@nativewrappers/fivem 0.0.41 → 0.0.44

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/{client/Audio.d.ts → Audio.d.ts} +3 -3
  2. package/{client/Audio.js → Audio.js} +44 -43
  3. package/{client/Blip.d.ts → Blip.d.ts} +3 -3
  4. package/{client/Blip.js → Blip.js} +4 -3
  5. package/{client/Camera.d.ts → Camera.d.ts} +4 -4
  6. package/{client/Camera.js → Camera.js} +18 -17
  7. package/{client/Checkpoint.d.ts → Checkpoint.d.ts} +2 -2
  8. package/{client/Checkpoint.js → Checkpoint.js} +7 -6
  9. package/{client/Events.js → Events.js} +23 -23
  10. package/{client/Game.d.ts → Game.d.ts} +4 -3
  11. package/{client/Game.js → Game.js} +16 -10
  12. package/{client/GameplayCamera.d.ts → GameplayCamera.d.ts} +2 -2
  13. package/{client/GameplayCamera.js → GameplayCamera.js} +2 -2
  14. package/{client/Model.d.ts → Model.d.ts} +5 -3
  15. package/{client/Model.js → Model.js} +21 -7
  16. package/{client/NetworkedScene.d.ts → NetworkedScene.d.ts} +2 -2
  17. package/{client/NetworkedScene.js → NetworkedScene.js} +1 -0
  18. package/{client/ParticleEffect.d.ts → ParticleEffect.d.ts} +3 -3
  19. package/{client/ParticleEffect.js → ParticleEffect.js} +11 -8
  20. package/{client/ParticleEffectAsset.d.ts → ParticleEffectAsset.d.ts} +3 -3
  21. package/{client/ParticleEffectAsset.js → ParticleEffectAsset.js} +4 -3
  22. package/{client/Pickup.d.ts → Pickup.d.ts} +1 -1
  23. package/{client/Pickup.js → Pickup.js} +2 -1
  24. package/{client/Raycast.d.ts → Raycast.d.ts} +3 -3
  25. package/{client/Raycast.js → Raycast.js} +10 -3
  26. package/{client/RelationshipGroup.d.ts → RelationshipGroup.d.ts} +1 -1
  27. package/{client/RelationshipGroup.js → RelationshipGroup.js} +4 -0
  28. package/{client/Rope.d.ts → Rope.d.ts} +2 -2
  29. package/{client/Rope.js → Rope.js} +6 -2
  30. package/{client/TaskSequence.d.ts → TaskSequence.d.ts} +1 -1
  31. package/{client/TaskSequence.js → TaskSequence.js} +5 -2
  32. package/{client/Tasks.d.ts → Tasks.d.ts} +5 -5
  33. package/{client/Tasks.js → Tasks.js} +7 -6
  34. package/{client/World.d.ts → World.d.ts} +20 -12
  35. package/{client/World.js → World.js} +66 -62
  36. package/{client/cfx → cfx}/index.d.ts +1 -1
  37. package/{client/enums → enums}/RaycastEnums.js +3 -1
  38. package/enums/index.d.ts +42 -0
  39. package/enums/index.js +42 -0
  40. package/hashes/index.d.ts +5 -0
  41. package/hashes/index.js +5 -0
  42. package/index.d.ts +24 -0
  43. package/index.js +25 -0
  44. package/{client/interfaces → interfaces}/Dimensions.d.ts +1 -1
  45. package/{client/models → models}/BaseEntity.d.ts +26 -26
  46. package/{client/models → models}/BaseEntity.js +32 -30
  47. package/{client/models → models}/EntityBone.d.ts +2 -2
  48. package/{client/models → models}/EntityBone.js +4 -2
  49. package/{client/models → models}/EntityBoneCollection.d.ts +2 -2
  50. package/{client/models → models}/EntityBoneCollection.js +5 -2
  51. package/{client/models → models}/Ped.d.ts +20 -9
  52. package/{client/models → models}/Ped.js +66 -56
  53. package/{client/models → models}/PedBone.d.ts +2 -2
  54. package/{client/models → models}/PedBone.js +1 -1
  55. package/{client/models → models}/PedBoneCollection.d.ts +1 -1
  56. package/{client/models → models}/PedBoneCollection.js +4 -2
  57. package/{client/models → models}/Player.d.ts +3 -3
  58. package/{client/models → models}/Player.js +12 -9
  59. package/{client/models → models}/Prop.d.ts +2 -2
  60. package/{client/models → models}/Prop.js +4 -4
  61. package/{client/models → models}/Vehicle.d.ts +6 -6
  62. package/{client/models → models}/Vehicle.js +22 -16
  63. package/{client/models → models}/VehicleDoor.d.ts +2 -2
  64. package/{client/models → models}/VehicleDoor.js +2 -0
  65. package/{client/models → models}/VehicleDoorCollection.d.ts +3 -3
  66. package/{client/models → models}/VehicleDoorCollection.js +16 -15
  67. package/{client/models → models}/VehicleMod.d.ts +2 -2
  68. package/{client/models → models}/VehicleMod.js +2 -0
  69. package/{client/models → models}/VehicleModCollection.d.ts +5 -5
  70. package/{client/models → models}/VehicleModCollection.js +20 -19
  71. package/{client/models → models}/VehicleToggleMod.d.ts +2 -2
  72. package/{client/models → models}/VehicleToggleMod.js +2 -0
  73. package/{client/models → models}/VehicleWheel.d.ts +1 -1
  74. package/{client/models → models}/VehicleWheel.js +2 -0
  75. package/{client/models → models}/VehicleWheelCollection.d.ts +3 -3
  76. package/{client/models → models}/VehicleWheelCollection.js +15 -14
  77. package/{client/models → models}/VehicleWindow.d.ts +2 -2
  78. package/{client/models → models}/VehicleWindow.js +2 -0
  79. package/{client/models → models}/VehicleWindowCollection.d.ts +3 -3
  80. package/{client/models → models}/VehicleWindowCollection.js +13 -12
  81. package/models/index.d.ts +18 -0
  82. package/models/index.js +19 -0
  83. package/package.json +6 -30
  84. package/{client/ui → ui}/Container.d.ts +2 -2
  85. package/{client/ui → ui}/Container.js +6 -3
  86. package/{client/ui → ui}/Effects.d.ts +1 -1
  87. package/ui/Effects.js +106 -0
  88. package/{client/ui → ui}/Fading.js +2 -2
  89. package/{client/ui → ui}/Hud.d.ts +2 -2
  90. package/{client/ui → ui}/Hud.js +1 -1
  91. package/{client/ui → ui}/InstructionalButtons.d.ts +1 -1
  92. package/{client/ui → ui}/InstructionalButtons.js +8 -7
  93. package/{client/ui → ui}/LoadingPrompt.d.ts +1 -1
  94. package/{client/ui → ui}/LoadingPrompt.js +5 -5
  95. package/{client/ui → ui}/Notification.js +1 -0
  96. package/{client/ui → ui}/Rectangle.d.ts +2 -2
  97. package/{client/ui → ui}/Rectangle.js +5 -2
  98. package/{client/ui → ui}/Scaleform.d.ts +1 -1
  99. package/{client/ui → ui}/Scaleform.js +10 -8
  100. package/{client/ui → ui}/Screen.d.ts +3 -3
  101. package/{client/ui → ui}/Screen.js +13 -13
  102. package/{client/ui → ui}/Sprite.d.ts +1 -1
