@nativewrappers/fivem 0.0.80 → 0.0.82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/Audio.d.ts +2 -2
  2. package/Audio.js +99 -0
  3. package/Blip.d.ts +4 -3
  4. package/Blip.js +113 -0
  5. package/Camera.d.ts +3 -3
  6. package/Camera.js +190 -0
  7. package/Checkpoint.d.ts +2 -2
  8. package/Checkpoint.js +51 -0
  9. package/Events.js +80 -0
  10. package/Game.d.ts +10 -3
  11. package/Game.js +478 -0
  12. package/GameplayCamera.d.ts +2 -2
  13. package/GameplayCamera.js +152 -0
  14. package/Model.js +210 -0
  15. package/NetworkedScene.d.ts +2 -1
  16. package/NetworkedScene.js +50 -0
  17. package/ParticleEffect.d.ts +4 -3
  18. package/ParticleEffect.js +128 -0
  19. package/ParticleEffectAsset.d.ts +2 -2
  20. package/ParticleEffectAsset.js +133 -0
  21. package/Pickup.d.ts +1 -1
  22. package/Pickup.js +27 -0
  23. package/Raycast.d.ts +5 -3
  24. package/Raycast.js +132 -0
  25. package/RelationshipGroup.d.ts +1 -1
  26. package/RelationshipGroup.js +72 -0
  27. package/Rope.d.ts +1 -1
  28. package/Rope.js +149 -0
  29. package/TaskSequence.js +52 -0
  30. package/Tasks.d.ts +8 -3
  31. package/Tasks.js +334 -0
  32. package/World.d.ts +13 -4
  33. package/World.js +945 -0
  34. package/cfx/StateBagChangeHandler.js +0 -0
  35. package/cfx/index.d.ts +1 -1
  36. package/cfx/index.js +4 -0
  37. package/common/Command.js +111 -0
  38. package/common/Convar.js +58 -0
  39. package/common/GlobalData.js +16 -0
  40. package/common/Kvp.js +137 -0
  41. package/common/Resource.js +54 -0
  42. package/common/decors/Events.js +170 -0
  43. package/common/net/NetworkedMap.js +225 -0
  44. package/common/types.js +0 -0
  45. package/common/utils/ClassTypes.js +15 -0
  46. package/common/utils/Color.js +33 -0
  47. package/common/utils/Delay.d.ts +1 -0
  48. package/common/utils/Delay.js +6 -0
  49. package/common/utils/Maths.js +18 -0
  50. package/common/utils/Point.d.ts +9 -0
  51. package/common/utils/Point.js +36 -0
  52. package/common/utils/PointF.d.ts +1 -1
  53. package/common/utils/PointF.js +18 -0
  54. package/common/utils/Quaternion.d.ts +1 -1
  55. package/common/utils/Quaternion.js +33 -0
  56. package/common/utils/Vector.js +589 -0
  57. package/common/utils/cleanPlayerName.js +17 -0
  58. package/common/utils/enumValues.js +20 -0
  59. package/common/utils/getStringFromUInt8Array.js +6 -0
  60. package/common/utils/getUInt32FromUint8Array.js +6 -0
  61. package/enums/Alignment.js +9 -0
  62. package/enums/AnimationFlags.js +38 -0
  63. package/enums/AudioFlag.js +41 -0
  64. package/enums/BadgeStyle.js +186 -0
  65. package/enums/Blip.js +229 -0
  66. package/enums/Bone.js +105 -0
  67. package/enums/CameraShake.js +17 -0
  68. package/enums/CameraTypes.js +11 -0
  69. package/enums/CheckboxStyle.js +8 -0
  70. package/enums/Checkpoint.js +68 -0
  71. package/enums/CloudHat.js +27 -0
  72. package/enums/Control.js +364 -0
  73. package/enums/CursorSprite.js +18 -0
  74. package/enums/Driving.js +38 -0
  75. package/enums/ExplosionType.js +45 -0
  76. package/enums/FiringPattern.js +23 -0
  77. package/enums/Font.js +11 -0
  78. package/enums/ForceType.js +12 -0
  79. package/enums/Gender.js +8 -0
  80. package/enums/HelmetType.js +9 -0
  81. package/enums/HudColor.js +187 -0
  82. package/enums/HudComponent.js +57 -0
  83. package/enums/InputMode.js +8 -0
  84. package/enums/InvertAxis.js +10 -0
  85. package/enums/Language.js +18 -0
  86. package/enums/LeaveVehicleFlags.js +14 -0
  87. package/enums/LoadingSpinnerType.js +11 -0
  88. package/enums/MarkerType.js +48 -0
  89. package/enums/MenuAlignment.js +8 -0
  90. package/enums/NotificationType.js +14 -0
  91. package/enums/Parachute.js +19 -0
  92. package/enums/PickupType.js +77 -0
  93. package/enums/RadioStation.js +28 -0
  94. package/enums/RagdollType.js +10 -0
  95. package/enums/RaycastEnums.js +33 -0
  96. package/enums/Relationship.js +13 -0
  97. package/enums/RopeType.js +9 -0
  98. package/enums/ScreenEffect.js +87 -0
  99. package/enums/SpeechModifier.js +43 -0
  100. package/enums/Vehicle.js +396 -0
  101. package/enums/Weather.js +22 -0
  102. package/enums/ZoneID.js +95 -0
  103. package/hashes/MaterialHash.js +220 -0
  104. package/hashes/PedHash.js +728 -0
  105. package/hashes/VehicleHash.js +526 -0
  106. package/hashes/WeaponHash.js +155 -0
  107. package/hashes/WeatherTypeHash.js +22 -0
  108. package/index.js +166 -18794
  109. package/interfaces/Dimensions.d.ts +1 -1
  110. package/interfaces/Dimensions.js +0 -0
  111. package/models/BaseEntity.d.ts +10 -8
  112. package/models/BaseEntity.js +576 -0
  113. package/models/Entity.d.ts +0 -1
  114. package/models/Entity.js +0 -0
  115. package/models/EntityBone.d.ts +1 -1
  116. package/models/EntityBone.js +32 -0
  117. package/models/EntityBoneCollection.d.ts +1 -1
  118. package/models/EntityBoneCollection.js +27 -0
  119. package/models/Ped.d.ts +13 -5
  120. package/models/Ped.js +711 -0
  121. package/models/PedBone.d.ts +3 -2
  122. package/models/PedBone.js +18 -0
  123. package/models/PedBoneCollection.d.ts +3 -1
  124. package/models/PedBoneCollection.js +31 -0
  125. package/models/Player.d.ts +4 -2
  126. package/models/Player.js +188 -0
  127. package/models/Prop.d.ts +1 -1
  128. package/models/Prop.js +34 -0
  129. package/models/Vehicle.d.ts +9 -4
  130. package/models/Vehicle.js +582 -0
  131. package/models/VehicleDoor.d.ts +1 -1
  132. package/models/VehicleDoor.js +52 -0
  133. package/models/VehicleDoorCollection.d.ts +1 -1
  134. package/models/VehicleDoorCollection.js +66 -0
  135. package/models/VehicleMod.d.ts +1 -1
  136. package/models/VehicleMod.js +43 -0
  137. package/models/VehicleModCollection.d.ts +2 -2
  138. package/models/VehicleModCollection.js +227 -0
  139. package/models/VehicleToggleMod.d.ts +1 -1
  140. package/models/VehicleToggleMod.js +37 -0
  141. package/models/VehicleWheel.js +31 -0
  142. package/models/VehicleWheelCollection.d.ts +1 -1
  143. package/models/VehicleWheelCollection.js +61 -0
  144. package/models/VehicleWindow.d.ts +1 -1
  145. package/models/VehicleWindow.js +43 -0
  146. package/models/VehicleWindowCollection.d.ts +1 -1
  147. package/models/VehicleWindowCollection.js +62 -0
  148. package/package.json +2 -2
  149. package/ui/Container.d.ts +4 -2
  150. package/ui/Container.js +39 -0
