@nativescript/canvas-three 2.0.0-webgpu.34 → 2.0.0-webgpu.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (496) hide show
  1. package/README.md +50 -19
  2. package/index.d.ts +1 -1
  3. package/index.js +2 -2
  4. package/index.js.map +1 -1
  5. package/package.json +3 -2
  6. package/three/src/Three.Legacy.d.ts +0 -20
  7. package/three/src/Three.WebGPU.d.ts +0 -180
  8. package/three/src/Three.d.ts +0 -189
  9. package/three/src/animation/AnimationAction.d.ts +0 -86
  10. package/three/src/animation/AnimationClip.d.ts +0 -50
  11. package/three/src/animation/AnimationMixer.d.ts +0 -35
  12. package/three/src/animation/AnimationObjectGroup.d.ts +0 -17
  13. package/three/src/animation/AnimationUtils.d.ts +0 -40
  14. package/three/src/animation/KeyframeTrack.d.ts +0 -55
  15. package/three/src/animation/PropertyBinding.d.ts +0 -43
  16. package/three/src/animation/PropertyMixer.d.ts +0 -17
  17. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -10
  18. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -11
  19. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -11
  20. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -11
  21. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -10
  22. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -11
  23. package/three/src/audio/Audio.d.ts +0 -270
  24. package/three/src/audio/AudioAnalyser.d.ts +0 -58
  25. package/three/src/audio/AudioContext.d.ts +0 -19
  26. package/three/src/audio/AudioListener.d.ts +0 -96
  27. package/three/src/audio/PositionalAudio.d.ts +0 -101
  28. package/three/src/cameras/ArrayCamera.d.ts +0 -32
  29. package/three/src/cameras/Camera.d.ts +0 -74
  30. package/three/src/cameras/CubeCamera.d.ts +0 -68
  31. package/three/src/cameras/OrthographicCamera.d.ts +0 -167
  32. package/three/src/cameras/PerspectiveCamera.d.ts +0 -254
  33. package/three/src/cameras/StereoCamera.d.ts +0 -50
  34. package/three/src/constants.d.ts +0 -802
  35. package/three/src/core/BufferAttribute.d.ts +0 -592
  36. package/three/src/core/BufferGeometry.d.ts +0 -417
  37. package/three/src/core/Clock.d.ts +0 -72
  38. package/three/src/core/EventDispatcher.d.ts +0 -74
  39. package/three/src/core/GLBufferAttribute.d.ts +0 -121
  40. package/three/src/core/InstancedBufferAttribute.d.ts +0 -32
  41. package/three/src/core/InstancedBufferGeometry.d.ts +0 -37
  42. package/three/src/core/InstancedInterleavedBuffer.d.ts +0 -22
  43. package/three/src/core/InterleavedBuffer.d.ts +0 -162
  44. package/three/src/core/InterleavedBufferAttribute.d.ts +0 -201
  45. package/three/src/core/Layers.d.ts +0 -72
  46. package/three/src/core/Object3D.d.ts +0 -644
  47. package/three/src/core/Raycaster.d.ts +0 -199
  48. package/three/src/core/RenderTarget.d.ts +0 -89
  49. package/three/src/core/Uniform.d.ts +0 -38
  50. package/three/src/core/UniformsGroup.d.ts +0 -33
  51. package/three/src/extras/DataUtils.d.ts +0 -22
  52. package/three/src/extras/Earcut.d.ts +0 -15
  53. package/three/src/extras/ImageUtils.d.ts +0 -30
  54. package/three/src/extras/PMREMGenerator.d.ts +0 -82
  55. package/three/src/extras/ShapeUtils.d.ts +0 -25
  56. package/three/src/extras/TextureUtils.d.ts +0 -37
  57. package/three/src/extras/core/Curve.d.ts +0 -162
  58. package/three/src/extras/core/CurvePath.d.ts +0 -77
  59. package/three/src/extras/core/Interpolations.d.ts +0 -36
  60. package/three/src/extras/core/Path.d.ts +0 -148
  61. package/three/src/extras/core/Shape.d.ts +0 -86
  62. package/three/src/extras/core/ShapePath.d.ts +0 -98
  63. package/three/src/extras/curves/ArcCurve.d.ts +0 -34
  64. package/three/src/extras/curves/CatmullRomCurve3.d.ts +0 -77
  65. package/three/src/extras/curves/CubicBezierCurve.d.ts +0 -72
  66. package/three/src/extras/curves/CubicBezierCurve3.d.ts +0 -72
  67. package/three/src/extras/curves/Curves.d.ts +0 -10
  68. package/three/src/extras/curves/EllipseCurve.d.ts +0 -106
  69. package/three/src/extras/curves/LineCurve.d.ts +0 -42
  70. package/three/src/extras/curves/LineCurve3.d.ts +0 -42
  71. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -64
  72. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -64
  73. package/three/src/extras/curves/SplineCurve.d.ts +0 -52
  74. package/three/src/geometries/BoxGeometry.d.ts +0 -52
  75. package/three/src/geometries/CapsuleGeometry.d.ts +0 -48
  76. package/three/src/geometries/CircleGeometry.d.ts +0 -51
  77. package/three/src/geometries/ConeGeometry.d.ts +0 -56
  78. package/three/src/geometries/CylinderGeometry.d.ts +0 -55
  79. package/three/src/geometries/DodecahedronGeometry.d.ts +0 -25
  80. package/three/src/geometries/EdgesGeometry.d.ts +0 -41
  81. package/three/src/geometries/ExtrudeGeometry.d.ts +0 -139
  82. package/three/src/geometries/Geometries.d.ts +0 -21
  83. package/three/src/geometries/IcosahedronGeometry.d.ts +0 -26
  84. package/three/src/geometries/LatheGeometry.d.ts +0 -55
  85. package/three/src/geometries/OctahedronGeometry.d.ts +0 -25
  86. package/three/src/geometries/PlaneGeometry.d.ts +0 -48
  87. package/three/src/geometries/PolyhedronGeometry.d.ts +0 -54
  88. package/three/src/geometries/RingGeometry.d.ts +0 -52
  89. package/three/src/geometries/ShapeGeometry.d.ts +0 -53
  90. package/three/src/geometries/SphereGeometry.d.ts +0 -59
  91. package/three/src/geometries/TetrahedronGeometry.d.ts +0 -25
  92. package/three/src/geometries/TorusGeometry.d.ts +0 -49
  93. package/three/src/geometries/TorusKnotGeometry.d.ts +0 -52
  94. package/three/src/geometries/TubeGeometry.d.ts +0 -80
  95. package/three/src/geometries/WireframeGeometry.d.ts +0 -40