  103. package/{client/ui → ui}/Sprite.js +10 -3
  104. package/{client/ui → ui}/Text.d.ts +3 -3
  105. package/{client/ui → ui}/Text.js +19 -7
  106. package/{client/ui → ui}/Timerbar.d.ts +1 -1
  107. package/{client/ui → ui}/Timerbar.js +37 -30
  108. package/ui/index.d.ts +15 -0
  109. package/ui/index.js +15 -0
  110. package/{client/ui → ui}/interfaces/IButton.d.ts +1 -1
  111. package/{client/ui → ui}/interfaces/IDrawable.d.ts +1 -1
  112. package/ui/interfaces/index.d.ts +2 -0
  113. package/{client/ui → ui}/menu/Menu.d.ts +4 -4
  114. package/{client/ui → ui}/menu/Menu.js +96 -67
  115. package/{client/ui → ui}/menu/MenuControl.js +1 -0
  116. package/{client/ui → ui}/menu/MenuControls.d.ts +1 -1
  117. package/ui/menu/MenuControls.js +9 -0
  118. package/{client/ui → ui}/menu/MenuSettings.d.ts +1 -1
  119. package/ui/menu/MenuSettings.js +54 -0
  120. package/ui/menu/index.d.ts +6 -0
  121. package/ui/menu/index.js +6 -0
  122. package/{client/ui → ui}/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  123. package/{client/ui → ui}/menu/items/UIMenuCheckboxItem.js +17 -15
  124. package/{client/ui → ui}/menu/items/UIMenuItem.d.ts +4 -4
  125. package/{client/ui → ui}/menu/items/UIMenuItem.js +276 -255
  126. package/{client/ui → ui}/menu/items/UIMenuListItem.d.ts +3 -3
  127. package/{client/ui → ui}/menu/items/UIMenuListItem.js +28 -19
  128. package/{client/ui → ui}/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  129. package/{client/ui → ui}/menu/items/UIMenuSeparatorItem.js +10 -10
  130. package/{client/ui → ui}/menu/items/UIMenuSliderItem.d.ts +3 -3
  131. package/{client/ui → ui}/menu/items/UIMenuSliderItem.js +45 -27
  132. package/ui/menu/items/index.d.ts +6 -0
  133. package/ui/menu/items/index.js +6 -0
  134. package/{client/ui → ui}/menu/items/panels/AbstractUIMenuPanel.d.ts +3 -3
  135. package/{client/ui → ui}/menu/items/panels/AbstractUIMenuPanel.js +9 -8
  136. package/{client/ui → ui}/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  137. package/{client/ui → ui}/menu/items/panels/UIMenuColorPanel.js +29 -23
  138. package/{client/ui → ui}/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  139. package/{client/ui → ui}/menu/items/panels/UIMenuGridPanel.js +86 -40
  140. package/{client/ui → ui}/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  141. package/{client/ui → ui}/menu/items/panels/UIMenuPercentagePanel.js +27 -18
  142. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanel.d.ts +2 -2
  143. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanel.js +10 -8
  144. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +1 -1
  145. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanelItem.js +10 -7
  146. package/ui/menu/items/panels/index.d.ts +6 -0
  147. package/ui/menu/items/panels/index.js +6 -0
  148. package/{client/ui → ui}/menu/modules/ListItem.js +4 -2
  149. package/ui/menu/modules/index.d.ts +1 -0
  150. package/ui/menu/modules/index.js +1 -0
  151. package/{client/utils → utils}/Animations.js +2 -2
  152. package/{client/utils → utils}/Crypto.js +5 -5
  153. package/{client/utils → utils}/LiteEvent.js +3 -5
  154. package/{client/utils → utils}/Point.js +5 -3
  155. package/{common/utils → utils}/PointF.js +3 -0
  156. package/{client/utils → utils}/Quaternion.d.ts +1 -1
  157. package/{client/utils → utils}/Quaternion.js +5 -1
  158. package/{client/utils → utils}/Size.js +2 -0
  159. package/{client/utils → utils}/String.d.ts +1 -1
  160. package/{client/utils → utils}/String.js +3 -3
  161. package/{client/utils → utils}/enumValues.js +2 -2
  162. package/{client/utils → utils}/getStringFromUInt8Array.js +1 -1
  163. package/utils/index.d.ts +9 -0
  164. package/utils/index.js +9 -0
  165. package/{client/weapon → weapon}/DlcWeaponData.d.ts +1 -1
  166. package/{client/weapon → weapon}/DlcWeaponData.js +3 -3
  167. package/{client/weapon → weapon}/Weapon.d.ts +10 -10
  168. package/{client/weapon → weapon}/Weapon.js +17 -14
  169. package/{client/weapon → weapon}/WeaponAsset.d.ts +1 -1
  170. package/{client/weapon → weapon}/WeaponAsset.js +4 -3
  171. package/{client/weapon → weapon}/WeaponCollection.d.ts +3 -3
  172. package/{client/weapon → weapon}/WeaponCollection.js +4 -3
  173. package/{client/weapon → weapon}/WeaponDisplayNameByHash.d.ts +1 -1
  174. package/weapon/WeaponDisplayNameByHash.js +75 -0
  175. package/{client/weapon → weapon}/WeaponHudStats.d.ts +1 -1
  176. package/{client/weapon → weapon}/WeaponHudStats.js +4 -4
  177. package/weapon/index.d.ts +8 -0
  178. package/weapon/index.js +8 -0
  179. package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPointByHash.d.ts +2 -2
  180. package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPointByHash.js +355 -91
  181. package/{client/weaponComponent → weaponComponent}/ComponentDisplayNameByHash.d.ts +1 -1
  182. package/weaponComponent/ComponentDisplayNameByHash.js +280 -0
  183. package/{client/weaponComponent → weaponComponent}/DlcWeaponComponentData.d.ts +1 -1
  184. package/{client/weaponComponent → weaponComponent}/DlcWeaponComponentData.js +2 -2
  185. package/{client/weaponComponent → weaponComponent}/InvalidWeaponComponent.d.ts +4 -4
  186. package/{client/weaponComponent → weaponComponent}/InvalidWeaponComponent.js +5 -5
  187. package/{client/weaponComponent → weaponComponent}/WeaponComponent.d.ts +6 -6
  188. package/{client/weaponComponent → weaponComponent}/WeaponComponent.js +15 -11
  189. package/{client/weaponComponent → weaponComponent}/WeaponComponentCollection.d.ts +4 -4
  190. package/{client/weaponComponent → weaponComponent}/WeaponComponentCollection.js +13 -11
  191. package/{client/weaponComponent → weaponComponent}/WeaponComponentHashesByWeaponHash.d.ts +2 -2
  192. package/{client/weaponComponent → weaponComponent}/WeaponComponentHashesByWeaponHash.js +13 -7
  193. package/{client/weaponComponent → weaponComponent}/WeaponComponentHudStats.d.ts +1 -1
