@nativescript/canvas-three 2.0.0-webgpu.34 → 2.0.0-webgpu.36

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (496) hide show
  1. package/README.md +50 -19
  2. package/index.d.ts +1 -1
  3. package/index.js +2 -2
  4. package/index.js.map +1 -1
  5. package/package.json +3 -2
  6. package/three/src/Three.Legacy.d.ts +0 -20
  7. package/three/src/Three.WebGPU.d.ts +0 -180
  8. package/three/src/Three.d.ts +0 -189
  9. package/three/src/animation/AnimationAction.d.ts +0 -86
  10. package/three/src/animation/AnimationClip.d.ts +0 -50
  11. package/three/src/animation/AnimationMixer.d.ts +0 -35
  12. package/three/src/animation/AnimationObjectGroup.d.ts +0 -17
  13. package/three/src/animation/AnimationUtils.d.ts +0 -40
  14. package/three/src/animation/KeyframeTrack.d.ts +0 -55
  15. package/three/src/animation/PropertyBinding.d.ts +0 -43
  16. package/three/src/animation/PropertyMixer.d.ts +0 -17
  17. package/three/src/animation/tracks/BooleanKeyframeTrack.d.ts +0 -10
  18. package/three/src/animation/tracks/ColorKeyframeTrack.d.ts +0 -11
  19. package/three/src/animation/tracks/NumberKeyframeTrack.d.ts +0 -11
  20. package/three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +0 -11
  21. package/three/src/animation/tracks/StringKeyframeTrack.d.ts +0 -10
  22. package/three/src/animation/tracks/VectorKeyframeTrack.d.ts +0 -11
  23. package/three/src/audio/Audio.d.ts +0 -270
  24. package/three/src/audio/AudioAnalyser.d.ts +0 -58
  25. package/three/src/audio/AudioContext.d.ts +0 -19
  26. package/three/src/audio/AudioListener.d.ts +0 -96
  27. package/three/src/audio/PositionalAudio.d.ts +0 -101
  28. package/three/src/cameras/ArrayCamera.d.ts +0 -32
  29. package/three/src/cameras/Camera.d.ts +0 -74
  30. package/three/src/cameras/CubeCamera.d.ts +0 -68
  31. package/three/src/cameras/OrthographicCamera.d.ts +0 -167
  32. package/three/src/cameras/PerspectiveCamera.d.ts +0 -254
  33. package/three/src/cameras/StereoCamera.d.ts +0 -50
  34. package/three/src/constants.d.ts +0 -802
  35. package/three/src/core/BufferAttribute.d.ts +0 -592
  36. package/three/src/core/BufferGeometry.d.ts +0 -417
  37. package/three/src/core/Clock.d.ts +0 -72
  38. package/three/src/core/EventDispatcher.d.ts +0 -74
  39. package/three/src/core/GLBufferAttribute.d.ts +0 -121
  40. package/three/src/core/InstancedBufferAttribute.d.ts +0 -32
  41. package/three/src/core/InstancedBufferGeometry.d.ts +0 -37
  42. package/three/src/core/InstancedInterleavedBuffer.d.ts +0 -22
  43. package/three/src/core/InterleavedBuffer.d.ts +0 -162
  44. package/three/src/core/InterleavedBufferAttribute.d.ts +0 -201
  45. package/three/src/core/Layers.d.ts +0 -72
  46. package/three/src/core/Object3D.d.ts +0 -644
  47. package/three/src/core/Raycaster.d.ts +0 -199
  48. package/three/src/core/RenderTarget.d.ts +0 -89
  49. package/three/src/core/Uniform.d.ts +0 -38
  50. package/three/src/core/UniformsGroup.d.ts +0 -33
  51. package/three/src/extras/DataUtils.d.ts +0 -22
  52. package/three/src/extras/Earcut.d.ts +0 -15
  53. package/three/src/extras/ImageUtils.d.ts +0 -30
  54. package/three/src/extras/PMREMGenerator.d.ts +0 -82
  55. package/three/src/extras/ShapeUtils.d.ts +0 -25
  56. package/three/src/extras/TextureUtils.d.ts +0 -37
  57. package/three/src/extras/core/Curve.d.ts +0 -162
  58. package/three/src/extras/core/CurvePath.d.ts +0 -77
  59. package/three/src/extras/core/Interpolations.d.ts +0 -36
  60. package/three/src/extras/core/Path.d.ts +0 -148
  61. package/three/src/extras/core/Shape.d.ts +0 -86
  62. package/three/src/extras/core/ShapePath.d.ts +0 -98
  63. package/three/src/extras/curves/ArcCurve.d.ts +0 -34
  64. package/three/src/extras/curves/CatmullRomCurve3.d.ts +0 -77
  65. package/three/src/extras/curves/CubicBezierCurve.d.ts +0 -72
  66. package/three/src/extras/curves/CubicBezierCurve3.d.ts +0 -72
  67. package/three/src/extras/curves/Curves.d.ts +0 -10
  68. package/three/src/extras/curves/EllipseCurve.d.ts +0 -106
  69. package/three/src/extras/curves/LineCurve.d.ts +0 -42
  70. package/three/src/extras/curves/LineCurve3.d.ts +0 -42
  71. package/three/src/extras/curves/QuadraticBezierCurve.d.ts +0 -64
  72. package/three/src/extras/curves/QuadraticBezierCurve3.d.ts +0 -64
  73. package/three/src/extras/curves/SplineCurve.d.ts +0 -52
  74. package/three/src/geometries/BoxGeometry.d.ts +0 -52
  75. package/three/src/geometries/CapsuleGeometry.d.ts +0 -48
  76. package/three/src/geometries/CircleGeometry.d.ts +0 -51
  77. package/three/src/geometries/ConeGeometry.d.ts +0 -56
  78. package/three/src/geometries/CylinderGeometry.d.ts +0 -55
  79. package/three/src/geometries/DodecahedronGeometry.d.ts +0 -25
  80. package/three/src/geometries/EdgesGeometry.d.ts +0 -41
  81. package/three/src/geometries/ExtrudeGeometry.d.ts +0 -139
  82. package/three/src/geometries/Geometries.d.ts +0 -21
  83. package/three/src/geometries/IcosahedronGeometry.d.ts +0 -26
  84. package/three/src/geometries/LatheGeometry.d.ts +0 -55
  85. package/three/src/geometries/OctahedronGeometry.d.ts +0 -25
  86. package/three/src/geometries/PlaneGeometry.d.ts +0 -48
  87. package/three/src/geometries/PolyhedronGeometry.d.ts +0 -54
  88. package/three/src/geometries/RingGeometry.d.ts +0 -52
  89. package/three/src/geometries/ShapeGeometry.d.ts +0 -53
  90. package/three/src/geometries/SphereGeometry.d.ts +0 -59
  91. package/three/src/geometries/TetrahedronGeometry.d.ts +0 -25
  92. package/three/src/geometries/TorusGeometry.d.ts +0 -49
  93. package/three/src/geometries/TorusKnotGeometry.d.ts +0 -52
  94. package/three/src/geometries/TubeGeometry.d.ts +0 -80
  95. package/three/src/geometries/WireframeGeometry.d.ts +0 -40
  96. package/three/src/helpers/ArrowHelper.d.ts +0 -86
  97. package/three/src/helpers/AxesHelper.d.ts +0 -50
  98. package/three/src/helpers/Box3Helper.d.ts +0 -44
  99. package/three/src/helpers/BoxHelper.d.ts +0 -64
  100. package/three/src/helpers/CameraHelper.d.ts +0 -80
  101. package/three/src/helpers/DirectionalLightHelper.d.ts +0 -81
  102. package/three/src/helpers/GridHelper.d.ts +0 -47
  103. package/three/src/helpers/HemisphereLightHelper.d.ts +0 -72
  104. package/three/src/helpers/PlaneHelper.d.ts +0 -50
  105. package/three/src/helpers/PointLightHelper.d.ts +0 -73
  106. package/three/src/helpers/PolarGridHelper.d.ts +0 -48
  107. package/three/src/helpers/SkeletonHelper.d.ts +0 -78
  108. package/three/src/helpers/SpotLightHelper.d.ts +0 -77
  109. package/three/src/lights/AmbientLight.d.ts +0 -36
  110. package/three/src/lights/DirectionalLight.d.ts +0 -103
