@nativewrappers/fivem 0.0.80 → 0.0.82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/Audio.d.ts +2 -2
  2. package/Audio.js +99 -0
  3. package/Blip.d.ts +4 -3
  4. package/Blip.js +113 -0
  5. package/Camera.d.ts +3 -3
  6. package/Camera.js +190 -0
  7. package/Checkpoint.d.ts +2 -2
  8. package/Checkpoint.js +51 -0
  9. package/Events.js +80 -0
  10. package/Game.d.ts +10 -3
  11. package/Game.js +478 -0
  12. package/GameplayCamera.d.ts +2 -2
  13. package/GameplayCamera.js +152 -0
  14. package/Model.js +210 -0
  15. package/NetworkedScene.d.ts +2 -1
  16. package/NetworkedScene.js +50 -0
  17. package/ParticleEffect.d.ts +4 -3
  18. package/ParticleEffect.js +128 -0
  19. package/ParticleEffectAsset.d.ts +2 -2
  20. package/ParticleEffectAsset.js +133 -0
  21. package/Pickup.d.ts +1 -1
  22. package/Pickup.js +27 -0
  23. package/Raycast.d.ts +5 -3
  24. package/Raycast.js +132 -0
  25. package/RelationshipGroup.d.ts +1 -1
  26. package/RelationshipGroup.js +72 -0
  27. package/Rope.d.ts +1 -1
  28. package/Rope.js +149 -0
  29. package/TaskSequence.js +52 -0
  30. package/Tasks.d.ts +8 -3
  31. package/Tasks.js +334 -0
  32. package/World.d.ts +13 -4
  33. package/World.js +945 -0
  34. package/cfx/StateBagChangeHandler.js +0 -0
  35. package/cfx/index.d.ts +1 -1
  36. package/cfx/index.js +4 -0
  37. package/common/Command.js +111 -0
  38. package/common/Convar.js +58 -0
  39. package/common/GlobalData.js +16 -0
  40. package/common/Kvp.js +137 -0
  41. package/common/Resource.js +54 -0
  42. package/common/decors/Events.js +170 -0
  43. package/common/net/NetworkedMap.js +225 -0
  44. package/common/types.js +0 -0
  45. package/common/utils/ClassTypes.js +15 -0
  46. package/common/utils/Color.js +33 -0
  47. package/common/utils/Delay.d.ts +1 -0
  48. package/common/utils/Delay.js +6 -0
  49. package/common/utils/Maths.js +18 -0
  50. package/common/utils/Point.d.ts +9 -0
  51. package/common/utils/Point.js +36 -0
  52. package/common/utils/PointF.d.ts +1 -1
  53. package/common/utils/PointF.js +18 -0
  54. package/common/utils/Quaternion.d.ts +1 -1
  55. package/common/utils/Quaternion.js +33 -0
  56. package/common/utils/Vector.js +589 -0
  57. package/common/utils/cleanPlayerName.js +17 -0
  58. package/common/utils/enumValues.js +20 -0
  59. package/common/utils/getStringFromUInt8Array.js +6 -0
  60. package/common/utils/getUInt32FromUint8Array.js +6 -0
  61. package/enums/Alignment.js +9 -0
  62. package/enums/AnimationFlags.js +38 -0
  63. package/enums/AudioFlag.js +41 -0
  64. package/enums/BadgeStyle.js +186 -0
  65. package/enums/Blip.js +229 -0
  66. package/enums/Bone.js +105 -0
  67. package/enums/CameraShake.js +17 -0
  68. package/enums/CameraTypes.js +11 -0
  69. package/enums/CheckboxStyle.js +8 -0
  70. package/enums/Checkpoint.js +68 -0
  71. package/enums/CloudHat.js +27 -0
  72. package/enums/Control.js +364 -0
  73. package/enums/CursorSprite.js +18 -0
  74. package/enums/Driving.js +38 -0
  75. package/enums/ExplosionType.js +45 -0
  76. package/enums/FiringPattern.js +23 -0
  77. package/enums/Font.js +11 -0
  78. package/enums/ForceType.js +12 -0
  79. package/enums/Gender.js +8 -0
  80. package/enums/HelmetType.js +9 -0
  81. package/enums/HudColor.js +187 -0
  82. package/enums/HudComponent.js +57 -0
  83. package/enums/InputMode.js +8 -0
  84. package/enums/InvertAxis.js +10 -0
  85. package/enums/Language.js +18 -0
  86. package/enums/LeaveVehicleFlags.js +14 -0
  87. package/enums/LoadingSpinnerType.js +11 -0
  88. package/enums/MarkerType.js +48 -0
  89. package/enums/MenuAlignment.js +8 -0
  90. package/enums/NotificationType.js +14 -0
  91. package/enums/Parachute.js +19 -0
  92. package/enums/PickupType.js +77 -0
  93. package/enums/RadioStation.js +28 -0
  94. package/enums/RagdollType.js +10 -0
  95. package/enums/RaycastEnums.js +33 -0
  96. package/enums/Relationship.js +13 -0
  97. package/enums/RopeType.js +9 -0