  151. package/ui/Effects.d.ts +1 -1
  152. package/ui/Effects.js +112 -0
  153. package/ui/Fading.js +74 -0
  154. package/ui/Hud.d.ts +3 -2
  155. package/ui/Hud.js +47 -0
  156. package/ui/InstructionalButtons.js +42 -0
  157. package/ui/LoadingPrompt.d.ts +1 -1
  158. package/ui/LoadingPrompt.js +37 -0
  159. package/ui/Notification.js +17 -0
  160. package/ui/Rectangle.d.ts +4 -2
  161. package/ui/Rectangle.js +46 -0
  162. package/ui/Scaleform.d.ts +2 -1
  163. package/ui/Scaleform.js +240 -0
  164. package/ui/Screen.d.ts +6 -3
  165. package/ui/Screen.js +83 -0
  166. package/ui/Sprite.d.ts +3 -1
  167. package/ui/Sprite.js +70 -0
  168. package/ui/Text.d.ts +6 -3
  169. package/ui/Text.js +119 -0
  170. package/ui/Timerbar.js +241 -0
  171. package/ui/interfaces/IButton.d.ts +1 -1
  172. package/ui/interfaces/IButton.js +0 -0
  173. package/ui/interfaces/IDrawable.d.ts +3 -1
  174. package/ui/interfaces/IDrawable.js +0 -0
  175. package/ui/menu/Menu.d.ts +9 -4
  176. package/ui/menu/Menu.js +830 -0
  177. package/ui/menu/MenuControl.js +20 -0
  178. package/ui/menu/MenuControls.js +17 -0
  179. package/ui/menu/MenuSettings.d.ts +1 -1
  180. package/ui/menu/MenuSettings.js +57 -0
  181. package/ui/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  182. package/ui/menu/items/UIMenuCheckboxItem.js +70 -0
  183. package/ui/menu/items/UIMenuItem.d.ts +10 -4
  184. package/ui/menu/items/UIMenuItem.js +1103 -0
  185. package/ui/menu/items/UIMenuListItem.d.ts +3 -3
  186. package/ui/menu/items/UIMenuListItem.js +118 -0
  187. package/ui/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  188. package/ui/menu/items/UIMenuSeparatorItem.js +37 -0
  189. package/ui/menu/items/UIMenuSliderItem.d.ts +4 -3
  190. package/ui/menu/items/UIMenuSliderItem.js +180 -0
  191. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +4 -3
  192. package/ui/menu/items/panels/AbstractUIMenuPanel.js +49 -0
  193. package/ui/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  194. package/ui/menu/items/panels/UIMenuColorPanel.js +215 -0
  195. package/ui/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  196. package/ui/menu/items/panels/UIMenuGridPanel.js +216 -0
  197. package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  198. package/ui/menu/items/panels/UIMenuPercentagePanel.js +138 -0
  199. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +3 -2
  200. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +88 -0
  201. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -1
  202. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +48 -0
  203. package/ui/menu/modules/ListItem.js +18 -0
  204. package/utils/Animations.js +43 -0
  205. package/utils/Crypto.js +33 -0
  206. package/utils/LiteEvent.js +25 -0
  207. package/utils/Maths.js +18 -0
  208. package/utils/Point.js +36 -0
  209. package/utils/Size.js +16 -0
  210. package/utils/String.d.ts +1 -1
  211. package/utils/String.js +35 -0
  212. package/weapon/DlcWeaponData.d.ts +1 -1
  213. package/weapon/DlcWeaponData.js +40 -0
  214. package/weapon/Mk2WeaponHash.js +18 -0
  215. package/weapon/Weapon.d.ts +7 -7
  216. package/weapon/Weapon.js +276 -0
  217. package/weapon/WeaponAsset.d.ts +1 -1
  218. package/weapon/WeaponAsset.js +87 -0
  219. package/weapon/WeaponCollection.d.ts +3 -2
  220. package/weapon/WeaponCollection.js +179 -0
  221. package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
  222. package/weapon/WeaponDisplayNameByHash.js +73 -0
  223. package/weapon/WeaponGroup.js +22 -0
  224. package/weapon/WeaponHudStats.d.ts +1 -1
  225. package/weapon/WeaponHudStats.js +33 -0
  226. package/weapon/WeaponLivery.js +17 -0
  227. package/weapon/WeaponLiveryColor.js +38 -0
  228. package/weapon/WeaponTint.js +46 -0
  229. package/weaponComponent/ComponentAttachmentPoint.js +22 -0
  230. package/weaponComponent/ComponentAttachmentPointByHash.js +307 -0
  231. package/weaponComponent/ComponentDisplayNameByHash.js +278 -0
  232. package/weaponComponent/DlcWeaponComponentData.js +40 -0
  233. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  234. package/weaponComponent/InvalidWeaponComponent.js +31 -0
  235. package/weaponComponent/WeaponComponent.d.ts +4 -4
  236. package/weaponComponent/WeaponComponent.js +124 -0
  237. package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
  238. package/weaponComponent/WeaponComponentCollection.js +187 -0
  239. package/weaponComponent/WeaponComponentHash.js +670 -0
  240. package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
  241. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +864 -0
  242. package/weaponComponent/WeaponComponentHudStats.js +33 -0
  243. package/common/index.d.ts +0 -8
  244. package/common/utils/Vector2.d.ts +0 -1
  245. package/common/utils/Vector3.d.ts +0 -1
  246. package/common/utils/Vector4.d.ts +0 -1
  247. package/common/utils/index.d.ts +0 -12
  248. package/enums/index.d.ts +0 -42
  249. package/hashes/index.d.ts +0 -5
  250. package/index.d.ts +0 -25
  251. package/models/index.d.ts +0 -18
  252. package/ui/index.d.ts +0 -15
  253. package/ui/interfaces/index.d.ts +0 -2
  254. package/ui/menu/index.d.ts +0 -6
  255. package/ui/menu/items/index.d.ts +0 -6
  256. package/ui/menu/items/panels/index.d.ts +0 -6
  257. package/ui/menu/modules/index.d.ts +0 -1
  258. package/utils/PointF.d.ts +0 -7
  259. package/utils/Quaternion.d.ts +0 -10
  260. package/utils/enumValues.d.ts +0 -12
  261. package/utils/getStringFromUInt8Array.d.ts +0 -8
  262. package/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/utils/index.d.ts +0 -9
  264. package/weapon/index.d.ts +0 -8
  265. package/weaponComponent/index.d.ts +0 -5
@@ -0,0 +1,864 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { WeaponHash } from "fivem/hashes/WeaponHash";
4
+ import { WeaponComponentHash } from "./WeaponComponentHash";
5
+ import { getUInt32FromUint8Array } from "../common/utils/getUInt32FromUint8Array";
6
+ const WeaponComponentHashesByWeaponHash = /* @__PURE__ */ new Map([
7
+ // Melees
8
+ [
9
+ WeaponHash.KnuckleDuster,
10
+ // Knuckle Duster
11
+ [
12
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_BASE,
13
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_PIMP,
14
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_BALLAS,
15