  96. package/three/src/helpers/ArrowHelper.d.ts +0 -86
  97. package/three/src/helpers/AxesHelper.d.ts +0 -50
  98. package/three/src/helpers/Box3Helper.d.ts +0 -44
  99. package/three/src/helpers/BoxHelper.d.ts +0 -64
  100. package/three/src/helpers/CameraHelper.d.ts +0 -80
  101. package/three/src/helpers/DirectionalLightHelper.d.ts +0 -81
  102. package/three/src/helpers/GridHelper.d.ts +0 -47
  103. package/three/src/helpers/HemisphereLightHelper.d.ts +0 -72
  104. package/three/src/helpers/PlaneHelper.d.ts +0 -50
  105. package/three/src/helpers/PointLightHelper.d.ts +0 -73
  106. package/three/src/helpers/PolarGridHelper.d.ts +0 -48
  107. package/three/src/helpers/SkeletonHelper.d.ts +0 -78
  108. package/three/src/helpers/SpotLightHelper.d.ts +0 -77
  109. package/three/src/lights/AmbientLight.d.ts +0 -36
  110. package/three/src/lights/DirectionalLight.d.ts +0 -103
  111. package/three/src/lights/DirectionalLightShadow.d.ts +0 -73
  112. package/three/src/lights/HemisphereLight.d.ts +0 -61
  113. package/three/src/lights/Light.d.ts +0 -82
  114. package/three/src/lights/LightProbe.d.ts +0 -47
  115. package/three/src/lights/LightShadow.d.ts +0 -169
  116. package/three/src/lights/PointLight.d.ts +0 -102
  117. package/three/src/lights/PointLightShadow.d.ts +0 -22
  118. package/three/src/lights/RectAreaLight.d.ts +0 -82
  119. package/three/src/lights/SpotLight.d.ts +0 -157
  120. package/three/src/lights/SpotLightShadow.d.ts +0 -72
  121. package/three/src/lights/webgpu/IESSpotLight.d.ts +0 -6
  122. package/three/src/loaders/AnimationLoader.d.ts +0 -9
  123. package/three/src/loaders/AudioLoader.d.ts +0 -6
  124. package/three/src/loaders/BufferGeometryLoader.d.ts +0 -10
  125. package/three/src/loaders/Cache.d.ts +0 -21
  126. package/three/src/loaders/CompressedTextureLoader.d.ts +0 -9
  127. package/three/src/loaders/CubeTextureLoader.d.ts +0 -9
  128. package/three/src/loaders/DataTextureLoader.d.ts +0 -9
  129. package/three/src/loaders/FileLoader.d.ts +0 -14
  130. package/three/src/loaders/ImageBitmapLoader.d.ts +0 -17
  131. package/three/src/loaders/ImageLoader.d.ts +0 -12
  132. package/three/src/loaders/Loader.d.ts +0 -45
  133. package/three/src/loaders/LoaderUtils.d.ts +0 -10
  134. package/three/src/loaders/LoadingManager.d.ts +0 -65
  135. package/three/src/loaders/MaterialLoader.d.ts +0 -19
  136. package/three/src/loaders/ObjectLoader.d.ts +0 -25
  137. package/three/src/loaders/TextureLoader.d.ts +0 -13
  138. package/three/src/materials/LineBasicMaterial.d.ts +0 -60
  139. package/three/src/materials/LineDashedMaterial.d.ts +0 -40
  140. package/three/src/materials/Material.d.ts +0 -608
  141. package/three/src/materials/Materials.d.ts +0 -18
  142. package/three/src/materials/MeshBasicMaterial.d.ts +0 -139
  143. package/three/src/materials/MeshDepthMaterial.d.ts +0 -76
  144. package/three/src/materials/MeshDistanceMaterial.d.ts +0 -62
  145. package/three/src/materials/MeshLambertMaterial.d.ts +0 -204
  146. package/three/src/materials/MeshMatcapMaterial.d.ts +0 -117
  147. package/three/src/materials/MeshNormalMaterial.d.ts +0 -93
  148. package/three/src/materials/MeshPhongMaterial.d.ts +0 -228
  149. package/three/src/materials/MeshPhysicalMaterial.d.ts +0 -236
  150. package/three/src/materials/MeshStandardMaterial.d.ts +0 -218
  151. package/three/src/materials/MeshToonMaterial.d.ts +0 -178
  152. package/three/src/materials/PointsMaterial.d.ts +0 -61
  153. package/three/src/materials/RawShaderMaterial.d.ts +0 -14
  154. package/three/src/materials/ShaderMaterial.d.ts +0 -175
  155. package/three/src/materials/ShadowMaterial.d.ts +0 -39
  156. package/three/src/materials/SpriteMaterial.d.ts +0 -66
  157. package/three/src/math/Box2.d.ts +0 -48
  158. package/three/src/math/Box3.d.ts +0 -66
  159. package/three/src/math/Color.d.ts +0 -358
  160. package/three/src/math/ColorManagement.d.ts +0 -37
  161. package/three/src/math/Cylindrical.d.ts +0 -26
  162. package/three/src/math/Euler.d.ts +0 -50
  163. package/three/src/math/Frustum.d.ts +0 -30
  164. package/three/src/math/Interpolant.d.ts +0 -10
  165. package/three/src/math/Line3.d.ts +0 -29
  166. package/three/src/math/MathUtils.d.ts +0 -131
  167. package/three/src/math/Matrix2.d.ts +0 -48
  168. package/three/src/math/Matrix3.d.ts +0 -154
  169. package/three/src/math/Matrix4.d.ts +0 -217
  170. package/three/src/math/Plane.d.ts +0 -47
  171. package/three/src/math/Quaternion.d.ts +0 -173
  172. package/three/src/math/Ray.d.ts +0 -55
  173. package/three/src/math/Sphere.d.ts +0 -47
  174. package/three/src/math/Spherical.d.ts +0 -27
  175. package/three/src/math/SphericalHarmonics3.d.ts +0 -50
  176. package/three/src/math/Triangle.d.ts +0 -54
  177. package/three/src/math/Vector2.d.ts +0 -321
  178. package/three/src/math/Vector3.d.ts +0 -301
  179. package/three/src/math/Vector4.d.ts +0 -239
  180. package/three/src/math/interpolants/CubicInterpolant.d.ts +0 -7
  181. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -7
  182. package/three/src/math/interpolants/LinearInterpolant.d.ts +0 -7
  183. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -7
  184. package/three/src/nodes/Nodes.d.ts +0 -231
  185. package/three/src/nodes/accessors/AccessorsUtils.d.ts +0 -9
  186. package/three/src/nodes/accessors/BatchNode.d.ts +0 -14
  187. package/three/src/nodes/accessors/BitangentNode.d.ts +0 -9
  188. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +0 -28
  189. package/three/src/nodes/accessors/BufferNode.d.ts +0 -13
  190. package/three/src/nodes/accessors/CameraNode.d.ts +0 -15
  191. package/three/src/nodes/accessors/ClippingNode.d.ts +0 -16
