/assets/sfx/crash.wav +0 -0
- package/src/assets/sfx/crunch.wav +0 -0
- package/src/assets/sfx/dance.wav +0 -0
- package/src/assets/sfx/deselect.wav +0 -0
- package/src/assets/sfx/dice_roll.wav +0 -0
- package/src/assets/sfx/die.wav +0 -0
- package/src/assets/sfx/draw.wav +0 -0
- package/src/assets/sfx/drop.wav +0 -0
- package/src/assets/sfx/eat.wav +0 -0
- package/src/assets/sfx/engine.wav +0 -0
- package/src/assets/sfx/error.wav +0 -0
- package/src/assets/sfx/flag.wav +0 -0
- package/src/assets/sfx/flap.wav +0 -0
- package/src/assets/sfx/flip_disc.wav +0 -0
- package/src/assets/sfx/footstep_run.wav +0 -0
- package/src/assets/sfx/footstep_walk.wav +0 -0
- package/src/assets/sfx/game_over.wav +0 -0
- package/src/assets/sfx/gate.wav +0 -0
- package/src/assets/sfx/hit.wav +0 -0
- package/src/assets/sfx/hop.wav +0 -0
- package/src/assets/sfx/hurt.wav +0 -0
- package/src/assets/sfx/invalid.wav +0 -0
- package/src/assets/sfx/jump.wav +0 -0
- package/src/assets/sfx/ladder.wav +0 -0
- package/src/assets/sfx/land.wav +0 -0
- package/src/assets/sfx/laugh.wav +0 -0
- package/src/assets/sfx/lose.wav +0 -0
- package/src/assets/sfx/merge.wav +0 -0
- package/src/assets/sfx/miss.wav +0 -0
- package/src/assets/sfx/nitro.wav +0 -0
- package/src/assets/sfx/pew.wav +0 -0
- package/src/assets/sfx/place.wav +0 -0
- package/src/assets/sfx/pling.wav +0 -0
- package/src/assets/sfx/point.wav +0 -0
- package/src/assets/sfx/pop.wav +0 -0
- package/src/assets/sfx/pop_soft.wav +0 -0
- package/src/assets/sfx/power_up.wav +0 -0
- package/src/assets/sfx/reveal.wav +0 -0
- package/src/assets/sfx/robot.wav +0 -0
- package/src/assets/sfx/rotate.wav +0 -0
- package/src/assets/sfx/run_steps.wav +0 -0
- package/src/assets/sfx/select.wav +0 -0
- package/src/assets/sfx/shuffle.wav +0 -0
- package/src/assets/sfx/six.wav +0 -0
- package/src/assets/sfx/slice.wav +0 -0
- package/src/assets/sfx/slide.wav +0 -0
- package/src/assets/sfx/snake.wav +0 -0
- package/src/assets/sfx/snap.wav +0 -0
- package/src/assets/sfx/splash.wav +0 -0
- package/src/assets/sfx/star.wav +0 -0
- package/src/assets/sfx/start.wav +0 -0
- package/src/assets/sfx/swoosh.wav +0 -0
- package/src/assets/sfx/tap.wav +0 -0
- package/src/assets/sfx/thud.wav +0 -0
- package/src/assets/sfx/thunk.wav +0 -0
- package/src/assets/sfx/tick.wav +0 -0
- package/src/assets/sfx/time_up.wav +0 -0
- package/src/assets/sfx/tock.wav +0 -0
- package/src/assets/sfx/walk_steps.wav +0 -0
- package/src/assets/sfx/warning.wav +0 -0
- package/src/assets/sfx/whack.wav +0 -0
- package/src/assets/sfx/whoosh.wav +0 -0
- package/src/assets/sfx/win.wav +0 -0
- package/src/assets/sfx/zap.wav +0 -0
- package/src/assets/textures/ad_bolt.png +0 -0
- package/src/assets/textures/ad_bubbles.png +0 -0
- package/src/assets/textures/ad_chevrons.png +0 -0
- package/src/assets/textures/asphalt.png +0 -0
- package/src/assets/textures/bark.jpg +0 -0
- package/src/assets/textures/explorer-atlas.png +0 -0
- package/src/assets/textures/facade.png +0 -0
- package/src/assets/textures/grass.png +0 -0
- package/src/assets/textures/leaves.png +0 -0
- package/src/assets/textures/limestone.jpg +0 -0
- package/src/assets/textures/meadow.jpg +0 -0
- package/src/assets/textures/nature-sources.json +87 -0
- package/src/assets/textures/pine.png +0 -0
- package/src/assets/textures/river.jpg +0 -0
- package/src/assets/textures/soft_glow.png +0 -0
- package/src/games/arrows/Arrows.tsx +69 -0
- package/src/games/arrows/ArrowsConstants.ts +107 -0
- package/src/games/arrows/ArrowsGame.ts +735 -0
- package/src/games/arrows/ArrowsScene.ts +395 -0
- package/src/games/balloon-blaster/BalloonBlaster.tsx +75 -0
- package/src/games/balloon-blaster/BalloonBlasterConstants.ts +79 -0
- package/src/games/balloon-blaster/BalloonBlasterGame.ts +287 -0
- package/src/games/balloon-blaster/BalloonBlasterPhysics.ts +95 -0
- package/src/games/balloon-blaster/BalloonBlasterScene.ts +225 -0
- package/src/games/bike-racing/BikeMeshes.ts +273 -0
- package/src/games/bike-racing/BikeRacing.tsx +211 -0
- package/src/games/bike-racing/BikeRacingConstants.ts +103 -0
- package/src/games/bike-racing/BikeRacingGame.ts +557 -0
- package/src/games/bike-racing/BikeRacingScene.ts +119 -0
- package/src/games/block-blast/BlockBlast.tsx +73 -0
- package/src/games/block-blast/BlockBlastConstants.ts +179 -0
- package/src/games/block-blast/BlockBlastGame.ts +471 -0
- package/src/games/block-blast/BlockBlastScene.ts +156 -0
- package/src/games/block-breaker/BlockBreaker.tsx +79 -0
- package/src/games/block-breaker/BlockBreakerConstants.ts +139 -0
- package/src/games/block-breaker/BlockBreakerGame.ts +459 -0
- package/src/games/block-breaker/BlockBreakerScene.ts +257 -0
- package/src/games/bluk/Bluk.tsx +82 -0
- package/src/games/bluk/BlukConstants.ts +121 -0
- package/src/games/bluk/BlukGame.ts +323 -0
- package/src/games/bluk/BlukRules.ts +154 -0
- package/src/games/bluk/BlukScene.ts +514 -0
- package/src/games/bubble-shooter/BubbleShooter.tsx +76 -0
- package/src/games/bubble-shooter/BubbleShooterConstants.ts +103 -0
- package/src/games/bubble-shooter/BubbleShooterGame.ts +459 -0
- package/src/games/bubble-shooter/BubbleShooterScene.ts +158 -0
- package/src/games/candy-crush/CandyCrush.tsx +77 -0
- package/src/games/candy-crush/CandyCrushConstants.ts +94 -0
- package/src/games/candy-crush/CandyCrushGame.ts +477 -0
- package/src/games/candy-crush/CandyCrushScene.ts +209 -0
- package/src/games/car-racing/CarMeshes.ts +440 -0
- package/src/games/car-racing/CarRacing.tsx +211 -0
- package/src/games/car-racing/CarRacingConstants.ts +167 -0
- package/src/games/car-racing/CarRacingFacade.ts +40 -0
- package/src/games/car-racing/CarRacingGame.ts +539 -0
- package/src/games/car-racing/CarRacingScene.ts +1026 -0
- package/src/games/car-racing/CarRacingScenery.ts +265 -0
- package/src/games/chameleon-run/ChameleonRun.tsx +96 -0
- package/src/games/chameleon-run/ChameleonRunBackdrop.ts +186 -0
- package/src/games/chameleon-run/ChameleonRunConstants.ts +47 -0
- package/src/games/chameleon-run/ChameleonRunGame.ts +309 -0
- package/src/games/chameleon-run/ChameleonRunMeshes.ts +305 -0
- package/src/games/chameleon-run/ChameleonRunRules.ts +252 -0
- package/src/games/chameleon-run/ChameleonRunScene.ts +310 -0
- package/src/games/checkers/Checkers.tsx +83 -0
- package/src/games/checkers/CheckersAI.ts +255 -0
- package/src/games/checkers/CheckersConstants.ts +68 -0
- package/src/games/checkers/CheckersGame.ts +322 -0
- package/src/games/checkers/CheckersRules.ts +167 -0
- package/src/games/checkers/CheckersScene.ts +308 -0
- package/src/games/color-switch/ColorSwitch.tsx +75 -0
- package/src/games/color-switch/ColorSwitchConstants.ts +61 -0
- package/src/games/color-switch/ColorSwitchGame.ts +329 -0
- package/src/games/color-switch/ColorSwitchScene.ts +220 -0
- package/src/games/colors-sort/ColorsSort.tsx +82 -0
- package/src/games/colors-sort/ColorsSortConstants.ts +119 -0
- package/src/games/colors-sort/ColorsSortGame.ts +246 -0
- package/src/games/colors-sort/ColorsSortScene.ts +315 -0
- package/src/games/connect-em-all/ConnectEmAll.tsx +70 -0
- package/src/games/connect-em-all/ConnectEmAllConstants.ts +77 -0
- package/src/games/connect-em-all/ConnectEmAllGame.ts +401 -0
- package/src/games/connect-em-all/ConnectEmAllScene.ts +235 -0
- package/src/games/crossy-road/CrossyRoad.tsx +74 -0
- package/src/games/crossy-road/CrossyRoadCamera.ts +59 -0
- package/src/games/crossy-road/CrossyRoadConstants.ts +132 -0
- package/src/games/crossy-road/CrossyRoadGame.ts +293 -0
- package/src/games/crossy-road/CrossyRoadMeshes.ts +195 -0
- package/src/games/crossy-road/CrossyRoadPerson.ts +198 -0
- package/src/games/crossy-road/CrossyRoadRules.ts +99 -0
- package/src/games/crossy-road/CrossyRoadScene.ts +355 -0
- package/src/games/dino-jump/DinoJump.tsx +77 -0
- package/src/games/dino-jump/DinoJumpConstants.ts +80 -0
- package/src/games/dino-jump/DinoJumpGame.ts +344 -0
- package/src/games/dino-jump/DinoJumpScene.ts +686 -0
- package/src/games/dots-and-boxes/DotsAndBoxes.tsx +83 -0
- package/src/games/dots-and-boxes/DotsAndBoxesConstants.ts +77 -0
- package/src/games/dots-and-boxes/DotsAndBoxesGame.ts +271 -0
- package/src/games/dots-and-boxes/DotsAndBoxesScene.ts +249 -0
- package/src/games/falling-sticks/FallingSticks.tsx +72 -0
- package/src/games/falling-sticks/FallingSticksConstants.ts +62 -0
- package/src/games/falling-sticks/FallingSticksGame.ts +220 -0
- package/src/games/falling-sticks/FallingSticksRules.ts +145 -0
- package/src/games/falling-sticks/FallingSticksScene.ts +245 -0
- package/src/games/find-different-number/FindDifferentNumber.tsx +74 -0
- package/src/games/find-different-number/FindDifferentNumberConstants.ts +74 -0
- package/src/games/find-different-number/FindDifferentNumberGame.ts +174 -0
- package/src/games/find-different-number/FindDifferentNumberRules.ts +43 -0
- package/src/games/find-different-number/FindDifferentNumberScene.ts +193 -0
- package/src/games/flappy-bird/FlappyBird.tsx +73 -0
- package/src/games/flappy-bird/FlappyBirdConstants.ts +95 -0
- package/src/games/flappy-bird/FlappyBirdGame.ts +375 -0
- package/src/games/flappy-bird/FlappyBirdScene.ts +630 -0
- package/src/games/fruit-merger/FruitMerger.tsx +73 -0
- package/src/games/fruit-merger/FruitMergerConstants.ts +102 -0
- package/src/games/fruit-merger/FruitMergerGame.ts +285 -0
- package/src/games/fruit-merger/FruitMergerRules.ts +286 -0
- package/src/games/fruit-merger/FruitMergerScene.ts +498 -0
- package/src/games/fruit-ninja/FruitNinja.tsx +129 -0
- package/src/games/fruit-ninja/FruitNinjaConstants.ts +107 -0
- package/src/games/fruit-ninja/FruitNinjaGame.ts +391 -0
- package/src/games/fruit-ninja/FruitNinjaScene.ts +319 -0
- package/src/games/fruit-ninja/FruitNinjaWorld.ts +17 -0
- package/src/games/game-2048/Game2048.tsx +84 -0
- package/src/games/game-2048/Game2048Constants.ts +68 -0
- package/src/games/game-2048/Game2048Game.ts +181 -0
- package/src/games/game-2048/Game2048Rules.ts +101 -0
- package/src/games/game-2048/Game2048Scene.ts +206 -0
- package/src/games/knife-hit/KnifeHit.tsx +78 -0
- package/src/games/knife-hit/KnifeHitConstants.ts +89 -0
- package/src/games/knife-hit/KnifeHitGame.ts +264 -0
- package/src/games/knife-hit/KnifeHitScene.ts +360 -0
- package/src/games/ludo-king/LudoKing.tsx +86 -0
- package/src/games/ludo-king/LudoKingConstants.ts +212 -0
- package/src/games/ludo-king/LudoKingGame.ts +326 -0
- package/src/games/ludo-king/LudoKingRules.ts +143 -0
- package/src/games/ludo-king/LudoKingScene.ts +397 -0
- package/src/games/maze-runner/MazeRunner.tsx +88 -0
- package/src/games/maze-runner/MazeRunnerConstants.ts +65 -0
- package/src/games/maze-runner/MazeRunnerGame.ts +176 -0
- package/src/games/maze-runner/MazeRunnerRules.ts +161 -0
- package/src/games/maze-runner/MazeRunnerScene.ts +245 -0
- package/src/games/memory-match/MemoryMatch.tsx +77 -0
- package/src/games/memory-match/MemoryMatchConstants.ts +105 -0
- package/src/games/memory-match/MemoryMatchGame.ts +222 -0
- package/src/games/memory-match/MemoryMatchRules.ts +38 -0
- package/src/games/memory-match/MemoryMatchScene.ts +268 -0
- package/src/games/mine-sweeper/MineSweeper.tsx +77 -0
- package/src/games/mine-sweeper/MineSweeperConstants.ts +94 -0
- package/src/games/mine-sweeper/MineSweeperGame.ts +234 -0
- package/src/games/mine-sweeper/MineSweeperRules.ts +67 -0
- package/src/games/mine-sweeper/MineSweeperScene.ts +262 -0
- package/src/games/mob-control/MobControl.tsx +73 -0
- package/src/games/mob-control/MobControlConstants.ts +106 -0
- package/src/games/mob-control/MobControlGame.ts +176 -0
- package/src/games/mob-control/MobControlMeshes.ts +85 -0
- package/src/games/mob-control/MobControlRenderer.ts +108 -0
- package/src/games/mob-control/MobControlRules.ts +522 -0
- package/src/games/mob-control/MobControlScene.ts +399 -0
- package/src/games/number-search/NumberSearch.tsx +18 -0
- package/src/games/number-search/NumberSearchNumbers.ts +623 -0
- package/src/games/nuts-and-bolts/NutsAndBolts.tsx +85 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsConstants.ts +75 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsGame.ts +298 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsRules.ts +474 -0
- package/src/games/nuts-and-bolts/NutsAndBoltsScene.ts +498 -0
- package/src/games/pac-man/PacMan.tsx +86 -0
- package/src/games/pac-man/PacManConstants.ts +169 -0
- package/src/games/pac-man/PacManGame.ts +406 -0
- package/src/games/pac-man/PacManRules.ts +255 -0
- package/src/games/pac-man/PacManScene.ts +387 -0
- package/src/games/paper-io/PaperIo.tsx +91 -0
- package/src/games/paper-io/PaperIoConstants.ts +86 -0
- package/src/games/paper-io/PaperIoGame.ts +193 -0
- package/src/games/paper-io/PaperIoMeshes.ts +233 -0
- package/src/games/paper-io/PaperIoRules.ts +315 -0