  194. package/{client/weaponComponent → weaponComponent}/WeaponComponentHudStats.js +4 -4
  195. package/weaponComponent/index.d.ts +5 -0
  196. package/weaponComponent/index.js +5 -0
  197. package/README.md +0 -41
  198. package/client/enums/index.d.ts +0 -42
  199. package/client/enums/index.js +0 -42
  200. package/client/hashes/index.d.ts +0 -5
  201. package/client/hashes/index.js +0 -5
  202. package/client/index.d.ts +0 -24
  203. package/client/index.js +0 -25
  204. package/client/models/index.d.ts +0 -18
  205. package/client/models/index.js +0 -19
  206. package/client/ui/Effects.js +0 -106
  207. package/client/ui/index.d.ts +0 -15
  208. package/client/ui/index.js +0 -15
  209. package/client/ui/interfaces/index.d.ts +0 -2
  210. package/client/ui/menu/MenuControls.js +0 -11
  211. package/client/ui/menu/MenuSettings.js +0 -51
  212. package/client/ui/menu/index.d.ts +0 -6
  213. package/client/ui/menu/index.js +0 -6
  214. package/client/ui/menu/items/index.d.ts +0 -6
  215. package/client/ui/menu/items/index.js +0 -6
  216. package/client/ui/menu/items/panels/index.d.ts +0 -6
  217. package/client/ui/menu/items/panels/index.js +0 -6
  218. package/client/ui/menu/modules/index.d.ts +0 -1
  219. package/client/ui/menu/modules/index.js +0 -1
  220. package/client/utils/PointF.js +0 -11
  221. package/client/utils/index.d.ts +0 -9
  222. package/client/utils/index.js +0 -9
  223. package/client/weapon/WeaponDisplayNameByHash.js +0 -75
  224. package/client/weapon/index.d.ts +0 -8
  225. package/client/weapon/index.js +0 -8
  226. package/client/weaponComponent/ComponentDisplayNameByHash.js +0 -280
  227. package/client/weaponComponent/index.d.ts +0 -5
  228. package/client/weaponComponent/index.js +0 -5
  229. package/common/Convar.d.ts +0 -8
  230. package/common/Convar.js +0 -20
  231. package/common/Kvp.d.ts +0 -91
  232. package/common/Kvp.js +0 -161
  233. package/common/Resource.d.ts +0 -14
  234. package/common/Resource.js +0 -35
  235. package/common/index.d.ts +0 -5
  236. package/common/index.js +0 -5
  237. package/common/types.d.ts +0 -5
  238. package/common/types.js +0 -1
  239. package/common/utils/ClassTypes.d.ts +0 -11
  240. package/common/utils/ClassTypes.js +0 -12
  241. package/common/utils/Color.d.ts +0 -14
  242. package/common/utils/Color.js +0 -21
  243. package/common/utils/Maths.d.ts +0 -4
  244. package/common/utils/Maths.js +0 -10
  245. package/common/utils/PointF.d.ts +0 -12
  246. package/common/utils/Quaternion.d.ts +0 -10
  247. package/common/utils/Quaternion.js +0 -23
  248. package/common/utils/Vector.d.ts +0 -390
  249. package/common/utils/Vector.js +0 -546
  250. package/common/utils/Vector2.d.ts +0 -1
  251. package/common/utils/Vector2.js +0 -1
  252. package/common/utils/Vector3.d.ts +0 -1
  253. package/common/utils/Vector3.js +0 -1
  254. package/common/utils/Vector4.d.ts +0 -1
  255. package/common/utils/Vector4.js +0 -1
  256. package/common/utils/cleanPlayerName.d.ts +0 -6
  257. package/common/utils/cleanPlayerName.js +0 -27
  258. package/common/utils/enumValues.d.ts +0 -12
  259. package/common/utils/enumValues.js +0 -14
  260. package/common/utils/getStringFromUInt8Array.d.ts +0 -8
  261. package/common/utils/getStringFromUInt8Array.js +0 -10
  262. package/common/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/common/utils/getUInt32FromUint8Array.js +0 -8
  264. package/common/utils/index.d.ts +0 -12
  265. package/common/utils/index.js +0 -12
  266. package/server/Events.d.ts +0 -16
  267. package/server/Events.js +0 -79
  268. package/server/Game.d.ts +0 -25
  269. package/server/Game.js +0 -55
  270. package/server/cfx/StateBagChangeHandler.d.ts +0 -3
  271. package/server/cfx/StateBagChangeHandler.js +0 -1
  272. package/server/cfx/index.d.ts +0 -6
  273. package/server/cfx/index.js +0 -1
  274. package/server/entities/BaseEntity.d.ts +0 -47
  275. package/server/entities/BaseEntity.js +0 -109
  276. package/server/entities/Entity.d.ts +0 -6
  277. package/server/entities/Entity.js +0 -12
  278. package/server/entities/Ped.d.ts +0 -32
  279. package/server/entities/Ped.js +0 -81
  280. package/server/entities/Player.d.ts +0 -63
  281. package/server/entities/Player.js +0 -135
  282. package/server/entities/Prop.d.ts +0 -14
  283. package/server/entities/Prop.js +0 -32
  284. package/server/entities/Vehicle.d.ts +0 -67
  285. package/server/entities/Vehicle.js +0 -175
  286. package/server/entities/index.d.ts +0 -5
  287. package/server/entities/index.js +0 -5
  288. package/server/enum/PopulationType.d.ts +0 -13
  289. package/server/enum/PopulationType.js +0 -14
  290. package/server/enum/VehicleLockStatus.d.ts +0 -9
  291. package/server/enum/VehicleLockStatus.js +0 -10
  292. package/server/enum/VehicleType.d.ts +0 -10
  293. package/server/enum/VehicleType.js +0 -11
  294. package/server/enum/eEntityType.d.ts +0 -5
  295. package/server/enum/eEntityType.js +0 -6
  296. package/server/enum/index.d.ts +0 -4
  297. package/server/enum/index.js +0 -4
  298. package/server/index.d.ts +0 -7
  299. package/server/index.js +0 -7
  300. package/server/type/Anticheat.d.ts +0 -153
  301. package/server/type/Anticheat.js +0 -1
  302. package/server/type/Hash.d.ts +0 -1
  303. package/server/type/Hash.js +0 -1
  304. package/server/utils/index.d.ts +0 -1
  305. package/server/utils/index.js +0 -1
  306. /package/{client/Events.d.ts → Events.d.ts} +0 -0
  307. /package/{client/cfx → cfx}/StateBagChangeHandler.d.ts +0 -0
  308. /package/{client/cfx → cfx}/StateBagChangeHandler.js +0 -0
  309. /package/{client/cfx → cfx}/index.js +0 -0
  310. /package/{client/enums → enums}/Alignment.d.ts +0 -0
  311. /package/{client/enums → enums}/Alignment.js +0 -0
  312. /package/{client/enums → enums}/AnimationFlags.d.ts +0 -0
  313. /package/{client/enums → enums}/AnimationFlags.js +0 -0
  314. /package/{client/enums → enums}/AudioFlag.d.ts +0 -0
