@nativewrappers/fivem 0.0.41 → 0.0.44

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (438) hide show
  1. package/{client/Audio.d.ts → Audio.d.ts} +3 -3
  2. package/{client/Audio.js → Audio.js} +44 -43
  3. package/{client/Blip.d.ts → Blip.d.ts} +3 -3
  4. package/{client/Blip.js → Blip.js} +4 -3
  5. package/{client/Camera.d.ts → Camera.d.ts} +4 -4
  6. package/{client/Camera.js → Camera.js} +18 -17
  7. package/{client/Checkpoint.d.ts → Checkpoint.d.ts} +2 -2
  8. package/{client/Checkpoint.js → Checkpoint.js} +7 -6
  9. package/{client/Events.js → Events.js} +23 -23
  10. package/{client/Game.d.ts → Game.d.ts} +4 -3
  11. package/{client/Game.js → Game.js} +16 -10
  12. package/{client/GameplayCamera.d.ts → GameplayCamera.d.ts} +2 -2
  13. package/{client/GameplayCamera.js → GameplayCamera.js} +2 -2
  14. package/{client/Model.d.ts → Model.d.ts} +5 -3
  15. package/{client/Model.js → Model.js} +21 -7
  16. package/{client/NetworkedScene.d.ts → NetworkedScene.d.ts} +2 -2
  17. package/{client/NetworkedScene.js → NetworkedScene.js} +1 -0
  18. package/{client/ParticleEffect.d.ts → ParticleEffect.d.ts} +3 -3
  19. package/{client/ParticleEffect.js → ParticleEffect.js} +11 -8
  20. package/{client/ParticleEffectAsset.d.ts → ParticleEffectAsset.d.ts} +3 -3
  21. package/{client/ParticleEffectAsset.js → ParticleEffectAsset.js} +4 -3
  22. package/{client/Pickup.d.ts → Pickup.d.ts} +1 -1
  23. package/{client/Pickup.js → Pickup.js} +2 -1
  24. package/{client/Raycast.d.ts → Raycast.d.ts} +3 -3
  25. package/{client/Raycast.js → Raycast.js} +10 -3
  26. package/{client/RelationshipGroup.d.ts → RelationshipGroup.d.ts} +1 -1
  27. package/{client/RelationshipGroup.js → RelationshipGroup.js} +4 -0
  28. package/{client/Rope.d.ts → Rope.d.ts} +2 -2
  29. package/{client/Rope.js → Rope.js} +6 -2
  30. package/{client/TaskSequence.d.ts → TaskSequence.d.ts} +1 -1
  31. package/{client/TaskSequence.js → TaskSequence.js} +5 -2
  32. package/{client/Tasks.d.ts → Tasks.d.ts} +5 -5
  33. package/{client/Tasks.js → Tasks.js} +7 -6
  34. package/{client/World.d.ts → World.d.ts} +20 -12
  35. package/{client/World.js → World.js} +66 -62
  36. package/{client/cfx → cfx}/index.d.ts +1 -1
  37. package/{client/enums → enums}/RaycastEnums.js +3 -1
  38. package/enums/index.d.ts +42 -0
  39. package/enums/index.js +42 -0
  40. package/hashes/index.d.ts +5 -0
  41. package/hashes/index.js +5 -0
  42. package/index.d.ts +24 -0
  43. package/index.js +25 -0
  44. package/{client/interfaces → interfaces}/Dimensions.d.ts +1 -1
  45. package/{client/models → models}/BaseEntity.d.ts +26 -26
  46. package/{client/models → models}/BaseEntity.js +32 -30
  47. package/{client/models → models}/EntityBone.d.ts +2 -2
  48. package/{client/models → models}/EntityBone.js +4 -2
  49. package/{client/models → models}/EntityBoneCollection.d.ts +2 -2
  50. package/{client/models → models}/EntityBoneCollection.js +5 -2
  51. package/{client/models → models}/Ped.d.ts +20 -9
  52. package/{client/models → models}/Ped.js +66 -56
  53. package/{client/models → models}/PedBone.d.ts +2 -2
  54. package/{client/models → models}/PedBone.js +1 -1
  55. package/{client/models → models}/PedBoneCollection.d.ts +1 -1
  56. package/{client/models → models}/PedBoneCollection.js +4 -2
  57. package/{client/models → models}/Player.d.ts +3 -3
  58. package/{client/models → models}/Player.js +12 -9
  59. package/{client/models → models}/Prop.d.ts +2 -2
  60. package/{client/models → models}/Prop.js +4 -4
  61. package/{client/models → models}/Vehicle.d.ts +6 -6
  62. package/{client/models → models}/Vehicle.js +22 -16
  63. package/{client/models → models}/VehicleDoor.d.ts +2 -2
  64. package/{client/models → models}/VehicleDoor.js +2 -0
  65. package/{client/models → models}/VehicleDoorCollection.d.ts +3 -3
  66. package/{client/models → models}/VehicleDoorCollection.js +16 -15
  67. package/{client/models → models}/VehicleMod.d.ts +2 -2
  68. package/{client/models → models}/VehicleMod.js +2 -0
  69. package/{client/models → models}/VehicleModCollection.d.ts +5 -5
  70. package/{client/models → models}/VehicleModCollection.js +20 -19
  71. package/{client/models → models}/VehicleToggleMod.d.ts +2 -2
  72. package/{client/models → models}/VehicleToggleMod.js +2 -0
  73. package/{client/models → models}/VehicleWheel.d.ts +1 -1
  74. package/{client/models → models}/VehicleWheel.js +2 -0
  75. package/{client/models → models}/VehicleWheelCollection.d.ts +3 -3
  76. package/{client/models → models}/VehicleWheelCollection.js +15 -14
  77. package/{client/models → models}/VehicleWindow.d.ts +2 -2
  78. package/{client/models → models}/VehicleWindow.js +2 -0
  79. package/{client/models → models}/VehicleWindowCollection.d.ts +3 -3
  80. package/{client/models → models}/VehicleWindowCollection.js +13 -12
  81. package/models/index.d.ts +18 -0
  82. package/models/index.js +19 -0
  83. package/package.json +6 -30
  84. package/{client/ui → ui}/Container.d.ts +2 -2
  85. package/{client/ui → ui}/Container.js +6 -3
  86. package/{client/ui → ui}/Effects.d.ts +1 -1
  87. package/ui/Effects.js +106 -0
  88. package/{client/ui → ui}/Fading.js +2 -2
  89. package/{client/ui → ui}/Hud.d.ts +2 -2
  90. package/{client/ui → ui}/Hud.js +1 -1
  91. package/{client/ui → ui}/InstructionalButtons.d.ts +1 -1
  92. package/{client/ui → ui}/InstructionalButtons.js +8 -7
  93. package/{client/ui → ui}/LoadingPrompt.d.ts +1 -1
  94. package/{client/ui → ui}/LoadingPrompt.js +5 -5
  95. package/{client/ui → ui}/Notification.js +1 -0
  96. package/{client/ui → ui}/Rectangle.d.ts +2 -2
  97. package/{client/ui → ui}/Rectangle.js +5 -2
  98. package/{client/ui → ui}/Scaleform.d.ts +1 -1
  99. package/{client/ui → ui}/Scaleform.js +10 -8
  100. package/{client/ui → ui}/Screen.d.ts +3 -3
  101. package/{client/ui → ui}/Screen.js +13 -13
  102. package/{client/ui → ui}/Sprite.d.ts +1 -1
  103. package/{client/ui → ui}/Sprite.js +10 -3
  104. package/{client/ui → ui}/Text.d.ts +3 -3
  105. package/{client/ui → ui}/Text.js +19 -7
  106. package/{client/ui → ui}/Timerbar.d.ts +1 -1
  107. package/{client/ui → ui}/Timerbar.js +37 -30
  108. package/ui/index.d.ts +15 -0
  109. package/ui/index.js +15 -0
  110. package/{client/ui → ui}/interfaces/IButton.d.ts +1 -1
  111. package/{client/ui → ui}/interfaces/IDrawable.d.ts +1 -1
  112. package/ui/interfaces/index.d.ts +2 -0
  113. package/{client/ui → ui}/menu/Menu.d.ts +4 -4
  114. package/{client/ui → ui}/menu/Menu.js +96 -67
  115. package/{client/ui → ui}/menu/MenuControl.js +1 -0
  116. package/{client/ui → ui}/menu/MenuControls.d.ts +1 -1
  117. package/ui/menu/MenuControls.js +9 -0
  118. package/{client/ui → ui}/menu/MenuSettings.d.ts +1 -1
  119. package/ui/menu/MenuSettings.js +54 -0
  120. package/ui/menu/index.d.ts +6 -0
  121. package/ui/menu/index.js +6 -0