  98. package/enums/ScreenEffect.js +87 -0
  99. package/enums/SpeechModifier.js +43 -0
  100. package/enums/Vehicle.js +396 -0
  101. package/enums/Weather.js +22 -0
  102. package/enums/ZoneID.js +95 -0
  103. package/hashes/MaterialHash.js +220 -0
  104. package/hashes/PedHash.js +728 -0
  105. package/hashes/VehicleHash.js +526 -0
  106. package/hashes/WeaponHash.js +155 -0
  107. package/hashes/WeatherTypeHash.js +22 -0
  108. package/index.js +166 -18794
  109. package/interfaces/Dimensions.d.ts +1 -1
  110. package/interfaces/Dimensions.js +0 -0
  111. package/models/BaseEntity.d.ts +10 -8
  112. package/models/BaseEntity.js +576 -0
  113. package/models/Entity.d.ts +0 -1
  114. package/models/Entity.js +0 -0
  115. package/models/EntityBone.d.ts +1 -1
  116. package/models/EntityBone.js +32 -0
  117. package/models/EntityBoneCollection.d.ts +1 -1
  118. package/models/EntityBoneCollection.js +27 -0
  119. package/models/Ped.d.ts +13 -5
  120. package/models/Ped.js +711 -0
  121. package/models/PedBone.d.ts +3 -2
  122. package/models/PedBone.js +18 -0
  123. package/models/PedBoneCollection.d.ts +3 -1
  124. package/models/PedBoneCollection.js +31 -0
  125. package/models/Player.d.ts +4 -2
  126. package/models/Player.js +188 -0
  127. package/models/Prop.d.ts +1 -1
  128. package/models/Prop.js +34 -0
  129. package/models/Vehicle.d.ts +9 -4
  130. package/models/Vehicle.js +582 -0
  131. package/models/VehicleDoor.d.ts +1 -1
  132. package/models/VehicleDoor.js +52 -0
  133. package/models/VehicleDoorCollection.d.ts +1 -1
  134. package/models/VehicleDoorCollection.js +66 -0
  135. package/models/VehicleMod.d.ts +1 -1
  136. package/models/VehicleMod.js +43 -0
  137. package/models/VehicleModCollection.d.ts +2 -2
  138. package/models/VehicleModCollection.js +227 -0
  139. package/models/VehicleToggleMod.d.ts +1 -1
  140. package/models/VehicleToggleMod.js +37 -0
  141. package/models/VehicleWheel.js +31 -0
  142. package/models/VehicleWheelCollection.d.ts +1 -1
  143. package/models/VehicleWheelCollection.js +61 -0
  144. package/models/VehicleWindow.d.ts +1 -1
  145. package/models/VehicleWindow.js +43 -0
  146. package/models/VehicleWindowCollection.d.ts +1 -1
  147. package/models/VehicleWindowCollection.js +62 -0
  148. package/package.json +2 -2
  149. package/ui/Container.d.ts +4 -2
  150. package/ui/Container.js +39 -0
  151. package/ui/Effects.d.ts +1 -1
  152. package/ui/Effects.js +112 -0
  153. package/ui/Fading.js +74 -0
  154. package/ui/Hud.d.ts +3 -2
  155. package/ui/Hud.js +47 -0
  156. package/ui/InstructionalButtons.js +42 -0
  157. package/ui/LoadingPrompt.d.ts +1 -1
  158. package/ui/LoadingPrompt.js +37 -0
  159. package/ui/Notification.js +17 -0
  160. package/ui/Rectangle.d.ts +4 -2
  161. package/ui/Rectangle.js +46 -0
  162. package/ui/Scaleform.d.ts +2 -1
  163. package/ui/Scaleform.js +240 -0
  164. package/ui/Screen.d.ts +6 -3
  165. package/ui/Screen.js +83 -0
  166. package/ui/Sprite.d.ts +3 -1
  167. package/ui/Sprite.js +70 -0
  168. package/ui/Text.d.ts +6 -3
  169. package/ui/Text.js +119 -0
  170. package/ui/Timerbar.js +241 -0
  171. package/ui/interfaces/IButton.d.ts +1 -1
  172. package/ui/interfaces/IButton.js +0 -0
  173. package/ui/interfaces/IDrawable.d.ts +3 -1
  174. package/ui/interfaces/IDrawable.js +0 -0
  175. package/ui/menu/Menu.d.ts +9 -4
  176. package/ui/menu/Menu.js +830 -0
  177. package/ui/menu/MenuControl.js +20 -0
  178. package/ui/menu/MenuControls.js +17 -0
  179. package/ui/menu/MenuSettings.d.ts +1 -1
  180. package/ui/menu/MenuSettings.js +57 -0
  181. package/ui/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  182. package/ui/menu/items/UIMenuCheckboxItem.js +70 -0
  183. package/ui/menu/items/UIMenuItem.d.ts +10 -4
  184. package/ui/menu/items/UIMenuItem.js +1103 -0
  185. package/ui/menu/items/UIMenuListItem.d.ts +3 -3
  186. package/ui/menu/items/UIMenuListItem.js +118 -0