  315. /package/{client/enums → enums}/AudioFlag.js +0 -0
  316. /package/{client/enums → enums}/BadgeStyle.d.ts +0 -0
  317. /package/{client/enums → enums}/BadgeStyle.js +0 -0
  318. /package/{client/enums → enums}/Blip.d.ts +0 -0
  319. /package/{client/enums → enums}/Blip.js +0 -0
  320. /package/{client/enums → enums}/Bone.d.ts +0 -0
  321. /package/{client/enums → enums}/Bone.js +0 -0
  322. /package/{client/enums → enums}/CameraShake.d.ts +0 -0
  323. /package/{client/enums → enums}/CameraShake.js +0 -0
  324. /package/{client/enums → enums}/CameraTypes.d.ts +0 -0
  325. /package/{client/enums → enums}/CameraTypes.js +0 -0
  326. /package/{client/enums → enums}/CheckboxStyle.d.ts +0 -0
  327. /package/{client/enums → enums}/CheckboxStyle.js +0 -0
  328. /package/{client/enums → enums}/Checkpoint.d.ts +0 -0
  329. /package/{client/enums → enums}/Checkpoint.js +0 -0
  330. /package/{client/enums → enums}/CloudHat.d.ts +0 -0
  331. /package/{client/enums → enums}/CloudHat.js +0 -0
  332. /package/{client/enums → enums}/Control.d.ts +0 -0
  333. /package/{client/enums → enums}/Control.js +0 -0
  334. /package/{client/enums → enums}/CursorSprite.d.ts +0 -0
  335. /package/{client/enums → enums}/CursorSprite.js +0 -0
  336. /package/{client/enums → enums}/Driving.d.ts +0 -0
  337. /package/{client/enums → enums}/Driving.js +0 -0
  338. /package/{client/enums → enums}/ExplosionType.d.ts +0 -0
  339. /package/{client/enums → enums}/ExplosionType.js +0 -0
  340. /package/{client/enums → enums}/FiringPattern.d.ts +0 -0
  341. /package/{client/enums → enums}/FiringPattern.js +0 -0
  342. /package/{client/enums → enums}/Font.d.ts +0 -0
  343. /package/{client/enums → enums}/Font.js +0 -0
  344. /package/{client/enums → enums}/ForceType.d.ts +0 -0
  345. /package/{client/enums → enums}/ForceType.js +0 -0
  346. /package/{client/enums → enums}/Gender.d.ts +0 -0
  347. /package/{client/enums → enums}/Gender.js +0 -0
  348. /package/{client/enums → enums}/HelmetType.d.ts +0 -0
  349. /package/{client/enums → enums}/HelmetType.js +0 -0
  350. /package/{client/enums → enums}/HudColor.d.ts +0 -0
  351. /package/{client/enums → enums}/HudColor.js +0 -0
  352. /package/{client/enums → enums}/HudComponent.d.ts +0 -0
  353. /package/{client/enums → enums}/HudComponent.js +0 -0
  354. /package/{client/enums → enums}/InputMode.d.ts +0 -0
  355. /package/{client/enums → enums}/InputMode.js +0 -0
  356. /package/{client/enums → enums}/InvertAxis.d.ts +0 -0
  357. /package/{client/enums → enums}/InvertAxis.js +0 -0
  358. /package/{client/enums → enums}/Language.d.ts +0 -0
  359. /package/{client/enums → enums}/Language.js +0 -0
  360. /package/{client/enums → enums}/LeaveVehicleFlags.d.ts +0 -0
  361. /package/{client/enums → enums}/LeaveVehicleFlags.js +0 -0
  362. /package/{client/enums → enums}/LoadingSpinnerType.d.ts +0 -0
  363. /package/{client/enums → enums}/LoadingSpinnerType.js +0 -0
  364. /package/{client/enums → enums}/MarkerType.d.ts +0 -0
  365. /package/{client/enums → enums}/MarkerType.js +0 -0
  366. /package/{client/enums → enums}/MenuAlignment.d.ts +0 -0
  367. /package/{client/enums → enums}/MenuAlignment.js +0 -0
  368. /package/{client/enums → enums}/NotificationType.d.ts +0 -0
  369. /package/{client/enums → enums}/NotificationType.js +0 -0
  370. /package/{client/enums → enums}/Parachute.d.ts +0 -0
  371. /package/{client/enums → enums}/Parachute.js +0 -0
  372. /package/{client/enums → enums}/PickupType.d.ts +0 -0
  373. /package/{client/enums → enums}/PickupType.js +0 -0
  374. /package/{client/enums → enums}/RadioStation.d.ts +0 -0
  375. /package/{client/enums → enums}/RadioStation.js +0 -0
  376. /package/{client/enums → enums}/RagdollType.d.ts +0 -0
  377. /package/{client/enums → enums}/RagdollType.js +0 -0
  378. /package/{client/enums → enums}/RaycastEnums.d.ts +0 -0
  379. /package/{client/enums → enums}/Relationship.d.ts +0 -0
  380. /package/{client/enums → enums}/Relationship.js +0 -0
  381. /package/{client/enums → enums}/RopeType.d.ts +0 -0
  382. /package/{client/enums → enums}/RopeType.js +0 -0
  383. /package/{client/enums → enums}/ScreenEffect.d.ts +0 -0
  384. /package/{client/enums → enums}/ScreenEffect.js +0 -0
  385. /package/{client/enums → enums}/SpeechModifier.d.ts +0 -0
  386. /package/{client/enums → enums}/SpeechModifier.js +0 -0
  387. /package/{client/enums → enums}/Vehicle.d.ts +0 -0
  388. /package/{client/enums → enums}/Vehicle.js +0 -0
  389. /package/{client/enums → enums}/Weather.d.ts +0 -0
  390. /package/{client/enums → enums}/Weather.js +0 -0
  391. /package/{client/enums → enums}/ZoneID.d.ts +0 -0
  392. /package/{client/enums → enums}/ZoneID.js +0 -0
  393. /package/{client/hashes → hashes}/MaterialHash.d.ts +0 -0
  394. /package/{client/hashes → hashes}/MaterialHash.js +0 -0
  395. /package/{client/hashes → hashes}/PedHash.d.ts +0 -0
  396. /package/{client/hashes → hashes}/PedHash.js +0 -0
  397. /package/{client/hashes → hashes}/VehicleHash.d.ts +0 -0
  398. /package/{client/hashes → hashes}/VehicleHash.js +0 -0
  399. /package/{client/hashes → hashes}/WeaponHash.d.ts +0 -0
  400. /package/{client/hashes → hashes}/WeaponHash.js +0 -0
  401. /package/{client/hashes → hashes}/WeatherTypeHash.d.ts +0 -0
  402. /package/{client/hashes → hashes}/WeatherTypeHash.js +0 -0
  403. /package/{client/interfaces → interfaces}/Dimensions.js +0 -0
  404. /package/{client/models → models}/Entity.d.ts +0 -0
  405. /package/{client/models → models}/Entity.js +0 -0
  406. /package/{client/ui → ui}/Fading.d.ts +0 -0
  407. /package/{client/ui → ui}/Notification.d.ts +0 -0
  408. /package/{client/ui → ui}/interfaces/IButton.js +0 -0
  409. /package/{client/ui → ui}/interfaces/IDrawable.js +0 -0
  410. /package/{client/ui → ui}/interfaces/index.js +0 -0
  411. /package/{client/ui → ui}/menu/MenuControl.d.ts +0 -0
  412. /package/{client/ui → ui}/menu/modules/ListItem.d.ts +0 -0