  192. package/three/src/nodes/accessors/CubeTextureNode.d.ts +0 -24
  193. package/three/src/nodes/accessors/InstanceNode.d.ts +0 -13
  194. package/three/src/nodes/accessors/MaterialNode.d.ts +0 -130
  195. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +0 -9
  196. package/three/src/nodes/accessors/ModelNode.d.ts +0 -20
  197. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +0 -8
  198. package/three/src/nodes/accessors/NormalNode.d.ts +0 -12
  199. package/three/src/nodes/accessors/Object3DNode.d.ts +0 -26
  200. package/three/src/nodes/accessors/PointUVNode.d.ts +0 -10
  201. package/three/src/nodes/accessors/PositionNode.d.ts +0 -9
  202. package/three/src/nodes/accessors/ReferenceNode.d.ts +0 -22
  203. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +0 -9
  204. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +0 -11
  205. package/three/src/nodes/accessors/SkinningNode.d.ts +0 -20
  206. package/three/src/nodes/accessors/StorageBufferNode.d.ts +0 -26
  207. package/three/src/nodes/accessors/StorageTextureNode.d.ts +0 -28
  208. package/three/src/nodes/accessors/TangentNode.d.ts +0 -12
  209. package/three/src/nodes/accessors/Texture3DNode.d.ts +0 -13
  210. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +0 -18
  211. package/three/src/nodes/accessors/TextureNode.d.ts +0 -37
  212. package/three/src/nodes/accessors/UVNode.d.ts +0 -4
  213. package/three/src/nodes/accessors/UniformsNode.d.ts +0 -23
  214. package/three/src/nodes/accessors/UserDataNode.d.ts +0 -11
  215. package/three/src/nodes/accessors/VertexColorNode.d.ts +0 -12
  216. package/three/src/nodes/code/CodeNode.d.ts +0 -23
  217. package/three/src/nodes/code/ExpressionNode.d.ts +0 -9
  218. package/three/src/nodes/code/FunctionCallNode.d.ts +0 -22
  219. package/three/src/nodes/code/FunctionNode.d.ts +0 -38
  220. package/three/src/nodes/core/AssignNode.d.ts +0 -18
  221. package/three/src/nodes/core/AttributeNode.d.ts +0 -15
  222. package/three/src/nodes/core/BypassNode.d.ts +0 -18
  223. package/three/src/nodes/core/CacheNode.d.ts +0 -20
  224. package/three/src/nodes/core/ConstNode.d.ts +0 -9
  225. package/three/src/nodes/core/ContextNode.d.ts +0 -21
  226. package/three/src/nodes/core/IndexNode.d.ts +0 -20
  227. package/three/src/nodes/core/InputNode.d.ts +0 -15
  228. package/three/src/nodes/core/LightingModel.d.ts +0 -46
  229. package/three/src/nodes/core/MRTNode.d.ts +0 -19
  230. package/three/src/nodes/core/Node.d.ts +0 -117
  231. package/three/src/nodes/core/NodeAttribute.d.ts +0 -9
  232. package/three/src/nodes/core/NodeBuilder.d.ts +0 -133
  233. package/three/src/nodes/core/NodeCache.d.ts +0 -49
  234. package/three/src/nodes/core/NodeCode.d.ts +0 -4
  235. package/three/src/nodes/core/NodeFrame.d.ts +0 -34
  236. package/three/src/nodes/core/NodeFunction.d.ts +0 -13
  237. package/three/src/nodes/core/NodeFunctionInput.d.ts +0 -7
  238. package/three/src/nodes/core/NodeKeywords.d.ts +0 -17
  239. package/three/src/nodes/core/NodeParser.d.ts +0 -5
  240. package/three/src/nodes/core/NodeUniform.d.ts +0 -14
  241. package/three/src/nodes/core/NodeUtils.d.ts +0 -18
  242. package/three/src/nodes/core/NodeVar.d.ts +0 -7
  243. package/three/src/nodes/core/NodeVarying.d.ts +0 -7
  244. package/three/src/nodes/core/OutputStructNode.d.ts +0 -12
  245. package/three/src/nodes/core/PropertyNode.d.ts +0 -43
  246. package/three/src/nodes/core/StackNode.d.ts +0 -17
  247. package/three/src/nodes/core/StructTypeNode.d.ts +0 -8
  248. package/three/src/nodes/core/TempNode.d.ts +0 -10
  249. package/three/src/nodes/core/UniformGroup.d.ts +0 -7
  250. package/three/src/nodes/core/UniformGroupNode.d.ts +0 -21
  251. package/three/src/nodes/core/UniformNode.d.ts +0 -20
  252. package/three/src/nodes/core/VarNode.d.ts +0 -28
  253. package/three/src/nodes/core/VaryingNode.d.ts +0 -21
  254. package/three/src/nodes/core/constants.d.ts +0 -27
  255. package/three/src/nodes/display/AfterImageNode.d.ts +0 -25
  256. package/three/src/nodes/display/AnamorphicNode.d.ts +0 -26
  257. package/three/src/nodes/display/BlendModeNode.d.ts +0 -43
  258. package/three/src/nodes/display/BloomNode.d.ts +0 -30
  259. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +0 -35
  260. package/three/src/nodes/display/ColorSpaceNode.d.ts +0 -32
  261. package/three/src/nodes/display/DenoiseNode.d.ts +0 -32
  262. package/three/src/nodes/display/DepthOfFieldNode.d.ts +0 -24
  263. package/three/src/nodes/display/DotScreenNode.d.ts +0 -22
  264. package/three/src/nodes/display/FXAANode.d.ts +0 -19
  265. package/three/src/nodes/display/FilmNode.d.ts +0 -21
  266. package/three/src/nodes/display/FrontFacingNode.d.ts +0 -10
  267. package/three/src/nodes/display/GTAONode.d.ts +0 -42
  268. package/three/src/nodes/display/GaussianBlurNode.d.ts +0 -27
  269. package/three/src/nodes/display/Lut3DNode.d.ts +0 -25
  270. package/three/src/nodes/display/NormalMapNode.d.ts +0 -21
  271. package/three/src/nodes/display/PassNode.d.ts +0 -62
  272. package/three/src/nodes/display/PixelationPassNode.d.ts +0 -41
  273. package/three/src/nodes/display/PosterizeNode.d.ts +0 -17
  274. package/three/src/nodes/display/RGBShiftNode.d.ts +0 -24
  275. package/three/src/nodes/display/RenderOutputNode.d.ts +0 -24
  276. package/three/src/nodes/display/SobelOperatorNode.d.ts +0 -17
  277. package/three/src/nodes/display/ToneMappingNode.d.ts +0 -25
  278. package/three/src/nodes/display/TransitionNode.d.ts +0 -27
  279. package/three/src/nodes/display/ViewportDepthNode.d.ts +0 -28
  280. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +0 -9