  187. package/ui/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  188. package/ui/menu/items/UIMenuSeparatorItem.js +37 -0
  189. package/ui/menu/items/UIMenuSliderItem.d.ts +4 -3
  190. package/ui/menu/items/UIMenuSliderItem.js +180 -0
  191. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +4 -3
  192. package/ui/menu/items/panels/AbstractUIMenuPanel.js +49 -0
  193. package/ui/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  194. package/ui/menu/items/panels/UIMenuColorPanel.js +215 -0
  195. package/ui/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  196. package/ui/menu/items/panels/UIMenuGridPanel.js +216 -0
  197. package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  198. package/ui/menu/items/panels/UIMenuPercentagePanel.js +138 -0
  199. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +3 -2
  200. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +88 -0
  201. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -1
  202. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +48 -0
  203. package/ui/menu/modules/ListItem.js +18 -0
  204. package/utils/Animations.js +43 -0
  205. package/utils/Crypto.js +33 -0
  206. package/utils/LiteEvent.js +25 -0
  207. package/utils/Maths.js +18 -0
  208. package/utils/Point.js +36 -0
  209. package/utils/Size.js +16 -0
  210. package/utils/String.d.ts +1 -1
  211. package/utils/String.js +35 -0
  212. package/weapon/DlcWeaponData.d.ts +1 -1
  213. package/weapon/DlcWeaponData.js +40 -0
  214. package/weapon/Mk2WeaponHash.js +18 -0
  215. package/weapon/Weapon.d.ts +7 -7
  216. package/weapon/Weapon.js +276 -0
  217. package/weapon/WeaponAsset.d.ts +1 -1
  218. package/weapon/WeaponAsset.js +87 -0
  219. package/weapon/WeaponCollection.d.ts +3 -2
  220. package/weapon/WeaponCollection.js +179 -0
  221. package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
  222. package/weapon/WeaponDisplayNameByHash.js +73 -0
  223. package/weapon/WeaponGroup.js +22 -0
  224. package/weapon/WeaponHudStats.d.ts +1 -1
  225. package/weapon/WeaponHudStats.js +33 -0
  226. package/weapon/WeaponLivery.js +17 -0
  227. package/weapon/WeaponLiveryColor.js +38 -0
  228. package/weapon/WeaponTint.js +46 -0
  229. package/weaponComponent/ComponentAttachmentPoint.js +22 -0
  230. package/weaponComponent/ComponentAttachmentPointByHash.js +307 -0
  231. package/weaponComponent/ComponentDisplayNameByHash.js +278 -0
  232. package/weaponComponent/DlcWeaponComponentData.js +40 -0
  233. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  234. package/weaponComponent/InvalidWeaponComponent.js +31 -0
  235. package/weaponComponent/WeaponComponent.d.ts +4 -4
  236. package/weaponComponent/WeaponComponent.js +124 -0
  237. package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
  238. package/weaponComponent/WeaponComponentCollection.js +187 -0
  239. package/weaponComponent/WeaponComponentHash.js +670 -0
  240. package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
  241. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +864 -0
  242. package/weaponComponent/WeaponComponentHudStats.js +33 -0
  243. package/common/index.d.ts +0 -8
  244. package/common/utils/Vector2.d.ts +0 -1
  245. package/common/utils/Vector3.d.ts +0 -1
  246. package/common/utils/Vector4.d.ts +0 -1
  247. package/common/utils/index.d.ts +0 -12
  248. package/enums/index.d.ts +0 -42
  249. package/hashes/index.d.ts +0 -5
  250. package/index.d.ts +0 -25
  251. package/models/index.d.ts +0 -18
  252. package/ui/index.d.ts +0 -15
  253. package/ui/interfaces/index.d.ts +0 -2
  254. package/ui/menu/index.d.ts +0 -6
  255. package/ui/menu/items/index.d.ts +0 -6
  256. package/ui/menu/items/panels/index.d.ts +0 -6
  257. package/ui/menu/modules/index.d.ts +0 -1
  258. package/utils/PointF.d.ts +0 -7
  259. package/utils/Quaternion.d.ts +0 -10
  260. package/utils/enumValues.d.ts +0 -12
  261. package/utils/getStringFromUInt8Array.d.ts +0 -8