  413. /package/{client/utils → utils}/Animations.d.ts +0 -0
  414. /package/{client/utils → utils}/Crypto.d.ts +0 -0
  415. /package/{client/utils → utils}/LiteEvent.d.ts +0 -0
  416. /package/{client/utils → utils}/Maths.d.ts +0 -0
  417. /package/{client/utils → utils}/Maths.js +0 -0
  418. /package/{client/utils → utils}/Point.d.ts +0 -0
  419. /package/{client/utils → utils}/PointF.d.ts +0 -0
  420. /package/{client/utils → utils}/Size.d.ts +0 -0
  421. /package/{client/utils → utils}/enumValues.d.ts +0 -0
  422. /package/{client/utils → utils}/getStringFromUInt8Array.d.ts +0 -0
  423. /package/{client/utils → utils}/getUInt32FromUint8Array.d.ts +0 -0
  424. /package/{client/utils → utils}/getUInt32FromUint8Array.js +0 -0
  425. /package/{client/weapon → weapon}/Mk2WeaponHash.d.ts +0 -0
  426. /package/{client/weapon → weapon}/Mk2WeaponHash.js +0 -0
  427. /package/{client/weapon → weapon}/WeaponGroup.d.ts +0 -0
  428. /package/{client/weapon → weapon}/WeaponGroup.js +0 -0
  429. /package/{client/weapon → weapon}/WeaponLivery.d.ts +0 -0
  430. /package/{client/weapon → weapon}/WeaponLivery.js +0 -0
  431. /package/{client/weapon → weapon}/WeaponLiveryColor.d.ts +0 -0
  432. /package/{client/weapon → weapon}/WeaponLiveryColor.js +0 -0
  433. /package/{client/weapon → weapon}/WeaponTint.d.ts +0 -0
  434. /package/{client/weapon → weapon}/WeaponTint.js +0 -0
  435. /package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPoint.d.ts +0 -0
  436. /package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPoint.js +0 -0
  437. /package/{client/weaponComponent → weaponComponent}/WeaponComponentHash.d.ts +0 -0
  438. /package/{client/weaponComponent → weaponComponent}/WeaponComponentHash.js +0 -0
@@ -1,8 +1,9 @@
1
- import { VehicleDoorIndex } from '../enums';
2
- import { VehicleDoor } from './VehicleDoor';
1
+ import { VehicleDoorIndex } from "../enums";
2
+ import { VehicleDoor } from "./VehicleDoor";
3
3
  export class VehicleDoorCollection {
4
+ _owner;
5
+ _vehicleDoors = new Map();
4
6
  constructor(owner) {
5
- this._vehicleDoors = new Map();
6
7
  this._owner = owner;
7
8
  }
8
9
  getDoors(index) {
@@ -13,28 +14,28 @@ export class VehicleDoorCollection {
13
14
  }
14
15
  getAllDoors() {
15
16
  return Object.keys(VehicleDoorIndex)
16
- .filter(key => !isNaN(Number(key)))
17
- .map(key => {
17
+ .filter((key) => !isNaN(Number(key)))
18
+ .map((key) => {
18
19
  const index = Number(key);
19
20
  if (this.hasDoor(index)) {
20
21
  return this.getDoors(index);
21
22
  }
22
23
  return null;
23
24
  })
24
- .filter(d => d);
25
+ .filter((d) => d);
25
26
  }
26
27
  openAllDoors(loose, instantly) {
27
- this.getAllDoors().forEach(door => {
28
+ this.getAllDoors().forEach((door) => {
28
29
  door?.open(loose, instantly);
29
30
  });
30
31
  }
31
32
  closeAllDoors(instantly) {
32
- this.getAllDoors().forEach(door => {
33
+ this.getAllDoors().forEach((door) => {
33
34
  door?.close(instantly);
34
35
  });
35
36
  }
36
37
  breakAllDoors(stayInTheWorld) {
37
- this.getAllDoors().forEach(door => {
38
+ this.getAllDoors().forEach((door) => {
38
39
  door?.break(stayInTheWorld);
39
40
  });
40
41
  }
@@ -43,17 +44,17 @@ export class VehicleDoorCollection {
43
44
  return false;
44
45
  switch (index) {
45
46
  case VehicleDoorIndex.FrontLeftDoor:
46
- return this._owner.Bones.hasBone('door_dside_f');
47
+ return this._owner.Bones.hasBone("door_dside_f");
47
48
  case VehicleDoorIndex.FrontRightDoor:
48
- return this._owner.Bones.hasBone('door_pside_f');
49
+ return this._owner.Bones.hasBone("door_pside_f");
49
50
  case VehicleDoorIndex.BackLeftDoor:
50
- return this._owner.Bones.hasBone('door_dside_r');
51
+ return this._owner.Bones.hasBone("door_dside_r");
51
52
  case VehicleDoorIndex.BackRightDoor:
52
- return this._owner.Bones.hasBone('door_pside_r');
53
+ return this._owner.Bones.hasBone("door_pside_r");
53
54
  case VehicleDoorIndex.Hood:
54
- return this._owner.Bones.hasBone('bonnet');
55
+ return this._owner.Bones.hasBone("bonnet");
55
56
  case VehicleDoorIndex.Trunk:
56
- return this._owner.Bones.hasBone('boot');
57
+ return this._owner.Bones.hasBone("boot");
57
58
  default:
58
59
  return false;
59
60
  }
@@ -1,5 +1,5 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleModType } from '../enums';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleModType } from "../enums";
3
3
  export declare class VehicleMod {
4
4
  private _owner;
5
5
  private _modType;
@@ -1,4 +1,6 @@
1
1
  export class VehicleMod {
2
+ _owner;
3
+ _modType;
2
4
  constructor(owner, modType) {
3
5
  this._owner = owner;
4
6
  this._modType = modType;
@@ -1,8 +1,8 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleColor, VehicleModType, VehicleNeonLight, VehiclePaintType, VehicleToggleModType, VehicleWheelType, VehicleWindowTint, LicensePlateStyle, LicensePlateType } from '../enums';
3
- import { VehicleMod } from './VehicleMod';
4
- import { Color } from '../utils';
5
- import { VehicleToggleMod } from './VehicleToggleMod';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleColor, VehicleModType, VehicleNeonLight, VehiclePaintType, VehicleToggleModType, VehicleWheelType, VehicleWindowTint, LicensePlateStyle, LicensePlateType } from "../enums";
3
+ import { VehicleMod } from "./VehicleMod";
4
+ import { Color } from "../utils";
5
+ import { VehicleToggleMod } from "./VehicleToggleMod";
6
6
  export declare class VehicleModCollection {
7
7
  private _owner;
8
8
  private readonly _vehicleMods;
@@ -1,11 +1,12 @@
1
- import { VehicleModType, VehicleNeonLight, } from '../enums';
2
- import { VehicleMod } from './VehicleMod';
3
- import { Color } from '../utils';
4
- import { VehicleToggleMod } from './VehicleToggleMod';
1
+ import { VehicleModType, VehicleNeonLight, } from "../enums";
2
+ import { VehicleMod } from "./VehicleMod";
3
+ import { Color } from "../utils";
4