  111. package/three/src/lights/DirectionalLightShadow.d.ts +0 -73
  112. package/three/src/lights/HemisphereLight.d.ts +0 -61
  113. package/three/src/lights/Light.d.ts +0 -82
  114. package/three/src/lights/LightProbe.d.ts +0 -47
  115. package/three/src/lights/LightShadow.d.ts +0 -169
  116. package/three/src/lights/PointLight.d.ts +0 -102
  117. package/three/src/lights/PointLightShadow.d.ts +0 -22
  118. package/three/src/lights/RectAreaLight.d.ts +0 -82
  119. package/three/src/lights/SpotLight.d.ts +0 -157
  120. package/three/src/lights/SpotLightShadow.d.ts +0 -72
  121. package/three/src/lights/webgpu/IESSpotLight.d.ts +0 -6
  122. package/three/src/loaders/AnimationLoader.d.ts +0 -9
  123. package/three/src/loaders/AudioLoader.d.ts +0 -6
  124. package/three/src/loaders/BufferGeometryLoader.d.ts +0 -10
  125. package/three/src/loaders/Cache.d.ts +0 -21
  126. package/three/src/loaders/CompressedTextureLoader.d.ts +0 -9
  127. package/three/src/loaders/CubeTextureLoader.d.ts +0 -9
  128. package/three/src/loaders/DataTextureLoader.d.ts +0 -9
  129. package/three/src/loaders/FileLoader.d.ts +0 -14
  130. package/three/src/loaders/ImageBitmapLoader.d.ts +0 -17
  131. package/three/src/loaders/ImageLoader.d.ts +0 -12
  132. package/three/src/loaders/Loader.d.ts +0 -45
  133. package/three/src/loaders/LoaderUtils.d.ts +0 -10
  134. package/three/src/loaders/LoadingManager.d.ts +0 -65
  135. package/three/src/loaders/MaterialLoader.d.ts +0 -19
  136. package/three/src/loaders/ObjectLoader.d.ts +0 -25
  137. package/three/src/loaders/TextureLoader.d.ts +0 -13
  138. package/three/src/materials/LineBasicMaterial.d.ts +0 -60
  139. package/three/src/materials/LineDashedMaterial.d.ts +0 -40
  140. package/three/src/materials/Material.d.ts +0 -608
  141. package/three/src/materials/Materials.d.ts +0 -18
  142. package/three/src/materials/MeshBasicMaterial.d.ts +0 -139
  143. package/three/src/materials/MeshDepthMaterial.d.ts +0 -76
  144. package/three/src/materials/MeshDistanceMaterial.d.ts +0 -62
  145. package/three/src/materials/MeshLambertMaterial.d.ts +0 -204
  146. package/three/src/materials/MeshMatcapMaterial.d.ts +0 -117
  147. package/three/src/materials/MeshNormalMaterial.d.ts +0 -93
  148. package/three/src/materials/MeshPhongMaterial.d.ts +0 -228
  149. package/three/src/materials/MeshPhysicalMaterial.d.ts +0 -236
  150. package/three/src/materials/MeshStandardMaterial.d.ts +0 -218
  151. package/three/src/materials/MeshToonMaterial.d.ts +0 -178
  152. package/three/src/materials/PointsMaterial.d.ts +0 -61
  153. package/three/src/materials/RawShaderMaterial.d.ts +0 -14
  154. package/three/src/materials/ShaderMaterial.d.ts +0 -175
  155. package/three/src/materials/ShadowMaterial.d.ts +0 -39
  156. package/three/src/materials/SpriteMaterial.d.ts +0 -66
  157. package/three/src/math/Box2.d.ts +0 -48
  158. package/three/src/math/Box3.d.ts +0 -66
  159. package/three/src/math/Color.d.ts +0 -358
  160. package/three/src/math/ColorManagement.d.ts +0 -37
  161. package/three/src/math/Cylindrical.d.ts +0 -26
  162. package/three/src/math/Euler.d.ts +0 -50
  163. package/three/src/math/Frustum.d.ts +0 -30
  164. package/three/src/math/Interpolant.d.ts +0 -10
  165. package/three/src/math/Line3.d.ts +0 -29
  166. package/three/src/math/MathUtils.d.ts +0 -131
  167. package/three/src/math/Matrix2.d.ts +0 -48
  168. package/three/src/math/Matrix3.d.ts +0 -154
  169. package/three/src/math/Matrix4.d.ts +0 -217
  170. package/three/src/math/Plane.d.ts +0 -47
  171. package/three/src/math/Quaternion.d.ts +0 -173
  172. package/three/src/math/Ray.d.ts +0 -55
  173. package/three/src/math/Sphere.d.ts +0 -47
  174. package/three/src/math/Spherical.d.ts +0 -27
  175. package/three/src/math/SphericalHarmonics3.d.ts +0 -50
  176. package/three/src/math/Triangle.d.ts +0 -54
  177. package/three/src/math/Vector2.d.ts +0 -321
  178. package/three/src/math/Vector3.d.ts +0 -301
  179. package/three/src/math/Vector4.d.ts +0 -239
  180. package/three/src/math/interpolants/CubicInterpolant.d.ts +0 -7
  181. package/three/src/math/interpolants/DiscreteInterpolant.d.ts +0 -7
  182. package/three/src/math/interpolants/LinearInterpolant.d.ts +0 -7
  183. package/three/src/math/interpolants/QuaternionLinearInterpolant.d.ts +0 -7
  184. package/three/src/nodes/Nodes.d.ts +0 -231
  185. package/three/src/nodes/accessors/AccessorsUtils.d.ts +0 -9
  186. package/three/src/nodes/accessors/BatchNode.d.ts +0 -14
  187. package/three/src/nodes/accessors/BitangentNode.d.ts +0 -9
  188. package/three/src/nodes/accessors/BufferAttributeNode.d.ts +0 -28
  189. package/three/src/nodes/accessors/BufferNode.d.ts +0 -13
  190. package/three/src/nodes/accessors/CameraNode.d.ts +0 -15
  191. package/three/src/nodes/accessors/ClippingNode.d.ts +0 -16
  192. package/three/src/nodes/accessors/CubeTextureNode.d.ts +0 -24
  193. package/three/src/nodes/accessors/InstanceNode.d.ts +0 -13
  194. package/three/src/nodes/accessors/MaterialNode.d.ts +0 -130
  195. package/three/src/nodes/accessors/MaterialReferenceNode.d.ts +0 -9
  196. package/three/src/nodes/accessors/ModelNode.d.ts +0 -20
  197. package/three/src/nodes/accessors/ModelViewProjectionNode.d.ts +0 -8
  198. package/three/src/nodes/accessors/NormalNode.d.ts +0 -12
  199. package/three/src/nodes/accessors/Object3DNode.d.ts +0 -26
  200. package/three/src/nodes/accessors/PointUVNode.d.ts +0 -10
  201. package/three/src/nodes/accessors/PositionNode.d.ts +0 -9
  202. package/three/src/nodes/accessors/ReferenceNode.d.ts +0 -22
  203. package/three/src/nodes/accessors/ReflectVectorNode.d.ts +0 -9
  204. package/three/src/nodes/accessors/RendererReferenceNode.d.ts +0 -11
  205. package/three/src/nodes/accessors/SkinningNode.d.ts +0 -20
  206. package/three/src/nodes/accessors/StorageBufferNode.d.ts +0 -26
  207. package/three/src/nodes/accessors/StorageTextureNode.d.ts +0 -28
  208. package/three/src/nodes/accessors/TangentNode.d.ts +0 -12
  209. package/three/src/nodes/accessors/Texture3DNode.d.ts +0 -13
  210. package/three/src/nodes/accessors/TextureBicubicNode.d.ts +0 -18
  211. package/three/src/nodes/accessors/TextureNode.d.ts +0 -37
  212. package/three/src/nodes/accessors/UVNode.d.ts +0 -4
  213. package/three/src/nodes/accessors/UniformsNode.d.ts +0 -23
  214. package/three/src/nodes/accessors/UserDataNode.d.ts +0 -11
  215. package/three/src/nodes/accessors/VertexColorNode.d.ts +0 -12
  216. package/three/src/nodes/code/CodeNode.d.ts +0 -23
  217. package/three/src/nodes/code/ExpressionNode.d.ts +0 -9