  281. package/three/src/nodes/display/ViewportNode.d.ts +0 -25
  282. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +0 -15
  283. package/three/src/nodes/display/ViewportTextureNode.d.ts +0 -25
  284. package/three/src/nodes/fog/FogExp2Node.d.ts +0 -18
  285. package/three/src/nodes/fog/FogNode.d.ts +0 -21
  286. package/three/src/nodes/fog/FogRangeNode.d.ts +0 -19
  287. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -7
  288. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -7
  289. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -7
  290. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -11
  291. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +0 -10
  292. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -8
  293. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +0 -7
  294. package/three/src/nodes/functions/BSDF/LTC.d.ts +0 -7
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -7
  296. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +0 -7
  297. package/three/src/nodes/functions/BasicLightingModel.d.ts +0 -7
  298. package/three/src/nodes/functions/PhongLightingModel.d.ts +0 -7
  299. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +0 -23
  300. package/three/src/nodes/functions/ShadowMaskModel.d.ts +0 -9
  301. package/three/src/nodes/functions/ToonLightingModel.d.ts +0 -3
  302. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +0 -6
  303. package/three/src/nodes/functions/material/getRoughness.d.ts +0 -7
  304. package/three/src/nodes/geometry/RangeNode.d.ts +0 -19
  305. package/three/src/nodes/gpgpu/ComputeNode.d.ts +0 -20
  306. package/three/src/nodes/lighting/AONode.d.ts +0 -8
  307. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +0 -8
  308. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +0 -10
  309. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +0 -8
  310. package/three/src/nodes/lighting/EnvironmentNode.d.ts +0 -8
  311. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  312. package/three/src/nodes/lighting/IrradianceNode.d.ts +0 -8
  313. package/three/src/nodes/lighting/LightUtils.d.ts +0 -5
  314. package/three/src/nodes/lighting/LightingContextNode.d.ts +0 -22
  315. package/three/src/nodes/lighting/LightingNode.d.ts +0 -7
  316. package/three/src/nodes/lighting/LightsNode.d.ts +0 -19
  317. package/three/src/nodes/lighting/PointLightNode.d.ts +0 -10
  318. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +0 -21
  319. package/three/src/nodes/lighting/SpotLightNode.d.ts +0 -15
  320. package/three/src/nodes/loaders/NodeLoader.d.ts +0 -16
  321. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  322. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +0 -10
  323. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +0 -53
  324. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +0 -21
  325. package/three/src/nodes/materials/Materials.d.ts +0 -15
  326. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -35
  327. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +0 -31
  328. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +0 -27
  329. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +0 -55
  330. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -87
  331. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -16
  332. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -55
  333. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +0 -41
  334. package/three/src/nodes/materials/NodeMaterial.d.ts +0 -124
  335. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +0 -21
  336. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +0 -16
  337. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +0 -25
  338. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +0 -10
  339. package/three/src/nodes/materialx/MaterialXNodes.d.ts +0 -36
  340. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +0 -6
  341. package/three/src/nodes/materialx/lib/mx_noise.d.ts +0 -139
  342. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +0 -4
  343. package/three/src/nodes/math/CondNode.d.ts +0 -18
  344. package/three/src/nodes/math/HashNode.d.ts +0 -16
  345. package/three/src/nodes/math/MathNode.d.ts +0 -253
  346. package/three/src/nodes/math/MathUtils.d.ts +0 -16
  347. package/three/src/nodes/math/OperatorNode.d.ts +0 -61
  348. package/three/src/nodes/math/TriNoise3D.d.ts +0 -8
  349. package/three/src/nodes/pmrem/PMREMNode.d.ts +0 -16
  350. package/three/src/nodes/procedural/CheckerNode.d.ts +0 -15
  351. package/three/src/nodes/shadernode/ShaderNode.d.ts +0 -226
  352. package/three/src/nodes/utils/ArrayElementNode.d.ts +0 -9
  353. package/three/src/nodes/utils/ConvertNode.d.ts +0 -7
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  355. package/three/src/nodes/utils/EquirectUVNode.d.ts +0 -8
  356. package/three/src/nodes/utils/JoinNode.d.ts +0 -10
  357. package/three/src/nodes/utils/MatcapUVNode.d.ts +0 -8
  358. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +0 -14
  359. package/three/src/nodes/utils/OscNode.d.ts +0 -21
  360. package/three/src/nodes/utils/PackingNode.d.ts +0 -24
  361. package/three/src/nodes/utils/RTTNode.d.ts +0 -40
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  363. package/three/src/nodes/utils/RemapNode.d.ts +0 -24
  364. package/three/src/nodes/utils/RotateNode.d.ts +0 -18
  365. package/three/src/nodes/utils/RotateUVNode.d.ts +0 -19
  366. package/three/src/nodes/utils/SplitNode.d.ts +0 -15
  367. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -12
  368. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +0 -22
  369. package/three/src/nodes/utils/TimerNode.d.ts +0 -21
