@nativewrappers/fivem 0.0.80 → 0.0.82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/Audio.d.ts +2 -2
  2. package/Audio.js +99 -0
  3. package/Blip.d.ts +4 -3
  4. package/Blip.js +113 -0
  5. package/Camera.d.ts +3 -3
  6. package/Camera.js +190 -0
  7. package/Checkpoint.d.ts +2 -2
  8. package/Checkpoint.js +51 -0
  9. package/Events.js +80 -0
  10. package/Game.d.ts +10 -3
  11. package/Game.js +478 -0
  12. package/GameplayCamera.d.ts +2 -2
  13. package/GameplayCamera.js +152 -0
  14. package/Model.js +210 -0
  15. package/NetworkedScene.d.ts +2 -1
  16. package/NetworkedScene.js +50 -0
  17. package/ParticleEffect.d.ts +4 -3
  18. package/ParticleEffect.js +128 -0
  19. package/ParticleEffectAsset.d.ts +2 -2
  20. package/ParticleEffectAsset.js +133 -0
  21. package/Pickup.d.ts +1 -1
  22. package/Pickup.js +27 -0
  23. package/Raycast.d.ts +5 -3
  24. package/Raycast.js +132 -0
  25. package/RelationshipGroup.d.ts +1 -1
  26. package/RelationshipGroup.js +72 -0
  27. package/Rope.d.ts +1 -1
  28. package/Rope.js +149 -0
  29. package/TaskSequence.js +52 -0
  30. package/Tasks.d.ts +8 -3
  31. package/Tasks.js +334 -0
  32. package/World.d.ts +13 -4
  33. package/World.js +945 -0
  34. package/cfx/StateBagChangeHandler.js +0 -0
  35. package/cfx/index.d.ts +1 -1
  36. package/cfx/index.js +4 -0
  37. package/common/Command.js +111 -0
  38. package/common/Convar.js +58 -0
  39. package/common/GlobalData.js +16 -0
  40. package/common/Kvp.js +137 -0
  41. package/common/Resource.js +54 -0
  42. package/common/decors/Events.js +170 -0
  43. package/common/net/NetworkedMap.js +225 -0
  44. package/common/types.js +0 -0
  45. package/common/utils/ClassTypes.js +15 -0
  46. package/common/utils/Color.js +33 -0
  47. package/common/utils/Delay.d.ts +1 -0
  48. package/common/utils/Delay.js +6 -0
  49. package/common/utils/Maths.js +18 -0
  50. package/common/utils/Point.d.ts +9 -0
  51. package/common/utils/Point.js +36 -0
  52. package/common/utils/PointF.d.ts +1 -1
  53. package/common/utils/PointF.js +18 -0
  54. package/common/utils/Quaternion.d.ts +1 -1
  55. package/common/utils/Quaternion.js +33 -0
  56. package/common/utils/Vector.js +589 -0
  57. package/common/utils/cleanPlayerName.js +17 -0
  58. package/common/utils/enumValues.js +20 -0
  59. package/common/utils/getStringFromUInt8Array.js +6 -0
  60. package/common/utils/getUInt32FromUint8Array.js +6 -0
  61. package/enums/Alignment.js +9 -0
  62. package/enums/AnimationFlags.js +38 -0
  63. package/enums/AudioFlag.js +41 -0
  64. package/enums/BadgeStyle.js +186 -0
  65. package/enums/Blip.js +229 -0
  66. package/enums/Bone.js +105 -0
  67. package/enums/CameraShake.js +17 -0
  68. package/enums/CameraTypes.js +11 -0
  69. package/enums/CheckboxStyle.js +8 -0
  70. package/enums/Checkpoint.js +68 -0
  71. package/enums/CloudHat.js +27 -0
  72. package/enums/Control.js +364 -0
  73. package/enums/CursorSprite.js +18 -0
  74. package/enums/Driving.js +38 -0
  75. package/enums/ExplosionType.js +45 -0
  76. package/enums/FiringPattern.js +23 -0
  77. package/enums/Font.js +11 -0
  78. package/enums/ForceType.js +12 -0
  79. package/enums/Gender.js +8 -0
  80. package/enums/HelmetType.js +9 -0
  81. package/enums/HudColor.js +187 -0
  82. package/enums/HudComponent.js +57 -0
  83. package/enums/InputMode.js +8 -0
  84. package/enums/InvertAxis.js +10 -0
  85. package/enums/Language.js +18 -0
  86. package/enums/LeaveVehicleFlags.js +14 -0
  87. package/enums/LoadingSpinnerType.js +11 -0
  88. package/enums/MarkerType.js +48 -0
  89. package/enums/MenuAlignment.js +8 -0
  90. package/enums/NotificationType.js +14 -0
  91. package/enums/Parachute.js +19 -0
  92. package/enums/PickupType.js +77 -0
  93. package/enums/RadioStation.js +28 -0
  94. package/enums/RagdollType.js +10 -0
  95. package/enums/RaycastEnums.js +33 -0
  96. package/enums/Relationship.js +13 -0
  97. package/enums/RopeType.js +9 -0
  98. package/enums/ScreenEffect.js +87 -0
  99. package/enums/SpeechModifier.js +43 -0
  100. package/enums/Vehicle.js +396 -0
  101. package/enums/Weather.js +22 -0