- package/src/games/paper-io/PaperIoScene.ts +310 -0
- package/src/games/penguin-run/PenguinMeshes.ts +269 -0
- package/src/games/penguin-run/PenguinModel.ts +712 -0
- package/src/games/penguin-run/PenguinRun.tsx +77 -0
- package/src/games/penguin-run/PenguinRunConstants.ts +69 -0
- package/src/games/penguin-run/PenguinRunGame.ts +406 -0
- package/src/games/penguin-run/PenguinRunScene.ts +949 -0
- package/src/games/perfect-circle/PerfectCircle.tsx +74 -0
- package/src/games/perfect-circle/PerfectCircleConstants.ts +52 -0
- package/src/games/perfect-circle/PerfectCircleGame.ts +153 -0
- package/src/games/perfect-circle/PerfectCircleRules.ts +111 -0
- package/src/games/perfect-circle/PerfectCircleScene.ts +176 -0
- package/src/games/pipe-connect/PipeConnect.tsx +69 -0
- package/src/games/pipe-connect/PipeConnectConstants.ts +101 -0
- package/src/games/pipe-connect/PipeConnectGame.ts +179 -0
- package/src/games/pipe-connect/PipeConnectRules.ts +326 -0
- package/src/games/pipe-connect/PipeConnectScene.ts +271 -0
- package/src/games/play-with-tua/PlayWithTua.tsx +123 -0
- package/src/games/play-with-tua/PlayWithTuaConstants.ts +70 -0
- package/src/games/play-with-tua/PlayWithTuaGame.ts +167 -0
- package/src/games/play-with-tua/PlayWithTuaModel.ts +42 -0
- package/src/games/play-with-tua/PlayWithTuaScene.ts +36 -0
- package/src/games/popit-fidget/PopitFidget.tsx +72 -0
- package/src/games/popit-fidget/PopitFidgetConstants.ts +71 -0
- package/src/games/popit-fidget/PopitFidgetGame.ts +148 -0
- package/src/games/popit-fidget/PopitFidgetScene.ts +242 -0
- package/src/games/reversi/Reversi.tsx +94 -0
- package/src/games/reversi/ReversiConstants.ts +67 -0
- package/src/games/reversi/ReversiGame.ts +266 -0
- package/src/games/reversi/ReversiRules.ts +176 -0
- package/src/games/reversi/ReversiScene.ts +240 -0
- package/src/games/search-grid/SearchGrid.tsx +92 -0
- package/src/games/search-grid/SearchGridConstants.ts +178 -0
- package/src/games/search-grid/SearchGridGame.ts +209 -0
- package/src/games/search-grid/SearchGridScene.ts +301 -0
- package/src/games/shared/BackdropCard.tsx +54 -0
- package/src/games/shared/EngineBackdrop.ts +300 -0
- package/src/games/shared/EngineBlasts.ts +136 -0
- package/src/games/shared/EngineBlocks.ts +91 -0
- package/src/games/shared/EngineControlText.ts +17 -0
- package/src/games/shared/EngineDice.ts +250 -0
- package/src/games/shared/EngineFootprint.ts +35 -0
- package/src/games/shared/EngineFruits.ts +1435 -0
- package/src/games/shared/EngineGameLoader.tsx +88 -0
- package/src/games/shared/EngineGameScreen.tsx +325 -0
- package/src/games/shared/EngineGameWidth.ts +3 -0
- package/src/games/shared/EngineGameWidth.web.ts +3 -0
- package/src/games/shared/EngineGlyphs.ts +178 -0
- package/src/games/shared/EngineHud.ts +815 -0
- package/src/games/shared/EngineLoading.ts +477 -0
- package/src/games/shared/EngineMeadow.ts +725 -0
- package/src/games/shared/EngineMeshCache.ts +15 -0
- package/src/games/shared/EngineMeshes.ts +10 -0
- package/src/games/shared/EngineRacingChase.ts +21 -0
- package/src/games/shared/EngineRacingHandling.ts +48 -0
- package/src/games/shared/EngineReadyContext.ts +4 -0
- package/src/games/shared/EngineTilt.ts +44 -0
- package/src/games/shared/EngineTouchSurface.tsx +103 -0
- package/src/games/shared/EngineUtils.ts +52 -0
- package/src/games/shared/GameActivity.ts +13 -0
- package/src/games/shared/GameLoading.tsx +202 -0
- package/src/games/shared/GameLoadingTransition.tsx +61 -0
- package/src/games/shared/ProceduralCacheVersion.ts +2 -0
- package/src/games/shared/useEngineGame.ts +240 -0
- package/src/games/shared/useGameResource.ts +21 -0
- package/src/games/shared/useLiveState.ts +58 -0
- package/src/games/sliding-numbers/SlidingNumbers.tsx +71 -0
- package/src/games/sliding-numbers/SlidingNumbersConstants.ts +65 -0
- package/src/games/sliding-numbers/SlidingNumbersGame.ts +192 -0
- package/src/games/sliding-numbers/SlidingNumbersRules.ts +79 -0
- package/src/games/sliding-numbers/SlidingNumbersScene.ts +193 -0
- package/src/games/snake-3d/Snake3D.tsx +76 -0
- package/src/games/snake-3d/Snake3DConstants.ts +61 -0
- package/src/games/snake-3d/Snake3DGame.ts +192 -0
- package/src/games/snake-3d/Snake3DMotion.ts +22 -0
- package/src/games/snake-3d/Snake3DRules.ts +116 -0
- package/src/games/snake-3d/Snake3DScene.ts +322 -0
- package/src/games/snakes-and-ladders/SnakesAndLadders.tsx +87 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersConstants.ts +136 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersGame.ts +310 -0
- package/src/games/snakes-and-ladders/SnakesAndLaddersScene.ts +515 -0
- package/src/games/space-fighter/SpaceFighter.tsx +74 -0
- package/src/games/space-fighter/SpaceFighterConstants.ts +86 -0
- package/src/games/space-fighter/SpaceFighterGame.ts +292 -0
- package/src/games/space-fighter/SpaceFighterScene.ts +550 -0
- package/src/games/spider-solitaire/SpiderSolitaire.tsx +80 -0
- package/src/games/spider-solitaire/SpiderSolitaireConstants.ts +107 -0
- package/src/games/spider-solitaire/SpiderSolitaireGame.ts +387 -0
- package/src/games/spider-solitaire/SpiderSolitaireRules.ts +123 -0
- package/src/games/spider-solitaire/SpiderSolitaireScene.ts +352 -0
- package/src/games/stack-tower/StackTower.tsx +76 -0
- package/src/games/stack-tower/StackTowerConstants.ts +74 -0
- package/src/games/stack-tower/StackTowerGame.ts +236 -0
- package/src/games/stack-tower/StackTowerScene.ts +186 -0
- package/src/games/sudoku/Sudoku.tsx +73 -0
- package/src/games/sudoku/SudokuConstants.ts +127 -0
- package/src/games/sudoku/SudokuGame.ts +250 -0
- package/src/games/sudoku/SudokuRules.ts +125 -0
- package/src/games/sudoku/SudokuScene.ts +304 -0
- package/src/games/tangram/Tangram.tsx +79 -0
- package/src/games/tangram/TangramConstants.ts +64 -0
- package/src/games/tangram/TangramGame.ts +356 -0
- package/src/games/tangram/TangramRules.ts +409 -0
- package/src/games/tangram/TangramScene.ts +203 -0
- package/src/games/tank-1990/Tank1990.tsx +78 -0
- package/src/games/tank-1990/Tank1990Constants.ts +81 -0
- package/src/games/tank-1990/Tank1990Game.ts +331 -0
- package/src/games/tank-1990/Tank1990Rules.ts +390 -0
- package/src/games/tank-1990/Tank1990Scene.ts +434 -0
- package/src/games/tic-tac-toe/TicTacToe.tsx +98 -0
- package/src/games/tic-tac-toe/TicTacToeConstants.ts +69 -0
- package/src/games/tic-tac-toe/TicTacToeGame.ts +200 -0
- package/src/games/tic-tac-toe/TicTacToeRules.ts +103 -0
- package/src/games/tic-tac-toe/TicTacToeScene.ts +245 -0
- package/src/games/tile-home/TileHome.tsx +92 -0
- package/src/games/tile-home/TileHomeConstants.ts +139 -0
- package/src/games/tile-home/TileHomeGame.ts +435 -0
- package/src/games/tile-home/TileHomeScene.ts +154 -0
- package/src/games/treasure-hunt/TreasureHunt.tsx +206 -0
- package/src/games/treasure-hunt/TreasureHuntConstants.ts +266 -0
- package/src/games/treasure-hunt/TreasureHuntControls.ts +280 -0
- package/src/games/treasure-hunt/TreasureHuntGame.ts +402 -0
- package/src/games/treasure-hunt/TreasureHuntMeshes.ts +422 -0
- package/src/games/treasure-hunt/TreasureHuntModel.ts +506 -0
- package/src/games/treasure-hunt/TreasureHuntRules.ts +1210 -0
- package/src/games/treasure-hunt/TreasureHuntScene.ts +586 -0
- package/src/games/whack-a-mole/WhackAMole.tsx +79 -0
- package/src/games/whack-a-mole/WhackAMoleConstants.ts +94 -0
- package/src/games/whack-a-mole/WhackAMoleGame.ts +233 -0
- package/src/games/whack-a-mole/WhackAMoleScene.ts +349 -0
- package/src/games/word-search/WordSearch.tsx +18 -0
- package/src/games/word-search/WordSearchWords.ts +1642 -0
- package/src/helpers/GamePatternData.ts +120 -0
- package/src/helpers/GameSettingsModal.tsx +384 -0
- package/src/helpers/GameTheme.tsx +37 -0
- package/src/helpers/IconPaths.ts +6 -0
- package/src/helpers/index.ts +2 -0
- package/src/index.tsx +60 -0
- package/src/services/GameAssetLoader.ts +111 -0
- package/src/services/GameAssets.ts +149 -0
- package/src/services/GameLoaders.ts +93 -0
- package/src/services/GamesConstants.ts +193 -0
- package/src/services/GamesMetadata.ts +711 -0
- package/src/services/GamesService.ts +116 -0
- package/src/services/HapticsService.ts +48 -0
- package/src/services/ScoringService.ts +19 -0
- package/src/services/SfxSources.ts +81 -0
- package/src/services/SoundsService.ts +582 -0
- package/src/services/ThemeService.ts +281 -0
- package/src/services/UtilsService.ts +134 -0
- package/src/services/index.ts +6 -0
- package/lib/module/games/arrows/ArrowsService.js +0 -1
- package/lib/module/games/arrows/ArrowsStore.js +0 -1
- package/lib/module/games/arrows/components/ArrowsGrid.js +0 -1
- package/lib/module/games/arrows/components/ScoreBoard.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js +0 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +0 -1
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameArea.js +0 -1
- package/lib/module/games/balloon-blaster/components/GameBackground.js +0 -1
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingService.js +0 -1
- package/lib/module/games/bike-racing/BikeRacingStore.js +0 -1
- package/lib/module/games/bike-racing/components/BikeComponent.js +0 -1
- package/lib/module/games/bike-racing/components/GameBackground.js +0 -1
- package/lib/module/games/bike-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-blast/BlockBlastService.js +0 -1
- package/lib/module/games/block-blast/BlockBlastStore.js +0 -1
- package/lib/module/games/block-blast/components/BlockPieceComponent.js +0 -1
- package/lib/module/games/block-blast/components/GameArea.js +0 -1
- package/lib/module/games/block-blast/components/GridComponent.js +0 -1
- package/lib/module/games/block-blast/components/ScoreBoard.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerService.js +0 -1
- package/lib/module/games/block-breaker/BlockBreakerStore.js +0 -1
- package/lib/module/games/block-breaker/components/BlastAnimation.js +0 -1
- package/lib/module/games/block-breaker/components/GameArea.js +0 -1
- package/lib/module/games/block-breaker/components/ScoreBoard.js +0 -1
- package/lib/module/games/bluk/BlukService.js +0 -1
- package/lib/module/games/bluk/BlukStore.js +0 -1
- package/lib/module/games/bluk/components/GameArea.js +0 -1
- package/lib/module/games/bluk/components/GameBackground.js +0 -1
- package/lib/module/games/bluk/components/ScoreBoard.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterService.js +0 -1
- package/lib/module/games/bubble-shooter/BubbleShooterStore.js +0 -1
- package/lib/module/games/bubble-shooter/components/GameArea.js +0 -1
- package/lib/module/games/bubble-shooter/components/ScoreBoard.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushService.js +0 -1
- package/lib/module/games/candy-crush/CandyCrushStore.js +0 -1
- package/lib/module/games/candy-crush/components/CandyItem.js +0 -1
- package/lib/module/games/candy-crush/components/GameGrid.js +0 -1
- package/lib/module/games/candy-crush/components/ScoreBoard.js +0 -1
- package/lib/module/games/car-racing/CarRacingService.js +0 -1
- package/lib/module/games/car-racing/CarRacingStore.js +0 -1
- package/lib/module/games/car-racing/components/CarComponent.js +0 -1
- package/lib/module/games/car-racing/components/GameBackground.js +0 -1
- package/lib/module/games/car-racing/components/ScoreBoard.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunService.js +0 -1
- package/lib/module/games/chameleon-run/ChameleonRunStore.js +0 -1
- package/lib/module/games/chameleon-run/components/GameArea.js +0 -1
- package/lib/module/games/chameleon-run/components/GameBackground.js +0 -1
- package/lib/module/games/chameleon-run/components/ScoreBoard.js +0 -1
- package/lib/module/games/checkers/CheckersService.js +0 -1
- package/lib/module/games/checkers/CheckersStore.js +0 -1
- package/lib/module/games/checkers/components/GameBoard.js +0 -1
- package/lib/module/games/checkers/components/ScoreBoard.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchService.js +0 -1
- package/lib/module/games/color-switch/ColorSwitchStore.js +0 -1
- package/lib/module/games/color-switch/components/GameArea.js +0 -1
- package/lib/module/games/color-switch/components/ScoreBoard.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortService.js +0 -1
- package/lib/module/games/colors-sort/ColorsSortStore.js +0 -1
- package/lib/module/games/colors-sort/components/ColorContainer.js +0 -1
- package/lib/module/games/colors-sort/components/ScoreBoard.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllService.js +0 -1
- package/lib/module/games/connect-em-all/ConnectEmAllStore.js +0 -1
- package/lib/module/games/connect-em-all/components/GameBoard.js +0 -1
- package/lib/module/games/connect-em-all/components/ScoreBoard.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadService.js +0 -1