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  371. package/three/src/objects/BatchedMesh.d.ts +0 -193
  372. package/three/src/objects/Bone.d.ts +0 -36
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  380. package/three/src/objects/Points.d.ts +0 -62
  381. package/three/src/objects/Skeleton.d.ts +0 -120
  382. package/three/src/objects/SkinnedMesh.d.ts +0 -156
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  384. package/three/src/renderers/WebGL3DRenderTarget.d.ts +0 -29
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  465. package/three/src/renderers/webgl/WebGLUtils.d.ts +0 -8
  466. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +0 -14
  467. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -21
  468. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +0 -10
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -75
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  471. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
  472. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -328
  473. package/three/src/renderers/webxr/WebXRController.d.ts +0 -63
  474. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +0 -22
  475. package/three/src/renderers/webxr/WebXRManager.d.ts +0 -87
  476. package/three/src/scenes/Fog.d.ts +0 -77
  477. package/three/src/scenes/FogExp2.d.ts +0 -66
  478. package/three/src/scenes/Scene.d.ts +0 -118
  479. package/three/src/textures/CanvasTexture.d.ts +0 -34
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  491. package/three/src/textures/VideoTexture.d.ts +0 -73
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  493. package/three/src/utils.d.ts +0 -3
  494. package/three/three.webgpu.d.ts +0 -1
  495. package/three.webgpu.d.ts +0 -1
  496. package/three.webgpu.js +0 -63045
@@ -1,592 +0,0 @@
1
- import { AttributeGPUType, Usage } from '../constants.js';
2
- import { Matrix3 } from '../math/Matrix3.js';
3
- import { Matrix4 } from '../math/Matrix4.js';
4
-
5
- export type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;
6
-
7
- export interface BufferAttributeJSON {
8
- itemSize: number;
9
- type: string;
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- array: number[];
11
- normalized: boolean;
12
-
13
- name?: string;
14
- usage?: Usage;
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- }
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-
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- /**
18
- * This class stores data for an attribute (such as vertex positions, face indices, normals, colors, UVs, and any custom attributes )
19
- * associated with a {@link THREE.BufferGeometry | BufferGeometry}, which allows for more efficient passing of data to the GPU
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- * @remarks
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- * When working with _vector-like_ data, the _`.fromBufferAttribute( attribute, index )`_ helper methods on
22
- * {@link THREE.Vector2.fromBufferAttribute | Vector2},
23
- * {@link THREE.Vector3.fromBufferAttribute | Vector3},
24
- * {@link THREE.Vector4.fromBufferAttribute | Vector4}, and
25
- * {@link THREE.Color.fromBufferAttribute | Color} classes may be helpful.
26
- * @see {@link THREE.BufferGeometry | BufferGeometry} for details and a usage examples.
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- * @see Example: {@link https://threejs.org/examples/#webgl_buffergeometry | WebGL / BufferGeometry - Clean up Memory}
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- * @see {@link https://threejs.org/docs/index.html#api/en/core/BufferAttribute | Official Documentation}
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- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
30
- */
31
- export class BufferAttribute {
32
- /**
33
- * This creates a new {@link THREE.GLBufferAttribute | GLBufferAttribute} object.
34
- * @param array Must be a `TypedArray`. Used to instantiate the buffer.
35
- * This array should have `itemSize * numVertices` elements, where numVertices is the number of vertices in the associated {@link THREE.BufferGeometry | BufferGeometry}.
36
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
37
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
38
- * then itemSize should be `3`.
39
- * @param normalized Applies to integer data only.
40
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
41
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
42
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
43
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
44
- * If normalized is false, the values will be converted to floats unmodified,
45
- * i.e. `32767` becomes `32767.0f`.
46
- * Default `false`.
47
- * @throws `TypeError` When the {@link array} is not a `TypedArray`;
48
- */
49
- constructor(array: TypedArray, itemSize: number, normalized?: boolean);
50
-
51
- /**
52
- * Optional name for this attribute instance.
53
- * @defaultValue ''
54
- */
55
- name: string;
56
-
57
- /**
58
- * The {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray | TypedArray} holding data stored in the buffer.
59
- * @returns `TypedArray`
60
- */
61
- array: TypedArray;
62
-
63
- /**
64
- * The length of vectors that are being stored in the {@link BufferAttribute.array | array}.
65
- * @remarks Expects a `Integer`
66
- */
67
- itemSize: number;
68
-
69
- /**
70
- * Defines the intended usage pattern of the data store for optimization purposes.
71
- * Corresponds to the {@link BufferAttribute.usage | usage} parameter of
72
- * {@link https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData | WebGLRenderingContext.bufferData}.