  122. package/{client/ui → ui}/menu/items/UIMenuCheckboxItem.d.ts +3 -3
  123. package/{client/ui → ui}/menu/items/UIMenuCheckboxItem.js +17 -15
  124. package/{client/ui → ui}/menu/items/UIMenuItem.d.ts +4 -4
  125. package/{client/ui → ui}/menu/items/UIMenuItem.js +276 -255
  126. package/{client/ui → ui}/menu/items/UIMenuListItem.d.ts +3 -3
  127. package/{client/ui → ui}/menu/items/UIMenuListItem.js +28 -19
  128. package/{client/ui → ui}/menu/items/UIMenuSeparatorItem.d.ts +1 -1
  129. package/{client/ui → ui}/menu/items/UIMenuSeparatorItem.js +10 -10
  130. package/{client/ui → ui}/menu/items/UIMenuSliderItem.d.ts +3 -3
  131. package/{client/ui → ui}/menu/items/UIMenuSliderItem.js +45 -27
  132. package/ui/menu/items/index.d.ts +6 -0
  133. package/ui/menu/items/index.js +6 -0
  134. package/{client/ui → ui}/menu/items/panels/AbstractUIMenuPanel.d.ts +3 -3
  135. package/{client/ui → ui}/menu/items/panels/AbstractUIMenuPanel.js +9 -8
  136. package/{client/ui → ui}/menu/items/panels/UIMenuColorPanel.d.ts +3 -3
  137. package/{client/ui → ui}/menu/items/panels/UIMenuColorPanel.js +29 -23
  138. package/{client/ui → ui}/menu/items/panels/UIMenuGridPanel.d.ts +3 -3
  139. package/{client/ui → ui}/menu/items/panels/UIMenuGridPanel.js +86 -40
  140. package/{client/ui → ui}/menu/items/panels/UIMenuPercentagePanel.d.ts +2 -2
  141. package/{client/ui → ui}/menu/items/panels/UIMenuPercentagePanel.js +27 -18
  142. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanel.d.ts +2 -2
  143. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanel.js +10 -8
  144. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanelItem.d.ts +1 -1
  145. package/{client/ui → ui}/menu/items/panels/UIMenuStatisticsPanelItem.js +10 -7
  146. package/ui/menu/items/panels/index.d.ts +6 -0
  147. package/ui/menu/items/panels/index.js +6 -0
  148. package/{client/ui → ui}/menu/modules/ListItem.js +4 -2
  149. package/ui/menu/modules/index.d.ts +1 -0
  150. package/ui/menu/modules/index.js +1 -0
  151. package/{client/utils → utils}/Animations.js +2 -2
  152. package/{client/utils → utils}/Crypto.js +5 -5
  153. package/{client/utils → utils}/LiteEvent.js +3 -5
  154. package/{client/utils → utils}/Point.js +5 -3
  155. package/{common/utils → utils}/PointF.js +3 -0
  156. package/{client/utils → utils}/Quaternion.d.ts +1 -1
  157. package/{client/utils → utils}/Quaternion.js +5 -1
  158. package/{client/utils → utils}/Size.js +2 -0
  159. package/{client/utils → utils}/String.d.ts +1 -1
  160. package/{client/utils → utils}/String.js +3 -3
  161. package/{client/utils → utils}/enumValues.js +2 -2
  162. package/{client/utils → utils}/getStringFromUInt8Array.js +1 -1
  163. package/utils/index.d.ts +9 -0
  164. package/utils/index.js +9 -0
  165. package/{client/weapon → weapon}/DlcWeaponData.d.ts +1 -1
  166. package/{client/weapon → weapon}/DlcWeaponData.js +3 -3
  167. package/{client/weapon → weapon}/Weapon.d.ts +10 -10
  168. package/{client/weapon → weapon}/Weapon.js +17 -14
  169. package/{client/weapon → weapon}/WeaponAsset.d.ts +1 -1
  170. package/{client/weapon → weapon}/WeaponAsset.js +4 -3
  171. package/{client/weapon → weapon}/WeaponCollection.d.ts +3 -3
  172. package/{client/weapon → weapon}/WeaponCollection.js +4 -3
  173. package/{client/weapon → weapon}/WeaponDisplayNameByHash.d.ts +1 -1
  174. package/weapon/WeaponDisplayNameByHash.js +75 -0
  175. package/{client/weapon → weapon}/WeaponHudStats.d.ts +1 -1
  176. package/{client/weapon → weapon}/WeaponHudStats.js +4 -4
  177. package/weapon/index.d.ts +8 -0
  178. package/weapon/index.js +8 -0
  179. package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPointByHash.d.ts +2 -2
  180. package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPointByHash.js +355 -91
  181. package/{client/weaponComponent → weaponComponent}/ComponentDisplayNameByHash.d.ts +1 -1
  182. package/weaponComponent/ComponentDisplayNameByHash.js +280 -0
  183. package/{client/weaponComponent → weaponComponent}/DlcWeaponComponentData.d.ts +1 -1
  184. package/{client/weaponComponent → weaponComponent}/DlcWeaponComponentData.js +2 -2
  185. package/{client/weaponComponent → weaponComponent}/InvalidWeaponComponent.d.ts +4 -4
  186. package/{client/weaponComponent → weaponComponent}/InvalidWeaponComponent.js +5 -5
  187. package/{client/weaponComponent → weaponComponent}/WeaponComponent.d.ts +6 -6
  188. package/{client/weaponComponent → weaponComponent}/WeaponComponent.js +15 -11
  189. package/{client/weaponComponent → weaponComponent}/WeaponComponentCollection.d.ts +4 -4
  190. package/{client/weaponComponent → weaponComponent}/WeaponComponentCollection.js +13 -11
  191. package/{client/weaponComponent → weaponComponent}/WeaponComponentHashesByWeaponHash.d.ts +2 -2
  192. package/{client/weaponComponent → weaponComponent}/WeaponComponentHashesByWeaponHash.js +13 -7
  193. package/{client/weaponComponent → weaponComponent}/WeaponComponentHudStats.d.ts +1 -1
  194. package/{client/weaponComponent → weaponComponent}/WeaponComponentHudStats.js +4 -4
  195. package/weaponComponent/index.d.ts +5 -0
  196. package/weaponComponent/index.js +5 -0
  197. package/README.md +0 -41
  198. package/client/enums/index.d.ts +0 -42
  199. package/client/enums/index.js +0 -42
  200. package/client/hashes/index.d.ts +0 -5
  201. package/client/hashes/index.js +0 -5
  202. package/client/index.d.ts +0 -24
  203. package/client/index.js +0 -25
  204. package/client/models/index.d.ts +0 -18
  205. package/client/models/index.js +0 -19
  206. package/client/ui/Effects.js +0 -106
  207. package/client/ui/index.d.ts +0 -15
  208. package/client/ui/index.js +0 -15
  209. package/client/ui/interfaces/index.d.ts +0 -2
  210. package/client/ui/menu/MenuControls.js +0 -11
  211. package/client/ui/menu/MenuSettings.js +0 -51
  212. package/client/ui/menu/index.d.ts +0 -6
  213. package/client/ui/menu/index.js +0 -6
  214. package/client/ui/menu/items/index.d.ts +0 -6
  215. package/client/ui/menu/items/index.js +0 -6
  216. package/client/ui/menu/items/panels/index.d.ts +0 -6
  217. package/client/ui/menu/items/panels/index.js +0 -6
  218. package/client/ui/menu/modules/index.d.ts +0 -1
  219. package/client/ui/menu/modules/index.js +0 -1
  220. package/client/utils/PointF.js +0 -11
  221. package/client/utils/index.d.ts +0 -9
  222. package/client/utils/index.js +0 -9
  223. package/client/weapon/WeaponDisplayNameByHash.js +0 -75
  224. package/client/weapon/index.d.ts +0 -8
  225. package/client/weapon/index.js +0 -8
  226. package/client/weaponComponent/ComponentDisplayNameByHash.js +0 -280
  227. package/client/weaponComponent/index.d.ts +0 -5
  228. package/client/weaponComponent/index.js +0 -5
  229. package/common/Convar.d.ts +0 -8
  230. package/common/Convar.js +0 -20
  231. package/common/Kvp.d.ts +0 -91
  232. package/common/Kvp.js +0 -161