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_DOLLAR,
16
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_DIAMOND,
17
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_HATE,
18
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_LOVE,
19
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_PLAYER,
20
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_KING,
21
+ WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_VAGOS
22
+ ]
23
+ ],
24
+ [
25
+ WeaponHash.SwitchBlade,
26
+ // Switchblade
27
+ [
28
+ WeaponComponentHash.COMPONENT_SWITCHBLADE_VARMOD_BASE,
29
+ WeaponComponentHash.COMPONENT_SWITCHBLADE_VARMOD_VAR1,
30
+ WeaponComponentHash.COMPONENT_SWITCHBLADE_VARMOD_VAR2
31
+ ]
32
+ ],
33
+ // Pistols
34
+ [
35
+ WeaponHash.Pistol,
36
+ // Pistol
37
+ [
38
+ WeaponComponentHash.COMPONENT_PISTOL_CLIP_01,
39
+ WeaponComponentHash.COMPONENT_PISTOL_CLIP_02,
40
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
41
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP_02,
42
+ WeaponComponentHash.COMPONENT_PISTOL_VARMOD_LUXE
43
+ ]
44
+ ],
45
+ [
46
+ WeaponHash.CombatPistol,
47
+ // Combat Pistol
48
+ [
49
+ WeaponComponentHash.COMPONENT_COMBATPISTOL_CLIP_01,
50
+ WeaponComponentHash.COMPONENT_COMBATPISTOL_CLIP_02,
51
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
52
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP,
53
+ WeaponComponentHash.COMPONENT_COMBATPISTOL_VARMOD_LOWRIDER
54
+ ]
55
+ ],
56
+ [
57
+ WeaponHash.APPistol,
58
+ // AP Pistol
59
+ [
60
+ WeaponComponentHash.COMPONENT_APPISTOL_CLIP_01,
61
+ WeaponComponentHash.COMPONENT_APPISTOL_CLIP_02,
62
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
63
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP,
64
+ WeaponComponentHash.COMPONENT_APPISTOL_VARMOD_LUXE
65
+ ]
66
+ ],
67
+ [
68
+ WeaponHash.Pistol50,
69
+ // Pistol .50
70
+ [
71
+ WeaponComponentHash.COMPONENT_PISTOL50_CLIP_01,
72
+ WeaponComponentHash.COMPONENT_PISTOL50_CLIP_02,
73
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
74
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
75
+ WeaponComponentHash.COMPONENT_PISTOL50_VARMOD_LUXE
76
+ ]
77
+ ],
78
+ [
79
+ WeaponHash.Revolver,
80
+ // Heavy Revolver
81
+ [
82
+ WeaponComponentHash.COMPONENT_REVOLVER_VARMOD_BOSS,
83
+ WeaponComponentHash.COMPONENT_REVOLVER_VARMOD_GOON,
84
+ WeaponComponentHash.COMPONENT_REVOLVER_CLIP_01
85
+ ]
86
+ ],
87
+ [
88
+ WeaponHash.SNSPistol,
89
+ // SNS Pistol
90
+ [
91
+ WeaponComponentHash.COMPONENT_SNSPISTOL_CLIP_01,
92
+ WeaponComponentHash.COMPONENT_SNSPISTOL_CLIP_02,
93
+ WeaponComponentHash.COMPONENT_SNSPISTOL_VARMOD_LOWRIDER
94
+ ]
95
+ ],
96
+ [
97
+ WeaponHash.HeavyPistol,
98
+ // Heavy Pistol
99
+ [
100
+ WeaponComponentHash.COMPONENT_HEAVYPISTOL_CLIP_01,
101
+ WeaponComponentHash.COMPONENT_HEAVYPISTOL_CLIP_02,
102
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
103
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP,
104
+ WeaponComponentHash.COMPONENT_HEAVYPISTOL_VARMOD_LUXE
105
+ ]
106
+ ],
107
+ [
108
+ WeaponHash.RevolverMk2,
109
+ // Heavy Revolver Mk II
110
+ [
111
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CLIP_01,
112
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CLIP_TRACER,
113
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CLIP_INCENDIARY,
114
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CLIP_HOLLOWPOINT,
115
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CLIP_FMJ,
116
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
117
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_MK2,
118
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
119
+ WeaponComponentHash.COMPONENT_AT_PI_COMP_03,
120
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO,
121
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_02,
122
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_03,
123
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_04,
124
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_05,
125
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_06,
126
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_07,
127
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_08,
128
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_09,
129
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_10,
130
+ WeaponComponentHash.COMPONENT_REVOLVER_MK2_CAMO_IND_01
131
+ ]
132
+ ],
133
+ [
134
+ WeaponHash.SNSPistolMk2,
135
+ // SNS Pistol Mk II
136
+ [
137
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CLIP_01,
138
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CLIP_02,
139
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CLIP_TRACER,
140
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CLIP_INCENDIARY,
141
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CLIP_HOLLOWPOINT,
142
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CLIP_FMJ,
143
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH_03,
144
+ WeaponComponentHash.COMPONENT_AT_PI_RAIL_02,
145
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP_02,
146
+ WeaponComponentHash.COMPONENT_AT_PI_COMP_02,
147
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO,
148
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_02,
149
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_03,
150
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_04,
151
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_05,
152
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_06,
153
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_07,
154
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_08,
155
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_09,
156
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_10,
157
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_IND_01,
158
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_SLIDE,
159
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_02_SLIDE,
160
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_03_SLIDE,
161
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_04_SLIDE,
162
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_05_SLIDE,
163
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_06_SLIDE,
164
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_07_SLIDE,
165
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_08_SLIDE,
166