- package/lib/module/games/crossy-road/CrossyRoadStore.js +0 -1
- package/lib/module/games/crossy-road/components/GameArea.js +0 -1
- package/lib/module/games/crossy-road/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpService.js +0 -1
- package/lib/module/games/dino-jump/DinoJumpStore.js +0 -1
- package/lib/module/games/dino-jump/components/DinoSprite.js +0 -1
- package/lib/module/games/dino-jump/components/GameArea.js +0 -1
- package/lib/module/games/dino-jump/components/GameBackground.js +0 -1
- package/lib/module/games/dino-jump/components/ObstacleSprite.js +0 -1
- package/lib/module/games/dino-jump/components/ScoreBoard.js +0 -1
- package/lib/module/games/dino-jump/components/StarSprite.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesService.js +0 -1
- package/lib/module/games/dots-and-boxes/DotsAndBoxesStore.js +0 -1
- package/lib/module/games/dots-and-boxes/components/GameBoard.js +0 -1
- package/lib/module/games/dots-and-boxes/components/ScoreBoard.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksService.js +0 -1
- package/lib/module/games/falling-sticks/FallingSticksStore.js +0 -1
- package/lib/module/games/falling-sticks/components/GameArea.js +0 -1
- package/lib/module/games/falling-sticks/components/GameBackground.js +0 -1
- package/lib/module/games/falling-sticks/components/ScoreBoard.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberService.js +0 -1
- package/lib/module/games/find-different-number/FindDifferentNumberStore.js +0 -1
- package/lib/module/games/find-different-number/components/GameGrid.js +0 -1
- package/lib/module/games/find-different-number/components/ScoreBoard.js +0 -1
- package/lib/module/games/flappy-bird/FlappyBirdStore.js +0 -1
- package/lib/module/games/flappy-bird/components/Bird.js +0 -1
- package/lib/module/games/flappy-bird/components/GameArea.js +0 -1
- package/lib/module/games/flappy-bird/components/GameBackground.js +0 -1
- package/lib/module/games/flappy-bird/components/Pipes.js +0 -1
- package/lib/module/games/flappy-bird/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerService.js +0 -1
- package/lib/module/games/fruit-merger/FruitMergerStore.js +0 -1
- package/lib/module/games/fruit-merger/components/FruitItem.js +0 -1
- package/lib/module/games/fruit-merger/components/GameArea.js +0 -1
- package/lib/module/games/fruit-merger/components/ScoreBoard.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaService.js +0 -1
- package/lib/module/games/fruit-ninja/FruitNinjaStore.js +0 -1
- package/lib/module/games/fruit-ninja/components/FruitComponent.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameArea.js +0 -1
- package/lib/module/games/fruit-ninja/components/GameBackground.js +0 -1
- package/lib/module/games/fruit-ninja/components/ScoreBoard.js +0 -1
- package/lib/module/games/game-2048/Game2048Service.js +0 -1
- package/lib/module/games/game-2048/Game2048Store.js +0 -1
- package/lib/module/games/game-2048/components/GameGrid.js +0 -1
- package/lib/module/games/game-2048/components/ScoreBoard.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitService.js +0 -1
- package/lib/module/games/knife-hit/KnifeHitStore.js +0 -1
- package/lib/module/games/knife-hit/components/GameArea.js +0 -1
- package/lib/module/games/knife-hit/components/ScoreBoard.js +0 -1
- package/lib/module/games/ludo-king/LudoKingService.js +0 -1
- package/lib/module/games/ludo-king/LudoKingStore.js +0 -1
- package/lib/module/games/ludo-king/components/Dice.js +0 -1
- package/lib/module/games/ludo-king/components/GameBoard.js +0 -1
- package/lib/module/games/ludo-king/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/MazeRunnerStore.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +0 -1
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js +0 -1
- package/lib/module/games/maze-runner/components/ScoreBoard.js +0 -1
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +0 -1
- package/lib/module/games/maze-runner/components/WallComponent.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchService.js +0 -1
- package/lib/module/games/memory-match/MemoryMatchStore.js +0 -1
- package/lib/module/games/memory-match/components/Card.js +0 -1
- package/lib/module/games/memory-match/components/GameBoard.js +0 -1
- package/lib/module/games/memory-match/components/ScoreBoard.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperService.js +0 -1
- package/lib/module/games/mine-sweeper/MineSweeperStore.js +0 -1
- package/lib/module/games/mine-sweeper/components/GameArea.js +0 -1
- package/lib/module/games/mine-sweeper/components/ScoreBoard.js +0 -1
- package/lib/module/games/mob-control/MobControlService.js +0 -1
- package/lib/module/games/mob-control/MobControlStore.js +0 -1
- package/lib/module/games/mob-control/components/GameArea.js +0 -1
- package/lib/module/games/mob-control/components/ScoreBoard.js +0 -1
- package/lib/module/games/number-search/NumberSearchConstants.js +0 -1
- package/lib/module/games/number-search/NumberSearchService.js +0 -1
- package/lib/module/games/number-search/NumberSearchStore.js +0 -1
- package/lib/module/games/number-search/components/GameBoard.js +0 -1
- package/lib/module/games/number-search/components/NumberList.js +0 -1
- package/lib/module/games/number-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsService.js +0 -1
- package/lib/module/games/nuts-and-bolts/NutsAndBoltsStore.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/GameBoard.js +0 -1
- package/lib/module/games/nuts-and-bolts/components/ScoreBoard.js +0 -1
- package/lib/module/games/pac-man/PacManService.js +0 -1
- package/lib/module/games/pac-man/PacManStore.js +0 -1
- package/lib/module/games/pac-man/components/GameCanvas.js +0 -1
- package/lib/module/games/pac-man/components/ScoreBoard.js +0 -1
- package/lib/module/games/paper-io/PaperIoService.js +0 -1
- package/lib/module/games/paper-io/PaperIoStore.js +0 -1
- package/lib/module/games/paper-io/components/GameArea.js +0 -1
- package/lib/module/games/paper-io/components/ScoreBoard.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleService.js +0 -1
- package/lib/module/games/perfect-circle/PerfectCircleStore.js +0 -1
- package/lib/module/games/perfect-circle/components/DrawingCanvas.js +0 -1
- package/lib/module/games/perfect-circle/components/ScoreBoard.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectService.js +0 -1
- package/lib/module/games/pipe-connect/PipeConnectStore.js +0 -1
- package/lib/module/games/pipe-connect/components/GameArea.js +0 -1
- package/lib/module/games/pipe-connect/components/ScoreBoard.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetService.js +0 -1
- package/lib/module/games/popit-fidget/PopitFidgetStore.js +0 -1
- package/lib/module/games/popit-fidget/components/BubbleComponent.js +0 -1
- package/lib/module/games/popit-fidget/components/FidgetGrid.js +0 -1
- package/lib/module/games/popit-fidget/components/ScoreBoard.js +0 -1
- package/lib/module/games/reversi/ReversiStore.js +0 -1
- package/lib/module/games/reversi/components/GameBoard.js +0 -1
- package/lib/module/games/reversi/components/ScoreBoard.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersService.js +0 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +0 -1
- package/lib/module/games/sliding-numbers/components/NumbersGrid.js +0 -1
- package/lib/module/games/sliding-numbers/components/ScoreBoard.js +0 -1
- package/lib/module/games/snake-3d/Snake3DService.js +0 -1
- package/lib/module/games/snake-3d/Snake3DStore.js +0 -1
- package/lib/module/games/snake-3d/components/GameGrid.js +0 -1
- package/lib/module/games/snake-3d/components/ScoreBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersService.js +0 -1
- package/lib/module/games/snakes-and-ladders/SnakesAndLaddersStore.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/Dice.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/GameBoard.js +0 -1
- package/lib/module/games/snakes-and-ladders/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterService.js +0 -1
- package/lib/module/games/space-fighter/SpaceFighterStore.js +0 -1
- package/lib/module/games/space-fighter/components/AsteroidComponent.js +0 -1
- package/lib/module/games/space-fighter/components/GameArea.js +0 -1
- package/lib/module/games/space-fighter/components/GameBackground.js +0 -1
- package/lib/module/games/space-fighter/components/ScoreBoard.js +0 -1
- package/lib/module/games/space-fighter/components/Spacecraft3D.js +0 -1
- package/lib/module/games/space-fighter/components/SpacecraftPath.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireService.js +0 -1
- package/lib/module/games/spider-solitaire/SpiderSolitaireStore.js +0 -1
- package/lib/module/games/spider-solitaire/components/Card.js +0 -1
- package/lib/module/games/spider-solitaire/components/CardPile.js +0 -1
- package/lib/module/games/spider-solitaire/components/ScoreBoard.js +0 -1
- package/lib/module/games/stack-tower/StackTowerService.js +0 -1
- package/lib/module/games/stack-tower/StackTowerStore.js +0 -1
- package/lib/module/games/stack-tower/components/GameArea.js +0 -1
- package/lib/module/games/stack-tower/components/ScoreBoard.js +0 -1
- package/lib/module/games/sudoku/SudokuService.js +0 -1
- package/lib/module/games/sudoku/SudokuStore.js +0 -1
- package/lib/module/games/sudoku/components/GameArea.js +0 -1
- package/lib/module/games/sudoku/components/ScoreBoard.js +0 -1
- package/lib/module/games/tangram/TangramService.js +0 -1
- package/lib/module/games/tangram/TangramStore.js +0 -1
- package/lib/module/games/tangram/components/GameBoard.js +0 -1
- package/lib/module/games/tangram/components/ScoreBoard.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Service.js +0 -1
- package/lib/module/games/tank-1990/Tank1990Store.js +0 -1
- package/lib/module/games/tank-1990/components/Controls.js +0 -1
- package/lib/module/games/tank-1990/components/GameBoard.js +0 -1
- package/lib/module/games/tank-1990/components/ScoreBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeService.js +0 -1
- package/lib/module/games/tic-tac-toe/TicTacToeStore.js +0 -1
- package/lib/module/games/tic-tac-toe/components/GameBoard.js +0 -1
- package/lib/module/games/tic-tac-toe/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/TileHomeService.js +0 -1
- package/lib/module/games/tile-home/TileHomeStore.js +0 -1
- package/lib/module/games/tile-home/components/AnimatingTile.js +0 -1
- package/lib/module/games/tile-home/components/FlyingTile.js +0 -1
- package/lib/module/games/tile-home/components/GameBoard.js +0 -1
- package/lib/module/games/tile-home/components/ScoreBoard.js +0 -1
- package/lib/module/games/tile-home/components/TileItem.js +0 -1
- package/lib/module/games/tile-home/components/TileSlot.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleService.js +0 -1
- package/lib/module/games/whack-a-mole/WhackAMoleStore.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameBackground.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameGrid.js +0 -1
- package/lib/module/games/whack-a-mole/components/GameHole.js +0 -1
- package/lib/module/games/whack-a-mole/components/MoleCharacter.js +0 -1
- package/lib/module/games/whack-a-mole/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/WordSearchConstants.js +0 -1
- package/lib/module/games/word-search/WordSearchService.js +0 -1
- package/lib/module/games/word-search/WordSearchStore.js +0 -1
- package/lib/module/games/word-search/components/GameBoard.js +0 -1
- package/lib/module/games/word-search/components/ScoreBoard.js +0 -1
- package/lib/module/games/word-search/components/WordList.js +0 -1
- package/lib/module/helpers/AnimatedScore.js +0 -1
- package/lib/module/helpers/AnimationFrame.js +0 -1
- package/lib/module/helpers/AnimationTracker.js +0 -1
- package/lib/module/helpers/BlastAnimation.js +0 -1
- package/lib/module/helpers/ErrorHandler.js +0 -1
- package/lib/module/helpers/GameBackgroundPattern.js +0 -1
- package/lib/module/helpers/GameControlButton.js +0 -1
- package/lib/module/helpers/GameOverModal.js +0 -1
- package/lib/module/helpers/GameTimer.js +0 -1
- package/lib/module/helpers/Icons.js +0 -1
- package/lib/module/helpers/ParticleBlast.js +0 -1
- package/lib/module/helpers/ScoreBoardContainer.js +0 -1
- package/lib/module/helpers/assets/apple-fruit.js +0 -1
- package/lib/module/helpers/assets/avocado-item.js +0 -1
- package/lib/module/helpers/assets/banana-fruit.js +0 -1
- package/lib/module/helpers/assets/bomb-item.js +0 -1
- package/lib/module/helpers/assets/broccoli-item.js +0 -1
- package/lib/module/helpers/assets/cherries-fruit.js +0 -1
- package/lib/module/helpers/assets/donut-item.js +0 -1
- package/lib/module/helpers/assets/dragonfruit-item.js +0 -1
- package/lib/module/helpers/assets/fries-item.js +0 -1
- package/lib/module/helpers/assets/fruit-helpers.js +0 -1
- package/lib/module/helpers/assets/grapes-fruit.js +0 -1