  233. package/common/Resource.d.ts +0 -14
  234. package/common/Resource.js +0 -35
  235. package/common/index.d.ts +0 -5
  236. package/common/index.js +0 -5
  237. package/common/types.d.ts +0 -5
  238. package/common/types.js +0 -1
  239. package/common/utils/ClassTypes.d.ts +0 -11
  240. package/common/utils/ClassTypes.js +0 -12
  241. package/common/utils/Color.d.ts +0 -14
  242. package/common/utils/Color.js +0 -21
  243. package/common/utils/Maths.d.ts +0 -4
  244. package/common/utils/Maths.js +0 -10
  245. package/common/utils/PointF.d.ts +0 -12
  246. package/common/utils/Quaternion.d.ts +0 -10
  247. package/common/utils/Quaternion.js +0 -23
  248. package/common/utils/Vector.d.ts +0 -390
  249. package/common/utils/Vector.js +0 -546
  250. package/common/utils/Vector2.d.ts +0 -1
  251. package/common/utils/Vector2.js +0 -1
  252. package/common/utils/Vector3.d.ts +0 -1
  253. package/common/utils/Vector3.js +0 -1
  254. package/common/utils/Vector4.d.ts +0 -1
  255. package/common/utils/Vector4.js +0 -1
  256. package/common/utils/cleanPlayerName.d.ts +0 -6
  257. package/common/utils/cleanPlayerName.js +0 -27
  258. package/common/utils/enumValues.d.ts +0 -12
  259. package/common/utils/enumValues.js +0 -14
  260. package/common/utils/getStringFromUInt8Array.d.ts +0 -8
  261. package/common/utils/getStringFromUInt8Array.js +0 -10
  262. package/common/utils/getUInt32FromUint8Array.d.ts +0 -8
  263. package/common/utils/getUInt32FromUint8Array.js +0 -8
  264. package/common/utils/index.d.ts +0 -12
  265. package/common/utils/index.js +0 -12
  266. package/server/Events.d.ts +0 -16
  267. package/server/Events.js +0 -79
  268. package/server/Game.d.ts +0 -25
  269. package/server/Game.js +0 -55
  270. package/server/cfx/StateBagChangeHandler.d.ts +0 -3
  271. package/server/cfx/StateBagChangeHandler.js +0 -1
  272. package/server/cfx/index.d.ts +0 -6
  273. package/server/cfx/index.js +0 -1
  274. package/server/entities/BaseEntity.d.ts +0 -47
  275. package/server/entities/BaseEntity.js +0 -109
  276. package/server/entities/Entity.d.ts +0 -6
  277. package/server/entities/Entity.js +0 -12
  278. package/server/entities/Ped.d.ts +0 -32
  279. package/server/entities/Ped.js +0 -81
  280. package/server/entities/Player.d.ts +0 -63
  281. package/server/entities/Player.js +0 -135
  282. package/server/entities/Prop.d.ts +0 -14
  283. package/server/entities/Prop.js +0 -32
  284. package/server/entities/Vehicle.d.ts +0 -67
  285. package/server/entities/Vehicle.js +0 -175
  286. package/server/entities/index.d.ts +0 -5
  287. package/server/entities/index.js +0 -5
  288. package/server/enum/PopulationType.d.ts +0 -13
  289. package/server/enum/PopulationType.js +0 -14
  290. package/server/enum/VehicleLockStatus.d.ts +0 -9
  291. package/server/enum/VehicleLockStatus.js +0 -10
  292. package/server/enum/VehicleType.d.ts +0 -10
  293. package/server/enum/VehicleType.js +0 -11
  294. package/server/enum/eEntityType.d.ts +0 -5
  295. package/server/enum/eEntityType.js +0 -6
  296. package/server/enum/index.d.ts +0 -4
  297. package/server/enum/index.js +0 -4
  298. package/server/index.d.ts +0 -7
  299. package/server/index.js +0 -7
  300. package/server/type/Anticheat.d.ts +0 -153
  301. package/server/type/Anticheat.js +0 -1
  302. package/server/type/Hash.d.ts +0 -1
  303. package/server/type/Hash.js +0 -1
  304. package/server/utils/index.d.ts +0 -1
  305. package/server/utils/index.js +0 -1
  306. /package/{client/Events.d.ts → Events.d.ts} +0 -0
  307. /package/{client/cfx → cfx}/StateBagChangeHandler.d.ts +0 -0
  308. /package/{client/cfx → cfx}/StateBagChangeHandler.js +0 -0
  309. /package/{client/cfx → cfx}/index.js +0 -0
  310. /package/{client/enums → enums}/Alignment.d.ts +0 -0
  311. /package/{client/enums → enums}/Alignment.js +0 -0
  312. /package/{client/enums → enums}/AnimationFlags.d.ts +0 -0
  313. /package/{client/enums → enums}/AnimationFlags.js +0 -0
  314. /package/{client/enums → enums}/AudioFlag.d.ts +0 -0
  315. /package/{client/enums → enums}/AudioFlag.js +0 -0
  316. /package/{client/enums → enums}/BadgeStyle.d.ts +0 -0
  317. /package/{client/enums → enums}/BadgeStyle.js +0 -0
  318. /package/{client/enums → enums}/Blip.d.ts +0 -0
  319. /package/{client/enums → enums}/Blip.js +0 -0
  320. /package/{client/enums → enums}/Bone.d.ts +0 -0
  321. /package/{client/enums → enums}/Bone.js +0 -0
  322. /package/{client/enums → enums}/CameraShake.d.ts +0 -0
  323. /package/{client/enums → enums}/CameraShake.js +0 -0
  324. /package/{client/enums → enums}/CameraTypes.d.ts +0 -0
  325. /package/{client/enums → enums}/CameraTypes.js +0 -0
  326. /package/{client/enums → enums}/CheckboxStyle.d.ts +0 -0
  327. /package/{client/enums → enums}/CheckboxStyle.js +0 -0
  328. /package/{client/enums → enums}/Checkpoint.d.ts +0 -0
  329. /package/{client/enums → enums}/Checkpoint.js +0 -0
  330. /package/{client/enums → enums}/CloudHat.d.ts +0 -0
  331. /package/{client/enums → enums}/CloudHat.js +0 -0
  332. /package/{client/enums → enums}/Control.d.ts +0 -0
  333. /package/{client/enums → enums}/Control.js +0 -0
  334. /package/{client/enums → enums}/CursorSprite.d.ts +0 -0
  335. /package/{client/enums → enums}/CursorSprite.js +0 -0
  336. /package/{client/enums → enums}/Driving.d.ts +0 -0
  337. /package/{client/enums → enums}/Driving.js +0 -0
  338. /package/{client/enums → enums}/ExplosionType.d.ts +0 -0
  339. /package/{client/enums → enums}/ExplosionType.js +0 -0
  340. /package/{client/enums → enums}/FiringPattern.d.ts +0 -0
  341. /package/{client/enums → enums}/FiringPattern.js +0 -0
  342. /package/{client/enums → enums}/Font.d.ts +0 -0
  343. /package/{client/enums → enums}/Font.js +0 -0
  344. /package/{client/enums → enums}/ForceType.d.ts +0 -0
  345. /package/{client/enums → enums}/ForceType.js +0 -0
  346. /package/{client/enums → enums}/Gender.d.ts +0 -0
  347. /package/{client/enums → enums}/Gender.js +0 -0
  348. /package/{client/enums → enums}/HelmetType.d.ts +0 -0
  349. /package/{client/enums → enums}/HelmetType.js +0 -0
  350. /package/{client/enums → enums}/HudColor.d.ts +0 -0
  351. /package/{client/enums → enums}/HudColor.js +0 -0
  352. /package/{client/enums → enums}/HudComponent.d.ts +0 -0
  353. /package/{client/enums → enums}/HudComponent.js +0 -0
  354. /package/{client/enums → enums}/InputMode.d.ts +0 -0
  355. /package/{client/enums → enums}/InputMode.js +0 -0
  356. /package/{client/enums → enums}/InvertAxis.d.ts +0 -0
  357. /package/{client/enums → enums}/InvertAxis.js +0 -0
  358. /package/{client/enums → enums}/Language.d.ts +0 -0
  359. /package/{client/enums → enums}/Language.js +0 -0
  360. /package/{client/enums → enums}/LeaveVehicleFlags.d.ts +0 -0
  361. /package/{client/enums → enums}/LeaveVehicleFlags.js +0 -0
  362. /package/{client/enums → enums}/LoadingSpinnerType.d.ts +0 -0