73
- * @remarks
74
- * After the initial use of a buffer, its usage cannot be changed. Instead, instantiate a new one and set the desired usage before the next render.
75
- * @see {@link https://threejs.org/docs/index.html#api/en/constants/BufferAttributeUsage | Buffer Attribute Usage Constants} for all possible values.
76
- * @see {@link BufferAttribute.setUsage | setUsage}
77
- * @defaultValue {@link THREE.StaticDrawUsage | THREE.StaticDrawUsage}.
78
- */
79
- usage: Usage;
80
-
81
- /**
82
- * Configures the bound GPU type for use in shaders. Either {@link FloatType} or {@link IntType}, default is {@link FloatType}.
83
- *
84
- * Note: this only has an effect for integer arrays and is not configurable for float arrays. For lower precision
85
- * float types, see https://threejs.org/docs/#api/en/core/bufferAttributeTypes/BufferAttributeTypes.
86
- */
87
- gpuType: AttributeGPUType;
88
-
89
- /**
90
- * This can be used to only update some components of stored vectors (for example, just the component related to color).
91
- * @defaultValue `{ offset: number = 0; count: number = -1 }`
92
- * @deprecated Will be removed in r169. Use "addUpdateRange()" instead.
93
- */
94
- updateRange: {
95
- /**
96
- * Position at which to start update.
97
- * @defaultValue `0`
98
- */
99
- offset: number;
100
- /** @defaultValue `-1`, which means don't use update ranges. */
101
- count: number;
102
- };
103
-
104
- /**
105
- * This can be used to only update some components of stored vectors (for example, just the component related to
106
- * color). Use the {@link .addUpdateRange} function to add ranges to this array.
107
- */
108
- updateRanges: Array<{
109
- /**
110
- * Position at which to start update.
111
- */
112
- start: number;
113
- /**
114
- * The number of components to update.
115
- */
116
- count: number;
117
- }>;
118
-
119
- /**
120
- * A version number, incremented every time the {@link BufferAttribute.needsUpdate | needsUpdate} property is set to true.
121
- * @remarks Expects a `Integer`
122
- * @defaultValue `0`
123
- */
124
- version: number;
125
-
126
- /**
127
- * Indicates how the underlying data in the buffer maps to the values in the GLSL shader code.
128
- * @see `constructor` above for details.
129
- * @defaultValue `false`
130
- */
131
- normalized: boolean;
132
-
133
- /**
134
- * Represents the number of items this buffer attribute stores. It is internally computed by dividing the
135
- * {@link BufferAttribute.array | array}'s length by the {@link BufferAttribute.itemSize | itemSize}. Read-only
136
- * property.
137
- */
138
- readonly count: number;
139
-
140
- /**
141
- * Flag to indicate that this attribute has changed and should be re-sent to the GPU.
142
- * Set this to true when you modify the value of the array.
143
- * @remarks Setting this to true also increments the {@link BufferAttribute.version | version}.
144
- * @remarks _set-only property_.
145
- */
146
- set needsUpdate(value: boolean);
147
-
148
- /**
149
- * Read-only flag to check if a given object is of type {@link BufferAttribute}.
150
- * @remarks This is a _constant_ value
151
- * @defaultValue `true`
152
- */
153
- readonly isBufferAttribute: true;
154
-
155
- /**
156
- * A callback function that is executed after the Renderer has transferred the attribute array data to the GPU.
157
- */
158
- onUploadCallback: () => void;
159
-
160
- /**
161
- * Sets the value of the {@link onUploadCallback} property.
162
- * @see Example: {@link https://threejs.org/examples/#webgl_buffergeometry | WebGL / BufferGeometry} this is used to free memory after the buffer has been transferred to the GPU.
163
- * @see {@link onUploadCallback}
164
- * @param callback function that is executed after the Renderer has transferred the attribute array data to the GPU.
165
- */
166
- onUpload(callback: () => void): this;
167
-
168
- /**
169
- * Set {@link BufferAttribute.usage | usage}
170
- * @remarks
171
- * After the initial use of a buffer, its usage cannot be changed. Instead, instantiate a new one and set the desired usage before the next render.
172
- * @see {@link https://threejs.org/docs/index.html#api/en/constants/BufferAttributeUsage | Buffer Attribute Usage Constants} for all possible values.
173
- * @see {@link BufferAttribute.usage | usage}
174
- * @param value Corresponds to the {@link BufferAttribute.usage | usage} parameter of
175
- * {@link https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bufferData | WebGLRenderingContext.bufferData}.
176
- */
177
- setUsage(usage: Usage): this;
178
-
179
- /**
180
- * Adds a range of data in the data array to be updated on the GPU. Adds an object describing the range to the
181
- * {@link .updateRanges} array.
182
- */
183
- addUpdateRange(start: number, count: number): void;
184
-
185
- /**
186
- * Clears the {@link .updateRanges} array.
187
- */
188
- clearUpdateRanges(): void;
189
-
190
- /**
191
- * @returns a copy of this {@link BufferAttribute}.
192
- */
193
- clone(): BufferAttribute;
194
-
195
- /**
196
- * Copies another {@link BufferAttribute} to this {@link BufferAttribute}.
197
- * @param bufferAttribute
198
- */
199
- copy(source: BufferAttribute): this;
200
-
201
- /**
202
- * Copy a vector from bufferAttribute[index2] to {@link BufferAttribute.array | array}[index1].
203
- * @param index1
204
- * @param bufferAttribute
205
- * @param index2
206
- */
207
- copyAt(index1: number, attribute: BufferAttribute, index2: number): this;
208
-
209
- /**
210
- * Copy the array given here (which can be a normal array or `TypedArray`) into {@link BufferAttribute.array | array}.
211
- * @see {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/set | TypedArray.set} for notes on requirements if copying a `TypedArray`.
212
- */
213
- copyArray(array: ArrayLike<number>): this;
214
-
215
- /**
216
- * Applies matrix {@link Matrix3 | m} to every Vector3 element of this {@link BufferAttribute}.