  102. package/enums/ZoneID.js +95 -0
  103. package/hashes/MaterialHash.js +220 -0
  104. package/hashes/PedHash.js +728 -0
  105. package/hashes/VehicleHash.js +526 -0
  106. package/hashes/WeaponHash.js +155 -0
  107. package/hashes/WeatherTypeHash.js +22 -0
  108. package/index.js +166 -18794
  109. package/interfaces/Dimensions.d.ts +1 -1
  110. package/interfaces/Dimensions.js +0 -0
  111. package/models/BaseEntity.d.ts +10 -8
  112. package/models/BaseEntity.js +576 -0
  113. package/models/Entity.d.ts +0 -1
  114. package/models/Entity.js +0 -0
  115. package/models/EntityBone.d.ts +1 -1
  116. package/models/EntityBone.js +32 -0
  117. package/models/EntityBoneCollection.d.ts +1 -1
  118. package/models/EntityBoneCollection.js +27 -0
  119. package/models/Ped.d.ts +13 -5
  120. package/models/Ped.js +711 -0
  121. package/models/PedBone.d.ts +3 -2
  122. package/models/PedBone.js +18 -0
  123. package/models/PedBoneCollection.d.ts +3 -1
  124. package/models/PedBoneCollection.js +31 -0
  125. package/models/Player.d.ts +4 -2
  126. package/models/Player.js +188 -0
  127. package/models/Prop.d.ts +1 -1
  128. package/models/Prop.js +34 -0
  129. package/models/Vehicle.d.ts +9 -4
  130. package/models/Vehicle.js +582 -0
  131. package/models/VehicleDoor.d.ts +1 -1
  132. package/models/VehicleDoor.js +52 -0
  133. package/models/VehicleDoorCollection.d.ts +1 -1
  134. package/models/VehicleDoorCollection.js +66 -0
  135. package/models/VehicleMod.d.ts +1 -1
  136. package/models/VehicleMod.js +43 -0
  137. package/models/VehicleModCollection.d.ts +2 -2
  138. package/models/VehicleModCollection.js +227 -0
  139. package/models/VehicleToggleMod.d.ts +1 -1
  140. package/models/VehicleToggleMod.js +37 -0
  141. package/models/VehicleWheel.js +31 -0
  142. package/models/VehicleWheelCollection.d.ts +1 -1
  143. package/models/VehicleWheelCollection.js +61 -0
  144. package/models/VehicleWindow.d.ts +1 -1
  145. package/models/VehicleWindow.js +43 -0
  146. package/models/VehicleWindowCollection.d.ts +1 -1
  147. package/models/VehicleWindowCollection.js +62 -0
  148. package/package.json +2 -2
  149. package/ui/Container.d.ts +4 -2
  150. package/ui/Container.js +39 -0
  151. package/ui/Effects.d.ts +1 -1
  152. package/ui/Effects.js +112 -0
  153. package/ui/Fading.js +74 -0
  154. package/ui/Hud.d.ts +3 -2
  155. package/ui/Hud.js +47 -0
  156. package/ui/InstructionalButtons.js +42 -0
  157. package/ui/LoadingPrompt.d.ts +1 -1
  158. package/ui/LoadingPrompt.js +37 -0
  159. package/ui/Notification.js +17 -0
  160. package/ui/Rectangle.d.ts +4 -2
  161. package/ui/Rectangle.js +46 -0
  162. package/ui/Scaleform.d.ts +2 -1
  163. package/ui/Scaleform.js +240 -0
  164. package/ui/Screen.d.ts +6 -3
  165. package/ui/Screen.js +83 -0
  166. package/ui/Sprite.d.ts +3 -1
  167. package/ui/Sprite.js +70 -0
  168. package/ui/Text.d.ts +6 -3
  169. package/ui/Text.js +119 -0
  170. package/ui/Timerbar.js +241 -0
  171. package/ui/interfaces/IButton.d.ts +1 -1
  172. package/ui/interfaces/IButton.js +0 -0
  173. package/ui/interfaces/IDrawable.d.ts +3 -1
  174. package/ui/interfaces/IDrawable.js +0 -0
  175. package/ui/menu/Menu.d.ts +9 -4
  176. package/ui/menu/Menu.js +830 -0
  177. package/ui/menu/MenuControl.js +20 -0
  178. package/ui/menu/MenuControls.js +17 -0
  179. package/ui/menu/MenuSettings.d.ts +1 -1
  180. package/ui/menu/MenuSettings.js +57 -0
  181. package/ui/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  182. package/ui/menu/items/UIMenuCheckboxItem.js +70 -0
  183. package/ui/menu/items/UIMenuItem.d.ts +10 -4
  184. package/ui/menu/items/UIMenuItem.js +1103 -0
  185. package/ui/menu/items/UIMenuListItem.d.ts +3 -3
  186. package/ui/menu/items/UIMenuListItem.js +118 -0
  187. package/ui/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  188. package/ui/menu/items/UIMenuSeparatorItem.js +37 -0
  189. package/ui/menu/items/UIMenuSliderItem.d.ts +4 -3
  190. package/ui/menu/items/UIMenuSliderItem.js +180 -0
  191. package/ui/menu/items/panels/AbstractUIMenuPanel.d.ts +4 -3
  192. package/ui/menu/items/panels/AbstractUIMenuPanel.js +49 -0