  363. /package/{client/enums → enums}/LoadingSpinnerType.js +0 -0
  364. /package/{client/enums → enums}/MarkerType.d.ts +0 -0
  365. /package/{client/enums → enums}/MarkerType.js +0 -0
  366. /package/{client/enums → enums}/MenuAlignment.d.ts +0 -0
  367. /package/{client/enums → enums}/MenuAlignment.js +0 -0
  368. /package/{client/enums → enums}/NotificationType.d.ts +0 -0
  369. /package/{client/enums → enums}/NotificationType.js +0 -0
  370. /package/{client/enums → enums}/Parachute.d.ts +0 -0
  371. /package/{client/enums → enums}/Parachute.js +0 -0
  372. /package/{client/enums → enums}/PickupType.d.ts +0 -0
  373. /package/{client/enums → enums}/PickupType.js +0 -0
  374. /package/{client/enums → enums}/RadioStation.d.ts +0 -0
  375. /package/{client/enums → enums}/RadioStation.js +0 -0
  376. /package/{client/enums → enums}/RagdollType.d.ts +0 -0
  377. /package/{client/enums → enums}/RagdollType.js +0 -0
  378. /package/{client/enums → enums}/RaycastEnums.d.ts +0 -0
  379. /package/{client/enums → enums}/Relationship.d.ts +0 -0
  380. /package/{client/enums → enums}/Relationship.js +0 -0
  381. /package/{client/enums → enums}/RopeType.d.ts +0 -0
  382. /package/{client/enums → enums}/RopeType.js +0 -0
  383. /package/{client/enums → enums}/ScreenEffect.d.ts +0 -0
  384. /package/{client/enums → enums}/ScreenEffect.js +0 -0
  385. /package/{client/enums → enums}/SpeechModifier.d.ts +0 -0
  386. /package/{client/enums → enums}/SpeechModifier.js +0 -0
  387. /package/{client/enums → enums}/Vehicle.d.ts +0 -0
  388. /package/{client/enums → enums}/Vehicle.js +0 -0
  389. /package/{client/enums → enums}/Weather.d.ts +0 -0
  390. /package/{client/enums → enums}/Weather.js +0 -0
  391. /package/{client/enums → enums}/ZoneID.d.ts +0 -0
  392. /package/{client/enums → enums}/ZoneID.js +0 -0
  393. /package/{client/hashes → hashes}/MaterialHash.d.ts +0 -0
  394. /package/{client/hashes → hashes}/MaterialHash.js +0 -0
  395. /package/{client/hashes → hashes}/PedHash.d.ts +0 -0
  396. /package/{client/hashes → hashes}/PedHash.js +0 -0
  397. /package/{client/hashes → hashes}/VehicleHash.d.ts +0 -0
  398. /package/{client/hashes → hashes}/VehicleHash.js +0 -0
  399. /package/{client/hashes → hashes}/WeaponHash.d.ts +0 -0
  400. /package/{client/hashes → hashes}/WeaponHash.js +0 -0
  401. /package/{client/hashes → hashes}/WeatherTypeHash.d.ts +0 -0
  402. /package/{client/hashes → hashes}/WeatherTypeHash.js +0 -0
  403. /package/{client/interfaces → interfaces}/Dimensions.js +0 -0
  404. /package/{client/models → models}/Entity.d.ts +0 -0
  405. /package/{client/models → models}/Entity.js +0 -0
  406. /package/{client/ui → ui}/Fading.d.ts +0 -0
  407. /package/{client/ui → ui}/Notification.d.ts +0 -0
  408. /package/{client/ui → ui}/interfaces/IButton.js +0 -0
  409. /package/{client/ui → ui}/interfaces/IDrawable.js +0 -0
  410. /package/{client/ui → ui}/interfaces/index.js +0 -0
  411. /package/{client/ui → ui}/menu/MenuControl.d.ts +0 -0
  412. /package/{client/ui → ui}/menu/modules/ListItem.d.ts +0 -0
  413. /package/{client/utils → utils}/Animations.d.ts +0 -0
  414. /package/{client/utils → utils}/Crypto.d.ts +0 -0
  415. /package/{client/utils → utils}/LiteEvent.d.ts +0 -0
  416. /package/{client/utils → utils}/Maths.d.ts +0 -0
  417. /package/{client/utils → utils}/Maths.js +0 -0
  418. /package/{client/utils → utils}/Point.d.ts +0 -0
  419. /package/{client/utils → utils}/PointF.d.ts +0 -0
  420. /package/{client/utils → utils}/Size.d.ts +0 -0
  421. /package/{client/utils → utils}/enumValues.d.ts +0 -0
  422. /package/{client/utils → utils}/getStringFromUInt8Array.d.ts +0 -0
  423. /package/{client/utils → utils}/getUInt32FromUint8Array.d.ts +0 -0
  424. /package/{client/utils → utils}/getUInt32FromUint8Array.js +0 -0
  425. /package/{client/weapon → weapon}/Mk2WeaponHash.d.ts +0 -0
  426. /package/{client/weapon → weapon}/Mk2WeaponHash.js +0 -0
  427. /package/{client/weapon → weapon}/WeaponGroup.d.ts +0 -0
  428. /package/{client/weapon → weapon}/WeaponGroup.js +0 -0
  429. /package/{client/weapon → weapon}/WeaponLivery.d.ts +0 -0
  430. /package/{client/weapon → weapon}/WeaponLivery.js +0 -0
  431. /package/{client/weapon → weapon}/WeaponLiveryColor.d.ts +0 -0
  432. /package/{client/weapon → weapon}/WeaponLiveryColor.js +0 -0
  433. /package/{client/weapon → weapon}/WeaponTint.d.ts +0 -0
  434. /package/{client/weapon → weapon}/WeaponTint.js +0 -0
  435. /package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPoint.d.ts +0 -0
  436. /package/{client/weaponComponent → weaponComponent}/ComponentAttachmentPoint.js +0 -0
  437. /package/{client/weaponComponent → weaponComponent}/WeaponComponentHash.d.ts +0 -0
  438. /package/{client/weaponComponent → weaponComponent}/WeaponComponentHash.js +0 -0
@@ -0,0 +1,280 @@
1
+ import { WeaponComponentHash } from "./WeaponComponentHash";
2
+ import { DlcWeaponComponentData } from "./DlcWeaponComponentData";
3
+ /**
4
+ * Mapping of WeaponComponentHash -> ComponentDisplayName(Label)
5
+ *
6
+ */
7
+ export const ComponentDisplayNameByHash = new Map([
8
+ [WeaponComponentHash.Invalid, "WCT_INVALID"],
9
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_BASE, 'WT_KNUCKLE'],
10
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_PIMP, 'WCT_KNUCK_02'],
11
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_BALLAS, 'WCT_KNUCK_BG'],
12
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_DOLLAR, 'WCT_KNUCK_DLR'],
13
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_DIAMOND, 'WCT_KNUCK_DMD'],
14
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_HATE, 'WCT_KNUCK_HT'],
15
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_LOVE, 'WCT_KNUCK_LV'],
16
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_PLAYER, 'WCT_KNUCK_PC'],
17
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_KING, 'WCT_KNUCK_SLG'],
18
+ // [WeaponComponentHash.COMPONENT_KNUCKLE_VARMOD_VAGOS, 'WCT_KNUCK_VG'],
19
+ [WeaponComponentHash.KnuckleVarmodBase, "WT_KNUCKLE"],
20
+ [WeaponComponentHash.KnuckleVarmodPimp, "WCT_KNUCK_02"],
21
+ [WeaponComponentHash.KnuckleVarmodBallas, "WCT_KNUCK_BG"],
22
+ [WeaponComponentHash.KnuckleVarmodDollar, "WCT_KNUCK_DLR"],
23
+ [WeaponComponentHash.KnuckleVarmodDiamond, "WCT_KNUCK_DMD"],
24
+ [WeaponComponentHash.KnuckleVarmodHate, "WCT_KNUCK_HT"],
25
+ [WeaponComponentHash.KnuckleVarmodLove, "WCT_KNUCK_LV"],
26
+ [WeaponComponentHash.KnuckleVarmodPlayer, "WCT_KNUCK_PC"],
27
+ [WeaponComponentHash.KnuckleVarmodKing, "WCT_KNUCK_SLG"],
28
+ [WeaponComponentHash.KnuckleVarmodVagos, "WCT_KNUCK_VG"],
29
+ [WeaponComponentHash.Invalid, "WCT_INVALID"],
30
+ [WeaponComponentHash.AtRailCover01, "WCT_RAIL"],
31
+ [WeaponComponentHash.AtArAfGrip, "WCT_GRIP"],
32
+ [WeaponComponentHash.AtArAfGrip2, "WCT_GRIP"],
33
+ [WeaponComponentHash.AtPiFlsh, "WCT_FLASH"],
34