  262. package/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/utils/index.d.ts +0 -9
  264. package/weapon/index.d.ts +0 -8
  265. package/weaponComponent/index.d.ts +0 -5
@@ -1,5 +1,5 @@
1
+ import type { VehicleModType } from "fivem/enums/Vehicle";
1
2
  import type { Vehicle } from "./Vehicle";
2
- import type { VehicleModType } from "../enums";
3
3
  export declare class VehicleMod {
4
4
  private _owner;
5
5
  private _modType;
@@ -0,0 +1,43 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ class VehicleMod {
4
+ static {
5
+ __name(this, "VehicleMod");
6
+ }
7
+ _owner;
8
+ _modType;
9
+ constructor(owner, modType) {
10
+ this._owner = owner;
11
+ this._modType = modType;
12
+ }
13
+ get ModType() {
14
+ return this._modType;
15
+ }
16
+ set ModType(modType) {
17
+ this._modType = modType;
18
+ }
19
+ get Index() {
20
+ return GetVehicleMod(this._owner.Handle, this.ModType);
21
+ }
22
+ set Index(value) {
23
+ SetVehicleMod(this._owner.Handle, this.ModType, value, this.Variation);
24
+ }
25
+ get Variation() {
26
+ return GetVehicleModVariation(this._owner.Handle, this.ModType);
27
+ }
28
+ set Variation(value) {
29
+ SetVehicleMod(this._owner.Handle, this.ModType, this.Index, value);
30
+ }
31
+ get ModCount() {
32
+ return GetNumVehicleMods(this._owner.Handle, this.ModType);
33
+ }
34
+ get Vehicle() {
35
+ return this._owner;
36
+ }
37
+ remove() {
38
+ RemoveVehicleMod(this._owner.Handle, this.ModType);
39
+ }
40
+ }
41
+ export {
42
+ VehicleMod
43
+ };
@@ -1,7 +1,7 @@
1
+ import { Color } from "../common/utils/Color";
2
+ import { VehicleModType, type VehicleToggleModType, type VehicleWheelType, type VehicleWindowTint, type VehicleColor, type VehiclePaintType, VehicleNeonLight, type LicensePlateStyle, type LicensePlateType } from "fivem/enums/Vehicle";
1
3
  import type { Vehicle } from "./Vehicle";
2
- import { type VehicleColor, VehicleModType, VehicleNeonLight, type VehiclePaintType, type VehicleToggleModType, type VehicleWheelType, type VehicleWindowTint, type LicensePlateStyle, type LicensePlateType } from "../enums";
3
4
  import { VehicleMod } from "./VehicleMod";
4
- import { Color } from "../utils";
5
5
  import { VehicleToggleMod } from "./VehicleToggleMod";
6
6
  export declare class VehicleModCollection {
7
7
  private _owner;
@@ -0,0 +1,227 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { Color } from "../common/utils/Color";
4
+ import {
5
+ VehicleModType,
6
+ VehicleNeonLight
7
+ } from "fivem/enums/Vehicle";
8
+ import { VehicleMod } from "./VehicleMod";
9
+ import { VehicleToggleMod } from "./VehicleToggleMod";
10
+ class VehicleModCollection {
11
+ static {
12
+ __name(this, "VehicleModCollection");
13
+ }
14
+ _owner;
15
+ _vehicleMods = /* @__PURE__ */ new Map();
16
+ _vehicleToggleMods = /* @__PURE__ */ new Map();
17
+ constructor(owner) {
18
+ this._owner = owner;
19
+ }
20
+ hasVehicleMod(type) {
21
+ return GetNumVehicleMods(this._owner.Handle, type) > 0;
22
+ }
23
+ getMod(modType) {
24
+ if (!this._vehicleMods.has(modType)) {
25
+ this._vehicleMods.set(modType, new VehicleMod(this._owner, modType));
26
+ }
27
+ return this._vehicleMods.get(modType);
28
+ }
29
+ getToggleMod(modType) {
30
+ if (!this._vehicleToggleMods.has(modType)) {
31
+ this._vehicleToggleMods.set(modType, new VehicleToggleMod(this._owner, modType));
32
+ }
33
+ return this._vehicleToggleMods.get(modType);
34
+ }
35
+ getAllMods() {
36
+ return Object.keys(VehicleModType).filter((key) => !isNaN(Number(key))).map((key) => {
37
+ const index = Number(key);
38
+ if (this.hasVehicleMod(index)) {
39
+ return this.getMod(index);
40
+ }
41
+ return null;
42
+ }).filter((m) => m);
43
+ }
44
+ get WheelType() {
45
+ return GetVehicleWheelType(this._owner.Handle);
46
+ }
47
+ set WheelType(type) {
48
+ SetVehicleWheelType(this._owner.Handle, type);
49
+ }
50
+ installModKit() {
51
+ SetVehicleModKit(this._owner.Handle, 0);
52
+ }
53
+ // TODO: This should return always return a number