  193. package/ui/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  194. package/ui/menu/items/panels/UIMenuColorPanel.js +215 -0
  195. package/ui/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  196. package/ui/menu/items/panels/UIMenuGridPanel.js +216 -0
  197. package/ui/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  198. package/ui/menu/items/panels/UIMenuPercentagePanel.js +138 -0
  199. package/ui/menu/items/panels/UIMenuStatisticsPanel.d.ts +3 -2
  200. package/ui/menu/items/panels/UIMenuStatisticsPanel.js +88 -0
  201. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +2 -1
  202. package/ui/menu/items/panels/UIMenuStatisticsPanelItem.js +48 -0
  203. package/ui/menu/modules/ListItem.js +18 -0
  204. package/utils/Animations.js +43 -0
  205. package/utils/Crypto.js +33 -0
  206. package/utils/LiteEvent.js +25 -0
  207. package/utils/Maths.js +18 -0
  208. package/utils/Point.js +36 -0
  209. package/utils/Size.js +16 -0
  210. package/utils/String.d.ts +1 -1
  211. package/utils/String.js +35 -0
  212. package/weapon/DlcWeaponData.d.ts +1 -1
  213. package/weapon/DlcWeaponData.js +40 -0
  214. package/weapon/Mk2WeaponHash.js +18 -0
  215. package/weapon/Weapon.d.ts +7 -7
  216. package/weapon/Weapon.js +276 -0
  217. package/weapon/WeaponAsset.d.ts +1 -1
  218. package/weapon/WeaponAsset.js +87 -0
  219. package/weapon/WeaponCollection.d.ts +3 -2
  220. package/weapon/WeaponCollection.js +179 -0
  221. package/weapon/WeaponDisplayNameByHash.d.ts +1 -1
  222. package/weapon/WeaponDisplayNameByHash.js +73 -0
  223. package/weapon/WeaponGroup.js +22 -0
  224. package/weapon/WeaponHudStats.d.ts +1 -1
  225. package/weapon/WeaponHudStats.js +33 -0
  226. package/weapon/WeaponLivery.js +17 -0
  227. package/weapon/WeaponLiveryColor.js +38 -0
  228. package/weapon/WeaponTint.js +46 -0
  229. package/weaponComponent/ComponentAttachmentPoint.js +22 -0
  230. package/weaponComponent/ComponentAttachmentPointByHash.js +307 -0
  231. package/weaponComponent/ComponentDisplayNameByHash.js +278 -0
  232. package/weaponComponent/DlcWeaponComponentData.js +40 -0
  233. package/weaponComponent/InvalidWeaponComponent.d.ts +1 -1
  234. package/weaponComponent/InvalidWeaponComponent.js +31 -0
  235. package/weaponComponent/WeaponComponent.d.ts +4 -4
  236. package/weaponComponent/WeaponComponent.js +124 -0
  237. package/weaponComponent/WeaponComponentCollection.d.ts +2 -2
  238. package/weaponComponent/WeaponComponentCollection.js +187 -0
  239. package/weaponComponent/WeaponComponentHash.js +670 -0
  240. package/weaponComponent/WeaponComponentHashesByWeaponHash.d.ts +1 -1
  241. package/weaponComponent/WeaponComponentHashesByWeaponHash.js +864 -0
  242. package/weaponComponent/WeaponComponentHudStats.js +33 -0
  243. package/common/index.d.ts +0 -8
  244. package/common/utils/Vector2.d.ts +0 -1
  245. package/common/utils/Vector3.d.ts +0 -1
  246. package/common/utils/Vector4.d.ts +0 -1
  247. package/common/utils/index.d.ts +0 -12
  248. package/enums/index.d.ts +0 -42
  249. package/hashes/index.d.ts +0 -5
  250. package/index.d.ts +0 -25
  251. package/models/index.d.ts +0 -18
  252. package/ui/index.d.ts +0 -15
  253. package/ui/interfaces/index.d.ts +0 -2
  254. package/ui/menu/index.d.ts +0 -6
  255. package/ui/menu/items/index.d.ts +0 -6
  256. package/ui/menu/items/panels/index.d.ts +0 -6
  257. package/ui/menu/modules/index.d.ts +0 -1
  258. package/utils/PointF.d.ts +0 -7
  259. package/utils/Quaternion.d.ts +0 -10
  260. package/utils/enumValues.d.ts +0 -12
  261. package/utils/getStringFromUInt8Array.d.ts +0 -8
  262. package/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/utils/index.d.ts +0 -9
  264. package/weapon/index.d.ts +0 -8
  265. package/weaponComponent/index.d.ts +0 -5
package/ui/Screen.js ADDED
@@ -0,0 +1,83 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { Color } from "../common/utils/Color";
4
+ import { HudColor } from "fivem/enums/HudColor";
5
+ import { NotificationType } from "fivem/enums/NotificationType";
6
+ import { Size } from "fivem/utils/Size";
7
+ import { _String } from "fivem/utils/String";