+ [WeaponComponentHash.AtArFlsh, "WCT_FLASH"],
35
+ [WeaponComponentHash.PistolMk2Flash, "WCT_FLASH"],
36
+ [WeaponComponentHash.AtScopeMacro, "WCT_SCOPE_MAC"],
37
+ [WeaponComponentHash.AtScopeMacro02, "WCT_SCOPE_MAC"],
38
+ [WeaponComponentHash.AtScopeSmall, "WCT_SCOPE_SML"],
39
+ [WeaponComponentHash.AtScopeSmall02, "WCT_SCOPE_SML"],
40
+ [WeaponComponentHash.AtScopeMedium, "WCT_SCOPE_MED"],
41
+ [WeaponComponentHash.AtScopeLarge, "WCT_SCOPE_LRG"],
42
+ [WeaponComponentHash.AtScopeMax, "WCT_SCOPE_MAX"],
43
+ [WeaponComponentHash.AtPiSupp, "WCT_SUPP"],
44
+ [WeaponComponentHash.AtArSupp, "WCT_SUPP"],
45
+ [WeaponComponentHash.AtArSupp02, "WCT_SUPP"],
46
+ [WeaponComponentHash.AtSrSupp, "WCT_SUPP"],
47
+ [WeaponComponentHash.HeavySniperMk2Suppressor, "WCT_SUPP"],
48
+ [WeaponComponentHash.AtPiSupp02, "WCT_SUPP"],
49
+ [WeaponComponentHash.CombatPistolClip01, "WCT_CLIP1"],
50
+ [WeaponComponentHash.APPistolClip01, "WCT_CLIP1"],
51
+ [WeaponComponentHash.MicroSMGClip01, "WCT_CLIP1"],
52
+ [WeaponComponentHash.AssaultRifleClip01, "WCT_CLIP1"],
53
+ [WeaponComponentHash.CarbineRifleClip01, "WCT_CLIP1"],
54
+ [WeaponComponentHash.AdvancedRifleClip01, "WCT_CLIP1"],
55
+ [WeaponComponentHash.MGClip01, "WCT_CLIP1"],
56
+ [WeaponComponentHash.CombatMGClip01, "WCT_CLIP1"],
57
+ [WeaponComponentHash.AssaultShotgunClip01, "WCT_CLIP1"],
58
+ [WeaponComponentHash.SniperRifleClip01, "WCT_CLIP1"],
59
+ [WeaponComponentHash.HeavySniperClip01, "WCT_CLIP1"],
60
+ [WeaponComponentHash.AssaultSMGClip01, "WCT_CLIP1"],
61
+ [WeaponComponentHash.Pistol50Clip01, "WCT_CLIP1"],
62
+ [0x0baab157, "WCT_CLIP1"],
63
+ [0x5af49386, "WCT_CLIP1"],
64
+ [0xcaebd246, "WCT_CLIP1"],
65
+ [0xf8955d89, "WCT_CLIP1"],
66
+ [WeaponComponentHash.SNSPistolClip01, "WCT_CLIP1"],
67
+ [WeaponComponentHash.VintagePistolClip01, "WCT_CLIP1"],
68
+ [WeaponComponentHash.HeavyShotgunClip01, "WCT_CLIP1"],
69
+ [WeaponComponentHash.MarksmanRifleClip01, "WCT_CLIP1"],
70
+ [WeaponComponentHash.CombatPDWClip01, "WCT_CLIP1"],
71
+ [WeaponComponentHash.MarksmanPistolClip01, "WCT_CLIP1"],
72
+ [WeaponComponentHash.MachinePistolClip01, "WCT_CLIP1"],
73
+ [WeaponComponentHash.PistolMk2ClipNormal, "WCT_CLIP1"],
74
+ [WeaponComponentHash.AssaultRifleMk2ClipNormal, "WCT_CLIP1"],
75
+ [WeaponComponentHash.CarbineRifleMk2ClipNormal, "WCT_CLIP1"],
76
+ [WeaponComponentHash.CombatMGMk2ClipNormal, "WCT_CLIP1"],
77
+ [WeaponComponentHash.HeavySniperMk2ClipNormal, "WCT_CLIP1"],
78
+ [WeaponComponentHash.SMGMk2ClipNormal, "WCT_CLIP1"],
79
+ [WeaponComponentHash.PistolClip02, "WCT_CLIP2"],
80
+ [WeaponComponentHash.CombatPistolClip02, "WCT_CLIP2"],
81
+ [WeaponComponentHash.APPistolClip02, "WCT_CLIP2"],
82
+ [WeaponComponentHash.MicroSMGClip02, "WCT_CLIP2"],
83
+ [WeaponComponentHash.SMGClip02, "WCT_CLIP2"],
84
+ [WeaponComponentHash.AssaultRifleClip02, "WCT_CLIP2"],
85
+ [WeaponComponentHash.CarbineRifleClip02, "WCT_CLIP2"],
86
+ [WeaponComponentHash.AdvancedRifleClip02, "WCT_CLIP2"],
87
+ [WeaponComponentHash.MGClip02, "WCT_CLIP2"],
88
+ [WeaponComponentHash.CombatMGClip02, "WCT_CLIP2"],
89
+ [WeaponComponentHash.AssaultShotgunClip02, "WCT_CLIP2"],
90
+ [WeaponComponentHash.MinigunClip01, "WCT_CLIP2"],
91
+ [WeaponComponentHash.AssaultSMGClip02, "WCT_CLIP2"],
92
+ [WeaponComponentHash.Pistol50Clip02, "WCT_CLIP2"],
93
+ [0x6cbf371b, "WCT_CLIP2"],
94
+ [0xe1c5fffa, "WCT_CLIP2"],
95
+ [0x3e7e6956, "WCT_CLIP2"],
96
+ [WeaponComponentHash.SNSPistolClip02, "WCT_CLIP2"],
97
+ [WeaponComponentHash.VintagePistolClip02, "WCT_CLIP2"],
98
+ [WeaponComponentHash.HeavyShotgunClip02, "WCT_CLIP2"],
99
+ [WeaponComponentHash.MarksmanRifleClip02, "WCT_CLIP2"],
100
+ [WeaponComponentHash.CombatPDWClip02, "WCT_CLIP2"],
101
+ [WeaponComponentHash.MachinePistolClip02, "WCT_CLIP2"],
102
+ [WeaponComponentHash.PistolMk2ClipExtended, "WCT_CLIP2"],
103
+ [WeaponComponentHash.AssaultRifleMk2ClipExtended, "WCT_CLIP2"],
104
+ [WeaponComponentHash.CarbineRifleMk2ClipExtended, "WCT_CLIP2"],
105
+ [WeaponComponentHash.CombatMGMk2ClipExtended, "WCT_CLIP2"],
106
+ [WeaponComponentHash.HeavySniperMk2ClipExtended, "WCT_CLIP2"],
107
+ [WeaponComponentHash.SMGMk2ClipExtended, "WCT_CLIP2"],
108
+ [WeaponComponentHash.AtScopeLargeFixedZoom, "WCT_SCOPE_LRG"],
109
+ [WeaponComponentHash.AssaultRifleVarmodLuxe, "WCT_VAR_GOLD"],
110
+ [WeaponComponentHash.CarbineRifleVarmodLuxe, "WCT_VAR_GOLD"],
111
+ [WeaponComponentHash.PistolVarmodLuxe, "WCT_VAR_GOLD"],
112
+ [WeaponComponentHash.SMGVarmodLuxe, "WCT_VAR_GOLD"],
113
+ [WeaponComponentHash.MicroSMGVarmodLuxe, "WCT_VAR_GOLD"],
114
+ [0x161e9241, "WCT_VAR_GOLD"],
115
+ [WeaponComponentHash.AssaultSMGVarmodLowrider, "WCT_VAR_GOLD"],
116
+ [WeaponComponentHash.CombatPistolVarmodLowrider, "WCT_VAR_GOLD"],
117
+ [WeaponComponentHash.MGVarmodLowrider, "WCT_VAR_GOLD"],
118
+ [WeaponComponentHash.PumpShotgunVarmodLowrider, "WCT_VAR_GOLD"],
119
+ [WeaponComponentHash.AdvancedRifleVarmodLuxe, "WCT_VAR_METAL"],
120
+ [WeaponComponentHash.APPistolVarmodLuxe, "WCT_VAR_METAL"],
121
+ [WeaponComponentHash.SawnoffShotgunVarmodLuxe, "WCT_VAR_METAL"],
122
+ [WeaponComponentHash.BullpupRifleVarmodLow, "WCT_VAR_METAL"],
123
+ [WeaponComponentHash.Pistol50VarmodLuxe, "WCT_VAR_SIL"],
124
+ [WeaponComponentHash.HeavyPistolVarmodLuxe, "WCT_VAR_WOOD"],
125
+ [WeaponComponentHash.SniperRifleVarmodLuxe, "WCT_VAR_WOOD"],
126
+ [WeaponComponentHash.SNSPistolVarmodLowrider, "WCT_VAR_WOOD"],
127
+ [WeaponComponentHash.CombatMGVarmodLowrider, "WCT_VAR_ETCHM"],
128
+ [WeaponComponentHash.SpecialCarbineVarmodLowrider, "WCT_VAR_ETCHM"],
129
+ [WeaponComponentHash.SwitchbladeVarmodBase, "WCT_SB_BASE"],
130
+ [WeaponComponentHash.SwitchbladeVarmodVar1, "WCT_SB_VAR1"],
131
+ [WeaponComponentHash.SwitchbladeVarmodVar2, "WCT_SB_VAR2"],
132
+ [WeaponComponentHash.RevolverClip01, "WCT_CLIP1"],
133
+ [WeaponComponentHash.RevolverVarmodBoss, "WCT_REV_VARB"],
134
+ [WeaponComponentHash.RevolverVarmodGoon, "WCT_REV_VARG"],
135
+ [WeaponComponentHash.SMGClip03, "WCT_CLIP_DRM"],
136
+ [WeaponComponentHash.AssaultRifleClip03, "WCT_CLIP_DRM"],
137
+ [WeaponComponentHash.HeavyShotgunClip03, "WCT_CLIP_DRM"],
138
+ [WeaponComponentHash.CarbineRifleClip03, "WCT_CLIP_BOX"],
139
+ [WeaponComponentHash.AssaultRifleMk2ClipArmorPiercing, "WCT_CLIP_AP"],
140
+ [WeaponComponentHash.CarbineRifleMk2ClipArmorPiercing, "WCT_CLIP_AP"],
141
+ [WeaponComponentHash.CombatMGMk2ClipArmorPiercing, "WCT_CLIP_AP"],
142
+ [WeaponComponentHash.HeavySniperMk2ClipArmorPiercing, "WCT_CLIP_AP"],
143
+ [WeaponComponentHash.PistolMk2ClipFMJ, "WCT_CLIP_FMJ"],
144
+ [WeaponComponentHash.AssaultRifleMk2ClipFMJ, "WCT_CLIP_FMJ"],
145
+ [WeaponComponentHash.CarbineRifleMk2ClipFMJ, "WCT_CLIP_FMJ"],
146
+ [WeaponComponentHash.CombatMGMk2ClipFMJ, "WCT_CLIP_FMJ"],
147
+ [WeaponComponentHash.HeavySniperMk2ClipFMJ, "WCT_CLIP_FMJ"],
148
+ [WeaponComponentHash.SMGMk2ClipFMJ, "WCT_CLIP_FMJ"],
149