217
- * @param m
218
- */
219
- applyMatrix3(m: Matrix3): this;
220
-
221
- /**
222
- * Applies matrix {@link Matrix4 | m} to every Vector3 element of this {@link BufferAttribute}.
223
- * @param m
224
- */
225
- applyMatrix4(m: Matrix4): this;
226
-
227
- /**
228
- * Applies normal matrix {@link Matrix3 | m} to every Vector3 element of this {@link BufferAttribute}.
229
- * @param m
230
- */
231
- applyNormalMatrix(m: Matrix3): this;
232
-
233
- /**
234
- * Applies matrix {@link Matrix4 | m} to every Vector3 element of this {@link BufferAttribute}, interpreting the elements as a direction vectors.
235
- * @param m
236
- */
237
- transformDirection(m: Matrix4): this;
238
-
239
- /**
240
- * Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/set | TypedArray.set}( {@link value}, {@link offset} )
241
- * on the {@link BufferAttribute.array | array}.
242
- * @param value {@link Array | Array} or `TypedArray` from which to copy values.
243
- * @param offset index of the {@link BufferAttribute.array | array} at which to start copying. Expects a `Integer`. Default `0`.
244
- * @throws `RangeError` When {@link offset} is negative or is too large.
245
- */
246
- set(value: ArrayLike<number> | ArrayBufferView, offset?: number): this;
247
-
248
- /**
249
- * Returns the given component of the vector at the given index.
250
- */
251
- getComponent(index: number, component: number): number;
252
-
253
- /**
254
- * Sets the given component of the vector at the given index.
255
- */
256
- setComponent(index: number, component: number, value: number): void;
257
-
258
- /**
259
- * Returns the x component of the vector at the given index.
260
- * @param index Expects a `Integer`
261
- */
262
- getX(index: number): number;
263
-
264
- /**
265
- * Sets the x component of the vector at the given index.
266
- * @param index Expects a `Integer`
267
- * @param x
268
- */
269
- setX(index: number, x: number): this;
270
-
271
- /**
272
- * Returns the y component of the vector at the given index.
273
- * @param index Expects a `Integer`
274
- */
275
- getY(index: number): number;
276
-
277
- /**
278
- * Sets the y component of the vector at the given index.
279
- * @param index Expects a `Integer`
280
- * @param y
281
- */
282
- setY(index: number, y: number): this;
283
-
284
- /**
285
- * Returns the z component of the vector at the given index.
286
- * @param index Expects a `Integer`
287
- */
288
- getZ(index: number): number;
289
-
290
- /**
291
- * Sets the z component of the vector at the given index.
292
- * @param index Expects a `Integer`
293
- * @param z
294
- */
295
- setZ(index: number, z: number): this;
296
-
297
- /**
298
- * Returns the w component of the vector at the given index.
299
- * @param index Expects a `Integer`
300
- */
301
- getW(index: number): number;
302
-
303
- /**
304
- * Sets the w component of the vector at the given index.
305
- * @param index Expects a `Integer`
306
- * @param w
307
- */
308
- setW(index: number, z: number): this;
309
-
310
- /**
311
- * Sets the x and y components of the vector at the given index.
312
- * @param index Expects a `Integer`
313
- * @param x
314
- * @param y
315
- */
316
- setXY(index: number, x: number, y: number): this;
317
-
318
- /**
319
- * Sets the x, y and z components of the vector at the given index.
320
- * @param index Expects a `Integer`
321
- * @param x
322
- * @param y
323
- * @param z
324
- */
325
- setXYZ(index: number, x: number, y: number, z: number): this;
326
-
327
- /**
328
- * Sets the x, y, z and w components of the vector at the given index.
329
- * @param index Expects a `Integer`
330
- * @param x
331
- * @param y
332
- * @param z
333
- * @param w
334
- */
335
- setXYZW(index: number, x: number, y: number, z: number, w: number): this;
336
-
337
- /**
338
- * Convert this object to three.js to the `data.attributes` part of {@link https://github.com/mrdoob/three.js/wiki/JSON-Geometry-format-4 | JSON Geometry format v4},
339
- */
340
- toJSON(): BufferAttributeJSON;
341
- }
342
-
343
- /**
344
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Int8Array: Int8Array}
345
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
346
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
347
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
348
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
349
- */
350
- export class Int8BufferAttribute extends BufferAttribute {
351
- /**
352
- * This creates a new {@link THREE.Int8BufferAttribute | Int8BufferAttribute} object.
353
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Int8Array`.
354
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
355
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
356
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
357
- * then itemSize should be `3`.
358
- * @param normalized Applies to integer data only.
359
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
360
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
361
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
362
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
363
- * If normalized is false, the values will be converted to floats unmodified,
364
- * i.e. `32767` becomes `32767.0f`.
365
- * Default `false`.
366
- */
367
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
368
- }
369
-
370
- /**
371
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array: Uint8Array}
372
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
373
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
374
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
375
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
376
- */
377
- export class Uint8BufferAttribute extends BufferAttribute {
378
- /**
379
- * This creates a new {@link THREE.Uint8BufferAttribute | Uint8BufferAttribute} object.
380
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Uint8Array`.
381
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
382
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
383
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
384
- * then itemSize should be `3`.
385
- * @param normalized Applies to integer data only.
386
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
387
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
388
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
389
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
390
- * If normalized is false, the values will be converted to floats unmodified,
391
- * i.e. `32767` becomes `32767.0f`.
392
- * Default `false`.
393
- * @see {@link THREE.BufferAttribute | BufferAttribute}
394
- */
395
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
396
- }
397
-
398
- /**
399
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8ClampedArray: Uint8ClampedArray}
400
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
401
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
402
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
403
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
404
- */
405
- export class Uint8ClampedBufferAttribute extends BufferAttribute {
406
- /**
407
- * This creates a new {@link THREE.Uint8ClampedBufferAttribute | Uint8ClampedBufferAttribute} object.
408
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Uint8ClampedArray`.
409
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
410
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
411
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
412
- * then itemSize should be `3`.
413
- * @param normalized Applies to integer data only.