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_09_SLIDE,
167
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_10_SLIDE,
168
+ WeaponComponentHash.COMPONENT_SNSPISTOL_MK2_CAMO_IND_01_SLIDE
169
+ ]
170
+ ],
171
+ [
172
+ WeaponHash.PistolMk2,
173
+ // Pistol Mk II
174
+ [
175
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CLIP_01,
176
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CLIP_02,
177
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CLIP_TRACER,
178
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CLIP_INCENDIARY,
179
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CLIP_HOLLOWPOINT,
180
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CLIP_FMJ,
181
+ WeaponComponentHash.COMPONENT_AT_PI_RAIL,
182
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH_02,
183
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP_02,
184
+ WeaponComponentHash.COMPONENT_AT_PI_COMP,
185
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO,
186
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_02,
187
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_03,
188
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_04,
189
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_05,
190
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_06,
191
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_07,
192
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_08,
193
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_09,
194
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_10,
195
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_IND_01,
196
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_SLIDE,
197
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_02_SLIDE,
198
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_03_SLIDE,
199
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_04_SLIDE,
200
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_05_SLIDE,
201
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_06_SLIDE,
202
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_07_SLIDE,
203
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_08_SLIDE,
204
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_09_SLIDE,
205
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_10_SLIDE,
206
+ WeaponComponentHash.COMPONENT_PISTOL_MK2_CAMO_IND_01_SLIDE
207
+ ]
208
+ ],
209
+ [
210
+ WeaponHash.VintagePistol,
211
+ // Vintage Pistol
212
+ [
213
+ WeaponComponentHash.COMPONENT_VINTAGEPISTOL_CLIP_01,
214
+ WeaponComponentHash.COMPONENT_VINTAGEPISTOL_CLIP_02,
215
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP
216
+ ]
217
+ ],
218
+ [
219
+ WeaponHash.RayPistol,
220
+ // Up - n - Atomizer
221
+ [WeaponComponentHash.COMPONENT_RAYPISTOL_VARMOD_XMAS18]
222
+ ],
223
+ [
224
+ WeaponHash.CeramicPistol,
225
+ // Ceramic Pistol
226
+ [
227
+ WeaponComponentHash.COMPONENT_CERAMICPISTOL_CLIP_01,
228
+ WeaponComponentHash.COMPONENT_CERAMICPISTOL_CLIP_02,
229
+ WeaponComponentHash.COMPONENT_CERAMICPISTOL_SUPP
230
+ ]
231
+ ],
232
+ // Submachine Guns
233
+ [
234
+ WeaponHash.MicroSMG,
235
+ // Micro SMG
236
+ [
237
+ WeaponComponentHash.COMPONENT_MICROSMG_CLIP_01,
238
+ WeaponComponentHash.COMPONENT_MICROSMG_CLIP_02,
239
+ WeaponComponentHash.COMPONENT_AT_PI_FLSH,
240
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO,
241
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
242
+ WeaponComponentHash.COMPONENT_MICROSMG_VARMOD_LUXE
243
+ ]
244
+ ],
245
+ [
246
+ WeaponHash.SMG,
247
+ // SMG
248
+ [
249
+ WeaponComponentHash.COMPONENT_SMG_CLIP_01,
250
+ WeaponComponentHash.COMPONENT_SMG_CLIP_02,
251
+ WeaponComponentHash.COMPONENT_SMG_CLIP_03,
252
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
253
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_02,
254
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP,
255
+ WeaponComponentHash.COMPONENT_SMG_VARMOD_LUXE
256
+ ]
257
+ ],
258
+ [
259
+ WeaponHash.AssaultSMG,
260
+ // Assault SMG
261
+ [
262
+ WeaponComponentHash.COMPONENT_ASSAULTSMG_CLIP_01,
263
+ WeaponComponentHash.COMPONENT_ASSAULTSMG_CLIP_02,
264
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
265
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO,
266
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
267
+ WeaponComponentHash.COMPONENT_ASSAULTSMG_VARMOD_LOWRIDER
268
+ ]
269
+ ],
270
+ [
271
+ WeaponHash.MiniSMG,
272
+ // Mini SMG
273
+ [WeaponComponentHash.COMPONENT_MINISMG_CLIP_01, WeaponComponentHash.COMPONENT_MINISMG_CLIP_02]
274
+ ],
275
+ [
276
+ WeaponHash.SMGMk2,
277
+ // SMG Mk II
278
+ [
279
+ WeaponComponentHash.COMPONENT_SMG_MK2_CLIP_01,
280
+ WeaponComponentHash.COMPONENT_SMG_MK2_CLIP_02,
281
+ WeaponComponentHash.COMPONENT_SMG_MK2_CLIP_TRACER,
282
+ WeaponComponentHash.COMPONENT_SMG_MK2_CLIP_INCENDIARY,
283
+ WeaponComponentHash.COMPONENT_SMG_MK2_CLIP_HOLLOWPOINT,
284
+ WeaponComponentHash.COMPONENT_SMG_MK2_CLIP_FMJ,
285
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
286
+ WeaponComponentHash.COMPONENT_AT_SIGHTS_SMG,
287
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_02_SMG_MK2,
288
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL_SMG_MK2,
289
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP,
290
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
291
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
292
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
293
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
294
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
295
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
296
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
297
+ WeaponComponentHash.COMPONENT_AT_SB_BARREL_01,
298
+ WeaponComponentHash.COMPONENT_AT_SB_BARREL_02,
299
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO,
300
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_02,
301
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_03,
302
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_04,
303
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_05,
304
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_06,
305
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_07,
306
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_08,
307
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_09,
308
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_10,