8
+ import { Audio } from "../Audio";
9
+ import { Notification } from "./Notification";
10
+ class Screen {
11
+ static {
12
+ __name(this, "Screen");
13
+ }
14
+ static get Resolution() {
15
+ const [width, height] = GetScreenActiveResolution();
16
+ return new Size(width, height);
17
+ }
18
+ static get ScaledResolution() {
19
+ const height = this.Height;
20
+ return new Size(height * this.AspectRatio, height);
21
+ }
22
+ static get Width() {
23
+ return this.Resolution.width;
24
+ }
25
+ static get ScaledWidth() {
26
+ return this.Height * this.AspectRatio;
27
+ }
28
+ static get Height() {
29
+ return this.Resolution.height;
30
+ }
31
+ static get AspectRatio() {
32
+ return GetAspectRatio(false);
33
+ }
34
+ static showSubtitle(message, duration = 2500) {
35
+ const strings = _String.stringToArray(message);
36
+ BeginTextCommandPrint("CELL_EMAIL_BCON");
37
+ strings.forEach((element) => {
38
+ AddTextComponentSubstringPlayerName(element);
39
+ });
40
+ EndTextCommandPrint(duration, true);
41
+ }
42
+ static displayHelpTextThisFrame(message) {
43
+ const strings = _String.stringToArray(message);
44
+ BeginTextCommandDisplayHelp("CELL_EMAIL_BCON");
45
+ strings.forEach((element) => {
46
+ AddTextComponentSubstringPlayerName(element);
47
+ });
48
+ EndTextCommandDisplayHelp(0, false, false, -1);
49
+ }
50
+ static showNotification(message, blinking = false) {
51
+ const strings = _String.stringToArray(message);
52
+ SetNotificationTextEntry("CELL_EMAIL_BCON");
53
+ strings.forEach((element) => {
54
+ AddTextComponentSubstringPlayerName(element);
55
+ });
56
+ return new Notification(DrawNotification(blinking, true));
57
+ }
58
+ static showAdvancedNotification(message, title, subtitle, iconSet, icon, bgColor = HudColor.NONE, flashColor = Color.Transparent, blinking = false, type = NotificationType.Default, showInBrief = true, sound = true) {
59
+ const strings = _String.stringToArray(message);
60
+ SetNotificationTextEntry("CELL_EMAIL_BCON");
61
+ strings.forEach((element) => {
62
+ AddTextComponentSubstringPlayerName(element);
63
+ });
64
+ if (bgColor !== HudColor.NONE) {
65
+ SetNotificationBackgroundColor(Number(bgColor));
66
+ }
67
+ if (flashColor !== Color.Transparent && blinking) {
68
+ SetNotificationFlashColor(flashColor.r, flashColor.g, flashColor.b, flashColor.a);
69
+ }
70
+ if (sound) {
71
+ Audio.playSoundFrontEnd("DELETE", "HUD_DEATHMATCH_SOUNDSET");
72
+ }
73
+ SetNotificationMessage(iconSet, icon, true, Number(type), title, subtitle);
74
+ return new Notification(DrawNotification(blinking, showInBrief));
75
+ }
76
+ static worldToScreen(position, scaleWidth = false) {
77
+ const coords = GetScreenCoordFromWorldCoord(position.x, position.y, position.z);
78
+ return new Size(coords[1] * (scaleWidth ? this.ScaledWidth : this.Width), coords[2] * this.Height);
79
+ }
80
+ }
81
+ export {
82
+ Screen
83
+ };
package/ui/Sprite.d.ts CHANGED
@@ -1,4 +1,6 @@
1
- import { Color, Point, Size } from "../utils";
1
+ import { Color } from "../common/utils/Color";
2
+ import { Point } from "fivem/utils/Point";
3
+ import { Size } from "fivem/utils/Size";
2
4
  export declare class Sprite {
3
5
  textureName: string;
4
6
  pos: Point;
package/ui/Sprite.js ADDED
@@ -0,0 +1,70 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { Color } from "../common/utils/Color";
4
+ import { Point } from "fivem/utils/Point";
5
+ import { Size } from "fivem/utils/Size";
6
+ import { Screen } from "./Screen";
7
+ class Sprite {
8
+ static {
9
+ __name(this, "Sprite");
10
+ }
11
+ textureName;
12
+ pos;
13
+ size;
14
+ heading;
15
+ color;
16
+ visible;
17
+ _textureDict;
18
+ constructor(textureDict, textureName, pos, size, heading = 0, color = Color.White) {
19
+ this._textureDict = textureDict;
20
+ this.textureName = textureName;
21
+ this.pos = pos || new Point();
22
+ this.size = size || new Size();
23
+ this.heading = heading || 0;
24
+ this.color = color || Color.White;
25
+ this.visible = true;
26
+ }
27
+ loadTextureDictionary() {
28
+ RequestStreamedTextureDict(this._textureDict, true);
29
+ const interval = setInterval(() => {