54
+ get Livery() {
55
+ const modCount = this.getMod(VehicleModType.Livery)?.ModCount;
56
+ if (modCount !== void 0 && modCount > 0) {
57
+ return this.getMod(VehicleModType.Livery)?.Index;
58
+ }
59
+ return GetVehicleLivery(this._owner.Handle);
60
+ }
61
+ set Livery(value) {
62
+ const mod = this.getMod(VehicleModType.Livery);
63
+ if (mod !== void 0 && mod.ModCount > 0) {
64
+ mod.Index = value;
65
+ } else {
66
+ SetVehicleLivery(this._owner.Handle, value);
67
+ }
68
+ }
69
+ get LiveryCount() {
70
+ const modCount = this.getMod(VehicleModType.Livery)?.ModCount;
71
+ if (modCount !== void 0 && modCount > 0) {
72
+ return modCount;
73
+ }
74
+ return GetVehicleLiveryCount(this._owner.Handle);
75
+ }
76
+ get WindowTint() {
77
+ return GetVehicleWindowTint(this._owner.Handle);
78
+ }
79
+ set WindowTint(tint) {
80
+ SetVehicleWindowTint(this._owner.Handle, tint);
81
+ }
82
+ get PrimaryColor() {
83
+ return GetVehicleColours(this._owner.Handle)[0];
84
+ }
85
+ set PrimaryColor(color) {
86
+ SetVehicleColours(this._owner.Handle, color, this.SecondaryColor);
87
+ }
88
+ get SecondaryColor() {
89
+ return GetVehicleColours(this._owner.Handle)[1];
90
+ }
91
+ set SecondaryColor(color) {
92
+ SetVehicleColours(this._owner.Handle, this.PrimaryColor, color);
93
+ }
94
+ get RimColor() {
95
+ return GetVehicleExtraColours(this._owner.Handle)[1];
96
+ }
97
+ set RimColor(color) {
98
+ SetVehicleExtraColours(this._owner.Handle, this.PearlescentColor, color);
99
+ }
100
+ get PearlescentColor() {
101
+ return GetVehicleExtraColours(this._owner.Handle)[0];
102
+ }
103
+ set PearlescentColor(color) {
104
+ SetVehicleExtraColours(this._owner.Handle, color, this.RimColor);
105
+ }
106
+ set TrimColor(color) {
107
+ SetVehicleInteriorColour(this._owner.Handle, color);
108
+ }
109
+ set DashboardColor(color) {
110
+ SetVehicleDashboardColour(this._owner.Handle, color);
111
+ }
112
+ setModColor1(paintType, color) {
113
+ SetVehicleModColor_1(this._owner.Handle, paintType, color, 0);
114
+ }
115
+ setModColor2(paintType, color) {
116
+ SetVehicleModColor_2(this._owner.Handle, paintType, color);
117
+ }
118
+ get ColorCombination() {
119
+ return GetVehicleColourCombination(this._owner.Handle);
120
+ }
121
+ set ColorCombination(value) {
122
+ SetVehicleColourCombination(this._owner.Handle, value);
123
+ }
124
+ get ColorCombinationCount() {
125
+ return GetNumberOfVehicleColours(this._owner.Handle);
126
+ }
127
+ get TireSmokeColor() {
128
+ const color = GetVehicleTyreSmokeColor(this._owner.Handle);
129
+ return Color.fromRgb(color[0], color[1], color[2]);
130
+ }
131
+ set TireSmokeColor(color) {
132
+ SetVehicleTyreSmokeColor(this._owner.Handle, color.r, color.g, color.b);
133
+ }
134
+ get NeonLightsColor() {
135
+ const color = GetVehicleNeonLightsColour(this._owner.Handle);
136
+ return Color.fromRgb(color[0], color[1], color[2]);
137
+ }
138
+ set NeonLightsColor(color) {
139
+ SetVehicleNeonLightsColour(this._owner.Handle, color.r, color.g, color.b);
140
+ }
141
+ isNeonLightsOn(light) {
142
+ return IsVehicleNeonLightEnabled(this._owner.Handle, light);
143
+ }
144
+ setNeonLightsOn(light, on) {
145
+ SetVehicleNeonLightEnabled(this._owner.Handle, light, on);
146
+ }
147
+ areAllNeonLightsOn() {
148
+ if (!this.HasAllNeonLights) {
149
+ return false;
150
+ }
151
+ let on = true;
152
+ Object.keys(VehicleNeonLight).filter((key) => !isNaN(Number(key))).forEach((key) => {
153
+ if (!on) {
154
+ return;
155
+ }
156
+ on = this.isNeonLightsOn(Number(key));
157
+ });
158
+ return on;
159
+ }
160
+ setAllNeonLightsOn(on) {
161
+ Object.keys(VehicleNeonLight).filter((key) => !isNaN(Number(key))).forEach((key) => {
162
+ this.setNeonLightsOn(Number(key), on);
163
+ });
164
+ }
165
+ get HasAllNeonLights() {
166
+ return Object.keys(VehicleNeonLight).filter((key) => !isNaN(Number(key))).findIndex((light) => !this.hasNeonLight(Number(light))) === -1;
167
+ }
168