+ [WeaponComponentHash.PistolMk2ClipIncendiary, "WCT_CLIP_INC"],
150
+ [WeaponComponentHash.AssaultRifleMk2ClipIncendiary, "WCT_CLIP_INC"],
151
+ [WeaponComponentHash.CarbineRifleMk2ClipIncendiary, "WCT_CLIP_INC"],
152
+ [WeaponComponentHash.CombatMGMk2ClipIncendiary, "WCT_CLIP_INC"],
153
+ [WeaponComponentHash.HeavySniperMk2ClipIncendiary, "WCT_CLIP_INC"],
154
+ [WeaponComponentHash.SMGMk2ClipIncendiary, "WCT_CLIP_INC"],
155
+ [WeaponComponentHash.PistolMk2ClipTracer, "WCT_CLIP_TR"],
156
+ [WeaponComponentHash.AssaultRifleMk2ClipTracer, "WCT_CLIP_TR"],
157
+ [WeaponComponentHash.CarbineRifleMk2ClipTracer, "WCT_CLIP_TR"],
158
+ [WeaponComponentHash.CombatMGMk2ClipTracer, "WCT_CLIP_TR"],
159
+ [WeaponComponentHash.SMGMk2ClipTracer, "WCT_CLIP_TR"],
160
+ [WeaponComponentHash.HeavySniperMk2ClipExplosive, "WCT_CLIP_EX"],
161
+ [WeaponComponentHash.PistolMk2ClipHollowpoint, "WCT_CLIP_HP"],
162
+ [WeaponComponentHash.SMGMk2ClipHollowpoint, "WCT_CLIP_HP"],
163
+ [WeaponComponentHash.AssaultRifleMk2BarrelNormal, "WCT_BARR"],
164
+ [WeaponComponentHash.CarbineRifleMk2BarrelNormal, "WCT_BARR"],
165
+ [WeaponComponentHash.CombatMGMk2BarrelNormal, "WCT_BARR"],
166
+ [WeaponComponentHash.SMGMk2BarrelNormal, "WCT_BARR"],
167
+ [WeaponComponentHash.AssaultRifleMk2BarrelHeavy, "WCT_BARR2"],
168
+ [WeaponComponentHash.CarbineRifleMk2BarrelHeavy, "WCT_BARR2"],
169
+ [WeaponComponentHash.CombatMGMk2BarrelHeavy, "WCT_BARR2"],
170
+ [WeaponComponentHash.SMGMk2BarrelHeavy, "WCT_BARR2"],
171
+ [WeaponComponentHash.PistolMk2CamoDigital, "WCT_CAMO_1"],
172
+ [WeaponComponentHash.AssaultRifleMk2CamoDigital, "WCT_CAMO_1"],
173
+ [WeaponComponentHash.CarbineRifleMk2CamoDigital, "WCT_CAMO_1"],
174
+ [WeaponComponentHash.CombatMGMk2CamoDigital, "WCT_CAMO_1"],
175
+ [WeaponComponentHash.HeavySniperMk2CamoDigital, "WCT_CAMO_1"],
176
+ [WeaponComponentHash.SMGMk2CamoDigital, "WCT_CAMO_1"],
177
+ [WeaponComponentHash.PistolMk2CamoSlideDigital, "WCT_CAMO_1"],
178
+ [WeaponComponentHash.PistolMk2CamoBrushstroke, "WCT_CAMO_2"],
179
+ [WeaponComponentHash.AssaultRifleMk2CamoBrushstroke, "WCT_CAMO_2"],
180
+ [WeaponComponentHash.CarbineRifleMk2CamoBrushstroke, "WCT_CAMO_2"],
181
+ [WeaponComponentHash.CombatMGMk2CamoBrushstroke, "WCT_CAMO_2"],
182
+ [WeaponComponentHash.HeavySniperMk2CamoBrushstroke, "WCT_CAMO_2"],
183
+ [WeaponComponentHash.SMGMk2CamoBrushstroke, "WCT_CAMO_2"],
184
+ [WeaponComponentHash.PistolMk2CamoSlideBrushstroke, "WCT_CAMO_2"],
185
+ [WeaponComponentHash.PistolMk2CamoWoodland, "WCT_CAMO_3"],
186
+ [WeaponComponentHash.AssaultRifleMk2CamoWoodland, "WCT_CAMO_3"],
187
+ [WeaponComponentHash.CarbineRifleMk2CamoWoodland, "WCT_CAMO_3"],
188
+ [WeaponComponentHash.CombatMGMk2CamoWoodland, "WCT_CAMO_3"],
189
+ [WeaponComponentHash.HeavySniperMk2CamoWoodland, "WCT_CAMO_3"],
190
+ [WeaponComponentHash.SMGMk2CamoWoodland, "WCT_CAMO_3"],
191
+ [WeaponComponentHash.PistolMk2CamoSlideWoodland, "WCT_CAMO_3"],
192
+ [WeaponComponentHash.PistolMk2CamoSkull, "WCT_CAMO_4"],
193
+ [WeaponComponentHash.AssaultRifleMk2CamoSkull, "WCT_CAMO_4"],
194
+ [WeaponComponentHash.CarbineRifleMk2CamoSkull, "WCT_CAMO_4"],
195
+ [WeaponComponentHash.CombatMGMk2CamoSkull, "WCT_CAMO_4"],
196
+ [WeaponComponentHash.HeavySniperMk2CamoSkull, "WCT_CAMO_4"],
197
+ [WeaponComponentHash.SMGMk2CamoSkull, "WCT_CAMO_4"],
198
+ [WeaponComponentHash.PistolMk2CamoSlideSkull, "WCT_CAMO_4"],
199
+ [WeaponComponentHash.PistolMk2CamoSessanta, "WCT_CAMO_5"],
200
+ [WeaponComponentHash.AssaultRifleMk2CamoSessanta, "WCT_CAMO_5"],
201
+ [WeaponComponentHash.CarbineRifleMk2CamoSessanta, "WCT_CAMO_5"],
202
+ [WeaponComponentHash.CombatMGMk2CamoSessanta, "WCT_CAMO_5"],
203
+ [WeaponComponentHash.HeavySniperMk2CamoSessanta, "WCT_CAMO_5"],
204
+ [WeaponComponentHash.SMGMk2CamoSessanta, "WCT_CAMO_5"],
205
+ [WeaponComponentHash.PistolMk2CamoSlideSessanta, "WCT_CAMO_5"],
206
+ [WeaponComponentHash.PistolMk2CamoPerseus, "WCT_CAMO_6"],
207
+ [WeaponComponentHash.AssaultRifleMk2CamoPerseus, "WCT_CAMO_6"],
208
+ [WeaponComponentHash.CarbineRifleMk2CamoPerseus, "WCT_CAMO_6"],
209
+ [WeaponComponentHash.CombatMGMk2CamoPerseus, "WCT_CAMO_6"],
210
+ [WeaponComponentHash.HeavySniperMk2CamoPerseus, "WCT_CAMO_6"],
211
+ [WeaponComponentHash.SMGMk2CamoPerseus, "WCT_CAMO_6"],
212
+ [WeaponComponentHash.PistolMk2CamoSlidePerseus, "WCT_CAMO_6"],
213
+ [WeaponComponentHash.PistolMk2CamoLeopard, "WCT_CAMO_7"],
214
+ [WeaponComponentHash.AssaultRifleMk2CamoLeopard, "WCT_CAMO_7"],
215
+ [WeaponComponentHash.CarbineRifleMk2CamoLeopard, "WCT_CAMO_7"],
216
+ [WeaponComponentHash.CombatMGMk2CamoLeopard, "WCT_CAMO_7"],
217
+ [WeaponComponentHash.HeavySniperMk2CamoLeopard, "WCT_CAMO_7"],
218
+ [WeaponComponentHash.SMGMk2CamoLeopard, "WCT_CAMO_7"],
219
+ [WeaponComponentHash.PistolMk2CamoSlideLeopard, "WCT_CAMO_7"],
220
+ [WeaponComponentHash.PistolMk2CamoZebra, "WCT_CAMO_8"],
221
+ [WeaponComponentHash.AssaultRifleMk2CamoZebra, "WCT_CAMO_8"],
222
+ [WeaponComponentHash.CarbineRifleMk2CamoZebra, "WCT_CAMO_8"],
223
+ [WeaponComponentHash.CombatMGMk2CamoZebra, "WCT_CAMO_8"],
224
+ [WeaponComponentHash.HeavySniperMk2CamoZebra, "WCT_CAMO_8"],
225
+ [WeaponComponentHash.SMGMk2CamoZebra, "WCT_CAMO_8"],
226
+ [WeaponComponentHash.PistolMk2CamoSlideZebra, "WCT_CAMO_8"],
227
+ [WeaponComponentHash.PistolMk2CamoGeometric, "WCT_CAMO_9"],
228
+ [WeaponComponentHash.AssaultRifleMk2CamoGeometric, "WCT_CAMO_9"],
229
+ [WeaponComponentHash.CarbineRifleMk2CamoGeometric, "WCT_CAMO_9"],
230
+ [WeaponComponentHash.CombatMGMk2CamoGeometric, "WCT_CAMO_9"],
231
+ [WeaponComponentHash.HeavySniperMk2CamoGeometric, "WCT_CAMO_9"],
232
+ [WeaponComponentHash.SMGMk2CamoGeometric, "WCT_CAMO_9"],
233
+ [WeaponComponentHash.PistolMk2CamoSlideGeometric, "WCT_CAMO_9"],
234
+ [WeaponComponentHash.PistolMk2CamoBoom, "WCT_CAMO_10"],
235
+ [WeaponComponentHash.AssaultRifleMk2CamoBoom, "WCT_CAMO_10"],
236
+ [WeaponComponentHash.CarbineRifleMk2CamoBoom, "WCT_CAMO_10"],
237
+ [WeaponComponentHash.CombatMGMk2CamoBoom, "WCT_CAMO_10"],
238
+ [WeaponComponentHash.HeavySniperMk2CamoBoom, "WCT_CAMO_10"],
239
+ [WeaponComponentHash.SMGMk2CamoBoom, "WCT_CAMO_10"],
240
+ [WeaponComponentHash.PistolMk2CamoSlideBoom, "WCT_CAMO_10"],
241
+ [WeaponComponentHash.PistolMk2CamoPatriotic, "WCT_CAMO_IND"],
242
+ [WeaponComponentHash.AssaultRifleMk2CamoPatriotic, "WCT_CAMO_IND"],
243
+ [WeaponComponentHash.CarbineRifleMk2CamoPatriotic, "WCT_CAMO_IND"],
244
+ [WeaponComponentHash.CombatMGMk2CamoPatriotic, "WCT_CAMO_IND"],
245
+ [WeaponComponentHash.HeavySniperMk2CamoPatriotic, "WCT_CAMO_IND"],
246
+ [WeaponComponentHash.SMGMk2CamoPatriotic, "WCT_CAMO_IND"],
247
+ [WeaponComponentHash.PistolMk2CamoSlidePatriotic, "WCT_CAMO_IND"],
248
+ [WeaponComponentHash.AtSights, "WCT_HOLO"],
249
+ [WeaponComponentHash.AtScopeSmallMk2, "WCT_SCOPE_SML2"],
250
+ [WeaponComponentHash.AtScopeMacroMk2, "WCT_SCOPE_MAC2"],