  218. package/three/src/nodes/code/FunctionCallNode.d.ts +0 -22
  219. package/three/src/nodes/code/FunctionNode.d.ts +0 -38
  220. package/three/src/nodes/core/AssignNode.d.ts +0 -18
  221. package/three/src/nodes/core/AttributeNode.d.ts +0 -15
  222. package/three/src/nodes/core/BypassNode.d.ts +0 -18
  223. package/three/src/nodes/core/CacheNode.d.ts +0 -20
  224. package/three/src/nodes/core/ConstNode.d.ts +0 -9
  225. package/three/src/nodes/core/ContextNode.d.ts +0 -21
  226. package/three/src/nodes/core/IndexNode.d.ts +0 -20
  227. package/three/src/nodes/core/InputNode.d.ts +0 -15
  228. package/three/src/nodes/core/LightingModel.d.ts +0 -46
  229. package/three/src/nodes/core/MRTNode.d.ts +0 -19
  230. package/three/src/nodes/core/Node.d.ts +0 -117
  231. package/three/src/nodes/core/NodeAttribute.d.ts +0 -9
  232. package/three/src/nodes/core/NodeBuilder.d.ts +0 -133
  233. package/three/src/nodes/core/NodeCache.d.ts +0 -49
  234. package/three/src/nodes/core/NodeCode.d.ts +0 -4
  235. package/three/src/nodes/core/NodeFrame.d.ts +0 -34
  236. package/three/src/nodes/core/NodeFunction.d.ts +0 -13
  237. package/three/src/nodes/core/NodeFunctionInput.d.ts +0 -7
  238. package/three/src/nodes/core/NodeKeywords.d.ts +0 -17
  239. package/three/src/nodes/core/NodeParser.d.ts +0 -5
  240. package/three/src/nodes/core/NodeUniform.d.ts +0 -14
  241. package/three/src/nodes/core/NodeUtils.d.ts +0 -18
  242. package/three/src/nodes/core/NodeVar.d.ts +0 -7
  243. package/three/src/nodes/core/NodeVarying.d.ts +0 -7
  244. package/three/src/nodes/core/OutputStructNode.d.ts +0 -12
  245. package/three/src/nodes/core/PropertyNode.d.ts +0 -43
  246. package/three/src/nodes/core/StackNode.d.ts +0 -17
  247. package/three/src/nodes/core/StructTypeNode.d.ts +0 -8
  248. package/three/src/nodes/core/TempNode.d.ts +0 -10
  249. package/three/src/nodes/core/UniformGroup.d.ts +0 -7
  250. package/three/src/nodes/core/UniformGroupNode.d.ts +0 -21
  251. package/three/src/nodes/core/UniformNode.d.ts +0 -20
  252. package/three/src/nodes/core/VarNode.d.ts +0 -28
  253. package/three/src/nodes/core/VaryingNode.d.ts +0 -21
  254. package/three/src/nodes/core/constants.d.ts +0 -27
  255. package/three/src/nodes/display/AfterImageNode.d.ts +0 -25
  256. package/three/src/nodes/display/AnamorphicNode.d.ts +0 -26
  257. package/three/src/nodes/display/BlendModeNode.d.ts +0 -43
  258. package/three/src/nodes/display/BloomNode.d.ts +0 -30
  259. package/three/src/nodes/display/ColorAdjustmentNode.d.ts +0 -35
  260. package/three/src/nodes/display/ColorSpaceNode.d.ts +0 -32
  261. package/three/src/nodes/display/DenoiseNode.d.ts +0 -32
  262. package/three/src/nodes/display/DepthOfFieldNode.d.ts +0 -24
  263. package/three/src/nodes/display/DotScreenNode.d.ts +0 -22
  264. package/three/src/nodes/display/FXAANode.d.ts +0 -19
  265. package/three/src/nodes/display/FilmNode.d.ts +0 -21
  266. package/three/src/nodes/display/FrontFacingNode.d.ts +0 -10
  267. package/three/src/nodes/display/GTAONode.d.ts +0 -42
  268. package/three/src/nodes/display/GaussianBlurNode.d.ts +0 -27
  269. package/three/src/nodes/display/Lut3DNode.d.ts +0 -25
  270. package/three/src/nodes/display/NormalMapNode.d.ts +0 -21
  271. package/three/src/nodes/display/PassNode.d.ts +0 -62
  272. package/three/src/nodes/display/PixelationPassNode.d.ts +0 -41
  273. package/three/src/nodes/display/PosterizeNode.d.ts +0 -17
  274. package/three/src/nodes/display/RGBShiftNode.d.ts +0 -24
  275. package/three/src/nodes/display/RenderOutputNode.d.ts +0 -24
  276. package/three/src/nodes/display/SobelOperatorNode.d.ts +0 -17
  277. package/three/src/nodes/display/ToneMappingNode.d.ts +0 -25
  278. package/three/src/nodes/display/TransitionNode.d.ts +0 -27
  279. package/three/src/nodes/display/ViewportDepthNode.d.ts +0 -28
  280. package/three/src/nodes/display/ViewportDepthTextureNode.d.ts +0 -9
  281. package/three/src/nodes/display/ViewportNode.d.ts +0 -25
  282. package/three/src/nodes/display/ViewportSharedTextureNode.d.ts +0 -15
  283. package/three/src/nodes/display/ViewportTextureNode.d.ts +0 -25
  284. package/three/src/nodes/fog/FogExp2Node.d.ts +0 -18
  285. package/three/src/nodes/fog/FogNode.d.ts +0 -21
  286. package/three/src/nodes/fog/FogRangeNode.d.ts +0 -19
  287. package/three/src/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -7
  288. package/three/src/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -7
  289. package/three/src/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -7
  290. package/three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -11
  291. package/three/src/nodes/functions/BSDF/D_GGX.d.ts +0 -10
  292. package/three/src/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -8
  293. package/three/src/nodes/functions/BSDF/F_Schlick.d.ts +0 -7
  294. package/three/src/nodes/functions/BSDF/LTC.d.ts +0 -7
  295. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -7
  296. package/three/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +0 -7
  297. package/three/src/nodes/functions/BasicLightingModel.d.ts +0 -7
  298. package/three/src/nodes/functions/PhongLightingModel.d.ts +0 -7
  299. package/three/src/nodes/functions/PhysicalLightingModel.d.ts +0 -23
  300. package/three/src/nodes/functions/ShadowMaskModel.d.ts +0 -9
  301. package/three/src/nodes/functions/ToonLightingModel.d.ts +0 -3
  302. package/three/src/nodes/functions/material/getGeometryRoughness.d.ts +0 -6
  303. package/three/src/nodes/functions/material/getRoughness.d.ts +0 -7
  304. package/three/src/nodes/geometry/RangeNode.d.ts +0 -19
  305. package/three/src/nodes/gpgpu/ComputeNode.d.ts +0 -20
  306. package/three/src/nodes/lighting/AONode.d.ts +0 -8
  307. package/three/src/nodes/lighting/AnalyticLightNode.d.ts +0 -8
  308. package/three/src/nodes/lighting/BasicEnvironmentNode.d.ts +0 -10
  309. package/three/src/nodes/lighting/BasicLightMapNode.d.ts +0 -8
  310. package/three/src/nodes/lighting/EnvironmentNode.d.ts +0 -8
  311. package/three/src/nodes/lighting/HemisphereLightNode.d.ts +0 -13
  312. package/three/src/nodes/lighting/IrradianceNode.d.ts +0 -8
  313. package/three/src/nodes/lighting/LightUtils.d.ts +0 -5
  314. package/three/src/nodes/lighting/LightingContextNode.d.ts +0 -22
  315. package/three/src/nodes/lighting/LightingNode.d.ts +0 -7
  316. package/three/src/nodes/lighting/LightsNode.d.ts +0 -19
  317. package/three/src/nodes/lighting/PointLightNode.d.ts +0 -10
  318. package/three/src/nodes/lighting/RectAreaLightNode.d.ts +0 -21
  319. package/three/src/nodes/lighting/SpotLightNode.d.ts +0 -15