+ import { VehicleToggleMod } from "./VehicleToggleMod";
5
5
  export class VehicleModCollection {
6
+ _owner;
7
+ _vehicleMods = new Map();
8
+ _vehicleToggleMods = new Map();
6
9
  constructor(owner) {
7
- this._vehicleMods = new Map();
8
- this._vehicleToggleMods = new Map();
9
10
  this._owner = owner;
10
11
  }
11
12
  hasVehicleMod(type) {
@@ -25,15 +26,15 @@ export class VehicleModCollection {
25
26
  }
26
27
  getAllMods() {
27
28
  return Object.keys(VehicleModType)
28
- .filter(key => !isNaN(Number(key)))
29
- .map(key => {
29
+ .filter((key) => !isNaN(Number(key)))
30
+ .map((key) => {
30
31
  const index = Number(key);
31
32
  if (this.hasVehicleMod(index)) {
32
33
  return this.getMod(index);
33
34
  }
34
35
  return null;
35
36
  })
36
- .filter(m => m);
37
+ .filter((m) => m);
37
38
  }
38
39
  get WheelType() {
39
40
  return GetVehicleWheelType(this._owner.Handle);
@@ -145,8 +146,8 @@ export class VehicleModCollection {
145
146
  }
146
147
  let on = true;
147
148
  Object.keys(VehicleNeonLight)
148
- .filter(key => !isNaN(Number(key)))
149
- .forEach(key => {
149
+ .filter((key) => !isNaN(Number(key)))
150
+ .forEach((key) => {
150
151
  if (!on) {
151
152
  return;
152
153
  }
@@ -156,28 +157,28 @@ export class VehicleModCollection {
156
157
  }
157
158
  setAllNeonLightsOn(on) {
158
159
  Object.keys(VehicleNeonLight)
159
- .filter(key => !isNaN(Number(key)))
160
- .forEach(key => {
160
+ .filter((key) => !isNaN(Number(key)))
161
+ .forEach((key) => {
161
162
  this.setNeonLightsOn(Number(key), on);
162
163
  });
163
164
  }
164
165
  get HasAllNeonLights() {
165
166
  return (Object.keys(VehicleNeonLight)
166
- .filter(key => !isNaN(Number(key)))
167
- .findIndex(light => !this.hasNeonLight(Number(light))) === -1);
167
+ .filter((key) => !isNaN(Number(key)))
168
+ .findIndex((light) => !this.hasNeonLight(Number(light))) === -1);
168
169
  }
169
170
  hasNeonLight(light) {
170
171
  if (this._owner.Bones === undefined)
171
172
  return false;
172
173
  switch (light) {
173
174
  case VehicleNeonLight.Left:
174
- return this._owner.Bones.hasBone('neon_l');
175
+ return this._owner.Bones.hasBone("neon_l");
175
176
  case VehicleNeonLight.Right:
176
- return this._owner.Bones.hasBone('neon_r');
177
+ return this._owner.Bones.hasBone("neon_r");
177
178
  case VehicleNeonLight.Front:
178
- return this._owner.Bones.hasBone('neon_f');
179
+ return this._owner.Bones.hasBone("neon_f");
179
180
  case VehicleNeonLight.Back:
180
- return this._owner.Bones.hasBone('neon_b');
181
+ return this._owner.Bones.hasBone("neon_b");
181
182
  default:
182
183
  return false;
183
184
  }
@@ -1,5 +1,5 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleToggleModType } from '../enums';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleToggleModType } from "../enums";
3
3
  export declare class VehicleToggleMod {
4
4
  private _owner;
5
5
  private _modType;
@@ -1,4 +1,6 @@
1
1
  export class VehicleToggleMod {
2
+ _owner;
3
+ _modType;
2
4
  constructor(owner, modType) {
3
5
  this._owner = owner;
4
6
  this._modType = modType;
@@ -1,4 +1,4 @@
1
- import { Vehicle } from './Vehicle';
1
+ import { Vehicle } from "./Vehicle";
2
2
  export declare class VehicleWheel {
3
3
  private _owner;
4
4
  private _index;
@@ -1,4 +1,6 @@
1
1
  export class VehicleWheel {
2
+ _owner;
3
+ _index;
2
4
  constructor(owner, index) {
3
5
  this._owner = owner;
4
6
  this._index = index;
@@ -1,6 +1,6 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleWheel } from './VehicleWheel';
3
- import { VehicleWheelIndex } from '../enums';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleWheel } from "./VehicleWheel";
3
+ import { VehicleWheelIndex } from "../enums";
4
4
  export declare class VehicleWheelCollection {
5
5
  private _owner;
6
6
  private readonly _vehicleWheels;
@@ -1,8 +1,9 @@
1
- import { VehicleWheel } from './VehicleWheel';
2
- import { VehicleWheelIndex } from '../enums';
1
+ import { VehicleWheel } from "./VehicleWheel";
2
+ import { VehicleWheelIndex } from "../enums";
3
3
  export class VehicleWheelCollection {
4
+ _owner;
5
+ _vehicleWheels = new Map();
4
6
  constructor(owner) {
5
- this._vehicleWheels = new Map();
6
7
  this._owner = owner;
7
8
  }
8
9
  getWheel(index) {
@@ -13,23 +14,23 @@ export class VehicleWheelCollection {
13
14
  }
14
15
  getAllWheels() {
15
16
  return Object.keys(VehicleWheelIndex)
16
- .filter(key => !isNaN(Number(key)))
17
- .map(key => {
17
+ .filter((key) => !isNaN(Number(key)))
18
+ .map((key) => {
18
19
  const index = Number(key);
19
20
  if (this.hasWheel(index)) {
20
21
  return this.getWheel(index);
21
22
  }
22
23
  return null;
23
24
  })
24
- .filter(w => w);
25
+ .filter((w) => w);
25
26
  }
26
27
  burstAllWheels() {
27
- this.getAllWheels().forEach(wheel => {
28
+ this.getAllWheels().forEach((wheel) => {
28
29
  wheel?.burst();
29
30
  });
30
31
  }
31
32
  fixAllWheels() {
32
- this.getAllWheels().forEach(wheel => {
33
+ this.getAllWheels().forEach((wheel) => {
33
34
  wheel?.fix();
34
35
  });
35
36
  }
@@ -38,17 +39,17 @@ export class VehicleWheelCollection {
38
39
  return false;
39
40
  switch (wheel) {
40
41
  case VehicleWheelIndex.FrontLeftWheel:
41
- return this._owner.Bones.hasBone('wheel_lf');
42
+ return this._owner.Bones.hasBone("wheel_lf");
42
43
  case VehicleWheelIndex.FrontRightWheel:
43
- return this._owner.Bones.hasBone('wheel_rf');
44
+ return this._owner.Bones.hasBone("wheel_rf");
44
45
  case VehicleWheelIndex.MidLeftWheel:
45
- return this._owner.Bones.hasBone('wheel_lm');
46
+ return this._owner.Bones.hasBone("wheel_lm");
46
47
  case VehicleWheelIndex.MidRightWheel:
47
- return this._owner.Bones.hasBone('wheel_rm');
48
+ return this._owner.Bones.hasBone("wheel_rm");
48
49
  case VehicleWheelIndex.RearLeftWheel:
49
- return this._owner.Bones.hasBone('wheel_lr');
50
+ return this._owner.Bones.hasBone("wheel_lr");
50
51