- package/lib/module/helpers/assets/icecream-item.js +0 -1
- package/lib/module/helpers/assets/index.js +0 -1
- package/lib/module/helpers/assets/kiwi-fruit.js +0 -1
- package/lib/module/helpers/assets/mango-fruit.js +0 -1
- package/lib/module/helpers/assets/orange-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-fruit.js +0 -1
- package/lib/module/helpers/assets/papaya-full-fruit.js +0 -1
- package/lib/module/helpers/assets/peach-fruit.js +0 -1
- package/lib/module/helpers/assets/pineapple-fruit.js +0 -1
- package/lib/module/helpers/assets/pomegranate-fruit.js +0 -1
- package/lib/module/helpers/assets/pumpkin-fruit.js +0 -1
- package/lib/module/helpers/assets/raspberry-item.js +0 -1
- package/lib/module/helpers/assets/star-item.js +0 -1
- package/lib/module/helpers/assets/strawberry-fruit.js +0 -1
- package/lib/module/helpers/assets/watermelon-fruit.js +0 -1
- package/lib/module/types.d.js +0 -1
- package/lib/typescript/src/games/arrows/ArrowsService.d.ts +0 -6
- package/lib/typescript/src/games/arrows/ArrowsStore.d.ts +0 -51
- package/lib/typescript/src/games/arrows/components/ArrowsGrid.d.ts +0 -13
- package/lib/typescript/src/games/arrows/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterService.d.ts +0 -80
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterStore.d.ts +0 -30
- package/lib/typescript/src/games/balloon-blaster/components/BalloonComponent.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bike-racing/BikeRacingService.d.ts +0 -44
- package/lib/typescript/src/games/bike-racing/BikeRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/bike-racing/components/BikeComponent.d.ts +0 -12
- package/lib/typescript/src/games/bike-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/bike-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-blast/BlockBlastService.d.ts +0 -16
- package/lib/typescript/src/games/block-blast/BlockBlastStore.d.ts +0 -70
- package/lib/typescript/src/games/block-blast/components/BlockPieceComponent.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/block-blast/components/GridComponent.d.ts +0 -8
- package/lib/typescript/src/games/block-blast/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/block-breaker/BlockBreakerService.d.ts +0 -88
- package/lib/typescript/src/games/block-breaker/BlockBreakerStore.d.ts +0 -47
- package/lib/typescript/src/games/block-breaker/components/BlastAnimation.d.ts +0 -15
- package/lib/typescript/src/games/block-breaker/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/block-breaker/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bluk/BlukService.d.ts +0 -71
- package/lib/typescript/src/games/bluk/BlukStore.d.ts +0 -52
- package/lib/typescript/src/games/bluk/components/GameArea.d.ts +0 -17
- package/lib/typescript/src/games/bluk/components/GameBackground.d.ts +0 -9
- package/lib/typescript/src/games/bluk/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterService.d.ts +0 -35
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterStore.d.ts +0 -63
- package/lib/typescript/src/games/bubble-shooter/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/bubble-shooter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/candy-crush/CandyCrushService.d.ts +0 -37
- package/lib/typescript/src/games/candy-crush/CandyCrushStore.d.ts +0 -53
- package/lib/typescript/src/games/candy-crush/components/CandyItem.d.ts +0 -11
- package/lib/typescript/src/games/candy-crush/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/candy-crush/components/ScoreBoard.d.ts +0 -5
- package/lib/typescript/src/games/car-racing/CarRacingService.d.ts +0 -44
- package/lib/typescript/src/games/car-racing/CarRacingStore.d.ts +0 -68
- package/lib/typescript/src/games/car-racing/components/CarComponent.d.ts +0 -12
- package/lib/typescript/src/games/car-racing/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/car-racing/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/chameleon-run/ChameleonRunService.d.ts +0 -76
- package/lib/typescript/src/games/chameleon-run/ChameleonRunStore.d.ts +0 -48
- package/lib/typescript/src/games/chameleon-run/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/chameleon-run/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/chameleon-run/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersService.d.ts +0 -6
- package/lib/typescript/src/games/checkers/CheckersStore.d.ts +0 -48
- package/lib/typescript/src/games/checkers/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/checkers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/color-switch/ColorSwitchService.d.ts +0 -63
- package/lib/typescript/src/games/color-switch/ColorSwitchStore.d.ts +0 -43
- package/lib/typescript/src/games/color-switch/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/color-switch/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/colors-sort/ColorsSortService.d.ts +0 -61
- package/lib/typescript/src/games/colors-sort/ColorsSortStore.d.ts +0 -56
- package/lib/typescript/src/games/colors-sort/components/ColorContainer.d.ts +0 -7
- package/lib/typescript/src/games/colors-sort/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllService.d.ts +0 -20
- package/lib/typescript/src/games/connect-em-all/ConnectEmAllStore.d.ts +0 -48
- package/lib/typescript/src/games/connect-em-all/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/connect-em-all/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/crossy-road/CrossyRoadService.d.ts +0 -89
- package/lib/typescript/src/games/crossy-road/CrossyRoadStore.d.ts +0 -39
- package/lib/typescript/src/games/crossy-road/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/crossy-road/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/DinoJumpService.d.ts +0 -39
- package/lib/typescript/src/games/dino-jump/DinoJumpStore.d.ts +0 -97
- package/lib/typescript/src/games/dino-jump/components/DinoSprite.d.ts +0 -2
- package/lib/typescript/src/games/dino-jump/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/dino-jump/components/ObstacleSprite.d.ts +0 -8
- package/lib/typescript/src/games/dino-jump/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/dino-jump/components/StarSprite.d.ts +0 -2
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesService.d.ts +0 -45
- package/lib/typescript/src/games/dots-and-boxes/DotsAndBoxesStore.d.ts +0 -37
- package/lib/typescript/src/games/dots-and-boxes/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/dots-and-boxes/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/FallingSticksService.d.ts +0 -38
- package/lib/typescript/src/games/falling-sticks/FallingSticksStore.d.ts +0 -31
- package/lib/typescript/src/games/falling-sticks/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/falling-sticks/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/falling-sticks/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberService.d.ts +0 -6
- package/lib/typescript/src/games/find-different-number/FindDifferentNumberStore.d.ts +0 -36
- package/lib/typescript/src/games/find-different-number/components/GameGrid.d.ts +0 -7
- package/lib/typescript/src/games/find-different-number/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/flappy-bird/FlappyBirdStore.d.ts +0 -68
- package/lib/typescript/src/games/flappy-bird/components/Bird.d.ts +0 -2
- package/lib/typescript/src/games/flappy-bird/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/flappy-bird/components/Pipes.d.ts +0 -8
- package/lib/typescript/src/games/flappy-bird/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-merger/FruitMergerService.d.ts +0 -3
- package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts +0 -66
- package/lib/typescript/src/games/fruit-merger/components/FruitItem.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/fruit-merger/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaService.d.ts +0 -73
- package/lib/typescript/src/games/fruit-ninja/FruitNinjaStore.d.ts +0 -38
- package/lib/typescript/src/games/fruit-ninja/components/FruitComponent.d.ts +0 -8
- package/lib/typescript/src/games/fruit-ninja/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/game-2048/Game2048Service.d.ts +0 -102
- package/lib/typescript/src/games/game-2048/Game2048Store.d.ts +0 -44
- package/lib/typescript/src/games/game-2048/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/knife-hit/KnifeHitService.d.ts +0 -48
- package/lib/typescript/src/games/knife-hit/KnifeHitStore.d.ts +0 -41
- package/lib/typescript/src/games/knife-hit/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/knife-hit/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/ludo-king/LudoKingService.d.ts +0 -33
- package/lib/typescript/src/games/ludo-king/LudoKingStore.d.ts +0 -34
- package/lib/typescript/src/games/ludo-king/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/ludo-king/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/maze-runner/MazeRunnerStore.d.ts +0 -62
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts +0 -10
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts +0 -33
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts +0 -24
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts +0 -9
- package/lib/typescript/src/games/memory-match/MemoryMatchService.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/MemoryMatchStore.d.ts +0 -42
- package/lib/typescript/src/games/memory-match/components/Card.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/memory-match/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mine-sweeper/MineSweeperService.d.ts +0 -22
- package/lib/typescript/src/games/mine-sweeper/MineSweeperStore.d.ts +0 -73
- package/lib/typescript/src/games/mine-sweeper/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/mine-sweeper/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/mob-control/MobControlService.d.ts +0 -74
- package/lib/typescript/src/games/mob-control/MobControlStore.d.ts +0 -66
- package/lib/typescript/src/games/mob-control/components/GameArea.d.ts +0 -11
- package/lib/typescript/src/games/mob-control/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/number-search/NumberSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/number-search/NumberSearchService.d.ts +0 -34
- package/lib/typescript/src/games/number-search/NumberSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/number-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/number-search/components/NumberList.d.ts +0 -2
- package/lib/typescript/src/games/number-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsService.d.ts +0 -67
- package/lib/typescript/src/games/nuts-and-bolts/NutsAndBoltsStore.d.ts +0 -45
- package/lib/typescript/src/games/nuts-and-bolts/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/nuts-and-bolts/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pac-man/PacManService.d.ts +0 -73
- package/lib/typescript/src/games/pac-man/PacManStore.d.ts +0 -89
- package/lib/typescript/src/games/pac-man/components/GameCanvas.d.ts +0 -2
- package/lib/typescript/src/games/pac-man/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/paper-io/PaperIoService.d.ts +0 -70
- package/lib/typescript/src/games/paper-io/PaperIoStore.d.ts +0 -51
- package/lib/typescript/src/games/paper-io/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/paper-io/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts +0 -15
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts +0 -55
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts +0 -8
- package/lib/typescript/src/games/perfect-circle/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/pipe-connect/PipeConnectService.d.ts +0 -17
- package/lib/typescript/src/games/pipe-connect/PipeConnectStore.d.ts +0 -31
- package/lib/typescript/src/games/pipe-connect/components/GameArea.d.ts +0 -7
- package/lib/typescript/src/games/pipe-connect/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/popit-fidget/PopitFidgetService.d.ts +0 -30
- package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts +0 -33
- package/lib/typescript/src/games/popit-fidget/components/BubbleComponent.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/FidgetGrid.d.ts +0 -10
- package/lib/typescript/src/games/popit-fidget/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/ReversiStore.d.ts +0 -46
- package/lib/typescript/src/games/reversi/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/reversi/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersService.d.ts +0 -6
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbersStore.d.ts +0 -38
- package/lib/typescript/src/games/sliding-numbers/components/NumbersGrid.d.ts +0 -7
- package/lib/typescript/src/games/sliding-numbers/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snake-3d/Snake3DService.d.ts +0 -29
- package/lib/typescript/src/games/snake-3d/Snake3DStore.d.ts +0 -49