309
+ WeaponComponentHash.COMPONENT_SMG_MK2_CAMO_IND_01
310
+ ]
311
+ ],
312
+ [
313
+ WeaponHash.MachinePistol,
314
+ // Machine Pistol
315
+ [
316
+ WeaponComponentHash.COMPONENT_MACHINEPISTOL_CLIP_01,
317
+ WeaponComponentHash.COMPONENT_MACHINEPISTOL_CLIP_02,
318
+ WeaponComponentHash.COMPONENT_MACHINEPISTOL_CLIP_03,
319
+ WeaponComponentHash.COMPONENT_AT_PI_SUPP
320
+ ]
321
+ ],
322
+ [
323
+ WeaponHash.CombatPDW,
324
+ // Combat PDW
325
+ [
326
+ WeaponComponentHash.COMPONENT_COMBATPDW_CLIP_01,
327
+ WeaponComponentHash.COMPONENT_COMBATPDW_CLIP_02,
328
+ WeaponComponentHash.COMPONENT_COMBATPDW_CLIP_03,
329
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
330
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
331
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL
332
+ ]
333
+ ],
334
+ // Shotguns
335
+ [
336
+ WeaponHash.PumpShotgun,
337
+ // Pump Shotgun
338
+ [
339
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
340
+ WeaponComponentHash.COMPONENT_AT_SR_SUPP,
341
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_VARMOD_LOWRIDER
342
+ ]
343
+ ],
344
+ [
345
+ WeaponHash.SawnOffShotgun,
346
+ // Sawed - Off Shotgun
347
+ [WeaponComponentHash.COMPONENT_SAWNOFFSHOTGUN_VARMOD_LUXE]
348
+ ],
349
+ [
350
+ WeaponHash.AssaultShotgun,
351
+ // Assault Shotgun
352
+ [
353
+ WeaponComponentHash.COMPONENT_ASSAULTSHOTGUN_CLIP_01,
354
+ WeaponComponentHash.COMPONENT_ASSAULTSHOTGUN_CLIP_02,
355
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
356
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
357
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP
358
+ ]
359
+ ],
360
+ [
361
+ WeaponHash.BullpupShotgun,
362
+ // Bullpup Shotgun
363
+ [
364
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
365
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
366
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP
367
+ ]
368
+ ],
369
+ [
370
+ WeaponHash.PumpShotgunMk2,
371
+ // Pump Shotgun Mk II
372
+ [
373
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CLIP_01,
374
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CLIP_INCENDIARY,
375
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CLIP_ARMORPIERCING,
376
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CLIP_HOLLOWPOINT,
377
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CLIP_EXPLOSIVE,
378
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
379
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_MK2,
380
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL_MK2,
381
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
382
+ WeaponComponentHash.COMPONENT_AT_SR_SUPP_03,
383
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_08,
384
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO,
385
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_02,
386
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_03,
387
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_04,
388
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_05,
389
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_06,
390
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_07,
391
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_08,
392
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_09,
393
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_10,
394
+ WeaponComponentHash.COMPONENT_PUMPSHOTGUN_MK2_CAMO_IND_01
395
+ ]
396
+ ],
397
+ [
398
+ WeaponHash.HeavyShotgun,
399
+ // Heavy Shotgun
400
+ [
401
+ WeaponComponentHash.COMPONENT_HEAVYSHOTGUN_CLIP_01,
402
+ WeaponComponentHash.COMPONENT_HEAVYSHOTGUN_CLIP_02,
403
+ WeaponComponentHash.COMPONENT_HEAVYSHOTGUN_CLIP_03,
404
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
405
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
406
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP
407
+ ]
408
+ ],
409
+ [
410
+ WeaponHash.CombatShotgun,
411
+ // Combat Shotgun
412
+ [WeaponComponentHash.COMPONENT_AT_AR_FLSH, WeaponComponentHash.COMPONENT_AT_AR_SUPP]
413
+ ],
414
+ // Rifles
415
+ [
416
+ WeaponHash.AssaultRifle,
417
+ // Assault Rifle
418
+ [
419
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_CLIP_01,
420
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_CLIP_02,
421
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_CLIP_03,
422
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
423
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO,
424
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
425
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
426
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_VARMOD_LUXE
427
+ ]
428
+ ],
429
+ [
430
+ WeaponHash.CarbineRifle,
431
+ // Carbine Rifle
432
+ [
433
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_CLIP_01,
434
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_CLIP_02,
435
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_CLIP_03,
436
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
437
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM,
438
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
439
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
440
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_VARMOD_LUXE
441
+ ]
442
+ ],
443
+ [
444
+ WeaponHash.AdvancedRifle,
445
+ // Advanced Rifle
446
+ [
447
+ WeaponComponentHash.COMPONENT_ADVANCEDRIFLE_CLIP_01,
448
+ WeaponComponentHash.COMPONENT_ADVANCEDRIFLE_CLIP_02,
449
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
450
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL,
451
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
452
+ WeaponComponentHash.COMPONENT_ADVANCEDRIFLE_VARMOD_LUXE
453
+ ]
454
+ ],
455
+ [
456
+ WeaponHash.SpecialCarbine,
457
+ // Special Carbine
458
+ [
459
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_CLIP_01,
460
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_CLIP_02,
461
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_CLIP_03,
462
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
463
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM,
464
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
465
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
466
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_VARMOD_LOWRIDER
467
+ ]
468
+ ],
469
+ [
470
+ WeaponHash.BullpupRifle,
471
+ // Bullpup Rifle