30
+ if (this.IsTextureDictionaryLoaded) {
31
+ clearInterval(interval);
32
+ }
33
+ }, 0);
34
+ }
35
+ set TextureDict(v) {
36
+ this._textureDict = v;
37
+ if (!this.IsTextureDictionaryLoaded) {
38
+ this.loadTextureDictionary();
39
+ }
40
+ }
41
+ get TextureDict() {
42
+ return this._textureDict;
43
+ }
44
+ get IsTextureDictionaryLoaded() {
45
+ return HasStreamedTextureDictLoaded(this._textureDict);
46
+ }
47
+ draw(arg1, textureName, pos, size, heading, color, loadTexture = true, resolution) {
48
+ const textureDictionary = arg1 && typeof arg1 === "string" ? arg1 : this.TextureDict;
49
+ textureName = textureName || this.textureName;
50
+ pos = pos || this.pos;
51
+ size = size || this.size;
52
+ heading = heading || this.heading;
53
+ color = color || this.color;
54
+ if (loadTexture) {
55
+ if (!HasStreamedTextureDictLoaded(textureDictionary)) {
56
+ RequestStreamedTextureDict(textureDictionary, false);
57
+ }
58
+ }
59
+ resolution = arg1 instanceof Size ? arg1 : resolution;
60
+ resolution = resolution || new Size(Screen.ScaledWidth, Screen.Height);
61
+ const w = size.width / resolution.width;
62
+ const h = size.height / resolution.height;
63
+ const x = pos.X / resolution.width + w * 0.5;
64
+ const y = pos.Y / resolution.height + h * 0.5;
65
+ DrawSprite(textureDictionary, textureName, x, y, w, h, heading, color.r, color.g, color.b, color.a);
66
+ }
67
+ }
68
+ export {
69
+ Sprite
70
+ };
package/ui/Text.d.ts CHANGED
@@ -1,6 +1,9 @@
1
- import { Alignment, Font } from "../enums";
2
- import { Color, Point, Size } from "../utils";
3
- import { type IDrawable } from "./";
1
+ import { Color } from "../common/utils/Color";
2
+ import { Alignment } from "fivem/enums/Alignment";
3
+ import { Font } from "fivem/enums/Font";
4
+ import { Point } from "fivem/utils/Point";
5
+ import { Size } from "fivem/utils/Size";
6
+ import type { IDrawable } from "./interfaces/IDrawable";
4
7
  export declare class Text implements IDrawable {
5
8
  static draw(caption: string, pos: Point, scale?: number, color?: Color, font?: Font, alignment?: Alignment, dropShadow?: boolean, outline?: boolean, wordWrap?: Size, resolution?: Size): void;
6
9
  static addLongString(str: string): void;
package/ui/Text.js ADDED
@@ -0,0 +1,119 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { Color } from "../common/utils/Color";
4
+ import { Alignment } from "fivem/enums/Alignment";
5
+ import { Font } from "fivem/enums/Font";
6
+ import { Point } from "fivem/utils/Point";
7
+ import { Size } from "fivem/utils/Size";
8
+ import { Screen } from "./Screen";
9
+ class Text {
10
+ static {
11
+ __name(this, "Text");
12
+ }
13
+ static draw(caption, pos, scale = 1, color = Color.White, font = Font.ChaletLondon, alignment = Alignment.Left, dropShadow = false, outline = false, wordWrap, resolution) {
14
+ resolution = resolution || new Size(Screen.ScaledWidth, Screen.Height);
15
+ const x = pos.X / resolution.width;
16
+ const y = pos.Y / resolution.height;
17
+ SetTextFont(Number(font));
18
+ SetTextScale(1, scale);
19
+ SetTextColour(color.r, color.g, color.b, color.a);
20
+ if (dropShadow) {
21
+ SetTextDropshadow(2, 0, 0, 0, 0);
22
+ }
23
+ if (outline) {
24
+ SetTextOutline();
25
+ }
26
+ switch (alignment) {
27
+ case Alignment.Centered:
28
+ SetTextCentre(true);
29
+ break;
30
+ case Alignment.Right:
31
+ SetTextRightJustify(true);
32
+ if (!wordWrap) {
33
+ SetTextWrap(0, x);
34
+ }
35
+ break;
36
+ }
37
+ if (wordWrap) {
38
+ SetTextWrap(x, (pos.X + wordWrap.width) / resolution.width);
39
+ }
40
+ SetTextEntry("STRING");
41
+ Text.addLongString(caption);
42
+ DrawText(x, y);
43
+ }
44
+ static addLongString(str) {
45
+ const strLen = 99;
46
+ for (let i = 0; i < str.length; i += strLen) {
47
+ const substr = str.substr(i, Math.min(strLen, str.length - i));
48
+ AddTextComponentSubstringPlayerName(substr);
49
+ }
50
+ }
51
+ caption;
52
+ pos;
53
+ scale;
54
+ color;
55
+ font;
56
+ alignment;
57
+ dropShadow;
58
+ outline;
59
+ wordWrap;
60
+ /**
61
+ *
62
+ * @param caption Text to display
63
+ * @param pos Position of text relative to alignment. In pixels.