  case VehicleWheelIndex.RearRightWheel:
51
- return this._owner.Bones.hasBone('wheel_rr');
52
+ return this._owner.Bones.hasBone("wheel_rr");
52
53
  default:
53
54
  return false;
54
55
  }
@@ -1,5 +1,5 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleWindowIndex } from '../enums';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleWindowIndex } from "../enums";
3
3
  export declare class VehicleWindow {
4
4
  private _owner;
5
5
  private _index;
@@ -1,4 +1,6 @@
1
1
  export class VehicleWindow {
2
+ _owner;
3
+ _index;
2
4
  constructor(owner, index) {
3
5
  this._owner = owner;
4
6
  this._index = index;
@@ -1,6 +1,6 @@
1
- import { Vehicle } from './Vehicle';
2
- import { VehicleWindowIndex } from '../enums';
3
- import { VehicleWindow } from './VehicleWindow';
1
+ import { Vehicle } from "./Vehicle";
2
+ import { VehicleWindowIndex } from "../enums";
3
+ import { VehicleWindow } from "./VehicleWindow";
4
4
  export declare class VehicleWindowCollection {
5
5
  private _owner;
6
6
  private readonly _vehicleWindows;
@@ -1,8 +1,9 @@
1
- import { VehicleWindowIndex } from '../enums';
2
- import { VehicleWindow } from './VehicleWindow';
1
+ import { VehicleWindowIndex } from "../enums";
2
+ import { VehicleWindow } from "./VehicleWindow";
3
3
  export class VehicleWindowCollection {
4
+ _owner;
5
+ _vehicleWindows = new Map();
4
6
  constructor(owner) {
5
- this._vehicleWindows = new Map();
6
7
  this._owner = owner;
7
8
  }
8
9
  getWindow(index) {
@@ -16,39 +17,39 @@ export class VehicleWindowCollection {
16
17
  }
17
18
  getAllWindows() {
18
19
  return Object.keys(VehicleWindowIndex)
19
- .filter(key => !isNaN(Number(key)))
20
- .map(key => {
20
+ .filter((key) => !isNaN(Number(key)))
21
+ .map((key) => {
21
22
  const index = Number(key);
22
23
  if (this.hasWindow(index)) {
23
24
  return this.getWindow(index);
24
25
  }
25
26
  return null;
26
27
  })
27
- .filter(w => w);
28
+ .filter((w) => w);
28
29
  }
29
30
  get AreAllWindowsIntact() {
30
31
  return AreAllVehicleWindowsIntact(this._owner.Handle);
31
32
  }
32
33
  rollDownAllWindows() {
33
- this.getAllWindows().forEach(window => {
34
+ this.getAllWindows().forEach((window) => {
34
35
  window?.rollDown();
35
36
  });
36
37
  }
37
38
  rollUpAllWindows() {
38
- this.getAllWindows().forEach(window => {
39
+ this.getAllWindows().forEach((window) => {
39
40
  window?.rollUp();
40
41
  });
41
42
  }
42
43
  hasWindow(window) {
43
44
  switch (window) {
44
45
  case VehicleWindowIndex.FrontLeftWindow:
45
- return this._owner.Bones.hasBone('window_lf');
46
+ return this._owner.Bones.hasBone("window_lf");
46
47
  case VehicleWindowIndex.FrontRightWindow:
47
- return this._owner.Bones.hasBone('window_rf');
48
+ return this._owner.Bones.hasBone("window_rf");
48
49
  case VehicleWindowIndex.BackLeftWindow:
49
- return this._owner.Bones.hasBone('window_lr');
50
+ return this._owner.Bones.hasBone("window_lr");
50
51
  case VehicleWindowIndex.BackRightWindow:
51
- return this._owner.Bones.hasBone('window_rr');
52
+ return this._owner.Bones.hasBone("window_rr");
52
53
  default:
53
54
  return false;
54
55
  }
@@ -0,0 +1,18 @@
1
+ export { BaseEntity } from "./BaseEntity";
2
+ export { EntityBone } from "./EntityBone";
3
+ export { EntityBoneCollection } from "./EntityBoneCollection";
4
+ export { Ped } from "./Ped";
5
+ export { PedBone } from "./PedBone";
6
+ export { PedBoneCollection } from "./PedBoneCollection";
7
+ export { Player } from "./Player";
8
+ export { Prop } from "./Prop";
9
+ export { Vehicle } from "./Vehicle";
10
+ export { VehicleDoor } from "./VehicleDoor";
11
+ export { VehicleDoorCollection } from "./VehicleDoorCollection";
12
+ export { VehicleMod } from "./VehicleMod";
13
+ export { VehicleToggleMod } from "./VehicleToggleMod";
14
+ export { VehicleModCollection } from "./VehicleModCollection";
15
+ export { VehicleWheel } from "./VehicleWheel";
16
+ export { VehicleWheelCollection } from "./VehicleWheelCollection";
17
+ export { VehicleWindow } from "./VehicleWindow";
18
+ export { VehicleWindowCollection } from "./VehicleWindowCollection";
@@ -0,0 +1,19 @@
1
+ export { BaseEntity } from "./BaseEntity";
2
+ // export { Entity } from './Entity';
3
+ export { EntityBone } from "./EntityBone";
4
+ export { EntityBoneCollection } from "./EntityBoneCollection";
5
+ export { Ped } from "./Ped";
6
+ export { PedBone } from "./PedBone";
7
+ export { PedBoneCollection } from "./PedBoneCollection";
8
+ export { Player } from "./Player";
9
+ export { Prop } from "./Prop";
10
+ export { Vehicle } from "./Vehicle";
11
+ export { VehicleDoor } from "./VehicleDoor";
12
+ export { VehicleDoorCollection } from "./VehicleDoorCollection";
13
+ export { VehicleMod } from "./VehicleMod";
14
+ export { VehicleToggleMod } from "./VehicleToggleMod";
15
+ export { VehicleModCollection } from "./VehicleModCollection";
16
+ export { VehicleWheel } from "./VehicleWheel";
17
+ export { VehicleWheelCollection } from "./VehicleWheelCollection";
18
+ export { VehicleWindow } from "./VehicleWindow";
19
+ export { VehicleWindowCollection } from "./VehicleWindowCollection";
package/package.json CHANGED
@@ -1,18 +1,10 @@
1
1
  {
2
2
  "name": "@nativewrappers/fivem",
3
- "description": "Javascript/Typescript wrapper for the FiveM natives",
3
+ "description": "Native wrappers and utilities for use with FiveM.",
4
4
  "author": "Remco Troost <d0p3t>",
5
5
  "license": "MIT",
6
6
  "type": "module",
7
- "version": "0.0.41",
8
- "publishConfig": {
9
- "directory": "lib"
10
- },
11
- "exports": {
12
- ".": "./common/index.js",
13
- "./server": "./server/index.js",
14
- "./client": "./client/index.js"
15
- },
7
+ "version": "0.0.44",
16
8
  "repository": {
17
9
  "type": "git",
18
10
  "url": "https://github.com/nativewrappers/fivem.git"
@@ -32,26 +24,10 @@
32
24
  "./**/*.js",
33
25
  "./**/*.d.ts"
34
26
  ],
35
- "devDependencies": {
36