+ hasNeonLight(light) {
169
+ if (this._owner.Bones === void 0) return false;
170
+ switch (light) {
171
+ case VehicleNeonLight.Left:
172
+ return this._owner.Bones.hasBone("neon_l");
173
+ case VehicleNeonLight.Right:
174
+ return this._owner.Bones.hasBone("neon_r");
175
+ case VehicleNeonLight.Front:
176
+ return this._owner.Bones.hasBone("neon_f");
177
+ case VehicleNeonLight.Back:
178
+ return this._owner.Bones.hasBone("neon_b");
179
+ default:
180
+ return false;
181
+ }
182
+ }
183
+ get CustomPrimaryColor() {
184
+ const color = GetVehicleCustomPrimaryColour(this._owner.Handle);
185
+ return Color.fromRgb(color[0], color[1], color[2]);
186
+ }
187
+ set CustomPrimaryColor(color) {
188
+ SetVehicleCustomPrimaryColour(this._owner.Handle, color.r, color.g, color.b);
189
+ }
190
+ get CustomSecondaryColor() {
191
+ const color = GetVehicleCustomSecondaryColour(this._owner.Handle);
192
+ return Color.fromRgb(color[0], color[1], color[2]);
193
+ }
194
+ set CustomSecondaryColor(color) {
195
+ SetVehicleCustomSecondaryColour(this._owner.Handle, color.r, color.g, color.b);
196
+ }
197
+ get IsPrimaryColorCustom() {
198
+ return GetIsVehiclePrimaryColourCustom(this._owner.Handle);
199
+ }
200
+ get IsSecondaryColorCustom() {
201
+ return GetIsVehicleSecondaryColourCustom(this._owner.Handle);
202
+ }
203
+ clearCustomPrimaryColor() {
204
+ ClearVehicleCustomPrimaryColour(this._owner.Handle);
205
+ }
206
+ clearCustomSecondaryColor() {
207
+ ClearVehicleCustomSecondaryColour(this._owner.Handle);
208
+ }
209
+ get LicensePlateStyle() {
210
+ return GetVehicleNumberPlateTextIndex(this._owner.Handle);
211
+ }
212
+ set LicensePlateStyle(style) {
213
+ SetVehicleNumberPlateTextIndex(this._owner.Handle, style);
214
+ }
215
+ get LicensePlateType() {
216
+ return GetVehiclePlateType(this._owner.Handle);
217
+ }
218
+ get LicensePlate() {
219
+ return GetVehicleNumberPlateText(this._owner.Handle);
220
+ }
221
+ set LicensePlate(text) {
222
+ SetVehicleNumberPlateText(this._owner.Handle, text);
223
+ }
224
+ }
225
+ export {
226
+ VehicleModCollection
227
+ };
@@ -1,5 +1,5 @@
1
+ import type { VehicleToggleModType } from "fivem/enums/Vehicle";
1
2
  import type { Vehicle } from "./Vehicle";
2
- import type { VehicleToggleModType } from "../enums";
3
3
  export declare class VehicleToggleMod {
4
4
  private _owner;
5
5
  private _modType;
@@ -0,0 +1,37 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ class VehicleToggleMod {
4
+ static {
5
+ __name(this, "VehicleToggleMod");
6
+ }
7
+ _owner;
8
+ _modType;
9
+ constructor(owner, modType) {
10
+ this._owner = owner;
11
+ this._modType = modType;
12
+ }
13
+ get ModType() {
14
+ return this._modType;
15
+ }
16
+ set ModType(modType) {
17
+ this._modType = modType;
18
+ }
19
+ get IsInstalled() {
20
+ return IsToggleModOn(this._owner.Handle, this.ModType);
21
+ }
22
+ set IsInstalled(value) {
23
+ ToggleVehicleMod(this._owner.Handle, this.ModType, value);
24
+ }
25
+ get LocalizedModTypeName() {
26
+ return GetModSlotName(this._owner.Handle, this.ModType);
27
+ }
28
+ get Vehicle() {
29
+ return this._owner;
30
+ }
31
+ remove() {
32
+ RemoveVehicleMod(this._owner.Handle, this.ModType);
33
+ }
34
+ }
35
+ export {
36
+ VehicleToggleMod
37
+ };
@@ -0,0 +1,31 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ class VehicleWheel {
4
+ static {
5
+ __name(this, "VehicleWheel");
6
+ }
7
+ _owner;
8
+ _index;
9
+ constructor(owner, index) {
10
+ this._owner = owner;
11
+ this._index = index;
12
+ }
13
+ get Index() {
14
+ return this._index;
15
+ }
16
+ set Index(index) {
17
+ this._index = index;
18
+ }
19
+ get Vehicle() {
20
+ return this._owner;
21
+ }
22
+ burst() {
23
+ SetVehicleTyreBurst(this._owner.Handle, this.Index, true, 1e3);
24
+ }
25
+ fix() {
26
+ SetVehicleTyreFixed(this._owner.Handle, this.Index);
27
+ }
28
+ }
29
+ export {
30
+ VehicleWheel
31
+ };
@@ -1,6 +1,6 @@
1
+ import { VehicleWheelIndex } from "fivem/enums/Vehicle";