  320. package/three/src/nodes/loaders/NodeLoader.d.ts +0 -16
  321. package/three/src/nodes/loaders/NodeMaterialLoader.d.ts +0 -8
  322. package/three/src/nodes/loaders/NodeObjectLoader.d.ts +0 -10
  323. package/three/src/nodes/materials/Line2NodeMaterial.d.ts +0 -53
  324. package/three/src/nodes/materials/LineBasicNodeMaterial.d.ts +0 -21
  325. package/three/src/nodes/materials/Materials.d.ts +0 -15
  326. package/three/src/nodes/materials/MeshBasicNodeMaterial.d.ts +0 -35
  327. package/three/src/nodes/materials/MeshMatcapNodeMaterial.d.ts +0 -31
  328. package/three/src/nodes/materials/MeshNormalNodeMaterial.d.ts +0 -27
  329. package/three/src/nodes/materials/MeshPhongNodeMaterial.d.ts +0 -55
  330. package/three/src/nodes/materials/MeshPhysicalNodeMaterial.d.ts +0 -87
  331. package/three/src/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -16
  332. package/three/src/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -55
  333. package/three/src/nodes/materials/MeshToonNodeMaterial.d.ts +0 -41
  334. package/three/src/nodes/materials/NodeMaterial.d.ts +0 -124
  335. package/three/src/nodes/materials/PointsNodeMaterial.d.ts +0 -21
  336. package/three/src/nodes/materials/ShadowNodeMaterial.d.ts +0 -16
  337. package/three/src/nodes/materials/SpriteNodeMaterial.d.ts +0 -25
  338. package/three/src/nodes/materials/VolumeNodeMaterial.d.ts +0 -10
  339. package/three/src/nodes/materialx/MaterialXNodes.d.ts +0 -36
  340. package/three/src/nodes/materialx/lib/mx_hsv.d.ts +0 -6
  341. package/three/src/nodes/materialx/lib/mx_noise.d.ts +0 -139
  342. package/three/src/nodes/materialx/lib/mx_transform_color.d.ts +0 -4
  343. package/three/src/nodes/math/CondNode.d.ts +0 -18
  344. package/three/src/nodes/math/HashNode.d.ts +0 -16
  345. package/three/src/nodes/math/MathNode.d.ts +0 -253
  346. package/three/src/nodes/math/MathUtils.d.ts +0 -16
  347. package/three/src/nodes/math/OperatorNode.d.ts +0 -61
  348. package/three/src/nodes/math/TriNoise3D.d.ts +0 -8
  349. package/three/src/nodes/pmrem/PMREMNode.d.ts +0 -16
  350. package/three/src/nodes/procedural/CheckerNode.d.ts +0 -15
  351. package/three/src/nodes/shadernode/ShaderNode.d.ts +0 -226
  352. package/three/src/nodes/utils/ArrayElementNode.d.ts +0 -9
  353. package/three/src/nodes/utils/ConvertNode.d.ts +0 -7
  354. package/three/src/nodes/utils/DiscardNode.d.ts +0 -17
  355. package/three/src/nodes/utils/EquirectUVNode.d.ts +0 -8
  356. package/three/src/nodes/utils/JoinNode.d.ts +0 -10
  357. package/three/src/nodes/utils/MatcapUVNode.d.ts +0 -8
  358. package/three/src/nodes/utils/MaxMipLevelNode.d.ts +0 -14
  359. package/three/src/nodes/utils/OscNode.d.ts +0 -21
  360. package/three/src/nodes/utils/PackingNode.d.ts +0 -24
  361. package/three/src/nodes/utils/RTTNode.d.ts +0 -40
  362. package/three/src/nodes/utils/ReflectorNode.d.ts +0 -32
  363. package/three/src/nodes/utils/RemapNode.d.ts +0 -24
  364. package/three/src/nodes/utils/RotateNode.d.ts +0 -18
  365. package/three/src/nodes/utils/RotateUVNode.d.ts +0 -19
  366. package/three/src/nodes/utils/SplitNode.d.ts +0 -15
  367. package/three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -12
  368. package/three/src/nodes/utils/StoargeArrayElementNode.d.ts +0 -22
  369. package/three/src/nodes/utils/TimerNode.d.ts +0 -21
  370. package/three/src/nodes/utils/TriplanarTexturesNode.d.ts +0 -25
  371. package/three/src/objects/BatchedMesh.d.ts +0 -193
  372. package/three/src/objects/Bone.d.ts +0 -36
  373. package/three/src/objects/Group.d.ts +0 -43
  374. package/three/src/objects/InstancedMesh.d.ts +0 -175
  375. package/three/src/objects/LOD.d.ts +0 -104
  376. package/three/src/objects/Line.d.ts +0 -83
  377. package/three/src/objects/LineLoop.d.ts +0 -36
  378. package/three/src/objects/LineSegments.d.ts +0 -37
  379. package/three/src/objects/Mesh.d.ts +0 -90
  380. package/three/src/objects/Points.d.ts +0 -62
  381. package/three/src/objects/Skeleton.d.ts +0 -120
  382. package/three/src/objects/SkinnedMesh.d.ts +0 -156
  383. package/three/src/objects/Sprite.d.ts +0 -65
  384. package/three/src/renderers/WebGL3DRenderTarget.d.ts +0 -29
  385. package/three/src/renderers/WebGLArrayRenderTarget.d.ts +0 -29
  386. package/three/src/renderers/WebGLCubeRenderTarget.d.ts +0 -18
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  388. package/three/src/renderers/WebGLRenderer.d.ts +0 -516
  389. package/three/src/renderers/common/Animation.d.ts +0 -13
  390. package/three/src/renderers/common/Attributes.d.ts +0 -22
  391. package/three/src/renderers/common/Backend.d.ts +0 -19
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  394. package/three/src/renderers/common/Binding.d.ts +0 -8
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  396. package/three/src/renderers/common/Buffer.d.ts +0 -11
  397. package/three/src/renderers/common/BufferUtils.d.ts +0 -4
  398. package/three/src/renderers/common/ChainMap.d.ts +0 -9
  399. package/three/src/renderers/common/ClippingContext.d.ts +0 -23
  400. package/three/src/renderers/common/Color4.d.ts +0 -10
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  402. package/three/src/renderers/common/Constants.d.ts +0 -9
  403. package/three/src/renderers/common/CubeRenderTarget.d.ts +0 -10
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  406. package/three/src/renderers/common/Info.d.ts +0 -34
  407. package/three/src/renderers/common/Pipeline.d.ts +0 -6
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  409. package/three/src/renderers/common/PostProcessing.d.ts +0 -21
  410. package/three/src/renderers/common/ProgrammableStage.d.ts +0 -10
  411. package/three/src/renderers/common/QuadMesh.d.ts +0 -14
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  414. package/three/src/renderers/common/RenderContext.d.ts +0 -41
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  416. package/three/src/renderers/common/RenderList.d.ts +0 -42
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  420. package/three/src/renderers/common/RenderPipeline.d.ts +0 -8
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  422. package/three/src/renderers/common/SampledTexture.d.ts +0 -27
  423. package/three/src/renderers/common/Sampler.d.ts +0 -11
  424. package/three/src/renderers/common/StorageBufferAttribute.d.ts +0 -7
  425. package/three/src/renderers/common/StorageInstancedBufferAttribute.d.ts +0 -8
  426. package/three/src/renderers/common/StorageTexture.d.ts +0 -5
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  428. package/three/src/renderers/common/Uniform.d.ts +0 -45