- package/lib/typescript/src/games/snake-3d/components/GameGrid.d.ts +0 -2
- package/lib/typescript/src/games/snake-3d/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersService.d.ts +0 -22
- package/lib/typescript/src/games/snakes-and-ladders/SnakesAndLaddersStore.d.ts +0 -40
- package/lib/typescript/src/games/snakes-and-ladders/components/Dice.d.ts +0 -7
- package/lib/typescript/src/games/snakes-and-ladders/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/snakes-and-ladders/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/SpaceFighterService.d.ts +0 -117
- package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts +0 -54
- package/lib/typescript/src/games/space-fighter/components/AsteroidComponent.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameArea.d.ts +0 -9
- package/lib/typescript/src/games/space-fighter/components/GameBackground.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/space-fighter/components/Spacecraft3D.d.ts +0 -11
- package/lib/typescript/src/games/space-fighter/components/SpacecraftPath.d.ts +0 -9
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireService.d.ts +0 -23
- package/lib/typescript/src/games/spider-solitaire/SpiderSolitaireStore.d.ts +0 -71
- package/lib/typescript/src/games/spider-solitaire/components/Card.d.ts +0 -10
- package/lib/typescript/src/games/spider-solitaire/components/CardPile.d.ts +0 -12
- package/lib/typescript/src/games/spider-solitaire/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/stack-tower/StackTowerService.d.ts +0 -51
- package/lib/typescript/src/games/stack-tower/StackTowerStore.d.ts +0 -52
- package/lib/typescript/src/games/stack-tower/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/stack-tower/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/sudoku/SudokuService.d.ts +0 -24
- package/lib/typescript/src/games/sudoku/SudokuStore.d.ts +0 -65
- package/lib/typescript/src/games/sudoku/components/GameArea.d.ts +0 -8
- package/lib/typescript/src/games/sudoku/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramService.d.ts +0 -6
- package/lib/typescript/src/games/tangram/TangramStore.d.ts +0 -34
- package/lib/typescript/src/games/tangram/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tangram/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tank-1990/Tank1990Service.d.ts +0 -80
- package/lib/typescript/src/games/tank-1990/Tank1990Store.d.ts +0 -48
- package/lib/typescript/src/games/tank-1990/components/Controls.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/GameBoard.d.ts +0 -2
- package/lib/typescript/src/games/tank-1990/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeService.d.ts +0 -0
- package/lib/typescript/src/games/tic-tac-toe/TicTacToeStore.d.ts +0 -51
- package/lib/typescript/src/games/tic-tac-toe/components/GameBoard.d.ts +0 -6
- package/lib/typescript/src/games/tic-tac-toe/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/TileHomeService.d.ts +0 -1
- package/lib/typescript/src/games/tile-home/TileHomeStore.d.ts +0 -57
- package/lib/typescript/src/games/tile-home/components/AnimatingTile.d.ts +0 -9
- package/lib/typescript/src/games/tile-home/components/FlyingTile.d.ts +0 -16
- package/lib/typescript/src/games/tile-home/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/tile-home/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/tile-home/components/TileItem.d.ts +0 -11
- package/lib/typescript/src/games/tile-home/components/TileSlot.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleService.d.ts +0 -32
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleStore.d.ts +0 -39
- package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts +0 -7
- package/lib/typescript/src/games/whack-a-mole/components/GameGrid.d.ts +0 -10
- package/lib/typescript/src/games/whack-a-mole/components/GameHole.d.ts +0 -11
- package/lib/typescript/src/games/whack-a-mole/components/MoleCharacter.d.ts +0 -6
- package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/WordSearchConstants.d.ts +0 -63
- package/lib/typescript/src/games/word-search/WordSearchService.d.ts +0 -34
- package/lib/typescript/src/games/word-search/WordSearchStore.d.ts +0 -70
- package/lib/typescript/src/games/word-search/components/GameBoard.d.ts +0 -7
- package/lib/typescript/src/games/word-search/components/ScoreBoard.d.ts +0 -6
- package/lib/typescript/src/games/word-search/components/WordList.d.ts +0 -2
- package/lib/typescript/src/helpers/AnimatedScore.d.ts +0 -36
- package/lib/typescript/src/helpers/AnimationFrame.d.ts +0 -40
- package/lib/typescript/src/helpers/AnimationTracker.d.ts +0 -44
- package/lib/typescript/src/helpers/BlastAnimation.d.ts +0 -16
- package/lib/typescript/src/helpers/ErrorHandler.d.ts +0 -123
- package/lib/typescript/src/helpers/GameBackgroundPattern.d.ts +0 -7
- package/lib/typescript/src/helpers/GameControlButton.d.ts +0 -11
- package/lib/typescript/src/helpers/GameOverModal.d.ts +0 -15
- package/lib/typescript/src/helpers/GameTimer.d.ts +0 -26
- package/lib/typescript/src/helpers/Icons.d.ts +0 -12
- package/lib/typescript/src/helpers/ParticleBlast.d.ts +0 -11
- package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts +0 -85
- package/lib/typescript/src/helpers/assets/apple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/avocado-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/banana-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/bomb-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/broccoli-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/cherries-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/donut-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/dragonfruit-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fries-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/fruit-helpers.d.ts +0 -154
- package/lib/typescript/src/helpers/assets/grapes-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/icecream-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/index.d.ts +0 -31
- package/lib/typescript/src/helpers/assets/kiwi-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/mango-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/orange-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/papaya-full-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/peach-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pineapple-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pomegranate-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/pumpkin-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/raspberry-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/star-item.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/strawberry-fruit.d.ts +0 -4
- package/lib/typescript/src/helpers/assets/watermelon-fruit.d.ts +0 -4
|
@@ -0,0 +1,94 @@
|
|
|
1
|
+
// Whack a Mole's rules, timings and layout. Rules, timings and scoring match the original version
|
|
2
|
+
// (games/whack-a-mole), so scores carry over.
|
|
3
|
+
import { getScoreBoardTop } from '../shared/EngineHud';
|
|
4
|
+
import { makeView, type MeadowOptions, rayThrough, type View3D } from '../shared/EngineMeadow';
|
|
5
|
+
import { gameWidthFor } from '../shared/EngineUtils';
|
|
6
|
+
|
|
7
|
+
// ── Rules ─────────────────────────────────────────────────────────────
|
|
8
|
+
|
|
9
|
+
export const GRID = 3; // holes a side
|
|
10
|
+
export const HOLES = GRID * GRID;
|
|
11
|
+
export const TIME_LIMIT = 120; // seconds; surviving them is the end of every game (always a win)
|
|
12
|
+
export const POINTS_PER_MOLE = 500;
|
|
13
|
+
export const TIME_WARNING = 10; // seconds left when the warning sounds
|
|
14
|
+
|
|
15
|
+
// ── Timings (seconds, as the original version) ────────────────────────────
|
|
16
|
+
|
|
17
|
+
export const FIRST_SPAWN = 1;
|
|
18
|
+
export const SPAWN_MAX = 1.5;
|
|
19
|
+
export const SPAWN_MIN = 1.05; // 30% faster than the longest gap
|
|
20
|
+
export const MOLE_UP_TIME = 2; // a mole stays up this long, then ducks back (a miss)
|
|
21
|
+
|
|
22
|
+
// ── The scene (metres) ────────────────────────────────────────────────
|
|
23
|
+
|
|
24
|
+
export const EYE_HEIGHT = 1.6;
|
|
25
|
+
/** Rows are further apart in depth than columns across, so the perspective doesn't squash them together. */
|
|
26
|
+
export const ROW_SPACING = 1.6; // x the column spacing
|
|
27
|
+
export const HOLE_RADIUS = 0.36; // x the column spacing
|
|
28
|
+
export const MOLE_HEIGHT = 0.62; // x the column spacing: how far a mole rises out of its hole
|
|
29
|
+
|
|
30
|
+
// ── Layout ────────────────────────────────────────────────────────────
|
|
31
|
+
|
|
32
|
+
const SCOREBOARD_HEIGHT = 82;
|
|
33
|
+
const CONTROLS_HEIGHT = 175; // room under the near row: the holes sit well clear of the controls
|
|
34
|
+
const SKY_BELOW_SCOREBOARD = 45; // points of sky and treeline showing under the scoreboard
|
|
35
|
+
const SIDE_MARGIN = 14;
|
|
36
|
+
const MAX_FAR_Z = 5.3; // metres: the far row's rims stay in front of the meadow's rocks and bushes (6 m on)
|
|
37
|
+
|
|
38
|
+
export type Layout = {
|
|
39
|
+
width: number;
|
|
40
|
+
height: number;
|
|
41
|
+
view: View3D;
|
|
42
|
+
/** Metres between neighbouring holes across; rows are `ROW_SPACING` times that apart. */
|
|
43
|
+
spacing: number;
|
|
44
|
+
/** Metres from the eye to the near row. */
|
|
45
|
+
nearZ: number;
|
|
46
|
+
/** Each hole's centre on the ground, row 0 (furthest) first, left to right. */
|
|
47
|
+
holes: [number, number, number][];
|
|
48
|
+
};
|
|
49
|
+
|
|
50
|
+
/**
|
|
51
|
+
* The camera at eye height looking across a lawn: the horizon a little under the scoreboard (sky,
|
|
52
|
+
* hills and the treeline above it), the near row's rims just above the controls, the grid as wide as
|
|
53
|
+
* fits the screen.
|
|
54
|
+
*/
|
|
55
|
+
export function getLayout(width: number, height: number, offset: number): Layout {
|
|
56
|
+
const horizonY = getScoreBoardTop(offset) + SCOREBOARD_HEIGHT + SKY_BELOW_SCOREBOARD;
|
|
57
|
+
const view = makeView(width, height, { eyeHeight: EYE_HEIGHT, horizon: horizonY / height, playDepth: 3 });
|
|
58
|
+
// Where the bottom of the near row's rims meets the ground
|
|
59
|
+
const ray = rayThrough(view, width / 2, height - CONTROLS_HEIGHT);
|
|
60
|
+
const bottomZ = -(EYE_HEIGHT / -ray[1]) * ray[2]; // metres ahead
|
|
61
|
+
// The near row spans at most the game width (the view less 30, at most 500)
|
|
62
|
+
const edge = Math.min(width - SIDE_MARGIN, width / 2 + gameWidthFor(width) / 2);
|
|
63
|
+
// The widest spacing that keeps the near row's outer rims on screen
|
|
64
|
+
let lo = 0.05;
|
|
65
|
+
let hi = 3;
|
|
66
|
+
for (let i = 0; i < 40; i++) {
|
|
67
|
+
const s = (lo + hi) / 2;
|
|
68
|
+
const [x] = toScreen(view, [s * (1 + HOLE_RADIUS), 0, -(bottomZ + s * HOLE_RADIUS)]);
|
|
69
|
+
if (x > edge) hi = s;
|
|
70
|
+
else lo = s;
|
|
71
|
+
}
|
|
72
|
+
// ...and in front of the meadow's rocks and bushes
|
|
73
|
+
const spacing = Math.min(lo, (MAX_FAR_Z - bottomZ) / (HOLE_RADIUS * 2 + (GRID - 1) * ROW_SPACING));
|
|
74
|
+
const nearZ = bottomZ + spacing * HOLE_RADIUS;
|
|
75
|
+
const holes: [number, number, number][] = [];
|
|
76
|
+
for (let row = 0; row < GRID; row++)
|
|
77
|
+
for (let col = 0; col < GRID; col++) holes.push([(col - 1) * spacing, 0, -(nearZ + (GRID - 1 - row) * spacing * ROW_SPACING)]);
|
|
78
|
+
return { width, height, view, spacing, nearZ, holes };
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
/** Where a world point appears in the view (screen points). */
|
|
82
|
+
export function toScreen(v: View3D, p: readonly [number, number, number]): [number, number] {
|
|
83
|
+
const d = [p[0] - v.eye[0], p[1] - v.eye[1], p[2] - v.eye[2]] as const;
|
|
84
|
+
const depth = d[0] * v.forward[0] + d[1] * v.forward[1] + d[2] * v.forward[2];
|
|
85
|
+
const up = d[0] * v.up[0] + d[1] * v.up[1] + d[2] * v.up[2];
|
|
86
|
+
const k = v.height / 2 / (v.tanHalf * Math.max(depth, 1e-3));
|
|
87
|
+
return [v.width / 2 + d[0] * k, v.height / 2 - up * k];
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
/** The meadow around the lawn: the sun and clouds in the strip of sky above the horizon. */
|
|
91
|
+
export function meadowFor(l: Layout): MeadowOptions {
|
|
92
|
+
const horizon = l.view.horizon;
|
|
93
|
+
return { sun: [0.82, horizon * 0.55], clouds: [0.02, horizon * 0.8], hotAirBalloons: 1 };
|
|
94
|
+
}
|
|
@@ -0,0 +1,233 @@
|
|
|
1
|
+
// Whack a Mole's rules, with no React: build a game with `createGame`, give it a layout, `start` it and
|
|
2
|
+
// `tick` it every frame. Moles pop up in random free holes (the first after a second, then every
|
|
3
|
+
// 1.05 to 1.5 seconds) and duck back after two; tap one to whack it for 500 points. When the two
|
|
4
|
+
// minutes run out the game ends, always a win, with whatever was scored.