251
+ [WeaponComponentHash.AtScopeMediumMk2, "WCT_SCOPE_MED2"],
252
+ [WeaponComponentHash.AtMuzzle1, "WCT_MUZZ"],
253
+ [WeaponComponentHash.AtMuzzle2, "WCT_MUZZ"],
254
+ [WeaponComponentHash.AtMuzzle3, "WCT_MUZZ"],
255
+ [WeaponComponentHash.AtMuzzle4, "WCT_MUZZ"],
256
+ [WeaponComponentHash.AtMuzzle5, "WCT_MUZZ"],
257
+ [WeaponComponentHash.AtMuzzle7, "WCT_MUZZ"],
258
+ [WeaponComponentHash.HeavySniperMk2Muzzle8, "WCT_MUZZ"],
259
+ [WeaponComponentHash.HeavySniperMk2Muzzle9, "WCT_MUZZ"],
260
+ [WeaponComponentHash.PistolMk2Scope, "WCT_SCOPE_PI"],
261
+ [WeaponComponentHash.PistolMk2Compensator, "WCT_COMP"],
262
+ [WeaponComponentHash.HeavySniperMk2ScopeLarge, "WCT_SCOPE_LRG2"],
263
+ ]);
264
+ /**
265
+ * Initialize with DlcWeaponComponentData, in case of any missing dlc data
266
+ *
267
+ */
268
+ function initializeOnce() {
269
+ let isInitialized = false;
270
+ return function () {
271
+ if (isInitialized) {
272
+ return;
273
+ }
274
+ for (const [hash, data] of DlcWeaponComponentData) {
275
+ ComponentDisplayNameByHash.set(hash, data.name);
276
+ }
277
+ isInitialized = true;
278
+ };
279
+ }
280
+ initializeOnce()();
@@ -1,4 +1,4 @@
1
- import { WeaponComponentHash } from './WeaponComponentHash';
1
+ import { WeaponComponentHash } from "./WeaponComponentHash";
2
2
  /**
3
3
  * DlcWeaponComponentData
4
4
  * refer1: https://github.com/citizenfx/fivem/blob/master/code/client/clrcore/External/DlcWeaponStructs.cs#L130
@@ -1,4 +1,4 @@
1
- import { getStringFromUInt8Array, getUInt32FromUint8Array } from '../utils';
1
+ import { getStringFromUInt8Array, getUInt32FromUint8Array } from "../utils";
2
2
  /**
3
3
  * DlcWeaponComponentData
4
4
  *
@@ -23,7 +23,7 @@ function initializeOnce() {
23
23
  for (let j = 0; j < componentCount; j++) {
24
24
  const buffer = new Uint8Array(14 * intLength + 4 * strLength);
25
25
  // https://docs.fivem.net/natives/?_0x6CF598A2957C2BF8
26
- Citizen.invokeNative('0x6CF598A2957C2BF8', i, j, buffer, Citizen.returnResultAnyway());
26
+ Citizen.invokeNative("0x6CF598A2957C2BF8", i, j, buffer, Citizen.returnResultAnyway());
27
27
  // noinspection PointlessArithmeticExpressionJS
28
28
  const dlcWeaponComponentData = {
29
29
  attachBone: getUInt32FromUint8Array(buffer, 0 * intLength, 1 * intLength),
@@ -1,7 +1,7 @@
1
- import { WeaponComponent } from './WeaponComponent';
2
- import { WeaponComponentHash } from './WeaponComponentHash';
3
- import { WeaponHash } from '../hashes';
4
- import { ComponentAttachmentPoint } from './ComponentAttachmentPoint';
1
+ import { WeaponComponent } from "./WeaponComponent";
2
+ import { WeaponComponentHash } from "./WeaponComponentHash";
3
+ import { WeaponHash } from "../hashes";
4
+ import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
5
5
  export declare class InvalidWeaponComponent extends WeaponComponent {
6
6
  constructor();
7
7
  get Active(): boolean;
@@ -1,7 +1,7 @@
1
- import { WeaponComponent } from './WeaponComponent';
2
- import { WeaponComponentHash } from './WeaponComponentHash';
3
- import { ComponentAttachmentPoint } from './ComponentAttachmentPoint';
4
- import { Game } from '../Game';
1
+ import { WeaponComponent } from "./WeaponComponent";
2
+ import { WeaponComponentHash } from "./WeaponComponentHash";
3
+ import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
4
+ import { Game } from "../Game";
5
5
  export class InvalidWeaponComponent extends WeaponComponent {
6
6
  constructor() {
7
7
  // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
@@ -13,7 +13,7 @@ export class InvalidWeaponComponent extends WeaponComponent {
13
13
  // eslint-disable-next-line @typescript-eslint/no-empty-function
14
14
  set Active(value) { }
15
15
  get DisplayName() {
16
- return 'WCT_INVALID';
16
+ return "WCT_INVALID";
17
17
  }
18
18
  get LocalizedName() {
19
19
  return Game.getGXTEntry(this.DisplayName);
@@ -1,9 +1,9 @@
1
- import { Ped } from '../models';
2
- import { Weapon } from '../weapon';
3
- import { WeaponComponentHash } from './WeaponComponentHash';
4
- import { WeaponHash } from '../hashes';
5
- import { ComponentAttachmentPoint } from './ComponentAttachmentPoint';
6
- import { WeaponComponentHudStats } from './WeaponComponentHudStats';
1
+ import { Ped } from "../models";
2
+ import { Weapon } from "../weapon";
3
+ import { WeaponComponentHash } from "./WeaponComponentHash";
4
+ import { WeaponHash } from "../hashes";
5
+ import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
6
+ import { WeaponComponentHudStats } from "./WeaponComponentHudStats";
7
7
  /**
8
8
  * ped weapon component on weapon
9
9
  *
@@ -1,15 +1,18 @@
1
- import { WeaponComponentHash } from './WeaponComponentHash';
2
- import { ComponentAttachmentPoint } from './ComponentAttachmentPoint';
3
- import { Game } from '../Game';
4
- import { ComponentDisplayNameByHash } from './ComponentDisplayNameByHash';
5
- import { WeaponComponentHashesByWeaponHash } from './WeaponComponentHashesByWeaponHash';
6
- import { ComponentAttachmentPointByHash } from './ComponentAttachmentPointByHash';
7
- import { WeaponComponentHudStats } from './WeaponComponentHudStats';
1
+ import { WeaponComponentHash } from "./WeaponComponentHash";
2
+ import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
3
+ import { Game } from "../Game";
4
+ import { ComponentDisplayNameByHash } from "./ComponentDisplayNameByHash";
5
+ import { WeaponComponentHashesByWeaponHash } from "./WeaponComponentHashesByWeaponHash";
6
+ import { ComponentAttachmentPointByHash } from "./ComponentAttachmentPointByHash";
7
+ import { WeaponComponentHudStats } from "./WeaponComponentHudStats";
8
8
  /**
9
9
  * ped weapon component on weapon
10
10
  *
11
11
  */
12
12
  export class WeaponComponent {
13
+ owner;
14
+ weapon;
15
+ componentHash;
13
16
  constructor(owner, weapon, componentHash) {
14
17
  this.owner = owner;
15
18
  this.weapon = weapon;
@@ -95,9 +98,9 @@ export class WeaponComponent {
95
98
  */
96
99
  static getComponentDisplayNameFromHash(hash, componentHash) {
97
100
  if (!hash) {
98
- return 'WCT_INVALID';
101
+ return "WCT_INVALID";
99
102
  }
100
- return ComponentDisplayNameByHash.get(componentHash) ?? 'WCT_INVALID';
103
+ return ComponentDisplayNameByHash.get(componentHash) ?? "WCT_INVALID";
101
104
  }
102
105
  /**
103
106
  * get component attachment point by WeaponHash and WeaponComponentHash
@@ -111,9 +114,10 @@ export class WeaponComponent {
111
114
  if (!componentHashes) {
112
115
  return ComponentAttachmentPoint.Invalid;
113
116
  }
114
- if (componentHashes.every(x => x !== componentHash)) {
117
+ if (componentHashes.every((x) => x !== componentHash)) {
115
118
  return ComponentAttachmentPoint.Invalid;
116
119
  }
117
- return ComponentAttachmentPointByHash.get(componentHash) ?? ComponentAttachmentPoint.Invalid;
120
+ return (ComponentAttachmentPointByHash.get(componentHash) ??