  429. package/three/src/renderers/common/UniformBuffer.d.ts +0 -6
  430. package/three/src/renderers/common/UniformsGroup.d.ts +0 -23
  431. package/three/src/renderers/common/extras/PMREMGenerator.d.ts +0 -9
  432. package/three/src/renderers/common/nodes/NodeBuilderState.d.ts +0 -19
  433. package/three/src/renderers/common/nodes/NodeSampledTexture.d.ts +0 -24
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  435. package/three/src/renderers/common/nodes/NodeUniform.d.ts +0 -45
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  442. package/three/src/renderers/webgl/WebGLAttributes.d.ts +0 -21
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  450. package/three/src/renderers/webgl/WebGLGeometries.d.ts +0 -13
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  453. package/three/src/renderers/webgl/WebGLLights.d.ts +0 -49
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  457. package/three/src/renderers/webgl/WebGLProperties.d.ts +0 -8
  458. package/three/src/renderers/webgl/WebGLRenderLists.d.ts +0 -52
  459. package/three/src/renderers/webgl/WebGLShader.d.ts +0 -1
  460. package/three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -38
  461. package/three/src/renderers/webgl/WebGLState.d.ts +0 -71
  462. package/three/src/renderers/webgl/WebGLTextures.d.ts +0 -22
  463. package/three/src/renderers/webgl/WebGLUniforms.d.ts +0 -12
  464. package/three/src/renderers/webgl/WebGLUniformsGroups.d.ts +0 -17
  465. package/three/src/renderers/webgl/WebGLUtils.d.ts +0 -8
  466. package/three/src/renderers/webgl-fallback/WebGLBackend.d.ts +0 -14
  467. package/three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -21
  468. package/three/src/renderers/webgpu/WebGPURenderer.d.ts +0 -10
  469. package/three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -75
  470. package/three/src/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -6
  471. package/three/src/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -6
  472. package/three/src/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -328
  473. package/three/src/renderers/webxr/WebXRController.d.ts +0 -63
  474. package/three/src/renderers/webxr/WebXRDepthSensing.d.ts +0 -22
  475. package/three/src/renderers/webxr/WebXRManager.d.ts +0 -87
  476. package/three/src/scenes/Fog.d.ts +0 -77
  477. package/three/src/scenes/FogExp2.d.ts +0 -66
  478. package/three/src/scenes/Scene.d.ts +0 -118
  479. package/three/src/textures/CanvasTexture.d.ts +0 -34
  480. package/three/src/textures/CompressedArrayTexture.d.ts +0 -61
  481. package/three/src/textures/CompressedCubeTexture.d.ts +0 -9
  482. package/three/src/textures/CompressedTexture.d.ts +0 -74
  483. package/three/src/textures/CubeTexture.d.ts +0 -82
  484. package/three/src/textures/Data3DTexture.d.ts +0 -96
  485. package/three/src/textures/DataArrayTexture.d.ts +0 -123
  486. package/three/src/textures/DataTexture.d.ts +0 -92
  487. package/three/src/textures/DepthTexture.d.ts +0 -85
  488. package/three/src/textures/FramebufferTexture.d.ts +0 -62
  489. package/three/src/textures/Source.d.ts +0 -75
  490. package/three/src/textures/Texture.d.ts +0 -445
  491. package/three/src/textures/VideoTexture.d.ts +0 -73
  492. package/three/src/textures/types.d.ts +0 -9
  493. package/three/src/utils.d.ts +0 -3
  494. package/three/three.webgpu.d.ts +0 -1
  495. package/three.webgpu.d.ts +0 -1
  496. package/three.webgpu.js +0 -63045
@@ -1,17 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import TempNode from '../core/TempNode.js';
3
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- export default class SobelOperatorNode extends TempNode {
6
- textureNode: TextureNode;
7
-
8
- constructor(textureNode: TextureNode);
9
- }
10
-
11
- export const sobel: (node: NodeRepresentation) => ShaderNodeObject<SobelOperatorNode>;
12
-
13
- declare module '../shadernode/ShaderNode.js' {
14
- interface NodeElements {
15
- sobel: typeof sobel;
16
- }
17
- }
@@ -1,25 +0,0 @@
1
- import { ToneMapping } from '../../constants.js';
2
- import RendererReferenceNode from '../accessors/RendererReferenceNode.js';
3
- import Node from '../core/Node.js';
4
- import TempNode from '../core/TempNode.js';
5
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- // exposure only
8
- export const LinearToneMappingNode: Node;
9
-
10
- export default class ToneMappingNode extends TempNode {
11
- toneMapping: ToneMapping;
12
- exposureNode: Node;
13
- colorNode: Node | null;
14
-
15
- constructor(toneMapping: ToneMapping, exposureNode?: Node, colorNode?: Node | null);
16
- }
17
-
18
- export const toneMapping: (mapping: ToneMapping, exposure: NodeRepresentation, color?: NodeRepresentation) => ShaderNodeObject<ToneMappingNode>;
19
- export const toneMappingExposure: ShaderNodeObject<RendererReferenceNode>;
20
-
21
- declare module '../shadernode/ShaderNode.js' {
22
- interface NodeElements {
23
- toneMapping: (color: NodeRepresentation, mapping?: NodeRepresentation, exposure?: NodeRepresentation) => ShaderNodeObject<ToneMappingNode>;
24
- }
25
- }
@@ -1,27 +0,0 @@
1
- import TextureNode from '../accessors/TextureNode.js';
2
- import Node from '../core/Node.js';
3
- import TempNode from '../core/TempNode.js';
4
- import UniformNode from '../core/UniformNode.js';
5
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- declare class TransitionNode extends TempNode {
8
- textureNodeA: TextureNode;
9
- textureNodeB: TextureNode;
10
- mixTextureNode: TextureNode;
11
-
12
- mixRatioNode: Node;
13
- thresholdNode: Node;
14
- useTextureNode: Node;
15
-
16
- constructor(textureNodeA: TextureNode, textureNodeB: TextureNode, mixTextureNode: TextureNode, mixRatioNode: Node, thresholdNode: Node, useTextureNode: Node);
17
- }
18
-
19
- export const transition: (node: NodeRepresentation, nodeB: NodeRepresentation, mixTexture: NodeRepresentation, mixRatio: UniformNode<number>, threshold: UniformNode<number>, useTexture: UniformNode<number>) => ShaderNodeObject<TransitionNode>;
20
-
21
- declare module '../shadernode/ShaderNode.js' {
22
- interface NodeElements {
23
- transition: typeof transition;
24
- }
25
- }
26
-
27
- export default TransitionNode;
@@ -1,28 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
-
4
- export default class ViewportDepthNode extends Node {
5
- scope: ViewportDepthNodeScope;
6
- valueNode: Node;
7
-
8
- readonly isViewportDepthNode: true;
9
-
10
- constructor(scope: ViewportDepthNodeScope, valueNode?: Node | null);
11
-
12
- static DEPTH: 'depth';
13
- static LINEAR_DEPTH: 'linearDepth';
14
- }
15
-
16