- "@citizenfx/client": "^2.0.7604-1",
37
- "@citizenfx/server": "^2.0.7604-1",
38
- "@types/node": "^16.18.103",
39
- "buffer": "^6.0.3",
40
- "prettier": "^3.3.3",
41
- "prettier-linter-helpers": "^1.0.0",
42
- "tsc-alias": "^1.8.10",
43
- "typedoc": "^0.26.5",
44
- "typedoc-fivemjs-theme": "^0.2.7",
45
- "typedoc-plugin-markdown": "^4.2.1",
46
- "typescript": "^5.5.3"
27
+ "exports": {
28
+ ".": "./index.js"
47
29
  },
48
- "scripts": {
49
- "delete": "rm -rf lib",
50
- "build": "pnpm run delete && tsc --build && tsc-alias && pnpm run copy-data",
51
- "copy-data": "cp package.json lib/package.json && cp README.md lib/README.md",
52
- "watch": "tsc --watch",
53
- "ci": "pnpm run prettier && pnpm run build && pnpm typedoc",
54
- "prettier": "prettier */**/*.ts --check",
55
- "prettier-fix": "prettier */**/*.ts --write"
30
+ "dependencies": {
31
+ "@nativewrappers/common": "0.0.44"
56
32
  }
57
33
  }
@@ -1,5 +1,5 @@
1
- import { Color, Point, Size } from '../utils';
2
- import { IDrawable } from './';
1
+ import { Color, Point, Size } from "../utils";
2
+ import { IDrawable } from "./";
3
3
  export declare class Container implements IDrawable {
4
4
  pos: Point;
5
5
  size: Size;
@@ -1,8 +1,11 @@
1
- import { Size } from '../utils';
2
- import { Screen } from './';
1
+ import { Size } from "../utils";
2
+ import { Screen } from "./";
3
3
  export class Container {
4
+ pos;
5
+ size;
6
+ color;
7
+ items = [];
4
8
  constructor(pos, size, color) {
5
- this.items = [];
6
9
  this.pos = pos;
7
10
  this.size = size;
8
11
  this.color = color;
@@ -1,4 +1,4 @@
1
- import { ScreenEffect } from '../enums';
1
+ import { ScreenEffect } from "../enums";
2
2
  export declare abstract class Effects {
3
3
  static start(effectName: ScreenEffect, duration?: number, looped?: boolean): void;
4
4
  static stop(screenEffect?: ScreenEffect): void;
package/ui/Effects.js ADDED
@@ -0,0 +1,106 @@
1
+ export class Effects {
2
+ static start(effectName, duration = 0, looped = false) {
3
+ StartScreenEffect(this.effectToString(effectName), duration, looped);
4
+ }
5
+ static stop(screenEffect) {
6
+ if (typeof screenEffect === "undefined") {
7
+ StopAllScreenEffects();
8
+ }
9
+ else {
10
+ StopScreenEffect(this.effectToString(screenEffect));
11
+ }
12
+ }
13
+ static isActive(screenEffect) {
14
+ return GetScreenEffectIsActive(this.effectToString(screenEffect));
15
+ }
16
+ static effects = [
17
+ "SwitchHUDIn",
18
+ "SwitchHUDOut",
19
+ "FocusIn",
20
+ "FocusOut",
21
+ "MinigameEndNeutral",
22
+ "MinigameEndTrevor",
23
+ "MinigameEndFranklin",
24
+ "MinigameEndMichael",
25
+ "MinigameTransitionOut",
26
+ "MinigameTransitionIn",
27
+ "SwitchShortNeutralIn",
28
+ "SwitchShortFranklinIn",
29
+ "SwitchShortTrevorIn",
30
+ "SwitchShortMichaelIn",
31
+ "SwitchOpenMichaelIn",
32
+ "SwitchOpenFranklinIn",
33
+ "SwitchOpenTrevorIn",
34
+ "SwitchHUDMichaelOut",
35
+ "SwitchHUDFranklinOut",
36
+ "SwitchHUDTrevorOut",
37
+ "SwitchShortFranklinMid",
38
+ "SwitchShortMichaelMid",
39
+ "SwitchShortTrevorMid",
40
+ "DeathFailOut",
41
+ "CamPushInNeutral",
42
+ "CamPushInFranklin",
43
+ "CamPushInMichael",
44
+ "CamPushInTrevor",
45
+ "SwitchSceneFranklin",
46
+ "SwitchSceneTrevor",
47
+ "SwitchSceneMichael",
48
+ "SwitchSceneNeutral",
49
+ "MP_Celeb_Win",
50
+ "MP_Celeb_Win_Out",
51
+ "MP_Celeb_Lose",
52
+ "MP_Celeb_Lose_Out",
53
+ "DeathFailNeutralIn",
54
+ "DeathFailMPDark",
55
+ "DeathFailMPIn",
56
+ "MP_Celeb_Preload_Fade",
57
+ "PeyoteEndOut",
58
+ "PeyoteEndIn",
59
+ "PeyoteIn",
60
+ "PeyoteOut",
61
+ "MP_race_crash",
62
+ "SuccessFranklin",
63
+ "SuccessTrevor",
64
+ "SuccessMichael",
65
+ "DrugsMichaelAliensFightIn",
66
+ "DrugsMichaelAliensFight",
67
+ "DrugsMichaelAliensFightOut",
68
+ "DrugsTrevorClownsFightIn",
69
+ "DrugsTrevorClownsFight",
70
+ "DrugsTrevorClownsFightOut",
71
+ "HeistCelebPass",
72
+ "HeistCelebPassBW",
73
+ "HeistCelebEnd",
74
+ "HeistCelebToast",
75
+ "MenuMGHeistIn",
76
+ "MenuMGTournamentIn",
77
+ "MenuMGSelectionIn",
78
+ "ChopVision",
79
+ "DMT_flight_intro",
80
+ "DMT_flight",
81
+ "DrugsDrivingIn",
82
+ "DrugsDrivingOut",
83
+ "SwitchOpenNeutralFIB5",
84
+ "HeistLocate",
85
+ "MP_job_load",
86
+ "RaceTurbo",
87
+ "MP_intro_logo",
88
+ "HeistTripSkipFade",
89
+ "MenuMGHeistOut",
90
+ "MP_corona_switch",
91
+ "MenuMGSelectionTint",
92
+ "SuccessNeutral",
93
+ "ExplosionJosh3",
94
+ "SniperOverlay",
95
+ "RampageOut",
96
+ "Rampage",
97
+ "Dont_tazeme_bro",
98
+ ];
99
+ static effectToString(screenEffect) {
100
+ const effect = Number(screenEffect);
101
+ if (effect >= 0 && effect <= this.effects.length) {
102
+ return this.effects[effect];
103
+ }
104
+ return "INVALID";
105
+ }
106
+ }
@@ -40,7 +40,7 @@ export class Fading {
40
40
  * @param duration Time to fade in
41
41
  */
42
42
  static fadeIn(duration) {
43
- return new Promise(resolve => {
43
+ return new Promise((resolve) => {
44
44
  DoScreenFadeIn(duration);
45
45
  const interval = setInterval(() => {
46
46
  if (this.IsFadedIn) {
@@ -56,7 +56,7 @@ export class Fading {
56
56
  * @param duration Time to fade out
57
57
  */
58
58
  static fadeOut(duration) {
59
- return new Promise(resolve => {
59
+ return new Promise((resolve) => {
60
60
  DoScreenFadeOut(duration);
61
61
  const interval = setInterval(() => {
62
62
  if (this.IsFadedOut) {
@@ -1,5 +1,5 @@
1
- import { CursorSprite, HudComponent } from '../enums';
2
- import { Point } from '../utils';
1
+ import { CursorSprite, HudComponent } from "../enums";
2
+ import { Point } from "../utils";
3
3
  export declare abstract class Hud {
4
4
  static isComponentActive(component: HudComponent): boolean;
5
5
  static showComponentThisFrame(component: HudComponent): void;
@@ -1,4 +1,4 @@
1
- import { CursorSprite } from '../enums';
1
+ import { CursorSprite } from "../enums";
2
2
  export class Hud {
3
3
  static isComponentActive(component) {
4
4
  return IsHudComponentActive(Number(component));