|
|
5
|
+
//
|
|
6
|
+
// Every timer (the clock, spawns, each mole's two seconds) runs on the game's own clock, advanced by
|
|
7
|
+
// `tick`: a stop or reset drops what's pending, so nothing lands in the next game, and it all pauses
|
|
8
|
+
// with the view.
|
|
9
|
+
import { type Camera, World } from '@nayan-ui/engine';
|
|
10
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
11
|
+
import { cameraFor } from '../shared/EngineMeadow';
|
|
12
|
+
import {
|
|
13
|
+
FIRST_SPAWN,
|
|
14
|
+
HOLES,
|
|
15
|
+
type Layout,
|
|
16
|
+
MOLE_UP_TIME,
|
|
17
|
+
POINTS_PER_MOLE,
|
|
18
|
+
SPAWN_MAX,
|
|
19
|
+
SPAWN_MIN,
|
|
20
|
+
TIME_LIMIT,
|
|
21
|
+
TIME_WARNING,
|
|
22
|
+
toScreen
|
|
23
|
+
} from './WhackAMoleConstants';
|
|
24
|
+
import { bonk, buildScene, duck, hideAll, hitEffect, missEffect, moleTop, popUp, removeScene, type Scene, thud } from './WhackAMoleScene';
|
|
25
|
+
|
|
26
|
+
export type Phase = 'ready' | 'playing' | 'over';
|
|
27
|
+
export type GameEvent = 'spawn' | 'hit' | 'miss' | 'empty' | 'warning';
|
|
28
|
+
|
|
29
|
+
const WORLD_CAPACITY = 1000; // the meadow (~350), the lawn's props (~110), holes and moles, bursts
|
|
30
|
+
const MAX_STEP = 0.1;
|
|
31
|
+
|
|
32
|
+
export function createGame(theme: GameTheme) {
|
|
33
|
+
const world = new World(WORLD_CAPACITY);
|
|
34
|
+
// Placed for the view on the first layout; GameView reads this object every frame
|
|
35
|
+
const camera: Camera = { eye: [0, 1.6, 0], target: [0, 1, -3], fov: 0.9 };
|
|
36
|
+
const g = {
|
|
37
|
+
world,
|
|
38
|
+
camera,
|
|
39
|
+
theme,
|
|
40
|
+
layout: null as Layout | null,
|
|
41
|
+
hitLayout: null as Layout | null,
|
|
42
|
+
hitZones: [] as { rim: [number, number]; up: [number, number]; down: [number, number]; reach: number }[],
|
|
43
|
+
scene: null as Scene | null,
|
|
44
|
+
phase: 'ready' as Phase,
|
|
45
|
+
/** Score and the countdown live in the engine (Rust), advanced by world.update. */
|
|
46
|
+
get score() {
|
|
47
|
+
return world.scoreboard.score;
|
|
48
|
+
},
|
|
49
|
+
get timeLeft() {
|
|
50
|
+
return world.scoreboard.shownSeconds;
|
|
51
|
+
},
|
|
52
|
+
/** Which holes have a mole up, and when each one ducks back (game clock). */
|
|
53
|
+
up: new Array<boolean>(HOLES).fill(false),
|
|
54
|
+
hideAt: new Array<number>(HOLES).fill(0),
|
|
55
|
+
nextSpawn: 0,
|
|
56
|
+
/** Seconds on the game's clock, for spawns and each mole's time up. */
|
|
57
|
+
clock: 0,
|
|
58
|
+
// UI hooks, set by the screen.
|
|
59
|
+
onPhase: (_p: Phase) => {},
|
|
60
|
+
onScore: (_s: number) => {},
|
|
61
|
+
onTime: (_t: number) => {},
|
|
62
|
+
onEvent: (_e: GameEvent) => {}
|
|
63
|
+
};
|
|
64
|
+
world.scoreboard.reset(0, TIME_LIMIT);
|
|
65
|
+
world.scoreboard.handlers = {
|
|
66
|
+
onScore: (s) => g.onScore(s),
|
|
67
|
+
onSecond: (t) => {
|
|
68
|
+
g.onTime(t);
|
|
69
|
+
if (t === TIME_WARNING && g.phase === 'playing') g.onEvent('warning');
|
|
70
|
+
},
|
|
71
|
+
onTimeUp: () => g.phase === 'playing' && end(g)
|
|
72
|
+
};
|
|
73
|
+
return g;
|
|
74
|
+
}
|
|
75
|
+
export type Game = ReturnType<typeof createGame>;
|
|
76
|
+
|
|
77
|
+
// ── Scene ─────────────────────────────────────────────────────────────
|
|
78
|
+
|
|
79
|
+
/** Lays the world out for the view (first layout, header height, rotation): rebuilt from the game's state. */
|
|
80
|
+
export function setLayout(g: Game, l: Layout) {
|
|
81
|
+
if (g.scene) removeScene(g.world, g.scene);
|
|
82
|
+
g.layout = l;
|
|
83
|
+
const cam = cameraFor(l.view);
|
|
84
|
+
g.camera.eye = cam.eye;
|
|
85
|
+
g.camera.target = cam.target;
|
|
86
|
+
g.camera.fov = cam.fov;
|
|
87
|
+
g.scene = buildScene(g.world, l, g.theme);
|
|
88
|
+
g.up.forEach((up, i) => up && g.scene && g.world.set(g.scene.moles[i]!, { position: [l.holes[i]![0], 0, l.holes[i]![2]] }));
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
/** A new theme: day or night (the screen swaps the light); the game carries on. */
|
|
92
|
+
export function setTheme(g: Game, theme: GameTheme) {
|
|
93
|
+
if (theme === g.theme) return;
|
|
94
|
+
g.theme = theme;
|
|
95
|
+
if (g.layout && !g.world.isDisposed) setLayout(g, g.layout);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
// ── Run ───────────────────────────────────────────────────────────────
|
|
99
|
+
|
|
100
|
+
export function start(g: Game) {
|
|
101
|
+
if (g.phase !== 'ready') return;
|
|
102
|
+
g.phase = 'playing';
|
|
103
|
+
g.nextSpawn = g.clock + FIRST_SPAWN;
|
|
104
|
+
g.world.scoreboard.startCountdown(TIME_LIMIT);
|
|
105
|
+
g.onPhase('playing');
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
/** Back to a fresh, unstarted game (Stop, Play Again). The world, and the GPU view drawing it, are kept. */
|
|
109
|
+
export function reset(g: Game) {
|
|
110
|
+
g.world.cancelTimers();
|
|
111
|
+
clearMoles(g);
|
|
112
|
+
g.world.scoreboard.reset(0, TIME_LIMIT);
|
|
113
|
+
g.phase = 'ready';
|
|
114
|
+
g.onScore(0);
|
|
115
|
+
g.onTime(TIME_LIMIT);
|
|
116
|
+
g.onPhase('ready');
|
|
117
|
+
}
|
|
118
|
+
|
|
119
|
+
export function dispose(g: Game) {
|
|
120
|
+
g.world.dispose();
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
function clearMoles(g: Game) {
|
|
124
|
+
g.up.fill(false);
|
|
125
|
+
if (g.layout && g.scene) hideAll(g.world, g.layout, g.scene);
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
export function tick(g: Game, dt: number) {
|
|
129
|
+
if (g.world.isDisposed) return;
|
|
130
|
+
g.clock += Math.min(dt, MAX_STEP);
|
|
131
|
+
if (g.phase === 'playing') {
|
|
132
|
+
// Moles that weren't hit in time duck back
|
|
133
|
+
for (let i = 0; g.phase === 'playing' && i < HOLES; i++) {
|
|
134
|
+
if (g.up[i] && g.clock >= g.hideAt[i]!) {
|
|
135
|
+
g.up[i] = false;
|
|
136
|
+
if (g.layout && g.scene) duck(g.world, g.layout, g.scene, i);
|
|
137
|
+
g.onEvent('miss');
|
|
138
|
+
}
|
|
139
|
+
}
|
|
140
|
+
if (g.phase === 'playing' && g.clock >= g.nextSpawn) {
|
|
141
|
+
spawn(g);
|
|
142
|
+
g.nextSpawn = g.clock + SPAWN_MIN + Math.random() * (SPAWN_MAX - SPAWN_MIN);
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
g.world.update(dt);
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
/** A mole up in a random free hole. */
|
|
149
|
+
function spawn(g: Game) {
|
|
150
|
+
const free: number[] = [];
|
|
151
|
+
for (let i = 0; i < HOLES; i++) if (!g.up[i]) free.push(i);
|
|
152
|
+
if (!free.length) return;
|
|
153
|
+
const hole = free[Math.floor(Math.random() * free.length)]!;
|
|
154
|
+
g.up[hole] = true;
|
|
155
|
+
g.hideAt[hole] = g.clock + MOLE_UP_TIME;
|
|
156
|
+
if (g.layout && g.scene) popUp(g.world, g.layout, g.scene, hole);
|
|
157
|
+
g.onEvent('spawn');
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
function end(g: Game) {
|
|
161
|
+
g.world.cancelTimers();
|
|
162
|
+
g.world.scoreboard.stop();
|
|
163
|
+
clearMoles(g);
|
|
164
|
+
g.phase = 'over';
|
|
165
|
+
g.onPhase('over');
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
// ── Taps ──────────────────────────────────────────────────────────────
|
|
169
|
+
|
|
170
|
+
/** Distance from point p to the segment a..b. */
|
|
171
|
+
function toSegment(p: [number, number], a: [number, number], b: [number, number]) {
|
|
172
|
+
const dx = b[0] - a[0];
|
|
173
|
+
const dy = b[1] - a[1];
|
|
174
|
+
const t = dx || dy ? Math.max(0, Math.min(1, ((p[0] - a[0]) * dx + (p[1] - a[1]) * dy) / (dx * dx + dy * dy))) : 0;
|
|
175
|
+
return Math.hypot(p[0] - (a[0] + dx * t), p[1] - (a[1] + dy * t));
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
/**
|
|
179
|
+
* The hole a view point is over: its rim, or the mole standing in it. Each hole's zone reaches half way
|
|
180
|
+
* to its neighbours in its row (the far row's are smaller, as it looks), and the nearest one wins.