- export type ViewportDepthNodeScope = typeof ViewportDepthNode.DEPTH | typeof ViewportDepthNode.LINEAR_DEPTH;
17
-
18
- export const viewZToOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node;
19
-
20
- export const orthographicDepthToViewZ: (depth: Node, near: Node, far: Node) => Node;
21
-
22
- export const viewZToPerspectiveDepth: (viewZ: Node, near: Node, far: Node) => Node;
23
-
24
- export const perspectiveDepthToViewZ: (depth: Node, near: Node, far: Node) => Node;
25
-
26
- export const depth: ShaderNodeObject<ViewportDepthNode>;
27
- export const linearDepth: (valueNode?: Node | null) => ShaderNodeObject<ViewportDepthNode>;
28
- export const viewportLinearDepth: ShaderNodeObject<ViewportDepthNode>;
@@ -1,9 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
- import ViewportTextureNode from './ViewportTextureNode.js';
4
-
5
- export default class ViewportDepthTextureNode extends ViewportTextureNode {
6
- constructor(uvNode?: Node, levelNode?: Node | null);
7
- }
8
-
9
- export const viewportDepthTexture: (uvNode?: NodeRepresentation, levelNode?: NodeRepresentation) => ShaderNodeObject<ViewportDepthTextureNode>;
@@ -1,25 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
-
4
- export type ViewportNodeScope = typeof ViewportNode.COORDINATE | typeof ViewportNode.RESOLUTION | typeof ViewportNode.TOP_LEFT | typeof ViewportNode.BOTTOM_LEFT | typeof ViewportNode.TOP_RIGHT | typeof ViewportNode.BOTTOM_RIGHT;
5
-
6
- export default class ViewportNode extends Node {
7
- static COORDINATE: 'coordinate';
8
- static RESOLUTION: 'resolution';
9
- static TOP_LEFT: 'topLeft';
10
- static BOTTOM_LEFT: 'bottomLeft';
11
- static TOP_RIGHT: 'topRight';
12
- static BOTTOM_RIGHT: 'bottomRight';
13
-
14
- scope: ViewportNodeScope;
15
- isViewportNode: true;
16
-
17
- constructor(scope: ViewportNodeScope);
18
- }
19
-
20
- export const viewportCoordinate: ShaderNodeObject<ViewportNode>;
21
- export const viewportResolution: ShaderNodeObject<ViewportNode>;
22
- export const viewportTopLeft: ShaderNodeObject<ViewportNode>;
23
- export const viewportBottomLeft: ShaderNodeObject<ViewportNode>;
24
- export const viewportTopRight: ShaderNodeObject<ViewportNode>;
25
- export const viewportBottomRight: ShaderNodeObject<ViewportNode>;
@@ -1,15 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
- import ViewportTextureNode from './ViewportTextureNode.js';
4
-
5
- export default class ViewportSharedTextureNode extends ViewportTextureNode {
6
- constructor(uvNode?: Node, levelNode?: Node | null);
7
- }
8
-
9
- export const viewportSharedTexture: (uvNode?: Node, levelNode?: Node | null) => ShaderNodeObject<ViewportSharedTextureNode>;
10
-
11
- declare module '../shadernode/ShaderNode.js' {
12
- interface NodeElements {
13
- viewportSharedTexture: typeof viewportSharedTexture;
14
- }
15
- }
@@ -1,25 +0,0 @@
1
- import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
2
- import TextureNode from '../accessors/TextureNode.js';
3
- import { NodeUpdateType } from '../core/constants.js';
4
- import Node from '../core/Node.js';
5
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
6
-
7
- export default class ViewportTextureNode extends TextureNode {
8
- generateMipmaps: boolean;
9
-
10
- readonly isOutputTextureNode: true;
11
-
12
- updateBeforeType: NodeUpdateType;
13
-
14
- constructor(uvNode?: Node, levelNode?: Node | null, framebufferTexture?: FramebufferTexture | null);
15
- }
16
-
17
- export const viewportTexture: (uvNode?: Node, levelNode?: Node | null, framebufferTexture?: FramebufferTexture | null) => ShaderNodeObject<ViewportTextureNode>;
18
- export const viewportMipTexture: (uvNode?: Node, levelNode?: Node | null, framebufferTexture?: FramebufferTexture | null) => ShaderNodeObject<Node>;
19
-
20
- declare module '../shadernode/ShaderNode.js' {
21
- interface NodeElements {
22
- viewportTexture: typeof viewportTexture;
23
- viewportMipTexture: typeof viewportMipTexture;
24
- }
25
- }
@@ -1,18 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
- import FogNode from './FogNode.js';
4
-
5
- export default class FogExp2Node extends FogNode {
6
- isFogExp2Node: true;
7
- densityNode: Node;
8
-
9
- constructor(colorNode: Node, densityNode: Node);
10
- }
11
-
12
- export const densityFog: (colorNode: Node, densityNode: Node) => ShaderNodeObject<FogExp2Node>;
13
-
14
- declare module '../shadernode/ShaderNode.js' {
15
- interface NodeElements {
16
- densityFog: typeof densityFog;
17
- }
18
- }
@@ -1,21 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import NodeBuilder from '../core/NodeBuilder.js';
3
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- export default class FogNode extends Node {
6
- isFogNode: true;
7
- colorNode: Node | null;
8
- factorNode: Node | null;
9
-
10
- constructor(colorNode: Node | null, factorNode: Node | null);
11
-
12
- getViewZNode(builder: NodeBuilder): Node;
13
- }
14
-
15
- export const fog: (colorNode: NodeRepresentation | null, factorNode: NodeRepresentation | null) => ShaderNodeObject<FogNode>;
16
-
17
- declare module '../shadernode/ShaderNode.js' {
18
- interface NodeElements {
19
- fog: typeof fog;
20
- }
21
- }
@@ -1,19 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
- import FogNode from './FogNode.js';
4
-
5
- export default class FogRangeNode extends FogNode {
6
- isFogRangeNode: true;
7
- nearNode: Node | null;
8
- farNode: Node | null;
9
-
10
- constructor(colorNode: Node | null, nearNode: Node | null, farNode: Node | null);
11
- }
12
-
13
- export const rangeFog: (colorNode: NodeRepresentation | null, nearNode: NodeRepresentation | null, farNode: NodeRepresentation | null) => ShaderNodeObject<FogRangeNode>;
14
-
15
- declare module '../shadernode/ShaderNode.js' {
16
- interface NodeElements {
17
- rangeFog: typeof rangeFog;
18
- }
19
- }
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const BRDF_GGX: (args: { lightDirection: Node; f0: Node; f90: Node; roughness: Node; f?: Node; USE_IRIDESCENCE?: Node; USE_ANISOTROPY?: Node }) => ShaderNodeObject<OperatorNode>;
6
-
7
- export default BRDF_GGX;
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const BRDF_Lambert: (args: { diffuseColor: Node }) => ShaderNodeObject<OperatorNode>;
6
-
7
- export default BRDF_Lambert;
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const BRDF_Sheen: (args: { lightDirection: Node }) => ShaderNodeObject<OperatorNode>;
6
-
7
- export default BRDF_Sheen;
@@ -1,11 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- // Analytical approximation of the DFG LUT, one half of the
6
- // split-sum approximation used in indirect specular lighting.