1
2
  import type { Vehicle } from "./Vehicle";
2
3
  import { VehicleWheel } from "./VehicleWheel";
3
- import { VehicleWheelIndex } from "../enums";
4
4
  export declare class VehicleWheelCollection {
5
5
  private _owner;
6
6
  private readonly _vehicleWheels;
@@ -0,0 +1,61 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { VehicleWheelIndex } from "fivem/enums/Vehicle";
4
+ import { VehicleWheel } from "./VehicleWheel";
5
+ class VehicleWheelCollection {
6
+ static {
7
+ __name(this, "VehicleWheelCollection");
8
+ }
9
+ _owner;
10
+ _vehicleWheels = /* @__PURE__ */ new Map();
11
+ constructor(owner) {
12
+ this._owner = owner;
13
+ }
14
+ getWheel(index) {
15
+ if (!this._vehicleWheels.has(index)) {
16
+ this._vehicleWheels.set(index, new VehicleWheel(this._owner, index));
17
+ }
18
+ return this._vehicleWheels.get(index);
19
+ }
20
+ getAllWheels() {
21
+ return Object.keys(VehicleWheelIndex).filter((key) => !isNaN(Number(key))).map((key) => {
22
+ const index = Number(key);
23
+ if (this.hasWheel(index)) {
24
+ return this.getWheel(index);
25
+ }
26
+ return null;
27
+ }).filter((w) => w);
28
+ }
29
+ burstAllWheels() {
30
+ this.getAllWheels().forEach((wheel) => {
31
+ wheel?.burst();
32
+ });
33
+ }
34
+ fixAllWheels() {
35
+ this.getAllWheels().forEach((wheel) => {
36
+ wheel?.fix();
37
+ });
38
+ }
39
+ hasWheel(wheel) {
40
+ if (this._owner.Bones === void 0) return false;
41
+ switch (wheel) {
42
+ case VehicleWheelIndex.FrontLeftWheel:
43
+ return this._owner.Bones.hasBone("wheel_lf");
44
+ case VehicleWheelIndex.FrontRightWheel:
45
+ return this._owner.Bones.hasBone("wheel_rf");
46
+ case VehicleWheelIndex.MidLeftWheel:
47
+ return this._owner.Bones.hasBone("wheel_lm");
48
+ case VehicleWheelIndex.MidRightWheel:
49
+ return this._owner.Bones.hasBone("wheel_rm");
50
+ case VehicleWheelIndex.RearLeftWheel:
51
+ return this._owner.Bones.hasBone("wheel_lr");
52
+ case VehicleWheelIndex.RearRightWheel:
53
+ return this._owner.Bones.hasBone("wheel_rr");
54
+ default:
55
+ return false;
56
+ }
57
+ }
58
+ }
59
+ export {
60
+ VehicleWheelCollection
61
+ };
@@ -1,5 +1,5 @@
1
+ import type { VehicleWindowIndex } from "fivem/enums/Vehicle";
1
2
  import type { Vehicle } from "./Vehicle";
2
- import type { VehicleWindowIndex } from "../enums";
3
3
  export declare class VehicleWindow {
4
4
  private _owner;
5
5
  private _index;
@@ -0,0 +1,43 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ class VehicleWindow {
4
+ static {
5
+ __name(this, "VehicleWindow");
6
+ }
7
+ _owner;
8
+ _index;
9
+ constructor(owner, index) {
10
+ this._owner = owner;
11
+ this._index = index;
12
+ }
13
+ get Index() {
14
+ return this._index;
15
+ }
16
+ set Index(index) {
17
+ this._index = index;
18
+ }
19
+ get IsIntact() {
20
+ return IsVehicleWindowIntact(this._owner.Handle, this.Index);
21
+ }
22
+ get Vehicle() {
23
+ return this._owner;
24
+ }
25
+ repair() {
26
+ FixVehicleWindow(this._owner.Handle, this.Index);
27
+ }
28
+ smash() {
29
+ SmashVehicleWindow(this._owner.Handle, this.Index);
30
+ }
31
+ rollUp() {
32
+ RollUpWindow(this._owner.Handle, this.Index);
33
+ }
34
+ rollDown() {
35
+ RollDownWindow(this._owner.Handle, this.Index);
36
+ }
37
+ remove() {
38
+ RemoveVehicleWindow(this._owner.Handle, this.Index);
39
+ }
40
+ }
41
+ export {
42
+ VehicleWindow
43
+ };
@@ -1,5 +1,5 @@
1
+ import { VehicleWindowIndex } from "fivem/enums/Vehicle";
1
2
  import type { Vehicle } from "./Vehicle";
2
- import { VehicleWindowIndex } from "../enums";
3
3
  import { VehicleWindow } from "./VehicleWindow";
4
4
  export declare class VehicleWindowCollection {
5
5
  private _owner;
@@ -0,0 +1,62 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { VehicleWindowIndex } from "fivem/enums/Vehicle";
4
+ import { VehicleWindow } from "./VehicleWindow";
5
+ class VehicleWindowCollection {
6
+ static {
7
+ __name(this, "VehicleWindowCollection");
8
+ }
9
+ _owner;
10