|
|
181
|
+
*/
|
|
182
|
+
export function holeAt(g: Game, x: number, y: number): number | null {
|
|
183
|
+
const l = g.layout;
|
|
184
|
+
if (!l) return null;
|
|
185
|
+
if (g.hitLayout !== l) {
|
|
186
|
+
const top = moleTop(l);
|
|
187
|
+
g.hitZones = l.holes.map((hole) => {
|
|
188
|
+
const rim = toScreen(l.view, hole);
|
|
189
|
+
return {
|
|
190
|
+
rim,
|
|
191
|
+
reach: Math.abs(toScreen(l.view, [hole[0] + l.spacing, 0, hole[2]])[0] - rim[0]) * 0.5,
|
|
192
|
+
up: toScreen(l.view, [hole[0], top, hole[2]]),
|
|
193
|
+
down: toScreen(l.view, [hole[0], l.spacing * 0.15, hole[2]])
|
|
194
|
+
};
|
|
195
|
+
});
|
|
196
|
+
g.hitLayout = l;
|
|
197
|
+
}
|
|
198
|
+
let best: number | null = null;
|
|
199
|
+
let bestScore = 1;
|
|
200
|
+
const point: [number, number] = [x, y];
|
|
201
|
+
g.hitZones.forEach(({ rim, up, down, reach }, i) => {
|
|
202
|
+
const head = g.up[i] ? up : down;
|
|
203
|
+
const score = toSegment(point, rim, head) / reach;
|
|
204
|
+
if (score < bestScore) {
|
|
205
|
+
best = i;
|
|
206
|
+
bestScore = score;
|
|
207
|
+
}
|
|
208
|
+
});
|
|
209
|
+
return best;
|
|
210
|
+
}
|
|
211
|
+
|
|
212
|
+
/** A tap: a hit lands on the hole under it at once, whacking the mole if one's up. */
|
|
213
|
+
export function tap(g: Game, x: number, y: number) {
|
|
214
|
+
if (g.phase !== 'playing') return;
|
|
215
|
+
const hole = holeAt(g, x, y);
|
|
216
|
+
if (hole == null) return;
|
|
217
|
+
const { layout: l, scene: s } = g;
|
|
218
|
+
if (!g.up[hole]) {
|
|
219
|
+
g.onEvent('empty');
|
|
220
|
+
if (l) {
|
|
221
|
+
thud(g.world, l, hole);
|
|
222
|
+
missEffect(g.world, l, hole);
|
|
223
|
+
}
|
|
224
|
+
return;
|
|
225
|
+
}
|
|
226
|
+
g.up[hole] = false;
|
|
227
|
+
g.world.scoreboard.add(POINTS_PER_MOLE);
|
|
228
|
+
g.onEvent('hit');
|
|
229
|
+
if (l && s) {
|
|
230
|
+
bonk(g.world, l, s, hole);
|
|
231
|
+
hitEffect(g.world, l, hole);
|
|
232
|
+
}
|
|
233
|
+
}
|
|
@@ -0,0 +1,349 @@
|
|
|
1
|
+
// Everything Whack a Mole draws, in the shared 3D meadow (shared/EngineMeadow): a lawn of nine dirt
|
|
2
|
+
// mounds round dark holes, a mole in each that springs up and ducks back, and a flash of impact
|
|
3
|
+
// streaks and dust wherever you tap. The world is y-up and in metres; the holes and moles are sized by the
|
|
4
|
+
// layout's spacing. Each kind of thing is one shared mesh (one instanced draw): mesh ids are app-wide
|
|
5
|
+
// and limited, so each is built once.
|
|
6
|
+
import {
|
|
7
|
+
type Color,
|
|
8
|
+
effects,
|
|
9
|
+
type Entity,
|
|
10
|
+
type GeometryPart,
|
|
11
|
+
lathe,
|
|
12
|
+
merge,
|
|
13
|
+
type Model,
|
|
14
|
+
quat,
|
|
15
|
+
shapeGeometry,
|
|
16
|
+
tube,
|
|
17
|
+
type Vec3,
|
|
18
|
+
type World
|
|
19
|
+
} from '@nayan-ui/engine';
|
|
20
|
+
import type { GameTheme } from '../../services/ThemeService';
|
|
21
|
+
import { flowerMesh, noise, random, rockMesh, sceneryTint, spawnWorld, tuftMesh } from '../shared/EngineMeadow';
|
|
22
|
+
import { cacheGameAsset, createGameMesh as createShape } from '../shared/EngineMeshes';
|
|
23
|
+
import { toColor } from '../shared/EngineUtils';
|
|
24
|
+
import { HOLE_RADIUS, type Layout, meadowFor, MOLE_HEIGHT } from './WhackAMoleConstants';
|
|
25
|
+
|
|
26
|
+
// ── Helpers ───────────────────────────────────────────────────────────
|
|
27
|
+
|
|
28
|
+
const meshes = new Map<string, Model>();
|
|
29
|
+
const cached = (key: string, build: () => Model) => {
|
|
30
|
+
let m = meshes.get(key);
|
|
31
|
+
if (!m) {
|
|
32
|
+
m = cacheGameAsset('whack-a-mole/WhackAMoleScene:' + key, build);
|
|
33
|
+
meshes.set(key, m);
|
|
34
|
+
}
|
|
35
|
+
return m;
|
|
36
|
+
};
|
|
37
|
+
type RGB = [number, number, number];
|
|
38
|
+
const rgb = (css: string): RGB => {
|
|
39
|
+
const [r, g, b] = toColor(css);
|
|
40
|
+
return [r, g, b];
|
|
41
|
+
};
|
|
42
|
+
const mix = (a: RGB, b: RGB, t: number): RGB => [a[0] + (b[0] - a[0]) * t, a[1] + (b[1] - a[1]) * t, a[2] + (b[2] - a[2]) * t];
|
|
43
|
+
const shade = (c: RGB, k: number): RGB => [c[0] * k, c[1] * k, c[2] * k];
|
|
44
|
+
const smooth = (a: number, b: number, x: number) => {
|
|
45
|
+
const t = Math.min(1, Math.max(0, (x - a) / (b - a)));
|
|
46
|
+
return t * t * (3 - 2 * t);
|
|
47
|
+
};
|
|
48
|
+
const sphere = () => shapeGeometry('sphere');
|
|
49
|
+
const tinted = (c: Color, t: Color): Color => [c[0] * t[0], c[1] * t[1], c[2] * t[2], c[3] ?? 1];
|
|
50
|
+
|
|
51
|
+
// ── Meshes (unit sizes; entities scale them by the layout's spacing) ──
|
|
52
|
+
|
|
53
|
+
/** A hole: a dark throat in a raised ring of loose soil, `HOLE_RADIUS` across at the rim, on the ground. */
|
|
54
|
+
const moundMesh = () =>
|
|
55
|
+
cached('wam-mound', () => {
|
|
56
|
+
const soil = rgb('#7A4E2D');
|
|
57
|
+
const dry = rgb('#A27449');
|
|
58
|
+
const deep = rgb('#140B05');
|
|
59
|
+
const r = HOLE_RADIUS;
|
|
60
|
+
return createShape(
|
|
61
|
+
lathe(
|
|
62
|
+
[
|
|
63
|
+
[r * 1.75, 0],
|
|
64
|
+
[r * 1.45, r * 0.12],
|
|
65
|
+
[r * 1.12, r * 0.3],
|
|
66
|
+
[r * 0.95, r * 0.32],
|
|
67
|
+
[r * 0.8, r * 0.16],
|
|
68
|
+
[r * 0.66, r * 0.03],
|
|
69
|
+
[0.001, r * 0.015]
|
|
70
|
+
],
|
|
71
|
+
{
|
|
72
|
+
segments: 40,
|
|
73
|
+
displace: (u, v) => (v < 0.6 ? 0.012 * Math.sin(u * Math.PI * 2 * 9) * Math.sin(v * Math.PI) : 0),
|
|
74
|
+
color: ({ position: p }) => {
|
|
75
|
+
const radius = Math.hypot(p[0], p[2]) / r;
|
|
76
|
+
const lumps = 0.82 + 0.36 * noise(p[0] * 40 + 5, p[2] * 40);
|
|
77
|
+
const c = mix(shade(soil, 0.65), dry, smooth(0.9, 1.15, radius) * (1 - smooth(1.3, 1.75, radius) * 0.6));
|
|
78
|
+
return shade(mix(deep, c, smooth(0.62, 0.92, radius)), lumps);
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
),
|
|
82
|
+
{ center: false, shine: 0.05 }
|
|
83
|
+
);
|
|
84
|
+
});
|
|
85
|
+
|
|
86
|
+
/** A mole, about one unit tall and standing on the origin, facing the camera (+z): furry, pink-nosed, blinking out. */
|
|
87
|
+
const moleMesh = () =>
|
|
88
|
+
cached('wam-mole', () => {
|
|
89
|
+
const fur = rgb('#7B5134');
|
|
90
|
+
const furDark = rgb('#4E3220');
|
|
91
|
+
const muzzle = rgb('#E8B48A');
|
|
92
|
+
const pink = rgb('#FF6F91');
|
|
93
|
+
const paw = rgb('#F2A99B');
|
|
94
|
+
const body = lathe(
|
|
95
|
+
[
|
|
96
|
+
[0.33, -0.45],
|
|
97
|
+
[0.36, 0.05],
|
|
98
|
+
[0.35, 0.4],
|
|
99
|
+
[0.3, 0.66],
|
|
100
|
+
[0.2, 0.84],
|
|
101
|
+
[0.001, 0.93]
|
|
102
|
+
],
|
|
103
|
+
{
|
|
104
|
+
segments: 32,
|
|
105
|
+
color: ({ position: p, normal: n }) => {
|
|
106
|
+
// A paler belly toward the front, fur streaks all over
|
|
107
|
+
const front = smooth(0.35, 0.85, n[2]) * (1 - smooth(0.35, 0.6, p[1]));
|
|
108
|
+
const c = mix(mix(furDark, fur, smooth(-0.3, 0.6, p[1])), muzzle, front * 0.65);
|
|
109
|
+
return shade(c, 0.85 + 0.3 * noise(p[0] * 30 + p[1] * 8, p[2] * 30 + p[1] * 70));
|
|
110
|
+
}
|
|
111
|
+
}
|
|
112
|
+
);
|
|
113
|
+
const pair = (part: GeometryPart): GeometryPart[] => [part, { ...part, position: [-part.position![0], part.position![1], part.position![2]] }];
|
|
114
|
+
const whiskers: GeometryPart[] = [];
|
|
115
|
+
for (const side of [1, -1])
|
|
116
|
+
for (const [dy, dz] of [
|
|
117
|
+
[0.02, 0.04],
|
|
118
|
+
[-0.02, 0.0],
|
|
119
|
+
[-0.06, -0.03]
|
|
120
|
+
] as [number, number][])
|
|
121
|
+
whiskers.push({
|
|
122
|
+
geometry: tube(
|
|
123
|
+
[
|
|
124
|
+
[side * 0.1, 0.62 + dy, 0.36],
|
|
125
|
+
[side * 0.24, 0.63 + dy * 1.6, 0.34 + dz],
|
|
126
|
+
[side * 0.36, 0.62 + dy * 2.4, 0.3 + dz]
|
|
127
|
+
],
|
|
128
|
+
{ radius: 0.006, sides: 4, smoothness: 4, color: [0.15, 0.1, 0.08] }
|
|
129
|
+
)
|
|
130
|
+
});
|
|
131
|
+
return createShape(
|
|
132
|
+
merge([
|
|
133
|
+
{ geometry: body },
|
|
134
|
+
// Snout, nose, teeth
|
|
135
|
+
{ geometry: sphere(), position: [0, 0.6, 0.27], scale: [0.25, 0.19, 0.22], color: [...muzzle, 1] },
|
|
136
|
+
{ geometry: sphere(), position: [0, 0.65, 0.38], scale: [0.11, 0.085, 0.09], color: [...pink, 1] },
|
|
137
|
+
{ geometry: sphere(), position: [0.02, 0.675, 0.42], scale: 0.025, color: [1, 1, 1, 1] },
|
|
138
|
+
...pair({ geometry: shapeGeometry('roundedBox'), position: [0.025, 0.52, 0.355], scale: [0.04, 0.06, 0.02], color: [1, 1, 0.96, 1] }),
|
|
139
|
+
// Glossy black eyes with a glint, little ears, rosy cheeks
|
|
140
|
+
...pair({ geometry: sphere(), position: [0.11, 0.77, 0.25], scale: 0.075, color: [0.04, 0.03, 0.03, 1] }),
|
|
141
|
+
...pair({ geometry: sphere(), position: [0.095, 0.79, 0.285], scale: 0.022, color: [1, 1, 1, 1] }),
|
|
142
|
+
...pair({ geometry: sphere(), position: [0.23, 0.84, 0.0], scale: [0.11, 0.09, 0.05], color: [...furDark, 1] }),
|
|
143
|
+
...pair({ geometry: sphere(), position: [0.2, 0.6, 0.2], scale: [0.11, 0.08, 0.06], color: [...mix(muzzle, pink, 0.35), 1] }),
|
|
144
|
+
// Paws gripping the rim
|
|
145
|
+
...pair({ geometry: sphere(), position: [0.2, 0.2, 0.3], scale: [0.17, 0.09, 0.15], color: [...paw, 1] }),
|
|
146
|
+
...whiskers
|
|
147
|
+
]),
|
|
148
|
+
{ center: false, shine: 0.22 }
|
|
149
|
+
);
|
|
150
|
+
});
|
|
151
|
+
|
|
152
|
+
// ── Spawning ──────────────────────────────────────────────────────────
|
|
153
|
+
|
|
154
|
+
export type Scene = {
|
|
155
|
+
scenery: Entity[];
|
|
156
|
+
mounds: Entity[];
|
|
157
|
+
moles: Entity[];
|
|
158
|
+
};
|
|
159
|
+
|
|
160
|
+
const moleScale = (l: Layout) => (MOLE_HEIGHT * l.spacing) / 0.93;
|
|
161
|
+
/** A mole's place: up out of its hole, or hidden below the ground. */
|
|
162
|
+
export const molePosition = (l: Layout, hole: number, up: boolean): Vec3 => {
|
|
163
|
+
const [x, , z] = l.holes[hole]!;
|
|
164
|
+
return [x, up ? 0 : -moleScale(l) * 1.05, z];
|
|
165
|
+
};
|
|
166
|
+