64
+ * @param scale Size of text. Default 1.0
65
+ * @param color Color of text. Default black.
66
+ * @param font Font of text. Default Chalet London.
67
+ * @param alignment Alignment of text. Default Left.
68
+ * @param dropShadow
69
+ * @param outline
70
+ * @param wordWrap
71
+ */
72
+ constructor(caption, pos, scale = 1, color = Color.White, font = Font.ChaletLondon, alignment = Alignment.Left, dropShadow = false, outline = false, wordWrap = new Size(500, 300)) {
73
+ this.caption = caption;
74
+ this.pos = pos;
75
+ this.scale = scale;
76
+ this.color = color;
77
+ this.font = font;
78
+ this.alignment = alignment;
79
+ this.dropShadow = dropShadow;
80
+ this.outline = outline;
81
+ this.wordWrap = wordWrap;
82
+ }
83
+ draw(arg1, arg2, scale, color, font, alignment, dropShadow, outline, wordWrap, resolution) {
84
+ resolution = arg2 instanceof Size ? arg2 : resolution;
85
+ if (scale === void 0) {
86
+ if (arg1 && arg1 instanceof Size) {
87
+ arg2 = new Point(this.pos.X + arg1.width, this.pos.Y + arg1.height);
88
+ } else {
89
+ arg2 = this.pos;
90
+ }
91
+ arg1 = this.caption;
92
+ scale = this.scale;
93
+ color = this.color;
94
+ font = this.font;
95
+ alignment = this.alignment;
96
+ dropShadow = this.dropShadow;
97
+ outline = this.outline;
98
+ wordWrap = this.wordWrap;
99
+ } else {
100
+ arg1 = arg1 || this.caption;
101
+ if (!arg2) {
102
+ arg2 = this.pos;
103
+ } else {
104
+ arg2 = arg2;
105
+ }
106
+ scale = scale !== void 0 && scale !== null ? scale : this.scale;
107
+ color = color || this.color;
108
+ font = font !== void 0 && font !== null ? font : this.font;
109
+ alignment = alignment !== void 0 && alignment !== null ? alignment : this.alignment;
110
+ dropShadow = typeof dropShadow === "boolean" ? dropShadow : dropShadow;
111
+ outline = typeof outline === "boolean" ? outline : outline;
112
+ wordWrap = wordWrap || this.wordWrap;
113
+ }
114
+ Text.draw(arg1, arg2, scale, color, font, alignment, dropShadow, outline, wordWrap, resolution);
115
+ }
116
+ }
117
+ export {
118
+ Text
119
+ };
package/ui/Timerbar.js ADDED
@@ -0,0 +1,241 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __name = (target, value) => __defProp(target, "name", { value, configurable: true });
3
+ import { Color } from "../common/utils/Color";
4
+ import { HudComponent } from "fivem/enums/HudComponent";
5
+ import { Point } from "fivem/utils/Point";
6
+ import { Size } from "fivem/utils/Size";
7
+ import { Hud } from "./Hud";
8
+ import { LoadingPrompt } from "./LoadingPrompt";
9
+ import { Screen } from "./Screen";
10
+ import { Sprite } from "./Sprite";
11
+ const activeTimerBars = [];
12
+ const drawText = /* @__PURE__ */ __name((text, position, options) => {
13
+ options = {
14
+ ...{
15
+ align: 1,
16
+ color: [255, 255, 255, 255],
17
+ font: 4,
18
+ outline: true,
19
+ scale: 0.3,
20
+ shadow: true
21
+ },
22
+ ...options
23
+ };
24
+ const font = options.font;
25
+ const scale = options.scale;
26
+ const outline = options.outline;
27
+ const shadow = options.shadow;
28
+ const color = options.color;
29
+ const align = options.align;
30
+ SetTextEntry("CELL_EMAIL_BCON");
31
+ for (let i = 0; i < text.length; i += 99) {
32
+ const subStringText = text.substr(i, Math.min(99, text.length - i));
33
+ AddTextComponentSubstringPlayerName(subStringText);
34
+ }
35
+ SetTextFont(font);
36
+ SetTextScale(scale, scale);
37
+ SetTextColour(color[0], color[1], color[2], color[3]);
38
+ if (shadow) {
39
+ SetTextDropShadow();
40
+ }
41
+ if (outline) {
42
+ SetTextOutline();
43
+ }
44
+ switch (align) {
45
+ case 1: {
46
+ SetTextCentre(true);
47
+ break;
48
+ }
49
+ case 2: {
50
+ SetTextRightJustify(true);
51