+ _vehicleWindows = /* @__PURE__ */ new Map();
11
+ constructor(owner) {
12
+ this._owner = owner;
13
+ }
14
+ getWindow(index) {
15
+ const window = this._vehicleWindows.get(index);
16
+ if (!window) {
17
+ const vehicleWindow = new VehicleWindow(this._owner, index);
18
+ this._vehicleWindows.set(index, vehicleWindow);
19
+ return vehicleWindow;
20
+ }
21
+ return window;
22
+ }
23
+ getAllWindows() {
24
+ return Object.keys(VehicleWindowIndex).filter((key) => !isNaN(Number(key))).map((key) => {
25
+ const index = Number(key);
26
+ if (this.hasWindow(index)) {
27
+ return this.getWindow(index);
28
+ }
29
+ return null;
30
+ }).filter((w) => w);
31
+ }
32
+ get AreAllWindowsIntact() {
33
+ return AreAllVehicleWindowsIntact(this._owner.Handle);
34
+ }
35
+ rollDownAllWindows() {
36
+ this.getAllWindows().forEach((window) => {
37
+ window?.rollDown();
38
+ });
39
+ }
40
+ rollUpAllWindows() {
41
+ this.getAllWindows().forEach((window) => {
42
+ window?.rollUp();
43
+ });
44
+ }
45
+ hasWindow(window) {
46
+ switch (window) {
47
+ case VehicleWindowIndex.FrontLeftWindow:
48
+ return this._owner.Bones.hasBone("window_lf");
49
+ case VehicleWindowIndex.FrontRightWindow:
50
+ return this._owner.Bones.hasBone("window_rf");
51
+ case VehicleWindowIndex.BackLeftWindow:
52
+ return this._owner.Bones.hasBone("window_lr");
53
+ case VehicleWindowIndex.BackRightWindow:
54
+ return this._owner.Bones.hasBone("window_rr");
55
+ default:
56
+ return false;
57
+ }
58
+ }
59
+ }
60
+ export {
61
+ VehicleWindowCollection
62
+ };
package/package.json CHANGED
@@ -8,7 +8,7 @@
8
8
  ],
9
9
  "license": "MIT",
10
10
  "type": "module",
11
- "version": "0.0.80",
11
+ "version": "0.0.82",
12
12
  "repository": {
13
13
  "type": "git",
14
14
  "url": "https://github.com/nativewrappers/nativewrappers.git"
@@ -29,6 +29,6 @@
29
29
  "./**/*.d.ts"
30
30
  ],
31
31
  "exports": {
32
- ".": "./index.js"
32
+ "./*": "./*"
33
33
  }
34
34
  }
package/ui/Container.d.ts CHANGED
@@ -1,5 +1,7 @@
1
- import { type Color, type Point, Size } from "../utils";
2
- import { type IDrawable } from "./";
1
+ import type { Color } from "../common/utils/Color";
2
+ import type { Point } from "fivem/utils/Point";
3
+ import { Size } from "fivem/utils/Size";
4
+ import type { IDrawable } from "./interfaces/IDrawable";
3
5
  export declare class Container implements IDrawable {
4
6
  pos: Point;
5
7
  size: Size;
@@ -0,0 +1,39 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { Size } from "fivem/utils/Size";
4
+ import { Screen } from "./Screen";
5
+ class Container {
6
+ static {
7
+ __name(this, "Container");
8
+ }
9
+ pos;
10
+ size;
11
+ color;
12
+ items = [];
13
+ constructor(pos, size, color) {
14
+ this.pos = pos;
15
+ this.size = size;
16
+ this.color = color;
17
+ }
18
+ addItem(items) {
19
+ if (!Array.isArray(items)) {
20
+ items = [items];
21
+ }
22
+ this.items.push(...items);
23
+ }
24
+ draw(offset, resolution) {
25
+ resolution = resolution || new Size(Screen.ScaledWidth, Screen.Height);
26
+ offset = offset || new Size();
27
+ const w = this.size.width / resolution.width;
28
+ const h = this.size.height / resolution.height;
29
+ const x = (this.pos.X + offset.width) / resolution.width + w * 0.5;
30
+ const y = (this.pos.Y + offset.height) / resolution.height + h * 0.5;
31
+ DrawRect(x, y, w, h, this.color.r, this.color.g, this.color.b, this.color.a);
32
+ for (const item of this.items) {
33
+ item.draw(new Size(this.pos.X + offset.width, this.pos.Y + offset.height), resolution);
34
+ }
35
+ }
36
+ }
37
+ export {
38
+ Container
39
+ };
package/ui/Effects.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import type { ScreenEffect } from "../enums";
1
+ import type { ScreenEffect } from "fivem/enums/ScreenEffect";
2
2
  export declare abstract class Effects {
3
3
  static start(effectName: ScreenEffect, duration?: number, looped?: boolean): void;
4
4
  static stop(screenEffect?: ScreenEffect): void;