/** The top of a mole that's up, for hit-testing and the hit's burst. */
|
|
167
|
+
export const moleTop = (l: Layout) => moleScale(l) * 0.9;
|
|
168
|
+
|
|
169
|
+
export function buildScene(world: World, l: Layout, theme: GameTheme): Scene {
|
|
170
|
+
const tint = sceneryTint(theme);
|
|
171
|
+
const scenery = spawnWorld(world, l.view, theme, { ...meadowFor(l), foreground: false });
|
|
172
|
+
// The lawn's own tufts, flowers and pebbles, kept off the holes
|
|
173
|
+
const rand = random(11);
|
|
174
|
+
const s = l.spacing;
|
|
175
|
+
const near = -l.holes[l.holes.length - 1]![2];
|
|
176
|
+
const far = -l.holes[0]![2];
|
|
177
|
+
const clear = (x: number, z: number) => l.holes.every(([hx, , hz]) => Math.hypot(x - hx, z - hz) > s * HOLE_RADIUS * 2);
|
|
178
|
+
const place = (mesh: Model, size: number | Vec3, color: Color, count: number, from: number, to: number) => {
|
|
179
|
+
for (let i = 0, tries = 0; i < count && tries < count * 8; tries++) {
|
|
180
|
+
const z = -(from + rand() * (to - from));
|
|
181
|
+
const x = (rand() * 2 - 1) * (-z * 0.62 + 0.4);
|
|
182
|
+
if (!clear(x, z)) continue;
|
|
183
|
+
scenery.push(
|
|
184
|
+
world.spawn({ mesh, position: [x, 0, z], scale: size, rotation: quat.y(rand() * 6.3), color: tinted(color, tint), pickable: false })
|
|
185
|
+
);
|
|
186
|
+
i++;
|
|
187
|
+
}
|
|
188
|
+
};
|
|
189
|
+
place(tuftMesh(), 0.9, [1, 1, 1, 1], 70, near - s, far + s * 1.4);
|
|
190
|
+
const petals = ['#FF6B9D', '#FFFFFF', '#FFD54F', '#B784FF', '#6FA8FF'].map((c) => toColor(c));
|
|
191
|
+
for (let i = 0; i < 5; i++) place(flowerMesh(), 0.8, petals[i]!, 5, near - s * 0.5, far + s * 1.4);
|
|
192
|
+
place(rockMesh(), [0.07, 0.05, 0.06], [0.85, 0.8, 0.75, 1], 14, near - s * 0.5, far + s);
|
|
193
|
+
|
|
194
|
+
const mounds = l.holes.map(([x, , z]) =>
|
|
195
|
+
world.spawn({
|
|
196
|
+
mesh: moundMesh(),
|
|
197
|
+
position: [x, 0, z],
|
|
198
|
+
scale: s,
|
|
199
|
+
rotation: quat.y(rand() * 6.3),
|
|
200
|
+
color: tinted([1, 1, 1, 1], tint),
|
|
201
|
+
pickable: false
|
|
202
|
+
})
|
|
203
|
+
);
|
|
204
|
+
const moles = l.holes.map((_, i) =>
|
|
205
|
+
world.spawn({ mesh: moleMesh(), position: molePosition(l, i, false), scale: moleScale(l), color: tinted([1, 1, 1, 1], tint), pickable: false })
|
|
206
|
+
);
|
|
207
|
+
return { scenery, mounds, moles };
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
export function removeScene(world: World, s: Scene) {
|
|
211
|
+
for (const e of [...s.scenery, ...s.mounds, ...s.moles]) world.despawn(e);
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
// ── Motion ────────────────────────────────────────────────────────────
|
|
215
|
+
|
|
216
|
+
/** A mole springs up out of its hole and looks about. */
|
|
217
|
+
export function popUp(world: World, l: Layout, s: Scene, hole: number) {
|
|
218
|
+
const mole = s.moles[hole]!;
|
|
219
|
+
world.stopAnimation(mole);
|
|
220
|
+
world.set(mole, { position: molePosition(l, hole, false), scale: moleScale(l), rotation: quat.y(0) });
|
|
221
|
+
world.animate(mole, { position: molePosition(l, hole, true) }, { spring: { stiffness: 200, damping: 15 } });
|
|
222
|
+
world.animate(mole, [{ rotation: quat.y(0.35), at: 0.3 }, { rotation: quat.y(-0.35), at: 0.8 }, { rotation: quat.y(0) }], {
|
|
223
|
+
duration: 1.6,
|
|
224
|
+
delay: 0.25,
|
|
225
|
+
easing: 'easeInOut'
|
|
226
|
+
});
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
/** A mole that wasn't hit ducks back down. */
|
|
230
|
+
export function duck(world: World, l: Layout, s: Scene, hole: number) {
|
|
231
|
+
const mole = s.moles[hole]!;
|
|
232
|
+
world.stopAnimation(mole);
|
|
233
|
+
world.animate(mole, { position: molePosition(l, hole, false) }, { duration: 0.22, easing: 'easeIn' });
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
/** A whacked mole squashes flat, sees stars and sinks away. */
|
|
237
|
+
export function bonk(world: World, l: Layout, s: Scene, hole: number) {
|
|
238
|
+
const mole = s.moles[hole]!;
|
|
239
|
+
const size = moleScale(l);
|
|
240
|
+
world.stopAnimation(mole);
|
|
241
|
+
world.animate(mole, [{ scale: [size * 1.25, size * 0.55, size * 1.25], at: 0.25 }, { scale: [size * 1.1, size * 0.7, size * 1.1] }], {
|
|
242
|
+
duration: 0.18
|
|
243
|
+
});
|
|
244
|
+
world.animate(mole, { position: molePosition(l, hole, false) }, { duration: 0.28, delay: 0.14, easing: 'easeIn' });
|
|
245
|
+
world.animate(mole, { scale: size }, { duration: 0.01, delay: 0.45 });
|
|
246
|
+
const [x, , z] = l.holes[hole]!;
|
|
247
|
+
effects.sparkle(world, {
|
|
248
|
+
position: [x, moleTop(l) * 0.75, z],
|
|
249
|
+
count: 14,
|
|
250
|
+
size: l.spacing * 0.06,
|
|
251
|
+
speed: l.spacing * 2.2,
|
|
252
|
+
direction: [0, 1, 0],
|
|
253
|
+
spread: 1.1,
|
|
254
|
+
lifetime: 0.55,
|
|
255
|
+
gravity: -l.spacing * 4,
|
|
256
|
+
colors: [toColor('#FFD700'), toColor('#FFF59D'), toColor('#FFA500')]
|
|
257
|
+
});
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
/** Dirt kicked up where a tap hits an empty hole. */
|
|
261
|
+
export function thud(world: World, l: Layout, hole: number) {
|
|
262
|
+
const [x, , z] = l.holes[hole]!;
|
|
263
|
+
effects.shatter(world, {
|
|
264
|
+
position: [x, l.spacing * 0.05, z],
|
|
265
|
+
count: 8,
|
|
266
|
+
mesh: 'sphere',
|
|
267
|
+
size: l.spacing * 0.05,
|
|
268
|
+
speed: l.spacing * 1.6,
|
|
269
|
+
direction: [0, 1, 0],
|
|
270
|
+
spread: 1.2,
|
|
271
|
+
lifetime: 0.45,
|
|
272
|
+
gravity: -l.spacing * 6,
|
|
273
|
+
colors: [toColor('#7A4E2D'), toColor('#A27449')],
|
|
274
|
+
flash: false
|
|
275
|
+
});
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
// ── The hit ───────────────────────────────────────────────────────────
|
|
279
|
+
|
|
280
|
+
const STREAK: Color = [2.2, 1.85, 0.7, 0.95]; // above 1: self-lit
|
|
281
|
+
const FLASH: Color = [2.4, 2.1, 1.2, 0.8];
|
|
282
|
+
const DUST: Color = [0.86, 0.74, 0.56, 0.6];
|
|
283
|
+
|
|
284
|
+
/** A soft puff of dust kicked out round a hole, low and wide. */
|
|
285
|
+
function dust(world: World, l: Layout, hole: number, amount: number) {
|
|
286
|
+
const [x, , z] = l.holes[hole]!;
|
|
287
|
+
const s = l.spacing;
|
|
288
|
+
effects.dust(world, {
|
|
289
|
+
position: [x, s * 0.05, z],
|
|
290
|
+
count: Math.round(10 * amount),
|
|
291
|
+
size: s * 0.22 * amount,
|
|
292
|
+
speed: s * 2.2 * amount,
|
|
293
|
+
direction: [0, 1, 0],
|
|
294
|
+
spread: 1.45,
|
|
295
|
+
lifetime: 0.5,
|
|
296
|
+
color: DUST,
|
|
297
|
+
endSize: 2.2
|
|
298
|
+
});
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
/**
|
|
302
|
+
* A whack: a hot flash flares behind the mole's head, eight impact streaks shoot out from it, comic
|
|
303
|
+
* style, and dust puffs out round the hole (the mole squashes and sees stars in `bonk`).
|
|
304
|
+
*/
|
|
305
|
+
export function hitEffect(world: World, l: Layout, hole: number) {
|
|
306
|
+
const [x, , z] = l.holes[hole]!;
|
|
307
|
+
const s = l.spacing;
|
|
308
|
+
const at: Vec3 = [x, moleTop(l) * 0.8, z + s * 0.2];
|
|
309
|
+
effects.flash(world, { position: at, color: FLASH, size: s * 0.5, lifetime: 0.16, endSize: 2.4 });
|
|
310
|
+
const spokes = 8;
|
|
311
|
+
const twist = Math.random() * Math.PI;
|
|
312
|
+
for (let i = 0; i < spokes; i++) {
|
|
313
|
+
const a = twist + (i / spokes) * Math.PI * 2;
|
|
314
|
+
const [cx, cy] = [Math.cos(a), Math.sin(a)];
|
|
315
|
+
const from = s * 0.32;
|
|
316
|
+
const to = s * (0.75 + (i % 2) * 0.2);
|
|
317
|
+
const streak = world.spawn({
|
|
318
|
+
mesh: 'cube',
|
|
319
|
+
position: [at[0] + cx * from, at[1] + cy * from, at[2]],
|
|
320
|
+
rotation: quat.z(a),
|
|
321
|
+
scale: [s * 0.2, s * 0.05, s * 0.02],
|
|
322
|
+
color: STREAK,
|
|
323
|
+
pickable: false
|
|
324
|
+
});
|
|
325
|
+
world
|
|
326
|
+
.animate(
|
|
327
|
+
streak,
|
|
328
|
+
{ position: [at[0] + cx * to, at[1] + cy * to, at[2]], scale: [s * 0.04, s * 0.012, s * 0.02], color: [STREAK[0], STREAK[1], STREAK[2], 0] },
|
|
329
|
+
{ duration: 0.26, easing: 'easeOut' }
|
|
330
|
+
)
|
|
331
|
+
.then(() => {
|
|
332
|
+
if (world.has(streak)) world.despawn(streak);
|
|
333
|
+
});
|
|
334
|
+
}
|
|
335
|
+
dust(world, l, hole, 1);
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
/** A miss: a smaller puff of dust with the dirt. */
|
|
339
|
+
export function missEffect(world: World, l: Layout, hole: number) {
|
|
340
|
+
dust(world, l, hole, 0.6);
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
/** Every mole back underground (a reset or the end of a game). */
|
|
344
|
+
export function hideAll(world: World, l: Layout, s: Scene) {
|
|
345
|
+
s.moles.forEach((m, i) => {
|
|
346
|
+
world.stopAnimation(m);
|
|
347
|
+
world.set(m, { position: molePosition(l, i, false), scale: moleScale(l), rotation: quat.y(0) });
|
|
348
|
+
});
|
|
349
|
+
}
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
// Word Search, on the Nayan engine: eight words hidden in a 10 x 10 grid of 3D letter tiles. The board,
|
|
2
|
+
// rules and screen are shared with Number Search (search-grid/); this is what's Word Search's own.
|
|
3
|
+
import { GAME_SOUNDS } from '../../services/SoundsService';
|
|
4
|
+
import { GAME_IDS } from '../../services/UtilsService';
|
|
5
|
+
import { createSearchGame } from '../search-grid/SearchGrid';
|
|
6
|
+
import { WORDS } from './WordSearchWords';
|
|
7
|
+
|
|
8
|
+
export const WordSearch = createSearchGame({
|
|
9
|
+
gameId: GAME_IDS.WORD_SEARCH,
|
|
10
|
+
list: WORDS,
|
|
11
|
+
alphabet: 'ABCDEFGHIJKLMNOPQRSTUVWXYZ',
|
|
12
|
+
sounds: GAME_SOUNDS.WORD_SEARCH,
|
|
13
|
+
winTitle: 'ALL WORDS FOUND!',
|
|
14
|
+
winMessage: 'Great word hunting!',
|
|
15
|
+
startSubtext: 'Find hidden words!',
|
|
16
|
+
variant: 'word',
|
|
17
|
+
displayName: 'WordSearch'
|
|
18
|
+
});
|