7
- // via 'environmentBRDF' from "Physically Based Shading on Mobile"
8
- // https://www.unrealengine.com/blog/physically-based-shading-on-mobile
9
- declare const DFGApprox: (args: { roughness: Node; dotNV: Node }) => ShaderNodeObject<OperatorNode>;
10
-
11
- export default DFGApprox;
@@ -1,10 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- // Microfacet Models for Refraction through Rough Surfaces - equation (33)
6
- // http://graphicrants.blogspot.com/2013/08/specular-brdf-reference.html
7
- // alpha is "roughness squared" in Disney’s reparameterization
8
- declare const D_GGX: (args: { alpha: Node; dotNH: Node }) => ShaderNodeObject<OperatorNode>;
9
-
10
- export default D_GGX;
@@ -1,8 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- // https://google.github.io/filament/Filament.md.html#materialsystem/anisotropicmodel/anisotropicspecularbrdf
6
- declare const D_GGX_Anisotropic: (args: { alphaT: Node; alphaB: Node; dotNH: Node; dotTH: Node; dotBH: Node }) => ShaderNodeObject<OperatorNode>;
7
-
8
- export default D_GGX_Anisotropic;
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const F_Schlick: (args: { f0: Node; f90: Node; dotVH: Node }) => ShaderNodeObject<OperatorNode>;
6
-
7
- export default F_Schlick;
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
-
3
- declare const LTC_Uv: (args: { N: Node; V: Node; roughness: Node }) => Node;
4
-
5
- declare const LTC_Evaluate: (args: { N: Node; V: Node; P: Node; mInv: Node; p0: Node; p1: Node; p2: Node; p3: Node }) => Node;
6
-
7
- export { LTC_Evaluate, LTC_Uv };
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import OperatorNode from '../../math/OperatorNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const V_GGX_SmithCorrelated: (inputs: { alpha: Node; dotNL: Node; dotNV: Node }) => ShaderNodeObject<OperatorNode>;
6
-
7
- export default V_GGX_SmithCorrelated;
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import MathNode from '../../math/MathNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const V_GGX_SmithCorrelated: (inputs: { alphaT: Node; alphaB: Node; dotTV: Node; dotBV: Node; dotTL: Node; dotBL: Node; dotNV: Node; dotNL: Node }) => ShaderNodeObject<MathNode>;
6
-
7
- export default V_GGX_SmithCorrelated;
@@ -1,7 +0,0 @@
1
- import LightingModel from '../core/LightingModel.js';
2
-
3
- declare class BasicLightingModel extends LightingModel {
4
- constructor();
5
- }
6
-
7
- export default BasicLightingModel;
@@ -1,7 +0,0 @@
1
- import BasicLightingModel from './BasicLightingModel.js';
2
-
3
- export default class PhongLightingModel extends BasicLightingModel {
4
- specular: boolean;
5
-
6
- constructor(specular?: boolean);
7
- }
@@ -1,23 +0,0 @@
1
- import LightingModel from '../core/LightingModel.js';
2
- import Node from '../core/Node.js';
3
-
4
- export default class PhysicalLightingModel extends LightingModel {
5
- clearcoat: boolean;
6
- sheen: boolean;
7
- iridescence: boolean;
8
- anisotropy: boolean;
9
- transmission: boolean;
10
- dispersion: boolean;
11
-
12
- clearcoatRadiance: Node | null;
13
- clearcoatSpecularDirect: Node | null;
14
- clearcoatSpecularIndirect: Node | null;
15
- sheenSpecularDirect: Node | null;
16
- sheenSpecularIndirect: Node | null;
17
- iridescenceFresnel: Node | null;
18
- iridescenceF0: Node | null;
19
-
20
- constructor(clearcoat?: boolean, sheen?: boolean, iridescence?: boolean, anisotropy?: boolean, transmission?: boolean, dispersion?: boolean);
21
-
22
- computeMultiscattering(singleScatter: Node, multiScatter: Node, specularF90: Node): void;
23
- }
@@ -1,9 +0,0 @@
1
- import LightingModel from '../core/LightingModel.js';
2
- import VarNode from '../core/VarNode.js';
3
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- export default class ShadowMaskModel extends LightingModel {
6
- shadowNode: ShaderNodeObject<VarNode>;
7
-
8
- constructor();
9
- }
@@ -1,3 +0,0 @@
1
- import LightingModel from '../core/LightingModel.js';
2
-
3
- export default class ToonLightingModel extends LightingModel {}
@@ -1,6 +0,0 @@
1
- import MathNode from '../../math/MathNode.js';
2
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
3
-
4
- declare const getGeometryRoughness: () => ShaderNodeObject<MathNode>;
5
-
6
- export default getGeometryRoughness;
@@ -1,7 +0,0 @@
1
- import Node from '../../core/Node.js';
2
- import MathNode from '../../math/MathNode.js';
3
- import { ShaderNodeObject } from '../../shadernode/ShaderNode.js';
4
-
5
- declare const getRoughness: (args: { roughness: Node }) => ShaderNodeObject<MathNode>;
6
-
7
- export default getRoughness;
@@ -1,19 +0,0 @@
1
- import { Color } from '../../math/Color.js';
2
- import { Vector2 } from '../../math/Vector2.js';
3
- import { Vector3 } from '../../math/Vector3.js';
4
- import { Vector4 } from '../../math/Vector4.js';
5
- import Node from '../core/Node.js';
6
- import NodeBuilder from '../core/NodeBuilder.js';
7
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
8
-
9
- export type RangeModeBound = number | Color | Vector2 | Vector3 | Vector4;
10
-
11
- export default class RangeNode extends Node {
12
- min: RangeModeBound;
13
- max: RangeModeBound;
14
-
15
- constructor(min: RangeModeBound, max: RangeModeBound);
16
- getVectorLength(builder: NodeBuilder): number;
17
- }
18
-
19
- export const range: (min: RangeModeBound, max: RangeModeBound) => ShaderNodeObject<RangeNode>;
@@ -1,20 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
3
-
4
- export default class ComputeNode extends Node {
5
- isComputeNode: true;
6
-
7
- count: number;
8
- workgroupSize: number[];
9
- dispatchCount: number;
10
-
11
- constructor(computeNode: Node, count: number, workgroupSize?: number[]);
12
- }
13
-
14
- export const compute: (node: NodeRepresentation, count: number, workgroupSize: number[]) => ShaderNodeObject<ComputeNode>;
15
-
16