+ SetTextWrap(0, position[0] || 0);
52
+ break;
53
+ }
54
+ }
55
+ DrawText(position[0] || 0, position[1] || 0);
56
+ }, "drawText");
57
+ class Timerbar {
58
+ static {
59
+ __name(this, "Timerbar");
60
+ }
61
+ sprite;
62
+ title = "";
63
+ text = "";
64
+ useProgressBar = false;
65
+ usePlayerStyle = false;
66
+ isVisible = false;
67
+ pbarValue = 0;
68
+ textColor = [240, 240, 240, 255];
69
+ pbarBgColor = [155, 155, 155, 255];
70
+ pbarFgColor = [255, 255, 255, 255];
71
+ constructor(title, useProgressBar = false) {
72
+ this.title = title;
73
+ this.useProgressBar = useProgressBar;
74
+ this.text = "";
75
+ this.pbarValue = 0;
76
+ this.textColor = [240, 240, 240, 255];
77
+ this.pbarBgColor = [155, 155, 155, 255];
78
+ this.pbarFgColor = [255, 255, 255, 255];
79
+ this.usePlayerStyle = false;
80
+ const safeZone = GetSafeZoneSize();
81
+ const safeZoneX = (1 - safeZone) * 0.5;
82
+ const safeZoneY = (1 - safeZone) * 0.5;
83
+ this.sprite = new Sprite(
84
+ "timerbars",
85
+ "all_black_bg",
86
+ new Point(Screen.ScaledWidth * 0.918 - safeZoneX, Screen.Height * 0.984 - safeZoneY),
87
+ new Size(Screen.ScaledWidth * 0.165, Screen.Height * 0.035),
88
+ 0,
89
+ new Color(255, 255, 255, 160)
90
+ );
91
+ if (!this.sprite.IsTextureDictionaryLoaded) {
92
+ this.sprite.loadTextureDictionary();
93
+ }
94
+ this.isVisible = true;
95
+ activeTimerBars.push(this);
96
+ }
97
+ get Title() {
98
+ return this.title;
99
+ }
100
+ set Title(value) {
101
+ this.title = value;
102
+ }
103
+ get Text() {
104
+ return this.text;
105
+ }
106
+ set Text(value) {
107
+ this.text = value;
108
+ }
109
+ get UseProgressBar() {
110
+ return this.useProgressBar;
111
+ }
112
+ get Progress() {
113
+ return this.pbarValue;
114
+ }
115
+ set Progress(value) {
116
+ this.pbarValue = value <= 0 ? 0 : value >= 1 ? 1 : value;
117
+ }
118
+ get Visible() {
119
+ return this.isVisible;
120
+ }
121
+ set Visible(value) {
122
+ const idx = activeTimerBars.indexOf(this);
123
+ if (value) {
124
+ if (idx !== -1) {
125
+ return;
126
+ }
127
+ activeTimerBars.push(this);
128
+ } else {
129
+ if (idx === -1) {
130
+ return;
131
+ }
132
+ activeTimerBars.splice(idx, 1);
133
+ }
134
+ this.isVisible = value;
135
+ }
136
+ get TextColor() {
137
+ return this.textColor;
138
+ }
139
+ set TextColor(value) {
140
+ if (Array.isArray(value)) {
141
+ this.textColor = value;
142
+ } else {
143
+ const result = GetHudColour(value);
144
+ this.textColor = [result[0], result[1], result[2], result[3]];
145
+ }
146
+ }
147
+ get ProgressbarBgColor() {
148
+ return this.pbarBgColor;
149
+ }
150
+ set ProgressbarBgColor(value) {
151
+ if (Array.isArray(value)) {
152
+ this.pbarBgColor = value;
153
+ } else {
154
+ const result = GetHudColour(value);
155
+ this.pbarBgColor = [result[0], result[1], result[2], result[3]];
156
+ }
157
+ }
158
+ get ProgressbarFgColor() {
159
+ return this.pbarFgColor;
160
+ }
161
+ set ProgressbarFgColor(value) {
162
+ if (Array.isArray(value)) {
163
+ this.pbarFgColor = value;
164
+ } else {
165
+ const result = GetHudColour(value);
166
+ this.pbarFgColor = [result[0], result[1], result[2], result[3]];
167
+ }
168
+ }
169
+ set PlayerStyle(value) {
170
+ this.usePlayerStyle = value;
171
+ }
172
+ get PlayerStyle() {
173
+ return this.usePlayerStyle;
174
+ }
175
+ get Sprite() {
176
+ return this.sprite;
177
+ }
178
+ }
179
+ setTick(() => {
180
+ if (activeTimerBars.length <= 0) {
181
+ return;
182
+ }
183
+ const safeZone = GetSafeZoneSize();
184
+ const safeZoneX = (1 - safeZone) * 0.5;
185
+ const safeZoneY = (1 - safeZone) * 0.5;
186
+ Hud.hideComponentThisFrame(HudComponent.AreaName);
187
+ Hud.hideComponentThisFrame(HudComponent.StreetName);
188