472
+ [
473
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_CLIP_01,
474
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_CLIP_02,
475
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
476
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL,
477
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
478
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
479
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_VARMOD_LOW
480
+ ]
481
+ ],
482
+ [
483
+ WeaponHash.BullpupRifleMk2,
484
+ // Bullpup Rifle Mk II
485
+ [
486
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CLIP_01,
487
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CLIP_02,
488
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CLIP_TRACER,
489
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CLIP_INCENDIARY,
490
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CLIP_ARMORPIERCING,
491
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CLIP_FMJ,
492
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
493
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
494
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_02_MK2,
495
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL_MK2,
496
+ WeaponComponentHash.COMPONENT_AT_BP_BARREL_01,
497
+ WeaponComponentHash.COMPONENT_AT_BP_BARREL_02,
498
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
499
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
500
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
501
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
502
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
503
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
504
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
505
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
506
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP_02,
507
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO,
508
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_02,
509
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_03,
510
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_04,
511
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_05,
512
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_06,
513
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_07,
514
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_08,
515
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_09,
516
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_10,
517
+ WeaponComponentHash.COMPONENT_BULLPUPRIFLE_MK2_CAMO_IND_01
518
+ ]
519
+ ],
520
+ [
521
+ WeaponHash.SpecialCarbineMk2,
522
+ // Special Carbine Mk II
523
+ [
524
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CLIP_01,
525
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CLIP_02,
526
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CLIP_TRACER,
527
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CLIP_INCENDIARY,
528
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CLIP_ARMORPIERCING,
529
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CLIP_FMJ,
530
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
531
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
532
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_MK2,
533
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM_MK2,
534
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
535
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
536
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
537
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
538
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
539
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
540
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
541
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
542
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP_02,
543
+ WeaponComponentHash.COMPONENT_AT_SC_BARREL_01,
544
+ WeaponComponentHash.COMPONENT_AT_SC_BARREL_02,
545
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO,
546
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_02,
547
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_03,
548
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_04,
549
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_05,
550
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_06,
551
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_07,
552
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_08,
553
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_09,
554
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_10,
555
+ WeaponComponentHash.COMPONENT_SPECIALCARBINE_MK2_CAMO_IND_01
556
+ ]
557
+ ],
558
+ [
559
+ WeaponHash.AssaultRifleMk2,
560
+ // Assault Rifle Mk II
561
+ [
562
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CLIP_01,
563
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CLIP_02,
564
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CLIP_TRACER,
565
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CLIP_INCENDIARY,
566
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CLIP_ARMORPIERCING,
567
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CLIP_FMJ,
568
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP_02,
569
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
570
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
571
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_MK2,
572
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM_MK2,
573
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
574
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
575
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
576
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
577
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
578
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
579
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
580
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
581
+ WeaponComponentHash.COMPONENT_AT_AR_BARREL_01,
582
+ WeaponComponentHash.COMPONENT_AT_AR_BARREL_02,
583
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO,
584
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_02,
585
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_03,
586
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_04,
587
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_05,
588