- declare module '../shadernode/ShaderNode.js' {
17
- interface NodeElements {
18
- compute: typeof compute;
19
- }
20
- }
@@ -1,8 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import LightingNode from './LightingNode.js';
3
-
4
- export default class AONode extends LightingNode {
5
- aoNode: Node | null;
6
-
7
- constructor(aoNode?: Node | null);
8
- }
@@ -1,8 +0,0 @@
1
- import { Light } from '../../lights/Light.js';
2
- import LightingNode from './LightingNode.js';
3
-
4
- export default class AnalyticLightNode<T extends Light> extends LightingNode {
5
- light: T | null;
6
-
7
- constructor(light?: T | null);
8
- }
@@ -1,10 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import LightingNode from './LightingNode.js';
3
-
4
- declare class BasicEnvironmentNode extends LightingNode {
5
- envNode: Node | null;
6
-
7
- constructor(envNode?: Node | null);
8
- }
9
-
10
- export default BasicEnvironmentNode;
@@ -1,8 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import LightingNode from './LightingNode.js';
3
-
4
- declare class BasicLightMapNode extends LightingNode {
5
- constructor(lightMapNode?: Node | null);
6
- }
7
-
8
- export default BasicLightMapNode;
@@ -1,8 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import LightingNode from './LightingNode.js';
3
-
4
- export default class EnvironmentNode extends LightingNode {
5
- envNode: Node | null;
6
-
7
- constructor(envNode?: Node | null);
8
- }
@@ -1,13 +0,0 @@
1
- import { HemisphereLight } from '../../lights/HemisphereLight.js';
2
- import Object3DNode from '../accessors/Object3DNode.js';
3
- import Node from '../core/Node.js';
4
- import AnalyticLightNode from './AnalyticLightNode.js';
5
-
6
- export default class HemisphereLightNode extends AnalyticLightNode<HemisphereLight> {
7
- lightPositionNode: Object3DNode;
8
- lightDirectionNode: Node;
9
-
10
- groundColorNode: Node;
11
-
12
- constructor(light?: HemisphereLight | null);
13
- }
@@ -1,8 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import LightingNode from './LightingNode.js';
3
-
4
- export default class IrradianceNode extends LightingNode {
5
- node: Node | null;
6
-
7
- constructor(node?: Node | null);
8
- }
@@ -1,5 +0,0 @@
1
- import Node from '../core/Node.js';
2
- import CondNode from '../math/CondNode.js';
3
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
-
5
- export const getDistanceAttenuation: (args: { lightDistance: Node; cutoffDistance: Node; decayExponent: Node }) => ShaderNodeObject<CondNode>;
@@ -1,22 +0,0 @@
1
- import ContextNode from '../core/ContextNode.js';
2
- import LightingModel, { LightingModelIndirectInput } from '../core/LightingModel.js';
3
- import Node from '../core/Node.js';
4
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
5
-
6
- export default class LightingContextNode extends ContextNode {
7
- lightingModelNode: LightingModel | null;
8
- backdropNode: Node | null;
9
- backdropAlphaNode: Node | null;
10
-
11
- constructor(node: Node, lightingModel?: LightingModel | null, backdropNode?: Node | null, backdropAlphaNode?: Node | null);
12
-
13
- getContext(): LightingModelIndirectInput;
14
- }
15
-
16
- export const lightingContext: (node: Node, lightingModelNode?: LightingModel) => ShaderNodeObject<LightingContextNode>;
17
-
18
- declare module '../shadernode/ShaderNode.js' {
19
- interface NodeElements {
20
- lightingContext: typeof lightingContext;
21
- }
22
- }
@@ -1,7 +0,0 @@
1
- import Node from '../core/Node.js';
2
-
3
- export default abstract class LightingNode extends Node {
4
- readonly isLightingNode: true;
5
-
6
- constructor();
7
- }
@@ -1,19 +0,0 @@
1
- import { Light } from '../../lights/Light.js';
2
- import Node from '../core/Node.js';
3
- import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
4
- import LightingNode from './LightingNode.js';
5
-
6
- export default class LightsNode extends Node {
7
- lightNodes: LightingNode[];
8
-
9
- constructor(lightNodes?: LightingNode[]);
10
-
11
- get hasLight(): boolean;
12
- getLightNodeByHash(hash: string): LightingNode | null;
13
-
14
- fromLights(lights: Light[]): this;
15
-
16
- static setReference<T extends Light>(lightClass: { new (): T }, lightNodeClass: { new (light: T): LightingNode }): void;
17
- }
18
-
19
- export const lights: (lights: Light[]) => ShaderNodeObject<LightsNode>;
@@ -1,10 +0,0 @@
1
- import { PointLight } from '../../lights/PointLight.js';
2
- import Node from '../core/Node.js';
3
- import AnalyticLightNode from './AnalyticLightNode.js';
4
-
5
- export default class PointLightNode extends AnalyticLightNode<PointLight> {
6
- cutoffDistanceNode: Node;
7
- decayExponentNode: Node;
8
-
9
- constructor(light?: PointLight | null);
10
- }
@@ -1,21 +0,0 @@
1
- import { RectAreaLight } from '../../lights/RectAreaLight.js';
2
- import { DataTexture } from '../../textures/DataTexture.js';
3
- import Node from '../core/Node.js';
4
- import AnalyticLightNode from './AnalyticLightNode.js';
5
-
6
- export interface RectAreaLightTexturesLib {
7
- LTC_HALF_1: DataTexture;
8
- LTC_HALF_2: DataTexture;
9
-
10
- LTC_FLOAT_1: DataTexture;
11
- LTC_FLOAT_2: DataTexture;
12
- }
13
-
14
- export default class RectAreaLightNode extends AnalyticLightNode<RectAreaLight> {
15
- halfHeight: Node;
16
- halfWidth: Node;
17
-
18
- constructor(light?: RectAreaLight | null);
19
-
20
- static setLTC(ltc: RectAreaLightTexturesLib): void;
21
- }
@@ -1,15 +0,0 @@
1
- import { SpotLight } from '../../lights/SpotLight.js';
2
- import Node from '../core/Node.js';
3
- import AnalyticLightNode from './AnalyticLightNode.js';
4
-
5
- export default class PointLightNode extends AnalyticLightNode<SpotLight> {
6
- directionNode: Node;
7
-
8
- coneCosNode: Node;
9
- penumbraCosNode: Node;
10
-
11
- cutoffDistanceNode: Node;
12
- decayExponentNode: Node;
13
-
14
- constructor(light?: SpotLight | null);
15
- }