414
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
415
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
416
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
417
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
418
- * If normalized is false, the values will be converted to floats unmodified,
419
- * i.e. `32767` becomes `32767.0f`.
420
- * Default `false`.
421
- * @see {@link THREE.BufferAttribute | BufferAttribute}
422
- */
423
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
424
- }
425
-
426
- /**
427
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Int16Array: Int16Array}
428
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
429
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
430
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
431
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
432
- */
433
- export class Int16BufferAttribute extends BufferAttribute {
434
- /**
435
- * This creates a new {@link THREE.Int16BufferAttribute | Int16BufferAttribute} object.
436
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Int16Array`.
437
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
438
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
439
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
440
- * then itemSize should be `3`.
441
- * @param normalized Applies to integer data only.
442
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
443
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
444
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
445
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
446
- * If normalized is false, the values will be converted to floats unmodified,
447
- * i.e. `32767` becomes `32767.0f`.
448
- * Default `false`.
449
- * @see {@link THREE.BufferAttribute | BufferAttribute}
450
- */
451
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
452
- }
453
-
454
- /**
455
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint16Array: Uint16Array}
456
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
457
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
458
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
459
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
460
- */
461
- export class Uint16BufferAttribute extends BufferAttribute {
462
- /**
463
- * This creates a new {@link THREE.Uint16BufferAttribute | Uint16BufferAttribute} object.
464
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Uint16Array`.
465
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
466
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
467
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
468
- * then itemSize should be `3`.
469
- * @param normalized Applies to integer data only.
470
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
471
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
472
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
473
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
474
- * If normalized is false, the values will be converted to floats unmodified,
475
- * i.e. `32767` becomes `32767.0f`.
476
- * Default `false`.
477
- * @see {@link THREE.BufferAttribute | BufferAttribute}
478
- */
479
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
480
- }
481
-
482
- /**
483
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Int32Array: Int32Array}
484
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
485
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
486
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
487
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
488
- */
489
- export class Int32BufferAttribute extends BufferAttribute {
490
- /**
491
- * This creates a new {@link THREE.Int32BufferAttribute | Int32BufferAttribute} object.
492
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Int32Array`.
493
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
494
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
495
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
496
- * then itemSize should be `3`.
497
- * @param normalized Applies to integer data only.
498
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
499
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
500
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
501
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
502
- * If normalized is false, the values will be converted to floats unmodified,
503
- * i.e. `32767` becomes `32767.0f`.
504
- * Default `false`.
505
- * @see {@link THREE.BufferAttribute | BufferAttribute}
506
- */
507
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
508
- }
509
-
510
- /**
511
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint32Array: Uint32Array}
512
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
513
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
514
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
515
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
516
- */
517
- export class Uint32BufferAttribute extends BufferAttribute {
518
- /**
519
- * This creates a new {@link THREE.Uint32BufferAttribute | Uint32BufferAttribute} object.
520
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Uint32Array`.
521
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
522
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
523
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
524
- * then itemSize should be `3`.
525
- * @param normalized Applies to integer data only.
526
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
527
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
528
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
529
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
530
- * If normalized is false, the values will be converted to floats unmodified,
531
- * i.e. `32767` becomes `32767.0f`.
532
- * Default `false`.
533
- * @see {@link THREE.BufferAttribute | BufferAttribute}
534
- */
535
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
536
- }
537
-
538
- /**
539
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint16Array: Uint16Array}
540
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
541
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
542
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
543
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
544
- */
545
- export class Float16BufferAttribute extends BufferAttribute {
546
- /**
547
- * This creates a new {@link THREE.Float16BufferAttribute | Float16BufferAttribute} object.
548
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Uint16Array`.
549
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
550
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
551
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
552
- * then itemSize should be `3`.
553
- * @param normalized Applies to integer data only.
554
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
555
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
556
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
557
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
558
- * If normalized is false, the values will be converted to floats unmodified,
559
- * i.e. `32767` becomes `32767.0f`.
560
- * Default `false`.
561
- * @see {@link THREE.BufferAttribute | BufferAttribute}
562
- */
563
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
564
- }
565
-
566
- /**
567
- * A {@link THREE.BufferAttribute | BufferAttribute} for {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Float32Array: Float32Array}
568
- * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#typedarray_objects | TypedArray}
569
- * @see {@link THREE.BufferAttribute | BufferAttribute} for details and for inherited methods and properties.
570
- * @see {@link https://threejs.org/docs/index.html#api/en/core/bufferAttributeTypes/BufferAttributeTypes | Official Documentation}
571
- * @see {@link https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js | Source}
572
- */
573
- export class Float32BufferAttribute extends BufferAttribute {
574
- /**
575
- * This creates a new {@link THREE.Float32BufferAttribute | Float32BufferAttribute} object.
576
- * @param array This can be a typed or untyped (normal) array or an integer length. An array value will be converted to `Float32Array`.
577
- * If a length is given a new `TypedArray` will created, initialized with all elements set to zero.
578
- * @param itemSize the number of values of the {@link array} that should be associated with a particular vertex.
579
- * For instance, if this attribute is storing a 3-component vector (such as a _position_, _normal_, or _color_),
580
- * then itemSize should be `3`.
581
- * @param normalized Applies to integer data only.
582
- * Indicates how the underlying data in the buffer maps to the values in the GLSL code.
583
- * For instance, if {@link array} is an instance of `UInt16Array`, and {@link normalized} is true,
584
- * the values `0` - `+65535` in the array data will be mapped to `0.0f` - `+1.0f` in the GLSL attribute.
585
- * An `Int16Array` (signed) would map from `-32768` - `+32767` to `-1.0f` - `+1.0f`.
586
- * If normalized is false, the values will be converted to floats unmodified,
587
- * i.e. `32767` becomes `32767.0f`.
588
- * Default `false`.
589
- * @see {@link THREE.BufferAttribute | BufferAttribute}
590
- */
591
- constructor(array: Iterable<number> | ArrayLike<number> | ArrayBuffer | number, itemSize: number, normalized?: boolean);
592
- }