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_06,
589
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_07,
590
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_08,
591
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_09,
592
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_10,
593
+ WeaponComponentHash.COMPONENT_ASSAULTRIFLE_MK2_CAMO_IND_01
594
+ ]
595
+ ],
596
+ [
597
+ WeaponHash.CarbineRifleMk2,
598
+ // Carbine Rifle Mk II
599
+ [
600
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CLIP_01,
601
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CLIP_02,
602
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CLIP_TRACER,
603
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CLIP_INCENDIARY,
604
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CLIP_ARMORPIERCING,
605
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CLIP_FMJ,
606
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP_02,
607
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
608
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
609
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MACRO_MK2,
610
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM_MK2,
611
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
612
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
613
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
614
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
615
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
616
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
617
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
618
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
619
+ WeaponComponentHash.COMPONENT_AT_CR_BARREL_01,
620
+ WeaponComponentHash.COMPONENT_AT_CR_BARREL_02,
621
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO,
622
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_02,
623
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_03,
624
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_04,
625
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_05,
626
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_06,
627
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_07,
628
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_08,
629
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_09,
630
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_10,
631
+ WeaponComponentHash.COMPONENT_CARBINERIFLE_MK2_CAMO_IND_01
632
+ ]
633
+ ],
634
+ [
635
+ WeaponHash.CompactRifle,
636
+ // Compact Rifle
637
+ [
638
+ WeaponComponentHash.COMPONENT_COMPACTRIFLE_CLIP_01,
639
+ WeaponComponentHash.COMPONENT_COMPACTRIFLE_CLIP_02,
640
+ WeaponComponentHash.COMPONENT_COMPACTRIFLE_CLIP_03
641
+ ]
642
+ ],
643
+ [
644
+ WeaponHash.MilitaryRifle,
645
+ // Military Rifle
646
+ [
647
+ WeaponComponentHash.COMPONENT_MILITARYRIFLE_CLIP_01,
648
+ WeaponComponentHash.COMPONENT_MILITARYRIFLE_CLIP_02,
649
+ WeaponComponentHash.COMPONENT_MILITARYRIFLE_SIGHT_01,
650
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL,
651
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
652
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP
653
+ ]
654
+ ],
655
+ // Machine Guns,
656
+ [
657
+ WeaponHash.MG,
658
+ // MG
659
+ [
660
+ WeaponComponentHash.COMPONENT_MG_CLIP_01,
661
+ WeaponComponentHash.COMPONENT_MG_CLIP_02,
662
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL_02,
663
+ WeaponComponentHash.COMPONENT_MG_VARMOD_LOWRIDER
664
+ ]
665
+ ],
666
+ [
667
+ WeaponHash.CombatMG,
668
+ // Combat MG
669
+ [
670
+ WeaponComponentHash.COMPONENT_COMBATMG_CLIP_01,
671
+ WeaponComponentHash.COMPONENT_COMBATMG_CLIP_02,
672
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM,
673
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
674
+ WeaponComponentHash.COMPONENT_COMBATMG_VARMOD_LOWRIDER
675
+ ]
676
+ ],
677
+ [
678
+ WeaponHash.CombatMGMk2,
679
+ // Combat MG Mk II
680
+ [
681
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CLIP_01,
682
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CLIP_02,
683
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CLIP_TRACER,
684
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CLIP_INCENDIARY,
685
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CLIP_ARMORPIERCING,
686
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CLIP_FMJ,
687
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP_02,
688
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
689
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL_MK2,
690
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM_MK2,
691
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
692
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
693
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
694
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
695
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
696
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
697
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
698
+ WeaponComponentHash.COMPONENT_AT_MG_BARREL_01,
699
+ WeaponComponentHash.COMPONENT_AT_MG_BARREL_02,
700
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO,
701
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_02,
702
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_03,
703
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_04,
704
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_05,
705
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_06,
706
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_07,
707
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_08,
708
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_09,
709
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_10,
710
+ WeaponComponentHash.COMPONENT_COMBATMG_MK2_CAMO_IND_01
711
+ ]
712
+ ],
713
+ [
714
+ WeaponHash.Gusenberg,
715
+ // Gusenberg Sweeper
716
+ [WeaponComponentHash.COMPONENT_GUSENBERG_CLIP_01, WeaponComponentHash.COMPONENT_GUSENBERG_CLIP_02]
717
+ ],
718
+ // Sniper Rifles
719
+ [
720
+ WeaponHash.SniperRifle,
721
+ // Sniper Rifle
722
+ [
723
+ WeaponComponentHash.COMPONENT_SNIPERRIFLE_CLIP_01,
724
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP_02,
725
+ WeaponComponentHash.COMPONENT_AT_SCOPE_LARGE,
726
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MAX,
727