121
+ ComponentAttachmentPoint.Invalid);
118
122
  }
119
123
  }
@@ -1,7 +1,7 @@
1
- import { Ped } from '../models';
2
- import { Weapon } from '../weapon';
3
- import { WeaponComponentHash } from './WeaponComponentHash';
4
- import { WeaponComponent } from './WeaponComponent';
1
+ import { Ped } from "../models";
2
+ import { Weapon } from "../weapon";
3
+ import { WeaponComponentHash } from "./WeaponComponentHash";
4
+ import { WeaponComponent } from "./WeaponComponent";
5
5
  /**
6
6
  * ped weapon components on weapon
7
7
  *
@@ -1,16 +1,18 @@
1
- import { WeaponComponent } from './WeaponComponent';
2
- import { InvalidWeaponComponent } from './InvalidWeaponComponent';
3
- import { WeaponComponentHashesByWeaponHash } from './WeaponComponentHashesByWeaponHash';
4
- import { ComponentAttachmentPoint } from './ComponentAttachmentPoint';
5
- import { ComponentAttachmentPointByHash } from './ComponentAttachmentPointByHash';
1
+ import { WeaponComponent } from "./WeaponComponent";
2
+ import { InvalidWeaponComponent } from "./InvalidWeaponComponent";
3
+ import { WeaponComponentHashesByWeaponHash } from "./WeaponComponentHashesByWeaponHash";
4
+ import { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
5
+ import { ComponentAttachmentPointByHash } from "./ComponentAttachmentPointByHash";
6
6
  /**
7
7
  * ped weapon components on weapon
8
8
  *
9
9
  */
10
10
  export class WeaponComponentCollection {
11
+ owner;
12
+ weapon;
13
+ components = new Map();
14
+ invalidComponent = new InvalidWeaponComponent();
11
15
  constructor(owner, weapon) {
12
- this.components = new Map();
13
- this.invalidComponent = new InvalidWeaponComponent();
14
16
  this.owner = owner;
15
17
  this.weapon = weapon;
16
18
  }
@@ -34,7 +36,7 @@ export class WeaponComponentCollection {
34
36
  * @param componentHash
35
37
  */
36
38
  get(componentHash) {
37
- if (this.AllWeaponComponentHashes.some(x => x === componentHash)) {
39
+ if (this.AllWeaponComponentHashes.some((x) => x === componentHash)) {
38
40
  let component = this.components.get(componentHash);
39
41
  if (!component) {
40
42
  component = this.createAndAddComponent(componentHash);
@@ -128,8 +130,8 @@ export class WeaponComponentCollection {
128
130
  */
129
131
  createAndAddComponent(hash) {
130
132
  const uintHash = hash >>> 0;
131
- console.log('createAndAdd', hash, uintHash);
132
- console.log('about to create', this.owner, this.weapon, uintHash);
133
+ console.log("createAndAdd", hash, uintHash);
134
+ console.log("about to create", this.owner, this.weapon, uintHash);
133
135
  const component = new WeaponComponent(this.owner, this.weapon, uintHash);
134
136
  this.components.set(uintHash, component);
135
137
  return component;
@@ -151,7 +153,7 @@ export class WeaponComponentCollection {
151
153
  * @private
152
154
  */
153
155
  getComponentHashesByAttachmentPoints(...attachmentPoints) {
154
- return this.AllWeaponComponentHashes.filter(hash => attachmentPoints.some(attachmentPoint => ComponentAttachmentPointByHash.get(hash) === attachmentPoint));
156
+ return this.AllWeaponComponentHashes.filter((hash) => attachmentPoints.some((attachmentPoint) => ComponentAttachmentPointByHash.get(hash) === attachmentPoint));
155
157
  }
156
158
  /**
157
159
  * get component by index and attachmentPoints
@@ -1,5 +1,5 @@
1
- import { WeaponHash } from '../hashes';
2
- import { WeaponComponentHash } from './WeaponComponentHash';
1
+ import { WeaponHash } from "../hashes";
2
+ import { WeaponComponentHash } from "./WeaponComponentHash";
3
3
  /**
4
4
  * Mapping of WeaponHash -> WeaponComponentHashes
5
5
  * refer: https://wiki.rage.mp/index.php?title=Weapons_Components
@@ -1,6 +1,6 @@
1
- import { WeaponHash } from '../hashes';
2
- import { WeaponComponentHash } from './WeaponComponentHash';
3
- import { getUInt32FromUint8Array } from '../utils';
1
+ import { WeaponHash } from "../hashes";
2
+ import { WeaponComponentHash } from "./WeaponComponentHash";
3
+ import { getUInt32FromUint8Array } from "../utils";
4
4
  /**
5
5
  * Mapping of WeaponHash -> WeaponComponentHashes
6
6
  * refer: https://wiki.rage.mp/index.php?title=Weapons_Components
@@ -254,7 +254,10 @@ export const WeaponComponentHashesByWeaponHash = new Map([
254
254
  ],
255
255
  [
256
256
  WeaponHash.MiniSMG, // Mini SMG
257
- [WeaponComponentHash.COMPONENT_MINISMG_CLIP_01, WeaponComponentHash.COMPONENT_MINISMG_CLIP_02],
257
+ [
258
+ WeaponComponentHash.COMPONENT_MINISMG_CLIP_01,
259
+ WeaponComponentHash.COMPONENT_MINISMG_CLIP_02,
260
+ ],
258
261
  ],
259
262
  [
260
263
  WeaponHash.SMGMk2, // SMG Mk II
@@ -383,7 +386,10 @@ export const WeaponComponentHashesByWeaponHash = new Map([
383
386
  ],
384
387
  [
385
388
  WeaponHash.CombatShotgun, // Combat Shotgun
386
- [WeaponComponentHash.COMPONENT_AT_AR_FLSH, WeaponComponentHash.COMPONENT_AT_AR_SUPP],
389
+ [
390
+ WeaponComponentHash.COMPONENT_AT_AR_FLSH,
391
+ WeaponComponentHash.COMPONENT_AT_AR_SUPP,
392
+ ],
387
393
  ],
388
394
  // Rifles
389
395
  [
@@ -804,14 +810,14 @@ function initializeOnce() {
804
810
  for (let i = 0; i < weaponCount; i++) {
805
811
  const weaponBuffer = new Uint8Array(14 * intLength + 4 * strLength);
806
812
  // https://docs.fivem.net/natives/?_0x79923CD21BECE14E
807
- Citizen.invokeNative('0x79923CD21BECE14E', i, weaponBuffer, Citizen.returnResultAnyway());
813
+ Citizen.invokeNative("0x79923CD21BECE14E", i, weaponBuffer, Citizen.returnResultAnyway());
808
814
  const weaponHash = getUInt32FromUint8Array(weaponBuffer, 2 * intLength, 3 * intLength);
809
815
  const componentCount = GetNumDlcWeaponComponents(i);
810
816
  const componentHashes = [];
811
817
  for (let j = 0; j < componentCount; j++) {
812
818
  const componentBuffer = new Uint8Array(14 * intLength + 4 * strLength);
813
819
  // https://docs.fivem.net/natives/?_0x6CF598A2957C2BF8
814
- Citizen.invokeNative('0x6CF598A2957C2BF8', i, j, componentBuffer, Citizen.returnResultAnyway());
820
+ Citizen.invokeNative("0x6CF598A2957C2BF8", i, j, componentBuffer, Citizen.returnResultAnyway());
815
821
  const componentHash = getUInt32FromUint8Array(componentBuffer, 6 * intLength, 7 * intLength);
816
822
  componentHashes.push(componentHash);
817
823
  }
@@ -1,4 +1,4 @@
1
- import { WeaponComponentHash } from './WeaponComponentHash';
1
+ import { WeaponComponentHash } from "./WeaponComponentHash";
2
2
  /***
3
3
  * WeaponComponentHudStats
4
4
  * refer: https://github.com/citizenfx/fivem/blob/master/code/client/clrcore/External/Game.cs#L976
@@ -1,6 +1,6 @@
1
- import { WeaponComponentHash } from './WeaponComponentHash';
2
- import { enumValues } from '../utils';
3
- import { getUInt32FromUint8Array } from '../utils';
1
+ import { WeaponComponentHash } from "./WeaponComponentHash";
2
+ import { enumValues } from "../utils";
3
+ import { getUInt32FromUint8Array } from "../utils";
4
4
  /**
5
5
  * Mapping of WeaponComponentHash -> WeaponComponentHudStats
6
6
  *
@@ -17,7 +17,7 @@ function initializeOnce() {
17
17
  for (const hash of enumValues(WeaponComponentHash)) {
18
18
  const buffer = new Uint8Array(0x28);
19
19
  // https://docs.fivem.net/natives/?_0xB3CAF387AE12E9F8
20
- Citizen.invokeNative('0xB3CAF387AE12E9F8', hash, buffer, Citizen.returnResultAnyway());
20
+ Citizen.invokeNative("0xB3CAF387AE12E9F8", hash, buffer, Citizen.returnResultAnyway());
21
21
  // noinspection PointlessArithmeticExpressionJS
22
22
  const weaponComponentHudStat = {
23
23
  hudDamage: getUInt32FromUint8Array(buffer, 0 * intLength, 1 * intLength),
@@ -0,0 +1,5 @@
1
+ export { DlcWeaponComponentData } from "./DlcWeaponComponentData";
2
+ export { WeaponComponentHudStats } from "./WeaponComponentHudStats";
3
+ export { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
4
+ export { WeaponComponentHash } from "./WeaponComponentHash";
5
+ export { InvalidWeaponComponent } from "./InvalidWeaponComponent";
@@ -0,0 +1,5 @@
1
+ export { DlcWeaponComponentData } from "./DlcWeaponComponentData";
2
+ export { WeaponComponentHudStats } from "./WeaponComponentHudStats";
3
+ export { ComponentAttachmentPoint } from "./ComponentAttachmentPoint";
4
+ export { WeaponComponentHash } from "./WeaponComponentHash";
5
+ export { InvalidWeaponComponent } from "./InvalidWeaponComponent";
package/README.md DELETED
@@ -1,41 +0,0 @@
1
- <h1 align="center">Monorepo for a FiveM server/client wrapper</h1>
2
-
3
- <p align="center">
4
- <i>🔥 A Javascript/Typescript package for FiveM resource development 🎮</i>
5
- <br>
6
- <small>This project is in no way affiliated with FiveM or the Cfx.re Collective.</small>
7
- </br></br>
8
- <a href="https://github.com/nativewrappers/fivem/blob/master/LICENSE">
9
- <img src="https://img.shields.io/badge/License-MIT-blue.svg?style=flat" alt="License: MIT">
10
- </a>
11
- <a href="https://www.npmjs.com/package/@nativewrappers/fivem">
12
- <img src="https://img.shields.io/npm/v/@nativewrappers/fivem?style=flat" alt="npm version">
13
- </a>
14
- <a href="https://www.npmjs.com/package/@nativewrappers/fivem">
15
- <img src="https://img.shields.io/npm/dm/@nativewrappers/fivem?style=flat">
16
- </a>
17
- <a href="https://github.com/nativewrappers/fivem/actions/workflows/config.yml">
18
- <img src="https://github.com/nativewrappers/fivem/actions/workflows/config.yml/badge.svg" alt="Workflow Status">
19
- </a>
20
- <a href="https://github.com/nativewrappers/fivem/commits/master">
21
- <img src="https://img.shields.io/github/last-commit/nativewrappers/fivem.svg?style=flat" alt="Last commit">
22
- </a>
23
- </p>
24
-
25
- <h3 align="center">This project is currently interating rapidly, there will be breaking changes.</h3>
26
-
27
- <p align="center">
28
- <h2 align="center"><a href="https://github.com/nativewrappers/fivem/tree/main/docs">Documentation</a></h2>
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- <!-- <a href="https://forum.fivem.net/t/fivem-js-v1-3-2-javascript-typescript-wrapper-now-with-menu-class-nativeui/268640">Forum</a> -->
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- </p>
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- ## Features
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- - No runtime dependencies
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- - Abstracts common used FiveM practices
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- - Entity management through class objects (i.e. `Vehicle` and `Ped` entities)
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- - Server and Client side variants on wrapper
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-
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- ## Download & Install
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- `pnpm add @nativewrappers/fivem`