+ let loadingPromptOffset = 0;
189
+ if (LoadingPrompt.IsActive) {
190
+ loadingPromptOffset = 0.035 + 0.035 * 0.038 * 2;
191
+ }
192
+ activeTimerBars.forEach((timerbar) => {
193
+ const drawY = 0.984 - loadingPromptOffset - safeZoneY - activeTimerBars.indexOf(timerbar) * 0.038;
194
+ DrawSprite("timerbars", "all_black_bg", 0.918 - safeZoneX, drawY, 0.165, 0.035, 0, 255, 255, 255, 160);
195
+ drawText(timerbar.Title, [0.918 - safeZoneX + 0.012, drawY - 9e-3 - (timerbar.PlayerStyle ? 625e-5 : 0)], {
196
+ align: 2,
197
+ color: timerbar.TextColor,
198
+ font: timerbar.PlayerStyle ? 4 : 0,
199
+ outline: false,
200
+ scale: timerbar.PlayerStyle ? 0.465 : 0.3,
201
+ shadow: timerbar.PlayerStyle
202
+ });
203
+ if (timerbar.UseProgressBar) {
204
+ const pbarX = 0.918 - safeZoneX + 0.047;
205
+ const pbarY = drawY + 15e-4;
206
+ const width = 0.0616 * timerbar.Progress;
207
+ DrawRect(
208
+ pbarX,
209
+ pbarY,
210
+ 0.0616,
211
+ 0.0105,
212
+ typeof timerbar.ProgressbarBgColor === "number" ? timerbar.ProgressbarBgColor : timerbar.ProgressbarBgColor[0],
213
+ typeof timerbar.ProgressbarBgColor === "number" ? timerbar.ProgressbarBgColor : timerbar.ProgressbarBgColor[1],
214
+ typeof timerbar.ProgressbarBgColor === "number" ? timerbar.ProgressbarBgColor : timerbar.ProgressbarBgColor[2],
215
+ typeof timerbar.ProgressbarBgColor === "number" ? timerbar.ProgressbarBgColor : timerbar.ProgressbarBgColor[3]
216
+ );
217
+ DrawRect(
218
+ pbarX - 0.0616 / 2 + width / 2,
219
+ pbarY,
220
+ width,
221
+ 0.0105,
222
+ typeof timerbar.ProgressbarFgColor === "number" ? timerbar.ProgressbarFgColor : timerbar.ProgressbarFgColor[0],
223
+ typeof timerbar.ProgressbarFgColor === "number" ? timerbar.ProgressbarFgColor : timerbar.ProgressbarFgColor[1],
224
+ typeof timerbar.ProgressbarFgColor === "number" ? timerbar.ProgressbarFgColor : timerbar.ProgressbarFgColor[2],
225
+ typeof timerbar.ProgressbarFgColor === "number" ? timerbar.ProgressbarFgColor : timerbar.ProgressbarFgColor[3]
226
+ );
227
+ } else {
228
+ drawText(timerbar.Text, [0.918 - safeZoneX + 0.0785, drawY + -0.0165], {
229
+ align: 2,
230
+ color: timerbar.TextColor,
231
+ font: 0,
232
+ outline: false,
233
+ scale: 0.425,
234
+ shadow: false
235
+ });
236
+ }
237
+ });
238
+ });
239
+ export {
240
+ Timerbar
241
+ };
@@ -1,4 +1,4 @@
1
- import type { Control } from "../../enums";
1
+ import type { Control } from "fivem/enums/Control";
2
2
  export interface IButton {
3
3
  controls: Control[];
4
4
  label: string;
File without changes
@@ -1,4 +1,6 @@
1
- import type { Color, Point, Size } from "../../utils/";
1
+ import type { Color } from "../../common/utils/Color";
2
+ import type { Point } from "fivem/utils/Point";
3
+ import type { Size } from "fivem/utils/Size";
2
4
  export interface IDrawable {
3
5
  pos: Point;
4
6
  size?: Size;
File without changes
package/ui/menu/Menu.d.ts CHANGED
@@ -1,7 +1,12 @@
1
- import { MenuControls, MenuSettings } from "../";
2
- import { Font, MenuAlignment } from "../../enums";
3
- import { Color, LiteEvent, Point, Size } from "../../utils";
4
- import { UIMenuItem } from "./items";
1
+ import { Color } from "../../common/utils/Color";
2
+ import { Font } from "fivem/enums/Font";
3
+ import { MenuAlignment } from "fivem/enums/MenuAlignment";
4
+ import { LiteEvent } from "fivem/utils/LiteEvent";
5
+ import { Point } from "fivem/utils/Point";
6
+ import { Size } from "fivem/utils/Size";
7
+ import { UIMenuItem } from "./items/UIMenuItem";
8
+ import { MenuControls } from "./MenuControls";
9
+ import { MenuSettings } from "./MenuSettings";
5
10
  export declare class Menu {
6
11
  static screenAspectRatio: number;
7
12
  static screenHeight: number;