+ WeaponComponentHash.COMPONENT_SNIPERRIFLE_VARMOD_LUXE
728
+ ]
729
+ ],
730
+ [
731
+ WeaponHash.HeavySniper,
732
+ // Heavy Sniper
733
+ [
734
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_CLIP_01,
735
+ WeaponComponentHash.COMPONENT_AT_SCOPE_LARGE,
736
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MAX
737
+ ]
738
+ ],
739
+ [
740
+ WeaponHash.MarksmanRifleMk2,
741
+ // Marksman Rifle Mk II
742
+ [
743
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CLIP_01,
744
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CLIP_02,
745
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CLIP_TRACER,
746
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CLIP_INCENDIARY,
747
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CLIP_ARMORPIERCING,
748
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CLIP_FMJ,
749
+ WeaponComponentHash.COMPONENT_AT_SIGHTS,
750
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MEDIUM_MK2,
751
+ WeaponComponentHash.COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM_MK2,
752
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
753
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
754
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_01,
755
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_02,
756
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_03,
757
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_04,
758
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_05,
759
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_06,
760
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_07,
761
+ WeaponComponentHash.COMPONENT_AT_MRFL_BARREL_01,
762
+ WeaponComponentHash.COMPONENT_AT_MRFL_BARREL_02,
763
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP_02,
764
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO,
765
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_02,
766
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_03,
767
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_04,
768
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_05,
769
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_06,
770
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_07,
771
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_08,
772
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_09,
773
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_10,
774
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_MK2_CAMO_IND_01
775
+ ]
776
+ ],
777
+ [
778
+ WeaponHash.HeavySniperMk2,
779
+ // Heavy Sniper Mk II
780
+ [
781
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CLIP_01,
782
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CLIP_02,
783
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CLIP_INCENDIARY,
784
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CLIP_ARMORPIERCING,
785
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CLIP_FMJ,
786
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CLIP_EXPLOSIVE,
787
+ WeaponComponentHash.COMPONENT_AT_SCOPE_LARGE_MK2,
788
+ WeaponComponentHash.COMPONENT_AT_SCOPE_MAX,
789
+ WeaponComponentHash.COMPONENT_AT_SCOPE_NV,
790
+ WeaponComponentHash.COMPONENT_AT_SCOPE_THERMAL,
791
+ WeaponComponentHash.COMPONENT_AT_SR_SUPP_03,
792
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_08,
793
+ WeaponComponentHash.COMPONENT_AT_MUZZLE_09,
794
+ WeaponComponentHash.COMPONENT_AT_SR_BARREL_01,
795
+ WeaponComponentHash.COMPONENT_AT_SR_BARREL_02,
796
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO,
797
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_02,
798
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_03,
799
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_04,
800
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_05,
801
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_06,
802
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_07,
803
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_08,
804
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_09,
805
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_10,
806
+ WeaponComponentHash.COMPONENT_HEAVYSNIPER_MK2_CAMO_IND_01
807
+ ]
808
+ ],
809
+ [
810
+ WeaponHash.MarksmanRifle,
811
+ // Marksman Rifle
812
+ [
813
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_CLIP_01,
814
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_CLIP_02,
815
+ WeaponComponentHash.COMPONENT_AT_SCOPE_LARGE_FIXED_ZOOM,
816
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
817
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
818
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
819
+ WeaponComponentHash.COMPONENT_MARKSMANRIFLE_VARMOD_LUXE
820
+ ]
821
+ ],
822
+ // Heavy Weapons
823
+ [
824
+ WeaponHash.GrenadeLauncher,
825
+ // Grenade Launcher
826
+ [
827
+ WeaponComponentHash.COMPONENT_GRENADELAUNCHER_CLIP_01,
828
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
829
+ WeaponComponentHash.COMPONENT_AT_AR_AFGRIP,
830
+ WeaponComponentHash.COMPONENT_AT_SCOPE_SMALL
831
+ ]
832
+ ]
833
+ ]);
834
+ function initializeOnce() {
835
+ let isInitialized = false;
836
+ return () => {
837
+ if (isInitialized || IsDuplicityVersion()) {
838
+ return;
839
+ }
840
+ const intLength = 4;
841
+ const strLength = 64;
842
+ const weaponCount = GetNumDlcWeapons();
843
+ for (let i = 0; i < weaponCount; i++) {
844
+ const weaponBuffer = new Uint8Array(14 * intLength + 4 * strLength);
845
+ Citizen.invokeNative("0x79923CD21BECE14E", i, weaponBuffer, Citizen.returnResultAnyway());
846
+ const weaponHash = getUInt32FromUint8Array(weaponBuffer, 2 * intLength, 3 * intLength);
847
+ const componentCount = GetNumDlcWeaponComponents(i);
848
+ const componentHashes = [];
849
+ for (let j = 0; j < componentCount; j++) {
850
+ const componentBuffer = new Uint8Array(14 * intLength + 4 * strLength);
851
+ Citizen.invokeNative("0x6CF598A2957C2BF8", i, j, componentBuffer, Citizen.returnResultAnyway());
852
+ const componentHash = getUInt32FromUint8Array(componentBuffer, 6 * intLength, 7 * intLength);
853
+ componentHashes.push(componentHash);
854
+ }
855
+ WeaponComponentHashesByWeaponHash.set(weaponHash, componentHashes);
856
+ }
857
+ isInitialized = true;
858
+ };
859
+ }
860
+ __name(initializeOnce, "initializeOnce");
861
+ initializeOnce()();
862
+ export {
863
+ WeaponComponentHashesByWeaponHash
864
+ };